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- ---bob the builder script by basstracker1970
- --dont ask why i made it
- wait(1)
- plr = game:GetService("Players").LocalPlayer
- Mouse = plr:GetMouse()
- sound = Instance.new("Sound")
- sound.Looped = true
- sound.SoundId = "rbxassetid://154238035"
- sound.Parent = plr.Character
- sound:Play()
- hammer = Instance.new("Tool")
- hammer.Name = "Hammer"
- hammer.Parent = plr.Backpack
- dynamite = Instance.new("Tool",plr.Backpack)
- dynamite.Name = "Dynamite"
- dynamite.Activated:connect(function()
- if (Mouse.Target ~= nil) then
- part = Instance.new("Explosion")
- part.Parent = game.Workspace
- part.Position = Vector3.new(Mouse.Hit.p.x, Mouse.Hit.p.y, Mouse.Hit.p.z)
- end
- end)
- handle1 = Instance.new("Part")
- handle1.Name = "Handle"
- handle1.Transparency = 1
- handle1.Parent = dynamite
- handle = Instance.new("Part")
- handle.Size = Vector3.new(4, 1, 2)
- handle.Name = "Handle"
- handle.Parent = hammer
- mesh = Instance.new("SpecialMesh")
- mesh.Scale = Vector3.new(0.9, 0.9, 0.9)
- mesh.MeshId = "rbxassetid://16198309"
- mesh.TextureId = "rbxassetid://16198294"
- mesh.Parent = handle
- hammer.Activated:connect(function()
- if (Mouse.Target ~= nil) then
- part = Instance.new("Part")
- part.Parent = game.Workspace
- part.Position = Vector3.new(Mouse.Hit.p.x, Mouse.Hit.p.y, Mouse.Hit.p.z)
- end
- end)
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