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UltimateGate

Void's Phantom Blasters Script by UltimateGate (EDITED)

Jun 22nd, 2017
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  1. --i used stravants Beautifier so it might look a bit wonky
  2. Meshes = {
  3. Blast = '20329976',
  4. Crown = '1323306',
  5. Ring = '3270017',
  6. Claw = '10681506',
  7. Crystal = '9756362',
  8. Coil = '9753878',
  9. Cloud = '1095708',
  10. }
  11. clangsounds = {
  12. '199149119',
  13. '199149109',
  14. '199149072',
  15. '199149025',
  16. '199148971'
  17. }
  18. hitsounds = {
  19. '199149137',
  20. '199149186',
  21. '199149221',
  22. '199149235',
  23. '199149269',
  24. '199149297'
  25. }
  26. blocksounds = {
  27. '199148933',
  28. '199148947'
  29. }
  30. armorsounds = {
  31. '199149321',
  32. '199149338',
  33. '199149367',
  34. '199149409',
  35. '199149452'
  36. }
  37. woosh = {
  38. Heavy1 = '320557353',
  39. Heavy2 = '320557382',
  40. Heavy3 = '320557453',
  41. Heavy4 = '199144226',
  42. Heavy5 = '203691447',
  43. Heavy6 = '203691467',
  44. Heavy7 = '203691492',
  45. Light1 = '320557413',
  46. Light2 = '320557487',
  47. Light3 = '199145095',
  48. Light4 = '199145146',
  49. Light5 = '199145887',
  50. Light6 = '199145913',
  51. Light7 = '199145841',
  52. Medium1 = '320557518',
  53. Medium2 = '320557537',
  54. Medium3 = '320557563',
  55. Medium4 = '199145204'
  56. }
  57. music = {--i like music a lot
  58. Breaking = '179281636',
  59. FinalReckoning = '357375770',
  60. NotDeadYet = '346175829',
  61. Intense = '151514610',
  62. JumpP1 = '160536628',
  63. JumpP2 = '60536666',
  64. SonsOfWar = '158929777',
  65. WrathOfSea = '165520893',
  66. ProtecTorsofEarth = '160542922',
  67. SkyTitans = '179282324',
  68. ArchAngel = '144043274',
  69. Anticipation = '168614529',
  70. TheMartyred = '186849544',
  71. AwakeP1 = '335631255',
  72. AwakeP2 = '335631297',
  73. ReadyAimFireP1 = '342455387',
  74. ReadyAimFireP2 = '342455399',
  75. DarkLordP1 = '209567483',
  76. DarkLordP2 = '209567529',
  77. BloodDrainP1 = '162914123',
  78. BloodDrainP2 = '162914203',
  79. DanceOfSwords = '320473062',
  80. Opal = '286415112',
  81. Calamity = '190454307',
  82. Hypnotica = '155968128',
  83. Nemisis = '160453802',
  84. Breathe = '276963903',
  85. GateToTheRift = '270655227',
  86. InfernalBeserking = '244143404',
  87. Trust = '246184492',
  88. AwakeningTheProject = '245121821',
  89. BloodPain = '242545577',
  90. Chaos = '247241693',
  91. NightmareFictionHighStake = '248062278',
  92. TheWhiteWeapon = '247236446',
  93. Gale = '256851659',
  94. ImperialCode = '256848383',
  95. Blitzkrieg = '306431437',
  96. RhapsodyRage = '348690251',
  97. TheGodFist = '348541501',
  98. BattleForSoul = '321185592',
  99. TheDarkColossus = '305976780',
  100. EmpireOfAngels = '302580452',
  101. Kronos = '302205297',
  102. Exorcist = '299796054',
  103. CrimsonFlames = '297799220',
  104. UltimatePower = '295753229',
  105. DrivingInTheDark = '295753229',
  106. AscendToPower = '293860654',
  107. GodOfTheSun = '293612495',
  108. DarkRider = '293861765',
  109. Vengeance = '293375555',
  110. SoundOfWar = '293376196',
  111. HellsCrusaders = '293012202',
  112. Legend = '293011823',
  113. RisingSouls = '290524959'
  114. }
  115. misc = {
  116. GroundSlam = '199145477',
  117. LaserSlash = '199145497',
  118. RailGunFire = '199145534',
  119. Charge1 = '199145659',
  120. Charge2 = '169380469',
  121. Charge3 = '169380479',
  122. EmptyGun = '203691822',
  123. GunShoot = '203691837',
  124. Stomp1 = '200632875',
  125. Stomp2 = '200632561',
  126. TelsaCannonCharge = '169445572',
  127. TelsaCannonShoot = '169445602',
  128. AncientHymm = '245313442'
  129. }
  130. wait()
  131. local Player = game.Players.localPlayer
  132. local Character = Player.Character
  133. local Humanoid = Character.Humanoid
  134. local mouse = Player:GetMouse()
  135. local m = Instance.new('Model', Character)
  136. m.Name = "WeaponModel"
  137. local Effects = {}
  138. local LeftArm = Character["Left Arm"]
  139. local RightArm = Character["Right Arm"]
  140. local LeftLeg = Character["Left Leg"]
  141. local RightLeg = Character["Right Leg"]
  142. local Head = Character.Head
  143. local Torso = Character.Torso
  144. local cam = game.Workspace.CurrentCamera
  145. local RootPart = Character.HumanoidRootPart
  146. local RootJoint = RootPart.RootJoint
  147. --cam.CameraSubject = Head
  148. local equipped = false
  149. local attack = false
  150. local Anim = 'Idle'
  151. local idle = 0
  152. local sprint = false
  153. local battlestance = false
  154. local attacktype = 1
  155. local state = 'none'
  156. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  157. local velocity = RootPart.Velocity.y
  158. local sine = 0
  159. local change = 1
  160. local on = false
  161. local grabbed = false
  162. local skill1 = false
  163. local skill2 = false
  164. local skill3 = false
  165. local skill4 = false
  166. local cooldown1 = 0
  167. local cooldown2 = 0
  168. local cooldown3 = 0
  169. local cooldown4 = 0
  170. local co1 = 10--how long it will take for skill to cooldown
  171. local co2 = 15
  172. local co3 = 15
  173. local co4 = 35
  174. local inputserv = game:GetService('UserInputService')
  175. local typing = false
  176. local crit = false
  177. local critchance = 9999999--critical chance percentage
  178. local critdamageaddmin = 9999999--minimum amount of critical damage being added to regular damage
  179. local critdamageaddmax = 9999999--maximum amount
  180. local maxstamina = 100--max amount of stamina
  181. local stamina = 0--stamina you start out with
  182. local skill1stam = 0--how much stamina is needed for a skill
  183. local skill2stam = 0
  184. local skill3stam = 0
  185. local skill4stam = 0
  186. local recoverEnergy = 9999999--how much Energy per second
  187. local defensevalue = 9999999--how much defense this character has
  188. local speedvalue = 1--how much speed this character has
  189. --speed is 16*speedvalue
  190. local mindamage = 9999999--self explanatory
  191. local maxdamage = 9999999--self explanatory
  192. local damagevalue = 999999--how much damage this character has
  193. --damage is math.random(mindamage,maxdamage)*damagevalue
  194. --damage(hit, mindamage, maxdamage, 1, 1, RootPart)
  195. --asd
  196. local cn = CFrame.new-- make things easier :)
  197. local mr = math.rad
  198. local angles = CFrame.Angles
  199. local ud = UDim2.new
  200. local c3 = Color3.new
  201. local skillcolorscheme = c3(1, 1, 1)--color scheme for skills lol
  202. --asd
  203. local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  204. Humanoid.Animator:Destroy()
  205. Character.Animate:Destroy()
  206.  
  207. --Angles For RootJoint `~`
  208. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  209. --Save Shoulders/Hips
  210. RSH, LSH = nil, nil
  211. RHS, LHS = nil, nil
  212. --Shoulders
  213. RW = Instance.new("Weld")
  214. LW = Instance.new("Weld")
  215. --Hips
  216. RH = Instance.new("Weld")
  217. LH = Instance.new("Weld")
  218. --
  219. Player = Player
  220. ch = Character
  221. LHS = Torso["Left Hip"]
  222. RHS = Torso["Right Hip"]
  223. RSH = ch.Torso["Right Shoulder"]
  224. LSH = ch.Torso["Left Shoulder"]
  225. --
  226. RSH.Parent = nil
  227. LSH.Parent = nil
  228. --
  229. LHS.Parent = nil
  230. RHS.Parent = nil
  231. --
  232. RW.Name = "RW"
  233. RW.Part0 = ch.Torso
  234. RW.C0 = cn(1.5, 0.5, 0)
  235. RW.C1 = cn(0, 0.5, 0)
  236. RW.Part1 = ch["Right Arm"]
  237. RW.Parent = ch.Torso
  238. --
  239. LW.Name = "LW"
  240. LW.Part0 = ch.Torso
  241. LW.C0 = cn(-1.5, 0.5, 0)
  242. LW.C1 = cn(0, 0.5, 0)
  243. LW.Part1 = ch["Left Arm"]
  244. LW.Parent = ch.Torso
  245. --
  246. LH.Name = "LH"
  247. LH.Part0 = ch.Torso
  248. LH.C0 = cn(-0.5, -2, 0)
  249. LH.Part1 = ch["Left Leg"]
  250. LH.Parent = ch.Torso
  251. --
  252. RH.Name = "RH"
  253. RH.Part0 = ch.Torso
  254. RH.C0 = cn(0.5, -2, 0)
  255. RH.Part1 = ch["Right Leg"]
  256. RH.Parent = ch.Torso
  257.  
  258. local scrn = Instance.new('ScreenGui', Player.PlayerGui)
  259. function makeframe(par, trans, pos, size, color)
  260. local frame = Instance.new('Frame', par)
  261. frame.BackgroundTransparency = trans
  262. frame.BorderSizePixel = 0
  263. frame.Position = pos
  264. frame.Size = size
  265. frame.BackgroundColor3 = color
  266. return frame
  267. end
  268. function makelabel(par, text)
  269. local label = Instance.new('TextLabel', par)
  270. label.BackgroundTransparency = 1
  271. label.Size = ud(1, 0, 1, 0)
  272. label.Position = ud(0, 0, 0, 0)
  273. label.TextColor3 = c3(255, 255, 255)
  274. label.TextStrokeTransparency = 0
  275. label.FontSize = Enum.FontSize.Size32
  276. label.Font = Enum.Font.SourceSansBold
  277. label.BorderSizePixel = 0
  278. label.TextScaled = true
  279. label.Text = text
  280. end
  281. framesk1 = makeframe(scrn, .5, ud(.23, 0, .93, 0), ud(.26, 0, .06, 0), skillcolorscheme)
  282. framesk2 = makeframe(scrn, .5, ud(.5, 0, .93, 0), ud(.26, 0, .06, 0), skillcolorscheme)
  283. framesk3 = makeframe(scrn, .5, ud(.5, 0, .86, 0), ud(.26, 0, .06, 0), skillcolorscheme)
  284. framesk4 = makeframe(scrn, .5, ud(.23, 0, .86, 0), ud(.26, 0, .06, 0), skillcolorscheme)
  285. bar1 = makeframe(framesk1, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme)
  286. bar2 = makeframe(framesk2, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme)
  287. bar3 = makeframe(framesk3, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme)
  288. bar4 = makeframe(framesk4, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme)
  289. text1 = makelabel(framesk1, '[t] Reflex Backflip Blast')
  290. text2 = makelabel(framesk2, '[f] Crimson Destoryer')
  291. text3 = makelabel(framesk3, "[r] Acrobat Scatter")
  292. text4 = makelabel(framesk4, '[q] Muti Blaster')
  293. staminabar = makeframe(scrn, .5, ud(.23, 0, .82, 0), ud(.26, 0, .03, 0), BrickColor.new("Really black").Color)
  294. staminacover = makeframe(staminabar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), BrickColor.new("Bright red").Color)
  295. staminatext = makelabel(staminabar, 'Phantom Energy')
  296. healthbar = makeframe(scrn, .5, ud(.5, 0, .82, 0), ud(.26, 0, .03, 0), c3(1, 1, 0))
  297. healthcover = makeframe(healthbar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), BrickColor.new("Crimson").Color)
  298. healthtext = makelabel(healthbar, 'HP')
  299.  
  300. local stats = Instance.new('Folder', Character)
  301. stats.Name = 'Stats'
  302. local block = Instance.new('BoolValue', stats)
  303. block.Name = 'Block'
  304. block.Value = false
  305. local stun = Instance.new('BoolValue', stats)
  306. stun.Name = 'Stun'
  307. stun.Value = false
  308. local defense = Instance.new('NumberValue', stats)
  309. defense.Name = 'Defence'
  310. defense.Value = defensevalue
  311. local speed = Instance.new('NumberValue', stats)
  312. speed.Name = 'Speed'
  313. speed.Value = speedvalue
  314. local damagea = Instance.new('NumberValue', stats)
  315. damagea.Name = 'Damage'
  316. damagea.Value = damagevalue
  317. gyro = Instance.new("BodyGyro")
  318. gyro.Parent = nil
  319. gyro.P = 1e7
  320. gyro.D = 1e3
  321. gyro.MaxTorque = Vector3.new(0,1e7,0)
  322.  
  323. function atktype(s, e)
  324. coroutine.resume(coroutine.create(function()
  325. attacktype = e
  326. wait()
  327. attacktype = s
  328. end))
  329. end
  330.  
  331. function turncrit()
  332. coroutine.resume(coroutine.create(function()
  333. print'CRITICAL!'
  334. crit = true
  335. wait()
  336. crit = false
  337. end))
  338. end
  339.  
  340. function subtractstamina(k)
  341. if stamina >= k then
  342. stamina = stamina - k
  343. end
  344. end
  345.  
  346. function clerp(a, b, t)
  347. return a:lerp(b, t)
  348. end
  349.  
  350. function randomizer(percent)
  351. local randomized = math.random(0, 100)
  352. if randomized <= percent then
  353. return true
  354. elseif randomized >= percent then
  355. return false
  356. end
  357. end
  358.  
  359. local RbxUtility = LoadLibrary("RbxUtility")
  360. local Create = RbxUtility.Create
  361.  
  362. function RemoveOutlines(part)
  363. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  364. end
  365.  
  366. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  367. local Part = Create("Part"){
  368. formFactor = FormFactor,
  369. Parent = Parent,
  370. Reflectance = Reflectance,
  371. Transparency = Transparency,
  372. CanCollide = false,
  373. Locked = true,
  374. BrickColor = BrickColor.new(tostring(BColor)),
  375. Name = Name,
  376. Size = Size,
  377. Material = Material,
  378. }
  379. RemoveOutlines(Part)
  380. return Part
  381. end
  382.  
  383. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  384. local Msh = Create(Mesh){
  385. Parent = Part,
  386. Offset = OffSet,
  387. Scale = Scale,
  388. }
  389. if Mesh == "SpecialMesh" then
  390. Msh.MeshType = MeshType
  391. Msh.MeshId = MeshId
  392. end
  393. return Msh
  394. end
  395.  
  396. function CreateWeld(Parent, Part0, Part1, C0, C1)
  397. local Weld = Create("Weld"){
  398. Parent = Parent,
  399. Part0 = Part0,
  400. Part1 = Part1,
  401. C0 = C0,
  402. C1 = C1,
  403. }
  404. return Weld
  405. end
  406.  
  407. function rayCast(pos, dir, maxl, ignore)
  408. return game:service("Workspace"):FindPartOnRay(Ray.new(pos, dir.unit * (maxl or 999.999)), ignore)
  409. end
  410. --Effects
  411. function makeeffect(par, size, pos1, trans, trans1, howmuch, delay1, id, type)
  412. local p = Instance.new('Part', par or workspace)
  413. p.CFrame = pos1
  414. p.Anchored = true
  415. p.Material = 'SmoothPlastic'
  416. p.CanCollide = false
  417. p.TopSurface = 0
  418. p.Size = Vector3.new(1, 1, 1)
  419. p.BottomSurface = 0
  420. p.Transparency = trans
  421. p.FormFactor = 'Custom'
  422. RemoveOutlines(p)
  423. local mesh = Instance.new('SpecialMesh', p)
  424. mesh.Scale = size
  425. if id ~= nil and type == nil then
  426. mesh.MeshId = 'rbxassetid://'..id
  427. elseif id == nil and type ~= nil then
  428. mesh.MeshType = type
  429. elseif id == nil and type == nil then
  430. mesh.MeshType = 'Brick'
  431. end
  432. coroutine.wrap(function()
  433. for i = 0, delay1, .1 do
  434. wait()
  435. p.CFrame = p.CFrame
  436. mesh.Scale = mesh.Scale + howmuch
  437. p.Transparency = p.Transparency + trans1
  438. end
  439. p:Destroy()
  440. end)()
  441. return p
  442. end
  443. function clangy(cframe)
  444. wait()
  445. local clang = {}
  446. local dis = 0
  447. local part = Instance.new('Part', nil)
  448. part.CFrame = cframe
  449. part.Anchored = true
  450. part.CanCollide = false
  451. part.BrickColor = BrickColor.new('New Yeller')
  452. part.FormFactor = 'Custom'
  453. part.Name = 'clanger'
  454. part.Size = Vector3.new(.2, .2, .2)
  455. part.TopSurface = 10
  456. part.BottomSurface = 10
  457. part.RightSurface = 10
  458. part.LeftSurface = 10
  459. part.BackSurface = 10
  460. part.FrontSurface = 10
  461. --part.Material='Neon'
  462. part:BreakJoints()
  463. local mesh = Instance.new('BlockMesh', part)
  464. coroutine.wrap(function()
  465. for i = 1, 7 do
  466. wait()
  467. dis = dis + .2
  468. local partc = part:clone()
  469. partc.Parent = workspace
  470. partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0)
  471. partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0)
  472. table.insert(clang, partc)
  473. end
  474. for i, v in pairs(clang) do
  475. coroutine.wrap(function()
  476. for i = 1, 10 do
  477. wait()
  478. v.Transparency = v.Transparency + .1
  479. end
  480. v:destroy()
  481. end)()
  482. end
  483. end)()
  484. end
  485. --damage effects
  486. function circle(color, pos1)
  487. local p = Instance.new('Part', m)
  488. p.BrickColor = BrickColor.new(color)
  489. p.CFrame = pos1
  490. p.Anchored = true
  491. p.Material = 'Plastic'
  492. p.CanCollide = false
  493. p.TopSurface = 0
  494. p.Size = Vector3.new(1, 1, 1)
  495. p.BottomSurface = 0
  496. p.Transparency = 0.35
  497. p.FormFactor = 'Custom'
  498. local mesh = Instance.new('CylinderMesh', p)
  499. mesh.Scale = Vector3.new(0, 0, 0)
  500. coroutine.wrap(function()
  501. for i = 0, 5, .1 do
  502. wait()
  503. p.CFrame = p.CFrame
  504. mesh.Scale = mesh.Scale + Vector3.new(.5, 0, .5)
  505. p.Transparency = p.Transparency + .025
  506. end
  507. p:Destroy()
  508. end)()
  509. end
  510. function firespaz1(color, pos1)
  511. local p = Instance.new('Part', m)
  512. p.BrickColor = BrickColor.new(color)
  513. p.CFrame = pos1
  514. p.Anchored = true
  515. p.Material = 'Plastic'
  516. p.CanCollide = false
  517. p.TopSurface = 0
  518. p.Size = Vector3.new(1, 1, 1)
  519. p.BottomSurface = 0
  520. p.Transparency = 0.5
  521. p.FormFactor = 'Custom'
  522. local mesh = Instance.new('BlockMesh', p)
  523. mesh.Scale = Vector3.new(1, 1, 1)
  524. coroutine.wrap(function()
  525. for i = 0, 15, .1 do
  526. wait()
  527. p.CFrame = p.CFrame * CFrame.new(0, .1, 0)
  528. mesh.Scale = mesh.Scale - Vector3.new(.1, .1, .1)
  529. p.Transparency = p.Transparency + .025
  530. end
  531. p:Destroy()
  532. end)()
  533. end
  534.  
  535. function pickrandom(tablesa)
  536. local randomized = tablesa[math.random(1, #tablesa)]
  537. return randomized
  538. end
  539. function sound(id, pitch, volume, par, last)
  540. local s = Instance.new('Sound', par or Torso)
  541. s.SoundId = 'rbxassetid://'..id
  542. s.Pitch = pitch or 1
  543. s.Volume = volume or 1
  544. wait()
  545. s:play()
  546. game.Debris:AddItem(s, last or 120)
  547. end
  548. function clangy(cframe)
  549. wait()
  550. local clang = {}
  551. local dis = 0
  552. local part = Instance.new('Part', nil)
  553. part.CFrame = cframe
  554. part.Anchored = true
  555. part.CanCollide = false
  556. part.BrickColor = BrickColor.new('Bright red')
  557. part.FormFactor = 'Custom'
  558. part.Name = 'clanger'
  559. part.Size = Vector3.new(.2, .2, .2)
  560. part.TopSurface = 10
  561. part.BottomSurface = 10
  562. part.RightSurface = 10
  563. part.LeftSurface = 10
  564. part.BackSurface = 10
  565. part.FrontSurface = 10
  566. --part.Material='Neon'
  567. part:BreakJoints()
  568. local mesh = Instance.new('BlockMesh', part)
  569. coroutine.wrap(function()
  570. for i = 1, 7 do
  571. wait()
  572. dis = dis + .2
  573. local partc = part:clone()
  574. partc.Parent = workspace
  575. partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0)
  576. partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0)
  577. table.insert(clang, partc)
  578. end
  579. for i, v in pairs(clang) do
  580. coroutine.wrap(function()
  581. for i = 1, 10 do
  582. wait()
  583. v.Transparency = v.Transparency + .1
  584. end
  585. v:destroy()
  586. end)()
  587. end
  588. end)()
  589. end
  590. --damage effects
  591. --Effects
  592. so = function(id, par, vol, pit)
  593. coroutine.resume(coroutine.create(function()
  594. local sou = Instance.new("Sound", par or workspace)
  595. sou.Volume = vol
  596. sou.Pitch = pit or 1
  597. sou.SoundId = id
  598. wait()
  599. sou:play()
  600. game:GetService("Debris"):AddItem(sou, 6)
  601. end))
  602. end
  603.  
  604. local function getclosest(obj, distance)
  605. local last, lastx = distance + 1
  606. for i, v in pairs(workspace:GetChildren()) do
  607. if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
  608. local t = v.Torso
  609. local dist = (t.Position - obj.Position).magnitude
  610. if dist <= distance then
  611. if dist < last then
  612. last = dist
  613. lastx = v
  614. end
  615. end
  616. end
  617. end
  618. return lastx
  619. end
  620.  
  621. function makegui(cframe, text)
  622. local a = math.random(-10, 10) / 100
  623. local c = Instance.new("Part")
  624. c.Transparency = 1
  625. Instance.new("BodyGyro").Parent = c
  626. c.Parent = m
  627. c.CFrame = CFrame.new(cframe.p + Vector3.new(0, 1.5, 0))
  628. local f = Instance.new("BodyPosition")
  629. f.P = 2000
  630. f.D = 100
  631. f.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  632. f.position = c.Position + Vector3.new(0, 3, 0)
  633. f.Parent = c
  634. game:GetService("Debris"):AddItem(c, .5 + 6)
  635. c.CanCollide = false
  636. c.CanCollide = false
  637. local bg = Instance.new('BillboardGui', m)
  638. bg.Adornee = c
  639. bg.Size = UDim2.new(1, 0, 1, 0)
  640. bg.StudsOffset = Vector3.new(0, 0, 0)
  641. bg.AlwaysOnTop = false
  642. local tl = Instance.new('TextLabel', bg)
  643. tl.BackgroundTransparency = 1
  644. tl.Size = UDim2.new(1, 0, 1, 0)
  645. tl.Text = text
  646. tl.Font = 'SourceSansBold'
  647. tl.FontSize = 'Size42'
  648. if crit == true then
  649. tl.TextColor3 = Color3.new(180 / 255, 0, 0)
  650. else
  651. tl.TextColor3 = Color3.new(255, 180 / 255, 51 / 255)
  652. end
  653. tl.TextStrokeTransparency = 0
  654. tl.TextScaled = true
  655. tl.TextWrapped = true
  656. coroutine.wrap(function()
  657. wait()
  658. for i = 1, 10 do
  659. wait()
  660. tl.TextTransparency = tl.TextTransparency + .1
  661. end
  662. end)()
  663. end
  664.  
  665. function tag(hum, Player)
  666. local creator = Instance.new('ObjectValue', hum)
  667. creator.Value = Player
  668. creator.Name = 'creator'
  669. end
  670. function untag(hum)
  671. if hum ~= nil then
  672. local tag = hum:findFirstChild("creator")
  673. if tag ~= nil then
  674. tag.Parent = nil
  675. end
  676. end
  677. end
  678.  
  679. function tagPlayer(h)
  680. coroutine.wrap(function()
  681. tag(h, Player)
  682. wait()
  683. untag(h)
  684. end)()
  685. end
  686.  
  687. function CheckClose(Obj,Dist)
  688. for _,v in pairs(workspace:GetChildren()) do
  689. if v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') and v ~= Character then
  690. local DistFromTorso = (v.Torso.Position - Obj.Position).magnitude
  691. if DistFromTorso < Dist then
  692. return v
  693. end
  694. end
  695. end
  696. end
  697.  
  698. function damage(hit, mind, maxd, knock, type, prop)
  699. --[[
  700. to apply it to a Player directly, make the first arg go to the Players Torso
  701. 1 - normal type(damage and knockback)
  702. 2 - drain type(damage no knockback)
  703. 3 - lifesteal(absorbs hp) crit does not have an effect on how much life is absorbed
  704. 4 - heal(heals target)
  705. 5 - subtracts enemies defense
  706. 6 - subtracts enemies speed
  707. 7 -
  708. ]]
  709. if hit.Name:lower() == 'Hitbox' then
  710. local pos = CFrame.new(0, 1, -1)
  711. sound(pickrandom(clangsounds), math.random(100, 150) / 100, 1, Torso, 6)
  712. coroutine.wrap(function()
  713. for i = 1, 4 do
  714. clangy(Torso.CFrame * pos * CFrame.Angles(0, math.rad(math.random(0, 360)), 0))
  715. end
  716. end)()
  717. end
  718. if hit.Parent == nil then
  719. return
  720. end
  721. local h = hit.Parent:FindFirstChild("Humanoid")
  722. for i, v in pairs(hit.Parent:children()) do
  723. if v:IsA("Humanoid") then
  724. h = v
  725. end
  726. end
  727. if hit.Parent.Parent:FindFirstChild('Torso') ~= nil then
  728. h = hit.Parent.Parent:FindFirstChild('Humanoid')
  729. end
  730. if hit.Parent:IsA('Hat') then
  731. hit = hit.Parent.Parent:findFirstChild('Head')
  732. end
  733. local D = math.random(mind, maxd) * damagea.Value
  734. if h then
  735. if h.Parent:FindFirstChild('Stats') then
  736. D=D/h.Parent:FindFirstChild('Stats').Defence.Value
  737. elseif not h.Parent:FindFirstChild('Stats') then
  738. D=D
  739. end
  740. end
  741. if h then
  742. makegui(h.Parent.Head.CFrame, tostring(math.floor(D + .5)))
  743. end
  744. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  745. if type == 1 then
  746. tagPlayer(h)
  747. local asd = randomizer(critchance)
  748. if asd == true then
  749. turncrit()
  750. end
  751. if crit == false then
  752. h.Health = h.Health - D
  753. else
  754. h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax))
  755. end
  756. so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100)
  757. local vp = Instance.new('BodyVelocity')
  758. vp.P = 500
  759. vp.maxForce = Vector3.new(math.huge, 0, math.huge)
  760. vp.velocity = prop.CFrame.lookVector * knock + prop.Velocity / 1.05
  761. if knock > 0 then
  762. vp.Parent = hit.Parent.Torso
  763. end
  764. game:GetService("Debris"):AddItem(vp, .5)
  765. elseif type == 2 then
  766. so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100)
  767. local asd = randomizer(critchance)
  768. if asd == true then
  769. turncrit()
  770. end
  771. if crit == false then
  772. h.Health = h.Health - D
  773. else
  774. h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax))
  775. end
  776. tagPlayer(h)
  777. elseif type == 3 then
  778. tagPlayer(h)
  779. local asd = randomizer(critchance)
  780. if asd == true then
  781. turncrit()
  782. end
  783. if crit == false then
  784. h.Health = h.Health - D
  785. else
  786. h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax))
  787. end
  788. Character.Humanoid.Health = Character.Humanoid.Health + D / 2
  789. so("http://www.roblox.com/asset/?id=206083232", hit, 1, 1.5)
  790. for i = 1, 10 do
  791. firespaz1('Bright red', hit.CFrame * CFrame.Angles(math.random(0, 3), math.random(0, 3), math.random(0, 3)))
  792. end
  793. elseif type == 4 then
  794. h.Health = h.Health + D
  795. so("http://www.roblox.com/asset/?id=186883084", hit, 1, 1)
  796. circle('Dark green', h.Parent.Torso.CFrame * CFrame.new(0, -2.5, 0))
  797. end
  798. end
  799. end
  800.  
  801. function subtrackstamina(k)
  802. if stamina >= k then
  803. stamina = stamina - k
  804. end
  805. end
  806.  
  807. HandleA=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","HandleA",Vector3.new(0.200000003, 0.256000012, 0.896000028))
  808. HandleAweld=CreateWeld(m,Character["Right Arm"],HandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.969136477, -0.00157141685, 0.385794818, 1.8189894e-012, -0.999995947, 5.21540642e-007, 0.999999762, 1.81898897e-012, 9.74654385e-013, -7.32133104e-013, 5.21538425e-007, 1))
  809. CreateMesh("BlockMesh",HandleA,"","",Vector3.new(0, 0, 0),Vector3.new(0.640000105, 1, 1))
  810. HandleB=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","HandleB",Vector3.new(0.200000003, 0.256000012, 0.896000028))
  811. HandleBweld=CreateWeld(m,Character["Left Arm"],HandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.969139576, -0.00157129765, 0.385794759, 1.81901087e-012, -0.999999881, 5.21546838e-007, 1, 1.8190113e-012, 1.20202969e-012, -1.20203066e-012, 5.21546781e-007, 1))
  812. CreateMesh("BlockMesh",HandleB,"","",Vector3.new(0, 0, 0),Vector3.new(0.640000105, 1, 1))
  813. FakeHandleA=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","FakeHandleA",Vector3.new(0.200000003, 0.256000012, 0.496000051))
  814. FakeHandleAweld=CreateWeld(m,HandleA,FakeHandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.66893005e-006, -1.1920929e-007, 0, 0.999992013, 7.55563563e-018, 4.206413e-012, 7.01353372e-018, 0.999999404, 2.42520739e-013, 4.32009983e-012, 2.42522365e-013, 1))
  815. CreateMesh("BlockMesh",FakeHandleA,"","",Vector3.new(0, 0, 0),Vector3.new(0.640000105, 1, 1))
  816. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  817. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.46283865, -0.0531138182, -0.000952363014, -0.999995947, 1.00897567e-012, 5.21538198e-007, -5.21540414e-007, -5.79337901e-013, -1, -1.00897871e-012, -0.999999642, 3.36817813e-013))
  818. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  819. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  820. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952482224, -0.446709782, -0.193131208, 2.83093277e-006, 0.999999642, -3.04522609e-006, -7.05200193e-007, -3.04522314e-006, -1, -0.999995947, 2.83094528e-006, 7.05190132e-007))
  821. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  822. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.262439996, 0.200000003, 0.255879134))
  823. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0690844059, -0.0718523264, 0.394913316, -0.707372546, 1.49017545e-008, -0.706838131, -7.89236623e-008, -0.999999642, 5.79014454e-008, -0.70683527, 9.67446709e-008, 0.707375348))
  824. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  825. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  826. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.22985673, 0.330393285, 0.128970504, -0.999995947, 2.91118395e-005, 0.000388933928, 0.000388931512, -2.88635401e-005, 1, 2.91229535e-005, 0.999999642, 2.88522242e-005))
  827. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.118097998, 0.118097998, 0.459269375))
  828. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  829. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.22985673, 0.330393285, 0.128970504, -0.999995947, 2.91118395e-005, 0.000388933928, 0.000388931512, -2.88635401e-005, 1, 2.91229535e-005, 0.999999642, 2.88522242e-005))
  830. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.0787319914, 0.0918539986, 0.459269375))
  831. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  832. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000954985619, 0.46309948, 0.577915907, 2.08608085e-007, 0.999999642, 4.43563515e-008, -0.999995947, 2.0860881e-007, 9.0896873e-007, 9.08969355e-007, -4.43562875e-008, 1))
  833. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  834. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  835. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952601433, -0.46309948, -0.577939391, -5.96009748e-008, 0.999999642, 1.78326225e-008, 0.999995947, 5.96012093e-008, -7.89759383e-007, -7.8976052e-007, 1.78323258e-008, -1))
  836. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  837. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  838. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952720642, -0.72529912, 0.577960372, 3.77829451e-007, -0.999999642, -5.66733604e-007, 0.999995947, 3.77831128e-007, -5.21538368e-007, 5.21540812e-007, -5.66732922e-007, 1))
  839. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  840. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  841. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0618202686, -0.57786119, -0.000952601433, -0.999995947, 2.76042605e-010, 5.21538198e-007, -5.21540414e-007, -4.75706585e-010, -1, -2.76041356e-010, -0.999999642, 4.7546439e-010))
  842. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  843. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.262439996, 0.200000003, 0.255879134))
  844. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.394863844, -0.0697959661, -0.0693871975, -0.707371831, 1.49031312e-008, 0.706838787, -5.17638155e-009, 0.999999642, -2.62642939e-008, -0.706835926, -2.22377423e-008, -0.707374692))
  845. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  846. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  847. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.22960186, -0.325974345, 0.126894236, -0.999995947, -2.91118213e-005, -0.000387890788, 0.000387888373, 2.88337342e-005, -1, 2.91228953e-005, -0.999999642, -2.88224492e-005))
  848. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.0787319914, 0.0918539986, 0.459269375))
  849. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  850. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000954151154, 0.462881565, 0.0781461895, -4.01817232e-007, -0.999999642, 1.08038626e-006, -0.999990225, 4.0182158e-007, 5.21535412e-007, -5.21538084e-007, -1.08039217e-006, -0.999994278))
  851. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  852. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.393659979, 0.524879932))
  853. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.659671783, -0.315543771, -0.000952482224, -0.999995947, -7.10575912e-013, 5.21538198e-007, -5.21540414e-007, -6.60076464e-012, -1, 7.10569624e-013, -0.999999642, 6.35824596e-012))
  854. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.524879932))
  855. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.64371943, -0.184356153, -0.000952720642, -0.999995947, -2.84785216e-014, 5.21538198e-007, -5.21540414e-007, -1.32740338e-011, -1, 2.84781049e-014, -0.999999642, 1.30315177e-011))
  856. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656100452, 0.656099916, 1))
  857. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.787320077, 0.262439996, 0.524879932))
  858. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.18442535, -0.118758678, -0.000952601433, -0.999995947, 2.01786829e-012, 5.21538198e-007, -5.21540414e-007, -1.28376595e-012, -1, -2.01786721e-012, -0.999999642, 1.04124662e-012))
  859. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  860. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.7749244, -0.0646617413, 0.446767867, 0.999995947, -1.47525031e-006, -1.80021914e-007, 1.47524486e-006, 0.999999642, 1.47599106e-008, 1.80025495e-007, -1.47599293e-008, 1))
  861. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  862. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  863. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00095307827, -0.0694081783, 0.577923179, -1.12560102e-007, -0.999999642, 4.43628316e-008, 0.999995947, -1.12560521e-007, -1.34108177e-007, 1.34111957e-007, 4.43630412e-008, 1))
  864. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  865. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  866. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00095307827, -0.594094753, 0.0781440437, 4.17225039e-007, 0.999999642, -1.04824289e-006, 0.999990225, -4.17229472e-007, -5.03516958e-007, -5.03519686e-007, -1.04824858e-006, -0.999994278))
  867. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  868. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  869. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.22960186, -0.325974345, 0.126894236, -0.999995947, -2.91118213e-005, -0.000387890788, 0.000387888373, 2.88337342e-005, -1, 2.91228953e-005, -0.999999642, -2.88224492e-005))
  870. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.118097998, 0.118097998, 0.459269375))
  871. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.249317944, 0.262439966))
  872. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0810444355, -0.13091433, -0.000957727432, 0.707103014, 1.57924467e-006, 0.707106233, -0.707106531, -3.81509017e-006, 0.707109034, 3.81435189e-006, -0.999999642, -1.58096839e-006))
  873. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.951344788, 1, 1))
  874. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.524879932, 0.200000003, 0.262439966))
  875. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000948548317, 0.0531208515, -0.65964818, 5.96030603e-008, 0.999999642, 1.09855229e-007, 5.97940073e-007, -1.0985498e-007, 1, 0.999995947, -5.96032166e-008, -5.97938197e-007))
  876. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  877. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  878. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000953316689, 0.0694112778, -0.577948451, 5.12384233e-008, -0.999999642, 1.78378254e-008, -0.999995947, -5.12386045e-008, 2.53317438e-007, -2.53320735e-007, -1.78380741e-008, -1))
  879. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  880. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.262439966, 0.524879932, 0.262439966))
  881. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381076962, -1.18433952, -0.000951886177, -4.61936025e-007, -4.84779994e-011, -1, 0.999995947, 7.64824488e-012, -4.61933581e-007, 7.64823274e-012, -0.999999642, 4.8235492e-011))
  882. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  883. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  884. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000945568085, -0.725336075, -0.0530678928, 1.03413649e-005, 0.999999642, -1.3563623e-006, 0.999995947, -1.0341404e-005, -5.8640012e-007, -5.86416093e-007, -1.35635605e-006, -1))
  885. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  886. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  887. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.195877314, 0.315567017, 1.77494192, -2.13285796e-013, -0.999999642, -4.6366435e-007, 5.03123488e-007, -4.63663952e-007, 1, -0.999995947, -2.00015972e-014, 5.03121157e-007))
  888. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  889. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.262439966, 0.262439966))
  890. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.64357042, -0.381081522, -0.000952005386, -0.999995947, -2.84963025e-014, 5.21538198e-007, -5.21540414e-007, -1.368856e-010, -1, 2.85603552e-014, -0.999999642, 1.36643141e-010))
  891. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 1, 1))
  892. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.262439996, 0.262439966))
  893. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77479982, -0.381083727, -0.000951886177, -0.999995947, -2.85570179e-014, 5.21538198e-007, -5.21540414e-007, -1.45497003e-010, -1, 2.86255632e-014, -0.999999642, 1.45254545e-010))
  894. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 1, 1))
  895. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439996, 0.200000003, 0.200000003))
  896. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00095307827, 0.184345901, 1.77491713, -2.13323012e-013, -0.999999642, -4.63661678e-007, 5.03123488e-007, -4.6366128e-007, 1, -0.999995947, -1.99632164e-014, 5.03121157e-007))
  897. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  898. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439966))
  899. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381089836, -0.856295109, -0.000952124596, -4.61936025e-007, -5.05883807e-011, -1, 0.999995947, 8.32963819e-012, -4.61933553e-007, 8.32962432e-012, -0.999999642, 5.03458698e-011))
  900. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  901. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  902. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77492106, -0.064658761, -0.31554234, -0.999995947, -1.22364965e-012, 5.39955295e-007, -9.5812659e-013, 0.999999642, 4.9172661e-007, -5.39957398e-007, 4.91726212e-007, -1))
  903. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  904. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.524879932, 0.200000003, 0.200000003))
  905. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952839851, 0.0531313121, 1.64369941, -2.13395951e-013, -0.999999642, -4.63665572e-007, 5.03123488e-007, -4.63665174e-007, 1, -0.999995947, -1.98925264e-014, 5.03121157e-007))
  906. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  907. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  908. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952959061, -0.577950954, 0.19316268, 3.2544206e-012, -0.999999642, 4.63510275e-007, -5.03123886e-007, -4.63510332e-007, -1, 0.999995947, 3.02113716e-012, -5.03121612e-007))
  909. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  910. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439996, 0.200000003, 0.262439966))
  911. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.266271591, -0.577865899, -0.000952601433, -0.999995947, 4.89863532e-011, 5.21538198e-007, -5.21540414e-007, -1.56372887e-010, -1, -4.89860999e-011, -0.999999642, 1.56130456e-010))
  912. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  913. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.465830922, 0.200000003, 0.262439966))
  914. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0548343658, -0.318395138, -0.000958204269, 0.707103014, 1.5792516e-006, 0.707106233, -0.707106531, -3.81508926e-006, 0.707109034, 3.81435621e-006, -0.999999642, -1.58096282e-006))
  915. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  916. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.656099856, 0.393659979, 0.262439966))
  917. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200451851, -0.315522313, -0.000952482224, -0.999995947, -3.1282919e-013, 5.21538198e-007, -5.21540414e-007, -6.28311465e-012, -1, 3.12824257e-013, -0.999999642, 6.04059554e-012))
  918. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  919. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.7749095, -0.0665602684, 0.446766496, -0.999995947, 3.94417901e-011, 5.03121157e-007, -3.96749439e-011, -0.999999642, -4.63689446e-007, 5.03123431e-007, -4.63689048e-007, 1))
  920. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  921. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.656099916, 0.262439966))
  922. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.382884979, -0.0559492111, -0.000958323479, 0.707103789, 1.57925547e-006, 0.707107008, -0.707104146, -3.81507652e-006, 0.70710665, 3.81435484e-006, -0.999999642, -1.58096418e-006))
  923. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.951344788, 1, 1))
  924. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.918540061, 0.200000003, 0.200000003))
  925. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.2500999, -0.315561235, -0.197781086, -0.999995947, -7.10677394e-013, 5.21538198e-007, -5.21540414e-007, -5.410158e-012, -1, 7.10670509e-013, -0.999999642, 5.16763889e-012))
  926. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  927. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  928. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.77491331, -0.0665630102, -0.315546811, 0.999995947, 1.47522928e-006, -8.63054538e-007, 1.47522383e-006, -0.999999642, -5.96148269e-008, -8.63055448e-007, 5.96132921e-008, -1))
  929. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  930. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  931. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00095307827, -0.0692355633, -0.0530753136, 4.17208184e-007, 0.999999642, -1.24864869e-006, 0.999995947, -4.17210487e-007, -6.0446132e-007, -6.04463764e-007, -1.24864835e-006, -1))
  932. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  933. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  934. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.594289541, -0.577865899, -0.000952482224, -0.999995947, 4.85845982e-011, 5.21538198e-007, -5.21540414e-007, -1.55332233e-010, -1, -4.85843449e-011, -0.999999642, 1.55089802e-010))
  935. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  936. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  937. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952959061, -0.061965704, -0.0530880094, -4.01771786e-007, -0.999999642, 1.08025915e-006, -0.999995947, 4.01773832e-007, 5.21538254e-007, -5.21540869e-007, -1.08025893e-006, -1))
  938. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  939. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439996))
  940. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.324400663, -0.446751714, -0.000952601433, -0.999995947, -1.51789562e-012, 5.21538198e-007, -5.21540414e-007, 1.45567641e-010, -1, 1.51780715e-012, -0.999999642, -1.45810183e-010))
  941. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  942. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439966))
  943. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381086797, -1.51240134, -0.000951886177, -4.61936025e-007, -5.05883252e-011, -1, 0.999995947, 8.3296087e-012, -4.61933553e-007, 8.32959483e-012, -0.999999642, 5.03458178e-011))
  944. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  945. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.262440026, 0.200000003, 0.200000003))
  946. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.70932698, -0.446754277, 0.195877552, -0.999995947, -2.85565842e-014, 5.21538198e-007, -5.21540414e-007, 3.59957689e-011, -1, 2.85304718e-014, -0.999999642, -3.62383006e-011))
  947. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  948. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  949. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952839851, 0.331614971, -0.0531049073, -4.01787446e-007, -0.999999642, 1.0803011e-006, -0.999995947, 4.01789492e-007, 5.21538254e-007, -5.21540869e-007, -1.08030088e-006, -1))
  950. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  951. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.918540061, 0.200000003, 0.200000003))
  952. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.25009334, -0.315559089, 0.195877194, -0.999995947, -7.10700812e-013, 5.21538198e-007, -5.21540414e-007, -6.16940093e-012, -1, 7.10694307e-013, -0.999999642, 5.92688182e-012))
  953. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  954. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  955. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.19778192, 0.315561116, 1.77493024, -2.13241344e-013, -0.999999642, -4.63686348e-007, 5.03123488e-007, -4.6368595e-007, 1, -0.999995947, -2.00571083e-014, 5.03121157e-007))
  956. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  957. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  958. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952363014, 0.446721375, 0.193159819, 4.75546358e-009, 0.999999642, -1.8624263e-006, 5.20043955e-007, 1.86242596e-006, 1, 0.999995947, -4.75644946e-009, -5.20041738e-007))
  959. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  960. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439996))
  961. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.193187475, -0.315557897, -0.000952601433, -0.999995947, -1.39693855e-012, 5.21538198e-007, -5.21540414e-007, 1.66943959e-011, -1, 1.39691752e-012, -0.999999642, -1.69369241e-011))
  962. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  963. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  964. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.59407711, -0.0531000197, -0.000952363014, -0.999990225, -3.56847798e-014, 5.21535242e-007, -5.21537459e-007, -2.62820841e-012, -0.999994278, 7.82880772e-014, -0.999999642, 2.61816176e-012))
  965. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  966. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.262440026, 0.200000003, 0.200000003))
  967. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.70935547, -0.44676286, -0.197781682, -0.999995947, -2.85648241e-014, 5.21538198e-007, -5.21540414e-007, 4.92065971e-011, -1, 2.85318237e-014, -0.999999642, -4.94491323e-011))
  968. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  969. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  970. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381075412, -1.78140426, -0.00095307827, -4.61936025e-007, -4.94634819e-011, -1, 0.999995947, 8.18711939e-012, -4.61933581e-007, 8.18710464e-012, -0.999999642, 4.92209745e-011))
  971. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  972. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439996))
  973. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.258820057, -0.184331298, -0.000952601433, -0.999995947, -9.58359694e-013, 5.21538198e-007, -5.21540414e-007, 1.63497792e-011, -1, 9.58340612e-013, -0.999999642, -1.65923074e-011))
  974. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  975. BarrelA=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Crimson","BarrelA",Vector3.new(0.200000003, 0.200000003, 0.512000024))
  976. BarrelAweld=CreateWeld(m,FakeHandleA,BarrelA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00648152828, -0.375403494, -1.62293732, 4.16029834e-005, -0.999999523, 4.46679103e-008, 4.43538624e-007, -4.46531416e-008, -0.999999881, 0.999992251, 4.16032817e-005, 4.43546355e-007))
  977. CreateMesh("SpecialMesh",BarrelA,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.153600022, 0.140799999, 0.447999448))
  978. FakeHandleB=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","FakeHandleB",Vector3.new(0.200000003, 0.256000012, 0.496000051))
  979. FakeHandleBweld=CreateWeld(m,HandleB,FakeHandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, -2.36065456e-020, 0, -2.36065456e-020, 1, 0, 0, 0, 1))
  980. CreateMesh("BlockMesh",FakeHandleB,"","",Vector3.new(0, 0, 0),Vector3.new(0.640000105, 1, 1))
  981. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  982. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.462830544, -0.0531138182, -0.000952243805, -0.999992132, 1.09443888e-012, 5.21542518e-007, -5.21546724e-007, -1.02038245e-012, -1, -1.09444235e-012, -0.999999523, 4.35311509e-013))
  983. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  984. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  985. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952363014, -0.446709752, -0.193128824, 2.83092186e-006, 0.999999523, -3.04522632e-006, -7.05205821e-007, -3.04522337e-006, -1, -0.999992132, 2.83094482e-006, 7.05194395e-007))
  986. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  987. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.262439996, 0.200000003, 0.255879134))
  988. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0690851212, -0.0718523264, 0.394912601, -0.707375407, 1.49016e-008, -0.706838131, -7.8923982e-008, -1, 5.79019144e-008, -0.706838131, 9.67448699e-008, 0.707375348))
  989. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  990. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  991. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229856014, 0.330393344, 0.128970504, -1, 2.91118504e-005, 0.000388933928, 0.000388933084, -2.88635511e-005, 1, 2.91230717e-005, 1, 2.88522242e-005))
  992. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.118097998, 0.118097998, 0.459269375))
  993. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  994. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229856014, 0.330393344, 0.128970504, -1, 2.91118504e-005, 0.000388933928, 0.000388933084, -2.88635511e-005, 1, 2.91230717e-005, 1, 2.88522242e-005))
  995. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.0787319914, 0.0918539986, 0.459269375))
  996. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  997. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000954866409, 0.463091612, 0.577915788, 2.08607375e-007, 0.999999523, 4.4356252e-008, -0.999992132, 2.08608867e-007, 9.08972993e-007, 9.08974243e-007, -4.43558399e-008, 1))
  998. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  999. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1000. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952482224, -0.463091373, -0.577939391, -5.96006622e-008, 0.999999523, 1.78325248e-008, 0.999992132, 5.96011169e-008, -7.89763646e-007, -7.8976575e-007, 1.78318817e-008, -1))
  1001. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1002. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1003. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952601433, -0.725286722, 0.577960372, 3.77827917e-007, -0.999999523, -5.6673349e-007, 0.999992132, 3.77831014e-007, -5.21542631e-007, 5.21547122e-007, -5.6673241e-007, 1))
  1004. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1005. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1006. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0618202686, -0.57786119, -0.000952482224, -0.999992132, 2.76128037e-010, 5.21542518e-007, -5.21546781e-007, -4.76147566e-010, -1, -2.76125789e-010, -0.999999523, 4.75562811e-010))
  1007. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1008. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.262439996, 0.200000003, 0.255879134))
  1009. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.394863367, -0.0697958469, -0.0693879128, -0.707374692, 1.49032964e-008, 0.706838787, -5.17640242e-009, 1, -2.62647628e-008, -0.706838787, -2.22379111e-008, -0.707374692))
  1010. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1011. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1012. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229600906, -0.325974405, 0.126894355, -1, -2.91118322e-005, -0.000387890788, 0.000387889944, 2.88337451e-005, -1, 2.91230135e-005, -1, -2.88224492e-005))
  1013. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.0787319914, 0.0918539986, 0.459269375))
  1014. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1015. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000953912735, 0.46284461, 0.0781242549, -4.01818824e-007, -0.999999523, 1.08039103e-006, -0.999992132, 4.01822348e-007, 5.21542688e-007, -5.21547349e-007, -1.08039092e-006, -1))
  1016. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1017. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.393659979, 0.524879932))
  1018. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.659660816, -0.315543771, -0.000952363014, -0.999992132, -6.25112375e-013, 5.21542461e-007, -5.21546724e-007, -7.04180898e-012, -1, 6.25099527e-013, -0.999999523, 6.45673966e-012))
  1019. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.524879932))
  1020. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.64369273, -0.184356153, -0.000952601433, -0.999992132, 5.69847988e-014, 5.21542461e-007, -5.21546724e-007, -1.37150759e-011, -1, -5.69892034e-014, -0.999999523, 1.31300101e-011))
  1021. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656100452, 0.656099916, 1))
  1022. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.787320077, 0.262439996, 0.524879932))
  1023. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.18440604, -0.118758678, -0.000952482224, -0.999992132, 2.1033314e-012, 5.21542518e-007, -5.21546724e-007, -1.72481072e-012, -1, -2.10332684e-012, -0.999999523, 1.13974021e-012))
  1024. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1025. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.77489591, -0.0646619797, 0.446767896, 0.999992132, -1.47525031e-006, -1.80026205e-007, 1.4752394e-006, 0.999999523, 1.4759812e-008, 1.8003314e-007, -1.47594861e-008, 1))
  1026. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1027. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1028. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952959061, -0.069406271, 0.577923179, -1.12559754e-007, -0.999999523, 4.43629311e-008, 0.999992132, -1.12560592e-007, -1.3411244e-007, 1.34119745e-007, 4.43634747e-008, 1))
  1029. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1030. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1031. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952959061, -0.594092369, 0.0781444907, 4.17223703e-007, 1, -1.04824346e-006, 1, -4.17224214e-007, -5.03528042e-007, -5.03528497e-007, -1.04824335e-006, -1))
  1032. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1033. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1034. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229600906, -0.325974405, 0.126894355, -1, -2.91118322e-005, -0.000387890788, 0.000387889944, 2.88337451e-005, -1, 2.91230135e-005, -1, -2.88224492e-005))
  1035. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.118097998, 0.118097998, 0.459269375))
  1036. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.249317944, 0.262439966))
  1037. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0810451508, -0.130914927, -0.000957846642, 0.707105875, 1.57924535e-006, 0.707106233, -0.707109392, -3.81509153e-006, 0.707109034, 3.81436735e-006, -1, -1.58096793e-006))
  1038. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.951344788, 1, 1))
  1039. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.524879932, 0.200000003, 0.262439966))
  1040. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000948429108, 0.0531208515, -0.659636974, 5.96029182e-008, 0.999999523, 1.09855129e-007, 5.97946098e-007, -1.09854533e-007, 1, 0.999992132, -5.96032947e-008, -5.9794246e-007))
  1041. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1042. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1043. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000953197479, 0.0694093704, -0.577948451, 5.12381426e-008, -0.999999523, 1.78379249e-008, -0.999992132, -5.12385121e-008, 2.5332173e-007, -2.53328068e-007, -1.78385147e-008, -1))
  1044. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1045. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.262439966, 0.524879932, 0.262439966))
  1046. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381076962, -1.18432021, -0.000951766968, -4.61942591e-007, -4.89190355e-011, -1, 0.999992132, 7.56278113e-012, -4.61937873e-007, 7.56273516e-012, -0.999999523, 4.83339826e-011))
  1047. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1048. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1049. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000945448875, -0.725324035, -0.053067863, 1.03413258e-005, 0.999999523, -1.3563623e-006, 0.999992132, -1.03414031e-005, -5.86404383e-007, -5.86422175e-007, -1.35635628e-006, -1))
  1050. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1051. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1052. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.195877314, 0.315567106, 1.77491331, -2.98756218e-013, -0.999999523, -4.63664264e-007, 5.03129854e-007, -4.63663469e-007, 1, -0.999992132, 6.54619384e-014, 5.03125477e-007))
  1053. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1054. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.262439966, 0.262439966))
  1055. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.64354384, -0.381081581, -0.000951766968, -0.999992132, 5.69671263e-014, 5.21542518e-007, -5.21546724e-007, -1.37326636e-010, -1, -5.69069531e-014, -0.999999523, 1.36741632e-010))
  1056. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 1, 1))
  1057. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.262439996, 0.262439966))
  1058. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77477098, -0.381083727, -0.000951647758, -0.999992132, 5.6906411e-014, 5.21542518e-007, -5.21546724e-007, -1.45938026e-010, -1, -5.68417451e-014, -0.999999523, 1.45353021e-010))
  1059. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 1, 1))
  1060. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439996, 0.200000003, 0.200000003))
  1061. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952959061, 0.184345931, 1.77488852, -2.98793217e-013, -0.999999523, -4.63661593e-007, 5.03129854e-007, -4.63660797e-007, 1, -0.999992132, 6.55001024e-014, 5.03125477e-007))
  1062. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1063. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439966))
  1064. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381089836, -0.856280804, -0.000952005386, -4.61942562e-007, -5.10294133e-011, -1, 0.999992132, 8.24417357e-012, -4.61937844e-007, 8.244125e-012, -0.999999523, 5.0444364e-011))
  1065. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1066. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1067. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77489245, -0.0646588802, -0.31554237, -0.999992132, -1.13818612e-012, 5.39959558e-007, -8.72651452e-013, 0.999999523, 4.91726496e-007, -5.39963651e-007, 4.917257e-007, -1))
  1068. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1069. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.524879932, 0.200000003, 0.200000003))
  1070. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952720642, 0.0531313121, 1.6436727, -2.98866156e-013, -0.999999523, -4.63665486e-007, 5.03129854e-007, -4.63664691e-007, 1, -0.999992132, 6.55707923e-014, 5.03125477e-007))
  1071. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1072. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1073. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952959061, -0.577952385, 0.193134546, 2.79130136e-010, -0.999999523, 4.63188996e-007, -5.03130252e-007, -4.63189366e-007, -1, 0.999992132, 2.78899154e-010, -5.03125875e-007))
  1074. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1075. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439996, 0.200000003, 0.262439966))
  1076. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.266266823, -0.577865839, -0.000952482224, -0.999992132, 4.90718091e-011, 5.21542461e-007, -5.21546724e-007, -1.56813909e-010, -1, -4.90713789e-011, -0.999999523, 1.56228946e-010))
  1077. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1078. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.465830922, 0.200000003, 0.262439966))
  1079. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0548336506, -0.318395734, -0.000958323479, 0.707105875, 1.57925228e-006, 0.707106233, -0.707109392, -3.81509062e-006, 0.707109034, 3.81437167e-006, -1, -1.58096236e-006))
  1080. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1081. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.656099856, 0.393659979, 0.262439966))
  1082. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200448036, -0.315522313, -0.000952363014, -0.999992132, -2.27365869e-013, 5.21542461e-007, -5.21546724e-007, -6.72415856e-012, -1, 2.27355651e-013, -0.999999523, 6.13908924e-012))
  1083. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1084. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77488089, -0.0665599108, 0.446766585, -0.999992132, 3.95272495e-011, 5.0312542e-007, -3.9760268e-011, -0.999999523, -4.63689361e-007, 5.03129854e-007, -4.63688565e-007, 1))
  1085. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1086. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.656099916, 0.262439966))
  1087. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.382884026, -0.0559498072, -0.000958442688, 0.70710665, 1.57925615e-006, 0.707107008, -0.707107008, -3.81507789e-006, 0.70710665, 3.8143703e-006, -1, -1.58096373e-006))
  1088. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.951344788, 1, 1))
  1089. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.918540061, 0.200000003, 0.200000003))
  1090. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.25007939, -0.315561235, -0.197780728, -0.999992132, -6.25213856e-013, 5.21542461e-007, -5.21546724e-007, -5.85120234e-012, -1, 6.25200358e-013, -0.999999523, 5.26613258e-012))
  1091. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1092. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1093. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.77488446, -0.0665627718, -0.315546811, 0.999992132, 1.47522906e-006, -8.63058801e-007, 1.47521814e-006, -0.999999523, -5.96147274e-008, -8.6306045e-007, 5.96128444e-008, -1))
  1094. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1095. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1096. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952959061, -0.0692336559, -0.0530753434, 4.17206678e-007, 0.999999523, -1.24864869e-006, 0.999992132, -4.17210515e-007, -6.0446564e-007, -6.04469733e-007, -1.24864869e-006, -1))
  1097. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1098. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1099. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.594279528, -0.577865899, -0.000952363014, -0.999992132, 4.86700541e-011, 5.21542461e-007, -5.21546724e-007, -1.55773255e-010, -1, -4.86696274e-011, -0.999999523, 1.55188293e-010))
  1100. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1101. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1102. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952839851, -0.061965704, -0.0530880094, -4.01770336e-007, -0.999999523, 1.08025915e-006, -0.999992132, 4.0177386e-007, 5.21542518e-007, -5.21547179e-007, -1.08025915e-006, -1))
  1103. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1104. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439996))
  1105. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.324369669, -0.446746528, -0.000952601433, -0.999992132, -2.28737904e-010, 5.21542461e-007, -5.21546724e-007, 3.90042887e-010, -1, 2.28737695e-010, -0.999999523, -3.90628141e-010))
  1106. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1107. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439966))
  1108. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381086797, -1.51237679, -0.000951766968, -4.61942562e-007, -5.10293613e-011, -1, 0.999992132, 8.24414408e-012, -4.61937844e-007, 8.24409551e-012, -0.999999523, 5.04443119e-011))
  1109. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1110. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.262440026, 0.200000003, 0.200000003))
  1111. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.70929945, -0.446754336, 0.195877552, -0.999992132, 5.69068447e-014, 5.21542461e-007, -5.21546724e-007, 3.55547189e-011, -1, -5.69368364e-014, -0.999999523, -3.61398099e-011))
  1112. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1113. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1114. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952720642, 0.331609011, -0.0531049073, -4.01785996e-007, -0.999999523, 1.0803011e-006, -0.999992132, 4.01789521e-007, 5.21542518e-007, -5.21547236e-007, -1.0803011e-006, -1))
  1115. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1116. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.918540061, 0.200000003, 0.200000003))
  1117. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.25007296, -0.315559149, 0.195877194, -0.999992132, -6.25237275e-013, 5.21542461e-007, -5.21546724e-007, -6.61044526e-012, -1, 6.25224156e-013, -0.999999523, 6.02537551e-012))
  1118. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1119. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1120. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.197781563, 0.315561146, 1.77490151, -2.98711766e-013, -0.999999523, -4.63686263e-007, 5.03129854e-007, -4.63685438e-007, 1, -0.999992132, 6.54063189e-014, 5.03125477e-007))
  1121. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1122. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1123. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952243805, 0.446721435, 0.193157434, 4.75553064e-009, 0.999999523, -1.86242642e-006, 5.20050321e-007, 1.86242619e-006, 1, 0.999992132, -4.75653428e-009, -5.20046058e-007))
  1124. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1125. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439996))
  1126. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.193185091, -0.315557897, -0.000952482224, -0.999992132, -1.3114748e-012, 5.21542461e-007, -5.21546724e-007, 1.62533511e-011, -1, 1.31144477e-012, -0.999999523, -1.683843e-011))
  1127. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1128. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1129. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.594074965, -0.0531003177, -0.000952243805, -1, 4.97786491e-014, 5.21546554e-007, -5.21546554e-007, -3.0692675e-012, -1, -4.97770262e-014, -1, 3.0692675e-012))
  1130. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1131. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.262440026, 0.200000003, 0.200000003))
  1132. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.70932782, -0.44676286, -0.197781324, -0.999992132, 5.68986048e-014, 5.21542461e-007, -5.21546724e-007, 4.87655437e-011, -1, -5.6935488e-014, -0.999999523, -4.93506416e-011))
  1133. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1134. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1135. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381075472, -1.78137565, -0.000952839851, -4.61942591e-007, -4.99045215e-011, -1, 0.999992132, 8.10165563e-012, -4.61937873e-007, 8.10160619e-012, -0.999999523, 4.93194721e-011))
  1136. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1137. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439996))
  1138. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.258816719, -0.184331298, -0.000952482224, -0.999992132, -8.72896373e-013, 5.21542461e-007, -5.21546724e-007, 1.59087344e-011, -1, 8.72869593e-013, -0.999999523, -1.64938133e-011))
  1139. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1140. BarrelB=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Crimson","BarrelB",Vector3.new(0.200000003, 0.200000003, 0.512000024))
  1141. BarrelBweld=CreateWeld(m,FakeHandleB,BarrelB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00648140907, -0.375403613, -1.62292969, 4.16028452e-005, -1, 4.46680346e-008, 4.43528563e-007, -4.46495818e-008, -1, 1, 4.16028452e-005, 4.43526744e-007))
  1142. CreateMesh("SpecialMesh",BarrelB,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.153600022, 0.140799999, 0.447999448))
  1143.  
  1144. local lasrs = {}
  1145. local lasrspd = 12.5
  1146. local maxTravelDistance = 10000
  1147. local maxRebounds = 99999999999999999999999999999999999999999999999
  1148.  
  1149. function RAY(pos, dir, collidedlist, startpos, endpos, distleft)
  1150. collidedlist = collidedlist or {Character}
  1151. startpos = startpos or pos
  1152. distleft = distleft or dir.unit * dir.magnitude
  1153. endpos = endpos or pos + distleft
  1154. local ray = Ray.new(pos, distleft)
  1155. local hitz,enz = workspace:FindPartOnRayWithIgnoreList(ray, collidedlist)
  1156. if hitz ~= nil and not hitz.Parent:findFirstChild("Humanoid") then
  1157. if hitz.CanCollide == false then
  1158. table.insert(collidedlist, hitz)
  1159. local newpos = enz
  1160. local newdistleft = distleft - (dir.unit * (pos - newpos).magnitude)
  1161. if newdistleft then
  1162. return RAY(newpos-(dir*0.01), dir, collidedlist, startpos, endpos, newdistleft+(dir*0.01))
  1163. end
  1164. end
  1165. end
  1166. return hitz, enz, ray
  1167. end
  1168.  
  1169. function FindSurface(part, position)
  1170. local obj = part.CFrame:pointToObjectSpace(position)
  1171. local siz = part.Size/2
  1172. for i,v in pairs(Enum.NormalId:GetEnumItems()) do
  1173. local vec = Vector3.FromNormalId(v)
  1174. local wvec = part.CFrame:vectorToWorldSpace(vec)
  1175. local vz = (obj)/(siz*vec)
  1176. if (math.abs(vz.X-1) < 0.001 or math.abs(vz.Y-1) < 0.001 or math.abs(vz.Z-1) < 0.001) then
  1177. return wvec,vec
  1178. end
  1179. end
  1180. if part.className == "WedgePart" then
  1181. local pos = (part.CFrame * CFrame.new(0,part.Size.y/2,part.Size.z/2)).p
  1182. local apos = (part.CFrame * CFrame.Angles(-math.atan2(part.CFrame:pointToObjectSpace(pos).y,part.CFrame:pointToObjectSpace(pos).z),0,0) * CFrame.new(0,1,0)).p
  1183. local wvec,vec = (apos - part.Position).unit, part.CFrame:pointToObjectSpace(apos)
  1184. return wvec,vec
  1185. elseif part.className == "Part" and (part.Shape.Name == "Ball" or part.Shape.Name == "Cylinder") then
  1186. return (position - part.Position).unit, part.CFrame:vectorToObjectSpace((position - part.Position).unit)
  1187. end
  1188. end
  1189.  
  1190. function Reflect(direction, normal)
  1191. return direction - 2 * normal:Dot(direction) * normal
  1192. end
  1193.  
  1194. function ReflectShot(mouse,asd)
  1195. local dir = (mouse.Hit.p - Torso.Position).unit
  1196. local tabl
  1197. local tablnum = 0
  1198. for i, v in pairs(lasrs) do
  1199. if not v[1] then
  1200. tabl = v
  1201. tablnum = i
  1202. break
  1203. end
  1204. end
  1205. if not tabl then
  1206. tablnum = #lasrs + 1
  1207. tabl = {false,nil,nil,0,0,1,{},{},{},{}}
  1208. for i = 1, 2 do
  1209. for j = 1, 6 do
  1210. local p = Instance.new("Part")
  1211. p.FormFactor = "Custom"
  1212. p.CanCollide = false
  1213. p.Anchored = true
  1214. p.Locked = true
  1215. p.BrickColor = BarrelA.BrickColor
  1216. p.TopSurface = 10
  1217. p.BottomSurface = 10
  1218. p.RightSurface = 10
  1219. p.LeftSurface = 10
  1220. p.FrontSurface = 10
  1221. p.BackSurface = 10
  1222. p.Size = Vector3.new(.5,.5,.5)
  1223. p.Material = "Neon"
  1224. p.Transparency = i == 1 and 0 or 0.6
  1225. local mesh = Instance.new("CylinderMesh",p)
  1226. table.insert(tabl[6+i],p)
  1227. table.insert(tabl[8+i],mesh)
  1228. end
  1229. end
  1230. table.insert(lasrs,tabl)
  1231. end
  1232. -- isMoving,direction,lastPosition,rebounds,distance,recycleCount,middleLayer,outerLayer
  1233. tabl[4],tabl[5] = 0,0
  1234. tabl[3] = asd.Position
  1235. tabl[2] = dir
  1236. tabl[1] = true
  1237.  
  1238. end
  1239.  
  1240. gun = false
  1241.  
  1242. shoot = false
  1243.  
  1244. gunidle = false
  1245.  
  1246. local GunA = true
  1247. local GunB = false
  1248.  
  1249. function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1250. local prt = CreatePart(3, Character, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.1, 0.1, 0.1))
  1251. prt.Anchored = true
  1252. prt.CFrame = cframe
  1253. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1254. game:GetService("Debris"):AddItem(prt, 5)
  1255. Effects[#Effects + 1] = {
  1256. prt,
  1257. "Cylinder",
  1258. delay,
  1259. x3,
  1260. y3,
  1261. z3
  1262. } --part, type, delay
  1263. end
  1264.  
  1265. function Shoot(asd, spread1, spread2)
  1266. local MainPos = asd.Position
  1267. local MainPos2 = mouse.Hit.p
  1268. local spread = Vector3.new((math.random(-spread1, 0) + math.random()) * spread2, (math.random(-spread1, 0) + math.random()) * spread2, (math.random(-spread1, 0) + math.random()) * spread2) * (asd.Position - mouse.Hit.p).magnitude / 100
  1269. local MouseLook = cn((MainPos + MainPos2) / 2, MainPos2 + spread)
  1270. num = 30
  1271. coroutine.resume(coroutine.create(function(Spreaded)
  1272. repeat
  1273. wait()
  1274. local hit, pos = rayCast(MainPos, MouseLook.lookVector, 10, RootPart.Parent)
  1275. local TheHit = mouse.Hit.p
  1276. local mag = (MainPos - pos).magnitude
  1277. CylinderEffect(BrickColor.new(asd.BrickColor.Color), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 3, mag * 5, 3, .5, 0, 1.5, 0.1)
  1278. MainPos = MainPos + (MouseLook.lookVector * 10)
  1279. num = num - 1
  1280. if hit ~= nil then
  1281. num = 0
  1282. damage(hit.Parent:WaitForChild("Torso"), math.random(5,8), math.random(8,10), 5, 1, RootPart)
  1283. end
  1284. until num <= 0
  1285. end))
  1286. end
  1287.  
  1288. function Attackone()
  1289. attack = true
  1290. Con1 = LeftLeg.Touched:connect(function(hit) damage(hit, math.random(5,6), math.random(6,10), 1, 1, RootPart) Con1:disconnect() end)
  1291. for i = 0,1,0.2 do
  1292. wait()
  1293. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), .3)
  1294. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-30)), .3)
  1295. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(20)), .3)
  1296. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-20)), .3)
  1297. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(-30), math.rad(5)), .3)
  1298. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(-30), math.rad(-5)), .3)
  1299. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1300. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1301. end
  1302. so("http://roblox.com/asset/?id=320557413",LeftLeg,1,1)
  1303. for i = 0,1,0.15 do
  1304. wait()
  1305. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-30), math.rad(0), math.rad(-30)), .5)
  1306. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(10), math.rad(30)), .5)
  1307. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(20)), .5)
  1308. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-20)), .5)
  1309. RH.C0 = clerp(RH.C0, cn(0.55, -2, .5) * angles(math.rad(-30), math.rad(30), math.rad(10)), .5)
  1310. LH.C0 = clerp(LH.C0, cn(-1.3, -1, -1.3) * angles(math.rad(80), math.rad(-10), math.rad(-30)), .5)
  1311. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1312. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1313. end
  1314. attack = false
  1315. Con1:disconnect()
  1316. end
  1317.  
  1318. function Attacktwo()
  1319. attack = true
  1320. Con1 = LeftArm.Touched:connect(function(hit) damage(hit, math.random(5,6), math.random(6,10), 1, 1, RootPart) Con1:disconnect() end)
  1321. for i = 0,1,0.2 do
  1322. wait()
  1323. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), .3)
  1324. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(10), math.rad(50)), .3)
  1325. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(20)), .3)
  1326. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)), .3)
  1327. RH.C0 = clerp(RH.C0, cn(0.8, -2, 0) * angles(math.rad(-10), math.rad(30), math.rad(10)), .3)
  1328. LH.C0 = clerp(LH.C0, cn(-0.8, -2, 0) * angles(math.rad(0), math.rad(30), math.rad(-10)), .3)
  1329. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1330. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(70), math.rad(0)), .4)
  1331. end
  1332. so("http://roblox.com/asset/?id=320557413",LeftArm,1,1.2)
  1333. for i = 0,1,0.15 do
  1334. wait()
  1335. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), .35)
  1336. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(-5), math.rad(-80)), .35)
  1337. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(50), math.rad(20), math.rad(30)), .35)
  1338. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(-90)), .35)
  1339. RH.C0 = clerp(RH.C0, cn(0.8, -2, 0) * angles(math.rad(-10), math.rad(-40), math.rad(10)), .35)
  1340. LH.C0 = clerp(LH.C0, cn(-0.8, -2, 0) * angles(math.rad(-10), math.rad(-40), math.rad(-10)), .35)
  1341. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1342. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-90), math.rad(0)), .3)
  1343. end
  1344. attack = false
  1345. Con1:disconnect()
  1346. end
  1347.  
  1348. function Attackthree()
  1349. attack = true
  1350. Con1 = RightArm.Touched:connect(function(hit) damage(hit, math.random(5,6), math.random(6,10), 1, 1, RootPart) Con1:disconnect() end)
  1351. for i = 0,1,0.2 do
  1352. wait()
  1353. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-70)), .3)
  1354. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(70)), .3)
  1355. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(20)), .3)
  1356. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)), .3)
  1357. RH.C0 = clerp(RH.C0, cn(0.57, -2, 0) * angles(math.rad(0), math.rad(40), math.rad(7)), .3)
  1358. LH.C0 = clerp(LH.C0, cn(-0.57, -2, 0) * angles(math.rad(0), math.rad(40), math.rad(-7)), .3)
  1359. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, -.1) * angles(math.rad(0), math.rad(150), math.rad(0)), .4)
  1360. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1361. end
  1362. so("http://roblox.com/asset/?id=320557413",RightArm,1,1.3)
  1363. for i = 0,1,0.13 do
  1364. wait()
  1365. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(70)), .35)
  1366. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(-5), math.rad(-70)), .35)
  1367. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.4, -.3) * angles(math.rad(30), math.rad(-50), math.rad(-20)), .35)
  1368. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-30)), .35)
  1369. RH.C0 = clerp(RH.C0, cn(0.57, -2, 0) * angles(math.rad(0), math.rad(-40), math.rad(7)), .35)
  1370. LH.C0 = clerp(LH.C0, cn(-0.57, -2, 0) * angles(math.rad(0), math.rad(-40), math.rad(-7)), .35)
  1371. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .4)
  1372. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1373. end
  1374. attack = false
  1375. Con1:disconnect()
  1376. end
  1377.  
  1378. function Attackfour()
  1379. attack = true
  1380. for i = 0,1,0.2 do
  1381. wait()
  1382. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(-70)), .3)
  1383. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(3), math.rad(70)), .3)
  1384. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), .3)
  1385. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.3) * angles(math.rad(120), math.rad(0), math.rad(40)), .3)
  1386. RH.C0 = clerp(RH.C0, cn(0.7, -2, .3) * angles(math.rad(3), math.rad(70), math.rad(5)), .3)
  1387. LH.C0 = clerp(LH.C0, cn(-0.7, -2, -.3) * angles(math.rad(3), math.rad(70), math.rad(-5)), .3)
  1388. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .7)
  1389. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7)
  1390. end
  1391. so("http://roblox.com/asset/?id=320557413",LeftArm,1,0.9)
  1392. for i = 0,1,0.15 do
  1393. wait()
  1394. so("http://roblox.com/asset/?id=199145534",BarrelA,.5,math.random(150,200)/100)
  1395. OrbEffect(BarrelA.BrickColor,cn(BarrelA.Position),.3,.3,.3,.3,.3,.3,0.1)
  1396. Shockwave(BarrelA.BrickColor,cn(BarrelA.Position),.3,.3,.3,.3,.3,.3,0.1)
  1397. local target=CheckClose(BarrelA,5)
  1398. if target then
  1399. damage(target.Torso, math.random(1,2), math.random(2,3), 1, 1, RootPart)
  1400. end
  1401. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(100)), .35)
  1402. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(-3), math.rad(-100)), .35)
  1403. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(60), math.rad(70)), .35)
  1404. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.3) * angles(math.rad(-20), math.rad(0), math.rad(-40)), .35)
  1405. RH.C0 = clerp(RH.C0, cn(0.58, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(8)), .35)
  1406. LH.C0 = clerp(LH.C0, cn(-0.58, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(-8)), .35)
  1407. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1408. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7)
  1409. end
  1410. attack = false
  1411. end
  1412.  
  1413. function GunStance()
  1414. attack=true
  1415. gun=true
  1416. speedvalue = 1
  1417. gyro.Parent = RootPart
  1418. if GunA == true then
  1419. for i=0,1,0.2 do
  1420. wait()
  1421. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), .25)
  1422. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(5), math.rad(-90)), .25)
  1423. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(30), math.rad(90)), .25)
  1424. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-10)), .25)
  1425. RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .25)
  1426. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .25)
  1427. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), 5*i, math.rad(0)), .75)
  1428. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1429. end
  1430. for i=0,1,0.1 do
  1431. wait()
  1432. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), .25)
  1433. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-90)), .25)
  1434. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), .25)
  1435. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-10)), .25)
  1436. RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .25)
  1437. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .25)
  1438. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1439. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1440. end
  1441. elseif GunB == true then
  1442. for i=0,1,0.2 do
  1443. wait()
  1444. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), .25)
  1445. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(-5), math.rad(90)), .25)
  1446. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(10)), .25)
  1447. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(-30), math.rad(-90)), .25)
  1448. RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .25)
  1449. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .25)
  1450. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1451. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), 5*i, math.rad(0)), .75)
  1452. end
  1453. for i=0,1,0.1 do
  1454. wait()
  1455. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), .25)
  1456. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(90)), .25)
  1457. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), .25)
  1458. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-90)), .25)
  1459. RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .25)
  1460. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .25)
  1461. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1462. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1463. end
  1464. end
  1465. local offset = nil
  1466. gunidle=true
  1467. while gun==true do
  1468. wait()
  1469. local gunpos = Vector3.new(mouse.Hit.p.x, Head.Position.Y, mouse.Hit.p.z)
  1470. offset = (Torso.Position.y - mouse.Hit.p.y) / 60
  1471. local mag = (Torso.Position - mouse.Hit.p).magnitude / 80
  1472. offset = offset / mag
  1473. if GunA == true and GunB == false then
  1474. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(offset, 0, 0), .5)
  1475. elseif GunB == true and GunA == false then
  1476. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(offset, 0, 0), .5)
  1477. end
  1478. end
  1479. if shoot==true then
  1480. gunidle=false
  1481. if GunA == true then
  1482. so("http://www.roblox.com/asset/?id=199144089", BarrelA, 1, .9)
  1483. so("http://www.roblox.com/asset/?id=200633327", BarrelA, 1, 1.2)
  1484. so("http://www.roblox.com/asset/?id=200633780", BarrelA, 1, 1.5)
  1485. GunA = false
  1486. Shoot(BarrelA, 0, 0)
  1487. for i=0,1,0.15 do
  1488. wait()
  1489. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), .3)
  1490. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(5), math.rad(-80)), .3)
  1491. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, 0) * angles(math.rad(90), math.rad(60), math.rad(80)), .55)
  1492. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-15)), .3)
  1493. RH.C0 = clerp(RH.C0, cn(0.6, -2, -.1) * angles(math.rad(5), math.rad(0), math.rad(3)), .25)
  1494. LH.C0 = clerp(LH.C0, cn(-0.6, -2, .1) * angles(math.rad(-5), math.rad(0), math.rad(-3)), .25)
  1495. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(20), math.rad(0)), .75)
  1496. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), .3)
  1497. end
  1498. GunB = true
  1499. elseif GunB == true then
  1500. so("http://www.roblox.com/asset/?id=199144089", BarrelB, 1, .9)
  1501. so("http://www.roblox.com/asset/?id=200633327", BarrelB, 1, 1.2)
  1502. so("http://www.roblox.com/asset/?id=200633780", BarrelB, 1, 1.5)
  1503. GunB = false
  1504. Shoot(BarrelB, 0, 0)
  1505. for i=0,1,0.15 do
  1506. wait()
  1507. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), .3)
  1508. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(-5), math.rad(80)), .3)
  1509. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(15)), .3)
  1510. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.7, 0) * angles(math.rad(90), math.rad(-60), math.rad(-80)), .55)
  1511. RH.C0 = clerp(RH.C0, cn(0.6, -2, .1) * angles(math.rad(-5), math.rad(0), math.rad(3)), .25)
  1512. LH.C0 = clerp(LH.C0, cn(-0.6, -2, -.1) * angles(math.rad(5), math.rad(0), math.rad(-3)), .25)
  1513. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), .3)
  1514. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(20), math.rad(0)), .75)
  1515. end
  1516. GunA = true
  1517. end
  1518. end
  1519. gyro.Parent = nil
  1520. speedvalue = 2.5
  1521. gun=false
  1522. gunidle=false
  1523. shoot=false
  1524. attack=false
  1525. end
  1526.  
  1527. function EchoBarrage()
  1528. attack = true
  1529. gyro.Parent = RootPart
  1530. speedvalue = 1
  1531. for i = 0,1,0.1 do
  1532. wait()
  1533. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(0)), .3)
  1534. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
  1535. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(10)), .3)
  1536. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(-10)), .3)
  1537. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(3)), .3)
  1538. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(-3)), .3)
  1539. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 10*i, math.rad(0)), .7)
  1540. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), -10*i, math.rad(0)), .7)
  1541. end
  1542. for i = 1,2 do
  1543. for i = 0,1,0.3 do
  1544. wait()
  1545. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1546. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1547. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.2) * angles(math.rad(90), math.rad(0), math.rad(0)), .3)
  1548. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.2) * angles(math.rad(90), math.rad(0), math.rad(0)), .3)
  1549. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .3)
  1550. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .3)
  1551. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1552. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1553. end
  1554. ReflectShot(mouse,BarrelA)
  1555. so("http://www.roblox.com/asset/?id=199144089", BarrelA, 1, .9)
  1556. so("http://www.roblox.com/asset/?id=200633327", BarrelA, 1, 1.2)
  1557. so("http://www.roblox.com/asset/?id=200633780", BarrelA, 1, 1.5)
  1558. --so("http://www.roblox.com/asset/?id=360087120", Torso, .5, 1)
  1559. for i = 0,1,0.35 do
  1560. wait()
  1561. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .4)
  1562. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(20)), .4)
  1563. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.4) * angles(math.rad(150), math.rad(0), math.rad(-20)), .4)
  1564. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.4) * angles(math.rad(90), math.rad(0), math.rad(0)), .4)
  1565. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(20), math.rad(3)), .4)
  1566. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(20), math.rad(-3)), .4)
  1567. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1568. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1569. end
  1570. for i = 0,1,0.3 do
  1571. wait()
  1572. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1573. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1574. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.2) * angles(math.rad(90), math.rad(0), math.rad(0)), .3)
  1575. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.2) * angles(math.rad(90), math.rad(0), math.rad(0)), .3)
  1576. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .3)
  1577. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .3)
  1578. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1579. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1580. end
  1581. ReflectShot(mouse,BarrelB)
  1582. so("http://www.roblox.com/asset/?id=199144089", BarrelB, 1, .9)
  1583. so("http://www.roblox.com/asset/?id=200633327", BarrelB, 1, 1.2)
  1584. so("http://www.roblox.com/asset/?id=200633780", BarrelB, 1, 1.5)
  1585. --so("http://www.roblox.com/asset/?id=360087120", Torso, .5, 1)
  1586. for i = 0,1,0.35 do
  1587. wait()
  1588. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .4)
  1589. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(-20)), .4)
  1590. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.4) * angles(math.rad(90), math.rad(0), math.rad(0)), .4)
  1591. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.4) * angles(math.rad(150), math.rad(0), math.rad(20)), .4)
  1592. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(-20), math.rad(3)), .4)
  1593. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(-20), math.rad(-3)), .4)
  1594. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1595. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1596. end
  1597. end
  1598. gyro.Parent = nil
  1599. attack = false
  1600. speedvalue = 2.5
  1601. end
  1602.  
  1603. function LucentScatter()
  1604. attack = true
  1605. gyro.Parent = RootPart
  1606. speedvalue = 1
  1607. for i = 0,1,0.1 do
  1608. wait()
  1609. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(-70)), .3)
  1610. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(70)), .3)
  1611. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), .3)
  1612. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.3) * angles(math.rad(120), math.rad(0), math.rad(40)), .3)
  1613. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(70), math.rad(3)), .3)
  1614. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(70), math.rad(-3)), .3)
  1615. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), -10*i, math.rad(0)), .7)
  1616. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7)
  1617. end
  1618. for i = 0,1,0.2 do
  1619. wait()
  1620. Shoot(BarrelA, 0, 0)
  1621. so("http://www.roblox.com/asset/?id=199144089", BarrelA, 1, .9)
  1622. so("http://www.roblox.com/asset/?id=200633327", BarrelA, 1, 1.2)
  1623. so("http://www.roblox.com/asset/?id=200633780", BarrelA, 1, 1.5)
  1624. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(100)), .3)
  1625. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-100)), .3)
  1626. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -.5) * angles(math.rad(130), math.rad(50), math.rad(30)), .2)
  1627. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.3) * angles(math.rad(-20), math.rad(0), math.rad(-40)), .3)
  1628. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(-70), math.rad(3)), .3)
  1629. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(-70), math.rad(-3)), .3)
  1630. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1631. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7)
  1632. end
  1633. for i=0,1,0.3 do
  1634. wait()
  1635. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), .25)
  1636. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(90)), .25)
  1637. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), .25)
  1638. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-90)), .25)
  1639. RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .25)
  1640. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .25)
  1641. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1642. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1643. end
  1644. for i = 1,5 do
  1645. Shoot(BarrelB, 0, 0)
  1646. so("http://www.roblox.com/asset/?id=199144089", BarrelB, 1, .9)
  1647. so("http://www.roblox.com/asset/?id=200633327", BarrelB, 1, 1.2)
  1648. so("http://www.roblox.com/asset/?id=200633780", BarrelB, 1, 1.5)
  1649. for i=0,1,0.3 do
  1650. wait()
  1651. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), .5)
  1652. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(-5), math.rad(80)), .5)
  1653. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(15)), .5)
  1654. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.7, 0) * angles(math.rad(90), math.rad(-60), math.rad(-80)), .55)
  1655. RH.C0 = clerp(RH.C0, cn(0.6, -2, .1) * angles(math.rad(-5), math.rad(0), math.rad(3)), .5)
  1656. LH.C0 = clerp(LH.C0, cn(-0.6, -2, -.1) * angles(math.rad(5), math.rad(0), math.rad(-3)), .5)
  1657. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), .3)
  1658. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(20), math.rad(0)), .75)
  1659. end
  1660. for i=0,1,0.3 do
  1661. wait()
  1662. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), .8)
  1663. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(90)), .5)
  1664. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), .8)
  1665. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-90)), .8)
  1666. RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .5)
  1667. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .5)
  1668. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .5)
  1669. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .5)
  1670. end
  1671. end
  1672. gyro.Parent = nil
  1673. attack = false
  1674. speedvalue = 2.5
  1675. end
  1676.  
  1677. function OrbEffect(brickcolor, cframe, x1, y1, z1, x2, y2, z2, delay)
  1678. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1679. prt.Anchored = true
  1680. prt.CanCollide=false
  1681. prt.CFrame = cframe*cn(0,-1,0)*angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90)))
  1682. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1683. game:GetService("Debris"):AddItem(prt, 10)
  1684. coroutine.resume(coroutine.create(function(Part, Mesh)
  1685. for i = 0, 1, delay do
  1686. wait(0)
  1687. Part.CFrame = Part.CFrame
  1688. Part.Transparency = i
  1689. Mesh.Scale = Mesh.Scale + Vector3.new(x2, y2, z2)
  1690. end
  1691. Part.Parent = nil
  1692. end), prt, msh)
  1693. end
  1694.  
  1695. function Shockwave(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1696. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1697. prt.Anchored = true
  1698. prt.CFrame = cframe*cn(0,-1,0)
  1699. --prt.Material = "Neon"
  1700. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1701. game:GetService("Debris"):AddItem(prt, 10)
  1702. coroutine.resume(coroutine.create(function(Part, Mesh)
  1703. for i = 0, 1, delay do
  1704. wait(0)
  1705. Part.CFrame = Part.CFrame
  1706. Part.Transparency = i
  1707. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  1708. end
  1709. Part.Parent = nil
  1710. end), prt, msh)
  1711. end
  1712.  
  1713. function Reflex()
  1714. attack = true
  1715. gyro.Parent = RootPart
  1716. speedvalue = 1
  1717. for i = 0,1,0.1 do
  1718. wait()
  1719. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -.55) * angles(math.rad(5), math.rad(0), math.rad(0)), .3)
  1720. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  1721. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -.2) * angles(math.rad(0), math.rad(100), math.rad(50)), .3)
  1722. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -.2) * angles(math.rad(0), math.rad(-100), math.rad(-50)), .3)
  1723. RH.C0 = clerp(RH.C0, cn(0.55, -1.5, .5) * angles(math.rad(-60), math.rad(0), math.rad(3)), .3)
  1724. LH.C0 = clerp(LH.C0, cn(-0.55, -1.45, -.5) * angles(math.rad(-5), math.rad(0), math.rad(-3)), .3)
  1725. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1726. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1727. end
  1728. so("http://roblox.com/asset/?id=199145534",BarrelA,1,math.random(150,200)/100)
  1729. for i=1,math.random(3,6) do
  1730. OrbEffect(BarrelA.BrickColor,cn(BarrelA.Position),1,1,1,1,1,1,0.025)
  1731. Shockwave(BarrelA.BrickColor,cn(BarrelA.Position),1,1,1,1,1,1,0.025)
  1732. end
  1733. local target=CheckClose(BarrelA,30)
  1734. if target then
  1735. damage(target.Torso, 5, math.random(15,20), math.random(15,16), 1, RootPart)
  1736. end
  1737. Humanoid.Jump=true
  1738. Torso.Velocity=Vector3.new(0,7.5,0)
  1739. Torso.Velocity=RootPart.CFrame.lookVector*-100
  1740. Humanoid.WalkSpeed = 16*speed.Value
  1741. for i = 0,1,0.1 do
  1742. wait()
  1743. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(-6*i, math.rad(0), math.rad(0)), .4)
  1744. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), .4)
  1745. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, 0) * angles(math.rad(-30), math.rad(0), math.rad(130)), .4)
  1746. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.7, 0) * angles(math.rad(-30), math.rad(0), math.rad(-130)), .4)
  1747. RH.C0 = clerp(RH.C0, cn(0.6, -1.5, -.3) * angles(math.rad(0), math.rad(0), math.rad(5)), .4)
  1748. LH.C0 = clerp(LH.C0, cn(-0.6, -1.8, -.2) * angles(math.rad(0), math.rad(0), math.rad(-5)), .4)
  1749. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-150), math.rad(0)), .25)
  1750. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-150), math.rad(0)), .25)
  1751. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  1752. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  1753. end
  1754. gyro.Parent = nil
  1755. attack = false
  1756. speedvalue = 2.5
  1757. end
  1758.  
  1759. function Luxuriance()
  1760. attack = true
  1761. gyro.Parent = RootPart
  1762. for i = 0,1,0.1 do
  1763. wait()
  1764. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -.5) * angles(math.rad(20), math.rad(0), math.rad(0)), .3)
  1765. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  1766. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(70)), .3)
  1767. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-70)), .3)
  1768. RH.C0 = clerp(RH.C0, cn(0.55, -1.7, .4) * angles(math.rad(-20), math.rad(0), math.rad(3)), .3)
  1769. LH.C0 = clerp(LH.C0, cn(-0.55, -1.45, -.5) * angles(math.rad(5), math.rad(0), math.rad(-3)), .3)
  1770. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 10*i, math.rad(0)), .7)
  1771. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), -10*i, math.rad(0)), .7)
  1772. end
  1773. for i = 0,1,0.3 do
  1774. wait()
  1775. ReflectShot(mouse,BarrelA)
  1776. so("http://www.roblox.com/asset/?id=199144089", BarrelA, 1, .9)
  1777. so("http://www.roblox.com/asset/?id=200633327", BarrelA, 1, 1.2)
  1778. so("http://www.roblox.com/asset/?id=200633780", BarrelA, 1, 1.5)
  1779. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(100)), .3)
  1780. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-100)), .3)
  1781. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -.5) * angles(math.rad(130), math.rad(50), math.rad(30)), .2)
  1782. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.3) * angles(math.rad(-20), math.rad(0), math.rad(-40)), .3)
  1783. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(-70), math.rad(3)), .3)
  1784. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(-70), math.rad(-3)), .3)
  1785. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1786. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7)
  1787. end
  1788. for i = 0,1,0.2 do
  1789. wait()
  1790. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1791. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  1792. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(70)), .3)
  1793. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-70)), .3)
  1794. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .3)
  1795. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .3)
  1796. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 10*i, math.rad(0)), .7)
  1797. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), -10*i, math.rad(0)), .7)
  1798. end
  1799. for i = 0,1,0.3 do
  1800. wait()
  1801. ReflectShot(mouse,BarrelB)
  1802. so("http://www.roblox.com/asset/?id=199144089", BarrelB, 1, .9)
  1803. so("http://www.roblox.com/asset/?id=200633327", BarrelB, 1, 1.2)
  1804. so("http://www.roblox.com/asset/?id=200633780", BarrelB, 1, 1.5)
  1805. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(-100)), .3)
  1806. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(100)), .3)
  1807. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.3) * angles(math.rad(-20), math.rad(0), math.rad(-40)), .2)
  1808. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -.5) * angles(math.rad(130), math.rad(-50), math.rad(-30)), .3)
  1809. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(70), math.rad(3)), .3)
  1810. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(70), math.rad(-3)), .3)
  1811. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7)
  1812. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .7)
  1813. end
  1814. for i = 0,1,0.1 do
  1815. wait()
  1816. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(0)), .3)
  1817. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
  1818. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(10)), .3)
  1819. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(-10)), .3)
  1820. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(3)), .3)
  1821. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(-3)), .3)
  1822. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 10*i, math.rad(0)), .7)
  1823. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), -10*i, math.rad(0)), .7)
  1824. end
  1825. for i = 1,5 do
  1826. Shoot(BarrelA, 0, 0)
  1827. so("http://www.roblox.com/asset/?id=199144089", BarrelA, 1, .9)
  1828. so("http://www.roblox.com/asset/?id=200633327", BarrelA, 1, 1.2)
  1829. so("http://www.roblox.com/asset/?id=200633780", BarrelA, 1, 1.5)
  1830. for i = 0,1,0.35 do
  1831. wait()
  1832. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .4)
  1833. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(20)), .4)
  1834. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.4) * angles(math.rad(150), math.rad(0), math.rad(-20)), .4)
  1835. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.4) * angles(math.rad(90), math.rad(0), math.rad(0)), .4)
  1836. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(20), math.rad(3)), .4)
  1837. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(20), math.rad(-3)), .4)
  1838. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1839. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1840. end
  1841. Shoot(BarrelB, 0, 0)
  1842. so("http://www.roblox.com/asset/?id=199144089", BarrelB, 1, .9)
  1843. so("http://www.roblox.com/asset/?id=200633327", BarrelB, 1, 1.2)
  1844. so("http://www.roblox.com/asset/?id=200633780", BarrelB, 1, 1.5)
  1845. for i = 0,1,0.35 do
  1846. wait()
  1847. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .4)
  1848. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(-20)), .4)
  1849. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.4) * angles(math.rad(90), math.rad(0), math.rad(0)), .4)
  1850. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.4) * angles(math.rad(150), math.rad(0), math.rad(20)), .4)
  1851. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(-20), math.rad(3)), .4)
  1852. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(-20), math.rad(-3)), .4)
  1853. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1854. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1855. end
  1856. end
  1857. gyro.Parent = nil
  1858. attack = false
  1859. end
  1860.  
  1861. mouse.Button1Down:connect(function()
  1862. if gun==true and shoot==false then
  1863. shoot=true
  1864. gun=false
  1865. end
  1866. if attack == false and attacktype == 1 then
  1867. Attackone()
  1868. attacktype = 2
  1869. elseif attack == false and attacktype == 2 then
  1870. Attacktwo()
  1871. attacktype = 3
  1872. elseif attack == false and attacktype == 3 then
  1873. Attackthree()
  1874. attacktype = 4
  1875. elseif attack == false and attacktype == 4 then
  1876. Attackfour()
  1877. attacktype = 1
  1878. end
  1879. end)
  1880.  
  1881. mouse.KeyDown:connect(function(k)
  1882. k = k:lower()
  1883. if k=='e' and gun==false and shoot==false and attack==false then
  1884. GunStance()
  1885. end
  1886. if k=='e'and shoot==false then
  1887. if gun==true then
  1888. gun=false
  1889. end
  1890. end
  1891. if k=='q' and gun==false and shoot==false and attack==false and cooldown1 >= co1 and stamina>=skill1stam then
  1892. cooldown1=0
  1893. subtractstamina(skill1stam)
  1894. EchoBarrage()
  1895. end
  1896. if k=='r' and gun==false and shoot==false and attack==false and cooldown2 >= co2 and stamina>=skill2stam then
  1897. cooldown2=0
  1898. subtractstamina(skill2stam)
  1899. LucentScatter()
  1900. end
  1901. if k=='t' and gun==false and shoot==false and attack==false and cooldown3 >= co3 and stamina>=skill3stam then
  1902. cooldown3=0
  1903. subtractstamina(skill3stam)
  1904. Reflex()
  1905. end
  1906. if k=='f' and gun==false and shoot==false and attack==false and cooldown4 >= co4 and stamina>=skill4stam then
  1907. cooldown4=0
  1908. subtractstamina(skill4stam)
  1909. Luxuriance()
  1910. end
  1911. end)
  1912.  
  1913.  
  1914. inputserv.InputBegan:connect(function(k)
  1915. if k.KeyCode == Enum.KeyCode.One and typing == false and cooldown3 >= co1 and stamina >= skill1stam then
  1916. elseif k.KeyCode == Enum.KeyCode.Two and typing == false and cooldown3 >= co2 and stamina >= skill2stam then
  1917. elseif k.KeyCode == Enum.KeyCode.Three and typing == false and cooldown3 >= co3 and stamina >= skill3stam then
  1918. elseif k.KeyCode == Enum.KeyCode.Four and typing == false and cooldown3 >= co4 and stamina >= skill4stam then
  1919. end
  1920. end)
  1921.  
  1922. inputserv.InputBegan:connect(function(k)
  1923. if k.KeyCode == Enum.KeyCode.Slash then
  1924. local fin = nil
  1925. typing = true
  1926. fin = inputserv.InputBegan:connect(function(k)
  1927. if k.KeyCode == Enum.KeyCode.Return or k.UserInputType == Enum.UserInputType.MouseButton1 then
  1928. typing = false
  1929. fin:disconnect()
  1930. end
  1931. end)
  1932. end
  1933. end)
  1934.  
  1935. local ReboundCount = 0
  1936.  
  1937. function updateskills()
  1938. if cooldown1 <= co1 then
  1939. cooldown1 = cooldown1 + 1
  1940. end
  1941. if cooldown2 <= co2 then
  1942. cooldown2 = cooldown2 + 1
  1943. end
  1944. if cooldown3 <= co3 then
  1945. cooldown3 = cooldown3 + 1
  1946. end
  1947. if cooldown4 <= co4 then
  1948. cooldown4 = cooldown4 + 1
  1949. end
  1950. if stamina <= maxstamina then
  1951. stamina = stamina + recoverEnergy
  1952. end
  1953. end
  1954.  
  1955. game:GetService'RunService'.Heartbeat:connect(function()
  1956. updateskills()
  1957. gyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p -RootPart.CFrame.p).unit * 100)
  1958. healthcover:TweenSize(ud(1 * (Character.Humanoid.Health / Character.Humanoid.MaxHealth), 0, 1, 0), 'Out', 'Quad', .5)
  1959. staminacover:TweenSize(ud(1 * (stamina / maxstamina), 0, 1, 0), 'Out', 'Quad', .5)
  1960. bar4:TweenSize(ud(1 * (cooldown1 / co1), 0, 1, 0), 'Out', 'Quad', .5)
  1961. bar3:TweenSize(ud(1 * (cooldown2 / co2), 0, 1, 0), 'Out', 'Quad', .5)
  1962. bar1:TweenSize(ud(1 * (cooldown3 / co3), 0, 1, 0), 'Out', 'Quad', .5)
  1963. bar2:TweenSize(ud(1 * (cooldown4 / co4), 0, 1, 0), 'Out', 'Quad', .5)
  1964. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1965. velocity = RootPart.Velocity.y
  1966. sine = sine + change
  1967. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1968. Character.Humanoid.WalkSpeed = 16 * speed.Value
  1969. if equipped == true or equipped == false then
  1970. if RootPart.Velocity.y > 1 and hit == nil and stun.Value ~= true then
  1971. Anim = "Jump"
  1972. if attack == false then
  1973. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .25)
  1974. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), .25)
  1975. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(50)), .25)
  1976. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-50)), .25)
  1977. RH.C0 = clerp(RH.C0, cn(0.4, -1.5, -.5) * angles(math.rad(-20), math.rad(0), math.rad(-5)), .25)
  1978. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(-10), math.rad(0), math.rad(5)), .25)
  1979. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25)
  1980. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25)
  1981. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  1982. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  1983. end
  1984. elseif RootPart.Velocity.y < -1 and hit == nil and stun.Value ~= true then
  1985. Anim = "Fall"
  1986. if attack == false then
  1987. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(15), math.rad(0), math.rad(0)), .25)
  1988. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), .25)
  1989. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(70)), .25)
  1990. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-70)), .25)
  1991. RH.C0 = clerp(RH.C0, cn(0.6, -1.5, -.3) * angles(math.rad(0), math.rad(0), math.rad(5)), .25)
  1992. LH.C0 = clerp(LH.C0, cn(-0.6, -1.8, -.2) * angles(math.rad(0), math.rad(0), math.rad(-5)), .25)
  1993. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25)
  1994. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25)
  1995. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  1996. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  1997. end
  1998. elseif Torsovelocity < 1 and hit ~= nil and stun.Value ~= true then
  1999. Anim = "Idle"
  2000. if attack == false then
  2001. change = 1
  2002. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, -0.1+0.1*math.cos(sine/25), -0.1+0.05*math.cos(sine/25)) * angles(math.rad(0), math.rad(0), math.rad(-30)), .25)
  2003. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10+5*math.cos(sine/25)), math.rad(0), math.rad(30)), .25)
  2004. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.4, -.2) * angles(math.rad(50-5*math.cos(sine/25)), math.rad(0), math.rad(10)), .25)
  2005. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.4, -.2) * angles(math.rad(50-5*math.cos(sine/25)), math.rad(0), math.rad(-10)), .25)
  2006. RH.C0 = clerp(RH.C0, cn(0.7, -1.9-.05*math.cos(sine/25), 0) * angles(math.rad(0), math.rad(30), math.rad(5))* angles(math.rad(-5+1*math.cos(sine/25)), math.rad(0), math.rad(0)), .25)
  2007. LH.C0 = clerp(LH.C0, cn(-0.6, -1.9-.05*math.cos(sine/25), 0) * angles(math.rad(0), math.rad(30), math.rad(-3))* angles(math.rad(-3+1*math.cos(sine/25)), math.rad(0), math.rad(0)), .25)
  2008. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2009. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2010. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2011. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2012. end
  2013. elseif Torsovelocity > 2 and hit ~= nil and stun.Value ~= true then
  2014. Anim = "Walk"
  2015. if attack == false then
  2016. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(20+1*math.cos(sine/5)), math.rad(0), math.rad(5*math.cos(sine/4.5))), .25)
  2017. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(-5*math.cos(sine/4.5))), .25)
  2018. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.45, 0) * angles(math.rad(-40), math.rad(0), math.rad(20+1*math.cos(sine/5))), .25)
  2019. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.45, 0) * angles(math.rad(-40), math.rad(0), math.rad(-20+1*math.cos(sine/5))), .25)
  2020. RH.C0 = clerp(RH.C0, cn(0.55, -2, 1*math.cos(sine/4.5)) * angles(math.rad(-50*math.cos(sine/4.5)), math.rad(0), math.rad(3)), .25)
  2021. LH.C0 = clerp(LH.C0, cn(-0.55, -2, -1*math.cos(sine/4.5)) * angles(math.rad(50*math.cos(sine/4.5)), math.rad(0), math.rad(-3)), .25)
  2022. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25)
  2023. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25)
  2024. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2025. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2026. end
  2027. elseif stun.Value == true then
  2028. if attack == false then
  2029. Character.Humanoid.WalkSpeed = 0
  2030. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2031. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2032. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2033. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2034. RH.C0 = clerp(RH.C0, cn(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2035. LH.C0 = clerp(LH.C0, cn(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2036. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2037. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2038. end
  2039. end
  2040. end
  2041. if #Effects > 0 then
  2042. for e = 1, #Effects do
  2043. if Effects[e] ~= nil then
  2044. local Thing = Effects[e]
  2045. if Thing ~= nil then
  2046. local Part = Thing[1]
  2047. local Mode = Thing[2]
  2048. local Delay = Thing[3]
  2049. local IncX = Thing[4]
  2050. local IncY = Thing[5]
  2051. local IncZ = Thing[6]
  2052. if Thing[1].Transparency <= 1 then
  2053. if Thing[2] == "Block1" then
  2054. Thing[1].CFrame = Thing[1].CFrame * CFrame.FromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2055. local Mesh = Thing[1].Mesh
  2056. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2057. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2058. elseif Thing[2] == "Cylinder" then
  2059. local Mesh = Thing[1].Mesh
  2060. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2061. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2062. elseif Thing[2] == "Blood" then
  2063. local Mesh = Thing[7]
  2064. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, .5, 0)
  2065. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2066. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2067. elseif Thing[2] == "Elec" then
  2068. local Mesh = Thing[1].Mesh
  2069. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2070. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2071. elseif Thing[2] == "Disappear" then
  2072. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2073. end
  2074. else
  2075. Part.Parent = nil
  2076. table.remove(Effects, e)
  2077. end
  2078. end
  2079. end
  2080. end
  2081. end
  2082. for _, lasr in pairs(lasrs) do
  2083. for i, v in pairs(lasr[9]) do
  2084. if lasr[7][i].Parent then
  2085. v.Scale = v.Scale + Vector3.new(-0.1,0,-0.1)
  2086. lasr[10][i].Scale = lasr[10][i].Scale + Vector3.new(-0.1,0,-0.1)
  2087. if v.Scale.x < 0.1 then
  2088. lasr[7][i].Parent = nil
  2089. lasr[8][i].Parent = nil
  2090. end
  2091. end
  2092. end
  2093.  
  2094. if lasr[1] then
  2095. local hitz, enz = RAY(lasr[3],lasr[2]*lasrspd)
  2096. lasr[5] = lasr[5] + (lasr[3] - enz).magnitude
  2097.  
  2098. lasr[7][lasr[6]].Parent = m
  2099. lasr[7][lasr[6]].CFrame = CFrame.new((lasr[3] + enz)/2,enz) * CFrame.Angles(math.pi/2,0,0)
  2100. lasr[9][lasr[6]].Scale = Vector3.new(0.7,(lasr[3] - enz).magnitude*5,0.7)
  2101.  
  2102. lasr[8][lasr[6]].Parent = m
  2103. lasr[8][lasr[6]].CFrame = lasr[7][lasr[6]].CFrame
  2104. lasr[10][lasr[6]].Scale = Vector3.new(1.3,(lasr[3] - enz).magnitude*5 + 0.02,1.3)
  2105.  
  2106. lasr[3] = enz
  2107. lasr[6] = lasr[6]%#lasr[7] + 1
  2108.  
  2109. if hitz then
  2110. lasr[4] = lasr[4] + 1
  2111. if lasr[4] == maxRebounds then
  2112. lasr[1] = false
  2113. so("http://www.roblox.com/asset/?id=200633327", hitz, 1, 2)
  2114. damage(hitz.Parent:WaitForChild("Torso"), math.random(5,10), math.random(10,20), 5, 1, RootPart)
  2115. print(ReboundCount)
  2116. else
  2117. local norm = FindSurface(hitz,enz)
  2118. lasr[2] = Reflect(lasr[2],norm)
  2119. so("http://www.roblox.com/asset/?id=200633327", hitz, 1, 2)
  2120. damage(hitz.Parent:WaitForChild("Torso"), math.random(5,10), math.random(10,20), 5, 1, RootPart)
  2121. print(ReboundCount)
  2122. end
  2123. end
  2124. if lasr[5] > maxTravelDistance then
  2125. lasr[1] = false
  2126. end
  2127. end
  2128. end
  2129. end)
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