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Zach_script_stealer2

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Nov 9th, 2018
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  1. local BasePart = CreatePart(3, Weapon, "Metal", 0, 0, "Navy blue", "Part", VT(1,2,1),false)
  2. CreateWeldOrSnapOrMotor("Weld", RightArm, RightArm, BasePart, CF(0,0,0) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  3. local Sphere = CreatePart(3, Weapon, "Metal", 0, 0, "Navy blue", "Part", VT(1.4,1.4,1.4),false)
  4. MakeForm(Sphere,"Ball")
  5. CreateWeldOrSnapOrMotor("Weld", BasePart, BasePart, Sphere, CF(0.2,0.8,0.1) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  6. local LaserPart = CreatePart(3, Weapon, "Neon", 0, 0, "New yeller", "Part", VT(0.3,0.3,0.1),false)
  7. MakeForm(LaserPart,"Ball")
  8. CreateWeldOrSnapOrMotor("Weld", Sphere, Sphere, LaserPart, CF(0,0,-0.65) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  9. local Bump = CreatePart(3, Weapon, "Metal", 0, 0, "Lime green", "Part", VT(0.3,0.3,0.2),false)
  10. MakeForm(Bump,"Ball")
  11. CreateWeldOrSnapOrMotor("Weld", Sphere, Sphere, Bump, CF(0,0,0.65) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  12. local BottomLaser = CreatePart(3, Weapon, "Neon", 0, 0, "Deep orange", "Part", VT(0.4,0,0.4),false)
  13. MakeForm(BottomLaser,"Cyl")
  14. CreateWeldOrSnapOrMotor("Weld", BasePart, BasePart, BottomLaser, CF(0,-1,0) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  15. local Part1 = CreatePart(3, Weapon, "Neon", 0, 0, "New yeller", "Part", VT(0,0.5,0.5),false)
  16. CreateWeldOrSnapOrMotor("Weld", BasePart, BasePart, Part1, CF(0,-0.76,-0.26) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  17. local Part2 = CreatePart(3, Weapon, "Neon", 0, 0, "Deep orange", "Part", VT(0,0.5,0.5),false)
  18. CreateWeldOrSnapOrMotor("Weld", BasePart, Part1, Part2, CF(0,0.25,0) * ANGLES(RAD(0), RAD(0), RAD(-25)), CF(0, -0.25, 0))
  19. local Part3 = CreatePart(3, Weapon, "Neon", 0, 0, "Bright red", "Part", VT(0,0.5,0.5),false)
  20. CreateWeldOrSnapOrMotor("Weld", BasePart, Part1, Part3, CF(0,0.25,0) * ANGLES(RAD(0), RAD(0), RAD(-90)), CF(0, -0.26, 0))
  21. local Part4 = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Part", VT(0,0.56,0.5),false)
  22. CreateWeldOrSnapOrMotor("Weld", BasePart, Part2, Part4, CF(0,0.25,0) * ANGLES(RAD(0), RAD(0), RAD(90)), CF(0, -0.26, 0))
  23. local Part5 = CreatePart(3, Weapon, "Neon", 0, 0, "Really black", "Part", VT(0,0.56,0.5),false)
  24. CreateWeldOrSnapOrMotor("Weld", BasePart, Part4, Part5, CF(0,0.25,0) * ANGLES(RAD(0), RAD(0), RAD(-125)), CF(0, -0.26, 0))
  25. local Part = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Part", VT(0,0.25,0.5),false)
  26. CreateWeldOrSnapOrMotor("Weld", BasePart, Part4, Part, CF(0,0.25,0) * ANGLES(RAD(0), RAD(0), RAD(25)), CF(0, -0.26/2, 0))
  27. local Part = CreatePart(3, Weapon, "Neon", 0, 0, "Lime green", "Part", VT(0,0.3,0.5),false)
  28. CreateWeldOrSnapOrMotor("Weld", BasePart, Part2, Part, CF(0,0.25,0) * ANGLES(RAD(0), RAD(0), RAD(-65)), CF(0, -0.31/2, 0))
  29. local Part = CreatePart(3, Weapon, "Neon", 0, 0, "Lime green", "Part", VT(1.4,0,1.4),false)
  30. MakeForm(Part,"Cyl")
  31. CreateWeldOrSnapOrMotor("Weld", Sphere, Sphere, Part, CF(0.035,0,0) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  32. local Part = CreatePart(3, Weapon, "Neon", 0, 0, "Deep orange", "Part", VT(1.4,0,1.4),false)
  33. MakeForm(Part,"Cyl")
  34. CreateWeldOrSnapOrMotor("Weld", Sphere, Sphere, Part, CF(0,-0.035,0) * ANGLES(RAD(0), RAD(0), RAD(90)), CF(0, 0, 0))
  35. local Sphere = CreatePart(3, Weapon, "Metal", 0, 0, "Deep orange", "Part", VT(0.3,1.6,0.7),false)
  36. MakeForm(Sphere,"Ball")
  37. CreateWeldOrSnapOrMotor("Weld", BasePart, BasePart, Sphere, CF(0.45,0.5,0) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  38.  
  39. for _, c in pairs(Weapon:GetChildren()) do
  40. if c.ClassName == "Part" then
  41. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  42. end
  43. end
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