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Hermaxs

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Jan 14th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6.  
  7.  
  8. --Created with PenguinAnonymous's compiler
  9. --PenguinAnonymous is not responsible for damages caused to your game
  10. --Please stop using my plugin to create abusive scripts
  11. --Errors:
  12. local runDummyScript = function(f,scri)
  13. local oldenv = getfenv(f)
  14. local newenv = setmetatable({}, {
  15. __index = function(_, k)
  16. if k:lower() == 'script' then
  17. return scri
  18. else
  19. return oldenv[k]
  20. end
  21. end
  22. })
  23. setfenv(f, newenv)
  24. ypcall(function() f() end)
  25. end
  26. cors = {}
  27. mas = Instance.new("Model",game:GetService("Lighting"))
  28. mas.Name = "CompiledModel"
  29. o1 = Instance.new("LocalScript")
  30. o1.Name = "Wubstep"
  31. o1.Parent = mas
  32. table.insert(cors,function()
  33. wait()
  34. runDummyScript(function()
  35.  
  36. function clerp(c1,c2,al)
  37. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  38. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  39. for i,v in pairs(com1) do
  40. com1[i] = v+(com2[i]-v)*al
  41. end
  42. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  43. end
  44.  
  45. plr = game:service'Players'.LocalPlayer
  46. char = plr.Character
  47. mouse = plr:GetMouse()
  48. humanoid = char:findFirstChild("Humanoid")
  49. torso = char:findFirstChild("Torso")
  50. head = char.Head
  51. ra = char:findFirstChild("Right Arm")
  52. la = char:findFirstChild("Left Arm")
  53. rl = char:findFirstChild("Right Leg")
  54. ll = char:findFirstChild("Left Leg")
  55. rs = torso:findFirstChild("Right Shoulder")
  56. ls = torso:findFirstChild("Left Shoulder")
  57. rh = torso:findFirstChild("Right Hip")
  58. lh = torso:findFirstChild("Left Hip")
  59. neck = torso:findFirstChild("Neck")
  60. rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
  61. rootpart = char:findFirstChild("HumanoidRootPart")
  62. camera = workspace.CurrentCamera
  63. anim = char:findFirstChild("Animate")
  64.  
  65. if char:FindFirstChild("Animate") then
  66. char.Animate:Destroy()
  67. end
  68. humanoid.Animator:Destroy()
  69.  
  70. local rm = Instance.new("Weld", torso)
  71. rm.C0 = CFrame.new(1.5, 0.5, 0)
  72. rm.C1 = CFrame.new(0, 0.5, 0)
  73. rm.Part0 = torso
  74. rm.Part1 = ra
  75.  
  76. local lm = Instance.new("Weld", torso)
  77. lm.C0 = CFrame.new(-1.5, 0.5, 0)
  78. lm.C1 = CFrame.new(0, 0.5, 0)
  79. lm.Part0 = torso
  80. lm.Part1 = la
  81.  
  82. local rlegm = Instance.new("Weld", torso)
  83. rlegm.C0 = CFrame.new(0.5, -1, 0)
  84. rlegm.C1 = CFrame.new(0, 1, 0)
  85. rlegm.Part0 = torso
  86. rlegm.Part1 = rl
  87. local llegm = Instance.new("Weld", torso)
  88. llegm.C0 = CFrame.new(-0.5, -1, 0)
  89. llegm.C1 = CFrame.new(0, 1, 0)
  90. llegm.Part0 = torso
  91. llegm.Part1 = ll
  92.  
  93. neck.C0 = CFrame.new(0, 1, 0)
  94. neck.C1 = CFrame.new(0, -.5, 0)
  95.  
  96. rj.C0 = CFrame.new()
  97. rj.C1 = CFrame.new()
  98.  
  99. local Rbx = LoadLibrary("RbxUtility")
  100. local Create = Rbx.Create
  101.  
  102. GUI = Create("ScreenGui"){
  103. Parent = plr.PlayerGui,
  104. Enabled = true,
  105. ResetOnSpawn = true,
  106. Name = "WubstepGUI"
  107. }
  108.  
  109. Main = Create("Frame"){
  110. Parent = GUI,
  111. BackgroundColor3 = Color3.new(50/255,50/255,50/255),
  112. BorderColor3 = Color3.new(27/255,42/255,53/255),
  113. BorderSizePixel = 0,
  114. BackgroundTransparency = 0,
  115. Size = UDim2.new(0.2,0,0.5,0),
  116. Position = UDim2.new(-1.2,0,0.25,0),
  117. ZIndex = 1,
  118. Visible = true,
  119. Selectable = false,
  120. Name = "Main"
  121. }
  122.  
  123. IDBox = Create("TextBox"){
  124. Parent = Main,
  125. BackgroundColor3 = Color3.new(9/255,9/255,9/255),
  126. BackgroundTransparency = 0.7,
  127. BorderColor3 = Color3.new(255/255,255/255,255/255),
  128. BorderSizePixel = 5,
  129. Name = "ID",
  130. Position = UDim2.new(0.05,0,0.03,0),
  131. Selectable = true,
  132. ShowNativeInput = true,
  133. ClearTextOnFocus = true,
  134. Size = UDim2.new(0.9,0,0.15,0),
  135. Visible = true,
  136. ZIndex = 2,
  137. Text = "ID",
  138. TextWrapped = true,
  139. TextScaled = true,
  140. TextColor3 = Color3.new(255/255,255/255,255/255),
  141. TextStrokeTransparency = 0,
  142. TextStrokeColor3 = Color3.new(0,0,0)
  143. }
  144.  
  145. PlayButton = Create("TextButton"){
  146. Parent = Main,
  147. BackgroundTransparency = 0,
  148. BackgroundColor3 = Color3.new(9/255,9/255,9/255),
  149. BorderSizePixel = 0,
  150. BorderColor3 = Color3.new(27/255,42/255,53/255),
  151. Name = "Play",
  152. Modal = false,
  153. Position = UDim2.new(0.05,0,0.205,0),
  154. Size = UDim2.new(0.9,0,0.1,0),
  155. ZIndex = 2,
  156. Text = "Play",
  157. TextScaled = true,
  158. TextStrokeColor3 = Color3.new(0,0,0),
  159. TextStrokeTransparency = 1,
  160. TextColor3 = Color3.new(255/255,255/255,255/255),
  161. TextWrapped = true
  162. }
  163.  
  164. VolumeInc = Create("TextButton"){
  165. Parent = Main,
  166. BackgroundColor3 = Color3.new(0,7/255,48/255),
  167. BorderSizePixel = 2,
  168. Modal = false,
  169. Name = "+",
  170. Position = UDim2.new(0.75,0,0.325,0),
  171. Size = UDim2.new(0.2,0,0.34,0),
  172. Visible = true,
  173. TextScaled = true,
  174. TextColor3 = Color3.new(255/255,255/255,255/255),
  175. TextStrokeTransparency = 1,
  176. Text = "+"
  177. }
  178.  
  179. VolumeDec = Create("TextButton"){
  180. Parent = Main,
  181. BackgroundColor3 = Color3.new(48/255,0,0),
  182. BorderSizePixel = 2,
  183. Modal = false,
  184. Name = "+",
  185. Position = UDim2.new(0.05,0,0.325,0),
  186. Size = UDim2.new(0.2,0,0.34,0),
  187. Visible = true,
  188. TextScaled = true,
  189. TextColor3 = Color3.new(255/255,255/255,255/255),
  190. TextStrokeTransparency = 1,
  191. Text = "-"
  192. }
  193.  
  194. VolText = Create("TextLabel"){
  195. Parent = Main,
  196. BackgroundColor3 = Color3.new(255/255,255/255,255/255),
  197. BackgroundTransparency = 1,
  198. BorderColor3 = Color3.new(27/255,42/255,53/255),
  199. BorderSizePixel = 0,
  200. Name = "Volume",
  201. Position = UDim2.new(0.175,0,0.325,0),
  202. Size = UDim2.new(0.64,0,0.1,0),
  203. Visible = true,
  204. Text = "Volume",
  205. TextColor3 = Color3.new(255/255,255/255,255/255),
  206. TextScaled = true,
  207. TextStrokeColor3 = Color3.new(0,0,0),
  208. TextStrokeTransparency = 0
  209. }
  210.  
  211. VolNum = Create("TextLabel"){
  212. Parent = Main,
  213. BackgroundTransparency = 1,
  214. BorderSizePixel = 0,
  215. Name = "###",
  216. Position = UDim2.new(0.175,0,0.45,0),
  217. Size = UDim2.new(0.64,0,0.2,0),
  218. TextStrokeTransparency = 0,
  219. TextColor3 = Color3.new(255/255,255/255,255/255),
  220. Text = "1",
  221. TextScaled = true
  222. }
  223.  
  224. HeadphText = Create("TextLabel"){
  225. Parent = Main,
  226. BackgroundTransparency = 1,
  227. BorderSizePixel = 0,
  228. Name = "Headphones",
  229. Position = UDim2.new(0.05,0,0.7,0),
  230. Size = UDim2.new(0.64,0,0.1,0),
  231. TextStrokeTransparency = 0,
  232. TextColor3 = Color3.new(255/255,255/255,255/255),
  233. Text = "Headphones",
  234. TextScaled = true
  235. }
  236.  
  237. NotesText = Create("TextLabel"){
  238. Parent = Main,
  239. BackgroundTransparency = 1,
  240. BorderSizePixel = 0,
  241. Name = "Notes",
  242. Position = UDim2.new(0.05,0,0.85,0),
  243. Size = UDim2.new(0.64,0,0.1,0),
  244. TextStrokeTransparency = 0,
  245. TextColor3 = Color3.new(255/255,255/255,255/255),
  246. Text = "Notes",
  247. TextScaled = true
  248. }
  249.  
  250. Check1 = Create("TextButton"){
  251. Parent = Main,
  252. BackgroundTransparency = 0.7,
  253. BackgroundColor3 = Color3.new(50/255,50/255,50/255),
  254. BorderSizePixel = 5,
  255. BorderColor3 = Color3.new(0,0,0),
  256. Name = "Check1",
  257. Modal = false,
  258. Position = UDim2.new(0.78,0,0.7,0),
  259. Size = UDim2.new(0.13,0,0.1,0),
  260. ZIndex = 2,
  261. Text = "",
  262. TextScaled = true,
  263. TextStrokeColor3 = Color3.new(0,0,0),
  264. TextStrokeTransparency = 1,
  265. TextColor3 = Color3.new(255/255,255/255,255/255),
  266. TextWrapped = true
  267. }
  268.  
  269. Check2 = Create("TextButton"){
  270. Parent = Main,
  271. BackgroundTransparency = 0.7,
  272. BackgroundColor3 = Color3.new(50/255,50/255,50/255),
  273. BorderSizePixel = 5,
  274. BorderColor3 = Color3.new(0,0,0),
  275. Name = "Check2",
  276. Modal = false,
  277. Position = UDim2.new(0.78,0,0.85,0),
  278. Size = UDim2.new(0.13,0,0.1,0),
  279. ZIndex = 2,
  280. Text = "",
  281. TextScaled = true,
  282. TextStrokeColor3 = Color3.new(0,0,0),
  283. TextStrokeTransparency = 1,
  284. TextColor3 = Color3.new(255/255,255/255,255/255),
  285. TextWrapped = true
  286. }
  287.  
  288. Checkmark1 = Create("ImageLabel"){
  289. Parent = Check1,
  290. Size = UDim2.new(1,0,1,0),
  291. Position = UDim2.new(0,0,0,0),
  292. BorderSizePixel = 0,
  293. BackgroundTransparency = 1,
  294. Image = "rbxassetid://55565289",
  295. }
  296.  
  297. Checkmark2 = Create("ImageLabel"){
  298. Parent = Check2,
  299. Size = UDim2.new(1,0,1,0),
  300. Position = UDim2.new(0,0,0,0),
  301. BorderSizePixel = 0,
  302. BackgroundTransparency = 1,
  303. Image = "rbxassetid://55565289",
  304. }
  305.  
  306. OpenButton = Create("TextButton"){
  307. Parent = GUI,
  308. BackgroundTransparency = 0.7,
  309. BackgroundColor3 = Color3.new(50/255,50/255,50/255),
  310. BorderSizePixel = 5,
  311. BorderColor3 = Color3.new(0,0,0),
  312. Name = "Open/Close",
  313. Modal = false,
  314. Position = UDim2.new(0,0,0.7,0),
  315. Size = UDim2.new(0.13,0,0.1,0),
  316. ZIndex = 2,
  317. Text = "Wubstep",
  318. TextScaled = true,
  319. TextStrokeColor3 = Color3.new(0,0,0),
  320. TextStrokeTransparency = 0,
  321. TextColor3 = Color3.new(255/255,255/255,255/255),
  322. TextWrapped = true
  323. }
  324.  
  325. local Open = false
  326. local Debounce = false
  327. OpenButton.MouseButton1Down:connect(function()
  328. if Open == false and Debounce == false then
  329. Debounce = true
  330. Main:TweenPosition(UDim2.new(0.4, 0, 0.25, 0),"Out","Quad",3,false)
  331. repeat wait() until Main.Position == UDim2.new(0.4,0,0.25,0)
  332. wait(0.2)
  333. Open = true
  334. Debounce = false
  335. elseif Open == true and Debounce == false then
  336. Debounce = true
  337. Main:TweenPosition(UDim2.new(-1.2, 0, 0.25, 0),"Out","Quad",5,false)
  338. repeat wait() until Main.Position == UDim2.new(-1.2,0,0.25,0)
  339. wait(0.2)
  340. Open = false
  341. Debounce = false
  342. end
  343. end)
  344.  
  345. local Volume = 1
  346. VolumeInc.MouseButton1Down:connect(function()
  347. if Volume < 10 then
  348. Volume = Volume + 0.5
  349. end
  350. end)
  351. VolumeDec.MouseButton1Down:connect(function()
  352. if Volume > 0 then
  353. Volume = Volume - 0.5
  354. end
  355. end)
  356.  
  357. humanoid.WalkSpeed = 7
  358.  
  359. local s = Instance.new('Sound', head)
  360. s.Volume = Volume
  361. s.SoundId = "rbxassetid://0" --EG: Music to my ears
  362. s.Looped = true
  363. s:play()
  364.  
  365. PlayButton.MouseButton1Down:connect(function()
  366. s.SoundId = "rbxassetid://"..IDBox.Text
  367. end)
  368.  
  369. rsc0 = rm.C0
  370. lsc0 = lm.C0
  371. neckc0 = neck.C0
  372. rootc0 = rj.C0
  373. llc0 = llegm.C0
  374. rlc0 = rlegm.C0
  375. speed = 0.25
  376. angle = 0
  377. anglespeed = 1
  378.  
  379. local Hat = Instance.new('Part', char)
  380. Hat.FormFactor = 'Custom'
  381. Hat.Size = Vector3.new(1,1,1)
  382. Hat.CanCollide = false
  383. Hat.Locked = true
  384. Hat.Name = 'Headphones'
  385. Hat:breakJoints()
  386. Hat.TopSurface = 0
  387. Hat.BottomSurface = 0
  388. local Mesh = Instance.new('SpecialMesh', Hat)
  389. Mesh.MeshId = "http://www.roblox.com/asset/?id=1051545"
  390. Mesh.TextureId = "rbxassetid://186142634"
  391.  
  392. local Weld = Instance.new('Weld', Hat)
  393. Weld.Part0 = Hat
  394. Weld.Part1 = head
  395. Weld.C1 = CFrame.new(0, .2, 0)
  396.  
  397. local HP = true
  398. local Not = true
  399. Check1.MouseButton1Down:connect(function()
  400. if HP == true then
  401. HP = false
  402. Hat.Transparency = 0
  403. Checkmark1.Visible = true
  404. elseif HP == false then
  405. HP = true
  406. Hat.Transparency = 1
  407. Checkmark1.Visible = false
  408. end
  409. end)
  410. Check2.MouseButton1Down:connect(function()
  411. if Not == true then
  412. Not = false
  413. Checkmark2.Visible = false
  414. elseif Not == false then
  415. Not = true
  416. Checkmark2.Visible = true
  417. end
  418. end)
  419.  
  420. local SplashEffect = Instance.new('Part')
  421. Instance.new("CylinderMesh", SplashEffect);
  422. SplashEffect.Size = Vector3.new(.2,.2,.2)
  423. SplashEffect.Anchored = true
  424. SplashEffect.Transparency = 1
  425. SplashEffect.CanCollide = false
  426. SplashEffect.Locked = true
  427. SplashEffect.Material = "Neon"
  428. local surfacegui = Instance.new('SurfaceGui', SplashEffect)
  429. surfacegui.Face = 'Top'
  430. surfacegui.CanvasSize = Vector2.new(800,800)
  431. local SplashEffectImage = Instance.new('ImageLabel', surfacegui)
  432. SplashEffectImage.Size = UDim2.new(1,0,1,0)
  433. SplashEffectImage.Image = "rbxassetid://166139049"
  434. SplashEffectImage.BackgroundTransparency = 1
  435. SplashEffectImage.Name = 'Effect'
  436. SplashEffectImage.ImageColor3 = Color3.new(223/255, 0, 255/255)
  437. local light = Instance.new('PointLight', SplashEffect)
  438.  
  439. local SplashEffect2 = SplashEffect:clone()
  440. SplashEffect2:ClearAllChildren()
  441. Instance.new("CylinderMesh", SplashEffect2);
  442. local surfacegui2 = Instance.new('SurfaceGui', SplashEffect2)
  443. surfacegui2.Face = 'Top'
  444. surfacegui2.CanvasSize = Vector2.new(800,800)
  445. local SplashEffect2Image = Instance.new('ImageLabel', surfacegui2)
  446. SplashEffect2Image.Size = UDim2.new(1,0,1,0)
  447. SplashEffect2Image.Image = "rbxassetid://166139049"
  448. SplashEffect2Image.BackgroundTransparency = 1
  449. SplashEffect2Image.Name = 'Effect'
  450. SplashEffect2Image.ImageColor3 = Color3.new(223/255, 0, 255/255)
  451. local light2 = Instance.new('PointLight', SplashEffect2)
  452.  
  453. local Crack = Instance.new('Part')
  454. Crack.Size = Vector3.new(12, .2, 12)
  455. Crack.Anchored = true
  456. Crack.Transparency = 1
  457. Crack.CanCollide = false
  458.  
  459. Images = {"rbxassetid://109516732", "rbxassetid://185526499"}
  460. local Image = Instance.new('Decal', Crack)
  461. Image.Face = 'Top'
  462.  
  463.  
  464. local SplashColors = {Color3.new(223/255, 0, 255/255), Color3.new(223/255, 0, 255/255), Color3.new(226/255, 156/255, 210/255), Color3.new(120/255, 91/255, 169/255), Color3.new(8/255, 146/255, 208/255), Color3.new(0,0,1), Color3.new(127/255, 255/255, 212/255)}
  465. local Splash1cframe
  466. local Splash2cframe
  467.  
  468. function math_pos(float)
  469. if float < 0 then float = 0 end
  470. return float
  471. end
  472. function math_neg(float)
  473. if float > 0 then float = 0 end
  474. return float
  475. end
  476. function math_max(float, max)
  477. if float > max then float = max end
  478. return float
  479. end
  480. function math_min(float, min)
  481. if float > min then float = min end
  482. return float
  483. end
  484. pchar = char
  485. Part = function(x,y,z,color,tr,cc,an,parent)
  486. local p = Instance.new('Part',parent)
  487. p.formFactor = 'Custom'
  488. p.Size = Vector3.new(x,y,z)
  489. p.BrickColor = BrickColor.new(color)
  490. p.Material = "Neon"
  491. p.CanCollide = cc
  492. p.Transparency = tr
  493. p.Anchored = an
  494. p.TopSurface,p.BottomSurface = 0,0
  495. p.Locked=true
  496. p:BreakJoints()
  497. return p
  498. end
  499. Mesh = function(par,num,x,y,z)
  500. local msh = _
  501. if num == 1 then
  502. msh = Instance.new("CylinderMesh",par)
  503. elseif num == 2 then
  504. msh = Instance.new("SpecialMesh",par)
  505. msh.MeshType = 3
  506. elseif num == 3 then
  507. msh = Instance.new("BlockMesh",par)
  508. elseif num == 4 then
  509. msh = Instance.new("SpecialMesh",par)
  510. msh.MeshType = "Torso"
  511. elseif type(num) == 'string' then
  512. msh = Instance.new("SpecialMesh",par)
  513. msh.MeshId = num
  514. end
  515. msh.Scale = Vector3.new(x,y,z)
  516. return msh
  517. end
  518. function explosion(col1,col2,cfr,sz,rng,dmg)
  519. local a= Part(1,1,1,col1,.5,false,true,pchar)
  520. local a2= Part(1,1,1,col2,.5,false,true,pchar)
  521. local a3= Part(1,1,1,col2,.5,false,true,pchar)
  522. v1,v2,v3=sz.x,sz.y,sz.z
  523. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  524. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  525. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  526. a.CFrame=cfr
  527. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  528. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  529. for i,v in pairs(workspace:children()) do
  530. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  531. if v:findFirstChild("Head") and v:findFirstChild("Torso") then
  532. if (v:findFirstChild("Torso").Position - a.Position).magnitude < rng and v.Name ~= pchar.Name then
  533. v.Humanoid.Health=v.Humanoid.Health-dmg
  534. v.Torso.Velocity=Vector3.new(math.random(-dmg*2,dmg*2),dmg*3,math.random(-dmg*2,dmg*2))
  535. end
  536. end
  537. end
  538. end
  539. Spawn(function()
  540. while true do
  541. wait()
  542. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  543. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  544. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  545. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  546. a2.CFrame=a2.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))
  547. a3.CFrame=a3.CFrame*CFrame.Angles(-math.rad(2),-math.rad(2),-math.rad(2))
  548. a.Transparency=a.Transparency+0.05
  549. a2.Transparency=a2.Transparency+0.05
  550. a3.Transparency=a3.Transparency+0.05
  551. end
  552. end)
  553. end
  554.  
  555. local lasttick
  556. local Action = false
  557. local db = false
  558. cd = false
  559.  
  560. mouse.KeyDown:connect(function(k)
  561. if k:byte() == 32 then
  562. if not jumped then
  563. lasttick = tick()
  564. end
  565. elseif k:lower() == "c" and db == false and cd == false then
  566. cd = true
  567. local Colors = {"New Yeller","Really red","Really blue","Royal purple","Pastel orange","Lime green","Hot pink","Toothpaste","Institutional white"}
  568. local Col1 = Colors[math.random(1,#Colors)]
  569. local Col2 = Colors[math.random(1,#Colors)]
  570. explosion(Col1,Col2,torso.CFrame,Vector3.new(80,80,80),60,80)
  571. cd = false
  572. elseif k:lower() == "f" and db == false then
  573. db = true
  574. local Rbx = LoadLibrary("RbxUtility")
  575. local Cre = Rbx.Create
  576. local Colors = {"New Yeller","Really red","Really blue","Royal purple","Pastel orange","Lime green","Hot pink","Toothpaste","Institutional white"}
  577. local sh = Cre("Part"){
  578. Parent = char,
  579. Size = Vector3.new(0.2,0.2,0.2),
  580. Anchored = true,
  581. CanCollide = false,
  582. Material = "Neon",
  583. BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]),
  584. CFrame = torso.CFrame
  585. }
  586. local msh = Cre("SpecialMesh"){
  587. MeshType = "Sphere",
  588. Scale = Vector3.new(0.01,0.01,0.01),
  589. Parent = sh
  590. }
  591. game:GetService("Debris"):AddItem(sh,25)
  592. coroutine.resume(coroutine.create(function()
  593. local a = 0
  594. for i=0,150 do
  595. game:GetService("RunService").RenderStepped:wait()
  596. sh.CFrame = torso.CFrame
  597. msh.Scale = msh.Scale + Vector3.new(math.floor(i/18),math.floor(i/18),math.floor(i/18))
  598. sh.Transparency = i/150
  599. a = a + 1
  600. if a >= 3 then
  601. a = 0
  602. sh.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  603. end
  604. for i,v in pairs(game.Workspace:GetChildren()) do
  605. if v and v.Name ~= plr.Name and v:FindFirstChild("Humanoid") then
  606. if v:FindFirstChild("Torso") then
  607. if (v.Torso.Position - torso.Position).magnitude <= i then
  608. v:BreakJoints()
  609. end
  610. end
  611. end
  612. end
  613. end
  614. db = false
  615. end))
  616. end
  617. end)
  618.  
  619. plr.Chatted:connect(function(msg)
  620. if msg == "/e dance" or msg == "/emote dance" then
  621. Action = 'Dancing'
  622. end
  623. if msg == "/e dance2" or msg == "/emote dance2" then
  624. Action = 'Dancing2'
  625. end
  626. if msg == "/e dance3" or msg == "/emote dance3" then
  627. Action = 'Dancing3'
  628. end
  629. end)
  630.  
  631. local screengui = Instance.new('ScreenGui', plr.PlayerGui)
  632. screengui.Name = "Vinyl's Effect"
  633. local frame = Instance.new('ImageLabel', screengui)
  634. frame.Size = UDim2.new(1,250,1,250)
  635. frame.Position = UDim2.new(0,-125,0,-125)
  636. frame.Image = "rbxassetid://186263828"
  637. frame.BackgroundTransparency = 1
  638.  
  639. local parts = Instance.new('Model', char)
  640.  
  641. coroutine.resume(coroutine.create(function()
  642. while true do
  643. game:GetService("RunService").RenderStepped:wait()
  644. VolNum.Text = Volume
  645. s.Volume = Volume
  646. end
  647. end))
  648.  
  649. local Notes = {}
  650. game:service'RunService'.RenderStepped:connect(function()
  651. angle = (angle % 100) + anglespeed/10
  652. local rscf = rsc0
  653. local lscf = lsc0
  654. local rjcf = rootc0
  655. local ncf = neckc0
  656. local rlcf = rlc0
  657. local llcf = llc0
  658. local jumpray = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0))
  659. local jumphit, jumppos = workspace:FindPartOnRayWithIgnoreList(jumpray, {char, parts, Crack, SplashEffect, SplashEffect2})
  660. do --Right leg effect
  661. local ray = Ray.new(rl.CFrame.p, ((rl.CFrame*CFrame.new(0,-1,0)).p - rl.Position).unit*1)
  662. local hit,hitz, normal = workspace:FindPartOnRay(ray, char)
  663. if hit and hit:IsA'BasePart' and hitz then
  664. if SplashEffect.Parent == nil then
  665. local COLOR = SplashColors[math.random(1,#SplashColors)];
  666. SplashEffect.Parent = parts
  667. SplashEffect.Transparency = 0.2
  668. SplashEffect.BrickColor = BrickColor.new(COLOR)
  669. SplashEffect.Size = Vector3.new(.2,.2,.2)
  670. SplashEffectImage.ImageColor3 = COLOR;
  671. SplashEffectImage.ImageTransparency = 0
  672. SplashEffect.CFrame = CFrame.new(hitz, hitz+normal) * CFrame.Angles(-math.pi/2, 0, 0) * CFrame.new(0, -.65, 0)
  673. Splash1cframe = SplashEffect.CFrame
  674. light.Color = SplashEffectImage.ImageColor3
  675. light.Brightness = 1
  676. light.Range = 8
  677. if Not == true then
  678. for i = 1, math.random(6,10) do
  679. local Note = Instance.new('Part', parts)
  680. Note.CanCollide = false
  681. Note.Material = "Neon"
  682. Note.Anchored = true
  683. Note.CFrame = SplashEffect.CFrame * CFrame.new(math.random(-4,4), -2, math.random(-4,4)) * CFrame.Angles(math.pi/2+math.random(-50,50)/220,math.random(-50,50)/220,math.random(-50,50)/20)
  684. Note.Color = SplashEffectImage.ImageColor3
  685. Note.Size = Vector3.new(1,1,1)
  686. local mesh = Instance.new('SpecialMesh', Note)
  687. mesh.MeshId = "rbxassetid://1088207"
  688. mesh.Scale = Vector3.new(.1-math.random()/5,.1-math.random()/5,.1-math.random()/5)
  689. table.insert(Notes,Note)
  690. end
  691. end
  692. wait(1)
  693. SplashEffect.Parent = nil
  694. Splash1cframe = nil
  695. end
  696. end
  697. end
  698. do --Left leg effect
  699. local ray = Ray.new(ll.CFrame.p, ((ll.CFrame*CFrame.new(0,-1,0)).p - ll.Position).unit*1)
  700. local hit,hitz, normal = workspace:FindPartOnRay(ray, char)
  701. if hit and hit:IsA'BasePart' and hitz then
  702. if SplashEffect2.Parent == nil then
  703. local COLOR = SplashColors[math.random(1,#SplashColors)];
  704. SplashEffect2.Parent = parts
  705. SplashEffect2.Transparency = 0.2
  706.  
  707. SplashEffect2.BrickColor = BrickColor.new(COLOR)
  708. SplashEffect2.Size = Vector3.new(.2,.2,.2)
  709. SplashEffect2Image.ImageColor3 = COLOR;
  710. SplashEffect2Image.ImageTransparency = 0
  711. SplashEffect2.CFrame = CFrame.new(hitz, hitz+normal) * CFrame.Angles(-math.pi/2, 0, 0) * CFrame.new(0, -.65, 0)
  712. Splash2cframe = SplashEffect2.CFrame
  713. light2.Color = SplashEffect2Image.ImageColor3
  714. light2.Brightness = 1
  715. light2.Range = 8
  716. if Not == true then
  717. for i = 1, math.random(6,10) do
  718. local Note = Instance.new('Part', parts)
  719. Note.CanCollide = false
  720. Note.Material = "Neon"
  721. Note.Anchored = true
  722. Note.CFrame = SplashEffect2.CFrame * CFrame.new(math.random(-4,4), -2, math.random(-4,4)) * CFrame.Angles(math.pi/2+math.random(-50,50)/220,math.random(-50,50)/220,math.random(-50,50)/20)
  723. Note.Color = SplashEffect2Image.ImageColor3
  724. Note.Size = Vector3.new(1,1,1)
  725. local mesh = Instance.new('SpecialMesh', Note)
  726. mesh.MeshId = "rbxassetid://1088207"
  727. mesh.Scale = Vector3.new(.1-math.random()/5,.1-math.random()/5,.1-math.random()/5)
  728. table.insert(Notes,Note)
  729. end
  730. end
  731. wait(1)
  732. SplashEffect2.Parent = nil
  733. Splash2cframe = nil
  734. end
  735. end
  736. end
  737. if Action == 'Dancing' then
  738. anglespeed = .95
  739. llcf = llc0 * CFrame.new(0, .2, -math_pos(math.asin(math.sin(angle))*.2)) * CFrame.Angles(math_pos(math.asin(math.sin(angle))*.2)-.12, 0, -.02)
  740. rlcf = rlc0 * CFrame.new(0, .2, -math_pos(math.asin(math.sin(angle))*.2)) * CFrame.Angles(math_pos(math.asin(math.sin(angle))*.2), 0, .02)
  741. rscf = rsc0 * CFrame.Angles(math.rad(70) - math.asin(math.sin(angle))*1.5, 0, 0)
  742. lscf = lsc0 * CFrame.Angles(math.rad(10) - math.asin(math.sin(angle))*.45, 0, -.1)
  743. rjcf = rootc0 * CFrame.new(0, -.2 + -math_neg(math.asin(math.sin(angle))*2), 0) * CFrame.Angles(-math_pos(math.asin(math.sin(angle))*.2), 0, 0)
  744. ncf = neckc0 * CFrame.Angles(-math_neg(math.asin(math.sin(angle))*.2), 0, 0)
  745. elseif Action == 'Dancing2' then
  746. anglespeed = 1.15
  747. llcf = llc0 * CFrame.new(0, -math_neg(math.sin((angle+2)*2))*.2, math_neg(math.sin((angle+4)*2)*.6)) * CFrame.Angles(-math.abs(math.asin(math.sin(angle))*.05), 0, -.02)
  748. rlcf = rlc0 * CFrame.new(0, -math_neg(math.sin(angle*2))*.2, math_neg(math.sin(angle*2)*.6)) * CFrame.Angles(-math.abs(math.asin(math.sin(angle))*.05), 0, .02)
  749. rscf = rsc0 * CFrame.Angles(math.rad(140) - math.sin(angle*1.5+(math.random()/2))*.65, 0, -.2 + math.abs(math.asin(math.sin(angle)))*.35)
  750. lscf = lsc0 * CFrame.Angles(math.rad(140) - math.sin(angle*1.5+(math.random()/2))*.65, 0, .2 - math.abs(math.asin(math.sin(angle)))*.35)
  751. rjcf = rootc0 * CFrame.new(0, -.1 + -math_neg(math.sin(angle*2)*.8), 0) * CFrame.Angles(0, 0, 0)
  752. ncf = neckc0 * CFrame.Angles(-math_neg(math.sin(angle/2)*.2), 0, math.asin(math.sin(angle))*.2)
  753. elseif Action == 'Dancing3' then
  754. anglespeed = .95
  755. rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.1, 0, 0) * CFrame.Angles(0,math.asin(math.sin(angle))*.05,0)
  756. rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(-math.asin(math.sin(angle)))*.5, -math_pos(-math.asin(math.sin(angle)))*.5) * CFrame.Angles(-math_pos(-math.asin(math.sin(angle)))*.4,0,.075 + -math.asin(math.sin(angle))*.05)
  757. llcf = llc0 * CFrame.new(0, -.05 + math_pos(math.asin(math.sin(angle)))*.5, -math_pos(math.asin(math.sin(angle)))*.5) * CFrame.Angles(-math_pos(math.asin(math.sin(angle)))*.4,0,-.075 + -math.asin(math.sin(angle))*.05)
  758. rscf = rsc0 * CFrame.new(0, 0, math.abs(math.asin(math.sin(angle)))*.15) * CFrame.Angles(math.rad(30) + math.abs(math.asin(math.sin(angle)))*.95, 0, math.asin(math.sin(angle))*.8)
  759. lscf = lsc0 * CFrame.new(0, 0, math.abs(math.asin(math.sin(angle)))*.15) * CFrame.Angles(math.rad(30) + math.abs(math.asin(math.sin(angle)))*.95, 0, math.asin(math.sin(angle))*.8)
  760. ncf = neckc0 * CFrame.Angles(0,-math.asin(math.sin(angle))*.5,0)
  761. elseif Action == false then
  762. if not jumphit then
  763. anglespeed = 2
  764. rlcf = rlc0 * CFrame.new(0, .15, -.15) * CFrame.Angles(-.1 - math.asin(math.sin(angle))*.05, 0, 0)
  765. llcf = llc0 * CFrame.new(0, .15, -.15) * CFrame.Angles(-.1 + math.asin(math.sin(angle))*.05, 0, 0)
  766. lscf = lsc0 * CFrame.Angles(math_min(math_max(math.rad(-torso.Velocity.y), -10), 10) - math.asin(math.sin(angle))*.05, 0, 0)
  767. rscf = rsc0 * CFrame.Angles(math_min(math_max(math.rad(-torso.Velocity.y), -10), 10) + math.asin(math.sin(angle))*.05, 0, 0)
  768. elseif Vector3.new(torso.Velocity.x,0,torso.Velocity.z).magnitude < 2 then
  769. anglespeed = .75
  770. ncf = neckc0 * CFrame.Angles(math.abs(math.asin(math.sin(angle))*.15), math.asin(math.sin(angle))*.15, 0)
  771. rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.1, 0, 0)
  772. rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(-math.asin(math.sin(angle)))*.25, -math_pos(-math.asin(math.sin(angle)))*.25) * CFrame.Angles(-math_pos(-math.asin(math.sin(angle)))*.24,0,.075 + -math.asin(math.sin(angle))*.05)
  773. llcf = llc0 * CFrame.new(0, -.05 + math_pos(math.asin(math.sin(angle)))*.25, -math_pos(math.asin(math.sin(angle)))*.25) * CFrame.Angles(-math_pos(math.asin(math.sin(angle)))*.24,0,-.075 + -math.asin(math.sin(angle))*.05)
  774. rscf = rsc0 * CFrame.Angles(-math.asin(math.sin(angle))*.25, 0, .015)
  775. lscf = lsc0 * CFrame.Angles(math.asin(math.sin(angle))*.25, 0, -.015)
  776. elseif Vector3.new(torso.Velocity.x,0,torso.Velocity.z).magnitude > 2 then
  777. anglespeed = 1
  778. rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.025, .05 - math.cos(angle*2)*.025, 0) * CFrame.Angles(-.15 + -math.abs(math.cos(angle)*.025),math.asin(math.sin(angle))*.025,0)
  779. rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(math.cos(angle - 0.25)*.3), math_neg(-math.asin(math.sin(angle))*.2)) * CFrame.Angles(-.025 + math.asin(math.sin(angle))*.4,0,.025 + -math.asin(math.sin(angle))*.025)
  780. llcf = llc0 * CFrame.new(0, -.05 + math_pos(-math.cos(angle - 0.25)*.3), math_neg(math.asin(math.sin(angle))*.2)) * CFrame.Angles(-.025 - math.asin(math.sin(angle))*.4,0,-.025 + -math.asin(math.sin(angle))*.025)
  781. rscf = rsc0 * CFrame.Angles(.5 - math.asin(math.sin(angle))*.9, 0, math.asin(math.sin(angle))*.2)
  782. lscf = lsc0 * CFrame.Angles(.5 + math.asin(math.sin(angle))*.9, 0, math.asin(math.sin(angle))*.2)
  783. end
  784. end
  785. if SplashEffect.Parent ~= nil then
  786. if light then
  787. light.Range = light.Range + 1
  788. light.Brightness = light.Brightness - .045
  789. end
  790. SplashEffect.Size = SplashEffect.Size + Vector3.new(1.25,0,1.25)
  791. SplashEffectImage.ImageTransparency = SplashEffectImage.ImageTransparency + .045
  792. SplashEffect.Transparency = SplashEffect.Transparency + .025
  793. SplashEffect.CFrame = Splash1cframe
  794. end
  795.  
  796. if Crack.Parent ~= nil then
  797. if Image.Transparency > 1 then Crack.Parent = nil end
  798. Image.Transparency = Image.Transparency + .045
  799. end
  800.  
  801. if SplashEffect2.Parent ~= nil then
  802. if light2 then
  803. light2.Range = light2.Range + 1
  804. light2.Brightness = light2.Brightness - .045
  805. end
  806. SplashEffect2.Size = SplashEffect2.Size + Vector3.new(1.25,0,1.25)
  807. SplashEffect2Image.ImageTransparency = SplashEffect2Image.ImageTransparency + .045
  808. SplashEffect2.Transparency = SplashEffect2.Transparency + .025
  809. SplashEffect2.CFrame = Splash2cframe
  810. end
  811.  
  812. for i,v in pairs(Notes) do
  813. if v and v:IsA'BasePart' then
  814. if v.Transparency > 1 then
  815. v:Destroy()
  816. table.remove(Notes, i)
  817. end
  818. v.CFrame = v.CFrame * CFrame.new(0,0,-.285)
  819. v.Transparency = v.Transparency + .025
  820. end
  821. end
  822.  
  823. if Action ~= false then
  824. if torso.Velocity.magnitude > 2 then
  825. Action = false
  826. end
  827. end
  828.  
  829. rlegm.C0 = clerp(rlegm.C0,rlcf,speed)
  830. llegm.C0 = clerp(llegm.C0,llcf,speed)
  831. rj.C0 = clerp(rj.C0,rjcf,speed)
  832. rm.C0 = clerp(rm.C0,rscf,speed)
  833. lm.C0 = clerp(lm.C0,lscf,speed)
  834. rj.C0 = clerp(rj.C0,rjcf,speed)
  835. neck.C0 = clerp(neck.C0,ncf,speed)
  836. end)
  837.  
  838. plr.Chatted:connect(function(msg)
  839. if (msg:sub(1,4) == "/mc ") then
  840. s:stop();
  841. s.SoundId = "rbxassetid://"..msg:sub(5);
  842. s:play();
  843. elseif msg:lower() == "/mc epicsaxguy" then
  844. s:stop()
  845. s.SoundId = "rbxassetid://130775431"
  846. s:play()
  847. elseif msg:lower() == "/mc shirushi" then
  848. s:stop()
  849. s.SoundId = "rbxassetid://186565262"
  850. s:play()
  851. end
  852. end)
  853.  
  854.  
  855. while true do
  856. for i = 0,140,15 do
  857. frame.Size = UDim2.new(1,350 - i,1,350 - i)
  858. frame.Rotation = 0+math.random()
  859. frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  860. game:service'RunService'.RenderStepped:wait()
  861. end
  862. for i = 140,5, -15 do
  863. frame.Size = UDim2.new(1,350 - i,1,350 - i)
  864. frame.Rotation = 0+math.random(-10,10)/10
  865. frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  866. game:service'RunService'.RenderStepped:wait()
  867. end
  868. for i = 5,25,15 do
  869. frame.Rotation = 0-math.random()
  870. frame.Size = UDim2.new(1,350 - i,1,350 - i)
  871. frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  872. game:service'RunService'.RenderStepped:wait()
  873. end
  874. for i = 25,0,-15 do
  875. frame.Rotation = 0+math.random()
  876. frame.Size = UDim2.new(1,350 - i,1,350 - i)
  877. frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  878. game:service'RunService'.RenderStepped:wait()
  879. end
  880. for i = 0,75,-15 do
  881. frame.Rotation = 0-math.random()
  882. frame.Size = UDim2.new(1,350 - i,1,350 - i)
  883. frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  884. game:service'RunService'.RenderStepped:wait()
  885. end
  886. for i = 75,0,-15 do
  887. frame.Rotation = 0
  888. frame.Size = UDim2.new(1,350 - i,1,350 - i)
  889. frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  890. game:service'RunService'.RenderStepped:wait()
  891. end
  892. end
  893. end,o1)
  894. end)
  895. mas.Parent = workspace
  896. mas:MakeJoints()
  897. local mas1 = mas:GetChildren()
  898. for i=1,#mas1 do
  899. mas1[i].Parent = script
  900. ypcall(function() mas1[i]:MakeJoints() end)
  901. end
  902. mas:Destroy()
  903. for i=1,#cors do
  904. spawn(cors[i])
  905. end
  906.  
  907. game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
  908. game:GetService("Lighting").Brightness = 1
  909. game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
  910. game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
  911. game:GetService("Lighting").GlobalShadows = true
  912. game:GetService("Lighting").OutdoorAmbient = Color3.new(0.5, 0.5, 0.5)
  913. game:GetService("Lighting").Outlines = true
  914. game:GetService("Lighting").GeographicLatitude = 41.733299255371
  915. game:GetService("Lighting").TimeOfDay = "14:00:00"
  916. game:GetService("Lighting").FogColor = Color3.new(0.75, 0.75, 0.75)
  917. game:GetService("Lighting").FogEnd = 100000
  918. game:GetService("Lighting").FogStart = 0
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