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ArcDesLHK

Dragnel

Jul 31st, 2022 (edited)
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  1. Meklord Emperor Dragnel
  2. Level 1 FIRE Machine/Effect
  3. 0/0
  4. Other monsters you control cannot declare an attack. Once per turn: You can target 1 monster your opponent controls that was Special Summoned from the Extra Deck; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. You can send 1 monster you control that is equipped to this card to the GY; inflict damage to your opponent equal to its original ATK. If this card is destroyed: Destroy all monsters you control.
  5.  
  6. Dragnel Top
  7. Level 1 FIRE Machine/Effect
  8. 800/0
  9. If you do not control a "Dragnel" monster, destroy this card. Once per turn, when your opponent activates a Trap Card (Quick Effect): You can negate the activation, and if you do, destroy it.
  10.  
  11. Dragnel Top 3
  12. Level 3 FIRE Machine/Effect
  13. 1100/0
  14. If you do not control a "Dragnel" monster, destroy this card. Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation.
  15.  
  16. Dragnel Top 5
  17. Level 5 FIRE Machine/Effect
  18. 1600/0
  19. Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 1 "Dragnel Top 3" you control to the GY. If you do not control a "Dragnel" monster, destroy this card. Once per turn, during the Damage Step, when a monster(s) would be Special Summoned (Quick Effect): You can negate the Summon, and if you do, destroy it.
  20.  
  21. Dragnel Guard
  22. Level 1 FIRE Machine/Effect
  23. 0/1200
  24. If you do not control a "Dragnel" monster, destroy this card. Once per turn, when an opponent's monster declares an attack: You can negate the attack.
  25.  
  26. Dragnel Guard 3
  27. Level 3 FIRE Machine/Effect
  28. 0/1600
  29. If you do not control a "Dragnel" monster, destroy this card. Once per turn, when an opponent's monster declares an attack: You can negate the attack, and if you do, if that monster was Special Summoned from the Extra Deck, equip it to 1 "Meklord Emperor Dragnel" you control, as if it were equipped by that monster's effect.
  30.  
  31. Dragnel Guard 5
  32. Level 5 FIRE Machine/Effect
  33. 0/2000
  34. Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 1 "Dragnel Guard 3" you control to the GY. If you do not control a "Dragnel" monster, destroy this card. Once per turn, when an opponent's monster declares an attack: You can negate the attack, and if you do, it becomes the End Phase of this trun.
  35.  
  36. Dragnel Attack
  37. Level 1 FIRE Machine/Effect
  38. 900/0
  39. If you do not control a "Dragnel" monster, destroy this card. If a monster you control attacks a Defense Position monster, inflict piercing battle damage.
  40.  
  41. Dragnel Attack 3
  42. Level 3 FIRE Machine/Effect
  43. 1300/0
  44. If you do not control a "Dragnel" monster, destroy this card. If a monster you control battles, your opponent cannot activate cards or effects until the end of the Damage Step.
  45.  
  46. Dragnel Attack 5
  47. Level 5 FIRE Machine/Effect
  48. 1800/0
  49. Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 1 "Dragnel Attack 3" you control to the GY. All monsters you control can make up to 2 attacks each Battle Phase.
  50.  
  51. Dragnel Carrier
  52. Level 1 FIRE Machine/Effect
  53. 600/1000
  54. If you do not control a "Dragnel" monster, destroy this card. If a monster you control battles an opponent's monster, it gains 1000 ATK during damage calculation only.
  55.  
  56. Dragnel Carrier 3
  57. Level 3 FIRE Machine/Effect
  58. 1000/1700
  59. If you do not control a "Dragnel" monster, destroy this card. If a monster you control battles an opponent's monster, any damage it inflicts to your opponent is doubled.
  60.  
  61. Dragnel Carrier 5
  62. Level 5 FIRE Machine/Effect
  63. 1600/2000
  64. Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 1 "Dragnel Carrier 3" you control to the GY. If you do not control a "Dragnel" monster, destroy this card. If a monster you control battles an opponent's monster, any damage it inflicts to your opponent is doubled. Once per turn, when a monster you control destroys a monster by battle: You can draw 1 card.
  65.  
  66. Dragon Core
  67. Level 1 FIRE Machine/Effect
  68. 0/0
  69. If this card is destroyed by a card effect and sent to the GY: Destroy as many monsters you control as possible, then, Special Summon 1 "Meklord Emperor Dragnel", "Dragnel Top", "Dragnel Attack", "Dragnel Guard", and "Dragnel Carrier" from your hand, Deck, or GY.
  70.  
  71. Dragon T3
  72. Normal Trap
  73. Tribute 1 "Dragnel Top"; Special Summon 1 "Dragnel Top 3" from your hand or Deck. If this card is in your GY: You can shuffle 1 "Dragnel" monster from your GY into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use each effect of "Dragon T3" once per turn.
  74.  
  75. Dragon G3
  76. Normal Trap
  77. Tribute 1 "Dragnel Guard"; Special Summon 1 "Dragnel Guard 3" from your hand or Deck. If this card is in your GY: You can shuffle 1 "Dragnel" monster from your GY into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use each effect of "Dragon G3" once per turn.
  78.  
  79. Dragon A3
  80. Normal Trap
  81. Tribute 1 "Dragnel Attack"; Special Summon 1 "Dragnel Attack 3" from your hand or Deck. If this card is in your GY: You can shuffle 1 "Dragnel" monster from your GY into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use each effect of "Dragon A3" once per turn.
  82.  
  83. Dragon C3
  84. Normal Trap
  85. Tribute 1 "Dragnel Carrier"; Special Summon 1 "Dragnel Carrier 3" from your hand or Deck. If this card is in your GY: You can shuffle 1 "Dragnel" monster from your GY into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use each effect of "Dragon C3" once per turn.
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