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JRKPastesBins

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Jul 27th, 2017
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"
  8. ]local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local debris=game:service"Debris"
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  19. math.randomseed(os.time())
  20. for i,v in pairs(char:children()) do
  21. if v:IsA("Hat") then
  22. v:Destroy()
  23. end
  24. end
  25. for i,v in pairs (hed:GetChildren()) do
  26. if v:IsA("Sound") then
  27. v:Destroy()
  28. end
  29. end
  30.  
  31. ----------------------------------------------------
  32. ----------------------------------------------------
  33. Debounces = {
  34. CanAttack = true;
  35. NoIdl = false;
  36. Slashing = false;
  37. Slashed = false;
  38. RPunch = false;
  39. RPunched = false;
  40. LPunch = false;
  41. LPunched = false;
  42. }
  43. local Touche = {char.Name, }
  44. ----------------------------------------------------
  45. hed.face.Texture = "rbxassetid://"
  46. char["Body Colors"].HeadColor = BrickColor.new("Dark indigo")
  47. char["Body Colors"].TorsoColor = BrickColor.new("Dark indigo")
  48. char["Body Colors"].LeftArmColor = BrickColor.new("Dark indigo")
  49. char["Body Colors"].RightArmColor = BrickColor.new("Dark indigo")
  50. char["Body Colors"].LeftLegColor = BrickColor.new("Dark indigo")
  51. char["Body Colors"].RightLegColor = BrickColor.new("Dark indigo")
  52. ----------------------------------------------------
  53. local function dropHats()
  54. local localPlayer = game:GetService("Players").LocalPlayer
  55. if localPlayer and localPlayer.Character then
  56. for _, obj in pairs(localPlayer.Character:GetChildren()) do
  57. if obj:IsA("Accoutrement") then
  58. obj.Parent = game.Workspace
  59. end
  60. end
  61. end
  62. end
  63.  
  64. game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
  65. if not gameProcessedEvent then
  66. if inputObject.KeyCode == Enum.KeyCode.Equals then
  67. dropHats()
  68. end
  69. end
  70. end)
  71. ----------------------------------------------------
  72. spawn(function() --_RHas
  73. local ef1=Instance.new('Part',larm)
  74. local am=Instance.new('BlockMesh',ef1)
  75. ef1.Anchored,ef1.CanCollide=false,false
  76. ef1.Transparency=0.3
  77. ef1.Material = "Sand"
  78. am.Scale=Vector3.new(5.5,5.5,5.5)
  79. ef1.Size=Vector3.new(.2,.2,.2)
  80. local ef2=ef1:Clone()
  81. local ef3=ef2:Clone()
  82. local ef4=ef3:Clone()
  83. ef2.Material = "Sand"
  84. ef3.Material = "Sand"
  85. ef4.Material = "Sand"
  86. ef3.Parent,ef4.Parent=larm,rarm
  87. ef2.Parent=lleg
  88. local wa,wb=Instance.new('Weld',larm),Instance.new('Weld',larm)
  89. local wc,wd=Instance.new('Weld',rarm),Instance.new('Weld',rarm)
  90. wa.Part0,wb.Part0=larm,rarm
  91. wa.Part1,wb.Part1=ef1,ef2
  92. wc.Part0,wd.Part0=larm,rarm
  93. wc.Part1,wd.Part1=ef3,ef4
  94. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  95. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  96. while wait(0) do
  97. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  98. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  99. ef1.BrickColor=BrickColor.new("Royal purple")
  100. ef3.BrickColor=BrickColor.new("Royal purple")
  101. ef4.BrickColor=BrickColor.new("Royal purple")
  102. ef2.BrickColor=BrickColor.new("Royal purple")
  103. end
  104. end)
  105.  
  106. spawn(function() --_RHas
  107. local ef1=Instance.new('Part',lleg)
  108. local am=Instance.new('BlockMesh',ef1)
  109. ef1.Anchored,ef1.CanCollide=false,false
  110. ef1.Transparency=0.3
  111. ef1.Material = "Sand"
  112. am.Scale=Vector3.new(5.5,5.5,5.5)
  113. ef1.Size=Vector3.new(.2,.2,.2)
  114. local ef2=ef1:Clone()
  115. local ef3=ef2:Clone()
  116. local ef4=ef3:Clone()
  117. ef2.Material = "Sand"
  118. ef3.Material = "Sand"
  119. ef4.Material = "Sand"
  120. ef3.Parent,ef4.Parent=lleg,rleg
  121. ef2.Parent=lleg
  122. local wa,wb=Instance.new('Weld',lleg),Instance.new('Weld',lleg)
  123. local wc,wd=Instance.new('Weld',rleg),Instance.new('Weld',rleg)
  124. wa.Part0,wb.Part0=lleg,rleg
  125. wa.Part1,wb.Part1=ef1,ef2
  126. wc.Part0,wd.Part0=lleg,rleg
  127. wc.Part1,wd.Part1=ef3,ef4
  128. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  129. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  130. while wait(0) do
  131. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  132. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  133. ef1.BrickColor=BrickColor.new("Royal purple")
  134. ef3.BrickColor=BrickColor.new("Royal purple")
  135. ef4.BrickColor=BrickColor.new("Royal purple")
  136. ef2.BrickColor=BrickColor.new("Royal purple")
  137. end
  138. end)
  139.  
  140. spawn(function() --_RHas
  141. local ef1=Instance.new('Part',hed)
  142. local am=Instance.new('BlockMesh',ef1)
  143. ef1.Anchored,ef1.CanCollide=false,false
  144. ef1.Transparency=0.7
  145. ef1.Material = "Sand"
  146. am.Scale=Vector3.new(40,40,40)
  147. ef1.Size=Vector3.new(.2,.2,.2)
  148. local ef2=ef1:Clone()
  149. local ef3=ef2:Clone()
  150. local ef4=ef3:Clone()
  151. ef2.Material = "Neon"
  152. ef3.Material = "Neon"
  153. ef4.Material = "Neon"
  154. ef3.Parent,ef4.Parent=hed,hed
  155. ef2.Parent=lleg
  156. local wa,wb=Instance.new('Weld',hed),Instance.new('Weld',hed)
  157. local wc,wd=Instance.new('Weld',hed),Instance.new('Weld',hed)
  158. wa.Part0,wb.Part0=hed,hed
  159. wa.Part1,wb.Part1=ef1,ef2
  160. wc.Part0,wd.Part0=hed,hed
  161. wc.Part1,wd.Part1=ef3,ef4
  162. wa.C0,wb.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0)
  163. wc.C0,wd.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0)
  164. while wait(0) do
  165. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  166. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  167. ef1.BrickColor=BrickColor.new("Royal purple")
  168. ef3.BrickColor=BrickColor.new("Royal purple")
  169. ef4.BrickColor=BrickColor.new("Royal purple")
  170. ef2.BrickColor=BrickColor.new("Royal purple")
  171. end
  172. end)
  173. ----------------------------------------------------
  174. function lerp(a, b, t) -- Linear interpolation
  175. return a + (b - a)*t
  176. end
  177.  
  178. function slerp(a, b, t) --Spherical interpolation
  179. dot = a:Dot(b)
  180. if dot > 0.99999 or dot < -0.99999 then
  181. return t <= 0.5 and a or b
  182. else
  183. r = math.acos(dot)
  184. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  185. end
  186. end
  187.  
  188. function matrixInterpolate(a, b, t)
  189. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  190. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  191. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  192. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  193. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  194. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  195. local t = v1:Dot(v2)
  196. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  197. return CFrame.new()
  198. end
  199. return CFrame.new(
  200. v0.x, v0.y, v0.z,
  201. v1.x, v1.y, v1.z,
  202. v2.x, v2.y, v2.z,
  203. v3.x, v3.y, v3.z)
  204. end
  205. ----------------------------------------------------
  206. function genWeld(a,b)
  207. local w = Instance.new("Weld",a)
  208. w.Part0 = a
  209. w.Part1 = b
  210. return w
  211. end
  212. function weld(a, b)
  213. local weld = Instance.new("Weld")
  214. weld.Name = "W"
  215. weld.Part0 = a
  216. weld.Part1 = b
  217. weld.C0 = a.CFrame:inverse() * b.CFrame
  218. weld.Parent = a
  219. return weld;
  220. end
  221. ----------------------------------------------------
  222. function Lerp(c1,c2,al)
  223. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  224. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  225. for i,v in pairs(com1) do
  226. com1[i] = v+(com2[i]-v)*al
  227. end
  228. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  229. end
  230. ----------------------------------------------------
  231. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  232. local wld = Instance.new("Weld", wp1)
  233. wld.Part0 = wp0
  234. wld.Part1 = wp1
  235. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  236. end
  237. ----------------------------------------------------
  238. function weld5(part0, part1, c0, c1)
  239. weeld=Instance.new("Weld", part0)
  240. weeld.Part0=part0
  241. weeld.Part1=part1
  242. weeld.C0=c0
  243. weeld.C1=c1
  244. return weeld
  245. end
  246. ----------------------------------------------------
  247. function HasntTouched(plrname)
  248. local ret = true
  249. for _, v in pairs(Touche) do
  250. if v == plrname then
  251. ret = false
  252. end
  253. end
  254. return ret
  255. end
  256. ----------------------------------------------------
  257. newWeld(torso, larm, -1.5, 0.5, 0)
  258. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  259. newWeld(torso, rarm, 1.5, 0.5, 0)
  260. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  261. newWeld(torso, hed, 0, 1.5, 0)
  262. newWeld(torso, lleg, -0.5, -1, 0)
  263. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  264. newWeld(torso, rleg, 0.5, -1, 0)
  265. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  266. newWeld(root, torso, 0, -1, 0)
  267. torso.Weld.C1 = CFrame.new(0, -1, 0)
  268. ----------------------------------------------------
  269. z = Instance.new("Sound", char)
  270. z.SoundId = "rbxassetid://393700652"--282572614 -- 157060424 -- 303570180
  271. z.Looped = true
  272. z.Pitch = 1
  273. z.Volume = 1
  274. wait(.1)
  275. z:Play()
  276. ----------------------------------------------------
  277. local Transforming = true
  278. hum.WalkSpeed = 0
  279. local fx = Instance.new("Part",torso)
  280. fx.Anchored = true
  281. fx.Material = "Neon"
  282. fx.CanCollide = false
  283. fx.Locked = true
  284. fx.Transparency = 1
  285. fx.Material = "Brick"
  286. fx.Size = Vector3.new(1,1,1)
  287. fx.TopSurface = "SmoothNoOutlines"
  288. fx.BottomSurface = "SmoothNoOutlines"
  289. fx.BrickColor = BrickColor.new("Royal purple")
  290. fxm = Instance.new("SpecialMesh",fx)
  291. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  292. fxm.Scale = Vector3.new(1,1,1)
  293. for i = 1, 20 do rs:wait()
  294. fx.Transparency = fx.Transparency - (1/20)
  295. fx.CFrame = torso.CFrame
  296. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  297. rs:wait()
  298. end
  299. ------
  300. ----------------------------------------------------
  301. lleg.Transparency = 0.5
  302. rleg.Transparency = 0.5
  303. larm.Transparency = 0.5
  304. rarm.Transparency = 0.5
  305. torso.Transparency = 0.5
  306. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  307. larm1 = Instance.new("Part", char)
  308. larm1.Name = "Middle"
  309. larm1.BrickColor = BrickColor.new("Royal purple")
  310. larm1.Size = Vector3.new(1, 2, 1)
  311. larm1.CanCollide = false
  312. larm1.BottomSurface = "Smooth"
  313. larm1.TopSurface = "Smooth"
  314. larm1.Material = "Neon"
  315. Weld = Instance.new("Weld",larm)
  316. Weld.Part0 = larm
  317. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  318. Weld.Part1 = larm1
  319. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  320.  
  321. larm2 = Instance.new("Part", char)
  322. larm2.BrickColor = BrickColor.new("Dark indigo")
  323. larm2.Material = "Granite"
  324. larm2.Size = Vector3.new(1, 0.4, 1)
  325. larm2.CanCollide = false
  326. larm2.BottomSurface = "Smooth"
  327. larm2.TopSurface = "Smooth"
  328. Weld = Instance.new("Weld",larm)
  329. Weld.Part0 = larm
  330. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  331. Weld.Part1 = larm2
  332. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  333.  
  334. larm3 = Instance.new("Part", char)
  335. larm3.BrickColor = BrickColor.new("Dark indigo")
  336. larm3.Material = "Granite"
  337. larm3.Size = Vector3.new(1, 0.4, 1)
  338. larm3.CanCollide = false
  339. larm3.BottomSurface = "Smooth"
  340. larm3.TopSurface = "Smooth"
  341. Weld = Instance.new("Weld",larm)
  342. Weld.Part0 = larm
  343. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  344. Weld.Part1 = larm3
  345. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  346.  
  347. larm4 = Instance.new("Part", char)
  348. larm4.BrickColor = BrickColor.new("Dark indigo")
  349. larm4.Material = "Granite"
  350. larm4.Size = Vector3.new(1, 0.4, 1)
  351. larm4.CanCollide = false
  352. larm4.BottomSurface = "Smooth"
  353. larm4.TopSurface = "Smooth"
  354. Weld = Instance.new("Weld",larm)
  355. Weld.Part0 = larm
  356. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  357. Weld.Part1 = larm4
  358. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  359.  
  360. larm5 = Instance.new("Part", char)
  361. larm5.BrickColor = BrickColor.new("Dark indigo")
  362. larm5.Material = "Granite"
  363. larm5.Size = Vector3.new(1, 0.4, 1)
  364. larm5.CanCollide = false
  365. larm5.BottomSurface = "Smooth"
  366. larm5.TopSurface = "Smooth"
  367. Weld = Instance.new("Weld",larm)
  368. Weld.Part0 = larm
  369. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  370. Weld.Part1 = larm5
  371. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  372.  
  373. larm6 = Instance.new("Part", char)
  374. larm6.BrickColor = BrickColor.new("Dark indigo")
  375. larm6.Material = "Granite"
  376. larm6.Size = Vector3.new(1, 0.4, 1)
  377. larm6.CanCollide = false
  378. larm6.BottomSurface = "Smooth"
  379. larm6.TopSurface = "Smooth"
  380. Mesh = Instance.new("SpecialMesh", larm6)
  381. Mesh.MeshType = "Brick"
  382. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  383. Weld = Instance.new("Weld",larm)
  384. Weld.Part0 = larm
  385. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  386. Weld.Part1 = larm6
  387. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  388.  
  389. larm7 = Instance.new("Part", char)
  390. larm7.BrickColor = BrickColor.new("Royal purple")
  391. larm7.Size = Vector3.new(0.5, 0.3, 2)
  392. larm7.CanCollide = false
  393. larm7.BottomSurface = "Smooth"
  394. larm7.TopSurface = "Smooth"
  395. larm7.Material = "Neon"
  396. Weld = Instance.new("Weld",larm)
  397. Weld.Part0 = larm
  398. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  399. Weld.Part1 = larm7
  400. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  401.  
  402. larm8 = Instance.new("Part", char)
  403. larm8.BrickColor = BrickColor.new("Dark indigo")
  404. larm8.Material = "Granite"
  405. larm8.Size = Vector3.new(1, 0.4, 1)
  406. larm8.CanCollide = false
  407. larm8.BottomSurface = "Smooth"
  408. larm8.TopSurface = "Smooth"
  409. Weld = Instance.new("Weld",larm)
  410. Weld.Part0 = larm
  411. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  412. Weld.Part1 = larm8
  413. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  414. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  415. rarm1 = Instance.new("Part", char)
  416. rarm1.Name = "Middle"
  417. rarm1.BrickColor = BrickColor.new("Royal purple")
  418. rarm1.Size = Vector3.new(1, 2, 1)
  419. rarm1.CanCollide = false
  420. rarm1.BottomSurface = "Smooth"
  421. rarm1.TopSurface = "Smooth"
  422. rarm1.Material = "Neon"
  423. Weld = Instance.new("Weld",rarm)
  424. Weld.Part0 = rarm
  425. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  426. Weld.Part1 = rarm1
  427. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  428.  
  429. rarm2 = Instance.new("Part", char)
  430. rarm2.BrickColor = BrickColor.new("Dark indigo")
  431. rarm2.Material = "Granite"
  432. rarm2.Size = Vector3.new(1, 0.4, 1)
  433. rarm2.CanCollide = false
  434. rarm2.BottomSurface = "Smooth"
  435. rarm2.TopSurface = "Smooth"
  436. Weld = Instance.new("Weld",rarm)
  437. Weld.Part0 = rarm
  438. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  439. Weld.Part1 = rarm2
  440. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  441.  
  442. rarm3 = Instance.new("Part", char)
  443. rarm3.BrickColor = BrickColor.new("Dark indigo")
  444. rarm3.Material = "Granite"
  445. rarm3.Size = Vector3.new(1, 0.4, 1)
  446. rarm3.CanCollide = false
  447. rarm3.BottomSurface = "Smooth"
  448. rarm3.TopSurface = "Smooth"
  449. Weld = Instance.new("Weld",rarm)
  450. Weld.Part0 = rarm
  451. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  452. Weld.Part1 = rarm3
  453. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  454.  
  455. rarm4 = Instance.new("Part", char)
  456. rarm4.BrickColor = BrickColor.new("Dark indigo")
  457. rarm4.Material = "Granite"
  458. rarm4.Size = Vector3.new(1, 0.4, 1)
  459. rarm4.CanCollide = false
  460. rarm4.BottomSurface = "Smooth"
  461. rarm4.TopSurface = "Smooth"
  462. Weld = Instance.new("Weld",rarm)
  463. Weld.Part0 = rarm
  464. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  465. Weld.Part1 = rarm4
  466. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  467.  
  468. rarm5 = Instance.new("Part", char)
  469. rarm5.BrickColor = BrickColor.new("Dark indigo")
  470. rarm5.Material = "Granite"
  471. rarm5.Size = Vector3.new(1, 0.4, 1)
  472. rarm5.CanCollide = false
  473. rarm5.BottomSurface = "Smooth"
  474. rarm5.TopSurface = "Smooth"
  475. Mesh = Instance.new("SpecialMesh", rarm5)
  476. Mesh.MeshType = "Brick"
  477. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  478. Weld = Instance.new("Weld",rarm)
  479. Weld.Part0 = rarm
  480. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  481. Weld.Part1 = rarm5
  482. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  483.  
  484. rarm6 = Instance.new("Part", char)
  485. rarm6.BrickColor = BrickColor.new("Dark indigo")
  486. rarm6.Material = "Granite"
  487. rarm6.Size = Vector3.new(1, 0.4, 1)
  488. rarm6.CanCollide = false
  489. rarm6.BottomSurface = "Smooth"
  490. rarm6.TopSurface = "Smooth"
  491. Weld = Instance.new("Weld",rarm)
  492. Weld.Part0 = rarm
  493. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  494. Weld.Part1 = rarm6
  495. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  496.  
  497. rarm7 = Instance.new("Part", char)
  498. rarm7.BrickColor = BrickColor.new("Royal purple")
  499. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  500. rarm7.CanCollide = false
  501. rarm7.BottomSurface = "Smooth"
  502. rarm7.TopSurface = "Smooth"
  503. rarm7.Material = "Neon"
  504. Weld = Instance.new("Weld",rarm)
  505. Weld.Part0 = rarm
  506. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  507. Weld.Part1 = rarm7
  508. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  509.  
  510. rarm8 = Instance.new("Part", char)
  511. rarm8.BrickColor = BrickColor.new("Dark indigo")
  512. rarm8.Material = "Granite"
  513. rarm8.Size = Vector3.new(1, 0.4, 1)
  514. rarm8.CanCollide = false
  515. rarm8.BottomSurface = "Smooth"
  516. rarm8.TopSurface = "Smooth"
  517. Weld = Instance.new("Weld",rarm)
  518. Weld.Part0 = rarm
  519. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  520. Weld.Part1 = rarm8
  521. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  522. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  523. lleg1 = Instance.new("Part", char)
  524. lleg1.Name = "Middle"
  525. lleg1.BrickColor = BrickColor.new("Royal purple")
  526. lleg1.Size = Vector3.new(1, 2, 1)
  527. lleg1.CanCollide = false
  528. lleg1.BottomSurface = "Smooth"
  529. lleg1.TopSurface = "Smooth"
  530. lleg1.Material = "Neon"
  531. Weld = Instance.new("Weld",lleg)
  532. Weld.Part0 = lleg
  533. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  534. Weld.Part1 = lleg1
  535. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  536.  
  537. lleg2 = Instance.new("Part", char)
  538. lleg2.BrickColor = BrickColor.new("Dark indigo")
  539. lleg2.Material = "Granite"
  540. lleg2.Size = Vector3.new(1, 0.4, 1)
  541. lleg2.CanCollide = false
  542. lleg2.BottomSurface = "Smooth"
  543. lleg2.TopSurface = "Smooth"
  544. Weld = Instance.new("Weld",lleg)
  545. Weld.Part0 = lleg
  546. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  547. Weld.Part1 = lleg2
  548. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  549.  
  550. lleg3 = Instance.new("Part", char)
  551. lleg3.BrickColor = BrickColor.new("Dark indigo")
  552. lleg3.Material = "Granite"
  553. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  554. lleg3.CanCollide = false
  555. lleg3.BottomSurface = "Smooth"
  556. lleg3.TopSurface = "Smooth"
  557. Weld = Instance.new("Weld",lleg)
  558. Weld.Part0 = lleg
  559. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  560. Weld.Part1 = lleg3
  561. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  562.  
  563. lleg4 = Instance.new("Part", char)
  564. lleg4.BrickColor = BrickColor.new("Dark indigo")
  565. lleg4.Material = "Granite"
  566. lleg4.Size = Vector3.new(1, 0.4, 1)
  567. lleg4.CanCollide = false
  568. lleg4.BottomSurface = "Smooth"
  569. lleg4.TopSurface = "Smooth"
  570. Weld = Instance.new("Weld",lleg)
  571. Weld.Part0 = lleg
  572. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  573. Weld.Part1 = lleg4
  574. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  575.  
  576. lleg5 = Instance.new("Part", char)
  577. lleg5.BrickColor = BrickColor.new("Dark indigo")
  578. lleg5.Material = "Granite"
  579. lleg5.Size = Vector3.new(1, 0.4, 1)
  580. lleg5.CanCollide = false
  581. lleg5.BottomSurface = "Smooth"
  582. lleg5.TopSurface = "Smooth"
  583. Weld = Instance.new("Weld",lleg)
  584. Weld.Part0 = lleg
  585. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  586. Weld.Part1 = lleg5
  587. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  588.  
  589. lleg6 = Instance.new("Part", char)
  590. lleg6.BrickColor = BrickColor.new("Dark indigo")
  591. lleg6.Material = "Granite"
  592. lleg6.Size = Vector3.new(1, 0.4, 1)
  593. lleg6.CanCollide = false
  594. lleg6.BottomSurface = "Smooth"
  595. lleg6.TopSurface = "Smooth"
  596. Weld = Instance.new("Weld",lleg)
  597. Weld.Part0 = lleg
  598. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  599. Weld.Part1 = lleg6
  600. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  601.  
  602. lleg7 = Instance.new("Part", char)
  603. lleg7.BrickColor = BrickColor.new("Dark indigo")
  604. lleg7.Material = "Granite"
  605. lleg7.Size = Vector3.new(1, 0.4, 1)
  606. lleg7.CanCollide = false
  607. lleg7.BottomSurface = "Smooth"
  608. lleg7.TopSurface = "Smooth"
  609. Weld = Instance.new("Weld",lleg)
  610. Weld.Part0 = lleg
  611. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  612. Weld.Part1 = lleg7
  613. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  614. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  615. rleg1 = Instance.new("Part", char)
  616. rleg1.Name = "Middle"
  617. rleg1.BrickColor = BrickColor.new("Royal purple")
  618. rleg1.Size = Vector3.new(1, 2, 1)
  619. rleg1.CanCollide = false
  620. rleg1.BottomSurface = "Smooth"
  621. rleg1.TopSurface = "Smooth"
  622. rleg1.Material = "Neon"
  623. Weld = Instance.new("Weld",rleg)
  624. Weld.Part0 = rleg
  625. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  626. Weld.Part1 = rleg1
  627. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  628.  
  629. rleg2 = Instance.new("Part", char)
  630. rleg2.BrickColor = BrickColor.new("Dark indigo")
  631. rleg2.Material = "Granite"
  632. rleg2.Size = Vector3.new(1, 0.4, 1)
  633. rleg2.CanCollide = false
  634. rleg2.BottomSurface = "Smooth"
  635. rleg2.TopSurface = "Smooth"
  636. Weld = Instance.new("Weld",rleg)
  637. Weld.Part0 = rleg
  638. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  639. Weld.Part1 = rleg2
  640. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  641.  
  642. rleg3 = Instance.new("Part", char)
  643. rleg3.BrickColor = BrickColor.new("Dark indigo")
  644. rleg3.Material = "Granite"
  645. rleg3.Size = Vector3.new(1, 0.4, 1)
  646. rleg3.CanCollide = false
  647. rleg3.BottomSurface = "Smooth"
  648. rleg3.TopSurface = "Smooth"
  649. Weld = Instance.new("Weld",rleg)
  650. Weld.Part0 = rleg
  651. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  652. Weld.Part1 = rleg3
  653. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  654.  
  655. rleg4 = Instance.new("Part", char)
  656. rleg4.BrickColor = BrickColor.new("Dark indigo")
  657. rleg4.Material = "Granite"
  658. rleg4.Size = Vector3.new(1, 0.4, 1)
  659. rleg4.CanCollide = false
  660. rleg4.BottomSurface = "Smooth"
  661. rleg4.TopSurface = "Smooth"
  662. Weld = Instance.new("Weld",rleg)
  663. Weld.Part0 = rleg
  664. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  665. Weld.Part1 = rleg4
  666. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  667.  
  668. rleg5 = Instance.new("Part", char)
  669. rleg5.BrickColor = BrickColor.new("Dark indigo")
  670. rleg5.Material = "Granite"
  671. rleg5.Size = Vector3.new(1, 0.4, 1)
  672. rleg5.CanCollide = false
  673. rleg5.BottomSurface = "Smooth"
  674. rleg5.TopSurface = "Smooth"
  675. Weld = Instance.new("Weld",rleg)
  676. Weld.Part0 = rleg
  677. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  678. Weld.Part1 = rleg5
  679. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  680.  
  681. rleg6 = Instance.new("Part", char)
  682. rleg6.BrickColor = BrickColor.new("Dark indigo")
  683. rleg6.Material = "Granite"
  684. rleg6.Size = Vector3.new(1, 0.4, 1)
  685. rleg6.CanCollide = false
  686. rleg6.BottomSurface = "Smooth"
  687. rleg6.TopSurface = "Smooth"
  688. Weld = Instance.new("Weld",rleg)
  689. Weld.Part0 = rleg
  690. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  691. Weld.Part1 = rleg6
  692. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  693.  
  694. rleg7 = Instance.new("Part", char)
  695. rleg7.BrickColor = BrickColor.new("Dark indigo")
  696. rleg7.Material = "Granite"
  697. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  698. rleg7.CanCollide = false
  699. rleg7.BottomSurface = "Smooth"
  700. rleg7.TopSurface = "Smooth"
  701. Weld = Instance.new("Weld",rleg)
  702. Weld.Part0 = rleg
  703. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  704. Weld.Part1 = rleg7
  705. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  706. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  707. Chest1 = Instance.new("Part", char)
  708. Chest1.Name = "Ball"
  709. Chest1.BrickColor = BrickColor.new("Royal purple")
  710. Chest1.Size = Vector3.new(1, 0.4, 1)
  711. Chest1.CanCollide = false
  712. Chest1.BottomSurface = "Smooth"
  713. Chest1.TopSurface = "Smooth"
  714. Chest1.Material = "Neon"
  715. Mesh = Instance.new("SpecialMesh", Chest1)
  716. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  717. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  718. Weld = Instance.new("Weld",torso)
  719. Weld.Part0 = torso
  720. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  721. Weld.Part1 = Chest1
  722. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  723.  
  724. Chest2 = Instance.new("Part", char)
  725. Chest2.BrickColor = BrickColor.new("Royal purple")
  726. Chest2.Name = "Middle"
  727. Chest2.Size = Vector3.new(2, 2, 1)
  728. Chest2.CanCollide = false
  729. Chest2.BottomSurface = "Smooth"
  730. Chest2.TopSurface = "Smooth"
  731. Chest2.Material = "Neon"
  732. Weld = Instance.new("Weld",torso)
  733. Weld.Part0 = torso
  734. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  735. Weld.Part1 = Chest2
  736. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  737.  
  738. Chest3 = Instance.new("Part", char)
  739. Chest3.BrickColor = BrickColor.new("Dark indigo")
  740. Chest3.Material = "Granite"
  741. Chest3.Size = Vector3.new(1, 0.4, 1)
  742. Chest3.CanCollide = false
  743. Chest3.BottomSurface = "Smooth"
  744. Chest3.TopSurface = "Smooth"
  745. Weld = Instance.new("Weld",torso)
  746. Weld.Part0 = torso
  747. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  748. Weld.Part1 = Chest3
  749. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  750.  
  751. Chest4 = Instance.new("Part", char)
  752. Chest4.BrickColor = BrickColor.new("Dark indigo")
  753. Chest4.Material = "Granite"
  754. Chest4.Size = Vector3.new(1, 0.4, 1)
  755. Chest4.CanCollide = false
  756. Chest4.BottomSurface = "Smooth"
  757. Chest4.TopSurface = "Smooth"
  758. Weld = Instance.new("Weld",torso)
  759. Weld.Part0 = torso
  760. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  761. Weld.Part1 = Chest4
  762. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  763.  
  764. Chest5 = Instance.new("Part", char)
  765. Chest5.BrickColor = BrickColor.new("Dark indigo")
  766. Chest5.Material = "Granite"
  767. Chest5.Size = Vector3.new(1, 0.4, 1)
  768. Chest5.CanCollide = false
  769. Chest5.BottomSurface = "Smooth"
  770. Chest5.TopSurface = "Smooth"
  771. Weld = Instance.new("Weld",torso)
  772. Weld.Part0 = torso
  773. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  774. Weld.Part1 = Chest5
  775. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  776.  
  777. Chest6 = Instance.new("Part", char)
  778. Chest6.BrickColor = BrickColor.new("Dark indigo")
  779. Chest6.Material = "Granite"
  780. Chest6.Size = Vector3.new(1, 0.4, 1)
  781. Chest6.CanCollide = false
  782. Chest6.BottomSurface = "Smooth"
  783. Chest6.TopSurface = "Smooth"
  784. Weld = Instance.new("Weld",torso)
  785. Weld.Part0 = torso
  786. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  787. Weld.Part1 = Chest6
  788. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  789.  
  790. Chest7 = Instance.new("Part", char)
  791. Chest7.BrickColor = BrickColor.new("Dark indigo")
  792. Chest7.Material = "Granite"
  793. Chest7.Size = Vector3.new(1, 0.4, 1)
  794. Chest7.CanCollide = false
  795. Chest7.BottomSurface = "Smooth"
  796. Chest7.TopSurface = "Smooth"
  797. Weld = Instance.new("Weld",torso)
  798. Weld.Part0 = torso
  799. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  800. Weld.Part1 = Chest7
  801. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  802.  
  803. Chest8 = Instance.new("Part", char)
  804. Chest8.BrickColor = BrickColor.new("Dark indigo")
  805. Chest8.Material = "Granite"
  806. Chest8.Size = Vector3.new(1, 0.4, 1)
  807. Chest8.CanCollide = false
  808. Chest8.BottomSurface = "Smooth"
  809. Chest8.TopSurface = "Smooth"
  810. Weld = Instance.new("Weld",torso)
  811. Weld.Part0 = torso
  812. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  813. Weld.Part1 = Chest8
  814. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  815.  
  816. Chest9 = Instance.new("Part", char)
  817. Chest9.BrickColor = BrickColor.new("Dark indigo")
  818. Chest9.Material = "Granite"
  819. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  820. Chest9.CanCollide = false
  821. Chest9.BottomSurface = "Smooth"
  822. Chest9.TopSurface = "Smooth"
  823. Weld = Instance.new("Weld",torso)
  824. Weld.Part0 = torso
  825. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  826. Weld.Part1 = Chest9
  827. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  828.  
  829. Chest10 = Instance.new("Part", char)
  830. Chest10.BrickColor = BrickColor.new("Dark indigo")
  831. Chest10.Material = "Granite"
  832. Chest10.Size = Vector3.new(1, 0.4, 1)
  833. Chest10.CanCollide = false
  834. Chest10.BottomSurface = "Smooth"
  835. Chest10.TopSurface = "Smooth"
  836. Mesh = Instance.new("SpecialMesh", Chest10)
  837. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  838. Weld = Instance.new("Weld",torso)
  839. Weld.Part0 = torso
  840. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  841. Weld.Part1 = Chest10
  842. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  843.  
  844. Chest11 = Instance.new("Part", char)
  845. Chest11.BrickColor = BrickColor.new("Dark indigo")
  846. Chest11.Material = "Granite"
  847. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  848. Chest11.CanCollide = false
  849. Chest11.BottomSurface = "Smooth"
  850. Chest11.TopSurface = "Smooth"
  851. Weld = Instance.new("Weld",torso)
  852. Weld.Part0 = torso
  853. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  854. Weld.Part1 = Chest11
  855. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  856.  
  857. Chest12 = Instance.new("Part", char)
  858. Chest12.BrickColor = BrickColor.new("Dark indigo")
  859. Chest12.Material = "Granite"
  860. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  861. Chest12.CanCollide = false
  862. Chest12.BottomSurface = "Smooth"
  863. Chest12.TopSurface = "Smooth"
  864. Weld = Instance.new("Weld",torso)
  865. Weld.Part0 = torso
  866. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  867. Weld.Part1 = Chest12
  868. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  869.  
  870. Chest13 = Instance.new("Part", char)
  871. Chest13.BrickColor = BrickColor.new("Dark indigo")
  872. Chest13.Material = "Granite"
  873. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  874. Chest13.CanCollide = false
  875. Chest13.BottomSurface = "Smooth"
  876. Chest13.TopSurface = "Smooth"
  877. Weld = Instance.new("Weld",torso)
  878. Weld.Part0 = torso
  879. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  880. Weld.Part1 = Chest13
  881. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  882.  
  883. Chest14 = Instance.new("Part", char)
  884. Chest14.BrickColor = BrickColor.new("Dark indigo")
  885. Chest14.Material = "Granite"
  886. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  887. Chest14.CanCollide = false
  888. Chest14.BottomSurface = "Smooth"
  889. Chest14.TopSurface = "Smooth"
  890. Weld = Instance.new("Weld",torso)
  891. Weld.Part0 = torso
  892. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  893. Weld.Part1 = Chest14
  894. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  895.  
  896. Chest15 = Instance.new("Part", char)
  897. Chest15.BrickColor = BrickColor.new("Dark indigo")
  898. Chest15.Material = "Granite"
  899. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  900. Chest15.CanCollide = false
  901. Chest15.BottomSurface = "Smooth"
  902. Chest15.TopSurface = "Smooth"
  903. Weld = Instance.new("Weld",torso)
  904. Weld.Part0 = torso
  905. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  906. Weld.Part1 = Chest15
  907. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  908.  
  909. Chest16 = Instance.new("Part", char)
  910. Chest16.BrickColor = BrickColor.new("Dark indigo")
  911. Chest16.Material = "Granite"
  912. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  913. Chest16.CanCollide = false
  914. Chest16.BottomSurface = "Smooth"
  915. Chest16.TopSurface = "Smooth"
  916. Weld = Instance.new("Weld",torso)
  917. Weld.Part0 = torso
  918. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  919. Weld.Part1 = Chest16
  920. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  921.  
  922. Chest17 = Instance.new("Part", char)
  923. Chest17.BrickColor = BrickColor.new("Dark indigo")
  924. Chest17.Material = "Granite"
  925. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  926. Chest17.CanCollide = false
  927. Chest17.BottomSurface = "Smooth"
  928. Chest17.TopSurface = "Smooth"
  929. Weld = Instance.new("Weld",torso)
  930. Weld.Part0 = torso
  931. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  932. Weld.Part1 = Chest17
  933. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  934.  
  935. Chest18 = Instance.new("Part", char)
  936. Chest18.BrickColor = BrickColor.new("Dark indigo")
  937. Chest18.Material = "Granite"
  938. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  939. Chest18.CanCollide = false
  940. Chest18.BottomSurface = "Smooth"
  941. Chest18.TopSurface = "Smooth"
  942. Weld = Instance.new("Weld",torso)
  943. Weld.Part0 = torso
  944. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  945. Weld.Part1 = Chest18
  946. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  947.  
  948. Chest19 = Instance.new("Part", char)
  949. Chest19.BrickColor = BrickColor.new("Dark indigo")
  950. Chest19.Material = "Granite"
  951. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  952. Chest19.CanCollide = false
  953. Chest19.BottomSurface = "Smooth"
  954. Chest19.TopSurface = "Smooth"
  955. Weld = Instance.new("Weld",torso)
  956. Weld.Part0 = torso
  957. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  958. Weld.Part1 = Chest19
  959. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  960.  
  961. Chest20 = Instance.new("Part", char)
  962. Chest20.BrickColor = BrickColor.new("Dark indigo")
  963. Chest20.Material = "Granite"
  964. Chest20.Size = Vector3.new(1, 0.4, 1)
  965. Chest20.CanCollide = false
  966. Chest20.BottomSurface = "Smooth"
  967. Chest20.TopSurface = "Smooth"
  968. Mesh = Instance.new("SpecialMesh",Chest20)
  969. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  970. Weld = Instance.new("Weld",torso)
  971. Weld.Part0 = torso
  972. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  973. Weld.Part1 = Chest20
  974. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  975.  
  976. Chest21 = Instance.new("Part", char)
  977. Chest21.BrickColor = BrickColor.new("Dark indigo")
  978. Chest21.Material = "Granite"
  979. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  980. Chest21.CanCollide = false
  981. Chest21.BottomSurface = "Smooth"
  982. Chest21.TopSurface = "Smooth"
  983. Weld = Instance.new("Weld",torso)
  984. Weld.Part0 = torso
  985. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  986. Weld.Part1 = Chest21
  987. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  988.  
  989. Chest22 = Instance.new("Part", char)
  990. Chest22.BrickColor = BrickColor.new("Dark indigo")
  991. Chest22.Material = "Granite"
  992. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  993. Chest22.CanCollide = false
  994. Chest22.BottomSurface = "Smooth"
  995. Chest22.TopSurface = "Smooth"
  996. Weld = Instance.new("Weld",torso)
  997. Weld.Part0 = torso
  998. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  999. Weld.Part1 = Chest22
  1000. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  1001.  
  1002. Chest23 = Instance.new("Part", char)
  1003. Chest23.BrickColor = BrickColor.new("Dark indigo")
  1004. Chest23.Material = "Granite"
  1005. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  1006. Chest23.CanCollide = false
  1007. Chest23.BottomSurface = "Smooth"
  1008. Chest23.TopSurface = "Smooth"
  1009. Weld = Instance.new("Weld",torso)
  1010. Weld.Part0 = torso
  1011. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1012. Weld.Part1 = Chest23
  1013. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  1014.  
  1015. Chest24 = Instance.new("Part", char)
  1016. Chest24.BrickColor = BrickColor.new("Dark indigo")
  1017. Chest24.Material = "Granite"
  1018. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  1019. Chest24.CanCollide = false
  1020. Chest24.BottomSurface = "Smooth"
  1021. Chest24.TopSurface = "Smooth"
  1022. Weld = Instance.new("Weld",torso)
  1023. Weld.Part0 = torso
  1024. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1025. Weld.Part1 = Chest24
  1026. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  1027.  
  1028. p1 = Instance.new("Part",char)
  1029. p1.BrickColor = BrickColor.new("Dark indigo")
  1030. p1.FormFactor = Enum.FormFactor.Custom
  1031. p1.CanCollide = false
  1032. p1.Locked = true
  1033. p1.BottomSurface = Enum.SurfaceType.Smooth
  1034. p1.TopSurface = Enum.SurfaceType.Smooth
  1035. SMesh = Instance.new("SpecialMesh", p1)
  1036. SMesh.MeshId = "http://www.roblox.com/asset/?id=560718478"
  1037. SMesh.TextureId = ""
  1038. SMesh.MeshType = Enum.MeshType.FileMesh
  1039. SMesh.Name = "Mesh"
  1040. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1041. w1 = Instance.new("Weld", hed)
  1042. w1.Part0 = hed
  1043. w1.Part1 = p1
  1044. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  1045. p2 = Instance.new("Part",char)
  1046. p2.BrickColor = BrickColor.new("Lime green")
  1047. p2.FormFactor = Enum.FormFactor.Custom
  1048. p2.Size = Vector3.new(1, 1, 1)
  1049. p2.CanCollide = false
  1050. p2.Locked = true
  1051. p2.BottomSurface = Enum.SurfaceType.Smooth
  1052. p2.TopSurface = Enum.SurfaceType.Smooth
  1053. SMesh = Instance.new("SpecialMesh", p2)
  1054. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1055. SMesh.TextureId = ""
  1056. SMesh.MeshType = Enum.MeshType.FileMesh
  1057. SMesh.Name = "Mesh"
  1058. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1059. SMesh.Scale = Vector3.new(1, 0.9, 1)
  1060. w1 = Instance.new("Weld", hed)
  1061. w1.Part0 = hed
  1062. w1.C0 = CFrame.new(0,-1.5,0)
  1063. w1.Part1 = p2
  1064. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  1065. p3 = Instance.new("Part",char)
  1066. p3.BrickColor = BrickColor.new("Royal purple")
  1067. p3.FormFactor = Enum.FormFactor.Custom
  1068. p3.Size = Vector3.new(1, 1, 1)
  1069. p3.CanCollide = false
  1070. p3.Locked = true
  1071. p3.BottomSurface = Enum.SurfaceType.Smooth
  1072. p3.TopSurface = Enum.SurfaceType.Smooth
  1073. SMesh = Instance.new("SpecialMesh", p3)
  1074. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1075. SMesh.TextureId = ""
  1076. SMesh.MeshType = Enum.MeshType.FileMesh
  1077. SMesh.Name = "Mesh"
  1078. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1079. SMesh.Scale = Vector3.new(1, 1, 1)
  1080. w1 = Instance.new("Weld", hed)
  1081. w1.Part0 = hed
  1082. w1.C0 = CFrame.new(0,-1.5,0)
  1083. w1.Part1 = p3
  1084. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  1085. p4 = Instance.new("Part",char)
  1086. p4.BrickColor = BrickColor.new("Lime green")
  1087. p4.FormFactor = Enum.FormFactor.Custom
  1088. p4.Size = Vector3.new(1, 1, 1)
  1089. p4.CanCollide = false
  1090. p4.Locked = true
  1091. p4.BottomSurface = Enum.SurfaceType.Smooth
  1092. p4.TopSurface = Enum.SurfaceType.Smooth
  1093. SMesh = Instance.new("SpecialMesh", p4)
  1094. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1095. SMesh.TextureId = ""
  1096. SMesh.MeshType = Enum.MeshType.FileMesh
  1097. SMesh.Name = "Mesh"
  1098. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1099. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  1100. w1 = Instance.new("Weld", hed)
  1101. w1.Part0 = hed
  1102. w1.C0 = CFrame.new(0,-1.5,0)
  1103. w1.Part1 = p4
  1104. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1105. p5 = Instance.new("Part",char)
  1106. p5.BrickColor = BrickColor.new("Lime green")
  1107. p5.FormFactor = Enum.FormFactor.Custom
  1108. p5.Size = Vector3.new(1, 1, 1)
  1109. p5.CanCollide = false
  1110. p5.Locked = true
  1111. p5.BottomSurface = Enum.SurfaceType.Smooth
  1112. p5.TopSurface = Enum.SurfaceType.Smooth
  1113. SMesh = Instance.new("SpecialMesh", p5)
  1114. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1115. SMesh.TextureId = ""
  1116. SMesh.MeshType = Enum.MeshType.FileMesh
  1117. SMesh.Name = "Mesh"
  1118. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1119. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1120. w1 = Instance.new("Weld", hed)
  1121. w1.Part0 = hed
  1122. w1.C0 = CFrame.new(0,-1.5,0)
  1123. w1.Part1 = p5
  1124. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1125. p6 = Instance.new("Part",char)
  1126. p6.BrickColor = BrickColor.new("Lime green")
  1127. p6.FormFactor = Enum.FormFactor.Custom
  1128. p6.Size = Vector3.new(1, 1, 1)
  1129. p6.CanCollide = false
  1130. p6.Locked = true
  1131. p6.BottomSurface = Enum.SurfaceType.Smooth
  1132. p6.TopSurface = Enum.SurfaceType.Smooth
  1133. SMesh = Instance.new("SpecialMesh", p6)
  1134. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1135. SMesh.TextureId = ""
  1136. SMesh.MeshType = Enum.MeshType.FileMesh
  1137. SMesh.Name = "Mesh"
  1138. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1139. SMesh.Scale = Vector3.new(1, 1, 1)
  1140. w1 = Instance.new("Weld", hed)
  1141. w1.Part0 = hed
  1142. w1.C0 = CFrame.new(0,-1.5,0)
  1143. w1.Part1 = p6
  1144. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1145. p7 = Instance.new("Part",char)
  1146. p7.BrickColor = BrickColor.new("Lime green")
  1147. p7.FormFactor = Enum.FormFactor.Custom
  1148. p7.Size = Vector3.new(1, 1, 1)
  1149. p7.CanCollide = false
  1150. p7.Locked = true
  1151. p7.BottomSurface = Enum.SurfaceType.Smooth
  1152. p7.TopSurface = Enum.SurfaceType.Smooth
  1153. SMesh = Instance.new("SpecialMesh", p7)
  1154. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1155. SMesh.TextureId = ""
  1156. SMesh.MeshType = Enum.MeshType.FileMesh
  1157. SMesh.Name = "Mesh"
  1158. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1159. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1160. w1 = Instance.new("Weld", hed)
  1161. w1.Part0 = hed
  1162. w1.C0 = CFrame.new(0,-1.5,0)
  1163. w1.Part1 = p7
  1164. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1165. p8 = Instance.new("Part",char)
  1166. p8.BrickColor = BrickColor.new("Lime green")
  1167. p8.FormFactor = Enum.FormFactor.Custom
  1168. p8.Size = Vector3.new(1, 1, 1)
  1169. p8.CanCollide = false
  1170. p8.Locked = true
  1171. p8.BottomSurface = Enum.SurfaceType.Smooth
  1172. p8.TopSurface = Enum.SurfaceType.Smooth
  1173. SMesh = Instance.new("SpecialMesh", p8)
  1174. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1175. SMesh.TextureId = ""
  1176. SMesh.MeshType = Enum.MeshType.FileMesh
  1177. SMesh.Name = "Mesh"
  1178. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1179. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1180. w1 = Instance.new("Weld", hed)
  1181. w1.Part0 = hed
  1182. w1.C0 = CFrame.new(0,-1.5,0)
  1183. w1.Part1 = p8
  1184. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1185. p9 = Instance.new("Part",char)
  1186. p9.BrickColor = BrickColor.new("Lime green")
  1187. p9.FormFactor = Enum.FormFactor.Custom
  1188. p9.Size = Vector3.new(1, 1, 1)
  1189. p9.CanCollide = false
  1190. p9.Locked = true
  1191. p9.BottomSurface = Enum.SurfaceType.Smooth
  1192. p9.TopSurface = Enum.SurfaceType.Smooth
  1193. SMesh = Instance.new("SpecialMesh", p9)
  1194. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1195. SMesh.TextureId = ""
  1196. SMesh.MeshType = Enum.MeshType.FileMesh
  1197. SMesh.Name = "Mesh"
  1198. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1199. SMesh.Scale = Vector3.new(1, 1, 1)
  1200. w1 = Instance.new("Weld", hed)
  1201. w1.Part0 = hed
  1202. w1.C0 = CFrame.new(0,-1.5,0)
  1203. w1.Part1 = p9
  1204. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1205. p10 = Instance.new("Part",char)
  1206. p10.BrickColor = BrickColor.new("Lime green")
  1207. p10.FormFactor = Enum.FormFactor.Custom
  1208. p10.Size = Vector3.new(1, 1, 1)
  1209. p10.CanCollide = false
  1210. p10.Locked = true
  1211. p10.BottomSurface = Enum.SurfaceType.Smooth
  1212. p10.TopSurface = Enum.SurfaceType.Smooth
  1213. SMesh = Instance.new("SpecialMesh", p10)
  1214. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1215. SMesh.TextureId = ""
  1216. SMesh.MeshType = Enum.MeshType.FileMesh
  1217. SMesh.Name = "Mesh"
  1218. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1219. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1220. w1 = Instance.new("Weld", hed)
  1221. w1.Part0 = hed
  1222. w1.C0 = CFrame.new(0,-1.5,0)
  1223. w1.Part1 = p10
  1224. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1225. ----------------------------------------------------
  1226. game.Players.LocalPlayer:ClearCharacterAppearance()
  1227. ----------------------------------------------------
  1228. GroundWave1 = function()
  1229. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1230. local Colors = {"Royal purple", "Royal purple"}
  1231. local wave = Instance.new("Part", torso)
  1232. wave.BrickColor = BrickColor.new('Royal purple')
  1233. wave.Anchored = true
  1234. wave.CanCollide = false
  1235. wave.Locked = true
  1236. wave.Size = Vector3.new(1, 1, 1)
  1237. wave.TopSurface = "Smooth"
  1238. wave.BottomSurface = "Smooth"
  1239. wave.Transparency = 0.35
  1240. wave.CFrame = HandCF
  1241. wm = Instance.new("SpecialMesh", wave)
  1242. wm.MeshId = "rbxassetid://3270017"
  1243. coroutine.wrap(function()
  1244. for i = 1, 30, 1 do
  1245. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1246. wave.Size = wm.Scale
  1247. wave.CFrame = HandCF
  1248. wave.Transparency = i/10
  1249. wait()
  1250. end
  1251. wait()
  1252. wave:Destroy()
  1253. end)()
  1254. end
  1255. ----------------------------------------------------
  1256. local HMain, HBarBack, HBar = Instance.new("Frame"), Instance.new("Frame"), Instance.new("Frame")
  1257. HName = Instance.new("TextLabel"), Instance.new("TextLabel")
  1258. HName.Parent = HMain
  1259. HName.BackgroundTransparency = 1
  1260. HName.Size = UDim2.new(1,0,.5,0)
  1261. HName.Font = "Antique"
  1262. HName.Text = "RAGEMODE"
  1263. HName.TextScaled = true
  1264. HName.TextColor3 = Color3.new(255,255,255)
  1265. HName.TextStrokeColor3 = Color3.new(255,255,255)
  1266. HName.TextStrokeTransparency = 0
  1267. HName.TextYAlignment = "Top"
  1268. ----------------------------------------------------
  1269. GroundWave = function()
  1270. if Transforming == true then
  1271. local wave = Instance.new("Part", torso)
  1272. wave.BrickColor = BrickColor.new("Royal purple")
  1273. wave.Anchored = true
  1274. wave.CanCollide = false
  1275. wave.Locked = true
  1276. wave.Size = Vector3.new(1, 1, 1)
  1277. wave.TopSurface = "Smooth"
  1278. wave.BottomSurface = "Smooth"
  1279. wave.Transparency = 0.35
  1280. wave.CFrame = fx.CFrame
  1281. wm = Instance.new("SpecialMesh", wave)
  1282. wm.MeshType = "Sphere"
  1283. wm.Scale = Vector3.new(1,1,1)
  1284. coroutine.wrap(function()
  1285. for i = 1, 18, 1 do
  1286. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1287. --wave.Size = wm.Scale
  1288. wave.CFrame = fx.CFrame
  1289. wave.Transparency = i/14
  1290. wait()
  1291. end
  1292. wait()
  1293. wave:Destroy()
  1294. end)()
  1295. elseif Transforming == false then
  1296. wait()
  1297. end
  1298. end
  1299.  
  1300. for i = 1, 100 do rs:wait()
  1301. fx.CFrame = torso.CFrame
  1302. end
  1303.  
  1304. spawn(function()
  1305. while wait(1) do
  1306. GroundWave()
  1307. end
  1308. end)
  1309.  
  1310. wait(4)
  1311.  
  1312. Transforming = false
  1313.  
  1314. for i = 1, 20 do rs:wait()
  1315. fx.Transparency = fx.Transparency + (1/20)
  1316. fx.CFrame = torso.CFrame
  1317. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1318. rs:wait()
  1319. end
  1320.  
  1321. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1322. local wave = Instance.new("Part", torso)
  1323. wave.BrickColor = BrickColor.new("Royal purple")
  1324. wave.Anchored = true
  1325. wave.CanCollide = false
  1326. wave.Locked = true
  1327. wave.Size = Vector3.new(1, 1, 1)
  1328. wave.TopSurface = "Smooth"
  1329. wave.BottomSurface = "Smooth"
  1330. wave.Transparency = 0.35
  1331. wave.CFrame = HandCF
  1332. wm = Instance.new("SpecialMesh", wave)
  1333. wm.MeshId = "rbxassetid://3270017"
  1334. coroutine.wrap(function()
  1335. for i = 1, 14, 1 do
  1336. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1337. wave.Size = wm.Scale
  1338. wave.CFrame = HandCF
  1339. wave.Transparency = i/14
  1340. wait()
  1341. end
  1342. wait()
  1343. wave:Destroy()
  1344. end)()
  1345. hum.WalkSpeed = 50
  1346. ----------------------------------------------------
  1347. Blast = function()
  1348. local Colors = {"Royal purple", "Royal purple"}
  1349. local wave = Instance.new("Part", torso)
  1350. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1351. wave.Anchored = true
  1352. wave.CanCollide = false
  1353. wave.Locked = true
  1354. wave.Size = Vector3.new(1, 1, 1)
  1355. wave.TopSurface = "Smooth"
  1356. wave.BottomSurface = "Smooth"
  1357. wave.Transparency = 0.35
  1358. wave.CFrame = rarm.CFrame
  1359. wm = Instance.new("SpecialMesh", wave)
  1360. wm.MeshType = "Sphere"
  1361. wm.Scale = Vector3.new(1,1,1)
  1362. z = Instance.new("Sound",wave)
  1363. z.SoundId = "rbxassetid://237035051"
  1364. z.Volume = 1
  1365. z.Pitch = .9
  1366. z:Play()
  1367. coroutine.wrap(function()
  1368. for i = 1, 30, 1 do
  1369. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1370. --wave.Size = wm.Scale
  1371. wave.CFrame = rarm.CFrame
  1372. wave.Transparency = (1/14)
  1373. rs:wait()
  1374. end
  1375. rs:wait()
  1376. wave:Destroy()
  1377. z:Destroy()
  1378. end)()
  1379. end
  1380. ----------------------------------------------------
  1381. rarm.Touched:connect(function(ht)
  1382. hit = ht.Parent
  1383. if ht and hit:IsA("Model") then
  1384. if hit:FindFirstChild("Humanoid") then
  1385. if hit.Name ~= p.Name then
  1386. if Debounces.RPunch == true and Debounces.RPunched == false then
  1387. Debounces.RPunched = true
  1388. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1389. if Debounces.ks==true then
  1390. z = Instance.new("Sound",hed)
  1391. z.SoundId = "rbxassetid://169380525"
  1392. z.Pitch = ptz[math.random(1,#ptz)]
  1393. z.Volume = 1
  1394. z:Play()
  1395. end
  1396. wait(.2)
  1397. Debounces.RPunched = false
  1398. end
  1399. end
  1400. end
  1401. elseif ht and hit:IsA("Hat") then
  1402. if hit.Parent.Name ~= p.Name then
  1403. if hit.Parent:FindFirstChild("Humanoid") then
  1404. if Debounces.RPunch == true and Debounces.RPunched == false then
  1405. Debounces.RPunched = true
  1406. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1407. if Debounces.ks==true then
  1408. z = Instance.new("Sound",hed)
  1409. z.SoundId = "rbxassetid://169380525"
  1410. z.Pitch = ptz[math.random(1,#ptz)]
  1411. z.Volume = 1
  1412. z:Play()
  1413. end
  1414. wait(.2)
  1415. Debounces.RPunched = false
  1416. end
  1417. end
  1418. end
  1419. end
  1420. end)
  1421. rarm.Touched:connect(function(ht)
  1422. hit = ht.Parent
  1423. if ht and hit:IsA("Model") then
  1424. if hit:FindFirstChild("Humanoid") then
  1425. if hit.Name ~= p.Name then
  1426. if Debounces.RPunch == true and Debounces.RPunched == false then
  1427. Debounces.RPunched = true
  1428. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1429. if Debounces.ks==true then
  1430. z = Instance.new("Sound",hed)
  1431. z.SoundId = "rbxassetid://169380525"
  1432. z.Pitch = ptz[math.random(1,#ptz)]
  1433. z.Volume = 1
  1434. z:Play()
  1435. end
  1436. wait(.2)
  1437. Debounces.RPunched = false
  1438. end
  1439. end
  1440. end
  1441. elseif ht and hit:IsA("Hat") then
  1442. if hit.Parent.Name ~= p.Name then
  1443. if hit.Parent:FindFirstChild("Humanoid") then
  1444. if Debounces.RPunch == true and Debounces.RPunched == false then
  1445. Debounces.RPunched = true
  1446. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1447. if Debounces.ks==true then
  1448. z = Instance.new("Sound",hed)
  1449. z.SoundId = "rbxassetid://169380525"
  1450. z.Pitch = ptz[math.random(1,#ptz)]
  1451. z.Volume = 1
  1452. z:Play()
  1453. end
  1454. wait(.2)
  1455. Debounces.RPunched = false
  1456. end
  1457. end
  1458. end
  1459. end
  1460. end)
  1461. larm.Touched:connect(function(ht)
  1462. hit = ht.Parent
  1463. if ht and hit:IsA("Model") then
  1464. if hit:FindFirstChild("Humanoid") then
  1465. if hit.Name ~= p.Name then
  1466. if Debounces.LPunch == true and Debounces.LPunched == false then
  1467. Debounces.LPunched = true
  1468. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1469. if Debounces.ks2==true then
  1470. z = Instance.new("Sound",hed)
  1471. z.SoundId = "rbxassetid://169380525"
  1472. z.Pitch = ptz[math.random(1,#ptz)]
  1473. z.Volume = 1
  1474. z:Play()
  1475. end
  1476. wait(.2)
  1477. Debounces.LPunched = false
  1478. end
  1479. end
  1480. end
  1481. elseif ht and hit:IsA("Hat") then
  1482. if hit.Parent.Name ~= p.Name then
  1483. if hit.Parent:FindFirstChild("Humanoid") then
  1484. if Debounces.LPunch == true and Debounces.LPunched == false then
  1485. Debounces.LPunched = true
  1486. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1487. if Debounces.ks2==true then
  1488. z = Instance.new("Sound",hed)
  1489. z.SoundId = "rbxassetid://169380525"
  1490. z.Pitch = ptz[math.random(1,#ptz)]
  1491. z.Volume = 1
  1492. z:Play()
  1493. end
  1494. wait(.2)
  1495. Debounces.LPunched = false
  1496. end
  1497. end
  1498. end
  1499. end
  1500. end)
  1501. larm.Touched:connect(function(ht)
  1502. hit = ht.Parent
  1503. if ht and hit:IsA("Model") then
  1504. if hit:FindFirstChild("Humanoid") then
  1505. if hit.Name ~= p.Name then
  1506. if Debounces.LPunch == true and Debounces.LPunched == false then
  1507. Debounces.LPunched = true
  1508. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1509. if Debounces.ks2==true then
  1510. z = Instance.new("Sound",hed)
  1511. z.SoundId = "rbxassetid://169380525"
  1512. z.Pitch = ptz[math.random(1,#ptz)]
  1513. z.Volume = 1
  1514. z:Play()
  1515. end
  1516. wait(.2)
  1517. Debounces.LPunched = false
  1518. end
  1519. end
  1520. end
  1521. elseif ht and hit:IsA("Hat") then
  1522. if hit.Parent.Name ~= p.Name then
  1523. if hit.Parent:FindFirstChild("Humanoid") then
  1524. if Debounces.LPunch == true and Debounces.LPunched == false then
  1525. Debounces.LPunched = true
  1526. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1527. if Debounces.ks2==true then
  1528. z = Instance.new("Sound",hed)
  1529. z.SoundId = "rbxassetid://169380525"
  1530. z.Pitch = ptz[math.random(1,#ptz)]
  1531. z.Volume = 1
  1532. z:Play()
  1533. end
  1534. wait(.2)
  1535. Debounces.LPunched = false
  1536. end
  1537. end
  1538. end
  1539. end
  1540. end)
  1541.  
  1542. ----------------------------------------------------
  1543. mod4 = Instance.new("Model",char)
  1544.  
  1545. ptez = {0.7, 0.8, 0.9, 1}
  1546.  
  1547. function FindNearestTorso(Position,Distance,SinglePlayer)
  1548. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1549. local List = {}
  1550. for i,v in pairs(workspace:GetChildren())do
  1551. if v:IsA("Model")then
  1552. if v:findFirstChild("Torso")then
  1553. if v ~= char then
  1554. if(v.Torso.Position -Position).magnitude <= Distance then
  1555. table.insert(List,v)
  1556. end
  1557. end
  1558. end
  1559. end
  1560. end
  1561. return List
  1562. end
  1563.  
  1564. function Punch()
  1565. part=Instance.new('Part',mod4)
  1566. part.Anchored=true
  1567. part.CanCollide=false
  1568. part.FormFactor='Custom'
  1569. part.Size=Vector3.new(.2,.2,.2)
  1570. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1571. part.Transparency=.7
  1572. part.BrickColor=BrickColor.new('Royal purple')
  1573. mesh=Instance.new('SpecialMesh',part)
  1574. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1575. mesh.Scale=Vector3.new(3,3,3)
  1576. part2=Instance.new('Part',mod4)
  1577. part2.Anchored=true
  1578. part2.CanCollide=false
  1579. part2.FormFactor='Custom'
  1580. part2.Size=Vector3.new(.2,.2,.2)
  1581. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1582. part2.Transparency=.7
  1583. part2.BrickColor=BrickColor.new('Royal purple')
  1584. mesh2=Instance.new('SpecialMesh',part2)
  1585. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1586. mesh2.Scale=Vector3.new(3,1.5,3)
  1587. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1588. if v:FindFirstChild('Humanoid') then
  1589. v.Humanoid:TakeDamage(math.huge)
  1590. end
  1591. end
  1592. coroutine.resume(coroutine.create(function()
  1593. for i=0,0.62,0.4 do
  1594. wait()
  1595. part.CFrame=part.CFrame
  1596. part.Transparency=i
  1597. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1598. part2.CFrame=part2.CFrame
  1599. part2.Transparency=i
  1600. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1601. end
  1602. part.Parent=nil
  1603. part2.Parent=nil
  1604. end))
  1605. end
  1606. ----------------------------------------------------
  1607. rarm.Touched:connect(function(ht)
  1608. hit = ht.Parent
  1609. if ht and hit:IsA("Model") then
  1610. if hit:FindFirstChild("Humanoid") then
  1611. if hit.Name ~= p.Name then
  1612. if Debounces.RPunch == true and Debounces.RPunched == false then
  1613. Debounces.RPunched = true
  1614. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1615. if Debounces.ks==true then
  1616. z = Instance.new("Sound",hed)
  1617. z.SoundId = "rbxassetid://169380525"
  1618. z.Pitch = ptz[math.random(1,#ptz)]
  1619. z.Volume = 1
  1620. z:Play()
  1621. end
  1622. wait(.2)
  1623. Debounces.RPunched = false
  1624. end
  1625. end
  1626. end
  1627. elseif ht and hit:IsA("Hat") then
  1628. if hit.Parent.Name ~= p.Name then
  1629. if hit.Parent:FindFirstChild("Humanoid") then
  1630. if Debounces.RPunch == true and Debounces.RPunched == false then
  1631. Debounces.RPunched = true
  1632. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1633. if Debounces.ks==true then
  1634. z = Instance.new("Sound",hed)
  1635. z.SoundId = "rbxassetid://169380525"
  1636. z.Pitch = ptz[math.random(1,#ptz)]
  1637. z.Volume = 1
  1638. z:Play()
  1639. end
  1640. wait(.2)
  1641. Debounces.RPunched = false
  1642. end
  1643. end
  1644. end
  1645. end
  1646. end)
  1647. larm.Touched:connect(function(ht)
  1648. hit = ht.Parent
  1649. if ht and hit:IsA("Model") then
  1650. if hit:FindFirstChild("Humanoid") then
  1651. if hit.Name ~= p.Name then
  1652. if Debounces.LPunch == true and Debounces.LPunched == false then
  1653. Debounces.LPunched = true
  1654. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1655. if Debounces.ks2==true then
  1656. z = Instance.new("Sound",hed)
  1657. z.SoundId = "rbxassetid://169380525"
  1658. z.Pitch = ptz[math.random(1,#ptz)]
  1659. z.Volume = 1
  1660. z:Play()
  1661. end
  1662. wait(.2)
  1663. Debounces.LPunched = false
  1664. end
  1665. end
  1666. end
  1667. elseif ht and hit:IsA("Hat") then
  1668. if hit.Parent.Name ~= p.Name then
  1669. if hit.Parent:FindFirstChild("Humanoid") then
  1670. if Debounces.LPunch == true and Debounces.LPunched == false then
  1671. Debounces.LPunched = true
  1672. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1673. if Debounces.ks2==true then
  1674. z = Instance.new("Sound",hed)
  1675. z.SoundId = "rbxassetid://169380525"
  1676. z.Pitch = ptz[math.random(1,#ptz)]
  1677. z.Volume = 1
  1678. z:Play()
  1679. end
  1680. wait(.2)
  1681. Debounces.LPunched = false
  1682. end
  1683. end
  1684. end
  1685. end
  1686. end)
  1687. ----------------------------------------------------
  1688. local player = game.Players.LocalPlayer
  1689. local pchar = player.Character
  1690. local mouse = player:GetMouse()
  1691. local cam = workspace.CurrentCamera
  1692.  
  1693. local rad = math.rad
  1694.  
  1695. local keysDown = {}
  1696. local flySpeed = 0
  1697. local MAX_FLY_SPEED = 200
  1698.  
  1699. local canFly = false
  1700. local flyToggled = false
  1701.  
  1702. local forward, side = 0, 0
  1703. local lastForward, lastSide = 0, 0
  1704.  
  1705. local floatBP = Instance.new("BodyPosition")
  1706. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1707. local flyBV = Instance.new("BodyVelocity")
  1708. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1709. local turnBG = Instance.new("BodyGyro")
  1710. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1711.  
  1712. mouse.KeyDown:connect(function(key)
  1713. keysDown[key] = true
  1714.  
  1715. if key == "f" then
  1716. flyToggled = not flyToggled
  1717.  
  1718. if not flyToggled then
  1719. stanceToggle = "Normal"
  1720. floatBP.Parent = nil
  1721. flyBV.Parent = nil
  1722. turnBG.Parent = nil
  1723. root.Velocity = Vector3.new()
  1724. pchar.Humanoid.PlatformStand = false
  1725. end
  1726. end
  1727.  
  1728. end)
  1729. mouse.KeyUp:connect(function(key)
  1730. keysDown[key] = nil
  1731. end)
  1732.  
  1733. local function updateFly()
  1734.  
  1735. if not flyToggled then return end
  1736.  
  1737. lastForward = forward
  1738. lastSide = side
  1739.  
  1740. forward = 0
  1741. side = 0
  1742.  
  1743. if keysDown.w then
  1744. forward = forward + 1
  1745. end
  1746. if keysDown.s then
  1747. forward = forward - 1
  1748. end
  1749. if keysDown.a then
  1750. side = side - 1
  1751. end
  1752. if keysDown.d then
  1753. side = side + 1
  1754. end
  1755.  
  1756. canFly = (forward ~= 0 or side ~= 0)
  1757.  
  1758. if canFly then
  1759. stanceToggle = "Floating"
  1760. turnBG.Parent = root
  1761. floatBP.Parent = nil
  1762. flyBV.Parent = root
  1763.  
  1764. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1765. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1766. else
  1767. floatBP.position = root.Position
  1768. floatBP.Parent = root
  1769.  
  1770. flySpeed = flySpeed - 1
  1771. if flySpeed < 0 then flySpeed = 0 end
  1772. end
  1773.  
  1774. local camCF = cam.CoordinateFrame
  1775. local in_forward = canFly and forward or lastForward
  1776. local in_side = canFly and side or lastSide
  1777.  
  1778. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1779. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1780.  
  1781. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1782. 0)
  1783. end
  1784.  
  1785. game:service'RunService'.RenderStepped:connect(function()
  1786. if flyToggled then
  1787. pchar.Humanoid.PlatformStand = true
  1788. end
  1789. updateFly()
  1790. end)
  1791. -------------------------------
  1792. mouse.KeyDown:connect(function(key)
  1793. if key == "q" then
  1794. if Debounces.CanAttack == true then
  1795. Debounces.CanAttack = false
  1796. Debounces.NoIdl = true
  1797. Debounces.on = true
  1798. function FindNearestTorso(Position,Distance,SinglePlayer)
  1799. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1800. local List = {}
  1801. for i,v in pairs(workspace:GetChildren())do
  1802. if v:IsA("Model")then
  1803. if v:findFirstChild("Torso")then
  1804. if v ~= char then
  1805. if(v.Torso.Position -Position).magnitude <= Distance then
  1806. table.insert(List,v)
  1807. end
  1808. end
  1809. end
  1810. end
  1811. end
  1812. return List
  1813. end
  1814. z = Instance.new("Sound",hed)
  1815. z.SoundId = "rbxassetid://232213955"
  1816. z.Pitch = 1
  1817. z.Volume = 1
  1818. wait(0.2)
  1819. z:Play()
  1820. sp = Instance.new("Part",rarm)
  1821. sp.Anchored = true
  1822. sp.CanCollide = false
  1823. sp.Locked = true
  1824. sp.Transparency = 0
  1825. sp.Material = "Neon"
  1826. sp.Size = Vector3.new(1,1,1)
  1827. sp.TopSurface = "SmoothNoOutlines"
  1828. sp.BottomSurface = "SmoothNoOutlines"
  1829. sp.BrickColor = BrickColor.new("Dark indigo")
  1830. spm = Instance.new("SpecialMesh",sp)
  1831. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1832. spm.Scale = Vector3.new(21,21,21)
  1833. sp2 = Instance.new("Part", rarm)
  1834. sp2.Name = "Energy"
  1835. sp2.BrickColor = BrickColor.new("Dark indigo")
  1836. sp2.Size = Vector3.new(1, 1, 1)
  1837. sp2.Shape = "Ball"
  1838. sp2.CanCollide = false
  1839. sp2.Anchored = true
  1840. sp2.Locked = true
  1841. sp2.TopSurface = 0
  1842. sp2.BottomSurface = 0
  1843. sp2.Transparency = 1
  1844. spm2 = Instance.new("SpecialMesh",sp2)
  1845. spm2.MeshId = "rbxassetid://9982590"
  1846. spm2.Scale = Vector3.new(2,2,2)
  1847. for i = 1, 20 do
  1848. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1849. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1850. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1851. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1852. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1853. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1854. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1855. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1856. if Debounces.on == false then break end
  1857. rs:wait()
  1858. end
  1859. for i = 1, 100, 20 do rs:wait()
  1860. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1861. end
  1862. for i = 1, 20 do
  1863. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1864. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1865. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1866. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1867. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1868. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1869. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1870. if Debounces.on == false then break end
  1871. rs:wait()
  1872. end
  1873. sp.Transparency = 1
  1874. for i = 1, 20 do
  1875. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1876. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1877. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1878. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1879. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1880. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1881. if Debounces.on == false then break end
  1882. rs:wait()
  1883. end
  1884. wait(1)
  1885. sp.Transparency = 0
  1886. sp2.Transparency = 0.84
  1887. for i = 1, 20 do
  1888. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1889. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1890. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1891. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1892. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1893. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1894. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1895. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1896. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1897. if Debounces.on == false then break end
  1898. rs:wait()
  1899. end
  1900. for i = 1, 2880, 50 do
  1901. rs:wait()
  1902. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1903. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1904. rs:wait()
  1905. end
  1906. sp:Destroy()
  1907. sp2:Destroy()
  1908. local X = Instance.new("Part",char)
  1909. local O = Instance.new("ObjectValue",X)
  1910. O.Name = "creator"
  1911. X.Locked = true
  1912. X.Name = "Shell"
  1913. X.Anchored = false
  1914. X.CanCollide = false
  1915. X.Transparency = 0
  1916. X.Reflectance = 0
  1917. X.BottomSurface = 0
  1918. X.TopSurface = 0
  1919. X.Shape = 0
  1920. local V = Instance.new("ObjectValue",X)
  1921. V.Value = char
  1922. V.Name = "creator"
  1923. X.BrickColor = BrickColor.new("Royal purple")
  1924. X.Size = Vector3.new(2,2,2)
  1925. X.Material = "Neon"
  1926. local Z = Instance.new("SpecialMesh",X)
  1927. Z.MeshType = "Sphere"
  1928. Z.Scale = Vector3.new(0.5,0.5,1)
  1929. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1930. local bv = Instance.new("BodyVelocity",X)
  1931. bv.maxForce = Vector3.new(99999,99999,99999)
  1932. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1933. bv.velocity = X.CFrame.lookVector*65
  1934.  
  1935. Explode = X.Touched:connect(function(hit)
  1936. if hit ~= char and hit.Name ~= "Shell" then
  1937. local cf = X.CFrame
  1938. bv:Destroy()
  1939. X.Anchored = true
  1940. Z:Remove()
  1941. Explode:disconnect()
  1942. X.Size = Vector3.new(3,3,3)
  1943. X.Touched:connect(function(hit) end)
  1944. X.CanCollide = false
  1945. local part3 = Instance.new("Part", rarm)
  1946. part3.Anchored=true
  1947. part3.CanCollide=false
  1948. part3.Locked = true
  1949. part3.TopSurface = "SmoothNoOutlines"
  1950. part3.BottomSurface = "SmoothNoOutlines"
  1951. part3.FormFactor='Custom'
  1952. part3.Size=Vector3.new(1,1, 1)
  1953. part3.CFrame=X.CFrame
  1954. part3.Transparency=0
  1955. part3.BrickColor=BrickColor.new("Dark indigo")
  1956. local mesh3 = Instance.new("SpecialMesh",part3)
  1957. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1958. mesh3.Scale = Vector3.new(1,1,1)
  1959. --debris:AddItem(X,8)
  1960. local part4 = Instance.new("Part", rarm)
  1961. part4.Material = "Neon"
  1962. part4.Anchored=true
  1963. part4.CanCollide=false
  1964. part4.Locked = true
  1965. part4.TopSurface = "SmoothNoOutlines"
  1966. part4.BottomSurface = "SmoothNoOutlines"
  1967. part4.FormFactor='Custom'
  1968. part4.Size=Vector3.new(1,1, 1)
  1969. part4.CFrame=X.CFrame
  1970. part4.Transparency=0
  1971. part4.BrickColor=BrickColor.new("Dark indigo")
  1972. local mesh4 = Instance.new("SpecialMesh",part4)
  1973. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1974. mesh4.Scale = Vector3.new(.5,.5,.5)
  1975. local part7 = Instance.new("Part", rarm)
  1976. part7.Material = "Neon"
  1977. part7.Anchored=true
  1978. part7.CanCollide=false
  1979. part7.Locked = true
  1980. part7.TopSurface = "SmoothNoOutlines"
  1981. part7.BottomSurface = "SmoothNoOutlines"
  1982. part7.FormFactor='Custom'
  1983. part7.Size=Vector3.new(1,1, 1)
  1984. part7.CFrame=X.CFrame
  1985. part7.Transparency=0
  1986. part7.BrickColor=BrickColor.new("Dark indigo")
  1987. local mesh7 = Instance.new("SpecialMesh",part7)
  1988. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1989. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1990. --[[X.Touched:connect(function(ht)
  1991. hit = ht.Parent
  1992. if ht and hit:IsA("Model") then
  1993. if hit:FindFirstChild("Humanoid") then
  1994. if hit.Name ~= p.Name then
  1995. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1996. wait(.3)
  1997. end
  1998. end
  1999. elseif ht and hit:IsA("Hat") then
  2000. if hit.Parent.Name ~= p.Name then
  2001. if hit.Parent:FindFirstChild("Humanoid") then
  2002. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2003. wait(.3)
  2004. end
  2005. end
  2006. end
  2007. end)
  2008. part3.Touched:connect(function(ht)
  2009. hit = ht.Parent
  2010. if ht and hit:IsA("Model") then
  2011. if hit:FindFirstChild("Humanoid") then
  2012. if hit.Name ~= p.Name then
  2013. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2014. wait(.3)
  2015. end
  2016. end
  2017. elseif ht and hit:IsA("Hat") then
  2018. if hit.Parent.Name ~= p.Name then
  2019. if hit.Parent:FindFirstChild("Humanoid") then
  2020. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2021. wait(.3)
  2022. end
  2023. end
  2024. end
  2025. end)]]--
  2026. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  2027. if v:FindFirstChild('Humanoid') then
  2028. v.Humanoid:TakeDamage(math.huge)
  2029. v.Humanoid.PlatformStand = true
  2030. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2031. end
  2032. end
  2033.  
  2034. local acos = math.acos
  2035. local sqrt = math.sqrt
  2036. local Vec3 = Vector3.new
  2037. local fromAxisAngle = CFrame.fromAxisAngle
  2038.  
  2039. local function toAxisAngle(CFr)
  2040. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  2041. local Angle = math.acos((R00+R11+R22-1)/2)
  2042. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2043. A = A == 0 and 0.00001 or A
  2044. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2045. B = B == 0 and 0.00001 or B
  2046. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2047. C = C == 0 and 0.00001 or C
  2048. local x = (R21-R12)/sqrt(A)
  2049. local y = (R02-R20)/sqrt(B)
  2050. local z = (R10-R01)/sqrt(C)
  2051. return Vec3(x,y,z),Angle
  2052. end
  2053.  
  2054. function ApplyTrig(Num,Func)
  2055. local Min,Max = Func(0),Func(1)
  2056. local i = Func(Num)
  2057. return (i-Min)/(Max-Min)
  2058. end
  2059.  
  2060. function LerpCFrame(CFrame1,CFrame2,Num)
  2061. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  2062. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  2063. end
  2064.  
  2065. function Crater(Torso,Radius)
  2066. Spawn(function()
  2067. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  2068. local Ignore = {}
  2069. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2070. if v.Character ~= nil then
  2071. Ignore[#Ignore+1] = v.Character
  2072. end
  2073. end
  2074. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2075. if Hit == nil then return end
  2076. local Parts = {}
  2077. for i = 1,360,10 do
  2078. local P = Instance.new("Part",Torso.Parent)
  2079. P.Anchored = true
  2080. P.FormFactor = "Custom"
  2081. P.BrickColor = Hit.BrickColor
  2082. P.Material = Hit.Material
  2083. P.TopSurface = "Smooth"
  2084. P.BottomSurface = "Smooth"
  2085. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  2086. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2087. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2088. if math.random(0,5) == 0 then -- rubble
  2089. local P = Instance.new("Part",Torso.Parent)
  2090. P.Anchored = true
  2091. P.FormFactor = "Custom"
  2092. P.BrickColor = Hit.BrickColor
  2093. P.Material = Hit.Material
  2094. P.TopSurface = "Smooth"
  2095. P.BottomSurface = "Smooth"
  2096. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  2097. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2098. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2099. end
  2100. end
  2101. for i = 0,1,0.05 do
  2102. for i2,v in pairs(Parts) do
  2103. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2104. end
  2105. wait(0.02)
  2106. end
  2107. for i,v in pairs(Parts) do
  2108. if v[1].Size.X > 2.1 then
  2109. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2110. end
  2111. v[1].Anchored = false
  2112. end
  2113. for i = 0,1,0.05 do
  2114. for i2,v in pairs(Parts) do
  2115. v[1].Transparency = i
  2116. if i == 1 then
  2117. v[1]:Destroy()
  2118. elseif i >= 0.25 then
  2119. v[1].CanCollide = false
  2120. end
  2121. end
  2122. wait(0.02)
  2123. end
  2124. Parts = nil
  2125. end)
  2126. end
  2127.  
  2128. ROW = function(out, trans, s, wt, t, ang, plus)
  2129. for i = 1, 360, 360/t do
  2130. local c = Instance.new("Part", game.Workspace)
  2131. c.FormFactor = 3
  2132. c.TopSurface = 0
  2133. c.BottomSurface = 0
  2134. c.Size = s
  2135. c.Anchored = true
  2136. c.CanCollide = wt
  2137. c.Material=workspace.Base.Material
  2138. c.Transparency = trans
  2139. c.BrickColor = workspace.Base.BrickColor
  2140. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2141. c.Locked=true
  2142. game.Debris:AddItem(c,15)
  2143. end
  2144. end
  2145.  
  2146. Part = function(x,y,z,color,tr,cc,an,parent)
  2147. local p = Instance.new('Part',parent or Weapon)
  2148. p.formFactor = 'Custom'
  2149. p.Size = Vector3.new(x,y,z)
  2150. p.BrickColor = BrickColor.new(color)
  2151. p.CanCollide = cc
  2152. p.Transparency = tr
  2153. p.Anchored = an
  2154. p.TopSurface,p.BottomSurface = 0,0
  2155. p.Locked=true
  2156. p:BreakJoints()
  2157. return p end
  2158.  
  2159. Mesh = function(par,num,x,y,z)
  2160. local msh = _
  2161. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2162. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2163. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2164. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2165. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2166. end msh.Scale = Vector3.new(x,y,z)
  2167. return msh end
  2168.  
  2169. function explosion(col1,col2,cfr,sz,rng,dmg)
  2170. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2171. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2172. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2173. v1,v2,v3=sz.x,sz.y,sz.z
  2174. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2175. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2176. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2177. a.CFrame=cfr
  2178. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2179. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2180.  
  2181. Spawn(function()
  2182. while wait() do
  2183. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2184. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2185. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2186. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2187. a.Transparency=a.Transparency+0.05
  2188. a2.Transparency=a2.Transparency+0.05
  2189. a3.Transparency=a3.Transparency+0.05
  2190. end
  2191. end)
  2192. end
  2193.  
  2194. Crater(X,20)
  2195. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2196. z = Instance.new("Sound",X)
  2197. z.SoundId = "rbxassetid://231917744"
  2198. z.Pitch = .5
  2199. z.Volume = 10
  2200. z1 = Instance.new("Sound",X)
  2201. z1.SoundId = "rbxassetid://231917744"
  2202. z1.Pitch = .5
  2203. z1.Volume = 10
  2204. z2 = Instance.new("Sound",X)
  2205. z2.SoundId = "rbxassetid://231917744"
  2206. z2.Pitch = .5
  2207. z2.Volume = 10
  2208. z3 = Instance.new("Sound",X)
  2209. z3.SoundId = "rbxassetid://245537790"
  2210. z3.Pitch = .7
  2211. z3.Volume = 1
  2212. z4 = Instance.new("Sound",X)
  2213. z4.SoundId = "rbxassetid://245537790"
  2214. z4.Pitch = .7
  2215. z4.Volume = 1
  2216. wait(0.1)
  2217. z:Play()
  2218. z1:Play()
  2219. z2:Play()
  2220. z3:Play()
  2221. z4:Play()
  2222.  
  2223. local part=Instance.new('Part',rarm)
  2224. part.Anchored=true
  2225. part.CanCollide=false
  2226. part.Locked = true
  2227. part.FormFactor='Custom'
  2228. part.Size=Vector3.new(1,1,1)
  2229. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2230. part.Transparency=0
  2231. part.BrickColor=BrickColor.new('Dark indigo')
  2232. local mesh=Instance.new('SpecialMesh',part)
  2233. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2234. mesh.Scale=Vector3.new(2,2,2)
  2235. local part2=part:clone()
  2236. part2.Parent = rarm
  2237. part2.BrickColor=BrickColor.new("Dark indigo")
  2238. local part5=part:clone()
  2239. part5.Parent = rarm
  2240. part5.BrickColor=BrickColor.new("Dark indigo")
  2241. local part6=part:clone()
  2242. part6.Parent = rarm
  2243. part6.BrickColor=BrickColor.new("Dark indigo")
  2244. local mesh2=mesh:clone()
  2245. mesh2.Parent=part2
  2246. mesh2.Scale=Vector3.new(3, 3, 3)
  2247. local mesh5=mesh:clone()
  2248. mesh5.Parent=part5
  2249. mesh5.Scale=Vector3.new(3, 3, 3)
  2250. local mesh6=mesh:clone()
  2251. mesh6.Parent=part6
  2252. mesh6.Scale=Vector3.new(3, 3, 3)
  2253. local blast = Instance.new("Part", rarm)
  2254. blast.BrickColor = BrickColor.new("Dark indigo")
  2255. blast.Anchored = true
  2256. blast.CanCollide = false
  2257. blast.Locked = true
  2258. blast.Size = Vector3.new(1, 1, 1)
  2259. blast.TopSurface = "Smooth"
  2260. blast.BottomSurface = "Smooth"
  2261. blast.Transparency = 0
  2262. blast.CFrame = HandCF
  2263. local bm = Instance.new("SpecialMesh", blast)
  2264. bm.Scale = Vector3.new(5,1,5)
  2265. bm.MeshId = "rbxassetid://156292343"
  2266. local blast2 = Instance.new("Part", rarm)
  2267. blast2.BrickColor = BrickColor.new("Dark indigo")
  2268. blast2.Anchored = true
  2269. blast2.CanCollide = false
  2270. blast2.Locked = true
  2271. blast2.Size = Vector3.new(1, 1, 1)
  2272. blast2.TopSurface = "Smooth"
  2273. blast2.BottomSurface = "Smooth"
  2274. blast2.Transparency = 0
  2275. blast2.CFrame = HandCF
  2276. local bm2 = Instance.new("SpecialMesh", blast2)
  2277. bm2.Scale = Vector3.new(3,1,3)
  2278. bm2.MeshId = "rbxassetid://156292343"
  2279. local blast3 = Instance.new("Part", rarm)
  2280. blast3.BrickColor = BrickColor.new("Royal purple")
  2281. blast3.Anchored = true
  2282. blast3.CanCollide = false
  2283. blast3.Locked = true
  2284. blast3.Size = Vector3.new(1, 1, 1)
  2285. blast3.TopSurface = "Smooth"
  2286. blast3.BottomSurface = "Smooth"
  2287. blast3.Transparency = 0
  2288. blast3.CFrame = HandCF
  2289. local bm3 = Instance.new("SpecialMesh", blast3)
  2290. bm3.Scale = Vector3.new(3,1,3)
  2291. bm3.MeshId = "rbxassetid://3270017"
  2292. for i = 1,120 do rs:wait()
  2293. X.Transparency = X.Transparency + (1/120)
  2294. part.Transparency = part.Transparency + (1/120)
  2295. part2.Transparency = part2.Transparency + (1/120)
  2296. part3.Transparency = part3.Transparency + (1/120)
  2297. part4.Transparency = part4.Transparency + (1/120)
  2298. part5.Transparency = part5.Transparency + (1/120)
  2299. part6.Transparency = part6.Transparency + (1/120)
  2300. part7.Transparency = part7.Transparency + (1/120)
  2301. blast.Transparency = blast.Transparency + (1/120)
  2302. blast2.Transparency = blast2.Transparency + (1/120)
  2303. blast3.Transparency = blast3.Transparency + (1/120)
  2304. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2305. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2306. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2307. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2308. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2309. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2310. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2311. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2312. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2313. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2314. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2315. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2316. X.CFrame = cf
  2317. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2318. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2319. part3.CFrame=X.CFrame
  2320. part4.CFrame=X.CFrame
  2321. part7.CFrame=X.CFrame
  2322. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2323. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2324. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2325. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2326. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2327. rs:wait()
  2328. end
  2329. X:Destroy()
  2330. part:Destroy()
  2331. part2:Destroy()
  2332. part3:Destroy()
  2333. part4:Destroy()
  2334. part5:Destroy()
  2335. part6:Destroy()
  2336. blast:Destroy()
  2337. blast2:Destroy()
  2338. blast3:Destroy()
  2339. z:Destroy()
  2340. z1:Destroy()
  2341. z2:Destroy()
  2342. z3:Destroy()
  2343. z4:Destroy()
  2344. end
  2345. end)
  2346. for i = 1, 20 do
  2347. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2348. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2349. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2350. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2351. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2352. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2353. if Debounces.on == false then break end
  2354. rs:wait()
  2355. end
  2356. if Debounces.CanAttack == false then
  2357. Debounces.CanAttack = true
  2358. Debounces.NoIdl = false
  2359. Debounces.on = false
  2360. end
  2361. end
  2362. end
  2363. end)
  2364. ----------------------------------------------------
  2365. mouse.KeyDown:connect(function(key)
  2366. if key == "e" then
  2367. if Debounces.CanAttack == true then
  2368. Debounces.CanAttack = false
  2369. Debounces.on = true
  2370. Debounces.NoIdl = true
  2371. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2372. z = Instance.new("Sound", rarm)
  2373. z.SoundId = "http://www.roblox.com/asset/?id=853224808"
  2374. z.Volume = 5
  2375. z.Looped = false
  2376. z:Play()
  2377. Debounces.RPunch = true
  2378. Debounces.LPunch = true
  2379. Debounces.ks = true
  2380. Debounces.ks2 = true
  2381. for i = 1, 3 do
  2382. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2383. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2384. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2385. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2386. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2387. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2388. if Debounces.on == false then break end
  2389. wait()
  2390. end
  2391. z2 = Instance.new("Sound", larm)
  2392. z2.SoundId = "http://www.roblox.com/asset/?id="
  2393. z2.Volume = .6
  2394. z2.Pitch = pt[math.random(1,#pt)]
  2395. z2.Looped = false
  2396. z2:Play()
  2397. for i = 1, 3 do
  2398. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2399. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2400. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2401. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2402. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2403. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2404. if Debounces.on == false then break end
  2405. wait()
  2406. end
  2407. z3 = Instance.new("Sound", rarm)
  2408. z3.SoundId = "http://www.roblox.com/asset/?id="
  2409. z3.Volume = 0.6
  2410. z3.Pitch = pt[math.random(1,#pt)]
  2411. z3.Looped = false
  2412. z3:Play()
  2413. for i = 1, 3 do
  2414. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2415. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2416. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2417. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2418. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2419. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2420. if Debounces.on == false then break end
  2421. wait()
  2422. end
  2423. z4 = Instance.new("Sound", larm)
  2424. z4.SoundId = "http://www.roblox.com/asset/?id="
  2425. z4.Volume = .6
  2426. z4.Pitch = pt[math.random(1,#pt)]
  2427. z4.Looped = false
  2428. z4:Play()
  2429. for i = 1, 3 do
  2430. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2431. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2432. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2433. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2434. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2435. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2436. if Debounces.on == false then break end
  2437. wait()
  2438. end
  2439. z5 = Instance.new("Sound", rarm)
  2440. z5.SoundId = "http://www.roblox.com/asset/?id="
  2441. z5.Volume = .6
  2442. z5.Pitch = pt[math.random(1,#pt)]
  2443. z5.Looped = false
  2444. z5:Play()
  2445. for i = 1, 3 do
  2446. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2447. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2448. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2449. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2450. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2451. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2452. if Debounces.on == false then break end
  2453. wait()
  2454. end
  2455. z6 = Instance.new("Sound", larm)
  2456. z6.SoundId = "http://www.roblox.com/asset/?id="
  2457. z6.Volume = .6
  2458. z6.Pitch = pt[math.random(1,#pt)]
  2459. z6.Looped = false
  2460. z6:Play()
  2461. for i = 1, 3 do
  2462. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2463. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2464. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2465. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2466. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2467. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2468. if Debounces.on == false then break end
  2469. wait()
  2470. end
  2471. z7 = Instance.new("Sound", rarm)
  2472. z7.SoundId = "http://www.roblox.com/asset/?id="
  2473. z7.Volume = .6
  2474. z7.Pitch = pt[math.random(1,#pt)]
  2475. z7.Looped = false
  2476. z7:Play()
  2477. for i = 1, 3 do
  2478. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2479. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2480. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2481. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2482. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2483. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2484. if Debounces.on == false then break end
  2485. wait()
  2486. end
  2487. z8 = Instance.new("Sound", larm)
  2488. z8.SoundId = "http://www.roblox.com/asset/?id="
  2489. z8.Volume = .6
  2490. z8.Pitch = pt[math.random(1,#pt)]
  2491. z8.Looped = false
  2492. z8:Play()
  2493. for i = 1, 3 do
  2494. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2495. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2496. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2497. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2498. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2499. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2500. if Debounces.on == false then break end
  2501. wait()
  2502. end
  2503. z9 = Instance.new("Sound", rarm)
  2504. z9.SoundId = "http://www.roblox.com/asset/?id="
  2505. z9.Volume = 0.6
  2506. z9.Pitch = pt[math.random(1,#pt)]
  2507. z9.Looped = false
  2508. z9:Play()
  2509. for i = 1, 3 do
  2510. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2511. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2512. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2513. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2514. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2515. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2516. if Debounces.on == false then break end
  2517. wait()
  2518. end
  2519. z10 = Instance.new("Sound", larm)
  2520. z10.SoundId = "http://www.roblox.com/asset/?id="
  2521. z10.Volume = .6
  2522. z10.Pitch = pt[math.random(1,#pt)]
  2523. z10.Looped = false
  2524. z10:Play()
  2525. for i = 1, 3 do
  2526. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2527. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2528. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2529. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2530. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2531. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2532. if Debounces.on == false then break end
  2533. wait()
  2534. end
  2535. z11 = Instance.new("Sound", rarm)
  2536. z11.SoundId = "http://www.roblox.com/asset/?id="
  2537. z11.Volume = .6
  2538. z11.Pitch = pt[math.random(1,#pt)]
  2539. z11.Looped = false
  2540. z11:Play()
  2541. for i = 1, 3 do
  2542. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2543. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2544. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2545. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2546. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2547. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2548. if Debounces.on == false then break end
  2549. wait()
  2550. end
  2551. z12 = Instance.new("Sound", larm)
  2552. z12.SoundId = "http://www.roblox.com/asset/?id="
  2553. z12.Volume = .6
  2554. z12.Pitch = pt[math.random(1,#pt)]
  2555. z12.Looped = false
  2556. z12:Play()
  2557. for i = 1, 3 do
  2558. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2559. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2560. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2561. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2562. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2563. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2564. if Debounces.on == false then break end
  2565. wait()
  2566. end
  2567. z13 = Instance.new("Sound", rarm)
  2568. z13.SoundId = "http://www.roblox.com/asset/?id="
  2569. z13.Volume = 0.6
  2570. z13.Pitch = pt[math.random(1,#pt)]
  2571. z13.Looped = false
  2572. z13:Play()
  2573. for i = 1, 3 do
  2574. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2575. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2576. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2577. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2578. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2579. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2580. if Debounces.on == false then break end
  2581. wait()
  2582. end
  2583. z14 = Instance.new("Sound", larm)
  2584. z14.SoundId = "http://www.roblox.com/asset/?id="
  2585. z14.Volume = .6
  2586. z14.Pitch = pt[math.random(1,#pt)]
  2587. z14.Looped = false
  2588. z14:Play()
  2589. for i = 1, 3 do
  2590. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2591. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2592. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2593. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2594. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2595. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2596. if Debounces.on == false then break end
  2597. wait()
  2598. end
  2599. z15 = Instance.new("Sound", rarm)
  2600. z15.SoundId = "http://www.roblox.com/asset/?id="
  2601. z15.Volume = .6
  2602. z15.Pitch = pt[math.random(1,#pt)]
  2603. z15.Looped = false
  2604. z15:Play()
  2605. for i = 1, 3 do
  2606. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2607. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2608. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2609. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2610. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2611. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2612. if Debounces.on == false then break end
  2613. wait()
  2614. end
  2615. z16 = Instance.new("Sound", larm)
  2616. z16.SoundId = "http://www.roblox.com/asset/?id="
  2617. z16.Volume = .6
  2618. z16.Pitch = pt[math.random(1,#pt)]
  2619. z16.Looped = false
  2620. z16:Play()
  2621. for i = 1, 3 do
  2622. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2623. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2624. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2625. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2626. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2627. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2628. if Debounces.on == false then break end
  2629. wait()
  2630. end
  2631. z17 = Instance.new("Sound", rarm)
  2632. z17.SoundId = "http://www.roblox.com/asset/?id="
  2633. z17.Volume = .6
  2634. z17.Pitch = pt[math.random(1,#pt)]
  2635. z17.Looped = false
  2636. z17:Play()
  2637. for i = 1, 3 do
  2638. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2639. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2640. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2641. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2642. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2643. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2644. if Debounces.on == false then break end
  2645. wait()
  2646. end
  2647. z18 = Instance.new("Sound", larm)
  2648. z18.SoundId = "http://www.roblox.com/asset/?id="
  2649. z18.Volume = .6
  2650. z18.Pitch = pt[math.random(1,#pt)]
  2651. z18.Looped = false
  2652. z18:Play()
  2653. for i = 1, 3 do
  2654. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2655. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2656. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2657. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2658. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2659. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2660. if Debounces.on == false then break end
  2661. wait()
  2662. end
  2663. z19 = Instance.new("Sound", rarm)
  2664. z19.SoundId = "http://www.roblox.com/asset/?id="
  2665. z19.Volume = 0.6
  2666. z19.Pitch = pt[math.random(1,#pt)]
  2667. z19.Looped = false
  2668. z19:Play()
  2669. for i = 1, 3 do
  2670. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2671. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2672. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2673. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2674. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2675. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2676. if Debounces.on == false then break end
  2677. wait()
  2678. end
  2679. z20 = Instance.new("Sound", larm)
  2680. z20.SoundId = "http://www.roblox.com/asset/?id="
  2681. z20.Volume = .6
  2682. z20.Pitch = pt[math.random(1,#pt)]
  2683. z20.Looped = false
  2684. z20:Play()
  2685. for i = 1, 3 do
  2686. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2687. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2688. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2689. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2690. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2691. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2692. if Debounces.on == false then break end
  2693. wait()
  2694. end
  2695. z20 = Instance.new("Sound", larm)
  2696. z20.SoundId = "http://www.roblox.com/asset/?id="
  2697. z20.Volume = .6
  2698. z20.Pitch = pt[math.random(1,#pt)]
  2699. z20.Looped = false
  2700. z20:Play()
  2701. for i = 1, 3 do
  2702. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2703. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2704. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2705. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2706. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2707. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2708. if Debounces.on == false then break end
  2709. wait()
  2710. end
  2711. z20 = Instance.new("Sound", larm)
  2712. z20.SoundId = "http://www.roblox.com/asset/?id="
  2713. z20.Volume = .6
  2714. z20.Pitch = pt[math.random(1,#pt)]
  2715. z20.Looped = false
  2716. z20:Play()
  2717. for i = 1, 3 do
  2718. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2719. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2720. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2721. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2722. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2723. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2724. if Debounces.on == false then break end
  2725. wait()
  2726. end
  2727. z20 = Instance.new("Sound", larm)
  2728. z20.SoundId = "http://www.roblox.com/asset/?id="
  2729. z20.Volume = .6
  2730. z20.Pitch = pt[math.random(1,#pt)]
  2731. z20.Looped = false
  2732. z20:Play()
  2733. for i = 1, 3 do
  2734. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2735. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2736. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2737. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2738. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2739. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2740. if Debounces.on == false then break end
  2741. wait()
  2742. end
  2743. z20 = Instance.new("Sound", larm)
  2744. z20.SoundId = "http://www.roblox.com/asset/?id="
  2745. z20.Volume = .6
  2746. z20.Pitch = pt[math.random(1,#pt)]
  2747. z20.Looped = false
  2748. z20:Play()
  2749. for i = 1, 3 do
  2750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2754. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2755. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2756. if Debounces.on == false then break end
  2757. wait()
  2758. end
  2759. z20 = Instance.new("Sound", larm)
  2760. z20.SoundId = "http://www.roblox.com/asset/?id="
  2761. z20.Volume = .6
  2762. z20.Pitch = pt[math.random(1,#pt)]
  2763. z20.Looped = false
  2764. z20:Play()
  2765. for i = 1, 3 do
  2766. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2767. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2768. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2769. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2770. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2771. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2772. if Debounces.on == false then break end
  2773. wait()
  2774. end
  2775. z20 = Instance.new("Sound", larm)
  2776. z20.SoundId = "http://www.roblox.com/asset/?id="
  2777. z20.Volume = .6
  2778. z20.Pitch = pt[math.random(1,#pt)]
  2779. z20.Looped = false
  2780. z20:Play()
  2781. for i = 1, 3 do
  2782. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2783. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2784. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2785. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2786. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2787. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2788. if Debounces.on == false then break end
  2789. wait()
  2790. end
  2791. z20 = Instance.new("Sound", larm)
  2792. z20.SoundId = "http://www.roblox.com/asset/?id="
  2793. z20.Volume = .6
  2794. z20.Pitch = pt[math.random(1,#pt)]
  2795. z20.Looped = false
  2796. z20:Play()
  2797. for i = 1, 3 do
  2798. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2799. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2800. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2801. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2802. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2803. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2804. if Debounces.on == false then break end
  2805. wait()
  2806. end
  2807. z:Destroy()
  2808. z2:Destroy()
  2809. z3:Destroy()
  2810. z4:Destroy()
  2811. z5:Destroy()
  2812. z6:Destroy()
  2813. z7:Destroy()
  2814. z8:Destroy()
  2815. z9:Destroy()
  2816. z10:Destroy()
  2817. z11:Destroy()
  2818. z12:Destroy()
  2819. z13:Destroy()
  2820. z14:Destroy()
  2821. z15:Destroy()
  2822. z16:Destroy()
  2823. z17:Destroy()
  2824. z18:Destroy()
  2825. z19:Destroy()
  2826. z20:Destroy()
  2827. Debounces.LPunch = false
  2828. Debounces.RPunch = false
  2829. Debounces.ks = false
  2830. Debounces.ks2 = false
  2831. if Debounces.CanAttack == false then
  2832. Debounces.CanAttack = true
  2833. Debounces.on = false
  2834. Debounces.NoIdl = false
  2835. end
  2836. end
  2837. end
  2838. end)
  2839. -------------------------------
  2840. mouse.KeyDown:connect(function(key)
  2841. if key == "t" then
  2842. if Debounces.CanAttack == true then
  2843. Debounces.CanAttack = false
  2844. Debounces.NoIdl = true
  2845. Debounces.on = true
  2846. Debounces.ks = true
  2847. kik = rleg.Touched:connect(function(ht)
  2848. hit = ht.Parent
  2849. if ht and hit:IsA("Model") then
  2850. if hit:FindFirstChild("Humanoid") then
  2851. if hit.Name ~= p.Name then
  2852. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2853. Debounces.Slashed = true]]--
  2854. if Debounces.ks==true then
  2855. z = Instance.new("Sound",hed)
  2856. z.SoundId = "rbxassetid://169380525"
  2857. z.Volume = 1
  2858. z:Play()
  2859. Debounces.ks=false
  2860. end
  2861. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2862. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2863. --Debounces.Slashed = false
  2864. --end
  2865. end
  2866. end
  2867. elseif ht and hit:IsA("Hat") then
  2868. if hit.Parent.Name ~= p.Name then
  2869. if hit.Parent:FindFirstChild("Humanoid") then
  2870. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2871. Debounces.Slashed = true]]--
  2872. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2873. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2874. --Debounces.Slashed = false
  2875. --end
  2876. end
  2877. end
  2878. end
  2879. end)
  2880. for i = 1,20 do
  2881. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2882. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2883. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2884. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2885. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2886. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2887. if Debounces.on == false then break end
  2888. rs:wait()
  2889. end
  2890. kik:disconnect()
  2891. if Debounces.CanAttack == false then
  2892. Debounces.CanAttack = true
  2893. Debounces.NoIdl = false
  2894. Debounces.on = false
  2895. end
  2896. end
  2897. end
  2898. end)
  2899. ----------------------------------------------------
  2900. mouse.KeyDown:connect(function(key)
  2901. if key == "y" then
  2902. if Debounces.CanAttack == true then
  2903. Debounces.CanAttack = false
  2904. Debounces.on = true
  2905. Debounces.NoIdl = true
  2906. for i = 1, 15 do
  2907. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2908. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2909. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2910. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2911. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2912. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2913. if Debounces.on == false then break end
  2914. rs:wait(2.7)
  2915. end
  2916. x = Instance.new("Sound",char)
  2917. x.SoundId = "rbxassetid://345052019"
  2918. x.Pitch = 0.8
  2919. x.Volume = 1
  2920. x:Play()
  2921. wait(1.5)
  2922. Debounces.on = false
  2923. Debounces.Here = false
  2924. shot = shot + 1
  2925. local rng = Instance.new("Part", larm)
  2926. rng.Anchored = true
  2927. rng.BrickColor = BrickColor.new("Royal purple")
  2928. rng.CanCollide = false
  2929. rng.FormFactor = 3
  2930. rng.Name = "Ring"
  2931. rng.Size = Vector3.new(1, 1, 1)
  2932. rng.Transparency = 0.35
  2933. rng.TopSurface = 0
  2934. rng.BottomSurface = 0
  2935. rng2 = rng:clone()
  2936. rng3 = rng2:clone()
  2937. rng4 = rng2:clone()
  2938. local rngm = Instance.new("SpecialMesh", rng)
  2939. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2940. rngm.Scale = Vector3.new(10, 10, 1)
  2941. rngm2 = rngm:clone()
  2942. rngm2.Scale = Vector3.new(6, 6, 4)
  2943. rngm3=rngm2:clone()
  2944. rngm3.Parent = rng3
  2945. rngm3.Scale = Vector3.new(9, 9, 2)
  2946. rngm4 = rngm2:clone()
  2947. rngm4.Parent = rng4
  2948. rngm4.Scale = Vector3.new(7, 7, 2)
  2949. local bem = Instance.new("Part", larm)
  2950. bem.Anchored = true
  2951. bem.BrickColor = BrickColor.new("Royal purple")
  2952. bem.CanCollide = false
  2953. bem.FormFactor = 3
  2954. bem.Name = "Beam" .. shot
  2955. bem.Size = Vector3.new(1, 1, 1)
  2956. bem.Transparency = 0.35
  2957. bem.TopSurface = 0
  2958. bem.BottomSurface = 0
  2959. local bemm = Instance.new("SpecialMesh", bem)
  2960. bemm.MeshType = 4
  2961. bemm.Scale = Vector3.new(1, 10, 10)
  2962. local out = Instance.new("Part", larm)
  2963. out.Anchored = true
  2964. out.BrickColor = BrickColor.new("Royal purple")
  2965. out.CanCollide = false
  2966. out.FormFactor = 3
  2967. out.Name = "Out"
  2968. out.Size = Vector3.new(4, 4, 4)
  2969. out.Transparency = 0.35
  2970. out.TopSurface = 0
  2971. out.BottomSurface = 0
  2972. local outm = Instance.new("SpecialMesh", out)
  2973. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2974. outm.Scale = Vector3.new(10, 10, 10)
  2975. local bnd = Instance.new("Part", larm)
  2976. bnd.Anchored = true
  2977. bnd.BrickColor = BrickColor.new("Royal purple")
  2978. bnd.CanCollide = false
  2979. bnd.FormFactor = 3
  2980. bnd.Name = "Bend"
  2981. bnd.Size = Vector3.new(1, 1, 1)
  2982. bnd.Transparency = 1
  2983. bnd.TopSurface = 0
  2984. bnd.BottomSurface = 0
  2985. local bndm = Instance.new("SpecialMesh", bnd)
  2986. bndm.MeshType = 3
  2987. bndm.Scale = Vector3.new(8, 8, 8)
  2988. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2989. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2990. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2991. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2992. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2993. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2994. Debounces.Shewt = true
  2995. coroutine.wrap(function()
  2996. for i = 1, 20, 0.2 do
  2997. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2998. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2999. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  3000. rng.Transparency = i/30
  3001. rng3.Transparency = 1/34
  3002. rng4.Transparency = i/36
  3003. wait()
  3004. end
  3005. wait()
  3006. rng:Destroy()
  3007. end)()
  3008. if Debounces.Shewt == true then
  3009. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  3010. hit = ht.Parent
  3011. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  3012. if HasntTouched(hit.Name) == true and deb == false then
  3013. deb = true
  3014. coroutine.wrap(function()
  3015. hit:FindFirstChild("Humanoid").PlatformStand = true
  3016. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  3017. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  3018. end)()
  3019. table.insert(Touche, hit.Name)
  3020. deb = false
  3021. end
  3022. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  3023. if HasntTouched(hit.Parent.Name) == true and deb == false then
  3024. deb = true
  3025. coroutine.wrap(function()
  3026. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  3027. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  3028. wait(1)
  3029. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  3030. end)()
  3031. table.insert(Touche, hit.Parent.Name)
  3032. deb = false
  3033. for i, v in pairs(Touche) do
  3034. print(v)
  3035. end
  3036. end
  3037. end
  3038. end)
  3039. end
  3040. for i = 0, 260, 8 do
  3041. bem.Size = Vector3.new(i, 10, 10)
  3042. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  3043. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  3044. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  3045. bnd.Size = Vector3.new(1,1,1)
  3046. bndm.Scale = Vector3.new(8,8,8)
  3047. if i % 10 == 0 then
  3048. local newRng = rng2:Clone()
  3049. newRng.Parent = larm
  3050. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3051. local newRngm = rngm2:clone()
  3052. newRngm.Parent=newRng
  3053. coroutine.wrap(function()
  3054. for i = 1, 10, 0.2 do
  3055. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  3056. newRng.Transparency = i/10
  3057. wait()
  3058. end
  3059. wait()
  3060. newRng:Destroy()
  3061. end)()
  3062. end
  3063. wait()
  3064. end
  3065. wait()
  3066. Debounces.Shewt = false
  3067. bem:Destroy()
  3068. out:Destroy()
  3069. bnd:Destroy()
  3070. Debounces.Ready = false
  3071. for i, v in pairs(Touche) do
  3072. table.remove(Touche, i)
  3073. end
  3074. wait()
  3075. table.insert(Touche, char.Name)
  3076. Debounces.NoIdl = false
  3077. if Debounces.CanAttack == false then
  3078. Debounces.CanAttack = true
  3079. end
  3080. end
  3081. end
  3082. end)
  3083. ----------------------------------------------------
  3084. Charging = false
  3085. mouse.KeyDown:connect(function(key)
  3086. if key == "r" then
  3087. if Charging == false then
  3088. Charging = true
  3089. if Debounces.CanAttack == true then
  3090. Debounces.CanAttack = false
  3091. Debounces.NoIdl = true
  3092. Debounces.on = true
  3093. for i = 1,20 do
  3094. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3095. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3096. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3097. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3098. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3099. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3100. if Debounces.on == false then break end
  3101. rs:wait()
  3102. end
  3103. --[[for i = 1,20 do
  3104. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3105. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3106. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3107. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3108. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3109. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3110. if Debounces.on == false then break end
  3111. rs:wait()
  3112. end]]--
  3113. pt=Instance.new('Part',torso)
  3114. pt.Anchored=true
  3115. pt.CanCollide=false
  3116. pt.Locked = true
  3117. pt.FormFactor='Custom'
  3118. pt.Size=Vector3.new(1,1,1)
  3119. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3120. pt.Transparency=.6
  3121. pt.BrickColor=BrickColor.new('Dark indigo')
  3122. msh=Instance.new('SpecialMesh',pt)
  3123. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3124. msh.Scale=Vector3.new(9.5,9.5,9.5)
  3125. pt2=pt:clone()
  3126. pt2.Parent = torso
  3127. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3128. pt2.BrickColor=BrickColor.new("Dark indigo")
  3129. msh2=msh:clone()
  3130. msh2.Parent=pt2
  3131. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  3132.  
  3133. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3134.  
  3135. bl = Instance.new("Part", char)
  3136. bl.Locked = true
  3137. bl.Name = "Shell"
  3138. bl.BrickColor = BrickColor.new("Dark indigo")
  3139. bl.Anchored = true
  3140. bl.CanCollide = false
  3141. bl.Transparency = 0
  3142. bl.Reflectance = 0
  3143. bl.BottomSurface = 0
  3144. bl.TopSurface = 0
  3145. bl.Shape = 0
  3146. blm = Instance.new("SpecialMesh",bl)
  3147. blm.MeshType = "Sphere"
  3148. blm.Scale = Vector3.new(9.5,9.5,9.5)
  3149. blm.MeshId = "rbxassetid://9982590"
  3150.  
  3151. coroutine.resume(coroutine.create(function()
  3152. for i=1, math.huge, 4 do
  3153. if Charging == true then
  3154. rs:wait()
  3155. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3156. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  3157. bl.Transparency = bl.Transparency + 0.1
  3158. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3159. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3160. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  3161. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  3162. elseif Charging == false then break
  3163. end
  3164. end
  3165. end))
  3166.  
  3167. repeat
  3168. local p = Instance.new('Part',torso)
  3169. p.formFactor = 'Custom'
  3170. p.Size = Vector3.new(1,1,1)
  3171. p.BrickColor = BrickColor.new('Royal purple')
  3172. p.CanCollide = false
  3173. p.Transparency = 0
  3174. p.Anchored = true
  3175. p.Locked=true
  3176. s = math.random(1,40)/10
  3177. local m = Instance.new("BlockMesh",p)
  3178. m.Scale = Vector3.new(s,s,s)
  3179. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3180. --[[coroutine.wrap(function()
  3181. wait(2)
  3182. while Charging == true do
  3183. wait(2)
  3184. GroundWave1()
  3185. wait(2)
  3186. end
  3187. end)()]]--
  3188. Spawn(function()
  3189. while rs:wait() do
  3190. if Charging == true then
  3191. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3192. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3193. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3194. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3195. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3196. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3197. elseif Charging == false then break
  3198. end
  3199. end
  3200. end)
  3201. Spawn(function()
  3202. while rs:wait() do
  3203. if p.Transparency >= 1 then p:Destroy() break end
  3204. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3205. p.Transparency = p.Transparency+0.01
  3206. end
  3207. end)
  3208. wait(.3)
  3209. until Charging == false
  3210. end
  3211. end
  3212. end
  3213. end)
  3214. ----------------------------------------------------
  3215. mouse.KeyUp:connect(function(key)
  3216. if key == "r" then
  3217. if Charging == true then
  3218. Charging = false
  3219. pt:Destroy()
  3220. pt2:Destroy()
  3221. bl:Destroy()
  3222. if Debounces.CanAttack == false then
  3223. Debounces.CanAttack = true
  3224. Debounces.NoIdl = false
  3225. Debounces.on = false
  3226. end
  3227. end
  3228. end
  3229. end)
  3230. ----------------------------------------------------
  3231. mouse.KeyDown:connect(function(key)
  3232. if key == "g" then
  3233. if Debounces.CanAttack == true then
  3234. Debounces.CanAttack = false
  3235. Debounces.NoIdl = true
  3236. Debounces.on = true
  3237. local shell = Instance.new("Part",torso)
  3238. shell.BrickColor = BrickColor.new("Royal purple")
  3239. shell.Anchored = true
  3240. shell.CanCollide = false
  3241. shell.Locked = true
  3242. shell.TopSurface = "SmoothNoOutlines"
  3243. shell.BottomSurface = "SmoothNoOutlines"
  3244. shell.Size = Vector3.new(1,1,1)
  3245. shellm = Instance.new("SpecialMesh",shell)
  3246. shellm.MeshType = "Sphere"
  3247. shellm.Scale = Vector3.new(1,1,1)
  3248. local shell2 = Instance.new("Part",torso)
  3249. shell2.BrickColor = BrickColor.new("Royal purple")
  3250. shell2.Anchored = true
  3251. shell2.CanCollide = false
  3252. shell2.Locked = true
  3253. shell2.TopSurface = "SmoothNoOutlines"
  3254. shell2.BottomSurface = "SmoothNoOutlines"
  3255. shell2.Size = Vector3.new(1,1,1)
  3256. shellm2 = Instance.new("SpecialMesh",shell2)
  3257. shellm2.MeshType = "Sphere"
  3258. shellm2.Scale = Vector3.new(1,1,1)
  3259.  
  3260. function FindNearestTorso(Position,Distance,SinglePlayer)
  3261. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3262. local List = {}
  3263. for i,v in pairs(workspace:GetChildren())do
  3264. if v:IsA("Model")then
  3265. if v:findFirstChild("Torso")then
  3266. if v ~= char then
  3267. if(v.Torso.Position -Position).magnitude <= Distance then
  3268. table.insert(List,v)
  3269. end
  3270. end
  3271. end
  3272. end
  3273. end
  3274. return List
  3275. end
  3276.  
  3277. Shell = function()
  3278. local X = Instance.new("Part",char)
  3279. local O = Instance.new("ObjectValue",X)
  3280. O.Name = "creator"
  3281. X.Locked = true
  3282. X.Name = "Shell"
  3283. X.Anchored = false
  3284. X.CanCollide = false
  3285. X.Transparency = 0
  3286. X.Reflectance = 0
  3287. X.BottomSurface = 0
  3288. X.TopSurface = 0
  3289. X.Shape = 0
  3290. local V = Instance.new("ObjectValue",X)
  3291. V.Value = char
  3292. V.Name = "creator"
  3293. X.BrickColor = BrickColor.new("Royal purple")
  3294. X.Size = Vector3.new(1,1,1)
  3295. --X.Material = "Neon"
  3296. local Z = Instance.new("SpecialMesh",X)
  3297. Z.MeshType = "Sphere"
  3298. Z.Scale = Vector3.new(1,1,1)
  3299. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3300. local bv = Instance.new("BodyVelocity",X)
  3301. bv.maxForce = Vector3.new(99999,99999,99999)
  3302. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3303. bv.velocity = root.CFrame.lookVector*65
  3304. Explode = X.Touched:connect(function(hit)
  3305. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3306. local cf = X.CFrame
  3307. bv:Destroy()
  3308. X.Anchored = true
  3309. Z:Remove()
  3310. Explode:disconnect()
  3311. X.Size = Vector3.new(3,3,3)
  3312. X.Touched:connect(function(hit) end)
  3313. X.CanCollide = false
  3314. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3315. if v:FindFirstChild('Humanoid') then
  3316. v.Humanoid:TakeDamage(math.huge)
  3317. end
  3318. end
  3319. for i = 1, (40) do rs:wait()
  3320. X.Transparency = X.Transparency + (1/40)
  3321. X.Size = X.Size + Vector3.new(1,1,1)
  3322. X.CFrame = cf
  3323. end
  3324. X:Destroy()
  3325. end
  3326. end)
  3327. end
  3328. Shell()
  3329. for i = 1, 10 do
  3330. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3331. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3332. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3333. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3334. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3335. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3336. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3337. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3338. if Debounces.on == false then break end
  3339. rs:wait()
  3340. end
  3341. Shell()
  3342. shell.Transparency = 1
  3343. for i = 1, 10 do
  3344. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3345. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3346. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3347. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3348. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3349. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3350. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3351. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3352. if Debounces.on == false then break end
  3353. rs:wait()
  3354. end
  3355. Shell()
  3356. shell.Transparency = 0
  3357. shell2.Transparency = 1
  3358. for i = 1, 10 do
  3359. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3360. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3361. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3362. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3363. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3364. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3365. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3366. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3367. if Debounces.on == false then break end
  3368. rs:wait()
  3369. end
  3370. Shell()
  3371. shell2.Transparency = 0
  3372. shell.Transparency = 1
  3373. for i = 1, 10 do
  3374. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3375. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3376. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3377. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3378. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3379. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3380. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3381. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3382. if Debounces.on == false then break end
  3383. rs:wait()
  3384. end
  3385. Shell()
  3386. shell.Transparency = 0
  3387. shell2.Transparency = 1
  3388. for i = 1, 10 do
  3389. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3390. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3391. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3392. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3393. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3394. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3395. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3396. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3397. if Debounces.on == false then break end
  3398. rs:wait()
  3399. end
  3400. Shell()
  3401. shell2.Transparency = 0
  3402. shell.Transparency = 1
  3403. for i = 1, 10 do
  3404. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3405. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3406. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3407. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3408. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3409. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3410. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3411. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3412. if Debounces.on == false then break end
  3413. rs:wait()
  3414. end
  3415. Shell()
  3416. shell.Transparency = 0
  3417. shell2.Transparency = 1
  3418. for i = 1, 10 do
  3419. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3420. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3421. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3422. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3423. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3424. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3425. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3426. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3427. if Debounces.on == false then break end
  3428. rs:wait()
  3429. end
  3430. Shell()
  3431. shell2.Transparency = 0
  3432. shell.Transparency = 1
  3433. for i = 1, 10 do
  3434. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3435. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3436. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3437. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3438. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3439. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3440. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3441. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3442. if Debounces.on == false then break end
  3443. rs:wait()
  3444. end
  3445. Shell()
  3446. shell.Transparency = 0
  3447. shell2.Transparency = 1
  3448. for i = 1, 10 do
  3449. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3450. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3451. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3452. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3453. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3454. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3455. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3456. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3457. if Debounces.on == false then break end
  3458. rs:wait()
  3459. end
  3460. Shell()
  3461. shell2.Transparency = 0
  3462. shell.Transparency = 1
  3463. for i = 1, 10 do
  3464. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3465. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3466. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3467. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3468. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3469. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3470. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3471. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3472. if Debounces.on == false then break end
  3473. rs:wait()
  3474. end
  3475. Shell()
  3476. shell.Transparency = 0
  3477. shell2.Transparency = 1
  3478. for i = 1, 10 do
  3479. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3480. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3481. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3482. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3483. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3484. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3485. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3486. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3487. if Debounces.on == false then break end
  3488. rs:wait()
  3489. end
  3490. Shell()
  3491. shell2.Transparency = 0
  3492. shell.Transparency = 1
  3493. for i = 1, 10 do
  3494. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3495. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3496. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3497. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3498. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3499. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3500. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3501. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3502. if Debounces.on == false then break end
  3503. rs:wait()
  3504. end
  3505. Shell()
  3506. shell.Transparency = 0
  3507. shell2.Transparency = 1
  3508. for i = 1, 10 do
  3509. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3510. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3511. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3512. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3513. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3514. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3515. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3516. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3517. if Debounces.on == false then break end
  3518. rs:wait()
  3519. end
  3520. shell.Transparency = 1
  3521. if Debounces.CanAttack == false then
  3522. Debounces.CanAttack = true
  3523. Debounces.NoIdl = false
  3524. Debounces.on = false
  3525. end
  3526. end
  3527. end
  3528. end)
  3529. ----------------------------------------------------
  3530. Search = false
  3531. mouse.KeyDown:connect(function(key)
  3532. if key == "n" then
  3533. if Search == true then
  3534. Search = true
  3535. for i,v in pairs(game.Players:getPlayers()) do
  3536. if v.Name~=char.Name then
  3537. for j,k in pairs(v.Character:GetChildren()) do
  3538. if k:IsA("BasePart") and k.Transparency >= 1 then
  3539. bawx=Instance.new("SelectionBox",cam)
  3540. bawx.Color = BrickColor.new("Royal purple")
  3541. bawx.Transparency = .5
  3542. bawx.Adornee = k
  3543. end
  3544. end
  3545. end
  3546. end
  3547. elseif Search == true then
  3548. Search = false
  3549. for i, v in pairs(cam:GetChildren()) do
  3550. if v:IsA("SelectionBox") then
  3551. v:Destroy()
  3552. end
  3553. end
  3554. end
  3555. end
  3556. end)
  3557. ----------------------------------------------------
  3558. Grab = false
  3559. mouse.KeyDown:connect(function(key)
  3560. if key == "z" then
  3561. Debounces.on = true
  3562. Debounces.NoIdl = true
  3563. Debounces.ks = true
  3564. if Grab == false then
  3565. gp = nil
  3566. for i = 1, 20 do
  3567. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3568. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3569. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3570. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3571. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3572. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3573. if Debounces.on == false then break end
  3574. rs:wait()
  3575. end
  3576. con1=larm.Touched:connect(function(hit) -- this is grab
  3577. ht = hit.Parent
  3578. hum1=ht:FindFirstChild('Humanoid')
  3579. if hum1 ~= nil then
  3580. if Debounces.ks==true then
  3581. z = Instance.new("Sound",hed)
  3582. z.SoundId = "rbxassetid://169380525"
  3583. z.Volume = 1
  3584. z:Play()
  3585. Debounces.ks=false
  3586. end
  3587. hum1.PlatformStand=true
  3588. gp = ht
  3589. Grab = true
  3590. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3591. asd.Parent = larm
  3592. asd.Name = "asd"
  3593. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3594. --[[elseif hum1 == nil then
  3595. con1:disconnect()
  3596. wait() return]]--
  3597. end
  3598. end)
  3599. for i = 1, 20 do
  3600. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3601. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3602. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3603. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3604. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3605. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3606. if Debounces.on == false then break end
  3607. rs:wait()
  3608. end
  3609. if hum1 == nil then
  3610. Debounces.on = false
  3611. Debounces.NoIdl = false
  3612. end
  3613. con1:disconnect()
  3614. elseif Grab == true then
  3615. Grab = false
  3616. Punch()
  3617. z = Instance.new("Sound",hed)
  3618. z.SoundId = "rbxassetid://169380525"
  3619. z.Pitch = ptz[math.random(1,#ptz)]
  3620. z.Volume = 1
  3621. z:Play()
  3622. for i = 1, 10 do
  3623. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3624. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3625. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3626. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3627. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3628. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3629. if Debounces.on == false then break end
  3630. rs:wait()
  3631. end
  3632. Punch()
  3633. z = Instance.new("Sound",hed)
  3634. z.SoundId = "rbxassetid://169380525"
  3635. z.Pitch = ptz[math.random(1,#ptz)]
  3636. z.Volume = 1
  3637. z:Play()
  3638. for i = 1, 10 do
  3639. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3640. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3641. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3642. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3643. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3644. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3645. if Debounces.on == false then break end
  3646. rs:wait()
  3647. end
  3648. Punch()
  3649. z = Instance.new("Sound",hed)
  3650. z.SoundId = "rbxassetid://169380525"
  3651. z.Pitch = ptz[math.random(1,#ptz)]
  3652. z.Volume = 1
  3653. z:Play()
  3654. for i = 1, 10 do
  3655. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3656. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3657. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3658. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3659. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3660. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3661. if Debounces.on == false then break end
  3662. rs:wait()
  3663. end
  3664. Punch()
  3665. z = Instance.new("Sound",hed)
  3666. z.SoundId = "rbxassetid://169380525"
  3667. z.Pitch = ptz[math.random(1,#ptz)]
  3668. z.Volume = 1
  3669. z:Play()
  3670. for i = 1, 10 do
  3671. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3672. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3673. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3674. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3675. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3676. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3677. if Debounces.on == false then break end
  3678. rs:wait()
  3679. end
  3680. Punch()
  3681. z = Instance.new("Sound",hed)
  3682. z.SoundId = "rbxassetid://169380525"
  3683. z.Pitch = ptz[math.random(1,#ptz)]
  3684. z.Volume = 1
  3685. z:Play()
  3686. for i = 1, 10 do
  3687. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3688. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3689. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3690. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3691. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3692. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3693. if Debounces.on == false then break end
  3694. rs:wait()
  3695. end
  3696. Punch()
  3697. z = Instance.new("Sound",hed)
  3698. z.SoundId = "rbxassetid://169380525"
  3699. z.Pitch = ptz[math.random(1,#ptz)]
  3700. z.Volume = 1
  3701. z:Play()
  3702. for i = 1, 10 do
  3703. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3704. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3705. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3706. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3707. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3708. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3709. if Debounces.on == false then break end
  3710. rs:wait()
  3711. end
  3712. Punch()
  3713. z = Instance.new("Sound",hed)
  3714. z.SoundId = "rbxassetid://169380525"
  3715. z.Pitch = ptz[math.random(1,#ptz)]
  3716. z.Volume = 1
  3717. z:Play()
  3718. for i = 1, 10 do
  3719. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3720. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3721. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3722. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3723. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3724. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3725. if Debounces.on == false then break end
  3726. rs:wait()
  3727. end
  3728. Punch()
  3729. z = Instance.new("Sound",hed)
  3730. z.SoundId = "rbxassetid://169380525"
  3731. z.Pitch = ptz[math.random(1,#ptz)]
  3732. z.Volume = 1
  3733. z:Play()
  3734. for i = 1, 10 do
  3735. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3736. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3737. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3738. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3739. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3740. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3741. if Debounces.on == false then break end
  3742. rs:wait()
  3743. end
  3744. Punch()
  3745. z = Instance.new("Sound",hed)
  3746. z.SoundId = "rbxassetid://169380525"
  3747. z.Pitch = ptz[math.random(1,#ptz)]
  3748. z.Volume = 1
  3749. z:Play()
  3750. for i = 1, 10 do
  3751. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3752. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3753. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3754. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3755. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3756. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3757. if Debounces.on == false then break end
  3758. rs:wait()
  3759. end
  3760. Punch()
  3761. z = Instance.new("Sound",hed)
  3762. z.SoundId = "rbxassetid://169380525"
  3763. z.Pitch = ptz[math.random(1,#ptz)]
  3764. z.Volume = 1
  3765. z:Play()
  3766. for i = 1, 10 do
  3767. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3768. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3769. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3770. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3772. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3773. if Debounces.on == false then break end
  3774. rs:wait()
  3775. end
  3776. Punch()
  3777. z = Instance.new("Sound",hed)
  3778. z.SoundId = "rbxassetid://169380525"
  3779. z.Pitch = ptz[math.random(1,#ptz)]
  3780. z.Volume = 1
  3781. z:Play()
  3782. for i = 1, 10 do
  3783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3784. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3785. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3786. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3787. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3788. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3789. if Debounces.on == false then break end
  3790. rs:wait()
  3791. end
  3792. Punch()
  3793. z = Instance.new("Sound",hed)
  3794. z.SoundId = "rbxassetid://169380525"
  3795. z.Pitch = ptz[math.random(1,#ptz)]
  3796. z.Volume = 1
  3797. z:Play()
  3798. for i = 1, 10 do
  3799. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3800. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3801. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3802. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3803. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3804. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3805. if Debounces.on == false then break end
  3806. rs:wait()
  3807. end
  3808. con1:disconnect()
  3809. Debounces.on = false
  3810. Debounces.NoIdl = false
  3811. if gp ~= nil then
  3812. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3813. for i,v in pairs(larm:GetChildren()) do
  3814. if v.Name == "asd" and v:IsA("Weld") then
  3815. v:Remove()
  3816. end
  3817. end
  3818. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3819. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3820. bv.P = 125000
  3821. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3822. hum1=nil
  3823. ht=nil
  3824. Debounces.on = false
  3825. Debounces.NoIdl = false
  3826. elseif ht == nil then wait()
  3827. Grab = false
  3828. Debounces.on = false
  3829. Debounces.NoIdl = false
  3830. end
  3831. end
  3832. end
  3833. end)
  3834. ----------------------------------------------------
  3835. mouse.KeyDown:connect(function(key)
  3836. if string.byte(key) == 52 then
  3837. char.Humanoid.WalkSpeed = 60
  3838. end
  3839. end)
  3840. mouse.KeyUp:connect(function(key)
  3841. if string.byte(key) == 52 then
  3842. char.Humanoid.WalkSpeed = 8
  3843. end
  3844. end)
  3845. -------------------------------
  3846. local animpose = "Idle"
  3847. local lastanimpose = "Idle"
  3848. local sine = 0
  3849. local change = 1
  3850. local val = 0
  3851. local ffing = false
  3852. -------------------------------
  3853. game:GetService("RunService").RenderStepped:connect(function()
  3854. --[[if char.Humanoid.Jump == true then
  3855. jump = true
  3856. else
  3857. jump = false
  3858. end]]
  3859. char.Humanoid.FreeFalling:connect(function(f)
  3860. if f then
  3861. ffing = true
  3862. else
  3863. ffing = false
  3864. end
  3865. end)
  3866. sine = sine + change
  3867. if jumpn == true then
  3868. animpose = "Jumping"
  3869. elseif ffing == true then
  3870. animpose = "Freefalling"
  3871. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3872. animpose = "Idle"
  3873. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3874. animpose = "Walking"
  3875. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3876. animpose = "Running"
  3877. end
  3878. if animpose ~= lastanimpose then
  3879. sine = 0
  3880. if Debounces.NoIdl == false then
  3881. if animpose == "Idle" then
  3882. for i = 1, 2 do
  3883. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3884. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3885. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3886. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3887. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3888. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3889. end
  3890. elseif animpose == "Walking" then
  3891. for i = 1, 2 do
  3892. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3893. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3894. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3895. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3896. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3897. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3898. end
  3899. elseif animpose == "Running" then
  3900. for i = 1, 2 do
  3901. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3902. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3903. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3904. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3905. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3906. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3907. wait()
  3908. end
  3909. end
  3910. else
  3911. end
  3912. end
  3913. lastanimpose = animpose
  3914. if Debounces.NoIdl == false then
  3915. if animpose == "Idle" then
  3916. change = 0.5
  3917. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3918. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3919. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3920. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3921. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3922. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3923. elseif animpose == "Walking" then
  3924. change = 1
  3925. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3926. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3927. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3928. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3929. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3930. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3931. elseif animpose == "Running" then
  3932. change = 1
  3933. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3934. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3935. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3936. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3937. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3938. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3939. elseif stanceToggle == "Floating" then
  3940. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3941. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3942. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3943. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3944. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3945. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3946. end
  3947. end
  3948. end)
  3949. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  3950. local a = Instance.new("ForceField")
  3951. a.Parent = workspace.Likebossfromdk
  3952. wait(0)
  3953. game.Workspace.Likebossfromdk.Humanoid.Health = math.huge
  3954. -----------------------------------------------------------------------------
  3955.  
  3956. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3957. --[[Part0 = Vector3 (Start pos)
  3958. Part1 = Vector3 (End pos)
  3959. Times = number (Amount of lightning parts)
  3960. Offset = number (Offset)
  3961. Color = color (brickcolor value)
  3962. Thickness = number (thickness)
  3963. Trans = number (transparency)
  3964. ]]--
  3965. local magz = (Part0 - Part1).magnitude
  3966. local curpos = Part0
  3967. local trz = {-Offset,Offset}
  3968. for i=1,Times do
  3969. local li = Instance.new("Part", torso)
  3970. li.Name = "Lightning"
  3971. li.TopSurface =0
  3972. li.Material = "Neon"
  3973. li.BottomSurface = 0
  3974. li.Anchored = true
  3975. li.Locked = true
  3976. li.Transparency = Trans or 0.4
  3977. li.BrickColor = BrickColor.new(Color)
  3978. li.formFactor = "Custom"
  3979. li.CanCollide = false
  3980. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3981. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3982. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3983. if Times == i then
  3984. local magz2 = (curpos - Part1).magnitude
  3985. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3986. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3987. else
  3988. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3989. end
  3990. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3991. game.Debris:AddItem(li,.1)
  3992. end
  3993. end
  3994.  
  3995. BodyParts = {} -- Parts to emit lightning effects from
  3996. for _, v in pairs(char:GetChildren()) do
  3997. if v:IsA("Part") then
  3998. table.insert(BodyParts, v)
  3999. end
  4000. end
  4001.  
  4002. Bounding = {} -- Calculate the bounding boxes
  4003. for _, v in pairs(BodyParts) do
  4004. local temp = {X=nil, Y=nil, Z=nil}
  4005. temp.X = v.Size.X/2 * 15
  4006. temp.Y = v.Size.Y/2 * 15
  4007. temp.Z = v.Size.Z/2 * 15
  4008. Bounding[v.Name] = temp
  4009. --table.insert(Bounding, v.Name, temp)
  4010. end
  4011.  
  4012. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  4013. local Body1 = BodyParts[math.random(#BodyParts)]
  4014. local Body2 = BodyParts[math.random(#BodyParts)]
  4015. local Pos1 = Vector3.new(
  4016. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  4017. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  4018. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  4019. )
  4020. local Pos2 = Vector3.new(
  4021. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  4022. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  4023. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  4024. )
  4025. local SPos1 = Body1.Position + Pos1
  4026. local SPos2 = Body2.Position + Pos2
  4027. Lightning(SPos1, SPos2, 4, 3, "Royal purple", .3, .56)
  4028. end
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