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- #include common_scripts\utility;
- #include maps\mp\_utility;
- #include maps\mp\gametypes\_hud_util;
- infoHUD()
- {
- for(;;)
- {
- heartElem = level createServerFontString( "hudbig", 0.66 );
- heartElem setPoint( "TOPMIDDLE", "TOPMIDDLE", 0, 5);
- heartElem.HideWhenInMenu = true;
- heartElem.foreground = true;
- heartElem.glowAlpha = 1;
- wait 0.3;
- heartElem setText("^1F^7ps Boost ^0(^1[{+actionslot 4}]^0) ^0 |^7 Scope ^0(^1[{+actionslot 3}]^0)^0 |^7 m4a3 ^0(^1[{+actionslot 2}]^0)^0 |^7 perk ^0(^1[{+smoke}]^0)");
- wait 0.3;
- heartElem.hidden = true;
- heartElem setText("^1Fp^7s Boost ^0(^1[{+actionslot 4}]^0) ^0 |^7 Scope ^0(^1[{+actionslot 3}]^0)^0 |^7 m4a3 ^0(^1[{+actionslot 2}]^0)^0 |^7 perk ^0(^1[{+smoke}]^0)");
- wait 0.3;
- heartElem.hidden = true;
- heartElem setText("^1Fps ^7Boost ^0(^1[{+actionslot 4}]^0) ^0 |^7 Scope ^0(^1[{+actionslot 3}]^0)^0 |^7 m4a3 ^0(^1[{+actionslot 2}]^0)^0 |^7 perk ^0(^1[{+smoke}]^0)");
- wait 0.3;
- heartElem.hidden = true;
- heartElem setText("^1Fps B^7oost ^0(^1[{+actionslot 4}]^0) ^0 |^7 Scope ^0(^1[{+actionslot 3}]^0)^0 |^7 m4a3 ^0(^1[{+actionslot 2}]^0)^0 |^7 perk ^0(^1[{+smoke}]^0)");
- wait 0.3;
- heartElem.hidden = true;
- heartElem setText("^1Fps Bo^7ost ^0(^1[{+actionslot 4}]^0) ^0 |^7 Scope ^0(^1[{+actionslot 3}]^0)^0 |^7 m4a3 ^0(^1[{+actionslot 2}]^0)^0 |^7 perk ^0(^1[{+smoke}]^0)");
- wait 0.3;
- heartElem.hidden = true;
- heartElem setText("^1Fps Boo^7st ^0(^1[{+actionslot 4}]^0) ^0 |^7 Scope ^0(^1[{+actionslot 3}]^0)^0 |^7 m4a3 ^0(^1[{+actionslot 2}]^0)^0 |^7 perk ^0(^1[{+smoke}]^0)");
- wait 0.3;
- heartElem.hidden = true;
- heartElem setText("^1Fps Boos^7t ^0(^1[{+actionslot 4}]^0) ^0 |^7 Scope ^0(^1[{+actionslot 3}]^0)^0 |^7 m4a3 ^0(^1[{+actionslot 2}]^0)^0 |^7 perk ^0(^1[{+smoke}]^0)");
- wait 0.3;
- heartElem.hidden = true;
- heartElem setText("^1Fps Boost ^:(^7[{+actionslot 4}]^:) ^0 |^7 Scope ^0(^1[{+actionslot 3}]^0)^0 |^7 m4a3 ^0(^1[{+actionslot 2}]^0)^0 |^7 perk ^0(^1[{+smoke}]^0)");
- wait 0.3;
- heartElem.hidden = true;
- heartElem setText("^1Fps Boost ^:[^7[{+actionslot 4}]^:] ^0 |^1 S^7cope ^0(^1[{+actionslot 3}]^0)^0 |^7 m4a3 ^0(^1[{+actionslot 2}]^0)^0 |^7 perk ^0(^1[{+smoke}]^0)");
- wait 0.3;
- heartElem.hidden = true;
- heartElem setText("^1Fps Boost ^:[^7[{+actionslot 4}]^:] ^0 |^1 Sc^7ope ^0(^1[{+actionslot 3}]^0)^0 |^7 m4a3 ^0(^1[{+actionslot 2}]^0)^0 |^7 perk ^0(^1[{+smoke}]^0)");
- wait 0.3;
- heartElem.hidden = true;
- heartElem setText("^1Fps Boost ^:[^7[{+actionslot 4}]^:] ^0 |^1 Sco^7pe ^0(^1[{+actionslot 3}]^0)^0 |^7 m4a3 ^0(^1[{+actionslot 2}]^0)^0 |^7 perk ^0(^1[{+smoke}]^0)");
- wait 0.3;
- heartElem.hidden = true;
- heartElem setText("^1Fps Boost ^:[^7[{+actionslot 4}]^:] ^0 |^1 Scop^7e ^0(^1[{+actionslot 3}]^0)^0 |^7 m4a3 ^0(^1[{+actionslot 2}]^0)^0 |^7 perk ^0(^1[{+smoke}]^0)");
- wait 0.3;
- heartElem.hidden = true;
- heartElem setText("^1Fps Boost ^:[^7[{+actionslot 4}]^:] ^0 |^1 Scope ^:[^7[{+actionslot 3}]^:]^0 |^1 m^74a3 ^0(^1[{+actionslot 2}]^0)^0 |^7 perk ^0(^1[{+smoke}]^0)");
- wait 0.3;
- heartElem.hidden = true;
- heartElem setText("^1Fps Boost ^:[^7[{+actionslot 4}]^:] ^0 |^1 Scope ^:[^7[{+actionslot 3}]^:]^0 |^1 m4^7a3 ^0(^1[{+actionslot 2}]^0)^0 |^7 perk ^0(^1[{+smoke}]^0)");
- wait 0.3;
- heartElem.hidden = true;
- heartElem setText("^1Fps Boost ^:[^7[{+actionslot 4}]^:] ^0 |^1 Scope ^:[^7[{+actionslot 3}]^:]^0 |^1 m4a^73 ^0(^1[{+actionslot 2}]^0)^0 |^7 perk ^0(^1[{+smoke}]^0)");
- wait 0.3;
- heartElem.hidden = true;
- heartElem setText("^1Fps Boost ^:[^7[{+actionslot 4}]^:] ^0 |^1 Scope ^:[^7[{+actionslot 3}]^:]^0 |^1 m4a3 ^:[^7[{+actionslot 2}]^:]^0 |^1 p^7erk ^0(^1[{+smoke}]^0)");
- wait 0.3;
- heartElem.hidden = true;
- heartElem setText("^1Fps Boost ^:[^7[{+actionslot 4}]^:] ^0 |^1 Scope ^:[^7[{+actionslot 3}]^:]^0 |^1 m4a3 ^:[^7[{+actionslot 2}]^:]^0 |^1 pe^7rk ^0(^1[{+smoke}]^0)");
- wait 0.3;
- heartElem.hidden = true;
- heartElem setText("^1Fps Boost ^:[^7[{+actionslot 4}]^:] ^0 |^1 Scope ^:[^7[{+actionslot 3}]^:]^0 |^1 m4a3 ^:[^7[{+actionslot 2}]^:]^0 |^1 per^7k ^0(^1[{+smoke}]^0)");
- wait 0.3;
- heartElem.hidden = true;
- heartElem setText("^1Fps Boost ^:[^7[{+actionslot 4}]^:] ^0 |^1 Scope ^:[^7[{+actionslot 3}]^:]^0 |^1 m4a3 ^:[^7[{+actionslot 2}]^:]^0 |^1 perk ^:[^7[{+smoke}]^:]");
- wait 0.5;
- heartElem.hidden = true;
- heartElem setText("^7Fps Boost ^0[^1[{+actionslot 4}]^0] ^0 |^7 Scope ^0[^1[{+actionslot 3}]^0]^0 |^7 m4a3 ^0[^1[{+actionslot 2}]^0]^0 |^7 perk ^0[^1[{+smoke}]^0]");
- }
- }
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