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- local s = Instance.new("Sound")
- s.Name = "Name"
- s.SoundId = "rbxassetid://3056494193"
- s.Volume = 1
- s.Looped = false
- s.archivable = false
- s.Parent = game.Workspace
- wait(0.1)
- s:play()
- wait (0.1)
- msg = Instance.new("Message",workspace)
- msg.Text = "WAIT. DONT TELL ME... YOU WANT ME TO"
- wait(6)
- msg:Destroy()
- msg = Instance.new("Message",workspace)
- msg.Text = "DO A SERVER DESTRUCT THAT IM DOING RIGHT NOW"
- wait(4)
- msg:Destroy()
- msg = Instance.new("Message",workspace)
- msg.Text = "then U RAN BACK HERE SO U CAN SAY"
- wait(4)
- msg:Destroy()
- msg = Instance.new("Message",workspace)
- msg.Text = "DUDE I SAID IM DOING A TOAD ROAST EDIT"
- wait(4)
- msg:Destroy()
- msg = Instance.new("Message",workspace)
- msg.Text = "LOL"
- wait(0.1)
- msg:Destroy()
- msg = Instance.new("Message",workspace)
- msg.Text = "AND I SAID... MR DUCK. I WANT TO LET U BE BANNED"
- wait(4)
- msg:Destroy()
- msg = Instance.new("Message",workspace)
- msg.Text = "LIKE VOID SCRIPT IS THIS. OR THIS"
- wait(2)
- msg:Destroy()
- msg = Instance.new("Message",workspace)
- msg.Text = "WHERE TALKIN ABOUT DIIIIIIIS"
- wait(4)
- msg:Destroy()
- msg = Instance.new("Message",workspace)
- msg.Text = "did u hear that? players?"
- wait(2)
- msg:Destroy()
- msg = Instance.new("Message",workspace)
- msg.Text = "where gonna screw this server off"
- wait(4)
- msg:Destroy()
- msg = Instance.new("Message",workspace)
- msg.Text = "because..."
- wait(2)
- msg:Destroy()
- msg = Instance.new("Message",workspace)
- msg.Text = "I.S GONNA HAPPEND TODAY!"
- wait(4)
- msg:Destroy()
- msg = Instance.new("Message",workspace)
- msg.Text = "time to"
- wait(2)
- msg:Destroy()
- msg = Instance.new("Message",workspace)
- msg.Text = "count to 5.. here we go! say goodbye"
- wait(4)
- msg:Destroy()
- msg = Instance.new("Message",workspace)
- msg.Text = "1"
- wait(1)
- msg:Destroy()
- msg = Instance.new("Message",workspace)
- msg.Text = "2"
- wait(1)
- msg:Destroy()
- msg = Instance.new("Message",workspace)
- msg.Text = "3"
- wait(1)
- msg:Destroy()
- msg = Instance.new("Message",workspace)
- msg.Text = "4"
- wait(1)
- msg:Destroy()
- msg = Instance.new("Message",workspace)
- msg.Text = "5"
- wait(1)
- msg:Destroy()
- wait(1)
- math.randomseed(tick() % 1 * 1e6)
- sky = coroutine.create(function()
- while wait(0.3) do
- s = Instance.new("Sky",game.Lighting)
- s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "http://www.roblox.com/asset/?id=41073628","http://www.roblox.com/asset/?id=41073628","http://www.roblox.com/asset/?id=41073628","http://www.roblox.com/asset/?id=41073628","http://www.roblox.com/asset/?id=41073628","http://www.roblox.com/asset/?id=41073628"
- s.CelestialBodiesShown = false
- end
- end)
- del = coroutine.create(function()
- while wait(0.3) do
- for i,v in pairs(workspace:GetChildren()) do
- if v:IsA("Model") then
- v:Destroy()
- end
- end
- end
- end)
- for i,v in pairs(game.Players:GetChildren()) do
- end
- noises = {'rbxassetid://230287740','rbxassetid://271787597','rbxassetid://153752123','rbxassetid://271787503'}
- sound = coroutine.create(function()
- a = Instance.new("Sound",workspace)
- a.SoundId = "rbxassetid://1156321398"
- a.Name = "RAINING MEN"
- a.Volume = 58359
- a.Looped = true
- a:Play()
- while wait(0.2) do
- rainin = workspace:FindFirstChild("RAINING MEN")
- if not rainin then
- a = Instance.new("Sound",workspace)
- a.SoundId = "rbxassetid://1156321398"
- a.Name = "RAINING MEN"
- a.Volume = 58359
- a.Looped = true
- a:Play()
- end
- end
- end)
- msg = coroutine.create(function()
- while wait(0.4) do
- msg = Instance.new("Message",workspace)
- msg.Text = "SAY GOODBYE!"
- wait(0.4)
- msg:Destroy()
- end
- end)
- rain = coroutine.create(function()
- while wait(10 % 1 * 1e2) do
- part = Instance.new("Part",workspace)
- part.Name = "Toad"
- mesh = Instance.new("SpecialMesh",part)
- sound = Instance.new("Sound",workspace)
- part.CanCollide = false
- part.Size = Vector3.new(440,530,380)
- part.Position = Vector3.new(math.random(-3000,1000),math.random(1,3000),math.random(-3000,3000))
- sound.SoundId = noises[math.random(1,#noises)]
- sound:Play()
- sound.Ended:connect(function()
- sound:Destroy()
- end)
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://436918858"
- mesh.TextureId = "rbxassetid://436918864"
- end
- end)
- coroutine.resume(sky)
- coroutine.resume(del)
- coroutine.resume(sound)
- coroutine.resume(msg)
- coroutine.resume(rain)
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