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Jun 23rd, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144.  
  145.  
  146. --Akatsuki Pain script by: yadel95
  147. --Thanks devapainpath for his clothing
  148. --Ver[1.0]
  149. --Replace XTheShowcaserX with your name.
  150. --Chances
  151. local you = game.Workspace["julio_7779"]
  152. local mouse = game.Players.LocalPlayer:GetMouse()
  153. local color = BrickColor.new("Dark stone grey")
  154. local msg = game:GetService("Chat")
  155. local busy = false
  156. --________________________________________________________________--
  157. --------------------------------------------------------------------l
  158. --------------------------------------------------------------------l
  159. ---------DO NOT MESS WITH ANYTHING BELOW----------------------------l
  160. --------------------------------------------------------------------l
  161. --------------------------------------------------------------------]
  162. c = you:GetChildren()
  163. for i = 1, #c do
  164. if c[i].ClassName == "Shirt" or c[i].ClassName == "Pants" or c[i].ClassName == "CharacterMesh" then
  165. c[i]:Remove()
  166. end end
  167. shirt = Instance.new("Shirt")
  168. shirt.Parent = you
  169. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=95427692"
  170. pants = Instance.new("Pants")
  171. pants.Parent = you
  172. pants.PantsTemplate = "http://www.roblox.com/asset/?id=95427742"
  173. --
  174. bowl = Instance.new("Part")
  175. Instance.new("SpecialMesh").Parent = bowl
  176. bowl.Mesh.MeshType = "FileMesh"
  177. bowl.Mesh.MeshId = "http://www.roblox.com/asset/?id=19380188"
  178. bowl.BrickColor = BrickColor.new("Black")
  179. bowl.Mesh.Scale = Vector3.new(1.5, 1.4, 1.5)
  180. bowl.Parent = you
  181.  
  182. bowl2 = Instance.new("Part")
  183. Instance.new("SpecialMesh").Parent = bowl2
  184. bowl2.Mesh.MeshType = "FileMesh"
  185. bowl2.Mesh.MeshId = "http://www.roblox.com/asset/?id=19380188"
  186. bowl2.BrickColor = BrickColor.new("Bright red")
  187. bowl2.Mesh.Scale = Vector3.new(1.4, 1.4, 1.4)
  188. bowl2.Parent = you
  189. --
  190. collar = Instance.new("Weld")
  191. collar.Parent = you.Torso
  192. collar.Part0 = bowl
  193. collar.Part1 = you.Torso
  194. collar.C0 = collar.C0*CFrame.Angles(0, 0, 3.15)
  195. collar.C0 = collar.C0*CFrame.new(0, -0.6, 0)
  196.  
  197. collar2 = Instance.new("Weld")
  198. collar2.Parent = you.Torso
  199. collar2.Part0 = bowl2
  200. collar2.Part1 = you.Torso
  201. collar2.C0 = collar2.C0*CFrame.Angles(0, 0, 3.15)
  202. collar2.C0 = collar2.C0*CFrame.new(0, -0.6, 0)
  203. -------------------------------------------------------------
  204. -------------------------------------------------------------
  205. -----------Most Critical part of the script------------------
  206. -------------------------------------------------------------
  207. -------------------------------------------------------------
  208. function kf(key)
  209. key:lower()
  210. if key == "f" then
  211. if not busy then
  212. busy = true
  213. m = Instance.new("Message")
  214. m2 = Instance.new("Message")
  215. m3 = Instance.new("Message")
  216. m4 = Instance.new("Message")
  217.  
  218. m.Text = "Now this world"
  219. m2.Text = "Shall know"
  220. m3.Text = "Pain"
  221. for i = 1, 1 do
  222. bodyvelocity1 = Instance.new("BodyVelocity")
  223. bodyvelocity1.maxForce = Vector3.new(99999999999999999999, 999999999999999999999, 39)
  224. bodyvelocity1.velocity = Vector3.new(0, 3, 0)
  225. bodyvelocity1.Parent = you.Torso
  226. m.Parent = game.Workspace
  227. wait(1)
  228. m:Remove()
  229. m2.Parent = game.Workspace
  230. wait(1)
  231. m2:Remove()
  232. m3.Parent = game.Workspace
  233. wait(1)
  234. m3:Remove()
  235. wait(3)
  236. Instance.new("ForceField").Parent = you
  237. you.Head.Anchored = true
  238. delete = you.Torso:GetChildren()
  239. for rep1 = 1, #delete do
  240. if delete[rep1].Name == "BodyVelocity" then
  241. delete[rep1]:Remove()
  242. msg:Chat(you.Head, "Shirai Tensei!", Enum.ChatColor.Red)
  243. m3.Parent = game.Workspace
  244. push = Instance.new("Part")
  245. push.Parent = you
  246. push.Name = "Ulmighty"
  247. push.Size = Vector3.new(300, 300, 300)
  248. push.Anchored = true
  249. push.CanCollide = false
  250. push.TopSurface = "Smooth"
  251. push.BottomSurface = "Smooth"
  252. push.BrickColor = BrickColor.new("Dark stone grey")
  253. push.Reflectance = 0.3
  254. push.Transparency = 0.3
  255. push.CFrame = you.Torso.CFrame*CFrame.new(0, -3, 0)
  256. function OnTouched(Victim)
  257. boom = Instance.new("Explosion")
  258. boom.Name = "Die"
  259. boom.ExplosionType = "CratersAndDebris"
  260. boom:Clone().Parent = Victim
  261. Victim.Die.Position = Victim.Position
  262. Victim.Anchored = false
  263. end
  264. push.Touched:connect(OnTouched)
  265. Instance.new("SpecialMesh").Parent = push
  266. push.Mesh.MeshType = "Sphere"
  267. push.Mesh.Scale = Vector3.new(0.1, 0.1, 0.1)
  268. wait(0.05)
  269. push.Mesh.Scale = Vector3.new(0.2, 0.2, 0.2)
  270. wait(0.05)
  271. push.Mesh.Scale = Vector3.new(0.3, 0.3, 0.3)
  272. wait(0.05)
  273. push.Mesh.Scale = Vector3.new(0.4, 0.4, 0.4)
  274. wait(0.05)
  275. push.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  276. wait(0.05)
  277. push.Mesh.Scale = Vector3.new(0.6, 0.6, 0.6)
  278. wait(0.05)
  279. push.Mesh.Scale = Vector3.new(0.7, 0.7, 0.7)
  280. wait(0.05)
  281. push.Mesh.Scale = Vector3.new(0.8, 0.8, 0.8)
  282. wait(0.05)
  283. push.Mesh.Scale = Vector3.new(0.9, 0.9, 0.9)
  284. wait(0.05)
  285. push.Mesh.Scale = Vector3.new(1, 1, 1)
  286. wait(1)
  287. push.Transparency = 0.4
  288. wait(0.05)
  289. push.Transparency = 0.5
  290. wait(0.05)
  291. push.Transparency = 0.6
  292. wait(0.05)
  293. push.Transparency = 0.7
  294. wait(0.05)
  295. push.Transparency = 0.8
  296. wait(0.05)
  297. push.Transparency = 0.9
  298. wait(0.05)
  299. push.Transparency = 1
  300. push:Remove()
  301. end
  302. end
  303. end
  304. wait(0.1)
  305. you.Head.Anchored = false
  306. you.ForceField:Remove()
  307. busy = false
  308. end
  309. end
  310. end
  311. mouse.KeyDown:connect(kf)
  312.  
  313. function kg(key)
  314. key:lower()
  315. if key == "g"
  316. then if busy == false then
  317. busy = true
  318. you.Archivable = true
  319. you.Humanoid.WalkSpeed = 0
  320. msg:Chat(you.Head, "BBOSS style: Path throw!", Enum.ChatColor.Blue)
  321. you.Animate.Disabled = true
  322. you.Torso["Left Shoulder"].DesiredAngle = -2
  323. wait(1)
  324. you.Animate.Disabled = false
  325. path = you:Clone()
  326. path.Parent = game.Workspace
  327. path.Torso.CFrame = you.Torso.CFrame*CFrame.new(0, 0, -5)
  328. path.Humanoid.Jump = true
  329. wait(0.5)
  330. force = Instance.new("BodyVelocity")
  331. force.Parent = path.Torso
  332. force.maxForce = Vector3.new(999999999999999999, 399, 3999999)
  333. force.velocity = path.Torso.CFrame.lookVector*30
  334. wait(3)
  335. Instance.new("Explosion").Parent = path.Torso
  336. path.Torso.Explosion.Position = path.Torso.Position
  337. path.Torso.Explosion.BlastRadius = 3
  338. wait(0.5)
  339. path:Remove()
  340. you.Humanoid.WalkSpeed = 16
  341. busy = false
  342. end
  343. end
  344. end
  345. mouse.KeyDown:connect(kg)
  346.  
  347. function kj(key)
  348. key:lower()
  349. if key == "j"
  350. then if busy == false then
  351. busy = true
  352. you.Humanoid.WalkSpeed = 0
  353. you.Animate.Disabled = true
  354. msg:Chat(you.Head, "BBOSS style: Universal Push!", Enum.ChatColor.Blue)
  355. you.Torso["Left Shoulder"].DesiredAngle = -2
  356. you.Torso["Right Shoulder"].DesiredAngle = 2
  357. tensai = Instance.new("Part")
  358. tensai.Parent = you
  359. tensai.CFrame = you.Torso.CFrame*CFrame.new(0, 1, -90)
  360. tensai.Anchored = false
  361. tensai.CanCollide = false
  362. tensai.Size = Vector3.new(65, 30, 9)
  363. tensai.Transparency = 1
  364. push = Instance.new("BodyVelocity")
  365. push.maxForce = Vector3.new(3,3999999,39999999)
  366. up = Instance.new("BodyVelocity")
  367. up.maxForce = Vector3.new(3,3999999,39999999)
  368. up.velocity = tensai.CFrame.lookVector*-40
  369. push.velocity = you.Torso.CFrame.lookVector*-40
  370. push.Parent = tensai
  371. function pp(part)
  372. up:clone().Parent = part
  373. wait(2)
  374. part.BodyVelocity:Remove()
  375. end
  376. tensai.Touched:connect(pp)
  377. wait(1.8)
  378. tensai:Remove()
  379. you.Animate.Disabled = false
  380. you.Humanoid.WalkSpeed = 16
  381. busy = false
  382. end
  383. end
  384. end
  385. mouse.KeyDown:connect(kj)
  386.  
  387. function kk(key)
  388. key:lower()
  389. if key == "k"
  390. then if busy == false then
  391. busy = true
  392. you.Humanoid.WalkSpeed = 0
  393. you.Animate.Disabled = true
  394. msg:Chat(you.Head, "BBOSS style: Universal Pull!", Enum.ChatColor.Blue)
  395. you.Torso["Left Shoulder"].DesiredAngle = -2
  396. you.Torso["Right Shoulder"].DesiredAngle = 2
  397. tensai = Instance.new("Part")
  398. tensai.Parent = you
  399. tensai.CFrame = you.Torso.CFrame*CFrame.new(0, 1, -90)
  400. tensai.Anchored = false
  401. tensai.CanCollide = false
  402. tensai.Size = Vector3.new(65, 30, 9)
  403. tensai.Transparency = 1
  404. push = Instance.new("BodyVelocity")
  405. push.maxForce = Vector3.new(3,3,3)
  406. push.velocity = you.Torso.CFrame.lookVector*-40
  407. push.Parent = tensai
  408. up = Instance.new("BodyVelocity")
  409. up.maxForce = Vector3.new(3,3,3)
  410. up.velocity = tensai.CFrame.lookVector*40
  411. function pp(part)
  412. up:clone().Parent = part
  413. wait(2)
  414. part.BodyVelocity:Remove()
  415. end
  416. tensai.Touched:connect(pp)
  417. wait(1.8)
  418. tensai:Remove()
  419. you.Animate.Disabled = false
  420. you.Humanoid.WalkSpeed = 16
  421. busy = false
  422. end
  423. end
  424. end
  425. mouse.KeyDown:connect(kk)
  426.  
  427. function ll(key)
  428. key:lower()
  429. if key == "l"
  430. then if busy == false then
  431. busy = true
  432. you.Humanoid.WalkSpeed = 0
  433. you.Animate.Disabled = true
  434. msg:Chat(you.Head, "BBOSS style: Summonning!", Enum.ChatColor.Red)
  435. push = Instance.new("BodyVelocity")
  436. push.maxForce = Vector3.new(3,3,3)
  437. push.velocity = you.Torso.CFrame.lookVector*-80
  438. push.Parent = you.Head
  439. wten = Instance.new("Weld")
  440. tensai = Instance.new("Part")
  441. tensai.Parent = game.Workspace
  442. tensai.Anchored = false
  443. tensai.CanCollide = false
  444. tensai.Size = Vector3.new(12, 9.6, 39)
  445. tensai.Transparency = 0
  446. wten.Parent = you.Torso
  447. wten.Part1 = you.Torso
  448. wten.Part0 = tensai
  449. wten.C0 = wten.C0*CFrame.new(0, 1, 0)
  450. wten.C1 = wten.C1*CFrame.new(0, -8, 0)
  451. lobby = Instance.new("SpecialMesh")
  452. lobby.MeshType = "FileMesh"
  453. lobby.MeshId = "http://www.roblox.com/asset/?id=15158219"
  454. lobby.Parent = tensai
  455. lobby.TextureId = "http://www.roblox.com/asset/?id=15158208"
  456. lobby.Scale = Vector3.new(3, 3, 3)
  457.  
  458. function pp(part)
  459. push:clone().Parent = part
  460. wait(1)
  461. part.BodyVelocity:Remove()
  462. end
  463. tensai.Touched:connect(pp)
  464. wait(3)
  465. wten:Remove()
  466. tensai:Remove()
  467. push:Remove()
  468. you.Animate.Disabled = false
  469. you.Humanoid.WalkSpeed = 16
  470. busy = false
  471. end
  472. end
  473. end
  474. mouse.KeyDown:connect(ll)
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