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Ganz_the_Skeleton

Izuku-Midoriya (R15 Version)

Jul 13th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5.     local rp = RealPlayer
  6.     script.Parent = rp.Character
  7.    
  8.     --RemoteEvent for communicating
  9.     local Event = Instance.new("RemoteEvent")
  10.     Event.Name = "UserInput_Event"
  11.  
  12.     --Fake event to make stuff like Mouse.KeyDown work
  13.     local function fakeEvent()
  14.         local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  15.         t.connect = t.Connect
  16.         return t
  17.     end
  18.  
  19.     --Creating fake input objects with fake variables
  20.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  21.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  22.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  23.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  24.     end}
  25.     --Merged 2 functions into one by checking amount of arguments
  26.     CAS.UnbindAction = CAS.BindAction
  27.  
  28.     --This function will trigger the events that have been :Connect()'ed
  29.     local function te(self,ev,...)
  30.         local t = m[ev]
  31.         if t and t._fakeEvent then
  32.             for _,f in pairs(t.Functions) do
  33.                 f(...)
  34.             end
  35.         end
  36.     end
  37.     m.TrigEvent = te
  38.     UIS.TrigEvent = te
  39.  
  40.     Event.OnServerEvent:Connect(function(plr,io)
  41.         if plr~=rp then return end
  42.         m.Target = io.Target
  43.         m.Hit = io.Hit
  44.         if not io.isMouse then
  45.             local b = io.UserInputState == Enum.UserInputState.Begin
  46.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  47.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  48.             end
  49.             for _,t in pairs(CAS.Actions) do
  50.                 for _,k in pairs(t.Keys) do
  51.                     if k==io.KeyCode then
  52.                         t.Function(t.Name,io.UserInputState,io)
  53.                     end
  54.                 end
  55.             end
  56.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  57.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  58.         end
  59.     end)
  60.     Event.Parent = NLS([==[
  61.     local Player = game:GetService("Players").LocalPlayer
  62.     local Event = script:WaitForChild("UserInput_Event")
  63.  
  64.     local Mouse = Player:GetMouse()
  65.     local UIS = game:GetService("UserInputService")
  66.     local input = function(io,a)
  67.         if a then return end
  68.         --Since InputObject is a client-side instance, we create and pass table instead
  69.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  70.     end
  71.     UIS.InputBegan:Connect(input)
  72.     UIS.InputEnded:Connect(input)
  73.  
  74.     local h,t
  75.     --Give the server mouse data 30 times every second, but only if the values changed
  76.     --If player is not moving their mouse, client won't fire events
  77.     while wait(1/30) do
  78.         if h~=Mouse.Hit or t~=Mouse.Target then
  79.             h,t=Mouse.Hit,Mouse.Target
  80.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  81.         end
  82.     end]==],Player.Character)
  83.  
  84.     ----Sandboxed game object that allows the usage of client-side methods and services
  85.     --Real game object
  86.     local _rg = game
  87.  
  88.     --Metatable for fake service
  89.     local fsmt = {
  90.         __index = function(self,k)
  91.             local s = rawget(self,"_RealService")
  92.             if s then return s[k] end
  93.         end,
  94.         __newindex = function(self,k,v)
  95.             local s = rawget(self,"_RealService")
  96.             if s then s[k]=v end
  97.         end,
  98.         __call = function(self,...)
  99.             local s = rawget(self,"_RealService")
  100.             if s then return s(...) end
  101.         end
  102.     }
  103.     local function FakeService(t,RealService)
  104.         t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  105.         return setmetatable(t,fsmt)
  106.     end
  107.  
  108.     --Fake game object
  109.     local g = {
  110.         GetService = function(self,s)
  111.             return self[s]
  112.         end,
  113.         Players = FakeService({
  114.             LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  115.         },"Players"),
  116.         UserInputService = FakeService(UIS,"UserInputService"),
  117.         ContextActionService = FakeService(CAS,"ContextActionService"),
  118.     }
  119.     rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  120.     g.service = g.GetService
  121.    
  122.     g.RunService = FakeService({
  123.         RenderStepped = _rg:GetService("RunService").Heartbeat,
  124.         BindToRenderStep = function(self,name,_,fun)
  125.             self._btrs[name] = self.Heartbeat:Connect(fun)
  126.         end,
  127.         UnbindFromRenderStep = function(self,name)
  128.             self._btrs[name]:Disconnect()
  129.         end,
  130.     },"RunService")
  131.  
  132.     setmetatable(g,{
  133.         __index=function(self,s)
  134.             return _rg:GetService(s) or typeof(_rg[s])=="function"
  135.             and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  136.         end,
  137.         __newindex = fsmt.__newindex,
  138.         __call = fsmt.__call
  139.     })
  140.     --Changing owner to fake player object to support owner:GetMouse()
  141.     game,owner = g,g.Players.LocalPlayer
  142. end
  143.  
  144. wait(2)
  145. Player = game.Players.LocalPlayer
  146. Character = Player.Character
  147. Mouse = Player:GetMouse()
  148. Humanoid = Character.Humanoid
  149. local Idle = false
  150. local rad = math.rad
  151. local attack = false
  152. local attacktype = 1
  153. local hitted = false
  154. Character:FindFirstChild'Animate':Destroy()
  155. Humanoid.Animator.Parent = nil
  156. Humanoid:SetStateEnabled("Dead",false)
  157. Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  158. shirt = Instance.new("Shirt", Character)
  159. shirt.Name = "Shirt"
  160. pants = Instance.new("Pants", Character)
  161. pants.Name = "Pants"
  162.  
  163. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1881875112"
  164. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=2063781761"
  165. Character.Head.face.Texture = "rbxassetid://973111468"
  166. Instance.new("ForceField",Character).Visible = false
  167. Humanoid.BodyDepthScale.Value = 1
  168. Humanoid.BodyHeightScale.Value = 1
  169. Humanoid.BodyWidthScale.Value = 1
  170. Humanoid.HeadScale.Value = 1
  171. Humanoid.MaxHealth = 5000000000000000000000000000000000000000000000000000000000000000000
  172. wait(0.01)
  173. Humanoid.Health = 430000000000000000000000000000000000000000000000000000000000000000
  174. v3 = Vector3.new
  175. bc = BrickColor.new
  176. local Hair = Instance.new("Part",Character)
  177. Hair.Size = Vector3.new(1,1,1)
  178. Hair.Material = "SmoothPlastic"
  179. Hair.BrickColor = BrickColor.new("Earth green")
  180. Hair.CanCollide = false
  181. local Hair2 = Instance.new("SpecialMesh",Hair)
  182. Hair2.MeshId = "rbxassetid://430343527"
  183. Hair2.Scale = Vector3.new(6.5,6.5,6.5)
  184. local Hair3 = Instance.new("Weld",Hair)
  185. Hair3.Part0 = Character.Head
  186. Hair3.Part1 = Hair
  187. Hair3.C0 = CFrame.new(0.1,0.65,0.25)for i,v in pairs(Character:children()) do
  188.     if v:IsA("Hat") then
  189.         v:Destroy()
  190.     end
  191. end
  192. for i,v in pairs(Character:children()) do
  193.     if v:IsA("Accessory") then
  194.         v:Destroy()
  195.     end
  196. end
  197. for i,v in pairs(Character:children()) do
  198.     if v:IsA("Hair") then
  199.         v:Destroy()
  200.     end
  201. end
  202.  
  203. --This controls the framerate the script runs at. (make sure to keep it at 1/60 for 60 animation)
  204.  
  205.  
  206.  
  207.  
  208.     ArtificialHB = Instance.new("BindableEvent", script)
  209. ArtificialHB.Name = "Heartbeat"
  210.  
  211. script:WaitForChild("Heartbeat")
  212.  
  213. frame = 1 / 60
  214. tf = 0
  215. allowframeloss = false
  216. tossremainder = false
  217. lastframe = tick()
  218. script.Heartbeat:Fire()
  219.  
  220. game:GetService("RunService").Heartbeat:connect(function(s, p)
  221.     tf = tf + s
  222.     if tf >= frame then
  223.         if allowframeloss then
  224.             script.Heartbeat:Fire()
  225.             lastframe = tick()
  226.         else
  227.             for i = 1, math.floor(tf / frame) do
  228.                 script.Heartbeat:Fire()
  229.             end
  230.             lastframe = tick()
  231.         end
  232.         if tossremainder then
  233.             tf = 0
  234.         else
  235.             tf = tf - frame * math.floor(tf / frame)
  236.         end
  237.     end
  238. end)
  239.  
  240. function swait(num)
  241.     if num == 0 or num == nil then
  242.         ArtificialHB.Event:wait()
  243.     else
  244.         for i = 0, num do
  245.             ArtificialHB.Event:wait()
  246.         end
  247.     end
  248. end
  249.  
  250. ---------------------------------------------------
  251. local LeftUpperArm = Character.LeftUpperArm
  252. local LeftShoulder = Character.LeftUpperArm.LeftShoulder
  253. local LeftLowerArm = Character.LeftLowerArm
  254. local LeftElbow = Character.LeftLowerArm.LeftElbow
  255. --------------------------------------------------------
  256. local LeftUpperLeg = Character.LeftUpperLeg
  257. local LeftHip = Character.LeftUpperLeg.LeftHip
  258. local LeftLowerLeg = Character.LeftLowerLeg
  259. local LeftKnee = Character.LeftLowerLeg.LeftKnee
  260. ----------------------------------------------------------
  261. local RightUpperArm = Character.RightUpperArm
  262. local RightShoulder = Character.RightUpperArm.RightShoulder
  263. local RightLowerArm = Character.RightLowerArm
  264. local RightElbow = Character.RightLowerArm.RightElbow
  265. ----------------------------------------------------------
  266. local RightUpperLeg = Character.RightUpperLeg
  267. local RightHip = Character.RightUpperLeg.RightHip
  268. local RightLowerLeg = Character.RightLowerLeg
  269. local RightKnee = Character.RightLowerLeg.RightKnee
  270. ----------------------------------------------------------
  271. local UpperTorso = Character.UpperTorso
  272. local LowerTorso = Character.LowerTorso
  273. local Root = Character.LowerTorso.Root
  274. --------------------------------------------
  275. local Head = Character.Head
  276. local Neck = Character.Head.Neck
  277. local RootPart = Character.HumanoidRootPart
  278. local LeftHand = Character.LeftHand
  279. local RightHand = Character.RightHand
  280. local LeftFoot = Character.LeftFoot
  281. local RightFoot = Character.RightFoot
  282. local Waist = Character.UpperTorso.Waist
  283. -------------------------------------------
  284. --
  285. function newRay(start,face,range,wat)
  286.        local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  287.        hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  288.        return rey,hit,pos
  289. end
  290.  
  291. ---
  292. human = Character:FindFirstChild("Humanoid")
  293. human.Name = "Izuku"
  294. local Music = Instance.new("Sound",UpperTorso)
  295.         Music.SoundId = "rbxassetid://576523293"
  296.         Music.Pitch = 1
  297.         Music.Looped = true
  298.         Music.Volume = 5
  299. --
  300.  
  301.  
  302. ---
  303.             local Music2 = Instance.new("Sound",UpperTorso)
  304.         Music2.SoundId = "rbxassetid://669763953"
  305.         Music2.Pitch = 1
  306.         Music2.Looped = true
  307.         Music2.Volume = 5
  308.  
  309. ---
  310. ---
  311.             local Music3 = Instance.new("Sound",UpperTorso)
  312.         Music3.SoundId = "rbxassetid://450783524"
  313.         Music3.Pitch = 1
  314.         Music3.Looped = true
  315.         Music3.Volume = 5
  316.    
  317. ---
  318. ---
  319.             local Music4 = Instance.new("Sound",UpperTorso)
  320.         Music4.SoundId = "rbxassetid://637542082"
  321.         Music4.Pitch = 1
  322.         Music4.Looped = true
  323.         Music4.Volume = 10
  324.  
  325. ---
  326. ---
  327.             local Music5 = Instance.new("Sound",UpperTorso)
  328.         Music5.SoundId = "rbxassetid://1656759030"
  329.         Music5.Pitch = 1
  330.         Music5.Looped = true
  331.         Music5.Volume = 5
  332.  
  333. ---
  334.  
  335. soka = Instance.new("Sound",UpperTorso)
  336. soka.SoundId = "http://www.roblox.com/asset/?id = 882332631"
  337. soka.Volume = 8.5
  338. ---
  339. Mouse.KeyDown:connect(function(key)
  340.             if key == "y" then
  341.                 Music.Volume = 0.6
  342.                 Music2.Volume = 0.6
  343.                 Music3.Volume = 0.6
  344.                 Music4.Volume = 0.6
  345.                 Music5.Volume = 0.6
  346.             end
  347. end)
  348. ---
  349. Mouse.KeyDown:connect(function(key)
  350.             if key == "k" then
  351.                 shirt:Destroy()
  352.                 pants:Destroy()
  353.                 wait(0.1)
  354.                 Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1814915241"
  355. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1638701062"
  356.             end
  357. end)
  358.  
  359. ---
  360. Mouse.KeyDown:connect(function(key)
  361.             if key == "6" then
  362.                 soka:Play()
  363.             end
  364.             end)
  365. ---
  366. Mouse.KeyDown:connect(function(key)
  367.             if key == "k" then
  368.                
  369.             end
  370. end)
  371.  
  372.  
  373.  
  374. Mouse.KeyDown:connect(function(key)
  375.             if key == "l" then
  376.                 shirt:Destroy()
  377.                 pants:Destroy()
  378.                 wait(0.1)
  379.                 Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1881875112"
  380. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=2063781761"
  381.  
  382.             end
  383. end)
  384.  
  385. ---
  386. Mouse.KeyDown:connect(function(key)
  387.             if key == "1" then
  388.                 Music2:Play()
  389.             end
  390. end)
  391. Mouse.KeyDown:connect(function(key)
  392.             if key == "2" then
  393.                 Music3:Play()
  394.             end
  395. end)
  396. Mouse.KeyDown:connect(function(key)
  397.             if key == "3" then
  398.                 Music4:Play()
  399.             end
  400. end)
  401. Mouse.KeyDown:connect(function(key)
  402.             if key == "=" then
  403.                 Music:Play()
  404.             end
  405. end)
  406. Mouse.KeyDown:connect(function(key)
  407.             if key == "4" then
  408.                 Music5:Play()
  409.             end
  410. end)
  411.  
  412. Mouse.KeyDown:connect(function(key)
  413.             if key == "9" then
  414.                 Music2:Stop()
  415.                 Music:Stop()
  416.                 Music3:Stop()
  417.                 Music4:Stop()
  418.                 Music5:Stop()
  419.             end
  420. end)
  421.  
  422. --
  423. Mouse.KeyDown:connect(function(key)
  424.             if key == "u" then
  425.                 Music.Volume = 0
  426.                 Music2.Volume = 0
  427.             end
  428. end)
  429. ---
  430. ---
  431. ---
  432. tp = true
  433. Mouse.KeyDown:connect(function(key)
  434. if key == "f" then
  435. if tp == true then
  436. tp = true
  437. Character.Head.face.Parent = game.Lighting
  438.  
  439. Character.HumanoidRootPart.CFrame = Mouse.Hit * CFrame.new(0, 3, 0)
  440. game.Lighting.face.Parent = Character.Head
  441.    wait(0)
  442.  
  443. tp = true
  444.  
  445.  
  446. end
  447. end
  448. end)
  449.  
  450.  
  451.  
  452.  
  453.  
  454. --used things
  455. vt = Vector3.new
  456. bc = BrickColor.new
  457. br = BrickColor.random
  458. local cam = game.Workspace.CurrentCamera
  459.  
  460.  
  461. --damage
  462. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  463.         if hit.Parent==nil then
  464.                 return
  465.         end
  466.         h=hit.Parent:FindFirstChildOfClass("Humanoid")
  467.         for _,v in pairs(hit.Parent:children()) do
  468.         if v:IsA("Humanoid") then
  469.         h=v
  470.         end
  471.         end
  472.         if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  473.         h=hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
  474.         end
  475.         if hit.Parent.className=="Hat" then
  476.         hit=hit.Parent.Parent:findFirstChild("Head")
  477.         end
  478.         if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  479.         if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  480.         --[[                if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  481.                         return
  482.                 end]]
  483. --                        hs(hit,1.2)
  484.                         c=Instance.new("ObjectValue")
  485.                         c.Name="creator"
  486.                         c.Value=game:service("Players").LocalPlayer
  487.                         c.Parent=h
  488.                         game:GetService("Debris"):AddItem(c,.5)
  489.                 Damage=math.random(minim,maxim)
  490. --                h:TakeDamage(Damage)
  491.                 blocked=false
  492.                 block=hit.Parent:findFirstChild("Block")
  493.                 if block~=nil then
  494.                 print(block.className)
  495.                 if block.className=="NumberValue" then
  496.                 if block.Value>0 then
  497.                 blocked=true
  498.                 if decreaseblock==nil then
  499.                 block.Value=block.Value-1
  500.                 end
  501.                 end
  502.                 end
  503.                 if block.className=="IntValue" then
  504.                 if block.Value>0 then
  505.                 blocked=true
  506.                 if decreaseblock~=nil then
  507.                 block.Value=block.Value-1
  508.                 end
  509.                 end
  510.                 end
  511.                 end
  512.                 if blocked==false then
  513. --                h:TakeDamage(Damage)
  514.                 h.Health=h.Health-Damage
  515.                 showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red"))
  516.                 else
  517.                 h.Health=h.Health-(Damage/2)
  518.                 showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  519.                 end
  520.                 if Type=="Knockdown" then
  521.                 Humanoid=hit.Parent.Humanoid
  522.  Humanoid.PlatformStand=true
  523. coroutine.resume(coroutine.create(function(HHumanoid)
  524. swait(1)
  525. HHumanoid.PlatformStand=false
  526. end), Humanoid)
  527.                 local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  528. hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  529. local bodvol=Instance.new("BodyVelocity")
  530. bodvol.velocity=angle*knockback
  531. bodvol.P=5000
  532. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  533. bodvol.Parent=hit
  534. rl=Instance.new("BodyAngularVelocity")
  535. rl.P=3000
  536. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  537. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  538. rl.Parent=hit
  539. game:GetService("Debris"):AddItem(bodvol,.5)
  540. game:GetService("Debris"):AddItem(rl,.5)
  541.                 elseif Type=="Normal" then
  542.                 bp=Instance.new("BodyVelocity")
  543.                 bp.P=100000
  544.                 bp.maxForce=Vector3.new(math.huge,0,math.huge)
  545. --                vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  546.                 if KnockbackType==1 then
  547.                 bp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  548.                 elseif KnockbackType==2 then
  549.                 bp.velocity=Property.CFrame.lookVector*knockback
  550.                 end
  551.                 if knockback>0 then
  552.                       bp.Parent=hit.Parent.Torso
  553.  
  554.                 end
  555.                 game:GetService("Debris"):AddItem(bp,.5)
  556.                 elseif Type=="Up" then
  557.                 local bodyVelocity=Instance.new("BodyVelocity")
  558.                 bodyVelocity.velocity=vt(0,60,0)
  559.                 bodyVelocity.P=5000
  560.                 bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  561.                 bodyVelocity.Parent=hit
  562.                 game:GetService("Debris"):AddItem(bodyVelocity,1)
  563.                 rl=Instance.new("BodyAngularVelocity")
  564.                 rl.P=3000
  565.                 rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  566.                 rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  567.                 rl.Parent=hit
  568.                 game:GetService("Debris"):AddItem(rl,.5)
  569.                 elseif Type=="Snare" then
  570.                 bp=Instance.new("BodyPosition")
  571.                 bp.P=2000
  572.                 bp.D=100
  573.                 bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  574.                 bp.position=hit.Parent.Torso.Position
  575.                 bp.Parent=hit.Parent.Torso
  576.                 game:GetService("Debris"):AddItem(bp,1)
  577.                 elseif Type=="Target" then
  578.                 if Targetting==false then
  579.                 ZTarget=hit.Parent.Torso
  580.                 coroutine.resume(coroutine.create(function(Part)
  581.                 so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  582.                 swait(1)
  583.                 so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  584.                 end),ZTarget)
  585.                 TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  586.                 targetgui=Instance.new("BillboardGui")
  587.                 targetgui.Parent=ZTarget
  588.                 targetgui.Size=UDim2.new(10,100,10,100)
  589.                 targ=Instance.new("ImageLabel")
  590.                 targ.Parent=targetgui
  591.                 targ.BackgroundTransparency=1
  592.                 targ.Image="rbxassetid://4834067"
  593.                 targ.Size=UDim2.new(1,0,1,0)
  594.                 cam.CameraType="Scriptable"
  595.                 cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  596.                 dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  597.                 workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  598.                 Targetting=true
  599.                 RocketTarget=ZTarget
  600.                 for i=1,Property do
  601.                 --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  602.                 if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  603.                 swait()
  604.                 end
  605.                 --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  606.                 cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  607.                 dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  608.                 cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  609.                 end
  610.                 Targetting=true
  611.                 RocketTarget=true
  612.                 targetgui.Parent=true
  613.                 cam.CameraType="Custom"
  614.                 end
  615.                 end
  616.                         debounce=Instance.new("BoolValue")
  617.                         debounce.Name="DebounceHit"
  618.                         debounce.Parent=hit.Parent
  619.                         debounce.Value=true
  620.                         game:GetService("Debris"):AddItem(debounce,Delay)
  621.                         c=Instance.new("ObjectValue")
  622.                         c.Name="creator"
  623.                         c.Value=Player
  624.                         c.Parent=h
  625.                         game:GetService("Debris"):AddItem(c,.5)
  626.                 CRIT=true
  627.                 hitDeb=true
  628.                 AttackPos=6
  629.         end
  630. end
  631.  
  632. showDamage=function(Char,Dealt,du,Color)
  633.         m=Instance.new("Model")
  634.         m.Name=tostring(Dealt)
  635.         h=Instance.new("Humanoid")
  636.         h.Health=0
  637.         h.MaxHealth=0
  638.         h.Parent=m
  639.         c=Instance.new("Part")
  640.         c.Transparency=0
  641.         c.BrickColor=Color
  642. c.Transparency = 1
  643.         c.Name="Head"
  644.         c.TopSurface=0
  645.         c.BottomSurface=0
  646.         c.formFactor="Plate"
  647.         c.Size=Vector3.new(1,.4,1)
  648.  
  649. local txt = Instance.new("BillboardGui", c)
  650. txt.Adornee = c
  651. txt.Name = "_status"
  652. txt.Size = UDim2.new(2, 0, 1.2, 0)
  653. txt.StudsOffset = Vector3.new(-9, 8, 0)
  654. local text = Instance.new("TextLabel", txt)
  655. text.Size = UDim2.new(10, 0, 7, 0)
  656. text.FontSize = "Size12"
  657. text.TextScaled = true
  658. text.TextTransparency = 0.5
  659. text.BackgroundTransparency = 1
  660. text.TextTransparency = 0.5
  661. text.TextStrokeTransparency = 0.5
  662. text.Font = "SciFi"
  663. text.TextStrokeColor3 = Color3.new(0,0,0)
  664. v=Instance.new("Part")
  665. v.Name = "ColorBrick"
  666. v.Parent=c
  667. v.FormFactor="Symmetric"
  668. v.Anchored=true
  669. v.CanCollide=false
  670. v.BottomSurface="Smooth"
  671. v.TopSurface="Smooth"
  672. v.Size=Vector3.new(10,5,3)
  673. v.Transparency=1
  674. v.CFrame=c.CFrame
  675. v.BrickColor=BrickColor.random()
  676. v.Transparency=1
  677. text.TextColor3 = t.BrickColor.Color
  678. v.Shape="Block"
  679. text.Text = tostring(Dealt)
  680.         ms=Instance.new("CylinderMesh")
  681.         ms.Scale=Vector3.new(.8,.8,.8)
  682. --[[local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
  683.   local rndm=math.random(1,#hitsounds)
  684.   local r=rndm
  685. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id="..hitsounds[r],c,1.25,1)]]--
  686.         if CRIT==true then
  687.                 ms.Scale=Vector3.new(1,1.25,1)
  688.         end
  689.         ms.Parent=c
  690.         c.Reflectance=0
  691.         Instance.new("BodyGyro").Parent=c
  692.         c.Parent=m
  693.         if Char:findFirstChild("Head")~=nil then
  694.         c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  695.         elseif Char.Parent:findFirstChild("Head")~=nil then
  696.         c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  697.         end
  698.         f=Instance.new("BodyPosition")
  699.         f.P=200000
  700.         f.D=100
  701.         f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  702.         f.position=c.Position+Vector3.new(0,3,0)
  703.         f.Parent=c
  704.         game:GetService("Debris"):AddItem(m,.5+du)
  705.         c.CanCollide=false
  706.         m.Parent=workspace
  707.         c.CanCollide=false
  708. end
  709.  
  710. function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  711. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  712. end
  713.  
  714. function dmgstart(dmg,what)
  715.     hitcon = what.Touched:connect(function(hit)
  716.         local hum = hit.Parent:FindFirstChild("Humanoid")
  717.         if hum and not hum:IsDescendantOf(Character) then
  718.             hum:TakeDamage(dmg)
  719.         end
  720.     end)
  721. end
  722.  
  723. function dmgstop()
  724.     hitcon:disconnect()
  725. end
  726. ------
  727. hito = function(dm, X, c, dn, dp, dq)  
  728.     for I,dr in pairs(workspace:GetChildren()) do
  729.         if dr:FindFirstChild("Humanoid") and dr:FindFirstChild("HumanoidRootPart") and dr ~= chr and (dr:FindFirstChild("HumanoidRootPart").Position - dm.Position).magnitude < X and dr:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  730.             local ds = dr:FindFirstChild("Humanoid")
  731.                 local dt = dr:FindFirstChild("HumanoidRootPart")
  732.                 TakeDamage(ds, c)
  733.                
  734.         ds.Parent:BreakJoints()
  735.         end
  736.                 ds:SetStateEnabled(16, true)
  737.                 delay(dn, function()       
  738.         ds:SetStateEnabled(16, true)
  739.                 end)
  740.                 local du = Instance.new("StringValue")
  741.                 du.Name = "alabo"
  742.                 du.Parent = dt
  743.                 game.Debris:AddItem(du, dn)
  744.                 local dv = Instance.new("Part")
  745.                 nooutline(dv)
  746.                 dv.Size = Vector3.new(0.2, 0.2, 0.2)
  747.                 dv.Transparency = 0.25
  748.                 dv.Anchored = true
  749.                 dv.CanCollide = false
  750.                 dv.BrickColor = BrickColor.new("White")
  751.                 dv.Material = "Neon"
  752.                 dv.Locked = true
  753.                 dv.CFrame = dt.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  754.                 dv.Parent = modz
  755.                 local dw = Instance.new("SpecialMesh")
  756.                 dw.MeshType = "Sphere"
  757.                 dw.Scale = Vector3.new(0.5, 0.5, 0.5)
  758.                 dw.Parent = dv
  759.                 game.Debris:AddItem(dv, 1)
  760.                 local dx = Instance.new("Model")
  761.                 dx.Name = c
  762.                 dx.Parent = workspace
  763.                 game.Debris:AddItem(dx, 0.5 + c / 75)
  764.                 local dy = Instance.new("Humanoid")
  765.                 dy.MaxHealth = 0
  766.                 dy.Parent = dx
  767.                 local dz = Instance.new("Part")
  768.                 dz.Name = "Head"
  769.                 dz.Locked = true
  770.                 dz.Size = Vector3.new(0.2, 0.2, 0.2)
  771.                 dz.Position = dt.Position
  772.                 dz.BrickColor = BrickColor.new("New Yeller")
  773.                 dz.Material = "Neon"
  774.                 dz.Transparency = 1
  775.                 dz.CanCollide = false
  776.                 dz.Parent = dx
  777.                 local dA = Instance.new("BodyPosition")
  778.                 dA.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  779.                 dA.P = 20000
  780.                 dA.D = 300
  781.                 dA.Position = dz.Position + Vector3.new(0, 5, 0)
  782.                 dA.Parent = dz
  783.                 local dB = Instance.new("CylinderMesh")
  784.                 dB.Parent = dz
  785.                 coroutine.resume(coroutine.create(function()       
  786.         while dB do
  787.             swait()
  788.             dB.Scale = dB.Scale:lerp(Vector3.new(2.5 + c / 10, 1.25 + c / 35, 2.5 + c / 10), 0.4)
  789.         end
  790.     end))
  791.                     if dp then
  792.                         local dC = Instance.new("BodyVelocity")
  793.                         dC.MaxForce = Vector3.new(999999999999, 9999999999999, 9999999999999)
  794.                         dC.P = 9999999999
  795.                         dC.Velocity = dp
  796.                         dC.Parent = dt
  797.                         game.Debris:AddItem(dC, dn)
  798.                     end
  799.                         if dq then
  800.                             local dD = Instance.new("BodyAngularVelocity")
  801.                             dD.MaxTorque = Vector3.new(99999, 999999, 999999)
  802.                             dD.P = math.huge
  803.                             dD.AngularVelocity = dq
  804.                             dD.Parent = dt
  805.                             game.Debris:AddItem(dD, dn)
  806.                         end
  807.                         local dE = Instance.new("Sound")
  808.                         dE.Pitch = rd2(10, 11) / 10
  809.                         dE.Volume = rd2(10, 13) / 10
  810.                         dE.EmitterSize = 10
  811.                         dE.SoundId = "rbxassetid://"
  812.                         dE.Parent = dv
  813.                         dE:Play()
  814.                         coroutine.resume(coroutine.create(function()       
  815.         for I = 1, 5 do
  816.             swait()
  817.             dv.Transparency = dv.Transparency + 0.175
  818.             dw.Scale = dw.Scale + Vector3.new(0.8 * c, 0.8 * c, 0.8 * c)
  819.         end
  820.     end))
  821.         end
  822.     end
  823.  
  824.  
  825. function Del()
  826.     if not D then D = true
  827.         Idle = true
  828.        
  829.         for i = 0,2,0.1 do
  830.     LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  831.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0),.1)--RightUpperArm
  832.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0.2),.1)--LeftLowerArm
  833.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  834.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  835.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  836.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  837.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  838.     Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  839.     Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.2,0,0),.1)--Head
  840.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  841.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  842.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  843.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  844.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  845.             game:GetService("RunService").RenderStepped:wait()
  846.         end
  847.           wait(3)
  848.         local Sound = Instance.new("Sound",Character.UpperTorso)
  849.         Sound.SoundId = "rbxassetid://1040321464"
  850.         Sound.Volume = 32
  851.         Sound.Pitch = 1
  852.         Sound.Looped = false
  853.         Sound:Play()
  854.         local Bq = Instance.new("Part",UpperTorso)
  855.         Bq.Size = Vector3.new(1,1,1)
  856.         Bq.BrickColor = BrickColor.new("White")
  857.         Bq.Material = "Neon"
  858.         Bq.Anchored = true
  859.         Bq.CFrame = RootPart.CFrame*CFrame.new(0,0,-12)
  860.         local Bq2 = Instance.new("SpecialMesh",Bq)
  861.         Bq2.MeshType = "Sphere"
  862.         Bq2.Scale = Vector3.new(1,1,1)
  863.         Bq.Touched:connect(function(hit)
  864.             if hitted == false then
  865.                 hitted = true
  866.                
  867.            
  868.                 for i = 1,1000 do
  869.                
  870.                     game:GetService("RunService").RenderStepped:wait()
  871.                 end
  872.             end
  873.         end)
  874.    
  875.         local Fl = Instance.new("BodyVelocity",Bq)
  876.         Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  877.         Fl.velocity = Mouse.hit.lookVector*120
  878.         for i = 0,2,0.1 do
  879.             LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  880.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.22,0,0),.1)--RightUpperArm
  881.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  882.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--RightLowerArm
  883.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  884.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  885.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  886.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  887.     Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  888.     Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.4,0,0),.1)--Head
  889.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  890.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  891.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  892.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  893.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--Head
  894.             game:GetService("RunService").RenderStepped:wait()
  895.         end
  896.         longpunch()
  897.         wait(0)
  898.         Idle = false
  899.         hitted = false
  900.         wait(2)
  901.         D = false
  902.     end
  903. end
  904. --
  905. ------
  906. function FindNearestTorso(Position,Distance,SinglePlayer)
  907.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  908.         local List = {}
  909.         for i,v in pairs(workspace:GetChildren())do
  910.             if v:IsA("Model")then
  911.                 if v:findFirstChild("Torso")then
  912.                     if v ~= Character then
  913.                         if(v.Torso.Position -Position).magnitude <= Distance then
  914.                             table.insert(List,v)
  915.                         end
  916.                     end
  917.                 end
  918.             end
  919.         end
  920.     return List
  921. end
  922.  
  923. ------
  924. function superpunch()
  925.    
  926.     local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  927.         Sound.SoundId = "rbxassetid://157878578"
  928.         Sound.Pitch = 1
  929.         Sound.Looped = false
  930.         Sound.Volume = 10
  931.         Sound:play()
  932. local rng = Instance.new("Part", Mouse)
  933.         rng.Anchored = true
  934.         rng.BrickColor = BrickColor.new("White")
  935.         rng.CanCollide = false
  936.         rng.FormFactor = 3
  937.         rng.Name = "Ring"
  938.         rng.Size = Vector3.new(1, 1, 1)
  939.         rng.Transparency = 0
  940.         rng.TopSurface = 0
  941.         rng.BottomSurface = 0
  942.         rng.CFrame = RootPart.CFrame
  943.         local rngm = Instance.new("SpecialMesh", rng)
  944.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  945. local rng2 = rng:Clone()
  946. rng2.Parent = Character
  947. local rng2m = rng2.Mesh
  948. local rng3 = rng:Clone()
  949. rng3.Parent = Character
  950. local rng3m = rng3.Mesh
  951. local rng4 = rng:Clone()
  952. rng4.Parent = Character
  953. local rng4m = rng4.Mesh
  954. local rng5 = rng:Clone()
  955. rng5.Parent = Character
  956. local rng5m = rng5.Mesh
  957. local rng6 = rng:Clone()
  958. rng6.Material = "Plastic"
  959. rng6.Parent = Character
  960. local rng6m = rng6.Mesh
  961. rng6m.Scale = vt(2.5,2.5,2)
  962. rng6m.MeshType = "FileMesh"
  963. rng6m.MeshId = "rbxassetid://437347603"
  964. local hita = rng6.Touched:connect(function(hit)
  965.     Damagefunc(hit,27,37,math.random(20,30),"Normal",RootPart,.2,1)
  966. end)
  967. rng2.CFrame = RootPart.CFrame
  968. rng3.CFrame = RootPart.CFrame
  969. rng4.CFrame = RootPart.CFrame
  970. rng5.CFrame = RootPart.CFrame
  971. rng6.CFrame = RootPart.CFrame
  972.     wait()
  973.     local Sound = Instance.new("Sound",rng6)--136847657
  974.         Sound.SoundId = "rbxassetid://136847657"
  975.         Sound.Pitch = 1
  976.         Sound.Looped = false
  977.         Sound.Volume = 10
  978.         Sound:play()
  979.     local scaler = 10/5
  980.     local scaler2 = 10/5
  981.     for i = 0,10,0.1 do
  982.         swait()
  983.         rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  984.         rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/0.25
  985.         rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/0.5
  986.         rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/0.75
  987.         rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5
  988.         rng6.Size = rng6.Size + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2/2.5)
  989.         rng6.CFrame = rng3.CFrame
  990.         rng.Transparency = rng.Transparency + 0.1
  991.         rng2.Transparency = rng2.Transparency + 1.01
  992.         rng3.Transparency = rng3.Transparency + 0.01
  993.         rng4.Transparency = rng4.Transparency + 0.01
  994.         rng5.Transparency = rng5.Transparency + 0.01
  995.         rng6.Transparency = rng6.Transparency + 0.021
  996.         scaler = scaler - 0.125/5
  997.         scaler2 = scaler2 - 0.1/5
  998.         rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 1.5)
  999.         rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1)
  1000.         rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0.5)
  1001.         rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1002.          rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9)
  1003. game:GetService("Debris"):AddItem(bv, 1)
  1004.     end
  1005.     hita:disconnect()
  1006.     game:GetService("Debris"):AddItem(rng, 1)
  1007.     game:GetService("Debris"):AddItem(rng2, 1)
  1008.     game:GetService("Debris"):AddItem(rng3, 1)
  1009.     game:GetService("Debris"):AddItem(rng4, 1)
  1010.     game:GetService("Debris"):AddItem(rng5, 1)
  1011.     attack = false
  1012. end
  1013.  
  1014.  
  1015. ----
  1016. ------
  1017. function wam()
  1018.    
  1019. local rng = Instance.new("Part", Mouse)
  1020.         rng.Anchored = true
  1021.         rng.BrickColor = BrickColor.new("White")
  1022.         rng.CanCollide = false
  1023.         rng.FormFactor = 3
  1024.         rng.Name = "Ring"
  1025.         rng.Size = Vector3.new(1, 1, 1)
  1026.         rng.Transparency = 0
  1027.         rng.TopSurface = 0
  1028.         rng.BottomSurface = 0
  1029.         rng.CFrame = RootPart.CFrame
  1030.         local rngm = Instance.new("SpecialMesh", rng)
  1031.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1032. local rng2 = rng:Clone()
  1033. rng2.Parent = Character
  1034. local rng2m = rng2.Mesh
  1035. local rng3 = rng:Clone()
  1036. rng3.Parent = Character
  1037. local rng3m = rng3.Mesh
  1038. local rng4 = rng:Clone()
  1039. rng4.Parent = Character
  1040. local rng4m = rng4.Mesh
  1041. local rng5 = rng:Clone()
  1042. rng5.Parent = Character
  1043. local rng5m = rng5.Mesh
  1044. local rng6 = rng:Clone()
  1045. rng6.Material = "Plastic"
  1046. rng6.Parent = Character
  1047. local rng6m = rng6.Mesh
  1048. rng6m.Scale = vt(2.5,2.5,2)
  1049. rng6m.MeshType = "FileMesh"
  1050. rng6m.MeshId = "rbxassetid://0"
  1051. local hita = rng6.Touched:connect(function(hit)
  1052.     Damagefunc(hit,1,1,math.random(2,2),"Normal",RootPart,.2,1)
  1053. end)
  1054. rng2.CFrame = RootPart.CFrame
  1055. rng3.CFrame = RootPart.CFrame
  1056. rng4.CFrame = RootPart.CFrame
  1057. rng5.CFrame = RootPart.CFrame
  1058. rng6.CFrame = RootPart.CFrame
  1059.     wait()
  1060.     local Sound = Instance.new("Sound",rng6)--136847657
  1061.         local Sound = Instance.new("Sound",Character.UpperTorso)
  1062.         Sound.SoundId = "rbxassetid://882332631"
  1063.         Sound.Pitch = 1
  1064.         Sound.Looped = false
  1065.         Sound.Volume = 5
  1066.         Sound:play()
  1067.         wait(3.5)
  1068.         Sound:stop()
  1069.     local scaler = 10/5
  1070.     local scaler2 = 10/5
  1071.     for i = 0,10,0.1 do
  1072.         swait()
  1073.         rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  1074.         rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/2.25
  1075.         rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/3.2
  1076.         rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/3.9
  1077.         rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5
  1078.         rng6.Size = rng6.Size + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2/2.5)
  1079.         rng6.CFrame = rng3.CFrame
  1080.         rng.Transparency = rng.Transparency + 0.1
  1081.         rng2.Transparency = rng2.Transparency + 1.01
  1082.         rng3.Transparency = rng3.Transparency + 0.01
  1083.         rng4.Transparency = rng4.Transparency + 0.01
  1084.         rng5.Transparency = rng5.Transparency + 0.01
  1085.         rng6.Transparency = rng6.Transparency + 0.021
  1086.         scaler = scaler - 0.125/5
  1087.         scaler2 = scaler2 - 0.1/5
  1088.         rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/3.5, scaler2/3.5, 0.7)
  1089.         rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/3, scaler2/3, 0.7)
  1090.         rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0.7)
  1091.         rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1092.          rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9)
  1093. game:GetService("Debris"):AddItem(bv, 1)
  1094.     end
  1095.     hita:disconnect()
  1096.     game:GetService("Debris"):AddItem(rng, 1)
  1097.     game:GetService("Debris"):AddItem(rng2, 1)
  1098.     game:GetService("Debris"):AddItem(rng3, 1)
  1099.     game:GetService("Debris"):AddItem(rng4, 1)
  1100.     game:GetService("Debris"):AddItem(rng5, 1)
  1101.     attack = false
  1102. end
  1103.  
  1104.  
  1105. ----
  1106.  ------
  1107. function fcpunch()
  1108.    
  1109.    
  1110.         local Sound = Instance.new("Sound",Character.UpperTorso)
  1111.         Sound.SoundId = "rbxassetid://882332631"
  1112.         Sound.Pitch = 1
  1113.         Sound.Looped = false
  1114.         Sound.Volume = 5
  1115.         Sound:play()
  1116.         wait(3.5)
  1117.         Sound:stop()
  1118. local rng = Instance.new("Part", Mouse)
  1119.         rng.Anchored = true
  1120.         rng.BrickColor = BrickColor.new("White")
  1121.         rng.CanCollide = false
  1122.         rng.FormFactor = 3
  1123.         rng.Name = "Ring"
  1124.         rng.Size = Vector3.new(1, 1, 1)
  1125.         rng.Transparency = 0
  1126.         rng.TopSurface = 0
  1127.         rng.BottomSurface = 0
  1128.         rng.CFrame = RootPart.CFrame
  1129.         local rngm = Instance.new("SpecialMesh", rng)
  1130.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1131. local rng2 = rng:Clone()
  1132. rng2.Parent = Character
  1133. local rng2m = rng2.Mesh
  1134. local rng3 = rng:Clone()
  1135. rng3.Parent = Character
  1136. local rng3m = rng3.Mesh
  1137. local rng4 = rng:Clone()
  1138. rng4.Parent = Character
  1139. local rng4m = rng4.Mesh
  1140. local rng5 = rng:Clone()
  1141. rng5.Parent = Character
  1142. local rng5m = rng5.Mesh
  1143. local rng6 = rng:Clone()
  1144. rng6.Material = "Plastic"
  1145. rng6.Parent = Character
  1146. local rng6m = rng6.Mesh
  1147. rng6m.Scale = vt(0,0,0)
  1148. rng6m.MeshType = "FileMesh"
  1149. rng6m.MeshId = "rbxassetid://0"
  1150. local hita = rng6.Touched:connect(function(hit)
  1151.    
  1152. end)
  1153. rng2.CFrame = RootPart.CFrame
  1154. rng3.CFrame = RootPart.CFrame
  1155. rng4.CFrame = RootPart.CFrame
  1156. rng5.CFrame = RootPart.CFrame
  1157. rng6.CFrame = RootPart.CFrame
  1158.     wait()
  1159.     local FZZ = Instance.new("ParticleEmitter",rng6)
  1160. FZZ.Texture = "rbxassetid://0"
  1161. FZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150))
  1162. FZZ.EmissionDirection = "Top"
  1163. FZZ.Speed = NumberRange.new(0)
  1164. FZZ.Size = NumberSequence.new(14,18)
  1165. FZZ.Drag = 2
  1166. FZZ.LockedToPart = true
  1167. FZZ.Lifetime = NumberRange.new(0.2)
  1168. FZZ.Rate = 1000
  1169. FZZ.LightEmission = 0.75
  1170. FZZ.Rotation = NumberRange.new(-100, 100)
  1171. FZZ.VelocitySpread = 70
  1172. local Sound = Instance.new("Sound",rng6)--136847657
  1173.         Sound.SoundId = "rbxassetid://136847657"
  1174.         Sound.Pitch = 1
  1175.         Sound.Looped = false
  1176.         Sound.Volume = 10
  1177.         Sound:play()
  1178.     local scaler = 10/5
  1179.     local scaler2 = 10/5
  1180.     for i = 0,10,0.1 do
  1181.         swait()
  1182.         rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  1183.         rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/0.25
  1184.         rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/0.5
  1185.         rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/0.75
  1186.         rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5
  1187.         rng6.Size = rng6.Size + Vector3.new(scaler2/0.9, scaler2/0.9, scaler2/0.9)
  1188.         rng6.CFrame = rng3.CFrame
  1189.         rng.Transparency = rng.Transparency + 0.1
  1190.         rng2.Transparency = rng2.Transparency + 1.01
  1191.         rng3.Transparency = rng3.Transparency + 0.01
  1192.         rng4.Transparency = rng4.Transparency + 0.01
  1193.         rng5.Transparency = rng5.Transparency + 0.01
  1194.         rng6.Transparency = rng6.Transparency + 0.021
  1195.         scaler = scaler - 0.125/5
  1196.         scaler2 = scaler2 - 0.1/5
  1197.         rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/0.5, scaler2/0.5, 1)
  1198.         rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/0.6, scaler2/0.6, 1)
  1199.         rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/0.7, scaler2/0.7, 1)
  1200.         rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1201.          rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9)
  1202. game:GetService("Debris"):AddItem(bv, 1)
  1203.     end
  1204.     hita:disconnect()
  1205.     game:GetService("Debris"):AddItem(rng, 1)
  1206.     game:GetService("Debris"):AddItem(rng2, 1)
  1207.     game:GetService("Debris"):AddItem(rng3, 1)
  1208.     game:GetService("Debris"):AddItem(rng4, 1)
  1209.     game:GetService("Debris"):AddItem(rng5, 1)
  1210.     attack = false
  1211.     FZZ:Destroy()
  1212. end
  1213. ------
  1214. function detroitsmash()
  1215.    
  1216. local rng = Instance.new("Part", Mouse)
  1217.         rng.Anchored = true
  1218.         rng.BrickColor = BrickColor.new("White")
  1219.         rng.CanCollide = false
  1220.         rng.FormFactor = 3
  1221.         rng.Name = "Ring"
  1222.         rng.Size = Vector3.new(1, 1, 1)
  1223.         rng.Transparency = 0
  1224.         rng.TopSurface = 0
  1225.         rng.BottomSurface = 0
  1226.         rng.CFrame = RootPart.CFrame
  1227.         local rngm = Instance.new("SpecialMesh", rng)
  1228.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1229. local rng2 = rng:Clone()
  1230. rng2.Parent = Character
  1231. local rng2m = rng2.Mesh
  1232. local rng3 = rng:Clone()
  1233. rng3.Parent = Character
  1234. local rng3m = rng3.Mesh
  1235. local rng4 = rng:Clone()
  1236. rng4.Parent = Character
  1237. local rng4m = rng4.Mesh
  1238. local rng5 = rng:Clone()
  1239. rng5.Parent = Character
  1240. local rng5m = rng5.Mesh
  1241. local rng6 = rng:Clone()
  1242. rng6.Material = "Plastic"
  1243. rng6.Parent = Character
  1244. local rng6m = rng6.Mesh
  1245. rng6m.Scale = vt(2.5,2.5,2)
  1246. rng6m.MeshType = "FileMesh"
  1247. rng6m.MeshId = "rbxassetid://437347603"
  1248. local hita = rng6.Touched:connect(function(hit)
  1249.     Damagefunc(hit,27,37,math.random(20,30),"Normal",RightHand,.2,1)
  1250. end)
  1251. rng2.CFrame = RightHand.CFrame
  1252. rng3.CFrame = RightHand.CFrame
  1253. rng4.CFrame = RightHand.CFrame
  1254. rng5.CFrame = RightHand.CFrame
  1255. rng6.CFrame = RightHand.CFrame
  1256.     wait()
  1257.     local scaler = 10/5
  1258.     local scaler2 = 10/5
  1259.     for i = 0,10,0.1 do
  1260.         swait()
  1261.         rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  1262.         rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/1.4
  1263.         rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/1.6
  1264.         rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/2
  1265.         rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5
  1266.         rng6.Size = rng6.Size + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2/2.5)
  1267.         rng6.CFrame = rng3.CFrame
  1268.         rng.Transparency = rng.Transparency + 0.1
  1269.         rng2.Transparency = rng2.Transparency + 1.01
  1270.         rng3.Transparency = rng3.Transparency + 0.01
  1271.         rng4.Transparency = rng4.Transparency + 0.01
  1272.         rng5.Transparency = rng5.Transparency + 0.01
  1273.         rng6.Transparency = rng6.Transparency + 0.021
  1274.         scaler = scaler - 0.125/5
  1275.         scaler2 = scaler2 - 0.1/5
  1276.         rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 1.5)
  1277.         rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1)
  1278.         rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0.5)
  1279.         rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1280.          rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9)
  1281. game:GetService("Debris"):AddItem(bv, 1)
  1282.     end
  1283.     hita:disconnect()
  1284.     game:GetService("Debris"):AddItem(rng, 1)
  1285.     game:GetService("Debris"):AddItem(rng2, 1)
  1286.     game:GetService("Debris"):AddItem(rng3, 1)
  1287.     game:GetService("Debris"):AddItem(rng4, 1)
  1288.     game:GetService("Debris"):AddItem(rng5, 1)
  1289.     attack = false
  1290. end
  1291. ------
  1292. function longpunch()
  1293.    
  1294.    
  1295.     local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  1296.         Sound.SoundId = "rbxassetid://157878578"
  1297.         Sound.Pitch = 1
  1298.         Sound.Looped = false
  1299.         Sound.Volume = 10
  1300.         Sound:play()
  1301. local rng = Instance.new("Part", Mouse)
  1302.         rng.Anchored = true
  1303.         rng.BrickColor = BrickColor.new("White")
  1304.         rng.CanCollide = false
  1305.         rng.FormFactor = 3
  1306.         rng.Name = "Ring"
  1307.         rng.Size = Vector3.new(1, 1, 1)
  1308.         rng.Transparency = 0
  1309.         rng.TopSurface = 0
  1310.         rng.BottomSurface = 0
  1311.         rng.CFrame = RootPart.CFrame
  1312.         local rngm = Instance.new("SpecialMesh", rng)
  1313.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1314. local rng2 = rng:Clone()
  1315. rng2.Parent = Character
  1316. local rng2m = rng2.Mesh
  1317. local rng3 = rng:Clone()
  1318. rng3.Parent = Character
  1319. local rng3m = rng3.Mesh
  1320. local rng4 = rng:Clone()
  1321. rng4.Parent = Character
  1322. local rng4m = rng4.Mesh
  1323. local rng5 = rng:Clone()
  1324. rng5.Parent = Character
  1325. local rng5m = rng5.Mesh
  1326. local rng6 = rng:Clone()
  1327. rng6.Material = "Plastic"
  1328. rng6.Parent = Character
  1329. local rng6m = rng6.Mesh
  1330. rng6m.Scale = vt(3.5,3.5,3)
  1331. rng6m.MeshType = "FileMesh"
  1332. rng6m.MeshId = "rbxassetid://437347603"
  1333. local hita = rng6.Touched:connect(function(hit)
  1334.     Damagefunc(hit,27,37,math.random(20,30),"Normal",RootPart,.2,1)
  1335. end)
  1336. rng2.CFrame = RootPart.CFrame
  1337. rng3.CFrame = RootPart.CFrame
  1338. rng4.CFrame = RootPart.CFrame
  1339. rng5.CFrame = RootPart.CFrame
  1340. rng6.CFrame = RootPart.CFrame
  1341.     wait()
  1342.         local Sound = Instance.new("Sound",rng6)--136847657
  1343.         Sound.SoundId = "rbxassetid://136847657"
  1344.         Sound.Pitch = 1.1
  1345.         Sound.Looped = false
  1346.         Sound.Volume = 10
  1347.         Sound:play()
  1348.     local scaler = 10/5
  1349.     local scaler2 = 10/5
  1350.     for i = 0,10,0.1 do
  1351.         swait()
  1352.         rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  1353.         rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/0.15
  1354.         rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/0.2
  1355.         rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/0.25
  1356.         rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5
  1357.         rng6.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  1358.         rng6.CFrame = rng3.CFrame
  1359.         rng.Transparency = rng.Transparency + 0.1
  1360.         rng2.Transparency = rng2.Transparency + 1.01
  1361.         rng3.Transparency = rng3.Transparency + 0.01
  1362.         rng4.Transparency = rng4.Transparency + 0.01
  1363.         rng5.Transparency = rng5.Transparency + 0.01
  1364.         rng6.Transparency = rng6.Transparency + 0.021
  1365.         scaler = scaler - 0.125/5
  1366.         scaler2 = scaler2 - 0.1/5
  1367.         rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 1.5)
  1368.         rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1)
  1369.         rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0.5)
  1370.         rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1371.          rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9)
  1372. game:GetService("Debris"):AddItem(bv, 1)
  1373.     end
  1374.     hita:disconnect()
  1375.     game:GetService("Debris"):AddItem(rng, 1)
  1376.     game:GetService("Debris"):AddItem(rng2, 1)
  1377.     game:GetService("Debris"):AddItem(rng3, 1)
  1378.     game:GetService("Debris"):AddItem(rng4, 1)
  1379.     game:GetService("Debris"):AddItem(rng5, 1)
  1380.     attack = false
  1381. end
  1382.  
  1383.  
  1384. ----
  1385.  
  1386.  
  1387. function Smash()
  1388.     if not D then D = false
  1389.         Idle = true
  1390.         for i = 0,2,0.1 do
  1391. swait()
  1392.             LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1) --LeftUpperArm
  1393.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55),.1)--RightUpperArm
  1394.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  1395.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1),.1)--RightLowerArm
  1396.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  1397.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  1398.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  1399.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  1400.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  1401.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1402.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1403.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1404.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-1,0),.1)--Head
  1405.         --game:GetService("RunService").RenderStepped:wait()
  1406.         end
  1407.         wait(0.7)
  1408.        
  1409.         coroutine.resume(coroutine.create(function()
  1410.         for i = 1,1000 do
  1411.        
  1412.         game:GetService("RunService").RenderStepped:wait()
  1413.         end
  1414.        
  1415.         end))
  1416.         for i = 0,2,0.1 do
  1417.     LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1) --LeftUpperArm
  1418.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1)--RightUpperArm
  1419.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  1420.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  1421.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  1422.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  1423.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  1424.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  1425.     Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  1426.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  1427.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1428.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1429.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1430.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head
  1431.         game:GetService("RunService").RenderStepped:wait()
  1432.         end
  1433.         superpunch()
  1434.         Idle = false
  1435.         wait(0.7)
  1436.         D = false
  1437.     end
  1438. end
  1439.  
  1440.  
  1441. function fade(obj, dest, grow)
  1442.     spawn(function()
  1443.         local oldcf = obj.CFrame
  1444.         for i = 0, 10 do
  1445.             if grow then
  1446.                 obj.Size = obj.Size +Vector3.new(1,1,1)
  1447.                 obj.CFrame = oldcf
  1448.             end
  1449.             obj.Transparency = obj.Transparency +0.1
  1450.             swait()
  1451.         end
  1452.         if dest then
  1453.         obj:Destroy()
  1454.         end
  1455.     end)
  1456. end
  1457.  
  1458.  
  1459. function FCSmash()
  1460.     if not D then D = false
  1461.         Idle = true
  1462.         for i = 0,2,0.1 do
  1463. swait()
  1464.             LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1) --LeftUpperArm
  1465.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55),.1)--RightUpperArm
  1466.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  1467.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1),.1)--RightLowerArm
  1468.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  1469.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  1470.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  1471.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  1472.     Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  1473.     Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0.6,0.3),.1)--Head
  1474.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  1475.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1476.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1477.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1478.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-1,0),.1)--Head
  1479.         --game:GetService("RunService").RenderStepped:wait()
  1480.         end                                                                                                        
  1481.             local FZcharge = Instance.new("ParticleEmitter",RightHand)
  1482. FZcharge.Texture = "rbxassetid://31727915"
  1483. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  1484. FZcharge.EmissionDirection = "Bottom"
  1485. FZcharge.Speed = NumberRange.new(5)
  1486. FZcharge.Size = NumberSequence.new(2,1)
  1487. FZcharge.Drag = 2
  1488. FZcharge.LockedToPart = false
  1489. FZcharge.Lifetime = NumberRange.new(0.5)
  1490. FZcharge.Rate = 150
  1491. FZcharge.LightEmission = 0
  1492. FZcharge.Rotation = NumberRange.new(-100, 100)
  1493. FZcharge.VelocitySpread = 100
  1494. coroutine.resume(coroutine.create(function()
  1495.             for i = 1,15 do
  1496.             local HQ = Instance.new("Part",Character)
  1497.             HQ.Size = Vector3.new(1,0,1)
  1498.             HQ.BrickColor = BrickColor.new("White")
  1499.             HQ.Material = "Neon"
  1500.             HQ.Anchored = true
  1501.             HQ.CanCollide = false
  1502.             HQ.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  1503.             local HQ2 = Instance.new("SpecialMesh",HQ)
  1504.             HQ2.MeshId = "rbxassetid://20329976"
  1505.             HQ2.Scale = Vector3.new(1,1,1)
  1506.            
  1507.             coroutine.resume(coroutine.create(function()
  1508.             for i = 1,200 do
  1509.             HQ2.Scale = HQ2.Scale + Vector3.new(2,0,2)
  1510.             HQ.Transparency = HQ.Transparency + 0.09
  1511.             wait(0.00000000001)
  1512.             end
  1513.             end))
  1514.             wait(0.3)
  1515.             end
  1516.             end))
  1517. coroutine.resume(coroutine.create(function()
  1518.             for i = 1,12 do
  1519.             local HQ = Instance.new("Part",RightHand)
  1520.             HQ.Size = Vector3.new(1,1,1)
  1521.             HQ.BrickColor = BrickColor.new("White")
  1522.             HQ.Material = "Neon"
  1523.             HQ.Anchored = true
  1524.             HQ.CanCollide = false
  1525.             HQ.Transparency = 0.4
  1526.             HQ.CFrame = Character.RightHand.CFrame*CFrame.new(0,0,0)
  1527.             local HQ2 = Instance.new("SpecialMesh",HQ)
  1528.             HQ2.MeshType = "Sphere"
  1529.             HQ2.Scale = Vector3.new(1,1,1)
  1530.             local ZQW = Instance.new("Part",RightHand)
  1531.             ZQW.Size = Vector3.new(1,1,1)
  1532.             ZQW.BrickColor = BrickColor.new("White")
  1533.             ZQW.Material = "Neon"
  1534.             ZQW.Transparency = 0.4
  1535.             ZQW.Anchored = true
  1536.             ZQW.CanCollide = false
  1537.             ZQW.CFrame = Character.RightHand.CFrame*CFrame.new(0,0,0)
  1538.             local ZQW2 = Instance.new("SpecialMesh",ZQW)
  1539.             ZQW2.MeshType = "Sphere"
  1540.             ZQW2.Scale = Vector3.new(1,1,1)
  1541.             local H = Instance.new("Part",RightHand)
  1542.             H.Size = Vector3.new(1,1,1)
  1543.             H.BrickColor = BrickColor.new("White")
  1544.             H.CanCollide = false
  1545.             H.Anchored = true
  1546.             H.CFrame = Character.RightHand.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  1547.             local H2 = Instance.new("SpecialMesh",H)
  1548.             H2.MeshId = "rbxassetid://9982590"
  1549.             coroutine.resume(coroutine.create(function()
  1550.             for i = 1,200 do
  1551.             ZQW2.Scale = ZQW2.Scale + Vector3.new(0.3,0.3,0.3)
  1552.             ZQW.Transparency = ZQW.Transparency + 0.1
  1553.             HQ2.Scale = HQ2.Scale + Vector3.new(0.3,0.3,0.3)
  1554.             HQ.Transparency = HQ.Transparency + 0.1
  1555.             H2.Scale = H2.Scale + Vector3.new(0.3,0.3,0.3)
  1556.             H.Transparency = H.Transparency + 0.2
  1557.             wait(0.00000000001)
  1558.             end
  1559.             HQ:Destroy()
  1560.             H2:Destroy()
  1561.             H:Destroy()
  1562.             HQ2:Destroy()
  1563.             ZQW:Destroy()
  1564.             ZQW2:Destroy()
  1565.             end))
  1566.             wait(0.3)
  1567.             end
  1568.             end))
  1569.         wait(0.5)
  1570.         wait(4.5)
  1571.        
  1572.    
  1573.         for i = 0,1.5,0.1 do
  1574.     LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1.2,0,0.5),.1) --LeftUpperArm
  1575.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-0.8),.1)--RightUpperArm
  1576.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  1577.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(.6,0,-0.6),.1)--RightLowerArm
  1578.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  1579.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  1580.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  1581.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  1582.     Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,5,1),.1)--Torso
  1583.     Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(.5,.2,.3),.1)--Head
  1584.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  1585.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1586.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1587.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1588.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),.1)--Head
  1589.         game:GetService("RunService").RenderStepped:wait()
  1590.         end
  1591.        
  1592.  
  1593. coroutine.resume(coroutine.create(function()
  1594.             for i = 1,3 do
  1595.             local HQ = Instance.new("Part",Character)
  1596.             HQ.Size = Vector3.new(1,1,1)
  1597.             HQ.BrickColor = BrickColor.new("White")
  1598.             HQ.Material = "Neon"
  1599.             HQ.Anchored = true
  1600.             HQ.CanCollide = false
  1601.             HQ.CFrame = RootPart.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  1602.             local HQ2 = Instance.new("SpecialMesh",HQ)
  1603.             HQ2.MeshId = "rbxassetid://20329976"
  1604.             HQ2.Scale = Vector3.new(1,1,1)
  1605.            
  1606.             coroutine.resume(coroutine.create(function()
  1607.             for i = 1,200 do
  1608.             HQ2.Scale = HQ2.Scale + Vector3.new(20,20,20)
  1609.             HQ.Transparency = HQ.Transparency + 0.09
  1610.             wait(0.00000000001)
  1611.             end
  1612.             end))
  1613.             wait(0.3)
  1614.             end
  1615. end))
  1616. coroutine.resume(coroutine.create(function()
  1617.             for i = 3,5 do
  1618.             local HQ = Instance.new("Part",Character)
  1619.             HQ.Size = Vector3.new(1,0,1)
  1620.             HQ.BrickColor = BrickColor.new("White")
  1621.             HQ.Material = "Neon"
  1622.             HQ.Anchored = true
  1623.             HQ.CanCollide = false
  1624.             HQ.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  1625.             local HQ2 = Instance.new("SpecialMesh",HQ)
  1626.             HQ2.MeshId = "rbxassetid://20329976"
  1627.             HQ2.Scale = Vector3.new(1,1,1)
  1628.             local HQR = Instance.new("Part",Character)
  1629.             HQR.Size = Vector3.new(1,0,1)
  1630.             HQR.BrickColor = BrickColor.new("White")
  1631.             HQR.Material = "Neon"
  1632.             HQR.Anchored = true
  1633.             HQR.CanCollide = false
  1634.             HQR.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  1635.             local HQR2 = Instance.new("SpecialMesh",HQR)
  1636.             HQR2.MeshId = "rbxassetid://3270017"
  1637.             HQR2.Scale = Vector3.new(1,1,1)
  1638.            
  1639.             coroutine.resume(coroutine.create(function()
  1640.             for i = 1,200 do
  1641.             HQ2.Scale = HQ2.Scale + Vector3.new(7,0,7)
  1642.             HQ.Transparency = HQ.Transparency + 0.09
  1643.             HQR2.Scale = HQR2.Scale + Vector3.new(30,34,0)
  1644.             HQR.Transparency = HQR.Transparency + 0.09
  1645.             wait(0.00000000001)
  1646.             end
  1647.             HQ:Destroy()
  1648.             HQ2:Destroy()
  1649.                 HQR:Destroy()
  1650.             HQR2:Destroy()
  1651.             end))
  1652.             wait(0.3)
  1653.             end
  1654.             end))
  1655.  
  1656.        
  1657.  
  1658.  
  1659.         FZcharge:Destroy()
  1660.                 killbrick2 = Instance.new("Part",Character)
  1661. killbrick2.Size = Vector3.new(80,80,9000)
  1662. killbrick2.Transparency = 1
  1663.  
  1664. killbrick2.CanCollide = true
  1665. wait(0.001)
  1666. killbrick2.CanCollide = false
  1667.  
  1668. killbrick2.Anchored = true
  1669.  
  1670. killbrick2.CFrame = RootPart.CFrame * CFrame.new(0,0,-1005)
  1671.  
  1672. killbrick2.Touched:connect(function(h)
  1673. local x = h.Parent:FindFirstChildOfClass("Humanoid")
  1674. if x then
  1675. if x.Parent.Name == game.Players.LocalPlayer.Name then
  1676. safe = true
  1677. else safe = false
  1678. end
  1679. if x then
  1680. if safe == false then
  1681. h.Parent.Torso.Velocity = CFrame.new(Character.Head.Position,h.Parent.Torso.Position).lookVector * 0
  1682. local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
  1683. bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 0, 0)
  1684.  
  1685.  
  1686. wait(0.1)
  1687. x.Parent:BreakJoints()
  1688. wait()
  1689. safe = true
  1690. end
  1691. end
  1692. end
  1693. end)
  1694.         fcpunch()
  1695.         wait(0.7)
  1696.         Idle = false
  1697.         killbrick2:Destroy()
  1698.         wait(0.2)
  1699.         D = false
  1700.     end
  1701. end
  1702.  
  1703.  
  1704.  
  1705. function KickBoom()
  1706.    
  1707.     local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  1708.         Sound.SoundId = "rbxassetid://142070127"
  1709.         Sound.Pitch = 1
  1710.         Sound.Looped = false
  1711.         Sound.Volume = 10
  1712.         Sound:play()
  1713.         local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  1714.         Sound.SoundId = "rbxassetid://169628396"
  1715.         Sound.Pitch = 1
  1716.         Sound.Looped = false
  1717.         Sound.Volume = 10
  1718.         Sound:play()
  1719.     local effspwn = Instance.new("Part")
  1720.     local model = Instance.new("Model")
  1721.     game.Debris:AddItem(model, 20)
  1722.     model.Name = "smasheffects"
  1723.     model.Parent = Character
  1724.     effspwn.Name = "spwnr"
  1725.     effspwn.Size = Vector3.new(1, 1, 1)
  1726.     effspwn.Anchored = true
  1727.     effspwn.CanCollide = false
  1728.     effspwn.Transparency = 1
  1729.     effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1730.     effspwn.Parent = model
  1731.  
  1732.  
  1733. for i = 1, 15 do
  1734. local gtrace = Instance.new("Part",game.Workspace)
  1735. gtrace.BrickColor = BrickColor.new("Grey")
  1736. gtrace.Material = "Slate"
  1737. gtrace.Size = Vector3.new(31,31,31)
  1738. gtrace.Anchored = true
  1739. gtrace.CanCollide = true
  1740. gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1741. local gdisp = coroutine.wrap(function()
  1742. wait(12)
  1743. for i = 1, 9 do
  1744. wait(.1)
  1745. gtrace.Transparency = gtrace.Transparency + .1
  1746. end
  1747. gtrace:Destroy()
  1748. end)
  1749. gdisp()
  1750. end
  1751.  
  1752.  
  1753. for i,v in pairs(FindNearestTorso(UpperTorso.CFrame.p,50))do
  1754.         if v:FindFirstChild('Humanoid') then
  1755.             v.Humanoid:TakeDamage(math.random(12040,12040))
  1756.             v.Humanoid.PlatformStand = true
  1757.             v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250
  1758.         end
  1759.     end
  1760.  
  1761.  
  1762.         local H33 = Instance.new("Part",Character)
  1763.             H33.Size = Vector3.new(1,1,1)
  1764.             H33.BrickColor = BrickColor.new("White")
  1765.             H33.CanCollide = false
  1766.             H33.Anchored = true
  1767.             H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  1768.             local H233 = Instance.new("SpecialMesh",H33)
  1769.             H233.MeshId = "rbxassetid://3270017"
  1770.             local H333 = Instance.new("Part",Character)
  1771.             H333.Size = Vector3.new(1,1,1)
  1772.             H333.BrickColor = BrickColor.new("White")
  1773.             H333.CanCollide = false
  1774.             H333.Anchored = true
  1775.             H333.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  1776.             local H2333 = Instance.new("SpecialMesh",H333)
  1777.             H2333.MeshId = "rbxassetid://3270017"
  1778.                 local H4 = Instance.new("Part",Character)
  1779.             H4.Size = Vector3.new(1,1,1)
  1780.             H4.BrickColor = BrickColor.new("White")
  1781.             H4.CanCollide = false
  1782.             H4.Anchored = true
  1783.             H4.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.75)
  1784.             local H24 = Instance.new("SpecialMesh",H4)
  1785.             H24.MeshId = "rbxassetid://3270017"
  1786.             coroutine.resume(coroutine.create(function()
  1787.             for i = 1,200 do
  1788.             H233.Scale = H233.Scale + Vector3.new(16,16,16)
  1789.             H33.Transparency = H33.Transparency + 0.02
  1790.             H2333.Scale = H2333.Scale + Vector3.new(17,17,17)
  1791.             H333.Transparency = H333.Transparency + 0.02
  1792.             H24.Scale = H24.Scale + Vector3.new(17,17,17)
  1793.             H4.Transparency = H4.Transparency + 0.02
  1794.             wait(0.00000000001)
  1795.             end
  1796.             end))
  1797.  
  1798.  
  1799.     coroutine.resume(coroutine.create(function()
  1800.       local shok = Instance.new("Part")
  1801.       shok.Name = "shock3"
  1802.       shok.BrickColor = BrickColor.new("Institutional white")
  1803.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1804.       shok.Size = Vector3.new(1, 1, 1)
  1805.       shok.Anchored = true
  1806.       shok.Material = "Neon"
  1807.       shok.Transparency = 0.35
  1808.       shok.CanCollide = false
  1809.       shok.Parent = model
  1810.       game.Debris:AddItem(shok, 12)
  1811.       local mesh = Instance.new("SpecialMesh")
  1812.       mesh.MeshType = "FileMesh"
  1813.       mesh.MeshId = "rbxassetid://"
  1814.       mesh.Scale = Vector3.new(1, 1, 1)
  1815.       mesh.Parent = shok
  1816.       for e = 1, 15 do
  1817.         wait()
  1818.         mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1)
  1819.         shok.Transparency = shok.Transparency + 0.004
  1820.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1821.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1822.       end
  1823.       for e = 1, 16 do
  1824.         wait()
  1825.         mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  1826.         shok.Transparency = shok.Transparency + 0.004
  1827.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1828.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1829.       end
  1830.       for e = 1, 12 do
  1831.         wait()
  1832.         mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  1833.         shok.Transparency = shok.Transparency + 0.06
  1834.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1835.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1836.       end
  1837.         end))
  1838.    
  1839.    
  1840.     coroutine.resume(coroutine.create(function()
  1841.       local shok = Instance.new("Part")
  1842.       shok.Name = "shock3"
  1843.       shok.BrickColor = BrickColor.new("Lily white")
  1844.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1845.       shok.Size = Vector3.new(1, 1, 1)
  1846.       shok.Anchored = true
  1847.       shok.Material = "Neon"
  1848.       shok.Transparency = 0.1
  1849.       shok.CanCollide = false
  1850.       shok.Parent = model
  1851.       game.Debris:AddItem(shok, 12)
  1852.       local mesh = Instance.new("SpecialMesh")
  1853.       mesh.MeshType = "FileMesh"
  1854.       mesh.MeshId = "rbxassetid://1095708"
  1855.       mesh.Scale = Vector3.new(47, 47, 47)
  1856.       mesh.Parent = shok
  1857.       for e = 1, 15 do
  1858.         wait()
  1859.         mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  1860.         shok.Transparency = shok.Transparency + 0.04
  1861.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1862.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1863.       end
  1864.       for e = 1, 16 do
  1865.         wait()
  1866.         mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  1867.         shok.Transparency = shok.Transparency + 0.04
  1868.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1869.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1870.         shok.BrickColor = BrickColor.new("Grey")
  1871.       end
  1872.       for e = 1, 12 do
  1873.         wait()
  1874.         mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  1875.         shok.Transparency = shok.Transparency + 0.004
  1876.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1877.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1878.       end
  1879.         end))
  1880.    
  1881.     coroutine.resume(coroutine.create(function()
  1882.       local shok = Instance.new("Part")
  1883.       shok.Name = "shock3"
  1884.       shok.BrickColor = BrickColor.new("Institutional white")
  1885.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1886.       shok.Size = Vector3.new(1, 1, 1)
  1887.       shok.Anchored = true
  1888.       shok.Material = "Neon"
  1889.       shok.Transparency = 0.35
  1890.       shok.CanCollide = false
  1891.       shok.Parent = model
  1892.       game.Debris:AddItem(shok, 12)
  1893.       local mesh = Instance.new("SpecialMesh")
  1894.       mesh.MeshType = "FileMesh"
  1895.       mesh.MeshId = "rbxassetid://549734488"
  1896.       mesh.Scale = Vector3.new(1, 1, 1)
  1897.       mesh.Parent = shok
  1898.       for e = 1, 15 do
  1899.         wait()
  1900.         mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  1901.         shok.Transparency = shok.Transparency + 0.004
  1902.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1903.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1904.       end
  1905.       for e = 1, 16 do
  1906.         wait()
  1907.         mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  1908.         shok.Transparency = shok.Transparency + 0.004
  1909.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1910.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1911.       end
  1912.       for e = 1, 12 do
  1913.         wait()
  1914.         mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  1915.         shok.Transparency = shok.Transparency + 0.06
  1916.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1917.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1918.       end
  1919.     end))
  1920. end
  1921. --
  1922. function chow()
  1923.    
  1924.     local Sound = Instance.new("Sound",hit)--136847657
  1925.         Sound.SoundId = "rbxassetid://142070127"
  1926.         Sound.Pitch = 1
  1927.         Sound.Looped = false
  1928.         Sound.Volume = 10
  1929.         Sound:play()
  1930.         local Sound = Instance.new("Sound",hit)--136847657
  1931.         Sound.SoundId = "rbxassetid://169628396"
  1932.         Sound.Pitch = 1
  1933.         Sound.Looped = false
  1934.         Sound.Volume = 10
  1935.         Sound:play()
  1936.     local effspwn = Instance.new("Part")
  1937.     local model = Instance.new("Model")
  1938.     game.Debris:AddItem(model, 20)
  1939.     model.Name = "smasheffects"
  1940.     model.Parent = Character
  1941.     effspwn.Name = "spwnr"
  1942.     effspwn.Size = Vector3.new(1, 1, 1)
  1943.     effspwn.Anchored = true
  1944.     effspwn.CanCollide = false
  1945.     effspwn.Transparency = 1
  1946.     effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1947.     effspwn.Parent = model
  1948.  
  1949.  
  1950. for i = 1, 15 do
  1951. local gtrace = Instance.new("Part",game.Workspace)
  1952. gtrace.BrickColor = BrickColor.new("Grey")
  1953. gtrace.Material = "Slate"
  1954. gtrace.Size = Vector3.new(31,31,31)
  1955. gtrace.Anchored = true
  1956. gtrace.CanCollide = true
  1957. gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1958. local gdisp = coroutine.wrap(function()
  1959. wait(12)
  1960. for i = 1, 9 do
  1961. wait(.1)
  1962. gtrace.Transparency = gtrace.Transparency + .1
  1963. end
  1964. gtrace:Destroy()
  1965. end)
  1966. gdisp()
  1967. end
  1968.  
  1969.  
  1970. for i,v in pairs(FindNearestTorso(UpperTorso.CFrame.p,50))do
  1971.         if v:FindFirstChild('Humanoid') then
  1972.             v.Humanoid:TakeDamage(math.random(12040,12040))
  1973.             v.Humanoid.PlatformStand = true
  1974.             v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250
  1975.         end
  1976.     end
  1977.  
  1978.  
  1979.         local H33 = Instance.new("Part",Character)
  1980.             H33.Size = Vector3.new(1,1,1)
  1981.             H33.BrickColor = BrickColor.new("White")
  1982.             H33.CanCollide = false
  1983.             H33.Anchored = true
  1984.             H33.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  1985.             local H233 = Instance.new("SpecialMesh",H33)
  1986.             H233.MeshId = "rbxassetid://3270017"
  1987.             local H333 = Instance.new("Part",Character)
  1988.             H333.Size = Vector3.new(1,1,1)
  1989.             H333.BrickColor = BrickColor.new("White")
  1990.             H333.CanCollide = false
  1991.             H333.Anchored = true
  1992.             H333.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  1993.             local H2333 = Instance.new("SpecialMesh",H333)
  1994.             H2333.MeshId = "rbxassetid://3270017"
  1995.                 local H4 = Instance.new("Part",Character)
  1996.             H4.Size = Vector3.new(1,1,1)
  1997.             H4.BrickColor = BrickColor.new("White")
  1998.             H4.CanCollide = false
  1999.             H4.Anchored = true
  2000.             H4.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.75)
  2001.             local H24 = Instance.new("SpecialMesh",H4)
  2002.             H24.MeshId = "rbxassetid://3270017"
  2003.             coroutine.resume(coroutine.create(function()
  2004.             for i = 1,200 do
  2005.             H233.Scale = H233.Scale + Vector3.new(16,16,16)
  2006.             H33.Transparency = H33.Transparency + 0.02
  2007.             H2333.Scale = H2333.Scale + Vector3.new(17,17,17)
  2008.             H333.Transparency = H333.Transparency + 0.02
  2009.             H24.Scale = H24.Scale + Vector3.new(17,17,17)
  2010.             H4.Transparency = H4.Transparency + 0.02
  2011.             wait(0.00000000001)
  2012.             end
  2013.             end))
  2014.  
  2015.  
  2016.     coroutine.resume(coroutine.create(function()
  2017.       local shok = Instance.new("Part")
  2018.       shok.Name = "shock3"
  2019.       shok.BrickColor = BrickColor.new("Institutional white")
  2020.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2021.       shok.Size = Vector3.new(1, 1, 1)
  2022.       shok.Anchored = true
  2023.       shok.Material = "Neon"
  2024.       shok.Transparency = 0.35
  2025.       shok.CanCollide = false
  2026.       shok.Parent = model
  2027.       game.Debris:AddItem(shok, 12)
  2028.       local mesh = Instance.new("SpecialMesh")
  2029.       mesh.MeshType = "FileMesh"
  2030.       mesh.MeshId = "rbxassetid://"
  2031.       mesh.Scale = Vector3.new(1, 1, 1)
  2032.       mesh.Parent = shok
  2033.       for e = 1, 15 do
  2034.         wait()
  2035.         mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1)
  2036.         shok.Transparency = shok.Transparency + 0.004
  2037.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2038.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2039.       end
  2040.       for e = 1, 16 do
  2041.         wait()
  2042.         mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2043.         shok.Transparency = shok.Transparency + 0.004
  2044.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2045.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2046.       end
  2047.       for e = 1, 12 do
  2048.         wait()
  2049.         mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2050.         shok.Transparency = shok.Transparency + 0.06
  2051.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2052.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2053.       end
  2054.         end))
  2055.    
  2056.    
  2057.     coroutine.resume(coroutine.create(function()
  2058.       local shok = Instance.new("Part")
  2059.       shok.Name = "shock3"
  2060.       shok.BrickColor = BrickColor.new("Lily white")
  2061.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2062.       shok.Size = Vector3.new(1, 1, 1)
  2063.       shok.Anchored = true
  2064.       shok.Material = "Neon"
  2065.       shok.Transparency = 0.1
  2066.       shok.CanCollide = false
  2067.       shok.Parent = model
  2068.       game.Debris:AddItem(shok, 12)
  2069.       local mesh = Instance.new("SpecialMesh")
  2070.       mesh.MeshType = "FileMesh"
  2071.       mesh.MeshId = "rbxassetid://1095708"
  2072.       mesh.Scale = Vector3.new(47, 47, 47)
  2073.       mesh.Parent = shok
  2074.       for e = 1, 15 do
  2075.         wait()
  2076.         mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2077.         shok.Transparency = shok.Transparency + 0.04
  2078.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2079.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2080.       end
  2081.       for e = 1, 16 do
  2082.         wait()
  2083.         mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2084.         shok.Transparency = shok.Transparency + 0.04
  2085.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2086.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2087.         shok.BrickColor = BrickColor.new("Grey")
  2088.       end
  2089.       for e = 1, 12 do
  2090.         wait()
  2091.         mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2092.         shok.Transparency = shok.Transparency + 0.004
  2093.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2094.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2095.       end
  2096.         end))
  2097.    
  2098.     coroutine.resume(coroutine.create(function()
  2099.       local shok = Instance.new("Part")
  2100.       shok.Name = "shock3"
  2101.       shok.BrickColor = BrickColor.new("Institutional white")
  2102.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2103.       shok.Size = Vector3.new(1, 1, 1)
  2104.       shok.Anchored = true
  2105.       shok.Material = "Neon"
  2106.       shok.Transparency = 0.35
  2107.       shok.CanCollide = false
  2108.       shok.Parent = model
  2109.       game.Debris:AddItem(shok, 12)
  2110.       local mesh = Instance.new("SpecialMesh")
  2111.       mesh.MeshType = "FileMesh"
  2112.       mesh.MeshId = "rbxassetid://549734488"
  2113.       mesh.Scale = Vector3.new(1, 1, 1)
  2114.       mesh.Parent = shok
  2115.       for e = 1, 15 do
  2116.         wait()
  2117.         mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2118.         shok.Transparency = shok.Transparency + 0.004
  2119.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2120.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2121.       end
  2122.       for e = 1, 16 do
  2123.         wait()
  2124.         mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2125.         shok.Transparency = shok.Transparency + 0.004
  2126.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2127.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2128.       end
  2129.       for e = 1, 12 do
  2130.         wait()
  2131.         mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2132.         shok.Transparency = shok.Transparency + 0.06
  2133.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2134.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2135.       end
  2136.     end))
  2137. end
  2138. --
  2139. Mouse.KeyDown:connect(function(k)
  2140. if k:byte() == 48 then
  2141.  
  2142. Humanoid.WalkSpeed = 200
  2143. end
  2144. end)
  2145.  
  2146. Mouse.KeyUp:connect(function(k)
  2147. if k:byte() == 48 then
  2148.  
  2149. Humanoid.WalkSpeed = 16
  2150. end
  2151. end)
  2152.  
  2153. --
  2154. function SeriousSlam()
  2155.    
  2156.     local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  2157.         Sound.SoundId = "rbxassetid://142070127"
  2158.         Sound.Pitch = 1
  2159.         Sound.Looped = false
  2160.         Sound.Volume = 10
  2161.         Sound:play()
  2162.         local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  2163.         Sound.SoundId = "rbxassetid://169628396"
  2164.         Sound.Pitch = 1
  2165.         Sound.Looped = false
  2166.         Sound.Volume = 10
  2167.         Sound:play()
  2168.     local effspwn = Instance.new("Part")
  2169.     local model = Instance.new("Model")
  2170.     game.Debris:AddItem(model, 20)
  2171.     model.Name = "smasheffects"
  2172.     model.Parent = Character
  2173.     effspwn.Name = "spwnr"
  2174.     effspwn.Size = Vector3.new(1, 1, 1)
  2175.     effspwn.Anchored = true
  2176.     effspwn.CanCollide = false
  2177.     effspwn.Transparency = 1
  2178.     effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2179.     effspwn.Parent = model
  2180.  
  2181.  
  2182. for i = 1, 15 do
  2183. local gtrace = Instance.new("Part",game.Workspace)
  2184. gtrace.BrickColor = BrickColor.new("Grey")
  2185. gtrace.Material = "Slate"
  2186. gtrace.Size = Vector3.new(91,91,91)
  2187. gtrace.Anchored = true
  2188. gtrace.CanCollide = true
  2189. gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-240,240),-6,math.random(-240,240))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(76)),math.random(0,math.rad(90)),math.random(0,math.rad(360)))
  2190.  
  2191. local gdisp = coroutine.wrap(function()
  2192. wait(18)
  2193. for i = 1, 9 do
  2194. wait(.1)
  2195. gtrace.Transparency = gtrace.Transparency + .1
  2196. end
  2197. gtrace:Destroy()
  2198. end)
  2199. gdisp()
  2200. end
  2201.  
  2202.  
  2203.  
  2204. local exp = Instance.new("Explosion",Character)
  2205. exp.BlastRadius = 147.5
  2206. exp.BlastPressure = 200
  2207.       exp.Position = Character.HumanoidRootPart.Position
  2208.       exp.Visible = false
  2209.  
  2210.  
  2211.  
  2212.  
  2213.  
  2214. for i,v in pairs(FindNearestTorso(UpperTorso.CFrame.p,50))do
  2215.         if v:FindFirstChild('Humanoid') then
  2216.             v.Humanoid:TakeDamage(math.random(1129431924919202,1129431924919202))
  2217.             v.Humanoid.PlatformStand = true
  2218.             v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 5
  2219.         end
  2220.     end
  2221.  
  2222.  
  2223.  
  2224.         local H33 = Instance.new("Part",Character)
  2225.             H33.Size = Vector3.new(1,1,1)
  2226.             H33.BrickColor = BrickColor.new("White")
  2227.             H33.CanCollide = false
  2228.             H33.Anchored = true
  2229.             H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  2230.             local H233 = Instance.new("SpecialMesh",H33)
  2231.             H233.MeshId = "rbxassetid://3270017"
  2232.             local H333 = Instance.new("Part",Character)
  2233.             H333.Size = Vector3.new(1,1,1)
  2234.             H333.BrickColor = BrickColor.new("White")
  2235.             H333.CanCollide = false
  2236.             H333.Anchored = true
  2237.             H333.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  2238.             local H2333 = Instance.new("SpecialMesh",H333)
  2239.             H2333.MeshId = "rbxassetid://3270017"
  2240.                 local H4 = Instance.new("Part",Character)
  2241.             H4.Size = Vector3.new(1,1,1)
  2242.             H4.BrickColor = BrickColor.new("White")
  2243.             H4.CanCollide = false
  2244.             H4.Anchored = true
  2245.             H4.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.75)
  2246.             local H24 = Instance.new("SpecialMesh",H4)
  2247.             H24.MeshId = "rbxassetid://3270017"
  2248.             coroutine.resume(coroutine.create(function()
  2249.             for i = 1,200 do
  2250.             H233.Scale = H233.Scale + Vector3.new(36,36,36)
  2251.             H33.Transparency = H33.Transparency + 0.02
  2252.             H2333.Scale = H2333.Scale + Vector3.new(37,37,37)
  2253.             H333.Transparency = H333.Transparency + 0.02
  2254.             H24.Scale = H24.Scale + Vector3.new(37,37,37)
  2255.             H4.Transparency = H4.Transparency + 0.02
  2256.             wait(0.00000000001)
  2257.             end
  2258.             end))
  2259.  
  2260.  
  2261.     coroutine.resume(coroutine.create(function()
  2262.       local shok = Instance.new("Part")
  2263.       shok.Name = "shock3"
  2264.       shok.BrickColor = BrickColor.new("Institutional white")
  2265.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2266.       shok.Size = Vector3.new(1, 1, 1)
  2267.       shok.Anchored = true
  2268.       shok.Material = "Neon"
  2269.       shok.Transparency = 0.35
  2270.       shok.CanCollide = false
  2271.       shok.Parent = model
  2272.       game.Debris:AddItem(shok, 12)
  2273.       local mesh = Instance.new("SpecialMesh")
  2274.       mesh.MeshType = "FileMesh"
  2275.       mesh.MeshId = "rbxassetid://"
  2276.       mesh.Scale = Vector3.new(1, 1, 1)
  2277.       mesh.Parent = shok
  2278.       for e = 1, 15 do
  2279.         wait()
  2280.         mesh.Scale = mesh.Scale + Vector3.new(15, 20.6, 15)
  2281.         shok.Transparency = shok.Transparency + 0.004
  2282.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2283.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2284.       end
  2285.       for e = 1, 16 do
  2286.         wait()
  2287.         mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2288.         shok.Transparency = shok.Transparency + 0.004
  2289.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2290.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2291.       end
  2292.       for e = 1, 12 do
  2293.         wait()
  2294.         mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2295.         shok.Transparency = shok.Transparency + 0.06
  2296.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2297.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2298.       end
  2299.         end))
  2300.    
  2301.    
  2302.     coroutine.resume(coroutine.create(function()
  2303.       local shok = Instance.new("Part")
  2304.       shok.Name = "shock3"
  2305.       shok.BrickColor = BrickColor.new("Lily white")
  2306.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2307.       shok.Size = Vector3.new(1, 1, 1)
  2308.       shok.Anchored = true
  2309.       shok.Material = "Neon"
  2310.       shok.Transparency = 0.1
  2311.       shok.CanCollide = false
  2312.       shok.Parent = model
  2313.       game.Debris:AddItem(shok, 12)
  2314.       local mesh = Instance.new("SpecialMesh")
  2315.       mesh.MeshType = "FileMesh"
  2316.       mesh.MeshId = "rbxassetid://1095708"
  2317.       mesh.Scale = Vector3.new(67, 67, 47)
  2318.       mesh.Parent = shok
  2319.       for e = 1, 15 do
  2320.         wait()
  2321.         mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2322.         shok.Transparency = shok.Transparency + 0.04
  2323.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2324.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2325.       end
  2326.       for e = 1, 16 do
  2327.         wait()
  2328.         mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2329.         shok.Transparency = shok.Transparency + 0.04
  2330.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2331.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2332.         shok.BrickColor = BrickColor.new("Grey")
  2333.       end
  2334.       for e = 1, 12 do
  2335.         wait()
  2336.         mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2337.         shok.Transparency = shok.Transparency + 0.004
  2338.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2339.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2340.       end
  2341.         end))
  2342.    
  2343.     coroutine.resume(coroutine.create(function()
  2344.       local shok = Instance.new("Part")
  2345.       shok.Name = "shock3"
  2346.       shok.BrickColor = BrickColor.new("Institutional white")
  2347.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2348.       shok.Size = Vector3.new(1, 1, 1)
  2349.       shok.Anchored = true
  2350.       shok.Material = "Neon"
  2351.       shok.Transparency = 0.35
  2352.       shok.CanCollide = false
  2353.       shok.Parent = model
  2354.       game.Debris:AddItem(shok, 12)
  2355.       local mesh = Instance.new("SpecialMesh")
  2356.       mesh.MeshType = "FileMesh"
  2357.       mesh.MeshId = "rbxassetid://549734488"
  2358.       mesh.Scale = Vector3.new(1, 1, 1)
  2359.       mesh.Parent = shok
  2360.       for e = 1, 15 do
  2361.         wait()
  2362.         mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2363.         shok.Transparency = shok.Transparency + 0.004
  2364.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2365.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2366.       end
  2367.       for e = 1, 16 do
  2368.         wait()
  2369.         mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2370.         shok.Transparency = shok.Transparency + 0.004
  2371.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2372.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2373.       end
  2374.       for e = 1, 12 do
  2375.         wait()
  2376.         mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2377.         shok.Transparency = shok.Transparency + 0.06
  2378.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2379.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2380.       end
  2381.     end))
  2382. end
  2383. --
  2384. ------
  2385. -------------------------------------------
  2386. function Jump()
  2387.     if not D then D = true
  2388.         Idle = true
  2389.         for i = 0,2,0.1 do
  2390.     LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  2391.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  2392.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2393.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  2394.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg
  2395.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg
  2396.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg
  2397.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg
  2398.     Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  2399.     Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.5,0,0),.1)--Head
  2400.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2401.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2402.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2403.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2404.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.4,0,0),.1)--Head
  2405.             game:GetService("RunService").RenderStepped:wait()
  2406.         end
  2407.         for i = 0,2,0.1 do
  2408.     LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  2409.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  2410.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2411.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  2412.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2413.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2414.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2415.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2416.     Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  2417.     Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0.5,0,0),.1)--Head
  2418.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2419.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2420.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2421.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2422.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.2,0,0),.1)--Head
  2423.             game:GetService("RunService").RenderStepped:wait()
  2424.         end
  2425.         local sbs = Instance.new("BodyPosition", RootPart)
  2426.         sbs.P = 3000
  2427.         sbs.D = 1000
  2428.         sbs.maxForce = Vector3.new(900000, 900000000, 900000)
  2429.         sbs.position = RootPart.CFrame.p + Vector3.new(0, 400, 0)
  2430. local Sound = Instance.new("Sound",Character.UpperTorso)
  2431.         Sound.SoundId = "rbxassetid://845572880"
  2432.         Sound.Volume = 32
  2433.         Sound.Pitch = 1
  2434.         Sound.Looped = false
  2435.         Sound:Play()
  2436.         wait(0.5)
  2437.         local Bq = Instance.new("Part",UpperTorso)
  2438.         Bq.Size = Vector3.new(1,1,1)
  2439.         Bq.BrickColor = BrickColor.new("White")
  2440.         Bq.Material = "Neon"
  2441.         Bq.Anchored = false
  2442.         Bq.Transparency = math.huge
  2443.         Bq.CanCollide = false
  2444.         Bq.CFrame = RootPart.CFrame*CFrame.new(0,0,-12)
  2445.         local Bq2 = Instance.new("SpecialMesh",Bq)
  2446.         Bq2.MeshType = "Sphere"
  2447.         Bq2.Scale = Vector3.new(1,1,1)
  2448.         Bq.Touched:connect(function(hit)
  2449.             if hitted == false then
  2450.                 hitted = true
  2451.                 Bq.Anchored = true
  2452.            
  2453.                 for i = 1,1000 do
  2454.                
  2455.                     Bq2.Scale = Bq2.Scale + Vector3.new(1,1,1)
  2456.                     Bq.Transparency = Bq.Transparency + 0.003
  2457.                     game:GetService("RunService").RenderStepped:wait()
  2458.                 end
  2459.             end
  2460.         end)
  2461.         for i = 1,100 do
  2462.             Bq2.Scale = Bq2.Scale + Vector3.new(0.1,0.1,0.1)
  2463.             game:GetService("RunService").RenderStepped:wait()
  2464.         end
  2465.         Bq.Anchored = false
  2466.         local Fl = Instance.new("BodyVelocity",Bq)
  2467.         Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2468.         Fl.velocity = Mouse.hit.lookVector*120
  2469.         wait(0.4)
  2470.         Idle = false
  2471.         hitted = false
  2472.         sbs:remove()
  2473.         wait(0.3)
  2474.         D = false
  2475.     end
  2476. end
  2477. ----
  2478. function Dash()
  2479.     if not D then D = true
  2480.         Idle = true
  2481.         for i = 0,1,0.1 do
  2482.     LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1.2,0,0.5),.1) --LeftUpperArm
  2483.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-0.8),.1)--RightUpperArm
  2484.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2485.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(.6,0,-0.6),.1)--RightLowerArm
  2486.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2487.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2488.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2489.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2490.     Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,5,1),.1)--Torso
  2491.     Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(.5,.2,.3),.1)--Head
  2492.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2493.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2494.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2495.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2496.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),.1)--Head
  2497.         game:GetService("RunService").RenderStepped:wait()
  2498.         end
  2499.         local bv = Instance.new("BodyVelocity")
  2500.   bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2501.   bv.velocity = RootPart.CFrame.lookVector*250
  2502.   bv.Parent = RootPart
  2503. game:GetService("Debris"):AddItem(bv, 1)
  2504. local Sound = Instance.new("Sound",Character.UpperTorso)
  2505.         Sound.SoundId = "rbxassetid://"
  2506.         Sound.Volume = 32
  2507.         Sound.Pitch = 1
  2508.         Sound.Looped = false
  2509.         Sound:Play()
  2510.         wait(0.5)
  2511.         local Bq = Instance.new("Part",UpperTorso)
  2512.         Bq.Size = Vector3.new(1,1,1)
  2513.         Bq.BrickColor = BrickColor.new("White")
  2514.         Bq.Material = "Neon"
  2515.         Bq.Anchored = false
  2516.         Bq.Transparency = math.huge
  2517.         Bq.CanCollide = false
  2518.         Bq.CFrame = RootPart.CFrame*CFrame.new(0,0,-12)
  2519.         local Bq2 = Instance.new("SpecialMesh",Bq)
  2520.         Bq2.MeshType = "Sphere"
  2521.         Bq2.Scale = Vector3.new(1,1,1)
  2522.         Bq.Touched:connect(function(hit)
  2523.             if hitted == false then
  2524.                 hitted = true
  2525.                 Bq.Anchored = true
  2526.            
  2527.                 for i = 1,1000 do
  2528.                
  2529.                     Bq2.Scale = Bq2.Scale + Vector3.new(1,1,1)
  2530.                     Bq.Transparency = Bq.Transparency + 0.003
  2531.                     game:GetService("RunService").RenderStepped:wait()
  2532.                 end
  2533.             end
  2534.         end)
  2535.         for i = 1,100 do
  2536.             Bq2.Scale = Bq2.Scale + Vector3.new(0.1,0.1,0.1)
  2537.             game:GetService("RunService").RenderStepped:wait()
  2538.         end
  2539.         Bq.Anchored = false
  2540.         local Fl = Instance.new("BodyVelocity",Bq)
  2541.         Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2542.         Fl.velocity = Mouse.hit.lookVector*150
  2543.         wait(0.5)
  2544.         Idle = false
  2545.         hitted = false
  2546.         wait(0.4)
  2547.         D = false
  2548.     end
  2549. end
  2550. ---
  2551. function Detroit()
  2552.     if not D then D = false
  2553.         Idle = true
  2554.         for i = 0,2,0.1 do
  2555. swait()
  2556.             LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1) --LeftUpperArm
  2557.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55),.1)--RightUpperArm
  2558.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2559.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1),.1)--RightLowerArm
  2560.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2561.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2562.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2563.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2564.     Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(-90,0,0),.1)--Torso
  2565.     Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0.6,0.3),.1)--Head
  2566.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2567.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2568.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2569.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2570.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-1,0),.1)--Head
  2571.         --game:GetService("RunService").RenderStepped:wait()
  2572.         end
  2573.         local Sound = Instance.new("Sound",Character.UpperTorso)
  2574.         Sound.SoundId = "rbxassetid://"
  2575.         Sound.Pitch = 1
  2576.         Sound.Looped = false
  2577.         Sound.Volume = 5
  2578.         Sound:play()
  2579.         wait(0.5)
  2580.        
  2581.         coroutine.resume(coroutine.create(function()
  2582.         for i = 1,1000 do
  2583.        
  2584.         game:GetService("RunService").RenderStepped:wait()
  2585.         end
  2586.        
  2587.         end))
  2588.         for i = 0,1,0.1 do
  2589.     LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1.2,0,0.5),.1) --LeftUpperArm
  2590.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-0.8),.1)--RightUpperArm
  2591.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2592.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(.6,0,-0.6),.1)--RightLowerArm
  2593.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2594.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2595.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2596.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2597.     Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(-90,5,1),.1)--Torso
  2598.     Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(.5,.2,.3),.1)--Head
  2599.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2600.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2601.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2602.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2603.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),.1)--Head
  2604.         game:GetService("RunService").RenderStepped:wait()
  2605.         end
  2606.         KickBoom()
  2607.         wait(0.7)
  2608.         Idle = false
  2609.         wait(0.2)
  2610.         D = false
  2611.     end
  2612. end
  2613.  
  2614. function SeriousWam()
  2615.     if not D then D = false
  2616.         Idle = true
  2617.         for i = 0,2,0.1 do
  2618. swait()
  2619.             LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1) --LeftUpperArm
  2620.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55),.1)--RightUpperArm
  2621.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2622.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1),.1)--RightLowerArm
  2623.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2624.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2625.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2626.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2627.     Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(-90,0,0),.1)--Torso
  2628.     Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0.6,0.3),.1)--Head
  2629.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2630.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2631.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2632.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2633.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-1,0),.1)--Head
  2634.         --game:GetService("RunService").RenderStepped:wait()
  2635.         end
  2636.             local FZcharge = Instance.new("ParticleEmitter",RightHand)
  2637. FZcharge.Texture = "rbxassetid://31727915"
  2638. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  2639. FZcharge.EmissionDirection = "Top"
  2640. FZcharge.Speed = NumberRange.new(4)
  2641. FZcharge.Size = NumberSequence.new(2,1)
  2642. FZcharge.Drag = 2
  2643. FZcharge.LockedToPart = false
  2644. FZcharge.Lifetime = NumberRange.new(0.5)
  2645. FZcharge.Rate = 150
  2646. FZcharge.LightEmission = 0
  2647. FZcharge.Rotation = NumberRange.new(-100, 100)
  2648. FZcharge.VelocitySpread = 100
  2649.         local Sound = Instance.new("Sound",Character.UpperTorso)
  2650.         Sound.SoundId = "rbxassetid://"
  2651.         Sound.Pitch = 1
  2652.         Sound.Looped = false
  2653.         Sound.Volume = 5
  2654.         Sound:play()
  2655.         wait(1.5)
  2656.        
  2657.         coroutine.resume(coroutine.create(function()
  2658.         for i = 1,1000 do
  2659.        
  2660.         game:GetService("RunService").RenderStepped:wait()
  2661.         end
  2662.        
  2663.         end))
  2664.         for i = 0,1,0.1 do
  2665.     LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1.2,0,0.5),.1) --LeftUpperArm
  2666.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-0.8),.1)--RightUpperArm
  2667.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2668.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(.6,0,-0.6),.1)--RightLowerArm
  2669.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2670.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2671.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2672.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2673.     Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(-90,5,1),.1)--Torso
  2674.     Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(.5,.2,.3),.1)--Head
  2675.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2676.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2677.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2678.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2679.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),.1)--Head
  2680.         game:GetService("RunService").RenderStepped:wait()
  2681.         end
  2682.         SeriousSlam()
  2683.         wait(0.7)
  2684.         Idle = false
  2685.         wait(0.2)
  2686.         FZcharge:Destroy()
  2687.         D = false
  2688.     end
  2689. end
  2690.  
  2691. function Hit()
  2692.     if not D then D = true
  2693.         Idle = true
  2694.         local Grab = Instance.new("Part",RightHand)
  2695.     Grab.Size = Vector3.new(3,3,3)
  2696.     Grab.CanCollide = false
  2697.     Grab.BrickColor = BrickColor.new("Deep orange")
  2698.     Grab.Transparency = math.huge
  2699.     local Grabo = Instance.new("Weld",Grab)
  2700.     Grabo.Part0 = RightHand
  2701.     Grabo.Part1 = Grab
  2702.     Grabo.C0 = CFrame.new(0,-1.1,0)
  2703.     local SFXZ = Instance.new("Sound",UpperTorso)
  2704.             SFXZ.SoundId = "rbxassetid://169259383"
  2705.             SFXZ.Volume = 1
  2706.             SFXZ.Pitch = 1.5
  2707.             SFXZ.Looped = false
  2708.             wait(0.01)
  2709.             SFXZ:Play()
  2710.     Grab.Touched:connect(function(hit)
  2711.         if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  2712.             Grab:Destroy()
  2713.             hit.Parent:BreakJoints()
  2714. local exp = Instance.new("Explosion",Character)
  2715. exp.BlastRadius = 6
  2716. exp.BlastPressure = 100
  2717.       exp.Position = Character.HumanoidRootPart.Position
  2718.       exp.Visible = false
  2719.                 local H = Instance.new("Part",Character)
  2720.             H.Size = Vector3.new(1,1,1)
  2721.             H.BrickColor = BrickColor.new("White")
  2722.             H.CanCollide = false
  2723.             H.Anchored = true
  2724.             H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  2725.             local H2 = Instance.new("SpecialMesh",H)
  2726.             H2.MeshId = "rbxassetid://3270017"
  2727.                 local H3 = Instance.new("Part",Character)
  2728.             H3.Size = Vector3.new(1,1,1)
  2729.             H3.BrickColor = BrickColor.new("White")
  2730.             H3.CanCollide = false
  2731.             H3.Anchored = true
  2732.             H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  2733.             local H23 = Instance.new("SpecialMesh",H3)
  2734.             H23.MeshId = "rbxassetid://3270017"
  2735.                     local H33 = Instance.new("Part",Character)
  2736.             H33.Size = Vector3.new(1,1,1)
  2737.             H33.BrickColor = BrickColor.new("White")
  2738.             H33.CanCollide = false
  2739.             H33.Anchored = true
  2740.             H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  2741.             local H233 = Instance.new("SpecialMesh",H33)
  2742.             H233.MeshId = "rbxassetid://20329976"
  2743.             local H2 = Instance.new("SpecialMesh",H)
  2744.             H2.MeshId = "rbxassetid://3270017"
  2745.                 local H5 = Instance.new("Part",Character)
  2746.             H5.Size = Vector3.new(1,1,1)
  2747.             H5.BrickColor = BrickColor.new("White")
  2748.             H5.CanCollide = false
  2749.             H5.Anchored = true
  2750.             H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  2751.             local H25 = Instance.new("SpecialMesh",H5)
  2752.             H25.MeshId = "rbxassetid://3270017"
  2753.             coroutine.resume(coroutine.create(function()
  2754.             for i = 1,200 do
  2755.             H2.Scale = H2.Scale + Vector3.new(6,6,6)
  2756.             H.Transparency = H.Transparency + 0.09
  2757.             H23.Scale = H23.Scale + Vector3.new(8,8,8)
  2758.             H3.Transparency = H3.Transparency + 0.09
  2759.             H233.Scale = H23.Scale + Vector3.new(6,6,6)
  2760.             H33.Transparency = H3.Transparency + 0.09
  2761.                 H25.Scale = H25.Scale + Vector3.new(6,6,6)
  2762.             H5.Transparency = H5.Transparency + 0.09
  2763.             wait(0.00000000001)
  2764.             end
  2765.             end))
  2766.             local SFXZ = Instance.new("Sound",UpperTorso)
  2767.             SFXZ.SoundId = "rbxassetid://447041606"
  2768.             SFXZ.Volume = 6
  2769.             SFXZ.Pitch = 1
  2770.             SFXZ.Looped = false
  2771.             wait(0.01)
  2772.             SFXZ:Play()
  2773.             local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  2774.             Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2775.             Fl.velocity = UpperTorso.CFrame.lookVector*400
  2776.             wait(0.05)
  2777.             Fl:remove()
  2778.         end
  2779.     end)
  2780.         for i = 0,2,0.3 do
  2781.     LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1.55),.1) --LeftUpperArm
  2782.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperArm
  2783.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--LeftLowerArm
  2784.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  2785.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2786.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2787.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2788.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2789.     Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  2790.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2791.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2792.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2793.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2794.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head
  2795.         game:GetService("RunService").RenderStepped:wait()
  2796.         end
  2797.         for i = 0,2,0.1 do
  2798.     LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,1),.1) --LeftUpperArm
  2799.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperArm
  2800.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2801.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  2802.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2803.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2804.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2805.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2806.     Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  2807.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2808.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2809.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2810.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2811.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-0.4,0),.1)--Head
  2812.         game:GetService("RunService").RenderStepped:wait()
  2813.         end
  2814.         coroutine.resume(coroutine.create(function()
  2815.             wait(0.5)
  2816.             Grab:remove()
  2817.         end))
  2818.         Idle = false
  2819.         wait(0.1)
  2820.         D = false
  2821.     end
  2822. end
  2823.  
  2824.  
  2825. function Uppercut()
  2826.     if not D then D = true
  2827.         Idle = true
  2828.         local Grab = Instance.new("Part",RightHand)
  2829.     Grab.Size = Vector3.new(3,3,3)
  2830.     Grab.CanCollide = false
  2831.     Grab.BrickColor = BrickColor.new("Deep orange")
  2832.     Grab.Transparency = math.huge
  2833.     local Grabo = Instance.new("Weld",Grab)
  2834.     Grabo.Part0 = RightHand
  2835.     Grabo.Part1 = Grab
  2836.     Grabo.C0 = CFrame.new(0,-1.1,0)
  2837.     local SFXZ = Instance.new("Sound",UpperTorso)
  2838.             SFXZ.SoundId = "rbxassetid://169259383"
  2839.             SFXZ.Volume = 1
  2840.             SFXZ.Pitch = 1.5
  2841.             SFXZ.Looped = false
  2842.             wait(0.01)
  2843.             SFXZ:Play()
  2844.     Grab.Touched:connect(function(hit)
  2845.         if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  2846.             Grab:Destroy()
  2847.             hit.Parent.Humanoid:TakeDamage(30)
  2848.                 local FZcharge = Instance.new("ParticleEmitter",hit)
  2849. FZcharge.Texture = "rbxassetid://31727915"
  2850. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  2851. FZcharge.EmissionDirection = "Bottom"
  2852. FZcharge.Speed = NumberRange.new(5)
  2853. FZcharge.Size = NumberSequence.new(10,0)
  2854. FZcharge.Drag = 2
  2855. FZcharge.LockedToPart = false
  2856. FZcharge.Lifetime = NumberRange.new(3)
  2857. FZcharge.Rate = 150
  2858. FZcharge.LightEmission = 0
  2859. FZcharge.Rotation = NumberRange.new(-100, 100)
  2860. FZcharge.VelocitySpread = 100
  2861. local SFXZZ = Instance.new("Sound",hit)
  2862.             SFXZZ.SoundId = "rbxassetid://1056625824"
  2863.             SFXZZ.Volume = 2.5
  2864.             SFXZZ.Pitch = 1
  2865.             SFXZZ.Looped = false
  2866.             wait(0.01)
  2867.             SFXZZ:Play()
  2868.                 local H = Instance.new("Part",Character)
  2869.             H.Size = Vector3.new(1,1,1)
  2870.             H.BrickColor = BrickColor.new("White")
  2871.             H.CanCollide = false
  2872.             H.Anchored = true
  2873.             H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  2874.             local H2 = Instance.new("SpecialMesh",H)
  2875.             H2.MeshId = "rbxassetid://3270017"
  2876.                 local H3 = Instance.new("Part",Character)
  2877.             H3.Size = Vector3.new(1,1,1)
  2878.             H3.BrickColor = BrickColor.new("White")
  2879.             H3.CanCollide = false
  2880.             H3.Anchored = true
  2881.             H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  2882.             local H23 = Instance.new("SpecialMesh",H3)
  2883.             H23.MeshId = "rbxassetid://3270017"
  2884.                     local H33 = Instance.new("Part",Character)
  2885.             H33.Size = Vector3.new(1,1,1)
  2886.             H33.BrickColor = BrickColor.new("White")
  2887.             H33.CanCollide = false
  2888.             H33.Anchored = true
  2889.             H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  2890.             local H233 = Instance.new("SpecialMesh",H33)
  2891.             H233.MeshId = "rbxassetid://20329976"
  2892.             local H2 = Instance.new("SpecialMesh",H)
  2893.             H2.MeshId = "rbxassetid://3270017"
  2894.                 local H5 = Instance.new("Part",Character)
  2895.             H5.Size = Vector3.new(1,1,1)
  2896.             H5.BrickColor = BrickColor.new("White")
  2897.             H5.CanCollide = false
  2898.             H5.Anchored = true
  2899.             H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  2900.             local H25 = Instance.new("SpecialMesh",H5)
  2901.             H25.MeshId = "rbxassetid://3270017"
  2902.                 local Hi = Instance.new("Part",hit)
  2903.             Hi.Size = Vector3.new(1,1,1)
  2904.             Hi.BrickColor = BrickColor.new("White")
  2905.             Hi.CanCollide = false
  2906.             Hi.Anchored = true
  2907.             Hi.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  2908.             local Hi2 = Instance.new("SpecialMesh",Hi)
  2909.             Hi2.MeshId = "rbxassetid://3270017"
  2910.             coroutine.resume(coroutine.create(function()
  2911.             for i = 1,200 do
  2912.             H2.Scale = H2.Scale + Vector3.new(6,6,6)
  2913.             H.Transparency = H.Transparency + 0.09
  2914.             H23.Scale = H23.Scale + Vector3.new(8,8,8)
  2915.             H3.Transparency = H3.Transparency + 0.09
  2916.             H233.Scale = H23.Scale + Vector3.new(6,6,6)
  2917.             H33.Transparency = H3.Transparency + 0.09
  2918.                 H25.Scale = H25.Scale + Vector3.new(6,6,6)
  2919.             H5.Transparency = H5.Transparency + 0.09
  2920.                 Hi2.Scale = Hi2.Scale + Vector3.new(6,6,6)
  2921.             Hi.Transparency = Hi.Transparency + 0.09
  2922.             wait(0.00000000001)
  2923.             end
  2924.             end))
  2925.             local SFXZ = Instance.new("Sound",UpperTorso)
  2926.             SFXZ.SoundId = "rbxassetid://447041606"
  2927.             SFXZ.Volume = 6
  2928.             SFXZ.Pitch = 1
  2929.             SFXZ.Looped = false
  2930.             wait(0.01)
  2931.             SFXZ:Play()
  2932.             local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  2933.             Fl.maxForce = Vector3.new(9000000, 9000000000, 9000000)
  2934.             Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 580, 0)
  2935.             wait(0.05)
  2936.             Fl:remove()
  2937.             wait(1.1)
  2938.             FZcharge.Rate = 0
  2939.                 local ry,ht,ps=nil,nil,nil
  2940. while ht==nil do
  2941.     ry,ht,ps=newRay(hit.CFrame*CFrame.new(0,-1,0),hit.CFrame*CFrame.new(0,-2,0),4.1,{hit})
  2942.     wait()
  2943. end
  2944. for i = 1, 15 do
  2945. local gtrace = Instance.new("Part",game.Workspace)
  2946. gtrace.BrickColor = BrickColor.new("Grey")
  2947. gtrace.Material = "Slate"
  2948. gtrace.Size = Vector3.new(31,31,31)
  2949. gtrace.Anchored = true
  2950. gtrace.CanCollide = true
  2951. gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2952. local gdisp = coroutine.wrap(function()
  2953. wait(12)
  2954. for i = 1, 9 do
  2955. wait(.1)
  2956. gtrace.Transparency = gtrace.Transparency + .1
  2957. end
  2958. gtrace:Destroy()
  2959. end)
  2960. gdisp()
  2961. end
  2962.     local SFXZ = Instance.new("Sound",hit)
  2963.             SFXZ.SoundId = "rbxassetid://539294959"
  2964.             SFXZ.Volume = 10
  2965.             SFXZ.Pitch = 1
  2966.             SFXZ.Looped = false
  2967.             wait(0.01)
  2968.             SFXZ:Play()
  2969.             local SFXZ = Instance.new("Sound",hit)
  2970.             SFXZ.SoundId = "rbxassetid://180120107"
  2971.             SFXZ.Volume = 10
  2972.             SFXZ.Pitch = 1
  2973.             SFXZ.Looped = false
  2974.             wait(0.01)
  2975.             SFXZ:Play()
  2976.         local SFXZ = Instance.new("Sound",hit)
  2977.             SFXZ.SoundId = "rbxassetid://315775189"
  2978.             SFXZ.Volume = 10
  2979.             SFXZ.Pitch = 1
  2980.             SFXZ.Looped = false
  2981.             wait(0.01)
  2982.             SFXZ:Play()
  2983.             local SFXZ = Instance.new("Sound",hit)
  2984.             SFXZ.SoundId = "rbxassetid://157878578"
  2985.             SFXZ.Volume = 10
  2986.             SFXZ.Pitch = 1
  2987.             SFXZ.Looped = false
  2988.             wait(0.01)
  2989.             SFXZ:Play()
  2990.             hit.Parent:BreakJoints()
  2991.     local H = Instance.new("Part",Character)
  2992.             H.Size = Vector3.new(1,1,1)
  2993.             H.BrickColor = BrickColor.new("White")
  2994.             H.CanCollide = false
  2995.             H.Anchored = true
  2996.             H.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  2997.             local H2 = Instance.new("SpecialMesh",H)
  2998.             H2.MeshId = "rbxassetid://3270017"
  2999.                 local H3 = Instance.new("Part",Character)
  3000.             H3.Size = Vector3.new(1,1,1)
  3001.             H3.BrickColor = BrickColor.new("White")
  3002.             H3.CanCollide = false
  3003.             H3.Anchored = true
  3004.             H3.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  3005.             local H23 = Instance.new("SpecialMesh",H3)
  3006.             H23.MeshId = "rbxassetid://3270017"
  3007.                     local H33 = Instance.new("Part",Character)
  3008.             H33.Size = Vector3.new(1,1,1)
  3009.             H33.BrickColor = BrickColor.new("White")
  3010.             H33.CanCollide = false
  3011.             H33.Anchored = true
  3012.             H33.CFrame = hit.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  3013.             local H233 = Instance.new("SpecialMesh",H33)
  3014.             H233.MeshId = "rbxassetid://20329976"
  3015.             local H2 = Instance.new("SpecialMesh",H)
  3016.             H2.MeshId = "rbxassetid://3270017"
  3017.                 local H5 = Instance.new("Part",Character)
  3018.             H5.Size = Vector3.new(1,1,1)
  3019.             H5.BrickColor = BrickColor.new("White")
  3020.             H5.CanCollide = false
  3021.             H5.Anchored = true
  3022.             H5.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  3023.             local H25 = Instance.new("SpecialMesh",H5)
  3024.             H25.MeshId = "rbxassetid://3270017"
  3025.                 local Hi = Instance.new("Part",hit)
  3026.             Hi.Size = Vector3.new(1,1,1)
  3027.             Hi.BrickColor = BrickColor.new("White")
  3028.             Hi.CanCollide = false
  3029.             Hi.Anchored = true
  3030.             Hi.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  3031.             local Hi2 = Instance.new("SpecialMesh",Hi)
  3032.             Hi2.MeshId = "rbxassetid://3270017"
  3033.             coroutine.resume(coroutine.create(function()
  3034.             for i = 1,200 do
  3035.             H2.Scale = H2.Scale + Vector3.new(14,14,14)
  3036.             H.Transparency = H.Transparency + 0.03
  3037.             H23.Scale = H23.Scale + Vector3.new(14,14,14)
  3038.             H3.Transparency = H3.Transparency + 0.03
  3039.             H233.Scale = H23.Scale + Vector3.new(14,14,14)
  3040.             H33.Transparency = H3.Transparency + 0.03
  3041.                 H25.Scale = H25.Scale + Vector3.new(14,14,14)
  3042.             H5.Transparency = H5.Transparency + 0.03
  3043.                 Hi2.Scale = Hi2.Scale + Vector3.new(6,6,6)
  3044.             Hi.Transparency = Hi.Transparency + 0.03
  3045.             wait(0.00000000001)
  3046.             end
  3047.             end))
  3048.         end
  3049.     end)
  3050.     for i = 0,2,0.1 do
  3051.             LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  3052.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.22,0,0),.1)--RightUpperArm
  3053.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3054.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--RightLowerArm
  3055.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3056.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3057.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3058.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3059.     Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3060.     Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.4,0,0),.1)--Head
  3061.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3062.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3063.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3064.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3065.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--Head
  3066.         game:GetService("RunService").RenderStepped:wait()
  3067.         end
  3068.         coroutine.resume(coroutine.create(function()
  3069.             wait(0.5)
  3070.             Grab:remove()
  3071.         end))
  3072.         Idle = false
  3073.         wait(0.1)
  3074.         D = false
  3075.     end
  3076. end
  3077.  
  3078.  
  3079. function Away()
  3080.     if not D then D = true
  3081.         Idle = true
  3082.         local Grab = Instance.new("Part",LeftHand)
  3083.     Grab.Size = Vector3.new(3,3,3)
  3084.     Grab.CanCollide = false
  3085.     Grab.BrickColor = BrickColor.new("Deep orange")
  3086.     Grab.Transparency = math.huge
  3087.     local Grabo = Instance.new("Weld",Grab)
  3088.     Grabo.Part0 = LeftHand
  3089.     Grabo.Part1 = Grab
  3090.     Grabo.C0 = CFrame.new(0,-1.1,0)
  3091.     local SFXZ = Instance.new("Sound",UpperTorso)
  3092.             SFXZ.SoundId = "rbxassetid://169259383"
  3093.             SFXZ.Volume = 1
  3094.             SFXZ.Pitch = 1.5
  3095.             SFXZ.Looped = false
  3096.             wait(0.01)
  3097.             SFXZ:Play()
  3098.     Grab.Touched:connect(function(hit)
  3099.         if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3100.             Grab:Destroy()
  3101.             hit.Parent.Humanoid:TakeDamage(20)
  3102.                 local FZcharge = Instance.new("ParticleEmitter",hit)
  3103. FZcharge.Texture = "rbxassetid://31727915"
  3104. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  3105. FZcharge.EmissionDirection = "Bottom"
  3106. FZcharge.Speed = NumberRange.new(5)
  3107. FZcharge.Size = NumberSequence.new(10,0)
  3108. FZcharge.Drag = 2
  3109. FZcharge.LockedToPart = false
  3110. FZcharge.Lifetime = NumberRange.new(3)
  3111. FZcharge.Rate = 150
  3112. FZcharge.LightEmission = 0
  3113. FZcharge.Rotation = NumberRange.new(-100, 100)
  3114. FZcharge.VelocitySpread = 100
  3115. local SFXZZ = Instance.new("Sound",hit)
  3116.             SFXZZ.SoundId = "rbxassetid://1056625824"
  3117.             SFXZZ.Volume = 2.5
  3118.             SFXZZ.Pitch = 1
  3119.             SFXZZ.Looped = false
  3120.             wait(0.01)
  3121.             SFXZZ:Play()
  3122.                 local H = Instance.new("Part",Character)
  3123.             H.Size = Vector3.new(1,1,1)
  3124.             H.BrickColor = BrickColor.new("White")
  3125.             H.CanCollide = false
  3126.             H.Anchored = true
  3127.             H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  3128.             local H2 = Instance.new("SpecialMesh",H)
  3129.             H2.MeshId = "rbxassetid://3270017"
  3130.                 local H3 = Instance.new("Part",Character)
  3131.             H3.Size = Vector3.new(1,1,1)
  3132.             H3.BrickColor = BrickColor.new("White")
  3133.             H3.CanCollide = false
  3134.             H3.Anchored = true
  3135.             H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  3136.             local H23 = Instance.new("SpecialMesh",H3)
  3137.             H23.MeshId = "rbxassetid://3270017"
  3138.                     local H33 = Instance.new("Part",Character)
  3139.             H33.Size = Vector3.new(1,1,1)
  3140.             H33.BrickColor = BrickColor.new("White")
  3141.             H33.CanCollide = false
  3142.             H33.Anchored = true
  3143.             H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  3144.             local H233 = Instance.new("SpecialMesh",H33)
  3145.             H233.MeshId = "rbxassetid://20329976"
  3146.             local H2 = Instance.new("SpecialMesh",H)
  3147.             H2.MeshId = "rbxassetid://3270017"
  3148.                 local H5 = Instance.new("Part",Character)
  3149.             H5.Size = Vector3.new(1,1,1)
  3150.             H5.BrickColor = BrickColor.new("White")
  3151.             H5.CanCollide = false
  3152.             H5.Anchored = true
  3153.             H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  3154.             local H25 = Instance.new("SpecialMesh",H5)
  3155.             H25.MeshId = "rbxassetid://3270017"
  3156.                 local Hi = Instance.new("Part",hit)
  3157.             Hi.Size = Vector3.new(1,1,1)
  3158.             Hi.BrickColor = BrickColor.new("White")
  3159.             Hi.CanCollide = false
  3160.             Hi.Anchored = true
  3161.             Hi.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  3162.             local Hi2 = Instance.new("SpecialMesh",Hi)
  3163.             Hi2.MeshId = "rbxassetid://3270017"
  3164.             coroutine.resume(coroutine.create(function()
  3165.             for i = 1,200 do
  3166.             H2.Scale = H2.Scale + Vector3.new(6,6,6)
  3167.             H.Transparency = H.Transparency + 0.09
  3168.             H23.Scale = H23.Scale + Vector3.new(8,8,8)
  3169.             H3.Transparency = H3.Transparency + 0.09
  3170.             H233.Scale = H23.Scale + Vector3.new(6,6,6)
  3171.             H33.Transparency = H3.Transparency + 0.09
  3172.                 H25.Scale = H25.Scale + Vector3.new(6,6,6)
  3173.             H5.Transparency = H5.Transparency + 0.09
  3174.                 Hi2.Scale = Hi2.Scale + Vector3.new(6,6,6)
  3175.             Hi.Transparency = Hi.Transparency + 0.09
  3176.             wait(0.00000000001)
  3177.             end
  3178.             end))
  3179.             local SFXZ = Instance.new("Sound",UpperTorso)
  3180.             SFXZ.SoundId = "rbxassetid://447041606"
  3181.             SFXZ.Volume = 6
  3182.             SFXZ.Pitch = 1
  3183.             SFXZ.Looped = false
  3184.             wait(0.01)
  3185.             SFXZ:Play()
  3186.             local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3187.             Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3188.             Fl.velocity = UpperTorso.CFrame.lookVector*680
  3189.             wait(0.05)
  3190.             Fl:remove()
  3191.             wait(1.1)
  3192.             FZcharge.Rate = 0
  3193.         end
  3194.     end)
  3195.         for i = 0,0.5,0.3 do
  3196.     LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1.55),.1) --LeftUpperArm
  3197.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperArm
  3198.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--LeftLowerArm
  3199.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3200.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3201.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3202.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3203.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3204.     Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3205.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3206.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3207.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3208.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3209.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head
  3210.         game:GetService("RunService").RenderStepped:wait()
  3211.         end
  3212.         for i = 0,0.5,0.1 do
  3213.     LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,1),.1) --LeftUpperArm
  3214.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperArm
  3215.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3216.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3217.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3218.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3219.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3220.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3221.     Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3222.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3223.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3224.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3225.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3226.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-0.4,0),.1)--Head
  3227.         game:GetService("RunService").RenderStepped:wait()
  3228.         end
  3229.         coroutine.resume(coroutine.create(function()
  3230.             wait(0.5)
  3231.             Grab:remove()
  3232.         end))
  3233.         Idle = false
  3234.         wait(0.1)
  3235.         D = false
  3236.     end
  3237. end
  3238.  
  3239.  
  3240. function Hit2()
  3241.     if not D then D = true
  3242.         Idle = true
  3243.         local Grab = Instance.new("Part",LeftHand)
  3244.     Grab.Size = Vector3.new(3,3,3)
  3245.     Grab.CanCollide = false
  3246.     Grab.BrickColor = BrickColor.new("Deep orange")
  3247.     Grab.Transparency = math.huge
  3248.     local Grabo = Instance.new("Weld",Grab)
  3249.     Grabo.Part0 = LeftHand
  3250.     Grabo.Part1 = Grab
  3251.     Grabo.C0 = CFrame.new(0,-1.1,0)
  3252.     local SFXZ = Instance.new("Sound",UpperTorso)
  3253.             SFXZ.SoundId = "rbxassetid://169259383"
  3254.             SFXZ.Volume = 1
  3255.             SFXZ.Pitch = 1.5
  3256.             SFXZ.Looped = false
  3257.             wait(0.01)
  3258.             SFXZ:Play()
  3259.     Grab.Touched:connect(function(hit)
  3260.         if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3261.             Grab:Destroy()
  3262.             hit.Parent.Humanoid:TakeDamage(212900)
  3263. local exp = Instance.new("Explosion",Character)
  3264. exp.BlastRadius = 6
  3265. exp.BlastPressure = 100
  3266.       exp.Position = Character.HumanoidRootPart.Position
  3267.       exp.Visible = false
  3268.                 local H = Instance.new("Part",Character)
  3269.             H.Size = Vector3.new(1,1,1)
  3270.             H.BrickColor = BrickColor.new("White")
  3271.             H.CanCollide = false
  3272.             H.Anchored = true
  3273.             H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  3274.             local H2 = Instance.new("SpecialMesh",H)
  3275.             H2.MeshId = "rbxassetid://3270017"
  3276.                 local H3 = Instance.new("Part",Character)
  3277.             H3.Size = Vector3.new(1,1,1)
  3278.             H3.BrickColor = BrickColor.new("White")
  3279.             H3.CanCollide = false
  3280.             H3.Anchored = true
  3281.             H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  3282.             local H23 = Instance.new("SpecialMesh",H3)
  3283.             H23.MeshId = "rbxassetid://3270017"
  3284.                     local H33 = Instance.new("Part",Character)
  3285.             H33.Size = Vector3.new(1,1,1)
  3286.             H33.BrickColor = BrickColor.new("White")
  3287.             H33.CanCollide = false
  3288.             H33.Anchored = true
  3289.             H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  3290.             local H233 = Instance.new("SpecialMesh",H33)
  3291.             H233.MeshId = "rbxassetid://20329976"
  3292.             local H2 = Instance.new("SpecialMesh",H)
  3293.             H2.MeshId = "rbxassetid://3270017"
  3294.                 local H5 = Instance.new("Part",Character)
  3295.             H5.Size = Vector3.new(1,1,1)
  3296.             H5.BrickColor = BrickColor.new("White")
  3297.             H5.CanCollide = false
  3298.             H5.Anchored = true
  3299.             H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  3300.             local H25 = Instance.new("SpecialMesh",H5)
  3301.             H25.MeshId = "rbxassetid://3270017"
  3302.             coroutine.resume(coroutine.create(function()
  3303.             for i = 1,200 do
  3304.             H2.Scale = H2.Scale + Vector3.new(6,6,6)
  3305.             H.Transparency = H.Transparency + 0.09
  3306.             H23.Scale = H23.Scale + Vector3.new(8,8,8)
  3307.             H3.Transparency = H3.Transparency + 0.09
  3308.             H233.Scale = H23.Scale + Vector3.new(6,6,6)
  3309.             H33.Transparency = H3.Transparency + 0.09
  3310.                 H25.Scale = H25.Scale + Vector3.new(6,6,6)
  3311.             H5.Transparency = H5.Transparency + 0.09
  3312.             wait(0.00000000001)
  3313.             end
  3314.             end))
  3315.             local SFXZ = Instance.new("Sound",UpperTorso)
  3316.             SFXZ.SoundId = "rbxassetid://447041606"
  3317.             SFXZ.Volume = 6
  3318.             SFXZ.Pitch = 1
  3319.             SFXZ.Looped = false
  3320.             wait(0.01)
  3321.             SFXZ:Play()
  3322.             local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3323.             Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3324.             Fl.velocity = UpperTorso.CFrame.lookVector*400
  3325.             wait(0.05)
  3326.             Fl:remove()
  3327.         end
  3328.     end)
  3329.         for i = 0,2,0.3 do
  3330.     LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1) --LeftUpperArm
  3331.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,1.55),.1)--RightUpperArm
  3332.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3333.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--RightLowerArm
  3334.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3335.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3336.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3337.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3338.     Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3339.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3340.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3341.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3342.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3343.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-0.4,0),.1)--Head
  3344.         game:GetService("RunService").RenderStepped:wait()
  3345.         end
  3346.         for i = 0,2,0.1 do
  3347.     LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1) --LeftUpperArm
  3348.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1)--RightUpperArm
  3349.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3350.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3351.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3352.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3353.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3354.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3355.     Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3356.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3357.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3358.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3359.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3360.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head
  3361.         game:GetService("RunService").RenderStepped:wait()
  3362.         end
  3363.         coroutine.resume(coroutine.create(function()
  3364.             wait(0.5)
  3365.             Grab:remove()
  3366.         end))
  3367.         Idle = false
  3368.         wait(0.1)
  3369.         D = false
  3370.     end
  3371. end
  3372. function HitS()
  3373.     if not D then D = true
  3374.         Idle = true
  3375.         local Grab = Instance.new("Part",LeftHand)
  3376.     Grab.Size = Vector3.new(6,6,6)
  3377.     Grab.CanCollide = false
  3378.     Grab.BrickColor = BrickColor.new("Deep orange")
  3379.     Grab.Transparency = math.huge
  3380.     local Grabo = Instance.new("Weld",Grab)
  3381.     Grabo.Part0 = LeftHand
  3382.     Grabo.Part1 = Grab
  3383.     Grabo.C0 = CFrame.new(0,-1.1,0)
  3384.         local FZcharge = Instance.new("ParticleEmitter",LeftHand)
  3385. FZcharge.Texture = "rbxassetid://31727915"
  3386. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  3387. FZcharge.EmissionDirection = "Bottom"
  3388. FZcharge.Speed = NumberRange.new(0)
  3389. FZcharge.Size = NumberSequence.new(1,0)
  3390. FZcharge.Drag = 2
  3391. FZcharge.LockedToPart = false
  3392. FZcharge.Lifetime = NumberRange.new(1)
  3393. FZcharge.Rate = 150
  3394. FZcharge.LightEmission = 0.2
  3395. FZcharge.Rotation = NumberRange.new(-100, 100)
  3396. FZcharge.VelocitySpread = 100
  3397.     local SFXZ = Instance.new("Sound",UpperTorso)
  3398.             SFXZ.SoundId = "rbxassetid://169259383"
  3399.             SFXZ.Volume = 1
  3400.             SFXZ.Pitch = 1.5
  3401.             SFXZ.Looped = false
  3402.             wait(0.01)
  3403.             SFXZ:Play()
  3404.     Grab.Touched:connect(function(hit)
  3405.         if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3406.             Grab:Destroy()
  3407.                 local H = Instance.new("Part",Character)
  3408.             H.Size = Vector3.new(1,1,1)
  3409.             H.BrickColor = BrickColor.new("White")
  3410.             H.CanCollide = false
  3411.             H.Anchored = true
  3412.             H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  3413.             local H2 = Instance.new("SpecialMesh",H)
  3414.             H2.MeshId = "rbxassetid://3270017"
  3415.                 local H3 = Instance.new("Part",Character)
  3416.             H3.Size = Vector3.new(1,1,1)
  3417.             H3.BrickColor = BrickColor.new("White")
  3418.             H3.CanCollide = false
  3419.             H3.Anchored = true
  3420.             H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  3421.             local H23 = Instance.new("SpecialMesh",H3)
  3422.             H23.MeshId = "rbxassetid://3270017"
  3423.                     local H33 = Instance.new("Part",Character)
  3424.             H33.Size = Vector3.new(1,1,1)
  3425.             H33.BrickColor = BrickColor.new("White")
  3426.             H33.CanCollide = false
  3427.             H33.Anchored = true
  3428.             H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  3429.             local H233 = Instance.new("SpecialMesh",H33)
  3430.             H233.MeshId = "rbxassetid://20329976"
  3431.             local H2 = Instance.new("SpecialMesh",H)
  3432.             H2.MeshId = "rbxassetid://3270017"
  3433.                 local H5 = Instance.new("Part",Character)
  3434.             H5.Size = Vector3.new(1,1,1)
  3435.             H5.BrickColor = BrickColor.new("White")
  3436.             H5.CanCollide = false
  3437.             H5.Anchored = true
  3438.             H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  3439.             local H25 = Instance.new("SpecialMesh",H5)
  3440.             H25.MeshId = "rbxassetid://3270017"
  3441.             coroutine.resume(coroutine.create(function()
  3442.             for i = 1,200 do
  3443.             H2.Scale = H2.Scale + Vector3.new(9,9,9)
  3444.             H.Transparency = H.Transparency + 0.09
  3445.             H23.Scale = H23.Scale + Vector3.new(9,9,9)
  3446.             H3.Transparency = H3.Transparency + 0.09
  3447.             H233.Scale = H23.Scale + Vector3.new(8,8,8)
  3448.             H33.Transparency = H3.Transparency + 0.09
  3449.                 H25.Scale = H25.Scale + Vector3.new(8,8,8)
  3450.             H5.Transparency = H5.Transparency + 0.09
  3451.             wait(0.00000000001)
  3452.             end
  3453.             end))
  3454.             local SFXZ = Instance.new("Sound",UpperTorso)
  3455.             SFXZ.SoundId = "rbxassetid://447041606"
  3456.             SFXZ.Volume = 1
  3457.             SFXZ.Pitch = 1
  3458.             SFXZ.Looped = false
  3459.             wait(0.01)
  3460.             SFXZ:Play()
  3461.             local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3462.             Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3463.             Fl.velocity = UpperTorso.CFrame.lookVector*350
  3464. local exp = Instance.new("Explosion",Character)
  3465. exp.BlastRadius = 13
  3466. exp.BlastPressure = 100
  3467.       exp.Position = Character.HumanoidRootPart.Position
  3468.       exp.Visible = false
  3469. hit.Parent:BreakJoints()
  3470. wait(1.3)
  3471.             hit.Parent:Destroy()
  3472.             wait(0.05)
  3473.             Fl:remove()
  3474.         end
  3475.     end)
  3476.         for i = 0,2,0.1 do
  3477.     LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,1),.1) --LeftUpperArm
  3478.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperArm
  3479.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3480.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3481.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3482.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3483.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3484.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3485.     Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3486.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3487.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3488.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3489.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3490.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-0.4,0),.1)--Head
  3491.         game:GetService("RunService").RenderStepped:wait()
  3492.         end
  3493.         coroutine.resume(coroutine.create(function()
  3494.             wait(0.5)
  3495.             Grab:remove()
  3496.         end))
  3497.         Idle = false
  3498.         FZcharge:Destroy()
  3499.         wait(0.1)
  3500.         D = false
  3501.     end
  3502. end
  3503. function Hit2S()
  3504.     if not D then D = true
  3505.         Idle = true
  3506.         local Grab = Instance.new("Part",RightHand)
  3507.     Grab.Size = Vector3.new(6,6,6)
  3508.     Grab.CanCollide = false
  3509.     Grab.BrickColor = BrickColor.new("Deep orange")
  3510.     Grab.Transparency = math.huge
  3511.     local Grabo = Instance.new("Weld",Grab)
  3512.     Grabo.Part0 = RightHand
  3513.     Grabo.Part1 = Grab
  3514.     Grabo.C0 = CFrame.new(0,-1.1,0)
  3515.             local FZcharge = Instance.new("ParticleEmitter",RightHand)
  3516. FZcharge.Texture = "rbxassetid://31727915"
  3517. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  3518. FZcharge.EmissionDirection = "Bottom"
  3519. FZcharge.Speed = NumberRange.new(0)
  3520. FZcharge.Size = NumberSequence.new(1,0)
  3521. FZcharge.Drag = 2
  3522. FZcharge.LockedToPart = false
  3523. FZcharge.Lifetime = NumberRange.new(1)
  3524. FZcharge.Rate = 150
  3525. FZcharge.LightEmission = 0.2
  3526. FZcharge.Rotation = NumberRange.new(-100, 100)
  3527. FZcharge.VelocitySpread = 100
  3528.     local SFXZ = Instance.new("Sound",UpperTorso)
  3529.             SFXZ.SoundId = "rbxassetid://169259383"
  3530.             SFXZ.Volume = 1
  3531.             SFXZ.Pitch = 1.5
  3532.             SFXZ.Looped = false
  3533.             wait(0.01)
  3534.             SFXZ:Play()
  3535.     Grab.Touched:connect(function(hit)
  3536.         if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3537.             Grab:Destroy()
  3538.                 local H = Instance.new("Part",Character)
  3539.             H.Size = Vector3.new(1,1,1)
  3540.             H.BrickColor = BrickColor.new("White")
  3541.             H.CanCollide = false
  3542.             H.Anchored = true
  3543.             H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  3544.             local H2 = Instance.new("SpecialMesh",H)
  3545.             H2.MeshId = "rbxassetid://3270017"
  3546.                 local H3 = Instance.new("Part",Character)
  3547.             H3.Size = Vector3.new(1,1,1)
  3548.             H3.BrickColor = BrickColor.new("White")
  3549.             H3.CanCollide = false
  3550.             H3.Anchored = true
  3551.             H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  3552.             local H23 = Instance.new("SpecialMesh",H3)
  3553.             H23.MeshId = "rbxassetid://3270017"
  3554.                     local H33 = Instance.new("Part",Character)
  3555.             H33.Size = Vector3.new(1,1,1)
  3556.             H33.BrickColor = BrickColor.new("White")
  3557.             H33.CanCollide = false
  3558.             H33.Anchored = true
  3559.             H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  3560.             local H233 = Instance.new("SpecialMesh",H33)
  3561.             H233.MeshId = "rbxassetid://20329976"
  3562.             local H2 = Instance.new("SpecialMesh",H)
  3563.             H2.MeshId = "rbxassetid://3270017"
  3564.                 local H5 = Instance.new("Part",Character)
  3565.             H5.Size = Vector3.new(1,1,1)
  3566.             H5.BrickColor = BrickColor.new("White")
  3567.             H5.CanCollide = false
  3568.             H5.Anchored = true
  3569.             H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  3570.             local H25 = Instance.new("SpecialMesh",H5)
  3571.             H25.MeshId = "rbxassetid://3270017"
  3572.             coroutine.resume(coroutine.create(function()
  3573.             for i = 1,200 do
  3574.             H2.Scale = H2.Scale + Vector3.new(9,9,9)
  3575.             H.Transparency = H.Transparency + 0.09
  3576.             H23.Scale = H23.Scale + Vector3.new(9,9,9)
  3577.             H3.Transparency = H3.Transparency + 0.09
  3578.             H233.Scale = H23.Scale + Vector3.new(8,8,8)
  3579.             H33.Transparency = H3.Transparency + 0.09
  3580.                 H25.Scale = H25.Scale + Vector3.new(8,8,8)
  3581.             H5.Transparency = H5.Transparency + 0.09
  3582.             wait(0.00000000001)
  3583.             end
  3584.             end))
  3585.             local SFXZ = Instance.new("Sound",UpperTorso)
  3586.             SFXZ.SoundId = "rbxassetid://447041606"
  3587.             SFXZ.Volume = 1
  3588.             SFXZ.Pitch = 1
  3589.             SFXZ.Looped = false
  3590.             wait(0.01)
  3591.             SFXZ:Play()
  3592.             local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3593.             Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3594.             Fl.velocity = UpperTorso.CFrame.lookVector*350
  3595. local exp = Instance.new("Explosion",Character)
  3596. exp.BlastRadius = 13
  3597. exp.BlastPressure = 100
  3598.       exp.Position = Character.HumanoidRootPart.Position
  3599.       exp.Visible = false
  3600. hit.Parent:BreakJoints()
  3601. wait(1.3)
  3602.             hit.Parent:Destroy()
  3603.             wait(0.05)
  3604.             Fl:remove()
  3605.         end
  3606.     end)
  3607.         for i = 0,2,0.1 do
  3608.     LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1) --LeftUpperArm
  3609.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1)--RightUpperArm
  3610.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3611.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3612.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3613.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3614.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3615.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3616.     Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3617.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3618.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3619.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3620.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3621.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head
  3622.         game:GetService("RunService").RenderStepped:wait()
  3623.         end
  3624.         coroutine.resume(coroutine.create(function()
  3625.             wait(0.5)
  3626.             Grab:remove()
  3627.         end))
  3628.         Idle = false
  3629.         FZcharge:Destroy()
  3630.         wait(0.1)
  3631.         D = false
  3632.     end
  3633. end
  3634. function FullCowl()
  3635.     if not DZ then DZ = true
  3636.         Idle = true
  3637.         for i = 1,100 do
  3638. swait()
  3639.     LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,-0.5),.1) --LeftUpperArm
  3640.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0.5),.1)--RightUpperArm
  3641.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--LeftLowerArm
  3642.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--RightLowerArm
  3643.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg
  3644.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg
  3645.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg
  3646.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg
  3647.     Root.C0 = Root.C0:lerp(CFrame.new(0,-0.2,0)*CFrame.Angles(0,0,0),.1)--Torso
  3648.     Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.6,0,0),.1)--Head
  3649.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3650.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3651.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3652.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3653.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,-.13*math.sin(tick()*15),0)*CFrame.Angles(0,0,0),.1)--Head
  3654.             game:GetService("RunService").RenderStepped:wait()
  3655.         end
  3656.         local FC = Instance.new("Sound",Character.UpperTorso)
  3657.         FC.SoundId = "rbxassetid://905554146"
  3658.         FC.Volume = math.huge
  3659.         FC.Pitch = 1
  3660.         FC.Looped = false
  3661.         FC:Play()
  3662. local AZZ = Instance.new("ParticleEmitter",LeftLowerLeg)
  3663. AZZ.Texture = "rbxassetid://569507523"
  3664. AZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150))
  3665. AZZ.EmissionDirection = "Top"
  3666. AZZ.Size = NumberSequence.new(1)
  3667. AZZ.Lifetime = NumberRange.new(1)
  3668. AZZ.Rate = 50
  3669. AZZ.LightEmission = 0.75
  3670. AZZ.VelocitySpread = 70
  3671. local RZZ = Instance.new("ParticleEmitter",LeftLowerLeg)
  3672. RZZ.Texture = "rbxassetid://300899374"
  3673. RZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150))
  3674. RZZ.EmissionDirection = "Top"
  3675. RZZ.Size = NumberSequence.new(1,0.1)
  3676. RZZ.Lifetime = NumberRange.new(1)
  3677. RZZ.Rate = 50
  3678. RZZ.LightEmission = 0.75
  3679. RZZ.VelocitySpread = 70
  3680. coroutine.resume(coroutine.create(function()
  3681.             for i = 1,20 do
  3682.             local HQ = Instance.new("Part",Character)
  3683.             HQ.Size = Vector3.new(1,1,1)
  3684.             HQ.BrickColor = BrickColor.new("Pastel green")
  3685.             HQ.Material = "Neon"
  3686.             HQ.Anchored = true
  3687.             HQ.CanCollide = false
  3688.             HQ.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)
  3689.             local HQ2 = Instance.new("SpecialMesh",HQ)
  3690.             HQ2.MeshType = "Sphere"
  3691.             HQ2.Scale = Vector3.new(1,1,1)
  3692.             local ZQW = Instance.new("Part",Character)
  3693.             ZQW.Size = Vector3.new(1,1,1)
  3694.             ZQW.BrickColor = BrickColor.new("Bright green")
  3695.             ZQW.Material = "Neon"
  3696.             ZQW.Anchored = true
  3697.             ZQW.CanCollide = false
  3698.             ZQW.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)
  3699.             local ZQW2 = Instance.new("SpecialMesh",ZQW)
  3700.             ZQW2.MeshType = "Sphere"
  3701.             ZQW2.Scale = Vector3.new(1,1,1)
  3702.             local H = Instance.new("Part",Character)
  3703.             H.Size = Vector3.new(1,1,1)
  3704.             H.BrickColor = BrickColor.new("White")
  3705.             H.CanCollide = false
  3706.             H.Anchored = true
  3707.             H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  3708.             local H2 = Instance.new("SpecialMesh",H)
  3709.             H2.MeshId = "rbxassetid://3270017"
  3710.             coroutine.resume(coroutine.create(function()
  3711.             for i = 1,200 do
  3712.             ZQW2.Scale = ZQW2.Scale + Vector3.new(8,8,8)
  3713.             ZQW.Transparency = ZQW.Transparency + 0.07
  3714.             HQ2.Scale = HQ2.Scale + Vector3.new(5,5,5)
  3715.             HQ.Transparency = HQ.Transparency + 0.09
  3716.             H2.Scale = H2.Scale + Vector3.new(20,20,20)
  3717.             H.Transparency = H.Transparency + 0.09
  3718.             wait(0.00000000001)
  3719.             end
  3720.             end))
  3721.             wait(0.3)
  3722.             end
  3723.             end))
  3724.         wait(1.5)
  3725.         AZZ.Parent = Character.LeftLowerArm
  3726.         RZZ.Parent = Character.LeftLowerArm
  3727.         for i = 1,30 do
  3728. swait()
  3729.     LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,-0.5),.1) --LeftUpperArm
  3730.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0.5),.1)--RightUpperArm
  3731.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--LeftLowerArm
  3732.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--RightLowerArm
  3733.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg
  3734.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg
  3735.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg
  3736.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg
  3737.     Root.C0 = Root.C0:lerp(CFrame.new(0,-0.2,0)*CFrame.Angles(0,0,0),.1)--Torso
  3738.     Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.6,0.5,0),.1)--Head
  3739.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3740.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3741.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3742.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3743.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,-.13*math.sin(tick()*15),0)*CFrame.Angles(0,0,0),.1)--Head
  3744.     --game:GetService("RunService").RenderStepped:wait()
  3745.         end
  3746.         wait(1)
  3747.             AZZ.Parent = Character.RightLowerArm
  3748.             RZZ.Parent = Character.RightLowerArm
  3749.             wait(1)
  3750.         AZZ.Parent = Character.RightLowerLeg
  3751.         RZZ.Parent = Character.RightLowerLeg
  3752.         for i = 1,30 do
  3753. swait()
  3754.     LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,-0.5),.1) --LeftUpperArm
  3755.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0.5),.1)--RightUpperArm
  3756.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--LeftLowerArm
  3757.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--RightLowerArm
  3758.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg
  3759.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg
  3760.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg
  3761.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg
  3762.     Root.C0 = Root.C0:lerp(CFrame.new(0,-0.2,0)*CFrame.Angles(0,0,0),.1)--Torso
  3763.     Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.6,-0.5,0),.1)--Head
  3764.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3765.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3766.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3767.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3768.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,-.13*math.sin(tick()*15),0)*CFrame.Angles(0,0,0),.1)--Head
  3769.     --game:GetService("RunService").RenderStepped:wait()
  3770.         end
  3771.         wait(1)
  3772.             AZZ.Parent = Character.UpperTorso
  3773.             RZZ.Parent = Character.UpperTorso
  3774.         for i = 1,30 do
  3775. swait()
  3776.     LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,-0.5),.1) --LeftUpperArm
  3777.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0.5),.1)--RightUpperArm
  3778.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--LeftLowerArm
  3779.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--RightLowerArm
  3780.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg
  3781.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg
  3782.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg
  3783.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg
  3784.     Root.C0 = Root.C0:lerp(CFrame.new(0,-0.2,0)*CFrame.Angles(0,0,0),.1)--Torso
  3785.     Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.6,0,0),.1)--Head
  3786.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3787.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3788.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3789.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3790.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,-.13*math.sin(tick()*15),0)*CFrame.Angles(0,0,0),.1)--Head
  3791.     --game:GetService("RunService").RenderStepped:wait()
  3792.         end
  3793. local FZZ = Instance.new("ParticleEmitter",UpperTorso)
  3794. FZZ.Texture = "rbxassetid://569507523"
  3795. FZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150))
  3796. FZZ.EmissionDirection = "Top"
  3797. FZZ.Speed = NumberRange.new(0)
  3798. FZZ.Size = NumberSequence.new(1)
  3799. FZZ.Drag = 2
  3800. FZZ.LockedToPart = true
  3801. FZZ.Lifetime = NumberRange.new(0.5)
  3802. FZZ.Rate = 50
  3803. FZZ.LightEmission = 0.75
  3804. FZZ.Rotation = NumberRange.new(-100, 100)
  3805. FZZ.VelocitySpread = 70
  3806. local LOZZ = Instance.new("ParticleEmitter",RightUpperArm)
  3807. LOZZ.Texture = "rbxassetid://569507523"
  3808. LOZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150))
  3809. LOZZ.EmissionDirection = "Top"
  3810. LOZZ.Speed = NumberRange.new(0)
  3811. LOZZ.Size = NumberSequence.new(1)
  3812. LOZZ.Drag = 2
  3813. LOZZ.LockedToPart = true
  3814. LOZZ.Lifetime = NumberRange.new(0.5)
  3815. LOZZ.Rate = 50
  3816. LOZZ.LightEmission = 0.75
  3817. LOZZ.Rotation = NumberRange.new(-100, 100)
  3818. LOZZ.VelocitySpread = 70
  3819. local FFF = Instance.new("ParticleEmitter",LeftUpperArm)
  3820. FFF.Texture = "rbxassetid://569507523"
  3821. FFF.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150))
  3822. FFF.EmissionDirection = "Top"
  3823. FFF.Speed = NumberRange.new(0)
  3824. FFF.Size = NumberSequence.new(1)
  3825. FFF.Drag = 2
  3826. FFF.Lifetime = NumberRange.new(0.5)
  3827. FFF.Rate = 50
  3828. FFF.LockedToPart = true
  3829. FFF.LightEmission = 0.75
  3830. FFF.Rotation = NumberRange.new(-100, 100)
  3831. FFF.VelocitySpread = 70
  3832. local QZZ = Instance.new("ParticleEmitter",RightLowerLeg)
  3833. QZZ.Texture = "rbxassetid://569507523"
  3834. QZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150))
  3835. QZZ.EmissionDirection = "Top"
  3836. QZZ.Speed = NumberRange.new(0)
  3837. QZZ.Size = NumberSequence.new(1)
  3838. QZZ.Drag = 2
  3839. QZZ.Lifetime = NumberRange.new(0.5)
  3840. QZZ.Rate = 50
  3841. QZZ.LockedToPart = true
  3842. QZZ.LightEmission = 0.75
  3843. QZZ.Rotation = NumberRange.new(-100, 100)
  3844. QZZ.VelocitySpread = 70
  3845. local VVV = Instance.new("ParticleEmitter",LeftLowerLeg)
  3846. VVV.Texture = "rbxassetid://569507523"
  3847. VVV.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150))
  3848. VVV.EmissionDirection = "Top"
  3849. VVV.Speed = NumberRange.new(0)
  3850. VVV.Size = NumberSequence.new(1)
  3851. VVV.Drag = 2
  3852. VVV.LockedToPart = true
  3853. VVV.Lifetime = NumberRange.new(0.5)
  3854. VVV.Rate = 50
  3855. VVV.LightEmission = 0.75
  3856. VVV.Rotation = NumberRange.new(-100, 100)
  3857. VVV.VelocitySpread = 70
  3858. local DoubH = Instance.new("Part",Character)
  3859. DoubH.Size = Vector3.new(1,1,1)
  3860. DoubH.Material = "SmoothPlastic"
  3861. DoubH.Transparency = 0.6
  3862. DoubH.BrickColor = BrickColor.new("Pastel green")
  3863. DoubH.CanCollide = false
  3864. local DoubH2 = Instance.new("SpecialMesh",DoubH)
  3865. DoubH2.MeshId = "rbxassetid://430343527"
  3866. DoubH2.Scale = Vector3.new(6.6,6.6,6.6)
  3867. local DoubH3 = Instance.new("Weld",DoubH)
  3868. DoubH3.Part0 = Character.Head
  3869. DoubH3.Part1 = DoubH
  3870. DoubH3.C0 = CFrame.new(0.1,0.67,0.25)
  3871. ----------------------------
  3872. p1 = Instance.new("Part",Character)
  3873. p1.Size = v3(2,1.6,1)
  3874. p1.Transparency = 0.6
  3875. p1.CanCollide = false
  3876. p1.Position = v3(999,999,999)
  3877. p1.BrickColor = bc("Pastel green")
  3878. p1mesh = Instance.new("SpecialMesh",p1)
  3879. p1mesh.MeshType = "FileMesh"
  3880. p1mesh.Scale = v3(1.01,1.01,1.01)
  3881. p1mesh.MeshId = "rbxassetid://532220007"
  3882. p1weld = Instance.new("Weld",p1)
  3883. p1weld.Part0 = UpperTorso
  3884. p1weld.Part1 = p1
  3885. -------------------------------------------------------------
  3886. p2 = Instance.new("Part",Character)
  3887. p2.Size = v3(2,1.6,1)
  3888. p2.Transparency = 0.6
  3889. p2.CanCollide = false
  3890. p2.Position = v3(999,999,999)
  3891. p2.BrickColor = bc("Pastel green")
  3892. p2mesh = Instance.new("SpecialMesh",p2)
  3893. p2mesh.MeshType = "FileMesh"
  3894. p2mesh.Scale = v3(1.01,1.01,1.01)
  3895. p2mesh.MeshId = "http://www.roblox.com/asset/?id=532220036"
  3896. p2weld = Instance.new("Weld",p2)
  3897. p2weld.Part0 = LowerTorso
  3898. p2weld.Part1 = p2
  3899. -------------------------------------------------------------
  3900. p3 = Instance.new("Part",Character)
  3901. p3.Size = v3(2,1.6,1)
  3902. p3.Transparency = 0.6
  3903. p3.CanCollide = false
  3904. p3.Position = v3(999,999,999)
  3905. p3.BrickColor = bc("Pastel green")
  3906. p3mesh = Instance.new("SpecialMesh",p3)
  3907. p3mesh.MeshType = "FileMesh"
  3908. p3mesh.Scale = v3(1.01,1.01,1.01)
  3909. p3mesh.MeshId = "http://www.roblox.com/asset/?id=532219996"
  3910. p3weld = Instance.new("Weld",p3)
  3911. p3weld.Part0 = LeftUpperArm
  3912. p3weld.Part1 = p3
  3913. -------------------------------------------------------------
  3914. p4 = Instance.new("Part",Character)
  3915. p4.Size = v3(2,1.6,1)
  3916. p4.Transparency = 0.6
  3917. p4.CanCollide = false
  3918. p4.Position = v3(999,999,999)
  3919. p4.BrickColor = bc("Pastel green")
  3920. p4mesh = Instance.new("SpecialMesh",p4)
  3921. p4mesh.MeshType = "FileMesh"
  3922. p4mesh.Scale = v3(1.01,1.01,1.01)
  3923. p4mesh.MeshId = "http://www.roblox.com/asset/?id=532220017"
  3924. p4weld = Instance.new("Weld",p4)
  3925. p4weld.Part0 = LeftLowerLeg
  3926. p4weld.Part1 = p4
  3927. -------------------------------------------------------------
  3928. p5 = Instance.new("Part",Character)
  3929. p5.Size = v3(2,1.6,1)
  3930. p5.Transparency = 0.6
  3931. p5.CanCollide = false
  3932. p5.Position = v3(999,999,999)
  3933. p5.BrickColor = bc("Pastel green")
  3934. p5mesh = Instance.new("SpecialMesh",p5)
  3935. p5mesh.MeshType = "FileMesh"
  3936. p5mesh.Scale = v3(1.01,1.01,1.01)
  3937. p5mesh.MeshId = "http://www.roblox.com/asset/?id=532219991"
  3938. p5weld = Instance.new("Weld",p5)
  3939. p5weld.Part0 = LeftLowerArm
  3940. p5weld.Part1 = p5
  3941. -------------------------------------------------------------
  3942. p6 = Instance.new("Part",Character)
  3943. p6.Size = v3(2,1.6,1)
  3944. p6.Transparency = 0.6
  3945. p6.CanCollide = false
  3946. p6.Position = v3(999,999,999)
  3947. p6.BrickColor = bc("Pastel green")
  3948. p6mesh = Instance.new("SpecialMesh",p6)
  3949. p6mesh.MeshType = "FileMesh"
  3950. p6mesh.Scale = v3(1.01,1.01,1.01)
  3951. p6mesh.MeshId = "http://www.roblox.com/asset/?id=532219986"
  3952. p6weld = Instance.new("Weld",p6)
  3953. p6weld.Part0 = LeftHand
  3954. p6weld.Part1 = p6
  3955. -------------------------------------------------------------
  3956. p7 = Instance.new("Part",Character)
  3957. p7.Size = v3(2,1.6,1)
  3958. p7.Transparency = 0.6
  3959. p7.CanCollide = false
  3960. p7.Position = v3(999,999,999)
  3961. p7.BrickColor = bc("Pastel green")
  3962. p7mesh = Instance.new("SpecialMesh",p7)
  3963. p7mesh.MeshType = "FileMesh"
  3964. p7mesh.Scale = v3(1.01,1.01,1.01)
  3965. p7mesh.MeshId = "http://www.roblox.com/asset/?id=532220012"
  3966. p7weld = Instance.new("Weld",p7)
  3967. p7weld.Part0 = LeftFoot
  3968. p7weld.Part1 = p7
  3969. -------------------------------------------------------------
  3970. p8 = Instance.new("Part",Character)
  3971. p8.Size = v3(2,1.6,1)
  3972. p8.Transparency = 0.6
  3973. p8.CanCollide = false
  3974. p8.Position = v3(999,999,999)
  3975. p8.BrickColor = bc("Pastel green")
  3976. p8mesh = Instance.new("SpecialMesh",p8)
  3977. p8mesh.MeshType = "FileMesh"
  3978. p8mesh.Scale = v3(1.01,1.01,1.01)
  3979. p8mesh.MeshId = "http://www.roblox.com/asset/?id=532220020"
  3980. p8weld = Instance.new("Weld",p8)
  3981. p8weld.Part0 = RightFoot
  3982. p8weld.Part1 = p8
  3983. -------------------------------------------------------------
  3984. p9 = Instance.new("Part",Character)
  3985. p9.Size = v3(2,1.6,1)
  3986. p9.Transparency = 0.6
  3987. p9.CanCollide = false
  3988. p9.Position = v3(999,999,999)
  3989. p9.BrickColor = bc("Pastel green")
  3990. p9mesh = Instance.new("SpecialMesh",p9)
  3991. p9mesh.MeshType = "FileMesh"
  3992. p9mesh.Scale = v3(1.01,1.01,1.01)
  3993. p9mesh.MeshId = "http://www.roblox.com/asset/?id=532219997"
  3994. p9weld = Instance.new("Weld",p9)
  3995. p9weld.Part0 = RightHand
  3996. p9weld.Part1 = p9
  3997. -------------------------------------------------------------
  3998. p10 = Instance.new("Part",Character)
  3999. p10.Size = v3(2,1.6,1)
  4000. p10.Transparency = 0.6
  4001. p10.CanCollide = false
  4002. p10.Position = v3(999,999,999)
  4003. p10.BrickColor = bc("Pastel green")
  4004. p10mesh = Instance.new("SpecialMesh",p10)
  4005. p10mesh.MeshType = "FileMesh"
  4006. p10mesh.Scale = v3(1.01,1.01,1.01)
  4007. p10mesh.MeshId = "http://www.roblox.com/asset/?id=532219999"
  4008. p10weld = Instance.new("Weld",p10)
  4009. p10weld.Part0 = RightLowerArm
  4010. p10weld.Part1 = p10
  4011. -------------------------------------------------------------
  4012. p11 = Instance.new("Part",Character)
  4013. p11.Size = v3(2,1.6,1)
  4014. p11.Transparency = 0.6
  4015. p11.CanCollide = false
  4016. p11.Position = v3(999,999,999)
  4017. p11.BrickColor = bc("Pastel green")
  4018. p11mesh = Instance.new("SpecialMesh",p11)
  4019. p11mesh.MeshType = "FileMesh"
  4020. p11mesh.Scale = v3(1.01,1.01,1.01)
  4021. p11mesh.MeshId = "http://www.roblox.com/asset/?id=532220027"
  4022. p11weld = Instance.new("Weld",p11)
  4023. p11weld.Part0 = RightLowerLeg
  4024. p11weld.Part1 = p11
  4025. -------------------------------------------------------------
  4026. p12 = Instance.new("Part",Character)
  4027. p12.Size = v3(2,1.6,1)
  4028. p12.Transparency = 0.6
  4029. p12.CanCollide = false
  4030. p12.Position = v3(999,999,999)
  4031. p12.BrickColor = bc("Pastel green")
  4032. p12mesh = Instance.new("SpecialMesh",p12)
  4033. p12mesh.MeshType = "FileMesh"
  4034. p12mesh.Scale = v3(1.01,1.01,1.01)
  4035. p12mesh.MeshId = "http://www.roblox.com/asset/?id=532220004"
  4036. p12weld = Instance.new("Weld",p12)
  4037. p12weld.Part0 = RightUpperArm
  4038. p12weld.Part1 = p12
  4039. -------------------------------------------------------------
  4040. p13 = Instance.new("Part",Character)
  4041. p13.Size = v3(2,1.6,1)
  4042. p13.Transparency = 0.6
  4043. p13.CanCollide = false
  4044. p13.Position = v3(999,999,999)
  4045. p13.BrickColor = bc("Pastel green")
  4046. p13mesh = Instance.new("SpecialMesh",p13)
  4047. p13mesh.MeshType = "FileMesh"
  4048. p13mesh.Scale = v3(1.01,1.01,1.01)
  4049. p13mesh.MeshId = "http://www.roblox.com/asset/?id=532220031"
  4050. p13weld = Instance.new("Weld",p13)
  4051. p13weld.Part0 = RightUpperLeg
  4052. p13weld.Part1 = p13
  4053. -------------------------------------------------------------
  4054. p14 = Instance.new("Part",Character)
  4055. p14.Size = v3(2,1,1)
  4056. p14.Transparency = 0.6
  4057. p14.CanCollide = false
  4058. p14.Position = v3(999,999,999)
  4059. p14.BrickColor = bc("Pastel green")
  4060. p14mesh = Instance.new("SpecialMesh",p14)
  4061. p14mesh.MeshType = "FileMesh"
  4062. p14mesh.Scale = v3(1.01,1.01,1.01)
  4063. p14mesh.MeshId = "http://www.roblox.com/asset/?id=532220018"
  4064. p14weld = Instance.new("Weld",p14)
  4065. p14weld.Part0 = LeftUpperLeg
  4066. p14weld.Part1 = p14
  4067. p15 = Instance.new("Part",Character)
  4068. p15.Size = v3(2,1,1)
  4069. p15.Transparency = 0.6
  4070. p15.CanCollide = false
  4071. p15.Position = v3(999,999,999)
  4072. p15.BrickColor = bc("Pastel green")
  4073. p15mesh = Instance.new("SpecialMesh",p15)
  4074. p15mesh.MeshType = "Head"
  4075. p15mesh.Scale = v3(1.26,1.26,1.26)
  4076. p15weld = Instance.new("Weld",p15)
  4077. p15weld.Part0 = Head
  4078. p15weld.Part1 = p15
  4079. Humanoid.MaxHealth = math.huge
  4080. wait(0.01)
  4081. Humanoid.Health = math.huge
  4082.         Idle = false
  4083.         local Sound = Instance.new("Sound",UpperTorso)
  4084.         Sound.SoundId = "rbxassetid://"
  4085.         Sound.Pitch = 1
  4086.         Sound.Looped = true
  4087.         Sound.Volume = 5
  4088.         Sound:play()
  4089.         Character.Head.face.Texture = "rbxassetid://988802990"
  4090.         Humanoid.WalkSpeed = 25
  4091.         Mouse.KeyDown:connect(function(key)
  4092.             if key == "e" then
  4093.                 FCSmash()
  4094.             end
  4095.             if key == "h" then
  4096.                 SeriousWam()
  4097.             end
  4098.             if key == "p" then
  4099.                 Dash()
  4100.             end
  4101.             if key=="q" then       
  4102.     Smash()
  4103.             end
  4104. if key=="r" then       
  4105.     Del()
  4106. end
  4107.         end)
  4108.         Mouse.Button1Down:connect(function()
  4109.             if attack == false and attacktype == 1 then
  4110.                 HitS()
  4111.                 attacktype = 2
  4112.             elseif attack == false and attacktype == 2 then
  4113.                 Hit2S()
  4114.                 attacktype = 1
  4115.             end
  4116.         end)
  4117.         wait(2121)
  4118.         DZ = false
  4119.     end
  4120. end
  4121.        
  4122.  
  4123. Mouse.KeyDown:connect(function(key)
  4124. if key=="x" then       
  4125.     Away()
  4126. end
  4127. end)
  4128. Mouse.KeyDown:connect(function(key)
  4129. if key=="c" then       
  4130.     Uppercut()
  4131. end
  4132. end)
  4133.  
  4134.  
  4135.  
  4136. Mouse.KeyDown:connect(function(key)
  4137. if key=="t" then       
  4138.     Detroit()
  4139. end
  4140. end)
  4141.  
  4142. Mouse.KeyDown:connect(function(key)
  4143. if key=="m" then       
  4144.     Jump()
  4145. end
  4146. end)
  4147.        
  4148.     Mouse.Button1Down:connect(function()   
  4149.         if attack == false and attacktype == 1 then
  4150.                 Hit()
  4151.                 attacktype = 2
  4152.             elseif attack == false and attacktype == 2 then
  4153.                 Hit2()
  4154.                 attacktype = 1
  4155.             end
  4156.         end)
  4157.        
  4158. Mouse.KeyDown:connect(function(key)
  4159.     if key == "z" then
  4160.         FullCowl()
  4161.     end
  4162. end)
  4163.  
  4164.  
  4165.  
  4166. function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  4167. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  4168. end
  4169.  
  4170.  
  4171. local sine = 0
  4172. local change = 1
  4173. local val = 0
  4174. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  4175. local velderp=RootPart.Velocity.y
  4176. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  4177.  
  4178.  
  4179.  
  4180.  
  4181.  
  4182. --idle
  4183. game:service'RunService'.RenderStepped:connect(function()
  4184. if Humanoid.MoveDirection.x == 0 and Idle == false then
  4185. change = 1
  4186.     for i = 1,1 do
  4187.     LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0-.01*math.sin(tick()*3),0)*CFrame.Angles(0.2,0,0),.1) --LeftUpperArm
  4188.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0-.00*math.sin(tick()*3),0)*CFrame.Angles(0.2,0,-0),.1)--RightUpperArm
  4189.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.1+0.1*math.sin(tick()*3),0,0),.1)--LeftLowerArm
  4190.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.1+0.1*math.sin(tick()*3),0,0),.1)--RightLowerArm
  4191.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  4192.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  4193.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  4194.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  4195.     Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  4196.     Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0-.03*math.sin(tick()*3),0,0),.1)--Head
  4197.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  4198.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  4199.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  4200.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  4201.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0-.005*math.sin(tick()*3),0)*CFrame.Angles(0,0,0),.1)--Head
  4202.   game:GetService("RunService").RenderStepped:wait()
  4203.     end
  4204. --walk
  4205.     for i = 1,2000 do
  4206. if Humanoid.MoveDirection.x > 0 and Idle == false or Humanoid.MoveDirection.x < 0 and Idle == false then
  4207.     LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0-1*math.sin(tick()*8),0,0),.1) --LeftUpperArm
  4208.     RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0+1*math.sin(tick()*8),0,0),.1)--RightUpperArm
  4209.     LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0+0.6*math.cos(tick()*8),0,0),.1)--LeftLowerArm
  4210.     RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0-0.6*math.cos(tick()*8),0,0),.1)--RightLowerArm
  4211.     LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0-1*math.sin(tick()*8),0,0.1),.1)--LeftUpperLeg
  4212.     RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0+1*math.sin(tick()*8),0,-0.1),.1)--RightUpperLeg
  4213.     LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0+1.4*math.cos(tick()*8),0,0),.1)--LeftLowerLeg
  4214.     RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0-1.4*math.cos(tick()*8),0,0),.1)--RightUpperLeg
  4215.     Root.C0 = Root.C0:lerp(CFrame.new(0,0-.1*math.sin(tick()*8),0)*CFrame.Angles(-0.1,0,0),.1)--Torso
  4216.     Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.1)--Head
  4217.     RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  4218.     LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  4219.     RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  4220.     LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  4221.     Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  4222.  game:GetService("RunService").RenderStepped:wait()
  4223. end
  4224. end
  4225. end
  4226. end)
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