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TheLowSpecGamer

Texture tweaks Bioshock Infinite

May 8th, 2016
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  1. TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
  2. TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
  3. TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
  4. TEXTUREGROUP_WorldSpecularColor=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
  5. TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
  6. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
  7. TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
  8. TEXTUREGROUP_CharacterSpecularColor=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
  9. TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
  10. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
  11. TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
  12. TEXTUREGROUP_WeaponSpecularColor=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
  13. TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
  14. TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen3)
  15. TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen3)
  16. TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen0)
  17. TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_Sharpen0)
  18. TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen1)
  19. TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=3,MipGenSettings=TMGS_Sharpen1)
  20. TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen0)
  21. TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
  22. TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
  23. TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen1)
  24. TEXTUREGROUP_Gobo=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
  25. TEXTUREGROUP_SceneCapture=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
  26. TEXTUREGROUP_WorldGround=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
  27. TEXTUREGROUP_WorldGroundNormal=(MinLODSize=1,MaxLODSize=1,LODBias=-1,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
  28. TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
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