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iihawk custom form

Feb 1st, 2018
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  1. --Made by Auma PS. DX WAS HERE.
  2.  
  3. local s = Instance.new("Sound")
  4.  
  5. s.Name = "Sound"
  6. s.SoundId = "http://www.roblox.com/asset/?id=164729966"
  7. s.Volume = 0.6
  8. s.Looped = true
  9. s.archivable = false
  10.  
  11. s.Parent = game.Workspace
  12.  
  13. wait(0.1)
  14.  
  15. s:play()
  16. --[[
  17. THE MURDERER
  18. Created by Quil_Cyndaquil (ROBLOX)
  19. MintyLatios (V3rmillion)
  20. Minty Latios#1938
  21.  
  22. Credit to CKbackup for the knife
  23. Credit to Rufus14 for the ragdolls
  24.  
  25.  
  26. --]]
  27. wait(1 / 60)
  28. Effects = { }
  29. local Player = game.Players.localPlayer
  30. local Character = Player.Character
  31. local Humanoid = Character.Humanoid
  32. local Mouse = Player:GetMouse()
  33. local LeftArm = Character["Left Arm"]
  34. local RightArm = Character["Right Arm"]
  35. local LeftLeg = Character["Left Leg"]
  36. local RightLeg = Character["Right Leg"]
  37. local Head = Character.Head
  38. local Torso = Character.Torso
  39. local Camera = game.Workspace.CurrentCamera
  40. local RootPart = Character.HumanoidRootPart
  41. local RootJoint = RootPart.RootJoint
  42. local attack = false
  43. local Anim = 'Idle'
  44. local Lighty = game:GetService"Lighting"
  45. local attacktype = 1
  46. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  47. local velocity = RootPart.Velocity.y
  48. local sine = 0
  49. local change = 1
  50. local Create = LoadLibrary("RbxUtility").Create
  51.  
  52.  
  53. local chara = Character
  54. local m = Create("Model"){
  55. Parent = Character,
  56. Name = "WeaponModel",
  57. }
  58.  
  59. Humanoid.Animator.Parent = nil
  60. Character.Animate.Parent = nil
  61.  
  62. Humanoid.WalkSpeed = 40
  63.  
  64.  
  65. local newMotor = function(part0, part1, c0, c1)
  66. local w = Create('Motor'){
  67. Parent = part0,
  68. Part0 = part0,
  69. Part1 = part1,
  70. C0 = c0,
  71. C1 = c1,
  72. }
  73. return w
  74. end
  75.  
  76. function clerp(a, b, t)
  77. return a:lerp(b, t)
  78. end
  79.  
  80. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  81. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  82.  
  83. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  84. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  85. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  86. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  87. RootJoint.C1 = CFrame.new(0, 0, 0)
  88. RootJoint.C0 = CFrame.new(0, 0, 0)
  89. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  90. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  91.  
  92. local rarmc1 = RW.C1
  93. local larmc1 = LW.C1
  94. local rlegc1 = RH.C1
  95. local llegc1 = LH.C1
  96.  
  97. local resetc1 = false
  98.  
  99. function PlayAnimationFromTable(table, speed, bool)
  100. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  101. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  102. RW.C0 = clerp(RW.C0, table[3], speed)
  103. LW.C0 = clerp(LW.C0, table[4], speed)
  104. RH.C0 = clerp(RH.C0, table[5], speed)
  105. LH.C0 = clerp(LH.C0, table[6], speed)
  106. if bool == true then
  107. if resetc1 == false then
  108. resetc1 = true
  109. RootJoint.C1 = RootJoint.C1
  110. Torso.Neck.C1 = Torso.Neck.C1
  111. RW.C1 = rarmc1
  112. LW.C1 = larmc1
  113. RH.C1 = rlegc1
  114. LH.C1 = llegc1
  115. end
  116. end
  117. end
  118.  
  119. ArtificialHB = Create("BindableEvent", script){
  120. Parent = script,
  121. Name = "Heartbeat",
  122. }
  123.  
  124. script:WaitForChild("Heartbeat")
  125.  
  126. frame = 1 / 30
  127. tf = 0
  128. allowframeloss = false
  129. tossremainder = false
  130. lastframe = tick()
  131. script.Heartbeat:Fire()
  132.  
  133.  
  134. New = function(Object, Parent, Name, Data)
  135. local Object = Instance.new(Object)
  136. for Index, Value in pairs(Data or {}) do
  137. Object[Index] = Value
  138. end
  139. Object.Parent = Parent
  140. Object.Name = Name
  141. return Object
  142. end
  143.  
  144. if chara.Head:FindFirstChild"face" then
  145. chara.Head.face.Texture = "rbxassetid://128963900"
  146. end
  147. --Credit to Psychopath for this shit
  148.  
  149. Knifu = New("Model",chara,"Knifu",{})
  150. Handle = New("Part",Knifu,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  151. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  152. KWeld = New("Weld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0=CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))})
  153. Hitbox = New("Part",Knifu,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  154. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  155. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  156. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  157. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  158. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  159. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  160. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  161. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  162. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  163. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  164. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  165. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  166. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  167. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  168. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  169. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  170. BloodPart = New("Part",Knifu,"BloodPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  171. Mesh = New("SpecialMesh",BloodPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  172. Weld = New("ManualWeld",BloodPart,"Weld",{Part0 = BloodPart,Part1 = Handle,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  173. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  174. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  175. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  176. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  177. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  178. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  179. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  180. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  181. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  182. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  183. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  184. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  185. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  186. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  187. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  188. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  189. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  190. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  191. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  192. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  193. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  194. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  195. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  196. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  197. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  198. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  199. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  200. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  201. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  202. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  203. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  204. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  205. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  206. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  207. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  208. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  209. Blood2Part = New("Part",Knifu,"Blood2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  210. Mesh = New("BlockMesh",Blood2Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  211. Weld = New("ManualWeld",Blood2Part,"Weld",{Part0 = Blood2Part,Part1 = Handle,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  212. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  213. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  214. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  215. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  216. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  217. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  218.  
  219. local p1mit = Instance.new("ParticleEmitter",Hitbox)
  220. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  221. p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  222. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  223. p1mit.Lifetime = NumberRange.new(2)
  224. p1mit.Rate = 100
  225. p1mit.Enabled = false
  226. p1mit.Acceleration = Vector3.new(0,-5,0)
  227. p1mit.Rotation = NumberRange.new(0,359)
  228. p1mit.Speed = NumberRange.new(0)
  229. local p2mit = Instance.new("ParticleEmitter",BloodPart)
  230. p2mit.Texture = "http://www.roblox.com/asset/?id=938867112"
  231. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  232. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1,.1)})
  233. p2mit.Lifetime = NumberRange.new(1)
  234. p2mit.Rate = 10
  235. p2mit.Acceleration = Vector3.new(0,-10,0)
  236. p2mit.Speed = NumberRange.new(0)
  237. local p3mit = p2mit:Clone()
  238. p3mit.Parent = Blood2Part
  239.  
  240. game:GetService("RunService").Heartbeat:connect(function(s, p)
  241. tf = tf + s
  242. if tf >= frame then
  243. if allowframeloss then
  244. script.Heartbeat:Fire()
  245. lastframe = tick()
  246. else
  247. for i = 1, math.floor(tf / frame) do
  248. script.Heartbeat:Fire()
  249. end
  250. lastframe = tick()
  251. end
  252. if tossremainder then
  253. tf = 0
  254. else
  255. tf = tf - frame * math.floor(tf / frame)
  256. end
  257. end
  258. end)
  259.  
  260. function swait(num)
  261. if num == 0 or num == nil then
  262. ArtificialHB.Event:wait()
  263. else
  264. for i = 0, num do
  265. ArtificialHB.Event:wait()
  266. end
  267. end
  268. end
  269.  
  270. function RemoveOutlines(part)
  271. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  272. end
  273.  
  274.  
  275. local txt = Instance.new("BillboardGui", chara)
  276. txt.Adornee = chara.Head
  277. txt.Name = "Nametag"
  278. txt.Size = UDim2.new(2, 0, 1.2, 0)
  279. txt.StudsOffset = Vector3.new(-9, 6, 0)
  280. local text = Instance.new("TextLabel", txt)
  281. text.Size = UDim2.new(10, 0, 7, 0)
  282. text.TextSize = 24
  283. text.Font = Enum.Font.Cartoon
  284. text.TextScaled = false
  285. text.BackgroundTransparency = 1
  286. text.TextColor3 = Color3.new(1,1,1)
  287. text.TextStrokeTransparency = 0
  288. text.TextStrokeColor3 = Color3.new(1,0,0)
  289. text.Text = "Weird Fake Hacker guy"
  290.  
  291. function chat(...)
  292. local txxt = {...}
  293. local ch = coroutine.wrap(function()
  294. if chara:FindFirstChild("Chatt")~= nil then
  295. Character:FindFirstChild("Chatt"):destroy()
  296. end
  297. local txt = Instance.new("BillboardGui", chara)
  298. txt.Adornee = chara.Head
  299. txt.Name = "Chatt"
  300. txt.Size = UDim2.new(2, 0, 1.2, 0)
  301. txt.StudsOffset = Vector3.new(-9, 7, 0)
  302. local text = Instance.new("TextLabel", txt)
  303. text.Size = UDim2.new(10, 0, 7, 0)
  304. text.TextSize = 24
  305. text.Font = Enum.Font.Cartoon
  306. text.TextScaled = false
  307. text.BackgroundTransparency = 1
  308. text.TextColor3 = Color3.new(0,0,0)
  309. text.TextStrokeTransparency = 0
  310. text.TextStrokeColor3 = Color3.new(1,0,0)
  311. text.Text = ""
  312. txxt = table.concat(txxt,"\t")
  313. for i = 1, #txxt do
  314. text.Text = txxt:sub(1,i)
  315. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, 2.8, 2.6)
  316. wait()
  317. end
  318. wait(2)
  319. for trans = 0,1,.1 do
  320. text.TextTransparency = trans
  321. text.TextStrokeTransparency = trans
  322. wait()
  323. end
  324. wait()
  325. txt:destroy()
  326. end)
  327.  
  328. ch(...)
  329. end
  330. Player.Chatted:connect(chat)
  331. CFuncs = {
  332. ["Part"] = {
  333. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  334. local Part = Create("Part"){
  335. Parent = Parent,
  336. Reflectance = Reflectance,
  337. Transparency = Transparency,
  338. CanCollide = false,
  339. Locked = true,
  340. BrickColor = BrickColor.new(tostring(BColor)),
  341. Name = Name,
  342. Size = Size,
  343. Material = Material,
  344. }
  345. RemoveOutlines(Part)
  346. return Part
  347. end;
  348. };
  349.  
  350. ["Mesh"] = {
  351. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  352. local Msh = Create(Mesh){
  353. Parent = Part,
  354. Offset = OffSet,
  355. Scale = Scale,
  356. }
  357. if Mesh == "SpecialMesh" then
  358. Msh.MeshType = MeshType
  359. Msh.MeshId = MeshId
  360. end
  361. return Msh
  362. end;
  363. };
  364.  
  365. ["Mesh"] = {
  366. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  367. local Msh = Create(Mesh){
  368. Parent = Part,
  369. Offset = OffSet,
  370. Scale = Scale,
  371. }
  372. if Mesh == "SpecialMesh" then
  373. Msh.MeshType = MeshType
  374. Msh.MeshId = MeshId
  375. end
  376. return Msh
  377. end;
  378. };
  379.  
  380. ["Weld"] = {
  381. Create = function(Parent, Part0, Part1, C0, C1)
  382. local Weld = Create("Weld"){
  383. Parent = Parent,
  384. Part0 = Part0,
  385. Part1 = Part1,
  386. C0 = C0,
  387. C1 = C1,
  388. }
  389. return Weld
  390. end;
  391. };
  392.  
  393. ["Sound"] = {
  394. Create = function(id, par, vol, pit)
  395. coroutine.resume(coroutine.create(function()
  396. local S = Create("Sound"){
  397. Volume = vol,
  398. Pitch = pit or 1,
  399. SoundId = id,
  400. Parent = par or workspace,
  401. }
  402. wait()
  403. S:play()
  404. game:GetService("Debris"):AddItem(S, 6)
  405. end))
  406. end;
  407. };
  408.  
  409. ["ParticleEmitter"] = {
  410. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  411. local fp = Create("ParticleEmitter"){
  412. Parent = Parent,
  413. Color = ColorSequence.new(Color1, Color2),
  414. LightEmission = LightEmission,
  415. Size = Size,
  416. Texture = Texture,
  417. Transparency = Transparency,
  418. ZOffset = ZOffset,
  419. Acceleration = Accel,
  420. Drag = Drag,
  421. LockedToPart = LockedToPart,
  422. VelocityInheritance = VelocityInheritance,
  423. EmissionDirection = EmissionDirection,
  424. Enabled = Enabled,
  425. Lifetime = LifeTime,
  426. Rate = Rate,
  427. Rotation = Rotation,
  428. RotSpeed = RotSpeed,
  429. Speed = Speed,
  430. VelocitySpread = VelocitySpread,
  431. }
  432. return fp
  433. end;
  434. };
  435.  
  436. CreateTemplate = {
  437.  
  438. };
  439. }
  440.  
  441. function rayCast(Position, Direction, Range, Ignore)
  442. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  443. end
  444.  
  445.  
  446. FindNearestTorso = function(pos)
  447. local list = (game.Workspace:children())
  448. local torso = nil
  449. local dist = 1000
  450. local temp, human, temp2 = nil, nil, nil
  451. for x = 1, #list do
  452. temp2 = list[x]
  453. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  454. temp = temp2:findFirstChild("Torso")
  455. human = temp2:findFirstChild("Humanoid")
  456. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  457. local dohit = true
  458. if dohit == true then
  459. torso = temp
  460. dist = (temp.Position - pos).magnitude
  461. end
  462. end
  463. end
  464. end
  465. return torso, dist
  466. end
  467.  
  468. function FindNearestTorsos(Position, Distance, SinglePlayer)
  469. if SinglePlayer then
  470. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  471. end
  472. local List = {}
  473. for i, v in pairs(workspace:GetChildren()) do
  474. if v:IsA("Model") then
  475. if v:findFirstChild("Torso") then
  476. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  477. if v ~= Character then
  478. if (v.Torso.Position - Position).magnitude <= Distance then
  479. table.insert(List, {v,(v.Torso.Position - Position).magnitude})
  480. end
  481. end
  482. end
  483. end
  484. end
  485. end
  486. return List
  487. end
  488.  
  489.  
  490. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  491. if hit.Parent == nil then
  492. return
  493. end
  494. local h = hit.Parent:FindFirstChild("Humanoid")
  495. for _, v in pairs(hit.Parent:children()) do
  496. if v:IsA("Humanoid") then
  497. h = v
  498. end
  499. end
  500. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  501. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  502. if hit.Parent.DebounceHit.Value == true then
  503. return
  504. end
  505. end
  506. local c = Create("ObjectValue"){
  507. Name = "creator",
  508. Value = game:service("Players").LocalPlayer,
  509. Parent = h,
  510. }
  511. game:GetService("Debris"):AddItem(c, .5)
  512. if HitSound ~= nil and HitPitch ~= nil then
  513. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  514. end
  515. local Damage = math.random(minim, maxim)
  516. local blocked = false
  517. local block = hit.Parent:findFirstChild("Block")
  518. if block ~= nil then
  519. if block.className == "IntValue" then
  520. if block.Value > 0 then
  521. blocked = true
  522. block.Value = block.Value - 1
  523. print(block.Value)
  524. end
  525. end
  526. end
  527. if blocked == false then
  528. h.Health = h.Health - Damage
  529. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  530. else
  531. h.Health = h.Health - (Damage / 2)
  532. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  533. end
  534. if Type == "Knockdown" then
  535. local hum = hit.Parent.Humanoid
  536. hum.PlatformStand = true
  537. coroutine.resume(coroutine.create(function(HHumanoid)
  538. swait(1)
  539. HHumanoid.PlatformStand = false
  540. end), hum)
  541. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  542. local bodvol = Create("BodyVelocity"){
  543. velocity = angle * knockback,
  544. P = 5000,
  545. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  546. Parent = hit,
  547. }
  548. local rl = Create("BodyAngularVelocity"){
  549. P = 3000,
  550. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  551. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  552. Parent = hit,
  553. }
  554. game:GetService("Debris"):AddItem(bodvol, .5)
  555. game:GetService("Debris"):AddItem(rl, .5)
  556. elseif Type == "Normal" then
  557. local vp = Create("BodyVelocity"){
  558. P = 500,
  559. maxForce = Vector3.new(math.huge, 0, math.huge),
  560. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  561. }
  562. if knockback > 0 then
  563. vp.Parent = hit.Parent.Torso
  564. end
  565. game:GetService("Debris"):AddItem(vp, .5)
  566. elseif Type == "Up" then
  567. local bodyVelocity = Create("BodyVelocity"){
  568. velocity = Vector3.new(0, 20, 0),
  569. P = 5000,
  570. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  571. Parent = hit,
  572. }
  573. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  574. elseif Type == "DarkUp" then
  575. coroutine.resume(coroutine.create(function()
  576. for i = 0, 1, 0.1 do
  577. swait()
  578. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  579. end
  580. end))
  581. local bodyVelocity = Create("BodyVelocity"){
  582. velocity = Vector3.new(0, 20, 0),
  583. P = 5000,
  584. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  585. Parent = hit,
  586. }
  587. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  588. elseif Type == "Snare" then
  589. local bp = Create("BodyPosition"){
  590. P = 2000,
  591. D = 100,
  592. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  593. position = hit.Parent.Torso.Position,
  594. Parent = hit.Parent.Torso,
  595. }
  596. game:GetService("Debris"):AddItem(bp, 1)
  597. elseif Type == "Freeze" then
  598. local BodPos = Create("BodyPosition"){
  599. P = 50000,
  600. D = 1000,
  601. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  602. position = hit.Parent.Torso.Position,
  603. Parent = hit.Parent.Torso,
  604. }
  605. local BodGy = Create("BodyGyro") {
  606. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  607. P = 20e+003,
  608. Parent = hit.Parent.Torso,
  609. cframe = hit.Parent.Torso.CFrame,
  610. }
  611. hit.Parent.Torso.Anchored = true
  612. coroutine.resume(coroutine.create(function(Part)
  613. swait(1.5)
  614. Part.Anchored = false
  615. end), hit.Parent.Torso)
  616. game:GetService("Debris"):AddItem(BodPos, 3)
  617. game:GetService("Debris"):AddItem(BodGy, 3)
  618. end
  619. local debounce = Create("BoolValue"){
  620. Name = "DebounceHit",
  621. Parent = hit.Parent,
  622. Value = true,
  623. }
  624. game:GetService("Debris"):AddItem(debounce, Delay)
  625. c = Create("ObjectValue"){
  626. Name = "creator",
  627. Value = Player,
  628. Parent = h,
  629. }
  630. game:GetService("Debris"):AddItem(c, .5)
  631. end
  632. end
  633.  
  634. function ShowDamage(Pos, Text, Time, Color)
  635. local Rate = (1 / 30)
  636. local Pos = (Pos or Vector3.new(0, 0, 0))
  637. local Text = (Text or "")
  638. local Time = (Time or 2)
  639. local Color = (Color or Color3.new(1, 0, 1))
  640. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  641. EffectPart.Anchored = true
  642. local BillboardGui = Create("BillboardGui"){
  643. Size = UDim2.new(3, 0, 3, 0),
  644. Adornee = EffectPart,
  645. Parent = EffectPart,
  646. }
  647. local TextLabel = Create("TextLabel"){
  648. BackgroundTransparency = 1,
  649. Size = UDim2.new(1, 0, 1, 0),
  650. Text = Text,
  651. Font = "SciFi",
  652. TextColor3 = Color,
  653. TextScaled = true,
  654. Parent = BillboardGui,
  655. }
  656. game.Debris:AddItem(EffectPart, (Time))
  657. EffectPart.Parent = game:GetService("Workspace")
  658. delay(0, function()
  659. local Frames = (Time / Rate)
  660. for Frame = 1, Frames do
  661. wait(Rate)
  662. local Percent = (Frame / Frames)
  663. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  664. TextLabel.TextTransparency = Percent
  665. end
  666. if EffectPart and EffectPart.Parent then
  667. EffectPart:Destroy()
  668. end
  669. end)
  670. end
  671.  
  672. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  673. for _, c in pairs(workspace:children()) do
  674. local hum = c:findFirstChild("Humanoid")
  675. if hum ~= nil then
  676. local head = c:findFirstChild("Torso")
  677. if head ~= nil then
  678. local targ = head.Position - Part.Position
  679. local mag = targ.magnitude
  680. if mag <= Magnitude and c.Name ~= Player.Name then
  681. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  682. end
  683. end
  684. end
  685. end
  686. end
  687.  
  688. EffectModel = Create("Model"){
  689. Parent = Character,
  690. Name = "Effects",
  691. }
  692.  
  693. Effects = {
  694. Block = {
  695. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  696. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  697. prt.Anchored = true
  698. prt.CFrame = cframe
  699. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  700. game:GetService("Debris"):AddItem(prt, 10)
  701. if Type == 1 or Type == nil then
  702. table.insert(Effects, {
  703. prt,
  704. "Block1",
  705. delay,
  706. x3,
  707. y3,
  708. z3,
  709. msh
  710. })
  711. elseif Type == 2 then
  712. table.insert(Effects, {
  713. prt,
  714. "Block2",
  715. delay,
  716. x3,
  717. y3,
  718. z3,
  719. msh
  720. })
  721. end
  722. end;
  723. };
  724.  
  725. Cylinder = {
  726. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  727. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  728. prt.Anchored = true
  729. prt.CFrame = cframe
  730. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  731. game:GetService("Debris"):AddItem(prt, 10)
  732. table.insert(Effects, {
  733. prt,
  734. "Cylinder",
  735. delay,
  736. x3,
  737. y3,
  738. z3,
  739. msh
  740. })
  741. end;
  742. };
  743. Head = {
  744. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  745. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  746. prt.Anchored = true
  747. prt.CFrame = cframe
  748. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  749. game:GetService("Debris"):AddItem(prt, 10)
  750. table.insert(Effects, {
  751. prt,
  752. "Cylinder",
  753. delay,
  754. x3,
  755. y3,
  756. z3,
  757. msh
  758. })
  759. end;
  760. };
  761.  
  762. Sphere = {
  763. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  764. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  765. prt.Anchored = true
  766. prt.CFrame = cframe
  767. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  768. game:GetService("Debris"):AddItem(prt, 10)
  769. table.insert(Effects, {
  770. prt,
  771. "Cylinder",
  772. delay,
  773. x3,
  774. y3,
  775. z3,
  776. msh
  777. })
  778. end;
  779. };
  780.  
  781. Elect = {
  782. Create = function(cff, x, y, z)
  783. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  784. prt.Anchored = true
  785. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  786. prt.CFrame = CFrame.new(prt.Position)
  787. game:GetService("Debris"):AddItem(prt, 2)
  788. local xval = math.random() / 2
  789. local yval = math.random() / 2
  790. local zval = math.random() / 2
  791. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  792. table.insert(Effects, {
  793. prt,
  794. "Elec",
  795. 0.1,
  796. x,
  797. y,
  798. z,
  799. xval,
  800. yval,
  801. zval
  802. })
  803. end;
  804.  
  805. };
  806.  
  807. Ring = {
  808. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  809. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  810. prt.Anchored = true
  811. prt.CFrame = cframe
  812. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  813. game:GetService("Debris"):AddItem(prt, 10)
  814. table.insert(Effects, {
  815. prt,
  816. "Cylinder",
  817. delay,
  818. x3,
  819. y3,
  820. z3,
  821. msh
  822. })
  823. end;
  824. };
  825.  
  826.  
  827. Wave = {
  828. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  829. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  830. prt.Anchored = true
  831. prt.CFrame = cframe
  832. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  833. game:GetService("Debris"):AddItem(prt, 10)
  834. table.insert(Effects, {
  835. prt,
  836. "Cylinder",
  837. delay,
  838. x3,
  839. y3,
  840. z3,
  841. msh
  842. })
  843. end;
  844. };
  845.  
  846. Break = {
  847. Create = function(brickcolor, cframe, x1, y1, z1)
  848. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  849. prt.Anchored = true
  850. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  851. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  852. local num = math.random(10, 50) / 1000
  853. game:GetService("Debris"):AddItem(prt, 10)
  854. table.insert(Effects, {
  855. prt,
  856. "Shatter",
  857. num,
  858. prt.CFrame,
  859. math.random() - math.random(),
  860. 0,
  861. math.random(50, 100) / 100
  862. })
  863. end;
  864. };
  865.  
  866. Fire = {
  867. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  868. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  869. prt.Anchored = true
  870. prt.CFrame = cframe
  871. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  872. game:GetService("Debris"):AddItem(prt, 10)
  873. table.insert(Effects, {
  874. prt,
  875. "Fire",
  876. delay,
  877. 1,
  878. 1,
  879. 1,
  880. msh
  881. })
  882. end;
  883. };
  884.  
  885. FireWave = {
  886. Create = function(brickcolor, cframe, x1, y1, z1)
  887. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  888. prt.Anchored = true
  889. prt.CFrame = cframe
  890. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  891. local d = Create("Decal"){
  892. Parent = prt,
  893. Texture = "rbxassetid://26356434",
  894. Face = "Top",
  895. }
  896. local d = Create("Decal"){
  897. Parent = prt,
  898. Texture = "rbxassetid://26356434",
  899. Face = "Bottom",
  900. }
  901. game:GetService("Debris"):AddItem(prt, 10)
  902. table.insert(Effects, {
  903. prt,
  904. "FireWave",
  905. 1,
  906. 30,
  907. math.random(400, 600) / 100,
  908. msh
  909. })
  910. end;
  911. };
  912.  
  913. Lightning = {
  914. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  915. local magz = (p0 - p1).magnitude
  916. local curpos = p0
  917. local trz = {
  918. -ofs,
  919. ofs
  920. }
  921. for i = 1, tym do
  922. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  923. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  924. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  925. li.Material = "Neon"
  926. if tym == i then
  927. local magz2 = (curpos - p1).magnitude
  928. li.Size = Vector3.new(th, th, magz2)
  929. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  930. table.insert(Effects, {
  931. li,
  932. "Disappear",
  933. last
  934. })
  935. else
  936. do
  937. do
  938. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  939. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  940. game.Debris:AddItem(li, 10)
  941. table.insert(Effects, {
  942. li,
  943. "Disappear",
  944. last
  945. })
  946. end
  947. end
  948. end
  949. end
  950. end
  951. };
  952.  
  953. EffectTemplate = {
  954.  
  955. };
  956. }
  957.  
  958. function attackone()
  959. attack = true
  960. for i = 0, 1, 0.1 do
  961. swait()
  962. PlayAnimationFromTable({
  963. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  964. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  965. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  966. CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  967. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  968. CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  969. }, .3, false)
  970. end
  971. attack = false
  972. end
  973.  
  974. Mouse.KeyDown:connect(function(k)
  975. k = k:lower()
  976. if attack == false and k == '' then
  977.  
  978. end
  979. end)
  980.  
  981. abss = Instance.new("BillboardGui",Character)
  982. abss.Size = UDim2.new(10,0,10,0)
  983. abss.Enabled = false
  984. imgl = Instance.new("ImageLabel",abss)
  985. imgl.Position = UDim2.new(0,0,0,0)
  986. imgl.Size = UDim2.new(1,0,1,0)
  987. imgl.Image = "rbxassetid://711463989"
  988. imgl.BackgroundTransparency = 1
  989. imgl.ImageColor3 = Color3.new(.9,0,0)
  990. img2 = Instance.new("ImageLabel",abss)
  991. img2.Position = UDim2.new(0,0,0,0)
  992. img2.Size = UDim2.new(1,0,1,0)
  993. img2.Image = "rbxassetid://711463989"
  994. img2.BackgroundTransparency = 1
  995. img2.ImageColor3 = Color3.new(.9,0,0)
  996.  
  997. local targetted = nil;
  998.  
  999. function ohshityougothit(dude)
  1000. coroutine.wrap(function()
  1001. repeat wait() until dude:FindFirstChild"Head"
  1002. KnifuHit = New("Model",workspace,"KnifuHit",{})
  1003. game:GetService("Debris"):AddItem(KnifuHit,3)
  1004. HWeldPart = New("Part",KnifuHit,"HWeldPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001717, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1005. Mesh = New("CylinderMesh",HWeldPart,"Mesh",{})
  1006. Weld = New("ManualWeld",HWeldPart,"Weld",{Part0 = HWeldPart,Part1 = dude.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),C1 = CFrame.new(0.00998687744, 1.00000417, -1.79282093, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1007. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.913415372, 8.92320538, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1008. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1009. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1010. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.60001719, 7.93397379, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1011. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1012. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1013. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.30001676, 8.45358944, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1014. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  1015. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1016. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.47322106, 8.55358887, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1017. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1018. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1019. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(68.6099854, 1.12680948, 8.3535881, 1, 0, 0, 0, 0.500000536, 0.866025746, 0, -0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1020. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1021. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1022. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(68.6099854, 1.01341367, 8.74999905, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1023. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1024. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1025. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(68.6099854, 0.650017917, 9.5794239, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1026. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1027. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1028. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.886619031, 9.36961555, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1029. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1030. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1031. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1032. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1033. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1034. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1035. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1036. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1037. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1038. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1039. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1040. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1041. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1042. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1043. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1044. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1045. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1046. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1047. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1048. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1049. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1050. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1051. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1052. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1053. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1054. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1055. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08661926, 9.0232048, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1056. Mesh = New("BlockMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  1057. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1058. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001705, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1059. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1060. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1061. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.4000169, 8.28038406, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1062. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1063. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1064. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(68.6099854, 0.76341331, 9.18301201, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1065. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  1066. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1067. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.886620879, 9.36961555, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1068. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1069. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1070. end)()
  1071. end
  1072.  
  1073. function fuckingdie(dude)
  1074. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1075. dude.Humanoid.PlatformStand = true
  1076. local bgf = Instance.new("BodyGyro",dude.Head)
  1077. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1078. local val = Instance.new("BoolValue",dude)
  1079. val.Name = "IsHit"
  1080. for i = 1, 6 do
  1081. local blo = Instance.new("Part",game.Workspace)
  1082. blo.Size = Vector3.new(.6,.2,.6)
  1083. blo.Material = "SmoothPlastic"
  1084. blo.BrickColor = BrickColor.new("Crimson")
  1085. blo.Position = dude.Head.Position
  1086. blo.CFrame = dude.Head.CFrame
  1087. game:GetService("Debris"):AddItem(blo,15)
  1088. end
  1089. local ds = coroutine.wrap(function()
  1090. wait(1)
  1091. if dude == targetted then
  1092. targetted = nil
  1093. end
  1094. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1095. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Anchored = false
  1096. ragdoll(dude)
  1097. end)
  1098. ds()
  1099. end
  1100. end
  1101.  
  1102. local Sitting = false
  1103. function fuckingdiethro(dude)
  1104. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1105. dude.Humanoid.PlatformStand = true
  1106. if dude:FindFirstChild"Head" then local bgf = Instance.new("BodyGyro",dude.Head)
  1107. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) end
  1108. local val = Instance.new("BoolValue",dude)
  1109. val.Name = "IsHit"
  1110. if dude:FindFirstChild"Head" then
  1111. for i = 1, 6 do
  1112. local blo = Instance.new("Part",game.Workspace)
  1113. blo.Size = Vector3.new(.6,.2,.6)
  1114. blo.Material = "SmoothPlastic"
  1115. blo.BrickColor = BrickColor.new("Crimson")
  1116. blo.Position = dude.Head.Position
  1117. blo.CFrame = dude.Head.CFrame
  1118. game:GetService("Debris"):AddItem(blo,15)
  1119. end
  1120. end
  1121. local ds = coroutine.wrap(function()
  1122. if(dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso") then
  1123. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Velocity = (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").CFrame.lookVector * -15
  1124. end
  1125. wait(0.3)
  1126. if dude == targetted then
  1127. targetted = nil
  1128. end
  1129. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1130. ragdoll(dude)
  1131. end)
  1132. ds()
  1133. end
  1134. end
  1135.  
  1136. function ragdoll(guy)
  1137. guy.Archivable = true
  1138. clone = guy:Clone()
  1139. clone.Parent = workspace
  1140. game:service'Debris':AddItem(clone,10)
  1141. for i,v in pairs(clone:GetChildren()) do
  1142. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  1143. v:destroy()
  1144. end
  1145. for i,p in pairs(v:GetChildren()) do
  1146. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  1147. p:destroy()
  1148. end
  1149. end
  1150. end
  1151. for i,t in pairs(guy:GetChildren()) do
  1152. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  1153. t:destroy()
  1154. end
  1155. end
  1156. for i,v in next, clone:children() do
  1157. if v:IsA"LocalScript" or v:IsA"Script" or v:IsA"ModuleScript" then
  1158. v.Disabled = true
  1159. wait()
  1160. v:destroy()
  1161. end
  1162. end
  1163. local vel
  1164. if clone:FindFirstChild"Torso" then
  1165. vel = Instance.new("BodyVelocity", clone.Torso)
  1166. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  1167. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1168. end
  1169. if clone:FindFirstChild"Head" and clone.Head:FindFirstChild"face" then
  1170. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  1171. end
  1172. using = false
  1173. local leftarm = clone:findFirstChild("Left Arm")
  1174. local rightrm = clone:findFirstChild("Right Arm")
  1175. local leftleg = clone:findFirstChild("Left Leg")
  1176. local rightleg = clone:findFirstChild("Right Leg")
  1177. local head = clone:findFirstChild("Head")
  1178. for i, g in pairs(guy:GetChildren()) do
  1179. if g.ClassName == "Part" then
  1180. g:destroy()
  1181. end
  1182. end
  1183. for i, h in pairs(guy:GetChildren()) do
  1184. if h.ClassName == "Accesory" then
  1185. h:destroy()
  1186. end
  1187. end
  1188.  
  1189. if head ~= nil then
  1190. local glue13 = Instance.new("Glue", clone.Torso)
  1191. glue13.Part0 = clone.Torso
  1192. glue13.Part1 = head
  1193. glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1194. glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1195. local collider13 = Instance.new("Part", head)
  1196. collider13.Position = Vector3.new(0,999,0)
  1197. collider13.Size = Vector3.new(0.5, 0.9, 0.9)
  1198. collider13.Shape = "Cylinder"
  1199. collider13.Transparency = 1
  1200. local weld = Instance.new("Weld", collider13)
  1201. weld.Part0 = head
  1202. weld.Part1 = collider13
  1203. weld.C0 = weld.C0 * CFrame.new(0,0.2,0) * CFrame.Angles(0, 0, 80)
  1204. collider13.TopSurface = "Smooth"
  1205. collider13.BottomSurface = "Smooth"
  1206. collider13.formFactor = "Symmetric"
  1207. end
  1208. if leftleg ~= nil then
  1209. local glue = Instance.new("Glue", clone.Torso)
  1210. glue.Part0 = clone.Torso
  1211. glue.Part1 = leftleg
  1212. glue.Name = "Left leg"
  1213. local collider = Instance.new("Part", leftleg)
  1214. collider.Position = Vector3.new(0,999,0)
  1215. collider.Size = Vector3.new(1.7, 1, 1)
  1216. collider.Shape = "Cylinder"
  1217. local weld = Instance.new("Weld", collider)
  1218. weld.Part0 = leftleg
  1219. weld.Part1 = collider
  1220. weld.C0 = CFrame.Angles(0, 0, 80)
  1221. collider.TopSurface = "Smooth"
  1222. collider.BottomSurface = "Smooth"
  1223. collider.formFactor = "Symmetric"
  1224. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1225. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1226. collider.Transparency = 1
  1227. end
  1228. ------------
  1229. if rightleg ~= nil then
  1230. local glue1 = Instance.new("Glue", clone.Torso)
  1231. glue1.Part0 = clone.Torso
  1232. glue1.Part1 = rightleg
  1233. glue1.Name = "Right leg"
  1234. local collider1 = Instance.new("Part", rightleg)
  1235. collider1.Position = Vector3.new(0,999,0)
  1236. collider1.Size = Vector3.new(1.7, 1, 1)
  1237. collider1.Shape = "Cylinder"
  1238. local weld1 = Instance.new("Weld", collider1)
  1239. weld1.Part0 = rightleg
  1240. weld1.Part1 = collider1
  1241. weld1.C0 = CFrame.Angles(0, 0, 80)
  1242. collider1.TopSurface = "Smooth"
  1243. collider1.BottomSurface = "Smooth"
  1244. collider1.formFactor = "Symmetric"
  1245. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1246. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1247. collider1.Transparency = 1
  1248. end
  1249. ------------
  1250. if rightrm ~= nil then
  1251. local glue11 = Instance.new("Glue", clone.Torso)
  1252. glue11.Part0 = clone.Torso
  1253. glue11.Part1 = rightrm
  1254. glue11.Name = "Right shoulder"
  1255. local collider11 = Instance.new("Part", rightrm)
  1256. collider11.Position = Vector3.new(0,9999,0)
  1257. collider11.Size = Vector3.new(1.8,1,1)
  1258. collider11.Shape = "Cylinder"
  1259. local weld11 = Instance.new("Weld", collider11)
  1260. weld11.Part0 = rightrm
  1261. weld11.Part1 = collider11
  1262. weld11.C0 = CFrame.Angles(0, 0, 80)
  1263. collider11.TopSurface = "Smooth"
  1264. collider11.BottomSurface = "Smooth"
  1265. collider11.formFactor = "Symmetric"
  1266. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1267. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1268. collider11.Transparency = 1
  1269. end
  1270. ------------
  1271. if leftarm ~= nil then
  1272. local glue111 = Instance.new("Glue", clone.Torso)
  1273. glue111.Part0 = clone.Torso
  1274. glue111.Part1 = leftarm
  1275. glue111.Name = "Left shoulder"
  1276. local collider111 = Instance.new("Part", leftarm)
  1277. collider111.Position = Vector3.new(0,9999,0)
  1278. collider111.Size = Vector3.new(1.8,1,1)
  1279. collider111.Shape = "Cylinder"
  1280. local weld111 = Instance.new("Weld", collider111)
  1281. weld111.Part0 = leftarm
  1282. weld111.Part1 = collider111
  1283. weld111.C0 = CFrame.Angles(0, 0, 80)
  1284. collider111.TopSurface = "Smooth"
  1285. collider111.BottomSurface = "Smooth"
  1286. collider111.formFactor = "Symmetric"
  1287. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1288. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1289. collider111.Transparency = 1
  1290. ----------------
  1291. sensoring = Instance.new("Part", clone.Torso)
  1292. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  1293. sensoring.CanCollide = false
  1294. sensoring.Position = clone.Torso.Position
  1295. local welder = Instance.new("Weld", sensoring)
  1296. welder.Part0 = clone.Torso
  1297. welder.Part1 = sensoring
  1298. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  1299. sensoring.Transparency = 1
  1300. -----------------
  1301. sensoring1 = Instance.new("Part", clone.Torso)
  1302. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  1303. sensoring1.CanCollide = false
  1304. sensoring1.Position = clone.Torso.Position
  1305. local welder1 = Instance.new("Weld", sensoring)
  1306. welder1.Part0 = clone.Torso
  1307. welder1.Part1 = sensoring1
  1308. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  1309. sensoring1.Transparency = 1
  1310. end
  1311. clone.Name = guy.Name.." (Murdered)"
  1312. if vel then vel:destroy() end
  1313.  
  1314. end
  1315.  
  1316. local slashes = {}
  1317. table.insert(slashes,220833967)
  1318. table.insert(slashes,220833976)
  1319. table.insert(slashes,220834000)
  1320. table.insert(slashes,220834019)
  1321. function fucktheworld()
  1322. local a = Instance.new("ColorCorrectionEffect",Lighty)
  1323. a.TintColor = Color3.new(1,1,1)
  1324. local b = Instance.new("BlurEffect",Lighty)
  1325. b.Size = 0
  1326. for i = 1,0, -.1 do
  1327. a.TintColor = Color3.new(i,i,i)
  1328. b.Size = b.Size + 1
  1329. end
  1330.  
  1331. wait(1)
  1332.  
  1333.  
  1334. coroutine.wrap(function()
  1335. for i,v in next, workspace:children() do
  1336. if v:IsA"Model" or v:IsA"Part" then
  1337. if v:FindFirstChildOfClass"Humanoid" and v ~= Character then
  1338. v:BreakJoints()
  1339. if v:FindFirstChild"Torso" then ragdoll(v) end
  1340. wait(.15)
  1341. end
  1342. end
  1343. end
  1344. end)()
  1345.  
  1346.  
  1347. for i = 1, 7 do
  1348. for i = 0,1,.3 do
  1349. a.TintColor = Color3.new(i,i,i)
  1350. wait()
  1351. end
  1352. local slash = math.random(1,4)
  1353. local sou = Instance.new("Sound",workspace)
  1354. sou.Pitch = math.random(0.75,1)
  1355. sou.Volume = 3
  1356. sou.SoundId = "rbxassetid://151038517"..slashes[slash]
  1357. sou:Play()
  1358. a.TintColor = Color3.new(0,0,0)
  1359. wait()
  1360. end
  1361.  
  1362. --165487479
  1363.  
  1364. local sou = Instance.new("Sound",workspace)
  1365. sou.Pitch = 1.4
  1366. sou.Volume = 10
  1367. sou.SoundId = "rbxassetid://137473066"
  1368. sou:Play()
  1369. wait(3)
  1370.  
  1371. for i = 0,1,.1 do
  1372. a.TintColor = Color3.new(i,i,i)
  1373. b.Size = b.Size - 1
  1374. wait()
  1375. end
  1376. a:destroy()
  1377. game:service'Debris':AddItem(b,3)
  1378. end
  1379. function endit()
  1380. attack = true
  1381. Humanoid.WalkSpeed = 0
  1382. Humanoid.JumpPower = 0
  1383. for i = 0, 1, 0.1 do
  1384. swait()
  1385. PlayAnimationFromTable({
  1386. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1387. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1388. CFrame.new(1.55124712, 1.10979831, 0.0157209933, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1389. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1390. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1391. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1392. }, .3, false)
  1393. KWeld.C0 = clerp(KWeld.C0, CFrame.new(-0.0327453725, -1.02458775, -0.0236971658, -1.00000048, 2.08819984e-09, -3.7252903e-09, -5.65341907e-09, -1.00000012, -2.57510692e-07, 3.7252903e-09, -2.57277861e-07, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1394. end
  1395. chat("I...")
  1396. wait(1.5)
  1397. chat("WILL.....")
  1398. wait(1)
  1399. chat("END YOU ALL!!!")
  1400. wait(2)
  1401. for i = 1, 3 do
  1402. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=341336274", Character, 0.8, 1)
  1403. local part = Instance.new("Part",EffectModel)
  1404. part.Shape = "Ball"
  1405. part.Anchored = true
  1406. part.CanCollide = false
  1407. part.BrickColor = BrickColor.new"Really red"
  1408. part.Material = Enum.Material.Neon
  1409. part.Size = Vector3.new(1,1,1)
  1410. part.CFrame = BloodPart.CFrame
  1411. part.TopSurface,part.BottomSurface = 10,10
  1412. for i = 0,1,.1 do
  1413. part.Size = part.Size+ Vector3.new(4,4,4)
  1414. part.Transparency = i
  1415. wait()
  1416. end
  1417. part:destroy()
  1418. wait(.05)
  1419. end
  1420. wait(.5)
  1421. attack = false
  1422. fucktheworld()
  1423. wait(2)
  1424. Humanoid.WalkSpeed = 8
  1425. Humanoid.JumpPower = 50
  1426.  
  1427. end
  1428. function sleepchild()
  1429. attack = true
  1430. Humanoid.WalkSpeed = 0
  1431. Humanoid.JumpPower = 0
  1432. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1433. local a = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("HumanoidRootPart") targetted:FindFirstChild("UpperTorso")
  1434. a.Anchored = true
  1435. RootPart.CFrame = a.CFrame * CFrame.new(0,0,1)
  1436. wait(.01)
  1437. Character.Torso.Anchored = true
  1438. for i = 0, 1, 0.1 do
  1439. swait()
  1440. PlayAnimationFromTable({
  1441. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1442. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1443. CFrame.new(1.27472198, 0.948095679, -0.665119231, 0.15143548, 0.0339903161, -0.987882555, -0.986717343, -0.0542402044, -0.153123304, -0.0587876812, 0.997948885, 0.0253249966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1444. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1445. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1446. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1447. }, .3, false)
  1448. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(7.63306252e-06, -0.99992466, 0.249988556, -1.00000012, 1.46683306e-08, 0, 0, -3.8407743e-06, 1, 1.62981451e-09, 1.00000012, 3.85195017e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1449. end
  1450. if targetted.Name == "Lime_Pidgey" or targetted.Name == "Quil_Cyndaquil" or targetted.Name == "CKbackup" or targetted.Name == "Salvo_Starly" then
  1451. wait(2)
  1452. a.Anchored = false
  1453. local sel = math.random(1,3)
  1454. if sel == 1 then
  1455. chat("What was I thinking...")
  1456. elseif sel == 2 then
  1457. if targetted.Name == "Quil_Cyndaquil" then
  1458. chat("Sorry, Nebula.")
  1459. elseif targetted.Name == "CKbackup" then
  1460. chat("Didn't know it was you, Sugarie")
  1461. elseif targetted.Name == "Salvo_Starly" then
  1462. chat("Didn't realize, Genocider. I'm so sorry.")
  1463. elseif targetted.Name == "Lime_Pidgey" then
  1464. chat("Ah, Jerry, So sorry, thought you were an enemy.")
  1465. end
  1466. elseif sel == 3 then
  1467. chat("Why.. did I try that..?")
  1468. end
  1469. for i = 0, 5, 0.1 do
  1470. swait()
  1471. PlayAnimationFromTable({
  1472. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1473. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1474. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1475. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1476. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1477. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1478. }, .3, false)
  1479. end
  1480. attack = false
  1481. Character.Torso.Anchored = false
  1482. Humanoid.WalkSpeed = 8
  1483. Humanoid.JumpPower = 50
  1484. else
  1485. chat("Give me the flavor i need...mortal.")
  1486. wait(2)
  1487. for i = 0, 1, 0.1 do
  1488. swait()
  1489. PlayAnimationFromTable({
  1490. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1491. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1492. CFrame.new(1.28332329, 0.947640657, -0.594629169, 0.130690023, 0.303638369, -0.943781614, -0.986253858, -0.0572666377, -0.15499571, -0.101109855, 0.951064467, 0.291980326) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1493. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1494. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1495. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1496. }, .3, false)
  1497. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(1.6214326e-05, -0.999932289, 0.249966294, -1, 7.4505806e-09, 0, 0, -3.24845314e-06, 1.00000012, -1.86264515e-08, 1.00000012, 3.21865082e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1498. end
  1499. fuckingdie(targetted)
  1500. wait(1)
  1501. attack = false
  1502. Character.Torso.Anchored = false
  1503. Humanoid.WalkSpeed = 8
  1504. Humanoid.JumpPower = 50
  1505. end
  1506. end
  1507.  
  1508. local combo = false
  1509. local input = ""
  1510. local didCombo = false
  1511.  
  1512. function chainreaction()
  1513. attack = true
  1514. Humanoid.WalkSpeed = 0
  1515. Humanoid.JumpPower = 0
  1516. local func
  1517. for i = 0, 0.05, 0.1 do
  1518. swait()
  1519. PlayAnimationFromTable({
  1520. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1521. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1522. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1523. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1524. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1525. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1526. }, .4, false)
  1527. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1528. end
  1529. swait()
  1530. for i = 0, 0.45, 0.1 do
  1531. swait()
  1532. PlayAnimationFromTable({
  1533. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1534. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1535. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1536. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1537. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1538. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1539. }, .6, false)
  1540. end
  1541. for i,v in next, Knifu:children() do
  1542. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1543. v.Transparency = 1
  1544. end
  1545. end
  1546. p2mit.Enabled = false
  1547. p3mit.Enabled = false
  1548. local stopIt = false
  1549. local asd
  1550. local count = 0
  1551. asd = function(dude)
  1552. local torso = dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso"
  1553. local cTorso,mag = nil, 0
  1554. if torso then
  1555. for i,v in next, FindNearestTorsos(torso.CFrame.p,15) do
  1556. if v[2] > mag then
  1557. cTorso = v[1]
  1558. mag = v[2]
  1559. end
  1560. wait()
  1561. end
  1562. count = count + 1
  1563. fuckingdiethro(dude)
  1564. if not cTorso or mag < 1 or count > 7 then
  1565. stopIt = true
  1566. else
  1567. asd(cTorso)
  1568. end
  1569. else
  1570. stopIt = true
  1571. end
  1572.  
  1573.  
  1574. end
  1575. func = coroutine.wrap(function()
  1576. asd(targetted)
  1577. end)()
  1578. repeat wait() until stopIt == true
  1579. wait(3)
  1580. for i,v in next, Knifu:children() do
  1581. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1582. v.Transparency = 0
  1583. end
  1584. end
  1585. p2mit.Enabled = true
  1586. p3mit.Enabled = true
  1587. attack = false
  1588. Humanoid.WalkSpeed = 8
  1589. Humanoid.JumpPower = 50
  1590. end
  1591. function throwit()
  1592. attack = true
  1593. Humanoid.WalkSpeed = 0
  1594. for i = 0, 0.05, 0.1 do
  1595. swait()
  1596. PlayAnimationFromTable({
  1597. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1598. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1599. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1600. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1601. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1602. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1603. }, .4, false)
  1604. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1605. end
  1606. swait()
  1607. for i = 0, 0.45, 0.1 do
  1608. swait()
  1609. PlayAnimationFromTable({
  1610. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1611. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1612. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1613. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1614. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1615. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1616. }, .6, false)
  1617. end
  1618. if targetted.Name ~= "Quil_Cyndaquil" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "CKbackup" and targetted.Name ~= "Lime_Pidgey" then
  1619. for i,v in next, Knifu:children() do
  1620. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1621. v.Transparency = 1
  1622. end
  1623. end
  1624. p2mit.Enabled = false
  1625. p3mit.Enabled = false
  1626. ohshityougothit(targetted)
  1627. fuckingdiethro(targetted)
  1628. wait(3)
  1629. for i,v in next, Knifu:children() do
  1630. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1631. v.Transparency = 0
  1632. end
  1633. end
  1634. p2mit.Enabled = true
  1635. p3mit.Enabled = true
  1636. attack = false
  1637. Character.Torso.Anchored = false
  1638. Humanoid.WalkSpeed = 8
  1639. Humanoid.JumpPower = 50
  1640. elseif targetted.Name == "CKbackup" then
  1641. wait(2)
  1642. for i = 0, 1, 0.1 do
  1643. swait()
  1644. PlayAnimationFromTable({
  1645. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1646. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1647. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1648. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1649. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1650. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1651. }, .3, false)
  1652. end
  1653. local sel = math.random(1,3)
  1654. if sel == 1 then
  1655. chat("Sorry, thought you were on the other side.")
  1656. elseif sel == 2 then
  1657. chat("I forgot, we are one and the same. Psychopaths.")
  1658. elseif sel == 3 then
  1659. chat("Oh, Psycho! How's the Genocider been?")
  1660. end
  1661. wait(2)
  1662. attack = false
  1663. Character.Torso.Anchored = false
  1664. Humanoid.WalkSpeed = 8
  1665. Humanoid.JumpPower = 50
  1666. elseif targetted.Name == "Lime_Pidgey" then
  1667. wait(2)
  1668. local sel = math.random(1,3)
  1669. if sel == 1 then
  1670. chat("Sorry, thought you were on the other side.")
  1671. elseif sel == 2 then
  1672. chat("Heyy... Jerry? I think it was?")
  1673. elseif sel == 3 then
  1674. chat("Uhh... Sorry.")
  1675. end
  1676. for i = 0, 5, 0.1 do
  1677. swait()
  1678. PlayAnimationFromTable({
  1679. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1680. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1681. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1682. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1683. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1684. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1685. }, .3, false)
  1686. end
  1687. wait(2)
  1688. attack = false
  1689. Character.Torso.Anchored = false
  1690. Humanoid.WalkSpeed = 8
  1691. Humanoid.JumpPower = 50
  1692. elseif targetted.Name == "Salvo_Starly" then
  1693. wait(2)
  1694. for i = 0, 1, 0.1 do
  1695. swait()
  1696. PlayAnimationFromTable({
  1697. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1698. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1699. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1700. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1701. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1702. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1703. }, .3, false)
  1704. end
  1705. local sel = math.random(1,3)
  1706. if sel == 1 then
  1707. chat("Sorry, thought you were on the other side.")
  1708. elseif sel == 2 then
  1709. chat("Ah, Genocider. We've got to talk more!")
  1710. elseif sel == 3 then
  1711. chat("Oh, it's you.. How's Sugarie?")
  1712. end
  1713. wait(2)
  1714. attack = false
  1715. Character.Torso.Anchored = false
  1716. Humanoid.WalkSpeed = 8
  1717. Humanoid.JumpPower = 50
  1718. else
  1719. wait(2)
  1720. for i = 0, 1, 0.1 do
  1721. swait()
  1722. PlayAnimationFromTable({
  1723. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1724. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1725. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1726. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1727. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1728. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1729. }, .3, false)
  1730. end
  1731. local sel = math.random(1,3)
  1732. if sel == 1 then
  1733. chat("Why.. Did I even try?")
  1734. elseif sel == 2 then
  1735. chat("Sorry, Nebula. I thought you were against me")
  1736. elseif sel == 3 then
  1737. chat("I can't")
  1738. end
  1739. wait(2)
  1740. attack = false
  1741. Character.Torso.Anchored = false
  1742. Humanoid.WalkSpeed = 8
  1743. Humanoid.JumpPower = 50
  1744. end
  1745. end
  1746. function LockOn()
  1747. if Mouse.Target and Mouse.Target.Parent then
  1748. local a = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1749. if a and a.Parent ~= Character then
  1750. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1751. coroutine.wrap(function()
  1752. if targetted ~= Mouse.Target.Parent then
  1753. targetted = Mouse.Target.Parent
  1754. img2.Size = UDim2.new(1,0,1,0)
  1755. img2.ImageTransparency = 0
  1756. img2.Position = UDim2.new(0,0,0,0)
  1757. for i = 0, 2, 0.1 do
  1758. swait()
  1759. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1760. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1761. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1762. end
  1763. end
  1764. end)()
  1765. end
  1766. end
  1767. end
  1768. Mouse.KeyDown:connect(function(k)
  1769. if k == 'q' and attack == false and combo == false then
  1770. LockOn()
  1771. end
  1772. end)
  1773. Mouse.KeyDown:connect(function(k)
  1774. if k == 'z' and attack == false and targetted ~= nil and combo == false then
  1775. sleepchild()
  1776. end
  1777. end)
  1778.  
  1779.  
  1780.  
  1781. Mouse.KeyDown:connect(function(k)
  1782. if targetted ~= nil and k == 't' and attack == false and combo == false then
  1783. throwit()
  1784. end
  1785. end)
  1786.  
  1787. Mouse.KeyDown:connect(function(k)
  1788. if k == 'c' and attack == false and combo == false then
  1789. coroutine.wrap(function()
  1790. combo = true
  1791. Humanoid.WalkSpeed = 0
  1792. Humanoid.JumpPower = 0
  1793. local asd = false
  1794. for i = 0, 1.5, .1 do
  1795. wait(.1)
  1796. if combo == false then
  1797. asd = true
  1798. break;
  1799. end
  1800. end
  1801. if asd == false then
  1802. if combo == true or input ~= '' then
  1803. Humanoid.WalkSpeed = 8
  1804. Humanoid.JumpPower = 50
  1805. combo = false
  1806. input = ''
  1807. end
  1808. end
  1809. end)()
  1810. end
  1811. end)
  1812.  
  1813. local Keys = {
  1814. [48] = "LShift",
  1815. [13] = "Enter",
  1816. [32] = "Space",
  1817. [47] = "RShift",
  1818. [92] = "Backslash",
  1819. [50] = "LCtrl",
  1820. [52] = "LAlt",
  1821. [49] = "RCtrl",
  1822. [51] = "RAlt",
  1823. [8] = "Backspace",
  1824. [45] = "CapsLock"
  1825.  
  1826. }
  1827.  
  1828. local alreadyEnded = false
  1829. Mouse.KeyDown:connect(function(k)
  1830. if k == 'n' and not attack and not combo then
  1831. Sitting = not Sitting
  1832. end
  1833. end)
  1834.  
  1835. Mouse.KeyDown:connect(function(k)
  1836. if attack == false and combo == true then
  1837. k = string.lower(k)
  1838. if k == 'i' or k == 'q' or k == 'e' or k == 'h' or k == 'r' or k == 't' or k == 'n' or k == 'z' or k == 'x' or k == 'm' or k == 'w' or k == 'a' or k == 's' or k == 'd' then
  1839. if #input < 8 then
  1840. input = input..k
  1841. print(input)
  1842. end
  1843. elseif Keys[string.byte(k)] == "Enter" then
  1844. combo = false
  1845. warn("Trying to execute combo: "..input)
  1846. if string.lower(input) == "aawdq" then
  1847. if targetted and attack == false then
  1848. chainreaction()
  1849. elseif not targetted then
  1850. Humanoid.WalkSpeed = 8
  1851. Humanoid.JumpPower = 50
  1852. chat("I need a target!")
  1853. end
  1854. elseif string.lower(input) == "etwzx" then
  1855. if attack == false then
  1856. if not alreadyEnded then
  1857. alreadyEnded = true
  1858. endit()
  1859. else
  1860. Humanoid.WalkSpeed = 8
  1861. Humanoid.JumpPower = 50
  1862. chat("I can't end it again..!")
  1863. end
  1864. end
  1865. else
  1866. Humanoid.WalkSpeed = 8
  1867. Humanoid.JumpPower = 50
  1868. end
  1869. input = ''
  1870. end
  1871. end
  1872. end)
  1873.  
  1874. local idleC = 0
  1875. while true do
  1876. swait()
  1877. imgl.Rotation = imgl.Rotation + 3
  1878. img2.Rotation = img2.Rotation + 3
  1879. if targetted ~= nil then
  1880. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1881. abss.Enabled = true
  1882. elseif targetted == nil then
  1883. abss.Adornee = nil
  1884. abss.Enabled = false
  1885. end
  1886. for i, v in pairs(Character:GetChildren()) do
  1887. if v:IsA("Part") then
  1888. v.Material = "SmoothPlastic"
  1889. elseif v:IsA("Accessory") then
  1890. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1891. end
  1892. end
  1893. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1894. velocity = RootPart.Velocity.y
  1895. sine = sine + change
  1896. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1897. if RootPart.Velocity.y > 1 and hit == nil then
  1898. Anim = "Jump"
  1899. idleC = 0
  1900. if attack == false then
  1901. PlayAnimationFromTable({
  1902. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1903. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1904. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1905. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1906. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1907. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1908. }, .3, false)
  1909. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1910. end
  1911. elseif RootPart.Velocity.y < -1 and hit == nil then
  1912. Anim = "Fall"
  1913. idleC = 0
  1914. if attack == false then
  1915. PlayAnimationFromTable({
  1916. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1917. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1918. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1919. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1920. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1921. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1922. }, .3, false)
  1923. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1924. end
  1925. elseif Torsovelocity < 1 and hit ~= nil then
  1926. if Sitting then
  1927. Anim = "Sitting"
  1928. if attack == false then
  1929. idleC = idleC+1
  1930. PlayAnimationFromTable({
  1931. CFrame.new(0.000827711076, -1.65770507, 0.458721817, 0.999484241, -0.0122322068, 0.0296938289, 0.0252500642, 0.870653987, -0.491247624, -0.0198440049, 0.491744012, 0.870513737) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1932. CFrame.new(-0.0562419407, 1.51485705, -0.185010612, 0.985933542, -0.147043079, -0.0794572532, 0.166523844, 0.904925764, 0.391636789, 0.014315445, -0.399359286, 0.916682839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1933. CFrame.new(1.49053812, -0.00525209308, 0.341132015, 0.968288898, -0.249781534, 0.0050949771, 0.230188534, 0.899891436, 0.370417148, -0.0971082747, -0.35749796, 0.928851664) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1934. CFrame.new(-1.53550422, 0.00908520445, 0.289719999, 0.964274764, 0.237935737, 0.11645104, -0.264904231, 0.866110563, 0.423885047, -2.08616257e-06, -0.439589977, 0.898198724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1935. CFrame.new(0.877631247, -1.43620968, -0.684172571, 0.881371081, -0.470902473, 0.0379017182, 0.26241079, 0.421269089, -0.868151844, 0.392844826, 0.775101304, 0.494869024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1936. CFrame.new(-0.741793275, -1.41195464, -0.697883487, 0.966170251, 0.249477178, -0.0653936565, -0.179010332, 0.466165125, -0.866398215, -0.18566227, 0.848794281, 0.495053828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1937. }, .3, false)
  1938. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1939. end
  1940. else
  1941. Anim = "Idle"
  1942. if attack == false then
  1943. idleC = idleC+1
  1944. change = 1
  1945. if idleC < 175 then
  1946. PlayAnimationFromTable({
  1947. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1948. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1949. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1950. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1951. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1952. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1953. }, .3, false)
  1954. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1955. elseif idleC >= 175 and idleC < 200 then
  1956. PlayAnimationFromTable({
  1957. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1958. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1959. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1960. CFrame.new(-1.0340364, 0.367607117, -0.614107132, 0.883662701, -0.353060901, 0.307383537, 0.318954408, -0.0265178736, -0.94740808, 0.342643917, 0.935224652, 0.0891784057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1961. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1962. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1963. }, .1, false)
  1964. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1965. elseif idleC >= 200 and idleC < 325 then
  1966. PlayAnimationFromTable({
  1967. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1968. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1969. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1970. CFrame.new(-0.454344451, 0.36049974, -0.596875072, 0.572839379, -0.80925262, 0.130250588, 0.259049803, 0.0279791299, -0.965458691, 0.777655363, 0.586793959, 0.225664154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1971. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1972. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1973. }, .01, false)
  1974. else
  1975. idleC = 0
  1976. end
  1977. end
  1978. end
  1979. elseif Torsovelocity > 2 and hit ~= nil then
  1980. Anim = "Walk"
  1981. idleC = 0
  1982. if attack == false then
  1983. PlayAnimationFromTable({
  1984. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1985. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1986. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1987. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1988. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1989. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1990. }, .3, false)
  1991. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1992. end
  1993. end
  1994. if 0 < #Effects then
  1995. for e = 1, #Effects do
  1996. if Effects[e] ~= nil then
  1997. local Thing = Effects[e]
  1998. if Thing ~= nil then
  1999. local Part = Thing[1]
  2000. local Mode = Thing[2]
  2001. local Delay = Thing[3]
  2002. local IncX = Thing[4]
  2003. local IncY = Thing[5]
  2004. local IncZ = Thing[6]
  2005. if Thing[2] == "Shoot" then
  2006. local Look = Thing[1]
  2007. local move = 30
  2008. if Thing[8] == 3 then
  2009. move = 10
  2010. end
  2011. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2012. if Thing[10] ~= nil then
  2013. da = pos
  2014. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2015. cfa = CFrame.new(Thing[4], pos)
  2016. tehCF = cfa:lerp(cf2, 0.2)
  2017. Thing[1] = tehCF.lookVector
  2018. end
  2019. local mag = (Thing[4] - pos).magnitude
  2020. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2021. if Thing[8] == 2 then
  2022. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2023. end
  2024. Thing[4] = Thing[4] + Look * move
  2025. Thing[3] = Thing[3] - 1
  2026. if 2 < Thing[5] then
  2027. Thing[5] = Thing[5] - 0.3
  2028. Thing[6] = Thing[6] - 0.3
  2029. end
  2030. if hit ~= nil then
  2031. Thing[3] = 0
  2032. if Thing[8] == 1 or Thing[8] == 3 then
  2033. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2034. else
  2035. if Thing[8] == 2 then
  2036. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2037. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2038. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2039. ref.Anchored = true
  2040. ref.CFrame = CFrame.new(pos)
  2041. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2042. game:GetService("Debris"):AddItem(ref, 0.2)
  2043. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2044. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2045. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2046. end
  2047. end
  2048. end
  2049. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2050. ref.Anchored = true
  2051. ref.CFrame = CFrame.new(pos)
  2052. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2053. game:GetService("Debris"):AddItem(ref, 1)
  2054. end
  2055. if Thing[3] <= 0 then
  2056. table.remove(Effects, e)
  2057. end
  2058. end
  2059. do
  2060. do
  2061. if Thing[2] == "FireWave" then
  2062. if Thing[3] <= Thing[4] then
  2063. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2064. Thing[3] = Thing[3] + 1
  2065. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2066. else
  2067. Part.Parent = nil
  2068. table.remove(Effects, e)
  2069. end
  2070. end
  2071. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2072. if Thing[1].Transparency <= 1 then
  2073. if Thing[2] == "Block1" then
  2074. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2075. Mesh = Thing[7]
  2076. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2077. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2078. else
  2079. if Thing[2] == "Block2" then
  2080. Thing[1].CFrame = Thing[1].CFrame
  2081. Mesh = Thing[7]
  2082. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2083. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2084. else
  2085. if Thing[2] == "Fire" then
  2086. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2087. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2088. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2089. else
  2090. if Thing[2] == "Cylinder" then
  2091. Mesh = Thing[7]
  2092. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2093. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2094. else
  2095. if Thing[2] == "Blood" then
  2096. Mesh = Thing[7]
  2097. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2098. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2099. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2100. else
  2101. if Thing[2] == "Elec" then
  2102. Mesh = Thing[10]
  2103. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2104. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2105. else
  2106. if Thing[2] == "Disappear" then
  2107. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2108. else
  2109. if Thing[2] == "Shatter" then
  2110. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2111. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2112. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2113. Thing[6] = Thing[6] + Thing[5]
  2114. end
  2115. end
  2116. end
  2117. end
  2118. end
  2119. end
  2120. end
  2121. end
  2122. else
  2123. Part.Parent = nil
  2124. table.remove(Effects, e)
  2125. end
  2126. end
  2127. end
  2128. end
  2129. end
  2130. end
  2131. end
  2132. end
  2133. end
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