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Dark_EccentricYT

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Jul 7th, 2020
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  1. Check = {
  2. "Dark_Eccentric",
  3. "assassin"
  4. }
  5. local Player = game.Players.LocalPlayer
  6. for i = 1, #Check do
  7. if Player.Name == Check[i] then
  8. if Player.Character:FindFirstChild("Shirt") then
  9. Player.Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=169581043"
  10. if Player.Character:FindFirstChild("Pants") then
  11. Player.Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=203156274"
  12. end
  13. end
  14. do
  15. local Katana = Instance.new("HopperBin")
  16. Katana.Name = "Final Tensa Zangetsu"
  17. Katana.Parent = Player.Backpack
  18. local Lethal = true
  19. local Pierced = false
  20. local RunService = game:GetService("RunService")
  21. last_attack = 0
  22. function tagHumanoid(humanoid, player)
  23. local creator_tag = Instance.new("ObjectValue")
  24. creator_tag.Value = player
  25. creator_tag.Name = "creator"
  26. creator_tag.Parent = humanoid
  27. end
  28. function untagHumanoid(humanoid)
  29. if humanoid ~= nil then
  30. local tag = humanoid:FindFirstChild("creator")
  31. if tag ~= nil then
  32. tag.Parent = nil
  33. end
  34. end
  35. end
  36. local EnergyHandle = Instance.new("Fire")
  37. EnergyHandle.Heat = -25
  38. EnergyHandle.Size = 2.5
  39. EnergyHandle.Color = Color3.new(0, 0, 0)
  40. EnergyHandle.SecondaryColor = Color3.new(0, 0, 0)
  41. local EnergyGuard = Instance.new("Fire")
  42. EnergyGuard.Heat = 25
  43. EnergyGuard.Size = 2.5
  44. EnergyGuard.Color = Color3.new(0, 0, 0)
  45. EnergyGuard.SecondaryColor = Color3.new(0, 0, 0)
  46. local EnergyBlade = Instance.new("Fire")
  47. EnergyBlade.Heat = 25
  48. EnergyBlade.Size = 2.5
  49. EnergyBlade.Color = Color3.new(0, 0, 0)
  50. EnergyBlade.SecondaryColor = Color3.new(0, 0, 0)
  51. local EnergyBladeTip = Instance.new("Fire")
  52. EnergyBladeTip.Heat = 25
  53. EnergyBladeTip.Size = 2
  54. EnergyBladeTip.Color = Color3.new(0, 0, 0)
  55. EnergyBladeTip.SecondaryColor = Color3.new(0, 0, 0)
  56. local FullRelease = Instance.new("Model")
  57. FullRelease.Name = "FullRelease"
  58. FullRelease.Parent = Katana
  59. local MainHandle = Instance.new("Model")
  60. MainHandle.Name = "MainHandle"
  61. MainHandle.Parent = Katana
  62. local MainGuard = Instance.new("Model")
  63. MainGuard.Name = "Guard"
  64. MainGuard.Parent = Katana
  65. local MainBlade = Instance.new("Model")
  66. MainBlade.Name = "Blade"
  67. MainBlade.Parent = Katana
  68. local Ability = Instance.new("NumberValue")
  69. Ability.Name = "Ability"
  70. Ability.Parent = Katana
  71. local CoolDown = Instance.new("BoolValue")
  72. CoolDown.Name = "FlashJump"
  73. CoolDown.Parent = Katana
  74. local Attacking = Instance.new("NumberValue")
  75. Attacking.Name = "Attacking"
  76. Attacking.Parent = Katana
  77. local Reload = Instance.new("NumberValue")
  78. Reload.Name = "Reload"
  79. Reload.Parent = Katana
  80. local Enhanced = Instance.new("BoolValue")
  81. Enhanced.Name = "Enhanced"
  82. Enhanced.Parent = Katana
  83. local Enhancement = Instance.new("BoolValue")
  84. Enhancement.Name = "Enhancement"
  85. Enhancement.Parent = Katana
  86. local Piercer = Instance.new("BoolValue")
  87. Piercer.Name = "Piercer"
  88. Piercer.Parent = Katana
  89. local ShadowCoolDown = Instance.new("NumberValue")
  90. ShadowCoolDown.Name = "ShadowCoolDown"
  91. ShadowCoolDown.Parent = Katana
  92. local Handle = Instance.new("Part")
  93. Handle.Locked = true
  94. local HandleMesh = Instance.new("BlockMesh")
  95. Handle.BrickColor = BrickColor.new("Really black")
  96. Handle.FormFactor = "Custom"
  97. Handle.Name = "Handle"
  98. Handle.Size = Vector3.new(0.2, 2, 0.2)
  99. Handle.Parent = Katana
  100. HandleMesh.Offset = Vector3.new(0, 0, 0)
  101. HandleMesh.Scale = Vector3.new(0.5, 1, 0.5)
  102. HandleMesh.Parent = Handle
  103. local HandleDetailFront = Instance.new("Part")
  104. HandleDetailFront.Locked = true
  105. local HandleDetailFrontMesh = Instance.new("CylinderMesh")
  106. local HandleDetailFrontWeld = Instance.new("Weld")
  107. HandleDetailFront.BrickColor = BrickColor.new("Really black")
  108. HandleDetailFront.FormFactor = "Custom"
  109. HandleDetailFront.Name = "Plate"
  110. HandleDetailFront.Size = Vector3.new(0.2, 2, 0.2)
  111. HandleDetailFront.Parent = MainHandle
  112. HandleDetailFrontMesh.Offset = Vector3.new(0, 0, 0)
  113. HandleDetailFrontMesh.Scale = Vector3.new(0.5, 1, 0.5)
  114. HandleDetailFrontMesh.Parent = HandleDetailFront
  115. HandleDetailFrontWeld.Part0 = HandleDetailFront
  116. HandleDetailFrontWeld.Part1 = Handle
  117. HandleDetailFrontWeld.C0 = CFrame.new(0, 0, 0.05) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  118. HandleDetailFrontWeld.Parent = HandleDetailFront
  119. local HandleDetailBack = Instance.new("Part")
  120. HandleDetailBack.Locked = true
  121. local HandleDetailBackMesh = Instance.new("CylinderMesh")
  122. local HandleDetailBackWeld = Instance.new("Weld")
  123. HandleDetailBack.BrickColor = BrickColor.new("Really black")
  124. HandleDetailBack.FormFactor = "Custom"
  125. HandleDetailBack.Name = "Plate"
  126. HandleDetailBack.Size = Vector3.new(0.2, 2, 0.2)
  127. HandleDetailBack.Parent = MainHandle
  128. HandleDetailBackMesh.Offset = Vector3.new(0, 0, 0)
  129. HandleDetailBackMesh.Scale = Vector3.new(0.5, 1, 0.5)
  130. HandleDetailBackMesh.Parent = HandleDetailBack
  131. HandleDetailBackWeld.Part0 = HandleDetailBack
  132. HandleDetailBackWeld.Part1 = Handle
  133. HandleDetailBackWeld.C0 = CFrame.new(0, 0, -0.05) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  134. HandleDetailBackWeld.Parent = HandleDetailBack
  135. local HandleDetailCenter1 = Instance.new("Part")
  136. HandleDetailCenter1.Reflectance = 0.2
  137. HandleDetailCenter1.Locked = true
  138. local HandleDetailCenter1Mesh = Instance.new("BlockMesh")
  139. local HandleDetailCenter1Weld = Instance.new("Weld")
  140. HandleDetailCenter1.BrickColor = BrickColor.new("Really black")
  141. HandleDetailCenter1.FormFactor = "Custom"
  142. HandleDetailCenter1.Name = "Detail"
  143. HandleDetailCenter1.Size = Vector3.new(0.2, 0.2, 0.2)
  144. HandleDetailCenter1.Parent = MainHandle
  145. HandleDetailCenter1Mesh.Offset = Vector3.new(0, 0, 0)
  146. HandleDetailCenter1Mesh.Scale = Vector3.new(0.51, 0.5, 0.5)
  147. HandleDetailCenter1Mesh.Parent = HandleDetailCenter1
  148. HandleDetailCenter1Weld.Part0 = HandleDetailCenter1
  149. HandleDetailCenter1Weld.Part1 = Handle
  150. HandleDetailCenter1Weld.C0 = CFrame.new(0, 0.5, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(45), 0, 0)
  151. HandleDetailCenter1Weld.Parent = HandleDetailCenter1
  152. local HandleDetailCenter2 = Instance.new("Part")
  153. HandleDetailCenter2.Reflectance = 0.2
  154. HandleDetailCenter2.Locked = true
  155. local HandleDetailCenter2Mesh = Instance.new("BlockMesh")
  156. local HandleDetailCenter2Weld = Instance.new("Weld")
  157. HandleDetailCenter2.BrickColor = BrickColor.new("Really black")
  158. HandleDetailCenter2.FormFactor = "Custom"
  159. HandleDetailCenter2.Name = "Detail"
  160. HandleDetailCenter2.Size = Vector3.new(0.2, 0.2, 0.2)
  161. HandleDetailCenter2.Parent = MainHandle
  162. HandleDetailCenter2Mesh.Offset = Vector3.new(0, 0, 0)
  163. HandleDetailCenter2Mesh.Scale = Vector3.new(0.51, 0.5, 0.5)
  164. HandleDetailCenter2Mesh.Parent = HandleDetailCenter2
  165. HandleDetailCenter2Weld.Part0 = HandleDetailCenter2
  166. HandleDetailCenter2Weld.Part1 = Handle
  167. HandleDetailCenter2Weld.C0 = CFrame.new(0, 0.35, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(45), 0, 0)
  168. HandleDetailCenter2Weld.Parent = HandleDetailCenter2
  169. local HandleDetailCenter3 = Instance.new("Part")
  170. HandleDetailCenter3.Reflectance = 0.2
  171. HandleDetailCenter3.Locked = true
  172. local HandleDetailCenter3Mesh = Instance.new("BlockMesh")
  173. local HandleDetailCenter3Weld = Instance.new("Weld")
  174. HandleDetailCenter3.BrickColor = BrickColor.new("Really black")
  175. HandleDetailCenter3.FormFactor = "Custom"
  176. HandleDetailCenter3.Name = "Detail"
  177. HandleDetailCenter3.Size = Vector3.new(0.2, 0.2, 0.2)
  178. HandleDetailCenter3.Parent = MainHandle
  179. HandleDetailCenter3Mesh.Offset = Vector3.new(0, 0, 0)
  180. HandleDetailCenter3Mesh.Scale = Vector3.new(0.51, 0.5, 0.5)
  181. HandleDetailCenter3Mesh.Parent = HandleDetailCenter3
  182. HandleDetailCenter3Weld.Part0 = HandleDetailCenter3
  183. HandleDetailCenter3Weld.Part1 = Handle
  184. HandleDetailCenter3Weld.C0 = CFrame.new(0, 0.2, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(45), 0, 0)
  185. HandleDetailCenter3Weld.Parent = HandleDetailCenter3
  186. local HandleDetailCenter4 = Instance.new("Part")
  187. HandleDetailCenter4.Reflectance = 0.2
  188. HandleDetailCenter4.Locked = true
  189. local HandleDetailCenter4Mesh = Instance.new("BlockMesh")
  190. local HandleDetailCenter4Weld = Instance.new("Weld")
  191. HandleDetailCenter4.BrickColor = BrickColor.new("Really black")
  192. HandleDetailCenter4.FormFactor = "Custom"
  193. HandleDetailCenter4.Name = "Detail"
  194. HandleDetailCenter4.Size = Vector3.new(0.2, 0.2, 0.2)
  195. HandleDetailCenter4.Parent = MainHandle
  196. HandleDetailCenter4Mesh.Offset = Vector3.new(0, 0, 0)
  197. HandleDetailCenter4Mesh.Scale = Vector3.new(0.51, 0.5, 0.5)
  198. HandleDetailCenter4Mesh.Parent = HandleDetailCenter4
  199. HandleDetailCenter4Weld.Part0 = HandleDetailCenter4
  200. HandleDetailCenter4Weld.Part1 = Handle
  201. HandleDetailCenter4Weld.C0 = CFrame.new(0, 0.05, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(45), 0, 0)
  202. HandleDetailCenter4Weld.Parent = HandleDetailCenter4
  203. local HandleDetailCenter5 = Instance.new("Part")
  204. HandleDetailCenter5.Reflectance = 0.2
  205. HandleDetailCenter5.Locked = true
  206. local HandleDetailCenter5Mesh = Instance.new("BlockMesh")
  207. local HandleDetailCenter5Weld = Instance.new("Weld")
  208. HandleDetailCenter5.BrickColor = BrickColor.new("Really black")
  209. HandleDetailCenter5.FormFactor = "Custom"
  210. HandleDetailCenter5.Name = "Detail"
  211. HandleDetailCenter5.Size = Vector3.new(0.2, 0.2, 0.2)
  212. HandleDetailCenter5.Parent = MainHandle
  213. HandleDetailCenter5Mesh.Offset = Vector3.new(0, 0, 0)
  214. HandleDetailCenter5Mesh.Scale = Vector3.new(0.51, 0.5, 0.5)
  215. HandleDetailCenter5Mesh.Parent = HandleDetailCenter5
  216. HandleDetailCenter5Weld.Part0 = HandleDetailCenter5
  217. HandleDetailCenter5Weld.Part1 = Handle
  218. HandleDetailCenter5Weld.C0 = CFrame.new(0, -0.1, -0.1) * CFrame.fromEulerAnglesXYZ(math.rad(45), 0, 0)
  219. HandleDetailCenter5Weld.Parent = HandleDetailCenter5
  220. local HandleDetailCenter6 = Instance.new("Part")
  221. HandleDetailCenter6.Reflectance = 0.2
  222. HandleDetailCenter6.Locked = true
  223. local HandleDetailCenter6Mesh = Instance.new("BlockMesh")
  224. local HandleDetailCenter6Weld = Instance.new("Weld")
  225. HandleDetailCenter6.BrickColor = BrickColor.new("Really black")
  226. HandleDetailCenter6.FormFactor = "Custom"
  227. HandleDetailCenter6.Name = "Detail"
  228. HandleDetailCenter6.Size = Vector3.new(0.2, 0.2, 0.2)
  229. HandleDetailCenter6.Parent = MainHandle
  230. HandleDetailCenter6Mesh.Offset = Vector3.new(0, 0, 0)
  231. HandleDetailCenter6Mesh.Scale = Vector3.new(0.51, 0.5, 0.5)
  232. HandleDetailCenter6Mesh.Parent = HandleDetailCenter6
  233. HandleDetailCenter6Weld.Part0 = HandleDetailCenter6
  234. HandleDetailCenter6Weld.Part1 = Handle
  235. HandleDetailCenter6Weld.C0 = CFrame.new(0, -0.25, -0.25) * CFrame.fromEulerAnglesXYZ(math.rad(45), 0, 0)
  236. HandleDetailCenter6Weld.Parent = HandleDetailCenter6
  237. local HandleDetailCenter7 = Instance.new("Part")
  238. HandleDetailCenter7.Reflectance = 0.2
  239. HandleDetailCenter7.Locked = true
  240. local HandleDetailCenter7Mesh = Instance.new("BlockMesh")
  241. local HandleDetailCenter7Weld = Instance.new("Weld")
  242. HandleDetailCenter7.BrickColor = BrickColor.new("Really black")
  243. HandleDetailCenter7.FormFactor = "Custom"
  244. HandleDetailCenter7.Name = "Detail"
  245. HandleDetailCenter7.Size = Vector3.new(0.2, 0.2, 0.2)
  246. HandleDetailCenter7.Parent = MainHandle
  247. HandleDetailCenter7Mesh.Offset = Vector3.new(0, 0, 0)
  248. HandleDetailCenter7Mesh.Scale = Vector3.new(0.51, 0.5, 0.5)
  249. HandleDetailCenter7Mesh.Parent = HandleDetailCenter7
  250. HandleDetailCenter7Weld.Part0 = HandleDetailCenter7
  251. HandleDetailCenter7Weld.Part1 = Handle
  252. HandleDetailCenter7Weld.C0 = CFrame.new(0, -0.4, -0.4) * CFrame.fromEulerAnglesXYZ(math.rad(45), 0, 0)
  253. HandleDetailCenter7Weld.Parent = HandleDetailCenter7
  254. local HandleDetailCenter8 = Instance.new("Part")
  255. HandleDetailCenter8.Reflectance = 0.2
  256. HandleDetailCenter8.Locked = true
  257. local HandleDetailCenter8Mesh = Instance.new("BlockMesh")
  258. local HandleDetailCenter8Weld = Instance.new("Weld")
  259. HandleDetailCenter8.BrickColor = BrickColor.new("Really black")
  260. HandleDetailCenter8.FormFactor = "Custom"
  261. HandleDetailCenter8.Name = "Detail"
  262. HandleDetailCenter8.Size = Vector3.new(0.2, 0.2, 0.2)
  263. HandleDetailCenter8.Parent = MainHandle
  264. HandleDetailCenter8Mesh.Offset = Vector3.new(0, 0, 0)
  265. HandleDetailCenter8Mesh.Scale = Vector3.new(0.51, 0.5, 0.5)
  266. HandleDetailCenter8Mesh.Parent = HandleDetailCenter8
  267. HandleDetailCenter8Weld.Part0 = HandleDetailCenter8
  268. HandleDetailCenter8Weld.Part1 = Handle
  269. HandleDetailCenter8Weld.C0 = CFrame.new(0, -0.55, -0.55) * CFrame.fromEulerAnglesXYZ(math.rad(45), 0, 0)
  270. HandleDetailCenter8Weld.Parent = HandleDetailCenter8
  271. local Guard = Instance.new("Part")
  272. Guard.Locked = true
  273. local GuardMesh = Instance.new("BlockMesh")
  274. local GuardWeld = Instance.new("Weld")
  275. Guard.BrickColor = BrickColor.new("Really black")
  276. Guard.FormFactor = "Custom"
  277. Guard.Name = "Frame"
  278. Guard.Size = Vector3.new(0.15, 0.2, 0.35)
  279. Guard.Parent = MainGuard
  280. GuardMesh.Offset = Vector3.new(0, -0.125, 0)
  281. GuardMesh.Scale = Vector3.new(1, 0.25, 1)
  282. GuardMesh.Parent = Guard
  283. GuardWeld.Part0 = Handle
  284. GuardWeld.Part1 = Guard
  285. GuardWeld.C0 = CFrame.new(0, 1.1, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  286. GuardWeld.Parent = Guard
  287. local GuardDetailFront = Instance.new("Part")
  288. GuardDetailFront.Locked = true
  289. local GuardDetailFrontMesh = Instance.new("BlockMesh")
  290. local GuardDetailFrontWeld = Instance.new("Weld")
  291. GuardDetailFront.BrickColor = BrickColor.new("Really black")
  292. GuardDetailFront.FormFactor = "Custom"
  293. GuardDetailFront.Name = "Plate"
  294. GuardDetailFront.Size = Vector3.new(0.2, 0.2, 0.5)
  295. GuardDetailFront.Parent = MainGuard
  296. GuardDetailFrontMesh.Offset = Vector3.new(0, -0.125, 0)
  297. GuardDetailFrontMesh.Scale = Vector3.new(0.2, 0.2, 1.85)
  298. GuardDetailFrontMesh.Parent = GuardDetailFront
  299. GuardDetailFrontWeld.Part0 = Guard
  300. GuardDetailFrontWeld.Part1 = GuardDetailFront
  301. GuardDetailFrontWeld.C0 = CFrame.new(0, 0, 0.25) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  302. GuardDetailFrontWeld.Parent = Guard
  303. local GuardDetailBack = Instance.new("Part")
  304. GuardDetailBack.Locked = true
  305. local GuardDetailBackMesh = Instance.new("BlockMesh")
  306. local GuardDetailBackWeld = Instance.new("Weld")
  307. GuardDetailBack.BrickColor = BrickColor.new("Really black")
  308. GuardDetailBack.FormFactor = "Custom"
  309. GuardDetailBack.Name = "Plate"
  310. GuardDetailBack.Size = Vector3.new(0.2, 0.2, 0.5)
  311. GuardDetailBack.Parent = MainGuard
  312. GuardDetailBackMesh.Offset = Vector3.new(0, -0.125, 0)
  313. GuardDetailBackMesh.Scale = Vector3.new(0.2, 0.2, 1.85)
  314. GuardDetailBackMesh.Parent = GuardDetailBack
  315. GuardDetailBackWeld.Part0 = Guard
  316. GuardDetailBackWeld.Part1 = GuardDetailBack
  317. GuardDetailBackWeld.C0 = CFrame.new(0, 0, -0.25) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  318. GuardDetailBackWeld.Parent = Guard
  319. local GuardDetailBackOuter = Instance.new("Part")
  320. GuardDetailBackOuter.Locked = true
  321. local GuardDetailBackOuterMesh = Instance.new("BlockMesh")
  322. local GuardDetailBackOuterWeld = Instance.new("Weld")
  323. GuardDetailBackOuter.BrickColor = BrickColor.new("Really black")
  324. GuardDetailBackOuter.FormFactor = "Custom"
  325. GuardDetailBackOuter.Name = "Plate"
  326. GuardDetailBackOuter.Size = Vector3.new(0.2, 0.2, 0.5)
  327. GuardDetailBackOuter.Parent = MainGuard
  328. GuardDetailBackOuterMesh.Offset = Vector3.new(0, -0.125, 0)
  329. GuardDetailBackOuterMesh.Scale = Vector3.new(0.165, 0.165, 1.2)
  330. GuardDetailBackOuterMesh.Parent = GuardDetailBackOuter
  331. GuardDetailBackOuterWeld.Part0 = Guard
  332. GuardDetailBackOuterWeld.Part1 = GuardDetailBackOuter
  333. GuardDetailBackOuterWeld.C0 = CFrame.new(0.2, 0, 0.6) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  334. GuardDetailBackOuterWeld.Parent = Guard
  335. local GuardDetailLeft = Instance.new("Part")
  336. GuardDetailLeft.Locked = true
  337. local GuardDetailLeftMesh = Instance.new("BlockMesh")
  338. local GuardDetailLeftWeld = Instance.new("Weld")
  339. GuardDetailLeft.BrickColor = BrickColor.new("Really black")
  340. GuardDetailLeft.FormFactor = "Custom"
  341. GuardDetailLeft.Name = "Plate"
  342. GuardDetailLeft.Size = Vector3.new(0.2, 0.2, 0.5)
  343. GuardDetailLeft.Parent = MainGuard
  344. GuardDetailLeftMesh.Offset = Vector3.new(0, -0.125, 0)
  345. GuardDetailLeftMesh.Scale = Vector3.new(0.2, 0.2, 1.85)
  346. GuardDetailLeftMesh.Parent = GuardDetailLeft
  347. GuardDetailLeftWeld.Part0 = Guard
  348. GuardDetailLeftWeld.Part1 = GuardDetailLeft
  349. GuardDetailLeftWeld.C0 = CFrame.new(-0.25, 0, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  350. GuardDetailLeftWeld.Parent = Guard
  351. local GuardDetailLeftOuter = Instance.new("Part")
  352. GuardDetailLeftOuter.Locked = true
  353. local GuardDetailLeftOuterMesh = Instance.new("BlockMesh")
  354. local GuardDetailLeftOuterWeld = Instance.new("Weld")
  355. GuardDetailLeftOuter.BrickColor = BrickColor.new("Really black")
  356. GuardDetailLeftOuter.FormFactor = "Custom"
  357. GuardDetailLeftOuter.Name = "Plate"
  358. GuardDetailLeftOuter.Size = Vector3.new(0.2, 0.2, 0.5)
  359. GuardDetailLeftOuter.Parent = MainGuard
  360. GuardDetailLeftOuterMesh.Offset = Vector3.new(0, -0.125, 0)
  361. GuardDetailLeftOuterMesh.Scale = Vector3.new(0.165, 0.165, 1.2)
  362. GuardDetailLeftOuterMesh.Parent = GuardDetailLeftOuter
  363. GuardDetailLeftOuterWeld.Part0 = Guard
  364. GuardDetailLeftOuterWeld.Part1 = GuardDetailLeftOuter
  365. GuardDetailLeftOuterWeld.C0 = CFrame.new(-0.6, 0, 0.2) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  366. GuardDetailLeftOuterWeld.Parent = Guard
  367. local GuardDetailRight = Instance.new("Part")
  368. GuardDetailRight.Locked = true
  369. local GuardDetailRightMesh = Instance.new("BlockMesh")
  370. local GuardDetailRightWeld = Instance.new("Weld")
  371. GuardDetailRight.BrickColor = BrickColor.new("Really black")
  372. GuardDetailRight.FormFactor = "Custom"
  373. GuardDetailRight.Name = "Plate"
  374. GuardDetailRight.Size = Vector3.new(0.2, 0.2, 0.5)
  375. GuardDetailRight.Parent = MainGuard
  376. GuardDetailRightMesh.Offset = Vector3.new(0, -0.125, 0)
  377. GuardDetailRightMesh.Scale = Vector3.new(0.2, 0.2, 1.85)
  378. GuardDetailRightMesh.Parent = GuardDetailRight
  379. GuardDetailRightWeld.Part0 = Guard
  380. GuardDetailRightWeld.Part1 = GuardDetailRight
  381. GuardDetailRightWeld.C0 = CFrame.new(0.25, 0, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  382. GuardDetailRightWeld.Parent = Guard
  383. local GuardDetailRightOuter = Instance.new("Part")
  384. GuardDetailRightOuter.Locked = true
  385. local GuardDetailRightOuterMesh = Instance.new("BlockMesh")
  386. local GuardDetailRightOuterWeld = Instance.new("Weld")
  387. GuardDetailRightOuter.BrickColor = BrickColor.new("Really black")
  388. GuardDetailRightOuter.FormFactor = "Custom"
  389. GuardDetailRightOuter.Name = "Plate"
  390. GuardDetailRightOuter.Size = Vector3.new(0.2, 0.2, 0.5)
  391. GuardDetailRightOuter.Parent = MainGuard
  392. GuardDetailRightOuterMesh.Offset = Vector3.new(0, -0.125, 0)
  393. GuardDetailRightOuterMesh.Scale = Vector3.new(0.165, 0.165, 1.2)
  394. GuardDetailRightOuterMesh.Parent = GuardDetailRightOuter
  395. GuardDetailRightOuterWeld.Part0 = Guard
  396. GuardDetailRightOuterWeld.Part1 = GuardDetailRightOuter
  397. GuardDetailRightOuterWeld.C0 = CFrame.new(0.6, 0, -0.2) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  398. GuardDetailRightOuterWeld.Parent = Guard
  399. local GuardDetailFrontOuter = Instance.new("Part")
  400. GuardDetailFrontOuter.Locked = true
  401. local GuardDetailFrontOuterMesh = Instance.new("BlockMesh")
  402. local GuardDetailFrontOuterWeld = Instance.new("Weld")
  403. GuardDetailFrontOuter.BrickColor = BrickColor.new("Really black")
  404. GuardDetailFrontOuter.FormFactor = "Custom"
  405. GuardDetailFrontOuter.Name = "Plate"
  406. GuardDetailFrontOuter.Size = Vector3.new(0.2, 0.2, 0.5)
  407. GuardDetailFrontOuter.Parent = MainGuard
  408. GuardDetailFrontOuterMesh.Offset = Vector3.new(0, -0.125, 0)
  409. GuardDetailFrontOuterMesh.Scale = Vector3.new(0.165, 0.165, 1.2)
  410. GuardDetailFrontOuterMesh.Parent = GuardDetailFrontOuter
  411. GuardDetailFrontOuterWeld.Part0 = Guard
  412. GuardDetailFrontOuterWeld.Part1 = GuardDetailFrontOuter
  413. GuardDetailFrontOuterWeld.C0 = CFrame.new(-0.2, 0, -0.6) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  414. GuardDetailFrontOuterWeld.Parent = Guard
  415. local BladeGuard = Instance.new("Part")
  416. BladeGuard.Locked = true
  417. BladeGuard.CanCollide = false
  418. local BladeGuardMesh = Instance.new("BlockMesh")
  419. local BladeGuardWeld = Instance.new("Weld")
  420. BladeGuard.BrickColor = BrickColor.new("Really black")
  421. BladeGuard.FormFactor = "Custom"
  422. BladeGuard.Name = "BladeGuard"
  423. BladeGuard.Size = Vector3.new(0.2, 0.25, 0.25)
  424. BladeGuard.Parent = MainBlade
  425. BladeGuardMesh.Offset = Vector3.new(0, 0, 0)
  426. BladeGuardMesh.Scale = Vector3.new(0.2, 1, 0.8)
  427. BladeGuardMesh.Parent = BladeGuard
  428. BladeGuardWeld.Part0 = BladeGuard
  429. BladeGuardWeld.Part1 = Handle
  430. BladeGuardWeld.C0 = CFrame.new(0, -1.125, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  431. BladeGuardWeld.Parent = BladeGuard
  432. local Blade = Instance.new("Part")
  433. Blade.Locked = true
  434. Blade.CanCollide = false
  435. local BladeMesh = Instance.new("BlockMesh")
  436. local BladeWeld = Instance.new("Weld")
  437. Blade.BrickColor = BrickColor.new("Really black")
  438. Blade.FormFactor = "Custom"
  439. Blade.Name = "Blade"
  440. Blade.Size = Vector3.new(0.2, 5, 0.2)
  441. Blade.Material = Enum.Material.Neon
  442. Blade.Parent = MainBlade
  443. BladeMesh.Offset = Vector3.new(0, 0, 0)
  444. BladeMesh.Scale = Vector3.new(0.1, 1, 0.8)
  445. BladeMesh.Parent = Blade
  446. BladeWeld.Part0 = Blade
  447. BladeWeld.Part1 = Handle
  448. BladeWeld.C0 = CFrame.new(0, -3.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  449. BladeWeld.Parent = Blade
  450. local BladeTip = Instance.new("WedgePart")
  451. BladeTip.Locked = true
  452. BladeTip.CanCollide = false
  453. local BladeTipMesh = Instance.new("SpecialMesh")
  454. local BladeTipWeld = Instance.new("Weld")
  455. BladeTip.BrickColor = BrickColor.new("Really black")
  456. BladeTip.FormFactor = "Custom"
  457. BladeTip.Name = "Plate"
  458. BladeTip.Material = Enum.Material.Neon
  459. BladeTip.Size = Vector3.new(0.2, 0.7, 0.2)
  460. BladeTip.Parent = MainBlade
  461. BladeTipMesh.MeshType = "Wedge"
  462. BladeTipMesh.Offset = Vector3.new(0, 0, 0)
  463. BladeTipMesh.Scale = Vector3.new(0.1, 1, 0.8)
  464. BladeTipMesh.Parent = BladeTip
  465. BladeTipWeld.Part0 = Blade
  466. BladeTipWeld.Part1 = BladeTip
  467. BladeTipWeld.C0 = CFrame.new(0, 2.85, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  468. BladeTipWeld.Parent = Blade
  469. function Cut(Hit)
  470. if Lethal == true then
  471. Humanoid = Hit.Parent:GetChildren()
  472. for i = 1, #Humanoid do
  473. if Humanoid[i].ClassName == "Humanoid" and (Humanoid[i].Name ~= "Soul" or Humanoid[i].Name == "Soul") and Humanoid[i] ~= myHumanoid then
  474. local humanoid = Humanoid[i]
  475. tagHumanoid(humanoid, Player)
  476. Hit:BreakJoints()
  477. wait(0.045)
  478. untagHumanoid(humanoid)
  479. end
  480. end
  481. end
  482. end
  483. Blade.Touched:connect(Cut)
  484. BladeTip.Touched:connect(Cut)
  485. local vCharacter = Player.Character
  486. local myHumanoid = Player.Character:FindFirstChild("Humanoid")
  487. myHumanoid.Name = "Soul"
  488. myHumanoid.MaxHealth = 2000
  489. myHumanoid.Health = 2000
  490. if vCharacter:FindFirstChild("Body Colors") then
  491. vCharacter:FindFirstChild("Body Colors"):Destroy()
  492. end
  493. local LeftArm = Player.Character:FindFirstChild("Left Arm")
  494. local RightArm = Player.Character:FindFirstChild("Right Arm")
  495. local LeftLeg = Player.Character:FindFirstChild("Left Leg")
  496. local RightLeg = Player.Character:FindFirstChild("Right Leg")
  497. local Lsh = Player.Character.Torso:FindFirstChild("Left Shoulder")
  498. local Rsh = Player.Character.Torso:FindFirstChild("Right Shoulder")
  499. local Torso = Player.Character:FindFirstChild("Torso")
  500. local DefaultTorsoColor = Torso.BrickColor
  501. local DefaultLeftLegColor = LeftLeg.BrickColor
  502. local DefaultRightLegColor = RightLeg.BrickColor
  503. local RShoulderWeld = Instance.new("Weld")
  504. RShoulderWeld.Name = "RWeld"
  505. Rsh.Part1 = nil
  506. RShoulderWeld.Part0 = Torso
  507. RShoulderWeld.Part1 = RightArm
  508. RShoulderWeld.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  509. RShoulderWeld.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  510. RShoulderWeld.Parent = Torso
  511. local Slash = Instance.new("Sound")
  512. Slash.Parent = Blade
  513. Slash.Name = "Slash"
  514. Slash.SoundId = "rbxasset://sounds/swordslash.wav"
  515. Slash.Pitch = 2
  516. Slash.Volume = 0.25
  517. local SlashGetsuga = Instance.new("Sound")
  518. SlashGetsuga.Parent = Blade
  519. SlashGetsuga.Name = "SlashGetsuga"
  520. SlashGetsuga.SoundId = "rbxasset://sounds/Getsuga.wav"
  521. SlashGetsuga.Pitch = 1
  522. SlashGetsuga.Volume = 0.5
  523. local SlashMugetsu = Instance.new("Sound")
  524. SlashMugetsu.Parent = Blade
  525. SlashMugetsu.Name = "SlashMugetsu"
  526. SlashMugetsu.SoundId = "http://www.roblox.com/asset/?id=11450310"
  527. SlashMugetsu.Pitch = 2.5
  528. SlashMugetsu.Volume = 0.6
  529. local Move = Instance.new("Sound")
  530. Move.Parent = Torso
  531. Move.Name = "Move"
  532. Move.SoundId = "rbxasset://sounds/Rocket whoosh 01.wav"
  533. Move.Pitch = 40
  534. Move.Volume = 1
  535. local Move2 = Instance.new("Sound")
  536. Move2.Parent = Torso
  537. Move2.Name = "Move2"
  538. Move2.SoundId = "rbxasset://sounds/swoosh.wav"
  539. Move2.Pitch = 3
  540. Move2.Volume = 1
  541. function computeDirection(vec)
  542. local lenSquared = vec.magnitude ^ 2
  543. local invSqrt = 1 / math.sqrt(lenSquared)
  544. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  545. end
  546. function GetsugaTenshou(T)
  547. local SpiritGetsugaEnergy = Instance.new("Weld")
  548. local GetsugaTenshou = Instance.new("Model")
  549. GetsugaTenshou.Name = "Getsuga Tenshou"
  550. local GetsugaEnergy = Instance.new("Part")
  551. local GetsugaEnergyMesh = Instance.new("BlockMesh")
  552. GetsugaEnergyMesh.Offset = Vector3.new(0, 0, 6)
  553. GetsugaEnergyMesh.Scale = Vector3.new(1, 0.05, 2)
  554. GetsugaEnergyMesh.Parent = GetsugaEnergy
  555. GetsugaEnergy.FormFactor = "Custom"
  556. GetsugaEnergy.Transparency = 1
  557. GetsugaEnergy.CanCollide = false
  558. GetsugaEnergy.Size = Vector3.new(30, 1, 10)
  559. local GetsugaEnergyMesh = Instance.new("BlockMesh")
  560. local GetsugaEnergyTop = Instance.new("Decal")
  561. GetsugaEnergyTop.Face = "Top"
  562. GetsugaEnergyTop.Parent = GetsugaEnergy
  563. local GetsugaEnergyBottom = Instance.new("Decal")
  564. GetsugaEnergyBottom.Face = "Bottom"
  565. GetsugaEnergyBottom.Parent = GetsugaEnergy
  566. GetsugaEnergyTop.Texture = "http://www.roblox.com/asset/?id=68642643"
  567. GetsugaEnergyBottom.Texture = "http://www.roblox.com/asset/?id=68642643"
  568. local GetsugaEnergyEdge = Instance.new("Part")
  569. local GetsugaEnergyEdgeMesh = Instance.new("BlockMesh")
  570. GetsugaEnergyEdgeMesh.Offset = Vector3.new(0, 0, 13)
  571. GetsugaEnergyEdgeMesh.Scale = Vector3.new(1.5, 0, 4)
  572. GetsugaEnergyEdgeMesh.Parent = GetsugaEnergyEdge
  573. GetsugaEnergyEdge.FormFactor = "Custom"
  574. GetsugaEnergyEdge.Transparency = 1
  575. GetsugaEnergyEdge.CanCollide = false
  576. GetsugaEnergyEdge.Size = Vector3.new(30, 1, 10)
  577. local GetsugaEnergyEdgeMesh = Instance.new("BlockMesh")
  578. local GetsugaEnergyEdgeTop = Instance.new("Decal")
  579. GetsugaEnergyEdgeTop.Face = "Top"
  580. GetsugaEnergyEdgeTop.Parent = GetsugaEnergyEdge
  581. local GetsugaEnergyEdgeBottom = Instance.new("Decal")
  582. GetsugaEnergyEdgeBottom.Face = "Bottom"
  583. GetsugaEnergyEdgeBottom.Parent = GetsugaEnergyEdge
  584. GetsugaEnergyEdgeTop.Texture = "http://www.roblox.com/asset/?id=68642639"
  585. GetsugaEnergyEdgeBottom.Texture = "http://www.roblox.com/asset/?id=68642639"
  586. SpiritGetsugaEnergy.Parent = GetsugaEnergy
  587. SpiritGetsugaEnergy.Part0 = GetsugaEnergy
  588. SpiritGetsugaEnergy.Part1 = GetsugaEnergyEdge
  589. local dir = T - BladeTip.Position
  590. dir = computeDirection(dir)
  591. local pos = BladeTip.Position + dir * 6
  592. GetsugaEnergy.CFrame = CFrame.new(pos, pos + dir)
  593. GetsugaEnergyEdge.CFrame = CFrame.new(pos, pos + dir)
  594. GetsugaEnergy.CFrame = GetsugaEnergy.CFrame * CFrame.fromEulerAnglesXYZ(0, 0, math.random(math.rad(-360), math.rad(360)))
  595. GetsugaEnergyEdge.CFrame = GetsugaEnergyEdge.CFrame * CFrame.fromEulerAnglesXYZ(0, 0, math.random(math.rad(-360), math.rad(360)))
  596. GetsugaEnergy.Parent = GetsugaTenshou
  597. GetsugaEnergyEdge.Parent = GetsugaTenshou
  598. GetsugaTenshou.Parent = game.Workspace
  599. GetsugaEnergy.Touched:connect(Getsuga)
  600. GetsugaEnergyEdge.Touched:connect(Getsuga)
  601. local GetsugaClean = game.Debris
  602. GetsugaClean:AddItem(GetsugaTenshou, 6)
  603. while true do
  604. GetsugaEnergy.Velocity = GetsugaEnergy.CFrame.lookVector * 800
  605. GetsugaEnergyEdge.Velocity = GetsugaEnergy.CFrame.lookVector * 800
  606. wait()
  607. end
  608. end
  609. function MugetsuWave(W)
  610. wait(6)
  611. for i = 1, 10 do
  612. wait(0.025)
  613. W.CFrame = W.CFrame * CFrame.new(0, 10, 0)
  614. W.Transparency = W.Transparency + 0.05
  615. end
  616. W:Destroy()
  617. end
  618. local SpiritEnergy = Instance.new("Fire")
  619. SpiritEnergy.Heat = 25
  620. SpiritEnergy.Size = 4
  621. SpiritEnergy.Color = Color3.new(0, 0, 0)
  622. SpiritEnergy.SecondaryColor = Color3.new(0, 0, 0)
  623. local SE1 = SpiritEnergy:Clone()
  624. local SE2 = SpiritEnergy:Clone()
  625. function Mugetsu(T)
  626. local MugetsuFX = game.Workspace
  627. local MugetsuFXMain = Instance.new("Part")
  628. MugetsuFXMain.Anchored = true
  629. MugetsuFXMain.BrickColor = BrickColor.new("Really black")
  630. local MugetsuMesh = Instance.new("BlockMesh")
  631. MugetsuMesh.Offset = Vector3.new(0, 0, 0)
  632. MugetsuMesh.Scale = Vector3.new(0.02, 1, 1)
  633. MugetsuMesh.Parent = MugetsuFXMain
  634. MugetsuFXMain.FormFactor = "Custom"
  635. MugetsuFXMain.Transparency = 0.02
  636. MugetsuFXMain.CanCollide = false
  637. MugetsuFXMain.Size = Vector3.new(60, 200, 200)
  638. local MugetsuMesh = Instance.new("BlockMesh")
  639. local MugetsuTop = Instance.new("Decal")
  640. local dir = T - BladeTip.Position
  641. dir = computeDirection(dir)
  642. local pos = BladeTip.Position + dir * 100
  643. MugetsuFXMain.CFrame = CFrame.new(pos, pos + dir)
  644. MugetsuFXMain.CFrame = MugetsuFXMain.CFrame * CFrame.new(0, -200, 0)
  645. MugetsuFXMain.Parent = MugetsuFX
  646. MugetsuFXMain.Touched:connect(MugetsuStrike)
  647. local MugetsuFXMainClean = game.Debris
  648. MugetsuFXMainClean:AddItem(MugetsuFXMain, 10)
  649. local CloudySky = Instance.new("Sky")
  650. CloudySky.Name = "MugetsuSky"
  651. CloudySky.SkyboxBk = "http://www.roblox.com/asset/?id=72109224"
  652. CloudySky.SkyboxDn = "http://www.roblox.com/asset/?id=72109224"
  653. CloudySky.SkyboxFt = "http://www.roblox.com/asset/?id=72109224"
  654. CloudySky.SkyboxLf = "http://www.roblox.com/asset/?id=72109224"
  655. CloudySky.SkyboxRt = "http://www.roblox.com/asset/?id=72109224"
  656. CloudySky.SkyboxUp = "http://www.roblox.com/asset/?id=72109224"
  657. CloudySky.Parent = game.Lighting
  658. local CloudySkyFXClean = game.Debris
  659. CloudySkyFXClean:AddItem(CloudySky, 80)
  660. coroutine.wrap(MugetsuWave)(MugetsuFXMain)
  661. for FX = 1, 2 do
  662. wait(0.02)
  663. MugetsuFXMain.CFrame = MugetsuFXMain.CFrame * CFrame.new(0, 100, 0)
  664. end
  665. wait(0.02)
  666. local LastTrail = MugetsuFXMain:Clone()
  667. LastTrail.CFrame = MugetsuFXMain.CFrame * CFrame.new(0, -200, -200)
  668. LastTrail.Parent = MugetsuFX
  669. local MugetsuTrailFXClean = game.Debris
  670. MugetsuTrailFXClean:AddItem(LastTrail, 10)
  671. LastTrail.Touched:connect(MugetsuStrike)
  672. coroutine.wrap(MugetsuWave)(LastTrail)
  673. for FX = 1, 2 do
  674. wait(0.02)
  675. LastTrail.CFrame = LastTrail.CFrame * CFrame.new(0, 100, 0)
  676. end
  677. for i = 1, 16 do
  678. wait(0.02)
  679. LastTrail = LastTrail:Clone()
  680. LastTrail.CFrame = LastTrail.CFrame * CFrame.new(0, -200, 0)
  681. LastTrail.CFrame = LastTrail.CFrame * CFrame.new(0, 0, -200)
  682. LastTrail = LastTrail:Clone()
  683. LastTrail.Parent = MugetsuFX
  684. LastTrail.Touched:connect(MugetsuStrike)
  685. local MugetsuTrailFXClean = game.Debris
  686. MugetsuTrailFXClean:AddItem(LastTrail, 10)
  687. coroutine.wrap(MugetsuWave)(LastTrail)
  688. for FX = 1, 2 do
  689. wait(0.02)
  690. LastTrail.CFrame = LastTrail.CFrame * CFrame.new(0, 100, 0)
  691. end
  692. end
  693. wait(0.5)
  694. Blade:Destroy()
  695. BladeTip:Destroy()
  696. Handle:Destroy()
  697. SE1:Destroy()
  698. SE2:Destroy()
  699. RShoulderWeld:Destroy()
  700. Rsh.Part1 = RightArm
  701. wait(20)
  702. FullRelease:Destroy()
  703. RightArm.Transparency = 0
  704. Player.Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=70620444"
  705. Player.Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=70628532"
  706. Torso.BrickColor = DefaultTorsoColor
  707. LeftLeg.BrickColor = DefaultLeftLegColor
  708. RightLeg.BrickColor = DefaultRightLegColor
  709. myHumanoid.Name = "Humanoid"
  710. end
  711. function Getsuga(Hit)
  712. Humanoid = Hit.Parent:GetChildren()
  713. for i = 1, #Humanoid do
  714. if Humanoid[i].ClassName == "Humanoid" and (Humanoid[i].Name ~= "Soul" or Humanoid[i].Name == "Soul") and Humanoid[i] ~= myHumanoid then
  715. local humanoid = Humanoid[i]
  716. local SlashFX = Instance.new("Part")
  717. SlashFX.Transparency = 0.6
  718. SlashFX.Reflectance = 0
  719. SlashFX.Anchored = true
  720. SlashFX.FormFactor = "Custom"
  721. SlashFX.Size = Vector3.new(0.2, 250, 0.2)
  722. SlashFX.BrickColor = BrickColor.new("Bright blue")
  723. SlashFX.CanCollide = false
  724. local SlashFXMesh = Instance.new("BlockMesh")
  725. SlashFXMesh.Scale = Vector3.new(0.2, 1, 1)
  726. SlashFXMesh.Parent = SlashFX
  727. local SlashFX2 = Instance.new("Part")
  728. SlashFX2.Transparency = 0.8
  729. SlashFX2.Reflectance = 0
  730. SlashFX2.Anchored = true
  731. SlashFX2.FormFactor = "Custom"
  732. SlashFX2.Size = Vector3.new(0.2, 300, 0.25)
  733. SlashFX2.BrickColor = BrickColor.new("Institutional white")
  734. SlashFX2.CanCollide = false
  735. local SlashFX2Mesh = Instance.new("BlockMesh")
  736. SlashFX2Mesh.Scale = Vector3.new(0.1, 1, 1)
  737. SlashFX2Mesh.Parent = SlashFX2
  738. SlashFX.CFrame = Hit.CFrame * CFrame.fromEulerAnglesXYZ(math.random(math.rad(-200), math.rad(200)), math.random(math.rad(-200), math.rad(200)), math.random(math.rad(-200), math.rad(200)))
  739. SlashFX2.CFrame = SlashFX.CFrame
  740. SlashFX.Parent = game.Workspace
  741. SlashFX2.Parent = game.Workspace
  742. local SlashFXClean = game.Debris
  743. SlashFXClean:AddItem(SlashFX, 0.4)
  744. local SlashFX2Clean = game.Debris
  745. SlashFX2Clean:AddItem(SlashFX2, 0.4)
  746. tagHumanoid(humanoid, Player)
  747. Hit:BreakJoints()
  748. wait(0.045)
  749. untagHumanoid(humanoid)
  750. end
  751. end
  752. end
  753. function MugetsuStrike(Hit)
  754. Humanoid = Hit.Parent:GetChildren()
  755. for i = 1, #Humanoid do
  756. if Humanoid[i].ClassName == "Humanoid" and (Humanoid[i].Name ~= "Soul" or Humanoid[i].Name == "Soul") and Humanoid[i] ~= myHumanoid then
  757. local humanoid = Humanoid[i]
  758. local SlashFX = Instance.new("Part")
  759. SlashFX.Transparency = 0.6
  760. SlashFX.Reflectance = 0
  761. SlashFX.Anchored = true
  762. SlashFX.FormFactor = "Custom"
  763. SlashFX.Size = Vector3.new(0.2, 250, 0.2)
  764. SlashFX.BrickColor = BrickColor.new("Really black")
  765. SlashFX.CanCollide = false
  766. local SlashFXMesh = Instance.new("BlockMesh")
  767. SlashFXMesh.Scale = Vector3.new(0.2, 1, 1)
  768. SlashFXMesh.Parent = SlashFX
  769. local SlashFX2 = Instance.new("Part")
  770. SlashFX2.Transparency = 0.8
  771. SlashFX2.Reflectance = 0
  772. SlashFX2.Anchored = true
  773. SlashFX2.FormFactor = "Custom"
  774. SlashFX2.Size = Vector3.new(0.2, 300, 0.25)
  775. SlashFX2.BrickColor = BrickColor.new("Really black")
  776. SlashFX2.CanCollide = false
  777. local SlashFX2Mesh = Instance.new("BlockMesh")
  778. SlashFX2Mesh.Scale = Vector3.new(0.1, 1, 1)
  779. SlashFX2Mesh.Parent = SlashFX2
  780. SlashFX.CFrame = Hit.CFrame * CFrame.fromEulerAnglesXYZ(math.random(math.rad(-200), math.rad(200)), math.random(math.rad(-200), math.rad(200)), math.random(math.rad(-200), math.rad(200)))
  781. SlashFX2.CFrame = SlashFX.CFrame
  782. SlashFX.Parent = game.Workspace
  783. SlashFX2.Parent = game.Workspace
  784. local SlashFXClean = game.Debris
  785. SlashFXClean:AddItem(SlashFX, 0.4)
  786. local SlashFX2Clean = game.Debris
  787. SlashFX2Clean:AddItem(SlashFX2, 0.4)
  788. tagHumanoid(humanoid, Player)
  789. Hit.Parent:BreakJoints()
  790. wait(0.045)
  791. untagHumanoid(humanoid)
  792. end
  793. end
  794. end
  795. function FlashStep(F)
  796. MaxSpd = 1000
  797. Dist = 200
  798. local Des = F.Hit.p
  799. local Cur = Torso
  800. Player.Character.Archivable = false
  801. if (Des - Cur.Position).magnitude <= MaxSpd then
  802. Player.Character.Archivable = true
  803. local FlashFX = Player.Character:Clone()
  804. local FlashSpeed = FlashFX:GetChildren()
  805. for i = 1, #FlashSpeed do
  806. if FlashSpeed[i].ClassName == "Hat" then
  807. FlashSpeed[i].Handle.CanCollide = false
  808. FlashSpeed[i].Handle.Anchored = true
  809. end
  810. if FlashSpeed[i]:IsA("BasePart") then
  811. FlashSpeed[i].CanCollide = false
  812. FlashSpeed[i].Anchored = true
  813. end
  814. end
  815. local SearchHumanoid = FlashFX:GetChildren()
  816. for i = 1, #SearchHumanoid do
  817. if SearchHumanoid[i].ClassName == "Script" or SearchHumanoid[i].ClassName == "LocalScript" then
  818. SearchHumanoid[i]:Destroy()
  819. end
  820. if SearchHumanoid[i].ClassName == "Humanoid" then
  821. SearchHumanoid[i].MaxHealth = 2000
  822. SearchHumanoid[i].Health = 2000
  823. end
  824. end
  825. FlashFX.Parent = game.Workspace
  826. local FlashClear = game.Debris
  827. FlashClear:AddItem(FlashFX, 0.2)
  828. if (Des - Cur.Position).magnitude >= Dist then
  829. local Flash = Instance.new("Sound")
  830. Flash.Name = "Flash"
  831. Flash.SoundId = "rbxasset://sounds/snap.wav"
  832. Flash.Pitch = 0.6
  833. Flash.Volume = 1
  834. local FlashStepFX = Instance.new("Part")
  835. Flash.Parent = FlashStepFX
  836. FlashStepFX.Transparency = 1
  837. FlashStepFX.Anchored = true
  838. FlashStepFX.Locked = true
  839. FlashStepFX.BrickColor = BrickColor.new("Really black")
  840. FlashStepFX.FormFactor = "Custom"
  841. FlashStepFX.Name = "FlashStepFX"
  842. FlashStepFX.Size = Vector3.new(0.2, 2, 0.2)
  843. FlashStepFX.Position = Torso.Position
  844. FlashStepFX.Parent = game.Workspace
  845. local FlashStepFXClean = game.Debris
  846. FlashStepFXClean:AddItem(FlashStepFX, 0.6)
  847. Flash:Play()
  848. end
  849. local FinalPosition = Des - Cur.Position + Vector3.new(0, 3, 0)
  850. Player.Character.Torso.CFrame = Player.Character.Torso.CFrame + FinalPosition
  851. Move:Play()
  852. Move2:Play()
  853. end
  854. end
  855. local Balancer = Instance.new("BodyGyro")
  856. Balancer.D = 6000
  857. Balancer.P = 100000
  858. Balancer.maxTorque = Vector3.new(0, 0, 0)
  859. local Stabilizer = Instance.new("Part")
  860. Balancer.Parent = Stabilizer
  861. Stabilizer.Transparency = 1
  862. Stabilizer.Locked = true
  863. Stabilizer.CanCollide = false
  864. local StabilizerMesh = Instance.new("BlockMesh")
  865. local StabilizerWeld = Instance.new("Weld")
  866. Stabilizer.BrickColor = BrickColor.new("Really black")
  867. Stabilizer.FormFactor = "Custom"
  868. Stabilizer.Name = "Stabilizer"
  869. Stabilizer.Size = Vector3.new(2, 0.2, 2)
  870. Stabilizer.Parent = vCharacter
  871. StabilizerMesh.Offset = Vector3.new(0, 0, 0)
  872. StabilizerMesh.Scale = Vector3.new(1, 1, 1)
  873. StabilizerMesh.Parent = Stabilizer
  874. StabilizerWeld.Part0 = Torso
  875. StabilizerWeld.Part1 = Stabilizer
  876. StabilizerWeld.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(20), 0, 0)
  877. StabilizerWeld.Parent = Stabilizer
  878. function FlashJump()
  879. local DoubleJumpFX = Instance.new("Part")
  880. DoubleJumpFX.Name = "DoubleJumpFX"
  881. DoubleJumpFX.BrickColor = BrickColor.new("Really black")
  882. DoubleJumpFX.Transparency = 0.6
  883. DoubleJumpFX.Anchored = true
  884. DoubleJumpFX.CanCollide = false
  885. DoubleJumpFX.FormFactor = "Custom"
  886. DoubleJumpFX.Size = Vector3.new(0.2, 0.2, 0.2)
  887. DoubleJumpFX.CFrame = Torso.CFrame * CFrame.new(0, -3, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0)
  888. local DoubleJumpFXMesh = Instance.new("SpecialMesh")
  889. DoubleJumpFXMesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  890. DoubleJumpFXMesh.Scale = Vector3.new(1, 1, 1)
  891. DoubleJumpFXMesh.Parent = DoubleJumpFX
  892. local DoubleJumpOuterFX = Instance.new("Part")
  893. DoubleJumpOuterFX.Name = "DoubleJumpOuterFX"
  894. DoubleJumpOuterFX.BrickColor = BrickColor.new("Really black")
  895. DoubleJumpOuterFX.Transparency = 0.6
  896. DoubleJumpOuterFX.Anchored = true
  897. DoubleJumpOuterFX.CanCollide = false
  898. DoubleJumpOuterFX.FormFactor = "Custom"
  899. DoubleJumpOuterFX.Size = Vector3.new(0.2, 0.2, 0.2)
  900. DoubleJumpOuterFX.CFrame = Torso.CFrame * CFrame.new(0, -5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0)
  901. local DoubleJumpOuterFXMesh = Instance.new("SpecialMesh")
  902. DoubleJumpOuterFXMesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  903. DoubleJumpOuterFXMesh.Scale = Vector3.new(2, 2, 1)
  904. DoubleJumpOuterFXMesh.Parent = DoubleJumpOuterFX
  905. local FlashStepFX1 = Instance.new("Sound")
  906. FlashStepFX1.Parent = DoubleJumpFX
  907. FlashStepFX1.Name = "FlashStepFX1"
  908. FlashStepFX1.SoundId = "rbxasset://sounds/Rocket whoosh 01.wav"
  909. FlashStepFX1.Pitch = 40
  910. FlashStepFX1.Volume = 1
  911. local FlashStepFX2 = Instance.new("Sound")
  912. FlashStepFX2.Parent = DoubleJumpOuterFX
  913. FlashStepFX2.Name = "FlashStepFX2"
  914. FlashStepFX2.SoundId = "rbxasset://sounds/swoosh.wav"
  915. FlashStepFX2.Pitch = 3
  916. FlashStepFX2.Volume = 1
  917. DoubleJumpFX.Parent = game.Workspace
  918. DoubleJumpOuterFX.Parent = game.Workspace
  919. FlashStepFX1:Play()
  920. FlashStepFX2:Play()
  921. Dir = (Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0)).lookVector
  922. Torso.Velocity = Dir * 160
  923. for i = 1, 12 do
  924. wait()
  925. DoubleJumpFX.Transparency = DoubleJumpFX.Transparency + 0.02
  926. DoubleJumpOuterFX.Transparency = DoubleJumpOuterFX.Transparency + 0.03
  927. DoubleJumpFXMesh.Scale = DoubleJumpFXMesh.Scale + Vector3.new(0.5, 0.5, 0)
  928. DoubleJumpOuterFXMesh.Scale = DoubleJumpOuterFXMesh.Scale + Vector3.new(1, 1, 0)
  929. end
  930. wait(0.085)
  931. DoubleJumpFX:Destroy()
  932. DoubleJumpOuterFX:Destroy()
  933. end
  934. function FlashRun()
  935. if Enhanced.Value == false then
  936. local DoubleJumpFX = Instance.new("Part")
  937. DoubleJumpFX.Name = "DoubleJumpFX"
  938. DoubleJumpFX.BrickColor = BrickColor.new("Really black")
  939. DoubleJumpFX.Transparency = 0.6
  940. DoubleJumpFX.Anchored = true
  941. DoubleJumpFX.CanCollide = false
  942. DoubleJumpFX.FormFactor = "Custom"
  943. DoubleJumpFX.Size = Vector3.new(0.2, 0.2, 0.2)
  944. DoubleJumpFX.CFrame = Torso.CFrame * CFrame.new(0, 0, 0.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  945. local DoubleJumpFXMesh = Instance.new("SpecialMesh")
  946. DoubleJumpFXMesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  947. DoubleJumpFXMesh.Scale = Vector3.new(1, 1, 1)
  948. DoubleJumpFXMesh.Parent = DoubleJumpFX
  949. local DoubleJumpOuterFX = Instance.new("Part")
  950. DoubleJumpOuterFX.Name = "DoubleJumpOuterFX"
  951. DoubleJumpOuterFX.BrickColor = BrickColor.new("Really black")
  952. DoubleJumpOuterFX.Transparency = 0.6
  953. DoubleJumpOuterFX.Anchored = true
  954. DoubleJumpOuterFX.CanCollide = false
  955. DoubleJumpOuterFX.FormFactor = "Custom"
  956. DoubleJumpOuterFX.Size = Vector3.new(0.2, 0.2, 0.2)
  957. DoubleJumpOuterFX.CFrame = Torso.CFrame * CFrame.new(0, 0, 2.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  958. local DoubleJumpOuterFXMesh = Instance.new("SpecialMesh")
  959. DoubleJumpOuterFXMesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  960. DoubleJumpOuterFXMesh.Scale = Vector3.new(2, 2, 1)
  961. DoubleJumpOuterFXMesh.Parent = DoubleJumpOuterFX
  962. local FlashStepFX1 = Instance.new("Sound")
  963. FlashStepFX1.Parent = DoubleJumpFX
  964. FlashStepFX1.Name = "FlashStepFX1"
  965. FlashStepFX1.SoundId = "rbxasset://sounds/Rocket whoosh 01.wav"
  966. FlashStepFX1.Pitch = 40
  967. FlashStepFX1.Volume = 1
  968. local FlashStepFX2 = Instance.new("Sound")
  969. FlashStepFX2.Parent = DoubleJumpOuterFX
  970. FlashStepFX2.Name = "FlashStepFX2"
  971. FlashStepFX2.SoundId = "rbxasset://sounds/swoosh.wav"
  972. FlashStepFX2.Pitch = 3
  973. FlashStepFX2.Volume = 1
  974. DoubleJumpFX.Parent = game.Workspace
  975. DoubleJumpOuterFX.Parent = game.Workspace
  976. FlashStepFX1:Play()
  977. FlashStepFX2:Play()
  978. Dir = (Torso.CFrame * CFrame.fromEulerAnglesXYZ(0, 0, 0)).lookVector
  979. Torso.Velocity = Dir * 460
  980. for i = 1, 12 do
  981. wait()
  982. DoubleJumpFX.Transparency = DoubleJumpFX.Transparency + 0.02
  983. DoubleJumpOuterFX.Transparency = DoubleJumpOuterFX.Transparency + 0.03
  984. DoubleJumpFXMesh.Scale = DoubleJumpFXMesh.Scale + Vector3.new(0.5, 0.5, 0)
  985. DoubleJumpOuterFXMesh.Scale = DoubleJumpOuterFXMesh.Scale + Vector3.new(1, 1, 0)
  986. end
  987. wait(0.085)
  988. DoubleJumpFX:Destroy()
  989. DoubleJumpOuterFX:Destroy()
  990. elseif Enhanced.Value == true then
  991. local DoubleJumpFX = Instance.new("Part")
  992. DoubleJumpFX.Name = "DoubleJumpFX"
  993. DoubleJumpFX.BrickColor = BrickColor.new("Really black")
  994. DoubleJumpFX.Transparency = 0.6
  995. DoubleJumpFX.Anchored = true
  996. DoubleJumpFX.CanCollide = false
  997. DoubleJumpFX.FormFactor = "Custom"
  998. DoubleJumpFX.Size = Vector3.new(0.2, 0.2, 0.2)
  999. DoubleJumpFX.CFrame = Stabilizer.CFrame * CFrame.new(0, 0, 0.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1000. local DoubleJumpFXMesh = Instance.new("SpecialMesh")
  1001. DoubleJumpFXMesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1002. DoubleJumpFXMesh.Scale = Vector3.new(1, 1, 1)
  1003. DoubleJumpFXMesh.Parent = DoubleJumpFX
  1004. local DoubleJumpOuterFX = Instance.new("Part")
  1005. DoubleJumpOuterFX.Name = "DoubleJumpOuterFX"
  1006. DoubleJumpOuterFX.BrickColor = BrickColor.new("Really black")
  1007. DoubleJumpOuterFX.Transparency = 0.6
  1008. DoubleJumpOuterFX.Anchored = true
  1009. DoubleJumpOuterFX.CanCollide = false
  1010. DoubleJumpOuterFX.FormFactor = "Custom"
  1011. DoubleJumpOuterFX.Size = Vector3.new(0.2, 0.2, 0.2)
  1012. DoubleJumpOuterFX.CFrame = Stabilizer.CFrame * CFrame.new(0, 0, 2.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1013. local DoubleJumpOuterFXMesh = Instance.new("SpecialMesh")
  1014. DoubleJumpOuterFXMesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1015. DoubleJumpOuterFXMesh.Scale = Vector3.new(2, 2, 1)
  1016. DoubleJumpOuterFXMesh.Parent = DoubleJumpOuterFX
  1017. local FlashStepFX1 = Instance.new("Sound")
  1018. FlashStepFX1.Parent = DoubleJumpFX
  1019. FlashStepFX1.Name = "FlashStepFX1"
  1020. FlashStepFX1.SoundId = "rbxasset://sounds/Rocket whoosh 01.wav"
  1021. FlashStepFX1.Pitch = 40
  1022. FlashStepFX1.Volume = 1
  1023. local FlashStepFX2 = Instance.new("Sound")
  1024. FlashStepFX2.Parent = DoubleJumpOuterFX
  1025. FlashStepFX2.Name = "FlashStepFX2"
  1026. FlashStepFX2.SoundId = "rbxasset://sounds/swoosh.wav"
  1027. FlashStepFX2.Pitch = 3
  1028. FlashStepFX2.Volume = 1
  1029. DoubleJumpFX.Parent = game.Workspace
  1030. DoubleJumpOuterFX.Parent = game.Workspace
  1031. FlashStepFX1:Play()
  1032. FlashStepFX2:Play()
  1033. Dir = (Stabilizer.CFrame * CFrame.fromEulerAnglesXYZ(0, 0, 0)).lookVector
  1034. Torso.Velocity = Dir * 460
  1035. for i = 1, 12 do
  1036. wait()
  1037. DoubleJumpFX.Transparency = DoubleJumpFX.Transparency + 0.02
  1038. DoubleJumpOuterFX.Transparency = DoubleJumpOuterFX.Transparency + 0.03
  1039. DoubleJumpFXMesh.Scale = DoubleJumpFXMesh.Scale + Vector3.new(0.5, 0.5, 0)
  1040. DoubleJumpOuterFXMesh.Scale = DoubleJumpOuterFXMesh.Scale + Vector3.new(1, 1, 0)
  1041. end
  1042. wait(0.085)
  1043. DoubleJumpFX:Destroy()
  1044. DoubleJumpOuterFX:Destroy()
  1045. end
  1046. end
  1047. function MultiFlashStep()
  1048. Player.Character.Archivable = true
  1049. local FlashShadowFX = Player.Character:Clone()
  1050. FlashShadowFX.Parent = game.Workspace
  1051. FlashShadowFX.Torso.CFrame = Player.Character.Torso.CFrame * CFrame.new(math.random(-40, 40), 0, math.random(-40, 40))
  1052. local FlashSpeed = FlashShadowFX:GetChildren()
  1053. for i = 1, #FlashSpeed do
  1054. if FlashSpeed[i].ClassName == "Hat" then
  1055. FlashSpeed[i].Handle.CanCollide = false
  1056. FlashSpeed[i].Handle.Anchored = true
  1057. end
  1058. if FlashSpeed[i]:IsA("BasePart") then
  1059. FlashSpeed[i].CanCollide = false
  1060. FlashSpeed[i].Anchored = true
  1061. end
  1062. end
  1063. local SearchHumanoid = FlashShadowFX:GetChildren()
  1064. for i = 1, #SearchHumanoid do
  1065. if SearchHumanoid[i].ClassName == "Script" or SearchHumanoid[i].ClassName == "LocalScript" then
  1066. SearchHumanoid[i]:Destroy()
  1067. end
  1068. if SearchHumanoid[i].ClassName == "Humanoid" then
  1069. SearchHumanoid[i].MaxHealth = 2000
  1070. SearchHumanoid[i].Health = 2000
  1071. end
  1072. end
  1073. local FlashStepFX1 = Instance.new("Sound")
  1074. FlashStepFX1.Parent = FlashShadowFX.Torso
  1075. FlashStepFX1.Name = "FlashStepFX1"
  1076. FlashStepFX1.SoundId = "rbxasset://sounds/Rocket whoosh 01.wav"
  1077. FlashStepFX1.Pitch = 40
  1078. FlashStepFX1.Volume = 1
  1079. local FlashStepFX2 = Instance.new("Sound")
  1080. FlashStepFX2.Parent = FlashShadowFX.Torso
  1081. FlashStepFX2.Name = "FlashStepFX2"
  1082. FlashStepFX2.SoundId = "rbxasset://sounds/swoosh.wav"
  1083. FlashStepFX2.Pitch = 3
  1084. FlashStepFX2.Volume = 1
  1085. FlashStepFX1:Play()
  1086. FlashStepFX2:Play()
  1087. Player.Character.Archivable = false
  1088. wait(0.4)
  1089. FlashStepFX1:Play()
  1090. FlashStepFX2:Play()
  1091. wait(0.2)
  1092. FlashShadowFX:Destroy()
  1093. end
  1094. FullRelease.Parent = Player.Character
  1095. Handle.Parent = Player.Character
  1096. MainHandle.Parent = Player.Character
  1097. MainGuard.Parent = Player.Character
  1098. MainBlade.Parent = Player.Character
  1099. local RightGrip = Instance.new("Weld")
  1100. RightGrip.Name = "RightGrip"
  1101. RightGrip.Part0 = RightArm
  1102. RightGrip.Part1 = Handle
  1103. RightGrip.C0 = RightGrip.C0 * (CFrame.new(Vector3.new(0, 0, 0)) * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0)) + Vector3.new(0, -1, 0.1)
  1104. RightGrip.Parent = RightArm
  1105. DefaultGripC0 = RightGrip.C0
  1106. DefaultGripC1 = RightGrip.C1
  1107. RightArm.Transparency = 1
  1108. local FullFormWeld = Instance.new("Weld")
  1109. local FullForm = Instance.new("Part")
  1110. FullForm.Locked = true
  1111. FullForm.TopSurface = "Smooth"
  1112. FullForm.BottomSurface = "Smooth"
  1113. FullForm.CanCollide = false
  1114. FullForm.FormFactor = "Custom"
  1115. FullForm.Name = "FullForm"
  1116. FullForm.BrickColor = RightArm.BrickColor
  1117. FullForm.Size = Vector3.new(1, 2, 1)
  1118. FullFormWeld.Part0 = RightArm
  1119. FullFormWeld.Part1 = FullForm
  1120. FullFormWeld.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1121. FullFormWeld.Parent = RightArm
  1122. FullForm.Parent = FullRelease
  1123. local FullFormGloveWeld = Instance.new("Weld")
  1124. local FullFormGlove = Instance.new("Part")
  1125. FullFormGlove.Locked = true
  1126. local FullFormGloveMesh = Instance.new("BlockMesh")
  1127. FullFormGloveMesh.Parent = FullFormGlove
  1128. FullFormGlove.CanCollide = false
  1129. FullFormGlove.FormFactor = "Custom"
  1130. FullFormGlove.Name = "FullFormGlove"
  1131. FullFormGlove.BrickColor = BrickColor.new("Really black")
  1132. FullFormGlove.Size = Vector3.new(1.025, 0.6, 1.025)
  1133. FullFormGloveWeld.Part0 = RightArm
  1134. FullFormGloveWeld.Part1 = FullFormGlove
  1135. FullFormGloveWeld.C0 = CFrame.new(0, -0.8, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1136. FullFormGloveWeld.Parent = RightArm
  1137. FullFormGlove.Parent = FullRelease
  1138. local FullFormDetail1Weld = Instance.new("Weld")
  1139. local FullFormDetail1 = Instance.new("Part")
  1140. FullFormDetail1.Locked = true
  1141. local FullFormDetail1Mesh = Instance.new("BlockMesh")
  1142. FullFormDetail1Mesh.Scale = Vector3.new(1, 0.4, 1)
  1143. FullFormDetail1Mesh.Parent = FullFormDetail1
  1144. FullFormDetail1.CanCollide = false
  1145. FullFormDetail1.FormFactor = "Custom"
  1146. FullFormDetail1.Name = "FullFormDetail1"
  1147. FullFormDetail1.BrickColor = BrickColor.new("Really black")
  1148. FullFormDetail1.Size = Vector3.new(1.2, 0.2, 1.025)
  1149. FullFormDetail1Weld.Part0 = RightArm
  1150. FullFormDetail1Weld.Part1 = FullFormDetail1
  1151. FullFormDetail1Weld.C0 = CFrame.new(0, -0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(30))
  1152. FullFormDetail1Weld.Parent = RightArm
  1153. FullFormDetail1.Parent = FullRelease
  1154. local FullFormDetail2Weld = Instance.new("Weld")
  1155. local FullFormDetail2 = Instance.new("Part")
  1156. FullFormDetail2.Locked = true
  1157. local FullFormDetail2Mesh = Instance.new("BlockMesh")
  1158. FullFormDetail2Mesh.Scale = Vector3.new(1, 0.4, 1)
  1159. FullFormDetail2Mesh.Parent = FullFormDetail2
  1160. FullFormDetail2.CanCollide = false
  1161. FullFormDetail2.FormFactor = "Custom"
  1162. FullFormDetail2.Name = "FullFormDetail2"
  1163. FullFormDetail2.BrickColor = BrickColor.new("Really black")
  1164. FullFormDetail2.Size = Vector3.new(1.2, 0.2, 1.025)
  1165. FullFormDetail2Weld.Part0 = RightArm
  1166. FullFormDetail2Weld.Part1 = FullFormDetail2
  1167. FullFormDetail2Weld.C0 = CFrame.new(0, -0.2, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(30))
  1168. FullFormDetail2Weld.Parent = RightArm
  1169. FullFormDetail2.Parent = FullRelease
  1170. local FullFormDetail3Weld = Instance.new("Weld")
  1171. local FullFormDetail3 = Instance.new("Part")
  1172. FullFormDetail3.Locked = true
  1173. local FullFormDetail3Mesh = Instance.new("BlockMesh")
  1174. FullFormDetail3Mesh.Scale = Vector3.new(1, 0.4, 1)
  1175. FullFormDetail3Mesh.Parent = FullFormDetail3
  1176. FullFormDetail3.CanCollide = false
  1177. FullFormDetail3.FormFactor = "Custom"
  1178. FullFormDetail3.Name = "FullFormDetail3"
  1179. FullFormDetail3.BrickColor = BrickColor.new("Really black")
  1180. FullFormDetail3.Size = Vector3.new(1.2, 0.2, 1.025)
  1181. FullFormDetail3Weld.Part0 = RightArm
  1182. FullFormDetail3Weld.Part1 = FullFormDetail3
  1183. FullFormDetail3Weld.C0 = CFrame.new(0, 0.1, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(30))
  1184. FullFormDetail3Weld.Parent = RightArm
  1185. FullFormDetail3.Parent = FullRelease
  1186. local FullFormDetail4Weld = Instance.new("Weld")
  1187. local FullFormDetail4 = Instance.new("Part")
  1188. FullFormDetail4.Locked = true
  1189. local FullFormDetail4Mesh = Instance.new("BlockMesh")
  1190. FullFormDetail4Mesh.Scale = Vector3.new(1, 0.4, 1)
  1191. FullFormDetail4Mesh.Parent = FullFormDetail4
  1192. FullFormDetail4.CanCollide = false
  1193. FullFormDetail4.FormFactor = "Custom"
  1194. FullFormDetail4.Name = "FullFormDetail4"
  1195. FullFormDetail4.BrickColor = BrickColor.new("Really black")
  1196. FullFormDetail4.Size = Vector3.new(1.2, 0.2, 1.025)
  1197. FullFormDetail4Weld.Part0 = RightArm
  1198. FullFormDetail4Weld.Part1 = FullFormDetail4
  1199. FullFormDetail4Weld.C0 = CFrame.new(0, 0.4, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(30))
  1200. FullFormDetail4Weld.Parent = RightArm
  1201. FullFormDetail4.Parent = FullRelease
  1202. local FullFormDetail5Weld = Instance.new("Weld")
  1203. local FullFormDetail5 = Instance.new("Part")
  1204. FullFormDetail5.Locked = true
  1205. local FullFormDetail5Mesh = Instance.new("BlockMesh")
  1206. FullFormDetail5Mesh.Scale = Vector3.new(1, 0.4, 1)
  1207. FullFormDetail5Mesh.Parent = FullFormDetail5
  1208. FullFormDetail5.CanCollide = false
  1209. FullFormDetail5.FormFactor = "Custom"
  1210. FullFormDetail5.Name = "FullFormDetail5"
  1211. FullFormDetail5.BrickColor = BrickColor.new("Really black")
  1212. FullFormDetail5.Size = Vector3.new(1.2, 0.2, 1.025)
  1213. FullFormDetail5Weld.Part0 = RightArm
  1214. FullFormDetail5Weld.Part1 = FullFormDetail5
  1215. FullFormDetail5Weld.C0 = CFrame.new(0, 0.7, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(30))
  1216. FullFormDetail5Weld.Parent = RightArm
  1217. FullFormDetail5.Parent = FullRelease
  1218. local FullFormDetail6Weld = Instance.new("Weld")
  1219. local FullFormDetail6 = Instance.new("Part")
  1220. FullFormDetail6.Locked = true
  1221. local FullFormDetail6Mesh = Instance.new("BlockMesh")
  1222. FullFormDetail6Mesh.Offset = Vector3.new(-0.1, 0, 0)
  1223. FullFormDetail6Mesh.Scale = Vector3.new(0.725, 0.4, 1)
  1224. FullFormDetail6Mesh.Parent = FullFormDetail6
  1225. FullFormDetail6.CanCollide = false
  1226. FullFormDetail6.FormFactor = "Custom"
  1227. FullFormDetail6.Name = "FullFormDetail6"
  1228. FullFormDetail6.BrickColor = BrickColor.new("Really black")
  1229. FullFormDetail6.Size = Vector3.new(1.2, 0.2, 1.025)
  1230. FullFormDetail6Weld.Part0 = RightArm
  1231. FullFormDetail6Weld.Part1 = FullFormDetail6
  1232. FullFormDetail6Weld.C0 = CFrame.new(0, 0.7, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-20))
  1233. FullFormDetail6Weld.Parent = RightArm
  1234. FullFormDetail6.Parent = FullRelease
  1235. function Float()
  1236. local Float = Instance.new("Part")
  1237. Float.Anchored = true
  1238. Float.Transparency = 1
  1239. Float.Locked = true
  1240. local FloatMesh = Instance.new("BlockMesh")
  1241. Float.BrickColor = BrickColor.new("Really black")
  1242. Float.FormFactor = "Custom"
  1243. Float.Name = "Float"
  1244. Float.Size = Vector3.new(2.5, 0.5, 2.5)
  1245. Float.Parent = vCharacter
  1246. FloatMesh.Offset = Vector3.new(0, 0, 0)
  1247. FloatMesh.Scale = Vector3.new(1, 1, 1)
  1248. FloatMesh.Parent = Float
  1249. while Floating do
  1250. wait()
  1251. Float.CFrame = Torso.CFrame * CFrame.new(0, -3.08, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1252. end
  1253. end
  1254. Floating = false
  1255. local MultiFlashStepping = false
  1256. Shift = string.char(48)
  1257. Alt = string.char(52)
  1258. Ctrl = string.char(50)
  1259. Katana.Selected:connect(function(MouseUp)
  1260. MouseUp.KeyUp:connect(function(keyUp)
  1261. key = string.lower(keyUp)
  1262. end)
  1263. end)
  1264. local First_Attack = false
  1265. local Second_Attack = false
  1266. function ResetSlash()
  1267. if wait(0.6) and Attacking.Value == 0 and First_Attack == true and Second_Attack == false then
  1268. RShoulderWeld.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(16), math.rad(10), math.rad(-10))
  1269. RightGrip.C0 = DefaultGripC0
  1270. RightGrip.C1 = DefaultGripC1
  1271. First_Attack = false
  1272. elseif wait(0.6) and Attacking.Value == 0 and First_Attack == false and Second_Attack == true then
  1273. RShoulderWeld.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(16), math.rad(10), math.rad(-10))
  1274. RightGrip.C0 = DefaultGripC0
  1275. RightGrip.C1 = DefaultGripC1
  1276. Second_Attack = false
  1277. end
  1278. end
  1279. function InwardSlash()
  1280. if Attacking.Value == 0 and First_Attack == true and Second_Attack == false then
  1281. Attacking.Value = 1
  1282. First_Attack = false
  1283. Second_Attack = true
  1284. Lethal = true
  1285. for i = 1, 5 do
  1286. wait()
  1287. RShoulderWeld.C1 = RShoulderWeld.C1 * CFrame.fromEulerAnglesXYZ(math.rad(-32), math.rad(-16), math.rad(0))
  1288. end
  1289. for i = 1, 5 do
  1290. wait()
  1291. RShoulderWeld.C1 = RShoulderWeld.C1 * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(-20), math.rad(2))
  1292. RightGrip.C1 = RightGrip.C1 * CFrame.fromEulerAnglesXYZ(math.rad(7), 0, 0)
  1293. end
  1294. Lethal = false
  1295. Slash:Play()
  1296. coroutine.wrap(ResetSlash)()
  1297. Attacking.Value = 0
  1298. end
  1299. end
  1300. function OutwardSlash()
  1301. if Attacking.Value == 0 and Second_Attack == false then
  1302. Attacking.Value = 1
  1303. First_Attack = true
  1304. Lethal = true
  1305. for i = 1, 5 do
  1306. wait()
  1307. RShoulderWeld.C1 = RShoulderWeld.C1 * CFrame.fromEulerAnglesXYZ(math.rad(-17), math.rad(-20), math.rad(-20))
  1308. end
  1309. for i = 1, 5 do
  1310. wait()
  1311. RShoulderWeld.C1 = RShoulderWeld.C1 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(20), math.rad(4))
  1312. RightGrip.C1 = RightGrip.C1 * CFrame.fromEulerAnglesXYZ(math.rad(10), 0, 0)
  1313. end
  1314. Lethal = false
  1315. Slash:Play()
  1316. coroutine.wrap(ResetSlash)()
  1317. Attacking.Value = 0
  1318. end
  1319. end
  1320. RShoulderWeld.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(16), math.rad(10), math.rad(-10))
  1321. Lethal = false
  1322. EnergyHandle.Parent = Handle
  1323. EnergyGuard.Parent = Guard
  1324. EnergyBlade.Parent = Blade
  1325. EnergyBladeTip.Parent = BladeTip
  1326. EnergyHandle.Enabled = false
  1327. EnergyGuard.Enabled = false
  1328. EnergyBlade.Enabled = false
  1329. EnergyBladeTip.Enabled = false
  1330. local Transformation = false
  1331. local MugetsuSlash = false
  1332. function FinalForm()
  1333. Player.Character.Shirt.ShirtTemplate = ""
  1334. Player.Character.Pants.PantsTemplate = ""
  1335. FullForm.BrickColor = BrickColor.new("Dark stone grey")
  1336. Torso.BrickColor = BrickColor.new("Dark stone grey")
  1337. LeftLeg.BrickColor = BrickColor.new("Really black")
  1338. RightLeg.BrickColor = BrickColor.new("Really black")
  1339. SE1.Parent = FullForm
  1340. SE1.Parent = FullFormDetail6
  1341. local SpiritualEnergy = Instance.new("Fire")
  1342. SpiritualEnergy.Heat = 25
  1343. SpiritualEnergy.Size = 30
  1344. SpiritualEnergy.Color = Color3.new(0, 0, 0)
  1345. SpiritualEnergy.SecondaryColor = Color3.new(0, 0, 0)
  1346. local SpiritualEnergyFront = Instance.new("Fire")
  1347. SpiritualEnergyFront.Heat = 25
  1348. SpiritualEnergyFront.Size = 30
  1349. SpiritualEnergyFront.Color = Color3.new(0, 0, 0)
  1350. SpiritualEnergyFront.SecondaryColor = Color3.new(0, 0, 0)
  1351. local SpiritualEnergyFrontFX = Instance.new("Part")
  1352. SpiritualEnergyFront.Parent = SpiritualEnergyFrontFX
  1353. SpiritualEnergyFrontFX.Transparency = 1
  1354. SpiritualEnergyFrontFX.Locked = true
  1355. SpiritualEnergyFrontFX.CanCollide = false
  1356. local SpiritualEnergyFrontFXWeld = Instance.new("Weld")
  1357. SpiritualEnergyFrontFX.BrickColor = BrickColor.new("Really black")
  1358. SpiritualEnergyFrontFX.FormFactor = "Custom"
  1359. SpiritualEnergyFrontFX.Name = "SpiritualEnergyFrontFX"
  1360. SpiritualEnergyFrontFX.Size = Vector3.new(0.2, 0.2, 0.2)
  1361. SpiritualEnergyFrontFX.Parent = vCharacter
  1362. SpiritualEnergyFrontFXWeld.Part0 = Torso
  1363. SpiritualEnergyFrontFXWeld.Part1 = SpiritualEnergyFrontFX
  1364. SpiritualEnergyFrontFXWeld.C0 = CFrame.new(0, -3, -6.5) * CFrame.fromEulerAnglesXYZ(math.rad(-30), 0, 0)
  1365. SpiritualEnergyFrontFXWeld.Parent = SpiritualEnergyFrontFX
  1366. local SpiritualEnergyBack = Instance.new("Fire")
  1367. SpiritualEnergyBack.Heat = 25
  1368. SpiritualEnergyBack.Size = 30
  1369. SpiritualEnergyBack.Color = Color3.new(0, 0, 0)
  1370. SpiritualEnergyBack.SecondaryColor = Color3.new(0, 0, 0)
  1371. local SpiritualEnergyBackFX = Instance.new("Part")
  1372. SpiritualEnergyBack.Parent = SpiritualEnergyBackFX
  1373. SpiritualEnergyBackFX.Transparency = 1
  1374. SpiritualEnergyBackFX.Locked = true
  1375. SpiritualEnergyBackFX.CanCollide = false
  1376. local SpiritualEnergyBackFXWeld = Instance.new("Weld")
  1377. SpiritualEnergyBackFX.BrickColor = BrickColor.new("Really black")
  1378. SpiritualEnergyBackFX.FormFactor = "Custom"
  1379. SpiritualEnergyBackFX.Name = "SpiritualEnergyBackFX"
  1380. SpiritualEnergyBackFX.Size = Vector3.new(0.2, 0.2, 0.2)
  1381. SpiritualEnergyBackFX.Parent = vCharacter
  1382. SpiritualEnergyBackFXWeld.Part0 = Torso
  1383. SpiritualEnergyBackFXWeld.Part1 = SpiritualEnergyBackFX
  1384. SpiritualEnergyBackFXWeld.C0 = CFrame.new(0, -3, 6.5) * CFrame.fromEulerAnglesXYZ(math.rad(30), 0, 0)
  1385. SpiritualEnergyBackFXWeld.Parent = SpiritualEnergyBackFX
  1386. local SpiritualEnergyLeft = Instance.new("Fire")
  1387. SpiritualEnergyLeft.Heat = 25
  1388. SpiritualEnergyLeft.Size = 30
  1389. SpiritualEnergyLeft.Color = Color3.new(0, 0, 0)
  1390. SpiritualEnergyLeft.SecondaryColor = Color3.new(0, 0, 0)
  1391. local SpiritualEnergyLeftFX = Instance.new("Part")
  1392. SpiritualEnergyLeft.Parent = SpiritualEnergyLeftFX
  1393. SpiritualEnergyLeftFX.Transparency = 1
  1394. SpiritualEnergyLeftFX.Locked = true
  1395. SpiritualEnergyLeftFX.CanCollide = false
  1396. local SpiritualEnergyLeftFXWeld = Instance.new("Weld")
  1397. SpiritualEnergyLeftFX.BrickColor = BrickColor.new("Really black")
  1398. SpiritualEnergyLeftFX.FormFactor = "Custom"
  1399. SpiritualEnergyLeftFX.Name = "SpiritualEnergyLeftFX"
  1400. SpiritualEnergyLeftFX.Size = Vector3.new(0.2, 0.2, 0.2)
  1401. SpiritualEnergyLeftFX.Parent = vCharacter
  1402. SpiritualEnergyLeftFXWeld.Part0 = Torso
  1403. SpiritualEnergyLeftFXWeld.Part1 = SpiritualEnergyLeftFX
  1404. SpiritualEnergyLeftFXWeld.C0 = CFrame.new(-6.5, -3, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(30))
  1405. SpiritualEnergyLeftFXWeld.Parent = SpiritualEnergyLeftFX
  1406. local SpiritualEnergyRight = Instance.new("Fire")
  1407. SpiritualEnergyRight.Heat = 25
  1408. SpiritualEnergyRight.Size = 30
  1409. SpiritualEnergyRight.Color = Color3.new(0, 0, 0)
  1410. SpiritualEnergyRight.SecondaryColor = Color3.new(0, 0, 0)
  1411. local SpiritualEnergyRightFX = Instance.new("Part")
  1412. SpiritualEnergyRight.Parent = SpiritualEnergyRightFX
  1413. SpiritualEnergyRightFX.Transparency = 1
  1414. SpiritualEnergyRightFX.Locked = true
  1415. SpiritualEnergyRightFX.CanCollide = false
  1416. local SpiritualEnergyRightFXWeld = Instance.new("Weld")
  1417. SpiritualEnergyRightFX.BrickColor = BrickColor.new("Really black")
  1418. SpiritualEnergyRightFX.FormFactor = "Custom"
  1419. SpiritualEnergyRightFX.Name = "SpiritualEnergyRightFX"
  1420. SpiritualEnergyRightFX.Size = Vector3.new(0.2, 0.2, 0.2)
  1421. SpiritualEnergyRightFX.Parent = vCharacter
  1422. SpiritualEnergyRightFXWeld.Part0 = Torso
  1423. SpiritualEnergyRightFXWeld.Part1 = SpiritualEnergyRightFX
  1424. SpiritualEnergyRightFXWeld.C0 = CFrame.new(6.5, -3, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-30))
  1425. SpiritualEnergyRightFXWeld.Parent = SpiritualEnergyRightFX
  1426. SpiritualEnergy.Parent = Torso
  1427. MainGuard:Destroy()
  1428. BladeGuard:Destroy()
  1429. local BladeCheck = MainBlade:GetChildren()
  1430. local HandleCheck = MainHandle:GetChildren()
  1431. local Handle = Handle
  1432. EnergyHandle.Enabled = false
  1433. EnergyGuard.Enabled = false
  1434. EnergyBlade.Enabled = false
  1435. EnergyBladeTip.Enabled = false
  1436. HandleMesh.Scale = Vector3.new(0.1, 1, 0.8)
  1437. HandleDetailFront:Destroy()
  1438. HandleDetailBack:Destroy()
  1439. for i = 1, #BladeCheck do
  1440. BladeCheck[i].Transparency = 1
  1441. end
  1442. for i = 1, #HandleCheck do
  1443. HandleCheck[i].Transparency = 1
  1444. end
  1445. Handle.Transparency = 1
  1446. wait(6)
  1447. SpiritualEnergy.Enabled = false
  1448. SpiritualEnergyFront.Enabled = false
  1449. SpiritualEnergyBack.Enabled = false
  1450. SpiritualEnergyLeft.Enabled = false
  1451. SpiritualEnergyRight.Enabled = false
  1452. wait(2)
  1453. Handle.Transparency = 0.25
  1454. Blade.Transparency = 0.25
  1455. BladeTip.Transparency = 0.25
  1456. EnergyHandle.Heat = 25
  1457. local EnergyHandle2 = Instance.new("Fire")
  1458. EnergyHandle2.Heat = -25
  1459. EnergyHandle2.Size = 2.5
  1460. EnergyHandle2.Color = Color3.new(0, 0, 0)
  1461. EnergyHandle2.SecondaryColor = Color3.new(0, 0, 0)
  1462. EnergyHandle2.Parent = Handle
  1463. EnergyHandle.Enabled = true
  1464. EnergyGuard.Enabled = true
  1465. EnergyBlade.Enabled = true
  1466. EnergyBladeTip.Enabled = true
  1467. Enhancement.Value = true
  1468. Transformation = true
  1469. end
  1470. local FinalGetsugaTenshou = false
  1471. Katana.Selected:connect(function(Mouse)
  1472. Mouse.KeyDown:connect(function(key)
  1473. key = string.lower(key)
  1474. if key == Alt and FinalGetsugaTenshou == false then
  1475. FinalGetsugaTenshou = true
  1476. FinalForm()
  1477. end
  1478. if key == "l" then
  1479. if Floating == false then
  1480. Floating = true
  1481. coroutine.wrap(Float)()
  1482. elseif Floating == true then
  1483. Floating = false
  1484. local CheckFloat = vCharacter:GetChildren()
  1485. for i = 1, #CheckFloat do
  1486. if CheckFloat[i].Name == "Float" then
  1487. CheckFloat[i]:Destroy()
  1488. end
  1489. end
  1490. end
  1491. end
  1492. if key == "n" and CoolDown.Value == false then
  1493. CoolDown.Value = true
  1494. coroutine.wrap(FlashJump)()
  1495. wait(0.2)
  1496. CoolDown.Value = false
  1497. end
  1498. if key == "m" and CoolDown.Value == false then
  1499. CoolDown.Value = true
  1500. coroutine.wrap(FlashRun)()
  1501. wait(0.2)
  1502. CoolDown.Value = false
  1503. end
  1504. if key == "r" and MugetsuSlash == false then
  1505. Time = RunService.Stepped:wait()
  1506. if 1 >= Time - last_attack then
  1507. coroutine.wrap(InwardSlash)()
  1508. else
  1509. coroutine.wrap(OutwardSlash)()
  1510. end
  1511. last_attack = Time
  1512. end
  1513. if key == "t" and MugetsuSlash == false and Attacking.Value == 0 and First_Attack == false and Second_Attack == false then
  1514. Attacking.Value = 1
  1515. First_Attack = true
  1516. EnergyHandle.Enabled = true
  1517. EnergyGuard.Enabled = true
  1518. EnergyBlade.Enabled = true
  1519. EnergyBladeTip.Enabled = true
  1520. for i = 1, 5 do
  1521. wait()
  1522. RShoulderWeld.C1 = RShoulderWeld.C1 * CFrame.fromEulerAnglesXYZ(math.rad(-17), math.rad(-20), math.rad(-20))
  1523. end
  1524. for i = 1, 5 do
  1525. wait()
  1526. RShoulderWeld.C1 = RShoulderWeld.C1 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(20), math.rad(4))
  1527. end
  1528. coroutine.wrap(GetsugaTenshou)(Mouse.Hit.p)
  1529. SlashGetsuga:Play()
  1530. if FinalGetsugaTenshou == false then
  1531. EnergyHandle.Enabled = false
  1532. EnergyGuard.Enabled = false
  1533. EnergyBlade.Enabled = false
  1534. EnergyBladeTip.Enabled = false
  1535. else
  1536. end
  1537. First_Attack = false
  1538. wait(0.2)
  1539. RShoulderWeld.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(16), math.rad(10), math.rad(-10))
  1540. Attacking.Value = 0
  1541. end
  1542. if key == "y" and Transformation == true and MugetsuSlash == false and Attacking.Value == 0 and First_Attack == false and Second_Attack == false then
  1543. MugetsuSlash = true
  1544. Attacking.Value = 1
  1545. First_Attack = true
  1546. EnergyHandle.Enabled = true
  1547. EnergyGuard.Enabled = true
  1548. EnergyBlade.Enabled = true
  1549. EnergyBladeTip.Enabled = true
  1550. for i = 1, 10 do
  1551. wait()
  1552. RShoulderWeld.C1 = RShoulderWeld.C1 * CFrame.fromEulerAnglesXYZ(math.rad(-19), math.rad(-1), math.rad(-2.2))
  1553. end
  1554. wait(2)
  1555. for i = 1, 10 do
  1556. wait()
  1557. RShoulderWeld.C1 = RShoulderWeld.C1 * CFrame.fromEulerAnglesXYZ(math.rad(9), 0, 0)
  1558. RightGrip.C1 = RightGrip.C1 * CFrame.fromEulerAnglesXYZ(math.rad(8.5), 0, 0)
  1559. end
  1560. coroutine.wrap(Mugetsu)(Mouse.Hit.p)
  1561. SlashMugetsu:Play()
  1562. if FinalGetsugaTenshou == false then
  1563. EnergyHandle.Enabled = false
  1564. EnergyGuard.Enabled = false
  1565. EnergyBlade.Enabled = false
  1566. EnergyBladeTip.Enabled = false
  1567. else
  1568. end
  1569. First_Attack = false
  1570. wait(3)
  1571. RShoulderWeld.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(16), math.rad(10), math.rad(-10))
  1572. RightGrip.C0 = DefaultGripC0
  1573. RightGrip.C1 = DefaultGripC1
  1574. Attacking.Value = 0
  1575. end
  1576. if key == "q" and Pierced == false then
  1577. FlashStep(Mouse)
  1578. end
  1579. if key == "z" then
  1580. if Enhanced.Value == false then
  1581. Balancer.maxTorque = Vector3.new(2000000, 0, 2000000)
  1582. myHumanoid.WalkSpeed = 120
  1583. Enhanced.Value = true
  1584. elseif Enhanced.Value == true then
  1585. Balancer.maxTorque = Vector3.new(0, 0, 0)
  1586. myHumanoid.WalkSpeed = 16
  1587. Enhanced.Value = false
  1588. end
  1589. end
  1590. if key == "j" and FinalGetsugaTenshou == false then
  1591. if Enhancement.Value == false then
  1592. EnergyHandle.Enabled = true
  1593. EnergyGuard.Enabled = true
  1594. EnergyBlade.Enabled = true
  1595. EnergyBladeTip.Enabled = true
  1596. Enhancement.Value = true
  1597. elseif Enhancement.Value == true then
  1598. EnergyHandle.Enabled = false
  1599. EnergyGuard.Enabled = false
  1600. EnergyBlade.Enabled = false
  1601. EnergyBladeTip.Enabled = false
  1602. Enhancement.Value = false
  1603. end
  1604. end
  1605. if key == Shift then
  1606. if MultiFlashStepping == false then
  1607. MultiFlashStepping = true
  1608. while MultiFlashStepping do
  1609. ShadowCoolDown.Value = 1
  1610. coroutine.wrap(MultiFlashStep)()
  1611. wait(0.1)
  1612. ShadowCoolDown.Value = 0
  1613. end
  1614. elseif MultiFlashStepping == true then
  1615. MultiFlashStepping = false
  1616. end
  1617. end
  1618. end)
  1619. end)
  1620. end
  1621. end
  1622. end
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