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araszarayan

texty mw2

Aug 27th, 2017
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  1. #include common_scripts\utility;
  2. #include maps\mp\_utility;
  3. #include maps\mp\gametypes\_hud_util;
  4.  
  5.  
  6. infoHUD()
  7. {  
  8.     for(;;)
  9.     {
  10.     heartElem = level createServerFontString( "hudbig", 0.66 );
  11.     heartElem setPoint( "TOPMIDDLE", "TOPMIDDLE", 0, 5);
  12.     heartElem.HideWhenInMenu = true;
  13.     heartElem.foreground = true;
  14.     heartElem.glowAlpha = 1;
  15.     wait 0.3;
  16.     heartElem setText("^1F^7ps Boost ^0(^1[{+actionslot 4}]^0)  ^0 |^7   Scope ^0(^1[{+actionslot 3}]^0)^0   |^7   m4a3 ^0(^1[{+actionslot 2}]^0)^0   |^7   perk ^0(^1[{+smoke}]^0)");
  17.     wait 0.3;
  18.     heartElem.hidden = true;
  19.     heartElem setText("^1Fp^7s Boost ^0(^1[{+actionslot 4}]^0)  ^0 |^7   Scope ^0(^1[{+actionslot 3}]^0)^0   |^7   m4a3 ^0(^1[{+actionslot 2}]^0)^0   |^7   perk ^0(^1[{+smoke}]^0)");
  20.     wait 0.3;
  21.     heartElem.hidden = true;
  22.     heartElem setText("^1Fps ^7Boost ^0(^1[{+actionslot 4}]^0)  ^0 |^7   Scope ^0(^1[{+actionslot 3}]^0)^0   |^7   m4a3 ^0(^1[{+actionslot 2}]^0)^0   |^7   perk ^0(^1[{+smoke}]^0)");
  23.     wait 0.3;
  24.     heartElem.hidden = true;
  25.     heartElem setText("^1Fps B^7oost ^0(^1[{+actionslot 4}]^0)  ^0 |^7   Scope ^0(^1[{+actionslot 3}]^0)^0   |^7   m4a3 ^0(^1[{+actionslot 2}]^0)^0   |^7   perk ^0(^1[{+smoke}]^0)");
  26.     wait 0.3;
  27.     heartElem.hidden = true;
  28.     heartElem setText("^1Fps Bo^7ost ^0(^1[{+actionslot 4}]^0)  ^0 |^7   Scope ^0(^1[{+actionslot 3}]^0)^0   |^7   m4a3 ^0(^1[{+actionslot 2}]^0)^0   |^7   perk ^0(^1[{+smoke}]^0)");
  29.     wait 0.3;
  30.     heartElem.hidden = true;
  31.     heartElem setText("^1Fps Boo^7st ^0(^1[{+actionslot 4}]^0)  ^0 |^7   Scope ^0(^1[{+actionslot 3}]^0)^0   |^7   m4a3 ^0(^1[{+actionslot 2}]^0)^0   |^7   perk ^0(^1[{+smoke}]^0)");
  32.     wait 0.3;
  33.     heartElem.hidden = true;
  34.     heartElem setText("^1Fps Boos^7t ^0(^1[{+actionslot 4}]^0)  ^0 |^7   Scope ^0(^1[{+actionslot 3}]^0)^0   |^7   m4a3 ^0(^1[{+actionslot 2}]^0)^0   |^7   perk ^0(^1[{+smoke}]^0)");
  35.     wait 0.3;
  36.     heartElem.hidden = true;
  37.     heartElem setText("^1Fps Boost ^:(^7[{+actionslot 4}]^:)  ^0 |^7   Scope ^0(^1[{+actionslot 3}]^0)^0   |^7   m4a3 ^0(^1[{+actionslot 2}]^0)^0   |^7   perk ^0(^1[{+smoke}]^0)");
  38.     wait 0.3;
  39.     heartElem.hidden = true;
  40.     heartElem setText("^1Fps Boost ^:[^7[{+actionslot 4}]^:]  ^0 |^1   S^7cope ^0(^1[{+actionslot 3}]^0)^0   |^7   m4a3 ^0(^1[{+actionslot 2}]^0)^0   |^7   perk ^0(^1[{+smoke}]^0)");
  41.     wait 0.3;
  42.     heartElem.hidden = true;
  43.     heartElem setText("^1Fps Boost ^:[^7[{+actionslot 4}]^:]  ^0 |^1   Sc^7ope ^0(^1[{+actionslot 3}]^0)^0   |^7   m4a3 ^0(^1[{+actionslot 2}]^0)^0   |^7   perk ^0(^1[{+smoke}]^0)");
  44.     wait 0.3;
  45.     heartElem.hidden = true;
  46.     heartElem setText("^1Fps Boost ^:[^7[{+actionslot 4}]^:]  ^0 |^1   Sco^7pe ^0(^1[{+actionslot 3}]^0)^0   |^7   m4a3 ^0(^1[{+actionslot 2}]^0)^0   |^7   perk ^0(^1[{+smoke}]^0)");
  47.     wait 0.3;
  48.     heartElem.hidden = true;
  49.     heartElem setText("^1Fps Boost ^:[^7[{+actionslot 4}]^:]  ^0 |^1   Scop^7e ^0(^1[{+actionslot 3}]^0)^0   |^7   m4a3 ^0(^1[{+actionslot 2}]^0)^0   |^7   perk ^0(^1[{+smoke}]^0)");
  50.     wait 0.3;
  51.     heartElem.hidden = true;
  52.     heartElem setText("^1Fps Boost ^:[^7[{+actionslot 4}]^:]  ^0 |^1   Scope ^:[^7[{+actionslot 3}]^:]^0   |^1   m^74a3 ^0(^1[{+actionslot 2}]^0)^0   |^7   perk ^0(^1[{+smoke}]^0)");
  53.     wait 0.3;
  54.     heartElem.hidden = true;
  55.     heartElem setText("^1Fps Boost ^:[^7[{+actionslot 4}]^:]  ^0 |^1   Scope ^:[^7[{+actionslot 3}]^:]^0   |^1   m4^7a3 ^0(^1[{+actionslot 2}]^0)^0   |^7   perk ^0(^1[{+smoke}]^0)");
  56.     wait 0.3;
  57.     heartElem.hidden = true;
  58.     heartElem setText("^1Fps Boost ^:[^7[{+actionslot 4}]^:]  ^0 |^1   Scope ^:[^7[{+actionslot 3}]^:]^0   |^1   m4a^73 ^0(^1[{+actionslot 2}]^0)^0   |^7   perk ^0(^1[{+smoke}]^0)");
  59.     wait 0.3;
  60.     heartElem.hidden = true;
  61.     heartElem setText("^1Fps Boost ^:[^7[{+actionslot 4}]^:]  ^0 |^1   Scope ^:[^7[{+actionslot 3}]^:]^0   |^1   m4a3 ^:[^7[{+actionslot 2}]^:]^0   |^1   p^7erk ^0(^1[{+smoke}]^0)");
  62.     wait 0.3;
  63.     heartElem.hidden = true;
  64.     heartElem setText("^1Fps Boost ^:[^7[{+actionslot 4}]^:]  ^0 |^1   Scope ^:[^7[{+actionslot 3}]^:]^0   |^1   m4a3 ^:[^7[{+actionslot 2}]^:]^0   |^1   pe^7rk ^0(^1[{+smoke}]^0)");
  65.     wait 0.3;
  66.     heartElem.hidden = true;
  67.     heartElem setText("^1Fps Boost ^:[^7[{+actionslot 4}]^:]  ^0 |^1   Scope ^:[^7[{+actionslot 3}]^:]^0   |^1   m4a3 ^:[^7[{+actionslot 2}]^:]^0   |^1   per^7k ^0(^1[{+smoke}]^0)");
  68.     wait 0.3;
  69.     heartElem.hidden = true;
  70.     heartElem setText("^1Fps Boost ^:[^7[{+actionslot 4}]^:]  ^0 |^1   Scope ^:[^7[{+actionslot 3}]^:]^0   |^1   m4a3 ^:[^7[{+actionslot 2}]^:]^0   |^1   perk ^:[^7[{+smoke}]^:]");
  71.     wait 0.5;
  72.     heartElem.hidden = true;
  73.     heartElem setText("^7Fps Boost ^0[^1[{+actionslot 4}]^0]  ^0 |^7   Scope ^0[^1[{+actionslot 3}]^0]^0   |^7   m4a3 ^0[^1[{+actionslot 2}]^0]^0   |^7   perk ^0[^1[{+smoke}]^0]");
  74.     }
  75. }
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