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Skye_Blue

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Aug 27th, 2017
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  1. wait(.1) --Edited by nobody1997
  2. local darius = true
  3. local grab8 = false
  4. local throw1 = 5
  5. local throw2 = 5
  6. local grabon3 = false
  7. local grabon4 = false
  8. local jkl = 1
  9. local throw = 5
  10. local grab1 = false
  11. local goo1 = 0
  12. local punching = false
  13. local jk = false
  14.  
  15. local grabon3 = false
  16. local grabon2 = false
  17. local grabon1 = false
  18. local goo = 0
  19. local grabon = false
  20. local on = false
  21. local poon = false
  22. local clickon = false
  23. local beamknockback = 0
  24. local beamdamage = 20
  25. local hited1 = false
  26. local hited = false
  27. local kamesize = 1
  28. local kamehameha = false
  29. local walksound = "rbxassetid://"
  30. local aj1 = 1
  31. local can = 5
  32. local go = true
  33. local bomb = false
  34. local point = false
  35. local walkon = false
  36. local nohit = 0
  37. local moving = false
  38. local combodamage = 10
  39. local ssj22 = false
  40. local fly = false
  41. local ssbkaiox10 = false
  42. local ssbkaio = false
  43. local auracan3 = true
  44. local ssbon = false
  45. local base = true
  46. local new=Instance.new
  47. local rad=math.rad
  48. local cf=CFrame.new
  49. local v3=Vector3.new
  50. local hitmeter = 0
  51. ssj33 = false
  52. local ang=function(x,y,z)
  53. return CFrame.Angles(rad(x),rad(y),rad(z))
  54. end
  55. local player=game:service'Players'.LocalPlayer
  56. local char=player.Character
  57. local cam=workspace.Camera
  58. local mouse=player:GetMouse()
  59. local weld=function(a,b,c0,c1)
  60. m=Instance.new('Motor',a)
  61. m.Part0=a
  62. m.Part1=b
  63. m.C0=c0
  64. m.C1=c1
  65. return m
  66. end
  67.  
  68.  
  69. beamm=Instance.new('Model',workspace)
  70. beamm.Name='beam'
  71.  
  72. laser=false
  73.  
  74. rs=Instance.new('Part',char)
  75. rs.Transparency=1
  76. rs.CanCollide=false
  77. rs.TopSurface,rs.BottomSurface=0,0
  78. rs.FormFactor=3
  79. rs.Size=Vector3.new(.5,.5,.5)
  80.  
  81. ls=rs:Clone()
  82. ls.Parent=char
  83.  
  84.  
  85.  
  86. s1=Instance.new('Sound',char)
  87. s1.Volume=1
  88. s1.Pitch=1
  89. s1.Looped=true
  90.  
  91.  
  92. particles={}
  93.  
  94. local wep=new('Part',char)
  95.  
  96. wep.FormFactor=3
  97. wep.Transparency = 1
  98. wep.CanCollide=false
  99. wep.Size=v3(0.1,0.1,0.1)
  100. wep.TopSurface,wep.BottomSurface=0,0
  101. local wepw=weld(wep,char['Torso'],cf(0,2,0),ang(95,0,0))
  102.  
  103.  
  104. local beam1=wep:Clone()
  105. beam1:ClearAllChildren()
  106. beam1.Material='Neon'
  107. beam1.BrickColor=BrickColor.new('Bright red')
  108. beam1.Size=Vector3.new(1,1,1)
  109. beam1.Transparency=0
  110. beam1.Anchored=true
  111. local ms=Instance.new('BlockMesh',beam1)
  112. local inner1=beam1:Clone()
  113. inner1.Transparency=1
  114. inner1.Material='SmoothPlastic'
  115. inner1.BrickColor=BrickColor.new('Bright red')
  116. local ms2=inner1.Mesh
  117.  
  118. local expl1=inner1:Clone()
  119. expl1.Mesh:Destroy()
  120. expl1.Material='Neon'
  121. expl1.BrickColor=BrickColor.new('Bright red')
  122. expl1.Size=Vector3.new(5,5,5)
  123. expl1.Transparency=0
  124. pl=Instance.new('PointLight',expl1)
  125. pl.Color=expl1.BrickColor.Color
  126. pl.Range=pl.Range*2
  127. pl.Name='light'
  128. local br=pl.Range
  129.  
  130. local exa1=expl1:Clone()
  131. exa1.Size=Vector3.new(10,10,10)
  132. pl2=exa1.light
  133.  
  134. local part=exa1:Clone()
  135. part.Size=Vector3.new(1.5,1.5,1.5)
  136. pl3=part.light
  137. pms=Instance.new('BlockMesh',part)
  138.  
  139. char.Humanoid.Died:connect(function()
  140. laser=false
  141. beam1.Parent=nil
  142. inner1.Parent=nil
  143. expl1.Parent=nil
  144. exa1.Parent=nil
  145. s1:stop()
  146. end)
  147.  
  148.  
  149.  
  150. parti=0
  151. game:service'RunService'.Stepped:connect(function()
  152. parti=parti+1
  153. for i,v in pairs(particles) do
  154. v.CFrame=v.CFrame*CFrame.new(0,0,-.3)
  155. v.Transparency=v.Transparency+.08
  156. if v.Transparency >= 1 then
  157. v:Destroy()
  158. table.remove(particles,i)
  159. else
  160. v.Parent=beamm
  161. end
  162. end
  163.  
  164. a=cam.CoordinateFrame.p
  165. b=mouse.Hit.p
  166. mhitr=Ray.new(a,(b-a).unit*999)
  167. mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm})
  168.  
  169.  
  170. if laser then
  171. beamm.Parent=workspace
  172. beam1.Parent=beamm
  173. inner1.Parent=beamm
  174. expl1.Parent=beamm
  175. exa1.Parent=beamm
  176. s1.Volume=s1.Volume-0.0034
  177.  
  178. ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999)
  179. hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm})
  180.  
  181. if hit and s1.Volume > .3 and parti/8==math.floor(parti/8) and hit ~= workspace.Base then
  182. if hit.Parent:IsA("Model") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Right Leg") then
  183. hit.Parent:BreakJoints()
  184. hit.Anchored = false
  185. wait()
  186.  
  187. hit.Position = hit.Position + Vector3.new(0,1,0)
  188. block = Instance.new("BodyForce",hit)
  189. block.Force = beam1.CFrame.lookVector
  190. s1.Volume=s1.Volume+0.0034
  191. end
  192. if hit:IsA("Part") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Left Arm") then
  193.  
  194. hit.Anchored = false
  195. wait()
  196.  
  197. hit.Position = hit.Position + Vector3.new(0,1,0)
  198. block = Instance.new("BodyForce",hit)
  199. block.Force = beam1.CFrame.lookVector
  200. s1.Volume=s1.Volume+0.0034
  201. end
  202. end
  203. if hit and hit.Parent:FindFirstChild("Humanoid") ~= nil then
  204. if hited == true then
  205. hited = false
  206. hited1 = true
  207. on = true
  208. human = hit.Parent:FindFirstChild("Humanoid")
  209. ts = hit.Parent:FindFirstChild("Torso")
  210. s1.Volume=s1.Volume+0.0034
  211. welld = Instance.new("Weld",hit)
  212. welld.Part0 = beam1
  213. welld.Part1 = ts
  214. welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z)
  215. part6 = Instance.new("Part",hit)
  216. part6.Size = Vector3.new(1,1,1)
  217. part6.Transparency = 0
  218. part6.Position = hit.Position
  219. part6.BrickColor = BrickColor.new("Really red")
  220. partmesh = Instance.new("SpecialMesh",part6)
  221. partmesh.MeshType = "Sphere"
  222. partmesh.Scale = Vector3.new(1,1,1)
  223. partweld1 = Instance.new("Weld",hit)
  224. partweld1.Part0 = hit.Parent:FindFirstChild("Torso")
  225. partweld1.Part1 = part6
  226. partweld1.C0 = CFrame.new(0,0,0)
  227. if human.Health > math.huge then
  228. human.MaxHealth = math.huge
  229. human.Health = math.huge
  230.  
  231. end
  232.  
  233.  
  234.  
  235.  
  236. for i = 1,100 do
  237. wait()
  238. partmesh.Scale = partmesh.Scale + Vector3.new(7,7,7)
  239. part6.Transparency = part6.Transparency + 0.05
  240. end
  241. end
  242. end
  243. if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then
  244. e=Instance.new('Explosion',workspace)
  245. e.Position=pos
  246. e.BlastRadius=14
  247. e.BlastPressure=1e4
  248. end
  249. if hit and not hit.Anchored and not (hit:GetMass()>1e4) then
  250. hit.Velocity=hit.Velocity+beam1.CFrame.lookVector*(1*s1.Volume*hit:GetMass())
  251. end
  252.  
  253. if parti==math.floor(parti) then
  254. par=part:Clone()
  255. table.insert(particles,par)
  256. par.Parent=beamm
  257. par.Transparency=1-s1.Volume
  258. par.light.Range=br*s1.Volume
  259. par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(10,10,10)
  260. end
  261.  
  262. mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude
  263. ms.Scale=v3(s1.Volume,s1.Volume,mag)
  264. ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag))
  265. beam1.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180))
  266. inner1.CFrame=beam1.CFrame
  267. pl.Range=br*s1.Volume
  268. pl2.Range=br*s1.Volume
  269. expl1.Size=v3(6,6,6)*s1.Volume
  270. expl1.Transparency=0
  271. expl1.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
  272. exa1.Size=v3(5,5,5)*s1.Volume
  273. exa1.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
  274.  
  275. end
  276. end)
  277. local p = game.Players.LocalPlayer
  278. local ssj = true
  279. local ssb = true
  280.  
  281. local auracan = false
  282. local auracan1 = false
  283. local ssj2 = false
  284. local ssj3 = false
  285. local ssj4 = false
  286. local ssjg = false
  287. local ssjb = false
  288. local kaio = true
  289. local idle = true
  290. local idle1 = true
  291. local char = p.Character
  292. local mouse = p:GetMouse()
  293. local larm = char["Left Arm"]
  294. local rarm = char["Right Arm"]
  295. local lleg = char["Left Leg"]
  296. local rleg = char["Right Leg"]
  297. local hed = char.Head
  298. local torso = char.Torso
  299. hed.face:Destroy()
  300. local hum = char.Humanoid
  301. hum.Name = "idk"
  302. hum.JumpPower = 100
  303.  
  304. wait()
  305. local cam = game.Workspace.CurrentCamera
  306. local root = char.HumanoidRootPart
  307. local deb = false
  308. local shot = 0
  309. local walk = true
  310. local debris=game:service"Debris"
  311. local l = game:GetService("Lighting")
  312. local rs = game:GetService("RunService").RenderStepped
  313. local canattack = true
  314. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  315. function lerp(a, b, t) -- Linear interpolation
  316. return a + (b - a)*t
  317. end
  318.  
  319. function slerp(a, b, t) --Spherical interpolation
  320. dot = a:Dot(b)
  321. if dot > 0.99999 or dot < -0.99999 then
  322. return t <= 0.5 and a or b
  323. else
  324. r = math.acos(dot)
  325. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  326. end
  327. end
  328. function matrixInterpolate(a, b, t)
  329. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  330. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  331. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  332. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  333. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  334. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  335. local t = v1:Dot(v2)
  336. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  337. return CFrame.new()
  338. end
  339. return CFrame.new(
  340. v0.x, v0.y, v0.z,
  341. v1.x, v1.y, v1.z,
  342. v2.x, v2.y, v2.z,
  343. v3.x, v3.y, v3.z)
  344. end
  345. ----------------------------------------------------
  346. local naeeym = Instance.new("BillboardGui",char)
  347. naeeym.Size = UDim2.new(0,100,0,40)
  348. naeeym.StudsOffset = Vector3.new(0,2,0)
  349. naeeym.Adornee = char.Head
  350. local tecks = Instance.new("TextLabel",naeeym)
  351. tecks.BackgroundTransparency = 1
  352. tecks.BorderSizePixel = 0
  353. tecks.Text = "Story9"
  354. tecks.Font = "Bodoni"
  355. tecks.FontSize = "Size36"
  356. tecks.TextStrokeTransparency = 0.5
  357. tecks.TextColor3 = Color3.new(0,0,0)
  358. rrer = BrickColor.new("Really red")
  359. tecks.TextStrokeColor3 = rrer.Color
  360. tecks.Size = UDim2.new(1,0,0.5,0)
  361. local licht = Instance.new("PointLight",char.Torso)
  362. licht.Color = tecks.TextStrokeColor3
  363. licht.Range = 60
  364. licht.Brightness = 1
  365. licht.Enabled = false
  366. ----------------------------------------------------
  367. plr = game.Players.LocalPlayer
  368. base = Instance.new("ScreenGui",plr.PlayerGui)
  369. bbg = Instance.new("BillboardGui",plr.Character.Head)
  370. bbg.Size = UDim2.new(0,200,0,50)
  371. bbg.StudsOffset = Vector3.new(0,3,0)
  372. bbgTl = Instance.new("TextLabel",bbg)
  373. bbgTl.BackgroundTransparency = 1
  374. bbgTl.Size = UDim2.new(10,0,1,0)
  375. bbgTl.Position = UDim2.new(-4.5,0,0,0)
  376. bbgTl.Font = "Code"
  377. bbgTl.Text = " "
  378. bbgTl.TextSize = 25
  379. bbgTl.TextStrokeColor3 = Color3.new(1,0,0)
  380. bbgTl.TextColor3 = Color3.new(0,0,0)
  381. bbgTl.TextStrokeTransparency = 0
  382. bbgTl.TextWrapped = true
  383. plr.Chatted:connect(function(msg)
  384. bbgTl.Text = msg
  385. wait(5)
  386. if bbgTl.Text == msg then
  387. bbgTl.Text = " "
  388. end
  389. end)
  390. ----------------------------------------------------
  391. function genWeld(a,b)
  392. local w = Instance.new("Weld",a)
  393. w.Part0 = a
  394. w.Part1 = b
  395. return w
  396. end
  397. function weld(a, b)
  398. local weld = Instance.new("Weld")
  399. weld.Name = "W"
  400. weld.Part0 = a
  401. weld.Part1 = b
  402. weld.C0 = a.CFrame:inverse() * b.CFrame
  403. weld.Parent = a
  404. return weld;
  405. end
  406. ----------------------------------------------------
  407. function Lerp(c1,c2,al)
  408. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  409. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  410. for i,v in pairs(com1) do
  411. com1[i] = v+(com2[i]-v)*al
  412. end
  413. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  414. end
  415. ----------------------------------------------------
  416. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  417. local wld = Instance.new("Weld", wp1)
  418. wld.Part0 = wp0
  419. wld.Part1 = wp1
  420. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  421. end
  422. hum.MaxHealth = math.huge
  423. wait()
  424. hum.Health = math.huge
  425. ----------------------------------------------------
  426. function weld5(part0, part1, c0, c1)
  427. weeld=Instance.new("Weld", part0)
  428. weeld.Part0=part0
  429. weeld.Part1=part1
  430. weeld.C0=c0
  431. weeld.C1=c1
  432. return weeld
  433. end
  434. ----------------------------------------------------
  435. function HasntTouched(plrname)
  436. local ret = true
  437. for _, v in pairs(Touche) do
  438. if v == plrname then
  439. ret = false
  440. end
  441. end
  442. return ret
  443. end
  444. newWeld(torso, larm, -1.5, 0.5, 0)
  445. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  446. newWeld(torso, rarm, 1.5, 0.5, 0)
  447. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  448. newWeld(torso, hed, 0, 1.5, 0)
  449. newWeld(torso, lleg, -0.5, -1, 0)
  450. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  451. newWeld(torso, rleg, 0.5, -1, 0)
  452. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  453. newWeld(root, torso, 0, -1, 0)
  454. torso.Weld.C1 = CFrame.new(0, -1, 0)
  455. local block = Instance.new("Part",torso)
  456. block.Size = Vector3.new(0.1,0.1,0.1)
  457. block.Position = block.Position + Vector3.new(2,2,2)
  458. block.Transparency = 1
  459. local weld = Instance.new("Weld",torso)
  460. weld.Part0 = torso
  461. weld.Part1 = block
  462. weld.C0 = CFrame.new(0,5,0)
  463. local block2 = Instance.new("Part",torso)
  464. block2.Size = Vector3.new(3,2,1)
  465. block2.CanCollide = false
  466. block2.Position = block.Position + Vector3.new(2,2,2)
  467. block2.Transparency = 1
  468. local weld2 = Instance.new("Weld",torso)
  469. weld2.Part0 = torso
  470. weld2.Part1 = block2
  471. weld2.C0 = CFrame.new(0,-1.5,0)
  472. local part2 = Instance.new("ParticleEmitter",block)
  473. part2.Lifetime = NumberRange.new(5)
  474. part2.Speed = NumberRange.new(0)
  475. part2.Size = NumberSequence.new(11)
  476. part2.Transparency = NumberSequence.new(1)
  477. part2.LockedToPart = true
  478. part2.Rate = 3
  479. part2.Texture = "http://www.roblox.com/asset/?id=894173257"----------------------SSJB AURA---------------------
  480. part2.ZOffset = -3
  481. local model = Instance.new("Model",torso)
  482. local part3 = Instance.new("ParticleEmitter",block2)
  483. part3.Lifetime = NumberRange.new(1)
  484. part3.Speed = NumberRange.new(5)
  485. part3.Transparency = NumberSequence.new(1)
  486. part3.Size = NumberSequence.new(0.5)
  487. part3.LockedToPart = true
  488. part3.Rate = 40
  489. part3.Texture = "http://www.roblox.com/asset/?id=0"
  490. part3.ZOffset = 3
  491. part3.SpreadAngle = Vector2.new(50,50)
  492. ypcall(function()
  493. shirt = Instance.new("Shirt", char)
  494. shirt.Name = "Shirt"
  495. pants = Instance.new("Pants", char)
  496. pants.Name = "Pants"
  497. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=755189468"
  498. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=234399134"
  499. end)
  500. for i,v in pairs(char:children()) do
  501. if v:IsA("Accessory") then
  502. v:Destroy()
  503. end
  504. end
  505. char["Body Colors"].HeadColor = BrickColor.new("Cool yellow")
  506. char["Body Colors"].TorsoColor = BrickColor.new("Cool yellow")
  507. char["Body Colors"].LeftArmColor = BrickColor.new("Cool yellow")
  508. char["Body Colors"].RightArmColor = BrickColor.new("Cool yellow")
  509. char["Body Colors"].LeftLegColor = BrickColor.new("Cool yellow")
  510. char["Body Colors"].RightLegColor = BrickColor.new("Cool yellow")
  511. Hair99 = Instance.new("Part")
  512.  
  513. Hair99.Parent = p.Character
  514. Hair99.Name = "Hair"
  515. Hair99.formFactor = "Symmetric"
  516. Hair99.Size = Vector3.new(1, 1, 1)
  517. Hair99.CFrame = p.Character.Head.CFrame
  518. Hair99:BreakJoints()
  519. Hair99.CanCollide = false
  520. Hair99.TopSurface = "Smooth"
  521. Hair99.BottomSurface = "Smooth"
  522. Hair99.BrickColor = BrickColor.new("White")
  523. Hair99.Transparency = 1
  524.  
  525. Weld = Instance.new("Weld")
  526. Weld.Part0 = p.Character.Head
  527. Weld.Part1 = Hair99
  528. Weld.Parent = p.Character.Head
  529. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  530.  
  531. Hair7 = Instance.new("Part")
  532. Hair7.Parent = p.Character
  533. Hair7.Name = "Hair"
  534. Hair7.CanCollide = false
  535. Hair7.Locked = true
  536. Hair7.TopSurface = "Smooth"
  537. Hair7.BottomSurface = "Smooth"
  538. Hair7.formFactor = "Symmetric"
  539. Hair7.Material = "Neon"
  540. Hair7.BrickColor = BrickColor.new("Bright red")
  541. Hair7.CFrame = p.Character.Torso.CFrame
  542. Hair7.Size = Vector3.new(1, 1, 1)
  543. Hair7.Transparency = 0
  544.  
  545. Mesh = Instance.new("SpecialMesh")
  546. Mesh.Parent = Hair99
  547. Mesh.MeshType = "Sphere"
  548. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  549. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  550.  
  551.  
  552. Weld1 = Instance.new("Weld")
  553. Weld1.Parent = p.Character.Head
  554. Weld1.Part0 = p.Character.Head
  555. Weld1.Part1 = Hair7
  556. Weld1.C0 = CFrame.new(-0.2, 0.08, .5)
  557.  
  558. Mesh = Instance.new("SpecialMesh")
  559. Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  560. Mesh.Parent = Hair7
  561. Mesh.Scale = Vector3.new(6, 6, 6)
  562. Mesh.MeshType = "FileMesh"
  563. Mesh.MeshId = "http://www.roblox.com/asset/?id=560200113"-------------------------SSJ HAIR--------------------------
  564. Mesh.TextureId = ""
  565.  
  566. -----------------------------------------------------
  567.  
  568.  
  569. GroundWave1 = function()
  570. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  571.  
  572. local wave = Instance.new("Part", torso)
  573. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  574. wave.Anchored = true
  575. wave.CanCollide = false
  576. wave.Locked = true
  577. wave.Size = Vector3.new(1, 1, 1)
  578. wave.TopSurface = "Smooth"
  579. wave.BottomSurface = "Smooth"
  580. wave.Transparency = 0.35
  581. wave.CFrame = HandCF
  582. wm = Instance.new("SpecialMesh", wave)
  583. wm.MeshId = "rbxassetid://3270017"
  584. coroutine.wrap(function()
  585. for i = 1, 30, 1 do
  586. wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3)
  587. wave.Size = wm.Scale
  588. wave.CFrame = HandCF
  589. wave.Transparency = i/30
  590. wait()
  591. end
  592. wait()
  593. wave:Destroy()
  594. end)()
  595. end
  596. GroundWave2 = function()
  597. local HandCF = CFrame.new(spirit1.Position + Vector3.new(0,11,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  598.  
  599. local wave = Instance.new("Part", spirit1)
  600. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  601. wave.Anchored = true
  602. wave.CanCollide = false
  603. wave.Locked = true
  604. wave.Size = Vector3.new(1, 1, 1)
  605. wave.TopSurface = "Smooth"
  606. wave.BottomSurface = "Smooth"
  607. wave.Transparency = 0.35
  608. wave.CFrame = HandCF
  609. wm = Instance.new("SpecialMesh", wave)
  610. wm.MeshId = "rbxassetid://3270017"
  611. coroutine.wrap(function()
  612. for i = 1, 30, 1 do
  613. wm.Scale = Vector3.new(8 + i*8.2, 3 + i*8.2, 8)
  614. wave.Size = wm.Scale
  615. wave.CFrame = HandCF
  616. wave.Transparency = i/30
  617. wait()
  618. end
  619. wait()
  620. wave:Destroy()
  621. end)()
  622. end
  623. --combat
  624. local grab = false
  625. function misssound()
  626. z = Instance.new("Sound",char)
  627. z.Volume = 4
  628. z.Looped = false
  629. z.SoundId = "rbxassetid://137579113"
  630. z:Play()
  631. end
  632. function strongsound()
  633. z = Instance.new("Sound",char)
  634. z.Volume = 4
  635. z.Looped = false
  636. z.SoundId = "rbxassetid://896242278"
  637. z:Play()
  638. end
  639. function punches()
  640. for i = 1, 10 do
  641. wait()
  642. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 0.4)
  643. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.2)
  644. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)
  645. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.2)
  646. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 0.4)
  647. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4)
  648. end
  649. for i = 1, 10 do
  650. wait()
  651. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4)
  652. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 0.2)
  653. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.2)
  654. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  655. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.4)
  656. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4)
  657. end
  658. end
  659. function fastpunches()
  660.  
  661. wait(0.01)
  662. misssound()
  663. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  664. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  665. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  666. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  667. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  668. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  669.  
  670. wait(0.01)
  671. misssound()
  672. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  673. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  674. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  675. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  676. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  677. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  678. wait(0.01)
  679. misssound()
  680. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  681. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  682. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  683. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  684. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  685. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  686.  
  687. wait(0.01)
  688. misssound()
  689. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  690. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  691. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  692. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  693. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  694. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  695. wait(0.01)
  696. misssound()
  697. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  698. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  699. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  700. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  701. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  702. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  703.  
  704. wait(0.01)
  705. misssound()
  706. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  707. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  708. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  709. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  710. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  711. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  712. wait(0.01)
  713. misssound()
  714. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  715. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  716. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  717. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  718. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  719. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  720.  
  721. wait(0.01)
  722. misssound()
  723. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  724. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  725. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  726. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  727. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  728. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  729. wait(0.01)
  730. misssound()
  731. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  732. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  733. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  734. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  735. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  736. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  737.  
  738. wait(0.01)
  739. misssound()
  740. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  741. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  742. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  743. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  744. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  745. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  746. wait(0.01)
  747. misssound()
  748. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  749. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  752. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  753. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  754.  
  755. wait(0.01)
  756. misssound()
  757. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  758. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  759. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  760. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  761. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  762. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  763. wait(0.01)
  764. misssound()
  765. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  766. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  767. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  768. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  769. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  770. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  771.  
  772. wait(0.01)
  773. misssound()
  774. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  775. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  776. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  777. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  778. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  779. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  780. wait(0.01)
  781. misssound()
  782. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  783. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  784. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  785. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  786. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  787. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  788.  
  789. wait(0.01)
  790. misssound()
  791. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  792. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  793. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  794. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  795. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  796. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  797.  
  798. end
  799. function kick()
  800. for i = 1, 20 do
  801. wait()
  802. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(75),math.rad(0)), 0.4)
  803. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-80), math.rad(0)), 0.2)
  804. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(40)), 0.2)
  805. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-40)), 0.2)
  806. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  807. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  808. end
  809.  
  810. end
  811. function strongpunchanim()
  812. strongsound()
  813. for i = 1, 15 do
  814. wait()
  815. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  816. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(0)), 0.2)
  817. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  818. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2)
  819. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)
  820. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(10)), 0.4)
  821. end
  822.  
  823. for i = 1, 15 do
  824. wait()
  825. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-70),math.rad(0)), 0.4)
  826. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(70), math.rad(0)), 0.2)
  827. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)
  828. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2)
  829. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)
  830. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(10)), 0.4)
  831. end
  832.  
  833. end
  834.  
  835.  
  836. function gramanim()
  837. for i = 1, 20 do
  838. wait()
  839. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  840. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso
  841. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)--rarm
  842. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.2)--larm
  843. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg
  844. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg
  845. end
  846. for i = 1, 20 do
  847. wait()
  848. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  849. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso
  850. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)--rarm
  851. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)--larm
  852. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg
  853. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg
  854. end
  855. end
  856.  
  857.  
  858.  
  859.  
  860.  
  861. mouse.KeyDown:connect(function(key)
  862. if key == "c" then
  863. if ssj == true then
  864. if canattack == true then
  865. combodamage = 15
  866. aura.Color = ColorSequence.new(Color3.new(1,0,0))
  867. idle = false
  868. base = false
  869. idle1 = false
  870. canattack = false
  871. ssj = false
  872. wait(0.1)
  873.  
  874.  
  875. for i = 1, 20 do
  876. wait()
  877. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  878. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)--torso
  879. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  880. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  881. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)--leg
  882. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)--leg
  883. end
  884.  
  885. z1 = Instance.new("Sound",char)
  886. z1.Volume = 10
  887. z1.Looped = false
  888. z1.SoundId = "rbxassetid://740811119"
  889. z1:Play()
  890.  
  891. Colors = {"Bright red", "Bright red"}
  892. GroundWave1()
  893. ball.BrickColor = BrickColor.new("Bright red")
  894. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  895. ball.Transparency = 0
  896.  
  897. wait()
  898. zh = Instance.new("Sound",char)
  899. zh.Volume = 1
  900. zh.Looped = true
  901. zh.SoundId = "rbxassetid://891397456"
  902. zh:Play()
  903. aura.Transparency = NumberSequence.new(0)
  904. auracan = true
  905. Mesh.MeshId = "rbxassetid://560196103"---------------------------SSJ HAIR--------------------------------
  906. Mesh.Scale = Vector3.new(6,6,6)
  907. Weld1.C0 = CFrame.new(-0.2, 0.08, .5)
  908. Hair7.BrickColor = BrickColor.new("White")
  909. wait(2)
  910. idle = true
  911. idle1 = true
  912. canattack = true
  913. ssj2 = true
  914. end
  915. end
  916. end
  917. end)
  918. mouse.KeyDown:connect(function(key)
  919. if key == "c" then
  920. if ssj2 == true then
  921. if canattack == true then
  922. combodamage = 20
  923. idle = false
  924. idle1 = false
  925. canattack = false
  926. wait(0.1)
  927. for i = 1, 20 do
  928.  
  929. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  930. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  931. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  932. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  933. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  934. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  935. end
  936. z1 = Instance.new("Sound",char)
  937. z1.Volume = 10
  938. z1.Looped = false
  939. z1.SoundId = "rbxassetid://740811119"
  940. z1:Play()
  941. for i = 1, 5 do
  942. wait()
  943. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  944. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  945. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  946. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  947. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  948. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  949. end
  950.  
  951.  
  952.  
  953. aura.Transparency = NumberSequence.new(0)
  954. aura1.Transparency = NumberSequence.new(0)
  955. auracan1 = true
  956.  
  957. auracan = false
  958. zh:Destroy()
  959. Colors = {"Bright red", "Bright red"}
  960. GroundWave1()
  961. wait()
  962.  
  963. ball.BrickColor = BrickColor.new("Bright red")
  964. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  965. ball.Transparency = 0
  966.  
  967. wait()
  968. zh = Instance.new("Sound",char)
  969. zh.Volume = 1
  970. zh.Looped =true
  971. zh.SoundId = "rbxassetid://850205092"
  972. zh:Play()
  973. Mesh.MeshId = "rbxassetid://560196103"---------------------------------SSJ2 HAIR---------------------------
  974. Mesh.Scale = Vector3.new(6,6,6)
  975. Weld1.C0 = CFrame.new(-0.2, 0.08, .5)
  976. Hair7.BrickColor = BrickColor.new("White")
  977. wait(2)
  978. idle = true
  979. idle1 = true
  980. canattack = true
  981. ssj3 = true
  982. ssj2 = false
  983. end
  984. end
  985. end
  986. end)
  987. mouse.KeyDown:connect(function(key)
  988. if key == "c" then
  989. if ssj3 == true then
  990. if canattack == true then
  991.  
  992. idle = false
  993. idle1 = false
  994. canattack = false
  995. combodamage = 10
  996. wait(0.1)
  997. Colors = {"Really black", "Institutional white"}
  998. GroundWave1()
  999. Colors = {"Really black", "Institutional white"}
  1000. GroundWave1()
  1001. for i = 1, 20 do
  1002. wait()
  1003. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1004. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1005. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1006. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1007. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1008. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1009. end
  1010. Colors = {"Really black", "Institutional white"}
  1011. GroundWave1()
  1012. Colors = {"Really black", "Institutional white"}
  1013. GroundWave1()
  1014. Colors = {"Really black", "Institutional white"}
  1015. GroundWave1()
  1016. wait(1)
  1017. Colors = {"Really black", "Institutional white"}
  1018. GroundWave1()
  1019. z1 = Instance.new("Sound",char)
  1020. z1.Volume = 10
  1021. z1.Looped = false
  1022. z1.SoundId = "rbxassetid://740811119"
  1023. z1:Play()
  1024. Colors = {"Really black", "Institutional white"}
  1025. GroundWave1()
  1026. for i = 1, 5 do
  1027. wait()
  1028. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1029. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1030. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1031. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1032. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1033. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1034. end
  1035. Colors = {"Really black", "Institutional white"}
  1036. GroundWave1()
  1037.  
  1038. Colors = {"Really black", "Institutional white"}
  1039. GroundWave1()
  1040. ball.BrickColor = BrickColor.new("Institutional white")
  1041. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1042. ball.Transparency = 0
  1043. Mesh.Scale = Vector3.new(6,6,6)
  1044. Weld1.C0 = CFrame.new(-.25, 1.2, .34)
  1045. Mesh.MeshId = "rbxassetid://430344159"
  1046. wait()
  1047.  
  1048.  
  1049.  
  1050. Hair71 = Instance.new("Part")
  1051. Hair71.Parent = p.Character
  1052. Hair71.Name = "Hair1"
  1053. Hair71.CanCollide = false
  1054. Hair71.Locked = true
  1055. Hair71.TopSurface = "Smooth"
  1056. Hair71.BottomSurface = "Smooth"
  1057. Hair71.formFactor = "Symmetric"
  1058. Hair71.Material = "Neon"
  1059. Hair71.BrickColor = BrickColor.new("Institutional white")
  1060. Hair71.CFrame = p.Character.Torso.CFrame
  1061. Hair71.Size = Vector3.new(1, 1, 1)
  1062. Hair71.Transparency = 0
  1063.  
  1064. Mesh1 = Instance.new("SpecialMesh")
  1065. Mesh1.Parent = Hair991
  1066. Mesh1.MeshType = "Sphere"
  1067. Mesh1.Offset = Vector3.new(0, 0.1, 0.1)
  1068. Mesh1.Scale = Vector3.new(1.2, 1.2, 1.2)
  1069.  
  1070.  
  1071. Hair71.BrickColor = BrickColor.new("Institutional white")
  1072.  
  1073. Weld11 = Instance.new("Weld",char.Hair1)
  1074. Weld11.Parent = p.Character.Head
  1075. Weld11.Part0 = p.Character.Head
  1076. Weld11.Part1 = Hair71
  1077. Weld11.C0 = CFrame.new(-.25, -1, 1.5)
  1078.  
  1079. Mesh1 = Instance.new("SpecialMesh",Mesh1)
  1080. Mesh1.Offset = Vector3.new(0.2, -0.2, 0.2)
  1081. Mesh1.Parent = Hair71
  1082.  
  1083. Mesh1.MeshType = "FileMesh"
  1084. Mesh1.MeshId = "rbxassetid://560193297"---------------------------SSJ3 HAIR-----------------------------------------
  1085. Mesh1.Scale = Vector3.new(7,6,6)
  1086. Mesh1.TextureId = ""
  1087. wait(2)
  1088. ssj33 = true
  1089. idle = true
  1090. idle1 = true
  1091. canattack = true
  1092. ssj3 = false
  1093. end
  1094. end
  1095. end
  1096. end)
  1097. aurapart = Instance.new("Part",char)
  1098. aurapart.Size = Vector3.new(0.1,0.1,0.1)
  1099. aurapart.Transparency = 1
  1100. aurapart.CanCollide = false
  1101. aurapart.Position = Vector3.new(0,2,0)
  1102. auraweld = Instance.new("Weld",char)
  1103. auraweld.Part0 = aurapart
  1104. auraweld.Part1 = torso
  1105. auraweld.C0 = CFrame.new(0,-2,0)
  1106. aura = Instance.new("ParticleEmitter",aurapart)
  1107. aura.Transparency = NumberSequence.new(1)
  1108. aura.Size = NumberSequence.new(8)
  1109. aura.Speed = NumberRange.new(0)
  1110. aura.LockedToPart = true
  1111. aura.Rate = 2
  1112. aura.Lifetime = NumberRange.new(5)
  1113. aura.ZOffset = -2
  1114. aura1 = Instance.new("ParticleEmitter",torso)
  1115. aura1.Transparency = NumberSequence.new(1)
  1116. aura1.Size = NumberSequence.new(5)
  1117. aura1.Speed = NumberRange.new(0)
  1118. aura1.Lifetime = NumberRange.new(5)
  1119. aura1.LockedToPart = true
  1120. aura1.Rate = 1.5
  1121.  
  1122. aura1.ZOffset = 2
  1123. aura1.Lifetime = NumberRange.new(3)
  1124. aurapart3 = Instance.new("Part",char)
  1125. aurapart3.Size = Vector3.new(0.1,0.1,0.1)
  1126. aurapart3.Position = Vector3.new(0,2,0)
  1127. aurapart3.Transparency = 1
  1128. aurapart3.CanCollide = false
  1129. auraweld3 = Instance.new("Weld",char)
  1130. auraweld3.Part0 = aurapart3
  1131. auraweld3.Part1 = torso
  1132. auraweld3.C0 = CFrame.new(0,-7,0)
  1133. aura3 = Instance.new("ParticleEmitter",aurapart3)
  1134. aura3.Transparency = NumberSequence.new(1)
  1135. aura3.Color = ColorSequence.new(Color3.new(255,0,255))
  1136. aura3.Size = NumberSequence.new(14)
  1137. aura3.Speed = NumberRange.new(0)
  1138. aura3.LockedToPart = true
  1139. aura3.Rate = 5
  1140. aura3.Lifetime = NumberRange.new(5)
  1141. aura3.ZOffset = -5
  1142. ----------------------------------------------------------------------------------
  1143. mouse.KeyDown:connect(function(key)
  1144. if key == "v" then
  1145. if ssb == true then
  1146. if canattack == true then
  1147. idle = false
  1148. base = false
  1149.  
  1150. combodamage = 25
  1151. ssbon = true
  1152. ssb = false
  1153. ssj = false
  1154. ssj2 = false
  1155. ssj3 = false
  1156. ssj4 = false
  1157. ssj33 = false
  1158. idle1 = false
  1159. Colors = {"Really black", "Really black"}
  1160. canattack = false
  1161. wait(0.1)
  1162.  
  1163. for i = 1, 20 do
  1164.  
  1165. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1166. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1167. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1168. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1169. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1170. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1171. end
  1172. z1 = Instance.new("Sound",char)
  1173. z1.Volume = 10
  1174. z1.Looped = false
  1175. z1.SoundId = "rbxassetid://740811119"
  1176. z1:Play()
  1177. for i,v in pairs(char:children()) do
  1178. if v:IsA("Shirt") then
  1179. v:Destroy()
  1180. end
  1181. end
  1182. for i,v in pairs(char:children()) do
  1183. if v:IsA("Pants") then
  1184. v:Destroy()
  1185. end
  1186. end
  1187. ypcall(function()
  1188. shirt = Instance.new("Shirt", char)
  1189. shirt.Name = "Shirt"
  1190. pants = Instance.new("Pants", char)
  1191. pants.Name = "Pants"
  1192. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=86885048"
  1193. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=160941465"
  1194. end)
  1195.  
  1196. Mesh.MeshId = "rbxassetid://560193297"------------------------------SSJB HAIR-----------------------------
  1197. Mesh.Scale = Vector3.new(7,6,6)
  1198. Weld1.C0 = CFrame.new(-.23, -1, 1.5)
  1199. Hair7.BrickColor = BrickColor.new("Royal purple")
  1200. for i = 1, 5 do
  1201. wait()
  1202. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1203. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1204. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1205. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1206. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1207. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1208. end
  1209.  
  1210.  
  1211.  
  1212. zh = Instance.new("Sound",char)
  1213. zh.Volume = 1
  1214. zh.Looped = true
  1215. zh.SoundId = "rbxassetid://495263358"
  1216. zh:Play()
  1217. ball.BrickColor = BrickColor.new("Really black")
  1218. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1219. ball.Transparency = 0
  1220. GroundWave1()
  1221. wait(0.3)
  1222.  
  1223. ball.BrickColor = BrickColor.new("Really black")
  1224. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1225. ball.Transparency = 0
  1226. GroundWave1()
  1227. wait(0.3)
  1228. ball.BrickColor = BrickColor.new("Really black")
  1229. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1230. ball.Transparency = 0
  1231. GroundWave1()
  1232. wait(0.3)
  1233. ball.BrickColor = BrickColor.new("Really black")
  1234. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1235. ball.Transparency = 0
  1236. GroundWave1()
  1237. wait(0.3)
  1238. ball.BrickColor = BrickColor.new("Really black")
  1239. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1240. ball.Transparency = 0
  1241. GroundWave1()
  1242. wait(0.3)
  1243. ball.BrickColor = BrickColor.new("Royal purple")
  1244. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1245. ball.Transparency = 0
  1246. GroundWave1()
  1247. wait(0.3)
  1248. ball.BrickColor = BrickColor.new("Royal purple")
  1249. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1250. ball.Transparency = 0
  1251. GroundWave1()
  1252. wait(0.3)
  1253. ball.BrickColor = BrickColor.new("Royal purple")
  1254. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1255. ball.Transparency = 0
  1256. GroundWave1()
  1257. wait(0.3)
  1258. ball.BrickColor = BrickColor.new("Royal purple")
  1259. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1260. ball.Transparency = 0
  1261. GroundWave1()
  1262. wait(0.3)
  1263. GroundWave1()
  1264. part2.Transparency = NumberSequence.new(0)
  1265. part3.Transparency = NumberSequence.new(0)
  1266. wait(0.4)
  1267. idle = true
  1268. idle1 = true
  1269. canattack = true
  1270.  
  1271.  
  1272. end
  1273. end
  1274. end
  1275. end)
  1276. ----------------------------------------------------------------------------------------------
  1277.  
  1278. mouse.KeyDown:connect(function(Key)
  1279. if Key == "r" then
  1280. if canattack == true then
  1281.  
  1282.  
  1283. kamehamehaon = true
  1284.  
  1285. idle = false
  1286.  
  1287. idle1 = false
  1288. canattack = false
  1289. hum.WalkSpeed = 16
  1290. z2 = Instance.new("Sound",char)
  1291. z2.Volume = 3
  1292. z2.Looped = false
  1293. z2.SoundId = "rbxassetid://178921557"------------------------------Charge Sound----------------------------------
  1294. z2:Play()
  1295.  
  1296.  
  1297. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head
  1298. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso
  1299. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm
  1300. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm
  1301. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg
  1302. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg
  1303.  
  1304. partaura.Size = NumberSequence.new(0.1)
  1305.  
  1306. partaura.Transparency = NumberSequence.new(0)
  1307. partaura1.Transparency = NumberSequence.new(0)
  1308. kamehameha = true
  1309. wait(5)
  1310. if kamehamehaon == true then
  1311. kamehamehaon = false
  1312. hited = true
  1313. wait(0.1)
  1314. point = true
  1315. kamehamehaon = false
  1316. kamehameha = false
  1317.  
  1318.  
  1319.  
  1320. partaura.Transparency = NumberSequence.new(1)
  1321. partaura1.Transparency = NumberSequence.new(1)
  1322. z2:Stop()
  1323. z4 = Instance.new("Sound",char)
  1324. z4.Volume = 5
  1325. z4.Looped = false
  1326. z4.SoundId = "rbxassetid://908474188"
  1327. z4:Play()
  1328.  
  1329. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  1330. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
  1331. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
  1332. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
  1333. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
  1334. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
  1335.  
  1336.  
  1337.  
  1338.  
  1339.  
  1340. laser = true
  1341. s1.Volume=1
  1342. s1:play()
  1343. wait(5.4)
  1344. point = false
  1345. laser = false
  1346. beam1.Size = Vector3.new(1,1,1)
  1347. beam1.Parent=nil
  1348. inner1.Parent=nil
  1349. expl1.Parent=nil
  1350.  
  1351. hited1 = false
  1352. exa1.Parent=nil
  1353. s1:stop()
  1354.  
  1355. idle = true
  1356. canattack = true
  1357. idle1 = true
  1358. hum.WalkSpeed = 16
  1359.  
  1360. end
  1361. end
  1362. end
  1363. end)
  1364. mouse.KeyUp:connect(function(Key)
  1365. if Key == "r" then
  1366. if kamehamehaon == true then
  1367. hited = true
  1368. wait(0.1)
  1369. point = true
  1370. kamehamehaon = false
  1371. kamehameha = false
  1372.  
  1373.  
  1374.  
  1375. partaura.Transparency = NumberSequence.new(1)
  1376. partaura1.Transparency = NumberSequence.new(1)
  1377. z2:Stop()
  1378. z4 = Instance.new("Sound",char)
  1379. z4.Volume = 5
  1380. z4.Looped = false
  1381. z4.SoundId = "rbxassetid://908474188"
  1382. z4:Play()
  1383.  
  1384. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  1385. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
  1386. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
  1387. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
  1388. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
  1389. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
  1390.  
  1391.  
  1392.  
  1393.  
  1394.  
  1395. laser = true
  1396. s1.Volume=1
  1397. s1:play()
  1398. wait(5.4)
  1399. point = false
  1400. laser = false
  1401. beam1.Size = Vector3.new(1,1,1)
  1402. beam1.Parent=nil
  1403. inner1.Parent=nil
  1404. expl1.Parent=nil
  1405.  
  1406. hited1 = false
  1407. exa1.Parent=nil
  1408. s1:stop()
  1409.  
  1410. idle = true
  1411. canattack = true
  1412. idle1 = true
  1413. hum.WalkSpeed = 16
  1414. end
  1415. end
  1416. end)
  1417.  
  1418.  
  1419. mouse.KeyDown:connect(function(key)
  1420. if key == "x" then
  1421. if ssj33 == true then
  1422. aura.Transparency = NumberSequence.new(1)
  1423.  
  1424. char.Hair1:Destroy()
  1425. zh:Destroy()
  1426. Mesh.Scale = Vector3.new(1, 1, 1)
  1427. Hair7.BrickColor = BrickColor.new("Black")
  1428. Mesh.MeshId = "http://www.roblox.com/asset/?id=560200113"-----------------Hair------------------------
  1429. Weld1.C0 = CFrame.new(-0.2, 0.08, .5)
  1430.  
  1431.  
  1432. Weld1.C0 = CFrame.new(-0.2, 0.08, .5)
  1433. end
  1434. aura.Transparency = NumberSequence.new(1)
  1435. aura1.Transparency = NumberSequence.new(1)
  1436. base = true
  1437. part2.Transparency = NumberSequence.new(1)
  1438. part3.Transparency = NumberSequence.new(1)
  1439. ball.BrickColor = BrickColor.new("White")
  1440. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1441. ball.Transparency = 0
  1442.  
  1443. zh:Destroy()
  1444. walksound = "rbxassetid://0"
  1445. ssbkaio = false
  1446. ssbon = false
  1447. wait()
  1448. zh = Instance.new("Sound",char)
  1449. zh.Volume = 10
  1450. zh.Looped = false
  1451. zh.SoundId = "rbxassetid://700499285"
  1452. zh:Play()
  1453. aura3.Transparency = NumberSequence.new(1)
  1454. Colors = {"White", "White"}
  1455. can = 5
  1456. GroundWave1()
  1457. wait(0.5)
  1458. Mesh.Scale = Vector3.new(6,6,6)
  1459. Hair7.BrickColor = BrickColor.new("Bright red")
  1460. Mesh.MeshId = "http://www.roblox.com/asset/?id=560200113"
  1461. Weld1.C0 = CFrame.new(-0.2, 0.08, .5)
  1462. for i,v in pairs(char:children()) do
  1463. if v:IsA("Shirt") then
  1464. v:Destroy()
  1465. end
  1466. end
  1467. for i,v in pairs(char:children()) do
  1468. if v:IsA("Pants") then
  1469. v:Destroy()
  1470. end
  1471. end
  1472. ypcall(function()
  1473. shirt = Instance.new("Shirt", char)
  1474. shirt.Name = "Shirt"
  1475. pants = Instance.new("Pants", char)
  1476. pants.Name = "Pants"
  1477. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=755189468"
  1478. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=234399134"
  1479. end)
  1480.  
  1481. ssj = true
  1482. combodamage = 10
  1483. ssb = true
  1484.  
  1485. ssj2 = false
  1486. ssj3 = false
  1487. ssj4 = false
  1488. ssj33 = false
  1489.  
  1490. ssbkaio = false
  1491. if ssbkaiox10 == true then
  1492. rarm1:Destroy()
  1493. larm1:Destroy()
  1494. torso1:Destroy()
  1495. lleg1:Destroy()
  1496. rleg1:Destroy()
  1497. rhed1:Destroy()
  1498. ssbkaiox10 = false
  1499. end
  1500. end
  1501. end)
  1502. ball = Instance.new("Part",char)
  1503. ball.Size = Vector3.new(1,1,1)
  1504.  
  1505. ball.Position = Vector3.new(999,999,999)
  1506. ball.BrickColor = BrickColor.new("White")
  1507. ball.CanCollide = false
  1508. ballmesh = Instance.new("SpecialMesh",ball)
  1509. ballmesh.MeshType = "Sphere"
  1510. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1511. ballweld = Instance.new("Weld",ball)
  1512. ballweld.Part0 = torso
  1513. ballweld.Part1 = ball
  1514. partt = Instance.new("Part",char)
  1515. partt.Position = Vector3.new(999,999,999)
  1516. partt.Transparency = 1
  1517. partt.CanCollide = false
  1518. partt.Size = Vector3.new(0.1,0.1,0.1)
  1519. partweld = Instance.new("Weld",partt)
  1520. partweld.Part0 = torso
  1521. partweld.Part1 = partt
  1522. partweld.C0 = CFrame.new(0.3,-.5,-1.5)
  1523. partaura = Instance.new("ParticleEmitter",partt)
  1524. partaura.Size = NumberSequence.new(2)
  1525. partaura.LockedToPart = true
  1526.  
  1527. partaura.Transparency = NumberSequence.new(1)
  1528. partaura.Texture = "rbxassetid://547574922"
  1529. partaura.Speed = NumberRange.new(0)
  1530. partaura.Rate = 2
  1531. partaura.ZOffset = 0
  1532. partaura.Color = ColorSequence.new(Color3.new(1,0,0))
  1533. partaura1 = Instance.new("ParticleEmitter",partt)
  1534. partaura1.Size = NumberSequence.new(1)
  1535. partaura1.LockedToPart = true
  1536.  
  1537. partaura1.Transparency = NumberSequence.new(1)
  1538. partaura1.Texture = "http://www.roblox.com/asset/?id=501546182"
  1539. partaura1.Speed = NumberRange.new(0)
  1540. partaura1.Rate = 3
  1541. partaura1.ZOffset = -1
  1542. partaura1.Color = ColorSequence.new(Color3.new(1,0,0))
  1543. partaura1.RotSpeed = NumberRange.new(-10,10)
  1544. partaura1.SpreadAngle = Vector2.new(360,360)
  1545. partaura1.Rotation = NumberRange.new(0,360)
  1546. aj = 0
  1547. spirit = Instance.new("Part",char)
  1548. spirit.CanCollide = false
  1549. spirit.Size = Vector3.new(1,1,1)
  1550. spirit.Transparency = 1
  1551. spirit.Position = Vector3.new(999,999,999)
  1552. spirit.BrickColor = BrickColor.new("Black")
  1553. spirit.Material = "Neon"
  1554.  
  1555.  
  1556. spirit1 = Instance.new("Part",char)
  1557. spirit1.CanCollide = false
  1558. spirit1.Size = Vector3.new(1,1,1)
  1559. spirit1.Transparency = 1
  1560. spirit1.Position = Vector3.new(999,999,999)
  1561. spirit1.BrickColor = BrickColor.new("Black")
  1562. spirit1.Material = "Neon"
  1563. spirit1mesh = Instance.new("SpecialMesh",spirit1)
  1564. spirit1mesh.MeshType = "Sphere"
  1565. spirit1mesh.Scale = Vector3.new(1,1,1)
  1566. partweld7 = Instance.new("Weld",spirit1)
  1567. partweld7.Part0 = torso
  1568. partweld7.Part1 = spirit1
  1569. partweld7.C0 = CFrame.new(0,40,0)
  1570. aj = 1
  1571. spirit12 = Instance.new("Part",char)
  1572. spirit12.Name = "XD"
  1573. spirit12.CanCollide = false
  1574. spirit12.Size = Vector3.new(50,50,50)
  1575. spirit12.Transparency = 1
  1576. spirit12.Position = spirit1.Position
  1577. spirit12.BrickColor = BrickColor.new("Black")
  1578. spirit12.Material = "Neon"
  1579.  
  1580. ------------------------------------------------------------------------Spawn Aura-------------------
  1581. function touch122(hit)
  1582. if not hit.Parent:findFirstChild("Humanoid") then return end
  1583. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1584. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1585. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1586. hit.Parent:findFirstChild("Humanoid").Health = 100
  1587. end
  1588. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0
  1589.  
  1590.  
  1591. end
  1592. end
  1593. spirit12.Touched:connect(touch122)
  1594.  
  1595.  
  1596. mouse.KeyDown:connect(function(key)
  1597. if key == "t" then
  1598. if base == true then
  1599. if canattack == true then
  1600. if clickon == true then
  1601. jk = true
  1602. clickon=false
  1603. end
  1604. idle = false
  1605.  
  1606.  
  1607. idle1 = false
  1608. canattack = false
  1609. wait(0.1)
  1610. hum.WalkSpeed = 0
  1611.  
  1612. for i = 1, 20 do
  1613. wait()
  1614. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)--head
  1615. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)--torso
  1616. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(20)), 0.3)--rarm
  1617. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(-20)), 0.3)--larm
  1618. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)--lleg
  1619. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)--rleg
  1620. end
  1621. z142 = Instance.new("Sound",char)
  1622. z142.Volume = 10
  1623. z142.Looped = false
  1624. z142.SoundId = "rbxassetid://166218031"
  1625. z142:Play()
  1626. spirit1.Transparency = 0
  1627.  
  1628. go = false
  1629.  
  1630.  
  1631. wait(9)
  1632.  
  1633. for i = 1, 20 do
  1634. wait()
  1635. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  1636. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.1)--torso
  1637. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(20)), 0.1)--rarm
  1638. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.1)--larm
  1639. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(-20)), 0.1)--lleg
  1640. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.1)--rleg
  1641. end
  1642.  
  1643. go = true
  1644.  
  1645. z142.Volume = z142.Volume - 0.5
  1646.  
  1647.  
  1648.  
  1649. for i = 1,10 do
  1650. wait()
  1651. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  1652. end
  1653. z142.Volume = z142.Volume - 0.5
  1654. spirit12 = Instance.new("Part",char)
  1655. spirit12.Name = "XD"
  1656. spirit12.CanCollide = false
  1657. spirit12.Size = Vector3.new(60,60,60)
  1658. spirit12.Transparency = 1
  1659. spirit12.Position = spirit1.Position
  1660. spirit12.BrickColor = BrickColor.new("Institutional white")
  1661. spirit12.Material = "Neon"
  1662.  
  1663. function touch122(hit)
  1664. if not hit.Parent:findFirstChild("Humanoid") then return end
  1665. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1666. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1667. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1668. hit.Parent:findFirstChild("Humanoid").Health = 100
  1669. end
  1670. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1671.  
  1672.  
  1673. end
  1674. end
  1675. for i = 1,10 do
  1676. wait()
  1677. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  1678. end
  1679. z142.Volume = z142.Volume - 0.5
  1680. spirit12 = Instance.new("Part",char)
  1681. spirit12.Name = "XD"
  1682. spirit12.CanCollide = false
  1683. spirit12.Size = Vector3.new(60,60,60)
  1684. spirit12.Transparency = 1
  1685. spirit12.Position = spirit1.Position
  1686. spirit12.BrickColor = BrickColor.new("Black")
  1687. spirit12.Material = "Neon"
  1688.  
  1689. function touch122(hit)
  1690. if not hit.Parent:findFirstChild("Humanoid") then return end
  1691. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1692.  
  1693. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1694. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1695. hit.Parent:findFirstChild("Humanoid").Health = 100
  1696. end
  1697. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1698.  
  1699. end
  1700. end
  1701. for i = 1,10 do
  1702. wait()
  1703. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  1704. end
  1705. z142.Volume = z142.Volume - 0.5
  1706. spirit12 = Instance.new("Part",char)
  1707. spirit12.Name = "XD"
  1708. spirit12.CanCollide = false
  1709. spirit12.Size = Vector3.new(60,60,60)
  1710. spirit12.Transparency = 1
  1711. spirit12.Position = spirit1.Position
  1712. spirit12.BrickColor = BrickColor.new("Institutional white")
  1713. spirit12.Material = "Neon"
  1714.  
  1715. function touch122(hit)
  1716. if not hit.Parent:findFirstChild("Humanoid") then return end
  1717. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1718. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1719. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1720. hit.Parent:findFirstChild("Humanoid").Health = 100
  1721. end
  1722. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1723.  
  1724.  
  1725. end
  1726. end
  1727. for i = 1,10 do
  1728. wait()
  1729. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  1730. end
  1731. z142.Volume = z142.Volume - 0.5
  1732. z14 = Instance.new("Sound",char)
  1733. z14.Volume = 10
  1734. z14.Looped = false
  1735. z14.SoundId = "rbxassetid://638861091"
  1736. z14:Play()
  1737. Colors = {"Institutional white", "Institutional white"}
  1738. GroundWave2()
  1739. spirit12 = Instance.new("Part",char)
  1740. spirit12.Name = "XD"
  1741. spirit12.CanCollide = false
  1742. spirit12.Size = Vector3.new(60,60,60)
  1743. spirit12.Transparency = 1
  1744. spirit12.Position = spirit1.Position
  1745. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1746. spirit12.Material = "Neon"
  1747.  
  1748. function touch122(hit)
  1749. if not hit.Parent:findFirstChild("Humanoid") then return end
  1750. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1751. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1752. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1753. hit.Parent:findFirstChild("Humanoid").Health = 100
  1754. end
  1755. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1756.  
  1757.  
  1758. end
  1759. end
  1760. z142.Volume = z142.Volume - 0.5
  1761. spirit12 = Instance.new("Part",char)
  1762. spirit12.Name = "XD"
  1763. spirit12.CanCollide = false
  1764. spirit12.Size = Vector3.new(50,50,50)
  1765. spirit12.Transparency = 1
  1766. spirit12.Position = spirit1.Position
  1767. spirit12.BrickColor = BrickColor.new("Institutional white")
  1768. spirit12.Material = "Neon"
  1769.  
  1770. function touch122(hit)
  1771. if not hit.Parent:findFirstChild("Humanoid") then return end
  1772. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1773. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1774. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1775. hit.Parent:findFirstChild("Humanoid").Health = 100
  1776. end
  1777. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1778.  
  1779.  
  1780. end
  1781. end
  1782. spirit12.Touched:connect(touch122)
  1783. for i = 1,5 do
  1784. wait()
  1785. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  1786.  
  1787. end
  1788. z142.Volume = z142.Volume - 0.5
  1789. Colors = {"Institutional white", "Institutional white"}
  1790. GroundWave2()
  1791. spirit12 = Instance.new("Part",char)
  1792. spirit12.Name = "XD"
  1793. spirit12.CanCollide = false
  1794. spirit12.Size = Vector3.new(50,50,50)
  1795. spirit12.Transparency = 1
  1796. spirit12.Position = spirit1.Position
  1797. spirit12.BrickColor = BrickColor.new("Institutional white")
  1798. spirit12.Material = "Neon"
  1799.  
  1800. function touch122(hit)
  1801. if not hit.Parent:findFirstChild("Humanoid") then return end
  1802. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1803. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1804. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1805. hit.Parent:findFirstChild("Humanoid").Health = 100
  1806. end
  1807. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1808.  
  1809.  
  1810. end
  1811. end
  1812. z142.Volume = z142.Volume - 0.5
  1813. z142.Volume = z142.Volume - 0.5
  1814. spirit12.Touched:connect(touch122)
  1815. for i = 1,5 do
  1816. wait()
  1817. spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
  1818. end
  1819. z142.Volume = z142.Volume - 0.5
  1820. spirit12 = Instance.new("Part",char)
  1821. spirit12.Name = "XD"
  1822. spirit12.CanCollide = false
  1823. spirit12.Size = Vector3.new(50,50,50)
  1824. spirit12.Transparency = 1
  1825. spirit12.Position = spirit1.Position
  1826. spirit12.BrickColor = BrickColor.new("Institutional white")
  1827. spirit12.Material = "Neon"
  1828.  
  1829. function touch122(hit)
  1830. if not hit.Parent:findFirstChild("Humanoid") then return end
  1831. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1832. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1833. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1834. hit.Parent:findFirstChild("Humanoid").Health = 100
  1835. end
  1836. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1837.  
  1838.  
  1839. end
  1840. end
  1841. z142.Volume = z142.Volume - 0.5
  1842. spirit12.Touched:connect(touch122)
  1843. for i = 1,5 do
  1844. wait()
  1845. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  1846.  
  1847. end
  1848. z142.Volume = z142.Volume - 0.5
  1849. Colors = {"Institutional white", "Really black"}
  1850. GroundWave2()
  1851. spirit12 = Instance.new("Part",char)
  1852. spirit12.Name = "XD"
  1853. spirit12.CanCollide = false
  1854. spirit12.Size = Vector3.new(50,50,50)
  1855. spirit12.Transparency = 1
  1856. spirit12.Position = spirit1.Position
  1857. spirit12.BrickColor = BrickColor.new("Institutional white")
  1858. spirit12.Material = "Neon"
  1859.  
  1860. function touch122(hit)
  1861. if not hit.Parent:findFirstChild("Humanoid") then return end
  1862. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1863. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1864. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1865. hit.Parent:findFirstChild("Humanoid").Health = 100
  1866. end
  1867. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1868.  
  1869.  
  1870. end
  1871. end
  1872. z142.Volume = z142.Volume - 0.5
  1873. spirit12.Touched:connect(touch122)
  1874. for i = 1,5 do
  1875. wait()
  1876. spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
  1877. end
  1878. z142.Volume = z142.Volume - 0.5
  1879. Colors = {"Institutional white", "Really black"}
  1880. GroundWave2()
  1881. spirit12 = Instance.new("Part",char)
  1882. spirit12.Name = "XD"
  1883. spirit12.CanCollide = false
  1884. spirit12.Size = Vector3.new(50,50,50)
  1885. spirit12.Transparency = 1
  1886. spirit12.Position = spirit1.Position
  1887. spirit12.BrickColor = BrickColor.new("Institutional white")
  1888. spirit12.Material = "Neon"
  1889.  
  1890. function touch122(hit)
  1891. if not hit.Parent:findFirstChild("Humanoid") then return end
  1892. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1893. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1894. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1895. hit.Parent:findFirstChild("Humanoid").Health = 100
  1896. end
  1897. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1898.  
  1899.  
  1900. end
  1901. end
  1902. z142.Volume = z142.Volume - 0.5
  1903. spirit12.Touched:connect(touch122)
  1904. for i = 1,5 do
  1905. wait()
  1906. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  1907.  
  1908. end
  1909. z142.Volume = z142.Volume - 0.5
  1910. z142.Volume = z142.Volume - 0.5
  1911. Colors = {"Institutional white", "Really black"}
  1912. GroundWave2()
  1913. spirit12 = Instance.new("Part",char)
  1914. spirit12.Name = "XD"
  1915. spirit12.CanCollide = false
  1916. spirit12.Size = Vector3.new(50,50,50)
  1917. spirit12.Transparency = 1
  1918. spirit12.Position = spirit1.Position
  1919. spirit12.BrickColor = BrickColor.new("Institutional white")
  1920. spirit12.Material = "Neon"
  1921.  
  1922. z142.Volume = z142.Volume - 0.5
  1923. function touch122(hit)
  1924. if not hit.Parent:findFirstChild("Humanoid") then return end
  1925. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1926. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1927. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1928. hit.Parent:findFirstChild("Humanoid").Health = 100
  1929. end
  1930. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1931.  
  1932.  
  1933. end
  1934. end
  1935. spirit12.Touched:connect(touch122)
  1936. for i = 1,5 do
  1937. wait()
  1938. spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
  1939. end
  1940. z142.Volume = z142.Volume - 0.5
  1941. Colors = {"Institutional white", "Really black"}
  1942. GroundWave2()
  1943. spirit12 = Instance.new("Part",char)
  1944. spirit12.Name = "XD"
  1945. spirit12.CanCollide = false
  1946. spirit12.Size = Vector3.new(200,200,200)
  1947. spirit12.Transparency = 1
  1948. spirit12.Position = spirit1.Position
  1949. spirit12.BrickColor = BrickColor.new("Institutional white")
  1950. spirit12.Material = "Neon"
  1951.  
  1952. function touch122(hit)
  1953. if not hit.Parent:findFirstChild("Humanoid") then return end
  1954. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1955. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1956. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1957. hit.Parent:findFirstChild("Humanoid").Health = 100
  1958. end
  1959. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 30
  1960.  
  1961.  
  1962. end
  1963. end
  1964. spirit12.Touched:connect(touch122)
  1965. Colors = {"Institutional white", "Institutional white"}
  1966. GroundWave2()
  1967.  
  1968. spirit12.Touched:connect(touch122)
  1969. for i = 1,50 do
  1970. wait()
  1971. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  1972.  
  1973.  
  1974. end
  1975. z142.Volume = z142.Volume - 0.5
  1976. z142:Destroy()
  1977.  
  1978.  
  1979. partweld7.C0 = CFrame.new(0,40,0)
  1980. spirit1.Transparency = 1
  1981. aj = 1
  1982.  
  1983. wait(0.5)
  1984. idle = true
  1985. canattack = true
  1986. idle1 = true
  1987. wait(0.5)
  1988. if jk == true then
  1989. jk = false
  1990. clickon = true
  1991. end
  1992. hum.WalkSpeed = 16
  1993.  
  1994. end
  1995. end
  1996. end
  1997. end)
  1998. mouse.KeyDown:connect(function(key)
  1999. if key == "k" then---------------------------------------------------------KAIOKEN------------------------------
  2000. if ssj2 == true or ssj3 == true or ssj4 == true or ssj33 == true then
  2001. if canattack == true then
  2002.  
  2003. idle = false
  2004.  
  2005. idle1 = false
  2006. canattack = false
  2007. combodamage = 12
  2008. z7 = Instance.new("Sound",char)
  2009. z7.Volume = 10
  2010. z7.Looped = false
  2011. z7.SoundId = "rbxassetid://571184250"
  2012. z7:Play()
  2013. wait(1)
  2014. for i = 1, 20 do
  2015. wait()
  2016. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2017. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  2018. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  2019. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  2020. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  2021. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  2022. end
  2023. wait(0.6)
  2024. for i = 1, 5 do
  2025. wait()
  2026. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2027. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.2)--torso
  2028. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(10)), 0.2)--arm
  2029. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-10)), 0.2)--arm
  2030. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg
  2031. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.4)--leg
  2032. end
  2033. Colors = {"Royal purple", "Royal Purple"}
  2034. GroundWave1()
  2035. aura.Color = ColorSequence.new(Color3.new(0,0,0))
  2036. ball.BrickColor = BrickColor.new("Royal purple")
  2037. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2038. ball.Transparency = 0
  2039. ssbon = false
  2040. zh:Destroy()
  2041. wait()
  2042.  
  2043. aura.Color = ColorSequence.new(Color3.new(0,0,0))
  2044. ssj = false
  2045. ssj2 = false
  2046. ssj3 = false
  2047. aura1.Color = ColorSequence.new(Color3.new(0,0,0))
  2048. Hair7.BrickColor = BrickColor.new("Royal purple")
  2049. if ssj33 == true then
  2050. Hair71.BrickColor = BrickColor.new("Royal purple")
  2051.  
  2052. end
  2053.  
  2054. wait(2)
  2055. idle = true
  2056. canattack = true
  2057. idle1 = true
  2058. end
  2059. end
  2060. end
  2061. end)
  2062. mouse.KeyDown:connect(function(key)
  2063. if key == "k" then
  2064. if ssbon == true then
  2065. if canattack == true then
  2066. idle = false
  2067. ssbkaio = true
  2068. idle1 = false
  2069. can = 4
  2070. canattack = false
  2071. combodamage = 30
  2072.  
  2073. for i = 1, 20 do
  2074. wait()
  2075. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  2076. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  2077. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  2078. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  2079. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2080. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  2081. end
  2082.  
  2083.  
  2084.  
  2085.  
  2086. wait(0.6)
  2087. z7 = Instance.new("Sound",char)
  2088. z7.Volume = 10
  2089. z7.Looped = false
  2090. z7.SoundId = "rbxassetid://571184250"
  2091. z7:Play()
  2092. wait(2)
  2093. for i = 1, 10 do
  2094. wait()
  2095. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head
  2096. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  2097. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(30)), 0.2)--rarm
  2098. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-30)), 0.2)--larm
  2099. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2100. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg
  2101. end
  2102. Colors = {"Royal purple", "Royal purple"}
  2103. GroundWave1()
  2104. ball.BrickColor = BrickColor.new("Royal purple")
  2105. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2106. ball.Transparency = 0
  2107. ssbon = false
  2108. zh:Destroy()
  2109.  
  2110. wait()
  2111. zh = Instance.new("Sound",char)
  2112. zh.Volume = 4
  2113. zh.Looped = true
  2114. zh.SoundId = "rbxassetid://836467214"
  2115. zh:Play()
  2116. aura3.Transparency = NumberSequence.new(0.9)
  2117. aura3.Size = NumberSequence.new(0)
  2118. wait(2)
  2119. idle = true
  2120.  
  2121. canattack = true
  2122. idle1 = true
  2123. end
  2124. end
  2125. end
  2126. end)
  2127.  
  2128. mouse.KeyDown:connect(function(key)
  2129. if key == "k" then
  2130. if ssbkaio == true then
  2131. if canattack == true then
  2132. idle = false
  2133. combodamage = 40
  2134. ssbkaiox10 = true
  2135. ssbkaio = false
  2136. idle1 = false
  2137. can = 3
  2138. canattack = false
  2139. walksound = "rbxassetid://0"
  2140.  
  2141. for i = 1, 20 do
  2142. wait()
  2143. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  2144. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  2145. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  2146. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  2147. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2148. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  2149. end
  2150. Colors = {"Royal purple", "Royal purple"}
  2151. GroundWave1()
  2152. wait(0.1)
  2153. Colors = {"Royal purple", "Royal purple"}
  2154. GroundWave1()
  2155. wait(0.1)
  2156. Colors = {"Royal purple", "Royal purple"}
  2157. GroundWave1()
  2158. wait(0.1)
  2159. Colors = {"Royal purple", "Royal purple"}
  2160. GroundWave1()
  2161. wait(0.1)
  2162. Colors = {"Royal purple", "Royal purple"}
  2163. GroundWave1()
  2164. wait(0.1)
  2165. Colors = {"Royal purple", "Royal purple"}
  2166. GroundWave1()
  2167. wait(0.1)
  2168.  
  2169. Colors = {"Royal purple", "Royal purple"}
  2170. GroundWave1()
  2171. wait(0.1)
  2172. Colors = {"Royal purple", "Royal purple"}
  2173. GroundWave1()
  2174. wait(0.1)
  2175. Colors = {"Royal purple", "Royal purple"}
  2176. GroundWave1()
  2177. wait(0.1)
  2178. Colors = {"Royal purple", "Royal purple"}
  2179. GroundWave1()
  2180.  
  2181. Colors = {"Royal purple", "Royal purple"}
  2182. GroundWave1()
  2183. wait(0.1)
  2184. Colors = {"Royal purple", "Royal purple"}
  2185. GroundWave1()
  2186. wait(0.1)
  2187. Colors = {"Royal purple", "Royal purple"}
  2188. GroundWave1()
  2189. wait(0.1)
  2190. Colors = {"Royal purple", "Royal purple"}
  2191. GroundWave1()
  2192. wait(0.1)
  2193. Colors = {"Royal purple", "Royal purple"}
  2194. GroundWave1()
  2195. wait(0.1)
  2196.  
  2197.  
  2198. Colors = {"Royal purple", "Royal purple"}
  2199. GroundWave1()
  2200. Colors = {"Royal purple", "Royal purple"}
  2201. GroundWave1()
  2202.  
  2203. for i = 1, 10 do
  2204. wait()
  2205. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head
  2206. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  2207. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(40)), 0.2)--rarm
  2208. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(-40)), 0.2)--larm
  2209. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2210. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg
  2211. end
  2212.  
  2213. zh1 = Instance.new("Sound",char)
  2214. zh1.Volume = 4
  2215. zh1.Looped = false
  2216. zh1.SoundId = "rbxassetid://0"
  2217. zh1:Play()
  2218. aura3.Transparency = NumberSequence.new(0.9)
  2219. aura3.Size = NumberSequence.new(0)
  2220.  
  2221.  
  2222.  
  2223.  
  2224. Hair7.BrickColor = BrickColor.new("Really black")
  2225. larm1 = Instance.new("Part",char)
  2226. Colors = {"Really red", "Royal Purple"}
  2227. GroundWave1()
  2228. wait(0.1)
  2229. Colors = {"Royal Purple", "Royal Purple"}
  2230. GroundWave1()
  2231. wait(0.1)
  2232. Colors = {"Royal Purple", "Royal Purple"}
  2233. GroundWave1()
  2234. wait(0.1)
  2235. Colors = {"Royal Purple", "Royal Purple"}
  2236. GroundWave1()
  2237. wait(0.1)
  2238. Colors = {"Royal Purple", "Royal Purple"}
  2239. GroundWave1()
  2240. wait(0.1)
  2241. ball.BrickColor = BrickColor.new("Royal Purple")
  2242. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2243. ball.Transparency = 0
  2244. ssbon = false
  2245. Colors = {"Royal Purple", "Royal Purple"}
  2246. GroundWave1()
  2247. wait(0.1)
  2248. Colors = {"Royal Purple", "Royal Purple"}
  2249. GroundWave1()
  2250. wait(0.1)
  2251. Colors = {"Royal Purple", "Royal Purple"}
  2252. GroundWave1()
  2253. wait(0.1)
  2254. Colors = {"Royal Purple", "Royal Purple"}
  2255. GroundWave1()
  2256. wait(0.1)
  2257. Colors = {"Royal Purple", "Royal Purple"}
  2258. GroundWave1()
  2259. wait(0.1)
  2260. for i,v in pairs(char:children()) do
  2261. if v:IsA("Shirt") then
  2262. v:Destroy()
  2263. end
  2264. end
  2265. for i,v in pairs(char:children()) do
  2266. if v:IsA("Pants") then
  2267. v:Destroy()
  2268. end
  2269. end
  2270. ypcall(function()
  2271. shirt = Instance.new("Shirt", char)
  2272. shirt.Name = "Shirt"
  2273. pants = Instance.new("Pants", char)
  2274. pants.Name = "Pants"
  2275. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=48513230"
  2276. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=160941465"
  2277. end)
  2278.  
  2279. wait()
  2280.  
  2281.  
  2282. wait(2)
  2283. idle = true
  2284. canattack = true
  2285. idle1 = true
  2286. end
  2287. end
  2288. end
  2289. end)
  2290. local player = game.Players.LocalPlayer
  2291. local pchar = player.Character
  2292. local mouse = player:GetMouse()
  2293. local cam = workspace.CurrentCamera
  2294.  
  2295. local rad = math.rad
  2296.  
  2297. local keysDown = {}
  2298. local flySpeed = 0
  2299. local MAX_FLY_SPEED = 150
  2300.  
  2301. local canFly = false
  2302. local flyToggled = false
  2303.  
  2304. local forward, side = 0, 0
  2305. local lastForward, lastSide = 0, 0
  2306.  
  2307. local floatBP = Instance.new("BodyPosition")
  2308. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  2309. local flyBV = Instance.new("BodyVelocity")
  2310. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  2311. local turnBG = Instance.new("BodyGyro")
  2312. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  2313.  
  2314. mouse.KeyDown:connect(function(key)
  2315. keysDown[key] = true
  2316.  
  2317. if key == "f" then
  2318.  
  2319.  
  2320. idle = false
  2321.  
  2322. idle1 = false
  2323. canattack = false
  2324.  
  2325. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 1)--head
  2326. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--torso
  2327. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 1)--rarm
  2328. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 1)--larm
  2329. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg
  2330. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg
  2331. fly = true
  2332. flyToggled = not flyToggled
  2333.  
  2334. if not flyToggled then
  2335. fly = false
  2336. stanceToggle = "Normal"
  2337. floatBP.Parent = nil
  2338. flyBV.Parent = nil
  2339. turnBG.Parent = nil
  2340. root.Velocity = Vector3.new()
  2341. hum.PlatformStand = false
  2342. wait(0.5)
  2343. idle = true
  2344.  
  2345. idle1 = true
  2346. canattack = true
  2347. end
  2348. end
  2349.  
  2350. end)
  2351. mouse.KeyUp:connect(function(key)
  2352. keysDown[key] = nil
  2353. wait(0.1)
  2354. if fly == true and moving == false then
  2355.  
  2356. for i = 1, 15 do
  2357. wait()
  2358. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 0.4)--head
  2359. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso
  2360. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)--rarm
  2361. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)--larm
  2362. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--lleg
  2363. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)--rleg
  2364. end
  2365. end
  2366. end)
  2367.  
  2368. local function updateFly()
  2369.  
  2370. if not flyToggled then return end
  2371.  
  2372. lastForward = forward
  2373. lastSide = side
  2374.  
  2375. forward = 0
  2376. side = 0
  2377.  
  2378. if keysDown.w then
  2379. moving = true
  2380. forward = forward + 1.2
  2381.  
  2382. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head
  2383. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.05)--torso
  2384. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm
  2385. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm
  2386. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg
  2387. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg
  2388. else
  2389. moving = false
  2390. end
  2391. if keysDown.s then
  2392.  
  2393. forward = forward - 0.5
  2394.  
  2395. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.01)--head
  2396. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.1)--torso
  2397. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.1)--rarm
  2398. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.1)--larm
  2399. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.1)--lleg
  2400. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.1)--rleg
  2401.  
  2402. end
  2403. if keysDown.a then
  2404.  
  2405. side = side - 0.5
  2406. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head
  2407. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-50), math.rad(20)), 0.05)--torso
  2408. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm
  2409. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm
  2410. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg
  2411. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg
  2412. else
  2413.  
  2414. end
  2415. if keysDown.d then
  2416.  
  2417. side = side + 0.5
  2418. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head
  2419. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(40), math.rad(-20)), 0.05)--torso
  2420. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm
  2421. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm
  2422. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg
  2423. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg
  2424.  
  2425.  
  2426. end
  2427.  
  2428. canFly = (forward ~= 0 or side ~= 0)
  2429.  
  2430. if canFly then
  2431.  
  2432. stanceToggle = "Floating"
  2433. turnBG.Parent = root
  2434. floatBP.Parent = nil
  2435. flyBV.Parent = root
  2436.  
  2437. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  2438. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  2439. else
  2440. floatBP.position = root.Position
  2441. floatBP.Parent = root
  2442.  
  2443. flySpeed = flySpeed - 1
  2444. if flySpeed < 0 then flySpeed = 0 end
  2445. end
  2446.  
  2447. local camCF = cam.CoordinateFrame
  2448. local in_forward = canFly and forward or lastForward
  2449. local in_side = canFly and side or lastSide
  2450.  
  2451. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  2452. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  2453.  
  2454. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  2455. 0)
  2456. end
  2457.  
  2458. game:service'RunService'.RenderStepped:connect(function()
  2459. if flyToggled then
  2460. hum.PlatformStand = true
  2461. end
  2462. updateFly()
  2463. end)
  2464.  
  2465. local hit1 = true
  2466. local hit2 = false
  2467. local hit3 = false
  2468. local hit4 = false
  2469. zw = Instance.new("Sound",char)
  2470. zw.Volume = 1
  2471. zw.Looped = false
  2472. zw.SoundId = "rbxassetid://896243541"
  2473.  
  2474. function leftkick()
  2475. for i = 1, 5 do
  2476. wait()
  2477. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-60),math.rad(0)), 0.8)--head
  2478. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(2), math.rad(60), math.rad(0)), 0.8)--torso
  2479. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.8)--rarm
  2480. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--larm
  2481. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--lleg
  2482. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(40)), 0.8)--rleg
  2483. end
  2484. zw:Play()
  2485. end
  2486. function rightkick()
  2487. for i = 1, 5 do
  2488. wait()
  2489. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(60),math.rad(0)), 0.8)--head
  2490. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(-60), math.rad(0)), 0.8)--torso
  2491. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.8)--rarm
  2492. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.8)--larm
  2493. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(-40)), 0.8)--lleg
  2494. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.8)--rleg
  2495. end
  2496.  
  2497. end
  2498. function leftpunch()
  2499. for i = 1, can do
  2500. wait()
  2501. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.8)--head
  2502. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.8)--torso
  2503. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.8)--rarm
  2504. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--larm
  2505. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
  2506. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  2507. end
  2508. zw:Play()
  2509. end
  2510. function rightpunch()
  2511. for i = 1, can do
  2512. wait()
  2513. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head
  2514. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso
  2515. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm
  2516. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm
  2517. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
  2518. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  2519. end
  2520. zw:Play()
  2521. end
  2522. ---------------------------------------------------------------------------------------------------------------------------------------------------
  2523. function kickup()
  2524. for i = 1, 20 do
  2525. wait()
  2526. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2527. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.9, 0) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)), 0.2)--torso
  2528. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--rarm
  2529. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--larm
  2530. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10)), 0.4)--lleg
  2531. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--rleg
  2532. end
  2533. zw:Play()
  2534.  
  2535. end
  2536. function knockdown()
  2537. for i = 1, 10 do
  2538. wait()
  2539. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2540. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--torso
  2541. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.4)--rarm
  2542. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.4)--larm
  2543. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), 0.4)--lleg
  2544. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.4)--rleg
  2545.  
  2546. end
  2547. zw1 = Instance.new("Sound",char)
  2548. zw1.Volume = 1
  2549. zw1.Looped = false
  2550. zw1.SoundId = "rbxassetid://896242278"
  2551. zw1:Play()
  2552. for i = 1, 20 do
  2553. wait()
  2554. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2555. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.2)--torso
  2556. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.5,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(-40)), 0.2)--rarm
  2557. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(40)), 0.2)--larm
  2558. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(-10)), 0.2)--lleg
  2559. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(10)), 0.2)--rleg
  2560. end
  2561.  
  2562.  
  2563. end
  2564. mouse.KeyDown:connect(function(key)
  2565. if key == "e" and hit1 == true and canattack == true then
  2566. canattack = false
  2567. nohit = 0
  2568.  
  2569. hit1 = false
  2570. hit2 = true
  2571. hit3 = false
  2572. hit4 = false
  2573. hand1 = Instance.new("Part",rarm)
  2574. hand1.Size = Vector3.new(1.5,1.5,1.5)
  2575. hand1.CanCollide = false
  2576. hand1.Transparency = 1
  2577. hand1.Position = Vector3.new(999,999,999)
  2578. hand1weld = Instance.new("Weld",hand1)
  2579. hand1weld.Part0 = rarm
  2580. hand1weld.Part1 = hand1
  2581. hand1weld.C0 = CFrame.new(0,-1.2,0)
  2582. ----------------------------------------------------------------
  2583.  
  2584. function touch1(hit)
  2585. if not hit.Parent:findFirstChild("Humanoid") then return end
  2586. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2587. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2588. zwt = Instance.new("Sound",char)
  2589. zwt.Volume = 1
  2590. zwt.Looped = false
  2591. zwt.SoundId = "rbxassetid://137579113"
  2592. zwt:Play()
  2593. end
  2594. end
  2595. hand1.Touched:connect(touch1)
  2596. rightpunch()
  2597.  
  2598. hand1:Destroy()
  2599. canattack = true
  2600. end
  2601. end)
  2602. mouse.KeyDown:connect(function(key)
  2603. if key == "e" and hit2 == true and canattack == true then
  2604. canattack = false
  2605. nohit = 0
  2606.  
  2607. hit1 = false
  2608. hit2 = false
  2609. hit3 = true
  2610. hit4 = false
  2611. hand2 = Instance.new("Part",rarm)
  2612. hand2.Size = Vector3.new(1.5,1.5,1.5)
  2613. hand1.CanCollide = false
  2614. hand2.Transparency = 1
  2615. hand2.Position = Vector3.new(999,999,999)
  2616. hand2weld = Instance.new("Weld",hand2)
  2617. hand2weld.Part0 = larm
  2618. hand2weld.Part1 = hand2
  2619. hand2weld.C0 = CFrame.new(0,-1.2,0)
  2620. ----------------------------------------------------------------
  2621.  
  2622. function touch1(hit)
  2623. if not hit.Parent:findFirstChild("Humanoid") then return end
  2624. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2625. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2626. zwr = Instance.new("Sound",char)
  2627. zwr.Volume = 1
  2628. zwr.Looped = false
  2629. zwr.SoundId = "rbxassetid://137579113"
  2630. zwr:Play()
  2631. end
  2632. end
  2633. hand2.Touched:connect(touch1)
  2634. leftpunch()
  2635.  
  2636. canattack = true
  2637. hand2:Destroy()
  2638.  
  2639. end
  2640. end)
  2641. mouse.KeyDown:connect(function(key)
  2642. if key == "e" and hit3 == true and canattack == true then
  2643. canattack = false
  2644. nohit = 0
  2645.  
  2646. hit1 = false
  2647. hit2 = false
  2648. hit3 = false
  2649. hit4 = true
  2650. hand3 = Instance.new("Part",lleg)
  2651. hand3.Size = Vector3.new(1.5,1.5,1.5)
  2652. hand3.CanCollide = false
  2653. hand3.Transparency = 1
  2654. hand3.Position = Vector3.new(999,999,999)
  2655. hand3weld = Instance.new("Weld",hand3)
  2656. hand3weld.Part0 = lleg
  2657. hand3weld.Part1 = hand3
  2658. hand3weld.C0 = CFrame.new(0,-1.2,0)
  2659. ----------------------------------------------------------------
  2660.  
  2661. function touch1(hit)
  2662. if not hit.Parent:findFirstChild("Humanoid") then return end
  2663. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2664. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2665. zwc = Instance.new("Sound",char)
  2666. zwc.Volume = 1
  2667. zwc.Looped = false
  2668. zwc.SoundId = "rbxassetid://137579113"
  2669. zwc:Play()
  2670. end
  2671. end
  2672. hand3.Touched:connect(touch1)
  2673. rightkick()
  2674.  
  2675. canattack = true
  2676. hand3:Destroy()
  2677.  
  2678. end
  2679. end)
  2680. mouse.KeyDown:connect(function(key)
  2681. if key == "e" and hit4 == true and canattack == true then
  2682. canattack = false
  2683. nohit = 0
  2684. wait()hit4 = false
  2685. hit3 = false
  2686. hit2 = false
  2687. hit1 = true
  2688. hand4 = Instance.new("Part",rleg)
  2689. hand4.Size = Vector3.new(1.5,1.5,1.5)
  2690. hand4.CanCollide = false
  2691. hand4.Transparency = 1
  2692. hand4.Position = Vector3.new(999,999,999)
  2693. hand4weld = Instance.new("Weld",hand4)
  2694. hand4weld.Part0 = rleg
  2695. hand4weld.Part1 = hand4
  2696. hand4weld.C0 = CFrame.new(0,-1.2,0)
  2697. ----------------------------------------------------------------
  2698.  
  2699. function touch1(hit)
  2700. if not hit.Parent:findFirstChild("Humanoid") then return end
  2701. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2702. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2703. zwe = Instance.new("Sound",char)
  2704. zwe.Volume = 1
  2705. zwe.Looped = false
  2706. zwe.SoundId = "rbxassetid://137579113"
  2707. zwe:Play()
  2708. end
  2709. end
  2710. hand4.Touched:connect(touch1)
  2711. leftkick()
  2712.  
  2713. canattack = true
  2714. hand4:Destroy()
  2715.  
  2716. end
  2717. end)
  2718. local player = game.Players.LocalPlayer
  2719. repeat wait() until player:GetMouse() and player.Character
  2720. local mouse = player:GetMouse()
  2721. local character = player.Character
  2722.  
  2723.  
  2724. local clickon = false
  2725. p = game.Players.LocalPlayer
  2726. char = p.Character
  2727. mouse = p:GetMouse()
  2728. torso = char.Torso
  2729. mouse.Button1Down:connect(function()
  2730. t = mouse.Target.Parent:FindFirstChild("Torso")
  2731. hu = mouse.Target.Parent:FindFirstChild("Humanoid")
  2732. if mouse.Target == nil then
  2733. clickon = false
  2734. end
  2735. if mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  2736. clickon = true
  2737. poon = true
  2738. zwc1s2 = Instance.new("Sound",mouse.Target)
  2739. zwc1s2.Volume = 5
  2740. zwc1s2.Looped = false
  2741. zwc1s2.SoundId = "rbxassetid://915341277"
  2742. zwc1s2:Play()
  2743.  
  2744.  
  2745.  
  2746. else
  2747. clickon = false
  2748.  
  2749. end
  2750.  
  2751. end)
  2752.  
  2753. you = game.Players.LocalPlayer.Character.Torso
  2754.  
  2755.  
  2756.  
  2757. mouse.KeyDown:connect(function(key)
  2758. if key == "z" then
  2759. if canattack == true then
  2760.  
  2761. canattack = false
  2762. idle = false
  2763. hum.WalkSpeed = 0
  2764. nohit = 0
  2765. idle1 = false
  2766. for i = 1, 10 do
  2767. wait()
  2768. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2769. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  2770. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--arm
  2771. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.7,-0.7)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(140)), 0.4)--arm
  2772. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg
  2773. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  2774. end
  2775. zwc1 = Instance.new("Sound",torso)
  2776. zwc1.Volume = 1
  2777. zwc1.Looped = false
  2778. zwc1.SoundId = "rbxassetid://744770874"
  2779. zwc1:Play()
  2780. if clickon == true then
  2781. torso.CFrame = t.CFrame - Vector3.new(0,0,2)
  2782. else
  2783. torso.CFrame = torso.CFrame + torso.CFrame.lookVector * 20
  2784. end
  2785. canattack = true
  2786. idle = true
  2787. hum.WalkSpeed = 10
  2788. idle1 = true
  2789. end
  2790.  
  2791.  
  2792. end
  2793. end)
  2794.  
  2795. mouse.KeyDown:connect(function(key)
  2796. if key == "h" then
  2797. if canattack == true then
  2798. idle = false
  2799. idle1 = false
  2800. canattack = false
  2801. grab = false
  2802. grab5()
  2803. grabhit = Instance.new("Part",char)
  2804. grabhit.Size = Vector3.new(2,2,2)
  2805. grabhit.Position = Vector3.new(999,999,999)
  2806. grabhit.Transparency = 1
  2807. grabweld = Instance.new("Weld",grabhit)
  2808. grabweld.Part0 = torso
  2809. grabweld.Part1 = grabhit
  2810. grabweld.C0 = CFrame.new(0,0,-2)
  2811. ---------------------------------------------------------------
  2812. hand1 = Instance.new("Part",rarm)
  2813. hand1.Size = Vector3.new(1,1,1)
  2814. hand1.CanCollide = false
  2815. hand1.Transparency = 1
  2816. hand1.Position = Vector3.new(999,999,999)
  2817. hand1weld = Instance.new("Weld",hand1)
  2818. hand1weld.Part0 = rarm
  2819. hand1weld.Part1 = hand1
  2820. hand1weld.C0 = CFrame.new(0,-1.2,0)
  2821. ----------------------------------------------------------------
  2822. hand2 = Instance.new("Part",rarm)
  2823. hand2.Size = Vector3.new(1,1,1)
  2824. hand1.CanCollide = false
  2825. hand2.Transparency = 1
  2826. hand2.Position = Vector3.new(999,999,999)
  2827. hand2weld = Instance.new("Weld",hand2)
  2828. hand2weld.Part0 = larm
  2829. hand2weld.Part1 = hand2
  2830. hand2weld.C0 = CFrame.new(0,-1.2,0)
  2831. function touch1(hit)
  2832. if not hit.Parent:findFirstChild("Humanoid") then return end
  2833. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2834. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2835.  
  2836. end
  2837. end
  2838. hand1.Touched:connect(touch1)
  2839. function touch2(hit)
  2840. if not hit.Parent:findFirstChild("Humanoid") then return end
  2841. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2842. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2843.  
  2844. end
  2845. end
  2846. hand2.Touched:connect(touch2)
  2847. function touch(hit)
  2848. if not hit.Parent:findFirstChild("Humanoid") then return end
  2849. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2850. grabhit.TouchInterest:Destroy()
  2851. grab = true
  2852. hu = hit.Parent:findFirstChild("Humanoid")
  2853. to = hit.Parent:findFirstChild("Torso")
  2854. he = hit.Parent:findFirstChild("Head")
  2855. hu.WalkSpeed = 0
  2856. if hu.Health > 100 then
  2857. hu.MaxHealth = 100
  2858. hu.Health = 100
  2859. end
  2860. towe = Instance.new("Weld",to)
  2861. towe.Part0 = torso
  2862. towe.Part1 = to
  2863. towe.C0 = CFrame.new(0,0,-1.5)
  2864.  
  2865.  
  2866. wait(0.5)
  2867. end
  2868. if grab == true then
  2869. if clickon == true then
  2870. jk = true
  2871. clickon = false
  2872. end
  2873. towe.Part0 = nil
  2874. partv = Instance.new("Part",to)
  2875. partv.Transparency = 1
  2876.  
  2877. partv.CanCollide = false
  2878. partv.Anchored = true
  2879. towe1 = Instance.new("Weld",to)
  2880. towe1.Part0 = to
  2881. towe1.Part1 = partv
  2882. towe1.C0 = CFrame.new(0,0,0)
  2883.  
  2884.  
  2885.  
  2886. partv:Destroy()
  2887. towe.Part0 = torso
  2888.  
  2889.  
  2890. ----------------------------------------------------
  2891. grabon = true
  2892. towe:Destroy()
  2893.  
  2894. kickup()
  2895. wait(0.1)
  2896. for i = 1, 10 do
  2897. wait()
  2898. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)), 0.1)--head
  2899. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  2900. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  2901. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.2)--arm
  2902. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.2)--leg
  2903. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.2)--leg
  2904. end
  2905. grabon = false
  2906. to.Anchored = true
  2907.  
  2908.  
  2909. grabon1 = true
  2910. zwc12 = Instance.new("Sound",torso)
  2911. zwc12.Volume = 1
  2912. zwc12.Looped = false
  2913. zwc12.SoundId = "rbxassetid://436748675"
  2914. zwc12:Play()
  2915. knockdown()
  2916. hu.Health = hu.Health - 30
  2917. to.Anchored = false
  2918. grabon1 = false
  2919.  
  2920.  
  2921. local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2922. Colors = {"White"}
  2923. local wave = Instance.new("Part", torso)
  2924. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  2925. wave.Anchored = true
  2926. wave.CanCollide = false
  2927. wave.Locked = true
  2928. wave.Size = Vector3.new(1, 1, 1)
  2929. wave.TopSurface = "Smooth"
  2930. wave.BottomSurface = "Smooth"
  2931. wave.Transparency = 0.35
  2932. wave.CFrame = HandCF4
  2933. wm = Instance.new("SpecialMesh", wave)
  2934. wm.MeshId = "rbxassetid://3270017"
  2935. coroutine.wrap(function()
  2936. for i = 1, 30, 1 do
  2937. wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3)
  2938. wave.Size = wm.Scale
  2939. wave.CFrame = HandCF4
  2940. wave.Transparency = i/30
  2941. wait()
  2942. end
  2943. wait()
  2944. wave:Destroy()
  2945. end)()
  2946. wait(0.3)
  2947. local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2948. Colors = {"White"}
  2949. zwd = Instance.new("Sound",char)
  2950. zwd.Volume = 5
  2951. zwd.Looped = false
  2952. zwd.SoundId = "rbxassetid://863810402"
  2953. zwd:Play()
  2954. local wave = Instance.new("Part", torso)
  2955. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  2956. wave.Anchored = true
  2957. wave.CanCollide = false
  2958. wave.Locked = true
  2959. wave.Size = Vector3.new(1, 1, 1)
  2960. wave.TopSurface = "Smooth"
  2961. wave.BottomSurface = "Smooth"
  2962. wave.Transparency = 0.35
  2963. wave.CFrame = HandCF4
  2964. wm = Instance.new("SpecialMesh", wave)
  2965. wm.MeshId = "rbxassetid://3270017"
  2966. coroutine.wrap(function()
  2967. for i = 1, 30, 1 do
  2968. wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3)
  2969. wave.Size = wm.Scale
  2970. wave.CFrame = HandCF4
  2971. wave.Transparency = i/30
  2972. wait()
  2973. end
  2974.  
  2975. wait()
  2976. wave:Destroy()
  2977.  
  2978. end)()
  2979.  
  2980. wait(0.6)
  2981. zwd:Destroy()
  2982. wait(0.4)
  2983. hed.Anchored = false
  2984.  
  2985.  
  2986. canattack = true
  2987. idle = true
  2988. hand1:Destroy()
  2989. hand2:Destroy()
  2990.  
  2991. goo = 0
  2992. idle1 = true
  2993. grab = false
  2994. wait(1)
  2995. if jk == true then
  2996. jk = false
  2997. clickon = true
  2998. end
  2999.  
  3000. end
  3001.  
  3002.  
  3003. end
  3004.  
  3005.  
  3006. grabhit.Touched:connect(touch)
  3007. wait(0.1)
  3008. grabhit:Destroy()
  3009.  
  3010.  
  3011.  
  3012.  
  3013. if grab == false then
  3014. hand1:Destroy()
  3015. hand2:Destroy()
  3016.  
  3017. canattack = true
  3018. idle = true
  3019.  
  3020. idle1 = true
  3021.  
  3022. end
  3023. end
  3024. end
  3025. end)
  3026.  
  3027. mouse.KeyDown:connect(function(Key)
  3028. if Key == "g" then
  3029. if canattack == true then
  3030.  
  3031.  
  3032. kamehamehaon = true
  3033. beam1.Size = Vector3.new(6,6,1)
  3034.  
  3035. partaura.Size = NumberSequence.new(0.8)
  3036. idle = false
  3037.  
  3038. idle1 = false
  3039. canattack = false
  3040. hum.WalkSpeed = 16
  3041. z2 = Instance.new("Sound",char)
  3042. z2.Volume = 3
  3043. z2.Looped = false
  3044. z2.SoundId = "rbxassetid://908489666"
  3045. z2:Play()
  3046.  
  3047.  
  3048. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head
  3049. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso
  3050. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm
  3051. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm
  3052. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg
  3053. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg
  3054.  
  3055.  
  3056.  
  3057. partaura.Transparency = NumberSequence.new(0)
  3058. partaura1.Transparency = NumberSequence.new(0)
  3059. kamehameha = true
  3060. wait(6)
  3061. zwc1 = Instance.new("Sound",char)
  3062. zwc1.Volume = 1
  3063. zwc1.Looped = false
  3064. zwc1.SoundId = "rbxassetid://744770874"
  3065. zwc1:Play()
  3066. torso.CFrame = t.CFrame - Vector3.new(0,0,-10)
  3067. hum.HipHeight = 10
  3068. wait(0.5)
  3069. if kamehamehaon == true then
  3070. kamehamehaon = false
  3071. hited = true
  3072. wait(0.1)
  3073. point = true
  3074. kamehamehaon = false
  3075. kamehameha = false
  3076.  
  3077.  
  3078.  
  3079. partaura.Transparency = NumberSequence.new(1)
  3080. partaura1.Transparency = NumberSequence.new(1)
  3081. z2:Stop()
  3082. z4 = Instance.new("Sound",char)
  3083. z4.Volume = 5
  3084. z4.Looped = false
  3085. z4.SoundId = "rbxassetid://908474188"
  3086. z4:Play()
  3087.  
  3088. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  3089. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
  3090. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
  3091. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
  3092. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
  3093. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
  3094.  
  3095.  
  3096.  
  3097.  
  3098.  
  3099. laser = true
  3100. s1.Volume=1
  3101. s1:play()
  3102. wait(5.4)
  3103. point = false
  3104.  
  3105. laser = false
  3106. beam1.Size = Vector3.new(1,1,1)
  3107. beam1.Parent=nil
  3108. inner1.Parent=nil
  3109. expl1.Parent=nil
  3110.  
  3111. hited1 = false
  3112. exa1.Parent=nil
  3113. s1:stop()
  3114.  
  3115. idle = true
  3116. canattack = true
  3117. idle1 = true
  3118. hum.WalkSpeed = 16
  3119. hum.HipHeight = 0
  3120. end
  3121. end
  3122. end
  3123. end)
  3124.  
  3125. function spin()
  3126. for i = 1, 50 do
  3127. wait()
  3128.  
  3129. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  3130. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3131. torso.CFrame = torso.CFrame * CFrame.Angles(0,.8,0)
  3132. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.1)--arm
  3133. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.1)--arm
  3134. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg
  3135. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg
  3136. end
  3137. end
  3138. function grab5()
  3139. for i = 1, 10 do
  3140. wait()
  3141.  
  3142. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  3143. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3144. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  3145. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  3146. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg
  3147. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg
  3148. end
  3149. for i = 1, 10 do
  3150. wait()
  3151.  
  3152. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)--head
  3153. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)--torso
  3154. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-40)), 0.2)--arm
  3155. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(40)), 0.2)--arm
  3156. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.2)--leg
  3157. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(10)), 0.2)--leg
  3158. end
  3159. end
  3160. mouse.KeyDown:connect(function(key)
  3161. if key == "y" then
  3162. if canattack == true then
  3163. idle = false
  3164. idle1 = false
  3165. canattack = false
  3166. grab5()
  3167.  
  3168. grabhit = Instance.new("Part",char)
  3169. grabhit.Size = Vector3.new(2,2,2)
  3170. grabhit.Position = Vector3.new(999,999,999)
  3171. grabhit.Transparency = 1
  3172. grabweld = Instance.new("Weld",grabhit)
  3173. grabweld.Part0 = torso
  3174. grabweld.Part1 = grabhit
  3175. grabweld.C0 = CFrame.new(0,0,-2)
  3176. ---------------------------------------------------------------
  3177. hand1 = Instance.new("Part",rarm)
  3178. hand1.Size = Vector3.new(1,1,1)
  3179. hand1.CanCollide = false
  3180. hand1.Transparency = 1
  3181. hand1.Position = Vector3.new(999,999,999)
  3182. hand1weld = Instance.new("Weld",hand1)
  3183. hand1weld.Part0 = rarm
  3184. hand1weld.Part1 = hand1
  3185. hand1weld.C0 = CFrame.new(0,-1.2,0)
  3186. ----------------------------------------------------------------
  3187. hand2 = Instance.new("Part",rarm)
  3188. hand2.Size = Vector3.new(1,1,1)
  3189. hand1.CanCollide = false
  3190. hand2.Transparency = 1
  3191. hand2.Position = Vector3.new(999,999,999)
  3192. hand2weld = Instance.new("Weld",hand2)
  3193. hand2weld.Part0 = larm
  3194. hand2weld.Part1 = hand2
  3195. hand2weld.C0 = CFrame.new(0,-1.2,0)
  3196. function touch1(hit)
  3197. if not hit.Parent:findFirstChild("Humanoid") then return end
  3198. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3199. hu1 = hit.Parent:findFirstChild("Humanoid")
  3200. grab1 = true
  3201. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  3202. if hu1.Health > 100 then
  3203. hu1.MaxHealth = 100
  3204. hu1.Health = 100
  3205. end
  3206. end
  3207. end
  3208. hand1.Touched:connect(touch1)
  3209. function touch2(hit)
  3210. if not hit.Parent:findFirstChild("Humanoid") then return end
  3211. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3212. hu1 = hit.Parent:findFirstChild("Humanoid")
  3213. grab1 = true
  3214. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  3215. if hu1.Health > 100 then
  3216. hu1.MaxHealth = 100
  3217. hu1.Health = 100
  3218. end
  3219. end
  3220. end
  3221. hand2.Touched:connect(touch2)
  3222. function touch(hit)
  3223. if not hit.Parent:findFirstChild("Humanoid") then return end
  3224. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3225. grab1 = true
  3226. if clickon == true then
  3227. jk = true
  3228. clickon = false
  3229. end
  3230. grabhit.TouchInterest:Destroy()
  3231.  
  3232. hu1 = hit.Parent:findFirstChild("Humanoid")
  3233. to1 = hit.Parent:findFirstChild("Torso")
  3234. he1 = hit.Parent:findFirstChild("Head")
  3235. hu1.WalkSpeed = 0
  3236. if hu1.Health > 100 then
  3237. hu1.MaxHealth = 100
  3238. hu1.Health = 100
  3239. end
  3240.  
  3241.  
  3242.  
  3243.  
  3244. end
  3245.  
  3246. if grab1 == true then
  3247. throw = 5
  3248. to1.CFrame = to1.CFrame + Vector3.new(0,60,0)
  3249. kickup()
  3250. hum.HipHeight = 10
  3251. wait()
  3252. grabon1 = true
  3253.  
  3254. hed.Anchored = true
  3255. wait(0.3)
  3256.  
  3257. hed.Anchored = false
  3258. spin()
  3259. ds = Instance.new("Sound",torso)
  3260. ds.Volume = 4
  3261. ds.Looped = false
  3262. ds.SoundId = "rbxassetid://860448713"
  3263. ds:Play()
  3264.  
  3265. grabon1 = false
  3266. grabon2 = true
  3267. wait(0.5)
  3268. grabon2 = false
  3269. hand1:Destroy()
  3270.  
  3271. hand2:Destroy()
  3272.  
  3273. hum.HipHeight = 0
  3274. wait(0.5)
  3275. canattack = true
  3276. idle = true
  3277. grabhit:Destroy()
  3278. idle1 = true
  3279. grab1 = false
  3280.  
  3281. if jk == true then
  3282. jk = false
  3283. clickon = true
  3284. end
  3285. end
  3286.  
  3287.  
  3288. end
  3289.  
  3290.  
  3291. end
  3292.  
  3293.  
  3294.  
  3295.  
  3296.  
  3297. grabhit.Touched:connect(touch)
  3298.  
  3299.  
  3300.  
  3301.  
  3302. wait(0.2)
  3303.  
  3304. if grab1 == false then
  3305. hand1:Destroy()
  3306. hand2:Destroy()
  3307. grabhit:Destroy()
  3308.  
  3309. canattack = true
  3310. idle = true
  3311.  
  3312. idle1 = true
  3313.  
  3314.  
  3315.  
  3316. end
  3317. end
  3318. end)
  3319.  
  3320. function pushaway()
  3321. for i = 1, 10 do
  3322. wait()
  3323. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  3324. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  3325. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  3326. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  3327. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  3328. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  3329. end
  3330. for i = 1, 10 do
  3331. wait()
  3332. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  3333. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  3334. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)--arm
  3335. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  3336. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  3337. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  3338. end
  3339. end
  3340.  
  3341. function dragoncharge()
  3342. for i = 1, 10 do
  3343. wait()
  3344. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  3345. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3346. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.2,-1)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)--arm
  3347. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(60)), 0.4)--arm
  3348. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  3349. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  3350. end
  3351. end
  3352. function dragonfist()
  3353. for i = 1, 10 do
  3354. wait()
  3355. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  3356. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  3357. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  3358. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  3359. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  3360. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  3361. end
  3362. for i = 1, 10 do
  3363. wait()
  3364. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  3365. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  3366. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(80)), 0.4)--arm
  3367. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), 0.4)--arm
  3368. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-30)), 0.4)--leg
  3369. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-5)), 0.4)--leg
  3370. end
  3371. end
  3372. mouse.KeyDown:connect(function(key)
  3373. if key == "u" then
  3374. if canattack == true then
  3375. if ssj33 == true then
  3376. idle = false
  3377. idle1 = false
  3378. canattack = false
  3379. grab5()
  3380.  
  3381. grabhit = Instance.new("Part",char)
  3382. grabhit.Size = Vector3.new(2,2,2)
  3383. grabhit.Position = Vector3.new(999,999,999)
  3384. grabhit.Transparency = 1
  3385. grabweld = Instance.new("Weld",grabhit)
  3386. grabweld.Part0 = torso
  3387. grabweld.Part1 = grabhit
  3388. grabweld.C0 = CFrame.new(0,0,-2)
  3389. ---------------------------------------------------------------
  3390. hand1 = Instance.new("Part",rarm)
  3391. hand1.Size = Vector3.new(0.1,0.1,0.1)
  3392. hand1.CanCollide = false
  3393. hand1.Transparency = 1
  3394. hand1.Position = Vector3.new(999,999,999)
  3395. hand2mesh = Instance.new("SpecialMesh",hand1)
  3396. hand2mesh.MeshType = "FileMesh"
  3397.  
  3398. hand2mesh.Scale = Vector3.new(1,1,1)
  3399. hand2aura = Instance.new("ParticleEmitter",hand1)
  3400. hand2aura.Size = NumberSequence.new(1)
  3401. hand2aura.Texture = "rbxassetid://715401010"
  3402. hand2aura.Speed = NumberRange.new(0)
  3403. hand2aura.LockedToPart = true
  3404. hand2aura.Transparency = NumberSequence.new(1)
  3405. hand2aura.RotSpeed = NumberRange.new(999)
  3406. hand1weld = Instance.new("Weld",hand1)
  3407. hand1weld.Part0 = rarm
  3408. hand1weld.Part1 = hand1
  3409. hand1weld.C0 = CFrame.new(0,-1.8,0)
  3410. ----------------------------------------------------------------
  3411. hand2 = Instance.new("Part",rarm)
  3412. hand2.Size = Vector3.new(1,1,1)
  3413. hand1.CanCollide = false
  3414. hand2.Transparency = 1
  3415. hand2.Position = Vector3.new(999,999,999)
  3416.  
  3417. hand2weld = Instance.new("Weld",hand2)
  3418. hand2weld.Part0 = larm
  3419. hand2weld.Part1 = hand2
  3420. hand2weld.C0 = CFrame.new(0,-1.2,0)
  3421. function touch1(hit)
  3422. if not hit.Parent:findFirstChild("Humanoid") then return end
  3423. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3424. hu1 = hit.Parent:findFirstChild("Humanoid")
  3425. grab2 = true
  3426.  
  3427. if clickon == true then
  3428. jk = true
  3429. clickon = false
  3430. end
  3431. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  3432. if hu1.Health > 100 then
  3433. hu1.MaxHealth = 100
  3434. hu1.Health = 100
  3435. end
  3436. end
  3437. end
  3438. hand1.Touched:connect(touch1)
  3439. function touch2(hit)
  3440. if not hit.Parent:findFirstChild("Humanoid") then return end
  3441. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3442. hu1 = hit.Parent:findFirstChild("Humanoid")
  3443. grab2 = true
  3444. if clickon == true then
  3445. jk = true
  3446. clickon = false
  3447. end
  3448. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  3449. if hu1.Health > 100 then
  3450. hu1.MaxHealth = 100
  3451. hu1.Health = 100
  3452. end
  3453. end
  3454. end
  3455. hand2.Touched:connect(touch2)
  3456. function touch(hit)
  3457. if not hit.Parent:findFirstChild("Humanoid") then return end
  3458. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3459. grab8 = true
  3460. if clickon == true then
  3461. jk = true
  3462. clickon = false
  3463. end
  3464. grabhit.TouchInterest:Destroy()
  3465.  
  3466. hu12 = hit.Parent:findFirstChild("Humanoid")
  3467. to12 = hit.Parent:findFirstChild("Torso")
  3468. he12 = hit.Parent:findFirstChild("Head")
  3469. hu1.WalkSpeed = 0
  3470. if hu12.Health > 100 then
  3471. hu12.MaxHealth = 100
  3472. hu12.Health = 100
  3473. end
  3474.  
  3475.  
  3476.  
  3477.  
  3478. end
  3479.  
  3480. if grab2 == true then
  3481. z4f = Instance.new("Sound",torso)
  3482. z4f.Volume = 5
  3483. z4f.Looped = false
  3484. z4f.SoundId = "rbxassetid://815202315"
  3485. z4f:Play()
  3486.  
  3487. pushaway()
  3488. grabon3 = true
  3489. wait(1)
  3490. grabon3 = false
  3491. he12.Anchored = true
  3492.  
  3493. dragoncharge()
  3494. hand2aura.Transparency = NumberSequence.new(0)
  3495. wait(1.5)
  3496. dragonfist()
  3497. z4f:Destroy()
  3498. z4x = Instance.new("Sound",torso)
  3499. z4x.Volume = 5
  3500. z4x.Looped = false
  3501. z4x.SoundId = "rbxassetid://908474188"
  3502. z4x:Play()
  3503. hand1.Transparency = 0
  3504. hand2mesh.MeshId = "rbxassetid://58430372"
  3505. hand1.BrickColor = BrickColor.new("New Yeller")
  3506. hand2mesh.Scale = Vector3.new(5,5,5)
  3507. hand1weld.C0 = CFrame.new(0,-3,-1) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  3508. grabon4 = true
  3509. wait(0.5)
  3510.  
  3511. hu12.Health = 0
  3512. grabon4 = false
  3513. wait(0.5)
  3514. he12.Anchored = false
  3515. z4x:Destroy()
  3516. throw1 = 5
  3517. throw2 = 5
  3518.  
  3519.  
  3520.  
  3521.  
  3522.  
  3523.  
  3524.  
  3525. ------------------------------------------------------------
  3526. hand1:Destroy()
  3527. hand2:Destroy()
  3528.  
  3529. canattack = true
  3530. idle = true
  3531. grabhit:Destroy()
  3532. idle1 = true
  3533.  
  3534. if jk == true then
  3535. jk = false
  3536. clickon = true
  3537. end
  3538.  
  3539. grab8 = false
  3540. end
  3541.  
  3542.  
  3543. end
  3544.  
  3545.  
  3546.  
  3547.  
  3548.  
  3549.  
  3550.  
  3551.  
  3552. grabhit.Touched:connect(touch)
  3553.  
  3554.  
  3555.  
  3556.  
  3557. wait(0.2)
  3558.  
  3559. if grab8 == false then
  3560. hand1:Destroy()
  3561. hand2:Destroy()
  3562. grabhit:Destroy()
  3563.  
  3564. canattack = true
  3565. idle = true
  3566.  
  3567. idle1 = true
  3568.  
  3569.  
  3570.  
  3571. end
  3572. end
  3573. end
  3574. end
  3575. end)
  3576. game:GetService("RunService").RenderStepped:connect(function()
  3577. if grabon3 == true then
  3578. throw1 = throw1 + 1
  3579. to12.CFrame = torso.CFrame + hed.CFrame.lookVector * throw1
  3580.  
  3581. end
  3582. if grabon4 == true then
  3583. throw2 = throw2 + 0.2
  3584. torso.CFrame = hed.CFrame - Vector3.new(0,2,0) + hed.CFrame.lookVector * throw2
  3585. end
  3586. if grabon1 == true then
  3587.  
  3588. to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * 5
  3589.  
  3590. end
  3591. if grabon2 == true then
  3592. throw = throw + 6
  3593. to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * throw
  3594. end
  3595. if grabon == true then
  3596. goo = goo + 0.5
  3597. to.CFrame = torso.CFrame + torso.CFrame.lookVector * 2 + Vector3.new(0,goo,0)
  3598. end
  3599. if hum.Jump == true then
  3600. if canattack == true then
  3601. if clickon == true then
  3602. jk = true
  3603. clickon=false
  3604. end
  3605. zwc12 = Instance.new("Sound",torso)
  3606. zwc12.Volume = 1
  3607. zwc12.Looped = false
  3608. zwc12.SoundId = "rbxassetid://436748675"
  3609. zwc12:Play()
  3610. canattack = false
  3611. idle = false
  3612. idle1 = false
  3613. nohit = 0
  3614.  
  3615. for i = 1, 20 do
  3616. wait()
  3617. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)), 0.1)--head
  3618. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3619. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.4)--arm
  3620. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.2)--arm
  3621. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.7, -.8) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)), 0.2)--leg
  3622. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)), 0.2)--leg
  3623. end
  3624. wait(0.5)
  3625. canattack = true
  3626. idle = true
  3627. idle1 = true
  3628. if jk == true then
  3629. jk = false
  3630. clickon = true
  3631. end
  3632. end
  3633. end
  3634. if kamehameha == true then
  3635. aj1 = aj1 + 0.005
  3636. partaura.Size = NumberSequence.new(aj1)
  3637. beam1.Size=beam1.Size + Vector3.new(0.01,0.01,0)
  3638. beamdamage = beamdamage + 0.001
  3639.  
  3640. else
  3641. aj1 = 0.1
  3642.  
  3643. end
  3644. if hited1 == true then
  3645. wait(0.3)
  3646. welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z-beamknockback)
  3647. human.Health = human.Health - beamdamage
  3648.  
  3649.  
  3650. human.PlatformStand = true
  3651. human.Sit = true
  3652.  
  3653. if hited1 == false and on == true then
  3654. on = false
  3655. wait(0.5)
  3656. human.PlatformStand = false
  3657. human.Sit = false
  3658. beamknockback = 0
  3659. beamdamage = 0.001
  3660. human.Jump = true
  3661.  
  3662. end
  3663. end
  3664. if clickon == true then
  3665. if point == false then
  3666. you.CFrame = CFrame.new(you.CFrame.p,t.CFrame.p)
  3667. if hu.Health < 1 then
  3668. clickon = false
  3669. end
  3670. end
  3671.  
  3672. end
  3673. ballmesh.Scale = ballmesh.Scale + Vector3.new(5,5,5)
  3674. ball.Transparency = ball.Transparency + 0.05
  3675. if go == false then
  3676. aj = aj + 0.13
  3677. spirit1mesh.Scale = Vector3.new(aj,aj,aj)
  3678.  
  3679. end
  3680. if auracan1 == true then
  3681. auracan1 = false
  3682. aura1.Texture = "rbxassetid://281983000"
  3683. wait(0.1)
  3684. aura1.Texture = "rbxassetid://281982895"
  3685. wait(0.1)
  3686. aura1.Texture = "rbxassetid://281983092"
  3687. wait(0.1)
  3688. aura1.Texture = "rbxassetid://281996097"
  3689. wait(0.1)
  3690. aura1.Texture = "rbxassetid://281983189"
  3691. wait(0.1)
  3692. aura1.Texture = "rbxassetid://281983242"
  3693. wait(0.1)
  3694. aura1.Texture = "rbxassetid://281983280"
  3695. wait(0.1)
  3696. aura1.Texture = "rbxassetid://281983337"
  3697. wait(0.1)
  3698.  
  3699. auracan1 = true
  3700. end
  3701. if auracan == true then
  3702. auracan = false
  3703. aura.Texture = "rbxassetid://901509906"
  3704. wait(0.07)
  3705. aura.Texture = "rbxassetid://901510046"
  3706. wait(0.07)
  3707. aura.Texture = "rbxassetid://901510125"
  3708. wait(0.07)
  3709.  
  3710. auracan = true
  3711. end
  3712. if auracan3 == true then
  3713. auracan3 = false
  3714. aura3.Texture = "rbxassetid://901509906"
  3715. wait(0.07)
  3716. aura3.Texture = "rbxassetid://901510046"
  3717. wait(0.07)
  3718. aura3.Texture = "rbxassetid://901510125"
  3719. wait(0.07)
  3720. auracan3 = true
  3721. end
  3722. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3723.  
  3724. if walk == true then
  3725.  
  3726. if canattack == true then
  3727. walk = false
  3728. walkon = true
  3729.  
  3730. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  3731. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso
  3732. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm
  3733. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm
  3734. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg
  3735. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg
  3736. wait(0.1)
  3737. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3738. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  3739. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso
  3740. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm
  3741. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm
  3742. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg
  3743. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg
  3744. wait(0.1)
  3745. end
  3746. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3747. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3748. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3749. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm
  3750. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm
  3751. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg
  3752. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg
  3753.  
  3754. z41 = Instance.new("Sound",char)
  3755. z41.Volume = 10
  3756. z41.Looped = false
  3757. z41.SoundId = walksound
  3758. z41:Play()
  3759. wait(.1)
  3760. end
  3761. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3762. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3763. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3764. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm
  3765. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm
  3766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg
  3767. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg
  3768.  
  3769.  
  3770. wait(.1)
  3771. end
  3772. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3773.  
  3774. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3775. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3776. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  3777. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  3778. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  3779. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  3780. wait(0.1)
  3781.  
  3782. end
  3783. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3784.  
  3785. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3786. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3787. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  3788. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  3789. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  3790. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  3791. wait(0.1)
  3792.  
  3793. end
  3794. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3795.  
  3796. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3797. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3798. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm
  3799. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm
  3800. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg
  3801. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg
  3802. wait(0.1)
  3803. end
  3804. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3805.  
  3806. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3807. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3808. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm
  3809. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm
  3810. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg
  3811. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg
  3812. wait(0.1)
  3813. end
  3814. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3815. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3816. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3817. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm
  3818. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm
  3819. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg
  3820. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg
  3821. wait(0.1)
  3822. z41 = Instance.new("Sound",char)
  3823. z41.Volume = 10
  3824. z41.Looped = false
  3825. z41.SoundId = walksound
  3826. z41:Play()
  3827. end
  3828. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3829. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3830. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3831. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm
  3832. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm
  3833. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg
  3834. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg
  3835. wait(0.1)
  3836.  
  3837. end
  3838. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3839. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3840. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3841. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  3842. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  3843. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  3844. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  3845.  
  3846. wait(0.1)
  3847. end
  3848. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3849. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3850. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3851. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  3852. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  3853. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  3854. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  3855.  
  3856. wait(0.1)
  3857. end
  3858.  
  3859. walk = true
  3860. end
  3861. end
  3862. end
  3863. if hum.MoveDirection.x == 0 then
  3864. if idle1 == true then
  3865. walkon = false
  3866. idle1 = false
  3867. idle = false
  3868.  
  3869.  
  3870. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head
  3871. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso
  3872. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm
  3873. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm
  3874. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg
  3875. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg
  3876. wait(0.1)
  3877.  
  3878. if canattack == true then
  3879. idle = true
  3880. idle1 = true
  3881. end
  3882. end
  3883.  
  3884. end
  3885. nohit = nohit + 0.2
  3886. if nohit > 10 and canattack == true and walkon == false then
  3887. idle = true
  3888. idle1 = true
  3889. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head
  3890. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso
  3891. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm
  3892. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm
  3893. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg
  3894. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg
  3895.  
  3896. end
  3897. if darius == true then
  3898. darius = false
  3899. wait(0.1)
  3900. part2.Texture = "http://www.roblox.com/asset/?id=0"
  3901. wait(0.1)
  3902. part2.Texture = "http://www.roblox.com/asset/?id=0"
  3903. wait(0.1)
  3904. part2.Texture = "http://www.roblox.com/asset/?id=0"
  3905. darius = true
  3906. end
  3907. end)
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