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Jan 9th, 2019
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  1. --just put this on the top of a script and boom 89% works
  2. --note this does not work on big scripts
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,game,owner = owner,game
  5. local RealPlayer = Player
  6. do
  7. local rp = RealPlayer
  8. script.Parent = rp.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent then
  34. for _,f in pairs(t.Functions) do
  35. f(...)
  36. end
  37. end
  38. end
  39. m.TrigEvent = te
  40. UIS.TrigEvent = te
  41.  
  42. Event.OnServerEvent:Connect(function(plr,io)
  43. if plr~=rp then return end
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. if not io.isMouse then
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. for _,t in pairs(CAS.Actions) do
  52. for _,k in pairs(t.Keys) do
  53. if k==io.KeyCode then
  54. t.Function(t.Name,io.UserInputState,io)
  55. end
  56. end
  57. end
  58. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  59. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  60. end
  61. end)
  62. Event.Parent = NLS([==[
  63. local Player = game:GetService("Players").LocalPlayer
  64. local Event = script:WaitForChild("UserInput_Event")
  65.  
  66. local Mouse = Player:GetMouse()
  67. local UIS = game:GetService("UserInputService")
  68. local input = function(io,a)
  69. if a then return end
  70. --Since InputObject is a client-side instance, we create and pass table instead
  71. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  72. end
  73. UIS.InputBegan:Connect(input)
  74. UIS.InputEnded:Connect(input)
  75.  
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85.  
  86. ----Sandboxed game object that allows the usage of client-side methods and services
  87. --Real game object
  88. local _rg = game
  89.  
  90. --Metatable for fake service
  91. local fsmt = {
  92. __index = function(self,k)
  93. local s = rawget(self,"_RealService")
  94. if s then return s[k] end
  95. end,
  96. __newindex = function(self,k,v)
  97. local s = rawget(self,"_RealService")
  98. if s then s[k]=v end
  99. end,
  100. __call = function(self,...)
  101. local s = rawget(self,"_RealService")
  102. if s then return s(...) end
  103. end
  104. }
  105. local function FakeService(t,RealService)
  106. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  107. return setmetatable(t,fsmt)
  108. end
  109.  
  110. --Fake game object
  111. local g = {
  112. GetService = function(self,s)
  113. return self[s]
  114. end,
  115. Players = FakeService({
  116. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  117. },"Players"),
  118. UserInputService = FakeService(UIS,"UserInputService"),
  119. ContextActionService = FakeService(CAS,"ContextActionService"),
  120. }
  121. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  122. g.service = g.GetService
  123.  
  124. g.RunService = FakeService({
  125. RenderStepped = _rg:GetService("RunService").Heartbeat,
  126. BindToRenderStep = function(self,name,_,fun)
  127. self._btrs[name] = self.Heartbeat:Connect(fun)
  128. end,
  129. UnbindFromRenderStep = function(self,name)
  130. self._btrs[name]:Disconnect()
  131. end,
  132. },"RunService")
  133.  
  134. setmetatable(g,{
  135. __index=function(self,s)
  136. return _rg:GetService(s) or typeof(_rg[s])=="function"
  137. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  138. end,
  139. __newindex = fsmt.__newindex,
  140. __call = fsmt.__call
  141. })
  142. --Changing owner to fake player object to support owner:GetMouse()
  143. game,owner = g,g.Players.LocalPlayer
  144. end
  145.  
  146.  
  147.  
  148. --[[ joalars2's script gui ]]--
  149. --[[ lol ur not supposed to have this ]]--
  150.  
  151. local plr = game:GetService("Players").LocalPlayer
  152.  
  153. local scripttab = {
  154. {
  155. "Bubble",
  156. function()
  157. local plr = game:GetService("Players").LocalPlayer
  158. local char,mouse = plr.Character,plr:GetMouse()
  159.  
  160. local tS = false
  161.  
  162. local p = Instance.new("Part",char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso"))
  163. p.Anchored = true
  164. p.CanCollide = false
  165. p.Transparency = 1
  166. p.TopSurface = "Smooth"
  167. p.BottomSurface = "Smooth"
  168. p.Size = Vector3.new(7,7,7)
  169. p.BrickColor = BrickColor.new("Toothpaste")
  170. p.Material = "Neon"
  171. p.Shape = "Ball"
  172. p.CFrame = CFrame.new(char:FindFirstChild("Torso").Position or char:FindFirstChild("UpperTorso").Position)
  173. local vel = Instance.new("BodyVelocity",char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso"))
  174. vel.Velocity = Vector3.new(0,0,0)
  175. vel.MaxForce = Vector3.new(0,0,0)
  176.  
  177. mouse.KeyDown:connect(function(key)
  178. if key == "f" then
  179. if tS == false then
  180. tS = true
  181. p.Transparency = 0.7
  182. char.Humanoid.WalkSpeed = 40
  183. else
  184. char.Humanoid.WalkSpeed = 16
  185. tS = false
  186. p.Transparency = 1
  187. table.foreach(Enum.HumanoidStateType:GetEnumItems(),function(st) local s,m = pcall(function() char:FindFirstChild("Humanoid"):SetStateEnabled(st,true) end) if s == false then end end)
  188. char:FindFirstChild("Humanoid"):SetStateEnabled(Enum.HumanoidStateType.Swimming,false)
  189. end
  190. end
  191. end)
  192.  
  193. char:WaitForChild("Humanoid").Died:connect(function()
  194. for i,v in pairs(char:GetChildren()) do
  195. if v:IsA("BasePart") then
  196. v.Anchored = true
  197. v.Transparency = 1
  198. v.CanCollide = false
  199. elseif v:IsA("Accessory") then
  200. v:Destroy()
  201. end
  202. end
  203. for i=1,50 do
  204. p.Size = p.Size + Vector3.new(0.3,0.3,0.3)
  205. p.Transparency = p.Transparency + (0.3/50)
  206. wait()
  207. end
  208. end)
  209.  
  210. local frame = 0
  211. game:GetService("RunService").RenderStepped:connect(function()
  212. frame = frame + 1
  213. if tS == true then
  214. if math.floor(frame/4) == frame/4 then
  215. local initSize = math.random(70,100)/100
  216.  
  217. local p2 = Instance.new("Part",char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso"))
  218. p2.Anchored = true
  219. p2.CanCollide = false
  220. p2.Transparency = 0.5
  221. p2.TopSurface = "Smooth"
  222. p2.BottomSurface = "Smooth"
  223. p2.Size = Vector3.new(initSize,initSize,initSize)
  224. p2.BrickColor = BrickColor.new("Toothpaste")
  225. p2.Material = "Neon"
  226. p2.Shape = "Ball"
  227.  
  228. local randcf = CFrame.new(char:FindFirstChild("Torso").Position + Vector3.new(math.random(-35,35)/10,math.random(-35,35)/10,math.random(-35,35)/10) or char:FindFirstChild("UpperTorso").Position + Vector3.new(math.random(-35,35)/10,math.random(-35,35)/10,math.random(-35,35)/10),char:FindFirstChild("Torso").Position)
  229. p2.CFrame = randcf
  230. local frmdet
  231. frmdet = game:GetService("RunService").RenderStepped:connect(function()
  232. p2.Size = p2.Size - Vector3.new(initSize/50,initSize/50,initSize/50)
  233. p2.Transparency = p2.Transparency + (0.5/60)
  234. p2.CFrame = randcf
  235. randcf = randcf * CFrame.new(0,0,0.02)
  236. if p2.Transparency >= 1 then
  237. frmdet:disconnect()
  238. p2:Destroy()
  239. end
  240. end)
  241. end
  242. p.CFrame = CFrame.new(char:FindFirstChild("Torso").Position or char:FindFirstChild("UpperTorso").Position)
  243. table.foreach(Enum.HumanoidStateType:GetEnumItems(),function(st) local s,m = pcall(function() char:FindFirstChild("Humanoid"):SetStateEnabled(st,false) end) if s == false then end end)
  244. char:FindFirstChild("Humanoid"):SetStateEnabled(Enum.HumanoidStateType.Swimming,true)
  245. char:FindFirstChild("Humanoid"):SetStateEnabled(Enum.HumanoidStateType.Jumping,true)
  246. char:FindFirstChild("Humanoid"):SetStateEnabled(Enum.HumanoidStateType.Dead,true)
  247. char:FindFirstChild("Humanoid"):ChangeState(Enum.HumanoidStateType.Swimming)
  248. vel.MaxForce = Vector3.new(500,4000,500)
  249. else
  250. p.CFrame = CFrame.new(char:FindFirstChild("Torso").Position or char:FindFirstChild("UpperTorso").Position)
  251. vel.MaxForce = Vector3.new(0,0,0)
  252. end
  253. end)
  254. end
  255. },
  256. {
  257. "Platform",
  258. function()
  259. local oldtick = tick()
  260. warn("Loading platform...")
  261.  
  262. local plr = game:GetService("Players").LocalPlayer
  263. local char,mouse = plr.Character,plr:GetMouse()
  264.  
  265. local amountbricks = 100
  266.  
  267. local inc = 360/amountbricks
  268.  
  269. local model = Instance.new("Model",char)
  270. model.Name = "pltfrm"
  271. local folder = Instance.new("Folder",model)
  272. folder.Name = "trnsprncy"
  273.  
  274. local atY = char:FindFirstChild("HumanoidRootPart").Position.Y - 2.5
  275. local tY = atY
  276.  
  277. local P = Instance.new("Part",model)
  278. P.Anchored = true
  279. P.Transparency = 0.7
  280. P.Material = "Neon"
  281. P.Shape = "Cylinder"
  282. P.BrickColor = BrickColor.new("New Yeller")
  283. P.Size = Vector3.new(0.2,5.9,5.9)
  284. P.CFrame = CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY-0.01,char:FindFirstChild("HumanoidRootPart").Position.Z))*CFrame.Angles(0,0,math.rad(90))
  285.  
  286. model.PrimaryPart = P
  287.  
  288. for i=1,amountbricks do
  289. local p = Instance.new("Part",model)
  290. p.Name = i
  291. p.Size = Vector3.new(0.2,0.2,0.2)
  292. p.Anchored = true
  293. p.CanCollide = false
  294. p.Locked = true
  295. --p.Material = "Neon"
  296. p.BrickColor = BrickColor.new("Really black")
  297. p.Transparency = 0
  298.  
  299. local cosine = math.cos(math.rad(inc*i))*3
  300. local sine = math.sin(math.rad(inc*i))*3
  301.  
  302. p.CFrame = CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY,char:FindFirstChild("HumanoidRootPart").Position.Z) + Vector3.new(cosine,0,sine),Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY,char:FindFirstChild("HumanoidRootPart").Position.Z))
  303. end
  304.  
  305. mouse.KeyDown:connect(function(key)
  306. if key == "r" then
  307. local kup
  308. local frm
  309. frm = game:GetService("RunService").RenderStepped:connect(function()
  310. atY = atY + 0.3
  311. end)
  312. kup = mouse.KeyUp:connect(function(localkey)
  313. if localkey == "r" then
  314. frm:disconnect()
  315. kup:disconnect()
  316. end
  317. end)
  318. elseif key == "f" then
  319. local kup
  320. local frm
  321. frm = game:GetService("RunService").RenderStepped:connect(function()
  322. atY = atY - 0.3
  323. end)
  324. kup = mouse.KeyUp:connect(function(localkey)
  325. if localkey == "f" then
  326. frm:disconnect()
  327. kup:disconnect()
  328. end
  329. end)
  330. end
  331. end)
  332.  
  333. local frame = 0
  334. game:GetService("RunService").RenderStepped:connect(function()
  335. frame = frame + 1
  336. for i,v in pairs(folder:GetChildren()) do
  337. v.Transparency = v.Transparency + 0.04
  338. if v.Transparency >= 1 then
  339. v:Destroy()
  340. end
  341. end
  342. if P.Parent == model and P ~= nil then
  343. tY = atY + math.cos(tick()*2)/4
  344. model:SetPrimaryPartCFrame(CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY,char:FindFirstChild("HumanoidRootPart").Position.Z))*CFrame.Angles(0,0,math.rad(90)))
  345. --if math.floor(frame/5) == frame/5 then
  346. for i=1,3 do
  347. local cosine = math.cos(math.rad(((360/3)*i)+frame*3))*3.5
  348. local sine = math.sin(math.rad(((360/3)*i)+frame*3))*3.5
  349. local ocosine = math.cos(math.rad(((360/3)*i)+frame*3-1))*3.5
  350. local osine = math.sin(math.rad(((360/3)*i)+frame*3-1))*3.5
  351.  
  352. local magn = (Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + cosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + sine) - Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + ocosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + osine)).Magnitude
  353.  
  354. local p = Instance.new("Part",folder)
  355. p.Anchored = true
  356. p.Material = "Neon"
  357. p.BrickColor = BrickColor.new("New Yeller")
  358. p.CanCollide = false
  359. p.Size = Vector3.new(0.2,0.2,magn*3)
  360. p.CFrame = CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + cosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + sine), Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + ocosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + osine)) * CFrame.new(0,0,-magn/2)
  361. --[[local frm
  362. frm = game:GetService("RunService").RenderStepped:connect(function()
  363. repeat p.Transparency = p.Transparency + 0.04 wait() until p.Transparency >= 1
  364. p:Destroy()
  365. frm:disconnect()
  366. end)]]
  367. end
  368. --[[for i=1,2 do
  369. local cosine = math.cos(math.rad((180*i)-frame*3))*2.5
  370. local sine = math.sin(math.rad((180*i)-frame*3))*2.5
  371. local ocosine = math.cos(math.rad((180*i)-frame*3-1))*2.5
  372. local osine = math.sin(math.rad((180*i)-frame*3-1))*2.5
  373.  
  374. local magn = (Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + cosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + sine) - Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + ocosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + osine)).Magnitude
  375.  
  376. local p = Instance.new("Part",model)
  377. p.Anchored = true
  378. p.CanCollide = false
  379. p.Size = Vector3.new(0.2,0.2,magn*3)
  380. p.CFrame = CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + cosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + sine), Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + ocosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + osine)) * CFrame.new(0,0,-magn/2)
  381. local frm
  382. frm = game:GetService("RunService").RenderStepped:connect(function()
  383. repeat p.Transparency = p.Transparency + 0.04 wait() until p.Transparency >= 1
  384. p:Destroy()
  385. frm:disconnect()
  386. end)
  387. end]]
  388. --end
  389. else
  390. tY = atY + math.cos(tick()*2)/4
  391. delay(0.2,function() P:Destroy() end)
  392. P = Instance.new("Part",model)
  393. P.Anchored = true
  394. P.Transparency = 0.7
  395. P.Material = "Neon"
  396. P.Shape = "Cylinder"
  397. P.BrickColor = BrickColor.new("New Yeller")
  398. P.Size = Vector3.new(0.2,5.9,5.9)
  399. P.CFrame = CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY-0.01,char:FindFirstChild("HumanoidRootPart").Position.Z))*CFrame.Angles(0,0,math.rad(90))
  400. model.PrimaryPart = P
  401. model:SetPrimaryPartCFrame(CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY,char:FindFirstChild("HumanoidRootPart").Position.Z))*CFrame.Angles(0,0,math.rad(90)))
  402. end
  403. end)
  404. end
  405. },
  406.  
  407. {
  408. "Ghost doe",
  409. function()
  410. player = game:GetService("Players").LocalPlayer
  411. chara = player.Character
  412.  
  413. ch = chara:GetChildren()
  414. for i = 1, #ch do
  415. if ch[i].Name == "Torso" then
  416. ch[i].roblox.Transparency = 1
  417. elseif ch[i].Name == "Head" then
  418. ch[i].face.Transparency = 1
  419. ch[i].Transparency = 1
  420. elseif ch[i].ClassName == "Accessory" or ch[i].ClassName == "Shirt" or ch[i].ClassName == "Pants" or ch[i].ClassName == "ShirtGraphic" then
  421. ch[i]:Destroy()
  422. end
  423. end
  424.  
  425. local sPart = Instance.new("Part",workspace)
  426. sPart.Name = "SoundPart"
  427. sPart.Size = Vector3.new(0.2,0.2,0.2)
  428. sPart.Anchored = true
  429. sPart.Transparency = 1
  430. sPart.CanCollide = false
  431. sPart.CFrame = chara.Torso.CFrame
  432.  
  433. chara["Left Arm"].BrickColor = BrickColor.new("Cool yellow")
  434. chara["Right Arm"].BrickColor = BrickColor.new("Cool yellow")
  435. chara["Left Leg"].BrickColor = BrickColor.new("Medium blue")
  436. chara["Right Leg"].BrickColor = BrickColor.new("Medium blue")
  437. chara.Torso.BrickColor = BrickColor.new("Bright yellow")
  438.  
  439. --Outfit--
  440. New = function(Object, Parent, Name, Data)
  441. local Object = Instance.new(Object)
  442. for Index, Value in pairs(Data or {}) do
  443. Object[Index] = Value
  444. end
  445. Object.Parent = Parent
  446. Object.Name = Name
  447. return Object
  448. end
  449.  
  450. function ScatterEff(part)
  451. local eff1 = Instance.new("ParticleEmitter",part)
  452. eff1.Size = NumberSequence.new(.1)
  453. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)})
  454. eff1.LightEmission = 1
  455. eff1.Lifetime = NumberRange.new(1)
  456. eff1.Speed = NumberRange.new(1)
  457. eff1.Rate = 25
  458. eff1.VelocitySpread = 10000
  459. eff1.Texture = "rbxassetid://347504241"
  460. eff1.Color = ColorSequence.new(Color3.new(1,0,0))
  461. local eff2 = Instance.new("ParticleEmitter",part)
  462. eff2.Size = NumberSequence.new(.1)
  463. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)})
  464. eff2.LightEmission = 1
  465. eff2.Lifetime = NumberRange.new(1)
  466. eff2.Speed = NumberRange.new(1)
  467. eff2.Rate = 25
  468. eff2.VelocitySpread = 10000
  469. eff2.Texture = "rbxassetid://347504259"
  470. eff2.Color = ColorSequence.new(Color3.new(1,0,0))
  471. end
  472.  
  473. function BurningEff(part)
  474. local eff1 = Instance.new("ParticleEmitter",part)
  475. eff1.Size = NumberSequence.new(.1)
  476. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  477. eff1.LightEmission = 1
  478. eff1.Lifetime = NumberRange.new(1)
  479. eff1.Speed = NumberRange.new(0)
  480. eff1.Rate = 25
  481. eff1.Texture = "rbxassetid://347504241"
  482. eff1.Acceleration = Vector3.new(0,10,0)
  483. eff1.Color = ColorSequence.new(Color3.new(1,0,0))
  484. local eff2 = Instance.new("ParticleEmitter",part)
  485. eff2.Size = NumberSequence.new(.1)
  486. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  487. eff2.LightEmission = 1
  488. eff2.Lifetime = NumberRange.new(1)
  489. eff2.Speed = NumberRange.new(0)
  490. eff2.Rate = 25
  491. eff2.Texture = "rbxassetid://347504259"
  492. eff2.Acceleration = Vector3.new(0,10,0)
  493. eff2.Color = ColorSequence.new(Color3.new(1,0,0))
  494. local eff3 = Instance.new("ParticleEmitter",part)
  495. eff3.Size = NumberSequence.new(1)
  496. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  497. eff3.LightEmission = 1
  498. eff3.Lifetime = NumberRange.new(1)
  499. eff3.Speed = NumberRange.new(0)
  500. eff3.Rate = 25
  501. eff3.Texture = "rbxasset://textures/particles/fire_main.dds"
  502. eff3.Acceleration = Vector3.new(0,10,0)
  503. eff3.Color = ColorSequence.new(Color3.new(1,0,0))
  504. end
  505.  
  506. FakeHead = chara
  507. MainPart = New("Part",FakeHead,"MainPart",{Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 1, 1),CFrame = CFrame.new(2.29537678, 7.81603718, 0.746068954, 0.00980896503, 0.00110200304, 0.999957919, -0.000536994543, 1.00000548, -0.00109680078, -0.99994874, -0.0005262224, 0.00980964955),CanCollide = false,TopSurface = Enum.SurfaceType.Smooth,})
  508. Mesh = New("SpecialMesh",MainPart,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
  509. face = New("Decal",MainPart,"face",{Texture = "rbxasset://textures/face.png",})
  510. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Head,C0 = CFrame.new(0, 0, 0, 0.00980896503, -0.000536994543, -0.99994874, 0.00110200304, 1.00000548, -0.0005262224, 0.999957919, -0.00109680078, 0.00980964955),C1 = CFrame.new(5.96046448e-008, -8.58306885e-006, 0, 0.00980896503, -0.000536994543, -0.99994874, 0.00110200304, 1.00000548, -0.0005262224, 0.999957919, -0.00109680078, 0.00980964955),})
  511. FakeHead.MainPart.BrickColor = BrickColor.new("Cool yellow")
  512. EyeFire = New("Part",chara,"EyeFire",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(1.69668579, 8.11665249, 0.640022159, -0.00107900088, 0.999958038, -0.00980941113, -1.0000056, -0.00107390946, 0.000525554642, 0.000515007298, 0.00981007144, 0.999948859),CanCollide = false,Color = Color3.new(1, 0, 0),})
  513. Mesh = New("CylinderMesh",EyeFire,"Mesh",{Offset = Vector3.new(0.0500000007, 0, -0.0399999991),Scale = Vector3.new(1, 0.150000006, 1),})
  514. Weld = New("ManualWeld",EyeFire,"Weld",{Part0 = EyeFire,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0010790003, -0.999999344, 0.000515000196, 0.999951363, -0.0010738963, 0.00981000345, -0.00980944186, 0.000525560055, 0.99995178),C1 = CFrame.new(0.100008011, 0.300009251, -0.600027919, 0.00980899762, -0.000536999898, -0.99995178, 0.00110200245, 0.999999344, -0.000526215415, 0.999951363, -0.00109678751, 0.00980958249),})
  515. Chest = chara
  516. MainPart = New("Part",Chest,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 2, 1),CFrame = CFrame.new(2.2937007, 6.31611967, 0.746871948, 0.00980956201, 0.00110224239, 0.999954581, -0.000537135813, 1.00000238, -0.00109703222, -0.99995023, -0.000526354474, 0.00981019717),CanCollide = false,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,})
  517. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Torso,C0 = CFrame.new(0, 0, 0, 0.009809535, -0.000537137908, -0.99994725, 0.00110225554, 1.00000858, -0.000526368851, 0.999961257, -0.00109705783, 0.00981026888),C1 = CFrame.new(5.96046448e-008, -9.05990601e-006, -2.38418579e-007, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
  518. CorruptedPart = New("Part",Chest,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.400000006, 0.800000072, 1),CFrame = CFrame.new(2.28977966, 7.11656427, 1.34486222, -0.00110228383, -0.00980954897, -0.9999578, -1.00000536, 0.000536905834, 0.00109708123, 0.000526248943, 0.99994868, -0.00981033035),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  519. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  520. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0011022957, -0.999999225, 0.000526249292, -0.00980958622, 0.000536918582, 0.99995172, -0.999951243, 0.0010970803, -0.00981026702),C1 = CFrame.new(-0.598430753, 0.800122261, 0.00106739998, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
  521. CorruptedPart = New("Part",Chest,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.400000006, 0.400000066, 1),CFrame = CFrame.new(2.29174757, 6.71645212, 1.54485857, -0.00110228383, -0.00980954897, -0.9999578, -1.00000536, 0.000536905834, 0.00109708123, 0.000526248943, 0.99994868, -0.00981033035),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  522. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  523. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0011022957, -0.999999225, 0.000526249292, -0.00980958622, 0.000536918582, 0.99995172, -0.999951243, 0.0010970803, -0.00981026702),C1 = CFrame.new(-0.798183441, 0.399908543, 0.00543618202, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
  524. LeftArm = chara
  525. MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(1.90889204, 6.31596565, 3.24640989, -0.0484240092, -0.0324009918, 0.998301268, -0.00117100019, 0.999474883, 0.0323822871, -0.998826265, 0.000399069104, -0.0484365262),CanCollide = false,})
  526. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),C1 = CFrame.new(0, -8.10623169e-006, -2.38418579e-007, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  527. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(1.48370504, 6.50245714, 2.8663168, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  528. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  529. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(0.400017738, 0.200018406, -0.400015235, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  530. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.51924801, 6.60332775, 3.66543078, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  531. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  532. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.399997473, 0.300003052, -0.399972558, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  533. EffCorruptedPart = New("Part",LeftArm,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(1.92512023, 5.81624889, 3.24619365, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  534. Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  535. Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(1.52587891e-005, -0.49998045, 2.90870667e-005, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  536. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000072, 0.200000003),CFrame = CFrame.new(2.31463432, 6.72918367, 3.62673688, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  537. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  538. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.400012016, 0.400006294, 0.400012136, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  539. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.50631011, 6.40297413, 3.26581192, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  540. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  541. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(1.3589859e-005, 0.100014687, -0.400020242, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  542. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(1.92179501, 6.51633835, 3.64602208, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  543. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  544. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.40000248, 0.200008869, 1.37090683e-005, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  545. --BurningEff(EffCorruptedPart)
  546. LeftLeg = chara
  547. MainPart = New("Part",LeftLeg,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.2865479, 1.31659603, 1.24781799, 0.00980953407, 0.00110225566, 0.999961138, -0.000537137908, 1.00000858, -0.00109705783, -0.99994719, -0.000526368851, 0.00981026888),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,})
  548. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Leg"],C0 = CFrame.new(0, 0, 0, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),C1 = CFrame.new(0, -8.58306885e-006, -2.38418579e-007, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  549. EffCorruptedPart = New("Part",LeftLeg,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.200000048, 1),CFrame = CFrame.new(2.28007793, 0.400032878, 1.25993299, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  550. Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  551. Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.0116856098, -0.916567385, -0.00534534454, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  552. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.88013697, 0.800038397, 0.859943509, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  553. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  554. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(0.3841483, -0.516796231, -0.40962553, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  555. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(2.69002914, 0.915953577, 0.851962805, 0.999971032, 0.0011022269, -0.00980960391, -0.00109704852, 1.00001776, 0.000537177373, 0.00981036108, -0.000526409131, 0.999942601),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  556. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  557. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999951303, -0.0010970087, 0.00981015898, 0.00110222446, 0.999999166, -0.000526388001, -0.00980970077, 0.00053719338, 0.99995172),C1 = CFrame.new(0.400011122, -0.399985313, 0.400013685, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  558. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(1.88013721, 0.900040269, 1.65993917, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  559. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  560. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.415866137, -0.41721642, -0.40188694, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  561. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.88013721, 0.600035727, 1.25993288, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  562. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  563. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.0157161951, -0.717007458, -0.405481935, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  564. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.28007793, 0.700037479, 1.65993929, 1.00001967, -3.84054147e-007, 3.90969217e-006, 6.35045581e-007, 1.00001717, -5.60838998e-007, -6.19795173e-006, 9.32147486e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  565. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  566. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 6.5424797e-007, -6.48946025e-006, -3.64865258e-007, 0.999998629, 9.58411874e-007, 3.61912225e-006, -5.34497644e-007, 0.999998629),C1 = CFrame.new(-0.411835551, -0.616776347, -0.00175023079, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  567. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 1.20000005, 0.200000003),CFrame = CFrame.new(2.68018699, 1.10004401, 1.65993941, 1.00001967, -3.84054147e-007, 3.90969217e-006, 6.35045581e-007, 1.00001717, -5.60838998e-007, -6.19795173e-006, 9.32147486e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  568. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  569. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 6.5424797e-007, -6.48946025e-006, -3.64865258e-007, 0.999998629, 9.58411874e-007, 3.61912225e-006, -5.34497644e-007, 0.999998629),C1 = CFrame.new(-0.408125639, -0.216332912, 0.397896528, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  570. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(2.68596959, 0.816166699, 1.25195313, 0.999971032, 0.0011022269, -0.00980960391, -0.00109704852, 1.00001776, 0.000537177373, 0.00981036108, -0.000526409131, 0.999942601),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  571. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  572. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999951303, -0.0010970087, 0.00981015898, 0.00110222446, 0.999999166, -0.000526388001, -0.00980970077, 0.00053719338, 0.99995172),C1 = CFrame.new(5.20944595e-005, -0.499986172, 0.399987936, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  573. --ScatterEff(EffCorruptedPart)
  574. RightArm = chara
  575. MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.011096, 6.31690788, -3.92582893, 0.00918400101, -0.262283146, 0.964947343, 0.259330034, 0.932596445, 0.251021653, -0.965745091, 0.247934431, 0.0765828639),CanCollide = false,})
  576. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),C1 = CFrame.new(-2.86102295e-006, -9.05990601e-006, -2.38418579e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  577. Hitbox = New("Part",RightArm,"Hitbox",{BrickColor = BrickColor.new("Really black"),Transparency = 1,Transparency = 1,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(22.2733669, 5.0842762, -22.1737366, -0.964945257, -0.262290984, 0.00919180829, -0.251027077, 0.93259424, 0.259333313, -0.0765930116, 0.247935042, -0.965744138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  578. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945257, -0.251027077, -0.0765930116, -0.262290984, 0.93259424, 0.247935042, 0.00919180829, 0.259333313, -0.965744138),C1 = CFrame.new(-1.52587891e-005, -1.00003147, -1.71661377e-005, 0.0091838371, 0.259330064, -0.965745151, -0.262283117, 0.932596445, 0.247934505, 0.964947283, 0.251021653, 0.0765827149),})
  579. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.011096, 6.3169179, -3.92581391, -0.964945257, -0.262290984, 0.00919180829, -0.251027077, 0.93259424, 0.259333313, -0.0765930116, 0.247935042, -0.965744138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  580. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  581. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945138, -0.251027018, -0.0765930042, -0.262290984, 0.932594121, 0.247935027, 0.00919180084, 0.259333313, -0.965744197),C1 = CFrame.new(-1.1920929e-005, 1.28746033e-005, 3.57627869e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  582. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.600000024, 0.400000036),CFrame = CFrame.new(2.14866924, 6.03215551, -4.72580194, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  583. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  584. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.699988842, -0.499982834, 7.62939453e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  585. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1.20000005, 0.600000024),CFrame = CFrame.new(2.63876629, 4.02682734, -4.32773018, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  586. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  587. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(-0.199987888, -2.39999342, 3.02791595e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  588. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 0.600000024),CFrame = CFrame.new(1.62134135, 7.81954479, -3.94021821, 0.964945078, -0.262291819, -0.00918725226, 0.251029015, 0.932593465, -0.259333432, 0.0765890032, 0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  589. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  590. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.964944899, 0.251028955, 0.0765889958, -0.262291819, 0.932593465, 0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.399995804, 1.5000124, -2.38418579e-007, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  591. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.600000024, 0.400000036),CFrame = CFrame.new(2.35483098, 5.18234444, -4.53787422, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  592. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  593. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.300010204, -1.29999256, 1.40666962e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  594. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 0.600000024),CFrame = CFrame.new(1.88730097, 6.99068737, -4.57445002, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  595. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  596. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.799996853, 0.50001812, 4.29153442e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  597. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.800000072, 0.600000024),CFrame = CFrame.new(2.37646794, 4.9594202, -4.07979012, -0.964945316, -0.262290984, 0.00918756705, -0.251028091, 0.932593942, 0.259333163, -0.0765890256, 0.247935995, -0.965744197),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  598. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  599. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945138, -0.251028031, -0.0765890107, -0.262290955, 0.932593882, 0.247935966, 0.0091875596, 0.259333193, -0.965744257),C1 = CFrame.new(-0.199994564, -1.39999104, 1.52587891e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  600. RightLeg = chara
  601. MainPart = New("Part",RightLeg,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.29641008, 1.31540966, 0.248092994, 0.00933599845, 0.00110999751, 0.999955773, -0.0030579993, 0.999994755, -0.00108149007, -0.99995178, -0.0030477671, 0.00933934376),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,})
  602. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Leg"],C0 = CFrame.new(0, 0, 0, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),C1 = CFrame.new(2.98023224e-008, -8.58306885e-006, 2.38418579e-007, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  603. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(2.70045996, 1.61376095, -0.149078026, 0.999955833, 0.00111049914, -0.0093326522, -0.00108199986, 0.999994755, 0.00305823679, 0.00933599938, -0.00304800388, 0.999951839),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  604. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  605. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955893, -0.00108199986, 0.00933599938, 0.00111049926, 0.999994755, -0.00304800388, -0.0093326522, 0.00305823679, 0.99995178),C1 = CFrame.new(0.400011688, 0.300008655, 0.400000095, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  606. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.90071809, 1.81462395, -0.157150015, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  607. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  608. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(0.400002658, 0.50000751, -0.399999142, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  609. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(1.896873, 1.71584904, 0.243133992, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  610. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  611. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(4.14252281e-006, 0.400008917, -0.399998784, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  612. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000072, 0.200000003),CFrame = CFrame.new(1.89314091, 1.71706903, 0.643112063, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  613. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  614. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(-0.399993181, 0.400005698, -0.399996519, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  615. EffCorruptedPart = New("Part",RightLeg,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1.20000005, 1),CFrame = CFrame.new(2.29597116, 0.915416002, 0.249298006, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  616. Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  617. Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(1.41263008e-005, -0.399995744, 5.00679016e-006, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  618. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.300596, 1.71419013, -0.153122023, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  619. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  620. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(0.400015235, 0.400005817, 7.39097595e-006, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  621. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(2.69322205, 1.81620288, 0.650299072, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  622. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  623. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(-0.400013447, 0.500005245, 0.400009155, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  624. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.69684124, 1.71498096, 0.250625998, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  625. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  626. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(-1.63316727e-005, 0.400005937, 0.400005102, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  627. --ScatterEff(EffCorruptedPart)
  628.  
  629. sa = RightArm:GetChildren()
  630. for i = 1, #sa do
  631. --ScatterEff(sa[i])
  632. end
  633.  
  634. local eff1 = Instance.new("ParticleEmitter",EyeFire)
  635. eff1.Size = NumberSequence.new(.1)
  636. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  637. eff1.LightEmission = 1
  638. eff1.Lifetime = NumberRange.new(.5)
  639. eff1.Speed = NumberRange.new(1)
  640. eff1.EmissionDirection = "Front"
  641. eff1.Rate = 100
  642. eff1.Texture = "rbxassetid://347504241"
  643. eff1.Acceleration = Vector3.new(0,10,0)
  644. eff1.Color = ColorSequence.new(Color3.new(1,0,0))
  645. local eff2 = Instance.new("ParticleEmitter",EyeFire)
  646. eff2.Size = NumberSequence.new(.1)
  647. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  648. eff2.LightEmission = 1
  649. eff2.Lifetime = NumberRange.new(.5)
  650. eff2.Speed = NumberRange.new(1)
  651. eff2.EmissionDirection = "Front"
  652. eff2.Rate = 100
  653. eff2.Texture = "rbxassetid://347504259"
  654. eff2.Acceleration = Vector3.new(0,10,0)
  655. eff2.Color = ColorSequence.new(Color3.new(1,0,0))
  656. local eff3 = Instance.new("ParticleEmitter",EyeFire)
  657. eff3.Size = NumberSequence.new(.1)
  658. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  659. eff3.LightEmission = 1
  660. eff3.Lifetime = NumberRange.new(.5)
  661. eff3.Speed = NumberRange.new(1)
  662. eff3.EmissionDirection = "Front"
  663. eff3.Rate = 100
  664. eff3.Texture = "rbxasset://textures/particles/fire_main.dds"
  665. eff3.Acceleration = Vector3.new(0,10,0)
  666. eff3.Color = ColorSequence.new(Color3.new(1,0,0))
  667.  
  668. --Sounds--
  669. slashsnd = New("Sound",sPart,"Slash",{SoundId = "rbxassetid://28144425",PlaybackSpeed = .7,Volume = 5})
  670. hitsnd = New("Sound",sPart,"Hit",{SoundId = "rbxassetid://429400881",PlaybackSpeed = .7,Volume = 5})
  671. telesnd = New("Sound",sPart,"Tele",{SoundId = "rbxassetid://2767090",PlaybackSpeed = .7,Volume = 5})
  672. burnsnd = New("Sound",sPart,"Burn",{SoundId = "rbxassetid://32791565",PlaybackSpeed = .7,Volume = 5})
  673. music1 = New("Sound",sPart,"Music1",{SoundId = "rbxassetid://151038517",PlaybackSpeed = .5,Volume = 10,Looped = true})
  674. music2 = New("Sound",sPart,"Music2",{SoundId = "rbxassetid://11984351",PlaybackSpeed = .2,Volume = 5,Looped = true})
  675. deathmus = New("Sound",sPart,"DeathMus",{SoundId = "rbxassetid://19094700",PlaybackSpeed = .5,Volume = 5,Looped = true})
  676. deathex = New("Sound",sPart,"DeathEx",{SoundId = "rbxassetid://11984351",PlaybackSpeed = 1,Volume = 5})
  677.  
  678. --Animations--
  679. swinganim = chara.Humanoid:LoadAnimation(New("Animation",chara,"Swing",{AnimationId = "rbxassetid://186934658"}))
  680.  
  681. --Name Tag--
  682. local naeeym = Instance.new("BillboardGui",chara)
  683. naeeym.Size = UDim2.new(0,100,0,40)
  684. naeeym.StudsOffset = Vector3.new(0,2,0)
  685. naeeym.Adornee = chara.Head
  686. local tecks = Instance.new("TextLabel",naeeym)
  687. tecks.BackgroundTransparency = 1
  688. tecks.BorderSizePixel = 0
  689. tecks.Text = "John Doe"
  690. tecks.Font = "Fantasy"
  691. tecks.FontSize = "Size24"
  692. tecks.TextStrokeTransparency = 1
  693. tecks.TextStrokeColor3 = Color3.new(0,0,0)
  694. tecks.TextColor3 = Color3.new(0,0,0)
  695. tecks.Size = UDim2.new(1,0,0.5,0)
  696.  
  697. --Soul Steal--
  698. function SoulSteal(pos)
  699. local soulst = coroutine.wrap(function()
  700. local soul = Instance.new("Part",workspace)
  701. soul.Size = Vector3.new(0,0,0)
  702. soul.CanCollide = false
  703. soul.Anchored = false
  704. soul.Position = pos
  705. soul.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
  706. soul.Transparency = 1
  707. local ptc = Instance.new("ParticleEmitter",soul)
  708. ptc.Texture = "http://www.roblox.com/asset/?id=197195522"
  709. ptc.Size = NumberSequence.new(0.5)
  710. ptc.LockedToPart = false
  711. ptc.Rate = 1000
  712. ptc.Color = ColorSequence.new(Color3.fromRGB(0,0,0),Color3.fromRGB(255,0,0))
  713. ptc.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  714. ptc.Speed = NumberRange.new(0)
  715. ptc.RotSpeed = NumberRange.new(-70,70)
  716. ptc.Lifetime = NumberRange.new(0.3,0.7)
  717. local bodpos = Instance.new("BodyPosition",soul)
  718. bodpos.Position = pos
  719. wait(2)
  720. soul.Touched:connect(function(hit)
  721. if hit.Parent == chara then
  722. soul:Destroy()
  723. end
  724. end)
  725. while soul do
  726. wait(.1)
  727. bodpos.Position = chara.Torso.Position
  728. end
  729. end)
  730. soulst()
  731. end
  732.  
  733. --Death of a Mortal--
  734. function KillMortal(hitdude)
  735. local torsy = nil
  736. if hitdude:FindFirstChild("Torso")~=nil then
  737. torsy = hitdude.Torso
  738. elseif hitdude:FindFirstChild("UpperTorso")~=nil then
  739. torsy = hitdude.UpperTorso
  740. end
  741. local val = Instance.new("ObjectValue",hitdude)
  742. val.Name = "HasBeenHit"
  743. hitdude:BreakJoints()
  744. hitdude.Humanoid:Destroy()
  745. SoulSteal(torsy.Position)
  746. local chi = hitdude:GetChildren()
  747. for i = 1, #chi do
  748. if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
  749. local bodpos = Instance.new("BodyPosition",chi[i])
  750. bodpos.Position = chi[i].Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  751. ScatterEff(chi[i])
  752. chi[i].BrickColor = BrickColor.new("Really black")
  753. end
  754. end
  755. for i = 1, 4 do
  756. for i = 1, #chi do
  757. if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
  758. chi[i].Transparency = chi[i].Transparency + .25
  759. wait(.01)
  760. end
  761. end
  762. end
  763. for i = 1, #chi do
  764. if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
  765. chi[i]:Destroy()
  766. end
  767. end
  768. end
  769.  
  770. --Arm Touch--
  771. bladeactive = false
  772. Hitbox.Touched:connect(function(hit)
  773. if bladeactive == true then
  774. if hit.Parent:FindFirstChild("Humanoid")~= nil and hit.Parent:FindFirstChild("HasBeenHit")== nil and hit.Parent ~= chara then
  775. hitsnd:Play()
  776. KillMortal(hit.Parent)
  777. end
  778. end
  779. end)
  780.  
  781. --Teleport--
  782. function Teleport(pos)
  783. telesnd:Play()
  784. local ch = chara:GetChildren()
  785. for i = 1, #ch do
  786. if ch[i].ClassName == "Part" and ch[i].Name ~= "HumanoidRootPart" then
  787. local trace = Instance.new("Part",game.Workspace)
  788. trace.Size = ch[i].Size
  789. trace.Material = "Neon"
  790. trace.BrickColor = BrickColor.new("Really black")
  791. trace.Transparency = .3
  792. trace.CanCollide = false
  793. trace.Anchored = true
  794. trace.CFrame = ch[i].CFrame
  795. if ch[i].Name == "Head" then
  796. mehs = Instance.new("CylinderMesh",trace)
  797. mehs.Scale = Vector3.new(1.25,1.25,1.25)
  798. end
  799. tracedisappear = coroutine.wrap(function()
  800. wait(1)
  801. for i = 1, 7 do
  802. wait(.1)
  803. trace.Transparency = trace.Transparency + .1
  804. end
  805. trace:Destroy()
  806. end)
  807. tracedisappear()
  808. end
  809. end
  810. chara.Torso.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
  811. end
  812.  
  813. --Grab--
  814. function Grab(mouse)
  815. local hit = mouse.Target
  816. if hit ~= nil then
  817. if hit.Parent:FindFirstChild("Humanoid")~=nil then
  818. local torsy = nil
  819. if hit.Parent:FindFirstChild("Torso")~=nil then
  820. torsy = hit.Parent.Torso
  821. elseif hit.Parent:FindFirstChild("UpperTorso")~=nil then
  822. torsy = hit.Parent.UpperTorso
  823. end
  824. local bodpos = Instance.new("BodyPosition",torsy)
  825. bodpos.Position = torsy.Position
  826. wait(1)
  827. burnsnd:Play()
  828. hit.Parent.Humanoid.MaxHealth = 100
  829. bodpos.Position = bodpos.Position + Vector3.new(0,4,0)
  830. for i = 1, 10 do
  831. wait(.1)
  832. BurningEff(torsy)
  833. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 10
  834. end
  835. KillMortal(hit.Parent)
  836. end
  837. else end
  838. end
  839.  
  840. --Button1Down--
  841. dell = false
  842. function onButton1Down()
  843. if dell == false then
  844. dell = true
  845. swinganim:Play()
  846. bladeactive = true
  847. slashsnd:Play()
  848. wait(.7)
  849. bladeactive = false
  850. dell = false
  851. swinganim:Stop()
  852. end
  853. end
  854.  
  855. --KeyDowns--
  856. function onKeyDown(key)
  857. if key == "z" then
  858. Teleport(Mouse.Hit.p + Vector3.new(0,2,0))
  859. elseif key == "x" then
  860. Grab(Mouse)
  861. end
  862. end
  863.  
  864. --Mouse Functions--
  865. Mouse = player:GetMouse()
  866. if Mouse then
  867. Mouse.Button1Down:connect(onButton1Down)
  868. Mouse.KeyDown:connect(onKeyDown)
  869. end
  870.  
  871. spawn(function()
  872. print("Loading Ghost Doe by joalars2...")
  873. print("This is a ghost edit of CKbackup's John Doe script. I do not intend to take credit.")
  874.  
  875. local plr = game:GetService("Players").LocalPlayer
  876. local mouse,char = plr:GetMouse(),plr.Character
  877.  
  878. local amountGhosts = 3
  879.  
  880. for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
  881.  
  882. local toggle,cd,mcd = false,false,false
  883. local ghosts = {}
  884. local temptab = {}
  885.  
  886. local state = "idle"
  887.  
  888. local gt = true
  889.  
  890. local gyro = Instance.new("BodyGyro",char:WaitForChild("HumanoidRootPart")) --Stops the character from glitching out on enter/exit
  891. gyro.MaxTorque = Vector3.new(0,0,0)
  892. gyro.D = 0
  893. gyro.P = 100000000
  894.  
  895.  
  896. local wCol = BrickColor.new("Really red")
  897. local wCol2 = BrickColor.new("Really black")
  898. local gCol = BrickColor.new("Toothpaste")
  899. local gCol2 = BrickColor.new("Institutional white")
  900.  
  901. function searchAll(m,clear)
  902. if clear then
  903. if clear == true then
  904. for i,v in pairs(temptab) do
  905. table.remove(temptab,1)
  906. end
  907. end
  908. end
  909. for i,v in pairs(m:GetChildren()) do
  910. if v then
  911. local s = v:Clone()
  912. for _,b in pairs(s:GetChildren()) do
  913. b:Destroy()
  914. end
  915. if s:IsA("Part") or s:IsA("WedgePart") or s:IsA("TrussPart") or s:IsA("UnionOperation") then
  916. if s.Name ~= "HumanoidRootPart" then
  917. s.Anchored = true
  918. s.CanCollide = false
  919. s.Transparency = 0.95
  920. v.Transparency = 1
  921. s.TopSurface = "Smooth"
  922. s.BottomSurface = "Smooth"
  923. s.FrontSurface = "Smooth"
  924. s.RightSurface = "Smooth"
  925. s.BackSurface = "Smooth"
  926. s.LeftSurface = "Smooth"
  927. if s.Material ~= Enum.Material.Neon then
  928. if gt == true then
  929. s.BrickColor = wCol2
  930. else
  931. s.BrickColor = gCol2
  932. end
  933. else
  934. if gt == true then
  935. s.BrickColor = wCol
  936. else
  937. s.BrickColor = gCol
  938. end
  939. end
  940. for _,c in pairs(v:GetChildren()) do
  941. if c:IsA("SpecialMesh") or c:IsA("CylinderMesh") then
  942. c:Clone().Parent = s
  943. end
  944. end
  945. local objValue = Instance.new("ObjectValue",s)
  946. objValue.Name = "Target"
  947. objValue.Value = v
  948. table.insert(temptab,s)
  949. end
  950. --elseif s:IsA("CharacterMesh") then
  951. --table.insert(temptab,s)
  952. end
  953. --searchAll(v)
  954. end
  955. end
  956. return temptab
  957. end
  958.  
  959. function CreateGhost()
  960. local ghost = Instance.new("Model",game.Workspace)
  961. searchAll(char,true)
  962. ghost.Name = char.Name.."'s Ghost "..#ghosts..#plr.Name
  963. --Instance.new("Humanoid",ghost)
  964. for i,v in pairs(temptab) do
  965. v:Clone().Parent = ghost
  966. end
  967. table.insert(ghosts,ghost)
  968. end
  969.  
  970. function ClearGhosts()
  971. for i,v in pairs(ghosts) do
  972. v:Destroy()
  973. end
  974. for i,v in pairs(ghosts) do
  975. table.remove(ghosts,1)
  976. end
  977. for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
  978. if string.sub(v.Name,1,#plr.Name+9) == plr.Name.."'s Ghost " then
  979. v:Destroy()
  980. end
  981. end
  982. end
  983.  
  984. Instance.new("ForceField",char).Visible = false
  985.  
  986. toggle = true
  987. for i=1,amountGhosts do
  988. CreateGhost()
  989. end
  990. char.Parent = game:GetService("Workspace").CurrentCamera
  991. char:FindFirstChild("Head").Transparency = 1
  992. char:FindFirstChild("Torso").Transparency = 1
  993. char:FindFirstChild("Right Arm").Transparency = 1
  994. char:FindFirstChild("Left Arm").Transparency = 1
  995. char:FindFirstChild("Right Leg").Transparency = 1
  996. char:FindFirstChild("Left Leg").Transparency = 1
  997. for i,v in pairs(char:GetChildren()) do
  998. if v:IsA("Accessory") then
  999. v:FindFirstChild("Handle").Transparency = 1
  1000. end
  1001. end
  1002. char:FindFirstChild("Head"):FindFirstChild("face"):Destroy()
  1003.  
  1004. local p1 = Instance.new("Part",workspace)
  1005. local m1 = Instance.new("SpecialMesh",p1)
  1006. m1.MeshType = "Sphere"
  1007. m1.Scale = Vector3.new(5,5,5)
  1008. p1.Size = Vector3.new(1,1,1)
  1009. p1.Anchored = true
  1010. p1.CanCollide = false
  1011. p1.TopSurface = "Smooth"
  1012. p1.BottomSurface = "Smooth"
  1013. p1.BrickColor = wCol
  1014. p1.Material = "Neon"
  1015. local p2 = Instance.new("Part",workspace)
  1016. local m2 = Instance.new("SpecialMesh",p2)
  1017. m2.MeshType = "Sphere"
  1018. m2.Scale = Vector3.new(8,8,8)
  1019. p2.Size = Vector3.new(1,1,1)
  1020. p2.Anchored = true
  1021. p2.CanCollide = false
  1022. p2.TopSurface = "Smooth"
  1023. p2.BottomSurface = "Smooth"
  1024. p2.BrickColor = wCol2
  1025. p2.Material = "Neon"
  1026. local p3 = Instance.new("Part",workspace)
  1027. local m3 = Instance.new("BlockMesh",p3)
  1028. m3.Scale = Vector3.new(7,7,7)
  1029. p3.Size = Vector3.new(1,1,1)
  1030. p3.Transparency = 0.4
  1031. p3.Anchored = true
  1032. p3.CanCollide = false
  1033. p3.TopSurface = "Smooth"
  1034. p3.BottomSurface = "Smooth"
  1035. p3.BrickColor = wCol
  1036. p3.Material = "Neon"
  1037. local p4 = Instance.new("Part",workspace)
  1038. local m4 = Instance.new("BlockMesh",p4)
  1039. m4.Scale = Vector3.new(10,10,10)
  1040. p4.Size = Vector3.new(1,1,1)
  1041. p4.Transparency = 0.4
  1042. p4.Anchored = true
  1043. p4.CanCollide = false
  1044. p4.TopSurface = "Smooth"
  1045. p4.BottomSurface = "Smooth"
  1046. p4.BrickColor = wCol2
  1047. p4.Material = "Neon"
  1048. local currentframe = 0
  1049. local frmR
  1050.  
  1051. frmR = game:GetService("RunService").RenderStepped:connect(function()
  1052. currentframe = currentframe + 1
  1053. if currentframe < 1*60 then
  1054. p1.CFrame = char:WaitForChild("Torso").CFrame
  1055. p2.CFrame = char:WaitForChild("Torso").CFrame
  1056. p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1057. p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1058. m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25)
  1059. m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25)
  1060. m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25)
  1061. m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25)
  1062. p1.Transparency = p1.Transparency + (1/(1*60))
  1063. p2.Transparency = p2.Transparency + (1/(1*60))
  1064. p3.Transparency = p3.Transparency + (1/(1*60))
  1065. p4.Transparency = p4.Transparency + (1/(1*60))
  1066. else
  1067. p1:Destroy()
  1068. p2:Destroy()
  1069. p3:Destroy()
  1070. p4:Destroy()
  1071. frmR:disconnect()
  1072. end
  1073. end)
  1074.  
  1075. char.Humanoid.MaxHealth = math.huge
  1076. wait()
  1077. char.Humanoid.Health = math.huge
  1078.  
  1079. --[[mouse.KeyDown:connect(function(key)
  1080. if key == "r" then
  1081. print("R!")
  1082. if cd == false then
  1083. print("No cooldown!")
  1084. cd = true
  1085. if toggle == false then
  1086. print("Entering godmode")
  1087. toggle = true
  1088. Instance.new("ForceField",char)
  1089. for i=1,amountGhosts do
  1090. CreateGhost()
  1091. end
  1092. char.Parent = game:GetService("Workspace").CurrentCamera
  1093. char:FindFirstChild("Head").Transparency = 1
  1094. char:FindFirstChild("Torso").Transparency = 1
  1095. char:FindFirstChild("Right Arm").Transparency = 1
  1096. char:FindFirstChild("Left Arm").Transparency = 1
  1097. char:FindFirstChild("Right Leg").Transparency = 1
  1098. char:FindFirstChild("Left Leg").Transparency = 1
  1099. for i,v in pairs(char:GetChildren()) do
  1100. if v:IsA("Accessory") then
  1101. v:FindFirstChild("Handle").Transparency = 1
  1102. end
  1103. end
  1104. else
  1105. print("Exiting godmode")
  1106. toggle = false
  1107. for i,v in pairs(ghosts) do
  1108. v:Destroy()
  1109. end
  1110. char.Parent = game:GetService("Workspace")
  1111. char:FindFirstChild("ForceField"):Destroy()
  1112. char:FindFirstChild("Head").Transparency = 0
  1113. char:FindFirstChild("Torso").Transparency = 0
  1114. char:FindFirstChild("Right Arm").Transparency = 0
  1115. char:FindFirstChild("Left Arm").Transparency = 0
  1116. char:FindFirstChild("Right Leg").Transparency = 0
  1117. char:FindFirstChild("Left Leg").Transparency = 0
  1118. for i,v in pairs(char:GetChildren()) do
  1119. if v:IsA("Accessory") then
  1120. v:FindFirstChild("Handle").Transparency = 0
  1121. end
  1122. end
  1123. end
  1124. cd = false
  1125. end
  1126. end
  1127. end)]]
  1128.  
  1129. mouse.KeyDown:connect(function(key)
  1130. if key == "f" then
  1131. ClearGhosts()
  1132. for i=1,amountGhosts do
  1133. CreateGhost()
  1134. end
  1135. end
  1136. end)
  1137.  
  1138. local frm = 0
  1139.  
  1140. local toRemove = {}
  1141.  
  1142. game:GetService("RunService").RenderStepped:connect(function()
  1143. frm = frm + 1
  1144. if char.Parent == game:GetService("Workspace").CurrentCamera then
  1145.  
  1146. local delay = 0.9
  1147.  
  1148. for i,v in pairs(ghosts) do
  1149. for _,b in pairs(v:GetChildren()) do
  1150. if b:IsA("Part") or b:IsA("WedgePart") or b:IsA("TrussPart") or b:IsA("UnionOperation") then
  1151. b.CFrame = b.CFrame:lerp(b:FindFirstChild("Target").Value.CFrame,delay)
  1152. end
  1153. end
  1154. delay = delay - (0.5/(#ghosts+1))
  1155. end
  1156.  
  1157. --[[if math.floor(frm/8) == frm/8 then
  1158. local isub = 0
  1159. for i,v in pairs(ghosts) do
  1160. if #v:GetChildren() < 6 then
  1161. v:Destroy()
  1162. table.remove(ghosts,i - isub)
  1163. isub = isub + 1
  1164. CreateGhost()
  1165. end
  1166. end
  1167. end]]
  1168. end
  1169.  
  1170. --Animation states
  1171.  
  1172. local ray = Ray.new(char.HumanoidRootPart.CFrame.p, Vector3.new(0,-3,0).unit*4)
  1173. local part,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(ray,ghosts,false,true)
  1174.  
  1175. if state ~= "busy" then
  1176. if char.HumanoidRootPart.Velocity.Magnitude <= 0.5 then
  1177. state = "idle"
  1178. elseif char.HumanoidRootPart.Velocity.Magnitude > 0.5 then
  1179. state = "running"
  1180. --[[elseif char.HumanoidRootPart.Velocity.Y < 0.1 and not part then
  1181. state = "falling"
  1182. elseif char.HumanoidRootPart.Velocity.Y >= 0.1 and not part then
  1183. state = "jumping"]]
  1184. end
  1185. char.Humanoid.WalkSpeed = 32
  1186. char.Humanoid.JumpPower = 70
  1187. end
  1188. end)
  1189.  
  1190. char.Humanoid.Died:connect(function()
  1191. toggle = false
  1192.  
  1193. ClearGhosts()
  1194.  
  1195. char.Parent = game.Workspace
  1196. char.Parent = game:GetService("Workspace")
  1197. char:FindFirstChild("ForceField"):Destroy()
  1198. char:FindFirstChild("Head").Transparency = 0
  1199. char:FindFirstChild("Torso").Transparency = 0
  1200. char:FindFirstChild("Right Arm").Transparency = 0
  1201. char:FindFirstChild("Left Arm").Transparency = 0
  1202. char:FindFirstChild("Right Leg").Transparency = 0
  1203. char:FindFirstChild("Left Leg").Transparency = 0
  1204. for i,v in pairs(char:GetChildren()) do
  1205. if v:IsA("Accessory") then
  1206. v:FindFirstChild("Handle").Transparency = 0
  1207. end
  1208. end
  1209. for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
  1210. plr:LoadCharacter()
  1211. end)
  1212.  
  1213. local msgidGlob = 0
  1214. local state = true
  1215. local font = "Arcade"
  1216. local tcol = Color3.fromRGB(255,217,0)
  1217. local tscol = Color3.fromRGB(0,0,0)
  1218. local fsiz = 28
  1219. local tr = true
  1220. local tsr = false
  1221. local fade = 2
  1222.  
  1223. local p = Instance.new("Part",game.Workspace)
  1224. p.Size = Vector3.new(0.2,0.2,0.2)
  1225. p.Transparency = 1
  1226. p.Anchored = true
  1227. p.CanCollide = false
  1228. p.Name = "Msg"
  1229. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  1230.  
  1231. local r = 255
  1232. local b = 0
  1233. local g = 0
  1234.  
  1235. plr.Chatted:connect(function(c)
  1236. msgidGlob = msgidGlob + 1
  1237. local curMsgId = msgidGlob
  1238. if string.lower(c) == "!disable" then
  1239. state = false
  1240. elseif string.lower(c) == "!enable" then
  1241. state = true
  1242. elseif string.lower(string.sub(c,1,6)) == "!font " then
  1243. local old = font
  1244. font = string.sub(c,7,#c) or old
  1245. elseif string.lower(string.sub(c,1,8)) == "!tcolor " then
  1246. if string.lower(string.sub(c,9,#c)) == "rainbow" then
  1247. tr = true
  1248. else
  1249. tr = false
  1250. local old = tcol
  1251. tcol = Color3.fromRGB(string.sub(c,9,11),string.sub(c,13,15),string.sub(c,17,19)) or old
  1252. end
  1253. elseif string.lower(string.sub(c,1,9)) == "!tscolor " then
  1254. if string.sub(c,10,#c) == "rainbow" then
  1255. tsr = true
  1256. else
  1257. tsr = false
  1258. local old = tscol
  1259. tscol = Color3.fromRGB(string.sub(c,10,12),string.sub(c,14,16),string.sub(c,18,20)) or old
  1260. end
  1261. elseif string.lower(string.sub(c,1,6)) == "!size " then
  1262. local old = fsiz
  1263. fsiz = string.sub(c,7,#c) or old
  1264. elseif string.lower(string.sub(c,1,6)) == "!fade " then
  1265. local old = fade
  1266. fade = string.sub(c,7,#c) or old
  1267. end
  1268. if plr.Character and state == true then
  1269. if plr.Character:FindFirstChild("Head") then
  1270. for i,v in pairs(p:GetChildren()) do
  1271. if v:IsA("BillboardGui") and v.Name == "J2CMSG" then
  1272. v:Destroy()
  1273. end
  1274. end
  1275. local bbgui = Instance.new("BillboardGui",p)
  1276. bbgui.Name = "J2CMSG"
  1277. bbgui.AlwaysOnTop = true
  1278. bbgui.ExtentsOffsetWorldSpace = Vector3.new(0,4.5,0)
  1279. bbgui.Size = UDim2.new(0.2,0,0.14,0)
  1280. local tl = Instance.new("TextLabel",bbgui)
  1281. tl.BackgroundTransparency = 1
  1282. tl.BorderSizePixel = 0
  1283. tl.Size = UDim2.new(1,0,10,0)
  1284. tl.Position = UDim2.new(0,0,-5,0)
  1285. tl.Font = font or "SciFi"
  1286. tl.FontSize = "Size"..fsiz or "Size36"
  1287. tl.TextColor3 = tcol
  1288. tl.TextScaled = false
  1289. tl.TextWrapped = false
  1290. tl.TextStrokeColor3 = tscol
  1291. tl.TextStrokeTransparency = 0
  1292.  
  1293. game:GetService("RunService").RenderStepped:connect(function()
  1294. if tr then
  1295. if tl.Parent ~= nil then
  1296. tl.TextColor3 = Color3.fromRGB(r,g,b)
  1297. end
  1298. end
  1299. end)
  1300.  
  1301. for i=1,#c do
  1302. if msgidGlob == curMsgId then
  1303. tl.Text = string.sub(c,1,i)
  1304. if string.sub(c,i,i) ~= " " then
  1305. local s = Instance.new("Sound",p)
  1306. s.SoundId = "rbxassetid://418252437"
  1307. s.Volume = 1
  1308. s.Pitch = 1
  1309. s:Play()
  1310. game.Debris:AddItem(s,2)
  1311. end
  1312. wait()
  1313. end
  1314. end
  1315. wait(fade)
  1316. if msgidGlob == curMsgId then
  1317. for i=1,10 do
  1318. if msgidGlob == curMsgId then
  1319. tl.TextTransparency = tl.TextTransparency + 0.1
  1320. tl.TextStrokeTransparency = tl.TextStrokeTransparency + 0.1
  1321. tl.Position = tl.Position + UDim2.new(0,0,0,-3)
  1322. wait()
  1323. end
  1324. end
  1325. if msgidGlob == curMsgId then
  1326. bbgui:Destroy()
  1327. end
  1328. end
  1329. end
  1330. end
  1331. end)
  1332.  
  1333. coroutine.resume(coroutine.create(function()
  1334. while wait() do
  1335. for i=0,255,10 do g = i wait() end
  1336. for i=255,0,-10 do r = i wait() end
  1337. for i=0,255,10 do b = i wait() end
  1338. for i=255,0,-10 do g = i wait() end
  1339. for i=0,255,10 do r = i wait() end
  1340. for i=255,0,-10 do b = i wait() end
  1341. end
  1342. end))
  1343.  
  1344. game:GetService("RunService").RenderStepped:connect(function()
  1345. if p.Parent ~= nil then
  1346. p.CFrame = p.CFrame:lerp(plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0),0.16)
  1347. else
  1348. p = Instance.new("Part",game.Workspace)
  1349. p.Size = Vector3.new(0.2,0.2,0.2)
  1350. p.Transparency = 1
  1351. p.Anchored = true
  1352. p.CanCollide = false
  1353. p.Name = "Msg"
  1354. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  1355. end
  1356. end)
  1357. end)
  1358.  
  1359. --Loop Function--
  1360. while true do
  1361. if sPart.Parent ~= nil then
  1362. sPart.CFrame = chara:FindFirstChild("Torso").CFrame
  1363. else
  1364. sPart = Instance.new("Part",workspace)
  1365. sPart.Name = "SoundPart"
  1366. sPart.Size = Vector3.new(0.2,0.2,0.2)
  1367. sPart.Anchored = true
  1368. sPart.Transparency = 1
  1369. sPart.CanCollide = false
  1370. sPart.CFrame = chara.Torso.CFrame
  1371. slashsnd = New("Sound",sPart,"Slash",{SoundId = "rbxassetid://28144425",PlaybackSpeed = .7,Volume = 5})
  1372. hitsnd = New("Sound",sPart,"Hit",{SoundId = "rbxassetid://429400881",PlaybackSpeed = .7,Volume = 5})
  1373. telesnd = New("Sound",sPart,"Tele",{SoundId = "rbxassetid://2767090",PlaybackSpeed = .7,Volume = 5})
  1374. burnsnd = New("Sound",sPart,"Burn",{SoundId = "rbxassetid://32791565",PlaybackSpeed = .7,Volume = 5})
  1375. music1 = New("Sound",sPart,"Music1",{SoundId = "rbxassetid://151038517",PlaybackSpeed = .5,Volume = 10,Looped = true})
  1376. music2 = New("Sound",sPart,"Music2",{SoundId = "rbxassetid://11984351",PlaybackSpeed = .2,Volume = 5,Looped = true})
  1377. deathmus = New("Sound",sPart,"DeathMus",{SoundId = "rbxassetid://19094700",PlaybackSpeed = .5,Volume = 5,Looped = true})
  1378. deathex = New("Sound",sPart,"DeathEx",{SoundId = "rbxassetid://11984351",PlaybackSpeed = 1,Volume = 5})
  1379. end
  1380. wait(.01)
  1381. tecks.TextTransparency = 1
  1382. tecks.TextStrokeTransparency = 1
  1383. chance = math.random(0,100)
  1384. if chance < 10 then
  1385. sel = math.random(1,3)
  1386. if sel == 1 then
  1387. tecks.Text = "NOHOPE"
  1388. elseif sel == 2 then
  1389. tecks.Text = "GIVEUP"
  1390. elseif sel == 3 then
  1391. tecks.Text = "BURNINHELL"
  1392. end
  1393. else tecks.Text = "John Doe"
  1394. end
  1395. if chara.Humanoid.Health > 0 then
  1396. chara.Humanoid.MaxHealth = math.huge
  1397. chara.Humanoid.Health = math.huge
  1398. chara["Left Arm"].BrickColor = BrickColor.new("Cool yellow")
  1399. chara["Right Arm"].BrickColor = BrickColor.new("Cool yellow")
  1400. chara["Left Leg"].BrickColor = BrickColor.new("Medium blue")
  1401. chara["Right Leg"].BrickColor = BrickColor.new("Medium blue")
  1402. chara.Torso.BrickColor = BrickColor.new("Bright yellow")
  1403. chara["Left Arm"].Anchored = false
  1404. chara["Right Arm"].Anchored = false
  1405. chara["Left Leg"].Anchored = false
  1406. chara["Right Leg"].Anchored = false
  1407. chara.Torso.Anchored = false
  1408. ch = chara:GetChildren()
  1409. for i = 1, #ch do
  1410. if ch[i].ClassName == "Accessory" or ch[i].ClassName == "Hat" then
  1411. ch[i]:Destroy()
  1412. end
  1413. end
  1414. tools = player.Backpack:GetChildren()
  1415. for i = 1, #tools do
  1416. if tools[i].ClassName == "HopperBin" then
  1417. tools[i]:Destroy()
  1418. end
  1419. end
  1420. tecks.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
  1421. local jtrace = Instance.new("Part",game.Workspace)
  1422. jtrace.Name = "JDTrace"
  1423. jtrace.Size = Vector3.new(10,0,10)
  1424. jtrace.Position = chara.Torso.Position
  1425. jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,3,0)
  1426. jtrace.Transparency = 0.98
  1427. jtrace.Anchored = true
  1428. jtrace.CanCollide = false
  1429. jtrace.BrickColor = BrickColor.new("Really black")
  1430. jtrace.Material = "Granite"
  1431. --BurningEff(jtrace)
  1432. game.Debris:AddItem(jtrace,1)
  1433. end
  1434. end
  1435. end
  1436. },
  1437. {
  1438. "Anti script aura",
  1439. function()
  1440. print("Loading...")
  1441. local ot = tick()
  1442.  
  1443. local plr = game.Players.LocalPlayer
  1444. local char,mouse = plr.Character,plr:GetMouse()
  1445.  
  1446. local mode = "script"
  1447.  
  1448. local amountParts = 3
  1449. local offsetxd = 3
  1450.  
  1451. local frame = 0
  1452. local oldTick = tick()
  1453. local actualframe = 0
  1454.  
  1455. local whitelist = {"joalars2","0Popcorn3","Myt_h","Mariotigre","ammar104","Zwreida"}
  1456.  
  1457. local mouseMode = false
  1458.  
  1459. local tPos = Vector3.new(0,0,0)
  1460.  
  1461. local speed = 5
  1462.  
  1463. local mod = 40
  1464.  
  1465. local freezetab = {}
  1466.  
  1467. function circlePos(r,d,off) return off + Vector3.new(math.cos(math.rad(r))*d,0,math.sin(math.rad(r))*d) end
  1468.  
  1469. function search(t,tab)
  1470. local searchtab = {}
  1471. if tab then
  1472. searchtab = tab
  1473. end
  1474. for i,v in pairs(t:GetChildren()) do
  1475. table.insert(searchtab,v)
  1476. search(v,searchtab)
  1477. end
  1478. return searchtab
  1479. end
  1480.  
  1481. local r = 255
  1482. local g = 0
  1483. local b = 0
  1484.  
  1485. plr.Chatted:connect(function(c)
  1486. if string.lower(string.sub(c,1,8)) == "!amount " then
  1487. amountParts = tonumber(string.sub(c,9,#c))
  1488. end
  1489. if string.lower(string.sub(c,1,5)) == "!mod " then
  1490. mod = tonumber(string.sub(c,6,#c))
  1491. end
  1492. if string.lower(string.sub(c,1,8)) == "!offset " then
  1493. offsetxd = tonumber(string.sub(c,9,#c))
  1494. end
  1495. if string.lower(string.sub(c,1,7)) == "!speed " then
  1496. speed = tonumber(string.sub(c,8,#c))
  1497. end
  1498. if string.lower(string.sub(c,1,12)) == "!mode script" then
  1499. mode = "script"
  1500. warn("Mode: Script Destruction")
  1501. end
  1502. if string.lower(string.sub(c,1,10)) == "!mode kill" then
  1503. mode = "kill"
  1504. warn("Mode: Character Killing")
  1505. end
  1506. if string.lower(string.sub(c,1,5)) == "!default" then
  1507. script.Parent = plr
  1508. wait(1)
  1509. script.Parent = char
  1510. end
  1511. end)
  1512.  
  1513. mouse.KeyDown:connect(function(key)
  1514. if key == "f" then
  1515. if mouseMode == false then
  1516. mouseMode = true
  1517. else
  1518. mouseMode = false
  1519. end
  1520. end
  1521. end)
  1522.  
  1523. coroutine.resume(coroutine.create(function()
  1524. while wait() do
  1525. for i=0,255,10 do g = i wait() end
  1526. for i=255,0,-10 do r = i wait() end
  1527. for i=0,255,10 do b = i wait() end
  1528. for i=255,0,-10 do g = i wait() end
  1529. for i=0,255,10 do r = i wait() end
  1530. for i=255,0,-10 do b = i wait() end
  1531. end
  1532. end))
  1533.  
  1534. game:GetService("RunService").RenderStepped:connect(function()
  1535. actualframe = actualframe + 1
  1536. frame = frame + speed
  1537. local offset = offsetxd
  1538. offset = offsetxd -- + math.cos(tick())*3
  1539. if mouseMode == true then
  1540. tPos = mouse.Hit.p + Vector3.new(0,3,0)
  1541. else
  1542. tPos = char:WaitForChild("Torso").Position
  1543. end
  1544. for i=1,360,(360)/amountParts do
  1545. local p = Instance.new("Part")
  1546. p.TopSurface = "Smooth"
  1547. p.BottomSurface = "Smooth"
  1548. p.Color = Color3.fromRGB(r,g,b)
  1549. p.Material = "Neon"
  1550. local dist = (circlePos(i + frame,offset,tPos + Vector3.new(0,math.cos((frame)/mod)*3,0)) - circlePos(i + frame - 1,offset,tPos + Vector3.new(0,math.cos((frame - 1)/mod)*3,0))).Magnitude*speed
  1551. p.Size = Vector3.new(0.2,0.2,dist)
  1552. p.CanCollide = false
  1553. p.Anchored = true
  1554. local m = Instance.new("BlockMesh",p)
  1555. m.Scale = Vector3.new(1,1,1)
  1556. p.CFrame = CFrame.new(circlePos(i + frame,offset,tPos + Vector3.new(0,math.cos((frame)/mod)*3,0)),circlePos(i + frame - 1,offset,tPos + Vector3.new(0,math.cos((frame - 1)/mod)*3,0))) * CFrame.new(0,0,-dist/2)
  1557. p.Parent = workspace
  1558. local update
  1559. local updateframe = 0
  1560.  
  1561. update = game:GetService("RunService").RenderStepped:connect(function()
  1562. updateframe = updateframe + 1
  1563. m.Scale = m.Scale - Vector3.new(0.05,0.05,0)
  1564. if updateframe >= 15 then
  1565. p:Destroy()
  1566. update:disconnect()
  1567. end
  1568. end)
  1569. end
  1570. oldTick = tick()
  1571. if math.floor(actualframe/16) == actualframe/16 then
  1572. for i,c in pairs(game:GetService("Players"):GetChildren()) do
  1573. local isW = false
  1574. for i,v in pairs(whitelist) do
  1575. if c.Name == v then
  1576. isW = true
  1577. end
  1578. end
  1579. if c.Character.Parent == workspace then
  1580. if isW == false then
  1581. for i,v in pairs(search(c.Character)) do
  1582. wait()
  1583. if c ~= plr then
  1584. if v:IsA("Part") or v:IsA("WedgePart") or v:IsA("TrussPart") or v:IsA("UnionOperation") then
  1585. if (v.Position - tPos).Magnitude < offset then
  1586. for i,v in pairs(v.Parent:GetChildren()) do
  1587. if v:IsA("LocalScript") or v:IsA("Script") then
  1588. v:Destroy()
  1589. elseif v:IsA("Humanoid") then
  1590. if mode == "kill" then
  1591. v.MaxHealth = 1
  1592. v.Health = 0
  1593. v.Parent:BreakJoints()
  1594. end
  1595. end
  1596. end
  1597. if mode == "kill" then
  1598. v:Destroy()
  1599. end
  1600. end
  1601. end
  1602. end
  1603. end
  1604. end
  1605. end
  1606. end
  1607. end
  1608. end)
  1609. end
  1610. },
  1611. {
  1612. "Subs",
  1613. function()
  1614. warn([[
  1615.  
  1616. Custom chat messages by joalars2
  1617. Commands:
  1618.  
  1619. !tcolor 255 255 255 | Sets the Color3 of the text
  1620. !tscolor 255 255 255 | Sets the Color3 of the text stroke
  1621. !font | Sets the text font
  1622. !fade | Seconds before text fade
  1623. !size | Sets the text font size
  1624. !enable | Enables this script
  1625. !disable | Disables this script
  1626.  
  1627. ]])
  1628.  
  1629. local plr = game:GetService("Players").LocalPlayer
  1630. local msgidGlob = 0
  1631. local state = true
  1632. local font = "Arcade"
  1633. local tcol = Color3.fromRGB(255,217,0)
  1634. local tscol = Color3.fromRGB(0,0,0)
  1635. local fsiz = 28
  1636. local tr = true
  1637. local tsr = false
  1638. local fade = 2
  1639.  
  1640. local p = Instance.new("Part",game.Workspace)
  1641. p.Size = Vector3.new(0.2,0.2,0.2)
  1642. p.Transparency = 1
  1643. p.Anchored = true
  1644. p.CanCollide = false
  1645. p.Name = "Msg"
  1646. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  1647.  
  1648. local r = 255
  1649. local b = 0
  1650. local g = 0
  1651.  
  1652. plr.Chatted:connect(function(c)
  1653. msgidGlob = msgidGlob + 1
  1654. local curMsgId = msgidGlob
  1655. if string.lower(c) == "!disable" then
  1656. state = false
  1657. elseif string.lower(c) == "!enable" then
  1658. state = true
  1659. elseif string.lower(string.sub(c,1,6)) == "!font " then
  1660. local old = font
  1661. font = string.sub(c,7,#c) or old
  1662. elseif string.lower(string.sub(c,1,8)) == "!tcolor " then
  1663. if string.lower(string.sub(c,9,#c)) == "rainbow" then
  1664. tr = true
  1665. else
  1666. tr = false
  1667. local old = tcol
  1668. tcol = Color3.fromRGB(string.sub(c,9,11),string.sub(c,13,15),string.sub(c,17,19)) or old
  1669. end
  1670. elseif string.lower(string.sub(c,1,9)) == "!tscolor " then
  1671. if string.sub(c,10,#c) == "rainbow" then
  1672. tsr = true
  1673. else
  1674. tsr = false
  1675. local old = tscol
  1676. tscol = Color3.fromRGB(string.sub(c,10,12),string.sub(c,14,16),string.sub(c,18,20)) or old
  1677. end
  1678. elseif string.lower(string.sub(c,1,6)) == "!size " then
  1679. local old = fsiz
  1680. fsiz = string.sub(c,7,#c) or old
  1681. elseif string.lower(string.sub(c,1,6)) == "!fade " then
  1682. local old = fade
  1683. fade = string.sub(c,7,#c) or old
  1684. end
  1685. if plr.Character and state == true then
  1686. if plr.Character:FindFirstChild("Head") then
  1687. for i,v in pairs(p:GetChildren()) do
  1688. if v:IsA("BillboardGui") and v.Name == "J2CMSG" then
  1689. v:Destroy()
  1690. end
  1691. end
  1692. local bbgui = Instance.new("BillboardGui",p)
  1693. bbgui.Name = "J2CMSG"
  1694. bbgui.AlwaysOnTop = true
  1695. bbgui.ExtentsOffsetWorldSpace = Vector3.new(0,4.5,0)
  1696. bbgui.Size = UDim2.new(0.2,0,0.14,0)
  1697. local tl = Instance.new("TextLabel",bbgui)
  1698. tl.BackgroundTransparency = 1
  1699. tl.BorderSizePixel = 0
  1700. tl.Size = UDim2.new(1,0,10,0)
  1701. tl.Position = UDim2.new(0,0,-5,0)
  1702. tl.Font = font or "SciFi"
  1703. tl.FontSize = "Size"..fsiz or "Size36"
  1704. tl.TextColor3 = tcol
  1705. tl.TextScaled = false
  1706. tl.TextWrapped = false
  1707. tl.TextStrokeColor3 = tscol
  1708. tl.TextStrokeTransparency = 0
  1709.  
  1710. game:GetService("RunService").RenderStepped:connect(function()
  1711. if tr then
  1712. if tl.Parent ~= nil then
  1713. tl.TextColor3 = Color3.fromRGB(r,g,b)
  1714. end
  1715. end
  1716. end)
  1717.  
  1718. for i=1,#c do
  1719. if msgidGlob == curMsgId then
  1720. tl.Text = string.sub(c,1,i)
  1721. if string.sub(c,i,i) ~= " " then
  1722. local s = Instance.new("Sound",p)
  1723. s.SoundId = "rbxassetid://418252437"
  1724. s.Volume = 1
  1725. s.Pitch = 1
  1726. s:Play()
  1727. game.Debris:AddItem(s,2)
  1728. end
  1729. wait()
  1730. end
  1731. end
  1732. wait(fade)
  1733. if msgidGlob == curMsgId then
  1734. for i=1,10 do
  1735. if msgidGlob == curMsgId then
  1736. tl.TextTransparency = tl.TextTransparency + 0.1
  1737. tl.TextStrokeTransparency = tl.TextStrokeTransparency + 0.1
  1738. tl.Position = tl.Position + UDim2.new(0,0,0,-3)
  1739. wait()
  1740. end
  1741. end
  1742. if msgidGlob == curMsgId then
  1743. bbgui:Destroy()
  1744. end
  1745. end
  1746. end
  1747. end
  1748. end)
  1749.  
  1750. coroutine.resume(coroutine.create(function()
  1751. while wait() do
  1752. for i=0,255,10 do g = i wait() end
  1753. for i=255,0,-10 do r = i wait() end
  1754. for i=0,255,10 do b = i wait() end
  1755. for i=255,0,-10 do g = i wait() end
  1756. for i=0,255,10 do r = i wait() end
  1757. for i=255,0,-10 do b = i wait() end
  1758. end
  1759. end))
  1760.  
  1761. game:GetService("RunService").RenderStepped:connect(function()
  1762. if p.Parent ~= nil then
  1763. p.CFrame = p.CFrame:lerp(plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0),0.16)
  1764. else
  1765. p = Instance.new("Part",game.Workspace)
  1766. p.Size = Vector3.new(0.2,0.2,0.2)
  1767. p.Transparency = 1
  1768. p.Anchored = true
  1769. p.CanCollide = false
  1770. p.Name = "Msg"
  1771. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  1772. end
  1773. end)
  1774. end
  1775. },
  1776. {
  1777. "Drone",
  1778. function()
  1779. wait(2)
  1780.  
  1781. local plr = game:GetService("Players").LocalPlayer
  1782. local char,mouse = plr.Character,plr:GetMouse()
  1783. local camera = game:GetService("Workspace").CurrentCamera
  1784. local fly = false
  1785. local campos = CFrame.new(0,0,0)
  1786.  
  1787. local wd,ad,sd,dd,qd,ed,rd,fd,moused = false,false,false,false,false,false,false,false,false
  1788.  
  1789. local returnhome = true
  1790. local gun = false
  1791. local gcd = false
  1792. local shooting = false
  1793. local tPitch = 3
  1794.  
  1795. local tCf = CFrame.new(0,20,0)
  1796.  
  1797. o1 = Instance.new("Model")
  1798. o2 = Instance.new("Part")
  1799. o3 = Instance.new("BlockMesh")
  1800. o4 = Instance.new("Part")
  1801. o5 = Instance.new("BlockMesh")
  1802. o6 = Instance.new("Part")
  1803. o7 = Instance.new("Part")
  1804. o8 = Instance.new("BlockMesh")
  1805. o9 = Instance.new("Part")
  1806. o10 = Instance.new("BlockMesh")
  1807. o11 = Instance.new("Part")
  1808. o12 = Instance.new("CylinderMesh")
  1809. o13 = Instance.new("Part")
  1810. o14 = Instance.new("BlockMesh")
  1811. o15 = Instance.new("Part")
  1812. o16 = Instance.new("BlockMesh")
  1813. o17 = Instance.new("Part")
  1814. o18 = Instance.new("BlockMesh")
  1815. o19 = Instance.new("Part")
  1816. o20 = Instance.new("Part")
  1817. o21 = Instance.new("BlockMesh")
  1818. o22 = Instance.new("Part")
  1819. o23 = Instance.new("BlockMesh")
  1820. o24 = Instance.new("Part")
  1821. o25 = Instance.new("BlockMesh")
  1822. o26 = Instance.new("Part")
  1823. o27 = Instance.new("Part")
  1824. o28 = Instance.new("Part")
  1825. o29 = Instance.new("BlockMesh")
  1826. o30 = Instance.new("Part")
  1827. o31 = Instance.new("BlockMesh")
  1828. o32 = Instance.new("Part")
  1829. o33 = Instance.new("Part")
  1830. o34 = Instance.new("BlockMesh")
  1831. o35 = Instance.new("Part")
  1832. o36 = Instance.new("CylinderMesh")
  1833. o37 = Instance.new("Part")
  1834. o38 = Instance.new("CylinderMesh")
  1835. o39 = Instance.new("SpotLight")
  1836. o40 = Instance.new("Model")
  1837. o41 = Instance.new("Part")
  1838. o42 = Instance.new("BlockMesh")
  1839. o43 = Instance.new("Part")
  1840. o44 = Instance.new("BlockMesh")
  1841. o45 = Instance.new("Part")
  1842. o46 = Instance.new("BlockMesh")
  1843. o47 = Instance.new("Part")
  1844. o48 = Instance.new("BlockMesh")
  1845. o49 = Instance.new("Part")
  1846. o50 = Instance.new("BlockMesh")
  1847. o51 = Instance.new("Part")
  1848. o52 = Instance.new("BlockMesh")
  1849. o53 = Instance.new("Model")
  1850. o54 = Instance.new("Part")
  1851. o55 = Instance.new("BlockMesh")
  1852. o56 = Instance.new("Part")
  1853. o57 = Instance.new("BlockMesh")
  1854. o58 = Instance.new("Part")
  1855. o59 = Instance.new("BlockMesh")
  1856. o60 = Instance.new("Part")
  1857. o61 = Instance.new("BlockMesh")
  1858. o62 = Instance.new("Part")
  1859. o63 = Instance.new("BlockMesh")
  1860. o64 = Instance.new("Part")
  1861. o65 = Instance.new("BlockMesh")
  1862. o66 = Instance.new("Part")
  1863. o67 = Instance.new("BlockMesh")
  1864. o68 = Instance.new("Part")
  1865. o69 = Instance.new("BlockMesh")
  1866. o70 = Instance.new("Part")
  1867. o71 = Instance.new("Model")
  1868. o72 = Instance.new("Part")
  1869. o73 = Instance.new("BlockMesh")
  1870. o74 = Instance.new("Part")
  1871. o75 = Instance.new("BlockMesh")
  1872. o76 = Instance.new("Part")
  1873. o77 = Instance.new("BlockMesh")
  1874. o78 = Instance.new("Part")
  1875. o79 = Instance.new("BlockMesh")
  1876. o80 = Instance.new("Part")
  1877. o81 = Instance.new("BlockMesh")
  1878. o82 = Instance.new("Part")
  1879. o83 = Instance.new("BlockMesh")
  1880. o84 = Instance.new("Model")
  1881. o85 = Instance.new("Part")
  1882. o86 = Instance.new("BlockMesh")
  1883. o87 = Instance.new("Part")
  1884. o88 = Instance.new("BlockMesh")
  1885. o89 = Instance.new("Part")
  1886. o90 = Instance.new("BlockMesh")
  1887. o91 = Instance.new("Part")
  1888. o92 = Instance.new("BlockMesh")
  1889. o93 = Instance.new("Part")
  1890. o94 = Instance.new("BlockMesh")
  1891. o95 = Instance.new("Part")
  1892. o96 = Instance.new("BlockMesh")
  1893. o97 = Instance.new("Part")
  1894. o98 = Instance.new("Model")
  1895. o99 = Instance.new("Part")
  1896. o100 = Instance.new("CylinderMesh")
  1897. o101 = Instance.new("Part")
  1898. o102 = Instance.new("CylinderMesh")
  1899. o103 = Instance.new("Part")
  1900. o104 = Instance.new("CylinderMesh")
  1901. o105 = Instance.new("Part")
  1902. o106 = Instance.new("CylinderMesh")
  1903. o107 = Instance.new("Part")
  1904. o108 = Instance.new("CylinderMesh")
  1905. o109 = Instance.new("Part")
  1906. o1.Name = "Drone"
  1907. o1.Parent = game.Players.LocalPlayer.Character
  1908. o2.Parent = o1
  1909. o2.Material = Enum.Material.SmoothPlastic
  1910. o2.BrickColor = BrickColor.new("Institutional white")
  1911. o2.Position = Vector3.new(13.0515203, 41.184063, -70.0561295)
  1912. o2.Anchored = true
  1913. o2.CanCollide = false
  1914. o2.Size = Vector3.new(0.200000003, 0.200000003, 0.432551533)
  1915. o2.CFrame = CFrame.new(13.0515203, 41.184063, -70.0561295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1916. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1917. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1918. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1919. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1920. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1921. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1922. o2.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1923. o2.Position = Vector3.new(13.0515203, 41.184063, -70.0561295)
  1924. o3.Parent = o2
  1925. o3.Scale = Vector3.new(0.337930918, 0.270344734, 1)
  1926. o4.Parent = o1
  1927. o4.Material = Enum.Material.SmoothPlastic
  1928. o4.BrickColor = BrickColor.new("Institutional white")
  1929. o4.Position = Vector3.new(11.0104322, 40.8393707, -70.0561218)
  1930. o4.Anchored = true
  1931. o4.CanCollide = false
  1932. o4.Size = Vector3.new(0.200000003, 0.7434479, 0.432551622)
  1933. o4.CFrame = CFrame.new(11.0104322, 40.8393707, -70.0561218, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1934. o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1935. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1936. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1937. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1938. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1939. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1940. o4.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1941. o4.Position = Vector3.new(11.0104322, 40.8393707, -70.0561218)
  1942. o5.Parent = o4
  1943. o5.Scale = Vector3.new(0.337930918, 1, 1)
  1944. o6.Parent = o1
  1945. o6.Material = Enum.Material.SmoothPlastic
  1946. o6.BrickColor = BrickColor.new("Institutional white")
  1947. o6.Position = Vector3.new(12.0309782, 40.8393707, -70.5968246)
  1948. o6.Anchored = true
  1949. o6.Size = Vector3.new(2.10868883, 0.7434479, 0.648827374)
  1950. o6.CFrame = CFrame.new(12.0309782, 40.8393707, -70.5968246, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1951. o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1952. o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1953. o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1954. o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1955. o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1956. o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1957. o6.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1958. o6.Position = Vector3.new(12.0309782, 40.8393707, -70.5968246)
  1959. o7.Parent = o1
  1960. o7.Material = Enum.Material.SmoothPlastic
  1961. o7.BrickColor = BrickColor.new("Institutional white")
  1962. o7.Position = Vector3.new(13.0380087, 40.9340019, -70.0561295)
  1963. o7.Anchored = true
  1964. o7.CanCollide = false
  1965. o7.Size = Vector3.new(0.200000003, 0.446068704, 0.432551533)
  1966. o7.CFrame = CFrame.new(13.0380087, 40.9340019, -70.0561295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1967. o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1968. o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1969. o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1970. o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1971. o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1972. o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1973. o7.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1974. o7.Position = Vector3.new(13.0380087, 40.9340019, -70.0561295)
  1975. o8.Parent = o7
  1976. o8.Scale = Vector3.new(0.202758551, 1, 1)
  1977. o9.Parent = o1
  1978. o9.Material = Enum.Material.SmoothPlastic
  1979. o9.BrickColor = BrickColor.new("Institutional white")
  1980. o9.Position = Vector3.new(13.0515203, 40.4946709, -70.0561295)
  1981. o9.Anchored = true
  1982. o9.CanCollide = false
  1983. o9.Size = Vector3.new(0.200000003, 0.200000003, 0.432551533)
  1984. o9.CFrame = CFrame.new(13.0515203, 40.4946709, -70.0561295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1985. o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1986. o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1987. o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1988. o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1989. o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1990. o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1991. o9.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1992. o9.Position = Vector3.new(13.0515203, 40.4946709, -70.0561295)
  1993. o10.Parent = o9
  1994. o10.Scale = Vector3.new(0.337930918, 0.270344734, 1)
  1995. o11.Parent = o1
  1996. o11.Material = Enum.Material.SmoothPlastic
  1997. o11.BrickColor = BrickColor.new("Really black")
  1998. o11.Position = Vector3.new(13.0447683, 40.9407463, -70.0561218)
  1999. o11.Rotation = Vector3.new(-0, 0, -89.9999771)
  2000. o11.Anchored = true
  2001. o11.CanCollide = false
  2002. o11.Size = Vector3.new(0.432551593, 0.200000003, 0.432551533)
  2003. o11.CFrame = CFrame.new(13.0447683, 40.9407463, -70.0561218, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2004. o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2005. o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2006. o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2007. o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2008. o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2009. o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2010. o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2011. o11.Position = Vector3.new(13.0447683, 40.9407463, -70.0561218)
  2012. o12.Parent = o11
  2013. o12.Scale = Vector3.new(1, 0.270344734, 1)
  2014. o13.Parent = o1
  2015. o13.Material = Enum.Material.SmoothPlastic
  2016. o13.BrickColor = BrickColor.new("Institutional white")
  2017. o13.Position = Vector3.new(11.6057615, 40.8393707, -71.2487564)
  2018. o13.Rotation = Vector3.new(-180, 14.9999971, -180)
  2019. o13.Anchored = true
  2020. o13.CanCollide = false
  2021. o13.Size = Vector3.new(1.08137906, 0.200000003, 0.200000003)
  2022. o13.CFrame = CFrame.new(11.6057615, 40.8393707, -71.2487564, -0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, -0.965925872)
  2023. o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2024. o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2025. o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2026. o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2027. o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2028. o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2029. o13.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2030. o13.Position = Vector3.new(11.6057615, 40.8393707, -71.2487564)
  2031. o14.Parent = o13
  2032. o14.Scale = Vector3.new(1, 0.473103225, 0.946206748)
  2033. o15.Parent = o1
  2034. o15.Material = Enum.Material.SmoothPlastic
  2035. o15.BrickColor = BrickColor.new("Institutional white")
  2036. o15.Position = Vector3.new(12.0377378, 40.8393707, -69.1775131)
  2037. o15.Anchored = true
  2038. o15.CanCollide = false
  2039. o15.Size = Vector3.new(1.82482684, 0.608275533, 0.200000003)
  2040. o15.CFrame = CFrame.new(12.0377378, 40.8393707, -69.1775131, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2041. o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2042. o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2043. o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2044. o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2045. o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2046. o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2047. o15.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2048. o15.Position = Vector3.new(12.0377378, 40.8393707, -69.1775131)
  2049. o16.Parent = o15
  2050. o16.Scale = Vector3.new(1, 1, 0.540689588)
  2051. o17.Parent = o1
  2052. o17.Material = Enum.Material.SmoothPlastic
  2053. o17.BrickColor = BrickColor.new("Institutional white")
  2054. o17.Position = Vector3.new(11.5763578, 40.8393707, -68.866394)
  2055. o17.Rotation = Vector3.new(-0, 14.9999971, -180)
  2056. o17.Anchored = true
  2057. o17.CanCollide = false
  2058. o17.Size = Vector3.new(1.08137906, 0.200000003, 0.200000003)
  2059. o17.CFrame = CFrame.new(11.5763578, 40.8393707, -68.866394, -0.965925872, 0, 0.258818984, 0, -1, 0, 0.258818984, 0, 0.965925872)
  2060. o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2061. o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2062. o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2063. o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2064. o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2065. o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2066. o17.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2067. o17.Position = Vector3.new(11.5763578, 40.8393707, -68.866394)
  2068. o18.Parent = o17
  2069. o18.Scale = Vector3.new(1, 0.473103225, 0.946206748)
  2070. o19.Parent = o1
  2071. o19.Material = Enum.Material.SmoothPlastic
  2072. o19.BrickColor = BrickColor.new("Institutional white")
  2073. o19.Position = Vector3.new(13.1865072, 40.8325996, -71.4201889)
  2074. o19.Rotation = Vector3.new(-180, -14.9999971, -0)
  2075. o19.Anchored = true
  2076. o19.Size = Vector3.new(0.243310437, 0.243310243, 0.243310302)
  2077. o19.CFrame = CFrame.new(13.1865072, 40.8325996, -71.4201889, 0.965925872, 0, -0.258818984, 0, -1, 0, -0.258818984, 0, -0.965925872)
  2078. o19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2079. o19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2080. o19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2081. o19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2082. o19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2083. o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2084. o19.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2085. o19.Position = Vector3.new(13.1865072, 40.8325996, -71.4201889)
  2086. o20.Parent = o1
  2087. o20.Material = Enum.Material.SmoothPlastic
  2088. o20.BrickColor = BrickColor.new("Institutional white")
  2089. o20.Position = Vector3.new(12.0650892, 40.8393707, -71.0390167)
  2090. o20.Rotation = Vector3.new(-180, 0, -180)
  2091. o20.Anchored = true
  2092. o20.CanCollide = false
  2093. o20.Size = Vector3.new(0.432551652, 0.202758521, 0.200000003)
  2094. o20.CFrame = CFrame.new(12.0650892, 40.8393707, -71.0390167, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2095. o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2096. o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2097. o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2098. o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2099. o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2100. o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2101. o20.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2102. o20.Position = Vector3.new(12.0650892, 40.8393707, -71.0390167)
  2103. o21.Parent = o20
  2104. o21.Scale = Vector3.new(1, 1, 0.878620446)
  2105. o22.Parent = o1
  2106. o22.Material = Enum.Material.SmoothPlastic
  2107. o22.BrickColor = BrickColor.new("Institutional white")
  2108. o22.Position = Vector3.new(12.517333, 40.8393707, -68.866394)
  2109. o22.Rotation = Vector3.new(-0, -15.0000248, -0)
  2110. o22.Anchored = true
  2111. o22.CanCollide = false
  2112. o22.Size = Vector3.new(1.08137906, 0.200000003, 0.200000003)
  2113. o22.CFrame = CFrame.new(12.517333, 40.8393707, -68.866394, 0.965927541, 0, -0.258819461, 0, 1, 0, 0.258819461, 0, 0.965927541)
  2114. o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2115. o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2116. o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2117. o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2118. o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2119. o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2120. o22.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2121. o22.Position = Vector3.new(12.517333, 40.8393707, -68.866394)
  2122. o23.Parent = o22
  2123. o23.Scale = Vector3.new(1, 0.473103225, 0.946206748)
  2124. o24.Parent = o1
  2125. o24.Material = Enum.Material.SmoothPlastic
  2126. o24.BrickColor = BrickColor.new("Institutional white")
  2127. o24.Position = Vector3.new(12.0242186, 40.8393707, -70.9347534)
  2128. o24.Anchored = true
  2129. o24.CanCollide = false
  2130. o24.Size = Vector3.new(1.85186148, 0.608275533, 0.200000003)
  2131. o24.CFrame = CFrame.new(12.0242186, 40.8393707, -70.9347534, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2132. o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2133. o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2134. o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2135. o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2136. o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2137. o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2138. o24.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2139. o24.Position = Vector3.new(12.0242186, 40.8393707, -70.9347534)
  2140. o25.Parent = o24
  2141. o25.Scale = Vector3.new(1, 1, 0.540689588)
  2142. o26.Parent = o1
  2143. o26.Material = Enum.Material.SmoothPlastic
  2144. o26.BrickColor = BrickColor.new("Institutional white")
  2145. o26.Position = Vector3.new(10.936595, 40.8325996, -68.6949692)
  2146. o26.Rotation = Vector3.new(-0, 14.9999971, -180)
  2147. o26.Anchored = true
  2148. o26.Size = Vector3.new(0.243310437, 0.243310243, 0.243310302)
  2149. o26.CFrame = CFrame.new(10.936595, 40.8325996, -68.6949692, -0.965925872, 0, 0.258818984, 0, -1, 0, 0.258818984, 0, 0.965925872)
  2150. o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2151. o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2152. o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2153. o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2154. o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2155. o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2156. o26.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2157. o26.Position = Vector3.new(10.936595, 40.8325996, -68.6949692)
  2158. o27.Parent = o1
  2159. o27.Material = Enum.Material.SmoothPlastic
  2160. o27.BrickColor = BrickColor.new("Institutional white")
  2161. o27.Position = Vector3.new(10.9659986, 40.8325996, -71.4201889)
  2162. o27.Rotation = Vector3.new(-180, 14.9999971, -180)
  2163. o27.Anchored = true
  2164. o27.Size = Vector3.new(0.243310437, 0.243310243, 0.243310302)
  2165. o27.CFrame = CFrame.new(10.9659986, 40.8325996, -71.4201889, -0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, -0.965925872)
  2166. o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2167. o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2168. o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2169. o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2170. o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2171. o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2172. o27.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2173. o27.Position = Vector3.new(10.9659986, 40.8325996, -71.4201889)
  2174. o28.Parent = o1
  2175. o28.Material = Enum.Material.SmoothPlastic
  2176. o28.BrickColor = BrickColor.new("Institutional white")
  2177. o28.Position = Vector3.new(12.0580168, 40.8393707, -69.0761337)
  2178. o28.Anchored = true
  2179. o28.CanCollide = false
  2180. o28.Size = Vector3.new(0.432551652, 0.202758521, 0.200000003)
  2181. o28.CFrame = CFrame.new(12.0580168, 40.8393707, -69.0761337, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2182. o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2183. o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2184. o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2185. o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2186. o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2187. o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2188. o28.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2189. o28.Position = Vector3.new(12.0580168, 40.8393707, -69.0761337)
  2190. o29.Parent = o28
  2191. o29.Scale = Vector3.new(1, 1, 0.878620446)
  2192. o30.Parent = o1
  2193. o30.Material = Enum.Material.SmoothPlastic
  2194. o30.BrickColor = BrickColor.new("Institutional white")
  2195. o30.Position = Vector3.new(12.0580168, 40.8393707, -69.0355835)
  2196. o30.Anchored = true
  2197. o30.CanCollide = false
  2198. o30.Size = Vector3.new(0.405517191, 0.200000003, 0.256827533)
  2199. o30.CFrame = CFrame.new(12.0580168, 40.8393707, -69.0355835, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2200. o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2201. o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2202. o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2203. o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2204. o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2205. o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2206. o30.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2207. o30.Position = Vector3.new(12.0580168, 40.8393707, -69.0355835)
  2208. o31.Parent = o30
  2209. o31.Scale = Vector3.new(1, 0.473103225, 1)
  2210. o32.Parent = o1
  2211. o32.Material = Enum.Material.SmoothPlastic
  2212. o32.BrickColor = BrickColor.new("Institutional white")
  2213. o32.Position = Vector3.new(13.1571112, 40.8325996, -68.6949692)
  2214. o32.Rotation = Vector3.new(-0, -15.0000248, -0)
  2215. o32.Anchored = true
  2216. o32.Size = Vector3.new(0.243310437, 0.243310243, 0.243310302)
  2217. o32.CFrame = CFrame.new(13.1571112, 40.8325996, -68.6949692, 0.965927541, 0, -0.258819461, 0, 1, 0, 0.258819461, 0, 0.965927541)
  2218. o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2219. o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2220. o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2221. o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2222. o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2223. o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2224. o32.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2225. o32.Position = Vector3.new(13.1571112, 40.8325996, -68.6949692)
  2226. o33.Parent = o1
  2227. o33.Material = Enum.Material.SmoothPlastic
  2228. o33.BrickColor = BrickColor.new("Institutional white")
  2229. o33.Position = Vector3.new(12.5467367, 40.8393707, -71.2487564)
  2230. o33.Rotation = Vector3.new(-180, -14.9999971, -0)
  2231. o33.Anchored = true
  2232. o33.CanCollide = false
  2233. o33.Size = Vector3.new(1.08137906, 0.200000003, 0.200000003)
  2234. o33.CFrame = CFrame.new(12.5467367, 40.8393707, -71.2487564, 0.965925872, 0, -0.258818984, 0, -1, 0, -0.258818984, 0, -0.965925872)
  2235. o33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2236. o33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2237. o33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2238. o33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2239. o33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2240. o33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2241. o33.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2242. o33.Position = Vector3.new(12.5467367, 40.8393707, -71.2487564)
  2243. o34.Parent = o33
  2244. o34.Scale = Vector3.new(1, 0.473103225, 0.946206748)
  2245. o35.Parent = o1
  2246. o35.Material = Enum.Material.Neon
  2247. o35.BrickColor = BrickColor.new("Institutional white")
  2248. o35.Position = Vector3.new(13.05828, 40.9407463, -70.0561218)
  2249. o35.Rotation = Vector3.new(-0, 0, -89.9999771)
  2250. o35.Anchored = true
  2251. o35.CanCollide = false
  2252. o35.Size = Vector3.new(0.324413657, 0.200000003, 0.432551533)
  2253. o35.CFrame = CFrame.new(13.05828, 40.9407463, -70.0561218, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2254. o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2255. o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2256. o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2257. o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2258. o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2259. o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2260. o35.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2261. o35.Position = Vector3.new(13.05828, 40.9407463, -70.0561218)
  2262. o36.Parent = o35
  2263. o36.Scale = Vector3.new(1, 0.405517131, 1)
  2264. o37.Name = "Eye"
  2265. o37.Parent = o1
  2266. o37.Material = Enum.Material.Neon
  2267. o37.BrickColor = BrickColor.new("Lime green")
  2268. o37.Position = Vector3.new(13.0515203, 40.9407463, -70.0561218)
  2269. o37.Rotation = Vector3.new(-0, 0, -89.9999771)
  2270. o37.Anchored = true
  2271. o37.CanCollide = false
  2272. o37.Size = Vector3.new(0.405517131, 0.200000003, 0.432551533)
  2273. o37.CFrame = CFrame.new(13.0515203, 40.9407463, -70.0561218, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2274. o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2275. o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2276. o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2277. o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2278. o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2279. o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2280. o37.Color = Color3.new(0, 1, 0)
  2281. o37.Position = Vector3.new(13.0515203, 40.9407463, -70.0561218)
  2282. o38.Parent = o37
  2283. o38.Scale = Vector3.new(1, 0.337930918, 1)
  2284. o39.Parent = o37
  2285. o39.Color = Color3.new(0, 1, 0)
  2286. o39.Brightness = 3
  2287. o39.Face = Enum.NormalId.Top
  2288. o39.Name = "Light"
  2289. o40.Name = "Rotor4"
  2290. o40.Parent = o1
  2291. o40.PrimaryPart = o41
  2292. o41.Name = "Main"
  2293. o41.Parent = o40
  2294. o41.Material = Enum.Material.SmoothPlastic
  2295. o41.BrickColor = BrickColor.new("Fossil")
  2296. o41.Position = Vector3.new(13.1841497, 41.1367531, -71.4254456)
  2297. o41.Anchored = true
  2298. o41.CanCollide = false
  2299. o41.Size = Vector3.new(0.200000003, 0.36496532, 0.200000003)
  2300. o41.CFrame = CFrame.new(13.1841497, 41.1367531, -71.4254456, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2301. o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2302. o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2303. o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2304. o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2305. o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2306. o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2307. o41.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2308. o41.Position = Vector3.new(13.1841497, 41.1367531, -71.4254456)
  2309. o42.Parent = o41
  2310. o42.Scale = Vector3.new(0.405518085, 1, 0.40551728)
  2311. o43.Parent = o40
  2312. o43.Material = Enum.Material.SmoothPlastic
  2313. o43.BrickColor = BrickColor.new("Fossil")
  2314. o43.Position = Vector3.new(13.1841497, 41.3597794, -71.4254456)
  2315. o43.Anchored = true
  2316. o43.CanCollide = false
  2317. o43.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2318. o43.CFrame = CFrame.new(13.1841497, 41.3597794, -71.4254456, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2319. o43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2320. o43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2321. o43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2322. o43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2323. o43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2324. o43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2325. o43.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2326. o43.Position = Vector3.new(13.1841497, 41.3597794, -71.4254456)
  2327. o44.Parent = o43
  2328. o44.Scale = Vector3.new(0.540690422, 0.540689468, 0.540689766)
  2329. o45.Parent = o40
  2330. o45.Material = Enum.Material.SmoothPlastic
  2331. o45.BrickColor = BrickColor.new("Fossil")
  2332. o45.Position = Vector3.new(13.1841497, 41.3597794, -71.1821365)
  2333. o45.Rotation = Vector3.new(-0, 0, -14.9999666)
  2334. o45.Anchored = true
  2335. o45.CanCollide = false
  2336. o45.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2337. o45.CFrame = CFrame.new(13.1841497, 41.3597794, -71.1821365, 0.965925932, 0.258818477, 0, -0.258818448, 0.965926051, 0, 0, 0, 1)
  2338. o45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2339. o45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2340. o45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2341. o45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2342. o45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2343. o45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2344. o45.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2345. o45.Position = Vector3.new(13.1841497, 41.3597794, -71.1821365)
  2346. o46.Parent = o45
  2347. o46.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2348. o47.Parent = o40
  2349. o47.Material = Enum.Material.SmoothPlastic
  2350. o47.BrickColor = BrickColor.new("Fossil")
  2351. o47.Position = Vector3.new(12.9408331, 41.3597794, -71.4254456)
  2352. o47.Rotation = Vector3.new(14.999939, -90, 0)
  2353. o47.Anchored = true
  2354. o47.CanCollide = false
  2355. o47.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2356. o47.CFrame = CFrame.new(12.9408331, 41.3597794, -71.4254456, 0, 0, -1, -0.25881803, 0.965926111, 0, 0.965926111, 0.25881803, 0)
  2357. o47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2358. o47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2359. o47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2360. o47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2361. o47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2362. o47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2363. o47.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2364. o47.Position = Vector3.new(12.9408331, 41.3597794, -71.4254456)
  2365. o48.Parent = o47
  2366. o48.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2367. o49.Parent = o40
  2368. o49.Material = Enum.Material.SmoothPlastic
  2369. o49.BrickColor = BrickColor.new("Fossil")
  2370. o49.Position = Vector3.new(13.1841497, 41.3597794, -71.6687622)
  2371. o49.Rotation = Vector3.new(-0, 0, 14.9999952)
  2372. o49.Anchored = true
  2373. o49.CanCollide = false
  2374. o49.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2375. o49.CFrame = CFrame.new(13.1841497, 41.3597794, -71.6687622, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  2376. o49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2377. o49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2378. o49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2379. o49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2380. o49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2381. o49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2382. o49.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2383. o49.Position = Vector3.new(13.1841497, 41.3597794, -71.6687622)
  2384. o50.Parent = o49
  2385. o50.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2386. o51.Parent = o40
  2387. o51.Material = Enum.Material.SmoothPlastic
  2388. o51.BrickColor = BrickColor.new("Fossil")
  2389. o51.Position = Vector3.new(13.4274492, 41.3597794, -71.4254532)
  2390. o51.Rotation = Vector3.new(-14.9999952, -90, 0)
  2391. o51.Anchored = true
  2392. o51.CanCollide = false
  2393. o51.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2394. o51.CFrame = CFrame.new(13.4274492, 41.3597794, -71.4254532, 0, 0, -1, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, 0)
  2395. o51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2396. o51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2397. o51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2398. o51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2399. o51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2400. o51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2401. o51.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2402. o51.Position = Vector3.new(13.4274492, 41.3597794, -71.4254532)
  2403. o52.Parent = o51
  2404. o52.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2405. o53.Name = "Rotor3"
  2406. o53.Parent = o1
  2407. o53.PrimaryPart = o54
  2408. o54.Name = "Main"
  2409. o54.Parent = o53
  2410. o54.Material = Enum.Material.SmoothPlastic
  2411. o54.BrickColor = BrickColor.new("Fossil")
  2412. o54.Position = Vector3.new(10.9673338, 41.1367531, -71.4254456)
  2413. o54.Anchored = true
  2414. o54.CanCollide = false
  2415. o54.Size = Vector3.new(0.200000003, 0.36496532, 0.200000003)
  2416. o54.CFrame = CFrame.new(10.9673338, 41.1367531, -71.4254456, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2417. o54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2418. o54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2419. o54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2420. o54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2421. o54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2422. o54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2423. o54.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2424. o54.Position = Vector3.new(10.9673338, 41.1367531, -71.4254456)
  2425. o55.Parent = o54
  2426. o55.Scale = Vector3.new(0.405518085, 1, 0.40551728)
  2427. o56.Parent = o53
  2428. o56.Material = Enum.Material.SmoothPlastic
  2429. o56.BrickColor = BrickColor.new("Fossil")
  2430. o56.Position = Vector3.new(10.9673338, 41.3597794, -71.4254456)
  2431. o56.Anchored = true
  2432. o56.CanCollide = false
  2433. o56.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2434. o56.CFrame = CFrame.new(10.9673338, 41.3597794, -71.4254456, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2435. o56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2436. o56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2437. o56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2438. o56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2439. o56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2440. o56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2441. o56.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2442. o56.Position = Vector3.new(10.9673338, 41.3597794, -71.4254456)
  2443. o57.Parent = o56
  2444. o57.Scale = Vector3.new(0.540690422, 0.540689468, 0.540689766)
  2445. o58.Parent = o53
  2446. o58.Material = Enum.Material.SmoothPlastic
  2447. o58.BrickColor = BrickColor.new("Fossil")
  2448. o58.Position = Vector3.new(10.9673338, 41.3597794, -71.1821365)
  2449. o58.Rotation = Vector3.new(-0, 0, -14.9999666)
  2450. o58.Anchored = true
  2451. o58.CanCollide = false
  2452. o58.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2453. o58.CFrame = CFrame.new(10.9673338, 41.3597794, -71.1821365, 0.965925932, 0.258818477, 0, -0.258818448, 0.965926051, 0, 0, 0, 1)
  2454. o58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2455. o58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2456. o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2457. o58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2458. o58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2459. o58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2460. o58.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2461. o58.Position = Vector3.new(10.9673338, 41.3597794, -71.1821365)
  2462. o59.Parent = o58
  2463. o59.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2464. o60.Parent = o53
  2465. o60.Material = Enum.Material.SmoothPlastic
  2466. o60.BrickColor = BrickColor.new("Fossil")
  2467. o60.Position = Vector3.new(10.7240248, 41.3597794, -71.4254456)
  2468. o60.Rotation = Vector3.new(14.999939, -90, 0)
  2469. o60.Anchored = true
  2470. o60.CanCollide = false
  2471. o60.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2472. o60.CFrame = CFrame.new(10.7240248, 41.3597794, -71.4254456, 0, 0, -1, -0.25881803, 0.965926111, 0, 0.965926111, 0.25881803, 0)
  2473. o60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2474. o60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2475. o60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2476. o60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2477. o60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2478. o60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2479. o60.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2480. o60.Position = Vector3.new(10.7240248, 41.3597794, -71.4254456)
  2481. o61.Parent = o60
  2482. o61.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2483. o62.Parent = o53
  2484. o62.Material = Enum.Material.SmoothPlastic
  2485. o62.BrickColor = BrickColor.new("Fossil")
  2486. o62.Position = Vector3.new(10.9673338, 41.3597794, -71.6687622)
  2487. o62.Rotation = Vector3.new(-0, 0, 14.9999952)
  2488. o62.Anchored = true
  2489. o62.CanCollide = false
  2490. o62.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2491. o62.CFrame = CFrame.new(10.9673338, 41.3597794, -71.6687622, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  2492. o62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2493. o62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2494. o62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2495. o62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2496. o62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2497. o62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2498. o62.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2499. o62.Position = Vector3.new(10.9673338, 41.3597794, -71.6687622)
  2500. o63.Parent = o62
  2501. o63.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2502. o64.Parent = o53
  2503. o64.Material = Enum.Material.SmoothPlastic
  2504. o64.BrickColor = BrickColor.new("Fossil")
  2505. o64.Position = Vector3.new(11.2106352, 41.3597794, -71.4254532)
  2506. o64.Rotation = Vector3.new(-14.9999952, -90, 0)
  2507. o64.Anchored = true
  2508. o64.CanCollide = false
  2509. o64.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2510. o64.CFrame = CFrame.new(11.2106352, 41.3597794, -71.4254532, 0, 0, -1, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, 0)
  2511. o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2512. o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2513. o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2514. o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2515. o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2516. o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2517. o64.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2518. o64.Position = Vector3.new(11.2106352, 41.3597794, -71.4254532)
  2519. o65.Parent = o64
  2520. o65.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2521. o66.Parent = o1
  2522. o66.Material = Enum.Material.SmoothPlastic
  2523. o66.BrickColor = BrickColor.new("Institutional white")
  2524. o66.Position = Vector3.new(13.0515203, 40.6163445, -70.1642685)
  2525. o66.Anchored = true
  2526. o66.CanCollide = false
  2527. o66.Size = Vector3.new(0.200000003, 0.200000003, 0.216275766)
  2528. o66.CFrame = CFrame.new(13.0515203, 40.6163445, -70.1642685, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2529. o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2530. o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2531. o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2532. o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2533. o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2534. o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2535. o66.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2536. o66.Position = Vector3.new(13.0515203, 40.6163445, -70.1642685)
  2537. o67.Parent = o66
  2538. o67.Scale = Vector3.new(0.337930918, 0.94620645, 1)
  2539. o68.Name = "SmgShutter"
  2540. o68.Parent = o1
  2541. o68.Material = Enum.Material.SmoothPlastic
  2542. o68.BrickColor = BrickColor.new("Institutional white")
  2543. o68.Position = Vector3.new(13.0515203, 40.6163445, -69.9479904)
  2544. o68.Anchored = true
  2545. o68.CanCollide = false
  2546. o68.Size = Vector3.new(0.200000003, 0.200000003, 0.216275766)
  2547. o68.CFrame = CFrame.new(13.0515203, 40.6163445, -69.9479904, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2548. o68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2549. o68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2550. o68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2551. o68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2552. o68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2553. o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2554. o68.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2555. o68.Position = Vector3.new(13.0515203, 40.6163445, -69.9479904)
  2556. o69.Parent = o68
  2557. o69.Scale = Vector3.new(0.337930918, 0.94620645, 1)
  2558. o70.Parent = o1
  2559. o70.Material = Enum.Material.SmoothPlastic
  2560. o70.BrickColor = BrickColor.new("Institutional white")
  2561. o70.Position = Vector3.new(12.0242186, 40.8325996, -70.0561218)
  2562. o70.Anchored = true
  2563. o70.Size = Vector3.new(1.98703384, 0.865103006, 1.62206864)
  2564. o70.CFrame = CFrame.new(12.0242186, 40.8325996, -70.0561218, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2565. o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2566. o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2567. o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2568. o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2569. o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2570. o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2571. o70.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2572. o70.Position = Vector3.new(12.0242186, 40.8325996, -70.0561218)
  2573. o71.Name = "Rotor1"
  2574. o71.Parent = o1
  2575. o71.PrimaryPart = o72
  2576. o72.Name = "Main"
  2577. o72.Parent = o71
  2578. o72.Material = Enum.Material.SmoothPlastic
  2579. o72.BrickColor = BrickColor.new("Fossil")
  2580. o72.Position = Vector3.new(13.1571112, 41.1367531, -68.6949692)
  2581. o72.Anchored = true
  2582. o72.CanCollide = false
  2583. o72.Size = Vector3.new(0.200000003, 0.36496532, 0.200000003)
  2584. o72.CFrame = CFrame.new(13.1571112, 41.1367531, -68.6949692, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2585. o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2586. o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2587. o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2588. o72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2589. o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2590. o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2591. o72.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2592. o72.Position = Vector3.new(13.1571112, 41.1367531, -68.6949692)
  2593. o73.Parent = o72
  2594. o73.Scale = Vector3.new(0.405518085, 1, 0.40551728)
  2595. o74.Parent = o71
  2596. o74.Material = Enum.Material.SmoothPlastic
  2597. o74.BrickColor = BrickColor.new("Fossil")
  2598. o74.Position = Vector3.new(13.1571112, 41.3597794, -68.6949692)
  2599. o74.Anchored = true
  2600. o74.CanCollide = false
  2601. o74.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2602. o74.CFrame = CFrame.new(13.1571112, 41.3597794, -68.6949692, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2603. o74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2604. o74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2605. o74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2606. o74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2607. o74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2608. o74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2609. o74.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2610. o74.Position = Vector3.new(13.1571112, 41.3597794, -68.6949692)
  2611. o75.Parent = o74
  2612. o75.Scale = Vector3.new(0.540690422, 0.540689468, 0.540689766)
  2613. o76.Parent = o71
  2614. o76.Material = Enum.Material.SmoothPlastic
  2615. o76.BrickColor = BrickColor.new("Fossil")
  2616. o76.Position = Vector3.new(13.1571112, 41.3597794, -68.4516602)
  2617. o76.Rotation = Vector3.new(-0, 0, -14.9999666)
  2618. o76.Anchored = true
  2619. o76.CanCollide = false
  2620. o76.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2621. o76.CFrame = CFrame.new(13.1571112, 41.3597794, -68.4516602, 0.965925932, 0.258818477, 0, -0.258818448, 0.965926051, 0, 0, 0, 1)
  2622. o76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2623. o76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2624. o76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2625. o76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2626. o76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2627. o76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2628. o76.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2629. o76.Position = Vector3.new(13.1571112, 41.3597794, -68.4516602)
  2630. o77.Parent = o76
  2631. o77.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2632. o78.Parent = o71
  2633. o78.Material = Enum.Material.SmoothPlastic
  2634. o78.BrickColor = BrickColor.new("Fossil")
  2635. o78.Position = Vector3.new(12.9138021, 41.3597794, -68.6949692)
  2636. o78.Rotation = Vector3.new(14.999939, -90, 0)
  2637. o78.Anchored = true
  2638. o78.CanCollide = false
  2639. o78.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2640. o78.CFrame = CFrame.new(12.9138021, 41.3597794, -68.6949692, 0, 0, -1, -0.25881803, 0.965926111, 0, 0.965926111, 0.25881803, 0)
  2641. o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2642. o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2643. o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2644. o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2645. o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2646. o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2647. o78.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2648. o78.Position = Vector3.new(12.9138021, 41.3597794, -68.6949692)
  2649. o79.Parent = o78
  2650. o79.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2651. o80.Parent = o71
  2652. o80.Material = Enum.Material.SmoothPlastic
  2653. o80.BrickColor = BrickColor.new("Fossil")
  2654. o80.Position = Vector3.new(13.1571112, 41.3597794, -68.9382782)
  2655. o80.Rotation = Vector3.new(-0, 0, 14.9999952)
  2656. o80.Anchored = true
  2657. o80.CanCollide = false
  2658. o80.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2659. o80.CFrame = CFrame.new(13.1571112, 41.3597794, -68.9382782, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  2660. o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2661. o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2662. o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2663. o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2664. o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2665. o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2666. o80.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2667. o80.Position = Vector3.new(13.1571112, 41.3597794, -68.9382782)
  2668. o81.Parent = o80
  2669. o81.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2670. o82.Parent = o71
  2671. o82.Material = Enum.Material.SmoothPlastic
  2672. o82.BrickColor = BrickColor.new("Fossil")
  2673. o82.Position = Vector3.new(13.4004259, 41.3597794, -68.6949692)
  2674. o82.Rotation = Vector3.new(-14.9999952, -90, 0)
  2675. o82.Anchored = true
  2676. o82.CanCollide = false
  2677. o82.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2678. o82.CFrame = CFrame.new(13.4004259, 41.3597794, -68.6949692, 0, 0, -1, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, 0)
  2679. o82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2680. o82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2681. o82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2682. o82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2683. o82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2684. o82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2685. o82.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2686. o82.Position = Vector3.new(13.4004259, 41.3597794, -68.6949692)
  2687. o83.Parent = o82
  2688. o83.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2689. o84.Name = "Rotor2"
  2690. o84.Parent = o1
  2691. o84.PrimaryPart = o85
  2692. o85.Name = "Main"
  2693. o85.Parent = o84
  2694. o85.Material = Enum.Material.SmoothPlastic
  2695. o85.BrickColor = BrickColor.new("Fossil")
  2696. o85.Position = Vector3.new(10.9403028, 41.1367531, -68.6949692)
  2697. o85.Anchored = true
  2698. o85.CanCollide = false
  2699. o85.Size = Vector3.new(0.200000003, 0.36496532, 0.200000003)
  2700. o85.CFrame = CFrame.new(10.9403028, 41.1367531, -68.6949692, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2701. o85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2702. o85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2703. o85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2704. o85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2705. o85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2706. o85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2707. o85.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2708. o85.Position = Vector3.new(10.9403028, 41.1367531, -68.6949692)
  2709. o86.Parent = o85
  2710. o86.Scale = Vector3.new(0.405518085, 1, 0.40551728)
  2711. o87.Parent = o84
  2712. o87.Material = Enum.Material.SmoothPlastic
  2713. o87.BrickColor = BrickColor.new("Fossil")
  2714. o87.Position = Vector3.new(10.9403028, 41.3597794, -68.6949692)
  2715. o87.Anchored = true
  2716. o87.CanCollide = false
  2717. o87.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2718. o87.CFrame = CFrame.new(10.9403028, 41.3597794, -68.6949692, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2719. o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2720. o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2721. o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2722. o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2723. o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2724. o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2725. o87.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2726. o87.Position = Vector3.new(10.9403028, 41.3597794, -68.6949692)
  2727. o88.Parent = o87
  2728. o88.Scale = Vector3.new(0.540690422, 0.540689468, 0.540689766)
  2729. o89.Parent = o84
  2730. o89.Material = Enum.Material.SmoothPlastic
  2731. o89.BrickColor = BrickColor.new("Fossil")
  2732. o89.Position = Vector3.new(10.9403028, 41.3597794, -68.4516602)
  2733. o89.Rotation = Vector3.new(-0, 0, -14.9999666)
  2734. o89.Anchored = true
  2735. o89.CanCollide = false
  2736. o89.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2737. o89.CFrame = CFrame.new(10.9403028, 41.3597794, -68.4516602, 0.965925932, 0.258818477, 0, -0.258818448, 0.965926051, 0, 0, 0, 1)
  2738. o89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2739. o89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2740. o89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2741. o89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2742. o89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2743. o89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2744. o89.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2745. o89.Position = Vector3.new(10.9403028, 41.3597794, -68.4516602)
  2746. o90.Parent = o89
  2747. o90.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2748. o91.Parent = o84
  2749. o91.Material = Enum.Material.SmoothPlastic
  2750. o91.BrickColor = BrickColor.new("Fossil")
  2751. o91.Position = Vector3.new(10.6969938, 41.3597794, -68.6949692)
  2752. o91.Rotation = Vector3.new(14.999939, -90, 0)
  2753. o91.Anchored = true
  2754. o91.CanCollide = false
  2755. o91.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2756. o91.CFrame = CFrame.new(10.6969938, 41.3597794, -68.6949692, 0, 0, -1, -0.25881803, 0.965926111, 0, 0.965926111, 0.25881803, 0)
  2757. o91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2758. o91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2759. o91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2760. o91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2761. o91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2762. o91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2763. o91.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2764. o91.Position = Vector3.new(10.6969938, 41.3597794, -68.6949692)
  2765. o92.Parent = o91
  2766. o92.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2767. o93.Parent = o84
  2768. o93.Material = Enum.Material.SmoothPlastic
  2769. o93.BrickColor = BrickColor.new("Fossil")
  2770. o93.Position = Vector3.new(10.9403028, 41.3597794, -68.9382782)
  2771. o93.Rotation = Vector3.new(-0, 0, 14.9999952)
  2772. o93.Anchored = true
  2773. o93.CanCollide = false
  2774. o93.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2775. o93.CFrame = CFrame.new(10.9403028, 41.3597794, -68.9382782, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  2776. o93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2777. o93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2778. o93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2779. o93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2780. o93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2781. o93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2782. o93.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2783. o93.Position = Vector3.new(10.9403028, 41.3597794, -68.9382782)
  2784. o94.Parent = o93
  2785. o94.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2786. o95.Parent = o84
  2787. o95.Material = Enum.Material.SmoothPlastic
  2788. o95.BrickColor = BrickColor.new("Fossil")
  2789. o95.Position = Vector3.new(11.1836042, 41.3597794, -68.6949692)
  2790. o95.Rotation = Vector3.new(-14.9999952, -90, 0)
  2791. o95.Anchored = true
  2792. o95.CanCollide = false
  2793. o95.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2794. o95.CFrame = CFrame.new(11.1836042, 41.3597794, -68.6949692, 0, 0, -1, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, 0)
  2795. o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2796. o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2797. o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2798. o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2799. o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2800. o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2801. o95.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2802. o95.Position = Vector3.new(11.1836042, 41.3597794, -68.6949692)
  2803. o96.Parent = o95
  2804. o96.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2805. o97.Parent = o1
  2806. o97.Material = Enum.Material.SmoothPlastic
  2807. o97.BrickColor = BrickColor.new("Institutional white")
  2808. o97.Position = Vector3.new(12.0309782, 40.8393707, -69.5154419)
  2809. o97.Anchored = true
  2810. o97.Size = Vector3.new(2.10868883, 0.7434479, 0.648827374)
  2811. o97.CFrame = CFrame.new(12.0309782, 40.8393707, -69.5154419, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2812. o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2813. o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2814. o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2815. o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2816. o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2817. o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2818. o97.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2819. o97.Position = Vector3.new(12.0309782, 40.8393707, -69.5154419)
  2820. o98.Name = "Smg"
  2821. o98.Parent = o1
  2822. o99.Parent = o98
  2823. o99.Material = Enum.Material.SmoothPlastic
  2824. o99.BrickColor = BrickColor.new("Smoky grey")
  2825. o99.Position = Vector3.new(12.7068396, 40.616333, -69.9344788)
  2826. o99.Rotation = Vector3.new(-0, 0, -89.9999771)
  2827. o99.Anchored = true
  2828. o99.CanCollide = false
  2829. o99.Size = Vector3.new(0.200000003, 0.216275766, 0.200000003)
  2830. o99.CFrame = CFrame.new(12.7068396, 40.616333, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2831. o99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2832. o99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2833. o99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2834. o99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2835. o99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2836. o99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2837. o99.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2838. o99.Position = Vector3.new(12.7068396, 40.616333, -69.9344788)
  2839. o100.Parent = o99
  2840. o100.Scale = Vector3.new(0.946206272, 1, 0.946206272)
  2841. o101.Parent = o98
  2842. o101.Material = Enum.Material.SmoothPlastic
  2843. o101.BrickColor = BrickColor.new("Smoky grey")
  2844. o101.Position = Vector3.new(12.8217306, 40.616333, -69.9344788)
  2845. o101.Rotation = Vector3.new(-0, 0, -89.9999771)
  2846. o101.Anchored = true
  2847. o101.CanCollide = false
  2848. o101.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2849. o101.CFrame = CFrame.new(12.8217306, 40.616333, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2850. o101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2851. o101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2852. o101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2853. o101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2854. o101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2855. o101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2856. o101.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2857. o101.Position = Vector3.new(12.8217306, 40.616333, -69.9344788)
  2858. o102.Parent = o101
  2859. o102.Scale = Vector3.new(0.811033964, 0.20275867, 0.946206272)
  2860. o103.Parent = o98
  2861. o103.Material = Enum.Material.SmoothPlastic
  2862. o103.BrickColor = BrickColor.new("Smoky grey")
  2863. o103.Position = Vector3.new(12.9095907, 40.6298485, -69.9344788)
  2864. o103.Rotation = Vector3.new(-0, 0, -89.9999771)
  2865. o103.Anchored = true
  2866. o103.CanCollide = false
  2867. o103.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2868. o103.CFrame = CFrame.new(12.9095907, 40.6298485, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2869. o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2870. o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2871. o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2872. o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2873. o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2874. o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2875. o103.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2876. o103.Position = Vector3.new(12.9095907, 40.6298485, -69.9344788)
  2877. o104.Parent = o103
  2878. o104.Scale = Vector3.new(0.54068929, 0.811033964, 0.946206272)
  2879. o105.Name = "SMGPipeH"
  2880. o105.Parent = o98
  2881. o105.Material = Enum.Material.SmoothPlastic
  2882. o105.BrickColor = BrickColor.new("Really black")
  2883. o105.Position = Vector3.new(12.9974585, 40.6298485, -69.9344788)
  2884. o105.Rotation = Vector3.new(-0, 0, -89.9999771)
  2885. o105.Anchored = true
  2886. o105.CanCollide = false
  2887. o105.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2888. o105.CFrame = CFrame.new(12.9974585, 40.6298485, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2889. o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2890. o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2891. o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2892. o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2893. o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2894. o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2895. o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2896. o105.Position = Vector3.new(12.9974585, 40.6298485, -69.9344788)
  2897. o106.Parent = o105
  2898. o106.Scale = Vector3.new(0.270344585, 0.0675861686, 0.946206272)
  2899. o107.Parent = o98
  2900. o107.Material = Enum.Material.SmoothPlastic
  2901. o107.BrickColor = BrickColor.new("Smoky grey")
  2902. o107.Position = Vector3.new(12.8758001, 40.5825348, -69.9344788)
  2903. o107.Rotation = Vector3.new(-0, 0, -89.9999771)
  2904. o107.Anchored = true
  2905. o107.CanCollide = false
  2906. o107.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2907. o107.CFrame = CFrame.new(12.8758001, 40.5825348, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2908. o107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2909. o107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2910. o107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2911. o107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2912. o107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2913. o107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2914. o107.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2915. o107.Position = Vector3.new(12.8758001, 40.5825348, -69.9344788)
  2916. o108.Parent = o107
  2917. o108.Scale = Vector3.new(0.337930739, 0.473103255, 0.946206272)
  2918. o109.Name = "Controller"
  2919. o109.Parent = o1
  2920. o109.Material = Enum.Material.SmoothPlastic
  2921. o109.BrickColor = BrickColor.new("Institutional white")
  2922. o109.Position = Vector3.new(12.0515394, 40.7946739, -70.0561295)
  2923. o109.Anchored = true
  2924. o109.CanCollide = false
  2925. o109.Size = Vector3.new(0.200000003, 0.400000006, 0.432551533)
  2926. o109.CFrame = CFrame.new(12.0515394, 40.7946739, -70.0561295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2927. o109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2928. o109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2929. o109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2930. o109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2931. o109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2932. o109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2933. o109.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2934. o109.Position = Vector3.new(12.0515394, 40.7946739, -70.0561295)
  2935. o1.PrimaryPart = o109
  2936.  
  2937. local seat = Instance.new("Seat",o1)
  2938. seat.Name = "Seat"
  2939. seat.Size = Vector3.new(1,1,1)
  2940. seat.Transparency = 1
  2941. seat.CFrame = o1.Controller.CFrame * CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0))
  2942. seat.CanCollide = false
  2943.  
  2944. local soisoi = Instance.new("Sound",o1.Controller)
  2945. soisoi.SoundId = "rbxassetid://151800925"
  2946. soisoi.Volume = 0.3
  2947. soisoi.Pitch = 3
  2948. soisoi.Looped = true
  2949. soisoi:Play()
  2950.  
  2951. local rpod = Instance.new("Part")
  2952.  
  2953. local hum = Instance.new("Humanoid",o1)
  2954. hum.MaxHealth = 250
  2955. hum.Health = 250
  2956.  
  2957. o1:FindFirstChild("Rotor1").PrimaryPart = o1:FindFirstChild("Rotor1").Main
  2958. o1:FindFirstChild("Rotor2").PrimaryPart = o1:FindFirstChild("Rotor2").Main
  2959. o1:FindFirstChild("Rotor3").PrimaryPart = o1:FindFirstChild("Rotor3").Main
  2960. o1:FindFirstChild("Rotor4").PrimaryPart = o1:FindFirstChild("Rotor4").Main
  2961. o1:FindFirstChild("Smg").PrimaryPart = o1:FindFirstChild("Smg").SMGPipeH
  2962.  
  2963. o1:FindFirstChild("Eye").Changed:connect(function()
  2964. o1:FindFirstChild("Eye").Light.Color = o1:FindFirstChild("Eye").Color
  2965. end)
  2966.  
  2967. o1:FindFirstChild("Eye").BrickColor = BrickColor.new("New Yeller")
  2968.  
  2969. for i,v in pairs(o1:GetChildren()) do
  2970. if v:IsA("Part") or v:IsA("UnionOperation") or v:IsA("WedgePart") then
  2971. if v.BrickColor == BrickColor.new("Institutional white") then
  2972. v.BrickColor = BrickColor.new("Really black")
  2973. end
  2974. if v.Material ~= Enum.Material.Neon then
  2975. v.Material = "Metal"
  2976. end
  2977. local w = Instance.new("Weld",o109)
  2978. w.Part0 = o109
  2979. w.Part1 = v
  2980. w.C0 = CFrame.new(v.Position-o109.CFrame.p)*CFrame.Angles(math.rad(v.Rotation.X),math.rad(v.Rotation.Y),math.rad(v.Rotation.Z))
  2981. end
  2982. end
  2983.  
  2984. for i,v in pairs(o1:FindFirstChild("Rotor1"):GetChildren()) do
  2985. v.BrickColor = BrickColor.new("Really black")
  2986. end
  2987. for i,v in pairs(o1:FindFirstChild("Rotor2"):GetChildren()) do
  2988. v.BrickColor = BrickColor.new("Really black")
  2989. end
  2990. for i,v in pairs(o1:FindFirstChild("Rotor3"):GetChildren()) do
  2991. v.BrickColor = BrickColor.new("Really black")
  2992. end
  2993. for i,v in pairs(o1:FindFirstChild("Rotor4"):GetChildren()) do
  2994. v.BrickColor = BrickColor.new("Really black")
  2995. end
  2996.  
  2997. --o1.SmgShutter.Material = "DiamondPlate"
  2998.  
  2999. local plr = game:GetService("Players").LocalPlayer
  3000. local msgidGlob = 0
  3001. local state = true
  3002. local font = "Arcade"
  3003. local tcol = Color3.fromRGB(255,217,0)
  3004. local tscol = Color3.fromRGB(0,0,0)
  3005. local fsiz = 28
  3006. local tr = true
  3007. local fade = 2
  3008.  
  3009. local p = Instance.new("Part",game.Workspace)
  3010. p.Size = Vector3.new(0.2,0.2,0.2)
  3011. p.Transparency = 1
  3012. p.Anchored = true
  3013. p.CanCollide = false
  3014. p.Name = "Msg"
  3015. p.CFrame = o1.PrimaryPart.CFrame + Vector3.new(0,2.25,0)
  3016.  
  3017. local r = 255
  3018. local b = 0
  3019. local g = 0
  3020.  
  3021. function cMsg(c)
  3022. msgidGlob = msgidGlob + 1
  3023. local curMsgId = msgidGlob
  3024. for i,v in pairs(p:GetChildren()) do
  3025. if v:IsA("BillboardGui") and v.Name == "J2CMSG" then
  3026. v:Destroy()
  3027. end
  3028. end
  3029. local bbgui = Instance.new("BillboardGui",p)
  3030. bbgui.Name = "J2CMSG"
  3031. bbgui.AlwaysOnTop = true
  3032. bbgui.ExtentsOffsetWorldSpace = Vector3.new(0,4.5,0)
  3033. bbgui.Size = UDim2.new(0.2,0,0.14,0)
  3034. local tl = Instance.new("TextLabel",bbgui)
  3035. tl.BackgroundTransparency = 1
  3036. tl.BorderSizePixel = 0
  3037. tl.Size = UDim2.new(1,0,10,0)
  3038. tl.Position = UDim2.new(0,0,-5,0)
  3039. tl.Font = font or "Arcade"
  3040. tl.FontSize = "Size"..fsiz or "Size28"
  3041. tl.TextColor3 = tcol
  3042. tl.TextScaled = false
  3043. tl.TextWrapped = false
  3044. tl.TextStrokeColor3 = tscol
  3045. tl.TextStrokeTransparency = 0
  3046.  
  3047. game:GetService("RunService").RenderStepped:connect(function()
  3048. if tr then
  3049. if tl.Parent ~= nil then
  3050. tl.TextColor3 = Color3.fromRGB(r,g,b)
  3051. end
  3052. end
  3053. end)
  3054.  
  3055. for i=1,#c do
  3056. if msgidGlob == curMsgId then
  3057. tl.Text = string.sub(c,1,i)
  3058. if string.sub(c,i,i) ~= " " then
  3059. local s = Instance.new("Sound",p)
  3060. s.SoundId = "rbxassetid://418252437"
  3061. s.Volume = 1
  3062. s.Pitch = 1
  3063. s:Play()
  3064. game.Debris:AddItem(s,2)
  3065. end
  3066. wait()
  3067. end
  3068. end
  3069. wait(fade)
  3070. if msgidGlob == curMsgId then
  3071. for i=1,10 do
  3072. if msgidGlob == curMsgId then
  3073. tl.TextTransparency = tl.TextTransparency + 0.1
  3074. tl.TextStrokeTransparency = tl.TextStrokeTransparency + 0.1
  3075. tl.Position = tl.Position + UDim2.new(0,0,0,-3)
  3076. wait()
  3077. end
  3078. end
  3079. if msgidGlob == curMsgId then
  3080. bbgui:Destroy()
  3081. end
  3082. end
  3083. end
  3084.  
  3085. mouse.KeyDown:connect(function(key)
  3086. if key == "b" then
  3087. if fly == false then
  3088. fly = true
  3089. campos = camera.CoordinateFrame
  3090. cMsg("Remote control!")
  3091. else
  3092. fly = false
  3093. returnhome = false
  3094. cMsg("Standby.")
  3095. end
  3096. end
  3097. if key == "w" then
  3098. wd = true
  3099. elseif key == "a" then
  3100. ad = true
  3101. elseif key == "s" then
  3102. sd = true
  3103. elseif key == "d" then
  3104. dd = true
  3105. elseif key == "q" then
  3106. qd = true
  3107. elseif key == "e" then
  3108. ed = true
  3109. elseif key == "r" then
  3110. rd = true
  3111. elseif key == "f" then
  3112. fd = true
  3113. elseif key == "t" then
  3114. if fly == false and returnhome == false then
  3115. returnhome = true
  3116. cMsg("Returning home!")
  3117. elseif fly == false and returnhome == true then
  3118. returnhome = false
  3119. cMsg("Standby.")
  3120. end
  3121. elseif key == "g" then
  3122. if gcd == false and moused == false then
  3123. gcd = true
  3124. if gun == false then
  3125. spawn(function() cMsg("Activating gun mode.") end)
  3126. gun = true
  3127. o1.SmgShutter.Transparency = 1
  3128. for i=1,30 do
  3129. o1.Smg:SetPrimaryPartCFrame(o1.Smg.PrimaryPart.CFrame * CFrame.new(0,0.01,0))
  3130. wait()
  3131. end
  3132. else
  3133. spawn(function() cMsg("Deactivating gun mode.") end)
  3134. gun = false
  3135. for i=1,30 do
  3136. o1.Smg:SetPrimaryPartCFrame(o1.Smg.PrimaryPart.CFrame * CFrame.new(0,-0.01,0))
  3137. wait()
  3138. end
  3139. o1.SmgShutter.Transparency = 0
  3140. end
  3141. wait(1)
  3142. gcd = false
  3143. end
  3144. end
  3145. end)
  3146.  
  3147. mouse.KeyUp:connect(function(key)
  3148. if key == "w" then
  3149. wd = false
  3150. elseif key == "a" then
  3151. ad = false
  3152. elseif key == "s" then
  3153. sd = false
  3154. elseif key == "d" then
  3155. dd = false
  3156. elseif key == "q" then
  3157. qd = false
  3158. elseif key == "e" then
  3159. ed = false
  3160. elseif key == "r" then
  3161. rd = false
  3162. elseif key == "f" then
  3163. fd = false
  3164. end
  3165. end)
  3166.  
  3167.  
  3168. hum.Changed:connect(function()
  3169. if hum.Health > hum.MaxHealth/2 then
  3170. if o1.Controller:FindFirstChild("Fire") then o1.Controller.Fire:Destroy() end
  3171. if o1.Controller:FindFirstChild("Smoke") then o1.Controller.Smoke:Destroy() end
  3172. elseif hum.Health <= hum.MaxHealth/2 and hum.Health > hum.MaxHealth/4 then
  3173. if not o1.Controller:FindFirstChild("Smoke") then Instance.new("Smoke",o1.Controller) end
  3174. if o1.Controller:FindFirstChild("Fire") then o1.Controller.Fire:Destroy() end
  3175. elseif hum.Health <= hum.MaxHealth/4 then
  3176. if not o1.Controller:FindFirstChild("Smoke") then Instance.new("Smoke",o1.Controller) end
  3177. if not o1.Controller:FindFirstChild("Fire") then Instance.new("Fire",o1.Controller) end
  3178. end
  3179. if hum.Health < hum.MaxHealth then
  3180. print("Health is now "..hum.Health)
  3181. else
  3182. print("Health max.")
  3183. end
  3184. end)
  3185.  
  3186. mouse.Button1Down:connect(function()
  3187. if moused == false and gun == true then
  3188. moused = true
  3189. local frms = 0
  3190. frm = game:GetService("RunService").RenderStepped:connect(function()
  3191. if math.floor(frms/5) == frms/5 then
  3192. for i=1,3 do
  3193. spawn(function()
  3194. local ray = Ray.new(o1.Smg.SMGPipeH.CFrame.p,((mouse.Hit.p - o1.Smg.SMGPipeH.CFrame.p).unit*2048) + Vector3.new(math.random(-1000,1000)/50,math.random(-1000,1000)/50,math.random(-1000,1000)/50))
  3195. local part,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(ray,char:GetChildren(),false,true)
  3196. local trace = Instance.new("Part")
  3197. trace.BrickColor = BrickColor.new("New Yeller")
  3198. trace.Size = Vector3.new(0.2,0.2,(o1.Smg.SMGPipeH.CFrame.p - pos).Magnitude)
  3199. trace.Anchored = true
  3200. trace.Material = "Neon"
  3201. trace.CanCollide = false
  3202. trace.Parent = game:GetService("Workspace")
  3203. trace.CFrame = CFrame.new(o1.Smg.SMGPipeH.CFrame.p,pos)*CFrame.new(0,0,-((o1.Smg.SMGPipeH.CFrame.p - pos).Magnitude/2))
  3204. local s = Instance.new("Sound",o1.Smg.SMGPipeH)
  3205. s.SoundId = "rbxassetid://131257506"
  3206. s:Play()
  3207. spawn(function()
  3208. wait(2)
  3209. s:Destroy()
  3210. end)
  3211.  
  3212. if part then
  3213. if part.Parent:IsA("Model") then
  3214. if part.Parent:FindFirstChild("Humanoid") then
  3215. part.Parent.Humanoid.Health = part.Parent.Humanoid.Health - 15
  3216. end
  3217. elseif part.Parent.Parent:IsA("Model") then
  3218. if part.Parent.Parent:FindFirstChild("Humanoid") then
  3219. part.Parent.Parent.Humanoid.Health = part.Parent.Parent.Humanoid.Health - 15
  3220. end
  3221. end
  3222. end
  3223.  
  3224. wait(0.05)
  3225. trace:Destroy()
  3226. end)
  3227. end
  3228. end
  3229. frms = frms + 1
  3230. end)
  3231. mbup = mouse.Button1Up:connect(function()
  3232. moused = false
  3233. frm:disconnect()
  3234. mbup:disconnect()
  3235. end)
  3236. end
  3237. end)
  3238.  
  3239. local currentframe = 0
  3240.  
  3241. game:GetService("RunService").RenderStepped:connect(function()
  3242. currentframe = currentframe + 1
  3243. if math.floor(currentframe/16) == currentframe/16 then
  3244. if hum.Health < hum.MaxHealth then
  3245. hum.Health = hum.Health + hum.MaxHealth/4800
  3246. end
  3247. end
  3248. if hum.Health > hum.MaxHealth then
  3249. hum.Health = hum.MaxHealth
  3250. end
  3251. local xt = 0
  3252. local yt = 0
  3253. local zt = 0
  3254. local pspd = 0
  3255. if wd == true or ad == true or sd == true or dd == true or qd == true or ed == true or rd == true or fd == true then
  3256. tPitch = 3.4
  3257. pspd = -30
  3258. else
  3259. tPitch = 3
  3260. pspd = -15
  3261. end
  3262. local pChange = (tPitch - soisoi.Pitch)/10
  3263. soisoi.Pitch = soisoi.Pitch + pChange
  3264. if fly == true then
  3265. if wd == true then
  3266. tCf = tCf * CFrame.new(0.5,0,0)
  3267. yt = yt + 5
  3268. end
  3269. if ad == true then
  3270. tCf = tCf * CFrame.new(0,0,-0.5)
  3271. zt = zt - 5
  3272. end
  3273. if sd == true then
  3274. tCf = tCf * CFrame.new(-0.5,0,0)
  3275. yt = yt - 5
  3276. end
  3277. if dd == true then
  3278. tCf = tCf * CFrame.new(0,0,0.5)
  3279. zt = zt + 5
  3280. end
  3281. if qd == true then
  3282. tCf = tCf * CFrame.Angles(math.rad(0),math.rad(3),math.rad(0))
  3283. end
  3284. if ed == true then
  3285. tCf = tCf * CFrame.Angles(math.rad(0),math.rad(-3),math.rad(0))
  3286. end
  3287. if rd == true then
  3288. tCf = tCf * CFrame.new(0,0.5,0)
  3289. end
  3290. if fd == true then
  3291. tCf = tCf * CFrame.new(0,-0.5,0)
  3292. end
  3293. local nvec = Vector3.new(0,2,7)
  3294. if seat.Occupant ~= nil then
  3295. nvec = Vector3.new(2,4,7)
  3296. end
  3297. campos = campos:lerp((o37.CFrame * CFrame.Angles(math.rad(90 - xt),math.rad(0 - yt),math.rad(90 - zt))) * CFrame.new(nvec),0.33)
  3298. camera.CoordinateFrame = campos
  3299. char:FindFirstChild("Humanoid").WalkSpeed = 0
  3300. char:FindFirstChild("Humanoid").JumpPower = 0
  3301. else
  3302. if returnhome == true then
  3303. tCf = (char:FindFirstChild("Head").CFrame + Vector3.new(0,5,0)) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  3304. end
  3305. char:FindFirstChild("Humanoid").WalkSpeed = 16
  3306. char:FindFirstChild("Humanoid").JumpPower = 50
  3307. end
  3308. o1:FindFirstChild("Rotor1"):SetPrimaryPartCFrame(o1:FindFirstChild("Rotor1").PrimaryPart.CFrame * CFrame.Angles(math.rad(0),math.rad(pspd),math.rad(0)))
  3309. o1:FindFirstChild("Rotor2"):SetPrimaryPartCFrame(o1:FindFirstChild("Rotor2").PrimaryPart.CFrame * CFrame.Angles(math.rad(0),math.rad(pspd),math.rad(0)))
  3310. o1:FindFirstChild("Rotor3"):SetPrimaryPartCFrame(o1:FindFirstChild("Rotor3").PrimaryPart.CFrame * CFrame.Angles(math.rad(0),math.rad(pspd),math.rad(0)))
  3311. o1:FindFirstChild("Rotor4"):SetPrimaryPartCFrame(o1:FindFirstChild("Rotor4").PrimaryPart.CFrame * CFrame.Angles(math.rad(0),math.rad(pspd),math.rad(0)))
  3312. o1:SetPrimaryPartCFrame(o1.PrimaryPart.CFrame:lerp((tCf + Vector3.new(0,math.sin(tick()*4)/5,0)) * CFrame.Angles(math.rad(zt*2),math.rad(0*2),math.rad(-(yt*2))),0.06))
  3313. end)
  3314.  
  3315. plr.Chatted:connect(function(c)
  3316. if o1.PrimaryPart ~= nil and fly == true then
  3317. if string.lower(string.sub(c,1,3)) == "/e " then
  3318. cMsg(string.sub(c,4,#c))
  3319. else
  3320. cMsg(c)
  3321. end
  3322. end
  3323. end)
  3324.  
  3325. coroutine.resume(coroutine.create(function()
  3326. while wait() do
  3327. for i=0,255,10 do g = i wait() end
  3328. for i=255,0,-10 do r = i wait() end
  3329. for i=0,255,10 do b = i wait() end
  3330. for i=255,0,-10 do g = i wait() end
  3331. for i=0,255,10 do r = i wait() end
  3332. for i=255,0,-10 do b = i wait() end
  3333. end
  3334. end))
  3335.  
  3336. game:GetService("RunService").RenderStepped:connect(function()
  3337. if p.Parent ~= nil then
  3338. p.CFrame = p.CFrame:lerp(o1.PrimaryPart.CFrame + Vector3.new(0,1,0),0.16)
  3339. else
  3340. p = Instance.new("Part",game.Workspace)
  3341. p.Size = Vector3.new(0.2,0.2,0.2)
  3342. p.Transparency = 1
  3343. p.Anchored = true
  3344. p.CanCollide = false
  3345. p.Name = "Msg"
  3346. p.CFrame = o1.PrimaryPart.CFrame + Vector3.new(0,1,0)
  3347. end
  3348. end)
  3349. end
  3350. },
  3351. {
  3352. "V3 - Bloxxer",
  3353. function()
  3354. --Here we go.
  3355. local Tool = Instance.new("Tool",game:GetService("Players").LocalPlayer.Backpack)
  3356. Tool.Name = "V3 - Bloxxer"
  3357. Tool.CanBeDropped = false
  3358. Tool.RequiresHandle = false
  3359.  
  3360. local sname = Tool.Name
  3361. Tool.Name = "[WAIT]"
  3362. wait(0.5)
  3363. Tool.Name = sname
  3364.  
  3365. local plr = game:GetService("Players").LocalPlayer
  3366.  
  3367. while not plr.Character do wait() end
  3368.  
  3369. local char,jtab,ceqpt,bsy,isaim,cd = plr.Character,{},false,false,false,false
  3370.  
  3371. local dmgTab = {
  3372. {"Head",math.huge},
  3373. {"Torso",40}
  3374. }
  3375.  
  3376. local miscDmg = 20 --Anything not in the dmgTab takes this damage.
  3377.  
  3378. local gyro = Instance.new("BodyGyro",game:GetService("ServerStorage"))
  3379. gyro.MaxTorque = Vector3.new(0,0,0)
  3380. gyro.D = 0
  3381. gyro.P = 100000000
  3382.  
  3383. o1 = Tool
  3384. o2 = Instance.new("Part")
  3385. o3 = Instance.new("BlockMesh")
  3386. o4 = Instance.new("Part")
  3387. o5 = Instance.new("BlockMesh")
  3388. o6 = Instance.new("Part")
  3389. o7 = Instance.new("BlockMesh")
  3390. o8 = Instance.new("Part")
  3391. o9 = Instance.new("BlockMesh")
  3392. o10 = Instance.new("Part")
  3393. o11 = Instance.new("CylinderMesh")
  3394. o12 = Instance.new("Part")
  3395. o13 = Instance.new("BlockMesh")
  3396. o14 = Instance.new("Part")
  3397. o15 = Instance.new("BlockMesh")
  3398. o16 = Instance.new("Part")
  3399. o17 = Instance.new("BlockMesh")
  3400. o18 = Instance.new("Part")
  3401. o19 = Instance.new("BlockMesh")
  3402. o20 = Instance.new("Part")
  3403. o21 = Instance.new("BlockMesh")
  3404. o22 = Instance.new("Part")
  3405. o23 = Instance.new("BlockMesh")
  3406. o24 = Instance.new("Part")
  3407. o25 = Instance.new("BlockMesh")
  3408. o26 = Instance.new("Part")
  3409. o27 = Instance.new("BlockMesh")
  3410. o28 = Instance.new("Part")
  3411. o29 = Instance.new("BlockMesh")
  3412. o30 = Instance.new("Part")
  3413. o31 = Instance.new("BlockMesh")
  3414. o32 = Instance.new("Part")
  3415. o33 = Instance.new("BlockMesh")
  3416. o34 = Instance.new("Part")
  3417. o35 = Instance.new("BlockMesh")
  3418. o36 = Instance.new("Part")
  3419. o37 = Instance.new("CylinderMesh")
  3420. o38 = Instance.new("Part")
  3421. o39 = Instance.new("BlockMesh")
  3422. o40 = Instance.new("Part")
  3423. o41 = Instance.new("BlockMesh")
  3424. o42 = Instance.new("Part")
  3425. o43 = Instance.new("SpecialMesh")
  3426. o44 = Instance.new("Part")
  3427. o45 = Instance.new("SpecialMesh")
  3428. o46 = Instance.new("Part")
  3429. o47 = Instance.new("BlockMesh")
  3430. o48 = Instance.new("Part")
  3431. o49 = Instance.new("BlockMesh")
  3432. o50 = Instance.new("Part")
  3433. o51 = Instance.new("BlockMesh")
  3434. o52 = Instance.new("Part")
  3435. o53 = Instance.new("SpecialMesh")
  3436. o54 = Instance.new("Part")
  3437. o55 = Instance.new("SpecialMesh")
  3438. o56 = Instance.new("Part")
  3439. o57 = Instance.new("SpecialMesh")
  3440. o58 = Instance.new("Part")
  3441. o59 = Instance.new("SpecialMesh")
  3442. o60 = Instance.new("Part")
  3443. o61 = Instance.new("CylinderMesh")
  3444. o62 = Instance.new("Part")
  3445. o63 = Instance.new("Part")
  3446. o64 = Instance.new("CylinderMesh")
  3447. o65 = Instance.new("Part")
  3448. o66 = Instance.new("CylinderMesh")
  3449. o67 = Instance.new("Part")
  3450. o68 = Instance.new("SpecialMesh")
  3451. o69 = Instance.new("Part")
  3452. o70 = Instance.new("SpecialMesh")
  3453. o71 = Instance.new("Part")
  3454. o72 = Instance.new("SpecialMesh")
  3455. o73 = Instance.new("Part")
  3456. o74 = Instance.new("SpecialMesh")
  3457. o75 = Instance.new("Part")
  3458. o76 = Instance.new("BlockMesh")
  3459. o77 = Instance.new("Part")
  3460. o78 = Instance.new("SpecialMesh")
  3461. o79 = Instance.new("Part")
  3462. o80 = Instance.new("SpecialMesh")
  3463. o81 = Instance.new("Part")
  3464. o82 = Instance.new("SpecialMesh")
  3465. o83 = Instance.new("Part")
  3466. o84 = Instance.new("SpecialMesh")
  3467. o85 = Instance.new("Part")
  3468. o86 = Instance.new("SpecialMesh")
  3469. o87 = Instance.new("Part")
  3470. o88 = Instance.new("SpecialMesh")
  3471. o89 = Instance.new("Part")
  3472. o90 = Instance.new("SpecialMesh")
  3473. o91 = Instance.new("Part")
  3474. o92 = Instance.new("BlockMesh")
  3475. o93 = Instance.new("Part")
  3476. o94 = Instance.new("SpecialMesh")
  3477. o95 = Instance.new("Part")
  3478. o96 = Instance.new("BlockMesh")
  3479. o97 = Instance.new("Part")
  3480. o98 = Instance.new("BlockMesh")
  3481. o99 = Instance.new("Part")
  3482. o100 = Instance.new("SpecialMesh")
  3483. o101 = Instance.new("Part")
  3484. o102 = Instance.new("Part")
  3485. o103 = Instance.new("BlockMesh")
  3486. o104 = Instance.new("Part")
  3487. o105 = Instance.new("CylinderMesh")
  3488. o106 = Instance.new("Part")
  3489. o107 = Instance.new("SpecialMesh")
  3490. o108 = Instance.new("Part")
  3491. o109 = Instance.new("SpecialMesh")
  3492. o110 = Instance.new("Part")
  3493. o111 = Instance.new("SpecialMesh")
  3494. o112 = Instance.new("Part")
  3495. o113 = Instance.new("SpecialMesh")
  3496. o114 = Instance.new("Part")
  3497. o115 = Instance.new("SpecialMesh")
  3498. o116 = Instance.new("Part")
  3499. o117 = Instance.new("SpecialMesh")
  3500. o118 = Instance.new("Part")
  3501. o119 = Instance.new("SpecialMesh")
  3502. o120 = Instance.new("Part")
  3503. o121 = Instance.new("BlockMesh")
  3504. o122 = Instance.new("Part")
  3505. o123 = Instance.new("SpecialMesh")
  3506. o124 = Instance.new("Part")
  3507. o125 = Instance.new("BlockMesh")
  3508. o126 = Instance.new("Part")
  3509. o127 = Instance.new("SpecialMesh")
  3510. o128 = Instance.new("Part")
  3511. o129 = Instance.new("Part")
  3512. o130 = Instance.new("SpecialMesh")
  3513. o131 = Instance.new("Part")
  3514. o132 = Instance.new("SpecialMesh")
  3515. o133 = Instance.new("Part")
  3516. o134 = Instance.new("CylinderMesh")
  3517. o135 = Instance.new("Part")
  3518. o136 = Instance.new("CylinderMesh")
  3519. o137 = Instance.new("Part")
  3520. o138 = Instance.new("CylinderMesh")
  3521. o139 = Instance.new("Part")
  3522. o140 = Instance.new("CylinderMesh")
  3523. o141 = Instance.new("Part")
  3524. o142 = Instance.new("CylinderMesh")
  3525. o2.Name = "HandlePart"
  3526. o2.Parent = o1
  3527. o2.Transparency = 1
  3528. o2.Position = Vector3.new(48.3958015, 153.580551, 21.9676399)
  3529. o2.Rotation = Vector3.new(4.02395599e-005, 60.0001793, -8.03882431e-005)
  3530. o2.CanCollide = false
  3531. o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3532. o2.CFrame = CFrame.new(48.3958015, 153.580551, 21.9676399, 0.499997973, 7.0151691e-007, 0.866026998, -7.9483641e-007, 1, -3.51154995e-007, -0.866026998, -5.1277857e-007, 0.499997973)
  3533. o2.BottomSurface = Enum.SurfaceType.Smooth
  3534. o2.FrontSurface = Enum.SurfaceType.Glue
  3535. o2.TopSurface = Enum.SurfaceType.Smooth
  3536. o2.Position = Vector3.new(48.3958015, 153.580551, 21.9676399)
  3537. o3.Parent = o2
  3538. o3.Scale = Vector3.new(0.9083215, 0.227080077, 0.454159856)
  3539. o4.Name = "Neon"
  3540. o4.Parent = o1
  3541. o4.Material = Enum.Material.Neon
  3542. o4.BrickColor = BrickColor.new("New Yeller")
  3543. o4.Position = Vector3.new(47.8534203, 154.309479, 21.4704323)
  3544. o4.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3545. o4.CanCollide = false
  3546. o4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3547. o4.CFrame = CFrame.new(47.8534203, 154.309479, 21.4704323, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3548. o4.Color = Color3.new(1, 1, 0)
  3549. o4.Position = Vector3.new(47.8534203, 154.309479, 21.4704323)
  3550. o5.Parent = o4
  3551. o5.Scale = Vector3.new(0.0454160832, 0.476868123, 0.0454159975)
  3552. o6.Name = "Neon"
  3553. o6.Parent = o1
  3554. o6.Material = Enum.Material.Neon
  3555. o6.BrickColor = BrickColor.new("New Yeller")
  3556. o6.Position = Vector3.new(47.9478264, 154.266312, 21.5249386)
  3557. o6.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
  3558. o6.CanCollide = false
  3559. o6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3560. o6.CFrame = CFrame.new(47.9478264, 154.266312, 21.5249386, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
  3561. o6.Color = Color3.new(1, 1, 0)
  3562. o6.Position = Vector3.new(47.9478264, 154.266312, 21.5249386)
  3563. o7.Parent = o6
  3564. o7.Scale = Vector3.new(0.22708039, 0.0454160199, 0.0454159975)
  3565. o8.Name = "Neon"
  3566. o8.Parent = o1
  3567. o8.Material = Enum.Material.Neon
  3568. o8.BrickColor = BrickColor.new("New Yeller")
  3569. o8.Position = Vector3.new(47.9950218, 154.314011, 21.5521908)
  3570. o8.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3571. o8.CanCollide = false
  3572. o8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3573. o8.CFrame = CFrame.new(47.9950218, 154.314011, 21.5521908, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3574. o8.Color = Color3.new(1, 1, 0)
  3575. o8.Position = Vector3.new(47.9950218, 154.314011, 21.5521908)
  3576. o9.Parent = o8
  3577. o9.Scale = Vector3.new(0.0454160832, 0.431452125, 0.0454159975)
  3578. o10.Name = "Neon"
  3579. o10.Parent = o1
  3580. o10.Material = Enum.Material.Neon
  3581. o10.BrickColor = BrickColor.new("New Yeller")
  3582. o10.Reflectance = 1
  3583. o10.Position = Vector3.new(47.4816551, 154.61377, 21.4365616)
  3584. o10.Rotation = Vector3.new(-90.0006027, -0.0009542763, -119.998665)
  3585. o10.CanCollide = false
  3586. o10.Size = Vector3.new(0.254330039, 1.28073144, 0.222538337)
  3587. o10.CFrame = CFrame.new(47.4816551, 154.61377, 21.4365616, -0.499980032, 0.866037369, -1.66552636e-005, 7.94808898e-007, 1.96904239e-005, 1, 0.866037369, 0.499980032, -1.05331619e-005)
  3588. o10.BottomSurface = Enum.SurfaceType.Smooth
  3589. o10.TopSurface = Enum.SurfaceType.Smooth
  3590. o10.Color = Color3.new(1, 1, 0)
  3591. o10.Position = Vector3.new(47.4816551, 154.61377, 21.4365616)
  3592. o11.Parent = o10
  3593. o12.Name = "Neon"
  3594. o12.Parent = o1
  3595. o12.Material = Enum.Material.Neon
  3596. o12.BrickColor = BrickColor.new("New Yeller")
  3597. o12.Position = Vector3.new(48.0422249, 154.289032, 21.5794373)
  3598. o12.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16791351e-006)
  3599. o12.CanCollide = false
  3600. o12.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3601. o12.CFrame = CFrame.new(48.0422249, 154.289032, 21.5794373, 0.866024077, 7.8112862e-008, -0.50000304, -1.30941498e-006, 1, -2.11171391e-006, 0.50000304, 2.4835017e-006, 0.866024077)
  3602. o12.Color = Color3.new(1, 1, 0)
  3603. o12.Position = Vector3.new(48.0422249, 154.289032, 21.5794373)
  3604. o13.Parent = o12
  3605. o13.Scale = Vector3.new(0.0454160832, 0.0908320472, 0.0454159975)
  3606. o14.Name = "Neon"
  3607. o14.Parent = o1
  3608. o14.Material = Enum.Material.Neon
  3609. o14.BrickColor = BrickColor.new("New Yeller")
  3610. o14.Position = Vector3.new(45.4107933, 154.184601, 20.2409496)
  3611. o14.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3612. o14.CanCollide = false
  3613. o14.Size = Vector3.new(0.322454214, 6.99860668, 0.200000003)
  3614. o14.CFrame = CFrame.new(45.4107933, 154.184601, 20.2409496, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3615. o14.BottomSurface = Enum.SurfaceType.Smooth
  3616. o14.TopSurface = Enum.SurfaceType.Smooth
  3617. o14.Color = Color3.new(1, 1, 0)
  3618. o14.Position = Vector3.new(45.4107933, 154.184601, 20.2409496)
  3619. o15.Parent = o14
  3620. o15.Scale = Vector3.new(1, 1, 0.0454159975)
  3621. o16.Name = "Neon"
  3622. o16.Parent = o1
  3623. o16.Material = Enum.Material.Neon
  3624. o16.BrickColor = BrickColor.new("New Yeller")
  3625. o16.Position = Vector3.new(48.0186195, 154.36171, 21.565815)
  3626. o16.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3627. o16.CanCollide = false
  3628. o16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3629. o16.CFrame = CFrame.new(48.0186195, 154.36171, 21.565815, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3630. o16.Color = Color3.new(1, 1, 0)
  3631. o16.Position = Vector3.new(48.0186195, 154.36171, 21.565815)
  3632. o17.Parent = o16
  3633. o17.Scale = Vector3.new(0.317912549, 0.0454160199, 0.0454159975)
  3634. o18.Name = "Neon"
  3635. o18.Parent = o1
  3636. o18.Material = Enum.Material.Neon
  3637. o18.BrickColor = BrickColor.new("New Yeller")
  3638. o18.Position = Vector3.new(47.9714165, 154.314026, 21.5385609)
  3639. o18.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3640. o18.CanCollide = false
  3641. o18.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3642. o18.CFrame = CFrame.new(47.9714165, 154.314026, 21.5385609, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3643. o18.Color = Color3.new(1, 1, 0)
  3644. o18.Position = Vector3.new(47.9714165, 154.314026, 21.5385609)
  3645. o19.Parent = o18
  3646. o19.Scale = Vector3.new(0.0454160832, 0.431452125, 0.0454159975)
  3647. o20.Name = "Neon"
  3648. o20.Parent = o1
  3649. o20.Material = Enum.Material.Neon
  3650. o20.BrickColor = BrickColor.new("New Yeller")
  3651. o20.Position = Vector3.new(47.9006233, 154.309479, 21.4976788)
  3652. o20.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3653. o20.CanCollide = false
  3654. o20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3655. o20.CFrame = CFrame.new(47.9006233, 154.309479, 21.4976788, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3656. o20.Color = Color3.new(1, 1, 0)
  3657. o20.Position = Vector3.new(47.9006233, 154.309479, 21.4976788)
  3658. o21.Parent = o20
  3659. o21.Scale = Vector3.new(0.0454160832, 0.476868123, 0.0454159975)
  3660. o22.Name = "Neon"
  3661. o22.Parent = o1
  3662. o22.Material = Enum.Material.Neon
  3663. o22.BrickColor = BrickColor.new("New Yeller")
  3664. o22.Position = Vector3.new(48.5042763, 154.184586, 22.026989)
  3665. o22.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3666. o22.CanCollide = false
  3667. o22.Size = Vector3.new(0.322454214, 0.200000003, 0.200000003)
  3668. o22.CFrame = CFrame.new(48.5042763, 154.184586, 22.026989, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3669. o22.BottomSurface = Enum.SurfaceType.Smooth
  3670. o22.TopSurface = Enum.SurfaceType.Smooth
  3671. o22.Color = Color3.new(1, 1, 0)
  3672. o22.Position = Vector3.new(48.5042763, 154.184586, 22.026989)
  3673. o23.Parent = o22
  3674. o23.Scale = Vector3.new(1, 0.726655424, 0.0454159975)
  3675. o24.Name = "Neon"
  3676. o24.Parent = o1
  3677. o24.Material = Enum.Material.Neon
  3678. o24.BrickColor = BrickColor.new("New Yeller")
  3679. o24.Position = Vector3.new(48.0225563, 154.266327, 21.5680904)
  3680. o24.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3681. o24.CanCollide = false
  3682. o24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3683. o24.CFrame = CFrame.new(48.0225563, 154.266327, 21.5680904, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3684. o24.Color = Color3.new(1, 1, 0)
  3685. o24.Position = Vector3.new(48.0225563, 154.266327, 21.5680904)
  3686. o25.Parent = o24
  3687. o25.Scale = Vector3.new(0.181664303, 0.0454160199, 0.0454159975)
  3688. o26.Name = "Neon"
  3689. o26.Parent = o1
  3690. o26.Material = Enum.Material.Neon
  3691. o26.BrickColor = BrickColor.new("New Yeller")
  3692. o26.Position = Vector3.new(48.0382881, 154.275406, 21.5771751)
  3693. o26.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
  3694. o26.CanCollide = false
  3695. o26.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3696. o26.CFrame = CFrame.new(48.0382881, 154.275406, 21.5771751, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
  3697. o26.Color = Color3.new(1, 1, 0)
  3698. o26.Position = Vector3.new(48.0382881, 154.275406, 21.5771751)
  3699. o27.Parent = o26
  3700. o27.Scale = Vector3.new(0.0908321664, 0.0454160199, 0.0454159975)
  3701. o28.Name = "Neon"
  3702. o28.Parent = o1
  3703. o28.Material = Enum.Material.Neon
  3704. o28.BrickColor = BrickColor.new("New Yeller")
  3705. o28.Position = Vector3.new(48.0028877, 154.270874, 21.5567303)
  3706. o28.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3707. o28.CanCollide = false
  3708. o28.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3709. o28.CFrame = CFrame.new(48.0028877, 154.270874, 21.5567303, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3710. o28.Color = Color3.new(1, 1, 0)
  3711. o28.Position = Vector3.new(48.0028877, 154.270874, 21.5567303)
  3712. o29.Parent = o28
  3713. o29.Scale = Vector3.new(0.0454160832, 0.0908320397, 0.0454159975)
  3714. o30.Name = "Neon"
  3715. o30.Parent = o1
  3716. o30.Material = Enum.Material.Neon
  3717. o30.BrickColor = BrickColor.new("New Yeller")
  3718. o30.Position = Vector3.new(49.0667305, 154.18454, 22.3517208)
  3719. o30.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3720. o30.CanCollide = false
  3721. o30.Size = Vector3.new(0.249788493, 1.44422913, 0.200000003)
  3722. o30.CFrame = CFrame.new(49.0667305, 154.18454, 22.3517208, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3723. o30.BottomSurface = Enum.SurfaceType.Smooth
  3724. o30.TopSurface = Enum.SurfaceType.Smooth
  3725. o30.Color = Color3.new(1, 1, 0)
  3726. o30.Position = Vector3.new(49.0667305, 154.18454, 22.3517208)
  3727. o31.Parent = o30
  3728. o31.Scale = Vector3.new(1, 1, 0.0454159975)
  3729. o32.Name = "Neon"
  3730. o32.Parent = o1
  3731. o32.Material = Enum.Material.Neon
  3732. o32.BrickColor = BrickColor.new("New Yeller")
  3733. o32.Position = Vector3.new(47.9478188, 154.361694, 21.5249348)
  3734. o32.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
  3735. o32.CanCollide = false
  3736. o32.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3737. o32.CFrame = CFrame.new(47.9478188, 154.361694, 21.5249348, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
  3738. o32.Color = Color3.new(1, 1, 0)
  3739. o32.Position = Vector3.new(47.9478188, 154.361694, 21.5249348)
  3740. o33.Parent = o32
  3741. o33.Scale = Vector3.new(0.22708039, 0.0454160199, 0.0454159975)
  3742. o34.Name = "Neon"
  3743. o34.Parent = o1
  3744. o34.Material = Enum.Material.Neon
  3745. o34.BrickColor = BrickColor.new("New Yeller")
  3746. o34.Position = Vector3.new(47.9242134, 154.313995, 21.5113087)
  3747. o34.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3748. o34.CanCollide = false
  3749. o34.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3750. o34.CFrame = CFrame.new(47.9242134, 154.313995, 21.5113087, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3751. o34.Color = Color3.new(1, 1, 0)
  3752. o34.Position = Vector3.new(47.9242134, 154.313995, 21.5113087)
  3753. o35.Parent = o34
  3754. o35.Scale = Vector3.new(0.0454160832, 0.431452125, 0.0454159975)
  3755. o36.Name = "Neon"
  3756. o36.Parent = o1
  3757. o36.Material = Enum.Material.Neon
  3758. o36.BrickColor = BrickColor.new("New Yeller")
  3759. o36.Position = Vector3.new(42.3802223, 154.189163, 18.4912491)
  3760. o36.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
  3761. o36.CanCollide = false
  3762. o36.Size = Vector3.new(0.331537426, 0.200000003, 0.322453529)
  3763. o36.CFrame = CFrame.new(42.3802223, 154.189163, 18.4912491, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
  3764. o36.BottomSurface = Enum.SurfaceType.Smooth
  3765. o36.TopSurface = Enum.SurfaceType.Smooth
  3766. o36.Color = Color3.new(1, 1, 0)
  3767. o36.Position = Vector3.new(42.3802223, 154.189163, 18.4912491)
  3768. o37.Parent = o36
  3769. o37.Scale = Vector3.new(1, 0.0454160199, 1)
  3770. o38.Name = "Neon"
  3771. o38.Parent = o1
  3772. o38.Material = Enum.Material.Neon
  3773. o38.BrickColor = BrickColor.new("New Yeller")
  3774. o38.Position = Vector3.new(47.877018, 154.316284, 21.4840622)
  3775. o38.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
  3776. o38.CanCollide = false
  3777. o38.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3778. o38.CFrame = CFrame.new(47.877018, 154.316284, 21.4840622, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
  3779. o38.Color = Color3.new(1, 1, 0)
  3780. o38.Position = Vector3.new(47.877018, 154.316284, 21.4840622)
  3781. o39.Parent = o38
  3782. o39.Scale = Vector3.new(0.22708039, 0.0454160199, 0.0454159975)
  3783. o40.Name = "Neon"
  3784. o40.Parent = o1
  3785. o40.Material = Enum.Material.Neon
  3786. o40.BrickColor = BrickColor.new("New Yeller")
  3787. o40.Position = Vector3.new(47.877018, 154.36171, 21.4840622)
  3788. o40.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
  3789. o40.CanCollide = false
  3790. o40.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3791. o40.CFrame = CFrame.new(47.877018, 154.36171, 21.4840622, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
  3792. o40.Color = Color3.new(1, 1, 0)
  3793. o40.Position = Vector3.new(47.877018, 154.36171, 21.4840622)
  3794. o41.Parent = o40
  3795. o41.Scale = Vector3.new(0.22708039, 0.0454160199, 0.0454159975)
  3796. o42.Parent = o1
  3797. o42.Material = Enum.Material.SmoothPlastic
  3798. o42.BrickColor = BrickColor.new("Really black")
  3799. o42.Position = Vector3.new(48.0224724, 154.488892, 21.7487946)
  3800. o42.Rotation = Vector3.new(-90, 8.7742912e-005, -119.998367)
  3801. o42.CanCollide = false
  3802. o42.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3803. o42.CFrame = CFrame.new(48.0224724, 154.488892, 21.7487946, -0.499975473, 0.866039872, 1.53140263e-006, 7.94799007e-007, -1.30944227e-006, 1, 0.866039872, 0.499975473, -3.36426638e-008)
  3804. o42.BottomSurface = Enum.SurfaceType.Smooth
  3805. o42.TopSurface = Enum.SurfaceType.Smooth
  3806. o42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3807. o42.Position = Vector3.new(48.0224724, 154.488892, 21.7487946)
  3808. o43.Parent = o42
  3809. o43.Scale = Vector3.new(0.204372719, 0.113540515, 0.136247978)
  3810. o43.MeshType = Enum.MeshType.Wedge
  3811. o44.Parent = o1
  3812. o44.Material = Enum.Material.SmoothPlastic
  3813. o44.BrickColor = BrickColor.new("Really black")
  3814. o44.Position = Vector3.new(47.0352364, 154.488846, 21.1788216)
  3815. o44.Rotation = Vector3.new(-90, 8.77429629e-005, -119.998993)
  3816. o44.CanCollide = false
  3817. o44.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3818. o44.CFrame = CFrame.new(47.0352364, 154.488846, 21.1788216, -0.49998486, 0.866034567, 1.53140354e-006, 7.94817993e-007, -1.30943408e-006, 1, 0.866034567, 0.49998486, -3.36485755e-008)
  3819. o44.BottomSurface = Enum.SurfaceType.Smooth
  3820. o44.TopSurface = Enum.SurfaceType.Smooth
  3821. o44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3822. o44.Position = Vector3.new(47.0352364, 154.488846, 21.1788216)
  3823. o45.Parent = o44
  3824. o45.Scale = Vector3.new(0.204372719, 0.976444602, 0.136247978)
  3825. o45.MeshType = Enum.MeshType.Wedge
  3826. o46.Parent = o1
  3827. o46.Material = Enum.Material.SmoothPlastic
  3828. o46.BrickColor = BrickColor.new("Really black")
  3829. o46.Position = Vector3.new(48.0993614, 153.650528, 21.7932072)
  3830. o46.Rotation = Vector3.new(59.2109299, 41.5605049, 131.929398)
  3831. o46.CanCollide = false
  3832. o46.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3833. o46.CFrame = CFrame.new(48.0993614, 153.650528, 21.7932072, -0.499995351, -0.556679189, 0.663410604, 1.43222292e-006, -0.766038299, -0.642794907, 0.866028488, -0.32139349, 0.383016437)
  3834. o46.BottomSurface = Enum.SurfaceType.Smooth
  3835. o46.TopSurface = Enum.SurfaceType.Smooth
  3836. o46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3837. o46.Position = Vector3.new(48.0993614, 153.650528, 21.7932072)
  3838. o47.Parent = o46
  3839. o47.Scale = Vector3.new(0.249788716, 0.272496849, 0.772071779)
  3840. o48.Parent = o1
  3841. o48.Material = Enum.Material.SmoothPlastic
  3842. o48.BrickColor = BrickColor.new("Really black")
  3843. o48.Position = Vector3.new(48.2076988, 153.715652, 21.8557663)
  3844. o48.Rotation = Vector3.new(106.102356, -25.6596756, 123.689758)
  3845. o48.CanCollide = false
  3846. o48.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3847. o48.CFrame = CFrame.new(48.2076988, 153.715652, 21.8557663, -0.499992937, -0.749998152, -0.433024794, 3.32508989e-008, 0.500011325, -0.866018891, 0.866029918, -0.433003306, -0.250002086)
  3848. o48.BottomSurface = Enum.SurfaceType.Smooth
  3849. o48.TopSurface = Enum.SurfaceType.Smooth
  3850. o48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3851. o48.Position = Vector3.new(48.2076988, 153.715652, 21.8557663)
  3852. o49.Parent = o48
  3853. o49.Scale = Vector3.new(0.249788716, 0.272496849, 0.499575853)
  3854. o50.Parent = o1
  3855. o50.Material = Enum.Material.SmoothPlastic
  3856. o50.BrickColor = BrickColor.new("Really black")
  3857. o50.Position = Vector3.new(48.3803825, 153.746323, 21.9554558)
  3858. o50.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3859. o50.CanCollide = false
  3860. o50.Size = Vector3.new(0.240705281, 0.200000003, 0.463243037)
  3861. o50.CFrame = CFrame.new(48.3803825, 153.746323, 21.9554558, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3862. o50.BottomSurface = Enum.SurfaceType.Smooth
  3863. o50.TopSurface = Enum.SurfaceType.Smooth
  3864. o50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3865. o50.Position = Vector3.new(48.3803825, 153.746323, 21.9554558)
  3866. o51.Parent = o50
  3867. o51.Scale = Vector3.new(1, 0.703948855, 1)
  3868. o52.Parent = o1
  3869. o52.Material = Enum.Material.SmoothPlastic
  3870. o52.BrickColor = BrickColor.new("Really black")
  3871. o52.Position = Vector3.new(48.3843269, 154.289047, 21.9577198)
  3872. o52.Rotation = Vector3.new(90.0004044, -0.000655137468, -60.0008698)
  3873. o52.CanCollide = false
  3874. o52.Size = Vector3.new(0.313371032, 0.449618518, 0.217996731)
  3875. o52.CFrame = CFrame.new(48.3843269, 154.289047, 21.9577198, 0.499986947, 0.866033137, -1.14343056e-005, 3.77156084e-007, -1.34208303e-005, -1, -0.866033375, 0.499987006, -7.0368651e-006)
  3876. o52.BottomSurface = Enum.SurfaceType.Smooth
  3877. o52.TopSurface = Enum.SurfaceType.Smooth
  3878. o52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3879. o52.Position = Vector3.new(48.3843269, 154.289047, 21.9577198)
  3880. o53.Parent = o52
  3881. o53.MeshType = Enum.MeshType.Wedge
  3882. o54.Parent = o1
  3883. o54.Material = Enum.Material.SmoothPlastic
  3884. o54.BrickColor = BrickColor.new("Really black")
  3885. o54.Position = Vector3.new(47.0489922, 154.472931, 21.1867657)
  3886. o54.Rotation = Vector3.new(-90.0003433, -0.000507694145, 60.0009651)
  3887. o54.CanCollide = false
  3888. o54.Size = Vector3.new(0.200000003, 0.245246559, 0.200000003)
  3889. o54.CFrame = CFrame.new(47.0489922, 154.472931, 21.1867657, 0.499985576, -0.86603415, -8.86093403e-006, -7.94816515e-007, -1.06904863e-005, 1, -0.86603415, -0.499985576, -6.03343096e-006)
  3890. o54.BottomSurface = Enum.SurfaceType.Smooth
  3891. o54.TopSurface = Enum.SurfaceType.Smooth
  3892. o54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3893. o54.Position = Vector3.new(47.0489922, 154.472931, 21.1867657)
  3894. o55.Parent = o54
  3895. o55.Scale = Vector3.new(0.204372719, 1, 0.295203924)
  3896. o55.MeshType = Enum.MeshType.Wedge
  3897. o56.Parent = o1
  3898. o56.Material = Enum.Material.SmoothPlastic
  3899. o56.BrickColor = BrickColor.new("Really black")
  3900. o56.Position = Vector3.new(48.4669075, 153.587341, 22.0054073)
  3901. o56.Rotation = Vector3.new(-89.9996872, 0.000973789487, -119.998787)
  3902. o56.CanCollide = false
  3903. o56.Size = Vector3.new(0.240705281, 0.200000003, 0.200000003)
  3904. o56.CFrame = CFrame.new(48.4669075, 153.587341, 22.0054073, -0.49998194, 0.866036355, 1.6995833e-005, 3.83531005e-006, -1.74106572e-005, 1, 0.866036355, 0.49998194, 5.38348922e-006)
  3905. o56.BottomSurface = Enum.SurfaceType.Smooth
  3906. o56.TopSurface = Enum.SurfaceType.Smooth
  3907. o56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3908. o56.Position = Vector3.new(48.4669075, 153.587341, 22.0054073)
  3909. o57.Parent = o56
  3910. o57.Scale = Vector3.new(1, 0.295204222, 0.726655781)
  3911. o57.MeshType = Enum.MeshType.Wedge
  3912. o58.Parent = o1
  3913. o58.Material = Enum.Material.SmoothPlastic
  3914. o58.BrickColor = BrickColor.new("Really black")
  3915. o58.Position = Vector3.new(49.7157478, 154.193619, 22.7263947)
  3916. o58.Rotation = Vector3.new(90.000412, -0.0012816547, -60.0014305)
  3917. o58.CanCollide = false
  3918. o58.Size = Vector3.new(0.240705281, 0.200000003, 0.200000003)
  3919. o58.CFrame = CFrame.new(49.7157478, 154.193619, 22.7263947, 0.499978542, 0.866038084, -2.23690949e-005, -4.937227e-006, -2.29788911e-005, -1, -0.866038084, 0.499978542, -7.21312063e-006)
  3920. o58.BottomSurface = Enum.SurfaceType.Smooth
  3921. o58.TopSurface = Enum.SurfaceType.Smooth
  3922. o58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3923. o58.Position = Vector3.new(49.7157478, 154.193619, 22.7263947)
  3924. o59.Parent = o58
  3925. o59.Scale = Vector3.new(1, 0.272496104, 0.295203924)
  3926. o59.MeshType = Enum.MeshType.Wedge
  3927. o60.Parent = o1
  3928. o60.Material = Enum.Material.SmoothPlastic
  3929. o60.BrickColor = BrickColor.new("Really black")
  3930. o60.Position = Vector3.new(48.1983757, 154.615784, 21.573246)
  3931. o60.Rotation = Vector3.new(-90.0006561, -0.000726932427, -149.997131)
  3932. o60.CanCollide = false
  3933. o60.Size = Vector3.new(0.26341325, 0.200000003, 0.258871108)
  3934. o60.CFrame = CFrame.new(48.1983757, 154.615784, 21.573246, -0.866000533, 0.500043571, -1.26873638e-005, -5.23884319e-006, 1.62995966e-005, 1, 0.500043571, 0.866000533, -1.14958129e-005)
  3935. o60.BottomSurface = Enum.SurfaceType.Smooth
  3936. o60.TopSurface = Enum.SurfaceType.Smooth
  3937. o60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3938. o60.Position = Vector3.new(48.1983757, 154.615784, 21.573246)
  3939. o61.Parent = o60
  3940. o61.Scale = Vector3.new(1, 0.113539964, 1)
  3941. o62.Parent = o1
  3942. o62.Material = Enum.Material.SmoothPlastic
  3943. o62.BrickColor = BrickColor.new("Really black")
  3944. o62.Position = Vector3.new(47.4619713, 154.289032, 21.4252129)
  3945. o62.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3946. o62.CanCollide = false
  3947. o62.Size = Vector3.new(0.313371032, 1.6803925, 0.217996731)
  3948. o62.CFrame = CFrame.new(47.4619713, 154.289032, 21.4252129, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3949. o62.BottomSurface = Enum.SurfaceType.Smooth
  3950. o62.TopSurface = Enum.SurfaceType.Smooth
  3951. o62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3952. o62.Position = Vector3.new(47.4619713, 154.289032, 21.4252129)
  3953. o63.Parent = o1
  3954. o63.Material = Enum.Material.SmoothPlastic
  3955. o63.BrickColor = BrickColor.new("Really black")
  3956. o63.Position = Vector3.new(47.4816551, 154.61377, 21.4365616)
  3957. o63.Rotation = Vector3.new(-90.0006027, -0.0009542763, -119.998665)
  3958. o63.CanCollide = false
  3959. o63.Size = Vector3.new(0.26341325, 1.27618992, 0.258871108)
  3960. o63.CFrame = CFrame.new(47.4816551, 154.61377, 21.4365616, -0.499980032, 0.866037369, -1.66552636e-005, 7.94808898e-007, 1.96904239e-005, 1, 0.866037369, 0.499980032, -1.05331619e-005)
  3961. o63.BottomSurface = Enum.SurfaceType.Smooth
  3962. o63.TopSurface = Enum.SurfaceType.Smooth
  3963. o63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3964. o63.Position = Vector3.new(47.4816551, 154.61377, 21.4365616)
  3965. o64.Parent = o63
  3966. o65.Parent = o1
  3967. o65.Material = Enum.Material.SmoothPlastic
  3968. o65.BrickColor = BrickColor.new("Really black")
  3969. o65.Position = Vector3.new(47.8199043, 154.522949, 21.631855)
  3970. o65.Rotation = Vector3.new(-179.999969, -60.0002403, -179.999924)
  3971. o65.CanCollide = false
  3972. o65.Size = Vector3.new(0.313370973, 0.290662467, 0.200000003)
  3973. o65.CFrame = CFrame.new(47.8199043, 154.522949, 21.631855, -0.499997079, 7.01515091e-007, -0.866027534, 7.94834705e-007, 1, 3.51152266e-007, 0.866027534, -5.12779479e-007, -0.499997079)
  3974. o65.BottomSurface = Enum.SurfaceType.Smooth
  3975. o65.TopSurface = Enum.SurfaceType.Smooth
  3976. o65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3977. o65.Position = Vector3.new(47.8199043, 154.522949, 21.631855)
  3978. o66.Parent = o65
  3979. o66.Scale = Vector3.new(1, 1, 0.408743829)
  3980. o67.Parent = o1
  3981. o67.Material = Enum.Material.SmoothPlastic
  3982. o67.BrickColor = BrickColor.new("Really black")
  3983. o67.Position = Vector3.new(47.9280739, 154.488876, 21.6943035)
  3984. o67.Rotation = Vector3.new(-90, 8.7742701e-005, 60.0009651)
  3985. o67.CanCollide = false
  3986. o67.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3987. o67.CFrame = CFrame.new(47.9280739, 154.488876, 21.6943035, 0.499985576, -0.86603415, 1.53139899e-006, -7.94816515e-007, 1.30943044e-006, 1, -0.86603415, -0.499985576, -3.36472112e-008)
  3988. o67.BottomSurface = Enum.SurfaceType.Smooth
  3989. o67.TopSurface = Enum.SurfaceType.Smooth
  3990. o67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3991. o67.Position = Vector3.new(47.9280739, 154.488876, 21.6943035)
  3992. o68.Parent = o67
  3993. o68.Scale = Vector3.new(0.204372719, 0.976444602, 0.136247978)
  3994. o68.MeshType = Enum.MeshType.Wedge
  3995. o69.Parent = o1
  3996. o69.Material = Enum.Material.SmoothPlastic
  3997. o69.BrickColor = BrickColor.new("Really black")
  3998. o69.Position = Vector3.new(47.6114616, 154.477554, 21.5114899)
  3999. o69.Rotation = Vector3.new(-89.9996643, 0.000683179765, -119.99913)
  4000. o69.CanCollide = false
  4001. o69.Size = Vector3.new(0.200000003, 0.953736305, 0.200000003)
  4002. o69.CFrame = CFrame.new(47.6114616, 154.477554, 21.5114899, -0.499986947, 0.866033375, 1.19237366e-005, 7.9482129e-007, -1.33093554e-005, 1, 0.866033375, 0.499986947, 5.9661561e-006)
  4003. o69.BottomSurface = Enum.SurfaceType.Smooth
  4004. o69.TopSurface = Enum.SurfaceType.Smooth
  4005. o69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4006. o69.Position = Vector3.new(47.6114616, 154.477554, 21.5114899)
  4007. o70.Parent = o69
  4008. o70.Scale = Vector3.new(0.181664661, 1, 0.158955991)
  4009. o70.MeshType = Enum.MeshType.Wedge
  4010. o71.Parent = o1
  4011. o71.Material = Enum.Material.SmoothPlastic
  4012. o71.BrickColor = BrickColor.new("Really black")
  4013. o71.Position = Vector3.new(47.9280815, 154.472977, 21.6943035)
  4014. o71.Rotation = Vector3.new(-89.9996643, 0.000683179765, -119.99913)
  4015. o71.CanCollide = false
  4016. o71.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4017. o71.CFrame = CFrame.new(47.9280815, 154.472977, 21.6943035, -0.499986947, 0.866033375, 1.19237366e-005, 7.9482129e-007, -1.33093554e-005, 1, 0.866033375, 0.499986947, 5.9661561e-006)
  4018. o71.BottomSurface = Enum.SurfaceType.Smooth
  4019. o71.TopSurface = Enum.SurfaceType.Smooth
  4020. o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4021. o71.Position = Vector3.new(47.9280815, 154.472977, 21.6943035)
  4022. o72.Parent = o71
  4023. o72.Scale = Vector3.new(0.204372719, 0.976444602, 0.295203924)
  4024. o72.MeshType = Enum.MeshType.Wedge
  4025. o73.Parent = o1
  4026. o73.Material = Enum.Material.SmoothPlastic
  4027. o73.BrickColor = BrickColor.new("Really black")
  4028. o73.Position = Vector3.new(48.2977943, 153.684998, 21.9077587)
  4029. o73.Rotation = Vector3.new(-89.9996872, 0.000973765214, 60.0005569)
  4030. o73.CanCollide = false
  4031. o73.Size = Vector3.new(0.236163691, 0.200000003, 0.336078286)
  4032. o73.CFrame = CFrame.new(48.2977943, 153.684998, 21.9077587, 0.499991775, -0.866030574, 1.69954092e-005, -3.8355829e-006, 1.74100769e-005, 1, -0.866030574, -0.499991775, 5.38315817e-006)
  4033. o73.BottomSurface = Enum.SurfaceType.Smooth
  4034. o73.TopSurface = Enum.SurfaceType.Smooth
  4035. o73.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4036. o73.Position = Vector3.new(48.2977943, 153.684998, 21.9077587)
  4037. o74.Parent = o73
  4038. o74.Scale = Vector3.new(1, 0.249787927, 1)
  4039. o74.MeshType = Enum.MeshType.Wedge
  4040. o75.Parent = o1
  4041. o75.Material = Enum.Material.SmoothPlastic
  4042. o75.BrickColor = BrickColor.new("Really black")
  4043. o75.Position = Vector3.new(48.2417641, 153.607681, 21.8754158)
  4044. o75.Rotation = Vector3.new(0.000323726912, 60.0003967, 179.999573)
  4045. o75.CanCollide = false
  4046. o75.Size = Vector3.new(0.200000003, 0.200000003, 0.245246336)
  4047. o75.CFrame = CFrame.new(48.2417641, 153.607681, 21.8754158, -0.499994755, -3.78665663e-006, 0.866028905, 2.68025974e-006, -1, -2.8250206e-006, 0.866028905, 9.08692073e-007, 0.499994755)
  4048. o75.BottomSurface = Enum.SurfaceType.Smooth
  4049. o75.TopSurface = Enum.SurfaceType.Smooth
  4050. o75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4051. o75.Position = Vector3.new(48.2417641, 153.607681, 21.8754158)
  4052. o76.Parent = o75
  4053. o76.Scale = Vector3.new(0.249788716, 0.272496849, 1)
  4054. o77.Parent = o1
  4055. o77.Material = Enum.Material.SmoothPlastic
  4056. o77.BrickColor = BrickColor.new("Really black")
  4057. o77.Position = Vector3.new(49.762928, 153.84166, 22.7536469)
  4058. o77.Rotation = Vector3.new(90.000412, -0.0012816547, -60.0014305)
  4059. o77.CanCollide = false
  4060. o77.Size = Vector3.new(0.240705281, 0.200000003, 0.644907057)
  4061. o77.CFrame = CFrame.new(49.762928, 153.84166, 22.7536469, 0.499978542, 0.866038084, -2.23690949e-005, -4.937227e-006, -2.29788911e-005, -1, -0.866038084, 0.499978542, -7.21312063e-006)
  4062. o77.BottomSurface = Enum.SurfaceType.Smooth
  4063. o77.TopSurface = Enum.SurfaceType.Smooth
  4064. o77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4065. o77.Position = Vector3.new(49.762928, 153.84166, 22.7536469)
  4066. o78.Parent = o77
  4067. o78.Scale = Vector3.new(1, 0.272496104, 1)
  4068. o78.MeshType = Enum.MeshType.Wedge
  4069. o79.Parent = o1
  4070. o79.Material = Enum.Material.SmoothPlastic
  4071. o79.BrickColor = BrickColor.new("Really black")
  4072. o79.Position = Vector3.new(45.8493462, 154.098297, 20.4941597)
  4073. o79.Rotation = Vector3.new(-89.9997253, 0.000948806643, 60.0004196)
  4074. o79.CanCollide = false
  4075. o79.Size = Vector3.new(0.313371032, 2.97020721, 0.200000003)
  4076. o79.CFrame = CFrame.new(45.8493462, 154.098297, 20.4941597, 0.499993742, -0.866029263, 1.65597994e-005, -4.0431878e-006, 1.67872367e-005, 1, -0.866029263, -0.499993742, 4.89199192e-006)
  4077. o79.BottomSurface = Enum.SurfaceType.Smooth
  4078. o79.TopSurface = Enum.SurfaceType.Smooth
  4079. o79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4080. o79.Position = Vector3.new(45.8493462, 154.098297, 20.4941597)
  4081. o80.Parent = o79
  4082. o80.Scale = Vector3.new(1, 1, 0.817487836)
  4083. o80.MeshType = Enum.MeshType.Wedge
  4084. o81.Parent = o1
  4085. o81.Material = Enum.Material.SmoothPlastic
  4086. o81.BrickColor = BrickColor.new("Really black")
  4087. o81.Position = Vector3.new(45.6054802, 154.26178, 20.3533649)
  4088. o81.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4089. o81.CanCollide = false
  4090. o81.Size = Vector3.new(0.313371032, 2.40704894, 0.200000003)
  4091. o81.CFrame = CFrame.new(45.6054802, 154.26178, 20.3533649, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4092. o81.BottomSurface = Enum.SurfaceType.Smooth
  4093. o81.TopSurface = Enum.SurfaceType.Smooth
  4094. o81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4095. o81.Position = Vector3.new(45.6054802, 154.26178, 20.3533649)
  4096. o82.Parent = o81
  4097. o82.Scale = Vector3.new(1, 1, 0.817487836)
  4098. o82.MeshType = Enum.MeshType.Wedge
  4099. o83.Parent = o1
  4100. o83.Material = Enum.Material.SmoothPlastic
  4101. o83.BrickColor = BrickColor.new("Really black")
  4102. o83.Position = Vector3.new(48.5101967, 154.050598, 22.0303898)
  4103. o83.Rotation = Vector3.new(-89.9996872, 0.000973766902, -119.999237)
  4104. o83.CanCollide = false
  4105. o83.Size = Vector3.new(0.313371032, 0.200000003, 0.258871138)
  4106. o83.CFrame = CFrame.new(48.5101967, 154.050598, 22.0303898, -0.499988675, 0.866032422, 1.69954383e-005, 3.83549832e-006, -1.74101369e-005, 1, 0.866032422, 0.499988675, 5.38320182e-006)
  4107. o83.BottomSurface = Enum.SurfaceType.Smooth
  4108. o83.TopSurface = Enum.SurfaceType.Smooth
  4109. o83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4110. o83.Position = Vector3.new(48.5101967, 154.050598, 22.0303898)
  4111. o84.Parent = o83
  4112. o84.Scale = Vector3.new(1, 0.794779956, 1)
  4113. o84.MeshType = Enum.MeshType.Wedge
  4114. o85.Parent = o1
  4115. o85.Material = Enum.Material.SmoothPlastic
  4116. o85.BrickColor = BrickColor.new("Really black")
  4117. o85.Position = Vector3.new(47.1276665, 154.450241, 21.2321815)
  4118. o85.Rotation = Vector3.new(89.9996567, 0.000507693912, 119.99913)
  4119. o85.CanCollide = false
  4120. o85.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4121. o85.CFrame = CFrame.new(47.1276665, 154.450241, 21.2321815, -0.499986947, -0.866033375, 8.86093039e-006, 7.9482129e-007, -1.06904954e-005, -1, 0.866033375, -0.499986947, 6.03345552e-006)
  4122. o85.BottomSurface = Enum.SurfaceType.Smooth
  4123. o85.TopSurface = Enum.SurfaceType.Smooth
  4124. o85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4125. o85.Position = Vector3.new(47.1276665, 154.450241, 21.2321815)
  4126. o86.Parent = o85
  4127. o86.Scale = Vector3.new(0.204372719, 0.272496462, 0.522283912)
  4128. o86.MeshType = Enum.MeshType.Wedge
  4129. o87.Parent = o1
  4130. o87.Material = Enum.Material.SmoothPlastic
  4131. o87.BrickColor = BrickColor.new("Really black")
  4132. o87.Position = Vector3.new(48.6419487, 154.205017, 22.1064777)
  4133. o87.Rotation = Vector3.new(90.000412, -0.0012816547, -60.0014305)
  4134. o87.CanCollide = false
  4135. o87.Size = Vector3.new(0.208914012, 0.781155407, 0.254329532)
  4136. o87.CFrame = CFrame.new(48.6419487, 154.205017, 22.1064777, 0.499978542, 0.866038084, -2.23690949e-005, -4.937227e-006, -2.29788911e-005, -1, -0.866038084, 0.499978542, -7.21312063e-006)
  4137. o87.BottomSurface = Enum.SurfaceType.Smooth
  4138. o87.TopSurface = Enum.SurfaceType.Smooth
  4139. o87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4140. o87.Position = Vector3.new(48.6419487, 154.205017, 22.1064777)
  4141. o88.Parent = o87
  4142. o88.MeshType = Enum.MeshType.Wedge
  4143. o89.Parent = o1
  4144. o89.Material = Enum.Material.SmoothPlastic
  4145. o89.BrickColor = BrickColor.new("Really black")
  4146. o89.Position = Vector3.new(47.4757423, 154.409378, 21.4331532)
  4147. o89.Rotation = Vector3.new(90.0004044, -0.000655137468, -60.0008698)
  4148. o89.CanCollide = false
  4149. o89.Size = Vector3.new(0.313371032, 1.64860117, 0.200000003)
  4150. o89.CFrame = CFrame.new(47.4757423, 154.409378, 21.4331532, 0.499986947, 0.866033137, -1.14343056e-005, 3.77156084e-007, -1.34208303e-005, -1, -0.866033375, 0.499987006, -7.0368651e-006)
  4151. o89.BottomSurface = Enum.SurfaceType.Smooth
  4152. o89.TopSurface = Enum.SurfaceType.Smooth
  4153. o89.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4154. o89.Position = Vector3.new(47.4757423, 154.409378, 21.4331532)
  4155. o90.Parent = o89
  4156. o90.Scale = Vector3.new(1, 1, 0.113540001)
  4157. o90.MeshType = Enum.MeshType.Wedge
  4158. o91.Parent = o1
  4159. o91.Material = Enum.Material.SmoothPlastic
  4160. o91.BrickColor = BrickColor.new("Really black")
  4161. o91.Position = Vector3.new(49.7157173, 153.839401, 22.7264175)
  4162. o91.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4163. o91.CanCollide = false
  4164. o91.Size = Vector3.new(0.240705281, 0.200000003, 0.649448633)
  4165. o91.CFrame = CFrame.new(49.7157173, 153.839401, 22.7264175, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4166. o91.BottomSurface = Enum.SurfaceType.Smooth
  4167. o91.TopSurface = Enum.SurfaceType.Smooth
  4168. o91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4169. o91.Position = Vector3.new(49.7157173, 153.839401, 22.7264175)
  4170. o92.Parent = o91
  4171. o92.Scale = Vector3.new(1, 0.2724967, 1)
  4172. o93.Parent = o1
  4173. o93.Material = Enum.Material.SmoothPlastic
  4174. o93.BrickColor = BrickColor.new("Really black")
  4175. o93.Position = Vector3.new(46.9408226, 154.488831, 21.1243324)
  4176. o93.Rotation = Vector3.new(-90, 8.77428538e-005, 60.0016022)
  4177. o93.CanCollide = false
  4178. o93.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4179. o93.CFrame = CFrame.new(46.9408226, 154.488831, 21.1243324, 0.49997595, -0.866039574, 1.53140172e-006, -7.94801281e-007, 1.30944045e-006, 1, -0.866039753, -0.499975979, -3.36463017e-008)
  4180. o93.BottomSurface = Enum.SurfaceType.Smooth
  4181. o93.TopSurface = Enum.SurfaceType.Smooth
  4182. o93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4183. o93.Position = Vector3.new(46.9408226, 154.488831, 21.1243324)
  4184. o94.Parent = o93
  4185. o94.Scale = Vector3.new(0.204372719, 0.113540515, 0.136247978)
  4186. o94.MeshType = Enum.MeshType.Wedge
  4187. o95.Parent = o1
  4188. o95.Material = Enum.Material.SmoothPlastic
  4189. o95.BrickColor = BrickColor.new("Really black")
  4190. o95.Position = Vector3.new(48.0289345, 153.768982, 21.7525406)
  4191. o95.Rotation = Vector3.new(79.6863098, 17.2289619, 121.566193)
  4192. o95.CanCollide = false
  4193. o95.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4194. o95.CFrame = CFrame.new(48.0289345, 153.768982, 21.7525406, -0.49999401, -0.813804328, 0.296190858, 6.91067157e-007, -0.342010617, -0.939696074, 0.866029382, -0.469842136, 0.171003759)
  4195. o95.BottomSurface = Enum.SurfaceType.Smooth
  4196. o95.TopSurface = Enum.SurfaceType.Smooth
  4197. o95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4198. o95.Position = Vector3.new(48.0289345, 153.768982, 21.7525406)
  4199. o96.Parent = o95
  4200. o96.Scale = Vector3.new(0.249788716, 0.272496849, 0.885611713)
  4201. o97.Parent = o1
  4202. o97.Material = Enum.Material.SmoothPlastic
  4203. o97.BrickColor = BrickColor.new("Really black")
  4204. o97.Position = Vector3.new(48.2250175, 153.805359, 21.8657551)
  4205. o97.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4206. o97.CanCollide = false
  4207. o97.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4208. o97.CFrame = CFrame.new(48.2250175, 153.805359, 21.8657551, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4209. o97.BottomSurface = Enum.SurfaceType.Smooth
  4210. o97.TopSurface = Enum.SurfaceType.Smooth
  4211. o97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4212. o97.Position = Vector3.new(48.2250175, 153.805359, 21.8657551)
  4213. o98.Parent = o97
  4214. o98.Scale = Vector3.new(0.249788716, 0.272496849, 0.613115788)
  4215. o99.Parent = o1
  4216. o99.Material = Enum.Material.SmoothPlastic
  4217. o99.BrickColor = BrickColor.new("Really black")
  4218. o99.Position = Vector3.new(46.4491615, 154.289108, 20.8404655)
  4219. o99.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4220. o99.CanCollide = false
  4221. o99.Size = Vector3.new(0.313371032, 0.658532143, 0.217996731)
  4222. o99.CFrame = CFrame.new(46.4491615, 154.289108, 20.8404655, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4223. o99.BottomSurface = Enum.SurfaceType.Smooth
  4224. o99.TopSurface = Enum.SurfaceType.Smooth
  4225. o99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4226. o99.Position = Vector3.new(46.4491615, 154.289108, 20.8404655)
  4227. o100.Parent = o99
  4228. o100.MeshType = Enum.MeshType.Wedge
  4229. o101.Parent = o1
  4230. o101.Material = Enum.Material.SmoothPlastic
  4231. o101.BrickColor = BrickColor.new("Really black")
  4232. o101.Position = Vector3.new(47.7884331, 154.050598, 21.6136894)
  4233. o101.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4234. o101.CanCollide = false
  4235. o101.Size = Vector3.new(0.313371032, 1.50781167, 0.258871168)
  4236. o101.CFrame = CFrame.new(47.7884331, 154.050598, 21.6136894, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4237. o101.BottomSurface = Enum.SurfaceType.Smooth
  4238. o101.TopSurface = Enum.SurfaceType.Smooth
  4239. o101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4240. o101.Position = Vector3.new(47.7884331, 154.050598, 21.6136894)
  4241. o102.Parent = o1
  4242. o102.Material = Enum.Material.SmoothPlastic
  4243. o102.BrickColor = BrickColor.new("Really black")
  4244. o102.Position = Vector3.new(47.4737663, 153.832581, 21.4320202)
  4245. o102.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4246. o102.CanCollide = false
  4247. o102.Size = Vector3.new(0.313371032, 0.781155527, 0.200000003)
  4248. o102.CFrame = CFrame.new(47.4737663, 153.832581, 21.4320202, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4249. o102.BottomSurface = Enum.SurfaceType.Smooth
  4250. o102.TopSurface = Enum.SurfaceType.Smooth
  4251. o102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4252. o102.Position = Vector3.new(47.4737663, 153.832581, 21.4320202)
  4253. o103.Parent = o102
  4254. o103.Scale = Vector3.new(1, 1, 0.885611713)
  4255. o104.Parent = o1
  4256. o104.Material = Enum.Material.SmoothPlastic
  4257. o104.BrickColor = BrickColor.new("Really black")
  4258. o104.Position = Vector3.new(47.1748695, 154.522919, 21.2594261)
  4259. o104.Rotation = Vector3.new(-179.999969, -60.0002403, -179.999924)
  4260. o104.CanCollide = false
  4261. o104.Size = Vector3.new(0.313370973, 0.290662467, 0.200000003)
  4262. o104.CFrame = CFrame.new(47.1748695, 154.522919, 21.2594261, -0.499997079, 7.01515091e-007, -0.866027534, 7.94834705e-007, 1, 3.51152266e-007, 0.866027534, -5.12779479e-007, -0.499997079)
  4263. o104.BottomSurface = Enum.SurfaceType.Smooth
  4264. o104.TopSurface = Enum.SurfaceType.Smooth
  4265. o104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4266. o104.Position = Vector3.new(47.1748695, 154.522919, 21.2594261)
  4267. o105.Parent = o104
  4268. o105.Scale = Vector3.new(1, 1, 0.408743829)
  4269. o106.Parent = o1
  4270. o106.Material = Enum.Material.SmoothPlastic
  4271. o106.BrickColor = BrickColor.new("Really black")
  4272. o106.Position = Vector3.new(48.8523674, 153.589584, 22.2279491)
  4273. o106.Rotation = Vector3.new(-89.9996872, 0.0009737566, 60.0009804)
  4274. o106.CanCollide = false
  4275. o106.Size = Vector3.new(0.240705281, 0.531367242, 0.200000003)
  4276. o106.CFrame = CFrame.new(48.8523674, 153.589584, 22.2279491, 0.499985397, -0.86603415, 1.69952582e-005, -3.83536917e-006, 1.74099805e-005, 1, -0.86603415, -0.499985397, 5.3831709e-006)
  4277. o106.BottomSurface = Enum.SurfaceType.Smooth
  4278. o106.TopSurface = Enum.SurfaceType.Smooth
  4279. o106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4280. o106.Position = Vector3.new(48.8523674, 153.589584, 22.2279491)
  4281. o107.Parent = o106
  4282. o107.Scale = Vector3.new(1, 1, 0.703947783)
  4283. o107.MeshType = Enum.MeshType.Wedge
  4284. o108.Parent = o1
  4285. o108.Material = Enum.Material.SmoothPlastic
  4286. o108.BrickColor = BrickColor.new("Really black")
  4287. o108.Position = Vector3.new(49.7727623, 153.503311, 22.7593212)
  4288. o108.Rotation = Vector3.new(-89.9996872, 0.000973768067, -119.998802)
  4289. o108.CanCollide = false
  4290. o108.Size = Vector3.new(0.240705281, 0.200000003, 0.200000003)
  4291. o108.CFrame = CFrame.new(49.7727623, 153.503311, 22.7593212, -0.499982089, 0.866036057, 1.69954583e-005, 3.83530369e-006, -1.74102242e-005, 1, 0.866036057, 0.499982089, 5.3832855e-006)
  4292. o108.BottomSurface = Enum.SurfaceType.Smooth
  4293. o108.TopSurface = Enum.SurfaceType.Smooth
  4294. o108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4295. o108.Position = Vector3.new(49.7727623, 153.503311, 22.7593212)
  4296. o109.Parent = o108
  4297. o109.Scale = Vector3.new(1, 0.158955991, 0.158955932)
  4298. o109.MeshType = Enum.MeshType.Wedge
  4299. o110.Parent = o1
  4300. o110.Material = Enum.Material.SmoothPlastic
  4301. o110.BrickColor = BrickColor.new("Really black")
  4302. o110.Position = Vector3.new(49.4207344, 153.503281, 22.5560741)
  4303. o110.Rotation = Vector3.new(-89.9996872, 0.0009737566, 60.0009804)
  4304. o110.CanCollide = false
  4305. o110.Size = Vector3.new(0.240705281, 0.781155407, 0.200000003)
  4306. o110.CFrame = CFrame.new(49.4207344, 153.503281, 22.5560741, 0.499985397, -0.86603415, 1.69952582e-005, -3.83536917e-006, 1.74099805e-005, 1, -0.86603415, -0.499985397, 5.3831709e-006)
  4307. o110.BottomSurface = Enum.SurfaceType.Smooth
  4308. o110.TopSurface = Enum.SurfaceType.Smooth
  4309. o110.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4310. o110.Position = Vector3.new(49.4207344, 153.503281, 22.5560741)
  4311. o111.Parent = o110
  4312. o111.Scale = Vector3.new(1, 1, 0.158955932)
  4313. o111.MeshType = Enum.MeshType.Wedge
  4314. o112.Parent = o1
  4315. o112.Material = Enum.Material.SmoothPlastic
  4316. o112.BrickColor = BrickColor.new("Really black")
  4317. o112.Position = Vector3.new(47.7727165, 154.450287, 21.6046047)
  4318. o112.Rotation = Vector3.new(89.9996567, 0.000507693912, 119.99913)
  4319. o112.CanCollide = false
  4320. o112.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4321. o112.CFrame = CFrame.new(47.7727165, 154.450287, 21.6046047, -0.499986947, -0.866033375, 8.86093039e-006, 7.9482129e-007, -1.06904954e-005, -1, 0.866033375, -0.499986947, 6.03345552e-006)
  4322. o112.BottomSurface = Enum.SurfaceType.Smooth
  4323. o112.TopSurface = Enum.SurfaceType.Smooth
  4324. o112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4325. o112.Position = Vector3.new(47.7727165, 154.450287, 21.6046047)
  4326. o113.Parent = o112
  4327. o113.Scale = Vector3.new(0.204372719, 0.272496462, 0.522283912)
  4328. o113.MeshType = Enum.MeshType.Wedge
  4329. o114.Parent = o1
  4330. o114.Material = Enum.Material.SmoothPlastic
  4331. o114.BrickColor = BrickColor.new("Really black")
  4332. o114.Position = Vector3.new(49.0470924, 154.148193, 22.3403549)
  4333. o114.Rotation = Vector3.new(90.000412, -0.0012816547, -60.0014305)
  4334. o114.CanCollide = false
  4335. o114.Size = Vector3.new(0.240705281, 1.48964524, 0.200000003)
  4336. o114.CFrame = CFrame.new(49.0470924, 154.148193, 22.3403549, 0.499978542, 0.866038084, -2.23690949e-005, -4.937227e-006, -2.29788911e-005, -1, -0.866038084, 0.499978542, -7.21312063e-006)
  4337. o114.BottomSurface = Enum.SurfaceType.Smooth
  4338. o114.TopSurface = Enum.SurfaceType.Smooth
  4339. o114.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4340. o114.Position = Vector3.new(49.0470924, 154.148193, 22.3403549)
  4341. o115.Parent = o114
  4342. o115.Scale = Vector3.new(1, 1, 0.703947783)
  4343. o115.MeshType = Enum.MeshType.Wedge
  4344. o116.Parent = o1
  4345. o116.Material = Enum.Material.SmoothPlastic
  4346. o116.BrickColor = BrickColor.new("Really black")
  4347. o116.Position = Vector3.new(46.4078636, 153.962097, 20.8166122)
  4348. o116.Rotation = Vector3.new(-89.9997253, 0.000948806643, 60.0004196)
  4349. o116.CanCollide = false
  4350. o116.Size = Vector3.new(0.313371032, 1.68039238, 0.435993463)
  4351. o116.CFrame = CFrame.new(46.4078636, 153.962097, 20.8166122, 0.499993742, -0.866029263, 1.65597994e-005, -4.0431878e-006, 1.67872367e-005, 1, -0.866029263, -0.499993742, 4.89199192e-006)
  4352. o116.BottomSurface = Enum.SurfaceType.Smooth
  4353. o116.TopSurface = Enum.SurfaceType.Smooth
  4354. o116.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4355. o116.Position = Vector3.new(46.4078636, 153.962097, 20.8166122)
  4356. o117.Parent = o116
  4357. o117.MeshType = Enum.MeshType.Wedge
  4358. o118.Parent = o1
  4359. o118.Material = Enum.Material.SmoothPlastic
  4360. o118.BrickColor = BrickColor.new("Really black")
  4361. o118.Position = Vector3.new(46.7480965, 154.409409, 21.013052)
  4362. o118.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4363. o118.CanCollide = false
  4364. o118.Size = Vector3.new(0.313371032, 0.200000003, 0.200000003)
  4365. o118.CFrame = CFrame.new(46.7480965, 154.409409, 21.013052, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4366. o118.BottomSurface = Enum.SurfaceType.Smooth
  4367. o118.TopSurface = Enum.SurfaceType.Smooth
  4368. o118.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4369. o118.Position = Vector3.new(46.7480965, 154.409409, 21.013052)
  4370. o119.Parent = o118
  4371. o119.Scale = Vector3.new(1, 0.1589562, 0.113540001)
  4372. o119.MeshType = Enum.MeshType.Wedge
  4373. o120.Parent = o1
  4374. o120.Material = Enum.Material.SmoothPlastic
  4375. o120.BrickColor = BrickColor.new("Really black")
  4376. o120.Position = Vector3.new(48.2722282, 153.912094, 21.8930016)
  4377. o120.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4378. o120.CanCollide = false
  4379. o120.Size = Vector3.new(0.240705281, 0.390577823, 0.200000003)
  4380. o120.CFrame = CFrame.new(48.2722282, 153.912094, 21.8930016, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4381. o120.BottomSurface = Enum.SurfaceType.Smooth
  4382. o120.TopSurface = Enum.SurfaceType.Smooth
  4383. o120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4384. o120.Position = Vector3.new(48.2722282, 153.912094, 21.8930016)
  4385. o121.Parent = o120
  4386. o121.Scale = Vector3.new(1, 1, 0.658531725)
  4387. o122.Parent = o1
  4388. o122.Material = Enum.Material.SmoothPlastic
  4389. o122.BrickColor = BrickColor.new("Really black")
  4390. o122.Position = Vector3.new(47.222065, 154.450256, 21.286684)
  4391. o122.Rotation = Vector3.new(90.0003433, -0.000683175749, -60.000206)
  4392. o122.CanCollide = false
  4393. o122.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4394. o122.CFrame = CFrame.new(47.222065, 154.450256, 21.286684, 0.499997079, 0.866027534, -1.19236656e-005, -7.94834705e-007, -1.33093472e-005, -1, -0.866027534, 0.499997079, -5.96627888e-006)
  4395. o122.BottomSurface = Enum.SurfaceType.Smooth
  4396. o122.TopSurface = Enum.SurfaceType.Smooth
  4397. o122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4398. o122.Position = Vector3.new(47.222065, 154.450256, 21.286684)
  4399. o123.Parent = o122
  4400. o123.Scale = Vector3.new(0.204372719, 0.272496462, 0.522283912)
  4401. o123.MeshType = Enum.MeshType.Wedge
  4402. o124.Parent = o1
  4403. o124.Material = Enum.Material.SmoothPlastic
  4404. o124.BrickColor = BrickColor.new("Really black")
  4405. o124.Position = Vector3.new(49.4108849, 153.589584, 22.5504112)
  4406. o124.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4407. o124.CanCollide = false
  4408. o124.Size = Vector3.new(0.240705281, 0.758447468, 0.200000003)
  4409. o124.CFrame = CFrame.new(49.4108849, 153.589584, 22.5504112, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4410. o124.BottomSurface = Enum.SurfaceType.Smooth
  4411. o124.TopSurface = Enum.SurfaceType.Smooth
  4412. o124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4413. o124.Position = Vector3.new(49.4108849, 153.589584, 22.5504112)
  4414. o125.Parent = o124
  4415. o125.Scale = Vector3.new(1, 1, 0.703947842)
  4416. o126.Parent = o1
  4417. o126.Material = Enum.Material.SmoothPlastic
  4418. o126.BrickColor = BrickColor.new("Really black")
  4419. o126.Position = Vector3.new(48.6950493, 153.616852, 22.1371078)
  4420. o126.Rotation = Vector3.new(-89.9996872, 0.0009737566, 60.0009804)
  4421. o126.CanCollide = false
  4422. o126.Size = Vector3.new(0.240705281, 0.58586657, 0.200000003)
  4423. o126.CFrame = CFrame.new(48.6950493, 153.616852, 22.1371078, 0.499985397, -0.86603415, 1.69952582e-005, -3.83536917e-006, 1.74099805e-005, 1, -0.86603415, -0.499985397, 5.3831709e-006)
  4424. o126.BottomSurface = Enum.SurfaceType.Smooth
  4425. o126.TopSurface = Enum.SurfaceType.Smooth
  4426. o126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4427. o126.Position = Vector3.new(48.6950493, 153.616852, 22.1371078)
  4428. o127.Parent = o126
  4429. o127.Scale = Vector3.new(1, 1, 0.431451917)
  4430. o127.MeshType = Enum.MeshType.Wedge
  4431. o128.Parent = o1
  4432. o128.Material = Enum.Material.SmoothPlastic
  4433. o128.BrickColor = BrickColor.new("Really black")
  4434. o128.Position = Vector3.new(49.0667305, 153.941574, 22.351717)
  4435. o128.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4436. o128.CanCollide = false
  4437. o128.Size = Vector3.new(0.240705281, 1.44422936, 0.563158214)
  4438. o128.CFrame = CFrame.new(49.0667305, 153.941574, 22.351717, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4439. o128.BottomSurface = Enum.SurfaceType.Smooth
  4440. o128.TopSurface = Enum.SurfaceType.Smooth
  4441. o128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4442. o128.Position = Vector3.new(49.0667305, 153.941574, 22.351717)
  4443. o129.Parent = o1
  4444. o129.Material = Enum.Material.SmoothPlastic
  4445. o129.BrickColor = BrickColor.new("Really black")
  4446. o129.Position = Vector3.new(48.1266899, 153.832581, 21.8089848)
  4447. o129.Rotation = Vector3.new(-89.9996872, 0.000973766902, -119.999237)
  4448. o129.CanCollide = false
  4449. o129.Size = Vector3.new(0.313371032, 0.726656258, 0.200000003)
  4450. o129.CFrame = CFrame.new(48.1266899, 153.832581, 21.8089848, -0.499988675, 0.866032422, 1.69954383e-005, 3.83549832e-006, -1.74101369e-005, 1, 0.866032422, 0.499988675, 5.38320182e-006)
  4451. o129.BottomSurface = Enum.SurfaceType.Smooth
  4452. o129.TopSurface = Enum.SurfaceType.Smooth
  4453. o129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4454. o129.Position = Vector3.new(48.1266899, 153.832581, 21.8089848)
  4455. o130.Parent = o129
  4456. o130.Scale = Vector3.new(1, 1, 0.885611713)
  4457. o130.MeshType = Enum.MeshType.Wedge
  4458. o131.Parent = o1
  4459. o131.Material = Enum.Material.SmoothPlastic
  4460. o131.BrickColor = BrickColor.new("Really black")
  4461. o131.Position = Vector3.new(47.867115, 154.450256, 21.6591072)
  4462. o131.Rotation = Vector3.new(90.0003433, -0.000683175749, -60.000206)
  4463. o131.CanCollide = false
  4464. o131.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4465. o131.CFrame = CFrame.new(47.867115, 154.450256, 21.6591072, 0.499997079, 0.866027534, -1.19236656e-005, -7.94834705e-007, -1.33093472e-005, -1, -0.866027534, 0.499997079, -5.96627888e-006)
  4466. o131.BottomSurface = Enum.SurfaceType.Smooth
  4467. o131.TopSurface = Enum.SurfaceType.Smooth
  4468. o131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4469. o131.Position = Vector3.new(47.867115, 154.450256, 21.6591072)
  4470. o132.Parent = o131
  4471. o132.Scale = Vector3.new(0.204372719, 0.272496462, 0.522283912)
  4472. o132.MeshType = Enum.MeshType.Wedge
  4473. o133.Name = "Pipe"
  4474. o133.Parent = o1
  4475. o133.Material = Enum.Material.SmoothPlastic
  4476. o133.BrickColor = BrickColor.new("Really black")
  4477. o133.Position = Vector3.new(45.2593498, 154.189148, 20.1535282)
  4478. o133.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
  4479. o133.CanCollide = false
  4480. o133.Size = Vector3.new(0.313371032, 6.74881935, 0.308828712)
  4481. o133.CFrame = CFrame.new(45.2593498, 154.189148, 20.1535282, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
  4482. o133.BottomSurface = Enum.SurfaceType.Smooth
  4483. o133.TopSurface = Enum.SurfaceType.Smooth
  4484. o133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4485. o133.Position = Vector3.new(45.2593498, 154.189148, 20.1535282)
  4486. o134.Parent = o133
  4487. o135.Name = "Pipe2"
  4488. o135.Parent = o1
  4489. o135.Material = Enum.Material.SmoothPlastic
  4490. o135.BrickColor = BrickColor.new("Really black")
  4491. o135.Position = Vector3.new(46.5356941, 154.043839, 20.8904114)
  4492. o135.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
  4493. o135.CanCollide = false
  4494. o135.Size = Vector3.new(0.217997238, 4.21914721, 0.308828712)
  4495. o135.CFrame = CFrame.new(46.5356941, 154.043839, 20.8904114, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
  4496. o135.BottomSurface = Enum.SurfaceType.Smooth
  4497. o135.TopSurface = Enum.SurfaceType.Smooth
  4498. o135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4499. o135.Position = Vector3.new(46.5356941, 154.043839, 20.8904114)
  4500. o136.Parent = o135
  4501. o137.Name = "Pipe2"
  4502. o137.Parent = o1
  4503. o137.Material = Enum.Material.SmoothPlastic
  4504. o137.BrickColor = BrickColor.new("Really black")
  4505. o137.Position = Vector3.new(44.7047691, 154.041534, 19.8333282)
  4506. o137.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
  4507. o137.CanCollide = false
  4508. o137.Size = Vector3.new(0.236163691, 0.200000003, 0.358786255)
  4509. o137.CFrame = CFrame.new(44.7047691, 154.041534, 19.8333282, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
  4510. o137.BottomSurface = Enum.SurfaceType.Smooth
  4511. o137.TopSurface = Enum.SurfaceType.Smooth
  4512. o137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4513. o137.Position = Vector3.new(44.7047691, 154.041534, 19.8333282)
  4514. o138.Parent = o137
  4515. o138.Scale = Vector3.new(1, 0.272498846, 1)
  4516. o139.Name = "PipeH"
  4517. o139.Parent = o1
  4518. o139.Material = Enum.Material.Neon
  4519. o139.BrickColor = BrickColor.new("New Yeller")
  4520. o139.Position = Vector3.new(42.336956, 154.189194, 18.4662781)
  4521. o139.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
  4522. o139.CanCollide = false
  4523. o139.Size = Vector3.new(0.249788493, 0.200000003, 0.308828712)
  4524. o139.CFrame = CFrame.new(42.336956, 154.189194, 18.4662781, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
  4525. o139.BottomSurface = Enum.SurfaceType.Smooth
  4526. o139.TopSurface = Enum.SurfaceType.Smooth
  4527. o139.Color = Color3.new(1, 1, 0)
  4528. o139.Position = Vector3.new(42.336956, 154.189194, 18.4662781)
  4529. o140.Parent = o139
  4530. o140.Scale = Vector3.new(1, 0.0454160199, 1)
  4531. o141.Name = "Thing"
  4532. o141.Parent = o1
  4533. o141.BrickColor = BrickColor.new("Dark stone grey")
  4534. o141.Position = Vector3.new(48.0843468, 154.613983, 21.6376648)
  4535. o141.Rotation = Vector3.new(-179.999313, 29.9983273, -0.00131815404)
  4536. o141.CanCollide = false
  4537. o141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4538. o141.CFrame = CFrame.new(48.0843468, 154.613983, 21.6376648, 0.86604023, 1.99242331e-005, 0.499974728, 1.7006736e-005, -1, 1.03919392e-005, 0.499974728, -4.968947e-007, -0.86604023)
  4539. o141.BottomSurface = Enum.SurfaceType.Smooth
  4540. o141.TopSurface = Enum.SurfaceType.Smooth
  4541. o141.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4542. o141.Position = Vector3.new(48.0843468, 154.613983, 21.6376648)
  4543. o142.Parent = o141
  4544. o142.Scale = Vector3.new(0.181664243, 0.113539964, 0.181663886)
  4545.  
  4546. function destroy(p)
  4547. for i,v in pairs(p.Character:GetChildren()) do
  4548. spawn(function()
  4549. if v:IsA("LocalScript") or v:IsA("Script") then
  4550. v:Destroy()
  4551. end
  4552. end)
  4553. end
  4554. end
  4555.  
  4556. for i,v in pairs(Tool:GetChildren()) do
  4557. if v:IsA("Part") or v:IsA("UnionOperation") or v:IsA("WedgePart") then
  4558. if v.Name ~= "HandlePart" then
  4559. local w = Instance.new("Weld",Tool.HandlePart)
  4560. w.Part0 = Tool.HandlePart
  4561. w.Part1 = v
  4562. w.C0 = CFrame.new(v.Position-Tool.HandlePart.Position)*CFrame.Angles(math.rad(v.Rotation.X),math.rad(v.Rotation.Y),math.rad(v.Rotation.Z))
  4563. end
  4564. end
  4565. end
  4566.  
  4567. print(Tool.Name.." Loaded.")
  4568.  
  4569. for i,v in pairs(Tool:GetChildren()) do
  4570. if v:IsA("Part") or v:IsA("WedgePart") or v:IsA("UnionOperation") then
  4571. if v.Material == Enum.Material.Neon then
  4572. v.BrickColor = char:FindFirstChild("Torso").BrickColor
  4573. end
  4574. end
  4575. end
  4576.  
  4577. Tool.Equipped:connect(function()
  4578. ceqpt = true
  4579. bsy = false
  4580. print("|Equipped|: ".."Saving old joints")
  4581. for i,v in pairs(char.Torso:GetChildren()) do
  4582. if v:IsA("Motor6D") and v.Name ~= "Neck" then
  4583. --print("|Equipped|: "..v.Name.." saved!")
  4584. table.insert(jtab,v)
  4585. end
  4586. end
  4587.  
  4588. gyro.Parent = char:WaitForChild("HumanoidRootPart")
  4589.  
  4590. local aWeld = Instance.new("Weld",char["Right Arm"])
  4591. aWeld.Name = "aWeld"
  4592. aWeld.Part0 = Tool.HandlePart
  4593. aWeld.Part1 = char["Right Arm"]
  4594. aWeld.C0 = CFrame.new(0.9,0,0.1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-60))
  4595.  
  4596. local bWeld = Instance.new("Weld",char["Torso"])
  4597. bWeld.Name = "bWeld"
  4598. bWeld.Part0 = char["Torso"]
  4599. bWeld.Part1 = char["Right Arm"]
  4600. bWeld.C0 = CFrame.new(1.2,0.3,-0.9)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(-80))
  4601.  
  4602. local cWeld = Instance.new("Weld",char["Torso"])
  4603. cWeld.Name = "cWeld"
  4604. cWeld.Part0 = char["Torso"]
  4605. cWeld.Part1 = char["Left Arm"]
  4606. cWeld.C0 = CFrame.new(-1.5,0,0)*CFrame.Angles(math.rad(90),math.rad(40),math.rad(-30))
  4607. end)
  4608.  
  4609. Tool.Unequipped:connect(function()
  4610. ceqpt = false
  4611. for i,v in pairs(char.Torso:GetChildren()) do
  4612. if v:IsA("Weld") or v:IsA("Motor6D") then
  4613. if v.Name ~= "Neck" then
  4614. v:Destroy()
  4615. end
  4616. end
  4617. end
  4618. for i,v in pairs(jtab) do
  4619. v:Clone().Parent = char.Torso
  4620. end
  4621. for i,v in pairs(jtab) do
  4622. table.remove(jtab,1)
  4623. end
  4624.  
  4625. gyro.Parent = game:GetService("ServerStorage")
  4626.  
  4627. char.HumanoidRootPart.RootJoint.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
  4628. gyro.MaxTorque = Vector3.new(0,0,0)
  4629. char.Torso.Neck.C0 = CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
  4630. --char.Humanoid.WalkSpeed = 16
  4631. --char.Humanoid.JumpPower = 50
  4632. end)
  4633.  
  4634. --Functions
  4635.  
  4636. local rignore = {}
  4637. function rayCast(orig,targ,maxdist)
  4638. local test = Tool.PipeH.Position
  4639. if orig then
  4640. test = orig
  4641. end
  4642. local r = Ray.new(test,(targ-test).unit * maxdist)
  4643. local hit,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(r,rignore,false,true)
  4644. --print(pos)
  4645. return hit,pos,normal
  4646. end
  4647.  
  4648. function clerp(a,b,c)
  4649. return a:lerp(b,c)
  4650. end
  4651.  
  4652. --NHIgnore = {char}
  4653. function getMouseNH(pos,dir)
  4654. if not pos then
  4655. pos = game:GetService("Workspace").CurrentCamera.CFrame.p
  4656. --print("|gMNH|: First pos!")
  4657. end
  4658. if not dir then
  4659. dir = (plr:GetMouse().Hit.p - pos).unit*2048
  4660. --print("|gMNH|: First dir!")
  4661. end
  4662. local r = Ray.new(pos,dir)
  4663. local hit,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(r,rignore,false,true)
  4664. if hit then
  4665. if hit.Parent:IsA("Accessory") or hit.Parent:IsA("Hat") then
  4666. table.insert(rignore,hit)
  4667. --print("|gMNH|: Accessory!")
  4668. return getMouseNH(pos,dir)
  4669. else
  4670. --print("|gMNH|: Part!")
  4671. return hit,pos,normal
  4672. end
  4673. else
  4674. --print("|gMNH|: Nil!")
  4675. --print(pos)
  4676. return hit,pos,normal
  4677. end
  4678. end
  4679.  
  4680. function shoot(targ,op)
  4681. --print("----Target / Old position----")
  4682. --print(targ)
  4683. --print(op)
  4684. --print("-----------------------------")
  4685. local hit,pos,normal = rayCast(op,targ,2048)
  4686. local dir = (targ-op).unit * 2048
  4687. if hit then
  4688. --print("|Shoot|: "..hit.Name)
  4689. --print("|Shoot|: "..pos.X..","..pos.Y..","..pos.Z..".")
  4690. --print("|Shoot|: "..(op-pos).Magnitude)
  4691. if hit.Parent:FindFirstChild("Humanoid") then
  4692. table.insert(rignore,hit)
  4693.  
  4694. local iscus = false
  4695. for i,v in pairs(dmgTab) do
  4696. if hit.Name == v[1] then
  4697. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - v[2]
  4698. hit:BreakJoints()
  4699. destroy(game:GetService("Players"):GetPlayerFromCharacter(hit.Parent))
  4700. for i=1,7 do
  4701. local blood = Instance.new("Part")
  4702. blood.Size = Vector3.new((math.random(2,10)/10),(math.random(2,10)/10),(math.random(2,10)/10))
  4703. blood.CFrame = CFrame.new(pos)
  4704. blood.CanCollide = false
  4705. blood.TopSurface = "Smooth"
  4706. blood.BottomSurface = "Smooth"
  4707. blood.Velocity = Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  4708. blood.Color = Color3.fromRGB(math.random(150,255),0,0)
  4709. blood.Parent = game:GetService("Workspace")
  4710. end
  4711. iscus = true
  4712. end
  4713. end
  4714. if iscus == false then
  4715. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - miscDmg
  4716. hit:BreakJoints()
  4717. for i=1,7 do
  4718. local blood = Instance.new("Part")
  4719. blood.Size = Vector3.new((math.random(2,10)/10),(math.random(2,10)/10),(math.random(2,10)/10))
  4720. blood.CFrame = CFrame.new(pos)
  4721. blood.CanCollide = false
  4722. blood.TopSurface = "Smooth"
  4723. blood.BottomSurface = "Smooth"
  4724. blood.Velocity = Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  4725. blood.Color = Color3.fromRGB(math.random(150,255),0,0)
  4726. blood.Parent = game:GetService("Workspace")
  4727. end
  4728. end
  4729.  
  4730. shoot(pos + dir,pos)
  4731. elseif hit.Parent:IsA("Hat") or hit.Parent:IsA("Accessory") then
  4732. table.insert(rignore,hit.Parent)
  4733. --print("|Shoot|: Potential hat; "..hit.Name.." moved to ignore list")
  4734. shoot(pos + dir,pos)
  4735. else
  4736. table.insert(rignore,hit)
  4737. shoot(pos + dir,pos)
  4738. end
  4739. local trace = Instance.new("Part",game.Workspace)
  4740. trace.Size = Vector3.new((op-pos).Magnitude,0.2,0.2)
  4741. trace.BrickColor = char:FindFirstChild("Torso").BrickColor
  4742. trace.Anchored = true
  4743. trace.CanCollide = false
  4744. trace.TopSurface = "Smooth"
  4745. trace.BottomSurface = "Smooth"
  4746. trace.Material = Enum.Material.Neon
  4747. trace.CFrame = (CFrame.new(op,pos)*CFrame.new(0,0,-(op-pos).Magnitude/2))*CFrame.Angles(0,math.rad(90),0)
  4748. spawn(function()
  4749. local m = Instance.new("SpecialMesh",trace)
  4750. m.MeshType = Enum.MeshType.Cylinder
  4751. for i=1,10 do
  4752. trace.Transparency = trace.Transparency + 0.1
  4753. m.Scale = m.Scale - Vector3.new(0,0.1,0.1)
  4754. wait(0.05)
  4755. end
  4756. trace:Destroy()
  4757. end)
  4758. else
  4759. --print("|Shoot|: ".."No target or too far away")
  4760. local trace = Instance.new("Part",game.Workspace)
  4761. trace.Size = Vector3.new((op-pos).Magnitude,0.2,0.2)
  4762. trace.BrickColor = char:FindFirstChild("Torso").BrickColor
  4763. trace.Anchored = true
  4764. trace.CanCollide = false
  4765. trace.TopSurface = "Smooth"
  4766. trace.BottomSurface = "Smooth"
  4767. trace.Material = Enum.Material.Neon
  4768. trace.CFrame = (CFrame.new(op,pos)*CFrame.new(0,0,-(op-pos).Magnitude/2))*CFrame.Angles(0,math.rad(90),0)
  4769. spawn(function()
  4770. local m = Instance.new("SpecialMesh",trace)
  4771. m.MeshType = Enum.MeshType.Cylinder
  4772. for i=1,10 do
  4773. trace.Transparency = trace.Transparency + 0.1
  4774. m.Scale = m.Scale - Vector3.new(0,0.1,0.1)
  4775. wait(0.05)
  4776. end
  4777. trace:Destroy()
  4778. end)
  4779. end
  4780. end
  4781.  
  4782. --End of functions
  4783.  
  4784. plr:GetMouse().Button1Down:connect(function()
  4785. if ceqpt == true and isaim == true and cd == false then
  4786. cd = true
  4787. local s = Instance.new("Sound",Tool.HandlePart)
  4788. s.SoundId = "rbxassetid://136523485"
  4789. s.PlayOnRemove = false
  4790. s:Play()
  4791. game:GetService("Debris"):AddItem(s,5)
  4792. table.insert(rignore,char)
  4793. local hit,pos,normal = getMouseNH()
  4794. for i,v in pairs(rignore) do
  4795. table.remove(rignore,1)
  4796. end
  4797. --print(pos)
  4798. shoot(pos,Tool.PipeH.CFrame.p)
  4799.  
  4800. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
  4801. bsy = true
  4802. for i=1,5 do
  4803. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") and char.HumanoidRootPart:FindFirstChild("RootJoint") and char.Torso:FindFirstChild("Neck") then
  4804. char.Torso:FindFirstChild("bWeld").C0 = clerp(char.Torso.bWeld.C0,(CFrame.new(1,0.5,-1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-60))*CFrame.new(0,1,0)),0.2)
  4805. char.Torso:FindFirstChild("cWeld").C0 = clerp(char.Torso.cWeld.C0,(CFrame.new(-1.5,0.5,-1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10))*CFrame.new(0,1,0)),0.2)
  4806. char.HumanoidRootPart:FindFirstChild("RootJoint").C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(120)),0.2)
  4807. char.Torso:FindFirstChild("Neck").C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(240)),0.2)
  4808. wait()
  4809. end
  4810. end
  4811. bsy = false
  4812. end
  4813.  
  4814. table.insert(rignore,char)
  4815. cd = false
  4816. end
  4817. end)
  4818.  
  4819. while not ceqpt do wait() end
  4820.  
  4821. local animspeed = 0.3
  4822.  
  4823. while wait() do
  4824. --if ceqpt == true then print("Equipped") else print ("Unequipped") end
  4825.  
  4826. local cPos = game:GetService("Workspace").CurrentCamera.CFrame.p
  4827. local newPos = cPos - char.HumanoidRootPart.CFrame.p
  4828. local dist = math.sqrt((newPos.X*newPos.X)+(newPos.Y*newPos.Y)+(newPos.Z*newPos.Z))
  4829. --print(dist)
  4830.  
  4831. if dist <= 8.5 and ceqpt == true then
  4832. isaim = true
  4833. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
  4834. if bsy == false then
  4835. local y = CFrame.new(plr:GetMouse().Hit.p - char.HumanoidRootPart.Position).p.Y
  4836. y = (y*70)/(plr:GetMouse().Hit.p - char.HumanoidRootPart.Position).Magnitude
  4837. char.Torso.bWeld.C0 = clerp(char.Torso.bWeld.C0,CFrame.new(1,0.5 + (y/100),-1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-60)),animspeed)
  4838. char.Torso.cWeld.C0 = clerp(char.Torso.cWeld.C0,CFrame.new(-1.5,0.5 + (y/60),-1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10)),animspeed)
  4839. char.Torso.bWeld.C1 = clerp(char.Torso.bWeld.C1,(CFrame.new(0,0,0)*CFrame.Angles(math.rad(-y),math.rad(0),math.rad(0))),0.2)
  4840. char.Torso.cWeld.C1 = clerp(char.Torso.cWeld.C1,(CFrame.new(0,0,0)*CFrame.Angles(math.rad(-y),math.rad(0),math.rad(0))),0.2)
  4841. char.HumanoidRootPart.RootJoint.C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(120)),animspeed)
  4842. char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-120),math.rad(y/2),math.rad(240)),animspeed)
  4843. --char.Humanoid.WalkSpeed = 6
  4844. --char.Humanoid.JumpPower = 0
  4845. end
  4846. end
  4847. local lookDir = plr:GetMouse().Hit.p - char.HumanoidRootPart.CFrame.p
  4848. gyro.MaxTorque = Vector3.new(0,10000000,0)
  4849. gyro.CFrame = CFrame.new(char.HumanoidRootPart.CFrame.p, plr:GetMouse().Hit.p)
  4850. else
  4851. isaim = false
  4852. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
  4853. if bsy == false then
  4854. local y = CFrame.new(plr:GetMouse().Hit.p - char.HumanoidRootPart.Position).p.Y
  4855. y = (y*70)/(plr:GetMouse().Hit.p - char.HumanoidRootPart.Position).Magnitude
  4856. char.Torso.bWeld.C0 = clerp(char.Torso.bWeld.C0,CFrame.new(1.2,0.3 + math.cos(tick())/5,-0.9)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(-80)),animspeed)
  4857. char.Torso.cWeld.C0 = clerp(char.Torso.cWeld.C0,CFrame.new(-1.5,0 + math.cos(tick())/5,0)*CFrame.Angles(math.rad(90),math.rad(40),math.rad(-30)),animspeed)
  4858. char.Torso.bWeld.C1 = clerp(char.Torso.bWeld.C1,(CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))),0.2)
  4859. char.Torso.cWeld.C1 = clerp(char.Torso.cWeld.C1,(CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))),0.2)
  4860. char.HumanoidRootPart.RootJoint.C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),animspeed)
  4861. char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),animspeed)
  4862. --char.Humanoid.WalkSpeed = 16
  4863. --char.Humanoid.JumpPower = 50
  4864. end
  4865. end
  4866. gyro.MaxTorque = Vector3.new(0,0,0)
  4867. end
  4868. end
  4869. end
  4870. },
  4871. {
  4872. "Terrain Generation",
  4873. function()
  4874. --[[ terrain lol ]] --[[ joalars2 ]] local char = game:GetService("Players").LocalPlayer.Character local xsi,ysi,zsi = 20,3,20 local xs,ys,zs = -xsi*25,4.1,-xsi*25 local rows = 50 local columns = 50 local intensity = 15 --[[ Lower = More intense = Looks crap ]] local rand = math.random(0,10000) local lowest = nil for i=0,rows*xsi,xsi do for o=0,columns*zsi,zsi do local p = Instance.new("Part") p.Size = Vector3.new(xsi,ysi,zsi) p.Anchored = true p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Locked = true if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) <= -0.3*intensity then p.BrickColor = BrickColor.new("Bright blue") p.Reflectance = 0.3 p.Material = "SmoothPlastic" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,-84.5,o)) else p.BrickColor = BrickColor.new("Bright green") p.Material = "Grass" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4),o) + Vector3.new(0,-80,0)) end if lowest == nil or p.Position.Y < lowest then lowest = p.Position.Y print("Lowest updated: "..lowest) end p.Parent = workspace["Base"] or workspace local randomchance = math.random(1,400) if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) > -0.3*intensity then if randomchance <= 20 then local th = math.random(7,20) local tw = math.random(2,8) local lh = math.random(th/2,th) local lw = math.random(tw*1.5,tw*2.5) local b = Instance.new("Part") b.Size = Vector3.new(th,tw,tw) b.Shape = "Cylinder" b.Anchored = true b.TopSurface = "Smooth" b.Name = "Base" b.BottomSurface = "Smooth" b.BrickColor = BrickColor.new("Brown") b.Material = "Wood" b.CFrame = CFrame.new(p.Position + Vector3.new(0,th/2 + ysi/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) b.Parent = p local l1 = Instance.new("Part") l1.Size = Vector3.new(lh,lw,lw) l1.Shape = "Cylinder" l1.Anchored = true l1.TopSurface = "Smooth" l1.BottomSurface = "Smooth" l1.BrickColor = BrickColor.new("Camo") l1.Material = "Grass" l1.CFrame = CFrame.new(b.Position + Vector3.new(0,th/2 + lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l1.Parent = b local l2 = Instance.new("Part") l2.Size = Vector3.new(lw,lw,lw) l2.Shape = "Ball" l2.Anchored = true l2.TopSurface = "Smooth" l2.BottomSurface = "Smooth" l2.BrickColor = BrickColor.new("Camo") l2.Material = "Grass" l2.CFrame = CFrame.new(l1.Position + Vector3.new(0,lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l2.Parent = b local l3 = Instance.new("Part") l3.Size = Vector3.new(lw,lw,lw) l3.Shape = "Ball" l3.Anchored = true l3.TopSurface = "Smooth" l3.BottomSurface = "Smooth" l3.BrickColor = BrickColor.new("Camo") l3.Material = "Grass" l3.CFrame = CFrame.new(l1.Position + Vector3.new(0,-lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l3.Parent = b elseif randomchance > 20 and randomchance <= 25 then for i=1,math.random(4,8) do local rh = math.random(3,6) local rl = math.random(3,6) local rw = math.random(3,6) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance > 25 and randomchance <= 35 then for i=1,math.random(4,8) do local rh = math.random(5,8) local rl = math.random(5,8) local rw = math.random(5,8) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.CanCollide = false r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 36 then for i=1,math.random(8,16) do local rh = math.random(8,16) local rl = math.random(8,16) local rw = math.random(8,16) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 37 then for i=1,math.random(8,16) do local rh = math.random(10,18) local rl = math.random(10,18) local rw = math.random(10,18) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.CanCollide = false r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end end else --[[ Water Generation ]] end end wait(0.1) end workspace["Base"].Transparency = 1 workspace["Base"].CanCollide = false
  4875. end
  4876. },
  4877. {
  4878. "Tea",
  4879. function()
  4880. print("Loading...") local ot = tick() local plr = game:GetService("Players").LocalPlayer local char,mouse = plr.Character,plr:GetMouse() local equipped = false local cd = false local sizemod = 1 local tRotX = 0 local tRotY = 0 local tRotZ = 0 local mode = true local tool = script.Parent if not tool:IsA("Tool") then print("Creating tool.") tool = Instance.new("Tool",plr.Backpack) tool.Name = "Teapot" tool.ToolTip = "*angery*" tool.CanBeDropped = false script.Parent = tool end local kettled = {} tool.Grip = CFrame.new(0,0,0.8 * sizemod) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) local handle = tool:FindFirstChild("Handle") if handle == nil then handle = Instance.new("Part",tool) handle.Name = "Handle" handle.Size = Vector3.new(sizemod,sizemod,sizemod) handle.CanCollide = false handle.BrickColor = BrickColor.new("White") handle.Shape = "Ball" handle.Size = Vector3.new(0.2,0.2,0.2) local mesh = Instance.new("SpecialMesh",handle) mesh.MeshType = Enum.MeshType.FileMesh mesh.MeshId = "rbxassetid://1594167" mesh.Scale = Vector3.new(1,1,1)*sizemod end local pp = Instance.new("Part",handle) pp.Name = "Particles" pp.Size = Vector3.new(0.2,0.2,0.2) pp.Transparency = 1 pp.CanCollide = false local w = Instance.new("Weld") w.Part0 = pp w.Part1 = handle w.C0 = CFrame.new(0,-0.5*sizemod,1.5*sizemod)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) w.Parent = pp local s1 = Instance.new("Sound",handle) s1.SoundId = "rbxassetid://318794788" s1.Looped = true s1.Volume = 2 s1.Pitch = 4 local particle = Instance.new("ParticleEmitter",pp) local sk = {NumberSequenceKeypoint.new(0,0.02*sizemod),NumberSequenceKeypoint.new(1,0.3*sizemod)} particle.Size = NumberSequence.new(sk) local sk = {NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.7,0),NumberSequenceKeypoint.new(1,1)} particle.Transparency = NumberSequence.new(sk) particle.Texture = "rbxassetid://453789629" particle.Lifetime = NumberRange.new(2,2.3) particle.Rate = 150 particle.Speed = NumberRange.new(0,0) particle.Acceleration = Vector3.new(math.cos(tick()),sizemod,math.sin(tick())) coroutine.resume(coroutine.create(function() while wait() do particle.Acceleration = Vector3.new((math.cos(tick()*2)/4)*sizemod,sizemod,(math.sin(tick()*1.5)/3)*sizemod) end end)) function throw() local cln = handle:Clone() for i,v in pairs(cln:GetChildren()) do if v:IsA("Sound") then v:Destroy() end end game:GetService("Debris"):AddItem(s,0.9) cln.Name = "Teapot" cln.Size = Vector3.new(1,1,1)*sizemod cln.Velocity = ((mouse.Hit.p - handle.Position).unit*250 + Vector3.new(0,10,0)) cln.Parent = game.Workspace local hitHead = false local tev tev = cln.Touched:connect(function(t) if game:GetService("Players"):GetPlayerFromCharacter(t.Parent) then local isKettled = false for i,v in pairs(kettled) do if game:GetService("Players"):GetPlayerFromCharacter(t.Parent).Name == v then isKettled = true end end if isKettled == false then tev:disconnect() local pname = game:GetService("Players"):GetPlayerFromCharacter(t.Parent).Name table.insert(kettled,pname) if game:GetService("Players"):GetPlayerFromCharacter(t.Parent) ~= plr then local tchar = game:GetService("Players"):GetPlayerFromCharacter(t.Parent).Character cln.Parent = t.Parent local weld = Instance.new("Weld") weld.Part0 = cln weld.Part1 = t.Parent:WaitForChild("Head") weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) weld.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) weld.Parent = cln hitHead = true local s = Instance.new("Sound",cln) s.SoundId = "rbxassetid://399768457" s.Volume = math.huge s:Play() wait(8) if cln.Parent ~= nil then if game:GetService("Players"):GetPlayerFromCharacter(t.Parent) then spawn(function() tchar:BreakJoints() tchar:FindFirstChild("Humanoid").Health = 0 end) end local p = Instance.new("Part",tchar) p.CanCollide = false p.Anchored = true p.Transparency = 0 p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Size = Vector3.new(0.2,0.2,0.2) p.BrickColor = BrickColor.new("Institutional White") local p2 = Instance.new("Part",tchar) p2.CanCollide = false p2.Anchored = true p2.Transparency = 0 p2.TopSurface = "Smooth" p2.BottomSurface = "Smooth" p2.Size = Vector3.new(0.2,0.2,0.2) p2.BrickColor = BrickColor.new("Institutional White") local p3 = Instance.new("Part",tchar) p3.CanCollide = false p3.Anchored = true p3.Transparency = 0 p3.TopSurface = "Smooth" p3.BottomSurface = "Smooth" p3.Size = Vector3.new(0.2,0.2,0.2) p3.BrickColor = BrickColor.new("Institutional White") local p4 = Instance.new("Part",tchar) p4.CanCollide = false p4.Anchored = true p4.Transparency = 0 p4.TopSurface = "Smooth" p4.BottomSurface = "Smooth" p4.Size = Vector3.new(0.2,0.2,0.2) p4.BrickColor = BrickColor.new("Institutional White") local m = Instance.new("SpecialMesh",p) m.MeshType = "Sphere" m.Scale = (Vector3.new(7,7,7)*sizemod)*8 local m2 = Instance.new("SpecialMesh",p2) m2.MeshType = "Sphere" m2.Scale = (Vector3.new(1,1,1)*sizemod)*8 local m3 = Instance.new("BlockMesh",p3) m3.Scale = (Vector3.new(7,7,7)*sizemod)*8 local m4 = Instance.new("BlockMesh",p4) m4.Scale = (Vector3.new(1,1,1)*sizemod)*8 local s = Instance.new("Sound",p) s.SoundId = "rbxassetid://157878578" s.Volume = math.huge s:Play() local sc = cln.CFrame p.CFrame = sc p2.CFrame = sc p3.CFrame = sc p4.CFrame = sc p.Material = "Neon" p2.Material = "Neon" p3.Material = "Neon" p4.Material = "Neon" local pt local p2t local p3t local p4t function brk(c) if c.Parent ~= plr.Character and c.Parent.Parent ~= plr.Character and c.Parent.Parent.Parent ~= plr.Character then if c then for i,v in pairs(c.Parent:GetChildren()) do if v:IsA("Script") or v:IsA("LocalScript") then v:Destroy() wait(0.05) end end wait() c:BreakJoints() end end end function brk2(c) if c.Parent ~= plr.Character and c.Parent.Parent ~= plr.Character then if c then for i,v in pairs(c.Parent:GetChildren()) do if v:IsA("Script") or v:IsA("LocalScript") then v:Destroy() wait(0.05) end end wait() c:BreakJoints() end end end function brk3(c) if c.Parent ~= plr.Character then if c then for i,v in pairs(c.Parent:GetChildren()) do if v:IsA("Script") or v:IsA("LocalScript") then v:Destroy() wait(0.05) end end wait() c:BreakJoints() end end end function brk4(c) local success, msg = pcall(brk,c) if success == false then print("Errored: "..msg) local success, msg = pcall(brk2,c) if success == false then print("Errored: "..msg) brk3(c) end end end pt = p.Touched:connect(function(c) brk4(c) end) p2t = p2.Touched:connect(function(c) brk4(c) end) p3t = p3.Touched:connect(function(c) brk4(c) end) p4t = p4.Touched:connect(function(c) brk4(c) end) local hitReg = {} spawn(function() local reg = Region3.new(p.Position - Vector3.new(20*sizemod,20*sizemod,20*sizemod),p.Position + Vector3.new(20*sizemod,20*sizemod,20*sizemod)) local ht = workspace:FindPartsInRegion3(reg,char,100) for i,v in pairs(ht) do brk4(v) end end) cln:Destroy() for i=1,20 do m.Scale = m.Scale + (Vector3.new(3,3,3)*sizemod) m2.Scale = m2.Scale + (Vector3.new(3,3,3)*sizemod) m3.Scale = m3.Scale + (Vector3.new(3,3,3)*sizemod) m4.Scale = m4.Scale + (Vector3.new(3,3,3)*sizemod) p.Transparency = p.Transparency + 1/20 p2.Transparency = p2.Transparency + 1/20 p3.Transparency = p3.Transparency + 1/20 p4.Transparency = p4.Transparency + 1/20 p.CFrame = sc p2.CFrame = sc p3.CFrame = sc * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) p4.CFrame = sc * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) wait() end pt:disconnect() p2t:disconnect() p3t:disconnect() p4t:disconnect() end local isub = 0 for i,v in pairs(kettled) do if pname == v then table.remove(kettled,i-isub) isub = isub + 1 end end end end elseif game:GetService("Players"):GetPlayerFromCharacter(t.Parent.Parent) then else for i=1,10 do local p = Instance.new("Part",workspace) p.Size = Vector3.new(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10) p.CFrame = cln.CFrame p.Velocity = Vector3.new(math.random(-30,30),math.random(3,50),math.random(-30,30)) p.BrickColor = cln.BrickColor p.TopSurface = "Smooth" p.BottomSurface = "Smooth" game:GetService("Debris"):AddItem(p,math.random(10,25)/10) end tev:disconnect() cln.Anchored = true cln.CanCollide = false cln.Transparency = 1 local s = Instance.new("Sound",cln) s.SoundId = "rbxassetid://138122923" s.Volume = math.huge s:Play() wait(1.5) cln:Destroy() end end) wait() cln.CanCollide = true wait(5) if hitHead == false then cln:Destroy() tev:disconnect() end end tool.Equipped:connect(function() if mode == true then char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) else char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(120),math.rad(90),math.rad(0)) end equipped = true s1:Play() for i,v in pairs(handle:GetChildren()) do if v.Name == "Particles" then v:Destroy() end end pp = Instance.new("Part",handle) pp.Name = "Particles" pp.Size = Vector3.new(0.2,0.2,0.2) pp.Transparency = 1 pp.CanCollide = false local w = Instance.new("Weld") w.Part0 = pp w.Part1 = handle w.C0 = CFrame.new(0,-0.5*sizemod,1.5*sizemod)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) w.Parent = pp particle = Instance.new("ParticleEmitter",pp) local sk = {NumberSequenceKeypoint.new(0,0.02*sizemod),NumberSequenceKeypoint.new(1,0.3*sizemod)} particle.Size = NumberSequence.new(sk) local sk = {NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.7,0),NumberSequenceKeypoint.new(1,1)} particle.Transparency = NumberSequence.new(sk) particle.Texture = "rbxassetid://453789629" particle.Lifetime = NumberRange.new(2,2.3) particle.Rate = 150 particle.Speed = NumberRange.new(0,0) particle.Acceleration = Vector3.new(math.cos(tick()),sizemod,math.sin(tick())) end) tool.Unequipped:connect(function() equipped = false s1:Stop() char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) end) local isPour = false mouse.Button1Down:connect(function() if equipped == true and cd == false and mode == false then cd = true local s = Instance.new("Sound",handle) s.SoundId = "rbxassetid://444895479" s.Volume = 2 s.Pitch = math.random(900,1100)/1000 s:Play() char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(120),math.rad(90),math.rad(0)) wait() char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(65),math.rad(90),math.rad(0)) spawn(function() throw() end) wait() char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) wait() char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(120),math.rad(90),math.rad(0)) cd = false elseif equipped == true and cd == false and mode == true then cd = true isPour = true local mUp local pour = Instance.new("Part",pp) pour.Anchored = true pour.CanCollide = false pour.BrickColor = BrickColor.new("Brown") pour.TopSurface = "Smooth" pour.BottomSurface = "Smooth" pour.Transparency = 0.3 local ps = Instance.new("Sound",pp) ps.SoundId = "rbxassetid://329308062" ps.Volume = 2 ps.Looped = true ps.Pitch = 3 ps:Play() mUp = mouse.Button1Up:connect(function() mUp:disconnect() cd = false isPour = false pour:Destroy() ps:Destroy() tRotX = 0 tRotY = 0 tRotZ = 0 end) while cd == true do tRotX = 45 tRotY = 0 tRotZ = 0 local ray = Ray.new(pp.Position,Vector3.new(0,-1000,0)) local part,pos,normal = workspace:FindPartOnRay(ray,char,false,true) pour.Size = Vector3.new(0.2,0.2,(pos-pp.Position).Magnitude) pour.CFrame = CFrame.new(pp.Position,pos) * CFrame.new(0,0,-(pos-pp.Position).Magnitude/2) if part then if part.Name ~= "Tea" then local p = Instance.new("Part",part) p.Name = "Tea" p.BrickColor = BrickColor.new("Brown") p.Size = Vector3.new(0.2,0.7,0.7) p.Transparency = 0.3 p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.CanCollide = false p.TopSurface = "Smooth" p.Anchored = true p.BottomSurface = "Smooth" p.Shape = "Cylinder" p.CFrame = CFrame.new(pos) * CFrame.Angles(math.rad(normal.X),math.rad(normal.Y),math.rad(normal.Z+90)) Instance.new("Vector3Value",p).Value = p.CFrame.p local shrink local frm = 0 shrink = game:GetService("RunService").RenderStepped:connect(function() frm = frm + 1 if math.floor(frm/4) == frm/4 then spawn(function() local reg = Region3.new(p.Position - Vector3.new(p.Size.Y/2,3,p.Size.Y/2),p.Position + Vector3.new(p.Size.Y/2,3,p.Size.Y/2)) local ht = workspace:FindPartsInRegion3(reg,char,100) for i,v in pairs(ht) do if v.Parent:FindFirstChild("Humanoid") then v.Parent.Humanoid.Health = v.Parent.Humanoid.Health - v.Parent.Humanoid.MaxHealth/200 end end end) end p.Size = p.Size - Vector3.new(0,0.02,0.02) if p.Size.Y <= 0.3 then p:Destroy() shrink:disconnect() end end) local particle1 = Instance.new("ParticleEmitter",p) local sk = {NumberSequenceKeypoint.new(0,0.02*sizemod),NumberSequenceKeypoint.new(1,0.3*sizemod)} particle1.Size = NumberSequence.new(sk) local sk = {NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.7,0),NumberSequenceKeypoint.new(1,1)} particle1.Transparency = NumberSequence.new(sk) particle1.Texture = "rbxassetid://453789629" particle1.Lifetime = NumberRange.new(2,2.3) particle1.Rate = 200 particle1.Speed = NumberRange.new(0,0) particle1.Acceleration = Vector3.new(0,0.5,0) else part.Size = part.Size + Vector3.new(0,0.2,0.2) part.CFrame = CFrame.new(part.Value.Value) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) end end wait() end end end) mouse.KeyDown:connect(function(key) if cd == false and equipped == true then if key == "q" then if mode == false then mode = true char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) else mode = false char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(120),math.rad(90),math.rad(0)) end elseif key == "u5jt" then cd = true handle.Transparency = 1 local mug = Instance.new("Part",tool) mug.CanCollide = false mug.BrickColor = BrickColor.new("Institutional white") local mesh = Instance.new("SpecialMesh",mug) mesh.MeshId = "rbxassetid://433095032" mug.Size = Vector3.new(0.2,0.2,0.2) mesh.Scale = Vector3.new(0.145,0.145,0.145) local w = Instance.new("Weld") w.Part0 = mug w.Part1 = char:WaitForChild("Right Arm") w.C0 = CFrame.new(1,0,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) w.C1 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)) w.Parent = mug local pp1 = Instance.new("Part",mug) pp1.CanCollide = false pp1.Size = Vector3.new(0.7,0.2,0.6) pp1.BrickColor = BrickColor.new("Brown") pp1.Material = "SmoothPlastic" pp1.TopSurface = "Smooth" pp1.BottomSurface = "Smooth" Instance.new("CylinderMesh",pp1) particle:Clone().Parent = pp1 local w = Instance.new("Weld") w.Part0 = pp1 w.Part1 = mug w.C0 = CFrame.new(0.15,-0.3,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) w.C1 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) w.Parent = pp1 mouse.Button1Down:connect(function() end) tRotX = 0 tRotY = 0 tRotZ = 0 end end end) plr.Chatted:connect(function(msg) if string.lower(string.sub(msg,1,3)) == "-s " then sizemod = string.sub(msg,4,#msg) handle.Mesh.Scale = Vector3.new(1,1,1)*sizemod for i,v in pairs(handle:GetChildren()) do if v.Name == "Particles" or v:IsA("Sound") then v:Destroy() end end s1 = Instance.new("Sound",handle) s1.SoundId = "rbxassetid://318794788" s1.Looped = true s1.Volume = 2 s1.Pitch = 4 s1:Play() pp = Instance.new("Part",handle) pp.Name = "Particles" pp.Size = Vector3.new(0.2,0.2,0.2) pp.Transparency = 1 pp.CanCollide = false local w = Instance.new("Weld") w.Part0 = pp w.Part1 = handle w.C0 = CFrame.new(0,-0.5*sizemod,1.5*sizemod)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) w.Parent = pp particle = Instance.new("ParticleEmitter",pp) local sk = {NumberSequenceKeypoint.new(0,0.02*sizemod),NumberSequenceKeypoint.new(1,0.3*sizemod)} particle.Size = NumberSequence.new(sk) local sk = {NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.7,0),NumberSequenceKeypoint.new(1,1)} particle.Transparency = NumberSequence.new(sk) particle.Texture = "rbxassetid://453789629" particle.Lifetime = NumberRange.new(2,2.3) particle.Rate = 150 particle.Speed = NumberRange.new(0,0) particle.Acceleration = Vector3.new(math.cos(tick()),sizemod,math.sin(tick())) tRotX = 0 tRotY = 0 tRotZ = 0 end end) print("Loaded! Time elapsed: "..tick() - ot) while wait() do tool.Grip = tool.Grip:lerp(CFrame.new(0,0,0.8 * sizemod) * CFrame.Angles(math.rad(tRotX),math.rad(tRotY),math.rad(tRotZ)),0.33) end
  4881. end
  4882. },
  4883. {
  4884. "Slicey Dicey",
  4885. function()
  4886. local oldtick = tick()
  4887. warn("Slicey Dicey - By joalars2")
  4888.  
  4889. local plr = game:GetService("Players").LocalPlayer
  4890. local char,mouse = plr.Character,plr:GetMouse()
  4891.  
  4892. local fadeparts = {}
  4893.  
  4894. --[[ Setting up the animation rig ]]
  4895.  
  4896. local dfj = {}
  4897.  
  4898. char:WaitForChild("Animate"):Destroy()
  4899. char:WaitForChild("Humanoid"):WaitForChild("Animator"):Destroy()
  4900.  
  4901. for i,v in pairs(char:FindFirstChild("Torso"):GetChildren()) do
  4902. if v:IsA("Motor6D") and v.Name ~= "Neck" then
  4903. table.insert(dfj,v:Clone())
  4904. v:Destroy()
  4905. end
  4906. end
  4907.  
  4908. local state = "idle"
  4909.  
  4910. local rootpart = char:FindFirstChild("HumanoidRootPart")
  4911. local rootjoint = rootpart:FindFirstChild("RootJoint")
  4912. rootjoint.C1 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
  4913. local rarm = Instance.new("Weld",char:FindFirstChild("Right Arm") or nil)
  4914. rarm.Part0 = char:FindFirstChild("Torso") or nil
  4915. rarm.Part1 = char:FindFirstChild("Right Arm") or nil
  4916. rarm.C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4917. rarm.C1 = CFrame.new(-0.5,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4918. local larm = Instance.new("Weld",char:FindFirstChild("Left Arm") or nil)
  4919. larm.Part0 = char:FindFirstChild("Torso") or nil
  4920. larm.Part1 = char:FindFirstChild("Left Arm") or nil
  4921. larm.C0 = CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4922. larm.C1 = CFrame.new(0.5,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4923. local rleg = Instance.new("Weld",char:FindFirstChild("Right Leg") or nil)
  4924. rleg.Part0 = char:FindFirstChild("Torso") or nil
  4925. rleg.Part1 = char:FindFirstChild("Right Leg") or nil
  4926. rleg.C0 = CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4927. rleg.C1 = CFrame.new(0.5,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4928. local lleg = Instance.new("Weld",char:FindFirstChild("Left Leg") or nil)
  4929. lleg.Part0 = char:FindFirstChild("Torso") or nil
  4930. lleg.Part1 = char:FindFirstChild("Left Leg") or nil
  4931. lleg.C0 = CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4932. lleg.C1 = CFrame.new(-0.5,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4933. local neck = char:FindFirstChild("Torso"):FindFirstChild("Neck") or nil
  4934. neck.Part0 = char:FindFirstChild("Torso") or nil
  4935. neck.Part1 = char:FindFirstChild("Head") or nil
  4936. neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4937. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4938.  
  4939. --[[ Weapons ]]
  4940.  
  4941. local isClickCombo = false
  4942. local clickTimer = 0
  4943. local clickCombo = 0
  4944. local clickCD = false
  4945. local soundCD = false
  4946. local moveCD = false
  4947.  
  4948. local p1 = Instance.new("Part",char:FindFirstChild("Right Arm") or nil)
  4949. p1.Size = Vector3.new(0.2,0.2,0.2)
  4950. p1.TopSurface = "Smooth"
  4951. p1.BottomSurface = "Smooth"
  4952. p1.CanCollide = false
  4953. local m1 = Instance.new("SpecialMesh",p1)
  4954. m1.VertexColor = Vector3.new(255,255,0)
  4955. m1.MeshId = "rbxassetid://10681506"
  4956. m1.TextureId = "rbxassetid://10681501"
  4957. m1.Scale = Vector3.new(1,1,1)
  4958. local w1 = Instance.new("Weld",p1)
  4959. w1.Part0 = p1
  4960. w1.Part1 = char:FindFirstChild("Right Arm") or nil
  4961. w1.C0 = CFrame.new(-0.3,0,-1.5) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  4962. local p2 = Instance.new("Part",char:FindFirstChild("Right Arm") or nil)
  4963. p2.Size = Vector3.new(0.2,1.3,2)
  4964. p2.TopSurface = "Smooth"
  4965. p2.BottomSurface = "Smooth"
  4966. p2.Transparency = 1
  4967. p2.CanCollide = false
  4968. local w1 = Instance.new("Weld",p2)
  4969. w1.Part0 = p2
  4970. w1.Part1 = char:FindFirstChild("Right Arm") or nil
  4971. w1.C0 = CFrame.new(-0.3,0,-2) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  4972. p2.Touched:connect(function(p)
  4973. local hum = p.Parent:FindFirstChild("Humanoid") or p.Parent.Parent:FindFirstChild("Humanoid") or nil
  4974. if hum and isClickCombo then
  4975. hum.Health = hum.Health - hum.MaxHealth/20
  4976. if soundCD == false then
  4977. soundCD = true
  4978. local s = Instance.new("Sound",p1)
  4979. s.SoundId = "rbxassetid://566593606"
  4980. s.Volume = 2.5
  4981. s:Play()
  4982. game:GetService("Debris"):AddItem(s,1.5)
  4983. wait(0.1)
  4984. soundCD = false
  4985. end
  4986. end
  4987. end)
  4988. local p3 = Instance.new("Part",char:FindFirstChild("Left Arm") or nil)
  4989. p3.Size = Vector3.new(0.2,0.2,0.2)
  4990. p3.TopSurface = "Smooth"
  4991. p3.BottomSurface = "Smooth"
  4992. p3.CanCollide = false
  4993. local m2 = Instance.new("SpecialMesh",p3)
  4994. m2.VertexColor = Vector3.new(255,255,0)
  4995. m2.MeshId = "rbxassetid://10681506"
  4996. m2.TextureId = "rbxassetid://10681501"
  4997. m2.Scale = Vector3.new(1,1,1)
  4998. local w2 = Instance.new("Weld",p3)
  4999. w2.Part0 = p3
  5000. w2.Part1 = char:FindFirstChild("Left Arm") or nil
  5001. w2.C0 = CFrame.new(-0.3,0,-1.5) * CFrame.Angles(math.rad(-90),math.rad(180),math.rad(0))
  5002. local p4 = Instance.new("Part",char:FindFirstChild("Left Arm") or nil)
  5003. p4.Size = Vector3.new(0.2,1.3,2)
  5004. p4.TopSurface = "Smooth"
  5005. p4.BottomSurface = "Smooth"
  5006. p4.Transparency = 1
  5007. p4.CanCollide = false
  5008. local w1 = Instance.new("Weld",p4)
  5009. w1.Part0 = p4
  5010. w1.Part1 = char:FindFirstChild("Left Arm") or nil
  5011. w1.C0 = CFrame.new(0.3,0,-2) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  5012. p4.Touched:connect(function(p)
  5013. local hum = p.Parent:FindFirstChild("Humanoid") or p.Parent.Parent:FindFirstChild("Humanoid") or nil
  5014. if hum and isClickCombo and hum ~= char:FindFirstChild("Humanoid") then
  5015. hum.Health = hum.Health - hum.MaxHealth/20
  5016. if soundCD == false then
  5017. soundCD = true
  5018. local s = Instance.new("Sound",p3)
  5019. s.SoundId = "rbxassetid://566593606"
  5020. s.Volume = 2.5
  5021. s:Play()
  5022. game:GetService("Debris"):AddItem(s,1.5)
  5023. wait(0.1)
  5024. soundCD = false
  5025. end
  5026. end
  5027. end)
  5028.  
  5029. mouse.Button1Down:connect(function()
  5030. if clickCD == false then
  5031. if clickCombo == 0 then
  5032. if not char:FindFirstChild("Right Arm") then
  5033. clickCombo = 1
  5034. end
  5035. end
  5036. if clickCombo == 1 then
  5037. if not char:FindFirstChild("Left Arm") then
  5038. clickCombo = 0
  5039. end
  5040. end
  5041. if not char:FindFirstChild("Right Arm") and not char:FindFirstChild("Left Arm") then
  5042. clickCombo = 3
  5043. end
  5044. if clickCombo == 0 then
  5045. local oldtick = tick()
  5046. state = "busy"
  5047. clickCD = true
  5048. isClickCombo = true
  5049. clickTimer = 1
  5050. clickCombo = clickCombo + 1
  5051.  
  5052. for i=1,5 do
  5053. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.4)
  5054. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)),0.4)
  5055. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(45)),0.4)
  5056. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)),0.4)
  5057. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-70),math.rad(0),math.rad(160)),0.4)
  5058. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(-20),math.rad(20),math.rad(0)),0.4)
  5059. wait()
  5060. end
  5061. wait()
  5062. for i=1,5 do
  5063. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.4)
  5064. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),0.4)
  5065. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(70),math.rad(40)),0.4)
  5066. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)),0.4)
  5067. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-110),math.rad(0),math.rad(240)),0.4)
  5068. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(20),math.rad(-60),math.rad(0)),0.4)
  5069. wait()
  5070. end
  5071.  
  5072. state = "idle"
  5073. clickCD = false
  5074. elseif clickCombo == 1 then
  5075. local oldtick = tick()
  5076. state = "busy"
  5077. clickCD = true
  5078. isClickCombo = true
  5079. clickTimer = 1
  5080. clickCombo = 0
  5081.  
  5082. for i=1,5 do
  5083. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)),0.4)
  5084. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.4)
  5085. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)),0.4)
  5086. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(-45)),0.4)
  5087. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-70),math.rad(0),math.rad(200)),0.4)
  5088. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(0)),0.4)
  5089. wait()
  5090. end
  5091. wait()
  5092. for i=1,5 do
  5093. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),0.4)
  5094. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.4)
  5095. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)),0.4)
  5096. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(-70),math.rad(-40)),0.4)
  5097. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-110),math.rad(0),math.rad(120)),0.4)
  5098. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(20),math.rad(60),math.rad(0)),0.4)
  5099. wait()
  5100. end
  5101.  
  5102. state = "idle"
  5103. clickCD = false
  5104. end
  5105. end
  5106. end)
  5107.  
  5108. mouse.KeyDown:connect(function(key)
  5109. if key == "e" then
  5110. if moveCD == false and clickCD == false then
  5111. clickCD = true
  5112. moveCD = true
  5113. state = "busy"
  5114. op1 = p1
  5115. op3 = p3
  5116. for i=1,5 do
  5117. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)),0.4)
  5118. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)),0.4)
  5119. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(130)),0.4)
  5120. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-130)),0.4)
  5121. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),0.4)
  5122. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5123. wait()
  5124. end
  5125. p1.Transparency = 1
  5126. p3.Transparency = 1
  5127. local dir = rootpart.CFrame.lookVector*2
  5128. local p = Instance.new("Part")
  5129. p.Size = Vector3.new(0.2,0.2,0.2)
  5130. p.Anchored = true
  5131. p.CanCollide = false
  5132. p.CFrame = (CFrame.new(rootpart.Position,rootpart.Position + dir) * CFrame.new(1.3,0,-dir.Magnitude)) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0))
  5133. local m = Instance.new("SpecialMesh",p)
  5134. m.VertexColor = Vector3.new(255,255,0)
  5135. m.MeshId = "rbxassetid://10681506"
  5136. m.TextureId = "rbxassetid://10681501"
  5137. m.Scale = Vector3.new(1,1,1)
  5138. p.Parent = char
  5139. local p2 = Instance.new("Part")
  5140. p2.Size = Vector3.new(0.2,0.2,0.2)
  5141. p2.Anchored = true
  5142. p2.CanCollide = false
  5143. p2.CFrame = (CFrame.new(rootpart.Position,rootpart.Position + dir) * CFrame.new(-1.3,0,-dir.Magnitude)) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(180))
  5144. local m2 = Instance.new("SpecialMesh",p2)
  5145. m2.VertexColor = Vector3.new(255,255,0)
  5146. m2.MeshId = "rbxassetid://10681506"
  5147. m2.TextureId = "rbxassetid://10681501"
  5148. m2.Scale = Vector3.new(1,1,1)
  5149. p2.Parent = char
  5150.  
  5151. local frm
  5152. local p1l = 0
  5153. local p2l = 0
  5154. frm = game:GetService("RunService").RenderStepped:connect(function()
  5155. if p1l < 50 then
  5156. p1l = p1l + 1
  5157. local r1 = Ray.new(p.Position,-p.CFrame.lookVector)
  5158. local pa1,po1,no1 = workspace:FindPartOnRayWithIgnoreList(r1,char:GetChildren(),false,true)
  5159. p.CFrame = CFrame.new(po1,(po1 + -dir)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(180))
  5160. if pa1 ~= nil then
  5161. if p1l < 40 then
  5162. local hum = pa1.Parent:FindFirstChild("Humanoid") or pa1.Parent.Parent:FindFirstChild("Humanoid")
  5163. if hum then
  5164. pa1:BreakJoints()
  5165. end
  5166. end
  5167. p1l = 40
  5168. end
  5169. else
  5170. p:Destroy()
  5171. for i=1,10 do
  5172. op1.Transparency = op1.Transparency - 0.1
  5173. wait()
  5174. end
  5175. end
  5176. if p2l < 50 then
  5177. p2l = p2l + 1
  5178. local r2 = Ray.new(p2.Position,-p2.CFrame.lookVector)
  5179. local pa2,po2,no2 = workspace:FindPartOnRayWithIgnoreList(r2,char:GetChildren(),false,true)
  5180. p2.CFrame = CFrame.new(po2,(po2 + -dir)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(180))
  5181. if pa2 ~= nil then
  5182. if p2l < 40 then
  5183. local hum = pa2.Parent:FindFirstChild("Humanoid") or pa2.Parent.Parent:FindFirstChild("Humanoid")
  5184. if hum then
  5185. pa2:BreakJoints()
  5186. end
  5187. end
  5188. p2l = 40
  5189. end
  5190. else
  5191. p2:Destroy()
  5192. for i=1,10 do
  5193. op3.Transparency = op3.Transparency - 0.1
  5194. wait()
  5195. end
  5196. end
  5197. if p1l > 40 then
  5198. p.Transparency = p.Transparency + 0.1
  5199. end
  5200. if p2l > 40 then
  5201. p2.Transparency = p2.Transparency + 0.1
  5202. end
  5203. if p.Parent == nil and p2.Parent == nil then
  5204. frm:disconnect()
  5205. wait(1)
  5206. clickCD = false
  5207. moveCD = false
  5208. end
  5209. end)
  5210.  
  5211. wait()
  5212. for i=1,3 do
  5213. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)),0.4)
  5214. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)),0.4)
  5215. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)),0.4)
  5216. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)),0.4)
  5217. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),0.4)
  5218. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5219. wait()
  5220. end
  5221. for i=1,10 do
  5222. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5223. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5224. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5225. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5226. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),0.4)
  5227. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5228. wait()
  5229. end
  5230. state = "idle"
  5231. end
  5232. end
  5233. end)
  5234.  
  5235. --[[ Animation application ]]
  5236.  
  5237. game:GetService("RunService").RenderStepped:connect(function()
  5238. if char:FindFirstChild("Humanoid").WalkSpeed < 20 then
  5239. char:FindFirstChild("Humanoid").WalkSpeed = 20
  5240. end
  5241. for i,v in pairs(fadeparts) do
  5242. if v:IsA("BasePart") then
  5243. v.Transparency = v.Transparency + 1/30
  5244. if v.Transparency >= 1 then
  5245. v:Destroy()
  5246. end
  5247. end
  5248. end
  5249. clickTimer = clickTimer - 1/60
  5250. if clickTimer <= 0 then clickTimer = 0 clickCombo = 0 isClickCombo = false end
  5251. local spd = (0.2*char:FindFirstChild("Humanoid").WalkSpeed)/16
  5252. if state ~= "busy" then
  5253. local ray = Ray.new(rootpart.Position,Vector3.new(0,-4,0))
  5254. local part,pos,normal = workspace:FindPartOnRayWithIgnoreList(ray,char:GetChildren(),false,true)
  5255. if rootpart.Velocity.Magnitude > 0.5 and part ~= nil then
  5256. state = "running"
  5257. elseif rootpart.Velocity.Magnitude <= 0.5 and part ~= nil then
  5258. state = "idle"
  5259. elseif rootpart.Velocity.Y > 0 and part == nil then
  5260. state = "jumping"
  5261. elseif rootpart.Velocity.Y <= 0 and part == nil then
  5262. state = "falling"
  5263. end
  5264. if state == "idle" then
  5265. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-(math.sin(tick()*1*spd*5)-1)*2)),spd)
  5266. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad((math.sin(tick()*1*spd*5)-1)*2)),spd)
  5267. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(math.sin(tick()*2*spd*5)*10),math.rad(0),math.rad(0)),spd)
  5268. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(-math.sin(tick()*2*spd*5)*10),math.rad(0),math.rad(0)),spd)
  5269. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),spd)
  5270. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5271. elseif state == "running" then
  5272. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(math.sin(tick()*8*spd*5)*90),math.rad(0),math.rad(0)),spd)
  5273. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(-math.sin(tick()*8*spd*5)*90),math.rad(0),math.rad(0)),spd)
  5274. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(-math.sin(tick()*8*spd*5)*90),-math.rad(math.sin(tick()*8*spd*5)*30),math.rad(0)),spd)
  5275. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(math.sin(tick()*8*spd*5)*90),-math.rad(math.sin(tick()*8*spd*5)*30),math.rad(0)),spd)
  5276. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-80),math.rad(rootpart.RotVelocity.Y*2.5),math.rad(180)),spd)
  5277. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5278. elseif state == "jumping" then
  5279. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5280. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5281. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)),spd)
  5282. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)),spd)
  5283. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),spd)
  5284. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5285. elseif state == "falling" then
  5286. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5287. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5288. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)),spd)
  5289. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)),spd)
  5290. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),spd)
  5291. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5292. end
  5293. end
  5294. end)
  5295. warn("Loaded! Time elapsed: "..tick() - oldtick)
  5296. end
  5297. },
  5298. {
  5299. "Ghost - Animated",
  5300. function()
  5301. local time = tick()
  5302. print("Loading Wraith by joalars2...")
  5303.  
  5304. local plr = game:GetService("Players").LocalPlayer
  5305. local mouse,char = plr:GetMouse(),plr.Character
  5306.  
  5307. local amountGhosts = 5
  5308.  
  5309. for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
  5310.  
  5311. local toggle,cd,mcd = false,false,false
  5312. local ghosts = {}
  5313. local temptab = {}
  5314.  
  5315. char:WaitForChild("Animate"):Destroy()
  5316. char.Humanoid:WaitForChild("Animator"):Destroy()
  5317.  
  5318. local state = "idle"
  5319.  
  5320. local gt = false
  5321.  
  5322. local gyro = Instance.new("BodyGyro",char:WaitForChild("HumanoidRootPart")) --Stops the character from glitching out on enter/exit
  5323. gyro.MaxTorque = Vector3.new(0,0,0)
  5324. gyro.D = 0
  5325. gyro.P = 100000000
  5326.  
  5327.  
  5328. local wCol = BrickColor.new("Really red")
  5329. local wCol2 = BrickColor.new("Really black")
  5330. local gCol = BrickColor.new("Toothpaste")
  5331. local gCol2 = BrickColor.new("Institutional white")
  5332.  
  5333. function searchAll(m,clear)
  5334. if clear then
  5335. if clear == true then
  5336. for i,v in pairs(temptab) do
  5337. table.remove(temptab,1)
  5338. end
  5339. end
  5340. end
  5341. for i,v in pairs(m:GetChildren()) do
  5342. if v then
  5343. local s = v:Clone()
  5344. for _,b in pairs(s:GetChildren()) do
  5345. b:Destroy()
  5346. end
  5347. if s:IsA("Part") or s:IsA("WedgePart") or s:IsA("TrussPart") or s:IsA("UnionOperation") then
  5348. if s.Name ~= "HumanoidRootPart" then
  5349. s.Anchored = true
  5350. s.CanCollide = false
  5351. s.Transparency = 0.95
  5352. s.TopSurface = "Smooth"
  5353. s.BottomSurface = "Smooth"
  5354. s.FrontSurface = "Smooth"
  5355. s.RightSurface = "Smooth"
  5356. s.BackSurface = "Smooth"
  5357. s.LeftSurface = "Smooth"
  5358. if s.Material ~= Enum.Material.Neon then
  5359. if gt == true then
  5360. s.BrickColor = wCol2
  5361. else
  5362. s.BrickColor = gCol2
  5363. end
  5364. else
  5365. if gt == true then
  5366. s.BrickColor = wCol
  5367. else
  5368. s.BrickColor = gCol
  5369. end
  5370. end
  5371. for _,c in pairs(v:GetChildren()) do
  5372. if c:IsA("SpecialMesh") or c:IsA("CylinderMesh") then
  5373. c:Clone().Parent = s
  5374. end
  5375. end
  5376. local objValue = Instance.new("ObjectValue",s)
  5377. objValue.Name = "Target"
  5378. objValue.Value = v
  5379. table.insert(temptab,s)
  5380. end
  5381. --elseif s:IsA("CharacterMesh") then
  5382. --table.insert(temptab,s)
  5383. end
  5384. --searchAll(v)
  5385. end
  5386. end
  5387. return temptab
  5388. end
  5389.  
  5390. function CreateGhost()
  5391. local ghost = Instance.new("Model",game.Workspace)
  5392. searchAll(char,true)
  5393. ghost.Name = char.Name.."'s Ghost "..#ghosts..#plr.Name
  5394. --Instance.new("Humanoid",ghost)
  5395. for i,v in pairs(temptab) do
  5396. v:Clone().Parent = ghost
  5397. end
  5398. table.insert(ghosts,ghost)
  5399. end
  5400.  
  5401. function ClearGhosts()
  5402. for i,v in pairs(ghosts) do
  5403. v:Destroy()
  5404. end
  5405. for i,v in pairs(ghosts) do
  5406. table.remove(ghosts,1)
  5407. end
  5408. for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
  5409. if string.sub(v.Name,1,#plr.Name+9) == plr.Name.."'s Ghost " then
  5410. v:Destroy()
  5411. end
  5412. end
  5413. end
  5414.  
  5415. Instance.new("ForceField",char).Visible = false
  5416.  
  5417. local e1 = Instance.new("Part",char)
  5418. e1.Size = Vector3.new(0.2,0.2,0.2)
  5419. e1.TopSurface = "Smooth"
  5420. e1.BottomSurface = "Smooth"
  5421. e1.Material = "Neon"
  5422. e1.Transparency = 1
  5423. e1.Anchored = true
  5424. e1.CanCollide = false
  5425. e1.BrickColor = gCol
  5426. e1.CFrame = char.Head.CFrame * CFrame.new(0.15,0.1,-0.6)
  5427. local em1 = Instance.new("SpecialMesh",e1)
  5428. em1.MeshType = "Sphere"
  5429. local e2 = Instance.new("Part",char)
  5430. e2.Size = Vector3.new(0.2,0.2,0.2)
  5431. e2.TopSurface = "Smooth"
  5432. e2.BottomSurface = "Smooth"
  5433. e2.Transparency = 1
  5434. e2.Material = "Neon"
  5435. e2.Anchored = true
  5436. e2.CanCollide = false
  5437. e2.BrickColor = gCol
  5438. e2.CFrame = char.Head.CFrame * CFrame.new(-0.15,0.1,-0.6)
  5439. local em2 = Instance.new("SpecialMesh",e2)
  5440. em2.MeshType = "Sphere"
  5441.  
  5442. toggle = true
  5443. for i=1,amountGhosts do
  5444. CreateGhost()
  5445. end
  5446. char.Parent = game:GetService("Workspace").CurrentCamera
  5447. char:FindFirstChild("Head").Transparency = 1
  5448. char:FindFirstChild("Torso").Transparency = 1
  5449. char:FindFirstChild("Right Arm").Transparency = 1
  5450. char:FindFirstChild("Left Arm").Transparency = 1
  5451. char:FindFirstChild("Right Leg").Transparency = 1
  5452. char:FindFirstChild("Left Leg").Transparency = 1
  5453. for i,v in pairs(char:GetChildren()) do
  5454. if v:IsA("Accessory") then
  5455. v:FindFirstChild("Handle").Transparency = 1
  5456. end
  5457. end
  5458. char:FindFirstChild("Head"):FindFirstChild("face"):Destroy()
  5459.  
  5460. local p1 = Instance.new("Part",workspace)
  5461. local m1 = Instance.new("SpecialMesh",p1)
  5462. m1.MeshType = "Sphere"
  5463. m1.Scale = Vector3.new(5,5,5)
  5464. p1.Size = Vector3.new(1,1,1)
  5465. p1.Anchored = true
  5466. p1.CanCollide = false
  5467. p1.TopSurface = "Smooth"
  5468. p1.BottomSurface = "Smooth"
  5469. p1.BrickColor = gCol
  5470. p1.Material = "Neon"
  5471. local p2 = Instance.new("Part",workspace)
  5472. local m2 = Instance.new("SpecialMesh",p2)
  5473. m2.MeshType = "Sphere"
  5474. m2.Scale = Vector3.new(8,8,8)
  5475. p2.Size = Vector3.new(1,1,1)
  5476. p2.Anchored = true
  5477. p2.CanCollide = false
  5478. p2.TopSurface = "Smooth"
  5479. p2.BottomSurface = "Smooth"
  5480. p2.BrickColor = gCol2
  5481. p2.Material = "Neon"
  5482. local p3 = Instance.new("Part",workspace)
  5483. local m3 = Instance.new("BlockMesh",p3)
  5484. m3.Scale = Vector3.new(7,7,7)
  5485. p3.Size = Vector3.new(1,1,1)
  5486. p3.Transparency = 0.4
  5487. p3.Anchored = true
  5488. p3.CanCollide = false
  5489. p3.TopSurface = "Smooth"
  5490. p3.BottomSurface = "Smooth"
  5491. p3.BrickColor = gCol
  5492. p3.Material = "Neon"
  5493. local p4 = Instance.new("Part",workspace)
  5494. local m4 = Instance.new("BlockMesh",p4)
  5495. m4.Scale = Vector3.new(10,10,10)
  5496. p4.Size = Vector3.new(1,1,1)
  5497. p4.Transparency = 0.4
  5498. p4.Anchored = true
  5499. p4.CanCollide = false
  5500. p4.TopSurface = "Smooth"
  5501. p4.BottomSurface = "Smooth"
  5502. p4.BrickColor = gCol2
  5503. p4.Material = "Neon"
  5504. local currentframe = 0
  5505. local frmR
  5506.  
  5507. frmR = game:GetService("RunService").RenderStepped:connect(function()
  5508. currentframe = currentframe + 1
  5509. if currentframe < 1*60 then
  5510. p1.CFrame = char:WaitForChild("Torso").CFrame
  5511. p2.CFrame = char:WaitForChild("Torso").CFrame
  5512. p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5513. p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5514. m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25)
  5515. m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25)
  5516. m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25)
  5517. m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25)
  5518. p1.Transparency = p1.Transparency + (1/(1*60))
  5519. p2.Transparency = p2.Transparency + (1/(1*60))
  5520. p3.Transparency = p3.Transparency + (1/(1*60))
  5521. p4.Transparency = p4.Transparency + (1/(1*60))
  5522. else
  5523. p1:Destroy()
  5524. p2:Destroy()
  5525. p3:Destroy()
  5526. p4:Destroy()
  5527. frmR:disconnect()
  5528. end
  5529. end)
  5530.  
  5531. char.Humanoid.MaxHealth = math.huge
  5532. wait()
  5533. char.Humanoid.Health = math.huge
  5534.  
  5535. --[[mouse.KeyDown:connect(function(key)
  5536. if key == "r" then
  5537. print("R!")
  5538. if cd == false then
  5539. print("No cooldown!")
  5540. cd = true
  5541. if toggle == false then
  5542. print("Entering godmode")
  5543. toggle = true
  5544. Instance.new("ForceField",char)
  5545. for i=1,amountGhosts do
  5546. CreateGhost()
  5547. end
  5548. char.Parent = game:GetService("Workspace").CurrentCamera
  5549. char:FindFirstChild("Head").Transparency = 1
  5550. char:FindFirstChild("Torso").Transparency = 1
  5551. char:FindFirstChild("Right Arm").Transparency = 1
  5552. char:FindFirstChild("Left Arm").Transparency = 1
  5553. char:FindFirstChild("Right Leg").Transparency = 1
  5554. char:FindFirstChild("Left Leg").Transparency = 1
  5555. for i,v in pairs(char:GetChildren()) do
  5556. if v:IsA("Accessory") then
  5557. v:FindFirstChild("Handle").Transparency = 1
  5558. end
  5559. end
  5560. else
  5561. print("Exiting godmode")
  5562. toggle = false
  5563. for i,v in pairs(ghosts) do
  5564. v:Destroy()
  5565. end
  5566. char.Parent = game:GetService("Workspace")
  5567. char:FindFirstChild("ForceField"):Destroy()
  5568. char:FindFirstChild("Head").Transparency = 0
  5569. char:FindFirstChild("Torso").Transparency = 0
  5570. char:FindFirstChild("Right Arm").Transparency = 0
  5571. char:FindFirstChild("Left Arm").Transparency = 0
  5572. char:FindFirstChild("Right Leg").Transparency = 0
  5573. char:FindFirstChild("Left Leg").Transparency = 0
  5574. for i,v in pairs(char:GetChildren()) do
  5575. if v:IsA("Accessory") then
  5576. v:FindFirstChild("Handle").Transparency = 0
  5577. end
  5578. end
  5579. end
  5580. cd = false
  5581. end
  5582. end
  5583. end)]]
  5584.  
  5585. mouse.KeyDown:connect(function(key)
  5586. spawn(function()
  5587. if key == "f" and toggle == true and mcd == false then
  5588. if #ghosts < amountGhosts then
  5589. print(#ghosts.."<")
  5590. mcd = true
  5591.  
  5592. ClearGhosts()
  5593.  
  5594. for i=1,amountGhosts do
  5595. CreateGhost()
  5596. end
  5597. local p1 = Instance.new("Part",workspace)
  5598. local m1 = Instance.new("SpecialMesh",p1)
  5599. m1.MeshType = "Sphere"
  5600. m1.Scale = Vector3.new(7,7,7)
  5601. p1.Size = Vector3.new(1,1,1)
  5602. p1.Anchored = true
  5603. p1.CanCollide = false
  5604. p1.TopSurface = "Smooth"
  5605. p1.BottomSurface = "Smooth"
  5606. if gt == false then
  5607. p1.BrickColor = gCol
  5608. else
  5609. p1.BrickColor = wCol
  5610. end
  5611. p1.Material = "Neon"
  5612. local p2 = Instance.new("Part",workspace)
  5613. local m2 = Instance.new("SpecialMesh",p2)
  5614. m2.MeshType = "Sphere"
  5615. m2.Scale = Vector3.new(9,9,9)
  5616. p2.Size = Vector3.new(1,1,1)
  5617. p2.Anchored = true
  5618. p2.CanCollide = false
  5619. p2.TopSurface = "Smooth"
  5620. p2.BottomSurface = "Smooth"
  5621. if gt == false then
  5622. p2.BrickColor = gCol2
  5623. else
  5624. p2.BrickColor = wCol2
  5625. end
  5626. p2.Material = "Neon"
  5627. local currentframe = 0
  5628. local frmR
  5629.  
  5630. frmR = game:GetService("RunService").RenderStepped:connect(function()
  5631. currentframe = currentframe + 1
  5632. if currentframe < 0.25*60 then
  5633. p1.CFrame = char:WaitForChild("Torso").CFrame
  5634. p2.CFrame = char:WaitForChild("Torso").CFrame
  5635. p1.Transparency = p1.Transparency + (1/(0.25*60))
  5636. p2.Transparency = p2.Transparency + (1/(0.25*60))
  5637. else
  5638. p1:Destroy()
  5639. p2:Destroy()
  5640. mcd = false
  5641. frmR:disconnect()
  5642. end
  5643. end)
  5644. else
  5645. mcd = true
  5646.  
  5647. ClearGhosts()
  5648.  
  5649. local p1 = Instance.new("Part",workspace)
  5650. local m1 = Instance.new("SpecialMesh",p1)
  5651. m1.MeshType = "Sphere"
  5652. m1.Scale = Vector3.new(7,7,7)
  5653. p1.Size = Vector3.new(1,1,1)
  5654. p1.Anchored = true
  5655. p1.CanCollide = false
  5656. p1.TopSurface = "Smooth"
  5657. p1.BottomSurface = "Smooth"
  5658. if gt == false then
  5659. p1.BrickColor = gCol
  5660. else
  5661. p1.BrickColor = wCol
  5662. end
  5663. p1.Material = "Neon"
  5664. local p2 = Instance.new("Part",workspace)
  5665. local m2 = Instance.new("SpecialMesh",p2)
  5666. m2.MeshType = "Sphere"
  5667. m2.Scale = Vector3.new(9,9,9)
  5668. p2.Size = Vector3.new(1,1,1)
  5669. p2.Anchored = true
  5670. p2.CanCollide = false
  5671. p2.TopSurface = "Smooth"
  5672. p2.BottomSurface = "Smooth"
  5673. if gt == false then
  5674. p2.BrickColor = gCol2
  5675. else
  5676. p2.BrickColor = wCol2
  5677. end
  5678. p2.Material = "Neon"
  5679. local currentframe = 0
  5680. local frmR
  5681.  
  5682. frmR = game:GetService("RunService").RenderStepped:connect(function()
  5683. currentframe = currentframe + 1
  5684. if currentframe < 0.25*60 then
  5685. p1.CFrame = char:WaitForChild("Torso").CFrame
  5686. p2.CFrame = char:WaitForChild("Torso").CFrame
  5687. p1.Transparency = p1.Transparency + (1/(0.25*60))
  5688. p2.Transparency = p2.Transparency + (1/(0.25*60))
  5689. else
  5690. p1:Destroy()
  5691. p2:Destroy()
  5692. mcd = false
  5693. frmR:disconnect()
  5694. end
  5695. end)
  5696. end
  5697. elseif key == "g" and toggle == true and mcd == false then
  5698. if gt == true then
  5699. gt = false
  5700. local p1 = Instance.new("Part",workspace)
  5701. local m1 = Instance.new("SpecialMesh",p1)
  5702. m1.MeshType = "Sphere"
  5703. m1.Scale = Vector3.new(5,5,5)
  5704. p1.Size = Vector3.new(1,1,1)
  5705. p1.Anchored = true
  5706. p1.CanCollide = false
  5707. p1.TopSurface = "Smooth"
  5708. p1.BottomSurface = "Smooth"
  5709. p1.BrickColor = gCol
  5710. p1.Material = "Neon"
  5711. local p2 = Instance.new("Part",workspace)
  5712. local m2 = Instance.new("SpecialMesh",p2)
  5713. m2.MeshType = "Sphere"
  5714. m2.Scale = Vector3.new(8,8,8)
  5715. p2.Size = Vector3.new(1,1,1)
  5716. p2.Anchored = true
  5717. p2.CanCollide = false
  5718. p2.TopSurface = "Smooth"
  5719. p2.BottomSurface = "Smooth"
  5720. p2.BrickColor = gCol2
  5721. p2.Material = "Neon"
  5722. local p3 = Instance.new("Part",workspace)
  5723. local m3 = Instance.new("BlockMesh",p3)
  5724. m3.Scale = Vector3.new(7,7,7)
  5725. p3.Size = Vector3.new(1,1,1)
  5726. p3.Transparency = 0.4
  5727. p3.Anchored = true
  5728. p3.CanCollide = false
  5729. p3.TopSurface = "Smooth"
  5730. p3.BottomSurface = "Smooth"
  5731. p3.BrickColor = gCol
  5732. p3.Material = "Neon"
  5733. local p4 = Instance.new("Part",workspace)
  5734. local m4 = Instance.new("BlockMesh",p4)
  5735. m4.Scale = Vector3.new(10,10,10)
  5736. p4.Size = Vector3.new(1,1,1)
  5737. p4.Transparency = 0.4
  5738. p4.Anchored = true
  5739. p4.CanCollide = false
  5740. p4.TopSurface = "Smooth"
  5741. p4.BottomSurface = "Smooth"
  5742. p4.BrickColor = gCol2
  5743. p4.Material = "Neon"
  5744.  
  5745. ClearGhosts()
  5746.  
  5747. for i=1,amountGhosts do
  5748. CreateGhost()
  5749. end
  5750.  
  5751. local currentframe = 0
  5752. local frmR
  5753.  
  5754. frmR = game:GetService("RunService").RenderStepped:connect(function()
  5755. currentframe = currentframe + 1
  5756. if currentframe < 1*60 then
  5757. p1.CFrame = char:WaitForChild("Torso").CFrame
  5758. p2.CFrame = char:WaitForChild("Torso").CFrame
  5759. p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5760. p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5761. m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25)
  5762. m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25)
  5763. m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25)
  5764. m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25)
  5765. p1.Transparency = p1.Transparency + (1/(1*60))
  5766. p2.Transparency = p2.Transparency + (1/(1*60))
  5767. p3.Transparency = p3.Transparency + (1/(1*60))
  5768. p4.Transparency = p4.Transparency + (1/(1*60))
  5769. else
  5770. p1:Destroy()
  5771. p2:Destroy()
  5772. p3:Destroy()
  5773. p4:Destroy()
  5774. frmR:disconnect()
  5775. end
  5776. end)
  5777. else
  5778. gt = true
  5779. local p1 = Instance.new("Part",workspace)
  5780. local m1 = Instance.new("SpecialMesh",p1)
  5781. m1.MeshType = "Sphere"
  5782. m1.Scale = Vector3.new(5,5,5)
  5783. p1.Size = Vector3.new(1,1,1)
  5784. p1.Anchored = true
  5785. p1.CanCollide = false
  5786. p1.TopSurface = "Smooth"
  5787. p1.BottomSurface = "Smooth"
  5788. p1.BrickColor = wCol
  5789. p1.Material = "Neon"
  5790. local p2 = Instance.new("Part",workspace)
  5791. local m2 = Instance.new("SpecialMesh",p2)
  5792. m2.MeshType = "Sphere"
  5793. m2.Scale = Vector3.new(8,8,8)
  5794. p2.Size = Vector3.new(1,1,1)
  5795. p2.Anchored = true
  5796. p2.CanCollide = false
  5797. p2.TopSurface = "Smooth"
  5798. p2.BottomSurface = "Smooth"
  5799. p2.BrickColor = wCol2
  5800. p2.Material = "Neon"
  5801. local p3 = Instance.new("Part",workspace)
  5802. local m3 = Instance.new("BlockMesh",p3)
  5803. m3.Scale = Vector3.new(7,7,7)
  5804. p3.Size = Vector3.new(1,1,1)
  5805. p3.Transparency = 0.4
  5806. p3.Anchored = true
  5807. p3.CanCollide = false
  5808. p3.TopSurface = "Smooth"
  5809. p3.BottomSurface = "Smooth"
  5810. p3.BrickColor = wCol
  5811. p3.Material = "Neon"
  5812. local p4 = Instance.new("Part",workspace)
  5813. local m4 = Instance.new("BlockMesh",p4)
  5814. m4.Scale = Vector3.new(10,10,10)
  5815. p4.Size = Vector3.new(1,1,1)
  5816. p4.Transparency = 0.4
  5817. p4.Anchored = true
  5818. p4.CanCollide = false
  5819. p4.TopSurface = "Smooth"
  5820. p4.BottomSurface = "Smooth"
  5821. p4.BrickColor = wCol2
  5822. p4.Material = "Neon"
  5823.  
  5824. ClearGhosts()
  5825.  
  5826. for i=1,amountGhosts do
  5827. CreateGhost()
  5828. end
  5829.  
  5830. local currentframe = 0
  5831. local frmR
  5832.  
  5833. frmR = game:GetService("RunService").RenderStepped:connect(function()
  5834. currentframe = currentframe + 1
  5835. if currentframe < 1*60 then
  5836. p1.CFrame = char:WaitForChild("Torso").CFrame
  5837. p2.CFrame = char:WaitForChild("Torso").CFrame
  5838. p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5839. p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5840. m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25)
  5841. m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25)
  5842. m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25)
  5843. m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25)
  5844. p1.Transparency = p1.Transparency + (1/(1*60))
  5845. p2.Transparency = p2.Transparency + (1/(1*60))
  5846. p3.Transparency = p3.Transparency + (1/(1*60))
  5847. p4.Transparency = p4.Transparency + (1/(1*60))
  5848. else
  5849. p1:Destroy()
  5850. p2:Destroy()
  5851. p3:Destroy()
  5852. p4:Destroy()
  5853. frmR:disconnect()
  5854. end
  5855. end)
  5856. end
  5857. end
  5858. end)
  5859. end)
  5860.  
  5861. local frm = 0
  5862.  
  5863. local toRemove = {}
  5864.  
  5865. game:GetService("RunService").RenderStepped:connect(function()
  5866. frm = frm + 1
  5867. if char.Parent == game:GetService("Workspace").CurrentCamera then
  5868.  
  5869. e1.CFrame = char.Head.CFrame * CFrame.new(0.15,0.1,-0.55)
  5870. e2.CFrame = char.Head.CFrame * CFrame.new(-0.15,0.1,-0.55)
  5871.  
  5872. local delay = 0.9
  5873.  
  5874. for i,v in pairs(ghosts) do
  5875. for _,b in pairs(v:GetChildren()) do
  5876. if b:IsA("Part") or b:IsA("WedgePart") or b:IsA("TrussPart") or b:IsA("UnionOperation") then
  5877. b.CFrame = b.CFrame:lerp(b:FindFirstChild("Target").Value.CFrame,delay)
  5878. end
  5879. end
  5880. delay = delay - (0.5/(#ghosts+1))
  5881. end
  5882.  
  5883. --[[if math.floor(frm/8) == frm/8 then
  5884. local isub = 0
  5885. for i,v in pairs(ghosts) do
  5886. if #v:GetChildren() < 6 then
  5887. v:Destroy()
  5888. table.remove(ghosts,i - isub)
  5889. isub = isub + 1
  5890. CreateGhost()
  5891. end
  5892. end
  5893. end]]
  5894. end
  5895.  
  5896. --Animation states
  5897.  
  5898. local ray = Ray.new(char.HumanoidRootPart.CFrame.p, Vector3.new(0,-3,0).unit*4)
  5899. local part,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(ray,ghosts,false,true)
  5900.  
  5901. if state ~= "busy" then
  5902. if char.HumanoidRootPart.Velocity.Magnitude <= 0.5 then
  5903. state = "idle"
  5904. elseif char.HumanoidRootPart.Velocity.Magnitude > 0.5 then
  5905. state = "running"
  5906. --[[elseif char.HumanoidRootPart.Velocity.Y < 0.1 and not part then
  5907. state = "falling"
  5908. elseif char.HumanoidRootPart.Velocity.Y >= 0.1 and not part then
  5909. state = "jumping"]]
  5910. end
  5911. char.Humanoid.WalkSpeed = 32
  5912. char.Humanoid.JumpPower = 70
  5913. end
  5914.  
  5915. --Actual animations
  5916.  
  5917. if state == "idle" then
  5918. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0:lerp(CFrame.new(0,1 + (math.cos(tick())/5),0) * CFrame.Angles(math.rad(80 + math.cos(tick())*4),math.rad(180),math.rad(0)),0.06)
  5919. char.Torso["Right Hip"].C0 = char.Torso["Right Hip"].C0:lerp(CFrame.new(0.5,-0.1 + (math.cos((tick())*2)/10),-0.2) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),0.06)
  5920. char.Torso["Left Hip"].C0 = char.Torso["Left Hip"].C0:lerp(CFrame.new(-0.5,-0.5 + (math.cos((tick()-0.5)*2)/6),0.3) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.06)
  5921. char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0:lerp(CFrame.new(1.5,0.43 + (math.cos((tick()-0.5)*1.5)/30),-0.6) * CFrame.Angles(math.rad(math.cos((tick())*2)*10),math.rad(0),math.rad(math.cos(tick()/3)*3)),0.06)
  5922. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0:lerp(CFrame.new(-1.5,0.3 + (math.cos((tick()-0.5)*1.5)/30),-0.6) * CFrame.Angles(math.rad(-15 + math.cos((tick()))*7),math.rad(0),math.rad(math.cos(tick()/2)*4)),0.06)
  5923. char.Torso.Neck.C0 = char.Torso.Neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(90 + math.cos(tick()*1.5)*6),math.rad(180),math.rad(0)),0.06)
  5924. elseif state == "running" then
  5925. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0:lerp(CFrame.new(0,1 + (math.cos(tick())/5),0) * CFrame.Angles(math.rad(65 + math.cos(tick())*4),math.rad(180),math.rad(-char.HumanoidRootPart.RotVelocity.Y*10)),0.06)
  5926. char.Torso["Right Hip"].C0 = char.Torso["Right Hip"].C0:lerp(CFrame.new(0.5,-0.1 + (math.cos((tick())*2)/10),-0.2) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),0.06)
  5927. char.Torso["Left Hip"].C0 = char.Torso["Left Hip"].C0:lerp(CFrame.new(-0.5,-0.5 + (math.cos((tick()-0.5)*2)/6),0.3) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.06)
  5928. char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0:lerp(CFrame.new(1.5,0.70 + (math.cos((tick()-0.5)*1.5)/30),-0.4) * CFrame.Angles(math.rad(50 + math.cos((tick())*2)*10),math.rad(0),math.rad(math.cos(tick()/3)*3)),0.06)
  5929. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0:lerp(CFrame.new(-1.5,0.3 + (math.cos((tick()-0.5)*1.5)/30),-0.4) * CFrame.Angles(math.rad(-35 + math.cos((tick()))*7),math.rad(0),math.rad(math.cos(tick()/2)*4)),0.06)
  5930. char.Torso.Neck.C0 = char.Torso.Neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(90 + math.cos(tick()*1.5)*6),math.rad(180),math.rad(0)),0.06)
  5931. end
  5932. end)
  5933.  
  5934. char.Humanoid.Died:connect(function()
  5935. toggle = false
  5936.  
  5937. ClearGhosts()
  5938.  
  5939. char.Parent = game.Workspace
  5940. char.Parent = game:GetService("Workspace")
  5941. char:FindFirstChild("ForceField"):Destroy()
  5942. char:FindFirstChild("Head").Transparency = 0
  5943. char:FindFirstChild("Torso").Transparency = 0
  5944. char:FindFirstChild("Right Arm").Transparency = 0
  5945. char:FindFirstChild("Left Arm").Transparency = 0
  5946. char:FindFirstChild("Right Leg").Transparency = 0
  5947. char:FindFirstChild("Left Leg").Transparency = 0
  5948. for i,v in pairs(char:GetChildren()) do
  5949. if v:IsA("Accessory") then
  5950. v:FindFirstChild("Handle").Transparency = 0
  5951. end
  5952. end
  5953. for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
  5954. plr:LoadCharacter()
  5955. end)
  5956.  
  5957. local msgidGlob = 0
  5958. local state = true
  5959. local font = "Arcade"
  5960. local tcol = Color3.fromRGB(255,217,0)
  5961. local tscol = Color3.fromRGB(0,0,0)
  5962. local fsiz = 28
  5963. local tr = true
  5964. local tsr = false
  5965. local fade = 2
  5966.  
  5967. local p = Instance.new("Part",game.Workspace)
  5968. p.Size = Vector3.new(0.2,0.2,0.2)
  5969. p.Transparency = 1
  5970. p.Anchored = true
  5971. p.CanCollide = false
  5972. p.Name = "Msg"
  5973. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  5974.  
  5975. local r = 255
  5976. local b = 0
  5977. local g = 0
  5978.  
  5979. plr.Chatted:connect(function(c)
  5980. msgidGlob = msgidGlob + 1
  5981. local curMsgId = msgidGlob
  5982. if string.lower(c) == "!disable" then
  5983. state = false
  5984. elseif string.lower(c) == "!enable" then
  5985. state = true
  5986. elseif string.lower(string.sub(c,1,6)) == "!font " then
  5987. local old = font
  5988. font = string.sub(c,7,#c) or old
  5989. elseif string.lower(string.sub(c,1,8)) == "!tcolor " then
  5990. if string.lower(string.sub(c,9,#c)) == "rainbow" then
  5991. tr = true
  5992. else
  5993. tr = false
  5994. local old = tcol
  5995. tcol = Color3.fromRGB(string.sub(c,9,11),string.sub(c,13,15),string.sub(c,17,19)) or old
  5996. end
  5997. elseif string.lower(string.sub(c,1,9)) == "!tscolor " then
  5998. if string.sub(c,10,#c) == "rainbow" then
  5999. tsr = true
  6000. else
  6001. tsr = false
  6002. local old = tscol
  6003. tscol = Color3.fromRGB(string.sub(c,10,12),string.sub(c,14,16),string.sub(c,18,20)) or old
  6004. end
  6005. elseif string.lower(string.sub(c,1,6)) == "!size " then
  6006. local old = fsiz
  6007. fsiz = string.sub(c,7,#c) or old
  6008. elseif string.lower(string.sub(c,1,6)) == "!fade " then
  6009. local old = fade
  6010. fade = string.sub(c,7,#c) or old
  6011. end
  6012. if plr.Character and state == true then
  6013. if plr.Character:FindFirstChild("Head") then
  6014. for i,v in pairs(p:GetChildren()) do
  6015. if v:IsA("BillboardGui") and v.Name == "J2CMSG" then
  6016. v:Destroy()
  6017. end
  6018. end
  6019. local bbgui = Instance.new("BillboardGui",p)
  6020. bbgui.Name = "J2CMSG"
  6021. bbgui.AlwaysOnTop = true
  6022. bbgui.ExtentsOffsetWorldSpace = Vector3.new(0,4.5,0)
  6023. bbgui.Size = UDim2.new(0.2,0,0.14,0)
  6024. local tl = Instance.new("TextLabel",bbgui)
  6025. tl.BackgroundTransparency = 1
  6026. tl.BorderSizePixel = 0
  6027. tl.Size = UDim2.new(1,0,10,0)
  6028. tl.Position = UDim2.new(0,0,-5,0)
  6029. tl.Font = font or "SciFi"
  6030. tl.FontSize = "Size"..fsiz or "Size36"
  6031. tl.TextColor3 = tcol
  6032. tl.TextScaled = false
  6033. tl.TextWrapped = false
  6034. tl.TextStrokeColor3 = tscol
  6035. tl.TextStrokeTransparency = 0
  6036.  
  6037. game:GetService("RunService").RenderStepped:connect(function()
  6038. if tr then
  6039. if tl.Parent ~= nil then
  6040. tl.TextColor3 = Color3.fromRGB(r,g,b)
  6041. end
  6042. end
  6043. end)
  6044.  
  6045. for i=1,#c do
  6046. if msgidGlob == curMsgId then
  6047. tl.Text = string.sub(c,1,i)
  6048. if string.sub(c,i,i) ~= " " then
  6049. local s = Instance.new("Sound",p)
  6050. s.SoundId = "rbxassetid://418252437"
  6051. s.Volume = 1
  6052. s.Pitch = 1
  6053. s:Play()
  6054. game.Debris:AddItem(s,2)
  6055. end
  6056. wait()
  6057. end
  6058. end
  6059. wait(fade)
  6060. if msgidGlob == curMsgId then
  6061. for i=1,10 do
  6062. if msgidGlob == curMsgId then
  6063. tl.TextTransparency = tl.TextTransparency + 0.1
  6064. tl.TextStrokeTransparency = tl.TextStrokeTransparency + 0.1
  6065. tl.Position = tl.Position + UDim2.new(0,0,0,-3)
  6066. wait()
  6067. end
  6068. end
  6069. if msgidGlob == curMsgId then
  6070. bbgui:Destroy()
  6071. end
  6072. end
  6073. end
  6074. end
  6075. end)
  6076.  
  6077. coroutine.resume(coroutine.create(function()
  6078. while wait() do
  6079. for i=0,255,10 do g = i wait() end
  6080. for i=255,0,-10 do r = i wait() end
  6081. for i=0,255,10 do b = i wait() end
  6082. for i=255,0,-10 do g = i wait() end
  6083. for i=0,255,10 do r = i wait() end
  6084. for i=255,0,-10 do b = i wait() end
  6085. end
  6086. end))
  6087.  
  6088. game:GetService("RunService").RenderStepped:connect(function()
  6089. if p.Parent ~= nil then
  6090. p.CFrame = p.CFrame:lerp(plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0),0.16)
  6091. else
  6092. p = Instance.new("Part",game.Workspace)
  6093. p.Size = Vector3.new(0.2,0.2,0.2)
  6094. p.Transparency = 1
  6095. p.Anchored = true
  6096. p.CanCollide = false
  6097. p.Name = "Msg"
  6098. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  6099. end
  6100. end)
  6101.  
  6102. print("Ghost loaded! Time elapsed: "..tick() - time)
  6103. end
  6104. },
  6105. {
  6106. "Timestop",
  6107. function()
  6108. local plr = game:GetService("Players").LocalPlayer
  6109. local deb = false
  6110.  
  6111. while not plr.Character do wait() end
  6112. wait(0.1)
  6113.  
  6114. warn("Timestop loaded. R to toggle time.")
  6115.  
  6116. local tstab = {}
  6117. local tsstab = {}
  6118. local ignlist = {}
  6119. local stab = {}
  6120.  
  6121. function plrIgnore(char)
  6122. for i,v in pairs(char:GetChildren()) do
  6123. if #v:GetChildren() >= 1 then
  6124. plrIgnore(v)
  6125. end
  6126. table.insert(ignlist,v)
  6127. end
  6128. end
  6129.  
  6130. function timeStop(target)
  6131. for i,v in pairs(target:GetChildren()) do
  6132. if #v:GetChildren() >= 1 then
  6133. timeStop(v)
  6134. end
  6135. local isinign = false
  6136. for i,b in pairs(ignlist) do
  6137. if b == v then
  6138. isinign = true
  6139. end
  6140. end
  6141. if isinign == false then
  6142. if v:IsA("Part") or v:IsA("WedgePart") or v:IsA("UnionOperation") then
  6143. if v.Anchored == false then
  6144. table.insert(tstab,v)
  6145. v.Anchored = true
  6146. end
  6147. end
  6148. if v:IsA("Sound") then
  6149. local isintab = false
  6150. for i,b in pairs(stab) do
  6151. if v == b[1] then
  6152. isintab = true
  6153. end
  6154. end
  6155. if isintab == false then
  6156. table.insert(stab,{v,v.Pitch})
  6157. end
  6158. end
  6159. --[[if v:IsA("Script") or v:IsA("LocalScript") then
  6160. if v.Disabled == false then
  6161. table.insert(tsstab,v)
  6162. v.Disabled = true
  6163. end
  6164. end]]
  6165. end
  6166. end
  6167. local isinign = false
  6168. for i,b in pairs(ignlist) do
  6169. if b == target then
  6170. isinign = true
  6171. end
  6172. end
  6173. if isinign == false then
  6174. if target:IsA("Part") or target:IsA("WedgePart") or target:IsA("UnionOperation") then
  6175. if target.Anchored == false then
  6176. table.insert(tstab,target)
  6177. target.Anchored = true
  6178. end
  6179. end
  6180. if target:IsA("Sound") then
  6181. table.insert(stab,{target,target.Pitch})
  6182. end
  6183. end
  6184. end
  6185.  
  6186. plr:GetMouse().KeyDown:connect(function(key)
  6187. if key == "r" then
  6188. if deb == true then
  6189. deb = false
  6190. else
  6191. deb = true
  6192. local cc = Instance.new("ColorCorrectionEffect",game:GetService("Lighting"))
  6193. spawn(function()
  6194. plr.Character.Humanoid.WalkSpeed = 0
  6195. plr.Character.Humanoid.JumpPower = 0
  6196. local p = Instance.new("Part",plr.Character)
  6197. p.Transparency = 0.5
  6198. p.BrickColor = BrickColor.new("Institutional white")
  6199. p.Size = Vector3.new(0.2,0.2,0.2)
  6200. p.Anchored = true
  6201. p.CanCollide = false
  6202. p.CFrame = plr.Character.Torso.CFrame
  6203. local m = Instance.new("SpecialMesh",p)
  6204. m.MeshType = Enum.MeshType.Sphere
  6205.  
  6206. local r = 255
  6207. local g = 255
  6208. local b = 255
  6209. local contrast = 0
  6210.  
  6211. for i=1,50 do
  6212. m.Scale = m.Scale + Vector3.new(50,50,50)
  6213. p.Transparency = p.Transparency + 0.5/50
  6214. r = r - ((255-42)/50)
  6215. g = g - ((255-0)/50)
  6216. b = b - ((255-255)/50)
  6217. contrast = contrast - 2/50
  6218. --cc.TintColor = Color3.fromRGB(r,g,b)
  6219. cc.Contrast = contrast
  6220. for i,v in pairs(stab) do
  6221. v[1].Pitch = v[1].Pitch - (v[2]/50)
  6222. end
  6223. wait()
  6224. end
  6225. p:Destroy()
  6226. plr.Character.Humanoid.WalkSpeed = 16
  6227. plr.Character.Humanoid.JumpPower = 50
  6228. end)
  6229.  
  6230. local aNew = game:GetService("Workspace").ChildAdded:connect(function(c)
  6231. timeStop(c)
  6232. end)
  6233.  
  6234. for i,v in pairs(ignlist) do
  6235. table.remove(ignlist,1)
  6236. end
  6237. plrIgnore(plr.Character)
  6238. timeStop(game:GetService("Workspace"))
  6239. while deb ~= false do wait() end
  6240. --spawn(function()
  6241. local r = 42
  6242. local g = 0
  6243. local b = 255
  6244. local contrast = -2
  6245. for i=1,50 do
  6246. r = r + ((255-42)/50)
  6247. g = g + ((255-0)/50)
  6248. b = b + ((255-255)/50)
  6249. contrast = contrast + 2/50
  6250. --cc.TintColor = Color3.fromRGB(r,g,b)
  6251. cc.Contrast = contrast
  6252. for i,v in pairs(stab) do
  6253. v[1].Pitch = v[1].Pitch + (v[2]/50)
  6254. end
  6255. wait()
  6256. end
  6257. cc:Destroy()
  6258. --end)
  6259. for i,v in pairs(tstab) do
  6260. v.Anchored = false
  6261. end
  6262. for i,v in pairs(tstab) do
  6263. table.remove(tstab,1)
  6264. end
  6265. --table.foreach(stab,print)
  6266. for i,v in pairs(stab) do
  6267. table.remove(stab,1)
  6268. end
  6269. --print("---------")
  6270. --table.foreach(stab,print)
  6271. --[[for i,v in pairs(tsstab) do
  6272. v.Disabled = false
  6273. end
  6274. for i,v in pairs(tsstab) do
  6275. table.remove(tsstab,1)
  6276. end]]
  6277. aNew:disconnect()
  6278. deb = false
  6279. end
  6280. end
  6281. end)
  6282. end
  6283. },
  6284. {
  6285. "Egg",
  6286. function()
  6287. wait(3)
  6288.  
  6289. local plr = game:GetService("Players").LocalPlayer
  6290.  
  6291. while not plr.Character do wait() end
  6292.  
  6293. local char,jtab,ceqpt,bsy,isaim,cd,drawf,state = plr.Character,{},false,false,false,false,false,"loading"
  6294.  
  6295. local hdp = Instance.new("Part",script.Parent)
  6296. hdp.Name = "HandlePart"
  6297. hdp.Size = Vector3.new(0.2,0.2,0.2)
  6298.  
  6299. local meshTab = {
  6300. {"rbxassetid://705224299","rbxassetid://705224727",Vector3.new(0.4,0.4,0.4)},
  6301. {"rbxassetid://705216303","rbxassetid://705216927",Vector3.new(1.8,1.8,1.8)},
  6302. {"rbxassetid://705209239","rbxassetid://705209459",Vector3.new(0.8,0.8,0.8)},
  6303. {"rbxassetid://705247407","rbxassetid://705246950",Vector3.new(1,1,1)},
  6304. {"rbxassetid://705242967","rbxassetid://705243300",Vector3.new(0.44,0.44,0.44)},
  6305. {"rbxassetid://705197095","rbxassetid://705197292",Vector3.new(1.25,1.25,1.25)},
  6306. {"rbxassetid://676836968","rbxassetid://676837441",Vector3.new(0.5,0.5,0.5)},
  6307. {"rbxassetid://698838167","rbxassetid://698838688",Vector3.new(1.6,1.6,1.6)},
  6308. {"rbxassetid://698827858","rbxassetid://698828143",Vector3.new(1.4,1.4,1.5)},
  6309. {"rbxassetid://705202806","rbxassetid://705207716",Vector3.new(1,1,1)},
  6310. {"rbxassetid://676840078","rbxassetid://676839351",Vector3.new(1.2,1.2,1.2)},
  6311. {"rbxassetid://717179708","rbxassetid://705199414",Vector3.new(1,0.95,1.05)},
  6312. {"rbxassetid://724420662","rbxassetid://705195915",Vector3.new(0.8,0.8,0.8)},
  6313. {"rbxassetid://676841945","rbxassetid://676842522",Vector3.new(1.7,1.7,1.8)},
  6314. {"rbxassetid://705315624","rbxassetid://705315897",Vector3.new(0.4,0.4,0.4)},
  6315. {"rbxassetid://698835993","rbxassetid://698836260",Vector3.new(1,1,1)},
  6316. {"rbxassetid://698813624","rbxassetid://698813905",Vector3.new(1.6,1.6,1.6)},
  6317. {"rbxassetid://706712283","rbxassetid://705202233",Vector3.new(2.1,2.1,2.1)},
  6318. {"rbxassetid://705208513","rbxassetid://705208760",Vector3.new(1.05,1.05,1.05)},
  6319. {"rbxassetid://676843975","rbxassetid://676844191",Vector3.new(1.6,1.6,1.6)},
  6320. {"rbxassetid://676846031","rbxassetid://676846800",Vector3.new(0.6,0.6,0.6)},
  6321. {"rbxassetid://676848204","rbxassetid://676848680",Vector3.new(0.5,0.5,0.5)},
  6322. {"rbxassetid://705217565","rbxassetid://705218075",Vector3.new(1,1,1)},
  6323. {"rbxassetid://698829950","rbxassetid://698830608",Vector3.new(0.5,0.5,0.5)},
  6324. {"rbxassetid://705200619","rbxassetid://705200948",Vector3.new(2,2,2)},
  6325. {"rbxassetid://698816291","rbxassetid://698816601",Vector3.new(0.45,0.45,0.45)},
  6326. {"rbxassetid://705245424","rbxassetid://705245604",Vector3.new(1,1,1)},
  6327. {"rbxassetid://698839252","rbxassetid://698839539",Vector3.new(1.5,1.55,1.55)},
  6328. {"rbxassetid://676850168","rbxassetid://676850427",Vector3.new(1,1,1)},
  6329. {"rbxassetid://698836963","rbxassetid://698837211",Vector3.new(2.3,2,2)},
  6330. {"rbxassetid://705219281","rbxassetid://705219747",Vector3.new(1.7,1.7,1.7)},
  6331. {"rbxassetid://698822829","rbxassetid://698823375",Vector3.new(1.5,1.5,1.5)},
  6332. {"rbxassetid://698824115","rbxassetid://698824851",Vector3.new(2.4,2.4,2.4)},
  6333. {"rbxassetid://698825712","rbxassetid://698825959",Vector3.new(1.5,1.5,1.5)},
  6334. {"rbxassetid://676851481","rbxassetid://676851716",Vector3.new(1,1,1)},
  6335. {"rbxassetid://676854360","rbxassetid://676854795",Vector3.new(0.55,0.55,0.55)},
  6336. {"rbxassetid://676856626","rbxassetid://676856930",Vector3.new(0.6,0.6,0.6)},
  6337. {"rbxassetid://676858618","rbxassetid://676858897",Vector3.new(1.4,1.4,1.4)},
  6338. {"rbxassetid://698835348","rbxassetid://698831630",Vector3.new(1.8,1.8,1.8)},
  6339. {"rbxassetid://676859903","rbxassetid://676860203",Vector3.new(1.2,1.2,1.2)},
  6340. {"rbxassetid://698829304","rbxassetid://698828946",Vector3.new(1.3,1.3,1.3)},
  6341. {"rbxassetid://698811815","rbxassetid://698812183",Vector3.new(1,1,1)},
  6342. {"rbxassetid://705225654","rbxassetid://705228740",Vector3.new(1,1,1)}
  6343. }
  6344.  
  6345. local mlgTab = {
  6346. "rbxassetid://566672836",
  6347. "rbxassetid://306356119",
  6348. "rbxassetid://10524802",
  6349. "rbxassetid://166285971",
  6350. "rbxassetid://217185480",
  6351. "rbxassetid://198329363",
  6352. "rbxassetid://286279066",
  6353. "rbxassetid://175843771",
  6354. "rbxassetid://165053954",
  6355. "rbxassetid://603718340",
  6356. "rbxassetid://133727996"
  6357. }
  6358.  
  6359. local msh = Instance.new("SpecialMesh",script.Parent.HandlePart)
  6360. msh.MeshType = Enum.MeshType.FileMesh
  6361. local rnd = math.random(1,#meshTab)
  6362. msh.MeshId = meshTab[rnd][1]
  6363. msh.TextureId = meshTab[rnd][2]
  6364. msh.Scale = meshTab[rnd][3]/2
  6365.  
  6366. local gyro = Instance.new("BodyGyro",char:WaitForChild("HumanoidRootPart"))
  6367. gyro.MaxTorque = Vector3.new(0,0,0)
  6368. gyro.D = 0
  6369. gyro.P = 100000000
  6370.  
  6371. print(script.Parent.Name.." Loaded.")
  6372.  
  6373. plr:GetMouse().KeyDown:connect(function(key)
  6374. if key == "f" then
  6375. if ceqpt == false then
  6376. ceqpt = true
  6377. bsy = false
  6378.  
  6379. spawn(function()
  6380. for i=1,10 do
  6381. script.Parent.HandlePart.Transparency = script.Parent.HandlePart.Transparency - 0.1
  6382. wait()
  6383. end
  6384. end)
  6385. local rnd = math.random(1,#meshTab)
  6386. msh.MeshId = meshTab[rnd][1]
  6387. msh.TextureId = meshTab[rnd][2]
  6388. msh.Scale = meshTab[rnd][3]/2
  6389.  
  6390. print("Saving old joints")
  6391. for i,v in pairs(char.Torso:GetChildren()) do
  6392. if v:IsA("Motor6D") and v.Name ~= "Neck" then
  6393. print(v.Name.." saved!")
  6394. table.insert(jtab,v)
  6395. end
  6396. end
  6397.  
  6398. local aWeld = Instance.new("Weld",char["Right Arm"])
  6399. aWeld.Name = "aWeld"
  6400. aWeld.Part0 = script.Parent.HandlePart
  6401. aWeld.Part1 = char["Right Arm"]
  6402. aWeld.C0 = CFrame.new(0,0,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  6403.  
  6404. local bWeld = Instance.new("Weld",char["Torso"])
  6405. bWeld.Name = "bWeld"
  6406. bWeld.Part0 = char["Torso"]
  6407. bWeld.Part1 = char["Right Arm"]
  6408. bWeld.C0 = CFrame.new(1.5,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  6409.  
  6410. local cWeld = Instance.new("Weld",char["Torso"])
  6411. cWeld.Name = "cWeld"
  6412. cWeld.Part0 = char["Torso"]
  6413. cWeld.Part1 = char["Left Arm"]
  6414. cWeld.C0 = CFrame.new(-1.5,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  6415.  
  6416. else
  6417.  
  6418. ceqpt = false
  6419. spawn(function()
  6420. for i=1,10 do
  6421. script.Parent.HandlePart.Transparency = script.Parent.HandlePart.Transparency + 0.1
  6422. wait()
  6423. end
  6424. end)
  6425. for i,v in pairs(char.Torso:GetChildren()) do
  6426. if v:IsA("Weld") or v:IsA("Motor6D") then
  6427. if v.Name ~= "Neck" then
  6428. v:Destroy()
  6429. end
  6430. end
  6431. end
  6432. for i,v in pairs(jtab) do
  6433. v:Clone().Parent = char.Torso
  6434. end
  6435. for i,v in pairs(jtab) do
  6436. table.remove(jtab,1)
  6437. end
  6438.  
  6439. char.HumanoidRootPart.RootJoint.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
  6440. gyro.MaxTorque = Vector3.new(0,0,0)
  6441. char.Torso.Neck.C0 = CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
  6442. end
  6443. end
  6444. end)
  6445.  
  6446. --Functions
  6447.  
  6448. local rignore = {}
  6449. function rayCast(orig,targ,maxdist)
  6450. local r = Ray.new(orig,(targ-orig).unit * maxdist)
  6451. local hit,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(r,rignore,false,true)
  6452. return hit,pos,normal
  6453. end
  6454.  
  6455. function clerp(a,b,c)
  6456. return a:lerp(b,c)
  6457. end
  6458.  
  6459. function shoot(targ)
  6460. local p = Instance.new("Part",char)
  6461. p.Parent = game.Workspace
  6462. p.Shape = "Ball"
  6463. p.Size = Vector3.new(0.2,0.2,0.2)
  6464. p.CFrame = script.Parent.HandlePart.CFrame
  6465. p.Velocity = (targ - script.Parent.HandlePart.Position).unit*250
  6466. local msh = Instance.new("SpecialMesh",p)
  6467. msh.MeshType = Enum.MeshType.FileMesh
  6468. msh.MeshId = script.Parent.HandlePart["Mesh"].MeshId
  6469. msh.TextureId = script.Parent.HandlePart["Mesh"].TextureId
  6470. msh.Scale = script.Parent.HandlePart["Mesh"].Scale
  6471.  
  6472. p.Touched:connect(function(hit)
  6473. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= char then
  6474. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - math.huge
  6475. hit.Parent.Humanoid:TakeDamage(math.huge)
  6476. hit.Parent:BreakJoints()
  6477. local e = Instance.new("Explosion")
  6478. e.BlastRadius = 2
  6479. e.BlastPressure = 500000
  6480. e.Position = p.Position
  6481. e.Parent = game.Workspace
  6482. for i=1,5 do
  6483. local ep = Instance.new("Part",game.Workspace)
  6484. ep.Anchored = true
  6485. ep.CanCollide = false
  6486. ep.Size = Vector3.new(0.2,0.2,0.2)
  6487. ep.Transparency = 1
  6488. ep.CFrame = CFrame.new(p.Position)
  6489. local emit = Instance.new("ParticleEmitter",ep)
  6490. emit.VelocitySpread = 360
  6491. emit.Speed = NumberRange.new(1,10)
  6492. emit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2),NumberSequenceKeypoint.new(1,2)})
  6493. emit.Rate = 10
  6494. emit.Lifetime = NumberRange.new(4,4)
  6495. emit.RotSpeed = NumberRange.new(-100,100)
  6496. emit.Texture = mlgTab[math.random(1,#mlgTab)]
  6497. game:GetService("Debris"):AddItem(ep,5)
  6498. end
  6499. p:Destroy()
  6500. end
  6501. end)
  6502.  
  6503. game:GetService("Debris"):AddItem(p,math.random(50,100)/10)
  6504. end
  6505.  
  6506. --End of functions
  6507.  
  6508. plr:GetMouse().Button1Down:connect(function()
  6509. if ceqpt == true and isaim == false and cd == false and drawf == false then
  6510. gyro.MaxTorque = Vector3.new(0,10000000,0)
  6511. cd = true
  6512. isaim = true
  6513. script.Parent.HandlePart.Transparency = 0
  6514. local s = Instance.new("Sound",script.Parent.HandlePart)
  6515. s.SoundId = "rbxassetid://609348868"
  6516. s.PlayOnRemove = false
  6517. s:Play()
  6518. game:GetService("Debris"):AddItem(s,5)
  6519. drawf = true
  6520. end
  6521. end)
  6522.  
  6523. plr:GetMouse().Button1Up:connect(function()
  6524. if ceqpt == true and isaim == true and drawf == true then
  6525. script.Parent.HandlePart.Transparency = 1
  6526. char.Torso.bWeld.C0 = CFrame.new(1.5,1,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(0))
  6527. char.Torso.cWeld.C0 = CFrame.new(-1.5,0.5,0.5)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  6528. shoot(plr:GetMouse().Hit.p)
  6529. gyro.MaxTorque = Vector3.new(0,0,0)
  6530. table.insert(rignore,char)
  6531. local s = Instance.new("Sound",script.Parent.HandlePart)
  6532. s.SoundId = "rbxassetid://145203279"
  6533. s.PlayOnRemove = false
  6534. s:Play()
  6535. local rnd = math.random(1,#meshTab)
  6536. msh.MeshId = meshTab[rnd][1]
  6537. msh.TextureId = meshTab[rnd][2]
  6538. msh.Scale = meshTab[rnd][3]/2
  6539. game:GetService("Debris"):AddItem(s,5)
  6540. for i,v in pairs(rignore) do
  6541. table.remove(rignore,1)
  6542. end
  6543. isaim = false
  6544. drawf = false
  6545. --wait(1)
  6546. cd = false
  6547. end
  6548. end)
  6549.  
  6550. while not ceqpt do wait() end
  6551.  
  6552. local animspeed = 0.3
  6553.  
  6554. while wait() do
  6555.  
  6556. if ceqpt == true and isaim == true then
  6557. --isaim = true
  6558. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
  6559. char.Torso.bWeld.C0 = clerp(char.Torso.bWeld.C0,CFrame.new(1.5,1,0.4)*CFrame.Angles(math.rad(220),math.rad(0),math.rad(0)),animspeed)
  6560. char.Torso.cWeld.C0 =clerp(char.Torso.cWeld.C0,CFrame.new(-1.5,0.1,-0.2)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)),animspeed)
  6561. --char.HumanoidRootPart.RootJoint.C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(120)),animspeed)
  6562. --char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-120),math.rad(10),math.rad(240)),animspeed)
  6563. --char.Humanoid.WalkSpeed = 6
  6564. --char.Humanoid.JumpPower = 0
  6565. end
  6566. local lookDir = plr:GetMouse().Hit.p - char.HumanoidRootPart.CFrame.p
  6567. gyro.MaxTorque = Vector3.new(0,10000000,0)
  6568. gyro.CFrame = CFrame.new(char.HumanoidRootPart.CFrame.p, plr:GetMouse().Hit.p)
  6569. else
  6570. --isaim = false
  6571. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
  6572. char.Torso.bWeld.C0 = clerp(char.Torso.bWeld.C0,CFrame.new(1.5,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),animspeed)
  6573. char.Torso.cWeld.C0 = clerp(char.Torso.cWeld.C0,CFrame.new(-1.5,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),animspeed)
  6574. --char.HumanoidRootPart.RootJoint.C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),animspeed)
  6575. --char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),animspeed)
  6576. --char.Humanoid.WalkSpeed = 16
  6577. --char.Humanoid.JumpPower = 50
  6578. end
  6579. gyro.MaxTorque = Vector3.new(0,0,0)
  6580. end
  6581.  
  6582. --Animation state
  6583. table.insert(rignore,char)
  6584. local h,p,n = rayCast(char.HumanoidRootPart.Position,char.HumanoidRootPart.Position - Vector3.new(0,1,0),4)
  6585. if drawf == false then
  6586. if char.HumanoidRootPart.Velocity.Magnitude <= 0.1 and h then
  6587. state = "idle"
  6588. elseif char.HumanoidRootPart.Velocity.Magnitude > 0.1 and h then
  6589. state = "running"
  6590. elseif char.HumanoidRootPart.Velocity.Y < 0.1 and not h then
  6591. state = "falling"
  6592. elseif char.HumanoidRootPart.Velocity.Y >= 0.1 and not h then
  6593. state = "jumping"
  6594. end
  6595. end
  6596. end
  6597. end
  6598. },
  6599. {
  6600. "Ghost",
  6601. function()
  6602. local plr = game:GetService("Players").LocalPlayer
  6603. local mouse,char = plr:GetMouse(),plr.Character
  6604.  
  6605. for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
  6606.  
  6607. local toggle,cd = false,false
  6608.  
  6609. mouse.KeyDown:connect(function(key)
  6610. if key == "r" then
  6611. print("R!")
  6612. if cd == false then
  6613. print("No cooldown!")
  6614. cd = true
  6615. if toggle == false then
  6616. print("Entering godmode")
  6617. toggle = true
  6618. Instance.new("ForceField",char).Visible = false
  6619. char.Parent = game:GetService("Workspace").CurrentCamera
  6620. char:FindFirstChild("Head").Transparency = 1
  6621. char:FindFirstChild("Torso").Transparency = 1
  6622. char:FindFirstChild("Right Arm").Transparency = 1
  6623. char:FindFirstChild("Left Arm").Transparency = 1
  6624. char:FindFirstChild("Right Leg").Transparency = 1
  6625. char:FindFirstChild("Left Leg").Transparency = 1
  6626. for i,v in pairs(char:GetChildren()) do
  6627. if v:IsA("Accessory") then
  6628. v:FindFirstChild("Handle").Transparency = 1
  6629. end
  6630. end
  6631. else
  6632. print("Exiting godmode")
  6633. toggle = false
  6634. char.Parent = game:GetService("Workspace")
  6635. char:FindFirstChild("ForceField"):Destroy()
  6636. char:FindFirstChild("Head").Transparency = 0
  6637. char:FindFirstChild("Torso").Transparency = 0
  6638. char:FindFirstChild("Right Arm").Transparency = 0
  6639. char:FindFirstChild("Left Arm").Transparency = 0
  6640. char:FindFirstChild("Right Leg").Transparency = 0
  6641. char:FindFirstChild("Left Leg").Transparency = 0
  6642. for i,v in pairs(char:GetChildren()) do
  6643. if v:IsA("Accessory") then
  6644. v:FindFirstChild("Handle").Transparency = 0
  6645. end
  6646. end
  6647. end
  6648. cd = false
  6649. end
  6650. end
  6651. end)
  6652.  
  6653. game:GetService("RunService").RenderStepped:connect(function()
  6654. if char.Parent == game:GetService("Workspace").CurrentCamera then
  6655. for i,v in pairs(char:GetChildren()) do
  6656. if v:IsA("Part") then if v.Name ~= "HumanoidRootPart" then
  6657. local c = v:Clone()
  6658. c.Parent = game:GetService("Workspace")
  6659. c.BottomSurface = "Smooth"
  6660. c.TopSurface = "Smooth"
  6661. c:BreakJoints()
  6662. --c.Material = "Neon"
  6663. c.Anchored = true
  6664. c.CanCollide = false
  6665. c.Transparency = 0.9
  6666. c.CFrame = v.CFrame
  6667. game:GetService("Debris"):AddItem(c,0.1)
  6668. end end
  6669. if v:IsA("Accessory") then if v:FindFirstChild("Handle") then
  6670. local c = v.Handle:Clone()
  6671. c.Parent = game:GetService("Workspace")
  6672. c.BottomSurface = "Smooth"
  6673. c.TopSurface = "Smooth"
  6674. c:BreakJoints()
  6675. --c.Material = "Neon"
  6676. c.Anchored = true
  6677. c.CanCollide = false
  6678. c.Transparency = 0.9
  6679. c.CFrame = v.Handle.CFrame
  6680. game:GetService("Debris"):AddItem(c,0.1)
  6681. end end
  6682. end
  6683. end
  6684. end)
  6685. end
  6686. }
  6687. }
  6688.  
  6689. table.sort(scripttab,function(a,b) return a[1] < b[1] end)
  6690.  
  6691. local togglestate = false
  6692. local togglestate2 = false
  6693.  
  6694. local sgui = Instance.new("ScreenGui",plr.PlayerGui)
  6695. local bgfrm = Instance.new("Frame",sgui)
  6696. bgfrm.BackgroundTransparency = 0.5
  6697. bgfrm.Position = UDim2.new(1,0,0.3,0)
  6698. bgfrm.Size = UDim2.new(0.18,0,0.4,0)
  6699. bgfrm.BorderSizePixel = 0
  6700. bgfrm.BackgroundColor3 = Color3.fromRGB(0,0,0)
  6701. local txt = Instance.new("TextLabel",bgfrm)
  6702. txt.BorderSizePixel = 0
  6703. txt.BackgroundTransparency = 0.8
  6704. txt.TextScaled = true
  6705. txt.BackgroundColor3 = Color3.fromRGB(120,0,180)
  6706. txt.TextColor3 = Color3.fromRGB(255,255,255)
  6707. txt.Text = " --[[ joalars2's script archive ]]-- "
  6708. txt.Font = "SciFi"
  6709. txt.Size = UDim2.new(1,0,0.1,0)
  6710. local scr = Instance.new("ScrollingFrame",bgfrm)
  6711. scr.BorderSizePixel = 0
  6712. scr.BackgroundTransparency = 1
  6713. scr.BackgroundColor3 = Color3.fromRGB(120,0,180)
  6714. scr.Size = UDim2.new(1,0,0.9,0)
  6715. scr.Position = UDim2.new(0,0,0.1,0)
  6716. local tgl = Instance.new("TextButton",bgfrm)
  6717. tgl.BorderSizePixel = 0
  6718. tgl.BackgroundTransparency = 0.5
  6719. tgl.TextScaled = true
  6720. tgl.BackgroundColor3 = Color3.fromRGB(0,255,0)
  6721. tgl.TextColor3 = Color3.fromRGB(0,0,0)
  6722. tgl.Text = ">>"
  6723. tgl.Font = "SciFi"
  6724. tgl.Size = UDim2.new(0,30,0,30)
  6725. tgl.Position = UDim2.new(0,-30,0,0)
  6726. tgl.MouseButton1Click:connect(function()
  6727. if togglestate == false then
  6728. togglestate = true
  6729. bgfrm:TweenPosition(UDim2.new(0.41,0,0.3,0),"Out","Back",1,true,nil)
  6730. else
  6731. togglestate = false
  6732. bgfrm:TweenPosition(UDim2.new(1,0,0.3,0),"In","Back",1,true,nil)
  6733. end
  6734. end)
  6735. local tgl2 = Instance.new("TextButton",bgfrm)
  6736. tgl2.BorderSizePixel = 0
  6737. tgl2.BackgroundTransparency = 0.5
  6738. tgl2.TextScaled = true
  6739. tgl2.BackgroundColor3 = Color3.fromRGB(255,0,0)
  6740. tgl2.TextColor3 = Color3.fromRGB(0,0,0)
  6741. tgl2.Text = "Multi Select"
  6742. tgl2.Font = "SciFi"
  6743. tgl2.Size = UDim2.new(0.3,0,0.05,0)
  6744. tgl2.Position = UDim2.new(0,0,1,0)
  6745. tgl2.MouseButton1Click:connect(function()
  6746. if togglestate2 == false then
  6747. togglestate2 = true
  6748. tgl2.BackgroundColor3 = Color3.fromRGB(0,255,0)
  6749. else
  6750. togglestate2 = false
  6751. tgl2.BackgroundColor3 = Color3.fromRGB(255,0,0)
  6752. end
  6753. end)
  6754.  
  6755. for i,v in pairs(scripttab) do
  6756. local btn = Instance.new("TextButton",scr)
  6757. btn.BorderSizePixel = 0
  6758. btn.BackgroundTransparency = 0.8
  6759. btn.TextScaled = true
  6760. btn.BackgroundColor3 = Color3.fromRGB(120,0,180)
  6761. btn.TextColor3 = Color3.fromRGB(255,255,255)
  6762. btn.Text = v[1]
  6763. btn.Font = "SciFi"
  6764. btn.Size = UDim2.new(0.97,0,0.05,0)
  6765. btn.Style = Enum.ButtonStyle.RobloxButtonDefault
  6766. btn.Position = UDim2.new(0,0,(0.05*i)-0.05,0)
  6767. local func
  6768. func = btn.MouseButton1Click:connect(function()
  6769. warn("Script loading: "..v[1])
  6770. spawn(function() v[2]() end)
  6771. if togglestate2 == false then
  6772. sgui:Destroy()
  6773. end
  6774. btn.Style = Enum.ButtonStyle.RobloxButton
  6775. func:disconnect()
  6776. end)
  6777. end
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