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- <!DOCTYPE html>
- <html>
- <head>
- <title>COLORS</title>
- <style>
- canvas {background: black }
- </style>
- <script>
- var canvas;
- var ctx;
- const H = 1000;
- const W = 1200;
- var goPath = false;
- var lastAct = 0;
- var list = [];
- var need = true;
- function init() {
- canvas = document.getElementById('myCanvas');
- ctx = canvas.getContext('2d');
- }
- function printRoungInCenterWithR(x,y,r, clr){
- ctx = canvas.getContext('2d');
- ctx.fillStyle = clr;
- ctx.beginPath();
- var leftAngle = 0;
- var rightAngle = Math.PI*2;
- ctx.arc(x,y,r,leftAngle,rightAngle,false);
- ctx.fill();
- }
- var timerId = setInterval(function() {printRound();}, 5);
- function printRound(){
- list.sort((a,b)=>-a[4]+b[4]);
- var curTime = getTimeMs();
- if(list.length>0){
- var v = list.pop();
- if(v[4]<curTime){
- printRoungInCenterWithR(v[0],v[1],v[2],v[3]);
- }
- else{
- list.push(v);
- }
- }
- }
- onmousemove = function (event) {
- if(getTimeMs()-lastAct<10||!need) return;
- lastAct =getTimeMs();
- var cx = event.pageX-8.5;
- var cy = event.pageY-10;
- var size = 20*Math.random();
- list.push([cx,cy,size, getRandomColor(), lastAct]);
- list.push([cx,cy,size+1, "#000000", lastAct+500]);
- }
- onmousedown = function(event){
- var cx = event.pageX-8.5;
- var cy = event.pageY-10;
- var curR = 5;
- var curTime = getTimeMs();
- var clrArr = new Array(4);
- for(var i=0;i<4;i++)
- clrArr[i] = getRandomColor();
- for(var i=0;i<150;i++)
- {
- var len = 3*i;
- list.push([cx+len*Math.cos(i*10),cy+len*Math.sin(i*10),curR, clrArr[i%4], curTime + 5*i]);
- list.push([cx+len*Math.cos(i*10),cy+len*Math.sin(i*10),(curR+1), '#000000', curTime +5*i+1000]);
- }
- }
- function getTimeMs() {
- var date = new Date();
- return date.getMilliseconds()+date.getSeconds()*1000+date.getMinutes()*1000*60+date.getHours()*60*60*1000;
- }
- onkeydown = function(e) {
- var key = e.keyCode;
- if(key==32)need = !need;
- };
- function drawImg(img, x,y){
- img.onload =
- function(){
- ctx.drawImage(img, x, y);
- }
- }
- function getRandomColor() {
- var letters = '0123456789ABCDEF';
- var color = '#';
- for (var i = 0; i < 6; i++)
- color += letters[Math.floor(Math.random() * 16)];
- return color;
- }
- </script>
- </head>
- <body onload = "init()">
- <canvas id="myCanvas" width="1200" height="1000">
- </canvas>
- </body>
- </html>
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