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- plr = game.Players.LocalPlayer;
- char = plr.Character;
- head = char["RedcliffKnight_HelmetAccessory"];
- headmesh = head.Handle;
- headmeshsize = headmesh:WaitForChild("OriginalSize");
- headmeshsize:Remove();
- head.Parent = workspace;
- game:GetService("RunService").Stepped:Wait();
- firetouchinterest(head.Handle,game:GetService("Players").LocalPlayer.Character.HumanoidRootPart,0);
- firetouchinterest(head.Handle,game:GetService("Players").LocalPlayer.Character.HumanoidRootPart,1);
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