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- -- @Lilith.lua
- -- author: lenny
- local f_print, printing = print, true
- local function print ( ... )
- if printing then
- f_print("[Lilith] - ", ...)
- end
- end
- print "Version 1.4b, official release;"
- print "Aimbot will not work in every game, such as Phantom Forces."
- -- configuration:
- local settings = {
- -- hotkeys:
- commandbar_Hotkey = "Minus",
- esp_Hotkey = "RightAlt",
- aimbot_Hotkey = "RightControl";
- -- defaults:
- esp_boxColor = "Bright red",
- esp_boxTransparent = true,
- esp_useTeamColorIfApplicable = true,
- esp_showDistance = true,
- esp_holdHotkey = false,
- esp_showCharacterEspd = true,
- aimbot_clickToLock = true,
- aimbot_clickToLockDistanceOverride = true,
- aimbot_maxDistance = 250,
- aimbot_aimFor = "Head";
- -- ignores:
- esp_ignoreTeam = true,
- esp_dont_ignoreSelf = false,
- aimbot_ignoreWalls = false,
- aimbot_ignoreTeam = false;
- }
- -- mainscript:
- local Players = game:GetService("Players")
- local Teams = game:GetService("Teams")
- local RunService = game:GetService("RunService")
- local UserInputService = game:GetService("UserInputService")
- local localPlayer = Players.LocalPlayer
- local Mouse = localPlayer:GetMouse()
- local CoreGui = game:GetService("CoreGui")
- local function findFirstChild (obj, name, sensitive)
- local children = obj:GetChildren()
- for i = 1, #children do
- local objN = children[i].Name
- if not sensitive then
- objN, name = objN:lower(), name:lower()
- end
- if objN:sub(1, name:len()) == name then
- return children[i]
- end
- end
- end
- local function setHotkey (section, keyName)
- if Enum.KeyCode[keyName] then
- settings[section .. '_Hotkey'] = Enum.KeyCode[keyName]
- print ("Sucessfully set " .. section .. "'s hotkey to " .. keyName)
- end
- end setHotkey("esp", settings.esp_Hotkey); setHotkey("aimbot", settings.aimbot_Hotkey); setHotkey("commandbar", settings.commandbar_Hotkey)
- local function splitString (str, delimeter)
- local strParts = {}
- local pattern = ("([^%s]+)"):format(delimeter)
- str:gsub(pattern, function(section)
- strParts[#strParts + 1] = section
- end)
- return strParts
- end
- local function isHumanoidAlive (character)
- if character then
- local humanoid = character:FindFirstChildOfClass("Humanoid")
- if humanoid and humanoid.Health > 0 then
- return character, humanoid
- end
- end
- end
- local function getCharacterFromPart (obj) -- made this in haste, so its unorganized!
- while (obj ~= game and obj ~= workspace) and (obj.Parent and not Players:GetPlayerFromCharacter(obj.Parent)) do
- obj = obj.Parent
- end
- return obj
- end
- local function viewNotObstructed (lookingAt, parent)
- local character, _ = isHumanoidAlive(localPlayer.Character)
- if character then
- local headPos = character.Head.CFrame.p
- local viewRay = Ray.new(headPos, (lookingAt.CFrame.p - headPos).unit *
- settings.aimbot_maxDistance)
- local object = workspace:FindPartOnRay(viewRay, character, true, true)
- if object then
- return object:IsDescendantOf(parent)
- end
- end
- end
- local function setColor (color)
- return select(2, pcall(function()
- if typeof(color) == "BrickColor" then
- color = color.Color
- elseif typeof(color) == "string" then
- color = BrickColor.new(color).Color
- end
- return color
- end))
- end
- -- @create objects
- local ESPOBJF do
- ESPOBJF = findFirstChild(CoreGui, "ESPOBJF")
- if not ESPOBJF then
- ESPOBJF = Instance.new("Folder", CoreGui)
- ESPOBJF.Name = "ESPOBJF"
- end
- end
- local Box, espText, aimbotText
- local commandBar do
- commandBar = Instance.new("ScreenGui")
- commandBar.Name = "%$#@$!&"
- local frame = Instance.new("Frame", commandBar)
- frame.BackgroundTransparency = 1; frame.Size, frame.Position = UDim2.new(0.221, 0,0.111, 0), UDim2.new(0.407, 0,0.644, 0); frame.Draggable = true; frame.Active = true
- local textlabel = Instance.new("TextLabel", frame)
- textlabel.BackgroundTransparency = 1; textlabel.TextSize = 16; textlabel.TextColor3 = Color3.fromRGB(255, 255, 255); textlabel.Font = Enum.Font.SourceSansLight; textlabel.Position, textlabel.Size = UDim2.new(0.132, 0,0.1, 0), UDim2.new(0.75, 0, 0.201, 0); textlabel.ZIndex = 1; textlabel.Text = "[Lilith]"
- Box = Instance.new("TextBox", frame)
- Box.BackgroundColor3 = Color3.fromRGB(58, 58, 58); Box.BackgroundTransparency = 0.5; Box.BorderSizePixel = 0; Box.TextSize = 16; Box.TextColor3 = Color3.fromRGB(255, 255, 255); Box.Font = Enum.Font.SourceSansItalic; Box.ClipsDescendants = true; Box.ZIndex = 1; Box.Text = "press to `-` to type"; Box.Size, Box.Position = UDim2.new(0.922, 0,0.402, 0), UDim2.new(0.026, 0,0.402, 0) ; Box.TextTransparency = 0.5
- aimbotText = textlabel:Clone()
- aimbotText.Size, aimbotText.Position =UDim2.new(0.079, 0,0.201, 0), UDim2.new(0.74, 0,0.1, 0); aimbotText.TextColor3, aimbotText.Font = Color3.fromRGB(48, 48, 48), Enum.Font.SourceSansBold; aimbotText.Text = "bot"; aimbotText.Parent = frame
- espText = textlabel:Clone()
- espText.Size, espText.Position =UDim2.new(0.079, 0,0.201, 0), UDim2.new(0.184, 0,0.1, 0); espText.TextColor3, espText.Font = Color3.fromRGB(48, 48, 48), Enum.Font.SourceSansBold; espText.Text = "esp"; espText.Parent = frame
- end
- local active_espObjects = {}
- local function clear_active_espObjects (ofParent)
- if not ofParent then
- ESPOBJF:ClearAllChildren()
- local a = 1
- while active_espObjects[a] do
- if active_espObjects[a] then
- active_espObjects[a]:Destroy()
- end
- active_espObjects[a] = nil
- a = a + 1
- end
- else
- local j = 1
- while active_espObjects[j] do
- local espObj = active_espObjects[j]
- if espObj and espObj:IsDescendantOf(ofParent) or ((espObj:IsA("BoxHandleAdornment") or espObj:IsA("BillboardGui")) and espObj.Adornee and espObj.Adornee:IsDescendantOf(ofParent)) then
- espObj:Destroy()
- espObj = nil
- end
- j = j + 1
- end
- end
- end
- local function createEspBoxOnObj (obj, color)
- local espBox do
- espBox = Instance.new("BoxHandleAdornment")
- espBox.AlwaysOnTop = true
- espBox.ZIndex = 10
- espBox.Color3 = BrickColor.new(settings.esp_boxColor).Color
- end
- local color = setColor(color)
- if color then
- espBox.Color3 = color
- end
- if settings.esp_boxTransparent then
- espBox.Transparency = 0.8
- end
- espBox.Size = obj.Size
- espBox.Adornee = obj
- espBox.Parent = ESPOBJF
- active_espObjects[#active_espObjects + 1] = espBox
- return espBox
- end
- local function getDistanceFrom (object)
- if localPlayer.Character and localPlayer.Character.Head then
- return math.floor((object.Position - localPlayer.Character.Head.Position).magnitude)
- else
- return "err"
- end
- end
- local function createDistTagOnCharacter (character, removeTag, color)
- local _, humanoid = isHumanoidAlive(character)
- if humanoid then
- humanoid.Died:Connect(function()
- clear_active_espObjects(character)
- end)
- local head = character:FindFirstChild("Head")
- if head then
- if ESPOBJF:findFirstChild(character.Name) then
- ESPOBJF[character.Name]:Destroy()
- if removeTag then
- return
- end
- end
- local textLabel
- local distTag do
- distTag = Instance.new("BillboardGui")
- distTag.AlwaysOnTop = true
- distTag.Enabled = true
- distTag.Size = UDim2.new(0, 10,0, 50)
- textLabel = Instance.new("TextLabel", distTag)
- textLabel.Size = UDim2.new(0, 75,0, 25)
- textLabel.BackgroundColor3 = (color ~= nil and color) or Color3.fromRGB(48, 48, 48)
- textLabel.BackgroundTransparency = 0.5
- textLabel.Font = Enum.Font.SourceSansBold
- textLabel.TextSize = 18
- textLabel.TextColor3 = Color3.fromRGB(255, 255 ,255)
- textLabel.ClipsDescendants = true
- textLabel.BorderSizePixel = 0
- end
- distTag.Adornee = head
- distTag.Parent = ESPOBJF
- distTag.Name = character.Name
- textLabel.Text = character.Name
- active_espObjects[#active_espObjects + 1] = distTag
- coroutine.resume(coroutine.create(function()
- local now = tick()
- while isHumanoidAlive(character) and distTag do
- local t = tick() - now
- if t < 5 then
- if textLabel.Text ~= character.Name then
- textLabel.Text = character.Name
- end
- elseif t < 10 and t > 5 then
- textLabel.Text = getDistanceFrom(head)
- elseif t > 10 then
- now = tick()
- end
- wait()
- end
- end))
- return distTag
- end
- end
- end
- -- @esp component
- local function esp_getPlayers ()
- local players = {}
- for _, player in next, Players:GetPlayers() do
- if (not settings.esp_ignoreTeam and player.Team ~= localPlayer.Team) or settings.esp_ignoreTeam then
- if settings.esp_dont_ignoreSelf or player ~= localPlayer then
- players[#players + 1] = player
- end
- end
- end
- return players
- end
- function espCharacter (character, color, override)
- local alreadyESPdTag = character:FindFirstChild("AESPT")
- if alreadyESPdTag then
- if override then
- clear_active_espObjects(character)
- else
- return
- end
- end
- local _, humanoid = isHumanoidAlive(character)
- if humanoid then
- humanoid.Died:Connect(function()
- clear_active_espObjects(character)
- end)
- for _, part in next, character:GetChildren() do
- if part:IsA("BasePart") then
- createEspBoxOnObj(part, color)
- end
- end
- alreadyESPdTag = Instance.new("BoolValue", character)
- alreadyESPdTag.Name = "AESPT"
- active_espObjects[#active_espObjects + 1] = alreadyESPdTag
- end
- end
- local espEnabled = false
- local esp_Cache = {}
- function clear_esp_Cache ()
- local a = 1
- while esp_Cache[a] do
- esp_Cache[a]:Disconnect()
- esp_Cache[a] = nil
- a = a + 1
- end
- esp_Cache = {}
- end
- local function handle_Esp (character)
- local timeout = tick()
- if not isHumanoidAlive(character) then
- repeat wait() until isHumanoidAlive(character) or (tick() - timeout) >= 2
- if not isHumanoidAlive(character) then return end
- end
- local teamColor = Players:GetPlayerFromCharacter(character).TeamColor
- local color = (settings.esp_useTeamColorIfApplicable and teamColor) or settings.esp_boxColor
- color = setColor(color)
- if settings.esp_showCharacterEspd then
- espCharacter(character, color)
- end
- if settings.esp_showDistance then
- createDistTagOnCharacter(character, false, color)
- end
- local humanoid = character:FindFirstChildOfClass("Humanoid")
- humanoid.Died:Connect(function()
- clear_active_espObjects(character)
- end)
- end
- local function toggle_Esp (turnOff)
- if turnOff then
- clear_esp_Cache()
- clear_active_espObjects()
- espEnabled = false
- espText.TextColor3 = Color3.fromRGB(48, 48, 48)
- print "ESP successfully disabled"
- return
- elseif not turnOff and not espEnabled then
- print "Attempting to enabled ESP .."
- clear_esp_Cache()
- clear_active_espObjects()
- local players = esp_getPlayers()
- for _, player in next, players do
- local rbxScriptSignal = player.CharacterAdded:Connect(function(character)
- if (not espEnabled and rbxScriptSignal) then rbxScriptSignal:Disconnect(); rbxScriptSignal = nil return end
- handle_Esp(character)
- end); esp_Cache[#esp_Cache + 1] = rbxScriptSignal
- if player.Character and isHumanoidAlive(player.Character) then
- handle_Esp(player.Character)
- end
- end
- espText.TextColor3 = Color3.fromRGB(0, 255, 0)
- print "ESP successfully enabled"
- end
- end
- -- @aimbot component
- local targetPlayer, targetTeam, currentLock
- local function clickToTarget (target, override_maxDistance)
- if target and (override_maxDistance or (not override_maxDistance and getDistanceFrom(target) <= settings.aimbot_maxDistance)) then
- if target.Parent and isHumanoidAlive(target.Parent) then
- targetPlayer = game.Players:GetPlayerFromCharacter(target.Parent)
- return true
- end
- end
- end
- local function getClosestCharacter ()
- if isHumanoidAlive(localPlayer.Character) then
- local closestDist, chrctr
- if targetPlayer then
- chrctr, _ = isHumanoidAlive(targetPlayer.Character)
- if not chrctr then
- chrctr = targetPlayer.CharacterAdded:wait()
- end
- else
- local players = (targetTeam and targetTeam:GetPlayers()) or Players:GetPlayers()
- for i = 1, #players do
- if players[i] ~= localPlayer and (targetTeam or settings.aimbot_ignoreTeam or (not settings.aimbot_ignoreTeam and players[i].Team ~= localPlayer.Team)) then
- local player = players[i]
- if isHumanoidAlive(player.Character) then
- local bodyPart = player.Character:FindFirstChild(settings.aimbot_aimFor)
- if bodyPart then
- local distanceBetween = getDistanceFrom(bodyPart)
- if distanceBetween <= settings.aimbot_maxDistance and (not closestDist or distanceBetween < closestDist) then
- if (settings.aimbot_ignoreWalls or (not settings.aimbot_ignoreWalls and viewNotObstructed(bodyPart, player.Character))) then
- closestDist = distanceBetween
- chrctr = player.character
- end
- end
- end
- end
- end
- end
- end
- return chrctr
- end
- end
- local function targetCamera ()
- if isHumanoidAlive(localPlayer.Character) then
- local head = localPlayer.Character.Head
- local camera = workspace.CurrentCamera
- local character = (targetPlayer and isHumanoidAlive(targetPlayer.Character) and targetPlayer.Character) or getClosestCharacter()
- if character and character:FindFirstChild(settings.aimbot_aimFor) then
- currentLock = Players:GetPlayerFromCharacter(character)
- camera.CFrame = CFrame.new(camera.CFrame.p, character[settings.aimbot_aimFor].CFrame.p)
- end
- end
- end
- aimbotEnabled = false
- local function toggle_Aimbot ()
- aimbotEnabled = not aimbotEnabled
- print ("Aimbot successfully " .. ((aimbotEnabled and "enabled") or "disabled"))
- aimbotText.TextColor3 = (aimbotEnabled and Color3.fromRGB(0, 255, 0)) or Color3.fromRGB(48, 48, 48)
- end
- -- @commandbar component
- local function isSetting (settingName)
- for k in next, settings do
- if k:lower() == settingName:lower() then
- return k
- end
- end
- return nil
- end
- local function changeSetting (settingName, newValue, notBoolean)
- if typeof(newValue) == "string" and not notBoolean then
- if (newValue:lower() == "enable" or newValue:lower() == "true") then newValue = true
- elseif (newValue:lower() == "disable" or newValue:lower() == "false") then newValue = false end
- end
- local k = isSetting(settingName)
- if k then
- settings[k] = newValue
- print("changed", k, newValue)
- end
- end
- function execute_Command (contents)
- local section = contents[1]:lower()
- local command = contents[2] and contents[2]:lower()
- if (section == "enable" or section == "on") or (section == "disable" or section == "off") then
- if command == "aimbot" then
- aimbotEnabled = (section == "enable" or section == "on")
- print ("Aimbot successfully " .. ((aimbotEnabled and "enabled") or "disabled"))
- aimbotText.TextColor3 = (aimbotEnabled and Color3.fromRGB(0, 255, 0)) or Color3.fromRGB(48, 48, 48)
- elseif command == "esp" then
- toggle_Esp((section == "disable" or section == "off") and true)
- espEnabled = (section == "enable" or section == "on")
- end
- --
- elseif section == "esp" then
- if (command == "enable" or command == "on") or (command == "disable" or command == "off") then
- toggle_Esp((command == "disable" or command == "off") and true)
- espEnabled = (command == "enable" or command == "on")
- elseif command == "find" or command == "hide" or command:find("dist") then
- local plyr = findFirstChild(Players, contents[3]:lower())
- local color = (#contents > 4 and table.concat(contents, " ", 4)) or contents[4]
- if color == "" or color == " " then
- color = nil
- end
- if plyr then
- if command == "showdist" or command == "hidedist" then
- createDistTagOnCharacter(plyr.Character, command == "hidedist", color)
- return
- else
- if command == "find" then
- espCharacter(plyr.Character, color, true)
- espEnabled = true
- espText.TextColor3 = Color3.fromRGB(0, 255, 0)
- elseif command == "hide" then
- clear_active_espObjects(plyr.Character)
- end
- end
- end
- elseif command == "boxcolor" then
- local color = (#contents > 3 and table.concat(contents, " ", 3)) or contents[3]
- if color ~= " " and color ~= "" then
- changeSetting("esp_boxColor", color)
- toggle_Esp(true); toggle_Esp()
- print "Esp reset due to setting change."
- end
- elseif command == "ignoreteam" or command == "dontignoreself" or command == "showdistance" or command == "showcharacterespd" or command == "holdhotkey" or command == "useteamcolorifapplicable" or command == "boxtransparent" then
- local value = contents[3]:lower()
- if command ~= "holdhotkey" then
- if command == "ignoreteam" then
- changeSetting("esp_ignoreTeam", value)
- elseif command == "dontignoreself" then
- changeSetting("esp_dont_ignoreSelf", value)
- elseif command == "showdistance" then
- changeSetting("esp_showDistance", value)
- elseif command == "boxtransparent" then
- changeSetting("esp_boxTransparent", value)
- elseif command == "showcharacterespd" then
- changeSetting("esp_showCharacterEspd", value)
- elseif command == "useteamcolorifapplicable" then
- changeSetting("esp_useTeamColorIfApplicable", value)
- end
- toggle_Esp(true); toggle_Esp()
- print "Esp reset due to setting change."
- else
- changeSetting("esp_holdHotkey", value)
- if settings.esp_holdHotkey then
- print "Esp must now be activated by holding the hotkey."
- else
- print "Esp must now be toggled by pressing the hotkey."
- end
- toggle_Esp(true)
- print "Esp turned off due to activation change."
- end
- elseif command == "hotkey" or command == "sethotkey" then
- setHotkey("esp", contents[3])
- toggle_Esp(true)
- print "Esp turned off due to activation change."
- end
- --
- elseif section == "aimbot" then
- if (command == "enable" or command == "on") or (command == "disable" or command == "off") then
- aimbotEnabled = (command == "enable" or command == "on")
- aimbotText.TextColor3 = (aimbotEnabled and Color3.fromRGB(0, 255, 0)) or Color3.fromRGB(48, 48, 48)
- print ("Aimbot successfully " .. ((aimbotEnabled and "enabled") or "disabled"))
- elseif command == "target" then
- local content3 = contents[3]:lower()
- local plyr = findFirstChild(Players, content3)
- if not plyr then
- if content3 == "team" then
- local content4 = (#contents > 4 and table.concat(contents, " ", 4)) or contents[4]
- local team = findFirstChild(Teams, content4)
- if not team and (content4 == "disable" or content4 == "__disable") then
- targetTeam = nil
- aimbotEnabled = false
- aimbotText.TextColor3 = Color3.fromRGB(48, 48, 48)
- print "Aimbot disabled; target team removed."
- else
- targetTeam = team
- if aimbotEnabled then
- aimbotEnabled = false
- end
- aimbotEnabled = true
- aimbotText.TextColor3 = Color3.fromRGB(0, 255, 0)
- print "Aimbot enabled; target team set."
- end
- elseif content3 == "disable" or content3 == "__disable" then
- targetPlayer = nil
- aimbotEnabled = false
- aimbotText.TextColor3 = Color3.fromRGB(48, 48, 48)
- print "Aimbot disabled; target player removed."
- end
- else
- targetPlayer = plyr
- if aimbotEnabled then
- aimbotEnabled = false
- end
- aimbotEnabled = true
- aimbotText.TextColor3 = Color3.fromRGB(0, 255, 0)
- print "Aimbot target enabled; player set."
- end
- else
- if command == "maxdistance" then
- local number = tonumber(contents[3])
- if number then
- changeSetting("aimbot_maxDistance", number)
- end
- elseif (command == "ignorewalls" or command == "ignoreteam" or command == "aimfor" or command == "clicktolock" or command == "clicktolockdistanceoverride") then
- local value = contents[3]
- if command == "ignorewalls" then
- changeSetting("aimbot_ignoreWalls", value)
- elseif command == "ignoreteam" then
- changeSetting("aimbot_ignoreTeam", value)
- elseif command == "clicktolock" then
- changeSetting("aimbot_clickToLock", value)
- elseif command == "clicktolockdistanceoverride" then
- changeSetting("aimbot_clickToLockDistanceOverride", value)
- elseif command == "aimfor" then
- changeSetting("aimbot_aimFor", (#contents > 3 and table.concat(contents, " ", 3) or contents[3]), true)
- end
- aimbotEnabled = false; aimbotEnabled = "true"
- aimbotText.TextColor3 = Color3.fromRGB(0, 255, 0)
- print "Aimbot reset due to setting change."
- elseif command == "hotkey" or command == "sethotkey" then
- setHotkey("aimbot", contents[3])
- aimbotEnabled = false
- aimbotText.TextColor3 = Color3.fromRGB(48, 48, 48)
- print "Aimbot turned off due to activation change."
- end
- end
- -- @some flexiblity
- elseif section == "target" then
- execute_Command({"aimbot", "target", contents[2], contents[3]})
- elseif (section == "find" or section == "hide" or section:find("dist")) then
- execute_Command({"esp", section, contents[2], (#contents > 3 and table.concat(contents, " ", 3) or contents[3])})
- -- @basic fix
- elseif section == "resetcache" then
- clear_active_espObjects()
- elseif section == "terminate" then
- ESP_RBXScriptSignal:Disconnect()
- ESP_RBXScriptSignal = nil
- AIMBOT_RbxScriptSignal:Disconnect()
- AIMBOT_RbxScriptSignal = nil
- KEYS_RbxScriptSignal:Disconnect()
- KEYS_RbxScriptSignal = nil
- clear_esp_Cache()
- clear_active_espObjects()
- ESPOBJF:Destroy()
- commandBar:Destroy()
- end
- end
- local function on_FocusLost (enterPressed)
- local content = Box.Text
- Box.Text = "press `-` to type"
- Box.Font = Enum.Font.SourceSansItalic
- Box.TextTransparency = 0.5
- if enterPressed then
- if content ~= " " or content ~= "" then
- execute_Command(splitString(content, " "))
- end
- end
- end
- -- @endscript
- ESP_RBXScriptSignal = RunService.RenderStepped:Connect(function()
- if not script then
- return
- end
- if not settings.esp_holdHotkey then
- return
- end
- if not espEnabled and UserInputService:IsKeyDown(settings.esp_Hotkey) then
- toggle_Esp()
- espEnabled = true
- elseif espEnabled and not UserInputService:IsKeyDown(settings.esp_Hotkey) then
- toggle_Esp(true)
- end
- end)
- AIMBOT_RbxScriptSignal = RunService.RenderStepped:Connect(function()
- if aimbotEnabled then
- targetCamera()
- end
- end)
- KEYS_RbxScriptSignal = UserInputService.InputBegan:Connect(function(inputObj, gpe)
- local key = inputObj.KeyCode
- if (key == settings.esp_Hotkey) or (key == settings.aimbot_Hotkey) or (key == settings.commandbar_Hotkey) then
- if key == settings.commandbar_Hotkey and not gpe then
- Box:CaptureFocus()
- end
- if key == settings.aimbot_Hotkey then
- toggle_Aimbot()
- end
- if key == settings.esp_Hotkey then
- if espEnabled then
- toggle_Esp(true)
- else
- toggle_Esp()
- espEnabled = true
- end
- end
- end
- end)
- AIMBOTLOCK_RbxScriptSignal = Mouse.Button2Down:Connect(function()
- local t = Mouse.Target
- if not t then
- return
- end
- if not Players:GetPlayerFromCharacter(t.Parent) then
- local character = getCharacterFromPart(t)
- if not character then
- return
- else
- t = character:FindFirstChild("HumanoidRootPart")
- if not t then
- return
- end
- end
- end
- if not aimbotEnabled and settings.aimbot_clickToLock then
- local success = clickToTarget(t, settings.aimbot_clickToLockDistanceOverride)
- if success then
- currentLock = targetPlayer
- aimbotEnabled = true
- aimbotText.TextColor3 = Color3.fromRGB(0, 255, 0)
- print "Aimbot Enabled; target player set. [click to lock method]"
- end
- elseif aimbotEnabled then
- if currentLock and currentLock.Character and t:IsDescendantOf(currentLock.Character) then
- if targetPlayer ~= currentLock then
- targetPlayer = currentLock
- elseif targetPlayer == currentLock then
- targetPlayer, currentLock = nil, nil
- aimbotEnabled = false
- aimbotText.TextColor3 = Color3.fromRGB(48, 48, 48)
- print "Aimbot disabled; target player removed. [click to lock method]"
- end
- end
- end
- end)
- Box.FocusLost:Connect(on_FocusLost)
- Box.Focused:Connect(function()
- Box.Font = Enum.Font.SourceSans
- Box.TextTransparency = 0
- end)
- ESPOBJF.Parent = CoreGui
- commandBar.Parent = CoreGui
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