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- <?xml version="1.0" ?>
- <Spellcast>
- <config
- Debug="false"
- ShowGearSwaps="false"
- />
- <sets>
- <group name="DD" default="yes">
- <set name="Stand">
- <ammo>Fenrir's Stone</ammo>
- <head>Charis Tiara +1</head>
- <neck>Twilight Torque</neck>
- <lear>Novia Earring</lear>
- <rear>Ethereal Earring</rear>
- <body>Rapparee Harness</body>
- <hands>Slither Gloves</hands>
- <lring>Heed Ring</lring>
- <rring>Alert Ring</rring>
- <back>Boxer's Mantle</back>
- <waist>Scouter's Rope</waist>
- <legs>Charis Tights +1</legs>
- <feet>Tandava Crackows</feet>
- </set>
- <set name="Resting">
- <head>Anwig Salade</head>
- </set>
- <set name="TP-Buffs">
- <ammo>Charis Feather</ammo>
- <head>Charis Tiara +1</head>
- <neck>Wivre Gorget</neck>
- <lear>Brutal Earring</lear>
- <rear>Aesir Ear Pendant</rear>
- <body>Mirke Wardecors</body>
- <hands>Dusk Gloves</hands>
- <lring>Ulthalam's Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Bullwhip Belt</waist>
- <legs>Charis Tights +1</legs>
- <feet>Charis Shoes +1</feet>
- </set>
- <set name="Buffs-DMG" baseset="TP-Buffs">
- </set>
- <set name="Buffs-Acc" baseset="TP-Buffs">
- <neck>Ziel Charm</neck>
- <rring>Toreador's Ring</rring>
- </set>
- <set name="Buffs-Blow" baseset="TP-Buffs">
- <neck>Torero Torque</neck>
- <hands>Ebur Wristbands</hands>
- <lring>Heed Ring</lring>
- </set>
- <set name="TP">
- <ammo>Charis Feather</ammo>
- <head>Charis Tiara +1</head>
- <neck>Charis Necklace</neck>
- <lear>Brutal Earring</lear>
- <rear>Suppanomimi</rear>
- <body>Rapparee Harness</body>
- <hands>Dusk Gloves</hands>
- <lring>Ulthalam's Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Bullwhip Belt</waist>
- <legs>Charis Tights +1</legs>
- <feet>Charis Shoes +1</feet>
- </set>
- <set name="TP-DMG" baseset="TP">
- </set>
- <set name="TP-Acc" baseset="TP">
- <neck>Ziel Charm</neck>
- <rring>Toreador's Ring</rring>
- </set>
- <set name="TP-Blow" baseset="TP">
- <neck>Torero Torque</neck>
- <rring>Heed Ring</rring>
- </set>
- <set name="Evasion">
- <ammo>Fenrir's Stone</ammo>
- <head>Optical Hat</head>
- <neck>Evasion Torque</neck>
- <lear>Novia Earring</lear>
- <rear>Ethereal Earring</rear>
- <body>Scp. Harness +1</body>
- <hands>Slither Gloves</hands>
- <lring>Heed Ring</lring>
- <rring>Alert Ring</rring>
- <back>Boxer's Mantle</back>
- <waist>Scouter's Rope</waist>
- <legs>Charis Tights +1</legs>
- <feet>Ballerines</feet>
- </set>
- <set name="EVA-DMG" baseset="Evasion">
- <ammo>Charis Feather</ammo>
- <head>Charis Tiara +1</head>
- <body>Rapparee</body>
- <rring>Epona's Ring</rring>
- <waist>Nusku's Sash</waist>
- </set>
- <set name="EVA-Acc" baseset="Evasion">
- <back>Etoile Cape</back>
- </set>
- <set name="EVA-Blow" baseset="Evasion">
- <body>Charis Casaque +2</body>
- <waist>Nusku's Sash</waist>
- </set>
- <set name="Ichi">
- <ammo>Fenrir's Stone</ammo>
- <head>Optical Hat</head>
- <neck>Magoraga Beads</neck>
- <lear>Novia Earring</lear>
- <rear>Ethereal Earring</rear>
- <body>Scp. Harness +1</body>
- <hands>Slither Gloves</hands>
- <lring>Heed Ring</lring>
- <rring>Alert Ring</rring>
- <back>Boxer's Mantle</back>
- <waist>Bullwhip Belt</waist>
- <legs>Charis Tights +1</legs>
- <feet>Ballerines</feet>
- </set>
- <set name="Steps">
- <head>Issen Hachimaki</head>
- <neck>Ziel Charm</neck>
- <lear>Choreia Earring</lear>
- <body>Etoile Casaque +1</body>
- <hands>Dancer's Bangles</hands>
- <rring>Toreador's Ring</rring>
- <back>Etoile Cape</back>
- <waist>Anguinus Belt</waist>
- <legs>Charis Tights +1</legs>
- <feet>Etoile Shoes</feet>
- </set>
- <set name="Feather" baseset="Steps">
- <ammo>Sturm's Report</ammo>
- <head>Nebula Hat</head>
- <neck>$DNCVFNeck</neck>
- <rear>Incubus Earring +1</rear>
- <lring>Insect Ring</lring>
- <rring>Omega Ring</rring>
- <legs>Denali Kecks</legs>
- <feet>Charis Shoes +1</feet>
- </set>
- <set name="Flourish">
- <ammo>Sturm's Report</ammo>
- <head>Nebula Hat</head>
- <neck>$DNCVFNeck</neck>
- <lear>Incubus Earring +1</lear>
- <rear>Incubus Earring +1</rear>
- <body>Etoile Casaque +1</body>
- <hands>Nebula Cuffs</hands>
- <lring>Insect Ring</lring>
- <rring>Omega Ring</rring>
- <back>Etoile Cape</back>
- <legs>Denali Kecks</legs>
- <feet>Denali Gamashes</feet>
- </set>
- <set name="Waltz">
- <ammo>Sonia's Plectrum</ammo>
- <head>$CureHead</head>
- <neck>Dancer's Torque</neck>
- <lear>Novia Earring</lear>
- <rear>Roundel Earring</rear>
- <body>Dancer's Casaque</body>
- <hands>Ample Gloves</hands>
- <lring>Metanoia Ring</lring>
- <rring>Trooper's Ring</rring>
- <back>Etoile Cape</back>
- <waist>Aristo Belt</waist>
- <legs>Tumbler Trunks</legs>
- <feet>Charis Shoes +1</feet>
- </set>
- <set name="DE">
- <ammo>Charis Feather</ammo>
- <head>Issen Hachimaki</head>
- <neck>Love Torque</neck>
- <lear>Brutal Earring</lear>
- <rear>Aesier Ear Pendant</rear>
- <body>Mirke Wardecors</body>
- <hands>Ample Gloves</hands>
- <lring>Ulthalam's Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Cuchulain's Belt</waist>
- <legs>Tumbler Trunks</legs>
- <feet>Charis Shoes +1</feet>
- </set>
- <set name="Shark">
- <ammo>Charis Feather</ammo>
- <head>Issen Hachimaki</head>
- <neck>Love Torque</neck>
- <lear>Brutal Earring</lear>
- <rear>Aesir Ear Pendant</rear>
- <body>Mirke Wardecors</body>
- <hands>Charis Bangles +1</hands>
- <lring>Ulthalam's Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Sharpeye Mantle</back>
- <waist>Cuchulain's Belt</waist>
- <legs>Tumbler Trunks</legs>
- <feet>Charis Shoes +1</feet>
- </set>
- <set name="Evisceration">
- <ammo>Charis Feather</ammo>
- <head>Issen Hachimaki</head>
- <neck>Love Torque</neck>
- <lear>Brutal Earring</lear>
- <rear>Aesier Ear Pendant</rear>
- <body>Mirke Wardecors</body>
- <hands>Charis Bangles +1</hands>
- <lring>Ulthalam's Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Cuchulain's Belt</waist>
- <legs>Tumbler Trunks</legs>
- <feet>Charis Shoes +1</feet>
- </set>
- <set name="Kleos">
- <ammo>Charis Feather</ammo>
- <head>Issen Hachimaki</head>
- <neck>Aqua Gorget</neck>
- <lear>Brutal Earring</lear>
- <rear>Kemas Earring</rear>
- <body>Mirke Wardecors</body>
- <hands>Ample Gloves</hands>
- <lring>Ulthalam's Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Warwolf Belt</waist>
- <legs>Etoile Tights</legs>
- <feet>Dancer's Shoes</feet>
- </set>
- <set name="Edge">
- <head>Anwig Salade</head>
- <waist>Warwolf Belt</waist>
- <lear>Hecate's Earring</lear>
- <rear>Moldavite Earring</rear>
- <hands>Charis Bangles +1</hands>
- <lring>Demon's Ring</lring>
- <rring>Demon's Ring</rring>
- <legs>Denali Kecks</legs>
- <feet>Denali Gamashes</feet>
- </set>
- <set name="Ni">
- <head>Charis Tiara +1</head>
- <neck>Magoraga Beads</neck>
- <lear>Loquac. Earring</lear>
- <rear>Ethereal Earring</rear>
- <body>Scp. Harness +1</body>
- <hands>Dusk Gloves</hands>
- <waist>Bullwhip Belt</waist>
- <legs>Charis Tights +1</legs>
- <feet>Ballerines</feet>
- </set>
- <set name="PDT">
- <head>Darksteel Cap</head>
- <neck>Twilight Torque</neck>
- <lear>Brutal Earring</lear>
- <rear>Colossus's Earring</rear>
- <body>Darksteel Harness</body>
- <hands>Darksteel Mittens</hands>
- <lring>Dark Ring</lring>
- <rring>Jelly Ring</rring>
- <waist>Goading Belt</waist>
- <legs>Dst. Subligar +1</legs>
- <feet>Dst. Leggings</feet>
- </set>
- <set name="MDT">
- <lear>Merman's Earring</lear>
- <rear>Merman's Earring</rear>
- <neck>Twilight Torque</neck>
- <body>Avalon Breastplate</body>
- <lring>Dark Ring</lring>
- <rring>Minerva's Ring</rring>
- <back>Colossus's Mantle</back>
- <waist>Lieutenant's Sash</waist>
- </set>
- </group>
- </sets>
- <variables clear="true">
- <var name="DNCDefense">PDT</var>
- <var name="DNCEvasion">0</var>
- <var name="DNCBuffs">0</var>
- <var name="DNCAccuracy">0</var>
- <var name="DNCVFNeck">Noetic Torque</var>
- <var name="CureHead">Anwig Salade</var>
- </variables>
- <rules>
- <if status="engaged">
- <if Advanced='"$DNCEvasion" = "1"'>
- <if Advanced='"$DNCAccuracy" = "0"'><equip when="aftercast" set="Eva-DMG" /></if>
- <elseif Advanced='"$DNCAccuracy" = "1"'><equip when="aftercast" set="Evasion" /></elseif>
- <elseif Advanced='"$DNCAccuracy" = "3"'><equip when="aftercast" set="Eva-Blow" /></elseif>
- <else><equip when="aftercast" set="Eva-Acc" /></else>
- </if>
- <else>
- <if Advanced='"$DNCBuffs" = "1"'>
- <if Advanced='"$DNCAccuracy" = "0"'><equip when="aftercast" set="Buffs-DMG" /></if>
- <elseif Advanced='"$DNCAccuracy" = "1"'><equip when="aftercast" set="TP-Buffs" /></elseif>
- <elseif Advanced='"$DNCAccuracy" = "3"'><equip when="aftercast" set="Buffs-Blow" /></elseif>
- <else><equip when="aftercast" set="Buffs-Acc" /></else>
- </if>
- <else>
- <if Advanced='"$DNCAccuracy" = "0"'><equip when="aftercast" set="TP-DMG" /></if>
- <elseif Advanced='"$DNCAccuracy" = "1"'><equip when="aftercast" set="TP" /></elseif>
- <elseif Advanced='"$DNCAccuracy" = "3"'><equip when="aftercast" set="TP-Blow" /></elseif>
- <else><equip when="aftercast" set="TP-Acc" /></else>
- </else>
- </else>
- </if>
- <else><equip when="aftercast" set="Stand" /></else>
- <if advanced='"%MoonPCT"<="75"'>
- <var cmd="set DNCVFNeck Artemis' Medal" />
- </if>
- <else>
- <var cmd="set DNCVFNeck Noetic Torque" />
- </else>
- <if spell="Drain II">
- <if advanced='"$DNCEvasion" = "0"'>
- <var cmd="set DNCEvasion 1" />
- <addtochat color="57">Gear Toggle - TP in evasion gear</addtochat>
- </if>
- <else>
- <var cmd="set DNCEvasion 0" />
- <addtochat color="57">Gear Toggle - TP in offensive gear</addtochat>
- </else>
- <if status="resting"><equip when="precast" set="Resting" /></if>
- <elseif status="engaged">
- <if Advanced='"$DNCEvasion" = "1"'>
- <if Advanced='"$DNCAccuracy" = "0"'><equip when="precast" set="Eva-DMG" /></if>
- <elseif Advanced='"$DNCAccuracy" = "1"'><equip when="precast" set="Evasion" /></elseif>
- <elseif Advanced='"$DNCAccuracy" = "3"'><equip when="precast" set="Eva-Blow" /></elseif>
- <else><equip when="precast" set="Eva-Acc" /></else>
- </if>
- <else>
- <if Advanced='"$DNCBuffs" = "1"'>
- <if Advanced='"$DNCAccuracy" = "0"'><equip when="precast" set="Buffs-DMG" /></if>
- <elseif Advanced='"$DNCAccuracy" = "1"'><equip when="precast" set="TP-Buffs" /></elseif>
- <elseif Advanced='"$DNCAccuracy" = "3"'><equip when="precast" set="Buffs-Blow" /></elseif>
- <else><equip when="precast" set="Buffs-Acc" /></else>
- </if>
- <else>
- <if Advanced='"$DNCAccuracy" = "0"'><equip when="precast" set="TP-DMG" /></if>
- <elseif Advanced='"$DNCAccuracy" = "1"'><equip when="precast" set="TP" /></elseif>
- <elseif Advanced='"$DNCAccuracy" = "3"'><equip when="precast" set="TP-Blow" /></elseif>
- <else><equip when="precast" set="TP-Acc" /></else>
- </else>
- </else>
- </elseif>
- <else><equip when="precast" set="Stand" /></else>
- <cancelspell />
- <return />
- </if>
- <if spell="Victory March">
- <if advanced='"$DNCBuffs" = "0"'>
- <var cmd="set DNCBuffs 1" />
- <addtochat color="57">Gear Toggle - TP in Buffs+ Gear</addtochat>
- </if>
- <else>
- <var cmd="set DNCBuffs 0" />
- <addtochat color="57">Gear Toggle - TP DW Gear</addtochat>
- </else>
- <if status="resting"><equip when="precast" set="Resting" /></if>
- <elseif status="engaged">
- <if Advanced='"$DNCEvasion" = "1"'>
- <if Advanced='"$DNCAccuracy" = "0"'><equip when="precast" set="Eva-DMG" /></if>
- <elseif Advanced='"$DNCAccuracy" = "1"'><equip when="precast" set="Evasion" /></elseif>
- <elseif Advanced='"$DNCAccuracy" = "3"'><equip when="precast" set="Eva-Blow" /></elseif>
- <else><equip when="precast" set="Eva-Acc" /></else>
- </if>
- <else>
- <if Advanced='"$DNCBuffs" = "1"'>
- <if Advanced='"$DNCAccuracy" = "0"'><equip when="precast" set="Buffs-DMG" /></if>
- <elseif Advanced='"$DNCAccuracy" = "1"'><equip when="precast" set="TP-Buffs" /></elseif>
- <elseif Advanced='"$DNCAccuracy" = "3"'><equip when="precast" set="Buffs-Blow" /></elseif>
- <else><equip when="precast" set="Buffs-Acc" /></else>
- </if>
- <else>
- <if Advanced='"$DNCAccuracy" = "0"'><equip when="precast" set="TP-DMG" /></if>
- <elseif Advanced='"$DNCAccuracy" = "1"'><equip when="precast" set="TP" /></elseif>
- <elseif Advanced='"$DNCAccuracy" = "3"'><equip when="precast" set="TP-Blow" /></elseif>
- <else><equip when="precast" set="TP-Acc" /></else>
- </else>
- </else>
- </elseif>
- <else><equip when="precast" set="Stand" /></else>
- <cancelspell />
- <return />
- </if>
- <if spell="Dread Spikes">
- <if advanced='"$DNCDefense" = "Evasion"'>
- <var cmd="set DNCDefense PDT" />
- <addtochat color="57">Gear Toggle - Use PDT for defensive set.</addtochat>
- </if>
- <else>
- <var cmd="set DNCDefense Evasion" />
- <addtochat color="57">Gear Toggle - Use evasion for defensive set.</addtochat>
- </else>
- <if status="resting"><equip when="precast" set="Resting" /></if>
- <elseif status="engaged">
- <if Advanced='"$DNCEvasion" = "1"'>
- <if Advanced='"$DNCAccuracy" = "0"'><equip when="precast" set="Eva-DMG" /></if>
- <elseif Advanced='"$DNCAccuracy" = "1"'><equip when="precast" set="Evasion" /></elseif>
- <elseif Advanced='"$DNCAccuracy" = "3"'><equip when="precast" set="Eva-Blow" /></elseif>
- <else><equip when="precast" set="Eva-Acc" /></else>
- </if>
- <else>
- <if Advanced='"$DNCBuffs" = "1"'>
- <if Advanced='"$DNCAccuracy" = "0"'><equip when="precast" set="Buffs-DMG" /></if>
- <elseif Advanced='"$DNCAccuracy" = "1"'><equip when="precast" set="TP-Buffs" /></elseif>
- <elseif Advanced='"$DNCAccuracy" = "3"'><equip when="precast" set="Buffs-Blow" /></elseif>
- <else><equip when="precast" set="Buffs-Acc" /></else>
- </if>
- <else Advanced='"$DNCBuffs" = "0"'>
- <if Advanced='"$DNCAccuracy" = "0"'><equip when="precast" set="TP-DMG" /></if>
- <elseif Advanced='"$DNCAccuracy" = "1"'><equip when="precast" set="TP" /></elseif>
- <elseif Advanced='"$DNCAccuracy" = "3"'><equip when="precast" set="TP-Blow" /></elseif>
- <else><equip when="precast" set="TP-Acc" /></else>
- </else>
- </else>
- </elseif>
- <else><equip when="precast" set="Stand" /></else>
- <cancelspell />
- <return />
- </if>
- <if spell="Absorb-ACC">
- <if advanced='"$DNCAccuracy" = "0"'>
- <var cmd="set DNCAccuracy 1" />
- <addtochat color="57">Gear Toggle - Accuracy Level 2 - Neutral</addtochat>
- </if>
- <elseif advanced='"$DNCAccuracy" = "1"'>
- <var cmd="set DNCAccuracy 2" />
- <addtochat color="57">Gear Toggle - Accuracy Level 3 - Acc+</addtochat>
- </elseif>
- <elseif advanced='"$DNCAccuracy" = "2"'>
- <var cmd="set DNCAccuracy 3" />
- <addtochat color="57">Gear Toggle - Accuracy Level 4 - Subtle Blow</addtochat>
- </elseif>
- <else>
- <var cmd="set DNCAccuracy 0" />
- <addtochat color="57">Gear toggle - Accuracy Level 1 - Damage</addtochat>
- </else>
- <if status="resting"><equip when="precast" set="Resting" /></if>
- <elseif status="engaged">
- <if Advanced='"$DNCEvasion" = "1"'>
- <if Advanced='"$DNCAccuracy" = "0"'><equip when="precast" set="Eva-DMG" /></if>
- <elseif Advanced='"$DNCAccuracy" = "1"'><equip when="precast" set="Evasion" /></elseif>
- <elseif Advanced='"$DNCAccuracy" = "3"'><equip when="precast" set="Eva-Blow" /></elseif>
- <else><equip when="precast" set="Eva-Acc" /></else>
- </if>
- <else>
- <if Advanced='"$DNCBuffs" = "1"'>
- <if Advanced='"$DNCAccuracy" = "0"'><equip when="precast" set="Buffs-DMG" /></if>
- <elseif Advanced='"$DNCAccuracy" = "1"'><equip when="precast" set="TP-Buffs" /></elseif>
- <elseif Advanced='"$DNCAccuracy" = "3"'><equip when="precast" set="Buffs-Blow" /></elseif>
- <else><equip when="precast" set="Buffs-Acc" /></else>
- </if>
- <else Advanced='"$DNCBuffs" = "0"'>
- <if Advanced='"$DNCAccuracy" = "0"'><equip when="precast" set="TP-DMG" /></if>
- <elseif Advanced='"$DNCAccuracy" = "1"'><equip when="precast" set="TP" /></elseif>
- <elseif Advanced='"$DNCAccuracy" = "3"'><equip when="precast" set="TP-Blow" /></elseif>
- <else><equip when="precast" set="TP-Acc" /></else>
- </else>
- </else>
- </elseif>
- <else><equip when="precast" set="Stand" /></else>
- <cancelspell />
- <return />
- </if>
- <if spell="Dancer's Roll">
- <if advanced='"$CureHead" = "Anwig Salade"'>
- <var cmd="set CureHead Etoile Tiara +1" />
- <addtochat color="57">Gear Toggle - Etoile Tiara +1</addtochat>
- </if>
- <else>
- <var cmd="set CureHead Anwig Salade" />
- <addtochat color="57">Gear Toggle - Anwig Salade</addtochat>
- </else>
- <cancelspell />
- <return />
- </if>
- <if spell="Sentinel">
- <if Advanced='"$DNCDefense" = "PDT"'><equip when="precast" set="PDT" /></if>
- <else><equip when="precast" set="Evasion" /></else>
- <cancelspell />
- <return />
- </if>
- <if spell="Rampart">
- <equip when="precast" set="MDT" />
- <cancelspell />
- <return />
- </if>
- <if spell="Auspice">
- <if status="resting"><equip when="precast" set="Resting" /></if>
- <if Advanced='"$DNCEvasion" = "1"'>
- <if Advanced='"$DNCAccuracy" = "0"'><equip when="precast" set="Eva-DMG" /></if>
- <elseif Advanced='"$DNCAccuracy" = "1"'><equip when="precast" set="Evasion" /></elseif>
- <elseif Advanced='"$DNCAccuracy" = "3"'><equip when="precast" set="Eva-Blow" /></elseif>
- <else><equip when="precast" set="Eva-Acc" /></else>
- </if>
- <else>
- <if Advanced='"$DNCBuffs" = "1"'>
- <if Advanced='"$DNCAccuracy" = "0"'><equip when="precast" set="Buffs-DMG" /></if>
- <elseif Advanced='"$DNCAccuracy" = "1"'><equip when="precast" set="TP-Buffs" /></elseif>
- <elseif Advanced='"$DNCAccuracy" = "3"'><equip when="precast" set="Buffs-Blow" /></elseif>
- <else><equip when="aftercast" set="Buffs-Acc" /></else>
- </if>
- <else Advanced='"$DNCBuffs" = "0"'>
- <if Advanced='"$DNCAccuracy" = "0"'><equip when="precast" set="TP-DMG" /></if>
- <elseif Advanced='"$DNCAccuracy" = "1"'><equip when="precast" set="TP" /></elseif>
- <elseif Advanced='"$DNCAccuracy" = "3"'><equip when="precast" set="TP-Blow" /></elseif>
- <else><equip when="precast" set="TP-Acc" /></else>
- </else>
- </else>
- <else><equip when="precast" set="Stand" /></else>
- <cancelspell />
- <return />
- </if>
- <if spell="*Samba*"><equip when="precast|midcast"><head>Dancer's Tiara</head></equip></if>
- <if spell="*Jig*"><equip when="precast|midcast"><legs>Etoile Tights</legs><feet>Dancer's Shoes</feet></equip></if>
- <if spell="Healing Waltz"><equip when="precast|midcast"><legs>Desultor Tassets</legs><head>Anwig Salade</head></equip></if>
- <if spell="Curing Waltz*|Divine Waltz*">
- <equip when="precast|midcast" set="Waltz" />
- <if spell="Curing Waltz V" TPLT="80" notbuffactive="Trance">
- <if TPGT="65"><command>input /ja "Curing Waltz IV" %SpellTargetName</command></if>
- <elseif TPGT="49"><command>input /ja "Curing Waltz III" %SpellTargetName</command></elseif>
- <elseif TPGT="34"><command>input /ja "Curing Waltz II" %SpellTargetName</command></elseif>
- <elseif TPGT="19"><command>input /ja "Curing Waltz" %SpellTargetName</command></elseif>
- <else><addtochat color="57">Well shit, you're fucked.</addtochat></else>
- <cancelspell />
- <return />
- </if>
- <if spell="Curing Waltz IV" TPLT="65" notbuffactive="Trance">
- <if TPGT="49"><command>input /ja "Curing Waltz III" %SpellTargetName</command></if>
- <elseif TPGT="34"><command>input /ja "Curing Waltz II" %SpellTargetName</command></elseif>
- <elseif TPGT="19"><command>input /ja "Curing Waltz" %SpellTargetName</command></elseif>
- <else><addtochat color="57">Well shit, you're fucked.</addtochat></else>
- <cancelspell />
- <return />
- </if>
- <if spell="Curing Waltz III" TPLT="50" notbuffactive="Trance">
- <if TPGT="34"><command>input /ja "Curing Waltz II" %SpellTargetName</command></if>
- <elseif TPGT="19"><command>input /ja "Curing Waltz" %SpellTargetName</command></elseif>
- <else><addtochat color="57">Well shit, you're fucked.</addtochat></else>
- <cancelspell />
- <return />
- </if>
- <if spell="Curing Waltz II" TPLT="35" notbuffactive="Trance">
- <if TPGT="19"><command>input /ja "Curing Waltz" %SpellTargetName</command></if>
- <else><addtochat color="57">Well shit, you're fucked.</addtochat></else>
- <cancelspell />
- <return />
- </if>
- <if spell="Curing Waltz" TPLT="20" notbuffactive="Trance"><addtochat color="57">Well shit, you're fucked.</addtochat><cancelspell /><return /></if>
- <if BuffActive="Saber Dance">
- <command>cancel 410</command>
- <if spell="Curing Waltz"><command>wait 2; input /ja "Curing Waltz" %SpellTargetName</command></if>
- <if spell="Divine Waltz"><command>wait 2; input /ja "Divine Waltz" %SpellTargetName</command></if>
- <if spell="Curing Waltz II"><command>wait 2; input /ja "Curing Waltz II" %SpellTargetName</command></if>
- <if spell="Healing Waltz"><command>wait 2; input /ja "Healing Waltz" %SpellTargetName</command></if>
- <if spell="Curing Waltz III"><command>wait 2; input /ja "Curing Waltz III" %SpellTargetName</command></if>
- <if spell="Curing Waltz IV"><command>wait 2; input /ja "Curing Waltz IV" %SpellTargetName</command></if>
- <if spell="Curing Waltz V"><command>wait 2; input /ja "Curing Waltz V" %SpellTargetName</command></if>
- <cancelspell />
- <return />
- </if>
- </if>
- <if spell="Dancing Edge"><equip when="precast" set="DE" /></if>
- <if spell="Shark Bite"><equip when="precast" set="Shark" /></if>
- <if spell="Evisceration"><equip when="precast" set="Evisceration" /></if>
- <if spell="Pyrrhic Kleos"><equip when="precast" set="Kleos" /></if>
- <if spell="Aeolian Edge|Cyclone"><equip when="precast" set="Edge" /></if>
- <if spell="Quickstep|Box Step|Stutter Step"><equip when="precast|midcast" set="Steps" /></if>
- <if spell="Feather Step"><equip when="precast|midcast" set="Feather" /></if>
- <if spell="Violent Flourish|Desperate Flourish"><equip when="precast" set="Flourish" /></if>
- <if spell="Reverse Flourish"><equip when="precast|midcast"><hands>Charis Bangles +1</hands></equip></if>
- <if spell="Climactic Flourish"><equip when="precast|midcast"><head>Charis Tiara +1</head></equip></if>
- <if spell="Striking Flourish"><equip when="precast|midcast"><body>Charis Casaque +1</body></equip></if>
- <if Skill="Ninjutsu">
- <if Spell="Utsusemi: Ichi">
- <equip when="precast" set="Ichi" />
- <if BuffActive="Copy Image"><command>wait 1.8; cancel 66</command></if>
- <elseif BuffActive="Copy Image (2)"><command>wait 1.8; cancel 444</command></elseif>
- <elseif BuffActive="Copy Image (3)"><command>wait 1.8; cancel 445</command></elseif>
- <elseif BuffActive="Copy Image (4+)"><command>wait 1.8; cancel 446</command></elseif>
- </if>
- <else><equip when="midcast" set="Ni" /></else>
- </if>
- <if spell="autoset">
- <if status="idle"><equip when="idle" set="Stand" /></if>
- <elseif status="engaged">
- <if Advanced='"$DNCEvasion" = "1"'>
- <if Advanced='"$DNCAccuracy" = "0"'><equip when="engaged" set="Eva-DMG" /></if>
- <elseif Advanced='"$DNCAccuracy" = "1"'><equip when="engaged" set="Evasion" /></elseif>
- <elseif Advanced='"$DNCAccuracy" = "3"'><equip when="engaged" set="Eva-Blow" /></elseif>
- <else><equip when="engaged" set="Eva-Acc" /></else>
- </if>
- <else>
- <if Advanced='"$DNCBuffs" = "1"'>
- <if Advanced='"$DNCAccuracy" = "0"'><equip when="engaged" set="Buffs-DMG" /></if>
- <elseif Advanced='"$DNCAccuracy" = "1"'><equip when="engaged" set="TP-Buffs" /></elseif>
- <elseif Advanced='"$DNCAccuracy" = "3"'><equip when="engaged" set="Buffs-Blow" /></elseif>
- <else><equip when="engaged" set="Buffs-Acc" /></else>
- </if>
- <else>
- <if Advanced='"$DNCAccuracy" = "0"'><equip when="engaged" set="TP-DMG" /></if>
- <elseif Advanced='"$DNCAccuracy" = "1"'><equip when="engaged" set="TP" /></elseif>
- <elseif Advanced='"$DNCAccuracy" = "3"'><equip when="engaged" set="TP-Blow" /></elseif>
- <else><equip when="aftercast" set="TP-Acc" /></else>
- </else>
- </else>
- </elseif>
- <elseif status="resting"><equip when="resting" set="Resting" /></elseif>
- </if>
- </rules>
- </Spellcast>
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