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TheClassicMeme

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Jun 3rd, 2017
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  1. --[[Name:The Jully Of Death]]--
  2. --[[Create:KingAbsalom]]--
  3. --[[Edit:Skrubl0rdzI]]--
  4. local p = game.Players.LocalPlayer
  5. local char = p.Character
  6. local mouse = p:GetMouse()
  7. local larm = char["Left Arm"]
  8. local rarm = char["Right Arm"]
  9. local lleg = char["Left Leg"]
  10. local rleg = char["Right Leg"]
  11. local hed = char.Head
  12. local torso = char.Torso
  13. local hum = char.Humanoid
  14. local cam = game.Workspace.CurrentCamera
  15. local root = char.HumanoidRootPart
  16. local rj = root.RootJoint
  17. local deb = false
  18. local shot = 0
  19. local stanceToggle = "Idle1"
  20. local l = game:GetService("Lighting")
  21. local rs = game:GetService("RunService").RenderStepped
  22. local hb = game:GetService("RunService").Heartbeat
  23. local Stepped = game:GetService("RunService").Stepped
  24. TorsoColor = torso.BrickColor
  25. hed.face:Destroy()
  26. hum.JumpPower = 360
  27. hum.WalkSpeed = 250
  28. Debounces = {
  29. CanAttack = true;
  30. NoIdl = false;
  31. Slashing = false;
  32. Slashed = false;
  33. RPunch = false;
  34. RPunched = false;
  35. LPunch = false;
  36. LPunched = false;
  37. }
  38. local Touche = {char.Name, }
  39. for i,v in pairs(char:children()) do
  40. if v:IsA("Hat") then
  41. v:Destroy()
  42. end
  43. end
  44. for i,v in pairs(char:children()) do
  45. if v:IsA("Accessory") then
  46. v:Destroy()
  47. end
  48. end
  49. for i,v in pairs(char:children()) do
  50. if v:IsA("Hair") then
  51. v:Destroy()
  52. end
  53. end
  54. for i,v in pairs(char:children()) do
  55. if v:IsA("Shirt") then
  56. v:Destroy()
  57. end
  58. end
  59. for i,v in pairs(char:children()) do
  60. if v:IsA("Pants") then
  61. v:Destroy()
  62. end
  63. end
  64. fat = Instance.new("BindableEvent", script)
  65. fat.Name = "Heartbeat"
  66. script:WaitForChild("Heartbeat")
  67. frame = 0.013333333333333
  68. tf = 0
  69. allowframeloss = false
  70. tossremainder = false
  71. lastframe = tick()
  72. script.Heartbeat:Fire()
  73. local ss = Instance.new("Sound",char)
  74. ss.Volume = 3
  75. ss.Looped = true
  76. ss.Pitch = 1
  77. ss.SoundId = "rbxassetid://253027375"
  78. ss:Play()
  79. function sbchat(msg,displayname)
  80. if not displayname then
  81. displayname = 'bela'
  82. end
  83. for i,v in pairs(game:GetService('Players'):GetChildren()) do
  84. local st = Instance.new('StringValue')
  85. st.Name = 'SB_Chat'
  86. st.Value = displayname..'/'..msg
  87. delay(0.2,function() st.Parent = v end)
  88. end
  89. end
  90.  
  91. sbchat("Lets get this over with",'[Paradox]')
  92. spawn(function() --_RHas
  93. local ef1=Instance.new('Part',larm)
  94. local am=Instance.new('BlockMesh',ef1)
  95. ef1.Anchored,ef1.CanCollide=false,false
  96. ef1.Transparency=0.3
  97. ef1.Material = "Sand"
  98. am.Scale=Vector3.new(5.5,5.5,5.5)
  99. ef1.Size=Vector3.new(.2,.2,.2)
  100. local ef2=ef1:Clone()
  101. local ef3=ef2:Clone()
  102. local ef4=ef3:Clone()
  103. ef2.Material = "Sand"
  104. ef3.Material = "Sand"
  105. ef4.Material = "Sand"
  106. ef3.Parent,ef4.Parent=larm,rarm
  107. ef2.Parent=lleg
  108. local wa,wb=Instance.new('Weld',larm),Instance.new('Weld',larm)
  109. local wc,wd=Instance.new('Weld',rarm),Instance.new('Weld',rarm)
  110. wa.Part0,wb.Part0=larm,rarm
  111. wa.Part1,wb.Part1=ef1,ef2
  112. wc.Part0,wd.Part0=larm,rarm
  113. wc.Part1,wd.Part1=ef3,ef4
  114. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  115. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  116. while wait(0) do
  117. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  118. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  119. ef1.BrickColor=BrickColor.new("Royal purple")
  120. ef3.BrickColor=BrickColor.new("Royal purple")
  121. ef4.BrickColor=BrickColor.new("Royal purple")
  122. ef2.BrickColor=BrickColor.new("Royal purple")
  123. end
  124. end)
  125. spawn(function() --_RHas
  126. local ef1=Instance.new('Part',lleg)
  127. local am=Instance.new('BlockMesh',ef1)
  128. ef1.Anchored,ef1.CanCollide=false,false
  129. ef1.Transparency=0.3
  130. ef1.Material = "Sand"
  131. am.Scale=Vector3.new(5.5,5.5,5.5)
  132. ef1.Size=Vector3.new(.2,.2,.2)
  133. local ef2=ef1:Clone()
  134. local ef3=ef2:Clone()
  135. local ef4=ef3:Clone()
  136. ef2.Material = "Sand"
  137. ef3.Material = "Sand"
  138. ef4.Material = "Sand"
  139. ef3.Parent,ef4.Parent=lleg,rleg
  140. ef2.Parent=lleg
  141. local wa,wb=Instance.new('Weld',lleg),Instance.new('Weld',lleg)
  142. local wc,wd=Instance.new('Weld',rleg),Instance.new('Weld',rleg)
  143. wa.Part0,wb.Part0=lleg,rleg
  144. wa.Part1,wb.Part1=ef1,ef2
  145. wc.Part0,wd.Part0=lleg,rleg
  146. wc.Part1,wd.Part1=ef3,ef4
  147. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  148. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  149. while wait(0) do
  150. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  151. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  152. ef1.BrickColor=BrickColor.new("Royal purple")
  153. ef3.BrickColor=BrickColor.new("Royal purple")
  154. ef4.BrickColor=BrickColor.new("Royal purple")
  155. ef2.BrickColor=BrickColor.new("Royal purple")
  156. end
  157. end)
  158. local runServ = game:GetService("RunService").RenderStepped
  159.  
  160. local HBill = Instance.new("BillboardGui",game.Players.LocalPlayer.Character.Head)
  161. local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
  162. local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
  163. HBill.Size = UDim2.new(15,0,2.2,0)
  164. HBill.Name = "Health Display"
  165. HBill.StudsOffset = Vector3.new(0,4,0)
  166. HBill.AlwaysOnTop = true
  167. HBill.Enabled = true
  168. HMain.BackgroundColor3 = Color3.new(0, 0, 0)
  169. HMain.BackgroundTransparency = 1
  170. HMain.Size = UDim2.new(1,0,1,0)
  171. HBarBack.Parent = HMain
  172. HBarBack.BackgroundColor3 = Color3.new(0,0,0)
  173. HBarBack.BorderColor3 = Color3.new(0,0,0)
  174. HBarBack.BorderSizePixel = 2
  175. HBarBack.Position = UDim2.new(.025, 0, .55, 0)
  176. HBarBack.Size = UDim2.new(.95, 0, .3, 0)
  177. HBar.Parent = HBarBack
  178. HBar.BackgroundColor3 = Color3.new(1, 0, 0)
  179. HBar.BorderColor3 = Color3.new(0,0,0)
  180. HBar.Size = UDim2.new(.5,0,1,0)
  181. HHealth.BackgroundTransparency = 1
  182. HHealth.Size = UDim2.new(1,0,1,0)
  183. HHealth.Font = "Code"
  184. HHealth.Text = " "
  185. HHealth.TextScaled = true
  186. HHealth.TextColor3 = Color3.new(1,1,1)
  187. HHealth.TextStrokeColor3 = Color3.new(1,0,0)
  188. HHealth.TextStrokeTransparency = 0
  189. HName.Parent = HMain
  190. HName.BackgroundTransparency = 1
  191. HName.Size = UDim2.new(1,0,.5,0)
  192. HName.Font = "Code"
  193. HName.Text = "Might Guy"
  194. HName.TextScaled = true
  195. HName.TextColor3 = Color3.new(1,1,1)
  196. HName.TextStrokeColor3 = Color3.new(1,0,0)
  197. HName.TextStrokeTransparency = 0
  198. HName.TextYAlignment = "Top"
  199.  
  200. runServ:connect(function()
  201. HHealth.Text = "["..math.floor(game.Players.LocalPlayer.Character.Humanoid.Health).."]"
  202. HBar:TweenSize(UDim2.new((game.Players.LocalPlayer.Character.Humanoid.Health/game.Players.LocalPlayer.Character.Humanoid.MaxHealth),0,1,0), _, "Linear", .4)
  203. end)
  204. game:GetService("RunService").Heartbeat:connect(function(s, p)
  205.  
  206. tf = tf + s
  207. if frame <= tf then
  208. if allowframeloss then
  209. script.Heartbeat:Fire()
  210. lastframe = tick()
  211. else
  212. for i = 1, math.floor(tf / frame) do
  213. script.Heartbeat:Fire()
  214. end
  215. lastframe = tick()
  216. end
  217. if tossremainder then
  218. tf = 0
  219. else
  220. tf = tf - frame * math.floor(tf / frame)
  221. end
  222. end
  223. end
  224. )
  225. for i,v in pairs(hed:GetChildren()) do
  226. if v:IsA("Sound") then
  227. v:Destroy()
  228. end
  229. end
  230. Debounces = {CanAttack = true, CanJoke = true, NoIdl = false, RPunch = false, RPunched = false, LPunch = false, LPunched = false, Slashing = false, Slashed = false, ks = false, ks2 = false}
  231. weld5 = function(part0, part1, c0, c1)
  232.  
  233. weeld = Instance.new("Weld", part0)
  234. weeld.Part0 = part0
  235. weeld.Part1 = part1
  236. weeld.C0 = c0
  237. weeld.C1 = c1
  238. return weeld
  239. end
  240.  
  241. NewPart = function(prnt, siz, cf, trans, anc, mat, col)
  242.  
  243. local prt = Instance.new("Part")
  244. prt.Parent = prnt
  245. prt.Name = "Part"
  246. prt.Size = siz
  247. prt.CanCollide = false
  248. prt.Anchored = anc
  249. prt.Locked = true
  250. prt.Transparency = trans
  251. prt.TopSurface = 10
  252. prt.BottomSurface = 10
  253. prt.FrontSurface = 10
  254. prt.BackSurface = 10
  255. prt.LeftSurface = 10
  256. prt.RightSurface = 10
  257. prt:BreakJoints()
  258. if not cf then
  259. prt.CFrame = CFrame.new(30, 10, 30)
  260. prt.Material = mat
  261. prt.BrickColor = BrickColor.new(col)
  262. m = Instance.new("SpecialMesh", prt)
  263. m.MeshType = 6
  264. return prt
  265. end
  266. end
  267.  
  268. lerp = function(a, b, t)
  269.  
  270. return a + (b - a) * t
  271. end
  272.  
  273. slerp = function(a, b, t)
  274.  
  275. dot = a:Dot(b)
  276. if t > 0.5 or not a then
  277. do return dot <= 0.99999 and dot >= -0.99999 or b end
  278. r = math.acos(dot)
  279. do return (a * math.sin((1 - t) * r) + b * math.sin(t * r)) / math.sin(r) end
  280. end
  281. end
  282.  
  283. matrixInterpolate = function(a, b, t)
  284.  
  285. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  286. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  287. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx, by, bz), t)
  288. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t)
  289. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t)
  290. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t)
  291. local t = v1:Dot(v2)
  292. if t >= 0 and t ~= 0 and t <= 0 then
  293. return CFrame.new()
  294. end
  295. return CFrame.new(v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z)
  296. end
  297.  
  298. genWeld = function(a, b)
  299.  
  300. local w = Instance.new("Weld", a)
  301. w.Part0 = a
  302. w.Part1 = b
  303. return w
  304. end
  305.  
  306. weld = function(a, b)
  307.  
  308. local weld = Instance.new("Weld")
  309. weld.Name = "W"
  310. weld.Part0 = a
  311. weld.Part1 = b
  312. weld.C0 = a.CFrame:inverse() * b.CFrame
  313. weld.Parent = a
  314. return weld
  315. end
  316.  
  317. Lerp = function(c1, c2, al)
  318.  
  319. local com1 = {c1.X, c1.Y, c1.Z, c1:toEulerAnglesXYZ()}
  320. local com2 = {c2.X, c2.Y, c2.Z, c2:toEulerAnglesXYZ()}
  321. for i,v in pairs(com1) do
  322. com1[i] = v + (com2[i] - v) * al
  323. end
  324. return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1)))
  325. end
  326.  
  327. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  328.  
  329. local wld = Instance.new("Weld", wp1)
  330. wld.Part0 = wp0
  331. wld.Part1 = wp1
  332. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  333. end
  334.  
  335. newWeld(torso, larm, -1.5, 0.5, 0)
  336. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  337. newWeld(torso, rarm, 1.5, 0.5, 0)
  338. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  339. newWeld(torso, hed, 0, 1.5, 0)
  340. newWeld(torso, lleg, -0.5, -1, 0)
  341. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  342. newWeld(torso, rleg, 0.5, -1, 0)
  343. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  344. newWeld(root, torso, 0, -1, 0)
  345. torso.Weld.C1 = CFrame.new(0, -1, 0)
  346. pr = Instance.new("Part",hed)
  347. pr.BrickColor = BrickColor.new(Royal purple")
  348. pr.Material = "Neon"
  349. pr.Reflectance = 0
  350. pr.Anchored = false
  351. pr.CanCollide = false
  352. pr.Archivable = false
  353. pr.Locked = true
  354. pr.Size = Vector3.new(1,1,1)
  355. prm = Instance.new("SpecialMesh",pr)
  356. prm.MeshType = "FileMesh"
  357. prm.MeshId = "rbxassetid://560718478"
  358. prm.Scale = Vector3.new(6,6,6)
  359. newWeld(hed, pr, 0, 0, 0)
  360. pr.Weld.C1 = CFrame.new(0,-.8,-.43) * CFrame.Angles(0,0,0)
  361. New = function(Object, Parent, Name, Data)
  362.  
  363. local Object = Instance.new(Object)
  364. if not Data then
  365. for Index,Value in pairs({}) do
  366. Object[Index] = Value
  367. end
  368. Object.Parent = Parent
  369. Object.Name = Name
  370. return Object
  371. end
  372. end
  373. spawn(function() --_RHas
  374. local ef1=Instance.new('Part',part1)
  375. local am=Instance.new('BlockMesh',ef1)
  376. ef1.Anchored,ef1.CanCollide=false,false
  377. ef1.Transparency=0.3
  378. ef1.Material = "Sand"
  379. am.Scale=Vector3.new(0.1,0.1,0.1)
  380. ef1.Size=Vector3.new(0.1)
  381. local ef2=ef1:Clone()
  382. local ef3=ef2:Clone()
  383. local ef4=ef3:Clone()
  384. ef2.Material = "Sand"
  385. ef3.Material = "Sand"
  386. ef4.Material = "Sand"
  387. ef3.Parent,ef4.Parent=part1,part1
  388. ef2.Parent=part1
  389. local wa,wb=Instance.new('Weld',part1),Instance.new('Weld',part1)
  390. local wc,wd=Instance.new('Weld',part1),Instance.new('Weld',part1)
  391. wa.Part0,wb.Part0=part1,part1
  392. wa.Part1,wb.Part1=ef1,ef2
  393. wc.Part0,wd.Part0=part1,part1
  394. wc.Part1,wd.Part1=ef3,ef4
  395. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  396. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  397. while wait(0) do
  398. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  399. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  400. ef1.BrickColor=BrickColor.new("Royal purple")
  401. ef3.BrickColor=BrickColor.new("Royal purple")
  402. ef4.BrickColor=BrickColor.new("Royal purple")
  403. ef2.BrickColor=BrickColor.new("Royal purple")
  404. end
  405. end)
  406. local animpose = "Idle1"
  407. local lastanimpose = "Idle1"
  408. local grab = false
  409. local Smooth = 0.5
  410. local sine = 0
  411. local change = 0.5
  412. local val = 0
  413. local ffing = false
  414. mod4 = Instance.new("Model", char)
  415. ptez = {0.7, 0.8, 0.9, 1}
  416. FindNearestTorso = function(Position, Distance, SinglePlayer)
  417.  
  418. if SinglePlayer.Torso.CFrame.p - Position.magnitude >= Distance then
  419. do return not SinglePlayer end
  420. do
  421. local List = {}
  422. for i,v in pairs(workspace:GetChildren()) do
  423. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= char and v.Torso.Position - Position.magnitude <= Distance then
  424. table.insert(List, v)
  425. end
  426. end
  427. do return List end
  428. -- DECOMPILER ERROR: 3 unprocessed JMP targets
  429. end
  430. end
  431. end
  432.  
  433. Slam = function()
  434.  
  435. local part = Instance.new("Part", mod4)
  436. part.Anchored = true
  437. part.CanCollide = false
  438. part.FormFactor = "Custom"
  439. part.Size = Vector3.new(0.2, 0.2, 0.2)
  440. part.CFrame = root.CFrame * CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(90), 0, 0)
  441. part.Transparency = 0.7
  442. part.BrickColor = BrickColor.new("Royal purple")
  443. mesh = Instance.new("SpecialMesh", part)
  444. mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  445. mesh.Scale = Vector3.new(3, 3, 3)
  446. local part2 = Instance.new("Part", mod4)
  447. part2.Anchored = true
  448. part2.CanCollide = false
  449. part2.FormFactor = "Custom"
  450. part2.Size = Vector3.new(0.2, 0.2, 0.2)
  451. part2.CFrame = root.CFrame * CFrame.new(0, -2.4, -1.6)
  452. part2.Transparency = 0.7
  453. part2.BrickColor = BrickColor.new("Royal purple")
  454. mesh2 = Instance.new("SpecialMesh", part2)
  455. mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  456. mesh2.Scale = Vector3.new(3, 1.5, 3)
  457. x = Instance.new("Sound", larm)
  458. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  459. x.Pitch = ptez[math.random(1, #ptez)]
  460. x.Volume = 1
  461. x1 = Instance.new("Sound", larm)
  462. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  463. x1.Pitch = ptez[math.random(1, #ptez)]
  464. x1.Volume = 1
  465. x:Play()
  466. x1:Play()
  467. for i,v in pairs(FindNearestTorso(torso.CFrame.p, 4)) do
  468. if v:FindFirstChild("Humanoid") then
  469. v.Humanoid.Health = 0
  470. end
  471. end
  472. coroutine.resume(coroutine.create(function()
  473.  
  474. for i = 0, 0.62, 0.13 do
  475. fat.Event:wait()
  476. part.CFrame = part.CFrame
  477. part.Transparency = i
  478. mesh.Scale = mesh.Scale + Vector3.new(0.4, 0.4, 0.4)
  479. part2.CFrame = part2.CFrame
  480. part2.Transparency = i
  481. mesh2.Scale = mesh2.Scale + Vector3.new(0.4, 0.2, 0.4)
  482. end
  483. part.Parent = nil
  484. part2.Parent = nil
  485. x:Destroy()
  486. end
  487. ))
  488. end
  489.  
  490. wPart = function(x, y, z, color, tr, cc, an, parent)
  491.  
  492. local wp = Instance.new("WedgePart", parent or Weapon)
  493. wp.formFactor = "Custom"
  494. wp.Size = Vector3.new(x, y, z)
  495. wp.BrickColor = BrickColor.new(color)
  496. wp.CanCollide = cc
  497. wp.Transparency = tr
  498. wp.Anchored = an
  499. wp.TopSurface = 0
  500. return wp
  501. end
  502.  
  503. Mesh = function(par, num, x, y, z)
  504.  
  505. local msh = _
  506. if num == 1 then
  507. msh = Instance.new("CylinderMesh", par)
  508. else
  509. if num == 2 then
  510. msh = Instance.new("SpecialMesh", par)
  511. msh.MeshType = 3
  512. else
  513. if num == 3 then
  514. msh = Instance.new("BlockMesh", par)
  515. else
  516. if num == 4 then
  517. msh = Instance.new("SpecialMesh", par)
  518. msh.MeshType = "Torso"
  519. else
  520. if type(num) == "string" then
  521. msh = Instance.new("SpecialMesh", par)
  522. msh.MeshId = num
  523. end
  524. end
  525. end
  526. end
  527. end
  528. msh.Scale = Vector3.new(x, y, z)
  529. return msh
  530. end
  531.  
  532. local CFrameFromTopBack = function(at, top, back)
  533.  
  534. local right = top:Cross(back)
  535. return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  536. end
  537.  
  538. Triangle = function(a, b, c)
  539.  
  540. local edg1 = c - a:Dot(b - a.unit)
  541. local edg2 = a - b:Dot(c - b.unit)
  542. local edg3 = b - c:Dot(a - c.unit)
  543. if edg1 <= b - a.magnitude and edg1 >= 0 then
  544. a = a
  545. else
  546. -- DECOMPILER ERROR at PC35: Overwrote pending register: R1 in 'AssignReg'
  547.  
  548. if edg2 <= c - b.magnitude and edg2 >= 0 then
  549. a = b
  550. else
  551. -- DECOMPILER ERROR at PC46: Overwrote pending register: R2 in 'AssignReg'
  552.  
  553. -- DECOMPILER ERROR at PC47: Overwrote pending register: R1 in 'AssignReg'
  554.  
  555. if edg3 <= a - c.magnitude and edg3 >= 0 then
  556. a = c
  557. else
  558. print("unreachable")
  559. end
  560. end
  561. end
  562. local len1 = c - a:Dot(b - a.unit)
  563. local len2 = b - a.magnitude - len1
  564. local width = a + b - a.unit * len1 - c.magnitude
  565. local maincf = CFrameFromTopBack(a, b - a:Cross(c - b).unit, -b - a.unit)
  566. local list = {}
  567. if len1 > 0.01 then
  568. local w1 = wPart(0, 0, 0, "Lime green", 0.5, false, true, char)
  569. do
  570. local sz = Vector3.new(0.2, width, len1)
  571. w1.Size = sz
  572. local sp = Mesh(w1, 2, 0, 0, 0)
  573. sp.MeshType = "Wedge"
  574. sp.Scale = Vector3.new(0, 1, 1) * sz / w1.Size
  575. w1:BreakJoints()
  576. w1.Anchored = true
  577. w1.Transparency = 0.7
  578. Spawn(function()
  579.  
  580. for i = 0, 1, 0.1 do
  581. fat.Event:wait()
  582. w1.Transparency = w1.Transparency + 0.03
  583. end
  584. end
  585. )
  586. w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2)
  587. table.insert(list, w1)
  588. end
  589. end
  590. do
  591. if len2 > 0.01 then
  592. local w2 = wPart(0, 0, 0, "Royal purple", 0.5, false, true, char)
  593. local sz = Vector3.new(0.2, width, len2)
  594. w2.Size = sz
  595. local sp = Mesh(w2, 2, 0, 0, 0)
  596. sp.MeshType = "Wedge"
  597. sp.Scale = Vector3.new(0, 1, 1) * sz / w2.Size
  598. w2:BreakJoints()
  599. w2.Anchored = true
  600. w2.Transparency = 0.7
  601. Spawn(function()
  602.  
  603. for i = 0, 1, 0.1 do
  604. fat.Event:wait()
  605. w2.Transparency = w2.Transparency + 0.03
  606. end
  607. end
  608. )
  609. w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2)
  610. table.insert(list, w2)
  611. end
  612. do
  613. return unpack(list)
  614. end
  615. end
  616. end
  617.  
  618. trail = function(p, t, h)
  619.  
  620. Spawn(function()
  621.  
  622. local blcf = p.CFrame
  623. local scfr = blcf
  624. for i = 1, t do
  625. local blcf = p.CFrame
  626. if scfr and p.Position - scfr.p.magnitude > 0.1 then
  627. local a, b = Triangle(scfr * CFrame.new(0, h / 2, 0).p, scfr * CFrame.new(0, -h / 2, 0).p, blcf * CFrame.new(0, h / 2, 0).p)
  628. if a then
  629. game.Debris:AddItem(a, 1)
  630. end
  631. if b then
  632. game.Debris:AddItem(b, 1)
  633. end
  634. local a, b = Triangle(blcf * CFrame.new(0, h / 2, 0).p, blcf * CFrame.new(0, -h / 2, 0).p, scfr * CFrame.new(0, -h / 2, 0).p)
  635. if a then
  636. game.Debris:AddItem(a, 1)
  637. end
  638. if b then
  639. game.Debris:AddItem(b, 1)
  640. end
  641. scfr = blcf
  642. else
  643. do
  644. do
  645. if not scfr then
  646. scfr = blcf
  647. end
  648. fat.Event:wait()
  649. -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out DO_STMT
  650.  
  651. -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  652.  
  653. -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out IF_STMT
  654.  
  655. end
  656. end
  657. end
  658. end
  659. scfr = nil
  660. end
  661. )
  662. end
  663.  
  664. rarm.Touched:connect(function(ht)
  665.  
  666. hit = ht.Parent
  667. if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.RPunch == true and Debounces.RPunched == false then
  668. Debounces.RPunched = true
  669. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8))
  670. if Debounces.ks == true then
  671. z = Instance.new("Sound", hed)
  672. z.SoundId = "rbxassetid://169380525"
  673. z.Pitch = ptz[math.random(1, #ptz)]
  674. z.Volume = 1
  675. z:Play()
  676. end
  677. wait(0.4)
  678. Debounces.RPunched = false
  679. end
  680. if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.RPunch == true and Debounces.RPunched == false then
  681. Debounces.RPunched = true
  682. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8))
  683. if Debounces.ks == true then
  684. z = Instance.new("Sound", hed)
  685. z.SoundId = "rbxassetid://169380525"
  686. z.Pitch = ptz[math.random(1, #ptz)]
  687. z.Volume = 1
  688. z:Play()
  689. end
  690. wait(0.4)
  691. Debounces.RPunched = false
  692. end
  693. end
  694. )
  695. larm.Touched:connect(function(ht)
  696.  
  697. hit = ht.Parent
  698. if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.LPunch == true and Debounces.LPunched == false then
  699. Debounces.LPunched = true
  700. hit:FindFirstChild("Humanoid").Health = 0
  701. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -160
  702. if Debounces.ks2 == true then
  703. z = Instance.new("Sound", hed)
  704. z.SoundId = "rbxassetid://169380525"
  705. z.Pitch = ptz[math.random(1, #ptz)]
  706. z.Volume = 1
  707. z:Play()
  708. end
  709. wait(0.4)
  710. Debounces.LPunched = false
  711. end
  712. if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.LPunch == true and Debounces.LPunched == false then
  713. Debounces.LPunched = true
  714. hit.Parent:FindFirstChild("Humanoid").Health = 0
  715. if Debounces.ks2 == true then
  716. z = Instance.new("Sound", hed)
  717. z.SoundId = "rbxassetid://169380525"
  718. z.Pitch = ptz[math.random(1, #ptz)]
  719. z.Volume = 1
  720. z:Play()
  721. end
  722. wait(0.4)
  723. Debounces.LPunched = false
  724. end
  725. end
  726. )
  727. local acos = math.acos
  728. local sqrt = math.sqrt
  729. local Vec3 = Vector3.new
  730. local fromAxisAngle = CFrame.fromAxisAngle
  731. local toAxisAngle = function(CFr)
  732.  
  733. local X, Y, Z, R00, R01, R02, R10, R11, R12, R20, R21, R22 = CFr:components()
  734. local Angle = math.acos((R00 + R11 + R22 - 1) / 2)
  735. local A = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
  736. if A ~= 0 or not 1e-05 then
  737. local B = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
  738. if B ~= 0 or not 1e-05 then
  739. local C = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
  740. if C ~= 0 or not 1e-05 then
  741. local x = (R21 - R12) / sqrt(A)
  742. local y = (R02 - R20) / sqrt(B)
  743. local z = (R10 - R01) / sqrt(C)
  744. return Vec3(x, y, z), Angle
  745. end
  746. end
  747. end
  748. end
  749.  
  750. ApplyTrig = function(Num, Func)
  751.  
  752. local Min, Max = Func(0), Func(1)
  753. local i = Func(Num)
  754. return (i - Min) / (Max - Min)
  755. end
  756.  
  757. LerpCFrame = function(CFrame1, CFrame2, Num)
  758.  
  759. local Vec, Ang = toAxisAngle(CFrame1:inverse() * CFrame2)
  760. return CFrame1 * fromAxisAngle(Vec, Ang * Num) + (CFrame2.p - CFrame1.p) * Num
  761. end
  762.  
  763. Crater = function(Torso, Radius)
  764.  
  765. Spawn(function()
  766.  
  767. local Ray = Ray.new(Torso.Position, Vector3.new(0, -1, 0) * 10)
  768. local Ignore = {}
  769. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  770. if v.Character ~= nil then
  771. Ignore[#Ignore + 1] = v.Character
  772. end
  773. end
  774. local Hit, Pos, SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray, Ignore)
  775. if Hit == nil then
  776. return
  777. end
  778. local Parts = {}
  779. for i = 1, 360, 10 do
  780. local P = Instance.new("Part", Torso.Parent)
  781. P.Anchored = true
  782. P.FormFactor = "Custom"
  783. P.BrickColor = Hit.BrickColor
  784. P.Material = Hit.Material
  785. P.TopSurface = "Smooth"
  786. P.BottomSurface = "Smooth"
  787. P.Size = Vector3.new(5, 10, 10) * (math.random(80, 100) / 100)
  788. P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 7, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)))
  789. Parts[#Parts + 1] = {P, P.CFrame, (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 1, 0)) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius) * CFrame.Angles(math.rad(math.random(-50, -20)), math.rad(math.random(-15, 15)), math.rad(math.random(-15, 15))), P.Size}
  790. if math.random(0, 5) == 0 then
  791. local P = Instance.new("Part", Torso.Parent)
  792. P.Anchored = true
  793. P.FormFactor = "Custom"
  794. P.BrickColor = Hit.BrickColor
  795. P.Material = Hit.Material
  796. P.TopSurface = "Smooth"
  797. P.BottomSurface = "Smooth"
  798. P.Size = Vector3.new(2, 2, 2) * (math.random(80, 100) / 100)
  799. P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 2.5, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)))
  800. Parts[#Parts + 1] = {P, P.CFrame, CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius - 8) * CFrame.Angles(math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90))), P.Size}
  801. end
  802. end
  803. for i = 0, 1, 0.05 do
  804. for i2,v in pairs(Parts) do
  805. v[1].CFrame = LerpCFrame(v[2], v[3], ApplyTrig(i, math.cos))
  806. end
  807. wait(0.02)
  808. end
  809. for i,v in pairs(Parts) do
  810. if v[1].Size.X > 2.1 then
  811. v[1].CFrame = v[1].CFrame + Vector3.new(0, 2, 0)
  812. end
  813. v[1].Anchored = false
  814. end
  815. for i = 0, 1, 0.05 do
  816. for i2,v in pairs(Parts) do
  817. v[1].Transparency = i
  818. if i == 1 then
  819. v[1]:Destroy()
  820. else
  821. if i >= 0.25 then
  822. v[1].CanCollide = false
  823. end
  824. end
  825. end
  826. wait(0.02)
  827. end
  828. Parts = nil
  829. end
  830. )
  831. end
  832.  
  833. --------------------------------------------------
  834. function Dmg()
  835. local partofdeath = hitb
  836. local function CreateRegion3FromLocAndSize(Position, Size)
  837. local SizeOffset = Size/2
  838. local Point1 = Position - SizeOffset
  839. local Point2 = Position + SizeOffset
  840. return Region3.new(Point1, Point2)
  841. end
  842. local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size)
  843. for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
  844. Spawn(function()
  845. if Debounces.Slashing == true and Debounces.Slashed == false then
  846. Debounces.Slashed = true
  847. ypcall(function()
  848. local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid")
  849. humanoid.Health = 0
  850. end)
  851. wait(.4)
  852. Debounces.Slashed = false
  853. end
  854. end)
  855. end
  856. end
  857.  
  858. pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  859. ptz = {0.7, 0.8, 0.9, 1, 1.1}
  860.  
  861. mouse.KeyDown:connect(function(key)
  862. if key == "q" then
  863. if Debounces.CanAttack == true then
  864. Debounces.CanAttack = false
  865. Debounces.on = true
  866. Debounces.NoIdl = true
  867. sbchat("PHANTOM FIST!!!",'[Might Guy]')
  868. for i = 1, 25 do
  869. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  870. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  871. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  872. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  873. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  874. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  875. if Debounces.on == false then break end
  876. rs:wait()
  877. end
  878. Spawn(function()
  879. local Parts = {}
  880. for Y = 1,1 do
  881. local P = Instance.new("Part",char)
  882. P.Anchored = true
  883. P.FormFactor = "Custom"
  884. P.CanCollide = false
  885. P.Size = Vector3.new(20,20,999)
  886. P.TopSurface = "SmoothNoOutlines"
  887. P.BottomSurface = "SmoothNoOutlines"
  888. P.Transparency = 0.5
  889. P.Material = "Neon"
  890. P.BrickColor = BrickColor.new("Really black")
  891. P.Name = tostring(Y)
  892. local Emitter = Instance.new("ParticleEmitter", P)
  893. local color1 = Color3.new(1, 0, 0)
  894. local color2 = Color3.new(0, 0, 0)
  895. Emitter.Color = ColorSequence.new(color1, color2)
  896. Emitter.Size = NumberSequence.new(20)
  897. Emitter.Texture = "rbxassetid://243098098"
  898. Emitter.Lifetime = NumberRange.new(1)
  899. Emitter.Rate = 1000
  900. Emitter.Rotation = NumberRange.new(720)
  901. Emitter.RotSpeed = NumberRange.new(140)
  902. Emitter.Speed = NumberRange.new(100)
  903. Emitter.VelocitySpread = 360
  904. local Emitter = Instance.new("ParticleEmitter", P)
  905. local color1 = Color3.new(1, 0, 0)
  906. local color2 = Color3.new(0, 0, 0)
  907. Emitter.Color = ColorSequence.new(color1, color2)
  908. Emitter.Size = NumberSequence.new(20)
  909. Emitter.Texture = "rbxassetid://243098098"
  910. Emitter.Lifetime = NumberRange.new(1)
  911. Emitter.Rate = 1000
  912. Emitter.Rotation = NumberRange.new(720)
  913. Emitter.RotSpeed = NumberRange.new(140)
  914. Emitter.Speed = NumberRange.new(100)
  915. Emitter.VelocitySpread = 360
  916. local Emitter = Instance.new("ParticleEmitter", P)
  917. local color1 = Color3.new(1, 0, 0)
  918. local color2 = Color3.new(0, 0, 0)
  919. Emitter.Color = ColorSequence.new(color1, color2)
  920. Emitter.Size = NumberSequence.new(20)
  921. Emitter.Texture = "rbxassetid://243098098"
  922. Emitter.Lifetime = NumberRange.new(1)
  923. Emitter.Rate = 1000
  924. Emitter.Rotation = NumberRange.new(720)
  925. Emitter.RotSpeed = NumberRange.new(140)
  926. Emitter.Speed = NumberRange.new(100)
  927. Emitter.VelocitySpread = 360
  928. local i = (Y+5)/(10)
  929. i = 0-math.cos(math.pi*i-(math.pi/10))
  930. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*5))*CFrame.Angles(math.rad(Y*1),0,math.rad(180))
  931. --[[P.Touched:connect(function(ht)
  932. local hit = ht.Parent
  933. if hit:FindFirstChild("Humanoid") then
  934. hit.Humanoid:TakeDamage(math.random(20,50))
  935. end
  936. end)]]--
  937. s = Instance.new("Sound",P)
  938. s.SoundId = "rbxassetid://228343271"
  939. s.Volume = 1
  940. s.Pitch = 0.9
  941. s:Play()
  942. sa = Instance.new("Sound",P)
  943. sa.SoundId = "rbxassetid://419447292"
  944. sa.Volume = 1
  945. sa.Pitch = 1
  946. sa:Play()
  947. P.Touched:connect(function(ht)
  948. hit = ht.Parent
  949. if ht and hit:IsA("Model") then
  950. if hit:FindFirstChild("Humanoid") then
  951. if hit.Name ~= p.Name then
  952. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  953. Debounces.Slashed = true]]--
  954. hit:FindFirstChild("Humanoid").Health = -1
  955. hit:FindFirstChild("Humanoid").PlatformStand = true
  956. wait()
  957. --Debounces.Slashed = false
  958. --end
  959. end
  960. end
  961. elseif ht and hit:IsA("Hat") then
  962. if hit.Parent.Name ~= p.Name then
  963. if hit.Parent:FindFirstChild("Humanoid") then
  964. if Debounces.Slashing == true and Debounces.Slashed == false then
  965. Debounces.Slashed = true
  966. hit.Parent:FindFirstChild("Humanoid").Health = -1
  967. hit:FindFirstChild("Humanoid").PlatformStand = true
  968. wait()
  969. Debounces.Slashed = false
  970. end
  971. end
  972. end
  973. end
  974. end)
  975. Parts[#Parts+1] = P
  976. end
  977. local BREAKIT = false
  978. local CParts = {}
  979. local Rocks = {}
  980. local LastPos = nil
  981. for i = 1,100 do
  982. for i2,v in pairs(Parts) do
  983. v.CFrame = v.CFrame*CFrame.new(0,0,0)
  984. local cf = v.CFrame
  985. v.Size = v.Size+Vector3.new(0.1,0.1,10)
  986. v.CFrame = cf
  987. v.Transparency = v.Transparency+0.01
  988. if v.Transparency >= 0.975 then BREAKIT = true end
  989. if v.Name == "0" then
  990. local Ignore = {}
  991. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  992. if v.Character ~= nil then
  993. Ignore[#Ignore+1] = v.Character
  994. end
  995. end
  996. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-500,0))
  997. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  998. if Hit ~= nil then
  999. if #Rocks == 1 then
  1000. for i = 1,5 do
  1001. local P = Instance.new("Part",char)
  1002. Rocks[#Rocks+1] = P
  1003. P.Anchored = true
  1004. P.FormFactor = "Custom"
  1005. P.BrickColor = BrickColor.new("Dark red")
  1006. P.Material = "Grass"
  1007. P.Transparency = 0
  1008. P.TopSurface = "Smooth"
  1009. P.BottomSurface = "Smooth"
  1010. P.Size = Vector3.new(3,3,3)*(math.random(500,900)/100)
  1011. end
  1012. end
  1013. for i,P in pairs(Rocks) do
  1014. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1015. end
  1016. local P = Instance.new("Part",char)
  1017. CParts[#CParts+1] = {P,tick()}
  1018. P.Anchored = true
  1019. P.FormFactor = "Custom"
  1020. P.BrickColor = BrickColor.new("Dark red")
  1021. P.Material = "Grass"
  1022. P.Transparency = 0
  1023. P.TopSurface = "Smooth"
  1024. P.BottomSurface = "Smooth"
  1025. P.Size = Vector3.new(2,2,2)*(math.random(100,300)/100)
  1026. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1027. Pos = Pos.p
  1028. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1029. local P = P:Clone()
  1030. CParts[#CParts+1] = {P,tick()}
  1031. P.Parent = char
  1032. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1033. Pos = Pos.p
  1034. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1035. if LastPos ~= nil then
  1036. local P = P:Clone()
  1037. CParts[#CParts+1] = {P,tick()}
  1038. P.Parent = char
  1039. P.BrickColor = BrickColor.new("Dark red")
  1040. P.Material = "Grass"
  1041. P.Transparency = 0
  1042. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1043. Pos = Pos.p
  1044. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1045. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1046. --P.Velocity = Vector3.new(0,-1000,0)
  1047. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1048. end
  1049. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1050. end
  1051. end
  1052. end
  1053. if BREAKIT then break end
  1054. wait()
  1055. end
  1056. for i,v in pairs(Rocks) do
  1057. CParts[#CParts+1] = {v,tick()}
  1058. end
  1059. for i,v in pairs(Parts) do
  1060. v:Destroy()
  1061. end
  1062. Parts = nil
  1063. while true do
  1064. local t = tick()
  1065. local p = nil
  1066. for i,v in pairs(CParts) do
  1067. if t-v[2] > 4 then
  1068. v[1].Transparency = v[1].Transparency+0.05
  1069. if v[1].Transparency >= 1 then
  1070. v[1]:Destroy()
  1071. CParts[i] = nil
  1072. end
  1073. end
  1074. p = v
  1075. end
  1076. if p == nil then break end
  1077. wait()
  1078. end
  1079. for i,v in pairs(CParts) do
  1080. v:Destroy()
  1081. end
  1082. CParts = {}
  1083. end)
  1084. for i = 1, 20 do
  1085. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1086. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1087. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1088. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1089. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1090. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1091. if Debounces.on == false then break end
  1092. rs:wait()
  1093. end
  1094. if Debounces.CanAttack == false then
  1095. Debounces.CanAttack = true
  1096. Debounces.on = false
  1097. Debounces.NoIdl = false
  1098. end
  1099. end
  1100. end
  1101. end)
  1102. mouse.KeyDown:connect(function(key)
  1103. if key == "e" then
  1104. if Debounces.CanAttack == true then
  1105. Debounces.CanAttack = false
  1106. Debounces.on = true
  1107. Debounces.NoIdl = true
  1108. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1109. z = Instance.new("Sound", rarm)
  1110. z.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  1111. z.Volume = 1.25
  1112. z.Pitch = pt[math.random(1,#pt)]
  1113. z.Looped = false
  1114. z:Play()
  1115. Debounces.RPunch = true
  1116. Debounces.LPunch = true
  1117. Debounces.ks = true
  1118. Debounces.ks2 = true
  1119. for i = 1, 1 do
  1120. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1121. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1122. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1123. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1124. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1125. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1126. if Debounces.on == false then break end
  1127. wait()
  1128. end
  1129. z2 = Instance.new("Sound", larm)
  1130. z2.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1131. z2.Volume = 1.25
  1132. z2.Pitch = pt[math.random(1,#pt)]
  1133. z2.Looped = false
  1134. z2:Play()
  1135. for i = 1, 1 do
  1136. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1137. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1138. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1139. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1140. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1141. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1142. if Debounces.on == false then break end
  1143. wait()
  1144. end
  1145. z3 = Instance.new("Sound", rarm)
  1146. z3.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1147. z3.Volume = 1.25
  1148. z3.Pitch = pt[math.random(1,#pt)]
  1149. z3.Looped = false
  1150. z3:Play()
  1151. for i = 1, 1 do
  1152. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1153. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1154. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1155. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1156. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1157. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1158. if Debounces.on == false then break end
  1159. wait()
  1160. end
  1161. z4 = Instance.new("Sound", larm)
  1162. z4.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1163. z4.Volume = 1.25
  1164. z4.Pitch = pt[math.random(1,#pt)]
  1165. z4.Looped = false
  1166. z4:Play()
  1167. for i = 1, 1 do
  1168. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1169. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1170. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1171. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1172. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1173. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1174. if Debounces.on == false then break end
  1175. wait()
  1176. end
  1177. z5 = Instance.new("Sound", rarm)
  1178. z5.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1179. z5.Volume = 1.25
  1180. z5.Pitch = pt[math.random(1,#pt)]
  1181. z5.Looped = false
  1182. z5:Play()
  1183. for i = 1, 1 do
  1184. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1185. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1186. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1187. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1188. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1189. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1190. if Debounces.on == false then break end
  1191. wait()
  1192. end
  1193. z6 = Instance.new("Sound", larm)
  1194. z6.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1195. z6.Volume = 1.25
  1196. z6.Pitch = pt[math.random(1,#pt)]
  1197. z6.Looped = false
  1198. z6:Play()
  1199. for i = 1, 1 do
  1200. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1201. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1202. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1203. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1204. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1205. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1206. if Debounces.on == false then break end
  1207. wait()
  1208. end
  1209. z7 = Instance.new("Sound", rarm)
  1210. z7.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  1211. z7.Volume = 1.25
  1212. z7.Pitch = pt[math.random(1,#pt)]
  1213. z7.Looped = false
  1214. z7:Play()
  1215. for i = 1, 1 do
  1216. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1217. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1218. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1219. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1220. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1221. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1222. if Debounces.on == false then break end
  1223. wait()
  1224. end
  1225. z8 = Instance.new("Sound", larm)
  1226. z8.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1227. z8.Volume = 1.25
  1228. z8.Pitch = pt[math.random(1,#pt)]
  1229. z8.Looped = false
  1230. z8:Play()
  1231. for i = 1, 1 do
  1232. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1233. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1234. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1235. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1236. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1237. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1238. if Debounces.on == false then break end
  1239. wait()
  1240. end
  1241. z9 = Instance.new("Sound", rarm)
  1242. z9.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1243. z9.Volume = 1.25
  1244. z9.Pitch = pt[math.random(1,#pt)]
  1245. z9.Looped = false
  1246. z9:Play()
  1247. for i = 1, 1 do
  1248. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1249. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1250. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1251. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1252. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1253. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1254. if Debounces.on == false then break end
  1255. wait()
  1256. end
  1257. z10 = Instance.new("Sound", larm)
  1258. z10.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1259. z10.Volume = 1.25
  1260. z10.Pitch = pt[math.random(1,#pt)]
  1261. z10.Looped = false
  1262. z10:Play()
  1263. for i = 1, 1 do
  1264. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1265. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1266. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1267. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1268. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1269. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1270. if Debounces.on == false then break end
  1271. wait()
  1272. end
  1273. z11 = Instance.new("Sound", rarm)
  1274. z11.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1275. z11.Volume = 1.25
  1276. z11.Pitch = pt[math.random(1,#pt)]
  1277. z11.Looped = false
  1278. z11:Play()
  1279. for i = 1, 1 do
  1280. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1281. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1282. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1283. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1284. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1285. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1286. if Debounces.on == false then break end
  1287. wait()
  1288. end
  1289. z12 = Instance.new("Sound", larm)
  1290. z12.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1291. z12.Volume = 1.25
  1292. z12.Pitch = pt[math.random(1,#pt)]
  1293. z12.Looped = false
  1294. z12:Play()
  1295. for i = 1, 1 do
  1296. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1297. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1298. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1299. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1300. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1301. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1302. if Debounces.on == false then break end
  1303. wait()
  1304. end
  1305. z13 = Instance.new("Sound", rarm)
  1306. z13.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1307. z13.Volume = 1.25
  1308. z13.Pitch = pt[math.random(1,#pt)]
  1309. z13.Looped = false
  1310. z13:Play()
  1311. for i = 1, 1 do
  1312. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1313. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1314. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1315. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1316. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1317. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1318. if Debounces.on == false then break end
  1319. wait()
  1320. end
  1321. z14 = Instance.new("Sound", larm)
  1322. z14.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1323. z14.Volume = 1.25
  1324. z14.Pitch = pt[math.random(1,#pt)]
  1325. z14.Looped = false
  1326. z14:Play()
  1327. for i = 1, 1 do
  1328. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1329. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1330. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1331. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1332. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1333. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1334. if Debounces.on == false then break end
  1335. wait()
  1336. end
  1337. z15 = Instance.new("Sound", rarm)
  1338. z15.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1339. z15.Volume = 1.25
  1340. z15.Pitch = pt[math.random(1,#pt)]
  1341. z15.Looped = false
  1342. z15:Play()
  1343. for i = 1, 1 do
  1344. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1345. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1346. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1347. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1348. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1349. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1350. if Debounces.on == false then break end
  1351. wait()
  1352. end
  1353. z16 = Instance.new("Sound", larm)
  1354. z16.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1355. z16.Volume = 1.25
  1356. z16.Pitch = pt[math.random(1,#pt)]
  1357. z16.Looped = false
  1358. z16:Play()
  1359. for i = 1, 1 do
  1360. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1361. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1362. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1363. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1364. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1365. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1366. if Debounces.on == false then break end
  1367. wait()
  1368. end
  1369. z17 = Instance.new("Sound", rarm)
  1370. z17.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  1371. z17.Volume = 1.25
  1372. z17.Pitch = pt[math.random(1,#pt)]
  1373. z17.Looped = false
  1374. z17:Play()
  1375. for i = 1, 1 do
  1376. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1377. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1378. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1379. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1380. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1381. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1382. if Debounces.on == false then break end
  1383. wait()
  1384. end
  1385. z18 = Instance.new("Sound", larm)
  1386. z18.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1387. z18.Volume = 1.25
  1388. z18.Pitch = pt[math.random(1,#pt)]
  1389. z18.Looped = false
  1390. z18:Play()
  1391. for i = 1, 1 do
  1392. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1393. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1394. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1395. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1396. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1397. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1398. if Debounces.on == false then break end
  1399. wait()
  1400. end
  1401. z19 = Instance.new("Sound", rarm)
  1402. z19.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1403. z19.Volume = 1.25
  1404. z19.Pitch = pt[math.random(1,#pt)]
  1405. z19.Looped = false
  1406. z19:Play()
  1407. for i = 1, 1 do
  1408. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1409. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1410. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1411. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1412. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1413. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1414. if Debounces.on == false then break end
  1415. wait()
  1416. end
  1417. z20 = Instance.new("Sound", larm)
  1418. z20.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1419. z20.Volume = 1.25
  1420. z20.Pitch = pt[math.random(1,#pt)]
  1421. z20.Looped = false
  1422. z20:Play()
  1423. for i = 1, 1 do
  1424. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1425. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1426. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1427. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1428. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1429. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1430. if Debounces.on == false then break end
  1431. wait()
  1432. end
  1433. z:Destroy()
  1434. z2:Destroy()
  1435. z3:Destroy()
  1436. z4:Destroy()
  1437. z5:Destroy()
  1438. z6:Destroy()
  1439. z7:Destroy()
  1440. z8:Destroy()
  1441. z9:Destroy()
  1442. z10:Destroy()
  1443. z11:Destroy()
  1444. z12:Destroy()
  1445. z13:Destroy()
  1446. z14:Destroy()
  1447. z15:Destroy()
  1448. z16:Destroy()
  1449. z17:Destroy()
  1450. z18:Destroy()
  1451. z19:Destroy()
  1452. z20:Destroy()
  1453. Debounces.LPunch = false
  1454. Debounces.RPunch = false
  1455. Debounces.ks = false
  1456. Debounces.ks2 = false
  1457. if Debounces.CanAttack == false then
  1458. Debounces.CanAttack = true
  1459. Debounces.on = false
  1460. Debounces.NoIdl = false
  1461. end
  1462. end
  1463. end
  1464. end)
  1465. mouse.KeyDown:connect(function(key)
  1466.  
  1467. if string.byte(key) == 52 then
  1468. Swing = 2
  1469. char.Humanoid.WalkSpeed = 28
  1470. end
  1471. end
  1472. )
  1473. mouse.KeyUp:connect(function(key)
  1474.  
  1475. if string.byte(key) == 52 then
  1476. Swing = 1
  1477. char.Humanoid.WalkSpeed = 16
  1478. end
  1479. end
  1480. )
  1481. jump = false
  1482. rs:connect(function()
  1483.  
  1484. if char.Humanoid.Jump == true then
  1485. jump = true
  1486. else
  1487. jump = false
  1488. end
  1489. char.Humanoid.FreeFalling:connect(function(f)
  1490.  
  1491. if f then
  1492. ffing = true
  1493. else
  1494. ffing = false
  1495. end
  1496. end
  1497. )
  1498. sine = sine + change
  1499. if jump == true then
  1500. animpose = "Jumping"
  1501. else
  1502. if ffing == true then
  1503. animpose = "Freefalling"
  1504. else
  1505. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 2 then
  1506. animpose = "Idle"
  1507. else
  1508. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 20 then
  1509. animpose = "Walking"
  1510. else
  1511. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude > 20 then
  1512. animpose = "Running"
  1513. end
  1514. end
  1515. end
  1516. end
  1517. end
  1518. RightLeg = CFrame.new(0.5, -1, 0)
  1519. LeftLeg = CFrame.new(-0.5, -1, 0)
  1520. lefth = (torso.CFrame*LeftLeg)
  1521. righth = (torso.CFrame*RightLeg)
  1522.  
  1523. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  1524.  
  1525. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  1526.  
  1527. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  1528. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  1529. if animpose ~= lastanimpose then
  1530. sine = 0
  1531. if Debounces.NoIdl == false then
  1532. if stanceToggle == "Idle1" then
  1533. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-12 - 4 * math.cos(sine / 22)), math.rad(-12 - 2 * math.cos(sine / 22)), math.rad(12 + 2 * math.cos(sine / 22))), 0.3)
  1534. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, -0.2) * CFrame.Angles(math.rad(20 + 4 * math.cos(sine / 22)), math.rad(-22 - 2 * math.cos(sine / 22)), math.rad(-15 - 2 * math.cos(sine / 22))), 0.3)
  1535. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-12 + 2.5 * math.cos(sine / 22)), math.rad(0), math.rad(0)), 0.2)
  1536. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2 + 2 * math.cos(sine / 22)), math.rad(0), 0), 0.2)
  1537. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0 - 2 * math.cos(sine / 22)), math.rad(5), math.rad(-5)), 0.2)
  1538. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0 - 2 * math.cos(sine / 22)), math.rad(-5), math.rad(5)), 0.2)
  1539. else
  1540. if stanceToggle == "Idle2" then
  1541. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-22 - 4 * math.cos(sine / 12)), math.rad(-40 - 2 * math.cos(sine / 12)), math.rad(24 + 2 * math.cos(sine / 12))), 0.3)
  1542. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.6, -0.6) * CFrame.Angles(math.rad(90 + 4 * math.cos(sine / 12)), math.rad(0), math.rad(50 - 2 * math.cos(sine / 12))), 0.3)
  1543. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-6 + 2.5 * math.cos(sine / 12)), math.rad(0), math.rad(0)), 0.2)
  1544. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20 + 2 * math.cos(sine / 12)), math.rad(0), 0), 0.2)
  1545. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7 - 2 * math.cos(sine / 12)), math.rad(7), math.rad(-5)), 0.2)
  1546. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30 - 2 * math.cos(sine / 12)), math.rad(-9), math.rad(5)), 0.2)
  1547. end
  1548. end
  1549. fat.Event:wait()
  1550. end
  1551. end
  1552. lastanimpose = animpose
  1553. if Debounces.NoIdl == false then
  1554. if animpose == "Idle" then
  1555. change = 0.2
  1556. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(20+10*math.cos(sine/10))), 0.4)
  1557. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-40-20*math.cos(sine/10))), 0.4)
  1558. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  1559. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1560. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  1561. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(30), math.rad(-10-2*math.cos(sine/10))), 0.4)
  1562. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  1563. else
  1564. if animpose == "Walking" then
  1565. change = 0.5
  1566. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 + 0.05 * math.cos(sine / -4), -math.sin(sine / -4) / -4) * CFrame.Angles(math.sin(sine / -4) / -2.8, -math.sin(sine / -4) / -3, math.rad(5 - -7 * math.cos(sine / -2)) + root.RotVelocity.Y / -15), 0.4)
  1567. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.7)
  1568. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 2), -math.sin(sine / 4) / 4) * CFrame.Angles(math.sin(sine / 4) / 2.8, -math.sin(sine / 4) / 3, math.rad(-10 - 7 * math.cos(sine / 2)) + root.RotVelocity.Y / 30), 0.4)
  1569. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.7)
  1570. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.1 + 0.1 * math.cos(sine / 2)) * CFrame.Angles(math.rad(-10 + 4 * math.cos(sine / 2)), math.rad(0 - 8 * math.cos(sine / 4) / 2.3), math.rad(0)), 0.4)
  1571. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0) - root.RotVelocity.Y / 10, math.rad(0)), 0.7)
  1572. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.12 * math.cos(sine / 2), 0) * CFrame.Angles(math.rad(-4 + 2 * math.cos(sine / 2)), math.rad(0 + 10 * math.cos(sine / 4) / 2.3) + root.RotVelocity.Y / 30, math.rad(0) + root.RotVelocity.Y / 30), 0.4)
  1573. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  1574. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5, -1 - math.cos(sine / 4) * 0.2, 0 + math.sin(sine / 4) * 0.1) * CFrame.Angles(math.sin(sine / 4) * 3 * AngleThetaL.Z, AngleThetaL.X, math.sin(sine / 4) * 3 * -AngleThetaL.X - root.RotVelocity.Y / 20), 0.8)
  1575. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1576. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5, -1 + math.cos(sine / 4) * 0.2, 0 - math.sin(sine / 4) * 0.1) * CFrame.Angles(math.sin(sine / 4) * 3 * -AngleThetaR.Z, AngleThetaR.X, math.sin(sine / 4) * 3 * AngleThetaR.X - root.RotVelocity.Y / 20), 0.8)
  1577. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1578. else
  1579. if animpose == "Running" then
  1580. change = 1.1
  1581. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4, 0.54, 0) * CFrame.Angles(math.rad(-34), math.rad(-15), math.rad(26)), 0.2)
  1582. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
  1583. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24 + 0.6 * math.cos(sine / 4) / 1.4, 0.54, 0 - 0.8 * math.cos(sine / 4)) * CFrame.Angles(math.rad(6 + 140 * math.cos(sine / 4) / 1.2), math.rad(90), math.rad(20 + 70 * math.cos(sine / 4))), 0.2)
  1584. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1585. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-8 + 12 * math.cos(sine / 2) / 1.5), math.rad(0 + 12 * math.cos(sine / 4)), math.rad(0)), 0.2)
  1586. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0) - root.RotVelocity.Y / 10, math.rad(0)), 0.5)
  1587. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.2 * math.cos(sine / 2) / 1.7, 0) * CFrame.Angles(math.rad(-14 + 10 * math.cos(sine / 2) / 1.5), math.rad(0 - 12 * math.cos(sine / 4)) - root.RotVelocity.Y / 10, math.rad(0) + root.RotVelocity.Y / 20), 0.2)
  1588. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1589. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.8 - 0.4 * math.cos(sine / 4) / 2, math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-10) + -math.sin(sine / 4) / 1.2, math.rad(0 + 12 * math.cos(sine / 4)) + root.RotVelocity.Y / 10, 0), 0.8)
  1590. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1591. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8 + 0.4 * math.cos(sine / 4) / 2, -math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-10) + math.sin(sine / 4) / 1.2, math.rad(0 + 12 * math.cos(sine / 4)) + root.RotVelocity.Y / 10, 0), 0.8)
  1592. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1593. else
  1594. if animpose == "Jumping" then
  1595. change = 1
  1596. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.2)
  1597. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
  1598. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.2)
  1599. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1600. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.2)
  1601. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  1602. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1603. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1604. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1605. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1606. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1607. else
  1608. if animpose == "Freefalling" then
  1609. change = 1
  1610. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(50)), 0.2)
  1611. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
  1612. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(110), math.rad(-20), math.rad(-30)), 0.2)
  1613. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1614. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), math.rad(0), 0), 0.2)
  1615. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  1616. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1617. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  1618. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1619. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, 0, 0.5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.2)
  1620. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1621. end
  1622. end
  1623. end
  1624. end
  1625. end
  1626. end
  1627. end
  1628. )
  1629. while true do wait()
  1630. hum.MaxHealth = 1e+173
  1631. wait(0.5)
  1632. hum.Health = 1e+173
  1633. end
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