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StarzoZero

Roblox Maniac Script

Dec 31st, 2018
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  1. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by StarzoZero");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  141.  
  142. -- Maniac
  143. -- A script By StarzoZero
  144. -- Discord Creterisk#2958
  145. -- Credit to Salvos sadist for the uzi idea, and also salvo's genocider :thonk:
  146.  
  147.  
  148.  
  149. --[[ If you wish to change the color of the gun simply just replace "Dark stone grey" for the mag,
  150. "Black" and "Really black" for the gun, with any color you wish.
  151. --]]
  152.  
  153.  
  154.  
  155. local IDs = {340106355,927529620,876981900,398987889}
  156.  
  157.  
  158. ------------------------------------------------------------
  159. ---------------------------------------------
  160. --Start of Functions--
  161. ------------------------------------------------------------
  162. ---------------------------------------------
  163. function swait(num)
  164. if num==0 or num==nil then
  165. game:service'RunService'.Stepped:wait(0)
  166. else
  167. for i=0,num do
  168. game:service'RunService'.Stepped:wait(0)
  169. end
  170. end
  171. end
  172. function thread(f)
  173. coroutine.resume(coroutine.create(f))
  174. end
  175. function clerp(a, b, t)
  176. local qa = {
  177. QuaternionFromCFrame(a)
  178. }
  179. local qb = {
  180. QuaternionFromCFrame(b)
  181. }
  182. local ax, ay, az = a.x, a.y, a.z
  183. local bx, by, bz = b.x, b.y, b.z
  184. local _t = 1 - t
  185. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  186. end
  187. function QuaternionFromCFrame(cf)
  188. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  189. local trace = m00 + m11 + m22
  190. if trace > 0 then
  191. local s = math.sqrt(1 + trace)
  192. local recip = 0.5 / s
  193. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  194. else
  195. local i = 0
  196. if m00 < m11 then
  197. i = 1
  198. end
  199. if m22 > (i == 0 and m00 or m11) then
  200. i = 2
  201. end
  202. if i == 0 then
  203. local s = math.sqrt(m00 - m11 - m22 + 1)
  204. local recip = 0.5 / s
  205. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  206. elseif i == 1 then
  207. local s = math.sqrt(m11 - m22 - m00 + 1)
  208. local recip = 0.5 / s
  209. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  210. elseif i == 2 then
  211. local s = math.sqrt(m22 - m00 - m11 + 1)
  212. local recip = 0.5 / s
  213. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  214. end
  215. end
  216. end
  217. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  218. local xs, ys, zs = x + x, y + y, z + z
  219. local wx, wy, wz = w * xs, w * ys, w * zs
  220. local xx = x * xs
  221. local xy = x * ys
  222. local xz = x * zs
  223. local yy = y * ys
  224. local yz = y * zs
  225. local zz = z * zs
  226. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  227. end
  228. function QuaternionSlerp(a, b, t)
  229. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  230. local startInterp, finishInterp
  231. if cosTheta >= 1.0E-4 then
  232. if 1 - cosTheta > 1.0E-4 then
  233. local theta = math.acos(cosTheta)
  234. local invSinTheta = 1 / math.sin(theta)
  235. startInterp = math.sin((1 - t) * theta) * invSinTheta
  236. finishInterp = math.sin(t * theta) * invSinTheta
  237. else
  238. startInterp = 1 - t
  239. finishInterp = t
  240. end
  241. elseif 1 + cosTheta > 1.0E-4 then
  242. local theta = math.acos(-cosTheta)
  243. local invSinTheta = 1 / math.sin(theta)
  244. startInterp = math.sin((t - 1) * theta) * invSinTheta
  245. finishInterp = math.sin(t * theta) * invSinTheta
  246. else
  247. startInterp = t - 1
  248. finishInterp = t
  249. end
  250. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  251. end
  252. function rayCast(Position, Direction, Range, Ignore)
  253. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  254. end
  255. --Wait what okay
  256. wait()
  257. local plr = game:service'Players'.LocalPlayer
  258. local char = plr.Character
  259. local hum = char.Humanoid
  260. ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  261. ff.Visible = false
  262. hum.MaxHealth = 1.0E298
  263. hum.Health = 1.0E298
  264. game:GetService("RunService"):BindToRenderStep("ew", 0, function()
  265. if hum.Health > 0.1 and hum.Health < 1.0E298 then
  266. hum.MaxHealth = 1.0E298
  267. hum.Health = 1.0E298
  268. end
  269. end)
  270. local ra = char["Right Arm"]
  271. local la= char["Left Arm"]
  272. local rl= char["Right Leg"]
  273. local ll = char["Left Leg"]
  274. local hed = char.Head
  275. local root = char.HumanoidRootPart
  276. local rootj = root.RootJoint
  277. local tors = char.Torso
  278. local mouse = plr:GetMouse()
  279. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  280. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  281. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  282. local maincolor = BrickColor.new("Really black")
  283. cf = CFrame.new
  284. angles = CFrame.Angles
  285. attack = false
  286. euler=CFrame.fromEulerAnglesXYZ
  287. equipped = false
  288. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  289. RSH, LSH = nil, nil
  290. RW = Instance.new("Weld")
  291. LW = Instance.new("Weld")
  292. RH = tors["Right Hip"]
  293. LH = tors["Left Hip"]
  294. RSH = tors["Right Shoulder"]
  295. LSH = tors["Left Shoulder"]
  296. RSH.Parent = nil
  297. LSH.Parent = nil
  298. RW.Name = "RW"
  299. RW.Part0 = tors
  300. RW.C0 = CFrame.new(1.5, 0.5, 0)
  301. RW.C1 = CFrame.new(0, 0.5, 0)
  302. RW.Part1 = ra
  303. RW.Parent = tors
  304. LW.Name = "LW"
  305. LW.Part0 = tors
  306. LW.C0 = CFrame.new(-1.5, 0.5, 0)
  307. LW.C1 = CFrame.new(0, 0.5, 0)
  308. LW.Part1 = la
  309. LW.Parent = tors
  310. print('User is '..plr.Name)
  311. Effects = {}
  312.  
  313. ArtificialHB = Instance.new("BindableEvent", script)
  314. ArtificialHB.Name = "Heartbeat"
  315.  
  316. script:WaitForChild("Heartbeat")
  317.  
  318.  
  319. frame = 1 / 60
  320. tf = 0
  321. allowframeloss = false
  322. tossremainder = false
  323. lastframe = tick()
  324. script.Heartbeat:Fire()
  325.  
  326. game:GetService("RunService").Heartbeat:connect(function(s, p)
  327. tf = tf + s
  328. if tf >= frame then
  329. if allowframeloss then
  330. script.Heartbeat:Fire()
  331. lastframe = tick()
  332. else
  333. for i = 1, math.floor(tf / frame) do
  334. script.Heartbeat:Fire()
  335. end
  336. lastframe = tick()
  337. end
  338. if tossremainder then
  339. tf = 0
  340. else
  341. tf = tf - frame * math.floor(tf / frame)
  342. end
  343. end
  344. end)
  345. local RbxUtility = LoadLibrary("RbxUtility")
  346. local Create = RbxUtility.Create
  347.  
  348.  
  349. function ShowDamage(Pos, Text, Time, Color)
  350. local Rate = (1 / 30)
  351. local Pos = (Pos or Vector3.new(0, 0, 0))
  352. local Text = (Text or "")
  353. local Time = (Time or 2)
  354. local Color = (Color or Color3.new(1, 0, 1))
  355. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  356. EffectPart.Anchored = true
  357. local BillboardGui = Create("BillboardGui"){
  358. Size = UDim2.new(3, 0, 3, 0),
  359. Adornee = EffectPart,
  360. Parent = EffectPart,
  361. }
  362. local TextLabel = Create("TextLabel"){
  363. BackgroundTransparency = 1,
  364. Size = UDim2.new(1, 0, 1, 0),
  365. Text = Text,
  366. Font = "Highway",
  367. TextColor3 = Color,
  368. TextScaled = true,
  369. Parent = BillboardGui,
  370. }
  371. game.Debris:AddItem(EffectPart, (Time))
  372. EffectPart.Parent = game:GetService("Workspace")
  373. delay(0, function()
  374. local Frames = (Time / Rate)
  375. for Frame = 1, Frames do
  376. wait(Rate)
  377. local Percent = (Frame / Frames)
  378. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  379. TextLabel.TextTransparency = Percent
  380. end
  381. if EffectPart and EffectPart.Parent then
  382. EffectPart:Destroy()
  383. end
  384. end)
  385. end
  386. CFuncs = {
  387. Part = {
  388. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  389. local Part = Create("Part")({
  390. Parent = Parent,
  391. Reflectance = Reflectance,
  392. Transparency = Transparency,
  393. CanCollide = false,
  394. Locked = true,
  395. BrickColor = BrickColor.new(tostring(BColor)),
  396. Name = Name,
  397. Size = Size,
  398. Material = Material
  399. })
  400. RemoveOutlines(Part)
  401. return Part
  402. end
  403. },
  404. Mesh = {
  405. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  406. local Msh = Create(Mesh)({
  407. Parent = Part,
  408. Offset = OffSet,
  409. Scale = Scale
  410. })
  411. if Mesh == "SpecialMesh" then
  412. Msh.MeshType = MeshType
  413. Msh.MeshId = MeshId
  414. end
  415. return Msh
  416. end
  417. },
  418. Mesh = {
  419. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  420. local Msh = Create(Mesh)({
  421. Parent = Part,
  422. Offset = OffSet,
  423. Scale = Scale
  424. })
  425. if Mesh == "SpecialMesh" then
  426. Msh.MeshType = MeshType
  427. Msh.MeshId = MeshId
  428. end
  429. return Msh
  430. end
  431. },
  432. Weld = {
  433. Create = function(Parent, Part0, Part1, C0, C1)
  434. local Weld = Create("Weld")({
  435. Parent = Parent,
  436. Part0 = Part0,
  437. Part1 = Part1,
  438. C0 = C0,
  439. C1 = C1
  440. })
  441. return Weld
  442. end
  443. },
  444. Sound = {
  445. Create = function(id, par, vol, pit)
  446. coroutine.resume(coroutine.create(function()
  447. local S = Create("Sound")({
  448. Volume = vol,
  449. Pitch = pit or 1,
  450. SoundId = id,
  451. Parent = par or workspace
  452. })
  453. wait()
  454. S:play()
  455. game:GetService("Debris"):AddItem(S, 6)
  456. end))
  457. end
  458. },
  459. ParticleEmitter = {
  460. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  461. local fp = Create("ParticleEmitter")({
  462. Parent = Parent,
  463. Color = ColorSequence.new(Color1, Color2),
  464. LightEmission = LightEmission,
  465. Size = Size,
  466. Texture = Texture,
  467. Transparency = Transparency,
  468. ZOffset = ZOffset,
  469. Acceleration = Accel,
  470. Drag = Drag,
  471. LockedToPart = LockedToPart,
  472. VelocityInheritance = VelocityInheritance,
  473. EmissionDirection = EmissionDirection,
  474. Enabled = Enabled,
  475. Lifetime = LifeTime,
  476. Rate = Rate,
  477. Rotation = Rotation,
  478. RotSpeed = RotSpeed,
  479. Speed = Speed,
  480. VelocitySpread = VelocitySpread
  481. })
  482. return fp
  483. end
  484. }
  485. }
  486. function RemoveOutlines(part)
  487. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  488. end
  489. function CreateSound(ID, PARENT, VOLUME, PITCH)
  490. local NEWSOUND = nil
  491. coroutine.resume(coroutine.create(function()
  492. NEWSOUND = Instance.new("Sound", PARENT)
  493. NEWSOUND.Volume = VOLUME
  494. NEWSOUND.Pitch = PITCH
  495. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  496. swait()
  497. NEWSOUND:play()
  498. game:GetService("Debris"):AddItem(NEWSOUND, 10)
  499. end))
  500. return NEWSOUND
  501. end
  502. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  503. local Part = Create("Part")({
  504. formFactor = FormFactor,
  505. Parent = Parent,
  506. Reflectance = Reflectance,
  507. Transparency = Transparency,
  508. CanCollide = false,
  509. Locked = true,
  510. BrickColor = BrickColor.new(tostring(BColor)),
  511. Name = Name,
  512. Size = Size,
  513. Material = Material
  514. })
  515. RemoveOutlines(Part)
  516. return Part
  517. end
  518. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  519. local Msh = Create(Mesh)({
  520. Parent = Part,
  521. Offset = OffSet,
  522. Scale = Scale
  523. })
  524. if Mesh == "SpecialMesh" then
  525. Msh.MeshType = MeshType
  526. Msh.MeshId = MeshId
  527. end
  528. return Msh
  529. end
  530. function CreateWeld(Parent, Part0, Part1, C0, C1)
  531. local Weld = Create("Weld")({
  532. Parent = Parent,
  533. Part0 = Part0,
  534. Part1 = Part1,
  535. C0 = C0,
  536. C1 = C1
  537. })
  538. return Weld
  539. end
  540.  
  541.  
  542. EffectModel = Instance.new("Model", char)
  543. Effects = {
  544. Block = {
  545. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  546. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  547. prt.Anchored = true
  548. prt.CFrame = cframe
  549. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  550. game:GetService("Debris"):AddItem(prt, 10)
  551. if Type == 1 or Type == nil then
  552. table.insert(Effects, {
  553. prt,
  554. "Block1",
  555. delay,
  556. x3,
  557. y3,
  558. z3,
  559. msh
  560. })
  561. elseif Type == 2 then
  562. table.insert(Effects, {
  563. prt,
  564. "Block2",
  565. delay,
  566. x3,
  567. y3,
  568. z3,
  569. msh
  570. })
  571. else
  572. table.insert(Effects, {
  573. prt,
  574. "Block3",
  575. delay,
  576. x3,
  577. y3,
  578. z3,
  579. msh
  580. })
  581. end
  582. end
  583. },
  584. Sphere = {
  585. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  586. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  587. prt.Anchored = true
  588. prt.CFrame = cframe
  589. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  590. game:GetService("Debris"):AddItem(prt, 10)
  591. table.insert(Effects, {
  592. prt,
  593. "Cylinder",
  594. delay,
  595. x3,
  596. y3,
  597. z3,
  598. msh
  599. })
  600. end
  601. },
  602. Cylinder = {
  603. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  604. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  605. prt.Anchored = true
  606. prt.CFrame = cframe
  607. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  608. game:GetService("Debris"):AddItem(prt, 10)
  609. table.insert(Effects, {
  610. prt,
  611. "Cylinder",
  612. delay,
  613. x3,
  614. y3,
  615. z3,
  616. msh
  617. })
  618. end
  619. },
  620. Wave = {
  621. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  622. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  623. prt.Anchored = true
  624. prt.CFrame = cframe
  625. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://431164262", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  626. game:GetService("Debris"):AddItem(prt, 10)
  627. table.insert(Effects, {
  628. prt,
  629. "Cylinder",
  630. delay,
  631. x3 / 60,
  632. y3 / 60,
  633. z3 / 60,
  634. msh
  635. })
  636. end
  637. },
  638. Ring = {
  639. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  640. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  641. prt.Anchored = true
  642. prt.CFrame = cframe
  643. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  644. game:GetService("Debris"):AddItem(prt, 10)
  645. table.insert(Effects, {
  646. prt,
  647. "Cylinder",
  648. delay,
  649. x3,
  650. y3,
  651. z3,
  652. msh
  653. })
  654. end
  655. },
  656. Break = {
  657. Create = function(brickcolor, cframe, x1, y1, z1)
  658. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  659. prt.Anchored = true
  660. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  661. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  662. local num = math.random(10, 50) / 1000
  663. game:GetService("Debris"):AddItem(prt, 10)
  664. table.insert(Effects, {
  665. prt,
  666. "Shatter",
  667. num,
  668. prt.CFrame,
  669. math.random() - math.random(),
  670. 0,
  671. math.random(50, 100) / 100
  672. })
  673. end
  674. }
  675. }
  676. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  677. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  678. prt.Anchored = true
  679. prt.CFrame = cframe
  680. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  681. game:GetService("Debris"):AddItem(prt, 10)
  682. if Type == 1 or Type == nil then
  683. table.insert(Effects, {
  684. prt,
  685. "Block1",
  686. delay,
  687. x3,
  688. y3,
  689. z3,
  690. msh
  691. })
  692. elseif Type == 2 then
  693. table.insert(Effects, {
  694. prt,
  695. "Block2",
  696. delay,
  697. x3,
  698. y3,
  699. z3,
  700. msh
  701. })
  702. elseif Type == 3 then
  703. table.insert(Effects, {
  704. prt,
  705. "Block3",
  706. delay,
  707. x3,
  708. y3,
  709. z3,
  710. msh
  711. })
  712. end
  713. end
  714. function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  715. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  716. prt.Anchored = true
  717. prt.CFrame = cframe
  718. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  719. game:GetService("Debris"):AddItem(prt, 10)
  720. table.insert(Effects, {
  721. prt,
  722. "Cylinder",
  723. delay,
  724. x3,
  725. y3,
  726. z3,
  727. msh
  728. })
  729. end
  730. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  731. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  732. prt.Anchored = true
  733. prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  734. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "264766957", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  735. game:GetService("Debris"):AddItem(prt, 10)
  736. table.insert(Effects, {
  737. prt,
  738. "Cylinder",
  739. delay,
  740. x3,
  741. y3,
  742. z3,
  743. msh
  744. })
  745. end
  746. function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  747. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  748. prt.Anchored = true
  749. prt.CFrame = cframe
  750. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  751. game:GetService("Debris"):AddItem(prt, 10)
  752. table.insert(Effects, {
  753. prt,
  754. "Cylinder",
  755. delay,
  756. x3,
  757. y3,
  758. z3,
  759. msh
  760. })
  761. end
  762. function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  763. local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  764. prt.Anchored = true
  765. prt.CFrame = cframe
  766. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "264766957", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  767. game:GetService("Debris"):AddItem(prt, 10)
  768. table.insert(Effects, {
  769. prt,
  770. "Cylinder",
  771. delay,
  772. x3,
  773. y3,
  774. z3,
  775. msh
  776. })
  777. end
  778. function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  779. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  780. prt.Anchored = true
  781. prt.CFrame = cframe
  782. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  783. game:GetService("Debris"):AddItem(prt, 10)
  784. table.insert(Effects, {
  785. prt,
  786. "Cylinder",
  787. delay,
  788. x3,
  789. y3,
  790. z3,
  791. msh
  792. })
  793. end
  794. function BreakEffect(brickcolor, cframe, x1, y1, z1)
  795. local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  796. prt.Anchored = true
  797. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  798. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  799. local num = math.random(10, 50) / 1000
  800. game:GetService("Debris"):AddItem(prt, 10)
  801. table.insert(Effects, {
  802. prt,
  803. "Shatter",
  804. num,
  805. prt.CFrame,
  806. math.random() - math.random(),
  807. 0,
  808. math.random(50, 100) / 100
  809. })
  810. end
  811.  
  812.  
  813.  
  814.  
  815.  
  816. local lrs = game:service'RunService'.RenderStepped
  817. function bleed(char,timeforbleed)
  818. local Rate = (1/30)
  819. local clr = BrickColor.new"Really black"
  820. if char.Name == "Quil_Cyndaquil" or char.Name == "Nebula_Zorua" or char.Parent.Name == "Quil_Cyndaquil" or char.Parent.Name == "Nebula_Zorua" then
  821. clr = BrickColor.new"Teal"
  822. elseif char.Name == "Salvo_Starly" or char.Parent.Name == "Salvo_Starly" then
  823. clr = BrickColor.new"Institutional white"
  824. elseif char.Name == "visabledude" or char.Parent.Name == "visabledude" then
  825. clr = BrickColor.new"Really blue"
  826. elseif char.Name == "makhail07" or char.Parent.Name == "makhail07" then
  827. clr = BrickColor.new"Lime green"
  828. elseif char.Name == "KillerDarkness0105" or char.Parent.Name == "KillerDarkness0105" then
  829. clr = BrickColor.new"Really black"
  830. end
  831. local Frames = timeforbleed / Rate
  832. wait(.25)
  833.  
  834. for Frame = 1, Frames do
  835. coroutine.wrap(function()
  836. local p = Instance.new("Part",workspace)
  837. p.BrickColor = clr
  838. p.Size = Vector3.new(.25,.25,.25)
  839. p.Material = Enum.Material.Neon
  840. local prt
  841. if char:IsA"Model" then
  842. prt = char:FindFirstChild"Torso" or char:FindFirstChild"UpperTorso"
  843. else
  844. prt = char;
  845. end
  846. p.CFrame = prt.CFrame;
  847. p.Name = "Blood"
  848. p.CanCollide = false
  849. p.Velocity = prt.CFrame.lookVector * -math.random(25,30) + Vector3.new(math.random(-10,10),0,0)
  850. p.Touched:connect(function(tou)
  851. if tou.Name ~= "Blood" and tou.Parent and tou.Parent ~= char and (not tou.Parent.Parent or tou.Parent.Parent ~= char.Parent) and tou.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Parent:IsA"Tool" == false and tou.Name ~= "Handle" then
  852. local pos = Vector3.new(p.Position.X,(tou.Position.Y+(tou.Size.Y/2))+0.02,p.Position.Z)
  853. p:destroy()
  854. if tou.Name == "BloodPuddle" then
  855. local reee = tou.CFrame
  856. if tou.Transparency > .2 then
  857. tou.Transparency = tou.Transparency - .1
  858. end
  859. if tou.Size.X < 15 then
  860. tou.Size = tou.Size+Vector3.new(0.1,0,0.1)
  861. tou.CFrame = reee
  862. end
  863. else
  864. local bloodlol = Instance.new('Part',workspace)
  865. bloodlol.Size=Vector3.new(1,0.2,1)
  866. bloodlol.Name = "BloodPuddle"
  867. bloodlol.Anchored = true
  868. bloodlol.CanCollide = false
  869. bloodlol.Material = Enum.Material.Neon
  870. bloodlol.BrickColor = clr
  871. local cyl = Instance.new('CylinderMesh',bloodlol)
  872. cyl.Scale = Vector3.new(1,0.1,1)
  873. bloodlol.CFrame = CFrame.new(pos)
  874. coroutine.wrap(function()
  875. wait(1)
  876. while bloodlol.Parent ~= nil do
  877. if bloodlol.Transparency < 1 then
  878. bloodlol.Transparency = bloodlol.Transparency+0.01
  879. else
  880. bloodlol:Destroy()
  881. end
  882. wait()
  883. end
  884. end)()
  885. end
  886. end
  887. end)
  888. end)()
  889. wait((1/30))
  890. end
  891. end
  892.  
  893.  
  894.  
  895. function dmg(dude)
  896. if dude.Name ~= char then
  897. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  898. local bgf = Instance.new("BodyGyro",dude.Head)
  899. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
  900. local val = Instance.new("BoolValue",dude)
  901. val.Name = "IsHit"
  902. coroutine.wrap(function()
  903. targetted = nil
  904. swait(30)
  905. local asd = Instance.new("ParticleEmitter",dude.Head)
  906. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  907. asd.LightEmission = .1
  908. asd.Size = NumberSequence.new(0.2)
  909. asd.Texture = "rbxassetid://771221224"
  910. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  911. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  912. asd.Transparency = bbb
  913. asd.Size = aaa
  914. asd.ZOffset = .9
  915. asd.Acceleration = Vector3.new(0, -5, 0)
  916. asd.LockedToPart = false
  917. asd.EmissionDirection = "Back"
  918. asd.Lifetime = NumberRange.new(1, 2)
  919. asd.Rate = 1000
  920. asd.Rotation = NumberRange.new(-100, 100)
  921. asd.RotSpeed = NumberRange.new(-100, 100)
  922. asd.Speed = NumberRange.new(6)
  923. asd.VelocitySpread = 10000
  924. asd.Enabled=true
  925. dude:BreakJoints()
  926. swait(5)
  927. for i,v in pairs(dude:GetChildren()) do
  928. if v:IsA("BasePart") then
  929. local bodpos = Instance.new("BodyPosition",v)
  930. bodpos.Position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  931. end
  932. end
  933. for i=0,1,.05 do
  934. for a,v in pairs(dude:GetChildren()) do
  935. if v:IsA("BasePart") then
  936. v.Transparency = i
  937. end
  938. end
  939. swait()
  940. end
  941. for a,v in pairs(dude:GetChildren()) do
  942. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  943. v.ParticleEmitter.Enabled = false
  944. end
  945. game:service'Debris':AddItem(v,2)
  946. asd.Enabled = false
  947. end
  948. end)()
  949. end
  950. end
  951.  
  952.  
  953.  
  954.  
  955.  
  956. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  957. --local buddy
  958. for _, c in pairs(workspace:GetDescendants()) do
  959. local hum = c:FindFirstChildOfClass("Humanoid")
  960. if hum ~= nil then
  961. local head = c:FindFirstChild("UpperTorso") or c:FindFirstChild("Torso")
  962. if head ~= nil then
  963. local targ = head.Position - Part.Position
  964. local mag = targ.magnitude
  965. if mag <= Magnitude and c.Name ~= plr.Name and c:FindFirstChild("MagDmgd")==nil then
  966. if c.Name ~= char then
  967. if c.Name ~= "CKbackup" or c.Name ~= "Nebula_Zorua" or c.Name ~= "Salvo_Starly" or c.Name ~= "Makhail07" then
  968. local val = Instance.new("BoolValue",c)
  969. val.Name = "MagDmgd"
  970. local asd = Instance.new("ParticleEmitter",head)
  971. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  972. asd.LightEmission = .1
  973. asd.Size = NumberSequence.new(0.2)
  974. asd.Texture = "rbxassetid://771221224"
  975. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  976. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  977. asd.Transparency = bbb
  978. asd.Size = aaa
  979. asd.ZOffset = .9
  980. asd.Acceleration = Vector3.new(0, -5, 0)
  981. asd.LockedToPart = false
  982. asd.EmissionDirection = "Back"
  983. asd.Lifetime = NumberRange.new(1, 2)
  984. asd.Rate = 1000
  985. asd.Rotation = NumberRange.new(-100, 100)
  986. asd.RotSpeed = NumberRange.new(-100, 100)
  987. asd.Speed = NumberRange.new(6)
  988. asd.VelocitySpread = 10000
  989. asd.Enabled=true
  990. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  991. dmg(c)
  992. CFuncs["Sound"].Create("rbxassetid://206082273", c.Head, 1.2, .8)
  993. coroutine.wrap(function()
  994. swait(.2)
  995. asd.Enabled = false
  996. wait(2)
  997. asd:Remove()
  998. end)()
  999. else
  1000.  
  1001. Effects.Sphere.Create(BrickColor.new("Bright red"), head.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  1002.  
  1003. end
  1004. end
  1005. end
  1006. end
  1007. end
  1008. end
  1009. end
  1010.  
  1011. targetted = nil
  1012.  
  1013.  
  1014.  
  1015.  
  1016. ------------------------------------------------------------
  1017. ---------------------------------------------
  1018. --End of Important Functions--
  1019. ------------------------------------------------------------
  1020. ---------------------------------------------
  1021.  
  1022.  
  1023.  
  1024.  
  1025.  
  1026.  
  1027.  
  1028.  
  1029.  
  1030.  
  1031. --[[
  1032. Thanks for using Build-To-Lua by jarredbcv.
  1033. ]]--
  1034.  
  1035. New = function(Object, Parent, Name, Data)
  1036. local Object = Instance.new(Object)
  1037. for Index, Value in pairs(Data or {}) do
  1038. Object[Index] = Value
  1039. end
  1040. Object.Parent = Parent
  1041. Object.Name = Name
  1042. return Object
  1043. end
  1044.  
  1045. Uzi = New("Model",char,"Uzi",{})
  1046. Handle = New("Part",Uzi,"Handle",{BrickColor = BrickColor.new("Black"),Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.303939581, 0.303939581),CFrame = CFrame.new(-63.9497833, 3.39759564, 8.0905323, -0.999997377, -1.38907907e-09, 5.60066837e-09, -4.67619166e-10, 0.999989152, 5.95959136e-07, -1.86810212e-09, 1.98648195e-07, -0.999986291),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1047. Port = New("Part",Uzi,"Port",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.303939581, 0.514359295),CFrame = CFrame.new(-64.0102158, 4.07008171, 7.94762278, -0.258818001, 0.965921998, 7.03767e-09, -0.965913594, -0.258815765, -8.10978804e-07, -2.25573785e-07, -4.02978912e-08, 0.999983191),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  1048. Mesh = New("BlockMesh",Port,"Mesh",{Scale = Vector3.new(0.0769230723, 0.538461506, 1),})
  1049. mot = New("Motor",Port,"mot",{Part0 = Port,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819044, -0.965925932, -5.89169019e-07, 0.965925872, -0.258819073, -1.6708546e-07, 8.90398955e-09, -6.12338397e-07, 1),C1 = CFrame.new(0.0604324341, 0.672489882, 0.142884254, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1050. Mag2 = New("Part",Uzi,"Mag2",{BrickColor = BrickColor.new("Dark stone grey"),Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.969711781, 0.303939581),CFrame = CFrame.new(-63.8785477, 2.57360268, 8.01299381, -1.5159877e-05, -0.000346758636, -0.999997377, 4.30490618e-05, 0.999989152, -0.000346755522, 0.999986291, -4.34514986e-05, -1.51409104e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  1051. Mesh = New("BlockMesh",Mag2,"Mesh",{Scale = Vector3.new(0.809523821, 1, 0.714285731),})
  1052. mot = New("Motor",Mag2,"mot",{Part0 = Mag2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.51580507e-05, 4.32481829e-05, 1, -0.000346759072, 1, -4.32534325e-05, -1, -0.000346759742, -1.51430522e-05),C1 = CFrame.new(-0.0712356567, -0.824002028, 0.077539444, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1053. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 3.47921586, 7.06472969, -1.5159877e-05, -0.000346758636, -0.999997377, 4.30490618e-05, 0.999989152, -0.000346755522, 0.999986291, -4.34514986e-05, -1.51409104e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1054. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.0476190485, 0.380952388, 0.190476194),})
  1055. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.51580507e-05, 4.32481829e-05, 1, -0.000346759072, 1, -4.32534325e-05, -1, -0.000346759742, -1.51430522e-05),C1 = CFrame.new(-0.0704956055, 0.0816204548, 1.02581644, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1056. AimPart = New("Part",Uzi,"AimPart",{BrickColor = BrickColor.new("Black"),Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.303939581, 0.303939581),CFrame = CFrame.new(-63.8798447, 4.32250595, 5.97696972, -0.999997377, -1.38856626e-09, 5.60066127e-09, -4.67106354e-10, 0.999989152, 5.95963002e-07, -1.86809501e-09, 1.9865206e-07, -0.999986291),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1057. mot = New("Motor",AimPart,"mot",{Part0 = AimPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, -9.25960919e-10, -3.73438835e-09, -9.25962418e-10, 1, 3.97315489e-07, 3.73438791e-09, 3.97315489e-07, -1),C1 = CFrame.new(-0.0699386597, 0.92491889, 2.11359167, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1058. Hole = New("Part",Uzi,"Hole",{BrickColor = BrickColor.new("Really black"),Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.607879162, 0.607879221, 1.51969779),CFrame = CFrame.new(-64.0106277, 4.09136534, 7.99518442, 3.04593304e-05, -6.80373148e-07, 0.999997377, -0.999989152, -1.32646619e-05, 3.04581481e-05, 1.36619119e-05, -0.999986291, -6.84514248e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1059. Mesh = New("BlockMesh",Hole,"Mesh",{Scale = Vector3.new(0.238095239, 1.19047618, 0.0476190485),})
  1060. mot = New("Motor",Hole,"mot",{Part0 = Hole,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 3.04589466e-05, -1, 1.34634383e-05, -6.8224125e-07, -1.34634593e-05, -1, 1, 3.04589375e-05, -6.82651319e-07),C1 = CFrame.new(0.0608444214, 0.693777323, 0.0953493118, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1061. NoSight = New("Part",Uzi,"NoSight",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.303939581, 0.303939581),CFrame = CFrame.new(-63.9215851, 4.32565308, 8.6785574, -1.5159877e-05, -0.000346758636, -0.999997377, 4.30490618e-05, 0.999989152, -0.000346755522, 0.999986291, -4.34514986e-05, -1.51409104e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1062. Mesh = New("SpecialMesh",NoSight,"Mesh",{Scale = Vector3.new(0.333333343, 0.142857149, 0.095238097),MeshType = Enum.MeshType.Wedge,})
  1063. mot = New("Motor",NoSight,"mot",{Part0 = NoSight,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.51580507e-05, 4.32481829e-05, 1, -0.000346759072, 1, -4.32534325e-05, -1, -0.000346759742, -1.51430522e-05),C1 = CFrame.new(-0.0281982422, 0.928067923, -0.588032722, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1064. NoSight = New("Part",Uzi,"NoSight",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.303939581, 0.303939581),CFrame = CFrame.new(-63.8792877, 4.27408314, 8.6785574, -0.999997377, 0.00037727732, 4.80012168e-05, -0.000377270597, -0.999989152, 5.5595694e-05, 4.8025533e-05, 5.59747241e-05, 0.999986291),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1065. Mesh = New("SpecialMesh",NoSight,"Mesh",{Scale = Vector3.new(0.380952358, 0.190476194, 0.333333343),MeshType = Enum.MeshType.Torso,})
  1066. mot = New("Motor",NoSight,"mot",{Part0 = NoSight,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, -0.000377275166, 4.80242488e-05, 0.000377277844, -1, 5.57768326e-05, 4.80032068e-05, 5.57949534e-05, 1),C1 = CFrame.new(-0.0704956055, 0.876497507, -0.588032722, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1067. NoSight = New("Part",Uzi,"NoSight",{BrickColor = BrickColor.new("White"),Transparency = 1,Transparency = 1,Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.303939581, 0.303939581),CFrame = CFrame.new(-63.8792877, 4.33158779, 9.11930084, 0.999997377, -0.000377276359, -1.73402132e-05, 0.000377273274, 0.999989152, 5.57149033e-05, 1.73151166e-05, -5.61185843e-05, 0.999986291),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.94902, 0.952941, 0.952941),})
  1068. lenspart = New("IntValue",NoSight,"lenspart",{})
  1069. Mesh = New("BlockMesh",NoSight,"Mesh",{Scale = Vector3.new(0.095238097, 0.0476190485, 0.0476190485),})
  1070. mot = New("Motor",NoSight,"mot",{Part0 = NoSight,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0.000377277844, 1.73172939e-05, -0.000377276883, 1, -5.59206928e-05, -1.73383924e-05, 5.59141627e-05, 1),C1 = CFrame.new(-0.0704956055, 0.934002638, -1.02878189, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1071. NoSight = New("Part",Uzi,"NoSight",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.303939581, 0.303939581),CFrame = CFrame.new(-63.8792877, 4.29654217, 9.19813633, 0.000420435099, -1.53568108e-05, 0.999997318, -0.999989092, -4.51352062e-05, 0.000420430006, 4.55259251e-05, -0.999986291, -1.53795154e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1072. Mesh = New("BlockMesh",NoSight,"Mesh",{Scale = Vector3.new(0.285714269, 0.476190478, 0.095238097),})
  1073. mot = New("Motor",NoSight,"mot",{Part0 = NoSight,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.000420435739, -0.99999994, 4.53278881e-05, -1.53587171e-05, -4.53343491e-05, -1, 0.99999994, 0.000420435041, -1.53777764e-05),C1 = CFrame.new(-0.0704956055, 0.898957014, -1.10761929, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1074. NoSight = New("Part",Uzi,"NoSight",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.303939581, 0.303939581),CFrame = CFrame.new(-63.8355064, 4.32565308, 8.6785574, 1.51598751e-05, -0.000407793617, 0.999997377, -4.30490618e-05, 0.999989152, 0.000407790008, -0.999986291, -4.34524227e-05, 1.51382555e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1075. Mesh = New("SpecialMesh",NoSight,"Mesh",{Scale = Vector3.new(0.333333343, 0.142857149, 0.095238097),MeshType = Enum.MeshType.Wedge,})
  1076. mot = New("Motor",NoSight,"mot",{Part0 = NoSight,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.51580489e-05, -4.32481829e-05, -1, -0.000407794229, 1, -4.32543566e-05, 1, 0.000407794898, 1.51404101e-05),C1 = CFrame.new(-0.114276886, 0.928067923, -0.588032722, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1077. NoSight = New("Part",Uzi,"NoSight",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.303939581, 0.303939581),CFrame = CFrame.new(-63.8792877, 4.33177757, 7.20867538, 0.999997318, 0.000420433673, 1.73239296e-05, 0.00042042954, -0.999989152, -1.25467186e-05, 1.73145636e-05, 1.29512719e-05, -0.999986291),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1078. Mesh = New("SpecialMesh",NoSight,"Mesh",{Scale = Vector3.new(0.0868398845, 0.0868398845, 0.0868398845),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  1079. mot = New("Motor",NoSight,"mot",{Part0 = NoSight,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.99999994, 0.000420434575, 1.731675e-05, 0.000420434313, -1, 1.27527892e-05, 1.73221088e-05, -1.27455087e-05, -1),C1 = CFrame.new(-0.0704956055, 0.934191465, 0.881869316, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1080. NoSight = New("Part",Uzi,"NoSight",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.51969779, 0.607879162, 1.51969779),CFrame = CFrame.new(-63.9950485, 4.25275517, 7.24577427, 0.000316243502, -0.999997318, -1.53725232e-05, -0.999989152, -0.000316239311, -4.30490618e-05, 4.34413814e-05, 1.53898236e-05, -0.999986291),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1081. Mesh = New("CylinderMesh",NoSight,"Mesh",{Scale = Vector3.new(0.190476194, 0.095238097, 0.190476194),})
  1082. mot = New("Motor",NoSight,"mot",{Part0 = NoSight,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.000316243852, -1, 4.32433153e-05, -0.99999994, -0.000316243211, 1.53881065e-05, -1.53744295e-05, -4.32481829e-05, -1),C1 = CFrame.new(0.0452651978, 0.855168581, 0.844769955, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1083. NoSight = New("Part",Uzi,"NoSight",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.51969779, 0.607879162, 1.51969779),CFrame = CFrame.new(-63.9950485, 4.25256538, 9.19813633, 0.000316243502, -0.999997318, -1.53725232e-05, -0.999989152, -0.000316239311, -4.30490618e-05, 4.34413814e-05, 1.53898236e-05, -0.999986291),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1084. Mesh = New("CylinderMesh",NoSight,"Mesh",{Scale = Vector3.new(0.190476194, 0.095238097, 0.190476194),})
  1085. mot = New("Motor",NoSight,"mot",{Part0 = NoSight,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.000316243852, -1, 4.32433153e-05, -0.99999994, -0.000316243211, 1.53881065e-05, -1.53744295e-05, -4.32481829e-05, -1),C1 = CFrame.new(0.0452651978, 0.854979753, -1.10761929, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1086. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 3.84094381, 7.38972139, -1.5159877e-05, -0.000346758636, -0.999997377, 4.30490618e-05, 0.999989152, -0.000346755522, 0.999986291, -4.34514986e-05, -1.51409104e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1087. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.571428597, 0.095238097, 0.190476194),})
  1088. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.51580507e-05, 4.32481829e-05, 1, -0.000346759072, 1, -4.32534325e-05, -1, -0.000346759742, -1.51430522e-05),C1 = CFrame.new(-0.0704956055, 0.443352461, 0.700820446, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1089. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 3.4792161, 6.99127293, -0.999997377, 0.00037727732, 4.80012168e-05, -0.000377270597, -0.999989152, 5.5595694e-05, 4.8025533e-05, 5.59747241e-05, 0.999986291),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1090. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.190476194, 0.380952388, 0.0476190485),MeshType = Enum.MeshType.Wedge,})
  1091. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, -0.000377275166, 4.80242488e-05, 0.000377277844, -1, 5.57768326e-05, 4.80032068e-05, 5.57949534e-05, 1),C1 = CFrame.new(-0.0704956055, 0.0816206932, 1.09927416, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1092. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 4.10843039, 9.70547295, 0.000420435099, -1.53568108e-05, 0.999997318, -0.999989092, -4.51352062e-05, 0.000420430006, 4.55259251e-05, -0.999986291, -1.53795154e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1093. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.095238097, 0.285714298, 0.095238097),})
  1094. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.000420435739, -0.99999994, 4.53278881e-05, -1.53587171e-05, -4.53343491e-05, -1, 0.99999994, 0.000420435041, -1.53777764e-05),C1 = CFrame.new(-0.0704956055, 0.710843325, -1.61496258, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1095. A1 = New("Part",Uzi,"A1",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.623076081, 0.729454994, 1.51969779),CFrame = CFrame.new(-64.0106277, 4.09897423, 7.99518442, 3.04593304e-05, -6.80373148e-07, 0.999997377, -0.999989152, -1.32646619e-05, 3.04581481e-05, 1.36619119e-05, -0.999986291, -6.84514248e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1096. Mesh = New("BlockMesh",A1,"Mesh",{Scale = Vector3.new(0.238000005, 1, 0.0480000004),})
  1097. mot = New("Motor",A1,"mot",{Part0 = A1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 3.04589466e-05, -1, 1.34634383e-05, -6.8224125e-07, -1.34634593e-05, -1, 1, 3.04589375e-05, -6.82651319e-07),C1 = CFrame.new(0.0608444214, 0.701386213, 0.0953493118, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1098. Cylinder1 = New("Part",Uzi,"Cylinder",{BrickColor = BrickColor.new("Really black"),Elasticity = 0,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.51969779, 0.607879162, 1.51969779),CFrame = CFrame.new(-63.8792877, 4.10842991, 9.93623352, 0.000334118115, 1.53568108e-05, -0.999997318, -0.999989092, 4.51352062e-05, -0.000334113749, 4.5527253e-05, 0.999986291, 1.53755864e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1099. Mesh = New("CylinderMesh",Cylinder1,"Mesh",{Offset = Vector3.new(0, -0.0185714271, 0),Scale = Vector3.new(0.0666666627, 0.0476190485, 0.0666666627),})
  1100. mot = New("Motor",Cylinder1,"mot",{Part0 = Cylinder1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.000334118522, -0.99999994, 4.53292159e-05, 1.53587171e-05, 4.53343491e-05, 1, -0.99999994, -0.000334117853, 1.53738638e-05),C1 = CFrame.new(-0.0704956055, 0.710842848, -1.84572601, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1101. Mag1 = New("Part",Uzi,"Mag1",{BrickColor = BrickColor.new("Dark stone grey"),Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.723665655, 0.303939581),CFrame = CFrame.new(-63.8785477, 2.8062222, 8.01299381, -1.5159877e-05, -0.000346758636, -0.999997377, 4.30490618e-05, 0.999989152, -0.000346755522, 0.999986291, -4.34514986e-05, -1.51409104e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  1102. Mesh = New("BlockMesh",Mag1,"Mesh",{Scale = Vector3.new(0.809523821, 1, 0.714285731),})
  1103. mot = New("Motor",Mag1,"mot",{Part0 = Mag1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.51580507e-05, 4.32481829e-05, 1, -0.000346759072, 1, -4.32534325e-05, -1, -0.000346759742, -1.51430522e-05),C1 = CFrame.new(-0.0712356567, -0.591379881, 0.077539444, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1104. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792839, 3.96399546, 8.94571686, 0.000420436263, -1.53869969e-05, 0.999994516, -0.999985397, -4.49496983e-05, 0.000420421362, 4.57110073e-05, -0.999980092, -1.53492692e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1105. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.095238097, 0.523809552, 0.238095239),})
  1106. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Port,C0 = CFrame.new(-0.759848893, 0.759848893, 0.759848893, -1, 0, 0, 0, 0, 1, 0, 1, -0),C1 = CFrame.new(-0.862224281, 0.690827668, 0.238218009, -0.965815187, -0.259224743, 4.81826173e-05, -0.259224653, 0.965815544, -3.01207638e-06, -4.59400871e-05, -1.53690817e-05, -0.999996901),})
  1107. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.000420408818, -0.99999994, 4.51425221e-05, -1.53889487e-05, -4.51489977e-05, -1, 1, 0.000420408091, -1.5407928e-05),C1 = CFrame.new(-0.0704994202, 0.566405296, -0.855195999, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1108. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 4.07189083, 8.22297764, 0.000334118115, 1.53568108e-05, -0.999997318, -0.999989092, 4.51352062e-05, -0.000334113749, 4.5527253e-05, 0.999986291, 1.53755864e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1109. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.238095239, 1.47619045, 0.190476194),})
  1110. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.000334118522, -0.99999994, 4.53292159e-05, 1.53587171e-05, 4.53343491e-05, 1, -0.99999994, -0.000334117853, 1.53738638e-05),C1 = CFrame.new(-0.0704956055, 0.674302816, -0.132447243, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1111. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 3.89102483, 8.94586086, 0.000420435099, -1.53568108e-05, 0.999997318, -0.999989092, -4.51352062e-05, 0.000420430006, 4.55259251e-05, -0.999986291, -1.53795154e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1112. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.285714298, 0.523809552, 0.238095239),})
  1113. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Port,C0 = CFrame.new(-0.759848893, 0.759848893, 0.759848893, -1, 0, 0, 0, 0, 1, 0, 1, -0),C1 = CFrame.new(-0.791742086, 0.70971489, 0.238357142, -0.965815187, -0.259224743, 4.81826173e-05, -0.259224653, 0.965815544, -3.01207638e-06, -4.59400871e-05, -1.53690817e-05, -0.999996901),})
  1114. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.000420435739, -0.99999994, 4.53278881e-05, -1.53587171e-05, -4.53343491e-05, -1, 0.99999994, 0.000420435041, -1.53777764e-05),C1 = CFrame.new(-0.0704956055, 0.493435144, -0.855340004, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1115. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 3.38516831, 8.00556946, -1.5159877e-05, -0.000346758636, -0.999997377, 4.30490618e-05, 0.999989152, -0.000346755522, 0.999986291, -4.34514986e-05, -1.51409104e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1116. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.238095239, 0.476190478, 0.190476194),})
  1117. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.51580507e-05, 4.32481829e-05, 1, -0.000346759072, 1, -4.32534325e-05, -1, -0.000346759742, -1.51430522e-05),C1 = CFrame.new(-0.0704956055, -0.0124275684, 0.0849637985, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1118. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 3.13159156, 7.78817034, -1.5159877e-05, -0.000346758636, -0.999997377, 4.30490618e-05, 0.999989152, -0.000346755522, 0.999986291, -4.34514986e-05, -1.51409104e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1119. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.0476190485, 0.142857149, 0.190476194),})
  1120. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.51580507e-05, 4.32481829e-05, 1, -0.000346759072, 1, -4.32534325e-05, -1, -0.000346759742, -1.51430522e-05),C1 = CFrame.new(-0.0704956055, -0.266007185, 0.302366257, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1121. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 3.81812668, 8.18587875, 0.000334118115, 1.53568108e-05, -0.999997318, -0.999989092, 4.51352062e-05, -0.000334113749, 4.5527253e-05, 0.999986291, 1.53755864e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1122. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.095238097, 0.476190478, 0.190476194),})
  1123. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.000334118522, -0.99999994, 4.53292159e-05, 1.53587171e-05, 4.53343491e-05, 1, -0.99999994, -0.000334117853, 1.53738638e-05),C1 = CFrame.new(-0.0704956055, 0.420535564, -0.0953474045, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1124. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 3.57790494, 7.28955317, 0.000237775297, -0.000239374975, -0.999997377, -0.707075596, 0.707122624, -0.000337392528, 0.707120895, 0.707073271, -1.11602742e-06),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1125. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.0476190485, 0.428571433, 0.095238097),})
  1126. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.000237776927, -0.707083166, 0.707130432, -0.000239373941, 0.707130432, 0.707083166, -1, -0.000337396661, -1.1179759e-06),C1 = CFrame.new(-0.0704956055, 0.180310726, 0.800990105, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1127. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 3.91217613, 7.10108757, 1.53677556e-05, 0.999997318, -0.000344614644, 5.5595694e-05, 0.000344610075, 0.999989152, 0.999986291, -1.53906112e-05, -5.59875407e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1128. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.190476194, 0.190476194, 0.190476194),})
  1129. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.53696619e-05, 5.57949534e-05, 1, 0.99999994, 0.000344614265, -1.53888886e-05, -0.00034461508, 1, -5.57896492e-05),C1 = CFrame.new(-0.0704956055, 0.514585495, 0.989458561, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1130. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 3.49313116, 7.78817034, -0.999997318, -4.58751165e-05, 0.000407794083, -0.000407787855, -4.30788677e-05, -0.999989152, 4.58960603e-05, -0.999986291, 4.3457334e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1131. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.190476194, 0.0476190485, 0.333333343),MeshType = Enum.MeshType.Wedge,})
  1132. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.99999994, -0.000407792744, 4.58947434e-05, -4.58770992e-05, -4.32779889e-05, -1, 0.000407794694, -1, 4.32592715e-05),C1 = CFrame.new(-0.0704956055, 0.0955364704, 0.302366257, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1133. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 3.81812716, 7.78816938, 0.999997377, 7.62029813e-05, -0.000407784712, 0.00040778832, -0.000104068669, 0.999989092, 7.61557822e-05, -0.999986291, -0.00010449675),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1134. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.190476194, 0.0476190485, 0.095238097),MeshType = Enum.MeshType.Wedge,})
  1135. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0.000407793239, 7.61587726e-05, 7.62013078e-05, -0.000104268453, -1, -0.000407785323, 0.99999994, -0.000104299521),C1 = CFrame.new(-0.0704956055, 0.420535803, 0.30236721, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1136. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 4.10843039, 9.41535473, 0.000420435099, -1.53568108e-05, 0.999997318, -0.999989092, -4.51352062e-05, 0.000420430006, 4.55259251e-05, -0.999986291, -1.53795154e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1137. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.142857149, 0.095238097, 0.142857149),})
  1138. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.000420435739, -0.99999994, 4.53278881e-05, -1.53587171e-05, -4.53343491e-05, -1, 0.99999994, 0.000420435041, -1.53777764e-05),C1 = CFrame.new(-0.0704956055, 0.710843325, -1.32484055, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1139. Block = New("Part",Uzi,"Block",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.51969779, 0.607879162, 1.51969779),CFrame = CFrame.new(-63.8792877, 3.673805, 8.25339222, -0.000323260669, 0.000216992383, -0.999997377, 0.866039515, -0.499953777, -0.000388442742, -0.499952704, -0.866036952, -2.63046823e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1140. Mesh = New("BlockMesh",Block,"Mesh",{Scale = Vector3.new(0.142857149, 0.0952381045, 0.0476190485),})
  1141. mot = New("Motor",Block,"mot",{Part0 = Block,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.000323262066, 0.866048813, -0.499959379, 0.000216991102, -0.49995935, -0.866048872, -1, -0.000388447457, -2.63069869e-05),C1 = CFrame.new(-0.0704956055, 0.276212454, -0.162861824, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1142. NoSight = New("Part",Uzi,"NoSight",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.51969779, 0.607879162, 1.51969779),CFrame = CFrame.new(-63.7637138, 4.25275517, 7.24577427, 0.000316243502, -0.999997318, -1.53725232e-05, -0.999989152, -0.000316239311, -4.30490618e-05, 4.34413814e-05, 1.53898236e-05, -0.999986291),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1143. Mesh = New("CylinderMesh",NoSight,"Mesh",{Scale = Vector3.new(0.190476194, 0.095238097, 0.190476194),})
  1144. mot = New("Motor",NoSight,"mot",{Part0 = NoSight,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.000316243852, -1, 4.32433153e-05, -0.99999994, -0.000316243211, 1.53881065e-05, -1.53744295e-05, -4.32481829e-05, -1),C1 = CFrame.new(-0.186069489, 0.855168581, 0.844769955, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1145. NoSight = New("Part",Uzi,"NoSight",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.303939581, 0.303939581),CFrame = CFrame.new(-63.857769, 4.31044102, 8.6785574, 1.51598751e-05, -0.000407793617, 0.999997377, -4.30490618e-05, 0.999989152, 0.000407790008, -0.999986291, -4.34524227e-05, 1.51382555e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1146. Mesh = New("SpecialMesh",NoSight,"Mesh",{Scale = Vector3.new(0.333333224, 0.0476190485, 0.142857105),MeshType = Enum.MeshType.Wedge,})
  1147. mot = New("Motor",NoSight,"mot",{Part0 = NoSight,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.51580489e-05, -4.32481829e-05, -1, -0.000407794229, 1, -4.32543566e-05, 1, 0.000407794898, 1.51404101e-05),C1 = CFrame.new(-0.0920143127, 0.912855864, -0.588032722, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1148. Ring = New("Part",Uzi,"Ring",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 3.71034932, 8.25933456, 4.58751165e-05, 0.00040779452, 0.999997318, 4.30788677e-05, -0.999989152, 0.000407788291, 0.999986291, 4.34573376e-05, -4.58960603e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1149. Mesh = New("SpecialMesh",Ring,"Mesh",{Scale = Vector3.new(0.434199393, 0.361832827, 0.361832827),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  1150. mot = New("Motor",Ring,"mot",{Part0 = Ring,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.58770992e-05, 4.32779889e-05, 1, 0.000407795131, -1, 4.32592751e-05, 0.99999994, 0.000407793181, -4.58947434e-05),C1 = CFrame.new(-0.0704956055, 0.312757254, -0.168804169, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1151. NoSight = New("Part",Uzi,"NoSight",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.303939581, 0.303939581),CFrame = CFrame.new(-63.9008064, 4.31044102, 8.6785574, -1.5159877e-05, -0.000346758636, -0.999997377, 4.30490618e-05, 0.999989152, -0.000346755522, 0.999986291, -4.34514986e-05, -1.51409104e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1152. Mesh = New("SpecialMesh",NoSight,"Mesh",{Scale = Vector3.new(0.333333224, 0.0476190485, 0.142857105),MeshType = Enum.MeshType.Wedge,})
  1153. mot = New("Motor",NoSight,"mot",{Part0 = NoSight,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.51580507e-05, 4.32481829e-05, 1, -0.000346759072, 1, -4.32534325e-05, -1, -0.000346759742, -1.51430522e-05),C1 = CFrame.new(-0.0489768982, 0.912855864, -0.588032722, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1154. NoSight = New("Part",Uzi,"NoSight",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.51969779, 0.607879162, 1.51969779),CFrame = CFrame.new(-63.7637138, 4.25256538, 9.19813633, 0.000316242484, -0.999998629, -1.53781439e-05, -0.999994516, -0.000316240039, -4.36452538e-05, 4.38389834e-05, 1.53937908e-05, -0.999993145),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1155. Mesh = New("CylinderMesh",NoSight,"Mesh",{Scale = Vector3.new(0.190476194, 0.095238097, 0.190476194),})
  1156. mot = New("Motor",NoSight,"mot",{Part0 = NoSight,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.000316242484, -0.999994516, 4.38389834e-05, -0.999998629, -0.000316240039, 1.53937908e-05, -1.53781439e-05, -4.36452538e-05, -0.999993145),C1 = CFrame.new(-0.186069489, 0.854979753, -1.10761929, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1157. NoSight = New("Part",Uzi,"NoSight",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.303939581, 0.303939581),CFrame = CFrame.new(-63.8792877, 4.27389956, 7.20867825, -1.5159877e-05, -0.000346758636, -0.999997377, 4.30490654e-05, 0.999989152, -0.000346755493, 0.999986291, -4.34515023e-05, -1.51409085e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1158. Mesh = New("BlockMesh",NoSight,"Mesh",{Scale = Vector3.new(0.0476190522, 0.190476194, 0.19047603),})
  1159. mot = New("Motor",NoSight,"mot",{Part0 = NoSight,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.5159917e-05, 4.30495311e-05, 1, -0.000346759538, 1, -4.30547843e-05, -1, -0.000346760178, -1.51449858e-05),C1 = CFrame.new(-0.0704956055, 0.876312971, 0.881866455, -1, -1.38907941e-09, -5.60068347e-09, -1.38908274e-09, 1, 5.95965616e-07, 5.60068303e-09, 5.95965616e-07, -1),})
  1160. A2 = New("Part",Uzi,"A2",{BrickColor = BrickColor.new("Dark stone grey"),Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.303939581, 1.8236376),CFrame = CFrame.new(-64.1623764, 4.10658884, 8.22297573, 3.04593304e-05, -6.80373148e-07, 0.999997377, -0.999989152, -1.32646619e-05, 3.04581481e-05, 1.36619119e-05, -0.999986291, -6.84514305e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  1161. Mesh = New("BlockMesh",A2,"Mesh",{Offset = Vector3.new(0, 0, 0.0599999987),Scale = Vector3.new(0.200000003, 0.200000003, 0.0480000004),})
  1162. mot = New("Motor",A2,"mot",{Part0 = A2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 3.04594105e-05, -1, 1.32647847e-05, -6.80374967e-07, -1.32648056e-05, -1, 1, 3.04594014e-05, -6.8077901e-07),C1 = CFrame.new(0.212593079, 0.709000826, -0.132445335, -1, -1.38907941e-09, -5.60068347e-09, -1.38908274e-09, 1, 5.95965616e-07, 5.60068303e-09, 5.95965616e-07, -1),})
  1163.  
  1164.  
  1165.  
  1166.  
  1167.  
  1168. for _, v in pairs(Uzi:GetChildren()) do
  1169. if v:IsA'BasePart' then
  1170. v.CanCollide = false
  1171. end
  1172. end
  1173.  
  1174.  
  1175.  
  1176.  
  1177. local NewInstance = function(instance,parent,properties)
  1178. local inst = Instance.new(instance,parent)
  1179. if(properties)then
  1180. for i,v in next, properties do
  1181. pcall(function() inst[i] = v end)
  1182. end
  1183. end
  1184. return inst;
  1185. end
  1186. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(0,-1.1,-0.2)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))})
  1187.  
  1188. hed.face.Texture = "http://www.roblox.com/asset/?id=120463437"
  1189.  
  1190. local naeeym2 = Instance.new("BillboardGui",char)
  1191. naeeym2.AlwaysOnTop = true
  1192. naeeym2.Size = UDim2.new(2, 0, 1, 0)
  1193. naeeym2.StudsOffset = Vector3.new(-4, 4, 0)
  1194. naeeym2.Adornee = hed
  1195. naeeym2.Name = "Name"
  1196. --naeeym2.PlayerToHideFrom = plr
  1197. local tecks2 = Instance.new("TextLabel",naeeym2)
  1198. tecks2.BackgroundTransparency = 1
  1199. tecks2.TextScaled = true
  1200. tecks2.BorderSizePixel = 0
  1201. tecks2.Text = "Verrückt Völkermörder"
  1202. tecks2.Font = 15
  1203. tecks2.TextSize = 24
  1204. tecks2.TextStrokeTransparency = 0
  1205. tecks2.TextColor3 = Color3.new(180/255,0,0)
  1206. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1207. tecks2.Size = UDim2.new(5, 0, 2.5, 0)
  1208. tecks2.Parent = naeeym2
  1209. VALUE1 = false
  1210.  
  1211.  
  1212. coroutine.wrap(function()
  1213. while true do
  1214. swait(15)
  1215. hum.Health = hum.Health + 55
  1216. local chance = 200
  1217. local name = math.random(1,45)
  1218. if(name == 1)then
  1219. tecks2.Text = "iNSaNiTY"
  1220. wait(.3)
  1221. tecks2.Text = "mAnIac"
  1222. elseif(name == 2)then
  1223. tecks2.Text = "S stands for ;)"
  1224. wait(.3)
  1225. tecks2.Text = "Maniac"
  1226. elseif(name == 3)then
  1227. tecks2.Text = ":))))))))))))))))))"
  1228. wait(.3)
  1229. tecks2.Text = "Maniac"
  1230. elseif(name == 4) then
  1231. tecks2.Text = "WORTTTThLESS"
  1232. wait(.3)
  1233. tecks2.Text = "Maniac"
  1234. elseif(math.random(1,chance) == math.ceil(chance/2))then
  1235. tecks2.Text = "Why BOOOOTHer"
  1236. else
  1237. tecks2.Text = "Maniac"
  1238. end
  1239. if(VALUE1)then
  1240. tecks2.Text = tecks2.Text:gsub("",string.char(math.random(1,127)))
  1241. end
  1242. end
  1243. end)()
  1244.  
  1245. ------------------------------------------------------------
  1246. ---------------------------------------------
  1247. --Start of attacks--
  1248. ------------------------------------------------------------
  1249. ---------------------------------------------
  1250.  
  1251. local BBG = Instance.new("BillboardGui",char)
  1252. BBG.Size = UDim2.new(10,0,10,0)
  1253. BBG.Enabled = false
  1254. local TargetCircle = Instance.new("ImageLabel",BBG)
  1255. TargetCircle.Position = UDim2.new(0,0,0,0)
  1256. TargetCircle.Size = UDim2.new(1,0,1,0)
  1257. TargetCircle.Image = "rbxassetid://845483336"
  1258. TargetCircle.BackgroundTransparency = 1
  1259. TargetCircle.ImageColor3 = Color3.new(1,0,0)
  1260. local TargetCircle2 = TargetCircle:Clone()
  1261. TargetCircle2.Parent = BBG
  1262. TargetCircle2.ImageTransparency = 1;
  1263.  
  1264.  
  1265.  
  1266. targgeted = nil
  1267. function TargetSelect(ch)
  1268. local dd=coroutine.wrap(function()
  1269. if targgeted ~= ch then
  1270. targgeted = ch
  1271. TargetCircle2.Size = UDim2.new(1,0,1,0)
  1272. TargetCircle2.ImageTransparency = 0
  1273. TargetCircle2.Position = UDim2.new(0,0,0,0)
  1274. for i = 0, 2, 0.1 do
  1275. wait()
  1276. TargetCircle2.Size = TargetCircle2.Size + UDim2.new(.05,0,.05,0)
  1277. TargetCircle2.Position = TargetCircle2.Position + UDim2.new(-.025,0,-.025,0)
  1278. TargetCircle2.ImageTransparency = TargetCircle2.ImageTransparency + 0.05
  1279. end
  1280. end
  1281. end)()
  1282. end
  1283.  
  1284. function LockOn()
  1285. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1286. TargetSelect(mouse.Target.Parent)
  1287.  
  1288. end
  1289. end
  1290.  
  1291. function TargetSelect(person)
  1292. local dd=coroutine.wrap(function()
  1293. if targetted ~= person then
  1294. targetted = person
  1295. TargetCircle2.Size = UDim2.new(1,0,1,0)
  1296. TargetCircle2.ImageTransparency = 0
  1297. TargetCircle2.Position = UDim2.new(0,0,0,0)
  1298. for i = 0, 2, 0.1 do
  1299. swait()
  1300. TargetCircle2.Size = TargetCircle2.Size + UDim2.new(.05,0,.05,0)
  1301. TargetCircle2.Position = TargetCircle2.Position + UDim2.new(-.025,0,-.025,0)
  1302. TargetCircle2.ImageTransparency = TargetCircle2.ImageTransparency + 0.05
  1303. end
  1304. end
  1305. end)
  1306. dd()
  1307. end
  1308.  
  1309.  
  1310.  
  1311. local sine = 0
  1312. function Laugh()
  1313. attack = true
  1314. hum.WalkSpeed = 0
  1315. CreateSound("221057812", tors, 3, 1)
  1316. for i = 0,4.5,0.1/ 3 do
  1317. swait()
  1318. rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,-0.1 + 0.1 * math.cos(sine/1.5))* angles(math.rad(0),math.rad(0),math.rad(0)),.15)
  1319. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-25),math.rad(0),math.rad(0)),.3)
  1320. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1321. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1322. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/1.5),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-3),math.rad(-0),math.rad(-0)),0.15)
  1323. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/1.5),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-3),math.rad(-0),math.rad(-0)),0.15)
  1324. end
  1325. attack = false
  1326. hum.WalkSpeed = 8
  1327. end
  1328.  
  1329. function smileforme()
  1330. attack = true
  1331. hum.WalkSpeed = 0
  1332. for i = 1,55 do
  1333. for i = 0,0.1,0.1 do
  1334. swait()
  1335. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-1.25)*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1336. tors.Neck.C0=clerp(tors.Neck.C0,necko*cf(0,0,0)*angles(math.rad(30),math.rad(0),math.rad(0)),0.15)
  1337. LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.3,0)*angles(math.rad(0),math.rad(0),math.rad(-4.5)),0.15)
  1338. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-75),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15)
  1339. LH.C0=clerp(LH.C0,cf(-0.75,0.25,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15)
  1340. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(180), math.rad(0), math.rad(0)), 0.3)
  1341.  
  1342. end
  1343. Effects.Block.Create(BrickColor.new("Dark orange"), Cylinder1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1344. Effects.Block.Create(BrickColor.new("Really red"), Cylinder1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1345. CreateSound("249050335", char, 1, .5)
  1346.  
  1347. for i = 0,0.1,0.1 do
  1348. swait()
  1349. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-1.25)*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1350. tors.Neck.C0=clerp(tors.Neck.C0,necko*cf(0,0,0)*angles(math.rad(30),math.rad(0),math.rad(0)),0.15)
  1351. LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.3,0)*angles(math.rad(0),math.rad(0),math.rad(-4.5)),0.15)
  1352. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-75),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15)
  1353. LH.C0=clerp(LH.C0,cf(-0.75,0.25,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15)
  1354. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.2, 0) * angles(math.rad(180), math.rad(0), math.rad(0)), 0.3)
  1355. end
  1356. end
  1357. local ref1 = New("Part",char,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = tors.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1358. wait(.4)
  1359. attack = false
  1360. hum.WalkSpeed = 8
  1361. for i = 1, 65 do
  1362. wait(.1)
  1363. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", char, 1.5, .7)
  1364. ref1.Position = mouse.hit.p
  1365. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1366. mdmg(ref1, 10)
  1367. Effects.Cylinder.Create(BrickColor.new("Dark orange"), ref1.CFrame, .5, 9999, .5, .7, 0, .7, 0.05)
  1368. Effects.Sphere.Create(BrickColor.new("Dark orange"), ref1.CFrame, 1, 1, 1, .7, .7, .7, 0.05)
  1369. --Effects.Break.Create(BrickColor.new("Dark orange"), ref1.CFrame, .5, 9999, .5, 3.7, 3.7, 3.7, 0.07)
  1370. end
  1371. ref1:Remove()
  1372.  
  1373. end
  1374. function targetkill()
  1375. attack = true
  1376. hum.WalkSpeed = 0
  1377. for i = 1,15 do
  1378. for i = 0,0.1,0.1 do
  1379. swait()
  1380. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1)*angles(math.rad(15),math.rad(0),math.rad(0)),0.15)
  1381. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.3)
  1382. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1,0.025*math.cos(sine/20))*RHCF*angles(math.rad(-10),math.rad(-0),math.rad(15)),0.15)
  1383. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1,0.025*math.cos(sine/20))*LHCF*angles(math.rad(-3),math.rad(-0),math.rad(-5)),0.15)
  1384. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1385. end
  1386. Effects.Block.Create(BrickColor.new("Dark orange"), Cylinder1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1387. Effects.Block.Create(BrickColor.new("Really red"), Cylinder1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1388. CreateSound("249050335", char, 1, .5)
  1389. for i = 0,0.1,0.1 do
  1390. swait()
  1391. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1)*angles(math.rad(15),math.rad(0),math.rad(0)),0.15)
  1392. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.3)
  1393. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1,0.025*math.cos(sine/20))*RHCF*angles(math.rad(-10),math.rad(-0),math.rad(15)),0.15)
  1394. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1,0.025*math.cos(sine/20))*LHCF*angles(math.rad(-3),math.rad(-0),math.rad(-5)),0.15)
  1395. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.3, 0.2) * angles(math.rad(95), math.rad(0), math.rad(0)), 0.3)
  1396. end
  1397. end
  1398. coroutine.wrap(function() if targetted then
  1399. dmg(targetted)
  1400. end end)()
  1401. attack = false
  1402. hum.WalkSpeed = 8
  1403. end
  1404.  
  1405. function frombelow()
  1406. local humR = targetted:FindFirstChild"Torso" or targetted:FindFirstChild"UpperTorso";
  1407. local tHum = targetted:FindFirstChildOfClass'Humanoid'
  1408. humR.Anchored = true
  1409. attack = true
  1410. hum.WalkSpeed = 0
  1411. nothinpersonal(targetted.Head.CFrame * CFrame.new(0,-1.5,2))
  1412. for i = 0,3.5,0.1 do
  1413. swait()
  1414. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1)*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1415. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.3)
  1416. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1,0.025*math.cos(sine/20))*RHCF*angles(math.rad(-10),math.rad(-0),math.rad(0)),0.15)
  1417. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1,0.025*math.cos(sine/20))*LHCF*angles(math.rad(-3),math.rad(-0),math.rad(-0)),0.15)
  1418. LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.15)
  1419. end
  1420. for i = 0,3.5,0.1 do
  1421. swait()
  1422. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1)*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1423. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.3)
  1424. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1,0.025*math.cos(sine/20))*RHCF*angles(math.rad(-10),math.rad(-0),math.rad(0)),0.15)
  1425. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1,0.025*math.cos(sine/20))*LHCF*angles(math.rad(-3),math.rad(-0),math.rad(-0)),0.15)
  1426. LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.5,-0.5)*angles(math.rad(0),math.rad(-135),math.rad(-90)),0.15)
  1427. end
  1428. humR.Anchored = false
  1429. local grabWeld = NewInstance("Weld",targgeted,{Part0=BBG.Adornee,Part1=la,C0 = CFrame.new(0,0,1)*CFrame.Angles(math.rad(90),math.rad(-90),0)})
  1430. for i = 0,35 do
  1431. for i = 0,0.1,0.1 do
  1432. swait()
  1433. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-1.25)*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1434. tors.Neck.C0=clerp(tors.Neck.C0,necko*cf(0,0,0)*angles(math.rad(30),math.rad(0),math.rad(0)),0.15)
  1435. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.2, -0.35) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  1436. LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.3,0)*angles(math.rad(0),math.rad(0),math.rad(-4.5)),0.15)
  1437. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-60),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15)
  1438. LH.C0=clerp(LH.C0,cf(-0.75,0.25,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15)
  1439. end
  1440. Effects.Block.Create(BrickColor.new("Dark orange"), Cylinder1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1441. Effects.Block.Create(BrickColor.new("Really red"), Cylinder1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1442. CreateSound("249050335", char, 1, .5)
  1443. for i = 0,0.21,0.1 do
  1444. swait()
  1445. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-1.25)*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1446. tors.Neck.C0=clerp(tors.Neck.C0,necko*cf(0,0,0)*angles(math.rad(30),math.rad(0),math.rad(0)),0.15)
  1447. RW.C0 = clerp(RW.C0, CFrame.new(1, 1.2, -0.35) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  1448. LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.3,0)*angles(math.rad(0),math.rad(0),math.rad(-4.5)),0.15)
  1449. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-60),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15)
  1450. LH.C0=clerp(LH.C0,cf(-0.75,0.25,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15)
  1451. end
  1452. end
  1453.  
  1454. attack = false
  1455. hum.WalkSpeed = 8
  1456. end
  1457.  
  1458.  
  1459. function shootyboi()
  1460. attack = true
  1461. hum.WalkSpeed = 0
  1462. for i = 0,65 do
  1463. for i = 0,0.1,0.1 do
  1464. swait()
  1465. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1)*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1466. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.3)
  1467. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1,0.025*math.cos(sine/20))*RHCF*angles(math.rad(-10),math.rad(-0),math.rad(0)),0.15)
  1468. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1,0.025*math.cos(sine/20))*LHCF*angles(math.rad(-3),math.rad(-0),math.rad(-0)),0.15)
  1469. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(100), math.rad(0), math.rad(0)), 0.3)
  1470. end
  1471. Effects.Block.Create(BrickColor.new("Dark orange"), Cylinder1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1472. Effects.Block.Create(BrickColor.new("Really red"), Cylinder1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1473. CreateSound("249050335", char, 1, .5)
  1474. local ref1 = New("Part",char,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = tors.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1475. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)
  1476. ref1.Position = mouse.hit.p
  1477. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1478. coroutine.wrap(function()
  1479. for i,v in next, workspace:children() do
  1480. local selected = v:FindFirstChild"HumanoidRootPart" or v:FindFirstChild"Torso" or v:FindFirstChild"UpperTorso"
  1481. if v ~= char and selected and (ref1.CFrame.p - selected.CFrame.p).magnitude < 3 then
  1482. local hum = v:FindFirstChildOfClass"Humanoid"
  1483. if hum and hum.Health > 0 then
  1484. coroutine.wrap(function() dmg(v) end)()
  1485. end
  1486. end
  1487. end
  1488. end)()
  1489. local dist = (Cylinder1.CFrame.p - ref1.CFrame.p).magnitude
  1490. local ray1 = Create("Part"){Parent=workspace,BrickColor = BrickColor.new"Dark orange",Material = "Neon",Transparency = 0.25,Anchored=true,Locked=true,CanCollide=false,Size = Vector3.new(0.3, 0.3, dist),CFrame = CFrame.new(Cylinder1.CFrame.p, ref1.CFrame.p) * CFrame.new(0, 0, -dist / 2)}
  1491. delay(0, function()
  1492. ray1.Anchored = true;
  1493. for i = 0.25, 1, .1 do
  1494. ray1.Transparency = i
  1495. wait()
  1496. end
  1497. ray1:destroy()
  1498. end)
  1499. for i = 0,0.1,0.1 do
  1500. swait()
  1501. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1)*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1502. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.3)
  1503. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1,0.025*math.cos(sine/20))*RHCF*angles(math.rad(-10),math.rad(-0),math.rad(0)),0.15)
  1504. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1,0.025*math.cos(sine/20))*LHCF*angles(math.rad(-3),math.rad(-0),math.rad(-0)),0.15)
  1505. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(115), math.rad(0), math.rad(0)), 0.3)
  1506. end
  1507. end
  1508. attack = false
  1509. hum.WalkSpeed = 8
  1510. end
  1511.  
  1512. function nothinpersonal(pos)
  1513. CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, .8)
  1514. for _, v in pairs(char:children()) do
  1515. if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then
  1516. do
  1517. local p = v:clone()
  1518. p.Name = "trail"
  1519. p.Parent = EffectModel
  1520. p.Transparency = 0.5
  1521. p.Anchored = true
  1522. p.BrickColor = BrickColor.new("Really black")
  1523. p.Material = "Neon"
  1524. p:BreakJoints()
  1525. p.CanCollide = false
  1526. if v == hed then
  1527. for a, b in pairs(p:children()) do
  1528. if b:IsA("Sound") then
  1529. b:Destroy()
  1530. end
  1531. end
  1532. end
  1533. coroutine.resume(coroutine.create(function()
  1534. for i = 1, 50 do
  1535. swait()
  1536. p.Transparency = i / 50
  1537. end
  1538. p:Destroy()
  1539. end))
  1540. end
  1541. end
  1542. if v.className == "Accessory" then
  1543. end
  1544. end
  1545. root.CFrame = pos
  1546. end
  1547. local music = Instance.new("Sound", tors)
  1548. music.SoundId = "rbxassetid://407749940"
  1549. music.Looped = true
  1550. music.Volume = 5
  1551. music:Play()
  1552. angery = false
  1553. function ohshitimangry()
  1554. attack = true
  1555. ShadowHead = New("Part",char,"ShadowHeadss",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1556. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  1557. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = char.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1558. angery = true
  1559. music.SoundId = "rbxassetid://849713469"
  1560. music:Play()
  1561. local BodyColors = char:FindFirstChildOfClass"BodyColors"
  1562. if BodyColors then
  1563. BodyColors.TorsoColor = BrickColor.new"Really black"
  1564. BodyColors.LeftArmColor = BrickColor.new"Really black"
  1565. BodyColors.RightArmColor = BrickColor.new"Really black"
  1566. BodyColors.LeftLegColor = BrickColor.new"Really black"
  1567. BodyColors.RightLegColor = BrickColor.new"Really black"
  1568. end
  1569. attack = false
  1570. end
  1571.  
  1572.  
  1573.  
  1574.  
  1575. ------------------------------------------------------------
  1576. ---------------------------------------------
  1577. --End of attacks--
  1578. ------------------------------------------------------------
  1579. ---------------------------------------------
  1580. mouse.Button1Down:connect(function()
  1581. if attack == false and targetted ~= nil and targetted.Parent ~= nil then
  1582. targetkill()
  1583. end
  1584. end)
  1585.  
  1586. mouse.KeyDown:connect(function(key)
  1587. if attack == false then
  1588. if key == 't' then
  1589. Laugh()
  1590. elseif key == 'v' then
  1591. smileforme()
  1592. elseif key == 'q' then
  1593. LockOn()
  1594. elseif key == 'f' and targetted ~= nil then
  1595. frombelow()
  1596. elseif key == 'x' then
  1597. shootyboi()
  1598. elseif key == 'e' and targetted ~= nil then
  1599. nothinpersonal(targetted.Head.CFrame * CFrame.new(0,-1.5,3))
  1600. --[[elseif key == 'z' then
  1601. waitwathowdididashwithjustmyhumanoidokaynvm()]]--
  1602. elseif key == 'b' and angery == false then
  1603. ohshitimangry()
  1604. --[[elseif key == 'p' then
  1605. suicide()]]--
  1606. end
  1607. end
  1608. end)
  1609.  
  1610.  
  1611.  
  1612.  
  1613.  
  1614. ------------------------------------------------------------
  1615. ---------------------------------------------
  1616. --Start of Animations--
  1617. ------------------------------------------------------------
  1618. ---------------------------------------------
  1619. local PlayerSize = 1
  1620. local FT,RA,LA,RL,LL = Instance.new("SpecialMesh"),Instance.new("SpecialMesh"),Instance.new("SpecialMesh"),Instance.new("SpecialMesh"),Instance.new("SpecialMesh")
  1621. FT.MeshId,FT.Scale = "rbxasset://fonts/torso.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize)
  1622. RA.MeshId,RA.Scale = "rbxasset://fonts/rightarm.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize)
  1623. LA.MeshId,LA.Scale = "rbxasset://fonts/leftarm.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize)
  1624. RL.MeshId,RL.Scale = "rbxasset://fonts/rightleg.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize)
  1625. LL.MeshId,LL.Scale = "rbxasset://fonts/leftleg.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize)
  1626.  
  1627.  
  1628. local idle=0
  1629. local change = 1
  1630. local val = 0
  1631. toim = 0
  1632. hum.Animator.Parent = nil
  1633. idleanim=.4
  1634. while true do
  1635. swait()
  1636. naeeym2.StudsOffset = Vector3.new(-4, 4, 0) + Vector3.new(math.random(-10, 10) / 100, math.random(-10, 10) / 100, 0)
  1637. TargetCircle.Rotation = TargetCircle.Rotation + 3
  1638. TargetCircle2.Rotation = TargetCircle2.Rotation + 3
  1639. if targetted ~= nil then
  1640. BBG.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1641. BBG.Enabled = true
  1642. elseif targetted == nil then
  1643. BBG.Adornee = nil
  1644. BBG.Enabled = false
  1645. end
  1646. while true and TargetCircle.Rotation >= 360 do
  1647. TargetCircle.Rotation = 0
  1648. TargetCircle.Rotation = 0
  1649. end
  1650. sine = sine + change
  1651. local torvel=(root.Velocity*Vector3.new(1,0,1)).magnitude
  1652. local velderp=root.Velocity.y
  1653. hitfloor,posfloor=rayCast(root.Position,(CFrame.new(root.Position,root.Position - Vector3.new(0,1,0))).lookVector,4,char)
  1654. if equipped==true or equipped==false then
  1655. if attack==false then
  1656. idle=idle+1
  1657. else
  1658. idle=0
  1659. end
  1660. if root.Velocity.y > 1 and hitfloor==nil then
  1661. Anim="Jump"
  1662. if attack==false then
  1663. rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1664. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1665. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(20)), 0.3)
  1666. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  1667. LH.C0=clerp(LH.C0,cf(-1,-.9-0.1*math.cos(sine/20),-0.3)*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(20)),0.15)
  1668. RH.C0=clerp(RH.C0,cf(1,-1,0.3)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  1669. end
  1670. elseif root.Velocity.y < -1 and hitfloor==nil then
  1671. Anim="Fall"
  1672. if attack==false then
  1673. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  1674. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1675. rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1676. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(40),math.rad(0),math.rad(0)),.3)
  1677. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  1678. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-0), math.rad(0), math.rad(-90)), 0.3)
  1679. end
  1680. elseif torvel<1 and hitfloor~=nil then
  1681. Anim="Idle"
  1682. change = .5
  1683. if attack==false then
  1684. if angery == false then
  1685. VALUE1 = false
  1686. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(15),math.rad(0),math.rad(0)),0.15)
  1687. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(15*math.sin(sine/25)/2),math.rad(0),math.rad(10*math.sin(sine/25))),.3)
  1688. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-10),math.rad(-0),math.rad(15)),0.15)
  1689. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-3),math.rad(-4*math.sin(sine/25)),math.rad(-5)),0.15)
  1690. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.04*math.sin(sine/25), 0) * angles(math.rad(20 ), math.rad(-7*math.sin(sine/25)), math.rad(5)), 0.1)
  1691. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.04*math.sin(sine/25),0) * angles(math.rad(20 ), math.rad(7*math.sin(sine/25)), math.rad(-5)), 0.1)
  1692. if VALUE1 == false and math.random(1,200) == 1 then
  1693. coroutine.resume(coroutine.create(function()
  1694. VALUE1 = true
  1695. for i = 1, 25 do
  1696. swait()
  1697. music.Pitch = .5+math.random(.5,.2)/.5
  1698. hed.face.Texture = "http://www.roblox.com/asset/?id=124907882"
  1699. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-25),math.rad((15+math.random(-15,15)/15)),math.rad(30)),.3)
  1700. end
  1701. music.Pitch = 1
  1702. hed.face.Texture = "http://www.roblox.com/asset/?id=120463437"
  1703. VALUE1 = false
  1704.  
  1705. end))
  1706. end
  1707. elseif angery == true then
  1708. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(-20),math.rad(0),math.rad(0)),0.15)
  1709. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-15*math.sin(sine/25)/2),math.rad(0),math.rad(10*math.sin(sine/25))),.3)
  1710. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-10),math.rad(-0),math.rad(-25)),0.15)
  1711. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-3),math.rad(-4*math.sin(sine/25)),math.rad(15)),0.15)
  1712. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.04*math.sin(sine/25), 0) * angles(math.rad(-35 ), math.rad(-7*math.sin(sine/25)), math.rad(5)), 0.1)
  1713. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.04*math.sin(sine/25),0) * angles(math.rad(-35 ), math.rad(7*math.sin(sine/25)), math.rad(-5)), 0.1)
  1714. if VALUE1 == false and math.random(1,200) == 1 then
  1715. coroutine.resume(coroutine.create(function()
  1716. VALUE1 = true
  1717. for i = 1, 25 do
  1718. swait()
  1719. music.Pitch = .5+math.random(.5,.2)/.5
  1720. FT.Parent = tors
  1721. RA.Parent = ra
  1722. LA.Parent = la
  1723. RL.Parent = rl
  1724. LL.Parent = ll
  1725. for _,v in next, char:GetDescendants() do
  1726. if(v:IsA'DataModelMesh')then
  1727. v.Offset = Vector3.new(math.random(-200,200)/100,math.random(-200,200)/100,math.random(-200,200)/100)
  1728. end
  1729. end
  1730. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-25),math.rad((15+math.random(-15,15)/15)),math.rad(0)),.3)
  1731. end
  1732. music.Pitch = 0.66
  1733. VALUE1 = false
  1734. FT.Parent = nil
  1735. RA.Parent = nil
  1736. LA.Parent = nil
  1737. RL.Parent = nil
  1738. LL.Parent = nil
  1739. for _,v in next, char:GetDescendants() do
  1740. if(v:IsA'DataModelMesh')then
  1741. v.Offset = Vector3.new(0,0,0)
  1742. end
  1743. end
  1744.  
  1745. end))
  1746. end
  1747. end
  1748. end
  1749. elseif (tors.Velocity).magnitude < 50 and hitfloor ~= nil then
  1750. Anim="Walk"
  1751. change = .6
  1752. char.Humanoid.WalkSpeed = 8
  1753. if attack==false then
  1754. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.175+0.025*math.cos(sine/3.5)+ -math.sin(sine/3.5)/7)*angles(math.rad(5-2.5*math.cos(sine/3.5)),math.rad(0)+root.RotVelocity.Y/30,math.rad(0)+root.RotVelocity.Y/30),0.15)
  1755. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1756. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/15), 0) * angles(math.rad(20) * math.cos(sine / 7), math.rad(0), math.rad(5)), 0.3)
  1757. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/15), 0) * angles(math.rad(-20) * math.cos(sine / 7) , math.rad(0), math.rad(-5)), 0.1)
  1758. RH.C0=clerp(RH.C0,cf(1,-0.925-0.5*math.cos(sine/7)/2,0.025*math.cos(sine/7)/2)*angles(math.rad(-5-15*math.cos(sine/7))+ -math.sin(sine/7)/1.5,math.rad(90-0.1*math.cos(sine/7)),math.rad(0)),0.15)
  1759. LH.C0=clerp(LH.C0,cf(-1,-0.925+0.5*math.cos(sine/7)/2,-0.025*math.cos(sine/7)/2)*angles(math.rad(-5+15*math.cos(sine/7))+ math.sin(sine/7)/1.5,math.rad(-90-0.1*math.cos(sine/7)),math.rad(0)),0.15)
  1760. end
  1761. end
  1762. end
  1763. if 0 < #Effects then
  1764. for e = 1, #Effects do
  1765. if Effects[e] ~= nil then
  1766. local Thing = Effects[e]
  1767. if Thing ~= nil then
  1768. local Part = Thing[1]
  1769. local Mode = Thing[2]
  1770. local Delay = Thing[3]
  1771. local IncX = Thing[4]
  1772. local IncY = Thing[5]
  1773. local IncZ = Thing[6]
  1774. if 1 >= Thing[1].Transparency then
  1775. if Thing[2] == "Block1" then
  1776. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1777. local Mesh = Thing[1].Mesh
  1778. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1779. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1780. elseif Thing[2] == "Block2" then
  1781. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  1782. local Mesh = Thing[7]
  1783. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1784. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1785. elseif Thing[2] == "Block3" then
  1786. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  1787. local Mesh = Thing[7]
  1788. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1789. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1790. elseif Thing[2] == "Cylinder" then
  1791. local Mesh = Thing[1].Mesh
  1792. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1793. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1794. elseif Thing[2] == "Blood" then
  1795. local Mesh = Thing[7]
  1796. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1797. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1798. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1799. elseif Thing[2] == "Elec" then
  1800. local Mesh = Thing[1].Mesh
  1801. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1802. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1803. elseif Thing[2] == "Disappear" then
  1804. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1805. elseif Thing[2] == "Shatter" then
  1806. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1807. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1808. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1809. Thing[6] = Thing[6] + Thing[5]
  1810. end
  1811. else
  1812. Part.Parent = nil
  1813. table.remove(Effects, e)
  1814. end
  1815. end
  1816. end
  1817. end
  1818. end
  1819. end
  1820. ------------------------------------------------------------
  1821. ---------------------------------------------
  1822. --End of Script--
  1823. ------------------------------------------------------------
  1824. ---------------------------------------------
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