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Jan 21st, 2018
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  1. local Player = game.Players.localPlayer
  2. local char = Player.Character
  3. local Character = Player.Character
  4. local RootPart = Character.HumanoidRootPart
  5. local Head = Character.Head
  6. local done = false
  7. local canheal = false
  8. local deathchat1 = false
  9. local once = true
  10. local dead = false
  11. local candie = true
  12. local deathchat = false
  13. local idleon = true
  14. local idle1 = true
  15. local idle = true
  16. local spiritballenergy = true
  17. for i, v in pairs(game:GetService("Players").LocalPlayer.Character:children()) do
  18. if v:IsA("Accessory") then
  19. v:Destroy()
  20. end
  21. end
  22. for i, v in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do
  23. if v:IsA("Shirt") then
  24. v:Remove()
  25. end
  26. end
  27. for i, v in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do
  28. if v:IsA("Pants") then
  29. v:Remove()
  30. end
  31. end
  32. wait()
  33. shirt = Instance.new("Shirt", game:GetService("Players").LocalPlayer.Character)
  34. shirt.Name = "Shirt"
  35. pants = Instance.new("Pants", game:GetService("Players").LocalPlayer.Character)
  36. pants.Name = "Pants"
  37.  
  38.  
  39.  
  40. local v3 = Vector3.new
  41. local num = 0
  42. local bc = BrickColor.new
  43. local new = Instance.new
  44.  
  45.  
  46. Instance.new("ForceField",char).Visible = false
  47. local poo = Instance.new("IntValue",Character)
  48. poo.Name = "haha nope"
  49. char.Humanoid.MaxHealth = math.huge
  50. wait()
  51. char.Humanoid.Health = math.huge
  52. Instance.new("ForceField",char).Visible = false
  53. local skinCol = "Pastel brown"
  54. local bd = Player:FindFirstChild("Body Colors")
  55. if bd then
  56. bd.HeadColor = BrickColor.new(skinCol)
  57. bd.TorsoColor = BrickColor.new(skinCol)
  58. bd.LeftLegColor = BrickColor.new(skinCol)
  59. bd.RightLegColor = BrickColor.new(skinCol)
  60. bd.LeftArmColor = BrickColor.new(skinCol)
  61. bd.RightArmColor = BrickColor.new(skinCol)
  62. else
  63. bd = Instance.new("BodyColors", Player)
  64. bd.HeadColor = BrickColor.new(skinCol)
  65. bd.TorsoColor = BrickColor.new(skinCol)
  66. bd.LeftLegColor = BrickColor.new(skinCol)
  67. bd.RightLegColor = BrickColor.new(skinCol)
  68. bd.LeftArmColor = BrickColor.new(skinCol)
  69. bd.RightArmColor = BrickColor.new(skinCol)
  70. end
  71. local number = 1
  72.  
  73. --------------------------------------------------------------------------
  74. --transform
  75. GroundWave5 = function()
  76. local HandCF = RootPart.CFrame * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  77. Colors = {"Dark blue", "Dark blue"}
  78.  
  79. local wave11 = Instance.new("Part", char)
  80. wave11.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  81. wave11.Anchored = true
  82. wave11.Name = "Wave"
  83. wave11.CanCollide = false
  84. wave11.Locked = true
  85. wave11.Size = Vector3.new(1, 1, 1)
  86. wave11.TopSurface = "Smooth"
  87. wave11.BottomSurface = "Smooth"
  88. wave11.Transparency = 0.35
  89. wave11.CFrame = HandCF
  90. wm31 = Instance.new("SpecialMesh", wave11)
  91. wm31.MeshId = "rbxassetid://3270017"
  92. coroutine.wrap(function()
  93. for i = 1, 30, 1 do
  94. wm31.Scale = Vector3.new(5 + i*5.2, 5 + i*5.2, 5)
  95. wave11.Size = wm31.Scale
  96. wave11.CFrame = HandCF
  97. wave11.Transparency = i/30
  98. wait()
  99. end
  100. wait()
  101. wave11:Destroy()
  102. end)()
  103. end
  104. GroundWave6 = function()
  105. local HandCF = RootPart.CFrame * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0))
  106. Colors = {"White", "Dark blue"}
  107. local wave111 = Instance.new("Part", char)
  108. wave111.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  109. wave111.Anchored = true
  110. wave111.Name = "Wave"
  111. wave111.CanCollide = false
  112. wave111.Locked = true
  113. wave111.Size = Vector3.new(1, 1, 1)
  114. wave111.TopSurface = "Smooth"
  115. wave111.BottomSurface = "Smooth"
  116. wave111.Transparency = 0.35
  117. wave111.CFrame = HandCF
  118. wm311 = Instance.new("SpecialMesh", wave111)
  119. wm311.MeshId = "rbxassetid://3270017"
  120. coroutine.wrap(function()
  121. for i = 1, 30, 1 do
  122. wm311.Scale = Vector3.new(5 + i*5.2, 5 + i*5.2, 5)
  123. wave111.Size = wm311.Scale
  124. wave111.CFrame = HandCF
  125. wave111.Transparency = i/30
  126. wait()
  127. end
  128. wait()
  129. wave111:Destroy()
  130. end)()
  131. end
  132. GroundWave7 = function()
  133. local HandCF = RootPart.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50))
  134. Colors = {"Dark blue", "White"}
  135. local wave1111 = Instance.new("Part", char)
  136. wave1111.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  137. wave1111.Anchored = true
  138. wave1111.Name = "Wave"
  139. wave1111.CanCollide = false
  140. wave1111.Locked = true
  141. wave1111.Size = Vector3.new(1, 1, 1)
  142. wave1111.TopSurface = "Smooth"
  143. wave1111.BottomSurface = "Smooth"
  144. wave1111.Transparency = 0.35
  145. wave1111.CFrame = HandCF
  146. wm3111 = Instance.new("SpecialMesh", wave1111)
  147. wm3111.MeshId = "rbxassetid://3270017"
  148. coroutine.wrap(function()
  149. for i = 1, 30, 1 do
  150. wm3111.Scale = Vector3.new(5 + i*5.2, 5 + i*5.2, 5)
  151. wave1111.Size = wm3111.Scale
  152. wave1111.CFrame = HandCF
  153. wave1111.Transparency = i/30
  154. wait()
  155. end
  156. wait()
  157. wave1111:Destroy()
  158. end)()
  159. end
  160. GroundWave8 = function()
  161. local HandCF = RootPart.CFrame * CFrame.Angles(math.rad(60), math.rad(30), math.rad(0))
  162. Colors = {"Dark blue", "Dark blue"}
  163. local wave11111 = Instance.new("Part", char)
  164. wave11111.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  165. wave11111.Anchored = true
  166. wave11111.Name = "Wave"
  167. wave11111.CanCollide = false
  168. wave11111.Locked = true
  169. wave11111.Size = Vector3.new(1, 1, 1)
  170. wave11111.TopSurface = "Smooth"
  171. wave11111.BottomSurface = "Smooth"
  172. wave11111.Transparency = 0.35
  173. wave11111.CFrame = HandCF
  174. wm31111 = Instance.new("SpecialMesh", wave11111)
  175. wm31111.MeshId = "rbxassetid://3270017"
  176. coroutine.wrap(function()
  177. for i = 1, 30, 1 do
  178. wm31111.Scale = Vector3.new(5 + i*5.2, 5 + i*5.2, 5)
  179. wave11111.Size = wm31111.Scale
  180. wave11111.CFrame = HandCF
  181. wave11111.Transparency = i/30
  182. wait()
  183. end
  184. wait()
  185. wave11111:Destroy()
  186. end)()
  187. end
  188. GroundWave9 = function()
  189. local HandCF = RootPart.CFrame * CFrame.Angles(math.rad(0), math.rad(50), math.rad(70))
  190.  
  191. Colors = {"Cyan", "White"}
  192. local wave111111 = Instance.new("Part", char)
  193. wave111111.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  194. wave111111.Anchored = true
  195. wave111111.Name = "Wave"
  196. wave111111.CanCollide = false
  197. wave111111.Locked = true
  198. wave111111.Size = Vector3.new(1, 1, 1)
  199. wave111111.TopSurface = "Smooth"
  200. wave111111.BottomSurface = "Smooth"
  201. wave111111.Transparency = 0.35
  202. wave111111.CFrame = HandCF
  203. wm311111 = Instance.new("SpecialMesh", wave111111)
  204. wm311111.MeshId = "rbxassetid://3270017"
  205. coroutine.wrap(function()
  206. for i = 1, 30, 1 do
  207. wm311111.Scale = Vector3.new(5 + i*5.2, 5 + i*5.2, 5)
  208. wave111111.Size = wm311111.Scale
  209. wave111111.CFrame = HandCF
  210. wave111111.Transparency = i/30
  211. wait()
  212. end
  213. wait()
  214. wave111111:Destroy()
  215. end)()
  216. end
  217. GroundWave10 = function()
  218. local HandCF = RootPart.CFrame * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0))
  219. Colors = {"White", "Dark blue"}
  220. local wave1111111 = Instance.new("Part", char)
  221. wave1111111.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  222. wave1111111.Anchored = true
  223. wave1111111.Name = "Wave"
  224. wave1111111.CanCollide = false
  225. wave1111111.Locked = true
  226. wave1111111.Size = Vector3.new(1, 1, 1)
  227. wave1111111.TopSurface = "Smooth"
  228. wave1111111.BottomSurface = "Smooth"
  229. wave1111111.Transparency = 0.35
  230. wave1111111.CFrame = HandCF
  231. wm3111111 = Instance.new("SpecialMesh", wave1111111)
  232. wm3111111.MeshId = "rbxassetid://3270017"
  233. coroutine.wrap(function()
  234. for i = 1, 30, 1 do
  235. wm3111111.Scale = Vector3.new(5 + i*5.2, 5 + i*5.2, 5)
  236. wave1111111.Size = wm3111111.Scale
  237. wave1111111.CFrame = HandCF
  238. wave1111111.Transparency = i/30
  239. wait()
  240. end
  241. wait()
  242. wave1111111:Destroy()
  243. end)()
  244. end
  245.  
  246. GroundWave1 = function()
  247.  
  248. local HandCF = RootPart.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) + RootPart.CFrame.lookVector * 5
  249. Colors = {"White", "White"}
  250. local wave = Instance.new("Part", char)
  251. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  252. wave.Anchored = true
  253. wave.Name = "Wave"..number
  254. wave.CanCollide = false
  255. wave.Locked = true
  256. wave.Size = Vector3.new(1, 1, 1)
  257. wave.TopSurface = "Smooth"
  258. wave.BottomSurface = "Smooth"
  259. wave.Transparency = 0.35
  260. wave.CFrame = HandCF
  261. wm = Instance.new("SpecialMesh", wave)
  262. wm.Name = "wave"..number
  263. wm.MeshId = "rbxassetid://3270017"
  264. coroutine.wrap(function()
  265. for i = 1, 30, 1 do
  266. wm.Scale = Vector3.new(5 + i*5.2, 5 + i*5.2, 5)
  267. wave.Size = wm.Scale
  268. wave.CFrame = HandCF
  269. wave.Transparency = i/30
  270. wait()
  271. end
  272. wait()
  273. wave:Destroy()
  274.  
  275. end)()
  276. end
  277.  
  278.  
  279. shirt = Instance.new("Shirt", char)
  280. shirt.Name = "Shirt"
  281. pants = Instance.new("Pants", char)
  282. pants.Name = "Pants"
  283. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1162887253"
  284. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1162887782"
  285. char.Head.face.Texture = "rbxassetid://681212054"
  286.  
  287. Hair7 = Instance.new("Part")
  288. Hair7.Parent = char
  289. Hair7.Name = "Hair"
  290. Hair7.CanCollide = false
  291. Hair7.Locked = true
  292. Hair7.TopSurface = "Smooth"
  293. Hair7.BottomSurface = "Smooth"
  294. Hair7.formFactor = "Symmetric"
  295. Hair7.Material = "Neon"
  296. Hair7.BrickColor = BrickColor.new("Really black")
  297. Hair7.CFrame = char.Torso.CFrame
  298. Hair7.Size = Vector3.new(1, 1, 1)
  299. Hair7.Transparency = 0
  300.  
  301.  
  302. Weld1 = Instance.new("Weld")
  303. Weld1.Parent = char.Head
  304. Weld1.Part0 = char.Head
  305. Weld1.Part1 = Hair7
  306. Weld1.C0 = CFrame.new(0, 1.2, -0.17)
  307.  
  308. Mesh = Instance.new("SpecialMesh")
  309. Mesh.Offset = Vector3.new(0,-0.4,0)
  310. Mesh.Parent = Hair7
  311. Mesh.Scale = Vector3.new(6.5, 6.5, 6.5)
  312. Mesh.MeshType = "FileMesh"
  313. Mesh.MeshId = "http://www.roblox.com/asset/?id=501884712"
  314. Mesh.TextureId = ""
  315. wait(0.5)
  316. game.Chat:Chat(Character, "Not yet... I ain't finished yet..", "White")
  317. local Must2 = Instance.new("Sound",char)
  318. Must2.SoundId = "rbxassetid://1173681504"
  319. Must2.Pitch = 0.99
  320. Must2.Volume = 1.6
  321. Must2.Looped = true
  322. wait(0)
  323. Must2:Play()
  324. wait(3)
  325. Hair7:Destroy()
  326. wait(0)
  327. Hair7 = Instance.new("Part")
  328. Hair7.Parent = char
  329. Hair7.Name = "Hair"
  330. Hair7.CanCollide = false
  331. Hair7.Locked = true
  332. Hair7.TopSurface = "Smooth"
  333. Hair7.BottomSurface = "Smooth"
  334. Hair7.formFactor = "Symmetric"
  335. Hair7.Material = "Neon"
  336. Hair7.BrickColor = BrickColor.new("Really black")
  337. Hair7.CFrame = char.Torso.CFrame
  338. Hair7.Size = Vector3.new(1, 1, 1)
  339. Hair7.Transparency = 0
  340.  
  341.  
  342. Weld1 = Instance.new("Weld")
  343. Weld1.Parent = char.Head
  344. Weld1.Part0 = char.Head
  345. Weld1.Part1 = Hair7
  346. Weld1.C0 = CFrame.new(-0.1, 1.1, -0.2) * CFrame.Angles(math.rad(0),math.rad(180),math.rad(0))
  347.  
  348. Mesh = Instance.new("SpecialMesh")
  349. Mesh.Offset = Vector3.new(0,-0.2,-0.14)
  350. Mesh.Parent = Hair7
  351. Mesh.Scale = Vector3.new(7.3,7.1,7.2)
  352. Mesh.MeshType = "FileMesh"
  353. Mesh.MeshId = "http://www.roblox.com/asset/?id=1112376656"
  354. Mesh.TextureId = ""
  355. wait(4)
  356. local poof = Instance.new("Sound",Player)
  357. poof.SoundId = "rbxassetid://1035030726"
  358. poof.Pitch = 0.99
  359. poof.Volume = 1.3
  360. poof.Looped = false
  361. wait(0)
  362. poof:Play()
  363. GroundWave5()
  364. GroundWave6()
  365. GroundWave7()
  366. GroundWave8()
  367. GroundWave9()
  368. GroundWave10()
  369. Hair7:Destroy()
  370. wait(0)
  371. game.Chat:Chat(Character, "...", "White")
  372. Hair7 = Instance.new("Part")
  373. Hair7.Parent = char
  374. Hair7.Name = "Hair"
  375. Hair7.CanCollide = false
  376. Hair7.Locked = true
  377. Hair7.TopSurface = "Smooth"
  378. Hair7.BottomSurface = "Smooth"
  379. Hair7.formFactor = "Symmetric"
  380. Hair7.Material = "Neon"
  381. Hair7.BrickColor = BrickColor.new("Really black")
  382. Hair7.CFrame = char.Torso.CFrame
  383. Hair7.Size = Vector3.new(1, 1, 1)
  384. Hair7.Transparency = 0
  385.  
  386.  
  387. Weld1 = Instance.new("Weld")
  388. Weld1.Parent = char.Head
  389. Weld1.Part0 = char.Head
  390. Weld1.Part1 = Hair7
  391. Weld1.C0 = CFrame.new(0, 1.2, -0.17) * CFrame.Angles(math.rad(0),math.rad(180),math.rad(0))
  392.  
  393. Mesh = Instance.new("SpecialMesh")
  394. Mesh.Offset = Vector3.new(0,-0.2,-0.14)
  395. Mesh.Parent = Hair7
  396. Mesh.Scale = Vector3.new(7.3,5.8,7.2)
  397. Mesh.MeshType = "FileMesh"
  398. Mesh.MeshId = "http://www.roblox.com/asset/?id=1125231485"
  399. Mesh.TextureId = ""
  400. char.Head.face.Texture = "rbxassetid://986775808"
  401.  
  402.  
  403. local ice = Instance.new("Part", Head)
  404. ice.Size = Vector3.new(0.5, 0.5, 0.5)
  405. ice.BrickColor = BrickColor.new("White")
  406. ice.CanCollide = false
  407. ice.TopSurface = 0
  408. ice.BottomSurface = 0
  409. ice.Transparency = 1
  410. local ice2 = Instance.new("SpecialMesh", ice)
  411. ice2.MeshType = "Brick"
  412. ice2.Scale = Vector3.new(1, 1, 1)
  413. local ice3 = Instance.new("Weld", ice)
  414. ice3.Part0 = Head
  415. ice3.Part1 = ice
  416. ice3.C0 = CFrame.new(0, 0, -0.8) * CFrame.Angles(0, 0, 0)
  417. local icesmoke = Instance.new("ParticleEmitter", ice)
  418. icesmoke.VelocitySpread = 5
  419. icesmoke.Size = NumberSequence.new({
  420. NumberSequenceKeypoint.new(0, 0.01),
  421. NumberSequenceKeypoint.new(1, 1)
  422. })
  423. icesmoke.Rate = math.huge
  424. icesmoke.Speed = NumberRange.new(1, 1)
  425. icesmoke.Lifetime = NumberRange.new(0.5, 0.8)
  426. icesmoke.Transparency = NumberSequence.new({
  427. NumberSequenceKeypoint.new(0, 0.9),
  428. NumberSequenceKeypoint.new(1, 1)
  429. })
  430. icesmoke.Rotation = NumberRange.new(0, 360)
  431. icesmoke.Name = "Smoke"
  432. icesmoke.LightEmission = 0
  433. icesmoke.Acceleration = Vector3.new(0,0,0)
  434. icesmoke.Texture = "http://www.roblox.com/asset/?id="
  435. icesmoke.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5), Color3.new(0.5, 0.5, 0.5))
  436. icesmoke.LockedToPart = true
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