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- local kguy = Instance.new("Model")
- kguy.Name = "Person"
- kguy.Parent = game.Workspace
- local leg1 = Instance.new("Part")
- local leg2 = Instance.new("Part")
- local torso = Instance.new("Part")
- local arm1 = Instance.new("Part")
- local arm2 = Instance.new("Part")
- local head = Instance.new("Part")
- local face = Instance.new("Decal")
- local headmesh = Instance.new("SpecialMesh")
- arm1.Name = "Arm1"
- arm2.Name = "Arm2"
- leg1.Size = Vector3.new(1, 2, 1)
- leg2.Size = Vector3.new(1, 2, 1)
- torso.Size = Vector3.new(1, 2, 2)
- arm1.Size = Vector3.new(1, 2, 1)
- arm2.Size = Vector3.new(1, 2, 1)
- head.Size = Vector3.new(2, 1, 1)
- face.Texture = "http://www.roblox.com/asset/?id=55705255"
- face.Face = "Front"
- headmesh.MeshType = "Head"
- face.Parent = head
- leg1.CFrame = CFrame.new(-5.5, 1, -26.5)
- leg2.CFrame = CFrame.new(-5.5, 1, -27.5)
- torso.CFrame = CFrame.new(-5.5, 3, -27)
- arm1.CFrame = CFrame.new(-5.5, 4.414, -25.5)
- arm2.CFrame = CFrame.new(-5.5, 4.414, -28.5)
- head.CFrame = CFrame.new(-5.5, 4.5, -27)
- headmesh.Scale = Vector3.new(1.25, 1.25, 1.25)
- head.Orientation = Vector3.new(0, 90, 0)
- face.Face = "Front"
- headmesh.Parent = head
- head.Size = Vector3.new(2, 1, 1)
- arm1.Orientation = Vector3.new(45, 0, 0)
- arm2.Orientation = Vector3.new(-45, 0, 0)
- leg1.Anchored = true
- leg2.Anchored = true
- torso.Anchored = true
- arm1.Anchored = true
- arm2.Anchored = true
- head.Anchored = true
- leg1.Parent = kguy
- leg2.Parent = kguy
- torso.Parent = kguy
- arm1.Parent = kguy
- arm2.Parent = kguy
- head.Parent = kguy
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