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- Part0 = Instance.new("Part")
- ClickDetector1 = Instance.new("ClickDetector")
- Model2 = Instance.new("Model")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- SpecialMesh10 = Instance.new("SpecialMesh")
- Decal11 = Instance.new("Decal")
- Humanoid12 = Instance.new("Humanoid")
- Shirt13 = Instance.new("Shirt")
- Pants14 = Instance.new("Pants")
- Model15 = Instance.new("Model")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Model18 = Instance.new("Model")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Model22 = Instance.new("Model")
- Part23 = Instance.new("Part")
- CylinderMesh24 = Instance.new("CylinderMesh")
- PointLight25 = Instance.new("PointLight")
- Part26 = Instance.new("Part")
- CylinderMesh27 = Instance.new("CylinderMesh")
- Model28 = Instance.new("Model")
- Part29 = Instance.new("Part")
- Sound30 = Instance.new("Sound")
- ChorusSoundEffect31 = Instance.new("ChorusSoundEffect")
- EqualizerSoundEffect32 = Instance.new("EqualizerSoundEffect")
- Part33 = Instance.new("Part")
- SpecialMesh34 = Instance.new("SpecialMesh")
- Part35 = Instance.new("Part")
- CylinderMesh36 = Instance.new("CylinderMesh")
- BlockMesh37 = Instance.new("BlockMesh")
- Snap38 = Instance.new("Snap")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- CylinderMesh41 = Instance.new("CylinderMesh")
- Snap42 = Instance.new("Snap")
- Part43 = Instance.new("Part")
- BlockMesh44 = Instance.new("BlockMesh")
- Part45 = Instance.new("Part")
- CylinderMesh46 = Instance.new("CylinderMesh")
- Part47 = Instance.new("Part")
- CylinderMesh48 = Instance.new("CylinderMesh")
- Snap49 = Instance.new("Snap")
- Part50 = Instance.new("Part")
- CylinderMesh51 = Instance.new("CylinderMesh")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- BlockMesh54 = Instance.new("BlockMesh")
- Part55 = Instance.new("Part")
- BlockMesh56 = Instance.new("BlockMesh")
- Part57 = Instance.new("Part")
- BlockMesh58 = Instance.new("BlockMesh")
- Model59 = Instance.new("Model")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Model62 = Instance.new("Model")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Model66 = Instance.new("Model")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Model69 = Instance.new("Model")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- Part72 = Instance.new("Part")
- Model73 = Instance.new("Model")
- Part74 = Instance.new("Part")
- Part75 = Instance.new("Part")
- Model76 = Instance.new("Model")
- Part77 = Instance.new("Part")
- Part78 = Instance.new("Part")
- Part79 = Instance.new("Part")
- Model80 = Instance.new("Model")
- WedgePart81 = Instance.new("WedgePart")
- Part82 = Instance.new("Part")
- Part83 = Instance.new("Part")
- Part84 = Instance.new("Part")
- WedgePart85 = Instance.new("WedgePart")
- WedgePart86 = Instance.new("WedgePart")
- WedgePart87 = Instance.new("WedgePart")
- WedgePart88 = Instance.new("WedgePart")
- Part89 = Instance.new("Part")
- WedgePart90 = Instance.new("WedgePart")
- WedgePart91 = Instance.new("WedgePart")
- Part92 = Instance.new("Part")
- WedgePart93 = Instance.new("WedgePart")
- WedgePart94 = Instance.new("WedgePart")
- Part95 = Instance.new("Part")
- Model96 = Instance.new("Model")
- Model97 = Instance.new("Model")
- Part98 = Instance.new("Part")
- SurfaceGui99 = Instance.new("SurfaceGui")
- TextLabel100 = Instance.new("TextBox")
- TextLabel101 = Instance.new("TextBox")
- Part102 = Instance.new("Part")
- Part103 = Instance.new("Part")
- Part104 = Instance.new("Part")
- Part105 = Instance.new("Part")
- Part106 = Instance.new("Part")
- Part107 = Instance.new("Part")
- SurfaceGui108 = Instance.new("SurfaceGui")
- TextLabel109 = Instance.new("TextBox")
- Part110 = Instance.new("Part")
- SurfaceGui111 = Instance.new("SurfaceGui")
- TextLabel112 = Instance.new("TextBox")
- Model113 = Instance.new("Model")
- Part114 = Instance.new("Part")
- CylinderMesh115 = Instance.new("CylinderMesh")
- PointLight116 = Instance.new("PointLight")
- Part117 = Instance.new("Part")
- CylinderMesh118 = Instance.new("CylinderMesh")
- Model119 = Instance.new("Model")
- Part120 = Instance.new("Part")
- Part121 = Instance.new("Part")
- Part122 = Instance.new("Part")
- Part123 = Instance.new("Part")
- Model124 = Instance.new("Model")
- Model125 = Instance.new("Model")
- Part126 = Instance.new("Part")
- Part127 = Instance.new("Part")
- WeldConstraint128 = Instance.new("WeldConstraint")
- Part129 = Instance.new("Part")
- WeldConstraint130 = Instance.new("WeldConstraint")
- Model131 = Instance.new("Model")
- Part132 = Instance.new("Part")
- WeldConstraint133 = Instance.new("WeldConstraint")
- Part134 = Instance.new("Part")
- WeldConstraint135 = Instance.new("WeldConstraint")
- Part136 = Instance.new("Part")
- Model137 = Instance.new("Model")
- Part138 = Instance.new("Part")
- Part139 = Instance.new("Part")
- Model140 = Instance.new("Model")
- Part141 = Instance.new("Part")
- Part142 = Instance.new("Part")
- BoolValue143 = Instance.new("BoolValue")
- BoolValue144 = Instance.new("BoolValue")
- Model145 = Instance.new("Model")
- Part146 = Instance.new("Part")
- Part147 = Instance.new("Part")
- Decal148 = Instance.new("Decal")
- Model149 = Instance.new("Model")
- Part150 = Instance.new("Part")
- Part151 = Instance.new("Part")
- Decal152 = Instance.new("Decal")
- BoolValue153 = Instance.new("BoolValue")
- Model154 = Instance.new("Model")
- Part155 = Instance.new("Part")
- Part156 = Instance.new("Part")
- Part157 = Instance.new("Part")
- Part158 = Instance.new("Part")
- Model159 = Instance.new("Model")
- Part160 = Instance.new("Part")
- Part161 = Instance.new("Part")
- Part162 = Instance.new("Part")
- Part163 = Instance.new("Part")
- Part164 = Instance.new("Part")
- BlockMesh165 = Instance.new("BlockMesh")
- Part166 = Instance.new("Part")
- BlockMesh167 = Instance.new("BlockMesh")
- Part168 = Instance.new("Part")
- CylinderMesh169 = Instance.new("CylinderMesh")
- Part170 = Instance.new("Part")
- CylinderMesh171 = Instance.new("CylinderMesh")
- Part172 = Instance.new("Part")
- CylinderMesh173 = Instance.new("CylinderMesh")
- Part174 = Instance.new("Part")
- Part175 = Instance.new("Part")
- Part176 = Instance.new("Part")
- BlockMesh177 = Instance.new("BlockMesh")
- Part178 = Instance.new("Part")
- CylinderMesh179 = Instance.new("CylinderMesh")
- Part180 = Instance.new("Part")
- Part181 = Instance.new("Part")
- ClickDetector182 = Instance.new("ClickDetector")
- Part183 = Instance.new("Part")
- Part184 = Instance.new("Part")
- SurfaceGui185 = Instance.new("SurfaceGui")
- TextLabel186 = Instance.new("TextBox")
- ClickDetector187 = Instance.new("ClickDetector")
- Part188 = Instance.new("Part")
- CylinderMesh189 = Instance.new("CylinderMesh")
- Part190 = Instance.new("Part")
- SurfaceGui191 = Instance.new("SurfaceGui")
- TextLabel192 = Instance.new("TextBox")
- ClickDetector193 = Instance.new("ClickDetector")
- Part194 = Instance.new("Part")
- Part195 = Instance.new("Part")
- Part196 = Instance.new("Part")
- Part197 = Instance.new("Part")
- Part198 = Instance.new("Part")
- ClickDetector199 = Instance.new("ClickDetector")
- Part200 = Instance.new("Part")
- Part201 = Instance.new("Part")
- Part202 = Instance.new("Part")
- SurfaceGui203 = Instance.new("SurfaceGui")
- TextLabel204 = Instance.new("TextBox")
- Part205 = Instance.new("Part")
- Part206 = Instance.new("Part")
- ClickDetector207 = Instance.new("ClickDetector")
- Part208 = Instance.new("Part")
- Part209 = Instance.new("Part")
- Part210 = Instance.new("Part")
- Part211 = Instance.new("Part")
- Part212 = Instance.new("Part")
- Part213 = Instance.new("Part")
- Part214 = Instance.new("Part")
- Part215 = Instance.new("Part")
- Texture216 = Instance.new("Texture")
- Part217 = Instance.new("Part")
- Part218 = Instance.new("Part")
- Part219 = Instance.new("Part")
- Part220 = Instance.new("Part")
- Part221 = Instance.new("Part")
- Part222 = Instance.new("Part")
- CylinderMesh223 = Instance.new("CylinderMesh")
- Part224 = Instance.new("Part")
- SurfaceGui225 = Instance.new("SurfaceGui")
- TextLabel226 = Instance.new("TextBox")
- Part227 = Instance.new("Part")
- Part228 = Instance.new("Part")
- Part229 = Instance.new("Part")
- Decal230 = Instance.new("Decal")
- Part231 = Instance.new("Part")
- Part232 = Instance.new("Part")
- Decal233 = Instance.new("Decal")
- Part0.Name = "Cloth"
- Part0.Parent = script
- Part0.CFrame = CFrame.new(20.1449757, 0.130136997, -8.49999809, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part0.Position = Vector3.new(20.1449757, 0.130136997, -8.49999809)
- Part0.Color = Color3.new(0, 1, 0)
- Part0.Size = Vector3.new(2.23000097, 0.180000022, 3.9000001)
- Part0.Anchored = true
- Part0.BottomSurface = Enum.SurfaceType.Smooth
- Part0.BrickColor = BrickColor.new("Lime green")
- Part0.CanCollide = false
- Part0.TopSurface = Enum.SurfaceType.Smooth
- Part0.brickColor = BrickColor.new("Lime green")
- --ClickDetector1.Parent = Part0
- Model2.Name = "cloth dummy"
- Model2.Parent = script
- Part3.Name = "HumanoidRootPart"
- Part3.Parent = Model2
- Part3.CFrame = CFrame.new(22.1760311, 3.04009962, -8.49241638, 3.09999996e-05, -3.09999996e-05, 1, -3.09999996e-05, 1, 3.100096e-05, -1, -3.100096e-05, 3.09990392e-05)
- Part3.Orientation = Vector3.new(0, 90, 0)
- Part3.Position = Vector3.new(22.1760311, 3.04009962, -8.49241638)
- Part3.Rotation = Vector3.new(0, 90, 0)
- Part3.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part3.Transparency = 1
- Part3.Size = Vector3.new(2, 2, 1)
- Part3.Anchored = true
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.BrickColor = BrickColor.new("Light orange")
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.brickColor = BrickColor.new("Light orange")
- Part4.Name = "Torso"
- Part4.Parent = Model2
- Part4.CFrame = CFrame.new(22.1760311, 3.04009962, -8.49241638, 3.09999996e-05, -3.09999996e-05, 1, -3.09999996e-05, 1, 3.100096e-05, -1, -3.100096e-05, 3.09990392e-05)
- Part4.Orientation = Vector3.new(0, 90, 0)
- Part4.Position = Vector3.new(22.1760311, 3.04009962, -8.49241638)
- Part4.Rotation = Vector3.new(0, 90, 0)
- Part4.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part4.Size = Vector3.new(2, 2, 1)
- Part4.Anchored = true
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.BrickColor = BrickColor.new("Light orange")
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.brickColor = BrickColor.new("Light orange")
- Part5.Name = "Left Leg"
- Part5.Parent = Model2
- Part5.CFrame = CFrame.new(22.1760769, 1.04011512, -7.99235439, 3.09999996e-05, -3.09999996e-05, 1, -3.09999996e-05, 1, 3.100096e-05, -1, -3.100096e-05, 3.09990392e-05)
- Part5.Orientation = Vector3.new(0, 90, 0)
- Part5.Position = Vector3.new(22.1760769, 1.04011512, -7.99235439)
- Part5.Rotation = Vector3.new(0, 90, 0)
- Part5.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part5.Size = Vector3.new(1, 2, 1)
- Part5.Anchored = true
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Light orange")
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Light orange")
- Part6.Name = "Right Leg"
- Part6.Parent = Model2
- Part6.CFrame = CFrame.new(22.1761093, 1.04008412, -8.99235439, 3.10000032e-05, -3.09999996e-05, 1, -3.09999996e-05, 1, 3.100096e-05, -1, -3.100096e-05, 3.09990355e-05)
- Part6.Orientation = Vector3.new(0, 90, 0)
- Part6.Position = Vector3.new(22.1761093, 1.04008412, -8.99235439)
- Part6.Rotation = Vector3.new(0, 90, 0)
- Part6.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part6.Size = Vector3.new(1, 2, 1)
- Part6.Anchored = true
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.BrickColor = BrickColor.new("Light orange")
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.brickColor = BrickColor.new("Light orange")
- Part7.Name = "Left Arm"
- Part7.Parent = Model2
- Part7.CFrame = CFrame.new(22.1759853, 3.04014611, -6.99241638, 3.09999996e-05, -3.09999996e-05, 1, -3.09999996e-05, 1, 3.100096e-05, -1, -3.100096e-05, 3.09990392e-05)
- Part7.Orientation = Vector3.new(0, 90, 0)
- Part7.Position = Vector3.new(22.1759853, 3.04014611, -6.99241638)
- Part7.Rotation = Vector3.new(0, 90, 0)
- Part7.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part7.Size = Vector3.new(1, 2, 1)
- Part7.Anchored = true
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Light orange")
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Light orange")
- Part8.Name = "Right Arm"
- Part8.Parent = Model2
- Part8.CFrame = CFrame.new(22.1760769, 3.04005313, -9.99241638, 3.10000032e-05, -3.09999996e-05, 1, -3.09999996e-05, 1, 3.100096e-05, -1, -3.100096e-05, 3.09990355e-05)
- Part8.Orientation = Vector3.new(0, 90, 0)
- Part8.Position = Vector3.new(22.1760769, 3.04005313, -9.99241638)
- Part8.Rotation = Vector3.new(0, 90, 0)
- Part8.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part8.Size = Vector3.new(1, 2, 1)
- Part8.Anchored = true
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.BrickColor = BrickColor.new("Light orange")
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.brickColor = BrickColor.new("Light orange")
- Part9.Name = "Head"
- Part9.Parent = Model2
- Part9.CFrame = CFrame.new(22.1759853, 4.54009962, -8.49246311, 3.09999996e-05, -3.09999996e-05, 1, -3.09999996e-05, 1, 3.100096e-05, -1, -3.100096e-05, 3.09990392e-05)
- Part9.Orientation = Vector3.new(0, 90, 0)
- Part9.Position = Vector3.new(22.1759853, 4.54009962, -8.49246311)
- Part9.Rotation = Vector3.new(0, 90, 0)
- Part9.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part9.Size = Vector3.new(2, 1, 1)
- Part9.Anchored = true
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Light orange")
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.brickColor = BrickColor.new("Light orange")
- SpecialMesh10.Parent = Part9
- SpecialMesh10.Scale = Vector3.new(1.25, 1.25, 1.25)
- Decal11.Name = "Face"
- Decal11.Parent = Part9
- Decal11.Texture = "rbxasset://textures/face.png"
- Humanoid12.Parent = Model2
- Humanoid12.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
- Humanoid12.Health = inf
- Humanoid12.HealthDisplayType = Enum.HumanoidHealthDisplayType.AlwaysOff
- Humanoid12.JumpPower = 0
- Humanoid12.LeftLeg = Part5
- Humanoid12.MaxHealth = inf
- Humanoid12.MaxSlopeAngle = 0
- Humanoid12.NameDisplayDistance = 0
- Humanoid12.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- Humanoid12.RightLeg = Part6
- Humanoid12.Torso = Part3
- Humanoid12.WalkSpeed = 0
- Humanoid12.maxHealth = inf
- Shirt13.Name = "shirt"
- Shirt13.Parent = Model2
- Shirt13.ShirtTemplate = "http://www.roblox.com/asset/?id=1081236532"
- Pants14.Name = "pants"
- Pants14.Parent = Model2
- Pants14.PantsTemplate = "http://www.roblox.com/asset/?id=1081256163"
- Model15.Name = "pipe"
- Model15.Parent = script
- Part16.Parent = Model15
- Part16.CFrame = CFrame.new(-16.2139835, 9.78717709, -28.4613953, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part16.Orientation = Vector3.new(0, -90, 180)
- Part16.Position = Vector3.new(-16.2139835, 9.78717709, -28.4613953)
- Part16.Rotation = Vector3.new(-180, -90, 0)
- Part16.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part16.Size = Vector3.new(0.122507334, 1.47009265, 1.47009265)
- Part16.Anchored = true
- Part16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.BrickColor = BrickColor.new("Dark stone grey")
- Part16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.Material = Enum.Material.SmoothPlastic
- Part16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.brickColor = BrickColor.new("Dark stone grey")
- Part16.Shape = Enum.PartType.Cylinder
- Part17.Parent = Model15
- Part17.CFrame = CFrame.new(-17.3777504, 9.78733349, -23.62253, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part17.Orientation = Vector3.new(0, 180, 180)
- Part17.Position = Vector3.new(-17.3777504, 9.78733349, -23.62253)
- Part17.Rotation = Vector3.new(-180, 0, 0)
- Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part17.Size = Vector3.new(0.122507684, 1.47009265, 1.47009265)
- Part17.Anchored = true
- Part17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.BrickColor = BrickColor.new("Dark stone grey")
- Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.Material = Enum.Material.SmoothPlastic
- Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.brickColor = BrickColor.new("Dark stone grey")
- Part17.Shape = Enum.PartType.Cylinder
- Model18.Name = "color"
- Model18.Parent = Model15
- Part19.Parent = Model18
- Part19.CFrame = CFrame.new(-16.2139835, 9.78717709, -23.62253, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part19.Orientation = Vector3.new(90, 0, 0)
- Part19.Position = Vector3.new(-16.2139835, 9.78717709, -23.62253)
- Part19.Rotation = Vector3.new(90, 0, 0)
- Part19.Color = Color3.new(0, 0, 1)
- Part19.Size = Vector3.new(1.22507715, 1.22507715, 1.22507715)
- Part19.Anchored = true
- Part19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.BrickColor = BrickColor.new("Really blue")
- Part19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.Material = Enum.Material.SmoothPlastic
- Part19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part19.brickColor = BrickColor.new("Really blue")
- Part19.Shape = Enum.PartType.Ball
- Part20.Parent = Model18
- Part20.CFrame = CFrame.new(-16.7652817, 9.78717709, -23.62253, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part20.Orientation = Vector3.new(0, 180, 180)
- Part20.Position = Vector3.new(-16.7652817, 9.78717709, -23.62253)
- Part20.Rotation = Vector3.new(-180, 0, 0)
- Part20.Color = Color3.new(0, 0, 1)
- Part20.Size = Vector3.new(1.10256946, 1.22507715, 1.22507715)
- Part20.Anchored = true
- Part20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part20.BrickColor = BrickColor.new("Really blue")
- Part20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part20.Material = Enum.Material.SmoothPlastic
- Part20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part20.brickColor = BrickColor.new("Really blue")
- Part20.Shape = Enum.PartType.Cylinder
- Part21.Parent = Model18
- Part21.CFrame = CFrame.new(-16.2139835, 9.78717709, -26.0363426, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part21.Orientation = Vector3.new(0, -90, 180)
- Part21.Position = Vector3.new(-16.2139835, 9.78717709, -26.0363426)
- Part21.Rotation = Vector3.new(-180, -90, 0)
- Part21.Color = Color3.new(0, 0, 1)
- Part21.Size = Vector3.new(4.82764912, 1.22507715, 1.22507715)
- Part21.Anchored = true
- Part21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.BrickColor = BrickColor.new("Really blue")
- Part21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.Material = Enum.Material.SmoothPlastic
- Part21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.brickColor = BrickColor.new("Really blue")
- Part21.Shape = Enum.PartType.Cylinder
- Model22.Name = "Light"
- Model22.Parent = script
- Part23.Name = "Light"
- Part23.Parent = Model22
- Part23.CFrame = CFrame.new(13.3683004, 14.890976, -17.2700043, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part23.Position = Vector3.new(13.3683004, 14.890976, -17.2700043)
- Part23.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part23.Size = Vector3.new(2, 0.200000003, 2)
- Part23.Anchored = true
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.BrickColor = BrickColor.new("Cool yellow")
- Part23.Material = Enum.Material.Neon
- Part23.Reflectance = 0.40000000596046
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Cool yellow")
- Part23.FormFactor = Enum.FormFactor.Custom
- Part23.formFactor = Enum.FormFactor.Custom
- CylinderMesh24.Parent = Part23
- CylinderMesh24.Scale = Vector3.new(1, 1.00999999, 1)
- PointLight25.Parent = Part23
- PointLight25.Range = 20
- PointLight25.Shadows = true
- Part26.Parent = Model22
- Part26.CFrame = CFrame.new(13.3683004, 14.890976, -17.2700043, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part26.Position = Vector3.new(13.3683004, 14.890976, -17.2700043)
- Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part26.Size = Vector3.new(2.4000001, 0.200000003, 2.4000001)
- Part26.Anchored = true
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("Dark stone grey")
- Part26.Material = Enum.Material.SmoothPlastic
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Dark stone grey")
- Part26.FormFactor = Enum.FormFactor.Custom
- Part26.formFactor = Enum.FormFactor.Custom
- CylinderMesh27.Parent = Part26
- Model28.Name = "Radio"
- Model28.Parent = script
- Part29.Name = "Main"
- Part29.Parent = Model28
- Part29.CFrame = CFrame.new(7.17131424, 6.16432667, -26.4562397, -0.994304657, -0.000226285425, -0.10657496, -0.000224999909, 1, -2.40859408e-05, 0.10657496, 3.05924566e-08, -0.994304657)
- Part29.Orientation = Vector3.new(0, -173.880005, -0.00999999978)
- Part29.Position = Vector3.new(7.17131424, 6.16432667, -26.4562397)
- Part29.Rotation = Vector3.new(180, -6.11999989, 179.990005)
- Part29.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part29.Size = Vector3.new(2.92145324, 1.75287199, 1.46072662)
- Part29.Anchored = true
- Part29.BrickColor = BrickColor.new("Reddish brown")
- Part29.Material = Enum.Material.Wood
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.brickColor = BrickColor.new("Reddish brown")
- Sound30.Parent = Part29
- Sound30.Looped = true
- Sound30.MaxDistance = 500
- Sound30.EmitterSize = 0.60000002384186
- Sound30.MinDistance = 0.60000002384186
- Sound30.Playing = true
- Sound30.SoundId = "rbxassetid://4521979766"
- Sound30.Volume = 0.60000002384186
- ChorusSoundEffect31.Parent = Sound30
- ChorusSoundEffect31.Rate = 1
- ChorusSoundEffect31.Depth = 0.10000000149012
- ChorusSoundEffect31.Mix = 0.10000000149012
- EqualizerSoundEffect32.Parent = Sound30
- EqualizerSoundEffect32.MidGain = -1
- Part33.Parent = Model28
- Part33.CFrame = CFrame.new(7.17909527, 6.17112064, -26.3836079, -0.994304657, -0.000226285425, -0.10657496, -0.000224999909, 1, -2.40859408e-05, 0.10657496, 3.05924566e-08, -0.994304657)
- Part33.Orientation = Vector3.new(0, -173.880005, -0.00999999978)
- Part33.Position = Vector3.new(7.17909527, 6.17112064, -26.3836079)
- Part33.Rotation = Vector3.new(180, -6.11999989, 179.990005)
- Part33.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part33.Size = Vector3.new(2.92145324, 1.75287199, 1.46072662)
- Part33.Anchored = true
- Part33.BrickColor = BrickColor.new("Nougat")
- Part33.Material = Enum.Material.Wood
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Nougat")
- SpecialMesh34.Parent = Part33
- SpecialMesh34.Scale = Vector3.new(0.899999976, 0.899999976, 0.99000001)
- SpecialMesh34.MeshType = Enum.MeshType.Brick
- Part35.Parent = Model28
- Part35.CFrame = CFrame.new(7.79893255, 6.31046152, -26.0827904, -0.106572986, -0.000204014257, 0.994304895, 0, 1, 0.000205182805, -0.994304895, 2.18669429e-05, -0.106572986)
- Part35.Orientation = Vector3.new(-0.00999999978, 96.1200027, 0)
- Part35.Position = Vector3.new(7.79893255, 6.31046152, -26.0827904)
- Part35.Rotation = Vector3.new(-179.889999, 83.8799973, 179.889999)
- Part35.Size = Vector3.new(0.730363309, 0.292145342, 1.46072662)
- Part35.Anchored = true
- CylinderMesh36.Parent = Part35
- CylinderMesh36.Offset = Vector3.new(0, -0.0900000036, 0)
- BlockMesh37.Parent = Part35
- BlockMesh37.Scale = Vector3.new(1, 0.5, 1)
- Snap38.Parent = Part35
- Snap38.C0 = CFrame.new(0, -0.146072671, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Snap38.C1 = CFrame.new(0.219122708, 0.146119192, 0.511252105, 1, -4.64666527e-10, 5.96056395e-08, 5.96056395e-08, 1.78814233e-07, -1, 4.64694949e-10, 1, -1.78814261e-07)
- Snap38.Part0 = Part35
- Snap38.Part1 = Part43
- Snap38.part1 = Part43
- Part39.Parent = Model28
- Part39.CFrame = CFrame.new(7.89735985, 6.90167427, -26.5340557, -0.994304657, -0.000226285425, -0.10657496, -0.000224999909, 1, -2.40859408e-05, 0.10657496, 3.05924566e-08, -0.994304657)
- Part39.Orientation = Vector3.new(0, -173.880005, -0.00999999978)
- Part39.Position = Vector3.new(7.89735985, 6.90167427, -26.5340557)
- Part39.Rotation = Vector3.new(180, -6.11999989, 179.990005)
- Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part39.Size = Vector3.new(0.730363309, 0.730363309, 0.730363309)
- Part39.Anchored = true
- Part39.BrickColor = BrickColor.new("Dark stone grey")
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Dark stone grey")
- Part39.Shape = Enum.PartType.Ball
- Part40.Parent = Model28
- Part40.CFrame = CFrame.new(8.26024723, 7.92440033, -26.5729504, -0.940206885, 0.323501348, -0.106573358, 0.32535398, 0.945592284, 3.22097139e-06, 0.100775987, -0.0346710384, -0.994304836)
- Part40.Orientation = Vector3.new(0, -173.880005, 18.9899998)
- Part40.Position = Vector3.new(8.26024723, 7.92440033, -26.5729504)
- Part40.Rotation = Vector3.new(-180, -6.11999989, -161.009995)
- Part40.Size = Vector3.new(0.730363309, 1.75287199, 0.730363309)
- Part40.Anchored = true
- Part40.Reflectance = 1
- CylinderMesh41.Parent = Part40
- CylinderMesh41.Scale = Vector3.new(1, 1, 0.100000001)
- Snap42.Parent = Part40
- Snap42.C0 = CFrame.new(0, 0.876435995, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Snap42.C1 = CFrame.new(2.0980835e-05, -0.146056175, -1.90734863e-06, -1, 2.11597944e-06, -7.36124366e-06, -7.3612423e-06, 7.22728601e-07, 1, 2.11598467e-06, 1, -7.22713025e-07)
- Snap42.Part0 = Part40
- Snap42.Part1 = Part47
- Snap42.part1 = Part47
- Part43.Parent = Model28
- Part43.CFrame = CFrame.new(7.31402636, 6.01815653, -25.8104401, -0.106572986, -0.000204014257, 0.994304895, 0, 1, 0.000205182805, -0.994304895, 2.18669429e-05, -0.106572986)
- Part43.Orientation = Vector3.new(-0.00999999978, 96.1200027, 0)
- Part43.Position = Vector3.new(7.31402636, 6.01815653, -25.8104401)
- Part43.Rotation = Vector3.new(-179.889999, 83.8799973, 179.889999)
- Part43.Size = Vector3.new(0.730363309, 0.292145342, 0.730363309)
- Part43.Anchored = true
- BlockMesh44.Parent = Part43
- BlockMesh44.Offset = Vector3.new(0.300000012, 0, 0.200000003)
- BlockMesh44.Scale = Vector3.new(1, 0.5, 1)
- Part45.Parent = Model28
- Part45.CFrame = CFrame.new(6.73301458, 6.16412163, -25.7481537, 0.000205999997, 0.106572986, -0.994304895, -1, 2.19540361e-05, -0.000204826807, 0, 0.994304895, 0.106572993)
- Part45.Orientation = Vector3.new(0.00999999978, -83.8799973, -90)
- Part45.Position = Vector3.new(6.73301458, 6.16412163, -25.7481537)
- Part45.Rotation = Vector3.new(0.109999999, -83.8799973, -89.8899994)
- Part45.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part45.Size = Vector3.new(1.46072662, 0.292145342, 1.46072662)
- Part45.Anchored = true
- Part45.BrickColor = BrickColor.new("Dark stone grey")
- Part45.brickColor = BrickColor.new("Dark stone grey")
- CylinderMesh46.Parent = Part45
- CylinderMesh46.Offset = Vector3.new(0, -0.00700000022, 0)
- Part47.Parent = Model28
- Part47.CFrame = CFrame.new(8.59103775, 8.89125633, -26.6084099, -0.940206885, 0.323501348, -0.106573358, 0.32535398, 0.945592284, 3.22097139e-06, 0.100775987, -0.0346710384, -0.994304836)
- Part47.Orientation = Vector3.new(0, -173.880005, 18.9899998)
- Part47.Position = Vector3.new(8.59103775, 8.89125633, -26.6084099)
- Part47.Rotation = Vector3.new(-180, -6.11999989, -161.009995)
- Part47.Size = Vector3.new(0.730363309, 0.292145342, 0.730363309)
- Part47.Anchored = true
- Part47.Reflectance = 1
- CylinderMesh48.Parent = Part47
- CylinderMesh48.Offset = Vector3.new(0, -0.200000003, 0)
- CylinderMesh48.Scale = Vector3.new(1, 0.100000001, 0.150000006)
- Snap49.Parent = Part47
- Snap49.C0 = CFrame.new(0, -0.146072671, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Snap49.C1 = CFrame.new(-3.48264371e-06, 0.876411438, 0, 1, -3.55271368e-14, 1.49011612e-07, -1.49011612e-07, -7.81597009e-14, -1.00000012, -3.55271368e-14, 1, 7.81597009e-14)
- Snap49.Part0 = Part47
- Snap49.Part1 = Part40
- Snap49.part1 = Part40
- Part50.Parent = Model28
- Part50.CFrame = CFrame.new(7.09841919, 7.41248226, -26.4484196, 0.000205999997, -0.994304657, -0.10657496, -1, -0.000204826763, -2.19544418e-05, 0, 0.10657496, -0.994304657)
- Part50.Orientation = Vector3.new(0, -173.880005, -90.0100021)
- Part50.Position = Vector3.new(7.09841919, 7.41248226, -26.4484196)
- Part50.Rotation = Vector3.new(180, -6.11999989, 89.9899979)
- Part50.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part50.Size = Vector3.new(0.730363309, 0.584290683, 0.730363309)
- Part50.Anchored = true
- Part50.BrickColor = BrickColor.new("Dark stone grey")
- Part50.brickColor = BrickColor.new("Dark stone grey")
- CylinderMesh51.Parent = Part50
- CylinderMesh51.Offset = Vector3.new(0.699999988, -0.100000001, 0)
- CylinderMesh51.Scale = Vector3.new(1, 2.5, 1)
- Part52.Parent = Model28
- Part52.CFrame = CFrame.new(6.44494963, 6.90135241, -26.3783817, -0.994304657, -0.000226285425, -0.10657496, -0.000224999909, 1, -2.40859408e-05, 0.10657496, 3.05924566e-08, -0.994304657)
- Part52.Orientation = Vector3.new(0, -173.880005, -0.00999999978)
- Part52.Position = Vector3.new(6.44494963, 6.90135241, -26.3783817)
- Part52.Rotation = Vector3.new(180, -6.11999989, 179.990005)
- Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part52.Size = Vector3.new(0.730363309, 0.730363309, 0.730363309)
- Part52.Anchored = true
- Part52.BrickColor = BrickColor.new("Dark stone grey")
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Dark stone grey")
- Part52.Shape = Enum.PartType.Ball
- Part53.Parent = Model28
- Part53.CFrame = CFrame.new(7.10353565, 7.92371559, -25.7144127, -0.106572986, -0.000204014257, 0.994304895, 0, 1, 0.000205182805, -0.994304895, 2.18669429e-05, -0.106572986)
- Part53.Orientation = Vector3.new(-0.00999999978, 96.1200027, 0)
- Part53.Position = Vector3.new(7.10353565, 7.92371559, -25.7144127)
- Part53.Rotation = Vector3.new(-179.889999, 83.8799973, 179.889999)
- Part53.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part53.Size = Vector3.new(0.730363309, 0.292145342, 0.730363309)
- Part53.Anchored = true
- Part53.BrickColor = BrickColor.new("Mid gray")
- Part53.brickColor = BrickColor.new("Mid gray")
- BlockMesh54.Parent = Part53
- BlockMesh54.Offset = Vector3.new(1, -1.10000002, 0)
- BlockMesh54.Scale = Vector3.new(0.200000003, 1, 0.300000012)
- Part55.Parent = Model28
- Part55.CFrame = CFrame.new(6.37732935, 7.92355347, -25.6365776, -0.106572986, -0.000204014257, 0.994304895, 0, 1, 0.000205182805, -0.994304895, 2.18669429e-05, -0.106572986)
- Part55.Orientation = Vector3.new(-0.00999999978, 96.1200027, 0)
- Part55.Position = Vector3.new(6.37732935, 7.92355347, -25.6365776)
- Part55.Rotation = Vector3.new(-179.889999, 83.8799973, 179.889999)
- Part55.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part55.Size = Vector3.new(0.730363309, 0.292145342, 0.730363309)
- Part55.Anchored = true
- Part55.BrickColor = BrickColor.new("Mid gray")
- Part55.brickColor = BrickColor.new("Mid gray")
- BlockMesh56.Parent = Part55
- BlockMesh56.Offset = Vector3.new(1, -1.10000002, 0.600000024)
- BlockMesh56.Scale = Vector3.new(0.200000003, 1, 0.300000012)
- Part57.Parent = Model28
- Part57.CFrame = CFrame.new(7.82972336, 7.92388058, -25.7922516, -0.106572986, -0.000204014257, 0.994304895, 0, 1, 0.000205182805, -0.994304895, 2.18669429e-05, -0.106572986)
- Part57.Orientation = Vector3.new(-0.00999999978, 96.1200027, 0)
- Part57.Position = Vector3.new(7.82972336, 7.92388058, -25.7922516)
- Part57.Rotation = Vector3.new(-179.889999, 83.8799973, 179.889999)
- Part57.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part57.Size = Vector3.new(0.730363309, 0.292145342, 0.730363309)
- Part57.Anchored = true
- Part57.BrickColor = BrickColor.new("White")
- Part57.brickColor = BrickColor.new("White")
- BlockMesh58.Parent = Part57
- BlockMesh58.Offset = Vector3.new(1, -1.10000002, -0.600000024)
- BlockMesh58.Scale = Vector3.new(0.200000003, 1, 0.300000012)
- Model59.Name = "pipe"
- Model59.Parent = script
- Part60.Parent = Model59
- Part60.CFrame = CFrame.new(-16.2215595, 11.9371862, -28.4613609, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part60.Orientation = Vector3.new(0, -90, 180)
- Part60.Position = Vector3.new(-16.2215595, 11.9371862, -28.4613609)
- Part60.Rotation = Vector3.new(-180, -90, 0)
- Part60.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part60.Size = Vector3.new(0.122507334, 1.47009265, 1.47009265)
- Part60.Anchored = true
- Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.BrickColor = BrickColor.new("Dark stone grey")
- Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.Material = Enum.Material.SmoothPlastic
- Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.brickColor = BrickColor.new("Dark stone grey")
- Part60.Shape = Enum.PartType.Cylinder
- Part61.Parent = Model59
- Part61.CFrame = CFrame.new(-17.3853226, 11.9373426, -23.62253, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part61.Orientation = Vector3.new(0, 180, 180)
- Part61.Position = Vector3.new(-17.3853226, 11.9373426, -23.62253)
- Part61.Rotation = Vector3.new(-180, 0, 0)
- Part61.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part61.Size = Vector3.new(0.122507684, 1.47009265, 1.47009265)
- Part61.Anchored = true
- Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.BrickColor = BrickColor.new("Dark stone grey")
- Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.Material = Enum.Material.SmoothPlastic
- Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.brickColor = BrickColor.new("Dark stone grey")
- Part61.Shape = Enum.PartType.Cylinder
- Model62.Name = "color"
- Model62.Parent = Model59
- Part63.Parent = Model62
- Part63.CFrame = CFrame.new(-16.2215595, 11.9371862, -23.62253, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part63.Orientation = Vector3.new(90, 0, 0)
- Part63.Position = Vector3.new(-16.2215595, 11.9371862, -23.62253)
- Part63.Rotation = Vector3.new(90, 0, 0)
- Part63.Color = Color3.new(1, 0, 0)
- Part63.Size = Vector3.new(1.22507715, 1.22507715, 1.22507715)
- Part63.Anchored = true
- Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.BrickColor = BrickColor.new("Really red")
- Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.Material = Enum.Material.SmoothPlastic
- Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.brickColor = BrickColor.new("Really red")
- Part63.Shape = Enum.PartType.Ball
- Part64.Parent = Model62
- Part64.CFrame = CFrame.new(-16.7728386, 11.9371862, -23.62253, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part64.Orientation = Vector3.new(0, 180, 180)
- Part64.Position = Vector3.new(-16.7728386, 11.9371862, -23.62253)
- Part64.Rotation = Vector3.new(-180, 0, 0)
- Part64.Color = Color3.new(1, 0, 0)
- Part64.Size = Vector3.new(1.10256946, 1.22507715, 1.22507715)
- Part64.Anchored = true
- Part64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.BrickColor = BrickColor.new("Really red")
- Part64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.Material = Enum.Material.SmoothPlastic
- Part64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.brickColor = BrickColor.new("Really red")
- Part64.Shape = Enum.PartType.Cylinder
- Part65.Parent = Model62
- Part65.CFrame = CFrame.new(-16.2215595, 11.9371862, -26.0263443, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part65.Orientation = Vector3.new(0, -90, 180)
- Part65.Position = Vector3.new(-16.2215595, 11.9371862, -26.0263443)
- Part65.Rotation = Vector3.new(-180, -90, 0)
- Part65.Color = Color3.new(1, 0, 0)
- Part65.Size = Vector3.new(4.8076458, 1.22507715, 1.22507715)
- Part65.Anchored = true
- Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.BrickColor = BrickColor.new("Really red")
- Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.Material = Enum.Material.SmoothPlastic
- Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.brickColor = BrickColor.new("Really red")
- Part65.Shape = Enum.PartType.Cylinder
- Model66.Name = "pipe"
- Model66.Parent = script
- Part67.Parent = Model66
- Part67.CFrame = CFrame.new(6.13852978, 1.27347195, -21.7450161, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part67.Orientation = Vector3.new(90, 0, 0)
- Part67.Position = Vector3.new(6.13852978, 1.27347195, -21.7450161)
- Part67.Rotation = Vector3.new(90, 0, 0)
- Part67.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part67.Size = Vector3.new(0.122507334, 1.47009265, 1.47009265)
- Part67.Anchored = true
- Part67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.BrickColor = BrickColor.new("Dark stone grey")
- Part67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.Material = Enum.Material.SmoothPlastic
- Part67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.brickColor = BrickColor.new("Dark stone grey")
- Part67.Shape = Enum.PartType.Cylinder
- Part68.Parent = Model66
- Part68.CFrame = CFrame.new(3.74966908, 0.109701, -21.7451687, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part68.Orientation = Vector3.new(0, 90, 90)
- Part68.Position = Vector3.new(3.74966908, 0.109701, -21.7451687)
- Part68.Rotation = Vector3.new(90, 90, 0)
- Part68.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part68.Size = Vector3.new(0.122507684, 1.47009265, 1.47009265)
- Part68.Anchored = true
- Part68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part68.BrickColor = BrickColor.new("Dark stone grey")
- Part68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part68.Material = Enum.Material.SmoothPlastic
- Part68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part68.brickColor = BrickColor.new("Dark stone grey")
- Part68.Shape = Enum.PartType.Cylinder
- Model69.Name = "color"
- Model69.Parent = Model66
- Part70.Parent = Model69
- Part70.CFrame = CFrame.new(3.74966908, 1.27347195, -21.7450161, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- Part70.Orientation = Vector3.new(0, 0, 90)
- Part70.Position = Vector3.new(3.74966908, 1.27347195, -21.7450161)
- Part70.Rotation = Vector3.new(0, 0, 90)
- Part70.Color = Color3.new(0, 0, 1)
- Part70.Size = Vector3.new(1.22507715, 1.22507715, 1.22507715)
- Part70.Anchored = true
- Part70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.BrickColor = BrickColor.new("Really blue")
- Part70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.Material = Enum.Material.SmoothPlastic
- Part70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.brickColor = BrickColor.new("Really blue")
- Part70.Shape = Enum.PartType.Ball
- Part71.Parent = Model69
- Part71.CFrame = CFrame.new(3.74966908, 0.722195983, -21.7450161, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part71.Orientation = Vector3.new(0, 90, 90)
- Part71.Position = Vector3.new(3.74966908, 0.722195983, -21.7450161)
- Part71.Rotation = Vector3.new(90, 90, 0)
- Part71.Color = Color3.new(0, 0, 1)
- Part71.Size = Vector3.new(1.10256946, 1.22507715, 1.22507715)
- Part71.Anchored = true
- Part71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.BrickColor = BrickColor.new("Really blue")
- Part71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.Material = Enum.Material.SmoothPlastic
- Part71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.brickColor = BrickColor.new("Really blue")
- Part71.Shape = Enum.PartType.Cylinder
- Part72.Parent = Model69
- Part72.CFrame = CFrame.new(4.91344786, 1.27347195, -21.7450161, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part72.Orientation = Vector3.new(90, 0, 0)
- Part72.Position = Vector3.new(4.91344786, 1.27347195, -21.7450161)
- Part72.Rotation = Vector3.new(90, 0, 0)
- Part72.Color = Color3.new(0, 0, 1)
- Part72.Size = Vector3.new(2.32764649, 1.22507715, 1.22507715)
- Part72.Anchored = true
- Part72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.BrickColor = BrickColor.new("Really blue")
- Part72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.Material = Enum.Material.SmoothPlastic
- Part72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.brickColor = BrickColor.new("Really blue")
- Part72.Shape = Enum.PartType.Cylinder
- Model73.Name = "pipe"
- Model73.Parent = script
- Part74.Parent = Model73
- Part74.CFrame = CFrame.new(6.13852978, 1.26590204, -23.8950367, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part74.Orientation = Vector3.new(90, 0, 0)
- Part74.Position = Vector3.new(6.13852978, 1.26590204, -23.8950367)
- Part74.Rotation = Vector3.new(90, 0, 0)
- Part74.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part74.Size = Vector3.new(0.122507334, 1.47009265, 1.47009265)
- Part74.Anchored = true
- Part74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part74.BrickColor = BrickColor.new("Dark stone grey")
- Part74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part74.Material = Enum.Material.SmoothPlastic
- Part74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part74.brickColor = BrickColor.new("Dark stone grey")
- Part74.Shape = Enum.PartType.Cylinder
- Part75.Parent = Model73
- Part75.CFrame = CFrame.new(3.74966908, 0.102132, -23.8951874, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part75.Orientation = Vector3.new(0, 90, 90)
- Part75.Position = Vector3.new(3.74966908, 0.102132, -23.8951874)
- Part75.Rotation = Vector3.new(90, 90, 0)
- Part75.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part75.Size = Vector3.new(0.122507684, 1.47009265, 1.47009265)
- Part75.Anchored = true
- Part75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.BrickColor = BrickColor.new("Dark stone grey")
- Part75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.Material = Enum.Material.SmoothPlastic
- Part75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part75.brickColor = BrickColor.new("Dark stone grey")
- Part75.Shape = Enum.PartType.Cylinder
- Model76.Name = "color"
- Model76.Parent = Model73
- Part77.Parent = Model76
- Part77.CFrame = CFrame.new(3.74966908, 1.26590204, -23.8950367, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- Part77.Orientation = Vector3.new(0, 0, 90)
- Part77.Position = Vector3.new(3.74966908, 1.26590204, -23.8950367)
- Part77.Rotation = Vector3.new(0, 0, 90)
- Part77.Color = Color3.new(1, 0, 0)
- Part77.Size = Vector3.new(1.22507715, 1.22507715, 1.22507715)
- Part77.Anchored = true
- Part77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part77.BrickColor = BrickColor.new("Really red")
- Part77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part77.Material = Enum.Material.SmoothPlastic
- Part77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part77.brickColor = BrickColor.new("Really red")
- Part77.Shape = Enum.PartType.Ball
- Part78.Parent = Model76
- Part78.CFrame = CFrame.new(3.74966908, 0.714626014, -23.8950367, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part78.Orientation = Vector3.new(0, 90, 90)
- Part78.Position = Vector3.new(3.74966908, 0.714626014, -23.8950367)
- Part78.Rotation = Vector3.new(90, 90, 0)
- Part78.Color = Color3.new(1, 0, 0)
- Part78.Size = Vector3.new(1.10256946, 1.22507715, 1.22507715)
- Part78.Anchored = true
- Part78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part78.BrickColor = BrickColor.new("Really red")
- Part78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part78.Material = Enum.Material.SmoothPlastic
- Part78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part78.brickColor = BrickColor.new("Really red")
- Part78.Shape = Enum.PartType.Cylinder
- Part79.Parent = Model76
- Part79.CFrame = CFrame.new(4.91344786, 1.26590204, -23.8950367, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part79.Orientation = Vector3.new(90, 0, 0)
- Part79.Position = Vector3.new(4.91344786, 1.26590204, -23.8950367)
- Part79.Rotation = Vector3.new(90, 0, 0)
- Part79.Color = Color3.new(1, 0, 0)
- Part79.Size = Vector3.new(2.32764649, 1.22507715, 1.22507715)
- Part79.Anchored = true
- Part79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part79.BrickColor = BrickColor.new("Really red")
- Part79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part79.Material = Enum.Material.SmoothPlastic
- Part79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part79.brickColor = BrickColor.new("Really red")
- Part79.Shape = Enum.PartType.Cylinder
- Model80.Name = "Hold"
- Model80.Parent = script
- WedgePart81.Parent = Model80
- WedgePart81.CFrame = CFrame.new(12.199995, 4.55000782, -22.7099953, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- WedgePart81.Orientation = Vector3.new(0, 180, 0)
- WedgePart81.Position = Vector3.new(12.199995, 4.55000782, -22.7099953)
- WedgePart81.Rotation = Vector3.new(-180, 0, -180)
- WedgePart81.Size = Vector3.new(12, 1, 5)
- WedgePart81.Anchored = true
- WedgePart81.BottomSurface = Enum.SurfaceType.Smooth
- Part82.Parent = Model80
- Part82.CFrame = CFrame.new(12.199995, 3.25937891, -20.5754738, 0, -0, -1, 0.901522577, -0.432732135, 0, -0.432732135, -0.901522577, 0)
- Part82.Orientation = Vector3.new(0, -90, 115.639999)
- Part82.Position = Vector3.new(12.199995, 3.25937891, -20.5754738)
- Part82.Rotation = Vector3.new(-115.639999, -90, 0)
- Part82.Size = Vector3.new(1.10923457, 1.34327185, 8)
- Part82.Anchored = true
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.Material = Enum.Material.Metal
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part83.Parent = Model80
- Part83.CFrame = CFrame.new(7.47799158, 2.05001807, -21.1282635, -0.972387135, 0.233373612, 0, -0, -0, -1, -0.233373612, -0.972387135, 0)
- Part83.Orientation = Vector3.new(90, 166.5, 0)
- Part83.Position = Vector3.new(7.47799158, 2.05001807, -21.1282635)
- Part83.Rotation = Vector3.new(90, 0, -166.5)
- Part83.Size = Vector3.new(2.05679393, 2.38235474, 2)
- Part83.Anchored = true
- Part83.BottomSurface = Enum.SurfaceType.Smooth
- Part83.Material = Enum.Material.Metal
- Part83.TopSurface = Enum.SurfaceType.Smooth
- Part84.Parent = Model80
- Part84.CFrame = CFrame.new(12.199995, 2.05001807, -19.994978, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part84.Position = Vector3.new(12.199995, 2.05001807, -19.994978)
- Part84.Size = Vector3.new(8, 2, 0.530000031)
- Part84.Anchored = true
- Part84.BottomSurface = Enum.SurfaceType.Smooth
- Part84.Material = Enum.Material.Metal
- Part84.TopSurface = Enum.SurfaceType.Smooth
- WedgePart85.Parent = Model80
- WedgePart85.CFrame = CFrame.new(7.20000267, 2.20021009, -22.7820721, 8.74227837e-08, -8.74227695e-08, 1, 0.432732165, -0.901522577, -1.16644252e-07, 0.901522577, 0.432732165, -4.0982961e-08)
- WedgePart85.Orientation = Vector3.new(0, 90, 154.360001)
- WedgePart85.Position = Vector3.new(7.20000267, 2.20021009, -22.7820721)
- WedgePart85.Rotation = Vector3.new(154.360001, 90, 0)
- WedgePart85.Size = Vector3.new(6.23854113, 1.10923457, 2)
- WedgePart85.Anchored = true
- WedgePart85.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart85.Material = Enum.Material.Metal
- WedgePart86.Parent = Model80
- WedgePart86.CFrame = CFrame.new(7.91438627, 3.55001712, -22.9466591, -0.233373702, 7.48076943e-08, -0.972387135, -4.37113883e-08, 1, 8.74227766e-08, 0.972387135, 6.29065653e-08, -0.233373702)
- WedgePart86.Orientation = Vector3.new(0, -103.5, 0)
- WedgePart86.Position = Vector3.new(7.91438627, 3.55001712, -22.9466591)
- WedgePart86.Rotation = Vector3.new(-180, -76.5, -180)
- WedgePart86.Size = Vector3.new(6.12241602, 1, 2.05679393)
- WedgePart86.Anchored = true
- WedgePart86.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart86.Material = Enum.Material.Metal
- WedgePart87.Parent = Model80
- WedgePart87.CFrame = CFrame.new(17.2000179, 2.2002089, -22.7820721, -4.37113883e-08, 1, 8.74227766e-08, 0.432732224, -5.98982695e-08, 0.901522517, 0.901522517, 7.7237452e-08, -0.432732224)
- WedgePart87.Orientation = Vector3.new(-64.3600006, 180, 90)
- WedgePart87.Position = Vector3.new(17.2000179, 2.2002089, -22.7820721)
- WedgePart87.Rotation = Vector3.new(-115.639999, 0, -90)
- WedgePart87.Size = Vector3.new(6.23854113, 2, 1.10923457)
- WedgePart87.Anchored = true
- WedgePart87.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart87.Material = Enum.Material.Metal
- WedgePart88.Parent = Model80
- WedgePart88.CFrame = CFrame.new(16.5018959, 3.55001712, -22.8785954, -0.233373523, -9.52098631e-08, 0.972387135, -4.37113883e-08, 1, 8.74227766e-08, -0.972387135, -2.21022329e-08, -0.233373523)
- WedgePart88.Orientation = Vector3.new(0, 103.5, 0)
- WedgePart88.Position = Vector3.new(16.5018959, 3.55001712, -22.8785954)
- WedgePart88.Rotation = Vector3.new(-180, 76.5, 180)
- WedgePart88.Size = Vector3.new(5.98241854, 1, 2.05679393)
- WedgePart88.Anchored = true
- WedgePart88.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart88.Material = Enum.Material.Metal
- Part89.Parent = Model80
- Part89.CFrame = CFrame.new(16.92202, 2.05001807, -21.1282635, -0.972387135, -0.233373612, 0, 0, -0, -1, 0.233373612, -0.972387135, 0)
- Part89.Orientation = Vector3.new(90, -166.5, 0)
- Part89.Position = Vector3.new(16.92202, 2.05001807, -21.1282635)
- Part89.Rotation = Vector3.new(90, 0, 166.5)
- Part89.Size = Vector3.new(2.05679393, 2.38235474, 2)
- Part89.Anchored = true
- Part89.BottomSurface = Enum.SurfaceType.Smooth
- Part89.Material = Enum.Material.Metal
- Part89.TopSurface = Enum.SurfaceType.Smooth
- WedgePart90.Parent = Model80
- WedgePart90.CFrame = CFrame.new(16.6151104, 0.550019026, -22.4069862, -0.233373567, -0.972387135, -6.46066169e-08, 8.74227837e-08, -8.74227695e-08, 1, -0.972387135, 0.233373567, 1.05410955e-07)
- WedgePart90.Orientation = Vector3.new(-90, 103.5, 0)
- WedgePart90.Position = Vector3.new(16.6151104, 0.550019026, -22.4069862)
- WedgePart90.Rotation = Vector3.new(-90, 0, 103.5)
- WedgePart90.Size = Vector3.new(5.01241875, 2.05679393, 1)
- WedgePart90.Anchored = true
- WedgePart90.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart90.Material = Enum.Material.Metal
- WedgePart91.Parent = Model80
- WedgePart91.CFrame = CFrame.new(17.2000179, 1.899827, -22.7820721, -4.37113883e-08, 1, 8.74227766e-08, 0.432732046, 9.77289289e-08, -0.901522636, -0.901522636, -1.57616853e-09, -0.432732046)
- WedgePart91.Orientation = Vector3.new(64.3600006, 180, 90)
- WedgePart91.Position = Vector3.new(17.2000179, 1.899827, -22.7820721)
- WedgePart91.Rotation = Vector3.new(115.639999, 0, -90)
- WedgePart91.Size = Vector3.new(6.23854113, 2, 1.10923457)
- WedgePart91.Anchored = true
- WedgePart91.BottomSurface = Enum.SurfaceType.Smooth
- Part92.Parent = Model80
- Part92.CFrame = CFrame.new(12.199995, 1.899827, -22.7820721, 0, -0, -1, 0.901522577, 0.432732135, 0, 0.432732135, -0.901522577, 0)
- Part92.Orientation = Vector3.new(0, -90, 64.3600006)
- Part92.Position = Vector3.new(12.199995, 1.899827, -22.7820721)
- Part92.Rotation = Vector3.new(-64.3600006, -90, 0)
- Part92.Size = Vector3.new(1.10923457, 6.23854113, 8)
- Part92.Anchored = true
- Part92.BottomSurface = Enum.SurfaceType.Smooth
- Part92.TopSurface = Enum.SurfaceType.Smooth
- WedgePart93.Parent = Model80
- WedgePart93.CFrame = CFrame.new(7.20000267, 1.899827, -22.7820721, 8.74227837e-08, -8.74227695e-08, 1, 0.432732105, 0.901522577, 4.0982961e-08, -0.901522577, 0.432732105, 1.16644252e-07)
- WedgePart93.Orientation = Vector3.new(0, 90, 25.6399994)
- WedgePart93.Position = Vector3.new(7.20000267, 1.899827, -22.7820721)
- WedgePart93.Rotation = Vector3.new(25.6399994, 90, 0)
- WedgePart93.Size = Vector3.new(6.23854113, 1.10923457, 2)
- WedgePart93.Anchored = true
- WedgePart93.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart94.Parent = Model80
- WedgePart94.CFrame = CFrame.new(7.80471897, 0.550019026, -22.4896355, -0.233373657, 0.972387135, 1.05410955e-07, 8.74227837e-08, -8.74227695e-08, 1, 0.972387135, 0.233373657, -6.46066169e-08)
- WedgePart94.Orientation = Vector3.new(-90, -103.5, 0)
- WedgePart94.Position = Vector3.new(7.80471897, 0.550019026, -22.4896355)
- WedgePart94.Rotation = Vector3.new(-90, 0, -103.5)
- WedgePart94.Size = Vector3.new(5.18241739, 2.05679393, 1)
- WedgePart94.Anchored = true
- WedgePart94.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart94.Material = Enum.Material.Metal
- Part95.Parent = Model80
- Part95.CFrame = CFrame.new(12.199995, 2.05001807, -22.70998, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part95.Position = Vector3.new(12.199995, 2.05001807, -22.70998)
- Part95.Size = Vector3.new(12, 4, 5)
- Part95.Anchored = true
- Part95.BottomSurface = Enum.SurfaceType.Smooth
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Model96.Name = "boards"
- Model96.Parent = script
- Model97.Name = "temp"
- Model97.Parent = Model96
- Part98.Name = "temperature"
- Part98.Parent = Model97
- Part98.CFrame = CFrame.new(12.099967, 8.40001392, -27.5049381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part98.Position = Vector3.new(12.099967, 8.40001392, -27.5049381)
- Part98.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part98.Size = Vector3.new(6.19999313, 3.20000052, 0.0900000036)
- Part98.Anchored = true
- Part98.BottomSurface = Enum.SurfaceType.Smooth
- Part98.BrickColor = BrickColor.new("Really black")
- Part98.Material = Enum.Material.SmoothPlastic
- Part98.TopSurface = Enum.SurfaceType.Smooth
- Part98.brickColor = BrickColor.new("Really black")
- SurfaceGui99.Parent = Part98
- SurfaceGui99.LightInfluence = 1
- SurfaceGui99.Face = Enum.NormalId.Back
- SurfaceGui99.ClipsDescendants = true
- SurfaceGui99.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- SurfaceGui99.Adornee = Part98
- TextLabel100.Name = "Value"
- TextLabel100.Parent = SurfaceGui99
- TextLabel100.Size = UDim2.new(1, 0, 0.5, 0)
- TextLabel100.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel100.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel100.BackgroundTransparency = 1
- TextLabel100.Font = Enum.Font.SourceSans
- TextLabel100.FontSize = Enum.FontSize.Size14
- TextLabel100.Text = "Temperature: 250C"
- TextLabel100.TextColor = BrickColor.new("Institutional white")
- TextLabel100.TextColor3 = Color3.new(1, 1, 1)
- TextLabel100.TextScaled = true
- TextLabel100.TextSize = 14
- TextLabel100.TextWrap = true
- TextLabel100.TextWrapped = true
- TextLabel101.Name = "Status"
- TextLabel101.Parent = SurfaceGui99
- TextLabel101.Position = UDim2.new(0, 0, 0.5, 0)
- TextLabel101.Size = UDim2.new(1, 0, 0.5, 0)
- TextLabel101.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel101.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel101.BackgroundTransparency = 1
- TextLabel101.Font = Enum.Font.SourceSans
- TextLabel101.FontSize = Enum.FontSize.Size14
- TextLabel101.Text = "Status: Stable"
- TextLabel101.TextColor = BrickColor.new("Lime green")
- TextLabel101.TextColor3 = Color3.new(0, 1, 0)
- TextLabel101.TextScaled = true
- TextLabel101.TextSize = 14
- TextLabel101.TextWrap = true
- TextLabel101.TextWrapped = true
- Part102.Parent = Model97
- Part102.CFrame = CFrame.new(12.0849581, 8.40501595, -27.6299419, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part102.Position = Vector3.new(12.0849581, 8.40501595, -27.6299419)
- Part102.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part102.Size = Vector3.new(6.65000105, 3.67000008, 0.220000207)
- Part102.Anchored = true
- Part102.BottomSurface = Enum.SurfaceType.Smooth
- Part102.BrickColor = BrickColor.new("Fossil")
- Part102.Material = Enum.Material.Metal
- Part102.TopSurface = Enum.SurfaceType.Smooth
- Part102.brickColor = BrickColor.new("Fossil")
- Part103.Parent = Model97
- Part103.CFrame = CFrame.new(15.2849216, 10.1099701, -27.5125294, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part103.Orientation = Vector3.new(0, 90, 0)
- Part103.Position = Vector3.new(15.2849216, 10.1099701, -27.5125294)
- Part103.Rotation = Vector3.new(0, 90, 0)
- Part103.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part103.Anchored = true
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.Material = Enum.Material.DiamondPlate
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.Shape = Enum.PartType.Cylinder
- Part104.Parent = Model97
- Part104.CFrame = CFrame.new(8.89507294, 10.1099701, -27.5125294, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part104.Orientation = Vector3.new(0, 90, 0)
- Part104.Position = Vector3.new(8.89507294, 10.1099701, -27.5125294)
- Part104.Rotation = Vector3.new(0, 90, 0)
- Part104.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part104.Anchored = true
- Part104.BottomSurface = Enum.SurfaceType.Smooth
- Part104.Material = Enum.Material.DiamondPlate
- Part104.TopSurface = Enum.SurfaceType.Smooth
- Part104.Shape = Enum.PartType.Cylinder
- Part105.Parent = Model97
- Part105.CFrame = CFrame.new(8.89507294, 6.7001152, -27.5125294, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part105.Orientation = Vector3.new(0, 90, 0)
- Part105.Position = Vector3.new(8.89507294, 6.7001152, -27.5125294)
- Part105.Rotation = Vector3.new(0, 90, 0)
- Part105.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part105.Anchored = true
- Part105.BottomSurface = Enum.SurfaceType.Smooth
- Part105.Material = Enum.Material.DiamondPlate
- Part105.TopSurface = Enum.SurfaceType.Smooth
- Part105.Shape = Enum.PartType.Cylinder
- Part106.Parent = Model97
- Part106.CFrame = CFrame.new(15.2849216, 6.7001152, -27.5125294, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part106.Orientation = Vector3.new(0, 90, 0)
- Part106.Position = Vector3.new(15.2849216, 6.7001152, -27.5125294)
- Part106.Rotation = Vector3.new(0, 90, 0)
- Part106.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part106.Anchored = true
- Part106.BottomSurface = Enum.SurfaceType.Smooth
- Part106.Material = Enum.Material.DiamondPlate
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part106.Shape = Enum.PartType.Cylinder
- Part107.Name = "rod"
- Part107.Parent = Model96
- Part107.CFrame = CFrame.new(16.2299442, 4.43864012, -22.3242912, -2.69963875e-05, 2.10919461e-05, 1.00000048, -0.980582118, 0.196128786, -3.05136928e-05, -0.196128815, -0.980581284, 1.47986684e-05)
- Part107.Orientation = Vector3.new(0, 90, -78.6900024)
- Part107.Position = Vector3.new(16.2299442, 4.43864012, -22.3242912)
- Part107.Rotation = Vector3.new(-78.6900024, 90, 0)
- Part107.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part107.Size = Vector3.new(0.165000007, 1.10000002, 2.55999994)
- Part107.Anchored = true
- Part107.BottomSurface = Enum.SurfaceType.Smooth
- Part107.BrickColor = BrickColor.new("Really black")
- Part107.TopSurface = Enum.SurfaceType.Smooth
- Part107.brickColor = BrickColor.new("Really black")
- SurfaceGui108.Parent = Part107
- SurfaceGui108.LightInfluence = 1
- SurfaceGui108.Face = Enum.NormalId.Left
- SurfaceGui108.ClipsDescendants = true
- SurfaceGui108.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- SurfaceGui108.Adornee = Part107
- TextLabel109.Name = "Value"
- TextLabel109.Parent = SurfaceGui108
- TextLabel109.Size = UDim2.new(1, 0, 1, 0)
- TextLabel109.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel109.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel109.BackgroundTransparency = 1
- TextLabel109.Font = Enum.Font.SourceSans
- TextLabel109.FontSize = Enum.FontSize.Size14
- TextLabel109.Text = "Control Rods Insertion: 50%"
- TextLabel109.TextColor = BrickColor.new("Institutional white")
- TextLabel109.TextColor3 = Color3.new(1, 1, 1)
- TextLabel109.TextScaled = true
- TextLabel109.TextSize = 14
- TextLabel109.TextWrap = true
- TextLabel109.TextWrapped = true
- Part110.Name = "scram"
- Part110.Parent = Model96
- Part110.CFrame = CFrame.new(12.1999369, 4.82392454, -24.0707722, -2.69963875e-05, 2.10919461e-05, 1.00000048, -0.980582118, 0.196128786, -3.05136928e-05, -0.196128815, -0.980581284, 1.47986684e-05)
- Part110.Orientation = Vector3.new(0, 90, -78.6900024)
- Part110.Position = Vector3.new(12.1999369, 4.82392454, -24.0707722)
- Part110.Rotation = Vector3.new(-78.6900024, 90, 0)
- Part110.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part110.Size = Vector3.new(0.063000001, 0.949999988, 2)
- Part110.Anchored = true
- Part110.BottomSurface = Enum.SurfaceType.Smooth
- Part110.BrickColor = BrickColor.new("Really black")
- Part110.TopSurface = Enum.SurfaceType.Smooth
- Part110.brickColor = BrickColor.new("Really black")
- SurfaceGui111.Parent = Part110
- SurfaceGui111.LightInfluence = 1
- SurfaceGui111.Face = Enum.NormalId.Left
- SurfaceGui111.ClipsDescendants = true
- SurfaceGui111.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- SurfaceGui111.Adornee = Part110
- TextLabel112.Name = "Value"
- TextLabel112.Parent = SurfaceGui111
- TextLabel112.Size = UDim2.new(1, 0, 1, 0)
- TextLabel112.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel112.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel112.BackgroundTransparency = 1
- TextLabel112.Font = Enum.Font.SourceSans
- TextLabel112.FontSize = Enum.FontSize.Size14
- TextLabel112.Text = "Scram Unavailable"
- TextLabel112.TextColor = BrickColor.new("Institutional white")
- TextLabel112.TextColor3 = Color3.new(1, 1, 1)
- TextLabel112.TextScaled = true
- TextLabel112.TextSize = 14
- TextLabel112.TextWrap = true
- TextLabel112.TextWrapped = true
- Model113.Name = "Light"
- Model113.Parent = script
- Part114.Name = "Light"
- Part114.Parent = Model113
- Part114.CFrame = CFrame.new(-13.8917103, 14.890976, -17.2700043, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part114.Position = Vector3.new(-13.8917103, 14.890976, -17.2700043)
- Part114.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part114.Size = Vector3.new(2, 0.200000003, 2)
- Part114.Anchored = true
- Part114.BottomSurface = Enum.SurfaceType.Smooth
- Part114.BrickColor = BrickColor.new("Cool yellow")
- Part114.Material = Enum.Material.Neon
- Part114.Reflectance = 0.40000000596046
- Part114.TopSurface = Enum.SurfaceType.Smooth
- Part114.brickColor = BrickColor.new("Cool yellow")
- Part114.FormFactor = Enum.FormFactor.Custom
- Part114.formFactor = Enum.FormFactor.Custom
- CylinderMesh115.Parent = Part114
- CylinderMesh115.Scale = Vector3.new(1, 1.00999999, 1)
- PointLight116.Parent = Part114
- PointLight116.Range = 20
- PointLight116.Shadows = true
- Part117.Parent = Model113
- Part117.CFrame = CFrame.new(-13.8917103, 14.890976, -17.2700043, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part117.Position = Vector3.new(-13.8917103, 14.890976, -17.2700043)
- Part117.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part117.Size = Vector3.new(2.4000001, 0.200000003, 2.4000001)
- Part117.Anchored = true
- Part117.BottomSurface = Enum.SurfaceType.Smooth
- Part117.BrickColor = BrickColor.new("Dark stone grey")
- Part117.Material = Enum.Material.SmoothPlastic
- Part117.TopSurface = Enum.SurfaceType.Smooth
- Part117.brickColor = BrickColor.new("Dark stone grey")
- Part117.FormFactor = Enum.FormFactor.Custom
- Part117.formFactor = Enum.FormFactor.Custom
- CylinderMesh118.Parent = Part117
- Model119.Name = "Reactor"
- Model119.Parent = script
- Part120.Parent = Model119
- Part120.CFrame = CFrame.new(-20.0399857, 7.77585697, -23.8800011, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part120.Position = Vector3.new(-20.0399857, 7.77585697, -23.8800011)
- Part120.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part120.Size = Vector3.new(7, 0.550000191, 7)
- Part120.Anchored = true
- Part120.BottomSurface = Enum.SurfaceType.Smooth
- Part120.BrickColor = BrickColor.new("Fossil")
- Part120.Material = Enum.Material.Metal
- Part120.TopSurface = Enum.SurfaceType.Smooth
- Part120.brickColor = BrickColor.new("Fossil")
- Part121.Parent = Model119
- Part121.CFrame = CFrame.new(-20.0399857, 0.27601701, -23.8800011, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part121.Position = Vector3.new(-20.0399857, 0.27601701, -23.8800011)
- Part121.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part121.Size = Vector3.new(7, 0.550000191, 7)
- Part121.Anchored = true
- Part121.BottomSurface = Enum.SurfaceType.Smooth
- Part121.BrickColor = BrickColor.new("Fossil")
- Part121.Material = Enum.Material.Metal
- Part121.TopSurface = Enum.SurfaceType.Smooth
- Part121.brickColor = BrickColor.new("Fossil")
- Part122.Name = "Core"
- Part122.Parent = Model119
- Part122.CFrame = CFrame.new(-20.0399857, 4.02594709, -23.8800011, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- Part122.Orientation = Vector3.new(0, 0, -90)
- Part122.Position = Vector3.new(-20.0399857, 4.02594709, -23.8800011)
- Part122.Rotation = Vector3.new(0, 0, -90)
- Part122.Color = Color3.new(0, 1, 1)
- Part122.Size = Vector3.new(7.05000019, 6.5, 6.5)
- Part122.Anchored = true
- Part122.BottomSurface = Enum.SurfaceType.Smooth
- Part122.BrickColor = BrickColor.new("Toothpaste")
- Part122.Material = Enum.Material.Neon
- Part122.TopSurface = Enum.SurfaceType.Smooth
- Part122.brickColor = BrickColor.new("Toothpaste")
- Part122.Shape = Enum.PartType.Cylinder
- Part123.Name = "Case"
- Part123.Parent = Model119
- Part123.CFrame = CFrame.new(-20.0399857, 4.02594709, -23.8800011, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- Part123.Orientation = Vector3.new(0, 0, -90)
- Part123.Position = Vector3.new(-20.0399857, 4.02594709, -23.8800011)
- Part123.Rotation = Vector3.new(0, 0, -90)
- Part123.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part123.Transparency = 0.60000002384186
- Part123.Size = Vector3.new(7.05000019, 7, 7)
- Part123.Anchored = true
- Part123.BottomSurface = Enum.SurfaceType.Smooth
- Part123.BrickColor = BrickColor.new("Institutional white")
- Part123.Material = Enum.Material.Glass
- Part123.Reflectance = 1
- Part123.TopSurface = Enum.SurfaceType.Smooth
- Part123.brickColor = BrickColor.new("Institutional white")
- Part123.Shape = Enum.PartType.Cylinder
- Model124.Name = "door"
- Model124.Parent = script
- Model125.Name = "door1"
- Model125.Parent = Model124
- Part126.Name = "main"
- Part126.Parent = Model125
- Part126.CFrame = CFrame.new(2.04999995, 7.51505613, -5.02999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part126.Position = Vector3.new(2.04999995, 7.51505613, -5.02999878)
- Part126.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part126.Size = Vector3.new(5, 15.0500002, 0.899999976)
- Part126.Anchored = true
- Part126.BottomSurface = Enum.SurfaceType.Smooth
- Part126.BrickColor = BrickColor.new("Smoky grey")
- Part126.Material = Enum.Material.DiamondPlate
- Part126.TopSurface = Enum.SurfaceType.Smooth
- Part126.brickColor = BrickColor.new("Smoky grey")
- Part127.Name = "p1"
- Part127.Parent = Model125
- Part127.CFrame = CFrame.new(1.11499953, 11.4549103, -5.01500034, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part127.Position = Vector3.new(1.11499953, 11.4549103, -5.01500034)
- Part127.Color = Color3.new(1, 0, 0)
- Part127.Size = Vector3.new(5.1500001, 2.4914999, 0.629999936)
- Part127.BottomSurface = Enum.SurfaceType.Smooth
- Part127.BrickColor = BrickColor.new("Really red")
- Part127.CanCollide = false
- Part127.Material = Enum.Material.DiamondPlate
- Part127.TopSurface = Enum.SurfaceType.Smooth
- Part127.brickColor = BrickColor.new("Really red")
- Part129.Name = "p2"
- Part129.Parent = Model125
- Part129.CFrame = CFrame.new(1.11499953, 6.45492744, -5.01500034, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part129.Position = Vector3.new(1.11499953, 6.45492744, -5.01500034)
- Part129.Color = Color3.new(1, 0, 0)
- Part129.Size = Vector3.new(5.1500001, 2.4914999, 0.629999936)
- Part129.BottomSurface = Enum.SurfaceType.Smooth
- Part129.BrickColor = BrickColor.new("Really red")
- Part129.CanCollide = false
- Part129.Material = Enum.Material.DiamondPlate
- Part129.TopSurface = Enum.SurfaceType.Smooth
- Part129.brickColor = BrickColor.new("Really red")
- Model131.Name = "door2"
- Model131.Parent = Model124
- Part132.Name = "p1"
- Part132.Parent = Model131
- Part132.CFrame = CFrame.new(-2.02499986, 3.95505238, -5.01499939, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part132.Position = Vector3.new(-2.02499986, 3.95505238, -5.01499939)
- Part132.Color = Color3.new(1, 0, 0)
- Part132.Size = Vector3.new(5.1500001, 2.4914999, 0.629999936)
- Part132.BottomSurface = Enum.SurfaceType.Smooth
- Part132.BrickColor = BrickColor.new("Really red")
- Part132.Material = Enum.Material.DiamondPlate
- Part132.TopSurface = Enum.SurfaceType.Smooth
- Part132.brickColor = BrickColor.new("Really red")
- Part134.Name = "p2"
- Part134.Parent = Model131
- Part134.CFrame = CFrame.new(-2.02499986, 8.95506096, -5.01499939, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part134.Position = Vector3.new(-2.02499986, 8.95506096, -5.01499939)
- Part134.Color = Color3.new(1, 0, 0)
- Part134.Size = Vector3.new(5.1500001, 2.4914999, 0.629999936)
- Part134.BottomSurface = Enum.SurfaceType.Smooth
- Part134.BrickColor = BrickColor.new("Really red")
- Part134.Material = Enum.Material.DiamondPlate
- Part134.TopSurface = Enum.SurfaceType.Smooth
- Part134.brickColor = BrickColor.new("Really red")
- Part136.Name = "main"
- Part136.Parent = Model131
- Part136.CFrame = CFrame.new(-2.95000005, 7.51505613, -5.02999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part136.Position = Vector3.new(-2.95000005, 7.51505613, -5.02999878)
- Part136.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part136.Size = Vector3.new(5, 15.0500002, 0.899999976)
- Part136.Anchored = true
- Part136.BottomSurface = Enum.SurfaceType.Smooth
- Part136.BrickColor = BrickColor.new("Smoky grey")
- Part136.Material = Enum.Material.DiamondPlate
- Part136.TopSurface = Enum.SurfaceType.Smooth
- Part136.brickColor = BrickColor.new("Smoky grey")
- Model137.Name = "button"
- Model137.Parent = Model124
- Part138.Parent = Model137
- Part138.CFrame = CFrame.new(-7.4799962, 5.69005442, -5.58002901, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part138.Orientation = Vector3.new(0, 180, 0)
- Part138.Position = Vector3.new(-7.4799962, 5.69005442, -5.58002901)
- Part138.Rotation = Vector3.new(-180, 0, -180)
- Part138.Size = Vector3.new(2.20000172, 2.20000005, 0.100000001)
- Part138.Anchored = true
- Part138.BottomSurface = Enum.SurfaceType.Smooth
- Part138.TopSurface = Enum.SurfaceType.Smooth
- Part139.Name = "Open"
- Part139.Parent = Model137
- Part139.CFrame = CFrame.new(-7.4799962, 5.69005442, -5.73003578, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part139.Orientation = Vector3.new(0, 180, 0)
- Part139.Position = Vector3.new(-7.4799962, 5.69005442, -5.73003578)
- Part139.Rotation = Vector3.new(-180, 0, -180)
- Part139.Color = Color3.new(0, 1, 0)
- Part139.Size = Vector3.new(2.00000191, 2.00000024, 0.200000018)
- Part139.Anchored = true
- Part139.BottomSurface = Enum.SurfaceType.Smooth
- Part139.BrickColor = BrickColor.new("Lime green")
- Part139.TopSurface = Enum.SurfaceType.Smooth
- Part139.brickColor = BrickColor.new("Lime green")
- Model140.Name = "button"
- Model140.Parent = Model124
- Part141.Parent = Model140
- Part141.CFrame = CFrame.new(6.75, 5.69005442, -4.47999907, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part141.Position = Vector3.new(6.75, 5.69005442, -4.47999907)
- Part141.Size = Vector3.new(2.20000172, 2.20000005, 0.100000001)
- Part141.Anchored = true
- Part141.BottomSurface = Enum.SurfaceType.Smooth
- Part141.TopSurface = Enum.SurfaceType.Smooth
- Part142.Name = "Open"
- Part142.Parent = Model140
- Part142.CFrame = CFrame.new(6.75, 5.69005442, -4.32999897, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part142.Position = Vector3.new(6.75, 5.69005442, -4.32999897)
- Part142.Color = Color3.new(0, 1, 0)
- Part142.Size = Vector3.new(2.00000191, 2.00000024, 0.200000018)
- Part142.Anchored = true
- Part142.BottomSurface = Enum.SurfaceType.Smooth
- Part142.BrickColor = BrickColor.new("Lime green")
- Part142.TopSurface = Enum.SurfaceType.Smooth
- Part142.brickColor = BrickColor.new("Lime green")
- BoolValue143.Name = "door_toggle"
- BoolValue143.Parent = Model124
- BoolValue144.Name = "door_debounce"
- BoolValue144.Parent = Model124
- Model145.Name = "lock"
- Model145.Parent = Model124
- Part146.Parent = Model145
- Part146.CFrame = CFrame.new(-7.47998762, 3.22005296, -5.58003616, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part146.Orientation = Vector3.new(0, 180, 0)
- Part146.Position = Vector3.new(-7.47998762, 3.22005296, -5.58003616)
- Part146.Rotation = Vector3.new(-180, 0, -180)
- Part146.Size = Vector3.new(2.20000172, 2.20000005, 0.100000001)
- Part146.Anchored = true
- Part146.BottomSurface = Enum.SurfaceType.Smooth
- Part146.TopSurface = Enum.SurfaceType.Smooth
- Part147.Name = "Open"
- Part147.Parent = Model145
- Part147.CFrame = CFrame.new(-7.47998762, 3.22005296, -5.73003578, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part147.Orientation = Vector3.new(0, 180, 0)
- Part147.Position = Vector3.new(-7.47998762, 3.22005296, -5.73003578)
- Part147.Rotation = Vector3.new(-180, 0, -180)
- Part147.Color = Color3.new(0, 1, 0)
- Part147.Size = Vector3.new(2.00000191, 2.00000024, 0.200000018)
- Part147.Anchored = true
- Part147.BottomSurface = Enum.SurfaceType.Smooth
- Part147.BrickColor = BrickColor.new("Lime green")
- Part147.TopSurface = Enum.SurfaceType.Smooth
- Part147.brickColor = BrickColor.new("Lime green")
- Decal148.Parent = Part147
- Decal148.Texture = "http://www.roblox.com/asset/?id=3046652813"
- Decal148.Face = Enum.NormalId.Back
- Model149.Name = "lock"
- Model149.Parent = Model124
- Part150.Parent = Model149
- Part150.CFrame = CFrame.new(6.76001072, 3.20004964, -4.48000622, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part150.Position = Vector3.new(6.76001072, 3.20004964, -4.48000622)
- Part150.Size = Vector3.new(2.20000172, 2.20000005, 0.100000001)
- Part150.Anchored = true
- Part150.BottomSurface = Enum.SurfaceType.Smooth
- Part150.TopSurface = Enum.SurfaceType.Smooth
- Part151.Name = "Open"
- Part151.Parent = Model149
- Part151.CFrame = CFrame.new(6.76001072, 3.20004964, -4.32999897, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part151.Position = Vector3.new(6.76001072, 3.20004964, -4.32999897)
- Part151.Color = Color3.new(0, 1, 0)
- Part151.Size = Vector3.new(2.00000191, 2.00000024, 0.200000018)
- Part151.Anchored = true
- Part151.BottomSurface = Enum.SurfaceType.Smooth
- Part151.BrickColor = BrickColor.new("Lime green")
- Part151.TopSurface = Enum.SurfaceType.Smooth
- Part151.brickColor = BrickColor.new("Lime green")
- Decal152.Parent = Part151
- Decal152.Texture = "http://www.roblox.com/asset/?id=3046652813"
- Decal152.Face = Enum.NormalId.Back
- BoolValue153.Name = "door_locked"
- BoolValue153.Parent = Model124
- Model154.Parent = script
- Model154.PrimaryPart = Part158
- Part155.Parent = Model154
- Part155.CFrame = CFrame.new(8.705513, 4.45498323, -23.5992966, 0.999948263, 0.0052378308, 0.00872805621, 0.0034210009, -0.980502129, 0.196479067, 0.00958700199, -0.196439028, -0.980469227)
- Part155.Orientation = Vector3.new(-11.3299999, 179.490005, 179.800003)
- Part155.Position = Vector3.new(8.705513, 4.45498323, -23.5992966)
- Part155.Rotation = Vector3.new(-168.669998, 0.5, -0.300000012)
- Part155.Size = Vector3.new(0.759999454, 1.75, 1.91999936)
- Part155.Anchored = true
- Part155.BottomSurface = Enum.SurfaceType.Smooth
- Part155.CanCollide = false
- Part155.Material = Enum.Material.Metal
- Part155.TopSurface = Enum.SurfaceType.Smooth
- Part155.Shape = Enum.PartType.Cylinder
- Part156.Parent = Part155
- Part156.CFrame = CFrame.new(8.70154667, 5.69858122, -23.3783665, 0.0172770061, -0.99978447, 0.011519949, -0.986538351, -0.0151719647, 0.162824944, -0.162615061, -0.0141779995, -0.986587763)
- Part156.Orientation = Vector3.new(-9.36999989, 179.330002, -90.8799973)
- Part156.Position = Vector3.new(8.70154667, 5.69858122, -23.3783665)
- Part156.Rotation = Vector3.new(-170.630005, 0.660000026, 89.0100021)
- Part156.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part156.Size = Vector3.new(1.0400008, 0.279999971, 0.500000179)
- Part156.Anchored = true
- Part156.BottomSurface = Enum.SurfaceType.Smooth
- Part156.BrickColor = BrickColor.new("Mid gray")
- Part156.Material = Enum.Material.Metal
- Part156.TopSurface = Enum.SurfaceType.Smooth
- Part156.brickColor = BrickColor.new("Mid gray")
- Part156.Shape = Enum.PartType.Cylinder
- Part157.Parent = Part155
- Part157.CFrame = CFrame.new(8.69234467, 6.26499701, -23.2882919, 0.0172770061, -0.99978447, 0.011519949, -0.986538351, -0.0151719647, 0.162824944, -0.162615061, -0.0141779995, -0.986587763)
- Part157.Orientation = Vector3.new(-9.36999989, 179.330002, -90.8799973)
- Part157.Position = Vector3.new(8.69234467, 6.26499701, -23.2882919)
- Part157.Rotation = Vector3.new(-170.630005, 0.660000026, 89.0100021)
- Part157.Color = Color3.new(1, 0.34902, 0.34902)
- Part157.Size = Vector3.new(0.47999993, 0.47999993, 0.47999993)
- Part157.Anchored = true
- Part157.BottomSurface = Enum.SurfaceType.Smooth
- Part157.BrickColor = BrickColor.new("Persimmon")
- Part157.Material = Enum.Material.Metal
- Part157.TopSurface = Enum.SurfaceType.Smooth
- Part157.brickColor = BrickColor.new("Persimmon")
- Part157.Shape = Enum.PartType.Ball
- Part158.Parent = Model154
- Part158.CFrame = CFrame.new(8.71347904, 4.59312201, -23.5601158, 0.999948263, 0.0052378308, 0.00872805621, 0.0034210009, -0.980502129, 0.196479067, 0.00958700199, -0.196439028, -0.980469227)
- Part158.Orientation = Vector3.new(-11.3299999, 179.490005, 179.800003)
- Part158.Position = Vector3.new(8.71347904, 4.59312201, -23.5601158)
- Part158.Rotation = Vector3.new(-168.669998, 0.5, -0.300000012)
- Part158.Size = Vector3.new(1.16999924, 0.399999976, 1.79999948)
- Part158.Anchored = true
- Part158.BottomSurface = Enum.SurfaceType.Smooth
- Part158.CanCollide = false
- Part158.Material = Enum.Material.SmoothPlastic
- Part158.TopSurface = Enum.SurfaceType.Smooth
- Model159.Parent = script
- Model159.PrimaryPart = Part163
- Part160.Parent = Model159
- Part160.CFrame = CFrame.new(7.13551569, 4.45498323, -23.5992966, 0.999948263, 0.0052378308, 0.00872805621, 0.0034210009, -0.980502129, 0.196479067, 0.00958700199, -0.196439028, -0.980469227)
- Part160.Orientation = Vector3.new(-11.3299999, 179.490005, 179.800003)
- Part160.Position = Vector3.new(7.13551569, 4.45498323, -23.5992966)
- Part160.Rotation = Vector3.new(-168.669998, 0.5, -0.300000012)
- Part160.Size = Vector3.new(0.759999454, 1.75, 1.91999936)
- Part160.Anchored = true
- Part160.BottomSurface = Enum.SurfaceType.Smooth
- Part160.CanCollide = false
- Part160.Material = Enum.Material.Metal
- Part160.TopSurface = Enum.SurfaceType.Smooth
- Part160.Shape = Enum.PartType.Cylinder
- Part161.Parent = Part160
- Part161.CFrame = CFrame.new(7.1315484, 5.69858122, -23.3783665, 0.0172770061, -0.99978447, 0.011519949, -0.986538351, -0.0151719647, 0.162824944, -0.162615061, -0.0141779995, -0.986587763)
- Part161.Orientation = Vector3.new(-9.36999989, 179.330002, -90.8799973)
- Part161.Position = Vector3.new(7.1315484, 5.69858122, -23.3783665)
- Part161.Rotation = Vector3.new(-170.630005, 0.660000026, 89.0100021)
- Part161.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part161.Size = Vector3.new(1.0400008, 0.279999971, 0.500000179)
- Part161.Anchored = true
- Part161.BottomSurface = Enum.SurfaceType.Smooth
- Part161.BrickColor = BrickColor.new("Mid gray")
- Part161.Material = Enum.Material.Metal
- Part161.TopSurface = Enum.SurfaceType.Smooth
- Part161.brickColor = BrickColor.new("Mid gray")
- Part161.Shape = Enum.PartType.Cylinder
- Part162.Parent = Part160
- Part162.CFrame = CFrame.new(7.1223464, 6.26499701, -23.2882919, 0.0172770061, -0.99978447, 0.011519949, -0.986538351, -0.0151719647, 0.162824944, -0.162615061, -0.0141779995, -0.986587763)
- Part162.Orientation = Vector3.new(-9.36999989, 179.330002, -90.8799973)
- Part162.Position = Vector3.new(7.1223464, 6.26499701, -23.2882919)
- Part162.Rotation = Vector3.new(-170.630005, 0.660000026, 89.0100021)
- Part162.Color = Color3.new(1, 0.34902, 0.34902)
- Part162.Size = Vector3.new(0.47999993, 0.47999993, 0.47999993)
- Part162.Anchored = true
- Part162.BottomSurface = Enum.SurfaceType.Smooth
- Part162.BrickColor = BrickColor.new("Persimmon")
- Part162.Material = Enum.Material.Metal
- Part162.TopSurface = Enum.SurfaceType.Smooth
- Part162.brickColor = BrickColor.new("Persimmon")
- Part162.Shape = Enum.PartType.Ball
- Part163.Parent = Model159
- Part163.CFrame = CFrame.new(7.1434803, 4.59312201, -23.5601158, 0.999948263, 0.0052378308, 0.00872805621, 0.0034210009, -0.980502129, 0.196479067, 0.00958700199, -0.196439028, -0.980469227)
- Part163.Orientation = Vector3.new(-11.3299999, 179.490005, 179.800003)
- Part163.Position = Vector3.new(7.1434803, 4.59312201, -23.5601158)
- Part163.Rotation = Vector3.new(-168.669998, 0.5, -0.300000012)
- Part163.Size = Vector3.new(1.16999924, 0.399999976, 1.79999948)
- Part163.Anchored = true
- Part163.BottomSurface = Enum.SurfaceType.Smooth
- Part163.CanCollide = false
- Part163.Material = Enum.Material.SmoothPlastic
- Part163.TopSurface = Enum.SurfaceType.Smooth
- Part164.Name = "Part12"
- Part164.Parent = script
- Part164.CFrame = CFrame.new(13.887845, 4.21382999, -21.1392498, -1.00000393, -5.8254227e-07, -5.71710927e-07, 2.31833951e-07, 0.983897865, 0.17874302, -5.08907988e-07, 0.178742424, -0.983900845)
- Part164.Orientation = Vector3.new(-10.3000002, -180, 0)
- Part164.Position = Vector3.new(13.887845, 4.21382999, -21.1392498)
- Part164.Rotation = Vector3.new(-169.699997, 0, 180)
- Part164.Color = Color3.new(1, 0, 0)
- Part164.Size = Vector3.new(0.396899998, 0.200000003, 0.200000003)
- Part164.Anchored = true
- Part164.BottomSurface = Enum.SurfaceType.Smooth
- Part164.BrickColor = BrickColor.new("Really red")
- Part164.Material = Enum.Material.SmoothPlastic
- Part164.TopSurface = Enum.SurfaceType.Smooth
- Part164.brickColor = BrickColor.new("Really red")
- BlockMesh165.Parent = Part164
- BlockMesh165.Scale = Vector3.new(1, 0.809999943, 0.0809999928)
- Part166.Name = "Part12"
- Part166.Parent = script
- Part166.CFrame = CFrame.new(12.2259865, 4.24520683, -21.3120251, -2.46725563e-06, -1.57859176e-07, -1.0000031, -0.178743169, 0.983897805, -4.31734009e-07, 0.983902812, 0.178742811, 2.27359942e-06)
- Part166.Orientation = Vector3.new(0, -90, -10.3000002)
- Part166.Position = Vector3.new(12.2259865, 4.24520683, -21.3120251)
- Part166.Rotation = Vector3.new(10.3000002, -90, 0)
- Part166.Color = Color3.new(1, 0, 0)
- Part166.Size = Vector3.new(0.396899998, 0.200000003, 0.200000003)
- Part166.Anchored = true
- Part166.BottomSurface = Enum.SurfaceType.Smooth
- Part166.BrickColor = BrickColor.new("Really red")
- Part166.Material = Enum.Material.SmoothPlastic
- Part166.TopSurface = Enum.SurfaceType.Smooth
- Part166.brickColor = BrickColor.new("Really red")
- BlockMesh167.Parent = Part166
- BlockMesh167.Scale = Vector3.new(1, 0.809999943, 0.0809999928)
- Part168.Name = "Part12"
- Part168.Parent = script
- Part168.CFrame = CFrame.new(13.6968365, 4.19309521, -21.1245384, -1.00000393, -5.8254227e-07, -5.71710927e-07, 2.31833951e-07, 0.983897865, 0.17874302, -5.08907988e-07, 0.178742424, -0.983900845)
- Part168.Orientation = Vector3.new(-10.3000002, -180, 0)
- Part168.Position = Vector3.new(13.6968365, 4.19309521, -21.1245384)
- Part168.Rotation = Vector3.new(-169.699997, 0, 180)
- Part168.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part168.Size = Vector3.new(0.890999973, 0.200000003, 0.890999973)
- Part168.Anchored = true
- Part168.BottomSurface = Enum.SurfaceType.Smooth
- Part168.BrickColor = BrickColor.new("Mid gray")
- Part168.Material = Enum.Material.SmoothPlastic
- Part168.TopSurface = Enum.SurfaceType.Smooth
- Part168.brickColor = BrickColor.new("Mid gray")
- CylinderMesh169.Parent = Part168
- CylinderMesh169.Scale = Vector3.new(1, 0.809999943, 1)
- Part170.Name = "Part12"
- Part170.Parent = script
- Part170.CFrame = CFrame.new(10.8313465, 4.19311523, -21.1246548, 1, 0, 0, 0, 0.983896017, -0.178742006, 0, 0.178742006, 0.983896017)
- Part170.Orientation = Vector3.new(10.3000002, 0, 0)
- Part170.Position = Vector3.new(10.8313465, 4.19311523, -21.1246548)
- Part170.Rotation = Vector3.new(10.3000002, 0, 0)
- Part170.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part170.Size = Vector3.new(0.890999973, 0.200000003, 0.890999973)
- Part170.Anchored = true
- Part170.BottomSurface = Enum.SurfaceType.Smooth
- Part170.BrickColor = BrickColor.new("Mid gray")
- Part170.Material = Enum.Material.SmoothPlastic
- Part170.TopSurface = Enum.SurfaceType.Smooth
- Part170.brickColor = BrickColor.new("Mid gray")
- CylinderMesh171.Parent = Part170
- CylinderMesh171.Scale = Vector3.new(1, 0.809999943, 1)
- Part172.Name = "Part12"
- Part172.Parent = script
- Part172.CFrame = CFrame.new(10.8340883, 4.185884, -21.1258965, 1, 0, 0, 0, 0.983896017, -0.178742006, 0, 0.178742006, 0.983896017)
- Part172.Orientation = Vector3.new(10.3000002, 0, 0)
- Part172.Position = Vector3.new(10.8340883, 4.185884, -21.1258965)
- Part172.Rotation = Vector3.new(10.3000002, 0, 0)
- Part172.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part172.Size = Vector3.new(0.972000003, 0.200000003, 0.972000003)
- Part172.Anchored = true
- Part172.BottomSurface = Enum.SurfaceType.Smooth
- Part172.BrickColor = BrickColor.new("Dark stone grey")
- Part172.Material = Enum.Material.DiamondPlate
- Part172.TopSurface = Enum.SurfaceType.Smooth
- Part172.brickColor = BrickColor.new("Dark stone grey")
- CylinderMesh173.Parent = Part172
- CylinderMesh173.Scale = Vector3.new(1, 0.809999943, 1)
- Part174.Parent = script
- Part174.CFrame = CFrame.new(6.92997742, 4.310009, -21.399992, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
- Part174.Orientation = Vector3.new(11.3100004, 0, -90)
- Part174.Position = Vector3.new(6.92997742, 4.310009, -21.399992)
- Part174.Rotation = Vector3.new(11.3100004, 0, -90)
- Part174.Color = Color3.new(0, 1, 0)
- Part174.Size = Vector3.new(0.0500000007, 0.400000006, 0.400000006)
- Part174.Anchored = true
- Part174.BottomSurface = Enum.SurfaceType.Smooth
- Part174.BrickColor = BrickColor.new("Lime green")
- Part174.Material = Enum.Material.Neon
- Part174.TopSurface = Enum.SurfaceType.Smooth
- Part174.brickColor = BrickColor.new("Lime green")
- Part174.Shape = Enum.PartType.Cylinder
- Part175.Parent = script
- Part175.CFrame = CFrame.new(9.25496101, 4.18180323, -21.0799923, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
- Part175.Orientation = Vector3.new(11.3100004, 0, -90)
- Part175.Position = Vector3.new(9.25496101, 4.18180323, -21.0799923)
- Part175.Rotation = Vector3.new(11.3100004, 0, -90)
- Part175.Size = Vector3.new(0.164800107, 1.03000069, 1.03000069)
- Part175.Anchored = true
- Part175.BottomSurface = Enum.SurfaceType.Smooth
- Part175.TopSurface = Enum.SurfaceType.Smooth
- Part175.Shape = Enum.PartType.Cylinder
- Part176.Name = "Part12"
- Part176.Parent = script
- Part176.CFrame = CFrame.new(10.6403303, 4.20734119, -21.1035824, 1, 0, 0, 0, 0.983896017, -0.178742006, 0, 0.178742006, 0.983896017)
- Part176.Orientation = Vector3.new(10.3000002, 0, 0)
- Part176.Position = Vector3.new(10.6403303, 4.20734119, -21.1035824)
- Part176.Rotation = Vector3.new(10.3000002, 0, 0)
- Part176.Color = Color3.new(1, 0, 0)
- Part176.Size = Vector3.new(0.396899998, 0.200000003, 0.200000003)
- Part176.Anchored = true
- Part176.BottomSurface = Enum.SurfaceType.Smooth
- Part176.BrickColor = BrickColor.new("Really red")
- Part176.Material = Enum.Material.SmoothPlastic
- Part176.TopSurface = Enum.SurfaceType.Smooth
- Part176.brickColor = BrickColor.new("Really red")
- BlockMesh177.Parent = Part176
- BlockMesh177.Scale = Vector3.new(1, 0.809999943, 0.0809999928)
- Part178.Name = "Part12"
- Part178.Parent = script
- Part178.CFrame = CFrame.new(12.244173, 4.19358921, -21.1272602, -2.46725563e-06, -1.57859176e-07, -1.0000031, -0.178743169, 0.983897805, -4.31734009e-07, 0.983902812, 0.178742811, 2.27359942e-06)
- Part178.Orientation = Vector3.new(0, -90, -10.3000002)
- Part178.Position = Vector3.new(12.244173, 4.19358921, -21.1272602)
- Part178.Rotation = Vector3.new(10.3000002, -90, 0)
- Part178.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part178.Size = Vector3.new(0.890999973, 0.200000003, 0.890999973)
- Part178.Anchored = true
- Part178.BottomSurface = Enum.SurfaceType.Smooth
- Part178.BrickColor = BrickColor.new("Mid gray")
- Part178.Material = Enum.Material.SmoothPlastic
- Part178.TopSurface = Enum.SurfaceType.Smooth
- Part178.brickColor = BrickColor.new("Mid gray")
- CylinderMesh179.Parent = Part178
- CylinderMesh179.Scale = Vector3.new(1, 0.809999943, 1)
- Part180.Name = "Alert"
- Part180.Parent = script
- Part180.CFrame = CFrame.new(-0.0999989808, 8.55101776, -17.9599915, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part180.Position = Vector3.new(-0.0999989808, 8.55101776, -17.9599915)
- Part180.Transparency = 1
- Part180.Size = Vector3.new(4, 1, 2)
- Part180.Anchored = true
- Part180.BottomSurface = Enum.SurfaceType.Smooth
- Part180.CanCollide = false
- Part180.TopSurface = Enum.SurfaceType.Smooth
- Part181.Name = "Alarm"
- Part181.Parent = script
- Part181.CFrame = CFrame.new(13.714942, 4.52794266, -22.3986473, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
- Part181.Orientation = Vector3.new(11.3100004, 0, -90)
- Part181.Position = Vector3.new(13.714942, 4.52794266, -22.3986473)
- Part181.Rotation = Vector3.new(11.3100004, 0, -90)
- Part181.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part181.Size = Vector3.new(0.0610092431, 0.37798211, 0.37798211)
- Part181.Anchored = true
- Part181.BottomSurface = Enum.SurfaceType.Smooth
- Part181.BrickColor = BrickColor.new("Smoky grey")
- Part181.Material = Enum.Material.SmoothPlastic
- Part181.TopSurface = Enum.SurfaceType.Smooth
- Part181.brickColor = BrickColor.new("Smoky grey")
- Part181.Shape = Enum.PartType.Cylinder
- ClickDetector182.Parent = Part181
- Part183.Parent = script
- Part183.CFrame = CFrame.new(13.714942, 4.48339891, -22.3999977, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
- Part183.Orientation = Vector3.new(11.3100004, 0, -90)
- Part183.Position = Vector3.new(13.714942, 4.48339891, -22.3999977)
- Part183.Rotation = Vector3.new(11.3100004, 0, -90)
- Part183.Size = Vector3.new(0.075596422, 0.472477645, 0.472477645)
- Part183.Anchored = true
- Part183.BottomSurface = Enum.SurfaceType.Smooth
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.Shape = Enum.PartType.Cylinder
- Part184.Name = "lower"
- Part184.Parent = script
- Part184.CFrame = CFrame.new(17.0049896, 4.21179724, -21.0799751, -2.72346824e-05, -1, 1.76805152e-05, -0.980578363, 3.01733817e-05, 0.19612813, -0.19612813, -1.19956412e-05, -0.980578363)
- Part184.Orientation = Vector3.new(-11.3100004, 180, -90)
- Part184.Position = Vector3.new(17.0049896, 4.21179724, -21.0799751)
- Part184.Rotation = Vector3.new(-168.690002, 0, 90)
- Part184.Color = Color3.new(0, 1, 0)
- Part184.Size = Vector3.new(0.164800107, 1.03000069, 1.03000069)
- Part184.Anchored = true
- Part184.BottomSurface = Enum.SurfaceType.Smooth
- Part184.BrickColor = BrickColor.new("Lime green")
- Part184.TopSurface = Enum.SurfaceType.Smooth
- Part184.brickColor = BrickColor.new("Lime green")
- SurfaceGui185.Parent = Part184
- SurfaceGui185.LightInfluence = 1
- SurfaceGui185.Face = Enum.NormalId.Left
- SurfaceGui185.ClipsDescendants = true
- SurfaceGui185.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- SurfaceGui185.Adornee = Part184
- TextLabel186.Parent = SurfaceGui185
- TextLabel186.Size = UDim2.new(1, 0, 1, 0)
- TextLabel186.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel186.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel186.BackgroundTransparency = 1
- TextLabel186.Font = Enum.Font.SourceSans
- TextLabel186.FontSize = Enum.FontSize.Size14
- TextLabel186.Text = "<"
- TextLabel186.TextColor = BrickColor.new("Really black")
- TextLabel186.TextColor3 = Color3.new(0, 0, 0)
- TextLabel186.TextScaled = true
- TextLabel186.TextSize = 14
- TextLabel186.TextWrap = true
- TextLabel186.TextWrapped = true
- ClickDetector187.Parent = Part184
- Part188.Name = "Part12"
- Part188.Parent = script
- Part188.CFrame = CFrame.new(13.694087, 4.1858902, -21.1259079, -1.00000393, -5.8254227e-07, -5.71710927e-07, 2.31833951e-07, 0.983897865, 0.17874302, -5.08907988e-07, 0.178742424, -0.983900845)
- Part188.Orientation = Vector3.new(-10.3000002, -180, 0)
- Part188.Position = Vector3.new(13.694087, 4.1858902, -21.1259079)
- Part188.Rotation = Vector3.new(-169.699997, 0, 180)
- Part188.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part188.Size = Vector3.new(0.972000003, 0.200000003, 0.972000003)
- Part188.Anchored = true
- Part188.BottomSurface = Enum.SurfaceType.Smooth
- Part188.BrickColor = BrickColor.new("Dark stone grey")
- Part188.Material = Enum.Material.DiamondPlate
- Part188.TopSurface = Enum.SurfaceType.Smooth
- Part188.brickColor = BrickColor.new("Dark stone grey")
- CylinderMesh189.Parent = Part188
- CylinderMesh189.Scale = Vector3.new(1, 0.809999943, 1)
- Part190.Name = "raise"
- Part190.Parent = script
- Part190.CFrame = CFrame.new(15.4649725, 4.21179724, -21.0799751, -2.72346824e-05, -1, 1.76805152e-05, -0.980578363, 3.01733817e-05, 0.19612813, -0.19612813, -1.19956412e-05, -0.980578363)
- Part190.Orientation = Vector3.new(-11.3100004, 180, -90)
- Part190.Position = Vector3.new(15.4649725, 4.21179724, -21.0799751)
- Part190.Rotation = Vector3.new(-168.690002, 0, 90)
- Part190.Color = Color3.new(1, 0, 0)
- Part190.Size = Vector3.new(0.164800107, 1.03000069, 1.03000069)
- Part190.Anchored = true
- Part190.BottomSurface = Enum.SurfaceType.Smooth
- Part190.BrickColor = BrickColor.new("Really red")
- Part190.TopSurface = Enum.SurfaceType.Smooth
- Part190.brickColor = BrickColor.new("Really red")
- SurfaceGui191.Parent = Part190
- SurfaceGui191.LightInfluence = 1
- SurfaceGui191.Face = Enum.NormalId.Left
- SurfaceGui191.ClipsDescendants = true
- SurfaceGui191.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- SurfaceGui191.Adornee = Part190
- TextLabel192.Parent = SurfaceGui191
- TextLabel192.Size = UDim2.new(1, 0, 1, 0)
- TextLabel192.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel192.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel192.BackgroundTransparency = 1
- TextLabel192.Font = Enum.Font.SourceSans
- TextLabel192.FontSize = Enum.FontSize.Size14
- TextLabel192.Text = ">"
- TextLabel192.TextColor = BrickColor.new("Really black")
- TextLabel192.TextColor3 = Color3.new(0, 0, 0)
- TextLabel192.TextScaled = true
- TextLabel192.TextSize = 14
- TextLabel192.TextWrap = true
- TextLabel192.TextWrapped = true
- ClickDetector193.Parent = Part190
- Part194.Parent = script
- Part194.CFrame = CFrame.new(7.59998941, 4.14001179, -20.7099857, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
- Part194.Orientation = Vector3.new(11.3100004, 0, -90)
- Part194.Position = Vector3.new(7.59998941, 4.14001179, -20.7099857)
- Part194.Rotation = Vector3.new(11.3100004, 0, -90)
- Part194.Size = Vector3.new(0.0799999982, 0.5, 0.5)
- Part194.Anchored = true
- Part194.BottomSurface = Enum.SurfaceType.Smooth
- Part194.TopSurface = Enum.SurfaceType.Smooth
- Part194.Shape = Enum.PartType.Cylinder
- Part195.Name = "Floor"
- Part195.Parent = script
- Part195.CFrame = CFrame.new(-0.950001955, 0.0150449499, -17.0299988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part195.Position = Vector3.new(-0.950001955, 0.0150449499, -17.0299988)
- Part195.Size = Vector3.new(48.9999962, 0.0500000007, 25)
- Part195.Anchored = true
- Part195.BottomSurface = Enum.SurfaceType.Smooth
- Part195.Material = Enum.Material.Concrete
- Part195.TopSurface = Enum.SurfaceType.Smooth
- Part196.Parent = script
- Part196.CFrame = CFrame.new(20.0499992, 7.51505613, -29.0299988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part196.Position = Vector3.new(20.0499992, 7.51505613, -29.0299988)
- Part196.Size = Vector3.new(7, 15.0500002, 1)
- Part196.Anchored = true
- Part196.BottomSurface = Enum.SurfaceType.Smooth
- Part196.Material = Enum.Material.Concrete
- Part196.TopSurface = Enum.SurfaceType.Smooth
- Part197.Parent = script
- Part197.CFrame = CFrame.new(7.59998941, 4.27000999, -21.399992, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
- Part197.Orientation = Vector3.new(11.3100004, 0, -90)
- Part197.Position = Vector3.new(7.59998941, 4.27000999, -21.399992)
- Part197.Rotation = Vector3.new(11.3100004, 0, -90)
- Part197.Size = Vector3.new(0.0799999982, 0.5, 0.5)
- Part197.Anchored = true
- Part197.BottomSurface = Enum.SurfaceType.Smooth
- Part197.TopSurface = Enum.SurfaceType.Smooth
- Part197.Shape = Enum.PartType.Cylinder
- Part198.Parent = script
- Part198.CFrame = CFrame.new(9.25496101, 4.27890921, -21.0770493, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
- Part198.Orientation = Vector3.new(11.3100004, 0, -90)
- Part198.Position = Vector3.new(9.25496101, 4.27890921, -21.0770493)
- Part198.Rotation = Vector3.new(11.3100004, 0, -90)
- Part198.Color = Color3.new(1, 0, 0)
- Part198.Size = Vector3.new(0.133000076, 0.824000537, 0.824000537)
- Part198.Anchored = true
- Part198.BottomSurface = Enum.SurfaceType.Smooth
- Part198.BrickColor = BrickColor.new("Really red")
- Part198.Material = Enum.Material.SmoothPlastic
- Part198.TopSurface = Enum.SurfaceType.Smooth
- Part198.brickColor = BrickColor.new("Really red")
- Part198.Shape = Enum.PartType.Cylinder
- ClickDetector199.Parent = Part198
- Part200.Parent = script
- Part200.CFrame = CFrame.new(-24.9500008, 7.51505613, -16.5299988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part200.Position = Vector3.new(-24.9500008, 7.51505613, -16.5299988)
- Part200.Size = Vector3.new(1, 15.0500002, 24)
- Part200.Anchored = true
- Part200.BottomSurface = Enum.SurfaceType.Smooth
- Part200.Material = Enum.Material.Concrete
- Part200.TopSurface = Enum.SurfaceType.Smooth
- Part201.Parent = script
- Part201.CFrame = CFrame.new(6.92997742, 4.14001179, -20.7099857, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
- Part201.Orientation = Vector3.new(11.3100004, 0, -90)
- Part201.Position = Vector3.new(6.92997742, 4.14001179, -20.7099857)
- Part201.Rotation = Vector3.new(11.3100004, 0, -90)
- Part201.Size = Vector3.new(0.0799999982, 0.5, 0.5)
- Part201.Anchored = true
- Part201.BottomSurface = Enum.SurfaceType.Smooth
- Part201.TopSurface = Enum.SurfaceType.Smooth
- Part201.Shape = Enum.PartType.Cylinder
- Part202.Parent = script
- Part202.CFrame = CFrame.new(12.2149725, 4.62648582, -22.6829929, -2.68506374e-05, 2.21928076e-05, 1.00000048, -0.980582833, 0.196129218, -3.05645699e-05, -0.196128875, -0.980583608, 1.58484381e-05)
- Part202.Orientation = Vector3.new(0, 90, -78.6900024)
- Part202.Position = Vector3.new(12.2149725, 4.62648582, -22.6829929)
- Part202.Rotation = Vector3.new(-78.6900024, 90, 0)
- Part202.Color = Color3.new(1, 0, 0)
- Part202.Size = Vector3.new(0.0670000017, 0.699999988, 0.699999988)
- Part202.Anchored = true
- Part202.BottomSurface = Enum.SurfaceType.Smooth
- Part202.BrickColor = BrickColor.new("Really red")
- Part202.Material = Enum.Material.SmoothPlastic
- Part202.TopSurface = Enum.SurfaceType.Smooth
- Part202.brickColor = BrickColor.new("Really red")
- Part202.Shape = Enum.PartType.Cylinder
- SurfaceGui203.Parent = Part202
- SurfaceGui203.LightInfluence = 1
- SurfaceGui203.Face = Enum.NormalId.Left
- SurfaceGui203.ClipsDescendants = true
- SurfaceGui203.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- SurfaceGui203.Adornee = Part202
- TextLabel204.Parent = SurfaceGui203
- TextLabel204.Size = UDim2.new(1, 0, 1, 0)
- TextLabel204.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel204.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel204.BackgroundTransparency = 1
- TextLabel204.Font = Enum.Font.SourceSans
- TextLabel204.FontSize = Enum.FontSize.Size14
- TextLabel204.Text = "SCRAM"
- TextLabel204.TextColor = BrickColor.new("Really black")
- TextLabel204.TextColor3 = Color3.new(0, 0, 0)
- TextLabel204.TextScaled = true
- TextLabel204.TextSize = 14
- TextLabel204.TextWrap = true
- TextLabel204.TextWrapped = true
- Part205.Parent = script
- Part205.CFrame = CFrame.new(6.92997742, 4.27000999, -21.399992, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
- Part205.Orientation = Vector3.new(11.3100004, 0, -90)
- Part205.Position = Vector3.new(6.92997742, 4.27000999, -21.399992)
- Part205.Rotation = Vector3.new(11.3100004, 0, -90)
- Part205.Size = Vector3.new(0.0799999982, 0.5, 0.5)
- Part205.Anchored = true
- Part205.BottomSurface = Enum.SurfaceType.Smooth
- Part205.TopSurface = Enum.SurfaceType.Smooth
- Part205.Shape = Enum.PartType.Cylinder
- Part206.Name = "scram"
- Part206.Parent = script
- Part206.CFrame = CFrame.new(12.2149725, 4.62542391, -22.6949749, -2.68506374e-05, 2.21928076e-05, 1.00000048, -0.980582833, 0.196129218, -3.05645699e-05, -0.196128875, -0.980583608, 1.58484381e-05)
- Part206.Orientation = Vector3.new(0, 90, -78.6900024)
- Part206.Position = Vector3.new(12.2149725, 4.62542391, -22.6949749)
- Part206.Rotation = Vector3.new(-78.6900024, 90, 0)
- Part206.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part206.Transparency = 0.5
- Part206.Size = Vector3.new(0.138999999, 1, 1)
- Part206.Anchored = true
- Part206.BottomSurface = Enum.SurfaceType.Smooth
- Part206.BrickColor = BrickColor.new("Institutional white")
- Part206.TopSurface = Enum.SurfaceType.Smooth
- Part206.brickColor = BrickColor.new("Institutional white")
- ClickDetector207.Parent = Part206
- Part208.Parent = script
- Part208.CFrame = CFrame.new(12.2199974, 2.64501643, -27.2749996, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part208.Position = Vector3.new(12.2199974, 2.64501643, -27.2749996)
- Part208.Size = Vector3.new(13.2599964, 5.28999853, 4.21000004)
- Part208.Anchored = true
- Part208.BottomSurface = Enum.SurfaceType.Smooth
- Part208.Material = Enum.Material.Concrete
- Part208.TopSurface = Enum.SurfaceType.Smooth
- Part209.Parent = script
- Part209.CFrame = CFrame.new(7.59998941, 4.1800108, -20.7099857, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
- Part209.Orientation = Vector3.new(11.3100004, 0, -90)
- Part209.Position = Vector3.new(7.59998941, 4.1800108, -20.7099857)
- Part209.Rotation = Vector3.new(11.3100004, 0, -90)
- Part209.Color = Color3.new(1, 0, 0)
- Part209.Size = Vector3.new(0.0500000007, 0.400000006, 0.400000006)
- Part209.Anchored = true
- Part209.BottomSurface = Enum.SurfaceType.Smooth
- Part209.BrickColor = BrickColor.new("Really red")
- Part209.Material = Enum.Material.Neon
- Part209.TopSurface = Enum.SurfaceType.Smooth
- Part209.brickColor = BrickColor.new("Really red")
- Part209.Shape = Enum.PartType.Cylinder
- Part210.Parent = script
- Part210.CFrame = CFrame.new(8.2799902, 4.27000999, -21.399992, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
- Part210.Orientation = Vector3.new(11.3100004, 0, -90)
- Part210.Position = Vector3.new(8.2799902, 4.27000999, -21.399992)
- Part210.Rotation = Vector3.new(11.3100004, 0, -90)
- Part210.Size = Vector3.new(0.0799999982, 0.5, 0.5)
- Part210.Anchored = true
- Part210.BottomSurface = Enum.SurfaceType.Smooth
- Part210.TopSurface = Enum.SurfaceType.Smooth
- Part210.Shape = Enum.PartType.Cylinder
- Part211.Parent = script
- Part211.CFrame = CFrame.new(12.2199974, 7.4750104, -28.2050018, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part211.Position = Vector3.new(12.2199974, 7.4750104, -28.2050018)
- Part211.Size = Vector3.new(15, 15.1100073, 0.930000007)
- Part211.Anchored = true
- Part211.BottomSurface = Enum.SurfaceType.Smooth
- Part211.Material = Enum.Material.Concrete
- Part211.TopSurface = Enum.SurfaceType.Smooth
- Part212.Parent = script
- Part212.CFrame = CFrame.new(7.59998941, 4.310009, -21.399992, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
- Part212.Orientation = Vector3.new(11.3100004, 0, -90)
- Part212.Position = Vector3.new(7.59998941, 4.310009, -21.399992)
- Part212.Rotation = Vector3.new(11.3100004, 0, -90)
- Part212.Color = Color3.new(0, 1, 0)
- Part212.Size = Vector3.new(0.0500000007, 0.400000006, 0.400000006)
- Part212.Anchored = true
- Part212.BottomSurface = Enum.SurfaceType.Smooth
- Part212.BrickColor = BrickColor.new("Lime green")
- Part212.Material = Enum.Material.Neon
- Part212.TopSurface = Enum.SurfaceType.Smooth
- Part212.brickColor = BrickColor.new("Lime green")
- Part212.Shape = Enum.PartType.Cylinder
- Part213.Parent = script
- Part213.CFrame = CFrame.new(6.92997742, 4.1800108, -20.7099857, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
- Part213.Orientation = Vector3.new(11.3100004, 0, -90)
- Part213.Position = Vector3.new(6.92997742, 4.1800108, -20.7099857)
- Part213.Rotation = Vector3.new(11.3100004, 0, -90)
- Part213.Color = Color3.new(1, 0, 0)
- Part213.Size = Vector3.new(0.0500000007, 0.400000006, 0.400000006)
- Part213.Anchored = true
- Part213.BottomSurface = Enum.SurfaceType.Smooth
- Part213.BrickColor = BrickColor.new("Really red")
- Part213.Material = Enum.Material.Neon
- Part213.TopSurface = Enum.SurfaceType.Smooth
- Part213.brickColor = BrickColor.new("Really red")
- Part213.Shape = Enum.PartType.Cylinder
- Part214.Parent = script
- Part214.CFrame = CFrame.new(8.2799902, 4.310009, -21.399992, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
- Part214.Orientation = Vector3.new(11.3100004, 0, -90)
- Part214.Position = Vector3.new(8.2799902, 4.310009, -21.399992)
- Part214.Rotation = Vector3.new(11.3100004, 0, -90)
- Part214.Color = Color3.new(0, 1, 0)
- Part214.Size = Vector3.new(0.0500000007, 0.400000006, 0.400000006)
- Part214.Anchored = true
- Part214.BottomSurface = Enum.SurfaceType.Smooth
- Part214.BrickColor = BrickColor.new("Lime green")
- Part214.Material = Enum.Material.Neon
- Part214.TopSurface = Enum.SurfaceType.Smooth
- Part214.brickColor = BrickColor.new("Lime green")
- Part214.Shape = Enum.PartType.Cylinder
- Part215.Parent = script
- Part215.CFrame = CFrame.new(12.2149725, 4.59077883, -22.690136, -2.68506374e-05, 2.21928076e-05, 1.00000048, -0.980582833, 0.196129218, -3.05645699e-05, -0.196128875, -0.980583608, 1.58484381e-05)
- Part215.Orientation = Vector3.new(0, 90, -78.6900024)
- Part215.Position = Vector3.new(12.2149725, 4.59077883, -22.690136)
- Part215.Rotation = Vector3.new(-78.6900024, 90, 0)
- Part215.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part215.Size = Vector3.new(0.0500000007, 0.899999976, 0.899999976)
- Part215.Anchored = true
- Part215.BottomSurface = Enum.SurfaceType.Smooth
- Part215.BrickColor = BrickColor.new("Smoky grey")
- Part215.Material = Enum.Material.DiamondPlate
- Part215.TopSurface = Enum.SurfaceType.Smooth
- Part215.brickColor = BrickColor.new("Smoky grey")
- Texture216.Parent = Part215
- Texture216.Texture = "rbxassetid://3963636328"
- Texture216.Face = Enum.NormalId.Left
- Part217.Parent = script
- Part217.CFrame = CFrame.new(8.2799902, 4.1800108, -20.7099857, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
- Part217.Orientation = Vector3.new(11.3100004, 0, -90)
- Part217.Position = Vector3.new(8.2799902, 4.1800108, -20.7099857)
- Part217.Rotation = Vector3.new(11.3100004, 0, -90)
- Part217.Color = Color3.new(1, 0, 0)
- Part217.Size = Vector3.new(0.0500000007, 0.400000006, 0.400000006)
- Part217.Anchored = true
- Part217.BottomSurface = Enum.SurfaceType.Smooth
- Part217.BrickColor = BrickColor.new("Really red")
- Part217.Material = Enum.Material.Neon
- Part217.TopSurface = Enum.SurfaceType.Smooth
- Part217.brickColor = BrickColor.new("Really red")
- Part217.Shape = Enum.PartType.Cylinder
- Part218.Parent = script
- Part218.CFrame = CFrame.new(14.0500002, 7.51505613, -5.02999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part218.Position = Vector3.new(14.0500002, 7.51505613, -5.02999878)
- Part218.Size = Vector3.new(19, 15.0500002, 1)
- Part218.Anchored = true
- Part218.BottomSurface = Enum.SurfaceType.Smooth
- Part218.Material = Enum.Material.Concrete
- Part218.TopSurface = Enum.SurfaceType.Smooth
- Part219.Parent = script
- Part219.CFrame = CFrame.new(-14.9499998, 7.51505613, -5.02999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part219.Position = Vector3.new(-14.9499998, 7.51505613, -5.02999878)
- Part219.Size = Vector3.new(19, 15.0500002, 1)
- Part219.Anchored = true
- Part219.BottomSurface = Enum.SurfaceType.Smooth
- Part219.Material = Enum.Material.Concrete
- Part219.TopSurface = Enum.SurfaceType.Smooth
- Part220.Parent = script
- Part220.CFrame = CFrame.new(-3.44999981, 7.51505613, -29.0299988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part220.Position = Vector3.new(-3.44999981, 7.51505613, -29.0299988)
- Part220.Size = Vector3.new(44, 15.0500002, 1)
- Part220.Anchored = true
- Part220.BottomSurface = Enum.SurfaceType.Smooth
- Part220.Material = Enum.Material.Concrete
- Part220.TopSurface = Enum.SurfaceType.Smooth
- Part221.Parent = script
- Part221.CFrame = CFrame.new(8.2799902, 4.14001179, -20.7099857, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
- Part221.Orientation = Vector3.new(11.3100004, 0, -90)
- Part221.Position = Vector3.new(8.2799902, 4.14001179, -20.7099857)
- Part221.Rotation = Vector3.new(11.3100004, 0, -90)
- Part221.Size = Vector3.new(0.0799999982, 0.5, 0.5)
- Part221.Anchored = true
- Part221.BottomSurface = Enum.SurfaceType.Smooth
- Part221.TopSurface = Enum.SurfaceType.Smooth
- Part221.Shape = Enum.PartType.Cylinder
- Part222.Name = "Part12"
- Part222.Parent = script
- Part222.CFrame = CFrame.new(12.2440844, 4.1858902, -21.1258621, -2.46725563e-06, -1.57859176e-07, -1.0000031, -0.178743169, 0.983897805, -4.31734009e-07, 0.983902812, 0.178742811, 2.27359942e-06)
- Part222.Orientation = Vector3.new(0, -90, -10.3000002)
- Part222.Position = Vector3.new(12.2440844, 4.1858902, -21.1258621)
- Part222.Rotation = Vector3.new(10.3000002, -90, 0)
- Part222.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part222.Size = Vector3.new(0.972000003, 0.200000003, 0.972000003)
- Part222.Anchored = true
- Part222.BottomSurface = Enum.SurfaceType.Smooth
- Part222.BrickColor = BrickColor.new("Dark stone grey")
- Part222.Material = Enum.Material.DiamondPlate
- Part222.TopSurface = Enum.SurfaceType.Smooth
- Part222.brickColor = BrickColor.new("Dark stone grey")
- CylinderMesh223.Parent = Part222
- CylinderMesh223.Scale = Vector3.new(1, 0.809999943, 1)
- Part224.Name = "asd"
- Part224.Parent = script
- Part224.CFrame = CFrame.new(13.6799402, 4.57195091, -22.9109001, -2.69963875e-05, 2.10919461e-05, 1.00000048, -0.980582118, 0.196128786, -3.05136928e-05, -0.196128815, -0.980581284, 1.47986684e-05)
- Part224.Orientation = Vector3.new(0, 90, -78.6900024)
- Part224.Position = Vector3.new(13.6799402, 4.57195091, -22.9109001)
- Part224.Rotation = Vector3.new(-78.6900024, 90, 0)
- Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part224.Size = Vector3.new(0.0630000383, 0.420000404, 0.977454841)
- Part224.Anchored = true
- Part224.BottomSurface = Enum.SurfaceType.Smooth
- Part224.BrickColor = BrickColor.new("Really black")
- Part224.TopSurface = Enum.SurfaceType.Smooth
- Part224.brickColor = BrickColor.new("Really black")
- SurfaceGui225.Parent = Part224
- SurfaceGui225.LightInfluence = 1
- SurfaceGui225.Face = Enum.NormalId.Left
- SurfaceGui225.ClipsDescendants = true
- SurfaceGui225.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- SurfaceGui225.Adornee = Part224
- TextLabel226.Name = "Value"
- TextLabel226.Parent = SurfaceGui225
- TextLabel226.Size = UDim2.new(1, 0, 1, 0)
- TextLabel226.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel226.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel226.BackgroundTransparency = 1
- TextLabel226.Font = Enum.Font.SourceSans
- TextLabel226.FontSize = Enum.FontSize.Size14
- TextLabel226.Text = "Silence Alarm"
- TextLabel226.TextColor = BrickColor.new("Institutional white")
- TextLabel226.TextColor3 = Color3.new(1, 1, 1)
- TextLabel226.TextScaled = true
- TextLabel226.TextSize = 14
- TextLabel226.TextWrap = true
- TextLabel226.TextWrapped = true
- Part227.Parent = script
- Part227.CFrame = CFrame.new(24.0499992, 7.51505613, -17.0299988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part227.Position = Vector3.new(24.0499992, 7.51505613, -17.0299988)
- Part227.Size = Vector3.new(1, 15.0500002, 25)
- Part227.Anchored = true
- Part227.BottomSurface = Enum.SurfaceType.Smooth
- Part227.Material = Enum.Material.Concrete
- Part227.TopSurface = Enum.SurfaceType.Smooth
- Part228.Parent = script
- Part228.CFrame = CFrame.new(-0.469999999, 15.0159998, -16.5300007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part228.Position = Vector3.new(-0.469999999, 15.0159998, -16.5300007)
- Part228.Size = Vector3.new(49.9600182, 0.0500000007, 24)
- Part228.Anchored = true
- Part228.BottomSurface = Enum.SurfaceType.Smooth
- Part228.Material = Enum.Material.Concrete
- Part228.TopSurface = Enum.SurfaceType.Smooth
- Part229.Parent = script
- Part229.CFrame = CFrame.new(-20.0098438, 11.5400457, -21.5049973, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part229.Position = Vector3.new(-20.0098438, 11.5400457, -21.5049973)
- Part229.Transparency = 1
- Part229.Size = Vector3.new(3, 3, 0.0500000007)
- Part229.Anchored = true
- Part229.BottomSurface = Enum.SurfaceType.Smooth
- Part229.CanCollide = false
- Part229.TopSurface = Enum.SurfaceType.Smooth
- Decal230.Parent = Part229
- Decal230.Texture = "rbxassetid://5208498150"
- Decal230.Face = Enum.NormalId.Back
- Part231.Name = "Tunnel"
- Part231.Parent = script
- Part231.CFrame = CFrame.new(-19.9500008, 11.506052, -24.0299988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part231.Position = Vector3.new(-19.9500008, 11.506052, -24.0299988)
- Part231.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part231.Size = Vector3.new(5, 7.03000021, 5)
- Part231.Anchored = true
- Part231.BottomSurface = Enum.SurfaceType.Smooth
- Part231.BrickColor = BrickColor.new("Fossil")
- Part231.Material = Enum.Material.Metal
- Part231.TopSurface = Enum.SurfaceType.Smooth
- Part231.brickColor = BrickColor.new("Fossil")
- Part232.Parent = script
- Part232.CFrame = CFrame.new(6.7501421, 9.29083157, -4.50494194, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part232.Position = Vector3.new(6.7501421, 9.29083157, -4.50494194)
- Part232.Transparency = 1
- Part232.Size = Vector3.new(3, 3, 0.0500000007)
- Part232.Anchored = true
- Part232.BottomSurface = Enum.SurfaceType.Smooth
- Part232.CanCollide = false
- Part232.TopSurface = Enum.SurfaceType.Smooth
- Decal233.Parent = Part232
- Decal233.Texture = "rbxassetid://5208498150"
- Decal233.Face = Enum.NormalId.Back
- WeldConstraint128.Parent = Part127
- WeldConstraint128.Part0 = Part126
- WeldConstraint128.Part1 = Part127
- WeldConstraint130.Parent = Part129
- WeldConstraint130.Part0 = Part126
- WeldConstraint130.Part1 = Part129
- WeldConstraint133.Parent = Part132
- WeldConstraint133.Part0 = Part136
- WeldConstraint133.Part1 = Part132
- WeldConstraint135.Parent = Part134
- WeldConstraint135.Part0 = Part136
- WeldConstraint135.Part1 = Part134
- local plr = owner
- local ap = script.Alert
- local reactor = script.Reactor.Core
- local scram = script.scram
- local raise = script.raise
- local lower = script.lower
- local alarm = script.Alarm
- local cloth = script.Cloth
- local radio = script.Radio
- local alarm_s = nil
- local meltdown = false
- local exploded = false
- local silenced = false
- local blackedout = false
- local rb,lb = false,false
- local stable1,stable2 = true,true
- local rising1,rising2 = false,false
- local sid = 1
- local scram_stat = 5
- local temp = 250
- local deadly_temp = 1200
- local max_temp = 1000
- local low_temp = 90
- local pressure = 1000
- local deadly_pressure = 9000
- local max_pressure = 8000
- local low_pressure = 150
- local control_rods = 50
- local songs = {
- 1578078325,
- 4521979766,
- 483081913,
- 4779497969,
- }
- sid = math.random(1,#songs)
- local locks = {
- unlocked = 3046652813,
- locked = 3046652070,
- }
- local boards = {
- --pressure = script.boards.pressure.pressure,
- temp = script.boards.temp.temperature,
- rod = script.boards.rod,
- scram = script.boards.scram,
- }
- for i,v in pairs(script:GetDescendants()) do
- if v:IsA("SurfaceGui") then
- v.SizingMode = Enum.SurfaceGuiSizingMode.PixelsPerStud
- v.PixelsPerStud = 100
- elseif v:IsA("BasePart") then
- v.Locked = true
- end
- end
- function alarms(mode)
- if mode then
- local Sound1 = Instance.new("Sound")
- local ReverbSoundEffect1 = Instance.new("ReverbSoundEffect")
- Sound1.Parent = ap
- Sound1.Looped = true
- Sound1.SoundId = "rbxassetid://1403257129" -- 134351045
- Sound1.Volume = 1
- ReverbSoundEffect1.Parent = Sound1
- ReverbSoundEffect1.DryLevel = -2
- ReverbSoundEffect1.DecayTime = 2
- Sound1:Play()
- end
- for i,v in pairs(script:GetChildren()) do
- pcall(function()
- if v.Name == 'emergency lights' then
- v.Part1.BrickColor = BrickColor.new("Ghost grey")
- v.Part1.Material = Enum.Material.Plastic
- v.Part2.BrickColor = BrickColor.new("Ghost grey")
- v.Part2.Material = Enum.Material.Plastic
- v.Toggle.Value = mode
- v.Script.Disabled = not mode
- end
- end)
- end
- end
- function lights(mode)
- for i,v in pairs(script:GetChildren()) do
- pcall(function()
- if v.Name == 'Light' then
- if mode then
- v.Light.Material = Enum.Material.Neon
- else
- v.Light.Material = Enum.Material.SmoothPlastic
- end
- local l = v.Light:FindFirstChildOfClass("PointLight")
- l.Enabled = mode
- end
- end)
- end
- end
- function blackout(mode)
- if mode and not blackedout then
- blackedout = true
- local Sound0 = Instance.new("Sound")
- local ReverbSoundEffect1 = Instance.new("ReverbSoundEffect")
- Sound0.Parent = ap
- Sound0.SoundId = "rbxassetid://276848267"
- Sound0.Volume = 10
- ReverbSoundEffect1.Parent = Sound0
- ReverbSoundEffect1.DryLevel = -2
- ReverbSoundEffect1.DecayTime = 2
- Sound0:Play()
- lights(false)
- pcall(function()
- script.Parent.Radio.Main.Sound:Pause()
- script.Parent.turbine.Sound:Pause()
- end)
- elseif not mode and blackedout then
- blackedout = false
- lights(true)
- local Sound0 = Instance.new("Sound")
- local ReverbSoundEffect1 = Instance.new("ReverbSoundEffect")
- Sound0.Parent = ap
- Sound0.SoundId = "rbxassetid://190126363"
- Sound0.Volume = 10
- ReverbSoundEffect1.Parent = Sound0
- ReverbSoundEffect1.DryLevel = -2
- ReverbSoundEffect1.DecayTime = 2
- Sound0:Play()
- pcall(function()
- script.Parent.Radio.Main.Sound:Resume()
- script.Parent.turbine.Sound:Resume()
- end)
- end
- end
- function explode()
- if not exploded then else return end
- exploded = true
- reactor:Destroy()
- spawn(function()
- for i,v in pairs(script:GetChildren()) do
- if v.Name == 'liquid' then
- v:Destroy()
- end
- end
- end)
- local exp = Instance.new("Explosion")
- exp.BlastRadius = 60
- exp.DestroyJointRadiusPercent = 1
- exp.ExplosionType = Enum.ExplosionType.Craters
- exp.Position = ap.Position
- exp.Parent = script
- exp.Hit:Connect(function(hit,dist)
- hit.Anchored = false
- if math.random(1,4) == 1 and (exp.BlastRadius/2 >= dist) then
- local f = Instance.new("Fire")
- f.Parent = hit
- end
- end)
- for i,v in pairs(script:GetDescendants()) do
- if v:IsA("Sound") then
- v:Destroy()
- end
- end
- local Sound0 = Instance.new("Sound")
- Sound0.Parent = ap -- reactor
- Sound0.SoundId = "rbxassetid://258057783"
- Sound0.Volume = 7
- Sound0:Play()
- for i,v in pairs(script:GetChildren()) do
- pcall(function()
- if v.Name == 'emergency lights' or v.Name == 'Light' then
- v:Destroy()
- end
- end)
- end
- end
- function aa(mode)
- if mode == true and not alarm_s and not silenced then
- alarm_s = Instance.new("Sound")
- alarm_s.Looped = true
- alarm_s.Parent = alarm -- reactor
- alarm_s.SoundId = "rbxassetid://5282838412"
- alarm_s.EmitterSize = 1
- alarm_s.Volume = 1
- alarm_s:Play()
- elseif mode == false and alarm_s then
- alarm_s:Destroy()
- alarm_s = nil
- silenced = true;
- end
- end
- function alert(mode)
- if mode == 1 or mode == 3 then
- if meltdown then
- meltdown = false;
- --lights(true);
- scram_stat = 5;
- ap:ClearAllChildren();
- end
- elseif mode == 4 then
- aa(true);
- end
- if mode == 3 then ap:ClearAllChildren(); aa(false); blackout(false); lights(true); silenced = false; return; end;
- if mode == 2 then else return end
- if not meltdown then else return; end;
- spawn(function()
- if mode == 2 then
- aa(true);
- --lights(false);
- blackout(true);
- meltdown = true;
- scram_stat = 1;
- spawn(function()
- if meltdown then else return; end;
- alarms(true)
- if meltdown then else return; end;
- wait(60)
- if meltdown then else return; end;
- explode()
- end)
- end
- end)
- end
- function update_boards(mode)
- if stable2 then
- boards.temp.SurfaceGui.Status.Text = 'Status: Stable'
- boards.temp.SurfaceGui.Status.TextColor3 = Color3.fromRGB(0,255,0)
- elseif rising2 then
- boards.temp.SurfaceGui.Status.Text = 'Status: Rising'
- boards.temp.SurfaceGui.Status.TextColor3 = Color3.fromRGB(255,0,0)
- elseif not rising2 then
- boards.temp.SurfaceGui.Status.Text = 'Status: Lowering'
- boards.temp.SurfaceGui.Status.TextColor3 = Color3.fromRGB(93,239,255)
- end
- --[[
- if stable1 then
- boards.pressure.SurfaceGui.Status.Text = 'Status: Stable'
- boards.pressure.SurfaceGui.Status.TextColor3 = Color3.fromRGB(0,255,0)
- elseif rising1 then
- boards.pressure.SurfaceGui.Status.Text = 'Status: Rising'
- boards.pressure.SurfaceGui.Status.TextColor3 = Color3.fromRGB(255,0,0)
- elseif not rising1 then
- boards.pressure.SurfaceGui.Status.Text = 'Status: Lowering'
- boards.pressure.SurfaceGui.Status.TextColor3 = Color3.fromRGB(93,239,255)
- end
- ]]
- if mode == true then
- boards.temp.SurfaceGui.Value.Visible = not boards.temp.SurfaceGui.Value.Visible
- --boards.pressure.SurfaceGui.Value.Visible = not boards.pressure.SurfaceGui.Value.Visible
- boards.temp.SurfaceGui.Value.TextColor3 = Color3.new(1,0,0)
- --boards.pressure.SurfaceGui.Value.TextColor3 = Color3.new(1,0,0)
- boards.temp.SurfaceGui.Value.Text = 'ERROR'
- --boards.pressure.SurfaceGui.Value.Text = 'ERROR'
- else
- boards.temp.SurfaceGui.Value.Visible = true
- --boards.pressure.SurfaceGui.Value.Visible = true
- boards.temp.SurfaceGui.Value.TextColor3 = Color3.new(1,1,1)
- --boards.pressure.SurfaceGui.Value.TextColor3 = Color3.new(1,1,1)
- boards.temp.SurfaceGui.Value.Text = 'Temperature: ' .. (temp-(temp%1)) .. 'C'
- --boards.pressure.SurfaceGui.Value.Text = 'Pressure(PSI): ' .. (pressure-(pressure%1))
- end
- boards.rod.SurfaceGui.Value.Text = 'Control Rods Insertion: ' .. control_rods .. '%'
- if scram_stat == 1 then
- boards.scram.SurfaceGui.Value.Text = 'Scram Available'
- boards.scram.SurfaceGui.Value.TextColor3 = Color3.new(1,1,1)
- elseif scram_stat == 5 then
- boards.scram.SurfaceGui.Value.Text = 'Scram Unavailable'
- boards.scram.SurfaceGui.Value.TextColor3 = Color3.new(1,1,1)
- elseif scram_stat == 2 then
- boards.scram.SurfaceGui.Value.Text = 'Scram Failed'
- boards.scram.SurfaceGui.Value.TextColor3 = Color3.new(1,0,0)
- elseif scram_stat == 3 then
- boards.scram.SurfaceGui.Value.Text = 'Scram Succeeded'
- boards.scram.SurfaceGui.Value.TextColor3 = Color3.new(0,1,0)
- elseif scram_stat == 4 then
- boards.scram.SurfaceGui.Value.Text = 'Initializing Scram'
- boards.scram.SurfaceGui.Value.TextColor3 = Color3.new(1,1,1)
- end
- end
- function update()
- local a = control_rods/10 -- -(control_rods/10) + (temp/120)
- local b = 5
- if a > 5 then
- b = math.random((a-5)*2,(a-5)*2+2)
- a = -math.abs(a)
- b = -math.abs(b)
- elseif 5 > a then
- b = math.random((10-(a+5))*2,(10-(a+5))*2+2)
- a = math.abs(a)
- b = math.abs(b)
- end
- if (math.abs(a) > 5 or 5 > math.abs(a)) then
- if 0 >= (temp+b) then
- temp = 0
- stable2 = true
- else
- temp = (temp+b)
- if a > 0 then
- rising2 = true
- elseif 0 > a then
- rising2 = false
- end
- stable2 = false
- end
- else
- stable2 = true
- end
- if (pressure >= deadly_pressure) or (temp >= deadly_temp) then
- alert(2)
- update_boards(true)
- elseif (pressure >= max_pressure) or (temp >= max_temp) then
- alert(4)
- update_boards(true)
- elseif (low_pressure >= pressure) then
- alert(1)
- update_boards(false)
- else
- alert(3)
- update_boards(false)
- end
- end
- local c3 = Instance.new("Sound")
- c3.Parent = lower
- c3.PlaybackSpeed = 0.7
- c3.SoundId = "rbxassetid://3868133279"
- c3.Volume = 0.5
- alarm.ClickDetector.MouseClick:Connect(function()
- if not exploded then else return end
- c3:Play()
- aa(false)
- end)
- scram.ClickDetector.MouseClick:Connect(function()
- if not exploded then else return end
- if not sb then else return end
- if scram_stat == 1 then
- sb = true
- local clicky = Instance.new("Sound")
- local ReverbSoundEffect1 = Instance.new("ReverbSoundEffect")
- local ReverbSoundEffect3 = Instance.new("ReverbSoundEffect")
- clicky.Parent = lower
- clicky.PlaybackSpeed = 0.7
- clicky.SoundId = "rbxassetid://3868133279"
- clicky.Volume = 0.45
- ReverbSoundEffect1.Parent = clicky
- ReverbSoundEffect1.DryLevel = -2
- ReverbSoundEffect1.DecayTime = 2
- clicky:Play()
- spawn(function()
- sb = true
- scram_stat = 4
- wait(3)
- if math.random(1,3) == 1 then
- scram_stat = 3
- temp = 250
- --control_rods = 50
- meltdown = false
- --stable2 = true
- --rising2 = false
- lights(true)
- local clicky = Instance.new("Sound")
- local ReverbSoundEffect1 = Instance.new("ReverbSoundEffect")
- local ReverbSoundEffect3 = Instance.new("ReverbSoundEffect")
- clicky.Parent = lower
- clicky.PlaybackSpeed = 0.7
- clicky.SoundId = "rbxassetid://1940943710"
- clicky.Volume = 0.6
- ReverbSoundEffect1.Parent = clicky
- ReverbSoundEffect1.DryLevel = -2
- ReverbSoundEffect1.DecayTime = 2
- clicky:Play()
- wait(5)
- sb = false
- scram_stat = 5
- else
- scram_stat = 2
- local clicky = Instance.new("Sound")
- local ReverbSoundEffect1 = Instance.new("ReverbSoundEffect")
- local ReverbSoundEffect3 = Instance.new("ReverbSoundEffect")
- clicky.Parent = lower
- clicky.PlaybackSpeed = 0.7
- clicky.SoundId = "rbxassetid://1388726556"
- clicky.Volume = 0.6
- ReverbSoundEffect1.Parent = clicky
- ReverbSoundEffect1.DryLevel = -2
- ReverbSoundEffect1.DecayTime = 2
- clicky:Play()
- end
- end)
- end
- end)
- cloth.Touched:Connect(function(obj)
- if not exploded then else return end
- local char = obj.Parent
- local hum = char:FindFirstChildOfClass("Humanoid")
- if char and hum and hum.Health > 0 then
- local s = char:FindFirstChildOfClass("Shirt")
- local p = char:FindFirstChildOfClass("Pants")
- if not s then
- s = Instance.new("Shirt",char)
- end
- if not p then
- p = Instance.new("Pants",char)
- end
- s.ShirtTemplate = script['cloth dummy'].shirt.ShirtTemplate
- p.PantsTemplate = script['cloth dummy'].pants.PantsTemplate
- end
- end)
- local c2 = Instance.new("Sound")
- c2.Parent = raise
- c2.PlaybackSpeed = 0.7
- c2.SoundId = "rbxassetid://3868133279"
- c2.Volume = 0.5
- raise.ClickDetector.MouseClick:Connect(function()
- if not exploded then else return end
- if not lrb then else return end
- c2:Play()
- if control_rods > 0 then
- lrb = true
- for i = 1,10 do
- wait(1)
- control_rods = control_rods - 1
- end
- wait(1)
- lrb = false
- end
- end)
- local c1 = Instance.new("Sound")
- c1.Parent = lower
- c1.PlaybackSpeed = 0.7
- c1.SoundId = "rbxassetid://3868133279"
- c1.Volume = 0.5
- lower.ClickDetector.MouseClick:Connect(function()
- if not exploded then else return end
- if not lrb then else return end
- c1:Play()
- if 100 > control_rods then
- lrb = true
- for i = 1,10 do
- wait(1)
- control_rods = control_rods + 1
- end
- wait(1)
- lrb = false
- end
- end)
- local locked = script.door.door_locked
- local toggled = script.door.door_toggle
- local debounce = script.door.door_debounce
- local d1 = script.door.door1.main
- local d2 = script.door.door2.main
- local oc1 = d1.CFrame
- local oc2 = d2.CFrame
- for i,button in pairs(script.door:GetDescendants()) do
- spawn(function()
- if button.Name == 'Open' and button.Parent.name == 'button' then
- local c4 = Instance.new("Sound")
- c4.Parent = lower
- c4.PlaybackSpeed = 0.7
- c4.SoundId = "rbxassetid://3868133279"
- c4.Volume = 0.5
- local c = Instance.new("ClickDetector")
- c.Parent = button
- local s = 3
- local cid = 0
- local open = Instance.new("Sound")
- local ReverbSoundEffect1 = Instance.new("ReverbSoundEffect")
- local close = Instance.new("Sound")
- local ReverbSoundEffect3 = Instance.new("ReverbSoundEffect")
- open.Name = "open"
- open.Parent = d1
- open.PlaybackSpeed = 0.7
- open.SoundId = "rbxassetid://4416839551"
- open.Volume = 0.45
- ReverbSoundEffect1.Parent = open
- ReverbSoundEffect1.DryLevel = -2
- ReverbSoundEffect1.DecayTime = 2
- close.Name = "close"
- close.Parent = d2
- close.PlaybackSpeed = 0.7
- close.SoundId = "rbxassetid://4416840411"
- close.Volume = 0.45
- ReverbSoundEffect3.Parent = close
- ReverbSoundEffect3.DryLevel = -2
- ReverbSoundEffect3.DecayTime = 2
- local function toggle_door()
- if not debounce.Value then else return end
- local ccid = cid+2
- debounce.Value = true
- local opened = not toggled.Value
- if toggled.Value then
- toggled.Value = false
- close:Play()
- game:GetService("TweenService"):Create(d1,TweenInfo.new(s),{CFrame = oc1}):Play()
- game:GetService("TweenService"):Create(d2,TweenInfo.new(s),{CFrame = oc2}):Play()
- elseif not toggled.Value then
- toggled.Value = true
- open:Play()
- game:GetService("TweenService"):Create(d1,TweenInfo.new(s),{CFrame = oc1*CFrame.new(5,0,0)}):Play()
- game:GetService("TweenService"):Create(d2,TweenInfo.new(s),{CFrame = oc2*CFrame.new(-5,0,0)}):Play()
- end
- wait(s+1)
- debounce.Value = false
- if opened then
- spawn(function()
- wait(5)
- if ccid == cid then
- toggle_door()
- end
- end)
- end
- end
- c.MouseClick:Connect(function()
- if not exploded and not locked.Value then else return end
- c4:Play()
- toggle_door()
- end)
- debounce.Changed:Connect(function()
- cid = cid + 1
- if debounce.Value then
- button.Color = Color3.fromRGB(255, 0, 0)
- elseif not debounce.Value then
- button.Color = Color3.fromRGB(0, 255, 0)
- end
- end)
- elseif button.Name == 'Open' and button.Parent.Name == 'lock' then
- local c4 = Instance.new("Sound")
- c4.Parent = lower
- c4.PlaybackSpeed = 0.7
- c4.SoundId = "rbxassetid://3868133279"
- c4.Volume = 0.5
- local c6 = Instance.new("Sound")
- c6.Parent = lower
- c6.PlaybackSpeed = 0.7
- c6.SoundId = "rbxassetid://1388726556"
- c6.Volume = 0.5
- local c = Instance.new("ClickDetector")
- c.Parent = button
- local d = button:FindFirstChildOfClass("Decal")
- c.MouseClick:Connect(function(lplr)
- if not exploded then else return end
- if lplr == plr then else c6:Play() return end
- c4:Play()
- locked.Value = not locked.Value
- end)
- locked.Changed:Connect(function()
- if locked.Value then
- button.Color = Color3.fromRGB(255, 0, 0)
- if d then
- d.Texture = 'rbxassetid://' .. locks.locked
- end
- elseif not locked.Value then
- button.Color = Color3.fromRGB(0, 255, 0)
- if d then
- d.Texture = 'rbxassetid://' .. locks.unlocked
- end
- end
- end)
- end
- end)
- end
- spawn(function()
- while not exploded and radio and radio:FindFirstChild('Main') do
- local s = radio.Main:FindFirstChildOfClass('Sound')
- if s then
- s.Looped = false
- s.EmitterSize = 0.8
- s.Volume = 0.8
- s.SoundId = 'rbxassetid://' .. songs[sid]
- s:Play()
- repeat wait(1) until not s or not s.IsPlaying
- sid = sid + 1
- if sid > #songs then
- sid = 1
- end
- end
- wait()
- end
- end)
- while wait(1) and not exploded do
- update()
- end
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