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- game.ReplicatedStorage.Interaction.Ban:Destroy()
- -- Objects
- local LumberGas = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local styleLine = Instance.new("Frame")
- local HardDragger = Instance.new("TextButton")
- local styleLine_2 = Instance.new("Frame")
- local GodMode = Instance.new("TextButton")
- local styleLine_3 = Instance.new("Frame")
- local SellWood = Instance.new("TextButton")
- local styleLine_4 = Instance.new("Frame")
- local SellPlanks = Instance.new("TextButton")
- local styleLine_5 = Instance.new("Frame")
- local TpWood = Instance.new("TextButton")
- local styleLine_6 = Instance.new("Frame")
- local ClickTp = Instance.new("TextButton")
- local styleLine_7 = Instance.new("Frame")
- local TpGifts = Instance.new("TextButton")
- local styleLine_8 = Instance.new("Frame")
- local TpPlanks = Instance.new("TextButton")
- local styleLine_9 = Instance.new("Frame")
- local CloseMain = Instance.new("TextButton")
- local PlotSpawn = Instance.new("TextButton")
- local styleLine_10 = Instance.new("Frame")
- local WalkOnWater = Instance.new("TextButton")
- local styleLine_11 = Instance.new("Frame")
- local JumpPower = Instance.new("TextButton")
- local styleLine_12 = Instance.new("Frame")
- local JumpPowerValue = Instance.new("TextBox")
- local WalkSpeedValue = Instance.new("TextBox")
- local WalkSpeed = Instance.new("TextButton")
- local styleLine_13 = Instance.new("Frame")
- local Noclip = Instance.new("TextButton")
- local styleLine_14 = Instance.new("Frame")
- local Fly = Instance.new("TextButton")
- local styleLine_15 = Instance.new("Frame")
- local NoclipLabel = Instance.new("TextLabel")
- local InstantChop = Instance.new("TextButton")
- local styleLine_16 = Instance.new("Frame")
- local WireLength = Instance.new("TextButton")
- local styleLine_17 = Instance.new("Frame")
- local List = Instance.new("Frame")
- local Title_2 = Instance.new("TextLabel")
- local styleLine_18 = Instance.new("Frame")
- local MainScripts = Instance.new("TextButton")
- local styleLine_19 = Instance.new("Frame")
- local Waypoints = Instance.new("TextButton")
- local styleLine_20 = Instance.new("Frame")
- local PlayerTP = Instance.new("TextButton")
- local styleLine_21 = Instance.new("Frame")
- local Duping = Instance.new("TextButton")
- local styleLine_22 = Instance.new("Frame")
- local CloseList = Instance.new("TextButton")
- local OpenFrame = Instance.new("Frame")
- local OpenButton = Instance.new("TextButton")
- local styleLine_23 = Instance.new("Frame")
- local Waypoints_2 = Instance.new("Frame")
- local Title_3 = Instance.new("TextLabel")
- local styleLine_24 = Instance.new("Frame")
- local LandStore = Instance.new("TextButton")
- local styleLine_25 = Instance.new("Frame")
- local WoodRUs = Instance.new("TextButton")
- local styleLine_26 = Instance.new("Frame")
- local Cave = Instance.new("TextButton")
- local styleLine_27 = Instance.new("Frame")
- local Swamp = Instance.new("TextButton")
- local styleLine_28 = Instance.new("Frame")
- local Volcano = Instance.new("TextButton")
- local styleLine_29 = Instance.new("Frame")
- local PalmIsland = Instance.new("TextButton")
- local styleLine_30 = Instance.new("Frame")
- local LinksLogic = Instance.new("TextButton")
- local styleLine_31 = Instance.new("Frame")
- local SpawnPoint = Instance.new("TextButton")
- local styleLine_32 = Instance.new("Frame")
- local CloseTp = Instance.new("TextButton")
- local FancyFurnishings = Instance.new("TextButton")
- local styleLine_33 = Instance.new("Frame")
- local BoxedCars = Instance.new("TextButton")
- local styleLine_34 = Instance.new("Frame")
- local FineArtsShop = Instance.new("TextButton")
- local styleLine_35 = Instance.new("Frame")
- local BobsShack = Instance.new("TextButton")
- local styleLine_36 = Instance.new("Frame")
- local Stranger = Instance.new("TextButton")
- local styleLine_37 = Instance.new("Frame")
- local EndTimes = Instance.new("TextButton")
- local styleLine_38 = Instance.new("Frame")
- local SnowBiome = Instance.new("TextButton")
- local styleLine_39 = Instance.new("Frame")
- local IceWood = Instance.new("TextButton")
- local styleLine_40 = Instance.new("Frame")
- local PlayerTpFrame = Instance.new("Frame")
- local Title_4 = Instance.new("TextLabel")
- local styleLine_41 = Instance.new("Frame")
- local Player3 = Instance.new("TextButton")
- local styleLine_42 = Instance.new("Frame")
- local Player1 = Instance.new("TextButton")
- local styleLine_43 = Instance.new("Frame")
- local Player5 = Instance.new("TextButton")
- local styleLine_44 = Instance.new("Frame")
- local PlayerTp = Instance.new("TextButton")
- local styleLine_45 = Instance.new("Frame")
- local Player6 = Instance.new("TextButton")
- local styleLine_46 = Instance.new("Frame")
- local TpBase = Instance.new("TextButton")
- local styleLine_47 = Instance.new("Frame")
- local Player4 = Instance.new("TextButton")
- local styleLine_48 = Instance.new("Frame")
- local Player2 = Instance.new("TextButton")
- local styleLine_49 = Instance.new("Frame")
- local ClosePlayerTp = Instance.new("TextButton")
- local PlayerSelect = Instance.new("TextLabel")
- local PSelected = Instance.new("TextLabel")
- local DupeFrame = Instance.new("Frame")
- local Title_5 = Instance.new("TextLabel")
- local styleLine_50 = Instance.new("Frame")
- local Slot2 = Instance.new("TextButton")
- local styleLine_51 = Instance.new("Frame")
- local Slot1 = Instance.new("TextButton")
- local styleLine_52 = Instance.new("Frame")
- local Slot3 = Instance.new("TextButton")
- local styleLine_53 = Instance.new("Frame")
- local Slot4 = Instance.new("TextButton")
- local styleLine_54 = Instance.new("Frame")
- local NormalDupeButton = Instance.new("TextButton")
- local styleLine_55 = Instance.new("Frame")
- local Slot6 = Instance.new("TextButton")
- local styleLine_56 = Instance.new("Frame")
- local Slot5 = Instance.new("TextButton")
- local styleLine_57 = Instance.new("Frame")
- local CloseDupe = Instance.new("TextButton")
- local NormalDupeText = Instance.new("TextLabel")
- local SlotDupeText = Instance.new("TextLabel")
- local DupeStatus = Instance.new("TextLabel")
- -- Properties
- LumberGas.Name = "LumberGas"
- LumberGas.Parent = game.CoreGui
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = LumberGas
- MainFrame.Active = true
- MainFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- MainFrame.Draggable = true
- MainFrame.Position = UDim2.new(0.827788174, -150, 0.0423925817, 0)
- MainFrame.Selectable = true
- MainFrame.Size = UDim2.new(0, 301, 0, 258)
- MainFrame.Visible = false
- MainFrame.Style = Enum.FrameStyle.DropShadow
- Title.Name = "Title"
- Title.Parent = MainFrame
- Title.BackgroundColor3 = Color3.new(1, 0, 0)
- Title.BorderSizePixel = 0
- Title.Position = UDim2.new(0, -2, 0, -2)
- Title.Size = UDim2.new(1, 4, 0, 32)
- Title.Font = Enum.Font.SourceSansBold
- Title.Text = "MainScripts"
- Title.TextColor3 = Color3.new(1, 1, 1)
- Title.TextSize = 24
- Title.TextYAlignment = Enum.TextYAlignment.Top
- styleLine.Name = "styleLine"
- styleLine.Parent = Title
- styleLine.BackgroundColor3 = Color3.new(1, 1, 1)
- styleLine.BackgroundTransparency = 0.30000001192093
- styleLine.BorderSizePixel = 0
- styleLine.Position = UDim2.new(0, 0, 0, 28)
- styleLine.Size = UDim2.new(1, 0, 0, 4)
- styleLine.ZIndex = 2
- HardDragger.Name = "HardDragger"
- HardDragger.Parent = MainFrame
- HardDragger.BackgroundColor3 = Color3.new(1, 1, 1)
- HardDragger.BackgroundTransparency = 0.5
- HardDragger.BorderSizePixel = 0
- HardDragger.Position = UDim2.new(0, 4, 0, 62)
- HardDragger.Size = UDim2.new(0, 95, 0, 22)
- HardDragger.Font = Enum.Font.SourceSansBold
- HardDragger.Text = "HardDragger"
- HardDragger.TextColor3 = Color3.new(0, 0, 0)
- HardDragger.TextSize = 18
- HardDragger.TextTransparency = 0.5
- styleLine_2.Name = "styleLine"
- styleLine_2.Parent = HardDragger
- styleLine_2.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_2.BorderSizePixel = 0
- styleLine_2.Size = UDim2.new(0, 5, 1, 0)
- GodMode.Name = "GodMode"
- GodMode.Parent = MainFrame
- GodMode.BackgroundColor3 = Color3.new(1, 1, 1)
- GodMode.BackgroundTransparency = 0.5
- GodMode.BorderSizePixel = 0
- GodMode.Position = UDim2.new(0, 4, 0, 33)
- GodMode.Size = UDim2.new(0, 95, 0, 22)
- GodMode.Font = Enum.Font.SourceSansBold
- GodMode.Text = "GodMode"
- GodMode.TextColor3 = Color3.new(0, 0, 0)
- GodMode.TextSize = 18
- GodMode.TextTransparency = 0.5
- styleLine_3.Name = "styleLine"
- styleLine_3.Parent = GodMode
- styleLine_3.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_3.BorderSizePixel = 0
- styleLine_3.Size = UDim2.new(0, 5, 1, 0)
- SellWood.Name = "SellWood"
- SellWood.Parent = MainFrame
- SellWood.BackgroundColor3 = Color3.new(1, 1, 1)
- SellWood.BackgroundTransparency = 0.5
- SellWood.BorderSizePixel = 0
- SellWood.Position = UDim2.new(0, 4, 0, 91)
- SellWood.Size = UDim2.new(0, 95, 0, 22)
- SellWood.Font = Enum.Font.SourceSansBold
- SellWood.Text = "SellWood"
- SellWood.TextColor3 = Color3.new(0, 0, 0)
- SellWood.TextSize = 18
- SellWood.TextTransparency = 0.5
- styleLine_4.Name = "styleLine"
- styleLine_4.Parent = SellWood
- styleLine_4.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_4.BorderSizePixel = 0
- styleLine_4.Size = UDim2.new(0, 5, 1, 0)
- SellPlanks.Name = "SellPlanks"
- SellPlanks.Parent = MainFrame
- SellPlanks.BackgroundColor3 = Color3.new(1, 1, 1)
- SellPlanks.BackgroundTransparency = 0.5
- SellPlanks.BorderSizePixel = 0
- SellPlanks.Position = UDim2.new(0, 4, 0, 121)
- SellPlanks.Size = UDim2.new(0, 95, 0, 22)
- SellPlanks.Font = Enum.Font.SourceSansBold
- SellPlanks.Text = "SellPlanks"
- SellPlanks.TextColor3 = Color3.new(0, 0, 0)
- SellPlanks.TextSize = 18
- SellPlanks.TextTransparency = 0.5
- styleLine_5.Name = "styleLine"
- styleLine_5.Parent = SellPlanks
- styleLine_5.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_5.BorderSizePixel = 0
- styleLine_5.Size = UDim2.new(0, 5, 1, 0)
- TpWood.Name = "TpWood"
- TpWood.Parent = MainFrame
- TpWood.BackgroundColor3 = Color3.new(1, 1, 1)
- TpWood.BackgroundTransparency = 0.5
- TpWood.BorderSizePixel = 0
- TpWood.Position = UDim2.new(0, 106, 0, 91)
- TpWood.Size = UDim2.new(0, 95, 0, 22)
- TpWood.Font = Enum.Font.SourceSansBold
- TpWood.Text = "TpWood"
- TpWood.TextColor3 = Color3.new(0, 0, 0)
- TpWood.TextSize = 18
- TpWood.TextTransparency = 0.5
- styleLine_6.Name = "styleLine"
- styleLine_6.Parent = TpWood
- styleLine_6.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_6.BorderSizePixel = 0
- styleLine_6.Size = UDim2.new(0, 5, 1, 0)
- ClickTp.Name = "ClickTp"
- ClickTp.Parent = MainFrame
- ClickTp.BackgroundColor3 = Color3.new(1, 1, 1)
- ClickTp.BackgroundTransparency = 0.5
- ClickTp.BorderSizePixel = 0
- ClickTp.Position = UDim2.new(0, 106, 0, 121)
- ClickTp.Size = UDim2.new(0, 95, 0, 22)
- ClickTp.Font = Enum.Font.SourceSansBold
- ClickTp.Text = "Ctrl+ClickTp"
- ClickTp.TextColor3 = Color3.new(0, 0, 0)
- ClickTp.TextSize = 18
- ClickTp.TextTransparency = 0.5
- styleLine_7.Name = "styleLine"
- styleLine_7.Parent = ClickTp
- styleLine_7.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_7.BorderSizePixel = 0
- styleLine_7.Size = UDim2.new(0, 5, 1, 0)
- TpGifts.Name = "TpGifts"
- TpGifts.Parent = MainFrame
- TpGifts.BackgroundColor3 = Color3.new(1, 1, 1)
- TpGifts.BackgroundTransparency = 0.5
- TpGifts.BorderSizePixel = 0
- TpGifts.Position = UDim2.new(0, 106, 0, 62)
- TpGifts.Size = UDim2.new(0, 95, 0, 22)
- TpGifts.Font = Enum.Font.SourceSansBold
- TpGifts.Text = "TpGifts"
- TpGifts.TextColor3 = Color3.new(0, 0, 0)
- TpGifts.TextSize = 18
- TpGifts.TextTransparency = 0.5
- styleLine_8.Name = "styleLine"
- styleLine_8.Parent = TpGifts
- styleLine_8.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_8.BorderSizePixel = 0
- styleLine_8.Size = UDim2.new(0, 5, 1, 0)
- TpPlanks.Name = "TpPlanks"
- TpPlanks.Parent = MainFrame
- TpPlanks.BackgroundColor3 = Color3.new(1, 1, 1)
- TpPlanks.BackgroundTransparency = 0.5
- TpPlanks.BorderSizePixel = 0
- TpPlanks.Position = UDim2.new(0, 106, 0, 33)
- TpPlanks.Size = UDim2.new(0, 95, 0, 22)
- TpPlanks.Font = Enum.Font.SourceSansBold
- TpPlanks.Text = "TpPlanks"
- TpPlanks.TextColor3 = Color3.new(0, 0, 0)
- TpPlanks.TextSize = 18
- TpPlanks.TextTransparency = 0.5
- styleLine_9.Name = "styleLine"
- styleLine_9.Parent = TpPlanks
- styleLine_9.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_9.BorderSizePixel = 0
- styleLine_9.Size = UDim2.new(0, 5, 1, 0)
- CloseMain.Name = "CloseMain"
- CloseMain.Parent = MainFrame
- CloseMain.BackgroundColor3 = Color3.new(1, 0, 0)
- CloseMain.BackgroundTransparency = 0.80000001192093
- CloseMain.BorderSizePixel = 0
- CloseMain.Position = UDim2.new(1, -30, -0.00775193796, 0)
- CloseMain.Size = UDim2.new(0, 30, 0, 28)
- CloseMain.ZIndex = 2
- CloseMain.Font = Enum.Font.SourceSansBold
- CloseMain.Text = "x"
- CloseMain.TextColor3 = Color3.new(1, 1, 1)
- CloseMain.TextSize = 24
- CloseMain.TextTransparency = 0.30000001192093
- CloseMain.TextYAlignment = Enum.TextYAlignment.Top
- PlotSpawn.Name = "PlotSpawn"
- PlotSpawn.Parent = MainFrame
- PlotSpawn.BackgroundColor3 = Color3.new(1, 1, 1)
- PlotSpawn.BackgroundTransparency = 0.5
- PlotSpawn.BorderSizePixel = 0
- PlotSpawn.Position = UDim2.new(0, 106, 0, 152)
- PlotSpawn.Size = UDim2.new(0, 95, 0, 22)
- PlotSpawn.Font = Enum.Font.SourceSansBold
- PlotSpawn.Text = "Q to spawn Plots"
- PlotSpawn.TextColor3 = Color3.new(0, 0, 0)
- PlotSpawn.TextScaled = true
- PlotSpawn.TextSize = 18
- PlotSpawn.TextTransparency = 0.5
- PlotSpawn.TextWrapped = true
- styleLine_10.Name = "styleLine"
- styleLine_10.Parent = PlotSpawn
- styleLine_10.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_10.BorderSizePixel = 0
- styleLine_10.Size = UDim2.new(0, 5, 1, 0)
- WalkOnWater.Name = "WalkOnWater"
- WalkOnWater.Parent = MainFrame
- WalkOnWater.BackgroundColor3 = Color3.new(1, 1, 1)
- WalkOnWater.BackgroundTransparency = 0.5
- WalkOnWater.BorderSizePixel = 0
- WalkOnWater.Position = UDim2.new(0, 4, 0, 152)
- WalkOnWater.Size = UDim2.new(0, 95, 0, 22)
- WalkOnWater.Font = Enum.Font.SourceSansBold
- WalkOnWater.Text = "Frozen Water"
- WalkOnWater.TextColor3 = Color3.new(0, 0, 0)
- WalkOnWater.TextSize = 18
- WalkOnWater.TextTransparency = 0.5
- styleLine_11.Name = "styleLine"
- styleLine_11.Parent = WalkOnWater
- styleLine_11.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_11.BorderSizePixel = 0
- styleLine_11.Size = UDim2.new(0, 5, 1, 0)
- JumpPower.Name = "JumpPower"
- JumpPower.Parent = MainFrame
- JumpPower.BackgroundColor3 = Color3.new(1, 1, 1)
- JumpPower.BackgroundTransparency = 0.5
- JumpPower.BorderSizePixel = 0
- JumpPower.Position = UDim2.new(0, 4, 0, 183)
- JumpPower.Size = UDim2.new(0, 68, 0, 22)
- JumpPower.Font = Enum.Font.SourceSansBold
- JumpPower.Text = "Jump Power"
- JumpPower.TextColor3 = Color3.new(0, 0, 0)
- JumpPower.TextScaled = true
- JumpPower.TextSize = 18
- JumpPower.TextTransparency = 0.5
- JumpPower.TextWrapped = true
- styleLine_12.Name = "styleLine"
- styleLine_12.Parent = JumpPower
- styleLine_12.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_12.BorderSizePixel = 0
- styleLine_12.Size = UDim2.new(0, 5, 1, 0)
- JumpPowerValue.Name = "JumpPowerValue"
- JumpPowerValue.Parent = MainFrame
- JumpPowerValue.BackgroundColor3 = Color3.new(1, 1, 1)
- JumpPowerValue.BackgroundTransparency = 0.5
- JumpPowerValue.Position = UDim2.new(0.0332225896, 0, 0.891472876, 0)
- JumpPowerValue.Size = UDim2.new(0, 57, 0, 20)
- JumpPowerValue.Font = Enum.Font.SourceSansBold
- JumpPowerValue.Text = "Jp Value"
- JumpPowerValue.TextColor3 = Color3.new(0, 0, 0)
- JumpPowerValue.TextSize = 14
- JumpPowerValue.TextTransparency = 0.5
- WalkSpeedValue.Name = "WalkSpeedValue"
- WalkSpeedValue.Parent = MainFrame
- WalkSpeedValue.BackgroundColor3 = Color3.new(1, 1, 1)
- WalkSpeedValue.BackgroundTransparency = 0.5
- WalkSpeedValue.Position = UDim2.new(0.318936884, 0, 0.891472876, 0)
- WalkSpeedValue.Size = UDim2.new(0, 56, 0, 20)
- WalkSpeedValue.Font = Enum.Font.SourceSansBold
- WalkSpeedValue.Text = "Wp Value"
- WalkSpeedValue.TextColor3 = Color3.new(0, 0, 0)
- WalkSpeedValue.TextSize = 14
- WalkSpeedValue.TextTransparency = 0.5
- WalkSpeed.Name = "WalkSpeed"
- WalkSpeed.Parent = MainFrame
- WalkSpeed.BackgroundColor3 = Color3.new(1, 1, 1)
- WalkSpeed.BackgroundTransparency = 0.5
- WalkSpeed.BorderSizePixel = 0
- WalkSpeed.Position = UDim2.new(0, 87, 0, 183)
- WalkSpeed.Size = UDim2.new(0, 64, 0, 22)
- WalkSpeed.Font = Enum.Font.SourceSansBold
- WalkSpeed.Text = "Walk Speed"
- WalkSpeed.TextColor3 = Color3.new(0, 0, 0)
- WalkSpeed.TextScaled = true
- WalkSpeed.TextSize = 18
- WalkSpeed.TextTransparency = 0.5
- WalkSpeed.TextWrapped = true
- styleLine_13.Name = "styleLine"
- styleLine_13.Parent = WalkSpeed
- styleLine_13.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_13.BorderSizePixel = 0
- styleLine_13.Size = UDim2.new(0, 5, 1, 0)
- Noclip.Name = "Noclip"
- Noclip.Parent = MainFrame
- Noclip.BackgroundColor3 = Color3.new(1, 1, 1)
- Noclip.BackgroundTransparency = 0.5
- Noclip.BorderSizePixel = 0
- Noclip.Position = UDim2.new(0, 208, 0, 33)
- Noclip.Size = UDim2.new(0, 77, 0, 22)
- Noclip.Font = Enum.Font.SourceSansBold
- Noclip.Text = "Noclip"
- Noclip.TextColor3 = Color3.new(0, 0, 0)
- Noclip.TextSize = 18
- Noclip.TextTransparency = 0.5
- styleLine_14.Name = "styleLine"
- styleLine_14.Parent = Noclip
- styleLine_14.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_14.BorderSizePixel = 0
- styleLine_14.Size = UDim2.new(0, 5, 1, 0)
- Fly.Name = "Fly"
- Fly.Parent = MainFrame
- Fly.BackgroundColor3 = Color3.new(1, 1, 1)
- Fly.BackgroundTransparency = 0.5
- Fly.BorderSizePixel = 0
- Fly.Position = UDim2.new(0, 208, 0, 91)
- Fly.Size = UDim2.new(0, 77, 0, 22)
- Fly.Font = Enum.Font.SourceSansBold
- Fly.Text = "Fly(Q)"
- Fly.TextColor3 = Color3.new(0, 0, 0)
- Fly.TextSize = 18
- Fly.TextTransparency = 0.5
- styleLine_15.Name = "styleLine"
- styleLine_15.Parent = Fly
- styleLine_15.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_15.BorderSizePixel = 0
- styleLine_15.Size = UDim2.new(0, 5, 1, 0)
- NoclipLabel.Name = "NoclipLabel"
- NoclipLabel.Parent = MainFrame
- NoclipLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- NoclipLabel.BackgroundTransparency = 1
- NoclipLabel.Position = UDim2.new(0.730897009, 0, 0.27131784, 0)
- NoclipLabel.Size = UDim2.new(0, 76, 0, 18)
- NoclipLabel.Font = Enum.Font.SourceSans
- NoclipLabel.Text = ""
- NoclipLabel.TextColor3 = Color3.new(0, 0, 0)
- NoclipLabel.TextSize = 14
- NoclipLabel.TextTransparency = 0.5
- InstantChop.Name = "InstantChop"
- InstantChop.Parent = MainFrame
- InstantChop.BackgroundColor3 = Color3.new(1, 1, 1)
- InstantChop.BackgroundTransparency = 0.5
- InstantChop.BorderSizePixel = 0
- InstantChop.Position = UDim2.new(0, 208, 0, 121)
- InstantChop.Size = UDim2.new(0, 77, 0, 53)
- InstantChop.Font = Enum.Font.SourceSansBold
- InstantChop.Text = "Instant Chop"
- InstantChop.TextColor3 = Color3.new(0, 0, 0)
- InstantChop.TextSize = 18
- InstantChop.TextTransparency = 0.5
- InstantChop.TextWrapped = true
- styleLine_16.Name = "styleLine"
- styleLine_16.Parent = InstantChop
- styleLine_16.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_16.BorderSizePixel = 0
- styleLine_16.Size = UDim2.new(0, 5, 1, 0)
- WireLength.Name = "WireLength"
- WireLength.Parent = MainFrame
- WireLength.BackgroundColor3 = Color3.new(1, 1, 1)
- WireLength.BackgroundTransparency = 0.5
- WireLength.BorderSizePixel = 0
- WireLength.Position = UDim2.new(0, 160, 0, 183)
- WireLength.Size = UDim2.new(0, 118, 0, 53)
- WireLength.Font = Enum.Font.SourceSansBold
- WireLength.Text = "WireLength"
- WireLength.TextColor3 = Color3.new(0, 0, 0)
- WireLength.TextSize = 18
- WireLength.TextTransparency = 0.5
- WireLength.TextWrapped = true
- styleLine_17.Name = "styleLine"
- styleLine_17.Parent = WireLength
- styleLine_17.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_17.BorderSizePixel = 0
- styleLine_17.Size = UDim2.new(0, 5, 1, 0)
- List.Name = "List"
- List.Parent = LumberGas
- List.Active = true
- List.BackgroundColor3 = Color3.new(1, 1, 1)
- List.Draggable = true
- List.Position = UDim2.new(0.65506798, -150, 0.464432865, 0)
- List.Selectable = true
- List.Size = UDim2.new(0, 137, 0, 179)
- List.Visible = false
- List.Style = Enum.FrameStyle.DropShadow
- Title_2.Name = "Title"
- Title_2.Parent = List
- Title_2.BackgroundColor3 = Color3.new(1, 0, 0)
- Title_2.BorderSizePixel = 0
- Title_2.Position = UDim2.new(-0.0291970819, 0, -0.0391061455, 0)
- Title_2.Size = UDim2.new(0.854014575, 24, 0, 32)
- Title_2.Font = Enum.Font.SourceSansBold
- Title_2.Text = " LumberGas"
- Title_2.TextColor3 = Color3.new(1, 1, 1)
- Title_2.TextSize = 24
- Title_2.TextWrapped = true
- Title_2.TextXAlignment = Enum.TextXAlignment.Left
- Title_2.TextYAlignment = Enum.TextYAlignment.Top
- styleLine_18.Name = "styleLine"
- styleLine_18.Parent = Title_2
- styleLine_18.BackgroundColor3 = Color3.new(1, 1, 1)
- styleLine_18.BackgroundTransparency = 0.30000001192093
- styleLine_18.BorderSizePixel = 0
- styleLine_18.Position = UDim2.new(0, 0, 0, 28)
- styleLine_18.Size = UDim2.new(1, 0, 0, 4)
- styleLine_18.ZIndex = 2
- MainScripts.Name = "MainScripts"
- MainScripts.Parent = List
- MainScripts.BackgroundColor3 = Color3.new(1, 1, 1)
- MainScripts.BackgroundTransparency = 0.5
- MainScripts.BorderSizePixel = 0
- MainScripts.Position = UDim2.new(0, 4, 0, 37)
- MainScripts.Size = UDim2.new(0, 112, 0, 22)
- MainScripts.Font = Enum.Font.SourceSansBold
- MainScripts.Text = "MainScripts"
- MainScripts.TextColor3 = Color3.new(0, 0, 0)
- MainScripts.TextScaled = true
- MainScripts.TextSize = 18
- MainScripts.TextTransparency = 0.5
- MainScripts.TextWrapped = true
- styleLine_19.Name = "styleLine"
- styleLine_19.Parent = MainScripts
- styleLine_19.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_19.BorderSizePixel = 0
- styleLine_19.Size = UDim2.new(0, 5, 1, 0)
- Waypoints.Name = "Waypoints"
- Waypoints.Parent = List
- Waypoints.BackgroundColor3 = Color3.new(1, 1, 1)
- Waypoints.BackgroundTransparency = 0.5
- Waypoints.BorderSizePixel = 0
- Waypoints.Position = UDim2.new(0, 4, 0, 70)
- Waypoints.Size = UDim2.new(0, 112, 0, 22)
- Waypoints.Font = Enum.Font.SourceSansBold
- Waypoints.Text = "Waypoints"
- Waypoints.TextColor3 = Color3.new(0, 0, 0)
- Waypoints.TextScaled = true
- Waypoints.TextSize = 18
- Waypoints.TextTransparency = 0.5
- Waypoints.TextWrapped = true
- styleLine_20.Name = "styleLine"
- styleLine_20.Parent = Waypoints
- styleLine_20.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_20.BorderSizePixel = 0
- styleLine_20.Size = UDim2.new(0, 5, 1, 0)
- PlayerTP.Name = "PlayerTP"
- PlayerTP.Parent = List
- PlayerTP.BackgroundColor3 = Color3.new(1, 1, 1)
- PlayerTP.BackgroundTransparency = 0.5
- PlayerTP.BorderSizePixel = 0
- PlayerTP.Position = UDim2.new(0, 4, 0, 103)
- PlayerTP.Size = UDim2.new(0, 112, 0, 22)
- PlayerTP.Font = Enum.Font.SourceSansBold
- PlayerTP.Text = "PlayerTP"
- PlayerTP.TextColor3 = Color3.new(0, 0, 0)
- PlayerTP.TextScaled = true
- PlayerTP.TextSize = 18
- PlayerTP.TextTransparency = 0.5
- PlayerTP.TextWrapped = true
- styleLine_21.Name = "styleLine"
- styleLine_21.Parent = PlayerTP
- styleLine_21.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_21.BorderSizePixel = 0
- styleLine_21.Size = UDim2.new(0, 5, 1, 0)
- Duping.Name = "Duping"
- Duping.Parent = List
- Duping.BackgroundColor3 = Color3.new(1, 1, 1)
- Duping.BackgroundTransparency = 0.5
- Duping.BorderSizePixel = 0
- Duping.Position = UDim2.new(0, 4, 0, 136)
- Duping.Size = UDim2.new(0, 112, 0, 22)
- Duping.Font = Enum.Font.SourceSansBold
- Duping.Text = "Duping"
- Duping.TextColor3 = Color3.new(0, 0, 0)
- Duping.TextScaled = true
- Duping.TextSize = 18
- Duping.TextTransparency = 0.5
- Duping.TextWrapped = true
- styleLine_22.Name = "styleLine"
- styleLine_22.Parent = Duping
- styleLine_22.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_22.BorderSizePixel = 0
- styleLine_22.Size = UDim2.new(0, 5, 1, 0)
- CloseList.Name = "CloseList"
- CloseList.Parent = List
- CloseList.BackgroundColor3 = Color3.new(1, 0, 0)
- CloseList.BackgroundTransparency = 0.80000001192093
- CloseList.BorderSizePixel = 0
- CloseList.Position = UDim2.new(1.05839419, -30, -0.0391061455, 0)
- CloseList.Size = UDim2.new(0, 24, 0, 29)
- CloseList.ZIndex = 2
- CloseList.Font = Enum.Font.SourceSansBold
- CloseList.Text = "x"
- CloseList.TextColor3 = Color3.new(1, 1, 1)
- CloseList.TextSize = 24
- CloseList.TextTransparency = 0.30000001192093
- CloseList.TextYAlignment = Enum.TextYAlignment.Top
- OpenFrame.Name = "OpenFrame"
- OpenFrame.Parent = LumberGas
- OpenFrame.Active = true
- OpenFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenFrame.BorderSizePixel = 0
- OpenFrame.Draggable = true
- OpenFrame.Position = UDim2.new(1.03946328, -150, 0.907090425, 0)
- OpenFrame.Selectable = true
- OpenFrame.Size = UDim2.new(0, 100, 0, 76)
- OpenFrame.Style = Enum.FrameStyle.DropShadow
- OpenButton.Name = "OpenButton"
- OpenButton.Parent = OpenFrame
- OpenButton.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenButton.BorderSizePixel = 0
- OpenButton.Position = UDim2.new(0, 0, 0, -1)
- OpenButton.Size = UDim2.new(0, 84, 0, 61)
- OpenButton.Font = Enum.Font.SourceSansBold
- OpenButton.Text = "Open"
- OpenButton.TextColor3 = Color3.new(0, 0, 0)
- OpenButton.TextSize = 18
- OpenButton.TextTransparency = 0.5
- styleLine_23.Name = "styleLine"
- styleLine_23.Parent = OpenButton
- styleLine_23.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_23.BorderSizePixel = 0
- styleLine_23.Size = UDim2.new(0, 5, 1, 0)
- Waypoints_2.Name = "Waypoints"
- Waypoints_2.Parent = LumberGas
- Waypoints_2.Active = true
- Waypoints_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Waypoints_2.BorderSizePixel = 0
- Waypoints_2.Draggable = true
- Waypoints_2.Position = UDim2.new(0.377895176, -150, 0.409454703, 0)
- Waypoints_2.Selectable = true
- Waypoints_2.Size = UDim2.new(0, 225, 0, 341)
- Waypoints_2.Visible = false
- Waypoints_2.Style = Enum.FrameStyle.DropShadow
- Title_3.Name = "Title"
- Title_3.Parent = Waypoints_2
- Title_3.BackgroundColor3 = Color3.new(1, 0, 0)
- Title_3.BorderSizePixel = 0
- Title_3.Position = UDim2.new(0, -2, 0, -2)
- Title_3.Size = UDim2.new(1, 4, 0, 32)
- Title_3.Font = Enum.Font.SourceSansBold
- Title_3.Text = "Waypoints"
- Title_3.TextColor3 = Color3.new(1, 1, 1)
- Title_3.TextSize = 24
- Title_3.TextYAlignment = Enum.TextYAlignment.Top
- styleLine_24.Name = "styleLine"
- styleLine_24.Parent = Title_3
- styleLine_24.BackgroundColor3 = Color3.new(1, 1, 1)
- styleLine_24.BackgroundTransparency = 0.30000001192093
- styleLine_24.BorderSizePixel = 0
- styleLine_24.Position = UDim2.new(0, 0, 0, 28)
- styleLine_24.Size = UDim2.new(1, 0, 0, 4)
- styleLine_24.ZIndex = 2
- LandStore.Name = "LandStore"
- LandStore.Parent = Waypoints_2
- LandStore.BackgroundColor3 = Color3.new(1, 1, 1)
- LandStore.BackgroundTransparency = 0.5
- LandStore.BorderSizePixel = 0
- LandStore.Position = UDim2.new(0, 4, 0, 84)
- LandStore.Size = UDim2.new(0, 95, 0, 22)
- LandStore.Font = Enum.Font.SourceSansBold
- LandStore.Text = "LandStore"
- LandStore.TextColor3 = Color3.new(0, 0, 0)
- LandStore.TextSize = 18
- LandStore.TextTransparency = 0.5
- styleLine_25.Name = "styleLine"
- styleLine_25.Parent = LandStore
- styleLine_25.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_25.BorderSizePixel = 0
- styleLine_25.Size = UDim2.new(0, 5, 1, 0)
- WoodRUs.Name = "WoodRUs"
- WoodRUs.Parent = Waypoints_2
- WoodRUs.BackgroundColor3 = Color3.new(1, 1, 1)
- WoodRUs.BackgroundTransparency = 0.5
- WoodRUs.BorderSizePixel = 0
- WoodRUs.Position = UDim2.new(0, 4, 0, 47)
- WoodRUs.Size = UDim2.new(0, 95, 0, 22)
- WoodRUs.Font = Enum.Font.SourceSansBold
- WoodRUs.Text = "WoodRUs"
- WoodRUs.TextColor3 = Color3.new(0, 0, 0)
- WoodRUs.TextSize = 18
- WoodRUs.TextTransparency = 0.5
- styleLine_26.Name = "styleLine"
- styleLine_26.Parent = WoodRUs
- styleLine_26.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_26.BorderSizePixel = 0
- styleLine_26.Size = UDim2.new(0, 5, 1, 0)
- Cave.Name = "Cave"
- Cave.Parent = Waypoints_2
- Cave.BackgroundColor3 = Color3.new(1, 1, 1)
- Cave.BackgroundTransparency = 0.5
- Cave.BorderSizePixel = 0
- Cave.Position = UDim2.new(0, 4, 0, 121)
- Cave.Size = UDim2.new(0, 95, 0, 22)
- Cave.Font = Enum.Font.SourceSansBold
- Cave.Text = "Cave"
- Cave.TextColor3 = Color3.new(0, 0, 0)
- Cave.TextSize = 18
- Cave.TextTransparency = 0.5
- styleLine_27.Name = "styleLine"
- styleLine_27.Parent = Cave
- styleLine_27.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_27.BorderSizePixel = 0
- styleLine_27.Size = UDim2.new(0, 5, 1, 0)
- Swamp.Name = "Swamp"
- Swamp.Parent = Waypoints_2
- Swamp.BackgroundColor3 = Color3.new(1, 1, 1)
- Swamp.BackgroundTransparency = 0.5
- Swamp.BorderSizePixel = 0
- Swamp.Position = UDim2.new(0, 4, 0, 158)
- Swamp.Size = UDim2.new(0, 95, 0, 22)
- Swamp.Font = Enum.Font.SourceSansBold
- Swamp.Text = "Swamp"
- Swamp.TextColor3 = Color3.new(0, 0, 0)
- Swamp.TextSize = 18
- Swamp.TextTransparency = 0.5
- styleLine_28.Name = "styleLine"
- styleLine_28.Parent = Swamp
- styleLine_28.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_28.BorderSizePixel = 0
- styleLine_28.Size = UDim2.new(0, 5, 1, 0)
- Volcano.Name = "Volcano"
- Volcano.Parent = Waypoints_2
- Volcano.BackgroundColor3 = Color3.new(1, 1, 1)
- Volcano.BackgroundTransparency = 0.5
- Volcano.BorderSizePixel = 0
- Volcano.Position = UDim2.new(0, 106, 0, 121)
- Volcano.Size = UDim2.new(0, 95, 0, 22)
- Volcano.Font = Enum.Font.SourceSansBold
- Volcano.Text = "Volcano"
- Volcano.TextColor3 = Color3.new(0, 0, 0)
- Volcano.TextSize = 18
- Volcano.TextTransparency = 0.5
- styleLine_29.Name = "styleLine"
- styleLine_29.Parent = Volcano
- styleLine_29.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_29.BorderSizePixel = 0
- styleLine_29.Size = UDim2.new(0, 5, 1, 0)
- PalmIsland.Name = "PalmIsland"
- PalmIsland.Parent = Waypoints_2
- PalmIsland.BackgroundColor3 = Color3.new(1, 1, 1)
- PalmIsland.BackgroundTransparency = 0.5
- PalmIsland.BorderSizePixel = 0
- PalmIsland.Position = UDim2.new(0, 106, 0, 158)
- PalmIsland.Size = UDim2.new(0, 95, 0, 22)
- PalmIsland.Font = Enum.Font.SourceSansBold
- PalmIsland.Text = "PalmIsland"
- PalmIsland.TextColor3 = Color3.new(0, 0, 0)
- PalmIsland.TextSize = 18
- PalmIsland.TextTransparency = 0.5
- styleLine_30.Name = "styleLine"
- styleLine_30.Parent = PalmIsland
- styleLine_30.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_30.BorderSizePixel = 0
- styleLine_30.Size = UDim2.new(0, 5, 1, 0)
- LinksLogic.Name = "LinksLogic"
- LinksLogic.Parent = Waypoints_2
- LinksLogic.BackgroundColor3 = Color3.new(1, 1, 1)
- LinksLogic.BackgroundTransparency = 0.5
- LinksLogic.BorderSizePixel = 0
- LinksLogic.Position = UDim2.new(0, 106, 0, 84)
- LinksLogic.Size = UDim2.new(0, 95, 0, 22)
- LinksLogic.Font = Enum.Font.SourceSansBold
- LinksLogic.Text = "LinksLogic"
- LinksLogic.TextColor3 = Color3.new(0, 0, 0)
- LinksLogic.TextSize = 18
- LinksLogic.TextTransparency = 0.5
- styleLine_31.Name = "styleLine"
- styleLine_31.Parent = LinksLogic
- styleLine_31.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_31.BorderSizePixel = 0
- styleLine_31.Size = UDim2.new(0, 5, 1, 0)
- SpawnPoint.Name = "SpawnPoint"
- SpawnPoint.Parent = Waypoints_2
- SpawnPoint.BackgroundColor3 = Color3.new(1, 1, 1)
- SpawnPoint.BackgroundTransparency = 0.5
- SpawnPoint.BorderSizePixel = 0
- SpawnPoint.Position = UDim2.new(0, 106, 0, 47)
- SpawnPoint.Size = UDim2.new(0, 95, 0, 22)
- SpawnPoint.Font = Enum.Font.SourceSansBold
- SpawnPoint.Text = "Spawn"
- SpawnPoint.TextColor3 = Color3.new(0, 0, 0)
- SpawnPoint.TextSize = 18
- SpawnPoint.TextTransparency = 0.5
- styleLine_32.Name = "styleLine"
- styleLine_32.Parent = SpawnPoint
- styleLine_32.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_32.BorderSizePixel = 0
- styleLine_32.Size = UDim2.new(0, 5, 1, 0)
- CloseTp.Name = "CloseTp"
- CloseTp.Parent = Waypoints_2
- CloseTp.BackgroundColor3 = Color3.new(1, 0, 0)
- CloseTp.BorderSizePixel = 0
- CloseTp.Position = UDim2.new(1.00888884, -30, -0.00586510263, 0)
- CloseTp.Size = UDim2.new(0, 30, 0, 28)
- CloseTp.ZIndex = 2
- CloseTp.Font = Enum.Font.SourceSansBold
- CloseTp.Text = "x"
- CloseTp.TextColor3 = Color3.new(1, 1, 1)
- CloseTp.TextSize = 24
- CloseTp.TextTransparency = 0.30000001192093
- CloseTp.TextYAlignment = Enum.TextYAlignment.Top
- FancyFurnishings.Name = "FancyFurnishings"
- FancyFurnishings.Parent = Waypoints_2
- FancyFurnishings.BackgroundColor3 = Color3.new(1, 1, 1)
- FancyFurnishings.BackgroundTransparency = 0.5
- FancyFurnishings.BorderSizePixel = 0
- FancyFurnishings.Position = UDim2.new(0, 106, 0, 194)
- FancyFurnishings.Size = UDim2.new(0, 95, 0, 22)
- FancyFurnishings.Font = Enum.Font.SourceSansBold
- FancyFurnishings.Text = "FancyFurnishings"
- FancyFurnishings.TextColor3 = Color3.new(0, 0, 0)
- FancyFurnishings.TextSize = 13
- FancyFurnishings.TextTransparency = 0.5
- FancyFurnishings.TextWrapped = true
- styleLine_33.Name = "styleLine"
- styleLine_33.Parent = FancyFurnishings
- styleLine_33.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_33.BorderSizePixel = 0
- styleLine_33.Size = UDim2.new(0, 5, 1, 0)
- BoxedCars.Name = "BoxedCars"
- BoxedCars.Parent = Waypoints_2
- BoxedCars.BackgroundColor3 = Color3.new(1, 1, 1)
- BoxedCars.BackgroundTransparency = 0.5
- BoxedCars.BorderSizePixel = 0
- BoxedCars.Position = UDim2.new(0, 4, 0, 194)
- BoxedCars.Size = UDim2.new(0, 95, 0, 22)
- BoxedCars.Font = Enum.Font.SourceSansBold
- BoxedCars.Text = "BoxedCars"
- BoxedCars.TextColor3 = Color3.new(0, 0, 0)
- BoxedCars.TextSize = 18
- BoxedCars.TextTransparency = 0.5
- styleLine_34.Name = "styleLine"
- styleLine_34.Parent = BoxedCars
- styleLine_34.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_34.BorderSizePixel = 0
- styleLine_34.Size = UDim2.new(0, 5, 1, 0)
- FineArtsShop.Name = "\nFineArtsShop"
- FineArtsShop.Parent = Waypoints_2
- FineArtsShop.BackgroundColor3 = Color3.new(1, 1, 1)
- FineArtsShop.BackgroundTransparency = 0.5
- FineArtsShop.BorderSizePixel = 0
- FineArtsShop.Position = UDim2.new(0, 4, 0, 227)
- FineArtsShop.Size = UDim2.new(0, 95, 0, 22)
- FineArtsShop.Font = Enum.Font.SourceSansBold
- FineArtsShop.Text = "FineArts"
- FineArtsShop.TextColor3 = Color3.new(0, 0, 0)
- FineArtsShop.TextSize = 18
- FineArtsShop.TextTransparency = 0.5
- styleLine_35.Name = "styleLine"
- styleLine_35.Parent = FineArtsShop
- styleLine_35.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_35.BorderSizePixel = 0
- styleLine_35.Size = UDim2.new(0, 5, 1, 0)
- BobsShack.Name = "BobsShack"
- BobsShack.Parent = Waypoints_2
- BobsShack.BackgroundColor3 = Color3.new(1, 1, 1)
- BobsShack.BackgroundTransparency = 0.5
- BobsShack.BorderSizePixel = 0
- BobsShack.Position = UDim2.new(0, 106, 0, 227)
- BobsShack.Size = UDim2.new(0, 95, 0, 22)
- BobsShack.Font = Enum.Font.SourceSansBold
- BobsShack.Text = "BobsShack"
- BobsShack.TextColor3 = Color3.new(0, 0, 0)
- BobsShack.TextSize = 18
- BobsShack.TextTransparency = 0.5
- styleLine_36.Name = "styleLine"
- styleLine_36.Parent = BobsShack
- styleLine_36.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_36.BorderSizePixel = 0
- styleLine_36.Size = UDim2.new(0, 5, 1, 0)
- Stranger.Name = "Stranger"
- Stranger.Parent = Waypoints_2
- Stranger.BackgroundColor3 = Color3.new(1, 1, 1)
- Stranger.BackgroundTransparency = 0.5
- Stranger.BorderSizePixel = 0
- Stranger.Position = UDim2.new(0, 4, 0, 260)
- Stranger.Size = UDim2.new(0, 95, 0, 22)
- Stranger.Font = Enum.Font.SourceSansBold
- Stranger.Text = "Stranger"
- Stranger.TextColor3 = Color3.new(0, 0, 0)
- Stranger.TextSize = 18
- Stranger.TextTransparency = 0.5
- styleLine_37.Name = "styleLine"
- styleLine_37.Parent = Stranger
- styleLine_37.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_37.BorderSizePixel = 0
- styleLine_37.Size = UDim2.new(0, 5, 1, 0)
- EndTimes.Name = "EndTimes"
- EndTimes.Parent = Waypoints_2
- EndTimes.BackgroundColor3 = Color3.new(1, 1, 1)
- EndTimes.BackgroundTransparency = 0.5
- EndTimes.BorderSizePixel = 0
- EndTimes.Position = UDim2.new(0, 106, 0, 260)
- EndTimes.Size = UDim2.new(0, 95, 0, 22)
- EndTimes.Font = Enum.Font.SourceSansBold
- EndTimes.Text = "EndTimes"
- EndTimes.TextColor3 = Color3.new(0, 0, 0)
- EndTimes.TextSize = 18
- EndTimes.TextTransparency = 0.5
- styleLine_38.Name = "styleLine"
- styleLine_38.Parent = EndTimes
- styleLine_38.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_38.BorderSizePixel = 0
- styleLine_38.Size = UDim2.new(0, 5, 1, 0)
- SnowBiome.Name = "SnowBiome"
- SnowBiome.Parent = Waypoints_2
- SnowBiome.BackgroundColor3 = Color3.new(1, 1, 1)
- SnowBiome.BackgroundTransparency = 0.5
- SnowBiome.BorderSizePixel = 0
- SnowBiome.Position = UDim2.new(0, 4, 0, 292)
- SnowBiome.Size = UDim2.new(0, 95, 0, 22)
- SnowBiome.Font = Enum.Font.SourceSansBold
- SnowBiome.Text = "SnowBiome"
- SnowBiome.TextColor3 = Color3.new(0, 0, 0)
- SnowBiome.TextSize = 18
- SnowBiome.TextTransparency = 0.5
- styleLine_39.Name = "styleLine"
- styleLine_39.Parent = SnowBiome
- styleLine_39.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_39.BorderSizePixel = 0
- styleLine_39.Size = UDim2.new(0, 5, 1, 0)
- IceWood.Name = "IceWood"
- IceWood.Parent = Waypoints_2
- IceWood.BackgroundColor3 = Color3.new(1, 1, 1)
- IceWood.BackgroundTransparency = 0.5
- IceWood.BorderSizePixel = 0
- IceWood.Position = UDim2.new(0, 106, 0, 292)
- IceWood.Size = UDim2.new(0, 95, 0, 22)
- IceWood.Font = Enum.Font.SourceSansBold
- IceWood.Text = "IceWood"
- IceWood.TextColor3 = Color3.new(0, 0, 0)
- IceWood.TextSize = 18
- IceWood.TextTransparency = 0.5
- styleLine_40.Name = "styleLine"
- styleLine_40.Parent = IceWood
- styleLine_40.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_40.BorderSizePixel = 0
- styleLine_40.Size = UDim2.new(0, 5, 1, 0)
- PlayerTpFrame.Name = "PlayerTpFrame"
- PlayerTpFrame.Parent = LumberGas
- PlayerTpFrame.Active = true
- PlayerTpFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- PlayerTpFrame.Draggable = true
- PlayerTpFrame.Position = UDim2.new(0.138424814, -150, 0.097597599, 0)
- PlayerTpFrame.Selectable = true
- PlayerTpFrame.Size = UDim2.new(0, 225, 0, 213)
- PlayerTpFrame.Visible = false
- PlayerTpFrame.Style = Enum.FrameStyle.DropShadow
- Title_4.Name = "Title"
- Title_4.Parent = PlayerTpFrame
- Title_4.BackgroundColor3 = Color3.new(1, 0, 0)
- Title_4.BorderSizePixel = 0
- Title_4.Position = UDim2.new(0, -2, 0, -2)
- Title_4.Size = UDim2.new(1, 4, 0, 32)
- Title_4.Font = Enum.Font.SourceSansBold
- Title_4.Text = "PlayerTp"
- Title_4.TextColor3 = Color3.new(1, 1, 1)
- Title_4.TextSize = 24
- Title_4.TextYAlignment = Enum.TextYAlignment.Top
- styleLine_41.Name = "styleLine"
- styleLine_41.Parent = Title_4
- styleLine_41.BackgroundColor3 = Color3.new(1, 1, 1)
- styleLine_41.BackgroundTransparency = 0.30000001192093
- styleLine_41.BorderSizePixel = 0
- styleLine_41.Position = UDim2.new(0, 0, 0, 28)
- styleLine_41.Size = UDim2.new(1, 0, 0, 4)
- styleLine_41.ZIndex = 2
- Player3.Name = "Player3"
- Player3.Parent = PlayerTpFrame
- Player3.BackgroundColor3 = Color3.new(1, 1, 1)
- Player3.BackgroundTransparency = 0.5
- Player3.BorderSizePixel = 0
- Player3.Position = UDim2.new(0, 4, 0, 93)
- Player3.Size = UDim2.new(0, 95, 0, 22)
- Player3.Font = Enum.Font.SourceSansBold
- Player3.Text = "Player3"
- Player3.TextColor3 = Color3.new(0, 0, 0)
- Player3.TextSize = 18
- Player3.TextTransparency = 0.5
- styleLine_42.Name = "styleLine"
- styleLine_42.Parent = Player3
- styleLine_42.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_42.BorderSizePixel = 0
- styleLine_42.Size = UDim2.new(0, 5, 1, 0)
- Player1.Name = "Player1"
- Player1.Parent = PlayerTpFrame
- Player1.BackgroundColor3 = Color3.new(1, 1, 1)
- Player1.BackgroundTransparency = 0.5
- Player1.BorderSizePixel = 0
- Player1.Position = UDim2.new(0, 4, 0, 61)
- Player1.Size = UDim2.new(0, 95, 0, 22)
- Player1.Font = Enum.Font.SourceSansBold
- Player1.Text = "Player1"
- Player1.TextColor3 = Color3.new(0, 0, 0)
- Player1.TextSize = 18
- Player1.TextTransparency = 0.5
- styleLine_43.Name = "styleLine"
- styleLine_43.Parent = Player1
- styleLine_43.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_43.BorderSizePixel = 0
- styleLine_43.Size = UDim2.new(0, 5, 1, 0)
- Player5.Name = "Player5"
- Player5.Parent = PlayerTpFrame
- Player5.BackgroundColor3 = Color3.new(1, 1, 1)
- Player5.BackgroundTransparency = 0.5
- Player5.BorderSizePixel = 0
- Player5.Position = UDim2.new(0, 4, 0, 127)
- Player5.Size = UDim2.new(0, 95, 0, 22)
- Player5.Font = Enum.Font.SourceSansBold
- Player5.Text = "Player5"
- Player5.TextColor3 = Color3.new(0, 0, 0)
- Player5.TextSize = 18
- Player5.TextTransparency = 0.5
- styleLine_44.Name = "styleLine"
- styleLine_44.Parent = Player5
- styleLine_44.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_44.BorderSizePixel = 0
- styleLine_44.Size = UDim2.new(0, 5, 1, 0)
- PlayerTp.Name = "PlayerTp"
- PlayerTp.Parent = PlayerTpFrame
- PlayerTp.BackgroundColor3 = Color3.new(1, 1, 1)
- PlayerTp.BackgroundTransparency = 0.5
- PlayerTp.BorderSizePixel = 0
- PlayerTp.Position = UDim2.new(0, 4, 0, 158)
- PlayerTp.Size = UDim2.new(0, 95, 0, 22)
- PlayerTp.Font = Enum.Font.SourceSansBold
- PlayerTp.Text = "TpToPlayer"
- PlayerTp.TextColor3 = Color3.new(0, 0, 0)
- PlayerTp.TextSize = 18
- PlayerTp.TextTransparency = 0.5
- styleLine_45.Name = "styleLine"
- styleLine_45.Parent = PlayerTp
- styleLine_45.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_45.BorderSizePixel = 0
- styleLine_45.Size = UDim2.new(0, 5, 1, 0)
- Player6.Name = "Player6"
- Player6.Parent = PlayerTpFrame
- Player6.BackgroundColor3 = Color3.new(1, 1, 1)
- Player6.BackgroundTransparency = 0.5
- Player6.BorderSizePixel = 0
- Player6.Position = UDim2.new(0, 106, 0, 127)
- Player6.Size = UDim2.new(0, 95, 0, 22)
- Player6.Font = Enum.Font.SourceSansBold
- Player6.Text = "Player6"
- Player6.TextColor3 = Color3.new(0, 0, 0)
- Player6.TextSize = 18
- Player6.TextTransparency = 0.5
- styleLine_46.Name = "styleLine"
- styleLine_46.Parent = Player6
- styleLine_46.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_46.BorderSizePixel = 0
- styleLine_46.Size = UDim2.new(0, 5, 1, 0)
- TpBase.Name = "TpBase"
- TpBase.Parent = PlayerTpFrame
- TpBase.BackgroundColor3 = Color3.new(1, 1, 1)
- TpBase.BackgroundTransparency = 0.5
- TpBase.BorderSizePixel = 0
- TpBase.Position = UDim2.new(0, 106, 0, 158)
- TpBase.Size = UDim2.new(0, 95, 0, 22)
- TpBase.Font = Enum.Font.SourceSansBold
- TpBase.Text = "TpToBase"
- TpBase.TextColor3 = Color3.new(0, 0, 0)
- TpBase.TextSize = 18
- TpBase.TextTransparency = 0.5
- styleLine_47.Name = "styleLine"
- styleLine_47.Parent = TpBase
- styleLine_47.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_47.BorderSizePixel = 0
- styleLine_47.Size = UDim2.new(0, 5, 1, 0)
- Player4.Name = "Player4"
- Player4.Parent = PlayerTpFrame
- Player4.BackgroundColor3 = Color3.new(1, 1, 1)
- Player4.BackgroundTransparency = 0.5
- Player4.BorderSizePixel = 0
- Player4.Position = UDim2.new(0, 106, 0, 93)
- Player4.Size = UDim2.new(0, 95, 0, 22)
- Player4.Font = Enum.Font.SourceSansBold
- Player4.Text = "Player4"
- Player4.TextColor3 = Color3.new(0, 0, 0)
- Player4.TextSize = 18
- Player4.TextTransparency = 0.5
- styleLine_48.Name = "styleLine"
- styleLine_48.Parent = Player4
- styleLine_48.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_48.BorderSizePixel = 0
- styleLine_48.Size = UDim2.new(0, 5, 1, 0)
- Player2.Name = "Player2"
- Player2.Parent = PlayerTpFrame
- Player2.BackgroundColor3 = Color3.new(1, 1, 1)
- Player2.BackgroundTransparency = 0.5
- Player2.BorderSizePixel = 0
- Player2.Position = UDim2.new(0, 106, 0, 61)
- Player2.Size = UDim2.new(0, 95, 0, 22)
- Player2.Font = Enum.Font.SourceSansBold
- Player2.Text = "Player2"
- Player2.TextColor3 = Color3.new(0, 0, 0)
- Player2.TextSize = 18
- Player2.TextTransparency = 0.5
- styleLine_49.Name = "styleLine"
- styleLine_49.Parent = Player2
- styleLine_49.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_49.BorderSizePixel = 0
- styleLine_49.Size = UDim2.new(0, 5, 1, 0)
- ClosePlayerTp.Name = "ClosePlayerTp"
- ClosePlayerTp.Parent = PlayerTpFrame
- ClosePlayerTp.BackgroundColor3 = Color3.new(1, 0, 0)
- ClosePlayerTp.BackgroundTransparency = 0.80000001192093
- ClosePlayerTp.BorderSizePixel = 0
- ClosePlayerTp.Position = UDim2.new(1.00888884, -30, -0.0093896715, 0)
- ClosePlayerTp.Size = UDim2.new(0, 30, 0, 28)
- ClosePlayerTp.ZIndex = 2
- ClosePlayerTp.Font = Enum.Font.SourceSansBold
- ClosePlayerTp.Text = "x"
- ClosePlayerTp.TextColor3 = Color3.new(1, 1, 1)
- ClosePlayerTp.TextSize = 24
- ClosePlayerTp.TextTransparency = 0.30000001192093
- ClosePlayerTp.TextYAlignment = Enum.TextYAlignment.Top
- PlayerSelect.Name = "PlayerSelect"
- PlayerSelect.Parent = PlayerTpFrame
- PlayerSelect.BackgroundColor3 = Color3.new(0.196078, 0.588235, 1)
- PlayerSelect.BackgroundTransparency = 1
- PlayerSelect.BorderSizePixel = 0
- PlayerSelect.Position = UDim2.new(0, -2, 0, 30)
- PlayerSelect.Size = UDim2.new(1, 4, 0, 32)
- PlayerSelect.Font = Enum.Font.SourceSansBold
- PlayerSelect.Text = "Select a Player"
- PlayerSelect.TextColor3 = Color3.new(1, 1, 1)
- PlayerSelect.TextSize = 24
- PlayerSelect.TextYAlignment = Enum.TextYAlignment.Top
- PSelected.Name = "PSelected"
- PSelected.Parent = PlayerTpFrame
- PSelected.BackgroundColor3 = Color3.new(1, 1, 1)
- PSelected.BackgroundTransparency = 1
- PSelected.Position = UDim2.new(0.164444447, 0, 0.910798132, 0)
- PSelected.Size = UDim2.new(0, 139, 0, 16)
- PSelected.Font = Enum.Font.SourceSans
- PSelected.Text = ""
- PSelected.TextColor3 = Color3.new(0, 0, 0)
- PSelected.TextSize = 14
- PSelected.TextTransparency = 0.5
- DupeFrame.Name = "DupeFrame"
- DupeFrame.Parent = LumberGas
- DupeFrame.Active = true
- DupeFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- DupeFrame.Draggable = true
- DupeFrame.Position = UDim2.new(0.306778759, -150, 0.0980381295, 0)
- DupeFrame.Selectable = true
- DupeFrame.Size = UDim2.new(0, 723, 0, 217)
- DupeFrame.Visible = false
- DupeFrame.Style = Enum.FrameStyle.DropShadow
- Title_5.Name = "Title"
- Title_5.Parent = DupeFrame
- Title_5.BackgroundColor3 = Color3.new(1, 0, 0)
- Title_5.BorderSizePixel = 0
- Title_5.Position = UDim2.new(0, 11, 0, -4)
- Title_5.Size = UDim2.new(1, 4, 0, 32)
- Title_5.Font = Enum.Font.SourceSansBold
- Title_5.Text = "Duping"
- Title_5.TextColor3 = Color3.new(1, 1, 1)
- Title_5.TextSize = 24
- Title_5.TextYAlignment = Enum.TextYAlignment.Top
- styleLine_50.Name = "styleLine"
- styleLine_50.Parent = Title_5
- styleLine_50.BackgroundColor3 = Color3.new(1, 1, 1)
- styleLine_50.BackgroundTransparency = 0.30000001192093
- styleLine_50.BorderSizePixel = 0
- styleLine_50.Position = UDim2.new(0, 0, 0, 28)
- styleLine_50.Size = UDim2.new(1, 0, 0, 4)
- styleLine_50.ZIndex = 2
- Slot2.Name = "Slot2"
- Slot2.Parent = DupeFrame
- Slot2.BackgroundColor3 = Color3.new(1, 1, 1)
- Slot2.BackgroundTransparency = 0.5
- Slot2.BorderSizePixel = 0
- Slot2.Position = UDim2.new(0, 4, 0, 84)
- Slot2.Size = UDim2.new(0, 95, 0, 22)
- Slot2.Font = Enum.Font.SourceSansBold
- Slot2.Text = "Slot2"
- Slot2.TextColor3 = Color3.new(0, 0, 0)
- Slot2.TextSize = 18
- Slot2.TextTransparency = 0.5
- styleLine_51.Name = "styleLine"
- styleLine_51.Parent = Slot2
- styleLine_51.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_51.BorderSizePixel = 0
- styleLine_51.Size = UDim2.new(0, 5, 1, 0)
- Slot1.Name = "Slot1"
- Slot1.Parent = DupeFrame
- Slot1.BackgroundColor3 = Color3.new(1, 1, 1)
- Slot1.BackgroundTransparency = 0.5
- Slot1.BorderSizePixel = 0
- Slot1.Position = UDim2.new(0, 4, 0, 47)
- Slot1.Size = UDim2.new(0, 95, 0, 22)
- Slot1.Font = Enum.Font.SourceSansBold
- Slot1.Text = "Slot1"
- Slot1.TextColor3 = Color3.new(0, 0, 0)
- Slot1.TextSize = 18
- Slot1.TextTransparency = 0.5
- styleLine_52.Name = "styleLine"
- styleLine_52.Parent = Slot1
- styleLine_52.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_52.BorderSizePixel = 0
- styleLine_52.Size = UDim2.new(0, 5, 1, 0)
- Slot3.Name = "Slot3"
- Slot3.Parent = DupeFrame
- Slot3.BackgroundColor3 = Color3.new(1, 1, 1)
- Slot3.BackgroundTransparency = 0.5
- Slot3.BorderSizePixel = 0
- Slot3.Position = UDim2.new(0, 4, 0, 121)
- Slot3.Size = UDim2.new(0, 95, 0, 22)
- Slot3.Font = Enum.Font.SourceSansBold
- Slot3.Text = "Slot3"
- Slot3.TextColor3 = Color3.new(0, 0, 0)
- Slot3.TextSize = 18
- Slot3.TextTransparency = 0.5
- styleLine_53.Name = "styleLine"
- styleLine_53.Parent = Slot3
- styleLine_53.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_53.BorderSizePixel = 0
- styleLine_53.Size = UDim2.new(0, 5, 1, 0)
- Slot4.Name = "Slot4"
- Slot4.Parent = DupeFrame
- Slot4.BackgroundColor3 = Color3.new(1, 1, 1)
- Slot4.BackgroundTransparency = 0.5
- Slot4.BorderSizePixel = 0
- Slot4.Position = UDim2.new(0, 4, 0, 158)
- Slot4.Size = UDim2.new(0, 95, 0, 22)
- Slot4.Font = Enum.Font.SourceSansBold
- Slot4.Text = "Slot4"
- Slot4.TextColor3 = Color3.new(0, 0, 0)
- Slot4.TextSize = 18
- Slot4.TextTransparency = 0.5
- styleLine_54.Name = "styleLine"
- styleLine_54.Parent = Slot4
- styleLine_54.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_54.BorderSizePixel = 0
- styleLine_54.Size = UDim2.new(0, 5, 1, 0)
- NormalDupeButton.Name = "NormalDupeButton"
- NormalDupeButton.Parent = DupeFrame
- NormalDupeButton.BackgroundColor3 = Color3.new(1, 1, 1)
- NormalDupeButton.BackgroundTransparency = 0.5
- NormalDupeButton.BorderSizePixel = 0
- NormalDupeButton.Position = UDim2.new(0, 106, 0, 158)
- NormalDupeButton.Size = UDim2.new(0, 95, 0, 22)
- NormalDupeButton.Font = Enum.Font.SourceSansBold
- NormalDupeButton.Text = "NormalDupe"
- NormalDupeButton.TextColor3 = Color3.new(0, 0, 0)
- NormalDupeButton.TextSize = 18
- NormalDupeButton.TextTransparency = 0.5
- styleLine_55.Name = "styleLine"
- styleLine_55.Parent = NormalDupeButton
- styleLine_55.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_55.BorderSizePixel = 0
- styleLine_55.Size = UDim2.new(0, 5, 1, 0)
- Slot6.Name = "Slot6"
- Slot6.Parent = DupeFrame
- Slot6.BackgroundColor3 = Color3.new(1, 1, 1)
- Slot6.BackgroundTransparency = 0.5
- Slot6.BorderSizePixel = 0
- Slot6.Position = UDim2.new(0, 106, 0, 84)
- Slot6.Size = UDim2.new(0, 95, 0, 22)
- Slot6.Font = Enum.Font.SourceSansBold
- Slot6.Text = "Slot6"
- Slot6.TextColor3 = Color3.new(0, 0, 0)
- Slot6.TextSize = 18
- Slot6.TextTransparency = 0.5
- styleLine_56.Name = "styleLine"
- styleLine_56.Parent = Slot6
- styleLine_56.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_56.BorderSizePixel = 0
- styleLine_56.Size = UDim2.new(0, 5, 1, 0)
- Slot5.Name = "Slot5"
- Slot5.Parent = DupeFrame
- Slot5.BackgroundColor3 = Color3.new(1, 1, 1)
- Slot5.BackgroundTransparency = 0.5
- Slot5.BorderSizePixel = 0
- Slot5.Position = UDim2.new(0, 106, 0, 47)
- Slot5.Size = UDim2.new(0, 95, 0, 22)
- Slot5.Font = Enum.Font.SourceSansBold
- Slot5.Text = "Slot5"
- Slot5.TextColor3 = Color3.new(0, 0, 0)
- Slot5.TextSize = 18
- Slot5.TextTransparency = 0.5
- styleLine_57.Name = "styleLine"
- styleLine_57.Parent = Slot5
- styleLine_57.BackgroundColor3 = Color3.new(1, 0, 0)
- styleLine_57.BorderSizePixel = 0
- styleLine_57.Size = UDim2.new(0, 5, 1, 0)
- CloseDupe.Name = "CloseDupe"
- CloseDupe.Parent = DupeFrame
- CloseDupe.BackgroundColor3 = Color3.new(1, 0, 0)
- CloseDupe.BackgroundTransparency = 0.80000001192093
- CloseDupe.BorderSizePixel = 0
- CloseDupe.Position = UDim2.new(1.00276625, -30, -0.00921658985, 0)
- CloseDupe.Size = UDim2.new(0, 30, 0, 28)
- CloseDupe.ZIndex = 2
- CloseDupe.Font = Enum.Font.SourceSansBold
- CloseDupe.Text = "x"
- CloseDupe.TextColor3 = Color3.new(1, 1, 1)
- CloseDupe.TextSize = 24
- CloseDupe.TextTransparency = 0.30000001192093
- CloseDupe.TextYAlignment = Enum.TextYAlignment.Top
- NormalDupeText.Name = "NormalDupeText"
- NormalDupeText.Parent = DupeFrame
- NormalDupeText.BackgroundColor3 = Color3.new(0.196078, 0.588235, 1)
- NormalDupeText.BackgroundTransparency = 1
- NormalDupeText.BorderSizePixel = 0
- NormalDupeText.Position = UDim2.new(0, 217, 0, 38)
- NormalDupeText.Size = UDim2.new(0.338865846, 4, 0.608294904, 32)
- NormalDupeText.Font = Enum.Font.SourceSansBold
- NormalDupeText.Text = "(Normal Dupe)Once you are fully loaded into the game. Click the Dupe button and when it turns green load in your slot.(If u are not safe try sending money and if it says No Active slot U are good to go) Transfer things to your friends base and reload. before placing your base down u can press it again to turn it off or load again to dupe more!(Do not leave when duping or it will save!)"
- NormalDupeText.TextColor3 = Color3.new(1, 1, 1)
- NormalDupeText.TextScaled = true
- NormalDupeText.TextSize = 24
- NormalDupeText.TextWrapped = true
- NormalDupeText.TextYAlignment = Enum.TextYAlignment.Top
- SlotDupeText.Name = "SlotDupeText"
- SlotDupeText.Parent = DupeFrame
- SlotDupeText.BackgroundColor3 = Color3.new(0.196078, 0.588235, 1)
- SlotDupeText.BackgroundTransparency = 1
- SlotDupeText.BorderSizePixel = 0
- SlotDupeText.Position = UDim2.new(0, 468, 0, 38)
- SlotDupeText.Size = UDim2.new(0.331950217, 4, 0.645161271, 32)
- SlotDupeText.Font = Enum.Font.SourceSansBold
- SlotDupeText.Text = "(Slot Dupe)Have you and a friend(Or an alt join the same game). Both of you load in your slots. Have your main account send money to your alt for how much money you want to dupe. Unload your slot on your main and make sure no slot is loaded in. Make your alt send u back the money. Open the gui and click the slots you want it to save on! Boom overwrite your slot and u will have money on all those slots!U can just dupe your slots there or u can expand your land tp a bunch if presents or wood or both to the base and then slot dupe and it will still work!"
- SlotDupeText.TextColor3 = Color3.new(1, 1, 1)
- SlotDupeText.TextScaled = true
- SlotDupeText.TextSize = 24
- SlotDupeText.TextWrapped = true
- SlotDupeText.TextYAlignment = Enum.TextYAlignment.Top
- DupeStatus.Name = "DupeStatus"
- DupeStatus.Parent = DupeFrame
- DupeStatus.BackgroundColor3 = Color3.new(0.196078, 0.588235, 1)
- DupeStatus.BackgroundTransparency = 1
- DupeStatus.BorderSizePixel = 0
- DupeStatus.Position = UDim2.new(0, 106, 0, 111)
- DupeStatus.Size = UDim2.new(0.121715076, 4, 0.0460829511, 32)
- DupeStatus.Font = Enum.Font.SourceSansBold
- DupeStatus.Text = "OFF"
- DupeStatus.TextColor3 = Color3.new(1, 0, 0)
- DupeStatus.TextScaled = true
- DupeStatus.TextSize = 24
- DupeStatus.TextWrapped = true
- DupeStatus.TextYAlignment = Enum.TextYAlignment.Top
- -- Scripts
- CloseDupe.MouseButton1Click:connect(function()
- DupeFrame.Visible = false
- end)
- OpenButton.MouseButton1Click:connect(function()
- OpenButton.Visible = false
- OpenFrame.Visible = false
- List.Visible = true
- end)
- CloseList.MouseButton1Click:connect(function()
- List.Visible = false
- MainFrame.Visible = false
- DupeFrame.Visible = false
- Waypoints_2.Visible = false
- PlayerTpFrame.Visible = false
- OpenFrame.Visible = true
- OpenButton.Visible = true
- end)
- CloseMain.MouseButton1Click:connect(function()
- MainFrame.Visible = false
- end)
- CloseTp.MouseButton1Click:connect(function()
- Waypoints_2.Visible = false
- end)
- ClosePlayerTp.MouseButton1Click:connect(function()
- PlayerTpFrame.Visible = false
- end)
- Waypoints.MouseButton1Click:connect(function()
- Waypoints_2.Visible = true
- end)
- PlayerTP.MouseButton1Click:connect(function()
- PlayerTpFrame.Visible = true
- end)
- MainScripts.MouseButton1Click:connect(function()
- MainFrame.Visible = true
- end)
- Duping.MouseButton1Click:connect(function()
- DupeFrame.Visible = true
- end)
- -- Waypoints
- local WayPoints = {
- ["Wood R Us"] = Vector3.new(265, 3, 57),
- ["SpawnPoint"] = Vector3.new(155, 3, 74),
- ["Land Store"] = Vector3.new(258, 3, -99),
- ["Link's Logic"] = Vector3.new(4607, 7.5, -798),
- ["Cave"] = Vector3.new(3581, -179, 430),
- ["Volcano"] = Vector3.new(-1585, 622, 1140),
- ["Swamp"] = Vector3.new(-1209, 132, -801),
- ["Palm Island"] = Vector3.new(2549, -5, -42),
- ["Fancy Furnishings"] = Vector3.new(491, 3, -1720),
- ["Boxed Cars"] = Vector3.new(509, 3, -1463),
- ["Fine Arts Shop"] = Vector3.new(5207, -166, 719),
- ["Bob's Shack"] = Vector3.new(260, 8, -2542),
- ["Strange Man"] = Vector3.new(1061, 16, 1131),
- ["Snow Biome"] = Vector3.new(890, 60, 1200),
- ["Ice Wood"] = Vector3.new(1430, 410, 3260)
- }
- WoodRUs.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Wood R Us"])
- end)
- SpawnPoint.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["SpawnPoint"])
- end)
- LandStore.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Land Store"])
- end)
- LinksLogic.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Link's Logic"])
- end)
- Cave.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Cave"])
- end)
- Volcano.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Volcano"])
- end)
- Swamp.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Swamp"])
- end)
- PalmIsland.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Palm Island"])
- end)
- FancyFurnishings.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Fancy Furnishings"])
- end)
- BoxedCars.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Boxed Cars"])
- end)
- FineArtsShop.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Fine Arts Shop"])
- end)
- BobsShack.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Bob's Shack"])
- end)
- Stranger.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Strange Man"])
- end)
- SnowBiome.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Snow Biome"])
- end)
- IceWood.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Ice Wood"])
- end)
- -- Ctrl + Click Tp
- ClickTp.MouseButton1Down:connect(function()
- local Plr = game:GetService("Players").LocalPlayer
- local Mouse = Plr:GetMouse()
- Mouse.Button1Down:connect(function()
- if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then return end
- if not Mouse.Target then return end
- Plr.Character:MoveTo(Mouse.Hit.p)
- end)
- end)
- -- Tp Gifts
- TpGifts.MouseButton1Down:connect(function()
- for i,v in next,workspace.PlayerModels:GetChildren() do
- if v:FindFirstChild("Main") and v.Owner.Value == game.Players.LocalPlayer then
- for q,p in pairs(v:GetChildren()) do
- if p.Name:lower():match("box") or p.Name == "DraggableItem" then
- wait()
- v.PrimaryPart = v.Main
- game.ReplicatedStorage.Interaction.Verify:FireServer('Item owned by player',v)
- v:SetPrimaryPartCFrame(game.Players.LocalPlayer.Character.Head.CFrame)
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- end
- end
- end
- end
- end)
- -- Dupe
- Option = false
- NormalDupeButton.MouseButton1Down:connect(function()
- plr = game:GetService("Players").LocalPlayer
- slot = plr.CurrentSaveSlot
- if Option == false then
- if slot.Value == -1 then
- Option = true
- slot.RobloxLocked = true
- DupeStatus.Text = "ON"
- DupeStatus.TextColor3 = Color3.new(0, 255, 0)
- end
- else
- Option = false
- slot.RobloxLocked = false
- DupeStatus.Text = "OFF"
- DupeStatus.TextColor3 = Color3.new(255, 0, 0)
- end
- end)
- -- Slot Dupe
- -- Slot1
- Slot1.MouseButton1Click:connect(function()
- local A_1 = 1
- local A_2 = game:GetService("Players").LocalPlayer
- local Event = game:GetService("ReplicatedStorage").LoadSaveRequests.RequestSave
- Event:InvokeServer(A_1, A_2)
- end)
- -- Slot2
- Slot2.MouseButton1Click:connect(function()
- local A_1 = 2
- local A_2 = game:GetService("Players").LocalPlayer
- local Event = game:GetService("ReplicatedStorage").LoadSaveRequests.RequestSave
- Event:InvokeServer(A_1, A_2)
- end)
- -- Slot3
- Slot3.MouseButton1Click:connect(function()
- local A_1 = 3
- local A_2 = game:GetService("Players").LocalPlayer
- local Event = game:GetService("ReplicatedStorage").LoadSaveRequests.RequestSave
- Event:InvokeServer(A_1, A_2)
- end)
- -- Slot4
- Slot4.MouseButton1Click:connect(function()
- local A_1 = 4
- local A_2 = game:GetService("Players").LocalPlayer
- local Event = game:GetService("ReplicatedStorage").LoadSaveRequests.RequestSave
- Event:InvokeServer(A_1, A_2)
- end)
- -- Slot5
- Slot5.MouseButton1Click:connect(function()
- local A_1 = 5
- local A_2 = game:GetService("Players").LocalPlayer
- local Event = game:GetService("ReplicatedStorage").LoadSaveRequests.RequestSave
- Event:InvokeServer(A_1, A_2)
- end)
- -- Slot6
- Slot6.MouseButton1Click:connect(function()
- local A_1 = 6
- local A_2 = game:GetService("Players").LocalPlayer
- local Event = game:GetService("ReplicatedStorage").LoadSaveRequests.RequestSave
- Event:InvokeServer(A_1, A_2)
- end)
- --Player Tp
- Player1.MouseButton1Down:connect(function()
- PSelected.Text = Playe.Text
- end)
- Player2.MouseButton1Down:connect(function()
- PSelected.Text = Player2.Text
- end)
- Player3.MouseButton1Down:connect(function()
- PSelected.Text = Player3.Text
- end)
- Player4.MouseButton1Down:connect(function()
- PSelected.Text = Player4.Text
- end)
- Player5.MouseButton1Down:connect(function()
- PSelected.Text = Player5.Text
- end)
- Player6.MouseButton1Down:connect(function()
- PSelected.Text = Player6.Text
- end)
- local buttons = {
- PlayerTpFrame.Player1,
- PlayerTpFrame.Player2,
- PlayerTpFrame.Player3,
- PlayerTpFrame.Player4,
- PlayerTpFrame.Player5,
- PlayerTpFrame.Player6
- }
- for i, v in pairs(game.Players:GetChildren()) do
- buttons[i].Text = v.Name
- buttons[i].Visible = true
- end
- game.Players.PlayerRemoving:connect(function()
- for i, v in pairs(game.Players:GetChildren()) do
- buttons[i].Text = v.Name
- buttons[i].Visible = true
- end
- end)
- game.Players.PlayerAdded:connect(function()
- for i, v in pairs(game.Players:GetChildren()) do
- buttons[i].Text = v.Name
- buttons[i].Visible = true
- end
- end)
- if PlayerTpFrame.Player1.text == " " then
- Player1.Visible = false
- end
- if PlayerTpFrame.Player2.text == " " then
- Player2.Visible = false
- end
- if PlayerTpFrame.Player3.text == " " then
- Player3.Visible = false
- end
- if PlayerTpFrame.Player4.text == " " then
- Player4.Visible = false
- end
- if PlayerTpFrame.Player5.text == " " then
- Player5.Visible = false
- end
- if PlayerTpFrame.Player6.text == "" then
- Player6.Visible = false
- end
- PlayerTp.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[PSelected.Text].HumanoidRootPart.CFrame
- end)
- TpBase.MouseButton1Down:connect(function()
- for i, v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players[PSelected.Text] then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.OriginSquare.CFrame
- end
- end
- end)
- -- Walkspeed
- WalkSpeed.MouseButton1Down:connect(function()
- while true do
- wait()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = WalkSpeedValue.Text
- end
- end)
- -- Jumppower
- JumpPower.MouseButton1Down:connect(function()
- while true do
- wait()
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = JumpPowerValue.Text
- end
- end)
- -- God
- GodMode.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.Name = "1"
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- l.Changed:Connect(function()
- if l then
- l.WalkSpeed=game.Players.LocalPlayer.Character.Humanoid.WalkSpeed
- l.JumpPower=game.Players.LocalPlayer.Character.Humanoid.JumpPower
- end
- end)
- end)
- -- Noclip
- noclip = false
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- NoclipLabel.TextColor3 = Color3.new(0, 1, 0)
- NoclipLabel.Text = "Enabled"
- end
- end)
- Noclip.MouseButton1Down:connect(function()
- noclip = not noclip
- NoclipLabel.TextColor3 = Color3.new(0.7, 0, 0)
- NoclipLabel.Text = "Disabled"
- end)
- -- Tp Cut Wood
- TpWood.MouseButton1Down:connect(function()
- for _, Log in pairs(game.Workspace.LogModels:GetChildren()) do
- if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then
- if Log.Owner.Value == game.Players.LocalPlayer then
- Log:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0, 15, 0))
- end
- end
- end
- end)
- SellWood.MouseButton1Down:connect(function()
- for _, Log in pairs(workspace.LogModels:GetChildren()) do
- if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then
- if Log.Owner.Value == game.Players.LocalPlayer then
- for i,v in pairs(Log:GetChildren()) do
- if v.Name=="WoodSection" then
- spawn(function()
- for i=1,10 do
- wait()
- v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0)
- end
- end)
- end
- end
- spawn(function()
- for i=1,20 do
- wait()
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log)
- end
- end)
- end
- end
- end
- end)
- --- Tp Planks
- TpPlanks.MouseButton1Click:connect(function()
- for i,models in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if string.match(models.Name:lower(), "plank") then
- if models.Owner.Value == game.Players.LocalPlayer then
- spawn(function()
- for i=1, 5 do
- models.WoodSection.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(0,10,0)
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(models.WoodSection)
- wait()
- end
- end)
- end
- end
- end
- end)
- Fly.MouseButton1Click:connect(function()
- -- Fly
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "q" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end)
- --- Hard Dragger
- HardDragger.MouseButton1Click:connect(function()
- local player = game.Players.LocalPlayer
- local Character = player.Character or player.CharacterAdded:wait()
- local Humanoid = Character:WaitForChild("Humanoid")
- local walkSpeed = Humanoid.WalkSpeed
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Dragger.Disabled = true
- _G.dragRangeMin = 5
- fivefour = coroutine.wrap(function()
- EKey = false
- QKey = false
- player:GetMouse().KeyDown:connect(function(key)
- if string.lower(key) == "e" then
- EKey = true
- elseif string.lower(key) == "q" then
- QKey = true
- end
- end)
- player:GetMouse().KeyUp:connect(function(key)
- if string.lower(key) == "e" then
- EKey = false
- elseif string.lower(key) == "q" then
- QKey = false
- end
- end)
- while wait(0.1) do
- if EKey then
- F = FVal
- FVal = FVal + 1000
- ChangeForce(F+1000)
- print(F)
- end
- if QKey then
- F = FVal
- FVal = FVal - 1000
- ChangeForce(F-1000)
- print(F)
- end
- end
- end)
- fivefour()
- local dragPart = Instance.new("Part",game.Players.LocalPlayer.PlayerGui)--game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Dragger.Dragger
- dragPart.Size = Vector3.new(0.2,0.2,0.2)
- dragPart.BrickColor = BrickColor.new("Really red")
- player.CharacterAdded:connect(function()
- Character = player.Character
- Humanoid = Character:WaitForChild("Humanoid")
- Humanoid.Died:connect(function()
- dragPart.Parent = nil
- end)
- end)
- wait(1)
- local dragRangeMax = 10000
- local dragRangeMin = _G.dragRangeMin
- local camera = workspace.CurrentCamera
- local mouse = player:GetMouse()
- local button1Down = false
- local dragRange = dragRangeMax
- FVal = 80000
- local bodyPosition = Instance.new("BodyPosition", dragPart)
- bodyPosition.maxForce = Vector3.new(1, 1, 1) * FVal
- bodyPosition.D = 1000
- bodyPosition.P = 4000
- function ChangeForce(F)
- if F > 0 then
- F = bodyPosition.maxForce.X+F
- bodyPosition.maxForce = Vector3.new(1, 1, 1) * F
- else
- F = bodyPosition.maxForce.X-F
- bodyPosition.maxForce = Vector3.new(1, 1, 1) * F
- end
- end
- local bodyGyro = Instance.new("BodyGyro", dragPart)
- dragPart.Anchored = false
- dragPart:BreakJoints()
- bodyGyro.maxTorque = Vector3.new(1, 1, 1) * 200 --4000 -- * 0.000012
- bodyGyro.P = 1200
- bodyGyro.D = 140 --15
- --bodyPosition.P = bodyPosition.P * 1/19
- --bodyPosition.D = bodyPosition.D * 1/19
- --bodyGyro.P = bodyGyro.P * 1/19
- --bodyGyro.D = bodyGyro.D * 1/19
- local rotateCFrame = CFrame.new()
- local weld = Instance.new("Weld", dragPart)
- --local interactPermission = require(game.ReplicatedStorage.Interaction.InteractionPermission)
- local clientIsDragging = game.ReplicatedStorage.Interaction.ClientIsDragging
- local carryAnimationTrack
- --------------------------------[[ Drag Main ]]------------------------------------
- local draggingPart = false
- function click()
- button1Down = true
- local targetObject = game.Players.LocalPlayer:GetMouse().Target
- if not canDrag(targetObject) then
- return
- end
- local mouseHit = game.Players.LocalPlayer:GetMouse().Hit.p
- if (mouseHit - Character.Head.Position).magnitude > dragRangeMax then
- return
- end
- initializeDrag(targetObject, mouseHit)
- rotateCFrame = CFrame.new()
- carryAnimationTrack:Play(0.1, 1, 1)
- local dragIsFailing = 0
- local dragTime = 0
- while button1Down and canDrag(targetObject) do
- local desiredPos = Character.Head.Position + (game.Players.LocalPlayer:GetMouse().Hit.p - Character.Head.Position).unit * dragRange
- local dragRay = Ray.new(Character.Head.Position, desiredPos - Character.Head.Position)
- local part, pos = workspace:FindPartOnRayWithIgnoreList(dragRay, {Character, dragPart, targetObject.Parent})
- if part then
- desiredPos = pos
- end
- if (camera.CoordinateFrame.p - Character.Head.Position).magnitude > 2 then
- desiredPos = desiredPos + Vector3.new(0, 1.8, 0)
- end
- moveDrag(desiredPos)
- bodyGyro.cframe = CFrame.new(dragPart.Position, camera.CoordinateFrame.p) * rotateCFrame
- local targParent = findHighestParent(targetObject) or targetObject
- local attemptingToSurf = false
- for _, check in pairs({{Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.7, -2.8, 0)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, 0)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0, -2.8, 0)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, 0)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(-0.7, -2.8, 0)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, 0.6)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0, -2.8, 0.6)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, 0.6)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, -0.6)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0, -2.8, -0.6)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.35, -2.8, -0.6)).p, Vector3.new(0, -2, 0))},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.5, -0.8, 0)).p, Character.HumanoidRootPart.CFrame.lookVector), State = Enum.HumanoidStateType.Climbing},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(-0.5, -0.8, 0)).p, Character.HumanoidRootPart.CFrame.lookVector), State = Enum.HumanoidStateType.Climbing},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(0.5, -1.3, 0)).p, Character.HumanoidRootPart.CFrame.lookVector), State = Enum.HumanoidStateType.Climbing},
- {Ray = Ray.new((Character.HumanoidRootPart.CFrame * CFrame.new(-0.5, -1.3, 0)).p, Character.HumanoidRootPart.CFrame.lookVector), State = Enum.HumanoidStateType.Climbing}
- }) do
- local ray = check.Ray
- local part, _ = workspace:FindPartOnRayWithIgnoreList(ray, {Character})
- local op = part
- part = part and findHighestParent(part)
- if part and (not check.State or Humanoid:GetState() == check.State) then
- if part == targParent then
- attemptingToSurf = true
- else
- for _, connectedPart in pairs(op:GetConnectedParts(true)) do
- if connectedPart == targetObject--[[targParent]] then
- attemptingToSurf = true
- break
- end
- end
- end
- if attemptingToSurf then
- break
- end
- end
- end
- local falling = Humanoid:GetState() == Enum.HumanoidStateType.Freefall or Humanoid:GetState() == Enum.HumanoidStateType.FallingDown--not part1 and not part2
- if attemptingToSurf then
- dragIsFailing = 0
- elseif falling then
- dragIsFailing = 0
- elseif (dragPart.Position - desiredPos).magnitude > 5 then
- dragIsFailing = 0
- else
- dragIsFailing = 0
- end
- if dragIsFailing > 16 then
- break
- end
- if dragTime % 10 == 0 and targParent.Parent:FindFirstChild("BedInfo") and targParent.Parent:FindFirstChild("Main") then
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Parent.Scripts.VehicleControl.SetVehicleOwnership:Fire(targParent.Parent.Main)
- end
- clientIsDragging:FireServer(targParent.Parent)
- wait()
- dragTime = 0
- end
- carryAnimationTrack:Stop()
- endDrag()
- end
- function findHighestParent(child)
- if not child or not child.Parent or child.Parent == workspace then
- return nil
- end
- local ret = child.Parent:FindFirstChild("Owner") and child
- return findHighestParent(child.Parent) or ret
- end
- function clickEnded()
- button1Down = false
- end
- function holdDistanceChanged()
- dragRange = dragRangeMax--[[_G.dragRangeMin + (1 - dist) * (dragRangeMax - _G.dragRangeMin)]]
- end
- function canDrag(targetObject)
- if not (targetObject and not targetObject.Anchored and targetObject.Parent and Humanoid.Health > 0) then -- General conditions
- return false
- end
- if targetObject.Name == "LeafPart" then
- return false
- end
- local originTargetObject = targetObject
- targetObject = findHighestParent(targetObject) or targetObject
- bodyGyro.Parent = dragPart
- --[[if not (targetObject.Parent:FindFirstChild("Owner") or targetObject.Parent.Parent:FindFirstChild("Owner")) then
- return otherDraggable(targetObject, originTargetObject)
- end]]
- if targetObject.Parent:FindFirstChild("Owner") or targetObject.Parent.Parent:FindFirstChild("Owner") then
- return true
- end
- if targetObject.Parent:FindFirstChild("TreeClass") then -- Wood class
- return true
- end
- if targetObject.Parent:FindFirstChild("BoxItemName") then -- Shop items
- return true
- end
- if targetObject.Parent:FindFirstChild("PurchasedBoxItemName") then -- Purchased box items
- return true
- end
- if targetObject.Parent:FindFirstChild("Handle") then -- Tool items
- return true
- end
- return otherDraggable(targetObject, originTargetObject)
- end
- function otherDraggable(targetObject, originTargetObject)
- local draggable = targetObject and targetObject.Parent and targetObject.Parent:FindFirstChild("DraggableItem") or originTargetObject and originTargetObject.Parent and originTargetObject.Parent:FindFirstChild("DraggableItem")
- if draggable then -- Other stuff
- if draggable:FindFirstChild("NoRotate") then
- bodyGyro.Parent = nil
- end
- return true
- end
- end
- function initializeDrag(targetObject,mouseHit)
- draggingPart = true
- mouse.TargetFilter = targetObject and findHighestParent(targetObject) and findHighestParent(targetObject).Parent or targetObject
- dragPart.CFrame = CFrame.new(mouseHit, camera.CoordinateFrame.p)
- weld.Part0 = dragPart
- weld.Part1 = targetObject
- weld.C0 = CFrame.new(mouseHit,camera.CoordinateFrame.p):inverse() * targetObject.CFrame
- weld.Parent = dragPart
- dragPart.Parent = workspace
- end
- function endDrag()
- mouse.TargetFilter = nil
- dragPart.Parent = nil
- draggingPart = false
- end
- --------------------------------[[ Do Prompt ]]------------------------------------
- local dragGuiState = ""
- function interactLoop()
- while true do
- wait()
- local newState = ""
- local mouseHit = game.Players.LocalPlayer:GetMouse().Hit.p
- local targetObject = game.Players.LocalPlayer:GetMouse().Target
- if draggingPart then
- newState = "Dragging"
- elseif canDrag(targetObject) and not button1Down and (mouseHit - Character.Head.Position).magnitude < dragRangeMax then
- newState = "Mouseover"
- end
- if true then-- not (newState == dragGuiState) then
- dragGuiState = newState
- setPlatformControls()
- if dragGuiState == "" then
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.Visible = false
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.Visible = false
- elseif dragGuiState == "Mouseover" then
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.Visible = true
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.Visible = false
- elseif dragGuiState == "Dragging" then
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.Visible = false
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.Visible = not (bodyGyro.Parent == nil) and (not player:FindFirstChild("IsChatting") or player.IsChatting.Value < 1)
- end
- end
- end
- end
- --------------------------------[[ Drag Moving ]]------------------------------------
- function moveDrag(pos)
- bodyPosition.position = pos
- end
- local rotateSpeedReduce = 0.036
- local lastRotateTick
- function crotate(amount, speed)
- if not draggingPart then
- if not player:FindFirstChild("IsChatting") or player.IsChatting.Value < 2 then
- Humanoid.WalkSpeed = walkSpeed
- end
- return
- end
- if Humanoid.WalkSpeed > 1 then
- walkSpeed = Humanoid.WalkSpeed
- Humanoid.WalkSpeed = 0
- end
- lastRotateTick = tick()
- local thisRotateTick = lastRotateTick
- while draggingPart and amount.magnitude > 0 and lastRotateTick == thisRotateTick do
- rotateCFrame = CFrame.Angles(0, -amount.X * rotateSpeedReduce, 0) * CFrame.Angles(amount.Y * rotateSpeedReduce, 0, 0) * rotateCFrame
- wait()
- end
- if amount.magnitude == 0 then
- if not player:FindFirstChild("IsChatting") or player.IsChatting.Value < 2 then
- Humanoid.WalkSpeed = walkSpeed
- end
- end
- end
- --------------------------------[[ User Input ]]------------------------------------
- wait(1)
- carryAnimationTrack = Humanoid:LoadAnimation(game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Dragger:WaitForChild("CarryItem"))
- --input = require(game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.Parent:WaitForChild("Scripts"):WaitForChild("UserInput"))
- game.Players.LocalPlayer:GetMouse().Button1Down:connect(function()
- click()
- holdDistanceChanged()
- end)
- game.Players.LocalPlayer:GetMouse().Button1Up:connect(function()
- clickEnded()
- end)
- --input.ClickBegan(click, holdDistanceChanged)
- --input.ClickEnded(clickEnded)
- --input.Rotate(crotate)
- function setPlatformControls()
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.PlatformButton.Image = game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.PlatformButton.PC.Value
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanDrag.PlatformButton.KeyLabel.Text = "CLICK"
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.PlatformButton.Image = game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.PlatformButton.PC.Value
- game.Players.LocalPlayer.PlayerGui.ItemDraggingGUI.CanRotate.PlatformButton.KeyLabel.Text = "SHIFT + WASD"
- end
- interactLoop()
- end)
- -- PlotSpawn
- PlotSpawn.MouseButton1Click:connect(function()
- if basetoggle == false then basetoggle = true else basetoggle = false
- end
- end)
- Mouse = game.Players.LocalPlayer:GetMouse()
- Mouse.KeyDown:connect(function(key)
- if key == "f" then
- if basetoggle == true then
- local pos = (CFrame.new(Mouse.Hit.X, Mouse.Hit.Y, Mouse.Hit.Z))
- for i, v in pairs(game:GetService("Workspace").Properties:GetChildren()) do
- local Event = game:GetService("ReplicatedStorage").PropertyPurchasing.ClientExpandedProperty
- Event:FireServer(v, pos)
- end
- end
- end
- end)
- --- Walk on water
- WalkOnWater.MouseButton1Click:connect(function()
- for index, water in pairs(game.Workspace.Water:GetChildren()) do
- water.CanCollide = true
- print("Should Work")
- end
- end)
- -- Instant Chop
- InstantChop.MouseButton1Click:connect(function()
- local a=game:GetService("Players").LocalPlayer:GetMouse()a.Button1Down:connect(function(b)Pressing=false end)function GetAxe()if game.Players.LocalPlayer.Character:FindFirstChild("Tool")then return game.Players.LocalPlayer.Character:FindFirstChild("Tool")end end;local c={['GoldAxe']=50,['BasicHatchet']=0.2,['Axe1']=0.55,['Axe2']=0.93,['AxeAlphaTesters']=1.5,['Rukiryaxe']=1.68,['Axe3']=1.45,['AxeBetaTesters']=1.45,['FireAxe']=0.6,['SilverAxe']=1.6,['EndTimesAxe']=10000000,['AxeChicken']=0.1,['CandyCaneAxe']=0}local Pressing=false;local a=game:GetService("Players").LocalPlayer:GetMouse()a.Button1Down:connect(function(b)Pressing=false end)a.Button1Down:connect(function(b)Pressing=true;poop(GetAxe())end)function cut(d)local e=game.Players.LocalPlayer:GetMouse().Target;local f=game.Players.LocalPlayer:GetMouse().Hit;local g=e.CFrame:pointToObjectSpace(f.p).Y+e.Size.Y/2;if e.Parent:WaitForChild("CutEvent",0.1)then game.ReplicatedStorage.Interaction.RemoteProxy:FireServer(e.Parent.CutEvent,{["cuttingClass"]="Axe",["cooldown"]=0,["hitPoints"]=c[d.ToolName.Value],["sectionId"]=e.ID.Value,["tool"]=d,["faceVector"]=Vector3.new(-1,0,0),["height"]=g})end end;function poop(d)for h=1,100 do if Pressing==true then cut(d)end end end
- end)
- -- Wire Length
- game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo.MaxLength.Value = 999999999999999999
- game.ReplicatedStorage.Purchasables.WireObjects.NeonWireBlue.OtherInfo.MaxLength.Value = 999999999999999999
- game.ReplicatedStorage.Purchasables.WireObjects.NeonWireCyan.OtherInfo.MaxLength.Value = 999999999999999999
- game.ReplicatedStorage.Purchasables.WireObjects.NeonWireGreen.OtherInfo.MaxLength.Value = 999999999999999999
- game.ReplicatedStorage.Purchasables.WireObjects.NeonWireOrange.OtherInfo.MaxLength.Value = 999999999999999999
- game.ReplicatedStorage.Purchasables.WireObjects.NeonWirePinky.OtherInfo.MaxLength.Value = 999999999999999999
- game.ReplicatedStorage.Purchasables.WireObjects.NeonWireRed.OtherInfo.MaxLength.Value = 999999999999999999
- game.ReplicatedStorage.Purchasables.WireObjects.NeonWireViolet.OtherInfo.MaxLength.Value = 999999999999999999
- game.ReplicatedStorage.Purchasables.WireObjects.NeonWireWhite.OtherInfo.MaxLength.Value = 999999999999999999
- game.ReplicatedStorage.Purchasables.WireObjects.NeonWireYellow.OtherInfo.MaxLength.Value = 999999999999999999
- game.ReplicatedStorage.Purchasables.WireObjects.IcicleWireAmber.OtherInfo.MaxLength.Value = 999999999999999999
- game.ReplicatedStorage.Purchasables.WireObjects.IcicleWireBlue.OtherInfo.MaxLength.Value = 999999999999999999
- game.ReplicatedStorage.Purchasables.WireObjects.IcicleWireGreen.OtherInfo.MaxLength.Value = 999999999999999999
- game.ReplicatedStorage.Purchasables.WireObjects.IcicleWireMagenta.OtherInfo.MaxLength.Value = 999999999999999999
- game.ReplicatedStorage.Purchasables.WireObjects.IcicleWireRed.OtherInfo.MaxLength.Value = 999999999999999999
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