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- Check Who Belongs To What Tycoon:
- Code:
- warn("---")
- print("Tycoon 1 Owner Is")
- print(game.Workspace.Tycoon1.Owner.Value)
- warn("---")
- print("Tycoon 2 Owner Is")
- print(game.Workspace.Tycoon2.Owner.Value)
- warn("---")
- print("Tycoon 3 Owner Is")
- print(game.Workspace.Tycoon3.Owner.Value)
- warn("---")
- print("Tycoon 4 Owner Is")
- print(game.Workspace.Tycoon4.Owner.Value)
- -------------------------------
- Spawn 2 Zombies For Any Tycoon, Just Choose The Script Belonging To Whatever Tycoon You Are.
- Note: Spawning More Than 2 Can Cause The Game Zombie Overload Script To Run And Make All Of Your Zombies Reset Instantly To Reduce Lag.
- Tycoon 1
- Code:
- for i=1, 2 do
- game.Workspace.Tycoon1.Bought1.ManualSpawner.Controller.Event:FireServer()
- end
- Tycoon 2
- Code:
- for i=1, 2 do
- game.Workspace.Tycoon2.Bought2.ManualSpawner.Controller.Event:FireServer()
- end
- Tycoon 3
- Code:
- for i=1, 2 do
- game.Workspace.Tycoon3.Bought3.ManualSpawner.Controller.Event:FireServer()
- end
- Tycoon 4
- Code:
- for i=1, 2 do
- game.Workspace.Tycoon4.Bought4.ManualSpawner.Controller.Event:FireServer()
- end
- Possibly More To Come.
- Update/Edit: Changed The Script To Make It Spawn The Zombie Instantly.
- Update 2: Made Another Script To Say Whos Tycoon Is Who Instead Of You Having To Check Yourself Or Spawn A Zombie For Everyone
- Update 3: Separated Every Script
- Update 4: Script Was Fked Up By mistake, It's Now Fixed
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