Hermaxs

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Nov 14th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6.  
  7.  
  8.  
  9. local num = 0
  10. local p = game.Players.LocalPlayer
  11. local char = p.Character
  12. local rad = math.rad
  13. local hum = char.Humanoid
  14. ---------------------------------------------------
  15. local LeftUpperArm = char.LeftUpperArm
  16. local LeftShoulder = char.LeftUpperArm.LeftShoulder
  17. local LeftLowerArm = char.LeftLowerArm
  18. local LeftElbow = char.LeftLowerArm.LeftElbow
  19. --------------------------------------------------------
  20. local LeftUpperLeg = char.LeftUpperLeg
  21. local LeftHip = char.LeftUpperLeg.LeftHip
  22. local LeftLowerLeg = char.LeftLowerLeg
  23. local LeftKnee = char.LeftLowerLeg.LeftKnee
  24. ----------------------------------------------------------
  25. local RightUpperArm = char.RightUpperArm
  26. local RightShoulder = char.RightUpperArm.RightShoulder
  27. local RightLowerArm = char.RightLowerArm
  28. local RightElbow = char.RightLowerArm.RightElbow
  29. ----------------------------------------------------------
  30. local RightUpperLeg = char.RightUpperLeg
  31. local RightHip = char.RightUpperLeg.RightHip
  32. local RightLowerLeg = char.RightLowerLeg
  33. local RightKnee = char.RightLowerLeg.RightKnee
  34. ----------------------------------------------------------
  35. local UpperTorso = char.UpperTorso
  36. local LowerTorso = char.LowerTorso
  37. local Root = char.LowerTorso.Root
  38. --------------------------------------------
  39. local Head = char.Head
  40. local Neck = char.Head.Neck
  41. local RootPart = char.HumanoidRootPart
  42. local LeftHand = char.LeftHand
  43. local RightHand = char.RightHand
  44. local LeftFoot = char.LeftFoot
  45. local RightFoot = char.RightFoot
  46. ---------------------------------------------
  47. hum.BodyDepthScale.Value = 0.8
  48. hum.BodyHeightScale.Value = 1.2
  49. hum.BodyWidthScale.Value = 0.8
  50. hum.HeadScale.Value = 1
  51. local v3 = Vector3.new
  52. local ns = NumberSequence.new
  53. local new = Instance.new
  54. local nr = NumberRange.new
  55. local mouse = p:GetMouse()
  56. local bc =BrickColor.new
  57. local UpperTorso = char.UpperTorso
  58. local Waist = char.UpperTorso.Waist
  59. char:FindFirstChild'Animate':Destroy()
  60. hum.Animator.Parent = nil
  61. hum.WalkSpeed = 30
  62. hum.MaxHealth = 200
  63. hum.Health = 200
  64.  
  65. new("ForceField",char).Visible = false
  66. hum:SetStateEnabled("Dead",false)
  67. hum:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  68. idle = true
  69. walk = true
  70. walk1 = true
  71. walkon = true
  72. walkon1 = false
  73. Sprint = false
  74.  
  75. local debounce = true
  76. game:service'RunService'.RenderStepped:connect(function()
  77.  
  78. if hum.MoveDirection.x == 0 and idle == true then
  79.  
  80. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(70.474), math.rad(-4.125), math.rad(-8.308)),.1) --LeftUpperArm
  81. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(64.802), math.rad(3.323), math.rad(8.594)),.1)--RightUpperArm
  82. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  83. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  84. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.1)--LeftUpperLeg
  85. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.1)--RightUpperLeg
  86. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.1)--LeftLowerLeg
  87. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.1)--RightUpperLeg
  88. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  89. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(0)),.1)--Head
  90. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  91. end
  92. if hum.MoveDirection.x == 0 and Sprint == true then
  93.  
  94. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(39.591), math.rad(0), math.rad(0)),.1) --LeftUpperArm
  95. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(23.09)),.1)--RightUpperArm
  96. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  97. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(32.429),rad(0),rad(0)),.1)--RightLowerArm
  98. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(-24.752)),.1)--LeftUpperLeg
  99. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(78.495), math.rad(0), math.rad(0)),.1)--RightUpperLeg
  100. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-83.308),rad(0),rad(0)),.1)--LeftLowerLeg
  101. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-80.214),rad(0),rad(0)),.1)--RightUpperLeg
  102. Root.C0 = Root.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  103. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(30.138), math.rad(17.418), math.rad(-6.933)),.1)--Head
  104. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-30.367), math.rad(-11.173), 0),.2)--UpperTorso
  105. end
  106. if RootPart.Velocity.y > 1 and hitfloor==nil then
  107.  
  108. if Sprint == true then
  109. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-167.647), 0, math.rad(-23.549)),.3) --LeftUpperArm
  110. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-158.251), 0, math.rad(27.101)),.3)--RightUpperArm
  111. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  112. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  113. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(9.74), math.rad(-1.203), math.rad(-24.351)),.3)--LeftUpperLeg
  114. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(2.693), 0, math.rad(37.758)),.3)--RightUpperLeg
  115. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  116. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  117. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-90.585),rad(0),rad(0)),.3)--Torso
  118. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(81.704),rad(0),rad(0)),.3)--Head
  119. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  120.  
  121.  
  122. end
  123.  
  124. end
  125.  
  126.  
  127.  
  128. if walkon1 == true then
  129.  
  130. walkon1 = false
  131. for i = 1,4 do
  132. if hum.MoveDirection.x > 0 and Sprint == true or hum.MoveDirection.x < 0 and Sprint == true then
  133. wait()
  134. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(150.233),rad(0),rad(0)),.3) --LeftUpperArm
  135. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(150.904),rad(0),rad(0)),.3)--RightUpperArm
  136. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  137. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  138. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-3.61), 0, math.rad(-5.271)),.3)--LeftUpperLeg
  139. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(17.762), 0, math.rad(13.121)),.3)--RightUpperLeg
  140. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  141. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  142. Root.C0 = Root.C0:lerp(CFrame.new(0,0,-0.3)*CFrame.Angles(rad(-90.585),rad(0),rad(0)),.3)--Torso
  143. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(81.704),rad(0),rad(0)),.3)--Head
  144. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  145. end
  146. end
  147. for i = 1,4 do
  148. if hum.MoveDirection.x > 0 and Sprint == true or hum.MoveDirection.x < 0 and Sprint == true then
  149. wait()
  150. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(39.504),rad(0),rad(0)),.3) --LeftUpperArm
  151. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(53.969),rad(0),rad(0)),.3)--RightUpperArm
  152. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  153. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  154. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(128.06), math.rad(-4.87), math.rad(1.948)),.3)--LeftUpperLeg
  155. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(129.148), 0, math.rad(0)),.3)--RightUpperLeg
  156. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  157. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  158. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-90.585),rad(0),rad(0)),.3)--Torso
  159. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(81.704),rad(0),rad(0)),.3)--Head
  160. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  161. end
  162. end
  163. walkon1 = true
  164. end
  165. if walkon == true then
  166.  
  167. walkon = false
  168. for i = 1,10 do
  169. if hum.MoveDirection.x > 0 and idle == true or hum.MoveDirection.x < 0 and idle == true then
  170.  
  171. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(88.579), math.rad(-6.474), math.rad(-6.589)),.1) --LeftUpperArm
  172. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-10), math.rad(-4.985), math.rad(7.792)),.1)--RightUpperArm
  173. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  174. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  175. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(70.241), math.rad(-5.443), math.rad(0.458)),.1)--LeftUpperLeg
  176. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-70.74), math.rad(0.344), math.rad(4.526)),.1)--RightUpperLeg
  177. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.1)--LeftLowerLeg
  178. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.1)--RightUpperLeg
  179. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  180. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(0)),.1)--Head
  181. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(-12.147), math.rad(0), 0),.1)--UpperTorso
  182. wait()
  183.  
  184.  
  185. end
  186. end
  187.  
  188.  
  189. for i = 1,10 do
  190. if hum.MoveDirection.x > 0 and idle == true or hum.MoveDirection.x < 0 and idle == true then
  191.  
  192. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-8.766), math.rad(7.391), math.rad(-5.558)),.1) --LeftUpperArm
  193. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(91.272), math.rad(6.818), math.rad(6.245)),.1)--RightUpperArm
  194. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  195. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  196. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-70.241), math.rad(-4.354), math.rad(-3.323)),.1)--LeftUpperLeg
  197. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(70.74), math.rad(3.552), math.rad(2.865)),.1)--RightUpperLeg
  198. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.1)--LeftLowerLeg
  199. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.1)--RightUpperLeg
  200. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  201. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(0)),.1)--Head
  202. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(12.147), math.rad(0), 0),.1)--UpperTorso
  203. wait()
  204.  
  205.  
  206. end
  207.  
  208. end
  209. walkon = true
  210. end
  211. end)
  212. slash1 = false
  213. slash2 = false
  214. debounce = true
  215. function slashes()
  216. if debounce == true then
  217. debounce = false
  218. idle = false
  219. walk = false
  220. walk1 = false
  221. for i = 1,5 do
  222. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(70.474), math.rad(-4.125), math.rad(-8.308)),.3) --LeftUpperArm
  223. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-147.766), math.rad(-8.824), math.rad(44.404)),.3)--RightUpperArm
  224. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  225. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  226. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.3)--LeftUpperLeg
  227. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.3)--RightUpperLeg
  228. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.3)--LeftLowerLeg
  229. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.3)--RightUpperLeg
  230. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Torso
  231. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(-30)),.3)--Head
  232. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  233. wait()
  234. end
  235. for i = 1,5 do
  236. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(70.474), math.rad(-4.125), math.rad(-8.308)),.3) --LeftUpperArm
  237. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(70.76), math.rad(-18.85), math.rad(-57.811)),.3)--RightUpperArm
  238. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  239. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  240. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.3)--LeftUpperLeg
  241. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.3)--RightUpperLeg
  242. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.3)--LeftLowerLeg
  243. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.3)--RightUpperLeg
  244. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(19.996),rad(0)),.3)--Torso
  245. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(-30)),.3)--Head
  246. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  247. wait()
  248. end
  249.  
  250. local slashpart1 = Instance.new("Part",workspace)
  251. slashpart1.Size = v3(9,0,9)
  252. slashpart1.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(math.random(1,2),math.random(1,2),0)
  253. slashpart1.Anchored = false
  254. slashpart1.Name = "Slash"
  255. slashpart1.CanCollide = false
  256. slashpart1.BrickColor = BrickColor.new("Really black")
  257. slashpart1.Transparency = 0.9
  258. slashpart1.Material = "Neon"
  259. game:GetService("Debris"):AddItem(slashpart1, 2)
  260. local zxc = Instance.new("SpecialMesh",slashpart1)
  261. zxc.MeshType = "FileMesh"
  262. zxc.Scale = Vector3.new(9,0.3,9)
  263. zxc.MeshId = "http://www.roblox.com/asset/?id=10681506"
  264. local gyro = Instance.new("BodyGyro",slashpart1)
  265. gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  266. gyro.CFrame = slashpart1.CFrame * CFrame.Angles(math.random(0.5,2),math.random(1,2),0)
  267. local BodyVelocity = Instance.new("BodyVelocity",slashpart1)
  268. BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  269. BodyVelocity.velocity = char.HumanoidRootPart.CFrame.lookVector*200
  270.  
  271. slashpart1.Touched:connect(function(hit)
  272.  
  273.  
  274. if hit.Parent == char then return end
  275. for i,v in pairs(hit.Parent:GetChildren()) do
  276. if v:IsA("Humanoid") then
  277. if debounce == true then
  278. debounce = false
  279. v.Health = v.Health - 3
  280.  
  281. end
  282. end
  283. wait(0.1)
  284. debounce = true
  285.  
  286. end
  287. end)
  288.  
  289. idle = true
  290. walk = true
  291. walk1 = true
  292. slash1 = true
  293. wait(1)
  294. debounce = true
  295. end
  296. end
  297. function slashes2()
  298.  
  299. if slash1 == true then
  300.  
  301. debounce = false
  302. idle = false
  303. walk = false
  304. walk1 = false
  305. slash2 = true
  306. for i = 1,5 do
  307. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(48.186), math.rad(-28.82), math.rad(-134.702)),.3) --LeftUpperArm
  308. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(64.802), math.rad(3.323), math.rad(8.594)),.3)--RightUpperArm
  309. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  310. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  311. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.3)--LeftUpperLeg
  312. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.3)--RightUpperLeg
  313. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.3)--LeftLowerLeg
  314. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.3)--RightUpperLeg
  315. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Torso
  316. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(-30)),.3)--Head
  317. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  318. wait()
  319. end
  320. for i = 1,5 do
  321. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-127.655), math.rad(1.089), math.rad(158.595)),.3) --LeftUpperArm
  322. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(64.802), math.rad(3.323), math.rad(8.594)),.3)--RightUpperArm
  323. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  324. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  325. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.3)--LeftUpperLeg
  326. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.3)--RightUpperLeg
  327. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.3)--LeftLowerLeg
  328. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.3)--RightUpperLeg
  329. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(-19.996),rad(0)),.3)--Torso
  330. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(-30)),.3)--Head
  331. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  332. wait()
  333. end
  334. local slashpart1 = Instance.new("Part",workspace)
  335. slashpart1.Size = v3(9,0,9)
  336. slashpart1.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(math.random(1,2),rad(0),0)
  337. slashpart1.Anchored = false
  338. slashpart1.CanCollide = false
  339. slashpart1.BrickColor = BrickColor.new("Really black")
  340. slashpart1.Material = "Neon"
  341. slashpart1.Transparency = 0.9
  342. game:GetService("Debris"):AddItem(slashpart1, 1)
  343. slashpart1.Name = "Slash"
  344. local zxc = Instance.new("SpecialMesh",slashpart1)
  345. zxc.MeshType = "FileMesh"
  346. zxc.Scale = Vector3.new(9,0.3,9)
  347. zxc.MeshId = "http://www.roblox.com/asset/?id=10681506"
  348.  
  349. local gyro = Instance.new("BodyGyro",slashpart1)
  350. gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  351. gyro.CFrame = slashpart1.CFrame * CFrame.Angles(math.random(1,2),math.random(1,2),0)
  352. local BodyVelocity = Instance.new("BodyVelocity",slashpart1)
  353. BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  354. BodyVelocity.velocity = char.HumanoidRootPart.CFrame.lookVector*200
  355. slashpart1.Touched:connect(function(hit)
  356.  
  357.  
  358. if hit.Parent == char then return end
  359. for i,v in pairs(hit.Parent:GetChildren()) do
  360. if v:IsA("Humanoid") then
  361. if debounce == true then
  362. debounce = false
  363. v.Health = v.Health - 3
  364.  
  365. end
  366. end
  367. wait(0.1)
  368. debounce = true
  369.  
  370. end
  371. end)
  372. idle = true
  373. walk = true
  374. walk1 = true
  375. slash1 = false
  376. slash2 = false
  377. debounce = true
  378. end
  379. end
  380. function Slam()
  381. if debounce == true then
  382. debounce = false
  383. idle = false
  384. walk = false
  385. walk1 = false
  386. for i = 1,20 do
  387. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(116.368), 0, math.rad(59.358)),.1) --LeftUpperArm
  388. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(101.986), 0, math.rad(-66.406)),.1)--RightUpperArm
  389. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  390. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  391. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-14.782), math.rad(7.907), math.rad(-27.445)),.1)--LeftUpperLeg
  392. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-11.918), math.rad(-5.73), math.rad(25.382)),.1)--RightUpperLeg
  393. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  394. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  395. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-147.021),rad(0),rad(0)),.1)--Torso
  396. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  397. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  398. wait()
  399. end
  400. local rng = Instance.new("Part", char)
  401. rng.Anchored = true
  402. rng.BrickColor = BrickColor.new("White")
  403. rng.CanCollide = false
  404. rng.FormFactor = 3
  405. rng.Name = "Ring"
  406. rng.Size = Vector3.new(1, 1, 1)
  407. rng.Transparency = 0.35
  408. rng.TopSurface = 0
  409. rng.BottomSurface = 0
  410. rng.Position = UpperTorso.Position - Vector3.new(0,0,0)
  411. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  412. local rngm = Instance.new("SpecialMesh", rng)
  413. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  414. rngm.Scale = Vector3.new(3,3,3)
  415. local rng2 = Instance.new("Part", char)
  416. rng2.Anchored = true
  417. rng2.BrickColor = BrickColor.new("White")
  418. rng2.CanCollide = false
  419. rng2.FormFactor = 3
  420. rng2.Name = "Ring2"
  421. rng2.Size = Vector3.new(1, 1, 1)
  422. rng2.Transparency = 0.35
  423. rng2.TopSurface = 0
  424. rng2.BottomSurface = 0
  425. rng2.Position = UpperTorso.Position - Vector3.new(0,0,0)
  426. rng2.CFrame = rng.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  427. local rngm2 = Instance.new("SpecialMesh", rng2)
  428. rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  429. rngm2.Scale = Vector3.new(6,6,6)
  430. local rng3 = Instance.new("Part", char)
  431. rng3.Anchored = true
  432. rng3.BrickColor = BrickColor.new("White")
  433. rng3.CanCollide = false
  434. rng3.FormFactor = 3
  435. rng3.Name = "Ring2"
  436. rng3.Size = Vector3.new(1, 1, 1)
  437. rng3.Transparency = 0.35
  438. rng3.TopSurface = 0
  439. rng3.BottomSurface = 0
  440. rng3.Position = UpperTorso.Position - Vector3.new(0,0,0)
  441. rng3.CFrame = rng3.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  442. local rngm3 = Instance.new("SpecialMesh", rng3)
  443. rngm2.MeshId = "http://www.roblox.com/asset/?id=168892432"
  444. rngm2.Scale = Vector3.new(1,1,1)
  445. idle = true
  446. walk = true
  447. walk1 = true
  448. debounce = true
  449. for i = 1, 60, 2 do
  450. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  451. rng.Transparency = i/60
  452. rngm2.Scale = Vector3.new(4 + i*4, 4 + i*4, 1)
  453. rng2.Transparency = i/60
  454. rngm3.Scale = Vector3.new(4 + i*4, 4 + i*4, 4)
  455. rng3.Transparency = i/60
  456. wait()
  457. end
  458.  
  459. rng:destroy()
  460. rng2:destroy()
  461. rng3:destroy()
  462. end
  463. end
  464. local sit = false
  465.  
  466. mouse.KeyDown:connect(function(k)
  467. if k == "e" then
  468. slashes()
  469.  
  470. end
  471. end)
  472.  
  473. mouse.KeyDown:connect(function(k)
  474. if k == "q" then
  475. slashes2()
  476.  
  477. end
  478. end)
  479. mouse.KeyDown:connect(function(k)
  480. if k == "f" then
  481. Slam()
  482.  
  483. end
  484. end)
  485. mouse.KeyDown:connect(function(k)
  486. if k == "g" then
  487. if debounce == true then
  488. if sit == false then
  489.  
  490. for i,v in pairs(char:GetChildren()) do
  491. if v:IsA("BasePart") then
  492. v.Anchored = false
  493. end
  494. end
  495. idle = false
  496. walk = false
  497. walk1 = false
  498. Sit = true
  499. for i = 1,20 do
  500. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(19.366), math.rad(-2.578), math.rad(35.065)),.1) --LeftUpperArm
  501. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(28.075), math.rad(9.683), math.rad(-40.909)),.1)--RightUpperArm
  502. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  503. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  504. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(83.938), 0, math.rad(-34.091)),.1)--LeftUpperLeg
  505. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(77.75), math.rad(4.985), math.rad(17.762)),.1)--RightUpperLeg
  506. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  507. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  508. Root.C0 = Root.C0:lerp(CFrame.new(0,-1.628,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  509. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(10.027),rad(0),rad(0)),.1)--Head
  510. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  511. wait()
  512. end
  513. else
  514. sit = false
  515. idle = true
  516. walk = true
  517. walk1 = true
  518. debounce = true
  519. end
  520. end
  521.  
  522.  
  523. end
  524. end)
  525. function combo1()
  526. if debounce == true then
  527. debounce = false
  528. idle = false
  529. walk = false
  530. walk1 = false
  531. for i = 1,5 do
  532. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-28.877)),.5) --LeftUpperArm
  533. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(96.773), math.rad(26.413), math.rad(118.774)),.5)--RightUpperArm
  534.  
  535. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(26.413),rad(0),rad(0)),.5)--Head
  536. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-27.273), math.rad(1.146), math.rad(-2.235), 0),.2)--UpperTorso
  537. wait()
  538. end
  539. local slashpart12 = Instance.new("Part",workspace)
  540. slashpart12.Size = v3(9,0,9)
  541. slashpart12.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(math.random(1,2),rad(0),0)
  542. slashpart12.Anchored = false
  543. slashpart12.CanCollide = false
  544. slashpart12.BrickColor = BrickColor.new("Really red")
  545. slashpart12.Material = "Neon"
  546. slashpart12.Transparency = 0.9
  547. game:GetService("Debris"):AddItem(slashpart12, 1)
  548. slashpart12.Name = "Slash"
  549. local zxc = Instance.new("SpecialMesh",slashpart12)
  550. zxc.MeshType = "FileMesh"
  551. zxc.Scale = Vector3.new(9,0.3,9)
  552. zxc.MeshId = "http://www.roblox.com/asset/?id=10681506"
  553.  
  554. local gyro = Instance.new("BodyGyro",slashpart12)
  555. gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  556. gyro.CFrame = slashpart12.CFrame * CFrame.Angles(math.random(1,2),math.random(1,2),0)
  557. local BodyVelocity = Instance.new("BodyVelocity",slashpart12)
  558. BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  559. BodyVelocity.velocity = char.HumanoidRootPart.CFrame.lookVector*200
  560. slashpart12.Touched:connect(function(hit)
  561.  
  562.  
  563. if hit.Parent == char then return end
  564. for i,v in pairs(hit.Parent:GetChildren()) do
  565.  
  566. if v:IsA("Humanoid") then
  567.  
  568. v.Health = v.Health - 7
  569. v:Destroy()
  570.  
  571. end
  572.  
  573.  
  574.  
  575. end
  576. end)
  577. for i = 1,5 do
  578. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(96.773), math.rad(26.413), math.rad(-46.066)),.5)--RightUpperArm
  579. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-27.273), math.rad(20), math.rad(-2.235), 0),.2)--UpperTorso
  580. wait()
  581. end
  582. for i = 1,5 do
  583. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(136.249), math.rad(-52.196), math.rad(-50.707)),.5) --LeftUpperArm
  584. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(20.798), math.rad(0.172), math.rad(37.815)),.5)--RightUpperArm
  585.  
  586. wait()
  587. end
  588. local slashpart12 = Instance.new("Part",workspace)
  589. slashpart12.Size = v3(9,0,9)
  590. slashpart12.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(math.random(1,2),rad(0),0)
  591. slashpart12.Anchored = false
  592. slashpart12.CanCollide = false
  593. slashpart12.BrickColor = BrickColor.new("Really red")
  594. slashpart12.Material = "Neon"
  595. slashpart12.Transparency = 0.9
  596. game:GetService("Debris"):AddItem(slashpart12, 1)
  597. slashpart12.Name = "Slash"
  598. local zxc = Instance.new("SpecialMesh",slashpart12)
  599. zxc.MeshType = "FileMesh"
  600. zxc.Scale = Vector3.new(9,0.3,9)
  601. zxc.MeshId = "http://www.roblox.com/asset/?id=10681506"
  602.  
  603. local gyro = Instance.new("BodyGyro",slashpart12)
  604. gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  605. gyro.CFrame = slashpart12.CFrame * CFrame.Angles(math.random(1,2),math.random(1,2),0)
  606. local BodyVelocity = Instance.new("BodyVelocity",slashpart12)
  607. BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  608. BodyVelocity.velocity = char.HumanoidRootPart.CFrame.lookVector*200
  609. slashpart12.Touched:connect(function(hit)
  610.  
  611.  
  612. if hit.Parent == char then return end
  613. for i,v in pairs(hit.Parent:GetChildren()) do
  614. if v:IsA("Humanoid") then
  615.  
  616. v.Health = v.Health - 7
  617.  
  618.  
  619. end
  620.  
  621.  
  622.  
  623. end
  624. end)
  625. for i = 1,5 do
  626. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(136.249), math.rad(-52.196), math.rad(112.987)),.5) --LeftUpperArm
  627. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-15.126), math.rad(-24.408), math.rad(29.851)),.5)--RightUpperArm
  628. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-3.266)),.5)--LeftLowerArm
  629.  
  630. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-29.507), math.rad(-44.691), math.rad(-3.151), 0),.2)--UpperTorso
  631. wait()
  632. end
  633. for i = 1,10 do
  634. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-79.24), math.rad(-49.733), math.rad(-66.692)),.5) --LeftUpperArm
  635. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(131.551), math.rad(35.924), math.rad(-12.72)),.5)--RightUpperArm
  636. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-53.801)),.5)--LeftLowerArm
  637. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(44.633),rad(0),rad(0)),.5)--RightLowerArm
  638. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-20.798), math.rad(2.578), math.rad(-5.329)),1)--LeftUpperLeg
  639. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(3.667), math.rad(-10.6), math.rad(19.137)),.5)--RightUpperLeg
  640. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-17.533),rad(0),rad(0)),.5)--LeftLowerLeg
  641. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-22.002),rad(0),rad(0)),.5)--RightUpperLeg
  642.  
  643. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(1.432),rad(0),rad(0)),.5)--Head
  644. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(2.75), math.rad(-2.12), math.rad(-1.375), 0),.2)--UpperTorso
  645. wait()
  646. end
  647. idle = true
  648. walk = true
  649. walk1 = true
  650. wait(1)
  651. debounce = true
  652. end
  653. end
  654. mouse.KeyDown:connect(function(k)
  655. if k == "z" then
  656. combo1()
  657.  
  658. end
  659. end)
  660.  
  661. function climb()
  662. local climbp = new("Part",char)
  663. climbp.Size = v3(2,2,1)
  664. climbp.CanCollide = false
  665. climbp.Anchored = false
  666. climbp.Transparency = 1
  667. local climbw = new("Weld", climbp)
  668. climbw.Part0 = climbp
  669. climbw.Part1 = char.HumanoidRootPart
  670. climbp.Touched:connect(function(hit)
  671. local hang = new("Weld",char)
  672. hang.Part0 = char.HumanoidRootPart
  673. hang.Part1 = hit.Parent.HumanoidRootPart
  674. hang.C0=CFrame.new(0,-0.3,-1)
  675. hang.Name = "hang"
  676. idle = false
  677. walk = false
  678. walk1 = false
  679.  
  680.  
  681. for i = 1,20 do
  682. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-77.808), math.rad(-88.465), math.rad(-157.907)),1) --LeftUpperArm
  683. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-16.616), math.rad(70.359), math.rad(104.278)),1)--RightUpperArm
  684. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(36.268), math.rad(-0.344), math.rad(-0.458)),1)--LeftLowerArm
  685. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(27.559),rad(0),rad(0)),1)--RightLowerArm
  686. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(18.736), math.rad(-4.24), math.rad(-12.261)),1)--LeftUpperLeg
  687. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(17.819), math.rad(12.605), math.rad(29.221)),1)--RightUpperLeg
  688. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftLowerLeg
  689. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperLeg
  690. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Torso
  691. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Head
  692. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  693. wait()
  694. end
  695. for i,v in pairs(char:GetChildren()) do
  696. if hit.Parent == char then return end
  697. if v:IsA("Humanoid") then
  698. char.Humanoid.PlatformStand = true
  699.  
  700.  
  701. end
  702. climbp:destroy()
  703. end
  704. end)
  705. end
  706. mouse.KeyDown:connect(function(k)
  707. if k == "h" then
  708. hum.Health = 250
  709. climb()
  710. end
  711. end)
  712. mouse.KeyDown:connect(function(k)
  713. if k == "u" then
  714. local exp = Instance.new("Explosion",char)
  715. exp.Position = char.HumanoidRootPart.Position
  716. exp.Visible = false
  717. char.Parent = workspace.Camera
  718. print("Invi")
  719. wait(1)
  720. char.Parent = workspace
  721. print("Ready")
  722. end
  723. end)
  724. local UIS = game:GetService('UserInputService')
  725. local Player = game.Players.LocalPlayer
  726. local Character = Player.Character
  727. UIS.InputBegan:connect(function(input)
  728. if input.KeyCode == Enum.KeyCode.LeftControl then
  729. Sprint = true
  730. walkon1 = true
  731. idle = false
  732. walk = false
  733. walk1 = false
  734. Character.Humanoid.WalkSpeed = 40
  735.  
  736. end
  737. end)
  738. UIS.InputEnded:connect(function(input)
  739. if input.KeyCode == Enum.KeyCode.LeftControl then
  740. Character.Humanoid.WalkSpeed = 16
  741. Sprint = false
  742. walkon1 = false
  743. idle = true
  744. walk = true
  745. walk1 = true
  746. end
  747. end)
  748.  
  749.  
  750. d = {}
  751. function iteffect()
  752.  
  753. coroutine.resume(coroutine.create(function()
  754.  
  755. for i = 1, 10 do
  756. effect = Instance.new("Part", workspace)
  757. effect.Anchored = true
  758. effect.CanCollide = false
  759. effect.Size = Vector3.new(0.2, 3, 0.2)
  760. effect.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  761. effect.Transparency = 0
  762. effect.Material = "Neon"
  763. effect.BrickColor = BrickColor.new("White")
  764. table.insert(d, effect)
  765. game:GetService("Debris"):AddItem(effect, 0.3)
  766. end
  767.  
  768. coroutine.resume(coroutine.create(function()
  769. for i = 1, 10 do
  770. for i,e in pairs(d) do
  771. e.CFrame = e.CFrame * CFrame.new(0, math.random(0, 10)/10, 0)
  772. e.Transparency = e.Transparency + 0.1
  773. end
  774. wait(0.01)
  775. end
  776.  
  777. end))
  778. end))
  779.  
  780.  
  781. end
  782. mouse.KeyDown:connect(function(k)
  783. if k == "r" and mouse.Target then
  784. oldpos = char.HumanoidRootPart.Position
  785. iteffect()
  786. char.HumanoidRootPart.CFrame = CFrame.new(mouse.Hit.p + Vector3.new(0, 2.5, 0))
  787. char.HumanoidRootPart.CFrame = CFrame.new(char.HumanoidRootPart.Position, oldpos) * CFrame.Angles(0, math.rad(180), 0)
  788. iteffect()
  789.  
  790. local tele = Instance.new("Sound",char)
  791. tele.SoundId = "rbxassetid://153613030"
  792. tele.Volume = 3
  793. tele:Play()
  794. wait(0.1)
  795. d = {}
  796. end
  797. end)
  798.  
  799.  
  800. local Parasyte2 = false
  801. local Parasyte = false
  802. mouse.KeyDown:connect(function(k)
  803. if k == "v" then
  804. if Parasyte == false then
  805. if Parasyte2 == false then
  806. Parasyte = true
  807. local naeeym = Instance.new("BillboardGui",char)
  808. naeeym.Size = UDim2.new(0,100,0,40)
  809. naeeym.StudsOffset = Vector3.new(0,2,0)
  810. naeeym.Adornee = char.Head
  811. local tecks = Instance.new("TextLabel",naeeym)
  812. tecks.BackgroundTransparency = 1
  813. tecks.BorderSizePixel = 0
  814. tecks.Text = "Parasite"
  815. tecks.Font = "Fantasy"
  816. tecks.FontSize = "Size36"
  817. tecks.TextStrokeTransparency = 0.5
  818. tecks.TextColor3 = Color3.new(1,1,1)
  819. rrer = BrickColor.new("White")
  820. tecks.TextStrokeColor3 = rrer.Color
  821. tecks.Size = UDim2.new(1,0,0.5,0)
  822. game.workspace.Base.BrickColor = BrickColor.new("White")
  823. game.workspace.Base.Material = "SmoothPlastic"
  824. local l = game.Lighting
  825. local sky = Instance.new("Sky",l)
  826. sky.CelestialBodiesShown = false
  827. sky.SkyboxBk = "http://www.roblox.com/asset/?id=149677023"
  828. sky.SkyboxDn = "http://www.roblox.com/asset/?id=149677032"
  829. sky.SkyboxFt = "http://www.roblox.com/asset/?id=149677047"
  830. sky.SkyboxLf = "http://www.roblox.com/asset/?id=149677062"
  831. sky.SkyboxRt = "http://www.roblox.com/asset/?id=149677070"
  832. sky.SkyboxUp = "http://www.roblox.com/asset/?id=149677086"
  833. sky.StarCount = 50
  834. sky.Name = "GreenSpace"
  835.  
  836.  
  837.  
  838.  
  839.  
  840.  
  841.  
  842. function sandbox(var,func)
  843. local env = getfenv(func)
  844. local newenv = setmetatable({},{
  845. __index = function(self,k)
  846. if k=="script" then
  847. return var
  848. else
  849. return env[k]
  850. end
  851. end,
  852. })
  853. setfenv(func,newenv)
  854. return func
  855. end
  856. cors = {}
  857. mas = Instance.new("Model",game:GetService("Lighting"))
  858. Part0 = Instance.new("Part")
  859. SpecialMesh1 = Instance.new("SpecialMesh")
  860.  
  861. Part3 = Instance.new("Part")
  862. CylinderMesh4 = Instance.new("CylinderMesh")
  863.  
  864. Part6 = Instance.new("Part")
  865. SpecialMesh7 = Instance.new("SpecialMesh")
  866.  
  867. Part9 = Instance.new("Part")
  868. CylinderMesh10 = Instance.new("CylinderMesh")
  869.  
  870. Part12 = Instance.new("Part")
  871. CylinderMesh13 = Instance.new("CylinderMesh")
  872.  
  873. Part15 = Instance.new("Part")
  874. CylinderMesh16 = Instance.new("CylinderMesh")
  875.  
  876. Part18 = Instance.new("Part")
  877. CylinderMesh19 = Instance.new("CylinderMesh")
  878.  
  879. Part21 = Instance.new("Part")
  880. CylinderMesh22 = Instance.new("CylinderMesh")
  881.  
  882. Part24 = Instance.new("Part")
  883. CylinderMesh25 = Instance.new("CylinderMesh")
  884.  
  885. Part27 = Instance.new("Part")
  886. CylinderMesh28 = Instance.new("CylinderMesh")
  887.  
  888. Part30 = Instance.new("Part")
  889. SpecialMesh31 = Instance.new("SpecialMesh")
  890.  
  891. Part33 = Instance.new("Part")
  892. CylinderMesh34 = Instance.new("CylinderMesh")
  893.  
  894. Part36 = Instance.new("Part")
  895. CylinderMesh37 = Instance.new("CylinderMesh")
  896.  
  897. Part39 = Instance.new("Part")
  898. CylinderMesh40 = Instance.new("CylinderMesh")
  899.  
  900. Part42 = Instance.new("Part")
  901. CylinderMesh43 = Instance.new("CylinderMesh")
  902.  
  903. Part45 = Instance.new("Part")
  904. CylinderMesh46 = Instance.new("CylinderMesh")
  905.  
  906. Part48 = Instance.new("Part")
  907. SpecialMesh49 = Instance.new("SpecialMesh")
  908.  
  909. Part51 = Instance.new("Part")
  910. SpecialMesh52 = Instance.new("SpecialMesh")
  911. Weld53 = Instance.new("Weld")
  912. Weld54 = Instance.new("Weld")
  913. Weld55 = Instance.new("Weld")
  914. Weld56 = Instance.new("Weld")
  915. Weld57 = Instance.new("Weld")
  916. Weld58 = Instance.new("Weld")
  917. Weld59 = Instance.new("Weld")
  918. Weld60 = Instance.new("Weld")
  919. Weld61 = Instance.new("Weld")
  920. Weld62 = Instance.new("Weld")
  921. Weld63 = Instance.new("Weld")
  922. Weld64 = Instance.new("Weld")
  923. Weld65 = Instance.new("Weld")
  924. Weld66 = Instance.new("Weld")
  925. Weld67 = Instance.new("Weld")
  926. Weld68 = Instance.new("Weld")
  927. Weld69 = Instance.new("Weld")
  928. Part0.Parent = mas
  929. Part0.BrickColor = BrickColor.new("Really black")
  930. Part0.Rotation = Vector3.new(-157.589996, 5.42999983, -25.0699997)
  931. Part0.CanCollide = false
  932. Part0.FormFactor = Enum.FormFactor.Plate
  933. Part0.Size = Vector3.new(1, 0.400000006, 1)
  934. Part0.CFrame = CFrame.new(-9.89037609, 3.50908041, -10.3584547, 0.901716292, 0.42183128, 0.0946800783, 0.359050125, -0.852691352, 0.379473507, 0.240803257, -0.308178782, -0.920347154)
  935. Part0.BottomSurface = Enum.SurfaceType.Smooth
  936. Part0.TopSurface = Enum.SurfaceType.Smooth
  937. Part0.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  938. Part0.Position = Vector3.new(-9.89037609, 3.50908041, -10.3584547)
  939. Part0.Orientation = Vector3.new(-22.2999992, 174.12999, 157.169998)
  940. Part0.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  941. SpecialMesh1.Parent = Part0
  942. SpecialMesh1.MeshId = "http://www.roblox.com/asset/?id=32054761"
  943. SpecialMesh1.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  944. SpecialMesh1.MeshType = Enum.MeshType.FileMesh
  945. SpecialMesh1.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  946.  
  947. Part3.Parent = mas
  948. Part3.BrickColor = BrickColor.new("Really black")
  949. Part3.Rotation = Vector3.new(95.5299988, 46.0099983, 13.6199999)
  950. Part3.CanCollide = false
  951. Part3.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  952. Part3.CFrame = CFrame.new(-4.78088474, 4.44901085, -11.175416, 0.675002098, -0.163504452, 0.719470441, 0.673308253, -0.262249231, -0.691290617, 0.301709652, 0.951047659, -0.0669293255)
  953. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  954. Part3.Position = Vector3.new(-4.78088474, 4.44901085, -11.175416)
  955. Part3.Orientation = Vector3.new(43.7299995, 95.3099976, 111.279999)
  956. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  957. CylinderMesh4.Parent = Part3
  958.  
  959. Part6.Parent = mas
  960. Part6.BrickColor = BrickColor.new("Really black")
  961. Part6.Rotation = Vector3.new(-168.089996, 13.04, 178.860001)
  962. Part6.CanCollide = false
  963. Part6.Size = Vector3.new(2.32800007, 1.60000014, 0.441999972)
  964. Part6.CFrame = CFrame.new(-5.08431911, 4.76196146, -9.52349854, -0.974034965, -0.0193764232, 0.225565061, 0.0270731151, 0.979212224, 0.20102556, -0.224771798, 0.201912314, -0.953262091)
  965. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  966. Part6.Position = Vector3.new(-5.08431911, 4.76196146, -9.52349854)
  967. Part6.Orientation = Vector3.new(-11.5999994, 166.690002, 1.57999992)
  968. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  969. SpecialMesh7.Parent = Part6
  970. SpecialMesh7.MeshId = "http://www.roblox.com/asset/?id=37241605"
  971. SpecialMesh7.Scale = Vector3.new(2, 2, 2)
  972. SpecialMesh7.VertexColor = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  973. SpecialMesh7.MeshType = Enum.MeshType.FileMesh
  974. SpecialMesh7.Scale = Vector3.new(2, 2, 2)
  975.  
  976. Part9.Parent = mas
  977. Part9.BrickColor = BrickColor.new("Really black")
  978. Part9.Rotation = Vector3.new(115.449997, -34.8899994, 9.77999973)
  979. Part9.CanCollide = false
  980. Part9.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  981. Part9.CFrame = CFrame.new(-9.2961607, 4.97208929, -10.7380867, 0.808305025, -0.139299721, -0.572044313, -0.582014024, -0.33570379, -0.740647912, -0.0888697803, 0.931608617, -0.352426708)
  982. Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  983. Part9.Position = Vector3.new(-9.2961607, 4.97208929, -10.7380867)
  984. Part9.Orientation = Vector3.new(47.7899971, -121.639999, -119.979996)
  985. Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  986. CylinderMesh10.Parent = Part9
  987.  
  988. Part12.Parent = mas
  989. Part12.BrickColor = BrickColor.new("Really black")
  990. Part12.Rotation = Vector3.new(89.3899994, 50.4799995, -103.849998)
  991. Part12.CanCollide = false
  992. Part12.Size = Vector3.new(1.15999997, 1.14000022, 0.430000007)
  993. Part12.CFrame = CFrame.new(-5.557374, 4.51759434, -13.4549561, -0.152351961, 0.61785543, 0.771389961, -0.194968641, 0.746375799, -0.636326551, -0.968904734, -0.247342378, 0.0067511946)
  994. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  995. Part12.Position = Vector3.new(-5.557374, 4.51759434, -13.4549561)
  996. Part12.Orientation = Vector3.new(39.5200005, 89.5, -14.6399994)
  997. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  998. CylinderMesh13.Parent = Part12
  999.  
  1000. Part15.Parent = mas
  1001. Part15.BrickColor = BrickColor.new("Really black")
  1002. Part15.Rotation = Vector3.new(80.1299973, -12.29, -56.6100006)
  1003. Part15.CanCollide = false
  1004. Part15.Size = Vector3.new(1.15999997, 1.36000025, 0.430000007)
  1005. Part15.CFrame = CFrame.new(-5.38259745, 2.7325983, -12.6629, 0.537643671, 0.815841854, -0.212934494, -0.258609563, -0.0808131397, -0.962593257, -0.80253315, 0.572598398, 0.167535514)
  1006. Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1007. Part15.Position = Vector3.new(-5.38259745, 2.7325983, -12.6629)
  1008. Part15.Orientation = Vector3.new(74.2799988, -51.7999992, -107.349998)
  1009. Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1010. CylinderMesh16.Parent = Part15
  1011.  
  1012. Part18.Parent = mas
  1013. Part18.BrickColor = BrickColor.new("Really black")
  1014. Part18.Rotation = Vector3.new(85.0199966, -0.00999999978, 0)
  1015. Part18.CanCollide = false
  1016. Part18.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  1017. Part18.CFrame = CFrame.new(-9.75036049, 2.86614418, -11.2446823, 0.999999225, 4.97678411e-06, -0.000113099399, -0.000114824732, 0.0867695287, -0.996228158, 3.05919093e-06, 0.996227503, 0.0867749751)
  1018. Part18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1019. Part18.Position = Vector3.new(-9.75036049, 2.86614418, -11.2446823)
  1020. Part18.Orientation = Vector3.new(85.0199966, -0.0700000003, -0.0799999982)
  1021. Part18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1022. CylinderMesh19.Parent = Part18
  1023.  
  1024. Part21.Parent = mas
  1025. Part21.BrickColor = BrickColor.new("Really black")
  1026. Part21.Rotation = Vector3.new(105.959999, 29.9200001, -23.4599991)
  1027. Part21.CanCollide = false
  1028. Part21.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  1029. Part21.CFrame = CFrame.new(-4.9343276, 4.77753687, -12.7583609, 0.795093238, 0.345108747, 0.498724014, 0.549322367, -0.0612689704, -0.833362043, -0.257043958, 0.93656069, -0.238289997)
  1030. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1031. Part21.Position = Vector3.new(-4.9343276, 4.77753687, -12.7583609)
  1032. Part21.Orientation = Vector3.new(56.4499969, 115.540001, 96.3600006)
  1033. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1034. CylinderMesh22.Parent = Part21
  1035.  
  1036. Part24.Parent = mas
  1037. Part24.BrickColor = BrickColor.new("Really black")
  1038. Part24.Rotation = Vector3.new(85.0199966, -0.00999999978, 36)
  1039. Part24.CanCollide = false
  1040. Part24.Size = Vector3.new(1.15999997, 2.46000028, 0.430000007)
  1041. Part24.CFrame = CFrame.new(-9.15343475, 2.75214767, -12.8947067, 0.809021652, -0.587777376, -0.000113977505, 0.0509076416, 0.0702657998, -0.996228218, 0.585567176, 0.805965483, 0.086774461)
  1042. Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1043. Part24.Position = Vector3.new(-9.15343475, 2.75214767, -12.8947067)
  1044. Part24.Orientation = Vector3.new(85.0199966, -0.0799999982, 35.9199982)
  1045. Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1046. CylinderMesh25.Parent = Part24
  1047.  
  1048. Part27.Parent = mas
  1049. Part27.BrickColor = BrickColor.new("Really black")
  1050. Part27.Rotation = Vector3.new(85.0199966, -0.00999999978, 128)
  1051. Part27.CanCollide = false
  1052. Part27.Size = Vector3.new(1.15999997, 2.72000027, 0.430000007)
  1053. Part27.CFrame = CFrame.new(-7.51693249, 2.80680275, -13.0225782, -0.615660667, -0.78801024, -0.000116737894, 0.0684468225, -0.0533267111, -0.996228278, 0.785032928, -0.613345444, 0.0867734924)
  1054. Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1055. Part27.Position = Vector3.new(-7.51693249, 2.80680275, -13.0225782)
  1056. Part27.Orientation = Vector3.new(85.0199966, -0.0799999982, 127.919998)
  1057. Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1058. CylinderMesh28.Parent = Part27
  1059.  
  1060. Part30.Parent = mas
  1061. Part30.BrickColor = BrickColor.new("Really black")
  1062. Part30.Rotation = Vector3.new(-156.029999, 10.8800001, 48.6100006)
  1063. Part30.CanCollide = false
  1064. Part30.FormFactor = Enum.FormFactor.Plate
  1065. Part30.Size = Vector3.new(1, 0.400000006, 1)
  1066. Part30.CFrame = CFrame.new(-8.85424137, 5.01109123, -9.78563499, 0.649343729, -0.736704171, 0.188722745, -0.736192942, -0.546707034, 0.398908675, -0.190706328, -0.397965491, -0.897358298)
  1067. Part30.BottomSurface = Enum.SurfaceType.Smooth
  1068. Part30.TopSurface = Enum.SurfaceType.Smooth
  1069. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1070. Part30.Position = Vector3.new(-8.85424137, 5.01109123, -9.78563499)
  1071. Part30.Orientation = Vector3.new(-23.5100002, 168.119995, -126.599998)
  1072. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1073. SpecialMesh31.Parent = Part30
  1074. SpecialMesh31.MeshId = "http://www.roblox.com/asset/?id=32054761"
  1075. SpecialMesh31.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  1076. SpecialMesh31.MeshType = Enum.MeshType.FileMesh
  1077. SpecialMesh31.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  1078.  
  1079. Part33.Parent = mas
  1080. Part33.BrickColor = BrickColor.new("Really black")
  1081. Part33.Rotation = Vector3.new(89.3899994, 50.4799995, -173.849991)
  1082. Part33.CanCollide = false
  1083. Part33.Size = Vector3.new(1.15999997, 1.11000025, 0.430000007)
  1084. Part33.CFrame = CFrame.new(-5.91140747, 4.13504839, -12.8911753, -0.632700086, 0.0681980625, 0.771387637, -0.768040597, 0.0721095651, -0.636329591, -0.0990209281, -0.99506259, 0.00675566494)
  1085. Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1086. Part33.Position = Vector3.new(-5.91140747, 4.13504839, -12.8911753)
  1087. Part33.Orientation = Vector3.new(39.5200005, 89.5, -84.6399994)
  1088. Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1089. CylinderMesh34.Parent = Part33
  1090.  
  1091. Part36.Parent = mas
  1092. Part36.BrickColor = BrickColor.new("Really black")
  1093. Part36.Rotation = Vector3.new(100.610001, -13.7999992, -138.940002)
  1094. Part36.CanCollide = false
  1095. Part36.Size = Vector3.new(1.15999997, 1.14000022, 0.430000007)
  1096. Part36.CFrame = CFrame.new(-6.02700615, 2.85732889, -12.6891441, -0.732200503, 0.637933075, -0.238587096, 0.297726482, -0.0152736008, -0.954526782, -0.612567484, -0.76993978, -0.178746834)
  1097. Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1098. Part36.Position = Vector3.new(-6.02700615, 2.85732889, -12.6891441)
  1099. Part36.Orientation = Vector3.new(72.6500015, -126.839996, 92.9399948)
  1100. Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1101. CylinderMesh37.Parent = Part36
  1102.  
  1103. Part39.Parent = mas
  1104. Part39.BrickColor = BrickColor.new("Really black")
  1105. Part39.Rotation = Vector3.new(115.449997, -34.8899994, 137.779999)
  1106. Part39.CanCollide = false
  1107. Part39.Size = Vector3.new(1.15999997, 2.02000022, 0.430000007)
  1108. Part39.CFrame = CFrame.new(-7.23414993, 4.57423878, -12.9809465, -0.60741359, -0.55118686, -0.572047055, 0.0937889442, 0.665315568, -0.74064523, 0.788829625, -0.503527105, -0.352427781)
  1109. Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1110. Part39.Position = Vector3.new(-7.23414993, 4.57423878, -12.9809465)
  1111. Part39.Orientation = Vector3.new(47.7899971, -121.639999, 8.0199995)
  1112. Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1113. CylinderMesh40.Parent = Part39
  1114.  
  1115. Part42.Parent = mas
  1116. Part42.BrickColor = BrickColor.new("Really black")
  1117. Part42.Rotation = Vector3.new(80.1299973, -12.29, -22.6199989)
  1118. Part42.CanCollide = false
  1119. Part42.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  1120. Part42.CFrame = CFrame.new(-4.59234619, 2.72386813, -11.489871, 0.901929319, 0.375742435, -0.212934896, -0.259589076, 0.077606529, -0.962593555, -0.345163465, 0.92346698, 0.167533934)
  1121. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1122. Part42.Position = Vector3.new(-4.59234619, 2.72386813, -11.489871)
  1123. Part42.Orientation = Vector3.new(74.2799988, -51.7999992, -73.3600006)
  1124. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1125. CylinderMesh43.Parent = Part42
  1126.  
  1127. Part45.Parent = mas
  1128. Part45.BrickColor = BrickColor.new("Really black")
  1129. Part45.Rotation = Vector3.new(115.449997, -34.8899994, 45.7799988)
  1130. Part45.CanCollide = false
  1131. Part45.Size = Vector3.new(1.15999997, 2.46000028, 0.430000007)
  1132. Part45.CFrame = CFrame.new(-8.50386047, 5.28740215, -12.4261913, 0.572045982, -0.58781296, -0.572045028, -0.668180764, 0.0705178902, -0.740647197, 0.475698769, 0.805917442, -0.352427185)
  1133. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1134. Part45.Position = Vector3.new(-8.50386047, 5.28740215, -12.4261913)
  1135. Part45.Orientation = Vector3.new(47.7899971, -121.639999, -83.9799957)
  1136. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1137. CylinderMesh46.Parent = Part45
  1138.  
  1139. Part48.Parent = mas
  1140. Part48.BrickColor = BrickColor.new("Really black")
  1141. Part48.Rotation = Vector3.new(-167.470001, -17.2799988, -115.829994)
  1142. Part48.CanCollide = false
  1143. Part48.Size = Vector3.new(2.32800007, 1.60000014, 0.441999972)
  1144. Part48.CFrame = CFrame.new(-3.49167085, 2.92708683, -10.3676844, -0.416046828, 0.859449863, -0.297070593, 0.850544393, 0.483357161, 0.207209453, 0.321678698, -0.166463882, -0.932099402)
  1145. Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1146. Part48.Position = Vector3.new(-3.49167085, 2.92708683, -10.3676844)
  1147. Part48.Orientation = Vector3.new(-11.96, -162.319992, 60.3899994)
  1148. Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1149. SpecialMesh49.Parent = Part48
  1150. SpecialMesh49.MeshId = "http://www.roblox.com/asset/?id=37241605"
  1151. SpecialMesh49.Scale = Vector3.new(2, 2, 2)
  1152. SpecialMesh49.VertexColor = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  1153. SpecialMesh49.MeshType = Enum.MeshType.FileMesh
  1154. SpecialMesh49.Scale = Vector3.new(2, 2, 2)
  1155.  
  1156. Part51.Name = "REF"
  1157. local rwz = new("Weld", Part51)
  1158. rwz.Part0 = Part51
  1159. rwz.Part1 = char.UpperTorso
  1160.  
  1161. Part51.Parent = mas
  1162. Part51.Rotation = Vector3.new(180, 0.0199999996, -180)
  1163. Part51.CanCollide = false
  1164. Part51.FormFactor = Enum.FormFactor.Symmetric
  1165. Part51.Size = Vector3.new(2, 2, 1)
  1166. Part51.CFrame = CFrame.new(-6.27533007, 3.1627059, -11.6517324, -0.99999994, 1.23944917e-22, 0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, -0.000331714633, -1.09697344e-22, -0.99999994)
  1167. Part51.BottomSurface = Enum.SurfaceType.Smooth
  1168. Part51.TopSurface = Enum.SurfaceType.Smooth
  1169. Part51.Position = Vector3.new(-6.27533007, 3.1627059, -11.6517324)
  1170. Part51.Orientation = Vector3.new(0, 179.979996, 0)
  1171. Part51.Transparency = 1
  1172. SpecialMesh52.Parent = Part51
  1173. SpecialMesh52.MeshId = "rbxasset://fonts/torso.mesh"
  1174. SpecialMesh52.MeshType = Enum.MeshType.FileMesh
  1175. Weld53.Name = "BTWeld"
  1176. Weld53.Parent = Part51
  1177. Weld53.C1 = CFrame.new(2.8239584, 2.21885133, 1.40109444, -0.901796103, 0.359050125, -0.240504131, -0.421729028, -0.852691352, 0.308318704, -0.0943747833, 0.379473507, 0.920378506)
  1178. Weld53.Part0 = Part51
  1179. Weld53.Part1 = Part0
  1180. Weld54.Name = "BTWeld"
  1181. Weld54.Parent = Part51
  1182. Weld54.C1 = CFrame.new(-2.01854205, 0.128681183, -0.154120922, -0.675102174, 0.673308253, -0.301485747, 0.163188979, -0.262249231, -0.95110184, -0.719448209, -0.691290617, 0.0671679825)
  1183. Weld54.Part0 = Part51
  1184. Weld54.Part1 = Part3
  1185. Weld55.Name = "BTWeld"
  1186. Weld55.Parent = Part51
  1187. Weld55.C1 = CFrame.new(1.59515572, -1.97264862, 1.43862438, 0.974109471, 0.0270731151, 0.224448681, 0.0193094462, 0.979212224, -0.201918736, -0.225248843, 0.20102556, 0.953336895)
  1188. Weld55.Part0 = Part51
  1189. Weld55.Part1 = Part6
  1190. Weld56.Name = "BTWeld"
  1191. Weld56.Parent = Part51
  1192. Weld56.C1 = CFrame.new(3.57604885, -0.664531708, -0.0659441948, -0.808275521, -0.582014024, 0.0891379043, 0.138990685, -0.33570379, -0.931654811, 0.572161198, -0.740647912, 0.352236956)
  1193. Weld56.Part0 = Part51
  1194. Weld56.Part1 = Part9
  1195. Weld57.Name = "BTWeld"
  1196. Weld57.Parent = Part51
  1197. Weld57.C1 = CFrame.new(-1.37360859, -1.9008615, 0.320498943, 0.152673364, -0.194968641, 0.968854129, -0.617773354, 0.746375799, 0.247547314, -0.771392167, -0.636326551, -0.00649531279)
  1198. Weld57.Part0 = Part51
  1199. Weld57.Part1 = Part12
  1200. Weld58.Name = "BTWeld"
  1201. Weld58.Parent = Part51
  1202. Weld58.C1 = CFrame.new(-1.40269804, -0.184091568, -0.0545186996, -0.537377477, -0.258609563, 0.802711487, -0.816031754, -0.0808131397, -0.572327793, 0.212878913, -0.962593257, -0.167606145)
  1203. Weld58.Part0 = Part51
  1204. Weld58.Part1 = Part15
  1205. Weld59.Name = "BTWeld"
  1206. Weld59.Parent = Part51
  1207. Weld59.C1 = CFrame.new(3.47499752, -0.379756927, -0.331161261, -0.999999166, -0.000114824732, 0.00032865518, -0.00033544004, 0.0867695287, -0.996227443, 8.43148664e-05, -0.996228158, -0.0867750123)
  1208. Weld59.Part0 = Part51
  1209. Weld59.Part1 = Part18
  1210. Weld60.Name = "BTWeld"
  1211. Weld60.Parent = Part51
  1212. Weld60.C1 = CFrame.new(-2.2377367, 0.672572136, 0.413247108, -0.795007944, 0.549322367, 0.257307708, -0.345419407, -0.0612689704, -0.93644619, -0.498644948, -0.833362043, 0.238455415)
  1213. Weld60.Part0 = Part51
  1214. Weld60.Part1 = Part21
  1215. Weld61.Name = "BTWeld"
  1216. Weld61.Parent = Part51
  1217. Weld61.C1 = CFrame.new(3.07720566, -0.661039829, -0.301490545, -0.809215844, 0.0509076416, -0.585298836, 0.587510049, 0.0702657998, -0.80616045, 8.519314e-05, -0.996228218, -0.0867744982)
  1218. Weld61.Part0 = Part51
  1219. Weld61.Part1 = Part24
  1220. Weld62.Name = "BTWeld"
  1221. Weld62.Parent = Part51
  1222. Weld62.C1 = CFrame.new(0.336115837, -1.83818436, -0.235762119, 0.615400255, 0.0684468225, -0.785237134, 0.78821367, -0.0533267111, 0.613084018, 8.79538493e-05, -0.996228278, -0.0867735296)
  1223. Weld62.Part0 = Part51
  1224. Weld62.Part1 = Part27
  1225. Weld63.Name = "BTWeld"
  1226. Weld63.Parent = Part51
  1227. Weld63.C1 = CFrame.new(3.39125156, -0.146732807, 1.42391109, -0.649280429, -0.736192942, 0.190921724, 0.736836135, -0.546707034, 0.397721112, -0.188425079, 0.398908675, 0.897420883)
  1228. Weld63.Part0 = Part51
  1229. Weld63.Part1 = Part30
  1230. Weld64.Name = "BTWeld"
  1231. Weld64.Parent = Part51
  1232. Weld64.C1 = CFrame.new(0.854320407, -1.32825661, 0.346376419, 0.632732928, -0.768040597, 0.0988110453, -0.0678679869, 0.0721095651, 0.99508518, -0.771389842, -0.636329591, -0.00649978407)
  1233. Weld64.Part0 = Part51
  1234. Weld64.Part1 = Part33
  1235. Weld65.Name = "BTWeld"
  1236. Weld65.Parent = Part51
  1237. Weld65.C1 = CFrame.new(-0.362746239, -0.961824417, -0.417678952, 0.732403696, 0.297726482, 0.612324595, -0.63767767, -0.0152736008, 0.770151377, 0.238646373, -0.954526782, 0.178667679)
  1238. Weld65.Part0 = Part51
  1239. Weld65.Part1 = Part36
  1240. Weld66.Name = "BTWeld"
  1241. Weld66.Parent = Part51
  1242. Weld66.C1 = CFrame.new(0.333738327, -2.13691807, 0.0285010338, 0.607151926, 0.0937889442, -0.789031088, 0.551353872, 0.665315568, 0.503344297, 0.572163939, -0.74064523, 0.352238029)
  1243. Weld66.Part0 = Part51
  1244. Weld66.Part1 = Part39
  1245. Weld67.Name = "BTWeld"
  1246. Weld67.Parent = Part51
  1247. Weld67.C1 = CFrame.new(-1.57597995, -0.747787476, -0.0911743641, -0.901814759, -0.259589076, 0.34546265, -0.376048744, 0.077606529, -0.923342288, 0.212879315, -0.962593555, -0.167604566)
  1248. Weld67.Part0 = Part51
  1249. Weld67.Part1 = Part42
  1250. Weld68.Name = "BTWeld"
  1251. Weld68.Parent = Part51
  1252. Weld68.C1 = CFrame.new(3.06293774, -0.835635662, 0.0258870125, -0.572203755, -0.668180764, -0.475508988, 0.587545633, 0.0705178902, -0.806112409, 0.572161913, -0.740647197, 0.352237433)
  1253. Weld68.Part0 = Part51
  1254. Weld68.Part1 = Part45
  1255. Weld69.Name = "BTWeld"
  1256. Weld69.Parent = Part51
  1257. Weld69.C1 = CFrame.new(0.945483685, -2.06478, 2.0726347, 0.415940106, 0.850544393, -0.321816713, -0.85939461, 0.483357161, 0.166748971, 0.297379792, 0.207209453, 0.932000816)
  1258. Weld69.Part0 = Part51
  1259. Weld69.Part1 = Part48
  1260. for i,v in pairs(mas:GetChildren()) do
  1261. v.Parent = game:GetService("Players").LocalPlayer.Character
  1262. pcall(function() v:MakeJoints() end)
  1263. end
  1264. mas:Destroy()
  1265. for i,v in pairs(cors) do
  1266. spawn(function()
  1267. pcall(v)
  1268. end)
  1269. end
  1270.  
  1271.  
  1272. plr = game.Players.LocalPlayer
  1273.  
  1274. part = nil
  1275. bp = nil
  1276. particles = nil
  1277.  
  1278.  
  1279.  
  1280.  
  1281.  
  1282.  
  1283. end
  1284. end
  1285. elseif parasyte == true then
  1286.  
  1287. Parasyte = false
  1288. print("work")
  1289.  
  1290. end
  1291. end)
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