Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- function sws()
- wait(2)
- local unblock = false
- local char = owner.Character
- for _,v in pairs(char:GetChildren())do
- if v:IsA'CharacterMesh'then
- if v.BodyPart==Enum.BodyPart.Torso and tonumber(v.MeshId)==48112070 then
- unblock = true
- end
- end
- end
- if unblock==false then
- error'Script requires girl torso and R6.'
- else
- local torso = char.Torso
- local mr = math.rad
- local function par(parent,size,pos,ori)
- local part = Instance.new("Part",parent)
- part.CanCollide = true
- part.Size = size
- part.Position = pos
- part.Orientation = ori
- end
- local function wed(parent,size,cf)
- local part = Instance.new("WedgePart",parent)
- part.CanCollide = true
- part.Size = size
- part.CFrame = cf
- end
- wait(1/math.huge)
- if char:FindFirstChildWhichIsA'Pants'then
- char:FindFirstChildWhichIsA'Pants':Destroy()
- end
- if char:FindFirstChildWhichIsA'Shirt'then
- char:FindFirstChildWhichIsA'Shirt':Destroy()
- end
- if char:FindFirstChildWhichIsA'ShirtGraphic'then
- char:FindFirstChildWhichIsA'ShirtGraphic':Destroy()
- end
- local mod = Instance.new("Model",char)
- par(mod,Vector3.new(2.05, 0.1, 1.05),torso.Position - Vector3.new(0,(3-2.2),0),torso.Orientation)
- par(mod,Vector3.new(0.3, 0.3, 1.05),torso.Position - Vector3.new(0,(3-2.05),0),torso.Orientation)
- wed(mod,Vector3.new(1.05, 0.25, 0.9),torso.CFrame * CFrame.new(-(4.598-4.048),-(3-2.025),0) * CFrame.Angles(0,mr(90),mr(180)))
- wed(mod,Vector3.new(1.05, 0.25, 0.9),torso.CFrame * CFrame.new((4.598-4.048),-(3-2.025),0) * CFrame.Angles(0,mr(-90),mr(180)))
- wed(mod,Vector3.new(1.05, 0.3, 1.15),torso.CFrame * CFrame.new(.785,-.2798,0) * CFrame.Angles(mr(90),mr(180),mr(90)))--top
- wed(mod,Vector3.new(1.05, 0.4, .95),torso.CFrame * CFrame.new(.785,-.2695,0) * CFrame.Angles(mr(-90),mr(180),mr(90)))
- wed(mod,Vector3.new(1.05, 0.4, 0.95),torso.CFrame * CFrame.new(-.834,-.2695,0) * CFrame.Angles(mr(90),mr(0),mr(90)))
- wed(mod,Vector3.new(1.05, 0.3, 1.15),torso.CFrame * CFrame.new(-.834,-.2798,0) * CFrame.Angles(mr(-90),mr(0),mr(90)))--top
- par(mod,Vector3.new(1.4, 1.1, 1.05),torso.Position - Vector3.new(0,(2.988-2.738),0),torso.Orientation)
- par(mod,Vector3.new(2.05, 0.4, 1.05),torso.Position - Vector3.new(0,(2.988-3.446),0),torso.Orientation)
- local part1 = Instance.new("Part",mod)
- part1.CanCollide = true
- part1.Size = Vector3.new(0.15, 0.45, 1.05)
- part1.CFrame = torso.CFrame * CFrame.new(-(0.625),-(2.966-3.791),0)
- local part2 = Instance.new("Part",mod)
- part2.CanCollide = true
- part2.Size = Vector3.new(0.15, 0.45, 1.05)
- part2.CFrame = torso.CFrame * CFrame.new((0.625),-(2.966-3.791),0)
- for _,v in pairs(mod:GetChildren())do
- local weld = Instance.new("WeldConstraint",mod)
- weld.Part1 = torso
- weld.Part0 = v
- v.Massless = true
- v.BrickColor = BrickColor.new("Really blue")
- v.Material = Enum.Material.Glass
- -- Style code here Part Properties. v = Part (instance)
- end
- end
- end
- sws()
- workspace.ChildAdded:Connect(function(lp)
- if lp.Name==owner.Name then
- sws()
- end
- end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement