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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- SpotLight2 = Instance.new("SpotLight")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- SpotLight17 = Instance.new("SpotLight")
- Model18 = Instance.new("Model")
- Part19 = Instance.new("Part")
- ManualWeld20 = Instance.new("ManualWeld")
- ManualWeld21 = Instance.new("ManualWeld")
- Part22 = Instance.new("Part")
- ManualWeld23 = Instance.new("ManualWeld")
- Part24 = Instance.new("Part")
- SurfaceGui25 = Instance.new("SurfaceGui")
- TextLabel26 = Instance.new("TextLabel")
- Model27 = Instance.new("Model")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Script30 = Instance.new("Script")
- Part31 = Instance.new("Part")
- Model0.Parent = mas
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(71.4099655, -40.140625, -196.73999, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(71.4099655, -40.140625, -196.73999)
- Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part1.Size = Vector3.new(17.1000004, 1, 17.0999985)
- Part1.Anchored = true
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.BrickColor = BrickColor.new("Really black")
- Part1.Material = Enum.Material.Neon
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.brickColor = BrickColor.new("Really black")
- SpotLight2.Parent = Part1
- SpotLight2.Face = Enum.NormalId.Bottom
- SpotLight2.Range = 60
- SpotLight2.Brightness = 10
- SpotLight2.Shadows = true
- SpotLight2.Angle = 180
- Part3.Parent = Model0
- Part3.CFrame = CFrame.new(71.2099609, -67.640625, -188.190002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part3.Position = Vector3.new(71.2099609, -67.640625, -188.190002)
- Part3.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part3.Size = Vector3.new(16, 54, 1)
- Part3.Anchored = true
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.BrickColor = BrickColor.new("Rust")
- Part3.Material = Enum.Material.Pebble
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.brickColor = BrickColor.new("Rust")
- Part4.Parent = Model0
- Part4.CFrame = CFrame.new(62.7099609, -67.640625, -196.690002, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
- Part4.Orientation = Vector3.new(0, -90, 0)
- Part4.Position = Vector3.new(62.7099609, -67.640625, -196.690002)
- Part4.Rotation = Vector3.new(0, -90, 0)
- Part4.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part4.Size = Vector3.new(16, 54, 1)
- Part4.Anchored = true
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.BrickColor = BrickColor.new("Rust")
- Part4.Material = Enum.Material.Pebble
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.brickColor = BrickColor.new("Rust")
- Part5.Parent = Model0
- Part5.CFrame = CFrame.new(79.7099609, -67.640625, -196.690002, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
- Part5.Orientation = Vector3.new(0, -90, 0)
- Part5.Position = Vector3.new(79.7099609, -67.640625, -196.690002)
- Part5.Rotation = Vector3.new(0, -90, 0)
- Part5.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part5.Size = Vector3.new(16, 54, 1)
- Part5.Anchored = true
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Rust")
- Part5.Material = Enum.Material.Pebble
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Rust")
- Part6.Parent = Model0
- Part6.CFrame = CFrame.new(71.2099609, -67.640625, -205.190002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part6.Position = Vector3.new(71.2099609, -67.640625, -205.190002)
- Part6.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part6.Size = Vector3.new(16, 54, 1)
- Part6.Anchored = true
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.BrickColor = BrickColor.new("Rust")
- Part6.Material = Enum.Material.Pebble
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.brickColor = BrickColor.new("Rust")
- Part7.Parent = Model0
- Part7.CFrame = CFrame.new(84.2099609, -95.140625, -196.690002, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
- Part7.Orientation = Vector3.new(0, -90, 0)
- Part7.Position = Vector3.new(84.2099609, -95.140625, -196.690002)
- Part7.Rotation = Vector3.new(0, -90, 0)
- Part7.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part7.Size = Vector3.new(16, 1, 10)
- Part7.Anchored = true
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Rust")
- Part7.Material = Enum.Material.Pebble
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Rust")
- Part8.Parent = Model0
- Part8.CFrame = CFrame.new(58.2099609, -95.140625, -196.690002, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
- Part8.Orientation = Vector3.new(0, -90, 0)
- Part8.Position = Vector3.new(58.2099609, -95.140625, -196.690002)
- Part8.Rotation = Vector3.new(0, -90, 0)
- Part8.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part8.Size = Vector3.new(16, 1, 10)
- Part8.Anchored = true
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.BrickColor = BrickColor.new("Rust")
- Part8.Material = Enum.Material.Pebble
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.brickColor = BrickColor.new("Rust")
- Part9.Parent = Model0
- Part9.CFrame = CFrame.new(71.7099609, -95.140625, -209.690002, 1, 0, 5.56362707e-08, 0, 0.99999994, 0, -5.56362707e-08, 0, 1)
- Part9.Position = Vector3.new(71.7099609, -95.140625, -209.690002)
- Part9.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part9.Size = Vector3.new(37, 1, 10)
- Part9.Anchored = true
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Rust")
- Part9.Material = Enum.Material.Pebble
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.brickColor = BrickColor.new("Rust")
- Part10.Parent = Model0
- Part10.CFrame = CFrame.new(71.7099609, -95.140625, -183.690002, 1, 0, 5.56362707e-08, 0, 0.99999994, 0, -5.56362707e-08, 0, 1)
- Part10.Position = Vector3.new(71.7099609, -95.140625, -183.690002)
- Part10.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part10.Size = Vector3.new(37, 1, 10)
- Part10.Anchored = true
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.BrickColor = BrickColor.new("Rust")
- Part10.Material = Enum.Material.Pebble
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.brickColor = BrickColor.new("Rust")
- Part11.Parent = Model0
- Part11.CFrame = CFrame.new(71.7099609, -109.640625, -196.690002, 1, 0, 5.56362707e-08, 0, 0.99999994, 0, -5.56362707e-08, 0, 1)
- Part11.Position = Vector3.new(71.7099609, -109.640625, -196.690002)
- Part11.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part11.Size = Vector3.new(37, 1, 36)
- Part11.Anchored = true
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("Rust")
- Part11.Material = Enum.Material.Pebble
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.brickColor = BrickColor.new("Rust")
- Part12.Parent = Model0
- Part12.CFrame = CFrame.new(71.7099609, -109.140625, -178.190002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part12.Position = Vector3.new(71.7099609, -109.140625, -178.190002)
- Part12.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part12.Size = Vector3.new(37, 55, 1)
- Part12.Anchored = true
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.BrickColor = BrickColor.new("Rust")
- Part12.Material = Enum.Material.Pebble
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.brickColor = BrickColor.new("Rust")
- Part13.Parent = Model0
- Part13.CFrame = CFrame.new(71.7099609, -109.140625, -214.690002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part13.Position = Vector3.new(71.7099609, -109.140625, -214.690002)
- Part13.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part13.Size = Vector3.new(37, 55, 1)
- Part13.Anchored = true
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.BrickColor = BrickColor.new("Rust")
- Part13.Material = Enum.Material.Pebble
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.brickColor = BrickColor.new("Rust")
- Part14.Parent = Model0
- Part14.CFrame = CFrame.new(89.9599609, -109.140625, -196.440002, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
- Part14.Orientation = Vector3.new(0, -90, 0)
- Part14.Position = Vector3.new(89.9599609, -109.140625, -196.440002)
- Part14.Rotation = Vector3.new(0, -90, 0)
- Part14.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part14.Size = Vector3.new(37, 55, 1)
- Part14.Anchored = true
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("Rust")
- Part14.Material = Enum.Material.Pebble
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.brickColor = BrickColor.new("Rust")
- Part15.Parent = Model0
- Part15.CFrame = CFrame.new(53.4599609, -109.140625, -196.440002, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
- Part15.Orientation = Vector3.new(0, -90, 0)
- Part15.Position = Vector3.new(53.4599609, -109.140625, -196.440002)
- Part15.Rotation = Vector3.new(0, -90, 0)
- Part15.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part15.Size = Vector3.new(37, 55, 1)
- Part15.Anchored = true
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.BrickColor = BrickColor.new("Rust")
- Part15.Material = Enum.Material.Pebble
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.brickColor = BrickColor.new("Rust")
- Part16.Parent = Model0
- Part16.CFrame = CFrame.new(71.209938, -72.140625, -196.639984, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part16.Position = Vector3.new(71.209938, -72.140625, -196.639984)
- Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part16.Transparency = 1
- Part16.Size = Vector3.new(16.8000031, 1, 17.7999859)
- Part16.Anchored = true
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.BrickColor = BrickColor.new("Really black")
- Part16.CanCollide = false
- Part16.Material = Enum.Material.Neon
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.brickColor = BrickColor.new("Really black")
- SpotLight17.Parent = Part16
- SpotLight17.Face = Enum.NormalId.Bottom
- SpotLight17.Range = 60
- SpotLight17.Brightness = 10
- SpotLight17.Shadows = true
- SpotLight17.Angle = 180
- Model18.Name = "Sign"
- Model18.Parent = Model0
- Part19.Parent = Model18
- Part19.CFrame = CFrame.new(70.0701828, 1.87369275, -59.9255981, 0.173646927, -2.58754174e-09, 0.984808087, 0.254887074, 0.965925753, -0.044943139, -0.951251566, 0.258819014, 0.167730078)
- Part19.Orientation = Vector3.new(2.57999992, 80.3300018, 14.7799997)
- Part19.Position = Vector3.new(70.0701828, 1.87369275, -59.9255981)
- Part19.Rotation = Vector3.new(15, 80, 0)
- Part19.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part19.Size = Vector3.new(0.400000006, 4.80000019, 0.200000003)
- Part19.BrickColor = BrickColor.new("Reddish brown")
- Part19.Material = Enum.Material.WoodPlanks
- Part19.brickColor = BrickColor.new("Reddish brown")
- ManualWeld20.Name = "Part Terrain Joint"
- ManualWeld20.Parent = Part19
- ManualWeld20.Part1 = Part19
- ManualWeld20.part1 = Part19
- ManualWeld21.Name = "Part-to-Part Strong Joint"
- ManualWeld21.Parent = Part19
- ManualWeld21.C0 = CFrame.new(0.200000003, -2.4000001, -0.100000001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld21.C1 = CFrame.new(0.199996948, -3.5, 0.100006104, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld21.Part0 = Part19
- ManualWeld21.Part1 = Part22
- ManualWeld21.part1 = Part22
- Part22.Parent = Model18
- Part22.CFrame = CFrame.new(69.8732147, 2.94520068, -59.6744461, 0.173646927, -2.58754174e-09, 0.984808087, 0.254887074, 0.965925753, -0.044943139, -0.951251566, 0.258819014, 0.167730078)
- Part22.Orientation = Vector3.new(2.57999992, 80.3300018, 14.7799997)
- Part22.Position = Vector3.new(69.8732147, 2.94520068, -59.6744461)
- Part22.Rotation = Vector3.new(15, 80, 0)
- Part22.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part22.Size = Vector3.new(4, 2.20000005, 0.200000003)
- Part22.BrickColor = BrickColor.new("Reddish brown")
- Part22.Material = Enum.Material.WoodPlanks
- Part22.brickColor = BrickColor.new("Reddish brown")
- ManualWeld23.Name = "Part-to-Text Strong Joint"
- ManualWeld23.Parent = Part22
- ManualWeld23.C0 = CFrame.new(2, -1.10000002, -0.100000001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld23.C1 = CFrame.new(2.01499939, -1.10499954, 0.100006104, -1.00000012, 0, -5.96046448e-08, 0, 1, 0, 5.96046448e-08, 0, -1.00000012)
- ManualWeld23.Part0 = Part22
- ManualWeld23.Part1 = Part24
- ManualWeld23.part1 = Part24
- Part24.Name = "Text"
- Part24.Parent = Model18
- Part24.CFrame = CFrame.new(69.673645, 2.95519567, -59.6924324, 0.173646972, -2.58754174e-09, 0.984807968, 0.254887044, 0.965925753, -0.0449431501, -0.951251447, 0.258819014, 0.167730123)
- Part24.Orientation = Vector3.new(2.57999992, 80.3300018, 14.7799997)
- Part24.Position = Vector3.new(69.673645, 2.95519567, -59.6924324)
- Part24.Rotation = Vector3.new(15, 80, 0)
- Part24.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part24.Size = Vector3.new(3.97000051, 2.21000004, 0.200000003)
- Part24.Anchored = true
- Part24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.BrickColor = BrickColor.new("Reddish brown")
- Part24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.Material = Enum.Material.WoodPlanks
- Part24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.brickColor = BrickColor.new("Reddish brown")
- Part24.FormFactor = Enum.FormFactor.Custom
- Part24.formFactor = Enum.FormFactor.Custom
- SurfaceGui25.Parent = Part24
- SurfaceGui25.CanvasSize = Vector2.new(200, 100)
- TextLabel26.Parent = SurfaceGui25
- TextLabel26.Size = UDim2.new(1, 0, 1, 0)
- TextLabel26.Active = true
- TextLabel26.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel26.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel26.BackgroundTransparency = 1
- TextLabel26.Font = Enum.Font.SourceSans
- TextLabel26.FontSize = Enum.FontSize.Size12
- TextLabel26.Text = "Yee."
- TextLabel26.TextColor = BrickColor.new("Institutional white")
- TextLabel26.TextColor3 = Color3.new(1, 1, 1)
- TextLabel26.TextScaled = true
- TextLabel26.TextSize = 12
- TextLabel26.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel26.TextStrokeTransparency = 0
- TextLabel26.TextWrap = true
- TextLabel26.TextWrapped = true
- Model27.Parent = Model0
- Part28.Name = "Portal2"
- Part28.Parent = Model0
- Part28.CFrame = CFrame.new(72.0199585, -52.4606247, -196.000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part28.Position = Vector3.new(72.0199585, -52.4606247, -196.000031)
- Part28.Color = Color3.new(1, 0, 0)
- Part28.Transparency = 1
- Part28.Size = Vector3.new(5.42000151, 0.360000014, 5.61999893)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Really red")
- Part28.CanCollide = false
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Really red")
- Part29.Name = "Portal1"
- Part29.Parent = Model0
- Part29.CFrame = CFrame.new(63.5899963, 0.200000063, -61.9600029, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part29.Position = Vector3.new(63.5899963, 0.200000063, -61.9600029)
- Part29.Color = Color3.new(0, 1, 0)
- Part29.Transparency = 1
- Part29.Size = Vector3.new(5.42000151, 0.360000014, 5.61999893)
- Part29.Anchored = true
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.BrickColor = BrickColor.new("Lime green")
- Part29.CanCollide = false
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.brickColor = BrickColor.new("Lime green")
- Script30.Parent = Part29
- table.insert(cors,sandbox(Script30,function()
- local ptt = game.Workspace.Model.Portal2 -- Part to teleport.
- script.Parent.Touched:Connect(function(hit)
- local human = hit.Parent:FindFirstChild("Humanoid")
- human.Parent.HumanoidRootPart.CFrame = ptt.CFrame or human.Parent.Torso.CFrame == ptt.CFrame
- end)
- end))
- Part31.Parent = Model0
- Part31.CFrame = CFrame.new(63.5, -0.480000079, -62, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
- Part31.Orientation = Vector3.new(0, 0, 90)
- Part31.Position = Vector3.new(63.5, -0.480000079, -62)
- Part31.Rotation = Vector3.new(0, 0, 90)
- Part31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part31.Size = Vector3.new(1, 10, 10)
- Part31.Anchored = true
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.BrickColor = BrickColor.new("Really black")
- Part31.Material = Enum.Material.Neon
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.brickColor = BrickColor.new("Really black")
- Part31.Shape = Enum.PartType.Cylinder
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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