Advertisement
13242

Untitled

Dec 7th, 2018
102
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 86.22 KB | None | 0 0
  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6. local Player = game.Players.LocalPlayer
  7. local c = Player.Character
  8. if not c or not c.Parent then
  9. c = Player.CharacterAdded:wait()
  10. end
  11.  
  12. local radio = Instance.new("Part",c)
  13. radio.Name = "Radio"
  14. radio.CanCollide = false
  15. radio.Anchored = true
  16. radio.FormFactor = "Custom"
  17. radio.Size = Vector3.new(2.5, 1, 0.4)
  18. radio.CFrame = c.Torso.CFrame * CFrame.new(-3.5,2,.2)
  19. radio.CFrame = radio.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0)
  20. radio.CFrame = radio.CFrame * CFrame.fromEulerAnglesXYZ(0,0,-.1)
  21. radio.Transparency = 1
  22.  
  23. local sound = Instance.new("Sound",radio)
  24. sound.Name = "Music"
  25. sound.Looped = true
  26. sound.Volume = 1
  27.  
  28. local weld = Instance.new("Weld",radio)
  29. weld.Part0 = c.Torso
  30. weld.Part1 = radio
  31. weld.C0 = c.Torso.CFrame:inverse()
  32. weld.C1 = radio.CFrame:inverse()
  33. radio.Anchored = false
  34.  
  35. player = game:service("Players").LocalPlayer
  36. char2 = player.Character
  37. Glow1 = Color3.new(0,0,0)
  38. Glow2 = Color3.new(1,0,0)
  39. Glow3 = Color3.new(0,1,0)
  40. Glow4 = Color3.new(0,0,1)
  41. GlowParticle = Instance.new("ParticleEmitter",radio)
  42. GlowParticle.LightEmission = 1
  43. GlowParticle.Color = ColorSequence.new(Glow2,Glow1)
  44. GlowParticle.Size = NumberSequence.new(0.4)
  45. GlowParticle.Texture = "http://www.roblox.com/asset/?id=118641183"
  46. GlowParticle.Transparency = NumberSequence.new(1)
  47. GlowParticle.LockedToPart = false
  48. GlowParticle.Lifetime = NumberRange.new(.5,1)
  49. GlowParticle.Rate= 200
  50. GlowParticle.Speed =NumberRange.new(1.5)
  51. GlowParticle.Acceleration = Vector3.new(0, 1, 0)
  52. GlowParticle.VelocitySpread = 100
  53.  
  54. GlowParticle2 = Instance.new("ParticleEmitter",radio)
  55. GlowParticle2.LightEmission = 1
  56. GlowParticle2.Color = ColorSequence.new(Glow3,Glow1)
  57. GlowParticle2.Size = NumberSequence.new(0.4)
  58. GlowParticle2.Texture = "http://www.roblox.com/asset/?id=118641183"
  59. GlowParticle2.Transparency = NumberSequence.new(1)
  60. GlowParticle2.LockedToPart = false
  61. GlowParticle2.Lifetime = NumberRange.new(.5,1)
  62. GlowParticle2.Rate= 200
  63. GlowParticle2.Speed =NumberRange.new(1.5)
  64. GlowParticle2.Acceleration = Vector3.new(0, 1, 0)
  65. GlowParticle2.VelocitySpread = 100
  66.  
  67. GlowParticle3 = Instance.new("ParticleEmitter",radio)
  68. GlowParticle3.LightEmission = 1
  69. GlowParticle3.Color = ColorSequence.new(Glow4,Glow1)
  70. GlowParticle3.Size = NumberSequence.new(0.4)
  71. GlowParticle3.Texture = "http://www.roblox.com/asset/?id=118641183"
  72. GlowParticle3.Transparency = NumberSequence.new(1)
  73. GlowParticle3.LockedToPart = false
  74. GlowParticle3.Lifetime = NumberRange.new(.5,1)
  75. GlowParticle3.Rate= 200
  76. GlowParticle3.Speed =NumberRange.new(1.5)
  77. GlowParticle3.Acceleration = Vector3.new(0, 1, 0)
  78. GlowParticle3.VelocitySpread = 100
  79.  
  80. wait (0)
  81. fat = Instance.new("BindableEvent", script)
  82. fat.Name = "Heartbeat"
  83.  
  84.  
  85. local charge = false
  86.  
  87. P = game.Players.LocalPlayer
  88. char = P.Character
  89. torso = char.Torso
  90. neck = char.Torso.Neck
  91. hum = char.Humanoid
  92. hum.MaxHealth = 987654321987654321987654321987654321987654321
  93. wait()
  94. hum.Health =hum.MaxHealth
  95. char.Head.face.Texture = "rbxassetid://176206791"
  96.  
  97.  
  98. p2 = game.Players.LocalPlayer
  99. char049 = p2.Character
  100. for i,v in pairs(char049:children()) do
  101. if v:IsA("Accessory") then
  102. v:Destroy()
  103. end
  104. end
  105.  
  106. local M69 = Instance.new("SpecialMesh")
  107. M69.Parent = torso
  108. M69.MeshId = "rbxassetid://456901040"
  109. M69.Scale = Vector3.new( 1, 1, 1)
  110.  
  111.  
  112.  
  113. char049.Shirt:Remove()
  114. for i,v in pairs(char049:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
  115. wait()shirt = Instance.new("Shirt", char049)
  116. shirt.Name = "Shirt"
  117. pants = Instance.new("Pants", char049)
  118. pants.Name = "Pants"
  119.  
  120. char049.Shirt.ShirtTemplate = "rbxassetid://"
  121. char049.Pants.PantsTemplate = "rbxassetid://"
  122.  
  123.  
  124.  
  125. local BC = char["Body Colors"]
  126. BC.HeadColor = BrickColor.new("Fossil")
  127. BC.LeftArmColor = BrickColor.new("Fossil")
  128. BC.LeftLegColor = BrickColor.new("Fossil")
  129. BC.RightArmColor = BrickColor.new("Fossil")
  130. BC.RightLegColor = BrickColor.new("Fossil")
  131. BC.TorsoColor = BrickColor.new("Plum")
  132.  
  133.  
  134. Player=game:GetService("Players").LocalPlayer
  135. Character=Player.Character
  136.  
  137. -------------------------------------------------------
  138. local Orbd = Instance.new("Part", Character)
  139. Orbd.Name = "Orbd"
  140. Orbd.Shape = Enum.PartType.Ball
  141. Orbd.CanCollide = false
  142. Orbd.BrickColor = BrickColor.new("Really black")
  143. Orbd.Transparency = 1
  144. Orbd.Material = "Neon"
  145. Orbd.Size = Vector3.new(0.2, 0.2, 0.2)
  146. Orbd.TopSurface = Enum.SurfaceType.Smooth
  147. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  148.  
  149. local Weld = Instance.new("Weld", Orbd)
  150. Weld.Part0 = Character.Head
  151. Weld.Part1 = Orbd
  152. Weld.C1 = CFrame.new(-0.01, 0.2, 0.51)
  153.  
  154. ---------------------------------------------------------
  155. local Mask = Instance.new("Part", Character)
  156. Mask.Name = "Mask"
  157. Mask.CanCollide = false
  158. Mask.BrickColor = BrickColor.new("Sunrise")
  159. Mask.Transparency = 1
  160. Mask.Material = "Neon"
  161. Mask.Size = Vector3.new(0.1, 0.1, 0.1)
  162. Mask.TopSurface = Enum.SurfaceType.Smooth
  163. Mask.BottomSurface = Enum.SurfaceType.Smooth
  164.  
  165. local Weld = Instance.new("Weld", Mask)
  166. Weld.Part0 = Character.Head
  167. Weld.Part1 = Mask
  168. Weld.C1 = CFrame.new(0, 0.03, 0.5)
  169.  
  170. local M1 = Instance.new("SpecialMesh")
  171. M1.Parent = Mask
  172. M1.MeshId = "http://www.roblox.com/asset/?id=430736398"
  173. M1.Scale = Vector3.new( .3, .03, .099)
  174. ----------------------------------------------------------
  175. local Hood = Instance.new("Part", Character)
  176. Hood.Name = "Hair"
  177. Hood.CanCollide = false
  178. Hood.BrickColor = BrickColor.new("Dark indigo")
  179. Hood.Transparency = 1
  180. Hood.Material = "Neon"
  181. Hood.Size = Vector3.new(0.1, 0.1, 0.1)
  182. Hood.TopSurface = Enum.SurfaceType.Smooth
  183. Hood.BottomSurface = Enum.SurfaceType.Smooth
  184.  
  185. local Weld = Instance.new("Weld", Hood)
  186. Weld.Part0 = Character.Head
  187. Weld.Part1 = Hood
  188. Weld.C1 = CFrame.new(0, -0.5, 0)
  189.  
  190. local M2 = Instance.new("SpecialMesh")
  191. M2.Parent = Hood
  192. M2.MeshId = "http://www.roblox.com/asset/?id=362013001"
  193. M2.Scale = Vector3.new( 1, 1.06, 1.1)
  194.  
  195. ------------------------------------------------------
  196. local skin = Instance.new("Part", Character)
  197. skin.Name = "skin"
  198. skin.CanCollide = false
  199. skin.BrickColor = BrickColor.new("Fossil")
  200. skin.Transparency = 1
  201. skin.Material = "SmoothPlastic"
  202. skin.Size = Vector3.new(0.1, 0.1, 0.1)
  203. skin.TopSurface = Enum.SurfaceType.Smooth
  204. skin.BottomSurface = Enum.SurfaceType.Smooth
  205.  
  206. local Weld = Instance.new("Weld", skin)
  207. Weld.Part0 = Character.Torso
  208. Weld.Part1 = skin
  209. Weld.C1 = CFrame.new(0, -0.83, 0.5)
  210.  
  211. local M3 = Instance.new("SpecialMesh")
  212. M3.Parent = skin
  213. M3.MeshId = "http://www.roblox.com/asset/?id=518429841"
  214. M3.Scale = Vector3.new(0.0054, 0.0014, 0.0001)
  215.  
  216. ------------------------------------------------------
  217. local hair2 = Instance.new("Part", Character)
  218. hair2.Name = "Hair2"
  219. hair2.CanCollide = false
  220. hair2.BrickColor = BrickColor.new("Dark indigo")
  221. hair2.Transparency = 1
  222. hair2.Material = "Neon"
  223. hair2.Size = Vector3.new(0.1, 0.1, 0.1)
  224. hair2.TopSurface = Enum.SurfaceType.Smooth
  225. hair2.BottomSurface = Enum.SurfaceType.Smooth
  226.  
  227. local Weld = Instance.new("Weld", hair2)
  228. Weld.Part0 = Character.Head
  229. Weld.Part1 = hair2
  230. Weld.C1 = CFrame.new(0, 0.65, -0.05)
  231.  
  232. local M2 = Instance.new("SpecialMesh")
  233. M2.Parent = hair2
  234. M2.MeshId = "http://www.roblox.com/asset/?id=164382853"
  235. M2.Scale = Vector3.new( 1.1, 1.1, 1)
  236.  
  237. ------------------------------------------------------
  238. local hat2 = Instance.new("Part", Character)
  239. hat2.Name = "hat2"
  240. hat2.CanCollide = false
  241. hat2.BrickColor = BrickColor.new("Plum")
  242. hat2.Transparency = 1
  243. hat2.Material = "SmoothPlastic"
  244. hat2.Size = Vector3.new(0.1, 0.1, 0.1)
  245. hat2.TopSurface = Enum.SurfaceType.Smooth
  246. hat2.BottomSurface = Enum.SurfaceType.Smooth
  247.  
  248. local Weld = Instance.new("Weld", hat2)
  249. Weld.Part0 = Character.Head
  250. Weld.Part1 = hat2
  251. Weld.C1 = CFrame.new(0, -1, 0)
  252.  
  253. local M4 = Instance.new("SpecialMesh")
  254. M4.Parent = hat2
  255. M4.MeshId = "http://www.roblox.com/asset/?id=110852069"
  256. M4.Scale = Vector3.new( 0.8, 1, 1)
  257.  
  258.  
  259. ------------------------------------------------------
  260. local hat3 = Instance.new("Part", Character)
  261. hat3.Name = "SmoothPlastic"
  262. hat3.CanCollide = false
  263. hat3.BrickColor = BrickColor.new("Plum")
  264. hat3.Transparency = 1
  265. hat3.Material = "Neon"
  266. hat3.Size = Vector3.new(0.1, 0.1, 0.1)
  267. hat3.TopSurface = Enum.SurfaceType.Smooth
  268. hat3.BottomSurface = Enum.SurfaceType.Smooth
  269.  
  270. local Weld = Instance.new("Weld", hat3)
  271. Weld.Part0 = Character.Head
  272. Weld.Part1 = hat3
  273. Weld.C1 = CFrame.new(0, -0.8, 0)
  274.  
  275. local M5 = Instance.new("SpecialMesh")
  276. M5.Parent = hat3
  277. M5.MeshId = "http://www.roblox.com/asset/?id=104780903"
  278. M5.Scale = Vector3.new( 1.25, 1.1, 1.25)
  279.  
  280.  
  281. ------------------------------------------------------
  282. local tail2 = Instance.new("Part", Character)
  283. tail2.Name = "tail2"
  284. tail2.CanCollide = false
  285. tail2.BrickColor = BrickColor.new("White")
  286. tail2.Transparency = 1
  287. tail2.Material = "SmoothPlastic"
  288. tail2.Size = Vector3.new(0.1, 0.1, 0.1)
  289. tail2.TopSurface = Enum.SurfaceType.Smooth
  290. tail2.BottomSurface = Enum.SurfaceType.Smooth
  291.  
  292. local Weld = Instance.new("Weld", tail2)
  293. Weld.Part0 = Character.Torso
  294. Weld.Part1 = tail2
  295. Weld.C1 = CFrame.new(0, 0.63, -0.6)
  296.  
  297. local M7 = Instance.new("SpecialMesh")
  298. M7.Parent = tail2
  299. M7.MeshId = "http://www.roblox.com/asset/?id=518429841"
  300. M7.Scale = Vector3.new(0.0028, 0.0028, 0.0028)
  301. ------------------------------------------------------
  302. local tail3 = Instance.new("Part", Character)
  303. tail3.Name = "tail3"
  304. tail3.CanCollide = false
  305. tail3.BrickColor = BrickColor.new("Plum")
  306. tail3.Transparency = 1
  307. tail3.Material = "Neon"
  308. tail3.Size = Vector3.new(0.1, 0.1, 0.1)
  309. tail3.TopSurface = Enum.SurfaceType.Smooth
  310. tail3.BottomSurface = Enum.SurfaceType.Smooth
  311.  
  312. local Weld = Instance.new("Weld", tail3)
  313. Weld.Part0 = Character.Torso
  314. Weld.Part1 = tail3
  315. Weld.C1 = CFrame.new(-0.2, -0.2, -1.8)
  316.  
  317. local M2 = Instance.new("SpecialMesh")
  318. M2.Parent = tail3
  319. M2.MeshId = "http://www.roblox.com/asset/?id=170939831"
  320. M2.Scale = Vector3.new( 1, 1, 1)
  321. ------------------------------------------------------
  322.  
  323.  
  324.  
  325.  
  326.  
  327.  
  328.  
  329.  
  330.  
  331. local Player = game.Players.localPlayer
  332. local Character = Player.Character
  333. local red = 255
  334. local green = 255
  335. local blue = 255
  336. local Humanoid = Character.Humanoid
  337. local mouse = Player:GetMouse()
  338. local m = Instance.new("Model", Character)
  339. m.Name = "WeaponModel"
  340. local LeftArm = Character["Left Arm"]
  341. local RightArm = Character["Right Arm"]
  342. local LeftLeg = Character["Left Leg"]
  343. local RightLeg = Character["Right Leg"]
  344. local Head = Character.Head
  345. local Torso = Character.Torso
  346. local cam = game.Workspace.CurrentCamera
  347. local RootPart = Character.HumanoidRootPart
  348. local RootJoint = RootPart.RootJoint
  349. local equipped = false
  350. local attack = false
  351. local Anim = "Idle"
  352. local idle = 0
  353. local attacktype = 1
  354. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  355. local velocity = RootPart.Velocity.y
  356. local sine = 0
  357. local change = 1
  358. local grabbed = false
  359. local cn = CFrame.new
  360. local mr = math.rad
  361. local angles = CFrame.Angles
  362. local ud = UDim2.new
  363. local c3 = Color3.new
  364. local lim = 0
  365. local st = 0
  366. local necko = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  367. local attacktype = 1
  368. local ZTarget, RocketTarget = nil, nil
  369. local euler = CFrame.fromEulerAnglesXYZ
  370. function clerp(a,b,t)
  371. local qa = {QuaternionFromCFrame(a)}
  372. local qb = {QuaternionFromCFrame(b)}
  373. local ax, ay, az = a.x, a.y, a.z
  374. local bx, by, bz = b.x, b.y, b.z
  375. local _t = 1-t
  376. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  377. end
  378.  
  379. function QuaternionFromCFrame(cf)
  380. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  381. local trace = m00 + m11 + m22
  382. if trace > 0 then
  383. local s = math.sqrt(1 + trace)
  384. local recip = 0.5/s
  385. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  386. else
  387. local i = 0
  388. if m11 > m00 then
  389. i = 1
  390. end
  391. if m22 > (i == 0 and m00 or m11) then
  392. i = 2
  393. end
  394. if i == 0 then
  395. local s = math.sqrt(m00-m11-m22+1)
  396. local recip = 0.5/s
  397. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  398. elseif i == 1 then
  399. local s = math.sqrt(m11-m22-m00+1)
  400. local recip = 0.5/s
  401. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  402. elseif i == 2 then
  403. local s = math.sqrt(m22-m00-m11+1)
  404. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  405. end
  406. end
  407. end
  408.  
  409. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  410. local xs, ys, zs = x + x, y + y, z + z
  411. local wx, wy, wz = w*xs, w*ys, w*zs
  412. local xx = x*xs
  413. local xy = x*ys
  414. local xz = x*zs
  415. local yy = y*ys
  416. local yz = y*zs
  417. local zz = z*zs
  418. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  419. end
  420.  
  421. function QuaternionSlerp(a, b, t)
  422. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  423. local startInterp, finishInterp;
  424. if cosTheta >= 0.0001 then
  425. if (1 - cosTheta) > 0.0001 then
  426. local theta = math.acos(cosTheta)
  427. local invSinTheta = 1/math.sin(theta)
  428. startInterp = math.sin((1-t)*theta)*invSinTheta
  429. finishInterp = math.sin(t*theta)*invSinTheta
  430. else
  431. startInterp = 1-t
  432. finishInterp = t
  433. end
  434. else
  435. if (1+cosTheta) > 0.0001 then
  436. local theta = math.acos(-cosTheta)
  437. local invSinTheta = 1/math.sin(theta)
  438. startInterp = math.sin((t-1)*theta)*invSinTheta
  439. finishInterp = math.sin(t*theta)*invSinTheta
  440. else
  441. startInterp = t-1
  442. finishInterp = t
  443. end
  444. end
  445. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  446. end
  447. rayCast = function(Position, Direction, Range, Ignore)
  448. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  449. end
  450. local v = game.Players.localPlayer
  451. local torso = v.Character.Torso
  452. wait(0)
  453. local p = Instance.new("Part", v.Character)
  454. p.Name = "kit"
  455. p.BrickColor = BrickColor.new("Plum")
  456. p.Anchored = true
  457. p.Transparency = 1
  458. p.Material = "Plastic"
  459. p.CanCollide = false
  460. p.TopSurface = 0
  461. p.BottomSurface = 0
  462. p.Size = Vector3.new(0.2, 0.2, 0.2)
  463. p.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0)
  464. local msh = Instance.new("SpecialMesh", p)
  465. msh.Scale = Vector3.new(0.55, 0.55, 0.55)
  466. msh.MeshId = "http://www.roblox.com/asset/?id=430736398"
  467. msh.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b)
  468. local pn = Instance.new("Part", v.Character.kit)
  469. pn.Name = "D"
  470. pn.BrickColor = BrickColor.new("Plum")
  471. pn.Anchored = true
  472. pn.Transparency = 1
  473. pn.Material = "Plastic"
  474. pn.CanCollide = false
  475. pn.TopSurface = 0
  476. pn.BottomSurface = 0
  477. pn.Size = Vector3.new(0.2, 0.2, 0.2)
  478. pn.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0)
  479. local mshn = Instance.new("SpecialMesh", pn)
  480. mshn.Scale = Vector3.new(0.55, 0.55, 0.55)
  481. mshn.MeshId = "http://www.roblox.com/asset/?id=430736398"
  482. mshn.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b)
  483. local pn3 = Instance.new("Part", v.Character.kit)
  484. pn3.Name = "B"
  485. pn3.BrickColor = BrickColor.new("Fossil")
  486. pn3.Anchored = true
  487. pn3.Transparency = 1
  488. pn3.Material = "Plastic"
  489. pn3.CanCollide = false
  490. pn3.TopSurface = 0
  491. pn3.BottomSurface = 0
  492. pn3.Size = Vector3.new(0.2, 0.2, 0.2)
  493. pn3.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0)
  494. local mshn3 = Instance.new("SpecialMesh", pn3)
  495. mshn3.Scale = Vector3.new(0.0054, 0.0054, 0.0054)
  496. mshn3.MeshId = "http://www.roblox.com/asset/?id=518429841"
  497. mshn3.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b)
  498. local pn4 = Instance.new("Part", v.Character.kit)
  499. pn4.Name = "B"
  500. pn4.BrickColor = BrickColor.new("Fossil")
  501. pn4.Anchored = true
  502. pn4.Transparency = 1
  503. pn4.Material = "Plastic"
  504. pn4.CanCollide = false
  505. pn4.TopSurface = 0
  506. pn4.BottomSurface = 0
  507. pn4.Size = Vector3.new(0.2, 0.2, 0.2)
  508. pn4.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0)
  509. local mshn4 = Instance.new("SpecialMesh", pn4)
  510. mshn4.Scale = Vector3.new(0.0054, 0.0054, 0.0054)
  511. mshn4.MeshId = "http://www.roblox.com/asset/?id=518429841"
  512. mshn4.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b)
  513. local pn5 = Instance.new("Part", v.Character.kit)
  514. pn5.Name = "tail"
  515. pn5.Anchored = true
  516. pn5.Transparency = 1
  517. pn5.BrickColor = BrickColor.new("Plum")
  518. pn5.Material = "Plastic"
  519. pn5.CanCollide = false
  520. pn5.TopSurface = 0
  521. pn5.BottomSurface = 0
  522. pn5.Size = Vector3.new(0.2, 0.2, 0.2)
  523. pn5.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0)
  524. local mshn5 = Instance.new("SpecialMesh", pn5)
  525. mshn5.Scale = Vector3.new(2, 2, 2)
  526. mshn5.MeshId = "http://www.roblox.com/asset/?id=188635159"
  527. mshn5.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b)
  528. local pn6 = Instance.new("Part", v.Character.kit)
  529. pn6.Name = "B-Hair"
  530. pn6.Anchored = true
  531. pn6.Transparency = 1
  532. pn6.BrickColor = BrickColor.new("Dark indigo")
  533. pn6.Material = "Plastic"
  534. pn6.CanCollide = false
  535. pn6.TopSurface = 0
  536. pn6.BottomSurface = 0
  537. pn6.Size = Vector3.new(0.2, 0.2, 0.2)
  538. pn6.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0)
  539. local mshn6 = Instance.new("SpecialMesh", pn6)
  540. mshn6.Scale = Vector3.new(.015, .03, .001)
  541. mshn6.MeshId = "http://www.roblox.com/asset/?id=521338357"
  542. local pn7 = Instance.new("Part", v.Character.kit)
  543. pn7.Name = "tail"
  544. pn7.Anchored = true
  545. pn7.Transparency = 1
  546. pn7.BrickColor = BrickColor.new("Plum")
  547. pn7.Material = "Plastic"
  548. pn7.CanCollide = false
  549. pn7.TopSurface = 0
  550. pn7.BottomSurface = 0
  551. pn7.Size = Vector3.new(0.2, 0.2, 0.2)
  552. pn7.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0)
  553. local mshn7 = Instance.new("SpecialMesh", pn7)
  554. mshn7.Scale = Vector3.new(2, 2, 2)
  555. mshn7.MeshId = "http://www.roblox.com/asset/?id=188635159"
  556. mshn7.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b)
  557. local pn8 = Instance.new("Part", v.Character.kit)
  558. pn8.Name = "tail"
  559. pn8.Anchored = true
  560. pn8.Transparency = 1
  561. pn8.BrickColor = BrickColor.new("Plum")
  562. pn8.Material = "Plastic"
  563. pn8.CanCollide = false
  564. pn8.TopSurface = 0
  565. pn8.BottomSurface = 0
  566. pn8.Size = Vector3.new(0.2, 0.2, 0.2)
  567. pn8.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0)
  568. local mshn8 = Instance.new("SpecialMesh", pn8)
  569. mshn8.Scale = Vector3.new(2, 2, 2)
  570. mshn8.MeshId = "http://www.roblox.com/asset/?id=188635159"
  571. mshn8.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b)
  572. local pn9 = Instance.new("Part", v.Character.kit)
  573. pn9.Name = "tail"
  574. pn9.Anchored = true
  575. pn9.Transparency = 1
  576. pn9.BrickColor = BrickColor.new("Plum")
  577. pn9.Material = "Plastic"
  578. pn9.CanCollide = false
  579. pn9.TopSurface = 0
  580. pn9.BottomSurface = 0
  581. pn9.Size = Vector3.new(0.2, 0.2, 0.2)
  582. pn9.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0)
  583. local mshn9 = Instance.new("SpecialMesh", pn9)
  584. mshn9.Scale = Vector3.new(2, 2, 2)
  585. mshn9.MeshId = "http://www.roblox.com/asset/?id=188635159"
  586. mshn9.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b)
  587. local pn0 = Instance.new("Part", v.Character.kit)
  588. pn0.Name = "ears"
  589. pn0.Anchored = true
  590. pn0.Transparency = 1
  591. pn0.BrickColor = BrickColor.new("Plum")
  592. pn0.Material = "Plastic"
  593. pn0.CanCollide = false
  594. pn0.TopSurface = 0
  595. pn0.BottomSurface = 0
  596. pn0.Size = Vector3.new(0.2, 0.2, 0.2)
  597. pn0.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0)
  598. local mshn0 = Instance.new("SpecialMesh", pn0)
  599. mshn0.Scale = Vector3.new(0.5, 0.5, 0.5)
  600. mshn0.MeshId = "http://www.roblox.com/asset/?id=361948302"
  601. mshn0.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b)
  602. p.Anchored = false
  603. local motor1 = Instance.new("Weld", torso)
  604. motor1.Part0 = p
  605. motor1.Part1 = torso
  606. motor1.C0 = CFrame.new(2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  607. motor1.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  608. pn.Anchored = false
  609. local motor2 = Instance.new("Weld", torso)
  610. motor2.Part0 = pn
  611. motor2.Part1 = torso
  612. motor2.C0 = CFrame.new(-2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  613. motor2.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  614. pn3.Anchored = false
  615. local motor3 = Instance.new("Weld", torso)
  616. motor3.Part0 = pn3
  617. motor3.Part1 = torso
  618. motor3.C0 = CFrame.new(-2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  619. motor3.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  620. pn4.Anchored = false
  621. local motor4 = Instance.new("Weld", torso)
  622. motor4.Part0 = pn4
  623. motor4.Part1 = torso
  624. motor4.C0 = CFrame.new(2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  625. motor4.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  626. pn5.Anchored = false
  627. local motor5 = Instance.new("Weld", pn5)
  628. motor5.Part0 = pn5
  629. motor5.Part1 = torso
  630. motor5.C0 = CFrame.new(-2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  631. motor5.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  632. pn6.Anchored = false
  633. local motor6 = Instance.new("Weld", pn6)
  634. motor6.Part0 = pn6
  635. motor6.Part1 = Head
  636. motor6.C0 = CFrame.new(-2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  637. motor6.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  638. pn7.Anchored = false
  639. local motor7 = Instance.new("Weld", pn7)
  640. motor7.Part0 = pn7
  641. motor7.Part1 = torso
  642. motor7.C0 = CFrame.new(-2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  643. motor7.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  644. pn8.Anchored = false
  645. local motor8 = Instance.new("Weld", pn8)
  646. motor8.Part0 = pn8
  647. motor8.Part1 = torso
  648. motor8.C0 = CFrame.new(2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  649. motor8.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  650. pn9.Anchored = false
  651. local motor9 = Instance.new("Weld", pn9)
  652. motor9.Part0 = pn9
  653. motor9.Part1 = torso
  654. motor9.C0 = CFrame.new(2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  655. motor9.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  656. pn0.Anchored = false
  657. local motor0 = Instance.new("Weld", pn0)
  658. motor0.Part0 = pn0
  659. motor0.Part1 = v.Character.Head
  660. motor0.C0 = CFrame.new(0, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  661. game:GetService("RunService").Stepped:connect(function()
  662. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  663. velocity = RootPart.Velocity.y
  664. sine = sine + change
  665. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  666. if equipped == true or equipped == false then
  667. if RootPart.Velocity.y > 1 and hit == nil then
  668. Anim = "Jump"
  669. if attack == false then
  670. motor1.C0 = clerp(motor1.C0, CFrame.new(0.45, -1.4, .85) * angles(math.rad(2 + 0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  671. motor2.C0 = clerp(motor2.C0, CFrame.new(-0.45, -1.4, .85) * angles(math.rad(2 + -0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  672. motor3.C0 = clerp(motor3.C0, CFrame.new(0.4, -1.45, .75) * angles(math.rad(2 + -0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  673. motor4.C0 = clerp(motor3.C0, CFrame.new(-7.6, -1.45, .73) * angles(math.rad(2 + -0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  674. motor5.C0 = clerp(motor5.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-60 + 0 * math.cos(sine / 10)), math.rad(90 + 0 * math.cos(sine / 10)), math.rad(-80 + 0 * math.cos(sine / 25))), 0.1)
  675. motor6.C0 = clerp(motor6.C0, CFrame.new(-0.28, 0.27, 1.38) * angles(math.rad(-26.3 + -1 * math.cos(sine / 20)), math.rad(10 + 0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  676. motor7.C0 = clerp(motor7.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-60 + 0 * math.cos(sine / 10)), math.rad(90 + 0 * math.cos(sine / 10)), math.rad(-80 + 0 * math.cos(sine / 25))), 0.1)
  677. motor8.C0 = clerp(motor8.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(120 + 0 * math.cos(sine / -30)), math.rad(110 + 0 * math.cos(sine / 20)), math.rad(115 + 0 * math.cos(sine / 10))), 0.1)
  678. motor9.C0 = clerp(motor9.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(120 + 0 * math.cos(sine / -30)), math.rad(110 + 0 * math.cos(sine / 20)), math.rad(115 + 0 * math.cos(sine / 10))), 0.1)
  679. end
  680. else
  681. if RootPart.Velocity.y < -1 and hit == nil then
  682. Anim = "Fall"
  683. if attack == false then
  684. motor1.C0 = clerp(motor1.C0, CFrame.new(0.45, -1.4, .85) * angles(math.rad(-3 + 0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  685. motor2.C0 = clerp(motor2.C0, CFrame.new(-0.45, -1.4, .85) * angles(math.rad(-3 + -0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  686. motor3.C0 = clerp(motor3.C0, CFrame.new(0.4, -1.45, .75) * angles(math.rad(-3 + -0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  687. motor4.C0 = clerp(motor3.C0, CFrame.new(-7.6, -1.45, .73) * angles(math.rad(-3 + -0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  688. motor5.C0 = clerp(motor5.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-45 + 0 * math.cos(sine / 10)), math.rad(0 + 0 * math.cos(sine / 10)), math.rad(-70 + 0 * math.cos(sine / 25))), 0.1)
  689. motor6.C0 = clerp(motor6.C0, CFrame.new(-0.28, 0.27, 1.38) * angles(math.rad(-26.3 + -1 * math.cos(sine / 20)), math.rad(10 + 0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  690. motor7.C0 = clerp(motor7.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-45 + 0 * math.cos(sine / 10)), math.rad(0 + 0 * math.cos(sine / 10)), math.rad(-70 + 0 * math.cos(sine / 25))), 0.1)
  691. motor8.C0 = clerp(motor8.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(120 + 0 * math.cos(sine / -30)), math.rad(180 + 0 * math.cos(sine / 20)), math.rad(115 + 0 * math.cos(sine / 10))), 0.1)
  692. motor9.C0 = clerp(motor9.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(120 + 0 * math.cos(sine / -30)), math.rad(180 + 0 * math.cos(sine / 20)), math.rad(115 + 0 * math.cos(sine / 10))), 0.1)
  693. end
  694. else
  695. if Torsovelocity < 1 and hit ~= nil then
  696. Anim = "Idle"
  697. if attack == false then
  698. change = 1
  699. motor1.C0 = clerp(motor1.C0, CFrame.new(0.45, -1.4, .85) * angles(math.rad(-0 + 0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  700. motor2.C0 = clerp(motor2.C0, CFrame.new(-0.45, -1.4, .85) * angles(math.rad(-0 + -0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  701. motor3.C0 = clerp(motor3.C0, CFrame.new(0.4, -1.45, .75) * angles(math.rad(-0 + -0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  702. motor4.C0 = clerp(motor3.C0, CFrame.new(-7.6, -1.45, .73) * angles(math.rad(-0 + -0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  703. motor5.C0 = clerp(motor5.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-50 + 5 * math.cos(sine / 60)), math.rad(0 + 5 * math.cos(sine / 65)), math.rad(10 + 0 * math.cos(sine / 25))), 0.1)
  704. motor6.C0 = clerp(motor6.C0, CFrame.new(-0.28, 0.27, 1.38) * angles(math.rad(-26.3 + -1 * math.cos(sine / 20)), math.rad(10 + 0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  705. motor7.C0 = clerp(motor7.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-50 + 5 * math.cos(sine / 70)), math.rad(0 + 5 * math.cos(sine / 35)), math.rad(-45 + 0 * math.cos(sine / 25))), 0.1)
  706. motor8.C0 = clerp(motor8.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-10 + 5 * math.cos(sine / 55)), math.rad(0 + 5 * math.cos(sine / 55)), math.rad(-150 + 0 * math.cos(sine / 25))), 0.1)
  707. motor9.C0 = clerp(motor9.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-20 + 5 * math.cos(sine / 65)), math.rad(0 + 5 * math.cos(sine / 60)), math.rad(-100 + 0 * math.cos(sine / 25))), 0.1)
  708. end
  709. else
  710. if Torsovelocity > 2 and hit ~= nil then
  711. Anim = "Walk"
  712. if attack == false then
  713. motor1.C0 = clerp(motor1.C0, CFrame.new(0.45, -1.4, .85) * angles(math.rad(2 + 2 * math.cos(sine / 5)), math.rad(0 + -1 * math.cos(sine / 5)), math.rad(0 + 1 * math.cos(sine / 5))), 0.1)
  714. motor2.C0 = clerp(motor2.C0, CFrame.new(-0.45, -1.4, .85) * angles(math.rad(2 + -2 * math.cos(sine / 5)), math.rad(0 + -1 * math.cos(sine / 5)), math.rad(0 + 1 * math.cos(sine / 5))), 0.1)
  715. motor3.C0 = clerp(motor3.C0, CFrame.new(0.4, -1.45, .75) * angles(math.rad(0 + 0 * math.cos(sine / 5)), math.rad(0 + -0 * math.cos(sine / 5)), math.rad(0 + 0 * math.cos(sine / 5))), 0.1)
  716. motor4.C0 = clerp(motor3.C0, CFrame.new(-7.6, -1.45, .73) * angles(math.rad(0 + 0 * math.cos(sine / 5)), math.rad(0 + -0 * math.cos(sine / 5)), math.rad(0 + 0 * math.cos(sine / 5))), 0.1)
  717. motor5.C0 = clerp(motor5.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-60 + 10 * math.cos(sine / 30)), math.rad(45 + 10 * math.cos(sine / 20)), math.rad(-45 + 0 * math.cos(sine / 10))), 0.1)
  718. motor6.C0 = clerp(motor6.C0, CFrame.new(-0.28, 0.27, 1.38) * angles(math.rad(-26.3 + -1 * math.cos(sine / 20)), math.rad(10 + 0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1)
  719. motor7.C0 = clerp(motor7.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-60 + 10 * math.cos(sine / 30)), math.rad(45 + 10 * math.cos(sine / 20)), math.rad(-45 + 0 * math.cos(sine / 10))), 0.1)
  720. motor8.C0 = clerp(motor8.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(120 + 10 * math.cos(sine / -30)), math.rad(135 + -10 * math.cos(sine / 20)), math.rad(115 + 0 * math.cos(sine / 10))), 0.1)
  721. motor9.C0 = clerp(motor9.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(120 + 10 * math.cos(sine / -30)), math.rad(135 + -10 * math.cos(sine / 20)), math.rad(115 + 0 * math.cos(sine / 10))), 0.1)
  722. end
  723. end
  724. end
  725. end
  726. end
  727. end
  728. end)
  729.  
  730.  
  731. newface = Instance.new("Decal",Head)
  732. newface.Texture = "rbxassetid://186681690"
  733.  
  734.  
  735.  
  736.  
  737. --[[NIGHTOWLACE_WEAPONRY]]--
  738. maincolor = game.Players.LocalPlayer.Character.Torso.BrickColor.Name
  739. secondcolor = "Really black"
  740.  
  741. wait(1 / 60)
  742. Effects = { }
  743. local Player = game.Players.localPlayer
  744. local Character = Player.Character
  745. local Humanoid = Character.Humanoid
  746. local mouse = Player:GetMouse()
  747. local LeftArm = Character["Left Arm"]
  748. local RightArm = Character["Right Arm"]
  749. local LeftLeg = Character["Left Leg"]
  750. local RightLeg = Character["Right Leg"]
  751. local Head = Character.Head
  752. local Torso = Character.Torso
  753. local cam = game.Workspace.CurrentCamera
  754. local RootPart = Character.HumanoidRootPart
  755. local RootJoint = RootPart.RootJoint
  756. local equipped = true
  757. local attack = false
  758. local Anim = 'Idle'
  759. local idle = 0
  760. local attacktype = 1
  761. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  762. local velocity = RootPart.Velocity.y
  763. local sine = 0
  764. local change = 1
  765. local grabbed = false
  766. local cn = CFrame.new
  767. local mr = math.rad
  768. local angles = CFrame.Angles
  769. local ud = UDim2.new
  770. local c3 = Color3.new
  771.  
  772. local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  773. Humanoid.Animator:Destroy()
  774. Character.Animate:Destroy()
  775.  
  776. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  777. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  778. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  779.  
  780. RSH, LSH = nil, nil
  781.  
  782. RW = Instance.new("Weld")
  783. LW = Instance.new("Weld")
  784.  
  785. RH = Torso["Right Hip"]
  786. LH = Torso["Left Hip"]
  787.  
  788. RSH = Torso["Right Shoulder"]
  789. LSH = Torso["Left Shoulder"]
  790.  
  791. RSH.Parent = nil
  792. LSH.Parent = nil
  793.  
  794. RW.Name = "RW"
  795. RW.Part0 = Torso
  796. RW.C0 = cn(1.5, 0.5, 0)
  797. RW.C1 = cn(0, 0.5, 0)
  798. RW.Part1 = RightArm
  799. RW.Parent = Torso
  800.  
  801. LW.Name = "LW"
  802. LW.Part0 = Torso
  803. LW.C0 = cn(-1.5, 0.5, 0)
  804. LW.C1 = cn(0, 0.5, 0)
  805. LW.Part1 = LeftArm
  806. LW.Parent = Torso
  807.  
  808. function clerp(a, b, t)
  809. local qa = {
  810. QuaternionFromCFrame(a)
  811. }
  812. local qb = {
  813. QuaternionFromCFrame(b)
  814. }
  815. local ax, ay, az = a.x, a.y, a.z
  816. local bx, by, bz = b.x, b.y, b.z
  817. local _t = 1 - t
  818. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  819. end
  820.  
  821. function QuaternionFromCFrame(cf)
  822. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  823. local trace = m00 + m11 + m22
  824. if trace > 0 then
  825. local s = math.sqrt(1 + trace)
  826. local recip = 0.5 / s
  827. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  828. else
  829. local i = 0
  830. if m11 > m00 then
  831. i = 1
  832. end
  833. if m22 > (i == 0 and m00 or m11) then
  834. i = 2
  835. end
  836. if i == 0 then
  837. local s = math.sqrt(m00 - m11 - m22 + 1)
  838. local recip = 0.5 / s
  839. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  840. elseif i == 1 then
  841. local s = math.sqrt(m11 - m22 - m00 + 1)
  842. local recip = 0.5 / s
  843. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  844. elseif i == 2 then
  845. local s = math.sqrt(m22 - m00 - m11 + 1)
  846. local recip = 0.5 / s
  847. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  848. end
  849. end
  850. end
  851.  
  852. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  853. local xs, ys, zs = x + x, y + y, z + z
  854. local wx, wy, wz = w * xs, w * ys, w * zs
  855. local xx = x * xs
  856. local xy = x * ys
  857. local xz = x * zs
  858. local yy = y * ys
  859. local yz = y * zs
  860. local zz = z * zs
  861. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  862. end
  863.  
  864. function QuaternionSlerp(a, b, t)
  865. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  866. local startInterp, finishInterp;
  867. if cosTheta >= 0.0001 then
  868. if (1 - cosTheta) > 0.0001 then
  869. local theta = math.acos(cosTheta)
  870. local invSinTheta = 1 / math.sin(theta)
  871. startInterp = math.sin((1 - t) * theta) * invSinTheta
  872. finishInterp = math.sin(t * theta) * invSinTheta
  873. else
  874. startInterp = 1 - t
  875. finishInterp = t
  876. end
  877. else
  878. if (1 + cosTheta) > 0.0001 then
  879. local theta = math.acos(-cosTheta)
  880. local invSinTheta = 1 / math.sin(theta)
  881. startInterp = math.sin((t - 1) * theta) * invSinTheta
  882. finishInterp = math.sin(t * theta) * invSinTheta
  883. else
  884. startInterp = t - 1
  885. finishInterp = t
  886. end
  887. end
  888. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  889. end
  890.  
  891. function swait(num)
  892. if num == 0 or num == nil then
  893. game:service'RunService'.RenderStepped:wait(0)
  894. else
  895. for i = 0, num do
  896. game:service'RunService'.RenderStepped:wait(0)
  897. end
  898. end
  899. end
  900.  
  901. local RbxUtility = LoadLibrary("RbxUtility")
  902. local Create = RbxUtility.Create
  903.  
  904. function RemoveOutlines(part)
  905. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  906. end
  907.  
  908. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  909. local Part = Create("Part"){
  910. formFactor = FormFactor,
  911. Parent = Parent,
  912. Reflectance = Reflectance,
  913. Transparency = Transparency,
  914. CanCollide = false,
  915. Locked = true,
  916. BrickColor = BrickColor.new(tostring(BColor)),
  917. Name = Name,
  918. Size = Size,
  919. Material = Material,
  920. }
  921. RemoveOutlines(Part)
  922. return Part
  923. end
  924.  
  925. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  926. local Msh = Create(Mesh){
  927. Parent = Part,
  928. Offset = OffSet,
  929. Scale = Scale,
  930. }
  931. if Mesh == "SpecialMesh" then
  932. Msh.MeshType = MeshType
  933. Msh.MeshId = MeshId
  934. end
  935. return Msh
  936. end
  937.  
  938. function CreateWeld(Parent, Part0, Part1, C0, C1)
  939. local Weld = Create("Weld"){
  940. Parent = Parent,
  941. Part0 = Part0,
  942. Part1 = Part1,
  943. C0 = C0,
  944. C1 = C1,
  945. }
  946. return Weld
  947. end
  948.  
  949. function rayCast(Position, Direction, Range, Ignore)
  950. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  951. end
  952.  
  953. function CreateSound(id, par, vol, pit)
  954. coroutine.resume(coroutine.create(function()
  955. local sou = Instance.new("Sound", par or workspace)
  956. sou.Volume = vol
  957. sou.Pitch = pit or 1
  958. sou.SoundId = id
  959. wait()
  960. sou:play()
  961. game:GetService("Debris"):AddItem(sou, 6)
  962. end))
  963. end
  964.  
  965. local function getclosest(obj, distance)
  966. local last, lastx = distance + 1
  967. for i, v in pairs(workspace:GetChildren()) do
  968. if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
  969. local t = v.Torso
  970. local dist = (t.Position - obj.Position).magnitude
  971. if dist <= distance then
  972. if dist < last then
  973. last = dist
  974. lastx = v
  975. end
  976. end
  977. end
  978. end
  979. return lastx
  980. end
  981.  
  982. function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch)
  983. for i, v in pairs(hit:GetChildren()) do
  984. if v:IsA("Humanoid") and hit.Name ~= Character.Name then
  985. local find = v:FindFirstChild("Hitz")
  986. if not find then
  987. if v.Parent:findFirstChild("Head") then
  988. local BillG = Create("BillboardGui"){
  989. Parent = v.Parent.Head,
  990. Size = UDim2.new(1, 0, 1, 0),
  991. Adornee = v.Parent.Head,
  992. StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)),
  993. }
  994. local TL = Create("TextLabel"){
  995. Parent = BillG,
  996. Size = UDim2.new(3, 3, 3, 3),
  997. BackgroundTransparency = 1,
  998. Text = tostring(damage).."-",
  999. TextColor3 = Color1.Color,
  1000. TextStrokeColor3 = Color2.Color,
  1001. TextStrokeTransparency = 0,
  1002. TextXAlignment = Enum.TextXAlignment.Center,
  1003. TextYAlignment = Enum.TextYAlignment.Center,
  1004. FontSize = Enum.FontSize.Size18,
  1005. Font = "ArialBold",
  1006. }
  1007. coroutine.resume(coroutine.create(function()
  1008. wait(1)
  1009. for i = 0, 1, .1 do
  1010. wait(.1)
  1011. BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0)
  1012. end
  1013. BillG:Destroy()
  1014. end))
  1015. end
  1016. v.Health = v.Health - damage
  1017. local bool = Create("BoolValue"){
  1018. Parent = v,
  1019. Name = 'Hitz',
  1020. }
  1021. if HSound ~= nil and HPitch ~= nil then
  1022. CreateSound(HSound, hit, 1, HPitch)
  1023. end
  1024. game:GetService("Debris"):AddItem(bool, cooldown)
  1025. end
  1026. end
  1027. end
  1028. end
  1029.  
  1030.  
  1031. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1032. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1033. prt.Anchored = true
  1034. prt.CFrame = cframe
  1035. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1036. game:GetService("Debris"):AddItem(prt, 10)
  1037. if Type == 1 or Type == nil then
  1038. table.insert(Effects, {
  1039. prt,
  1040. "Block1",
  1041. delay,
  1042. x3,
  1043. y3,
  1044. z3,
  1045. msh
  1046. })
  1047. elseif Type == 2 then
  1048. table.insert(Effects, {
  1049. prt,
  1050. "Block2",
  1051. delay,
  1052. x3,
  1053. y3,
  1054. z3,
  1055. msh
  1056. })
  1057. end
  1058. end
  1059.  
  1060. function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1061. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1062. prt.Anchored = true
  1063. prt.CFrame = cframe
  1064. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1065. game:GetService("Debris"):AddItem(prt, 10)
  1066. table.insert(Effects, {
  1067. prt,
  1068. "Cylinder",
  1069. delay,
  1070. x3,
  1071. y3,
  1072. z3,
  1073. msh
  1074. })
  1075. end
  1076.  
  1077. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1078. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1079. prt.Anchored = true
  1080. prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  1081. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1082. game:GetService("Debris"):AddItem(prt, 10)
  1083. table.insert(Effects, {
  1084. prt,
  1085. "Cylinder",
  1086. delay,
  1087. x3,
  1088. y3,
  1089. z3,
  1090. msh
  1091. })
  1092. end
  1093.  
  1094. function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1095. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1096. prt.Anchored = true
  1097. prt.CFrame = cframe
  1098. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1099. game:GetService("Debris"):AddItem(prt, 10)
  1100. table.insert(Effects, {
  1101. prt,
  1102. "Cylinder",
  1103. delay,
  1104. x3,
  1105. y3,
  1106. z3,
  1107. msh
  1108. })
  1109. end
  1110.  
  1111. function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1112. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1113. prt.Anchored = true
  1114. prt.CFrame = cframe
  1115. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1116. game:GetService("Debris"):AddItem(prt, 10)
  1117. table.insert(Effects, {
  1118. prt,
  1119. "Cylinder",
  1120. delay,
  1121. x3,
  1122. y3,
  1123. z3,
  1124. msh
  1125. })
  1126. end
  1127.  
  1128. function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1129. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1130. prt.Anchored = true
  1131. prt.CFrame = cframe
  1132. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1133. game:GetService("Debris"):AddItem(prt, 10)
  1134. table.insert(Effects, {
  1135. prt,
  1136. "Cylinder",
  1137. delay,
  1138. x3,
  1139. y3,
  1140. z3,
  1141. msh
  1142. })
  1143. end
  1144.  
  1145. function BreakEffect(brickcolor, cframe, x1, y1, z1)
  1146. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1147. prt.Anchored = true
  1148. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1149. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1150. local num = math.random(10, 50) / 1000
  1151. game:GetService("Debris"):AddItem(prt, 10)
  1152. table.insert(Effects, {
  1153. prt,
  1154. "Shatter",
  1155. num,
  1156. prt.CFrame,
  1157. math.random() - math.random(),
  1158. 0,
  1159. math.random(50, 100) / 100
  1160. })
  1161. end
  1162.  
  1163.  
  1164.  
  1165.  
  1166. for i = 0, 1, 0.05 do
  1167. swait()
  1168. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .1)
  1169. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), .1)
  1170. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  1171. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1172. if Torsovelocity > 2 then
  1173. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2)
  1174. RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 5), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  1175. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 5), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  1176. elseif Torsovelocity < 1 then
  1177. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  1178. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  1179. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  1180. end
  1181. end
  1182. attack = false
  1183.  
  1184.  
  1185.  
  1186. game:GetService'RunService'.Stepped:connect(function()
  1187. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1188. velocity = RootPart.Velocity.y
  1189. sine = sine + change
  1190. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1191. if equipped == true or equipped == false then
  1192. if RootPart.Velocity.y > 1 and hit == nil then
  1193. Anim = "Jump"
  1194. if attack == false and Anim2 == false then
  1195. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  1196. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  1197. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(30)), .1)
  1198. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-30)), .1)
  1199. RH.C0 = clerp(RH.C0, cn(1, -.9, -.3) * RHCF * angles(math.rad(3), math.rad(0), math.rad(0)), .1)
  1200. LH.C0 = clerp(LH.C0, cn(-1, -.7, -.5) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .1)
  1201. end
  1202.  
  1203. elseif RootPart.Velocity.y < -1 and hit == nil then
  1204. Anim = "Fall"
  1205. if attack == false and Anim2 == false then
  1206. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  1207. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  1208. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), .1)
  1209. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), .1)
  1210. RH.C0 = clerp(RH.C0, cn(1, -1, -.3) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  1211. LH.C0 = clerp(LH.C0, cn(-1, -.8, -.3) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  1212. end
  1213. elseif Torsovelocity < 1 and hit ~= nil then
  1214. Anim = "Idle"
  1215. if attack == false and Anim2 == false then
  1216. change = 0.8
  1217. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(-5), math.rad(5)), .1)
  1218. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 - 2 * math.cos(sine / 50)), math.rad(8), math.rad(-5)), .1)
  1219. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.6, 0.3) * angles(math.rad(30), math.rad(150), math.rad(-200 + 3 * math.cos(sine / 25))), 0.1)
  1220. LW.C0 = clerp(LW.C0, CFrame.new(-1.54, 0.5, 0.1) * angles(math.rad(0), math.rad(10), math.rad(0 - 4 * math.cos(sine / 25))), 0.1)
  1221. RH.C0 = clerp(RH.C0, cn(1, -.93 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-10 + 2 * math.cos(sine / 25)), math.rad(-15), math.rad(6 + 2 * math.cos(sine / 45))), .1)
  1222. LH.C0 = clerp(LH.C0, cn(-1, -.93 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-5 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(7 + 2 * math.cos(sine / 25))), .1)
  1223.  
  1224. end
  1225.  
  1226. elseif Torsovelocity > 1 and hit ~= nil then
  1227. Anim = "Walk"
  1228. if attack == false and Anim2 == false then
  1229. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.02 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(7 * math.cos(sine / 5))), .1)
  1230. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .1)
  1231. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(-7), math.rad(4 * math.cos(sine / 4))), .1)
  1232. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50 * math.cos(sine / 4)), math.rad(7), math.rad(4 * math.cos(sine / 4))), .1)
  1233. RH.C0 = clerp(RH.C0, cn(1, -1 + .2 * math.cos(sine / 3), 0) * RHCF * angles(math.rad(-2), math.rad(7), math.rad(50 * math.cos(sine / 4))), .1)
  1234. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 3), 0) * LHCF * angles(math.rad(-2), math.rad(-7), math.rad(50 * math.cos(sine / 4))), .1)
  1235.  
  1236. end
  1237. end
  1238. end
  1239. -------------------------------------------------------------------------ANI-2----------------------------------------------------------------------------------------------
  1240. if equipped == true or equipped == false then
  1241. if RootPart.Velocity.y > 1 and hit == nil then
  1242. Anim = "Jump"
  1243. if attack == false and Anim2 == true then
  1244. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  1245. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  1246. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(30)), .1)
  1247. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-30)), .1)
  1248. RH.C0 = clerp(RH.C0, cn(1, -.9, -.3) * RHCF * angles(math.rad(3), math.rad(0), math.rad(0)), .1)
  1249. LH.C0 = clerp(LH.C0, cn(-1, -.7, -.5) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .1)
  1250. end
  1251.  
  1252. elseif RootPart.Velocity.y < -1 and hit == nil then
  1253. Anim = "Fall"
  1254. if attack == false and Anim2 == true then
  1255. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  1256. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  1257. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), .1)
  1258. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), .1)
  1259. RH.C0 = clerp(RH.C0, cn(1, -1, -.3) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  1260. LH.C0 = clerp(LH.C0, cn(-1, -.8, -.3) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  1261. end
  1262. elseif Torsovelocity < 1 and hit ~= nil then
  1263. Anim = "Idle"
  1264. if attack == false and Anim2 == true then
  1265. change = 0.8
  1266. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(5)), .1)
  1267. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(1 - 1 * math.cos(sine / 25)), math.rad(0), math.rad(-5)), .1)
  1268. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1)
  1269. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-5 - 3 * math.cos(sine / 25))), 0.1)
  1270. RH.C0 = clerp(RH.C0, cn(1, -.9 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1)
  1271. LH.C0 = clerp(LH.C0, cn(-1, -.9 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1)
  1272. end
  1273.  
  1274. elseif Torsovelocity > 1 and hit ~= nil then
  1275. Anim = "Walk"
  1276. if attack == false and Anim2 == true then
  1277. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.02 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(5 * math.cos(sine / 5))), .2)
  1278. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .2)
  1279. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .1)
  1280. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .1)
  1281. RH.C0 = clerp(RH.C0, cn(1, -1 + .2 * math.cos(sine / 3), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .1)
  1282. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 3), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .1)
  1283.  
  1284. end
  1285. end
  1286. end
  1287.  
  1288.  
  1289. if #Effects > 0 then
  1290. for e = 1, #Effects do
  1291. if Effects[e] ~= nil then
  1292. local Thing = Effects[e]
  1293. if Thing ~= nil then
  1294. local Part = Thing[1]
  1295. local Mode = Thing[2]
  1296. local Delay = Thing[3]
  1297. local IncX = Thing[4]
  1298. local IncY = Thing[5]
  1299. local IncZ = Thing[6]
  1300. if Thing[1].Transparency <= 1 then
  1301. if Thing[2] == "Block1" then
  1302. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1303. local Mesh = Thing[1].Mesh
  1304. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1305. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1306. elseif Thing[2] == "Block2" then
  1307. Thing[1].CFrame = Thing[1].CFrame
  1308. local Mesh = Thing[7]
  1309. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1310. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1311. elseif Thing[2] == "Cylinder" then
  1312. local Mesh = Thing[1].Mesh
  1313. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1314. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1315. elseif Thing[2] == "Blood" then
  1316. local Mesh = Thing[7]
  1317. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0)
  1318. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1319. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1320. elseif Thing[2] == "Elec" then
  1321. local Mesh = Thing[1].Mesh
  1322. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1323. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1324. elseif Thing[2] == "Disappear" then
  1325. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1326. elseif Thing[2] == "Shatter" then
  1327. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1328. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1329. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1330. Thing[6] = Thing[6] + Thing[5]
  1331. end
  1332. else
  1333. Part.Parent = nil
  1334. table.remove(Effects, e)
  1335. end
  1336. end
  1337. end
  1338. end
  1339. end
  1340. end)
  1341.  
  1342.  
  1343.  
  1344.  
  1345. Pressed = false
  1346. --------------
  1347. MaskOn = false
  1348. MaskOff = true
  1349. --------------
  1350. Anim2 = true
  1351. --------------
  1352. eye1 = false
  1353. eye2 = false
  1354. eye3 = true
  1355. --------------
  1356. mouth1 = false
  1357. mouth2 = true
  1358. mouth3 = false
  1359. mouth4 = false
  1360. mouth5 = false
  1361. mouth6 = false
  1362. mouth7 = false
  1363. --------------
  1364. bkit0 = true
  1365. bkit1 = false
  1366. bkit2 = false
  1367. --------------
  1368. torso1 = false
  1369. torso2 = true
  1370. --------------
  1371. Tail0 = true
  1372. Tail1 = false
  1373. Tail2 = false
  1374. Tail3 = false
  1375. --------------
  1376. Hair0 = true
  1377. Hair1 = false
  1378. Hair2 = false
  1379. Hair3 = false
  1380. --------------
  1381. Hat0 = true
  1382. Hat1 = false
  1383. Hat2 = false
  1384. Hat3 = false
  1385. local Playing = false
  1386.  
  1387. ---:Mini:-:Menu:---
  1388. char2 = game.Players.LocalPlayer.Character
  1389. iPlayer = game.Players.LocalPlayer.Name
  1390. local Gui = Instance.new('ScreenGui', game.Players[iPlayer].PlayerGui)
  1391. Gui.Name = 'Gui test'
  1392. local Pull = Instance.new('Frame', Gui)
  1393. Pull.Name = 'Grab'
  1394. Pull.Active = true
  1395. Pull.BackgroundColor3 = Color3.new(97/255,97/255,97/255)
  1396. Pull.BackgroundTransparency = 0
  1397. Pull.BorderSizePixel = 4
  1398. Pull.Position = UDim2.new(0.5,-318,0.5,-92)
  1399. Pull.Size = UDim2.new(0,120,0,50)
  1400. Pull.Draggable = true
  1401. Pull.BorderColor3 = Color3.new(97/255,97/255,97/255)
  1402.  
  1403. local Close = Instance.new('TextButton', Pull)
  1404. Close.Name = 'Close'
  1405. Close.BackgroundTransparency = 1
  1406. Close.Position = UDim2.new(1,-23,0,1)
  1407. Close.Size = UDim2.new(0,22,0,22)
  1408. Close.Font = 'SourceSans'
  1409. Close.FontSize = 'Size24'
  1410. Close.TextColor3 = Color3.new(255,255,255)
  1411. Close.Text = 'X'
  1412. Close.TextStrokeTransparency = 0.8
  1413.  
  1414. local Body = Instance.new('Frame', Pull)
  1415. Body.Name = 'Body'
  1416. Body.BackgroundColor3 = Color3.new(60/255,60/255,60/255)
  1417. Body.BackgroundTransparency = 0
  1418. Body.BorderSizePixel = 4
  1419. Body.Position = UDim2.new(0,0,0,52)
  1420. Body.Size = UDim2.new(0,547,0,212)
  1421. Body.BorderColor3 = Color3.new(97/255,97/255,97/255)
  1422.  
  1423.  
  1424. local Line = Instance.new('Frame', Body)
  1425. Line.Name = 'Line'
  1426. Line.BackgroundColor3 = Color3.new(60/255,60/255,60/255)
  1427. Line.BackgroundTransparency = 0
  1428. Line.BorderSizePixel = 2
  1429. Line.Position = UDim2.new(0,152.5,0,0)
  1430. Line.Size = UDim2.new(0,0.01,0,212)
  1431. Line.BorderColor3 = Color3.new(97/255,97/255,97/255)
  1432.  
  1433. local Line2 = Instance.new('Frame', Body)
  1434. Line2.Name = 'Line2'
  1435. Line2.BackgroundColor3 = Color3.new(60/255,60/255,60/255)
  1436. Line2.BackgroundTransparency = 0
  1437. Line2.BorderSizePixel = 2
  1438. Line2.Position = UDim2.new(0,306.5,0,0)
  1439. Line2.Size = UDim2.new(0,0.01,0,212)
  1440. Line2.BorderColor3 = Color3.new(97/255,97/255,97/255)
  1441.  
  1442.  
  1443.  
  1444. local Title = Instance.new('TextLabel', Pull)
  1445. Title.Name = 'Title'
  1446. Title.BackgroundTransparency = 1
  1447. Title.Position = UDim2.new(0,-50,0,0)
  1448. Title.Size = UDim2.new(0,200,1,0)
  1449. Title.Font = 'SourceSansLight'
  1450. Title.FontSize = 'Size48'
  1451. Title.Text = "Menu"
  1452. Title.TextColor3 = Color3.new(0.5,0,1)
  1453. Title.TextStrokeColor3 = Color3.new(74/255,74/255,74/255)
  1454. Title.TextStrokeTransparency = 0
  1455.  
  1456. local PlayerName = Instance.new('TextBox', Body)
  1457. PlayerName.Name = 'PlayerName'
  1458. PlayerName.BorderSizePixel = 0
  1459. PlayerName.Position = UDim2.new(0,8,0,10)
  1460. PlayerName.Size = UDim2.new(0,135,0,30)
  1461. PlayerName.Font = 'SourceSans'
  1462. PlayerName.FontSize = 'Size18'
  1463. PlayerName.Text = 'Name of the color'
  1464. PlayerName.BackgroundColor3 = Color3.new(255,255,255)
  1465. PlayerName.TextColor3 = Color3.new(0,0,0)
  1466. PlayerName.TextWrapped = true
  1467.  
  1468. local ColTex2 = Instance.new('TextBox', Body)
  1469. ColTex2.Name = 'ColTex2'
  1470. ColTex2.BorderSizePixel = 0
  1471. ColTex2.Position = UDim2.new(0,318.5,0,10)
  1472. ColTex2.Size = UDim2.new(0,135,0,30)
  1473. ColTex2.Font = 'SourceSans'
  1474. ColTex2.FontSize = 'Size18'
  1475. ColTex2.Text = 'Song id'
  1476. ColTex2.BackgroundColor3 = Color3.new(255,255,255)
  1477. ColTex2.TextColor3 = Color3.new(0,0,0)
  1478. ColTex2.TextWrapped = true
  1479.  
  1480. local ColTex3 = Instance.new('TextBox', Body)
  1481. ColTex3.Name = 'ColTex3'
  1482. ColTex3.BorderSizePixel = 2
  1483. ColTex3.Position = UDim2.new(0,10,0,130)-- 72,5
  1484. ColTex3.Size = UDim2.new(0,57.5,0,30)
  1485. ColTex3.Font = 'SourceSans'
  1486. ColTex3.FontSize = 'Size10'
  1487. ColTex3.Text = 'Shirt id'
  1488. ColTex3.BackgroundColor3 = Color3.new(255,255,255)
  1489. ColTex3.TextColor3 = Color3.new(0,0,0)
  1490. ColTex3.TextWrapped = true
  1491.  
  1492. local ColTex4 = Instance.new('TextBox', Body)
  1493. ColTex4.Name = 'ColTex4'
  1494. ColTex4.BorderSizePixel = 2
  1495. ColTex4.Position = UDim2.new(0,10,0,170)-- 72,5
  1496. ColTex4.Size = UDim2.new(0,57.5,0,30)
  1497. ColTex4.Font = 'SourceSans'
  1498. ColTex4.FontSize = 'Size10'
  1499. ColTex4.Text = 'Pants id'
  1500. ColTex4.BackgroundColor3 = Color3.new(255,255,255)
  1501. ColTex4.TextColor3 = Color3.new(0,0,0)
  1502. ColTex4.TextWrapped = true
  1503.  
  1504. local Chattext = Instance.new('TextBox', Body)
  1505. Chattext.Name = 'Chattext'
  1506. Chattext.BorderSizePixel = 2
  1507. Chattext.Position = UDim2.new(0,125,0,-45)-- 72,5
  1508. Chattext.Size = UDim2.new(0,157.5,0,40)
  1509. Chattext.Font = 'SourceSans'
  1510. Chattext.FontSize = 'Size12'
  1511. Chattext.Text = 'Beter chat ^-^ '
  1512. Chattext.BackgroundColor3 = Color3.new(255,255,255)
  1513. Chattext.TextColor3 = Color3.new(0,0,0)
  1514. Chattext.TextWrapped = true
  1515. Chattext.BorderColor3 = Color3.new(97/255,97/255,97/255)
  1516.  
  1517. local God = Instance.new('TextButton', Body)
  1518. God.Name = 'God'
  1519. God.BackgroundColor3 = Color3.new(21/255,142/255,255)
  1520. God.BackgroundTransparency = 0
  1521. God.BorderSizePixel = 2
  1522. God.Position = UDim2.new(0,10,0,50)
  1523. God.Size = UDim2.new(0,57.5,0,30) -- 135/2 = 57,5
  1524. God.Font = 'SourceSansBold'
  1525. God.FontSize = 'Size18'
  1526. God.Text = 'Skin col'
  1527. God.TextColor3 = Color3.new(255,255,255)
  1528. God.TextWrapped = true
  1529. God.BorderColor3 = Color3.new(97/255,97/255,97/255)
  1530. God.TextStrokeTransparency = 1
  1531. -- =====================================================================
  1532. local Saypress = God:Clone()
  1533. Saypress.Name = 'Saypress'
  1534. Saypress.Parent = Body
  1535. Saypress.Position = UDim2.new(0,285.5,0,-35)
  1536. Saypress.Text = 'Say'
  1537. Saypress.BackgroundColor3 = Color3.new(.5,1,.5)
  1538. -- =====================================================================
  1539. local TpTo = God:Clone()
  1540. TpTo.Name = 'TpTo'
  1541. TpTo.Parent = Body
  1542. TpTo.Position = UDim2.new(0,468.5,0,10)
  1543. TpTo.Text = 'Play'
  1544. TpTo.BackgroundColor3 = Color3.new(.5,1,.5)
  1545. -- =====================================================================
  1546. local KillPlr = God:Clone()
  1547. KillPlr.Name = 'Shirtcol'
  1548. KillPlr.Parent = Body
  1549. KillPlr.Position = UDim2.new(0,10,0,90)
  1550. KillPlr.Text = 'Shirt col'
  1551. KillPlr.Size = UDim2.new(0,130,0,30)
  1552. -- =====================================================================
  1553. local Haircol = God:Clone()
  1554. Haircol.Name = 'Haircol'
  1555. Haircol.Parent = Body
  1556. Haircol.Position = UDim2.new(0,82.5,0,50)
  1557. Haircol.Text = 'Hair col'
  1558. -- ===================================================================== 164
  1559.  
  1560. local TpMe = God:Clone()
  1561. TpMe.Name = 'Hat'
  1562. TpMe.Parent = Body
  1563. TpMe.Position = UDim2.new(0,164,0,90)
  1564. TpMe.Text = 'Hat 1'
  1565. TpMe.Size = UDim2.new(0,57.5,0,30)
  1566. TpMe.FontSize = 'Size18'
  1567. -- =====================================================================
  1568. local TpMe2 = God:Clone()
  1569. TpMe2.Name = 'Hair'
  1570. TpMe2.Parent = Body
  1571. TpMe2.Position = UDim2.new(0,236.5,0,50)
  1572. TpMe2.Text = 'Hair 1'
  1573. TpMe2.Size = UDim2.new(0,57.5,0,30)
  1574. TpMe2.FontSize = 'Size18'
  1575. -- =====================================================================
  1576. local G36K = God:Clone()
  1577. G36K.Name = 'SpawnG36k'
  1578. G36K.Parent = Body
  1579. G36K.Position = UDim2.new(0,162,0,10)
  1580. G36K.Text = 'Idle Pose'
  1581. G36K.Size = UDim2.new(0,135,0,30)
  1582. G36K.BackgroundColor3 = Color3.new(1,.5,.5)
  1583. G36K.FontSize = 'Size28'
  1584. -- =====================================================================
  1585. local Tail = God:Clone()
  1586. Tail.Name = 'Tail'
  1587. Tail.Parent = Body
  1588. Tail.Position = UDim2.new(0,164,0,50)
  1589. Tail.Text = 'Tail 0'
  1590. -- =====================================================================
  1591. local Torso2 = God:Clone()
  1592. Torso2.Name = 'Hair'
  1593. Torso2.Parent = Body
  1594. Torso2.Position = UDim2.new(0,236.5,0,90)
  1595. Torso2.Text = 'Torso 2'
  1596. Torso2.Size = UDim2.new(0,57.5,0,30)
  1597. Torso2.FontSize = 'Size18'
  1598. -- =====================================================================
  1599. local Bkit = God:Clone()
  1600. Bkit.Name = 'Bkit'
  1601. Bkit.Parent = Body
  1602. Bkit.Position = UDim2.new(0,164,0,130)
  1603. Bkit.Text = 'Bkit 0'
  1604. Bkit.Size = UDim2.new(0,57.5,0,30)
  1605. Bkit.FontSize = 'Size18'
  1606. -- =====================================================================
  1607. local Mouth = God:Clone()
  1608. Mouth.Name = 'Mouth'
  1609. Mouth.Parent = Body
  1610. Mouth.Position = UDim2.new(0,164,0,170)
  1611. Mouth.Text = 'Mouth 2'
  1612. Mouth.FontSize = 'Size18'
  1613. -- ===================================================================== (0,318.5,0,10)
  1614. local Eyes = God:Clone()
  1615. Eyes.Name = 'Eyes'
  1616. Eyes.Parent = Body
  1617. Eyes.Position = UDim2.new(0,236,0,130)
  1618. Eyes.Text = 'Eye 3'
  1619. Eyes.FontSize = 'Size18'
  1620. -- =====================================================================(0,391,0,10)
  1621. local mask = God:Clone()
  1622. mask.Name = 'mask'
  1623. mask.Parent = Body
  1624. mask.Position = UDim2.new(0,236,0,170)
  1625. mask.Text = 'Shy'
  1626. mask.FontSize = 'Size18'
  1627. mask.BackgroundColor3 = Color3.new(1,.5,.5)
  1628. -- =====================================================================
  1629. local Shirtset = God:Clone()
  1630. Shirtset.Name = 'Shirtset'
  1631. Shirtset.Parent = Body
  1632. Shirtset.Position = UDim2.new(0,82.5,0,130)
  1633. Shirtset.Text = 'Set'
  1634. -- =====================================================================
  1635. local Pantsset = God:Clone()
  1636. Pantsset.Name = 'Pantsset'
  1637. Pantsset.Parent = Body
  1638. Pantsset.Position = UDim2.new(0,82.5,0,170)
  1639. Pantsset.Text = 'Set'
  1640.  
  1641. -- ===================================================================== 81,5
  1642. local Bunny = God:Clone()
  1643. Bunny.Name = 'Bunny'
  1644. Bunny.Parent = Body
  1645. Bunny.Position = UDim2.new(0,318.5,0,50)
  1646. Bunny.Text = 'Bunny'
  1647. -- ===================================================================== 81,5
  1648. local Noob = God:Clone()
  1649. Noob.Name = 'Noob'
  1650. Noob.Parent = Body
  1651. Noob.Position = UDim2.new(0,318.5,0,90)
  1652. Noob.Text = 'Noob'
  1653. -- ===================================================================== 81,5
  1654. local Kitty = God:Clone()
  1655. Kitty.Name = 'Kitty'
  1656. Kitty.Parent = Body
  1657. Kitty.Position = UDim2.new(0,318.5,0,130)
  1658. Kitty.Text = 'Kitty'
  1659.  
  1660.  
  1661.  
  1662.  
  1663.  
  1664.  
  1665.  
  1666.  
  1667.  
  1668.  
  1669.  
  1670.  
  1671.  
  1672. -- *********************************************************************
  1673.  
  1674. Saypress.MouseButton1Down:connect(function()
  1675. local ChatService = game:GetService("Chat")
  1676. ChatService:Chat(char.Head, "" .. Chattext.Text)
  1677. end)
  1678.  
  1679.  
  1680.  
  1681.  
  1682.  
  1683.  
  1684.  
  1685.  
  1686.  
  1687. God.MouseButton1Down:connect(function()
  1688. BC.HeadColor = BrickColor.new(PlayerName.Text)
  1689. BC.LeftArmColor = BrickColor.new(PlayerName.Text)
  1690. BC.LeftLegColor = BrickColor.new(PlayerName.Text)
  1691. BC.RightArmColor = BrickColor.new(PlayerName.Text)
  1692. BC.RightLegColor = BrickColor.new(PlayerName.Text)
  1693. pn3.BrickColor = BrickColor.new(PlayerName.Text)
  1694. pn4.BrickColor = BrickColor.new(PlayerName.Text)
  1695. skin.BrickColor = BrickColor.new(PlayerName.Text)
  1696. end)
  1697. -- =====================================================================
  1698. KillPlr.MouseButton1Down:connect(function()
  1699. pn.BrickColor = BrickColor.new(PlayerName.Text)
  1700. p.BrickColor = BrickColor.new(PlayerName.Text)
  1701. pn0.BrickColor = BrickColor.new(PlayerName.Text)
  1702. BC.TorsoColor = BrickColor.new(PlayerName.Text)
  1703. hat2.BrickColor = BrickColor.new(PlayerName.Text)
  1704. hat3.BrickColor = BrickColor.new(PlayerName.Text)
  1705. pn5.BrickColor = BrickColor.new(PlayerName.Text)
  1706. pn7.BrickColor = BrickColor.new(PlayerName.Text)
  1707. pn8.BrickColor = BrickColor.new(PlayerName.Text)
  1708. pn9.BrickColor = BrickColor.new(PlayerName.Text)
  1709. tail3.BrickColor = BrickColor.new(PlayerName.Text)
  1710. end)
  1711. -- =====================================================================
  1712. TpTo.MouseButton1Down:connect(function()
  1713. if Playing == false and Pressed == false then
  1714. TpTo.BackgroundColor3 = Color3.new(1,.5,.5)
  1715. TpTo.Text = 'Stop'
  1716. Pressed = true
  1717. radio.Transparency = 0
  1718. GlowParticle.Transparency = NumberSequence.new(.3,.8)
  1719. GlowParticle2.Transparency = NumberSequence.new(.3,.8)
  1720. GlowParticle3.Transparency = NumberSequence.new(.3,.8)
  1721. wait()
  1722. sound:Play()
  1723. Playing = true
  1724. end
  1725. if Playing == true and Pressed == false then
  1726. TpTo.BackgroundColor3 = Color3.new(.5,1,.5)
  1727. TpTo.Text = 'Play'
  1728. Pressed = true
  1729. radio.Transparency = 1
  1730. GlowParticle.Transparency = NumberSequence.new(1)
  1731. GlowParticle2.Transparency = NumberSequence.new(1)
  1732. GlowParticle3.Transparency = NumberSequence.new(1)
  1733. wait()
  1734. sound:Stop()
  1735. Playing = false
  1736. end
  1737. wait()
  1738. Pressed = false
  1739. end)
  1740. -- =====================================================================
  1741. TpMe.MouseButton1Down:connect(function()
  1742. if Hat1 == true and Pressed == false then
  1743. TpMe.Text = 'Hat 2'
  1744. pn0.Transparency = 1
  1745. hat2.Transparency = 0
  1746. Pressed = true
  1747. wait()
  1748. Hat1 = false
  1749. Hat2 = true
  1750. end
  1751. if Hat2 == true and Pressed == false then
  1752. TpMe.Text = 'Hat 3'
  1753. hat2.Transparency = 1
  1754. hat3.Transparency = 0
  1755. Pressed = true
  1756. wait()
  1757. Hat2 = false
  1758. Hat3 = true
  1759. end
  1760. if Hat3 == true and Pressed == false then
  1761. TpMe.Text = 'Hat 0'
  1762. hat3.Transparency = 1
  1763. Pressed = true
  1764. wait()
  1765. Hat3 = false
  1766. Hat0 = true
  1767. end
  1768. if Hat0 == true and Pressed == false then
  1769. TpMe.Text = 'Hat 1'
  1770. pn0.Transparency = 0
  1771. Pressed = true
  1772. wait()
  1773. Hat3 = false
  1774. Hat1 = true
  1775. end
  1776. wait()
  1777. Pressed = false
  1778. end)
  1779. -- =====================================================================
  1780. G36K.MouseButton1Down:connect(function()
  1781. if Anim2 == false and Pressed == false then
  1782. G36K.BackgroundColor3 = Color3.new(1,.5,.5)
  1783. Pressed = true
  1784. wait()
  1785. Anim2 = true
  1786. end
  1787. if Anim2 == true and Pressed == false then
  1788. G36K.BackgroundColor3 = Color3.new(.5,1,.5)
  1789. Pressed = true
  1790. wait()
  1791. Anim2 = false
  1792. end
  1793. wait()
  1794. Pressed = false
  1795. end)
  1796. -- =====================================================================
  1797. TpMe2.MouseButton1Down:connect(function()
  1798. if Hair1 == true and Pressed == false then
  1799. TpMe2.Text = 'Hair 2'
  1800. Hood.Transparency = 1
  1801. pn6.Transparency = 1
  1802. hair2.Transparency = 0
  1803. Pressed = true
  1804. wait()
  1805. Hair1 = false
  1806. Hair2 = true
  1807. end
  1808. if Hair2 == true and Pressed == false then
  1809. TpMe2.Text = 'Hair 3'
  1810. Hood.Transparency = 0
  1811. pn6.Transparency = 1
  1812. hair2.Transparency = 1
  1813. Pressed = true
  1814. wait()
  1815. Hair2 = false
  1816. Hair3 = true
  1817. end
  1818. if Hair3 == true and Pressed == false then
  1819. TpMe2.Text = 'Hair 0'
  1820. Hood.Transparency = 1
  1821. pn6.Transparency = 1
  1822. hair2.Transparency = 1
  1823. Pressed = true
  1824. wait()
  1825. Hair3 = false
  1826. Hair0 = true
  1827. end
  1828. if Hair0 == true and Pressed == false then
  1829. TpMe2.Text = 'Hair 1'
  1830. Hood.Transparency = 0
  1831. pn6.Transparency = 0
  1832. hair2.Transparency = 0
  1833. Pressed = true
  1834. wait()
  1835. Hair0 = false
  1836. Hair1 = true
  1837. end
  1838. wait()
  1839. Pressed = false
  1840. end)
  1841. -- =====================================================================
  1842. Haircol.MouseButton1Down:connect(function()
  1843. hair2.BrickColor = BrickColor.new(PlayerName.Text)
  1844. Hood.BrickColor = BrickColor.new(PlayerName.Text)
  1845. pn6.BrickColor = BrickColor.new(PlayerName.Text)
  1846. end)
  1847. -- =====================================================================
  1848. Tail.MouseButton1Down:connect(function()
  1849. if Tail1 == true and Pressed == false then
  1850. Tail.Text = 'Tail 2'
  1851. pn5.Transparency = 1
  1852. pn7.Transparency = 1
  1853. pn8.Transparency = 1
  1854. pn9.Transparency = 1
  1855. tail2.Transparency = 0
  1856. Pressed = true
  1857. wait()
  1858. Tail1 = false
  1859. Tail2 = true
  1860. end
  1861. if Tail2 == true and Pressed == false then
  1862. Tail.Text = 'Tail 3'
  1863. tail2.Transparency = 1
  1864. tail3.Transparency = 0
  1865. Pressed = true
  1866. wait()
  1867. Tail2 = false
  1868. Tail3 = true
  1869. end
  1870. if Tail3 == true and Pressed == false then
  1871. Tail.Text = 'Tail 0'
  1872. tail3.Transparency = 1
  1873. Pressed = true
  1874. wait()
  1875. Tail3 = false
  1876. Tail0 = true
  1877. end
  1878. if Tail0 == true and Pressed == false then
  1879. Tail.Text = 'Tail 1'
  1880. pn5.Transparency = 0
  1881. pn7.Transparency = 0
  1882. pn8.Transparency = 0
  1883. pn9.Transparency = 0
  1884. Pressed = true
  1885. wait()
  1886. Tail0 = false
  1887. Tail1 = true
  1888. end
  1889. wait()
  1890. Pressed = false
  1891. end)
  1892. -- =====================================================================
  1893. Torso2.MouseButton1Down:connect(function()
  1894. if torso1 == true and Pressed == false then
  1895. Pressed = true
  1896. M69.MeshId = "rbxassetid://456901040"
  1897. M69.Scale = Vector3.new( 1, 1, 1)
  1898. Torso2.Text = 'Torso 2'
  1899. wait()
  1900. torso1 = false
  1901. torso2 = true
  1902. end
  1903. if torso2 == true and Pressed == false then
  1904. Pressed = true
  1905. M69.MeshId = "rbxassetid://48112070"
  1906. M69.Scale = Vector3.new( 1.093, 1, 1)
  1907. Torso2.Text = 'Torso 1'
  1908. wait()
  1909. torso1 = true
  1910. torso2 = false
  1911. end
  1912. wait()
  1913. Pressed = false
  1914. end)
  1915. -- =====================================================================
  1916. Bkit.MouseButton1Down:connect(function()
  1917. if bkit1 == true and Pressed == false then
  1918. Pressed = true
  1919. p.Transparency = 0
  1920. pn.Transparency = 0
  1921. pn3.Transparency = 1
  1922. pn4.Transparency = 1
  1923. skin.Transparency = 1
  1924. Bkit.Text = 'Bkit 2'
  1925. wait()
  1926. bkit1 = false
  1927. bkit2 = true
  1928. end
  1929. if bkit2 == true and Pressed == false then
  1930. Pressed = true
  1931. p.Transparency = 1
  1932. pn.Transparency = 1
  1933. pn3.Transparency = 1
  1934. pn4.Transparency = 1
  1935. skin.Transparency = 1
  1936. Bkit.Text = 'Bkit 0'
  1937. wait()
  1938. bkit2 = false
  1939. bkit0 = true
  1940. end
  1941. if bkit0 == true and Pressed == false then
  1942. Pressed = true
  1943. p.Transparency = 0
  1944. pn.Transparency = 0
  1945. pn3.Transparency = 0
  1946. pn4.Transparency = 0
  1947. skin.Transparency = 0
  1948. Bkit.Text = 'Bkit 1'
  1949. wait()
  1950. bkit0 = false
  1951. bkit1 = true
  1952. end
  1953. wait()
  1954. Pressed = false
  1955. end)
  1956. -- =====================================================================
  1957. Mouth.MouseButton1Down:connect(function()
  1958. ----2-----
  1959. if mouth1 == true and Pressed == false then
  1960. Mouth.Text = 'Mouth 2'
  1961. newface.Texture = "rbxassetid://186681690"
  1962. Orbd.Transparency = 1
  1963. Pressed = true
  1964. wait()
  1965. mouth1 = false
  1966. mouth2 = true
  1967. end
  1968. ----3-----
  1969. if mouth2 == true and Pressed == false then
  1970. Mouth.Text = 'Mouth 3'
  1971. newface.Texture = "rbxassetid://322781877"
  1972. Orbd.Transparency = 1
  1973. Pressed = true
  1974. wait()
  1975. mouth2 = false
  1976. mouth3 = true
  1977. end
  1978. ----4-----
  1979. if mouth3 == true and Pressed == false then
  1980. Mouth.Text = 'Mouth 4'
  1981. newface.Texture = "rbxassetid://186682603"
  1982. Orbd.Transparency = 1
  1983. Pressed = true
  1984. wait()
  1985. mouth3 = false
  1986. mouth4 = true
  1987. end
  1988. ----5-----
  1989. if mouth4 == true and Pressed == false then
  1990. Mouth.Text = 'Mouth 5'
  1991. newface.Texture = "rbxassetid://133379869"
  1992. Orbd.Transparency = 1
  1993. Pressed = true
  1994. wait()
  1995. mouth4 = false
  1996. mouth5 = true
  1997. end
  1998. ----6-----
  1999. if mouth5 == true and Pressed == false then
  2000. Mouth.Text = 'Mouth 6'
  2001. newface.Texture = "rbxassetid://186683091"
  2002. Orbd.Transparency = 1
  2003. Pressed = true
  2004. wait()
  2005. mouth5 = false
  2006. mouth6 = true
  2007. end
  2008. ----7-----
  2009. if mouth6 == true and Pressed == false then
  2010. Mouth.Text = 'Mouth 7'
  2011. newface.Texture = "rbxassetid://186682277"
  2012. Orbd.Transparency = 1
  2013. Pressed = true
  2014. wait()
  2015. mouth6 = false
  2016. mouth7 = true
  2017. end
  2018. ----1-----
  2019. if mouth7 == true and Pressed == false then
  2020. Mouth.Text = 'Mouth 1'
  2021. newface.Texture = "rbxassetid://"
  2022. Orbd.Transparency = 0
  2023. Pressed = true
  2024. wait()
  2025. mouth6 = false
  2026. mouth1 = true
  2027. end
  2028. ----------
  2029. wait()
  2030. Pressed = false
  2031. end)
  2032. -- =====================================================================
  2033. Eyes.MouseButton1Down:connect(function()
  2034. if eye3 == true and Pressed == false then
  2035. Pressed = true
  2036. char.Head.face.Texture = "rbxassetid://176204308"
  2037. Eyes.Text = 'Eye 1'
  2038. wait()
  2039. eye3 = false
  2040. eye1 = true
  2041. end
  2042. if eye1 == true and Pressed == false then
  2043. Pressed = true
  2044. char.Head.face.Texture = "rbxassetid://176210835"
  2045. Eyes.Text = 'Eye 2'
  2046. wait()
  2047. eye1 = false
  2048. eye2 = true
  2049. end
  2050. if eye2 == true and Pressed == false then
  2051. Pressed = true
  2052. char.Head.face.Texture = "rbxassetid://176206791"
  2053. Eyes.Text = 'Eye 3'
  2054. wait()
  2055. eye2 = false
  2056. eye3 = true
  2057. end
  2058. wait()
  2059. Pressed = false
  2060. end)
  2061. -- =====================================================================
  2062. mask.MouseButton1Down:connect(function()
  2063. if MaskOn == true and Pressed == false then
  2064. Mask.Transparency = 1
  2065. Pressed = true
  2066. mask.BackgroundColor3 = Color3.new(1,.5,.5)
  2067. wait()
  2068. MaskOn = false
  2069. MaskOff = true
  2070. end
  2071. if MaskOff == true and Pressed == false then
  2072. Mask.Transparency = 0
  2073. Pressed = true
  2074. mask.BackgroundColor3 = Color3.new(.5,1,.5)
  2075. wait()
  2076. MaskOn = true
  2077. MaskOff = false
  2078. end
  2079. wait()
  2080. Pressed = false
  2081. end)
  2082. -- =====================================================================
  2083. Shirtset.MouseButton1Down:connect(function()
  2084. char049.Shirt.ShirtTemplate = "rbxassetid://" .. ColTex3.Text
  2085. end)
  2086. -- =====================================================================
  2087. Pantsset.MouseButton1Down:connect(function()
  2088. char049.Pants.PantsTemplate = "rbxassetid://" .. ColTex4.Text
  2089. end)
  2090. -- =====================================================================
  2091. Bunny.MouseButton1Down:connect(function()
  2092. --------------
  2093. MaskOn = true
  2094. MaskOff = false
  2095. --------------
  2096. Anim2 = false
  2097. --------------
  2098. eye1 = true
  2099. eye2 = false
  2100. eye3 = false
  2101. --------------
  2102. mouth1 = false
  2103. mouth2 = false
  2104. mouth3 = false
  2105. mouth4 = true
  2106. mouth5 = false
  2107. mouth6 = false
  2108. mouth7 = false
  2109. --------------
  2110. bkit0 = false
  2111. bkit1 = true
  2112. bkit2 = false
  2113. --------------
  2114. torso1 = true
  2115. torso2 = false
  2116. --------------
  2117. Tail0 = false
  2118. Tail1 = false
  2119. Tail2 = true
  2120. Tail3 = false
  2121. --------------
  2122. Hair0 = false
  2123. Hair1 = false
  2124. Hair2 = true
  2125. Hair3 = false
  2126. --------------
  2127. Hat0 = false
  2128. Hat1 = false
  2129. Hat2 = true
  2130. Hat3 = false
  2131. --------------
  2132. char.Head.face.Texture = "rbxassetid://176204308"
  2133. Eyes.Text = 'Eye 1'
  2134. --------------
  2135. Mouth.Text = 'Mouth 4'
  2136. newface.Texture = "rbxassetid://186682603"
  2137. Orbd.Transparency = 1
  2138. --------------
  2139. p.Transparency = 0
  2140. pn.Transparency = 0
  2141. pn3.Transparency = 0
  2142. pn4.Transparency = 0
  2143. skin.Transparency = 0
  2144. Bkit.Text = 'Bkit 1'
  2145. --------------
  2146. M69.MeshId = "rbxassetid://48112070"
  2147. M69.Scale = Vector3.new( 1.093, 1, 1)
  2148. Torso2.Text = 'Torso 1'
  2149. --------------
  2150. Tail.Text = 'Tail 2'
  2151. pn5.Transparency = 1
  2152. pn7.Transparency = 1
  2153. pn8.Transparency = 1
  2154. pn9.Transparency = 1
  2155. tail2.Transparency = 0
  2156. tail3.Transparency = 1
  2157. --------------
  2158. hair2.BrickColor = BrickColor.new("Cool yellow")
  2159. Hood.BrickColor = BrickColor.new("Cool yellow")
  2160. pn6.BrickColor = BrickColor.new("Cool yellow")
  2161. --------------
  2162. TpMe2.Text = 'Hair 2'
  2163. Hood.Transparency = 1
  2164. pn6.Transparency = 1
  2165. hair2.Transparency = 0
  2166. --------------
  2167. TpMe.Text = 'Hat 2'
  2168. pn0.Transparency = 1
  2169. hat2.Transparency = 0
  2170. hat3.Transparency = 1
  2171. --------------
  2172. pn.BrickColor = BrickColor.new("Really black")
  2173. p.BrickColor = BrickColor.new("Really black")
  2174. pn0.BrickColor = BrickColor.new("Really black")
  2175. BC.TorsoColor = BrickColor.new("Really black")
  2176. hat2.BrickColor = BrickColor.new("Really black")
  2177. hat3.BrickColor = BrickColor.new("Really black")
  2178. pn5.BrickColor = BrickColor.new("Really black")
  2179. pn7.BrickColor = BrickColor.new("Really black")
  2180. pn8.BrickColor = BrickColor.new("Really black")
  2181. pn9.BrickColor = BrickColor.new("Really black")
  2182. tail3.BrickColor = BrickColor.new("Really black")
  2183. --------------
  2184. BC.HeadColor = BrickColor.new("Pastel brown")
  2185. BC.LeftArmColor = BrickColor.new("Pastel brown")
  2186. BC.LeftLegColor = BrickColor.new("Pastel brown")
  2187. BC.RightArmColor = BrickColor.new("Pastel brown")
  2188. BC.RightLegColor = BrickColor.new("Pastel brown")
  2189. pn3.BrickColor = BrickColor.new("Pastel brown")
  2190. pn4.BrickColor = BrickColor.new("Pastel brown")
  2191. skin.BrickColor = BrickColor.new("Pastel brown")
  2192. --------------
  2193. char049.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=147949556"
  2194. char049.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=145038586"
  2195. --------------
  2196. Mask.Transparency = 0
  2197. mask.BackgroundColor3 = Color3.new(.5,1,.5)
  2198. --------------
  2199. G36K.BackgroundColor3 = Color3.new(.5,1,.5)
  2200. end)
  2201. -- =====================================================================
  2202.  
  2203. Noob.MouseButton1Down:connect(function()
  2204. --------------
  2205. MaskOn = true
  2206. MaskOff = false
  2207. --------------
  2208. Anim2 = true
  2209. --------------
  2210. eye1 = false
  2211. eye2 = false
  2212. eye3 = true
  2213. --------------
  2214. mouth1 = false
  2215. mouth2 = true
  2216. mouth3 = false
  2217. mouth4 = false
  2218. mouth5 = false
  2219. mouth6 = false
  2220. mouth7 = false
  2221. --------------
  2222. bkit0 = true
  2223. bkit1 = false
  2224. bkit2 = false
  2225. --------------
  2226. torso1 = false
  2227. torso2 = true
  2228. --------------
  2229. Tail0 = true
  2230. Tail1 = false
  2231. Tail2 = false
  2232. Tail3 = false
  2233. --------------
  2234. Hair0 = true
  2235. Hair1 = false
  2236. Hair2 = false
  2237. Hair3 = false
  2238. --------------
  2239. Hat0 = true
  2240. Hat1 = false
  2241. Hat2 = false
  2242. Hat3 = false
  2243. --------------
  2244. char.Head.face.Texture = "rbxassetid://176206791"
  2245. Eyes.Text = 'Eye 3'
  2246. --------------
  2247. Mouth.Text = 'Mouth 2'
  2248. newface.Texture = "rbxassetid://186681690"
  2249. Orbd.Transparency = 1
  2250. --------------
  2251. p.Transparency = 1
  2252. pn.Transparency = 1
  2253. pn3.Transparency = 1
  2254. pn4.Transparency = 1
  2255. skin.Transparency = 1
  2256. Bkit.Text = 'Bkit 0'
  2257. --------------
  2258. M69.MeshId = "rbxassetid://456901040"
  2259. M69.Scale = Vector3.new( 1, 1, 1)
  2260. Torso2.Text = 'Torso 2'
  2261. --------------
  2262. Tail.Text = 'Tail 0'
  2263. pn5.Transparency = 1
  2264. pn7.Transparency = 1
  2265. pn8.Transparency = 1
  2266. pn9.Transparency = 1
  2267. tail2.Transparency = 1
  2268. tail3.Transparency = 1
  2269. --------------
  2270. hair2.BrickColor = BrickColor.new("Black")
  2271. Hood.BrickColor = BrickColor.new("Black")
  2272. pn6.BrickColor = BrickColor.new("Black")
  2273. --------------
  2274. TpMe2.Text = 'Hair 0'
  2275. Hood.Transparency = 1
  2276. pn6.Transparency = 1
  2277. hair2.Transparency = 1
  2278. --------------
  2279. TpMe.Text = 'Hat 0'
  2280. pn0.Transparency = 1
  2281. hat2.Transparency = 1
  2282. hat3.Transparency = 1
  2283. --------------
  2284. pn.BrickColor = BrickColor.new("Deep blue")
  2285. p.BrickColor = BrickColor.new("Deep blue")
  2286. pn0.BrickColor = BrickColor.new("Deep blue")
  2287. BC.TorsoColor = BrickColor.new("Deep blue")
  2288. hat2.BrickColor = BrickColor.new("Deep blue")
  2289. hat3.BrickColor = BrickColor.new("Deep blue")
  2290. pn5.BrickColor = BrickColor.new("Deep blue")
  2291. pn7.BrickColor = BrickColor.new("Deep blue")
  2292. pn8.BrickColor = BrickColor.new("Deep blue")
  2293. pn9.BrickColor = BrickColor.new("Deep blue")
  2294. tail3.BrickColor = BrickColor.new("Deep blue")
  2295. --------------
  2296. BC.HeadColor = BrickColor.new("Bright yellow")
  2297. BC.LeftArmColor = BrickColor.new("Bright yellow")
  2298. BC.LeftLegColor = BrickColor.new("Br. yellowish green")
  2299. BC.RightArmColor = BrickColor.new("Bright yellow")
  2300. BC.RightLegColor = BrickColor.new("Br. yellowish green")
  2301. pn3.BrickColor = BrickColor.new("Bright yellow")
  2302. pn4.BrickColor = BrickColor.new("Bright yellow")
  2303. skin.BrickColor = BrickColor.new("Bright yellow")
  2304. --------------
  2305. char049.Shirt.ShirtTemplate = "rbxassetid://"
  2306. char049.Pants.PantsTemplate = "rbxassetid://"
  2307. --------------
  2308. Mask.Transparency = 1
  2309. mask.BackgroundColor3 = Color3.new(1,.5,.5)
  2310. --------------
  2311. G36K.BackgroundColor3 = Color3.new(1,.5,.5)
  2312. end)
  2313.  
  2314. -- =====================================================================
  2315. Kitty.MouseButton1Down:connect(function()
  2316.  
  2317. --------------
  2318. MaskOn = true
  2319. MaskOff = false
  2320. --------------
  2321. Anim2 = false
  2322. --------------
  2323. eye1 = false
  2324. eye2 = true
  2325. eye3 = false
  2326. --------------
  2327. mouth1 = false
  2328. mouth2 = false
  2329. mouth3 = false
  2330. mouth4 = true
  2331. mouth5 = false
  2332. mouth6 = false
  2333. mouth7 = false
  2334. --------------
  2335. bkit0 = false
  2336. bkit1 = true
  2337. bkit2 = false
  2338. --------------
  2339. torso1 = true
  2340. torso2 = false
  2341. --------------
  2342. Tail0 = false
  2343. Tail1 = false
  2344. Tail2 = false
  2345. Tail3 = true
  2346. --------------
  2347. Hair0 = false
  2348. Hair1 = true
  2349. Hair2 = false
  2350. Hair3 = false
  2351. --------------
  2352. Hat0 = false
  2353. Hat1 = false
  2354. Hat2 = false
  2355. Hat3 = true
  2356. --------------
  2357. char.Head.face.Texture = "rbxassetid://176210835"
  2358. Eyes.Text = 'Eye 2'
  2359. --------------
  2360. Mouth.Text = 'Mouth 4'
  2361. newface.Texture = "rbxassetid://186682603"
  2362. Orbd.Transparency = 1
  2363. --------------
  2364. p.Transparency = 0
  2365. pn.Transparency = 0
  2366. pn3.Transparency = 0
  2367. pn4.Transparency = 0
  2368. skin.Transparency = 0
  2369. Bkit.Text = 'Bkit 1'
  2370. --------------
  2371. M69.MeshId = "rbxassetid://48112070"
  2372. M69.Scale = Vector3.new( 1.093, 1, 1)
  2373. Torso2.Text = 'Torso 1'
  2374. --------------
  2375. Tail.Text = 'Tail 3'
  2376. pn5.Transparency = 1
  2377. pn7.Transparency = 1
  2378. pn8.Transparency = 1
  2379. pn9.Transparency = 1
  2380. tail2.Transparency = 1
  2381. tail3.Transparency = 0
  2382. --------------
  2383. hair2.BrickColor = BrickColor.new("White")
  2384. Hood.BrickColor = BrickColor.new("White")
  2385. pn6.BrickColor = BrickColor.new("White")
  2386. --------------
  2387. TpMe2.Text = 'Hair 1'
  2388. Hood.Transparency = 0
  2389. pn6.Transparency = 0
  2390. hair2.Transparency = 0
  2391. --------------
  2392. TpMe.Text = 'Hat 3'
  2393. pn0.Transparency = 1
  2394. hat2.Transparency = 1
  2395. hat3.Transparency = 0
  2396. --------------
  2397. pn.BrickColor = BrickColor.new("Really black")
  2398. p.BrickColor = BrickColor.new("Really black")
  2399. pn0.BrickColor = BrickColor.new("Really black")
  2400. BC.TorsoColor = BrickColor.new("Really black")
  2401. hat2.BrickColor = BrickColor.new("Really black")
  2402. hat3.BrickColor = BrickColor.new("Really black")
  2403. pn5.BrickColor = BrickColor.new("Really black")
  2404. pn7.BrickColor = BrickColor.new("Really black")
  2405. pn8.BrickColor = BrickColor.new("Really black")
  2406. pn9.BrickColor = BrickColor.new("Really black")
  2407. tail3.BrickColor = BrickColor.new("Really black")
  2408. --------------
  2409. BC.HeadColor = BrickColor.new("Fossil")
  2410. BC.LeftArmColor = BrickColor.new("Fossil")
  2411. BC.LeftLegColor = BrickColor.new("Fossil")
  2412. BC.RightArmColor = BrickColor.new("Fossil")
  2413. BC.RightLegColor = BrickColor.new("Fossil")
  2414. pn3.BrickColor = BrickColor.new("Fossil")
  2415. pn4.BrickColor = BrickColor.new("Fossil")
  2416. skin.BrickColor = BrickColor.new("Fossil")
  2417. --------------
  2418. char049.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=147949556"
  2419. char049.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=78589488"
  2420. --------------
  2421. Mask.Transparency = 0
  2422. mask.BackgroundColor3 = Color3.new(.5,1,.5)
  2423. --------------
  2424. G36K.BackgroundColor3 = Color3.new(.5,1,.5)
  2425. end)
  2426.  
  2427. -- =====================================================================
  2428.  
  2429.  
  2430.  
  2431.  
  2432.  
  2433.  
  2434.  
  2435.  
  2436.  
  2437. Close.MouseButton1Down:connect(function()
  2438. if Body.Visible == true then
  2439. Body.Visible = false
  2440. Close.Text = '+'
  2441. Title.FontSize = 'Size24'
  2442. Pull.Size = UDim2(0,125,0,12.5)
  2443. elseif Body.Visible == false then
  2444. Body.Visible = true
  2445. Close.Text = 'X'
  2446. Title.FontSize = 'Size48'
  2447. Graf_f.Size = UDim2(0,500,0,50)
  2448. end
  2449. end)
  2450.  
  2451.  
  2452.  
  2453.  
  2454.  
  2455. ---------------------------------------------------------------------------------
  2456.  
  2457.  
  2458.  
  2459.  
  2460.  
  2461.  
  2462.  
  2463.  
  2464. local mesh = Instance.new("SpecialMesh",radio)
  2465. mesh.MeshId = "http://www.roblox.com/asset/?id=151760030"
  2466. mesh.TextureId = "rbxassetid://151760072"
  2467. mesh.Scale = Vector3.new(.7, .7, .7)
  2468.  
  2469.  
  2470.  
  2471.  
  2472.  
  2473.  
  2474.  
  2475.  
  2476.  
  2477.  
  2478.  
  2479.  
  2480.  
  2481.  
  2482.  
  2483.  
  2484. ColTex2.Changed:connect(function()
  2485. sound.SoundId = "rbxassetid://" .. ColTex2.Text
  2486. end)
  2487.  
  2488.  
  2489.  
  2490. while true do
  2491. if Playing then
  2492.  
  2493.  
  2494.  
  2495.  
  2496.  
  2497.  
  2498. mesh.Scale = Vector3.new(.71, .71, .71)
  2499. wait(.000001)
  2500. mesh.Scale = Vector3.new(.709, .709, .709)
  2501. wait(.000001)
  2502. mesh.Scale = Vector3.new(.708, .708, .708)
  2503. wait(.000001)
  2504. mesh.Scale = Vector3.new(.707, .707, .707)
  2505. wait(.000001)
  2506. mesh.Scale = Vector3.new(.706, .706, .706)
  2507. wait(.000001)
  2508. mesh.Scale = Vector3.new(.705, .705, .705)
  2509. wait(.000001)
  2510. mesh.Scale = Vector3.new(.704, .704, .704)
  2511. wait(.000001)
  2512. mesh.Scale = Vector3.new(.703, .703, .703)
  2513. wait(.000001)
  2514. mesh.Scale = Vector3.new(.702, .702, .702)
  2515. wait(.000001)
  2516. mesh.Scale = Vector3.new(.701, .701, .701)
  2517. wait(.000001)
  2518.  
  2519.  
  2520.  
  2521.  
  2522. mesh.Scale = Vector3.new(.7, .7, .7)
  2523. end
  2524. wait(.2)
  2525.  
  2526.  
  2527.  
  2528.  
  2529.  
  2530.  
  2531. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement