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Sword Script

Feb 2nd, 2019
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  1.  
  2. --- Did actually rework heavily away from original neptunian, and the non-rework neptunian. --NoobyGames12
  3. --- Was supposed to be for the770zone, or VengefulProgram.
  4.  
  5. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  6. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  7. do
  8. print("FE Compatibility code by Mokiros")
  9. script.Parent = Player.Character
  10.  
  11. --RemoteEvent for communicating
  12. local Event = Instance.new("RemoteEvent")
  13. Event.Name = "UserInput_Event"
  14.  
  15. --Fake event to make stuff like Mouse.KeyDown work
  16. local function fakeEvent()
  17. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  18. t.connect = t.Connect
  19. return t
  20. end
  21.  
  22. --Creating fake input objects with fake variables
  23. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  24. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  25. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  26. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  27. end}
  28. --Merged 2 functions into one by checking amount of arguments
  29. CAS.UnbindAction = CAS.BindAction
  30.  
  31. --This function will trigger the events that have been :Connect()'ed
  32. local function te(self,ev,...)
  33. local t = m[ev]
  34. if t and t._fakeEvent and t.Function then
  35. t.Function(...)
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=Player then return end
  43. if io.isMouse then
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. else
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. for _,t in pairs(CAS.Actions) do
  52. for _,k in pairs(t.Keys) do
  53. if k==io.KeyCode then
  54. t.Function(t.Name,io.UserInputState,io)
  55. end
  56. end
  57. end
  58. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  59. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  60. end
  61. end)
  62. Event.Parent = NLS([==[
  63. local Player = game:GetService("Players").LocalPlayer
  64. local Event = script:WaitForChild("UserInput_Event")
  65.  
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local Mouse = Player:GetMouse()
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  86. end
  87. wait(0.2)
  88. function sandbox(var,func)
  89. local env = getfenv(func)
  90. local newenv = setmetatable({},{
  91. __index = function(self,k)
  92. if k=="script" then
  93. return var
  94. else
  95. return env[k]
  96. end
  97. end,
  98. })
  99. setfenv(func,newenv)
  100. return func
  101. end
  102. cors = {}
  103. mas = Instance.new("Model",game:GetService("Lighting"))
  104. Model0 = Instance.new("Model")
  105. Part1 = Instance.new("Part")
  106. SpecialMesh2 = Instance.new("SpecialMesh")
  107. Part3 = Instance.new("Part")
  108. SpecialMesh4 = Instance.new("SpecialMesh")
  109. Weld5 = Instance.new("Weld")
  110. Weld6 = Instance.new("Weld")
  111. Weld7 = Instance.new("Weld")
  112. Weld8 = Instance.new("Weld")
  113. Weld9 = Instance.new("Weld")
  114. Weld10 = Instance.new("Weld")
  115. Weld11 = Instance.new("Weld")
  116. Weld12 = Instance.new("Weld")
  117. Weld13 = Instance.new("Weld")
  118. Weld14 = Instance.new("Weld")
  119. Weld15 = Instance.new("Weld")
  120. Weld16 = Instance.new("Weld")
  121. Weld17 = Instance.new("Weld")
  122. Weld18 = Instance.new("Weld")
  123. Weld19 = Instance.new("Weld")
  124. Weld20 = Instance.new("Weld")
  125. Weld21 = Instance.new("Weld")
  126. Weld22 = Instance.new("Weld")
  127. Weld23 = Instance.new("Weld")
  128. Weld24 = Instance.new("Weld")
  129. Weld25 = Instance.new("Weld")
  130. Weld26 = Instance.new("Weld")
  131. Weld27 = Instance.new("Weld")
  132. Weld28 = Instance.new("Weld")
  133. Weld29 = Instance.new("Weld")
  134. Weld30 = Instance.new("Weld")
  135. Weld31 = Instance.new("Weld")
  136. Weld32 = Instance.new("Weld")
  137. Weld33 = Instance.new("Weld")
  138. Weld34 = Instance.new("Weld")
  139. Weld35 = Instance.new("Weld")
  140. Weld36 = Instance.new("Weld")
  141. Weld37 = Instance.new("Weld")
  142. Weld38 = Instance.new("Weld")
  143. Weld39 = Instance.new("Weld")
  144. Weld40 = Instance.new("Weld")
  145. Weld41 = Instance.new("Weld")
  146. Weld42 = Instance.new("Weld")
  147. Weld43 = Instance.new("Weld")
  148. Weld44 = Instance.new("Weld")
  149. Weld45 = Instance.new("Weld")
  150. Weld46 = Instance.new("Weld")
  151. Weld47 = Instance.new("Weld")
  152. Weld48 = Instance.new("Weld")
  153. Weld49 = Instance.new("Weld")
  154. Weld50 = Instance.new("Weld")
  155. Weld51 = Instance.new("Weld")
  156. Weld52 = Instance.new("Weld")
  157. Weld53 = Instance.new("Weld")
  158. Weld54 = Instance.new("Weld")
  159. Weld55 = Instance.new("Weld")
  160. Weld56 = Instance.new("Weld")
  161. Weld57 = Instance.new("Weld")
  162. Weld58 = Instance.new("Weld")
  163. Weld59 = Instance.new("Weld")
  164. Weld60 = Instance.new("Weld")
  165. Weld61 = Instance.new("Weld")
  166. Weld62 = Instance.new("Weld")
  167. Weld63 = Instance.new("Weld")
  168. Weld64 = Instance.new("Weld")
  169. Weld65 = Instance.new("Weld")
  170. Weld66 = Instance.new("Weld")
  171. Weld67 = Instance.new("Weld")
  172. Weld68 = Instance.new("Weld")
  173. Weld69 = Instance.new("Weld")
  174. Weld70 = Instance.new("Weld")
  175. Weld71 = Instance.new("Weld")
  176. Weld72 = Instance.new("Weld")
  177. Weld73 = Instance.new("Weld")
  178. Weld74 = Instance.new("Weld")
  179. Weld75 = Instance.new("Weld")
  180. Weld76 = Instance.new("Weld")
  181. Weld77 = Instance.new("Weld")
  182. Weld78 = Instance.new("Weld")
  183. Weld79 = Instance.new("Weld")
  184. Weld80 = Instance.new("Weld")
  185. Weld81 = Instance.new("Weld")
  186. Weld82 = Instance.new("Weld")
  187. Weld83 = Instance.new("Weld")
  188. Weld84 = Instance.new("Weld")
  189. Weld85 = Instance.new("Weld")
  190. Weld86 = Instance.new("Weld")
  191. Weld87 = Instance.new("Weld")
  192. Weld88 = Instance.new("Weld")
  193. Weld89 = Instance.new("Weld")
  194. Weld90 = Instance.new("Weld")
  195. Weld91 = Instance.new("Weld")
  196. Weld92 = Instance.new("Weld")
  197. Weld93 = Instance.new("Weld")
  198. Weld94 = Instance.new("Weld")
  199. Weld95 = Instance.new("Weld")
  200. Weld96 = Instance.new("Weld")
  201. Weld97 = Instance.new("Weld")
  202. Weld98 = Instance.new("Weld")
  203. Weld99 = Instance.new("Weld")
  204. Weld100 = Instance.new("Weld")
  205. Weld101 = Instance.new("Weld")
  206. Weld102 = Instance.new("Weld")
  207. Weld103 = Instance.new("Weld")
  208. Weld104 = Instance.new("Weld")
  209. Weld105 = Instance.new("Weld")
  210. Weld106 = Instance.new("Weld")
  211. Weld107 = Instance.new("Weld")
  212. Weld108 = Instance.new("Weld")
  213. Weld109 = Instance.new("Weld")
  214. Weld110 = Instance.new("Weld")
  215. Weld111 = Instance.new("Weld")
  216. Weld112 = Instance.new("Weld")
  217. Weld113 = Instance.new("Weld")
  218. Weld114 = Instance.new("Weld")
  219. Weld115 = Instance.new("Weld")
  220. Weld116 = Instance.new("Weld")
  221. Weld117 = Instance.new("Weld")
  222. Weld118 = Instance.new("Weld")
  223. Weld119 = Instance.new("Weld")
  224. Weld120 = Instance.new("Weld")
  225. Weld121 = Instance.new("Weld")
  226. Weld122 = Instance.new("Weld")
  227. Weld123 = Instance.new("Weld")
  228. Weld124 = Instance.new("Weld")
  229. Weld125 = Instance.new("Weld")
  230. Weld126 = Instance.new("Weld")
  231. Weld127 = Instance.new("Weld")
  232. Weld128 = Instance.new("Weld")
  233. Weld129 = Instance.new("Weld")
  234. Weld130 = Instance.new("Weld")
  235. Weld131 = Instance.new("Weld")
  236. Weld132 = Instance.new("Weld")
  237. Weld133 = Instance.new("Weld")
  238. Weld134 = Instance.new("Weld")
  239. Weld135 = Instance.new("Weld")
  240. Weld136 = Instance.new("Weld")
  241. Weld137 = Instance.new("Weld")
  242. Weld138 = Instance.new("Weld")
  243. Weld139 = Instance.new("Weld")
  244. Weld140 = Instance.new("Weld")
  245. Weld141 = Instance.new("Weld")
  246. Weld142 = Instance.new("Weld")
  247. Weld143 = Instance.new("Weld")
  248. Weld144 = Instance.new("Weld")
  249. Weld145 = Instance.new("Weld")
  250. Weld146 = Instance.new("Weld")
  251. Weld147 = Instance.new("Weld")
  252. Weld148 = Instance.new("Weld")
  253. Weld149 = Instance.new("Weld")
  254. Weld150 = Instance.new("Weld")
  255. Weld151 = Instance.new("Weld")
  256. Weld152 = Instance.new("Weld")
  257. Weld153 = Instance.new("Weld")
  258. Weld154 = Instance.new("Weld")
  259. Weld155 = Instance.new("Weld")
  260. Weld156 = Instance.new("Weld")
  261. Weld157 = Instance.new("Weld")
  262. Weld158 = Instance.new("Weld")
  263. Weld159 = Instance.new("Weld")
  264. Weld160 = Instance.new("Weld")
  265. Weld161 = Instance.new("Weld")
  266. Weld162 = Instance.new("Weld")
  267. Part163 = Instance.new("Part")
  268. SpecialMesh164 = Instance.new("SpecialMesh")
  269. Part165 = Instance.new("Part")
  270. SpecialMesh166 = Instance.new("SpecialMesh")
  271. Part167 = Instance.new("Part")
  272. SpecialMesh168 = Instance.new("SpecialMesh")
  273. Part169 = Instance.new("Part")
  274. SpecialMesh170 = Instance.new("SpecialMesh")
  275. Part171 = Instance.new("Part")
  276. SpecialMesh172 = Instance.new("SpecialMesh")
  277. Part173 = Instance.new("Part")
  278. SpecialMesh174 = Instance.new("SpecialMesh")
  279. Part175 = Instance.new("Part")
  280. SpecialMesh176 = Instance.new("SpecialMesh")
  281. Part177 = Instance.new("Part")
  282. SpecialMesh178 = Instance.new("SpecialMesh")
  283. Part179 = Instance.new("Part")
  284. SpecialMesh180 = Instance.new("SpecialMesh")
  285. Part181 = Instance.new("Part")
  286. SpecialMesh182 = Instance.new("SpecialMesh")
  287. Part183 = Instance.new("Part")
  288. SpecialMesh184 = Instance.new("SpecialMesh")
  289. Part185 = Instance.new("Part")
  290. SpecialMesh186 = Instance.new("SpecialMesh")
  291. Part187 = Instance.new("Part")
  292. SpecialMesh188 = Instance.new("SpecialMesh")
  293. Part189 = Instance.new("Part")
  294. SpecialMesh190 = Instance.new("SpecialMesh")
  295. Part191 = Instance.new("Part")
  296. SpecialMesh192 = Instance.new("SpecialMesh")
  297. Part193 = Instance.new("Part")
  298. SpecialMesh194 = Instance.new("SpecialMesh")
  299. Part195 = Instance.new("Part")
  300. SpecialMesh196 = Instance.new("SpecialMesh")
  301. Part197 = Instance.new("Part")
  302. SpecialMesh198 = Instance.new("SpecialMesh")
  303. Part199 = Instance.new("Part")
  304. SpecialMesh200 = Instance.new("SpecialMesh")
  305. Part201 = Instance.new("Part")
  306. SpecialMesh202 = Instance.new("SpecialMesh")
  307. Part203 = Instance.new("Part")
  308. SpecialMesh204 = Instance.new("SpecialMesh")
  309. Part205 = Instance.new("Part")
  310. SpecialMesh206 = Instance.new("SpecialMesh")
  311. Part207 = Instance.new("Part")
  312. SpecialMesh208 = Instance.new("SpecialMesh")
  313. Part209 = Instance.new("Part")
  314. SpecialMesh210 = Instance.new("SpecialMesh")
  315. Part211 = Instance.new("Part")
  316. SpecialMesh212 = Instance.new("SpecialMesh")
  317. Part213 = Instance.new("Part")
  318. SpecialMesh214 = Instance.new("SpecialMesh")
  319. Part215 = Instance.new("Part")
  320. SpecialMesh216 = Instance.new("SpecialMesh")
  321. Part217 = Instance.new("Part")
  322. SpecialMesh218 = Instance.new("SpecialMesh")
  323. Part219 = Instance.new("Part")
  324. SpecialMesh220 = Instance.new("SpecialMesh")
  325. Part221 = Instance.new("Part")
  326. SpecialMesh222 = Instance.new("SpecialMesh")
  327. Part223 = Instance.new("Part")
  328. SpecialMesh224 = Instance.new("SpecialMesh")
  329. Part225 = Instance.new("Part")
  330. SpecialMesh226 = Instance.new("SpecialMesh")
  331. Part227 = Instance.new("Part")
  332. SpecialMesh228 = Instance.new("SpecialMesh")
  333. Part229 = Instance.new("Part")
  334. SpecialMesh230 = Instance.new("SpecialMesh")
  335. Part231 = Instance.new("Part")
  336. SpecialMesh232 = Instance.new("SpecialMesh")
  337. Part233 = Instance.new("Part")
  338. SpecialMesh234 = Instance.new("SpecialMesh")
  339. Part235 = Instance.new("Part")
  340. SpecialMesh236 = Instance.new("SpecialMesh")
  341. Part237 = Instance.new("Part")
  342. SpecialMesh238 = Instance.new("SpecialMesh")
  343. Part239 = Instance.new("Part")
  344. SpecialMesh240 = Instance.new("SpecialMesh")
  345. Part241 = Instance.new("Part")
  346. SpecialMesh242 = Instance.new("SpecialMesh")
  347. Part243 = Instance.new("Part")
  348. SpecialMesh244 = Instance.new("SpecialMesh")
  349. Part245 = Instance.new("Part")
  350. SpecialMesh246 = Instance.new("SpecialMesh")
  351. Part247 = Instance.new("Part")
  352. SpecialMesh248 = Instance.new("SpecialMesh")
  353. Part249 = Instance.new("Part")
  354. SpecialMesh250 = Instance.new("SpecialMesh")
  355. Part251 = Instance.new("Part")
  356. SpecialMesh252 = Instance.new("SpecialMesh")
  357. Part253 = Instance.new("Part")
  358. SpecialMesh254 = Instance.new("SpecialMesh")
  359. Part255 = Instance.new("Part")
  360. SpecialMesh256 = Instance.new("SpecialMesh")
  361. Part257 = Instance.new("Part")
  362. SpecialMesh258 = Instance.new("SpecialMesh")
  363. Part259 = Instance.new("Part")
  364. SpecialMesh260 = Instance.new("SpecialMesh")
  365. Part261 = Instance.new("Part")
  366. SpecialMesh262 = Instance.new("SpecialMesh")
  367. Part263 = Instance.new("Part")
  368. SpecialMesh264 = Instance.new("SpecialMesh")
  369. Part265 = Instance.new("Part")
  370. SpecialMesh266 = Instance.new("SpecialMesh")
  371. Part267 = Instance.new("Part")
  372. SpecialMesh268 = Instance.new("SpecialMesh")
  373. Part269 = Instance.new("Part")
  374. SpecialMesh270 = Instance.new("SpecialMesh")
  375. Part271 = Instance.new("Part")
  376. SpecialMesh272 = Instance.new("SpecialMesh")
  377. Part273 = Instance.new("Part")
  378. SpecialMesh274 = Instance.new("SpecialMesh")
  379. Part275 = Instance.new("Part")
  380. SpecialMesh276 = Instance.new("SpecialMesh")
  381. Part277 = Instance.new("Part")
  382. SpecialMesh278 = Instance.new("SpecialMesh")
  383. Part279 = Instance.new("Part")
  384. SpecialMesh280 = Instance.new("SpecialMesh")
  385. Part281 = Instance.new("Part")
  386. SpecialMesh282 = Instance.new("SpecialMesh")
  387. Part283 = Instance.new("Part")
  388. SpecialMesh284 = Instance.new("SpecialMesh")
  389. Part285 = Instance.new("Part")
  390. SpecialMesh286 = Instance.new("SpecialMesh")
  391. Part287 = Instance.new("Part")
  392. SpecialMesh288 = Instance.new("SpecialMesh")
  393. Part289 = Instance.new("Part")
  394. SpecialMesh290 = Instance.new("SpecialMesh")
  395. Part291 = Instance.new("Part")
  396. SpecialMesh292 = Instance.new("SpecialMesh")
  397. Part293 = Instance.new("Part")
  398. SpecialMesh294 = Instance.new("SpecialMesh")
  399. Part295 = Instance.new("Part")
  400. SpecialMesh296 = Instance.new("SpecialMesh")
  401. Part297 = Instance.new("Part")
  402. SpecialMesh298 = Instance.new("SpecialMesh")
  403. Part299 = Instance.new("Part")
  404. SpecialMesh300 = Instance.new("SpecialMesh")
  405. Part301 = Instance.new("Part")
  406. SpecialMesh302 = Instance.new("SpecialMesh")
  407. Part303 = Instance.new("Part")
  408. SpecialMesh304 = Instance.new("SpecialMesh")
  409. Part305 = Instance.new("Part")
  410. SpecialMesh306 = Instance.new("SpecialMesh")
  411. Part307 = Instance.new("Part")
  412. SpecialMesh308 = Instance.new("SpecialMesh")
  413. Part309 = Instance.new("Part")
  414. SpecialMesh310 = Instance.new("SpecialMesh")
  415. Part311 = Instance.new("Part")
  416. SpecialMesh312 = Instance.new("SpecialMesh")
  417. Part313 = Instance.new("Part")
  418. SpecialMesh314 = Instance.new("SpecialMesh")
  419. Part315 = Instance.new("Part")
  420. SpecialMesh316 = Instance.new("SpecialMesh")
  421. Part317 = Instance.new("Part")
  422. SpecialMesh318 = Instance.new("SpecialMesh")
  423. Part319 = Instance.new("Part")
  424. SpecialMesh320 = Instance.new("SpecialMesh")
  425. Part321 = Instance.new("Part")
  426. SpecialMesh322 = Instance.new("SpecialMesh")
  427. Part323 = Instance.new("Part")
  428. SpecialMesh324 = Instance.new("SpecialMesh")
  429. Part325 = Instance.new("Part")
  430. SpecialMesh326 = Instance.new("SpecialMesh")
  431. Part327 = Instance.new("Part")
  432. SpecialMesh328 = Instance.new("SpecialMesh")
  433. Part329 = Instance.new("Part")
  434. SpecialMesh330 = Instance.new("SpecialMesh")
  435. Part331 = Instance.new("Part")
  436. SpecialMesh332 = Instance.new("SpecialMesh")
  437. Part333 = Instance.new("Part")
  438. SpecialMesh334 = Instance.new("SpecialMesh")
  439. Part335 = Instance.new("Part")
  440. SpecialMesh336 = Instance.new("SpecialMesh")
  441. Part337 = Instance.new("Part")
  442. SpecialMesh338 = Instance.new("SpecialMesh")
  443. Part339 = Instance.new("Part")
  444. SpecialMesh340 = Instance.new("SpecialMesh")
  445. Part341 = Instance.new("Part")
  446. SpecialMesh342 = Instance.new("SpecialMesh")
  447. Part343 = Instance.new("Part")
  448. SpecialMesh344 = Instance.new("SpecialMesh")
  449. Part345 = Instance.new("Part")
  450. SpecialMesh346 = Instance.new("SpecialMesh")
  451. Part347 = Instance.new("Part")
  452. SpecialMesh348 = Instance.new("SpecialMesh")
  453. Part349 = Instance.new("Part")
  454. SpecialMesh350 = Instance.new("SpecialMesh")
  455. Part351 = Instance.new("Part")
  456. SpecialMesh352 = Instance.new("SpecialMesh")
  457. Part353 = Instance.new("Part")
  458. SpecialMesh354 = Instance.new("SpecialMesh")
  459. Part355 = Instance.new("Part")
  460. SpecialMesh356 = Instance.new("SpecialMesh")
  461. Part357 = Instance.new("Part")
  462. SpecialMesh358 = Instance.new("SpecialMesh")
  463. Part359 = Instance.new("Part")
  464. SpecialMesh360 = Instance.new("SpecialMesh")
  465. Part361 = Instance.new("Part")
  466. SpecialMesh362 = Instance.new("SpecialMesh")
  467. Part363 = Instance.new("Part")
  468. SpecialMesh364 = Instance.new("SpecialMesh")
  469. Part365 = Instance.new("Part")
  470. SpecialMesh366 = Instance.new("SpecialMesh")
  471. Part367 = Instance.new("Part")
  472. SpecialMesh368 = Instance.new("SpecialMesh")
  473. Part369 = Instance.new("Part")
  474. SpecialMesh370 = Instance.new("SpecialMesh")
  475. Part371 = Instance.new("Part")
  476. SpecialMesh372 = Instance.new("SpecialMesh")
  477. Part373 = Instance.new("Part")
  478. SpecialMesh374 = Instance.new("SpecialMesh")
  479. Part375 = Instance.new("Part")
  480. SpecialMesh376 = Instance.new("SpecialMesh")
  481. Part377 = Instance.new("Part")
  482. SpecialMesh378 = Instance.new("SpecialMesh")
  483. Part379 = Instance.new("Part")
  484. SpecialMesh380 = Instance.new("SpecialMesh")
  485. Part381 = Instance.new("Part")
  486. SpecialMesh382 = Instance.new("SpecialMesh")
  487. Part383 = Instance.new("Part")
  488. SpecialMesh384 = Instance.new("SpecialMesh")
  489. Part385 = Instance.new("Part")
  490. SpecialMesh386 = Instance.new("SpecialMesh")
  491. Part387 = Instance.new("Part")
  492. SpecialMesh388 = Instance.new("SpecialMesh")
  493. Part389 = Instance.new("Part")
  494. SpecialMesh390 = Instance.new("SpecialMesh")
  495. Part391 = Instance.new("Part")
  496. SpecialMesh392 = Instance.new("SpecialMesh")
  497. Part393 = Instance.new("Part")
  498. SpecialMesh394 = Instance.new("SpecialMesh")
  499. Part395 = Instance.new("Part")
  500. SpecialMesh396 = Instance.new("SpecialMesh")
  501. Part397 = Instance.new("Part")
  502. SpecialMesh398 = Instance.new("SpecialMesh")
  503. Part399 = Instance.new("Part")
  504. SpecialMesh400 = Instance.new("SpecialMesh")
  505. Part401 = Instance.new("Part")
  506. SpecialMesh402 = Instance.new("SpecialMesh")
  507. Part403 = Instance.new("Part")
  508. SpecialMesh404 = Instance.new("SpecialMesh")
  509. Part405 = Instance.new("Part")
  510. SpecialMesh406 = Instance.new("SpecialMesh")
  511. Part407 = Instance.new("Part")
  512. SpecialMesh408 = Instance.new("SpecialMesh")
  513. Part409 = Instance.new("Part")
  514. SpecialMesh410 = Instance.new("SpecialMesh")
  515. Part411 = Instance.new("Part")
  516. SpecialMesh412 = Instance.new("SpecialMesh")
  517. Part413 = Instance.new("Part")
  518. SpecialMesh414 = Instance.new("SpecialMesh")
  519. Part415 = Instance.new("Part")
  520. SpecialMesh416 = Instance.new("SpecialMesh")
  521. Part417 = Instance.new("Part")
  522. SpecialMesh418 = Instance.new("SpecialMesh")
  523. Part419 = Instance.new("Part")
  524. SpecialMesh420 = Instance.new("SpecialMesh")
  525. Part421 = Instance.new("Part")
  526. SpecialMesh422 = Instance.new("SpecialMesh")
  527. Part423 = Instance.new("Part")
  528. SpecialMesh424 = Instance.new("SpecialMesh")
  529. Part425 = Instance.new("Part")
  530. SpecialMesh426 = Instance.new("SpecialMesh")
  531. Part427 = Instance.new("Part")
  532. SpecialMesh428 = Instance.new("SpecialMesh")
  533. Part429 = Instance.new("Part")
  534. SpecialMesh430 = Instance.new("SpecialMesh")
  535. Part431 = Instance.new("Part")
  536. SpecialMesh432 = Instance.new("SpecialMesh")
  537. Part433 = Instance.new("Part")
  538. SpecialMesh434 = Instance.new("SpecialMesh")
  539. Part435 = Instance.new("Part")
  540. SpecialMesh436 = Instance.new("SpecialMesh")
  541. Part437 = Instance.new("Part")
  542. SpecialMesh438 = Instance.new("SpecialMesh")
  543. Part439 = Instance.new("Part")
  544. SpecialMesh440 = Instance.new("SpecialMesh")
  545. Part441 = Instance.new("Part")
  546. SpecialMesh442 = Instance.new("SpecialMesh")
  547. Part443 = Instance.new("Part")
  548. SpecialMesh444 = Instance.new("SpecialMesh")
  549. Part445 = Instance.new("Part")
  550. SpecialMesh446 = Instance.new("SpecialMesh")
  551. Part447 = Instance.new("Part")
  552. SpecialMesh448 = Instance.new("SpecialMesh")
  553. Part449 = Instance.new("Part")
  554. SpecialMesh450 = Instance.new("SpecialMesh")
  555. Part451 = Instance.new("Part")
  556. SpecialMesh452 = Instance.new("SpecialMesh")
  557. Part453 = Instance.new("Part")
  558. SpecialMesh454 = Instance.new("SpecialMesh")
  559. Part455 = Instance.new("Part")
  560. SpecialMesh456 = Instance.new("SpecialMesh")
  561. Part457 = Instance.new("Part")
  562. SpecialMesh458 = Instance.new("SpecialMesh")
  563. Part459 = Instance.new("Part")
  564. SpecialMesh460 = Instance.new("SpecialMesh")
  565. Part461 = Instance.new("Part")
  566. SpecialMesh462 = Instance.new("SpecialMesh")
  567. Part463 = Instance.new("Part")
  568. SpecialMesh464 = Instance.new("SpecialMesh")
  569. Part465 = Instance.new("Part")
  570. SpecialMesh466 = Instance.new("SpecialMesh")
  571. Part467 = Instance.new("Part")
  572. SpecialMesh468 = Instance.new("SpecialMesh")
  573. Part469 = Instance.new("Part")
  574. SpecialMesh470 = Instance.new("SpecialMesh")
  575. Part471 = Instance.new("Part")
  576. SpecialMesh472 = Instance.new("SpecialMesh")
  577. Part473 = Instance.new("Part")
  578. SpecialMesh474 = Instance.new("SpecialMesh")
  579. Part475 = Instance.new("Part")
  580. SpecialMesh476 = Instance.new("SpecialMesh")
  581. Model0.Parent = mas
  582. Part1.Parent = Model0
  583. Part1.CFrame = CFrame.new(-0.612978518, 3.52787709, -14.4877329, 0.999985635, -0.00299202278, 0.00444748998, 0.00513700023, 0.297964603, -0.95456326, 0.00153088011, 0.95457232, 0.297975689)
  584. Part1.Orientation = Vector3.new(72.659996, 0.859999955, 0.98999995)
  585. Part1.Position = Vector3.new(-0.612978518, 3.52787709, -14.4877329)
  586. Part1.Rotation = Vector3.new(72.659996, 0.25, 0.170000002)
  587. Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  588. Part1.Velocity = Vector3.new(1.29135582e-08, 0.00246586069, 1.6969787e-07)
  589. Part1.Size = Vector3.new(0.275000006, 0.22512494, 0.42337501)
  590. Part1.Anchored = true
  591. Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  592. Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  593. Part1.BrickColor = BrickColor.new("Really black")
  594. Part1.CanCollide = false
  595. Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  596. Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  597. Part1.Material = Enum.Material.Metal
  598. Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  599. Part1.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  600. Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  601. Part1.brickColor = BrickColor.new("Really black")
  602. SpecialMesh2.Parent = Part1
  603. SpecialMesh2.Scale = Vector3.new(0.400000006, 1, 0.5)
  604. SpecialMesh2.MeshType = Enum.MeshType.Brick
  605. Part3.Parent = Model0
  606. Part3.CFrame = CFrame.new(-0.608517408, 2.57421446, -14.2038746, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  607. Part3.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  608. Part3.Position = Vector3.new(-0.608517408, 2.57421446, -14.2038746)
  609. Part3.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  610. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  611. Part3.Velocity = Vector3.new(1.6413172e-07, 0.00246645301, 2.15686623e-06)
  612. Part3.Size = Vector3.new(0.275000006, 0.315999985, 0.303375006)
  613. Part3.Anchored = true
  614. Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  615. Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  616. Part3.BrickColor = BrickColor.new("Really black")
  617. Part3.CanCollide = false
  618. Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  619. Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  620. Part3.Material = Enum.Material.Glass
  621. Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  622. Part3.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  623. Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  624. Part3.brickColor = BrickColor.new("Really black")
  625. SpecialMesh4.Parent = Part3
  626. SpecialMesh4.Scale = Vector3.new(0.5, 1, 0.5)
  627. SpecialMesh4.MeshType = Enum.MeshType.Wedge
  628. Weld5.Name = "BTWeld"
  629. Weld5.Parent = Part3
  630. Weld5.C1 = CFrame.new(1.78813934e-06, -0.442868233, -0.256871939, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  631. Weld5.Part0 = Part3
  632. Weld5.Part1 = Part441
  633. Weld5.part1 = Part441
  634. Weld6.Name = "BTWeld"
  635. Weld6.Parent = Part3
  636. Weld6.C1 = CFrame.new(2.8014183e-06, 0.12912178, 0.434119463, -1, -2.32830644e-10, 3.05299181e-08, 2.32830644e-10, 1.00000024, 1.80676579e-07, -3.2619937e-08, 1.76951289e-07, -1.00000024)
  637. Weld6.Part0 = Part3
  638. Weld6.Part1 = Part323
  639. Weld6.part1 = Part323
  640. Weld7.Name = "BTWeld"
  641. Weld7.Parent = Part3
  642. Weld7.C1 = CFrame.new(-3.09944153e-06, -0.192704201, -0.62885952, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  643. Weld7.Part0 = Part3
  644. Weld7.Part1 = Part371
  645. Weld7.part1 = Part371
  646. Weld8.Name = "BTWeld"
  647. Weld8.Parent = Part3
  648. Weld8.C1 = CFrame.new(-2.86102295e-06, 0.0544996262, -0.312496185, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  649. Weld8.Part0 = Part3
  650. Weld8.Part1 = Part167
  651. Weld8.part1 = Part167
  652. Weld9.Name = "BTWeld"
  653. Weld9.Parent = Part3
  654. Weld9.C1 = CFrame.new(3.63588333e-06, -2.63571262, -0.638117313, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  655. Weld9.Part0 = Part3
  656. Weld9.Part1 = Part177
  657. Weld9.part1 = Part177
  658. Weld10.Name = "BTWeld"
  659. Weld10.Parent = Part3
  660. Weld10.C1 = CFrame.new(-2.98023224e-06, -0.077252388, -0.223499537, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  661. Weld10.Part0 = Part3
  662. Weld10.Part1 = Part277
  663. Weld10.part1 = Part277
  664. Weld11.Name = "BTWeld"
  665. Weld11.Parent = Part3
  666. Weld11.C1 = CFrame.new(1.90734863e-06, -0.629117966, -0.531242609, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  667. Weld11.Part0 = Part3
  668. Weld11.Part1 = Part427
  669. Weld11.part1 = Part427
  670. Weld12.Name = "BTWeld"
  671. Weld12.Parent = Part3
  672. Weld12.C1 = CFrame.new(3.87430191e-06, -1.56084347, -0.606865883, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  673. Weld12.Part0 = Part3
  674. Weld12.Part1 = Part209
  675. Weld12.part1 = Part209
  676. Weld13.Name = "BTWeld"
  677. Weld13.Parent = Part3
  678. Weld13.C1 = CFrame.new(-1.66893005e-06, -0.394741058, 0.453120232, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  679. Weld13.Part0 = Part3
  680. Weld13.Part1 = Part265
  681. Weld13.part1 = Part265
  682. Weld14.Name = "BTWeld"
  683. Weld14.Parent = Part3
  684. Weld14.C1 = CFrame.new(-3.51667404e-06, -3.62178516, 0.128079414, 1, 2.32830644e-10, -2.82076144e-07, 4.92436811e-08, -0.984807968, 0.173648342, -2.7945498e-07, -0.173648342, -0.984807968)
  685. Weld14.Part0 = Part3
  686. Weld14.Part1 = Part445
  687. Weld14.part1 = Part445
  688. Weld15.Name = "BTWeld"
  689. Weld15.Parent = Part3
  690. Weld15.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  691. Weld15.Part0 = Part3
  692. Weld15.Part1 = Part175
  693. Weld15.part1 = Part175
  694. Weld16.Name = "BTWeld"
  695. Weld16.Parent = Part3
  696. Weld16.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  697. Weld16.Part0 = Part3
  698. Weld16.Part1 = Part433
  699. Weld16.part1 = Part433
  700. Weld17.Name = "BTWeld"
  701. Weld17.Parent = Part3
  702. Weld17.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  703. Weld17.Part0 = Part3
  704. Weld17.Part1 = Part417
  705. Weld17.part1 = Part417
  706. Weld18.Name = "BTWeld"
  707. Weld18.Parent = Part3
  708. Weld18.C1 = CFrame.new(-3.09944153e-06, -0.364574432, -0.628859282, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  709. Weld18.Part0 = Part3
  710. Weld18.Part1 = Part295
  711. Weld18.part1 = Part295
  712. Weld19.Name = "BTWeld"
  713. Weld19.Parent = Part3
  714. Weld19.C1 = CFrame.new(3.93390656e-06, -3.33387375, 1.42912102, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
  715. Weld19.Part0 = Part3
  716. Weld19.Part1 = Part165
  717. Weld19.part1 = Part165
  718. Weld20.Name = "BTWeld"
  719. Weld20.Parent = Part3
  720. Weld20.C1 = CFrame.new(1.78813934e-07, -3.38045502, 0.755048752, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
  721. Weld20.Part0 = Part3
  722. Weld20.Part1 = Part315
  723. Weld20.part1 = Part315
  724. Weld21.Name = "BTWeld"
  725. Weld21.Parent = Part3
  726. Weld21.C1 = CFrame.new(0.522247314, -0.031253159, 0.449784279, 2.578774e-06, -0.500000775, -0.866025329, 1, 2.96742655e-06, 1.26622399e-06, 1.93726737e-06, -0.866025329, 0.500000715)
  727. Weld21.Part0 = Part3
  728. Weld21.Part1 = Part457
  729. Weld21.part1 = Part457
  730. Weld22.Name = "BTWeld"
  731. Weld22.Parent = Part3
  732. Weld22.C1 = CFrame.new(-3.03983688e-06, -0.26757431, -0.628857851, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  733. Weld22.Part0 = Part3
  734. Weld22.Part1 = Part363
  735. Weld22.part1 = Part363
  736. Weld23.Name = "BTWeld"
  737. Weld23.Parent = Part3
  738. Weld23.C1 = CFrame.new(-3.03983688e-06, 0.579193592, -0.519788742, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
  739. Weld23.Part0 = Part3
  740. Weld23.Part1 = Part429
  741. Weld23.part1 = Part429
  742. Weld24.Name = "BTWeld"
  743. Weld24.Parent = Part3
  744. Weld24.C1 = CFrame.new(3.57627869e-06, -2.7432127, -0.596743584, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  745. Weld24.Part0 = Part3
  746. Weld24.Part1 = Part253
  747. Weld24.part1 = Part253
  748. Weld25.Name = "BTWeld"
  749. Weld25.Parent = Part3
  750. Weld25.C1 = CFrame.new(-5.96046448e-08, -0.0365514755, -0.0244483948, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
  751. Weld25.Part0 = Part3
  752. Weld25.Part1 = Part383
  753. Weld25.part1 = Part383
  754. Weld26.Name = "BTWeld"
  755. Weld26.Parent = Part3
  756. Weld26.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
  757. Weld26.Part0 = Part3
  758. Weld26.Part1 = Part289
  759. Weld26.part1 = Part289
  760. Weld27.Name = "BTWeld"
  761. Weld27.Parent = Part3
  762. Weld27.C1 = CFrame.new(-0.390325546, -0.0312492251, 0.188101292, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
  763. Weld27.Part0 = Part3
  764. Weld27.Part1 = Part465
  765. Weld27.part1 = Part465
  766. Weld28.Name = "BTWeld"
  767. Weld28.Parent = Part3
  768. Weld28.C1 = CFrame.new(3.69548798e-06, 1.39622211, 0.606865406, -1, -8.95233825e-08, 3.02316039e-08, -8.91741365e-08, 1.00000024, -8.94069672e-08, -3.26745067e-08, -9.12696123e-08, -1.00000024)
  769. Weld28.Part0 = Part3
  770. Weld28.Part1 = Part325
  771. Weld28.part1 = Part325
  772. Weld29.Name = "BTWeld"
  773. Weld29.Parent = Part3
  774. Weld29.C1 = CFrame.new(-3.03983688e-06, -0.0283536911, -0.593729019, 1, 8.95233825e-08, 4.61641321e-08, -6.54254109e-08, 0.923879802, -0.382683307, -7.52625056e-08, 0.382683337, 0.923879921)
  775. Weld29.Part0 = Part3
  776. Weld29.Part1 = Part435
  777. Weld29.part1 = Part435
  778. Weld30.Name = "BTWeld"
  779. Weld30.Parent = Part3
  780. Weld30.C1 = CFrame.new(-2.98023224e-06, 0.0857448578, -0.331493855, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  781. Weld30.Part0 = Part3
  782. Weld30.Part1 = Part297
  783. Weld30.part1 = Part297
  784. Weld31.Name = "BTWeld"
  785. Weld31.Parent = Part3
  786. Weld31.C1 = CFrame.new(2.98023224e-06, 0.0857439041, 0.434119463, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  787. Weld31.Part0 = Part3
  788. Weld31.Part1 = Part403
  789. Weld31.part1 = Part403
  790. Weld32.Name = "BTWeld"
  791. Weld32.Parent = Part3
  792. Weld32.C1 = CFrame.new(3.69548798e-06, -1.12822342, -0.591116667, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  793. Weld32.Part0 = Part3
  794. Weld32.Part1 = Part317
  795. Weld32.part1 = Part317
  796. Weld33.Name = "BTWeld"
  797. Weld33.Parent = Part3
  798. Weld33.C1 = CFrame.new(-3.57627869e-06, 1.17320824, 0.736830235, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
  799. Weld33.Part0 = Part3
  800. Weld33.Part1 = Part171
  801. Weld33.part1 = Part171
  802. Weld34.Name = "BTWeld"
  803. Weld34.Parent = Part3
  804. Weld34.C1 = CFrame.new(3.51667404e-06, -2.70561504, -1.06026649, -1, 1.18976459e-07, 3.69582267e-07, -1.82189979e-07, -0.984807968, -0.173648283, 3.45506123e-07, -0.173648298, 0.984807968)
  805. Weld34.Part0 = Part3
  806. Weld34.Part1 = Part251
  807. Weld34.part1 = Part251
  808. Weld35.Name = "BTWeld"
  809. Weld35.Parent = Part3
  810. Weld35.C1 = CFrame.new(0.568753242, -0.0312516689, 1.24358273, 1.1944212e-07, 1.00000024, 0, 1, -1.18976459e-07, -3.28123861e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  811. Weld35.Part0 = Part3
  812. Weld35.Part1 = Part443
  813. Weld35.part1 = Part443
  814. Weld36.Name = "BTWeld"
  815. Weld36.Parent = Part3
  816. Weld36.C1 = CFrame.new(-0.00166904926, -3.09995842, -0.665301085, -1, -2.32830644e-10, 6.22057996e-08, -1.16415322e-10, -1.00000024, -6.14672899e-08, 6.45686669e-08, -5.77419996e-08, 1.00000024)
  817. Weld36.Part0 = Part3
  818. Weld36.Part1 = Part243
  819. Weld36.part1 = Part243
  820. Weld37.Name = "BTWeld"
  821. Weld37.Parent = Part3
  822. Weld37.C1 = CFrame.new(-1.3257277, -0.0312492847, 5.10531425, 9.66574589e-08, 0.0174533594, 0.999847949, -1, 2.08499841e-07, 9.1315087e-08, -2.07335688e-07, -0.999847949, 0.0174533576)
  823. Weld37.Part0 = Part3
  824. Weld37.Part1 = Part191
  825. Weld37.part1 = Part191
  826. Weld38.Name = "BTWeld"
  827. Weld38.Parent = Part3
  828. Weld38.C1 = CFrame.new(2.98023224e-06, -0.520121574, 0.565322638, -1, 2.08499841e-07, -1.4426405e-08, 1.87777914e-07, 0.923879921, 0.382683069, 9.12114047e-08, 0.382683039, -0.923879921)
  829. Weld38.Part0 = Part3
  830. Weld38.Part1 = Part459
  831. Weld38.part1 = Part459
  832. Weld39.Name = "BTWeld"
  833. Weld39.Parent = Part3
  834. Weld39.C1 = CFrame.new(-2.44379044e-06, 1.62276363, -0.980819702, 1, -3.87430191e-07, 3.99177225e-08, -1.89582352e-07, -0.569997728, -0.821646571, 3.3993274e-07, 0.821646512, -0.569997668)
  835. Weld39.Part0 = Part3
  836. Weld39.Part1 = Part327
  837. Weld39.part1 = Part327
  838. Weld40.Name = "BTWeld"
  839. Weld40.Parent = Part3
  840. Weld40.C1 = CFrame.new(3.69548798e-06, -1.7807188, -0.638116598, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  841. Weld40.Part0 = Part3
  842. Weld40.Part1 = Part229
  843. Weld40.part1 = Part229
  844. Weld41.Name = "BTWeld"
  845. Weld41.Parent = Part3
  846. Weld41.C1 = CFrame.new(-2.98023224e-06, -0.170754433, -0.381493092, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  847. Weld41.Part0 = Part3
  848. Weld41.Part1 = Part469
  849. Weld41.part1 = Part469
  850. Weld42.Name = "BTWeld"
  851. Weld42.Parent = Part3
  852. Weld42.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  853. Weld42.Part0 = Part3
  854. Weld42.Part1 = Part169
  855. Weld42.part1 = Part169
  856. Weld43.Name = "BTWeld"
  857. Weld43.Parent = Part3
  858. Weld43.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  859. Weld43.Part0 = Part3
  860. Weld43.Part1 = Part463
  861. Weld43.part1 = Part463
  862. Weld44.Name = "BTWeld"
  863. Weld44.Parent = Part3
  864. Weld44.C1 = CFrame.new(-1.84774399e-06, 0.916108131, -0.790865183, 1, -5.93718141e-08, 2.56368367e-08, 5.97210601e-08, 1.00000024, 5.96046448e-08, -2.29756552e-08, -5.77419996e-08, 1.00000024)
  865. Weld44.Part0 = Part3
  866. Weld44.Part1 = Part411
  867. Weld44.part1 = Part411
  868. Weld45.Name = "BTWeld"
  869. Weld45.Parent = Part3
  870. Weld45.C1 = CFrame.new(3.75509262e-06, -2.08321857, -0.731868029, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  871. Weld45.Part0 = Part3
  872. Weld45.Part1 = Part475
  873. Weld45.part1 = Part475
  874. Weld46.Name = "BTWeld"
  875. Weld46.Parent = Part3
  876. Weld46.C1 = CFrame.new(0.00166875124, 3.12339592, -0.606613398, 1, -1.18976459e-07, -6.2136678e-08, 1.1944212e-07, 1.00000024, -8.94069672e-08, 6.48051355e-08, 9.12696123e-08, 1.00000024)
  877. Weld46.Part0 = Part3
  878. Weld46.Part1 = Part473
  879. Weld46.part1 = Part473
  880. Weld47.Name = "BTWeld"
  881. Weld47.Parent = Part3
  882. Weld47.C1 = CFrame.new(-0.246384621, -0.03125, 0.315700531, 8.35862011e-08, -0.965926051, 0.258819014, 1, 6.17001206e-08, -9.08512447e-08, 7.39237294e-08, 0.258818984, 0.965926111)
  883. Weld47.Part0 = Part3
  884. Weld47.Part1 = Part355
  885. Weld47.part1 = Part355
  886. Weld48.Name = "BTWeld"
  887. Weld48.Parent = Part3
  888. Weld48.C1 = CFrame.new(2.74181366e-06, 0.908480644, 0.621105194, -1, 3.87430191e-07, -2.68737494e-08, -1.25437509e-07, -0.382683992, -0.923879504, -3.67756002e-07, -0.923879564, 0.382684022)
  889. Weld48.Part0 = Part3
  890. Weld48.Part1 = Part341
  891. Weld48.part1 = Part341
  892. Weld49.Name = "BTWeld"
  893. Weld49.Parent = Part3
  894. Weld49.C1 = CFrame.new(1.96695328e-06, -0.43809557, 0.254676819, -1, 2.08499841e-07, 8.61909939e-08, -8.48667696e-08, -0.707106531, 0.707107365, 2.10478902e-07, 0.707107365, 0.707106471)
  895. Weld49.Part0 = Part3
  896. Weld49.Part1 = Part269
  897. Weld49.part1 = Part269
  898. Weld50.Name = "BTWeld"
  899. Weld50.Parent = Part3
  900. Weld50.C1 = CFrame.new(1.32572746, -0.0312505364, 5.10531616, -1.84201781e-07, -0.0174533594, -0.999847949, 1, -2.08499841e-07, -1.78890332e-07, -2.05705874e-07, -0.999847949, 0.0174533576)
  901. Weld50.Part0 = Part3
  902. Weld50.Part1 = Part379
  903. Weld50.part1 = Part379
  904. Weld51.Name = "BTWeld"
  905. Weld51.Parent = Part3
  906. Weld51.C1 = CFrame.new(1.7285347e-06, -0.242359161, -0.146375895, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  907. Weld51.Part0 = Part3
  908. Weld51.Part1 = Part455
  909. Weld51.part1 = Part455
  910. Weld52.Name = "BTWeld"
  911. Weld52.Parent = Part3
  912. Weld52.C1 = CFrame.new(-3.03983688e-06, -0.143110275, -0.641388893, 1, 8.95233825e-08, 7.0387614e-08, -6.88014552e-08, 0.96592617, -0.258818775, -8.91450327e-08, 0.258818746, 0.96592623)
  913. Weld52.Part0 = Part3
  914. Weld52.Part1 = Part453
  915. Weld52.part1 = Part453
  916. Weld53.Name = "BTWeld"
  917. Weld53.Parent = Part3
  918. Weld53.C1 = CFrame.new(1.84774399e-06, -0.316618919, -0.362743855, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  919. Weld53.Part0 = Part3
  920. Weld53.Part1 = Part425
  921. Weld53.part1 = Part425
  922. Weld54.Name = "BTWeld"
  923. Weld54.Parent = Part3
  924. Weld54.C1 = CFrame.new(-2.44379044e-06, 3.96811485, 0.642149091, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
  925. Weld54.Part0 = Part3
  926. Weld54.Part1 = Part241
  927. Weld54.part1 = Part241
  928. Weld55.Name = "BTWeld"
  929. Weld55.Parent = Part3
  930. Weld55.C1 = CFrame.new(-2.08616257e-06, 0.207164764, -0.535107613, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
  931. Weld55.Part0 = Part3
  932. Weld55.Part1 = Part321
  933. Weld55.part1 = Part321
  934. Weld56.Name = "BTWeld"
  935. Weld56.Parent = Part3
  936. Weld56.C1 = CFrame.new(0.3903265, -0.0312507153, 0.188101292, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
  937. Weld56.Part0 = Part3
  938. Weld56.Part1 = Part449
  939. Weld56.part1 = Part449
  940. Weld57.Name = "BTWeld"
  941. Weld57.Parent = Part3
  942. Weld57.C1 = CFrame.new(4.0832634, -0.0312500596, 2.68361759, -3.40398401e-07, -0.719340265, -0.694658279, 1, -3.15834768e-07, -1.60429408e-07, -1.03143975e-07, -0.694658279, 0.719340265)
  943. Weld57.Part0 = Part3
  944. Weld57.Part1 = Part261
  945. Weld57.part1 = Part261
  946. Weld58.Name = "BTWeld"
  947. Weld58.Parent = Part3
  948. Weld58.C1 = CFrame.new(3.87430191e-06, -2.97136497, -1.32431102, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
  949. Weld58.Part0 = Part3
  950. Weld58.Part1 = Part367
  951. Weld58.part1 = Part367
  952. Weld59.Name = "BTWeld"
  953. Weld59.Parent = Part3
  954. Weld59.C1 = CFrame.new(-3.21865082e-06, -0.0555143356, 0.74919796, 1, 2.08732672e-07, 1.05254003e-07, 7.4505806e-08, -0.707106292, 0.707107484, 2.20257789e-07, -0.707107544, -0.707106352)
  955. Weld59.Part0 = Part3
  956. Weld59.Part1 = Part179
  957. Weld59.part1 = Part179
  958. Weld60.Name = "BTWeld"
  959. Weld60.Parent = Part3
  960. Weld60.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
  961. Weld60.Part0 = Part3
  962. Weld60.Part1 = Part437
  963. Weld60.part1 = Part437
  964. Weld61.Name = "BTWeld"
  965. Weld61.Parent = Part3
  966. Weld61.C1 = CFrame.new(1.84774399e-06, -0.363491058, -0.331495762, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  967. Weld61.Part0 = Part3
  968. Weld61.Part1 = Part365
  969. Weld61.part1 = Part365
  970. Weld62.Name = "BTWeld"
  971. Weld62.Parent = Part3
  972. Weld62.C1 = CFrame.new(-5.96046448e-08, -0.251069069, 0.0857863426, -1, 2.08499841e-07, 1.84947567e-07, -1.53202564e-07, -0.965926051, 0.258819163, 2.35246262e-07, 0.258819163, 0.96592617)
  973. Weld62.Part0 = Part3
  974. Weld62.Part1 = Part423
  975. Weld62.part1 = Part423
  976. Weld63.Name = "BTWeld"
  977. Weld63.Parent = Part3
  978. Weld63.C1 = CFrame.new(2.92062759e-06, 0.530877113, 0.384551048, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
  979. Weld63.Part0 = Part3
  980. Weld63.Part1 = Part421
  981. Weld63.part1 = Part421
  982. Weld64.Name = "BTWeld"
  983. Weld64.Parent = Part3
  984. Weld64.C1 = CFrame.new(3.81469727e-06, -1.63659573, -0.658368826, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  985. Weld64.Part0 = Part3
  986. Weld64.Part1 = Part391
  987. Weld64.part1 = Part391
  988. Weld65.Name = "BTWeld"
  989. Weld65.Parent = Part3
  990. Weld65.C1 = CFrame.new(3.93390656e-06, -2.9557457, -1.37312269, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
  991. Weld65.Part0 = Part3
  992. Weld65.Part1 = Part419
  993. Weld65.part1 = Part419
  994. Weld66.Name = "BTWeld"
  995. Weld66.Parent = Part3
  996. Weld66.C1 = CFrame.new(-2.98023224e-07, 3.86712265, 0.467648745, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
  997. Weld66.Part0 = Part3
  998. Weld66.Part1 = Part415
  999. Weld66.part1 = Part415
  1000. Weld67.Name = "BTWeld"
  1001. Weld67.Parent = Part3
  1002. Weld67.C1 = CFrame.new(-2.02655792e-06, 0.114692688, -0.875624657, 1, 2.08732672e-07, 7.35781214e-08, -2.19908543e-07, 0.965926111, 0.258818954, -1.55705493e-08, -0.258818954, 0.96592617)
  1003. Weld67.Part0 = Part3
  1004. Weld67.Part1 = Part193
  1005. Weld67.part1 = Part193
  1006. Weld68.Name = "BTWeld"
  1007. Weld68.Parent = Part3
  1008. Weld68.C1 = CFrame.new(1.84774399e-06, -0.820864677, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1009. Weld68.Part0 = Part3
  1010. Weld68.Part1 = Part447
  1011. Weld68.part1 = Part447
  1012. Weld69.Name = "BTWeld"
  1013. Weld69.Parent = Part3
  1014. Weld69.C1 = CFrame.new(1.84774399e-06, -0.879114151, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1015. Weld69.Part0 = Part3
  1016. Weld69.Part1 = Part329
  1017. Weld69.part1 = Part329
  1018. Weld70.Name = "BTWeld"
  1019. Weld70.Parent = Part3
  1020. Weld70.C1 = CFrame.new(-3.09944153e-06, 2.06479263, 0.744927168, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566923842, 2.10064172e-07, 0.0566923767, -0.998391867)
  1021. Weld70.Part0 = Part3
  1022. Weld70.Part1 = Part213
  1023. Weld70.part1 = Part213
  1024. Weld71.Name = "BTWeld"
  1025. Weld71.Parent = Part3
  1026. Weld71.C1 = CFrame.new(-4.0832634, -0.0312493443, 2.68361759, 2.50991434e-07, 0.719340265, 0.694658279, -1, 2.34693289e-07, 1.15569492e-07, -7.84639269e-08, -0.694658279, 0.719340265)
  1027. Weld71.Part0 = Part3
  1028. Weld71.Part1 = Part257
  1029. Weld71.part1 = Part257
  1030. Weld72.Name = "BTWeld"
  1031. Weld72.Parent = Part3
  1032. Weld72.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1033. Weld72.Part0 = Part3
  1034. Weld72.Part1 = Part173
  1035. Weld72.part1 = Part173
  1036. Weld73.Name = "BTWeld"
  1037. Weld73.Parent = Part3
  1038. Weld73.C1 = CFrame.new(2.86102295e-06, 0.835924149, -0.142241955, -1, 3.27709131e-07, -1.37008101e-07, -1.36438757e-07, -0.707107067, -0.707106829, -3.27592716e-07, -0.707106769, 0.707107008)
  1039. Weld73.Part0 = Part3
  1040. Weld73.Part1 = Part361
  1041. Weld73.part1 = Part361
  1042. Weld74.Name = "BTWeld"
  1043. Weld74.Parent = Part3
  1044. Weld74.C1 = CFrame.new(-0.00166893005, 2.82995987, 0.726299524, -1, 1.18976459e-07, 1.49711923e-07, 1.1944212e-07, 1.00000024, 0, -1.52022039e-07, -1.86264515e-09, -1.00000024)
  1045. Weld74.Part0 = Part3
  1046. Weld74.Part1 = Part377
  1047. Weld74.part1 = Part377
  1048. Weld75.Name = "BTWeld"
  1049. Weld75.Parent = Part3
  1050. Weld75.C1 = CFrame.new(1.7285347e-06, 0.0122146606, -1.26963711, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
  1051. Weld75.Part0 = Part3
  1052. Weld75.Part1 = Part283
  1053. Weld75.part1 = Part283
  1054. Weld76.Name = "BTWeld"
  1055. Weld76.Parent = Part3
  1056. Weld76.C1 = CFrame.new(-2.86102295e-06, -0.724999189, 0.384550095, 1, -1.19092874e-07, -4.21059667e-08, 4.47653292e-08, 1.01514161e-06, 1.00000024, -1.19325705e-07, -1.00000024, 1.01327896e-06)
  1057. Weld76.Part0 = Part3
  1058. Weld76.Part1 = Part291
  1059. Weld76.part1 = Part291
  1060. Weld77.Name = "BTWeld"
  1061. Weld77.Parent = Part3
  1062. Weld77.C1 = CFrame.new(-8.94069672e-07, 4.09370422, 0.476376891, 1, -5.93718141e-08, 2.00789145e-07, -3.6903657e-08, -0.993572116, -0.113202639, 2.04046955e-07, 0.113202639, -0.993572235)
  1063. Weld77.Part0 = Part3
  1064. Weld77.Part1 = Part395
  1065. Weld77.part1 = Part395
  1066. Weld78.Name = "BTWeld"
  1067. Weld78.Parent = Part3
  1068. Weld78.C1 = CFrame.new(2.92062759e-06, -0.468894958, 0.574460983, -1, 2.08499841e-07, -3.86498868e-08, 1.92318112e-07, 0.965926051, 0.258818746, 8.94651748e-08, 0.258818746, -0.965926111)
  1069. Weld78.Part0 = Part3
  1070. Weld78.Part1 = Part451
  1071. Weld78.part1 = Part451
  1072. Weld79.Name = "BTWeld"
  1073. Weld79.Parent = Part3
  1074. Weld79.C1 = CFrame.new(1.90734863e-06, 0.962981224, 0.66424036, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
  1075. Weld79.Part0 = Part3
  1076. Weld79.Part1 = Part203
  1077. Weld79.part1 = Part203
  1078. Weld80.Name = "BTWeld"
  1079. Weld80.Parent = Part3
  1080. Weld80.C1 = CFrame.new(-1.93451118, -0.0312488079, -0.270594597, 1.53435394e-07, 0.998629808, 0.0523359701, -1, 1.53202564e-07, 4.08908818e-09, -2.91402102e-09, -0.0523359627, 0.998629689)
  1081. Weld80.Part0 = Part3
  1082. Weld80.Part1 = Part397
  1083. Weld80.part1 = Part397
  1084. Weld81.Name = "BTWeld"
  1085. Weld81.Parent = Part3
  1086. Weld81.C1 = CFrame.new(-1.90734863e-06, 0.382622719, -0.453119993, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  1087. Weld81.Part0 = Part3
  1088. Weld81.Part1 = Part237
  1089. Weld81.part1 = Part237
  1090. Weld82.Name = "BTWeld"
  1091. Weld82.Parent = Part3
  1092. Weld82.C1 = CFrame.new(-1.90734863e-06, 1.7890873, 3.13711452, 1, 2.68220901e-07, 1.37593815e-07, 9.1502443e-08, -0.700908601, 0.713251352, 2.86381692e-07, -0.713251412, -0.700908601)
  1093. Weld82.Part0 = Part3
  1094. Weld82.Part1 = Part373
  1095. Weld82.part1 = Part373
  1096. Weld83.Name = "BTWeld"
  1097. Weld83.Parent = Part3
  1098. Weld83.C1 = CFrame.new(-3.57627869e-06, 1.17321014, 0.911328077, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
  1099. Weld83.Part0 = Part3
  1100. Weld83.Part1 = Part163
  1101. Weld83.part1 = Part163
  1102. Weld84.Name = "BTWeld"
  1103. Weld84.Parent = Part3
  1104. Weld84.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1105. Weld84.Part0 = Part3
  1106. Weld84.Part1 = Part281
  1107. Weld84.part1 = Part281
  1108. Weld85.Name = "BTWeld"
  1109. Weld85.Parent = Part3
  1110. Weld85.C1 = CFrame.new(-4.17232513e-07, 4.000597, -2.49560165, 1, -3.27709131e-07, 1.59834599e-07, -1.16531737e-07, -0.700910211, -0.713249803, 3.44938599e-07, 0.713249862, -0.700910151)
  1111. Weld85.Part0 = Part3
  1112. Weld85.Part1 = Part345
  1113. Weld85.part1 = Part345
  1114. Weld86.Name = "BTWeld"
  1115. Weld86.Parent = Part3
  1116. Weld86.C1 = CFrame.new(1.78813934e-06, -0.568753242, -1.01896238, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1117. Weld86.Part0 = Part3
  1118. Weld86.Part1 = Part399
  1119. Weld86.part1 = Part399
  1120. Weld87.Name = "BTWeld"
  1121. Weld87.Parent = Part3
  1122. Weld87.C1 = CFrame.new(3.69548798e-06, -2.28520775, -0.633616686, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1123. Weld87.Part0 = Part3
  1124. Weld87.Part1 = Part199
  1125. Weld87.part1 = Part199
  1126. Weld88.Name = "BTWeld"
  1127. Weld88.Parent = Part3
  1128. Weld88.C1 = CFrame.new(1.78813934e-06, -0.829603195, -0.33899641, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1129. Weld88.Part0 = Part3
  1130. Weld88.Part1 = Part219
  1131. Weld88.part1 = Part219
  1132. Weld89.Name = "BTWeld"
  1133. Weld89.Parent = Part3
  1134. Weld89.C1 = CFrame.new(-3.33786011e-06, -0.0132074356, 0.994934082, 1, 2.32830644e-10, 2.04248863e-07, -5.65778464e-08, -0.960049927, 0.279829443, 1.94384484e-07, -0.279829443, -0.960049987)
  1135. Weld89.Part0 = Part3
  1136. Weld89.Part1 = Part1
  1137. Weld89.part1 = Part1
  1138. Weld90.Name = "BTWeld"
  1139. Weld90.Parent = Part3
  1140. Weld90.C1 = CFrame.new(1.96695328e-06, 0.916108131, 0.907114267, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
  1141. Weld90.Part0 = Part3
  1142. Weld90.Part1 = Part275
  1143. Weld90.part1 = Part275
  1144. Weld91.Name = "BTWeld"
  1145. Weld91.Parent = Part3
  1146. Weld91.C1 = CFrame.new(-1.7285347e-06, -1.12285709, 0.789239883, 1, 2.32830644e-10, -1.49781044e-07, -1.16415322e-10, -1.00000024, -6.14672899e-08, -1.52112989e-07, 5.77419996e-08, -1.00000024)
  1147. Weld91.Part0 = Part3
  1148. Weld91.Part1 = Part233
  1149. Weld91.part1 = Part233
  1150. Weld92.Name = "BTWeld"
  1151. Weld92.Parent = Part3
  1152. Weld92.C1 = CFrame.new(3.03983688e-06, 0.303620577, 0.382497787, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
  1153. Weld92.Part0 = Part3
  1154. Weld92.Part1 = Part221
  1155. Weld92.part1 = Part221
  1156. Weld93.Name = "BTWeld"
  1157. Weld93.Parent = Part3
  1158. Weld93.C1 = CFrame.new(-0.522247314, -0.0312470198, 0.449783325, -2.65327981e-06, 0.500000775, 0.866025329, -1, -2.96032522e-06, -1.35692608e-06, 1.88592821e-06, -0.866025269, 0.500000715)
  1159. Weld93.Part0 = Part3
  1160. Weld93.Part1 = Part467
  1161. Weld93.part1 = Part467
  1162. Weld94.Name = "BTWeld"
  1163. Weld94.Parent = Part3
  1164. Weld94.C1 = CFrame.new(-3.4570694e-06, 1.39806747, 0.593937159, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566924736, 2.09929567e-07, 0.0566924661, -0.998391867)
  1165. Weld94.Part0 = Part3
  1166. Weld94.Part1 = Part339
  1167. Weld94.part1 = Part339
  1168. Weld95.Name = "BTWeld"
  1169. Weld95.Parent = Part3
  1170. Weld95.C1 = CFrame.new(0.795685768, -0.0312509537, -0.711493969, -8.45175236e-08, -0.932008028, 0.362438083, 1, -8.89413059e-08, 5.51335688e-09, 2.98023224e-08, 0.362438083, 0.932008028)
  1171. Weld95.Part0 = Part3
  1172. Weld95.Part1 = Part401
  1173. Weld95.part1 = Part401
  1174. Weld96.Name = "BTWeld"
  1175. Weld96.Parent = Part3
  1176. Weld96.C1 = CFrame.new(3.93390656e-06, -1.17022419, -0.44987011, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1177. Weld96.Part0 = Part3
  1178. Weld96.Part1 = Part409
  1179. Weld96.part1 = Part409
  1180. Weld97.Name = "BTWeld"
  1181. Weld97.Parent = Part3
  1182. Weld97.C1 = CFrame.new(-2.92062759e-06, 2.3621769, 0.817341089, 1, -1.19092874e-07, 1.99657734e-07, -1.07917003e-07, -0.998391926, -0.0566924736, 2.04341632e-07, 0.0566924661, -0.998391867)
  1183. Weld97.Part0 = Part3
  1184. Weld97.Part1 = Part381
  1185. Weld97.part1 = Part381
  1186. Weld98.Name = "BTWeld"
  1187. Weld98.Parent = Part3
  1188. Weld98.C1 = CFrame.new(-0.431774139, -0.0312498212, 0.503154755, 7.72997737e-08, -0.70710665, 0.707107186, 1, 2.03726813e-08, -8.74406396e-08, 4.88944352e-08, 0.707107186, 0.70710665)
  1189. Weld98.Part0 = Part3
  1190. Weld98.Part1 = Part431
  1191. Weld98.part1 = Part431
  1192. Weld99.Name = "BTWeld"
  1193. Weld99.Parent = Part3
  1194. Weld99.C1 = CFrame.new(-3.15904617e-06, 0.420814514, 0.987199306, 1, -1.18976459e-07, 2.12703526e-07, -1.42492354e-07, -0.993572056, 0.1132036, 1.96479959e-07, -0.113203593, -0.993572116)
  1195. Weld99.Part0 = Part3
  1196. Weld99.Part1 = Part215
  1197. Weld99.part1 = Part215
  1198. Weld100.Name = "BTWeld"
  1199. Weld100.Parent = Part3
  1200. Weld100.C1 = CFrame.new(1.66893005e-06, -0.394741058, -0.312496424, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1201. Weld100.Part0 = Part3
  1202. Weld100.Part1 = Part231
  1203. Weld100.part1 = Part231
  1204. Weld101.Name = "BTWeld"
  1205. Weld101.Parent = Part3
  1206. Weld101.C1 = CFrame.new(0.431774139, -0.0312502384, 0.503154755, 1.21071935e-08, 0.70710665, -0.707107186, -1, 2.66591087e-08, 8.21273716e-09, 2.63098627e-08, 0.707107186, 0.70710665)
  1207. Weld101.Part0 = Part3
  1208. Weld101.Part1 = Part195
  1209. Weld101.part1 = Part195
  1210. Weld102.Name = "BTWeld"
  1211. Weld102.Parent = Part3
  1212. Weld102.C1 = CFrame.new(-2.98023224e-06, 0.52676487, 0.681500196, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  1213. Weld102.Part0 = Part3
  1214. Weld102.Part1 = Part247
  1215. Weld102.part1 = Part247
  1216. Weld103.Name = "BTWeld"
  1217. Weld103.Parent = Part3
  1218. Weld103.C1 = CFrame.new(-3.33786011e-06, -0.982596397, -1.40651131, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1219. Weld103.Part0 = Part3
  1220. Weld103.Part1 = Part307
  1221. Weld103.part1 = Part307
  1222. Weld104.Name = "BTWeld"
  1223. Weld104.Parent = Part3
  1224. Weld104.C1 = CFrame.new(-0.0437107086, -0.0312517285, 1.4942646, 1.91503204e-07, 0.707107306, 0.70710659, 1, 2.29338184e-08, -2.9189323e-07, -2.23633833e-07, 0.707106531, -0.707107246)
  1225. Weld104.Part0 = Part3
  1226. Weld104.Part1 = Part259
  1227. Weld104.part1 = Part259
  1228. Weld105.Name = "BTWeld"
  1229. Weld105.Parent = Part3
  1230. Weld105.C1 = CFrame.new(3.87430191e-06, -3.31824732, 1.47011757, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
  1231. Weld105.Part0 = Part3
  1232. Weld105.Part1 = Part407
  1233. Weld105.part1 = Part407
  1234. Weld106.Name = "BTWeld"
  1235. Weld106.Parent = Part3
  1236. Weld106.C1 = CFrame.new(-0.795685768, -0.0312490463, -0.711493969, -4.88944352e-09, 0.932008028, -0.362438083, -1, 1.22236088e-08, 4.33428795e-08, 4.74974513e-08, 0.362438083, 0.932008028)
  1237. Weld106.Part0 = Part3
  1238. Weld106.Part1 = Part263
  1239. Weld106.part1 = Part263
  1240. Weld107.Name = "BTWeld"
  1241. Weld107.Parent = Part3
  1242. Weld107.C1 = CFrame.new(-3.69548798e-06, -3.00638485, 1.33266807, 1, -1.18976459e-07, -3.95668394e-07, -1.86846592e-07, -0.984807968, -0.173648164, -3.70942871e-07, 0.173648179, -0.984807909)
  1243. Weld107.Part0 = Part3
  1244. Weld107.Part1 = Part351
  1245. Weld107.part1 = Part351
  1246. Weld108.Name = "BTWeld"
  1247. Weld108.Parent = Part3
  1248. Weld108.C1 = CFrame.new(3.63588333e-06, -0.320664406, -1.40051842, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
  1249. Weld108.Part0 = Part3
  1250. Weld108.Part1 = Part331
  1251. Weld108.part1 = Part331
  1252. Weld109.Name = "BTWeld"
  1253. Weld109.Parent = Part3
  1254. Weld109.C1 = CFrame.new(4.17232513e-07, 0.449201822, 1.99047565, -1, 4.76720743e-07, 8.52196536e-08, -6.01830834e-08, 0.0566915721, -0.998391926, -4.81144525e-07, -0.998391926, -0.0566915721)
  1255. Weld109.Part0 = Part3
  1256. Weld109.Part1 = Part187
  1257. Weld109.part1 = Part187
  1258. Weld110.Name = "BTWeld"
  1259. Weld110.Parent = Part3
  1260. Weld110.C1 = CFrame.new(-2.86102295e-06, 2.36217117, 0.642843485, 1, -1.19092874e-07, 1.99657734e-07, -1.07800588e-07, -0.998391807, -0.0566924661, 2.0434527e-07, 0.0566924587, -0.998391867)
  1261. Weld110.Part0 = Part3
  1262. Weld110.Part1 = Part239
  1263. Weld110.part1 = Part239
  1264. Weld111.Name = "BTWeld"
  1265. Weld111.Parent = Part3
  1266. Weld111.C1 = CFrame.new(-3.64600945, -0.0312488079, -0.13107121, 1.57626346e-07, 0.994522154, 0.104528487, -1, 1.56695023e-07, 1.25419319e-08, -2.27009878e-09, -0.104528494, 0.994522214)
  1267. Weld111.Part0 = Part3
  1268. Weld111.Part1 = Part293
  1269. Weld111.part1 = Part293
  1270. Weld112.Name = "BTWeld"
  1271. Weld112.Parent = Part3
  1272. Weld112.C1 = CFrame.new(-1.84774399e-06, -0.363490105, 0.43412137, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  1273. Weld112.Part0 = Part3
  1274. Weld112.Part1 = Part387
  1275. Weld112.part1 = Part387
  1276. Weld113.Name = "BTWeld"
  1277. Weld113.Parent = Part3
  1278. Weld113.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1279. Weld113.Part0 = Part3
  1280. Weld113.Part1 = Part471
  1281. Weld113.part1 = Part471
  1282. Weld114.Name = "BTWeld"
  1283. Weld114.Parent = Part3
  1284. Weld114.C1 = CFrame.new(5.96046448e-08, 0.289498925, 3.66633129, -1, 4.76720743e-07, 1.08511813e-07, -5.57629392e-08, 0.113202013, -0.993572295, -4.86383215e-07, -0.993572235, -0.113202013)
  1285. Weld114.Part0 = Part3
  1286. Weld114.Part1 = Part301
  1287. Weld114.part1 = Part301
  1288. Weld115.Name = "BTWeld"
  1289. Weld115.Parent = Part3
  1290. Weld115.C1 = CFrame.new(3.75509262e-06, -2.22058773, -0.638116837, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1291. Weld115.Part0 = Part3
  1292. Weld115.Part1 = Part389
  1293. Weld115.part1 = Part389
  1294. Weld116.Name = "BTWeld"
  1295. Weld116.Parent = Part3
  1296. Weld116.C1 = CFrame.new(-3.03983688e-06, 0.552669525, 1.01939201, 1, 2.32830644e-10, 1.78628397e-07, -6.84522092e-08, -0.922201097, 0.386711597, 1.62399374e-07, -0.386711597, -0.922201097)
  1297. Weld116.Part0 = Part3
  1298. Weld116.Part1 = Part255
  1299. Weld116.part1 = Part255
  1300. Weld117.Name = "BTWeld"
  1301. Weld117.Parent = Part3
  1302. Weld117.C1 = CFrame.new(-3.75509262e-06, -3.10320187, 0.522767544, 1, -1.19092874e-07, -3.84490704e-07, -8.49831849e-08, -0.996194959, 0.0871557072, -3.95724783e-07, -0.0871557146, -0.996194959)
  1303. Weld117.Part0 = Part3
  1304. Weld117.Part1 = Part299
  1305. Weld117.part1 = Part299
  1306. Weld118.Name = "BTWeld"
  1307. Weld118.Parent = Part3
  1308. Weld118.C1 = CFrame.new(-4.76837158e-07, -2.59509277, 3.90086365, -1, 3.87430191e-07, 3.84452505e-07, 5.47152013e-09, 0.713250041, -0.700909913, -5.47152013e-07, -0.700909972, -0.713250101)
  1309. Weld118.Part0 = Part3
  1310. Weld118.Part1 = Part461
  1311. Weld118.part1 = Part461
  1312. Weld119.Name = "BTWeld"
  1313. Weld119.Parent = Part3
  1314. Weld119.C1 = CFrame.new(-3.4570694e-06, 3.23180103, 0.775444984, 1, -1.19092874e-07, 2.05247488e-07, -1.07567757e-07, -0.998391926, -0.056692116, 2.10009603e-07, 0.0566921085, -0.998391867)
  1315. Weld119.Part0 = Part3
  1316. Weld119.Part1 = Part349
  1317. Weld119.part1 = Part349
  1318. Weld120.Name = "BTWeld"
  1319. Weld120.Parent = Part3
  1320. Weld120.C1 = CFrame.new(-0.854813099, -0.0312469006, 0.683163643, 1.75787136e-08, -0.707106531, 0.707107306, -1, -9.8021701e-08, -7.47404556e-08, 1.20606273e-07, -0.707107365, -0.707106531)
  1321. Weld120.Part0 = Part3
  1322. Weld120.Part1 = Part217
  1323. Weld120.part1 = Part217
  1324. Weld121.Name = "BTWeld"
  1325. Weld121.Parent = Part3
  1326. Weld121.C1 = CFrame.new(8.94069672e-07, 0.388443947, 0.0130519867, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
  1327. Weld121.Part0 = Part3
  1328. Weld121.Part1 = Part393
  1329. Weld121.part1 = Part393
  1330. Weld122.Name = "BTWeld"
  1331. Weld122.Parent = Part3
  1332. Weld122.C1 = CFrame.new(1.84774399e-06, -1.088727, -0.591116905, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1333. Weld122.Part0 = Part3
  1334. Weld122.Part1 = Part287
  1335. Weld122.part1 = Part287
  1336. Weld123.Name = "BTWeld"
  1337. Weld123.Parent = Part3
  1338. Weld123.C1 = CFrame.new(-2.98023224e-06, 0.291165352, -0.776105642, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
  1339. Weld123.Part0 = Part3
  1340. Weld123.Part1 = Part235
  1341. Weld123.part1 = Part235
  1342. Weld124.Name = "BTWeld"
  1343. Weld124.Parent = Part3
  1344. Weld124.C1 = CFrame.new(-1.78813934e-06, -0.316618919, 0.434119701, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  1345. Weld124.Part0 = Part3
  1346. Weld124.Part1 = Part227
  1347. Weld124.part1 = Part227
  1348. Weld125.Name = "BTWeld"
  1349. Weld125.Parent = Part3
  1350. Weld125.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1351. Weld125.Part0 = Part3
  1352. Weld125.Part1 = Part375
  1353. Weld125.part1 = Part375
  1354. Weld126.Name = "BTWeld"
  1355. Weld126.Parent = Part3
  1356. Weld126.C1 = CFrame.new(1.1920929e-06, 0.194246531, 0.194999695, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
  1357. Weld126.Part0 = Part3
  1358. Weld126.Part1 = Part223
  1359. Weld126.part1 = Part223
  1360. Weld127.Name = "BTWeld"
  1361. Weld127.Parent = Part3
  1362. Weld127.C1 = CFrame.new(2.08616257e-06, 0.382621765, 0.593743563, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  1363. Weld127.Part0 = Part3
  1364. Weld127.Part1 = Part347
  1365. Weld127.part1 = Part347
  1366. Weld128.Name = "BTWeld"
  1367. Weld128.Parent = Part3
  1368. Weld128.C1 = CFrame.new(3.87430191e-06, -3.59139156, -0.606614113, -1, 2.08383426e-07, 1.49542757e-07, -2.08732672e-07, -1.00000024, -5.96046448e-08, 1.52112989e-07, -5.77419996e-08, 1.00000024)
  1369. Weld128.Part0 = Part3
  1370. Weld128.Part1 = Part207
  1371. Weld128.part1 = Part207
  1372. Weld129.Name = "BTWeld"
  1373. Weld129.Parent = Part3
  1374. Weld129.C1 = CFrame.new(3.64600849, -0.0312508941, -0.13107121, -2.47033313e-07, -0.994522214, -0.104528487, 1, -2.45636329e-07, -2.16805347e-08, -2.28465069e-09, -0.104528487, 0.994522214)
  1375. Weld129.Part0 = Part3
  1376. Weld129.Part1 = Part273
  1377. Weld129.part1 = Part273
  1378. Weld130.Name = "BTWeld"
  1379. Weld130.Parent = Part3
  1380. Weld130.C1 = CFrame.new(-1.84774399e-06, -0.879115105, 0.593742847, 1, -1.19092874e-07, -2.13065505e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.15442924e-07, 5.77419996e-08, -1.00000024)
  1381. Weld130.Part0 = Part3
  1382. Weld130.Part1 = Part369
  1383. Weld130.part1 = Part369
  1384. Weld131.Name = "BTWeld"
  1385. Weld131.Parent = Part3
  1386. Weld131.C1 = CFrame.new(3.51667404e-06, 2.25183678, 0.638117313, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
  1387. Weld131.Part0 = Part3
  1388. Weld131.Part1 = Part285
  1389. Weld131.part1 = Part285
  1390. Weld132.Name = "BTWeld"
  1391. Weld132.Parent = Part3
  1392. Weld132.C1 = CFrame.new(1.93451023, -0.0312511921, -0.27059412, -2.42958777e-07, -0.998629749, -0.0523359664, 1, -2.42260285e-07, -8.10723577e-09, -2.90310709e-09, -0.0523359701, 0.998629689)
  1393. Weld132.Part0 = Part3
  1394. Weld132.Part1 = Part405
  1395. Weld132.part1 = Part405
  1396. Weld133.Name = "BTWeld"
  1397. Weld133.Parent = Part3
  1398. Weld133.C1 = CFrame.new(3.63588333e-06, -1.6542244, -0.638116837, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1399. Weld133.Part0 = Part3
  1400. Weld133.Part1 = Part359
  1401. Weld133.part1 = Part359
  1402. Weld134.Name = "BTWeld"
  1403. Weld134.Parent = Part3
  1404. Weld134.C1 = CFrame.new(-1.78813934e-06, 0.12912178, -0.362743616, 1, 2.32830644e-10, -1.18105163e-07, 2.32830644e-10, 1.00000024, 1.80676579e-07, 1.20164259e-07, -1.76951289e-07, 1.00000024)
  1405. Weld134.Part0 = Part3
  1406. Weld134.Part1 = Part183
  1407. Weld134.part1 = Part183
  1408. Weld135.Name = "BTWeld"
  1409. Weld135.Parent = Part3
  1410. Weld135.C1 = CFrame.new(-1.7285347e-06, 0.139364243, -0.256871939, 1, -1.18976459e-07, -1.49711923e-07, 1.1944212e-07, 1.00000024, 0, 1.52022039e-07, 1.86264515e-09, 1.00000024)
  1411. Weld135.Part0 = Part3
  1412. Weld135.Part1 = Part225
  1413. Weld135.part1 = Part225
  1414. Weld136.Name = "BTWeld"
  1415. Weld136.Parent = Part3
  1416. Weld136.C1 = CFrame.new(2.86102295e-06, 0.0545005798, 0.453119755, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  1417. Weld136.Part0 = Part3
  1418. Weld136.Part1 = Part337
  1419. Weld136.part1 = Part337
  1420. Weld137.Name = "BTWeld"
  1421. Weld137.Parent = Part3
  1422. Weld137.C1 = CFrame.new(0.246384621, -0.0312500596, 0.315700054, 5.82076609e-09, 0.965926111, -0.258819044, -1, 2.29338184e-08, 6.17128535e-08, 6.73753675e-08, 0.258819014, 0.965926111)
  1423. Weld137.Part0 = Part3
  1424. Weld137.Part1 = Part245
  1425. Weld137.part1 = Part245
  1426. Weld138.Name = "BTWeld"
  1427. Weld138.Parent = Part3
  1428. Weld138.C1 = CFrame.new(-1.07288361e-06, 1.90734863e-06, 0.152749538, 1, -1.18976459e-07, -3.88215994e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -3.90531568e-07, 5.77419996e-08, -1.00000024)
  1429. Weld138.Part0 = Part3
  1430. Weld138.Part1 = Part309
  1431. Weld138.part1 = Part309
  1432. Weld139.Name = "BTWeld"
  1433. Weld139.Parent = Part3
  1434. Weld139.C1 = CFrame.new(-3.03983688e-06, 0.82331419, -0.458539009, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
  1435. Weld139.Part0 = Part3
  1436. Weld139.Part1 = Part181
  1437. Weld139.part1 = Part181
  1438. Weld140.Name = "BTWeld"
  1439. Weld140.Parent = Part3
  1440. Weld140.C1 = CFrame.new(-3.39746475e-06, -1.05464268, -1.43672371, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1441. Weld140.Part0 = Part3
  1442. Weld140.Part1 = Part333
  1443. Weld140.part1 = Part333
  1444. Weld141.Name = "BTWeld"
  1445. Weld141.Parent = Part3
  1446. Weld141.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
  1447. Weld141.Part0 = Part3
  1448. Weld141.Part1 = Part249
  1449. Weld141.part1 = Part249
  1450. Weld142.Name = "BTWeld"
  1451. Weld142.Parent = Part3
  1452. Weld142.C1 = CFrame.new(1.84774399e-06, 1.04499984, 4.84788132, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
  1453. Weld142.Part0 = Part3
  1454. Weld142.Part1 = Part205
  1455. Weld142.part1 = Part205
  1456. Weld143.Name = "BTWeld"
  1457. Weld143.Parent = Part3
  1458. Weld143.C1 = CFrame.new(-3.03983688e-06, 0.591758728, 0.577001572, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  1459. Weld143.Part0 = Part3
  1460. Weld143.Part1 = Part385
  1461. Weld143.part1 = Part385
  1462. Weld144.Name = "BTWeld"
  1463. Weld144.Parent = Part3
  1464. Weld144.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  1465. Weld144.Part0 = Part3
  1466. Weld144.Part1 = Part197
  1467. Weld144.part1 = Part197
  1468. Weld145.Name = "BTWeld"
  1469. Weld145.Parent = Part3
  1470. Weld145.C1 = CFrame.new(8.34465027e-07, 0.340940475, -0.537741661, -1, 2.08383426e-07, 3.34477591e-07, -1.24564394e-08, -0.866025329, 0.500000596, 3.95695679e-07, 0.500000596, 0.866025448)
  1471. Weld145.Part0 = Part3
  1472. Weld145.Part1 = Part357
  1473. Weld145.part1 = Part357
  1474. Weld146.Name = "BTWeld"
  1475. Weld146.Parent = Part3
  1476. Weld146.C1 = CFrame.new(-0.0784215927, -0.0312500596, 0.188100338, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
  1477. Weld146.Part0 = Part3
  1478. Weld146.Part1 = Part343
  1479. Weld146.part1 = Part343
  1480. Weld147.Name = "BTWeld"
  1481. Weld147.Parent = Part3
  1482. Weld147.C1 = CFrame.new(0.078420639, -0.0312501192, 0.188100815, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
  1483. Weld147.Part0 = Part3
  1484. Weld147.Part1 = Part353
  1485. Weld147.part1 = Part353
  1486. Weld148.Name = "BTWeld"
  1487. Weld148.Parent = Part3
  1488. Weld148.C1 = CFrame.new(-3.39746475e-06, -1.19873238, -1.4971447, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1489. Weld148.Part0 = Part3
  1490. Weld148.Part1 = Part313
  1491. Weld148.part1 = Part313
  1492. Weld149.Name = "BTWeld"
  1493. Weld149.Parent = Part3
  1494. Weld149.C1 = CFrame.new(-0.665288925, -0.0312472582, -0.400229454, 6.10016286e-08, 0.999914467, 0.0130897425, -1, 6.01867214e-08, 2.42216629e-08, 2.52284735e-08, -0.0130897434, 0.999914587)
  1495. Weld149.Part0 = Part3
  1496. Weld149.Part1 = Part211
  1497. Weld149.part1 = Part211
  1498. Weld150.Name = "BTWeld"
  1499. Weld150.Parent = Part3
  1500. Weld150.C1 = CFrame.new(1.78813934e-06, -0.22074604, -0.390618801, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1501. Weld150.Part0 = Part3
  1502. Weld150.Part1 = Part311
  1503. Weld150.part1 = Part311
  1504. Weld151.Name = "BTWeld"
  1505. Weld151.Parent = Part3
  1506. Weld151.C1 = CFrame.new(-3.39746475e-06, -1.12668896, -1.46693516, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1507. Weld151.Part0 = Part3
  1508. Weld151.Part1 = Part319
  1509. Weld151.part1 = Part319
  1510. Weld152.Name = "BTWeld"
  1511. Weld152.Parent = Part3
  1512. Weld152.C1 = CFrame.new(-3.03983688e-06, 0.522769928, 0.783498287, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  1513. Weld152.Part0 = Part3
  1514. Weld152.Part1 = Part189
  1515. Weld152.part1 = Part189
  1516. Weld153.Name = "BTWeld"
  1517. Weld153.Parent = Part3
  1518. Weld153.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
  1519. Weld153.Part0 = Part3
  1520. Weld153.Part1 = Part271
  1521. Weld153.part1 = Part271
  1522. Weld154.Name = "BTWeld"
  1523. Weld154.Parent = Part3
  1524. Weld154.C1 = CFrame.new(1.78813934e-06, -0.589484215, -0.222372532, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  1525. Weld154.Part0 = Part3
  1526. Weld154.Part1 = Part303
  1527. Weld154.part1 = Part303
  1528. Weld155.Name = "BTWeld"
  1529. Weld155.Parent = Part3
  1530. Weld155.C1 = CFrame.new(-2.44379044e-06, 1.74366188, -2.46923256, 1, -3.87313776e-07, -1.35698428e-07, -2.53145117e-07, -0.31730628, -0.948323369, 3.2375101e-07, 0.948323369, -0.31730631)
  1531. Weld155.Part0 = Part3
  1532. Weld155.Part1 = Part305
  1533. Weld155.part1 = Part305
  1534. Weld156.Name = "BTWeld"
  1535. Weld156.Parent = Part3
  1536. Weld156.C1 = CFrame.new(2.74181366e-06, 0.0869274139, -0.603420258, -1, 2.08499841e-07, 2.86032446e-07, 5.57629392e-08, -0.707106411, 0.707107425, 3.51225026e-07, 0.707107425, 0.707106411)
  1537. Weld156.Part0 = Part3
  1538. Weld156.Part1 = Part413
  1539. Weld156.part1 = Part413
  1540. Weld157.Name = "BTWeld"
  1541. Weld157.Parent = Part3
  1542. Weld157.C1 = CFrame.new(-1.25169754e-06, 2.73876762, 0.462646961, 1, -2.08499841e-07, 1.89578714e-07, -1.861481e-07, -0.993572116, -0.113202803, 2.0985317e-07, 0.113202795, -0.993572176)
  1543. Weld157.Part0 = Part3
  1544. Weld157.Part1 = Part267
  1545. Weld157.part1 = Part267
  1546. Weld158.Name = "BTWeld"
  1547. Weld158.Parent = Part3
  1548. Weld158.C1 = CFrame.new(8.94069672e-07, 0.443323135, -0.28379035, -1, 2.08383426e-07, 3.34477591e-07, -2.08732672e-07, -1.00000024, 1.78813934e-07, 3.36614903e-07, 1.80676579e-07, 1.00000024)
  1549. Weld158.Part0 = Part3
  1550. Weld158.Part1 = Part439
  1551. Weld158.part1 = Part439
  1552. Weld159.Name = "BTWeld"
  1553. Weld159.Parent = Part3
  1554. Weld159.C1 = CFrame.new(-2.98023224e-07, 2.46521568, 0.596743584, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
  1555. Weld159.Part0 = Part3
  1556. Weld159.Part1 = Part201
  1557. Weld159.part1 = Part201
  1558. Weld160.Name = "BTWeld"
  1559. Weld160.Parent = Part3
  1560. Weld160.C1 = CFrame.new(0.665288925, -0.0312529206, -0.400229454, -1.50408596e-07, -0.999914527, -0.0130897444, 1, -1.49477273e-07, -2.5913323e-08, 2.56950443e-08, -0.0130897444, 0.999914587)
  1561. Weld160.Part0 = Part3
  1562. Weld160.Part1 = Part279
  1563. Weld160.part1 = Part279
  1564. Weld161.Name = "BTWeld"
  1565. Weld161.Parent = Part3
  1566. Weld161.C1 = CFrame.new(-3.63588333e-06, 1.55414867, 1.9456358, 1, 8.95233825e-08, 2.22247763e-07, -4.30736691e-08, -0.843391299, 0.537300408, 2.34518666e-07, -0.537300348, -0.84339118)
  1567. Weld161.Part0 = Part3
  1568. Weld161.Part1 = Part335
  1569. Weld161.part1 = Part335
  1570. Weld162.Name = "BTWeld"
  1571. Weld162.Parent = Part3
  1572. Weld162.C1 = CFrame.new(8.34465027e-07, -3.73201656, 0.770674467, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
  1573. Weld162.Part0 = Part3
  1574. Weld162.Part1 = Part185
  1575. Weld162.part1 = Part185
  1576. Part163.Parent = Model0
  1577. Part163.CFrame = CFrame.new(-0.611257851, 3.46313882, -15.394145, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
  1578. Part163.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  1579. Part163.Position = Vector3.new(-0.611257851, 3.46313882, -15.394145)
  1580. Part163.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  1581. Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1582. Part163.Velocity = Vector3.new(2.31788153e-08, 0.0024639722, 3.04594494e-07)
  1583. Part163.Size = Vector3.new(0.275000006, 0.84512496, 0.359375)
  1584. Part163.Anchored = true
  1585. Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1586. Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1587. Part163.BrickColor = BrickColor.new("Really black")
  1588. Part163.CanCollide = false
  1589. Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1590. Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1591. Part163.Material = Enum.Material.Metal
  1592. Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1593. Part163.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1594. Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1595. Part163.brickColor = BrickColor.new("Really black")
  1596. SpecialMesh164.Parent = Part163
  1597. SpecialMesh164.Scale = Vector3.new(0.349999994, 1, 0.5)
  1598. SpecialMesh164.MeshType = Enum.MeshType.Brick
  1599. Part165.Parent = Model0
  1600. Part165.CFrame = CFrame.new(-0.617485046, 3.2590127, -10.6418428, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
  1601. Part165.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
  1602. Part165.Position = Vector3.new(-0.617485046, 3.2590127, -10.6418428)
  1603. Part165.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
  1604. Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1605. Part165.Velocity = Vector3.new(5.55462663e-08, 0.00247387378, 7.29936687e-07)
  1606. Part165.Size = Vector3.new(0.275000006, 0.4375, 0.25)
  1607. Part165.Anchored = true
  1608. Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1609. Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1610. Part165.BrickColor = BrickColor.new("Really black")
  1611. Part165.CanCollide = false
  1612. Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1613. Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1614. Part165.Material = Enum.Material.Metal
  1615. Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1616. Part165.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1617. Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1618. Part165.brickColor = BrickColor.new("Really black")
  1619. SpecialMesh166.Parent = Part165
  1620. SpecialMesh166.Scale = Vector3.new(0.5, 1, 0.25)
  1621. SpecialMesh166.MeshType = Enum.MeshType.Brick
  1622. Part167.Parent = Model0
  1623. Part167.CFrame = CFrame.new(-0.610199153, 2.88768315, -14.1553068, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  1624. Part167.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  1625. Part167.Position = Vector3.new(-0.610199153, 2.88768315, -14.1553068)
  1626. Part167.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  1627. Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1628. Part167.Velocity = Vector3.new(1.14426342e-07, 0.00246655382, 1.50368453e-06)
  1629. Part167.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  1630. Part167.Anchored = true
  1631. Part167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1632. Part167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1633. Part167.BrickColor = BrickColor.new("Really black")
  1634. Part167.CanCollide = false
  1635. Part167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1636. Part167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1637. Part167.Material = Enum.Material.Glass
  1638. Part167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1639. Part167.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1640. Part167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1641. Part167.brickColor = BrickColor.new("Really black")
  1642. SpecialMesh168.Parent = Part167
  1643. SpecialMesh168.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  1644. SpecialMesh168.MeshType = Enum.MeshType.Wedge
  1645. Part169.Parent = Model0
  1646. Part169.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  1647. Part169.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1648. Part169.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  1649. Part169.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1650. Part169.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1651. Part169.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  1652. Part169.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
  1653. Part169.Anchored = true
  1654. Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1655. Part169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1656. Part169.BrickColor = BrickColor.new("Bright blue")
  1657. Part169.CanCollide = false
  1658. Part169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1659. Part169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1660. Part169.Material = Enum.Material.Neon
  1661. Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1662. Part169.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1663. Part169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1664. Part169.brickColor = BrickColor.new("Bright blue")
  1665. SpecialMesh170.Parent = Part169
  1666. SpecialMesh170.Scale = Vector3.new(0.452499986, 1, 1)
  1667. SpecialMesh170.MeshType = Enum.MeshType.Cylinder
  1668. Part171.Parent = Model0
  1669. Part171.CFrame = CFrame.new(-0.610366702, 3.28867483, -15.3908367, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
  1670. Part171.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  1671. Part171.Position = Vector3.new(-0.610366702, 3.28867483, -15.3908367)
  1672. Part171.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  1673. Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1674. Part171.Velocity = Vector3.new(5.08428144e-08, 0.00246397941, 6.68129019e-07)
  1675. Part171.Size = Vector3.new(0.275000006, 0.84512496, 0.422374964)
  1676. Part171.Anchored = true
  1677. Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1678. Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1679. Part171.BrickColor = BrickColor.new("Really black")
  1680. Part171.CanCollide = false
  1681. Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1682. Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1683. Part171.Material = Enum.Material.Metal
  1684. Part171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1685. Part171.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1686. Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1687. Part171.brickColor = BrickColor.new("Really black")
  1688. SpecialMesh172.Parent = Part171
  1689. SpecialMesh172.Scale = Vector3.new(0.400000006, 1, 0.5)
  1690. SpecialMesh172.MeshType = Enum.MeshType.Brick
  1691. Part173.Parent = Model0
  1692. Part173.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  1693. Part173.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1694. Part173.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
  1695. Part173.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1696. Part173.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1697. Part173.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
  1698. Part173.Size = Vector3.new(0.275000006, 0.239124984, 0.205375016)
  1699. Part173.Anchored = true
  1700. Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1701. Part173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1702. Part173.BrickColor = BrickColor.new("Bright blue")
  1703. Part173.CanCollide = false
  1704. Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1705. Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1706. Part173.Material = Enum.Material.Neon
  1707. Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1708. Part173.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1709. Part173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1710. Part173.brickColor = BrickColor.new("Bright blue")
  1711. SpecialMesh174.Parent = Part173
  1712. SpecialMesh174.Scale = Vector3.new(0.550000012, 1, 1)
  1713. SpecialMesh174.MeshType = Enum.MeshType.Brick
  1714. Part175.Parent = Model0
  1715. Part175.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  1716. Part175.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1717. Part175.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  1718. Part175.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1719. Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1720. Part175.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  1721. Part175.Size = Vector3.new(0.275000006, 0.698124886, 0.372374952)
  1722. Part175.Anchored = true
  1723. Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1724. Part175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1725. Part175.BrickColor = BrickColor.new("Really black")
  1726. Part175.CanCollide = false
  1727. Part175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1728. Part175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1729. Part175.Material = Enum.Material.Metal
  1730. Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1731. Part175.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1732. Part175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1733. Part175.brickColor = BrickColor.new("Really black")
  1734. SpecialMesh176.Parent = Part175
  1735. SpecialMesh176.Scale = Vector3.new(0.455000013, 1, 1)
  1736. SpecialMesh176.MeshType = Enum.MeshType.Cylinder
  1737. Part177.Parent = Model0
  1738. Part177.CFrame = CFrame.new(-0.616063476, 3.26214504, -11.5807333, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  1739. Part177.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1740. Part177.Position = Vector3.new(-0.616063476, 3.26214504, -11.5807333)
  1741. Part177.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1742. Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1743. Part177.Velocity = Vector3.new(5.50495756e-08, 0.00247191754, 7.23409755e-07)
  1744. Part177.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
  1745. Part177.Anchored = true
  1746. Part177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1747. Part177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1748. Part177.BrickColor = BrickColor.new("Really black")
  1749. Part177.CanCollide = false
  1750. Part177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1751. Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1752. Part177.Material = Enum.Material.Metal
  1753. Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1754. Part177.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1755. Part177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1756. Part177.brickColor = BrickColor.new("Really black")
  1757. SpecialMesh178.Parent = Part177
  1758. SpecialMesh178.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  1759. SpecialMesh178.MeshType = Enum.MeshType.Brick
  1760. Part179.Parent = Model0
  1761. Part179.CFrame = CFrame.new(-0.610621691, 3.13382888, -14.7050791, 0.999985635, -0.00476216245, 0.00246017892, 0.00513689732, 0.720368028, -0.693573177, 0.00153067347, 0.693575799, 0.720382154)
  1762. Part179.Orientation = Vector3.new(43.9099998, 0.199999988, 0.409999996)
  1763. Part179.Position = Vector3.new(-0.610621691, 3.13382888, -14.7050791)
  1764. Part179.Rotation = Vector3.new(43.9099998, 0.140000001, 0.269999981)
  1765. Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1766. Part179.Velocity = Vector3.new(7.53960734e-08, 0.0024654083, 9.90785111e-07)
  1767. Part179.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
  1768. Part179.Anchored = true
  1769. Part179.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1770. Part179.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1771. Part179.BrickColor = BrickColor.new("Really black")
  1772. Part179.CanCollide = false
  1773. Part179.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1774. Part179.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1775. Part179.Material = Enum.Material.Metal
  1776. Part179.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1777. Part179.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1778. Part179.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1779. Part179.brickColor = BrickColor.new("Really black")
  1780. SpecialMesh180.Parent = Part179
  1781. SpecialMesh180.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
  1782. SpecialMesh180.MeshType = Enum.MeshType.Brick
  1783. Part181.Parent = Model0
  1784. Part181.CFrame = CFrame.new(-0.61356318, 3.48533392, -13.9631662, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
  1785. Part181.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
  1786. Part181.Position = Vector3.new(-0.61356318, 3.48533392, -13.9631662)
  1787. Part181.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
  1788. Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1789. Part181.Velocity = Vector3.new(1.96594527e-08, 0.00246695359, 2.58346063e-07)
  1790. Part181.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
  1791. Part181.Anchored = true
  1792. Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1793. Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1794. Part181.BrickColor = BrickColor.new("Really black")
  1795. Part181.CanCollide = false
  1796. Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1797. Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1798. Part181.Material = Enum.Material.Metal
  1799. Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1800. Part181.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1801. Part181.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1802. Part181.brickColor = BrickColor.new("Really black")
  1803. SpecialMesh182.Parent = Part181
  1804. SpecialMesh182.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  1805. SpecialMesh182.MeshType = Enum.MeshType.Brick
  1806. Part183.Parent = Model0
  1807. Part183.CFrame = CFrame.new(-0.610578179, 2.93933439, -14.0816517, 0.999985635, 0.00162795174, -0.00510674529, 0.005136678, -0.0189458355, 0.999807417, 0.00153088616, -0.999819279, -0.0189539269)
  1808. Part183.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  1809. Part183.Position = Vector3.new(-0.610578179, 2.93933439, -14.0816517)
  1810. Part183.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  1811. Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1812. Part183.Velocity = Vector3.new(1.06236229e-07, 0.00246670726, 1.39605754e-06)
  1813. Part183.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
  1814. Part183.Anchored = true
  1815. Part183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1816. Part183.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1817. Part183.BrickColor = BrickColor.new("Really black")
  1818. Part183.CanCollide = false
  1819. Part183.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1820. Part183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1821. Part183.Material = Enum.Material.Metal
  1822. Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1823. Part183.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1824. Part183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1825. Part183.brickColor = BrickColor.new("Really black")
  1826. SpecialMesh184.Parent = Part183
  1827. SpecialMesh184.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  1828. SpecialMesh184.MeshType = Enum.MeshType.Wedge
  1829. Part185.Parent = Model0
  1830. Part185.CFrame = CFrame.new(-0.61852932, 3.41544771, -10.4871407, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
  1831. Part185.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  1832. Part185.Position = Vector3.new(-0.61852932, 3.41544771, -10.4871407)
  1833. Part185.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  1834. Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1835. Part185.Velocity = Vector3.new(3.07410488e-08, 0.00247419602, 4.03969523e-07)
  1836. Part185.Size = Vector3.new(0.270000011, 0.21875, 0.234375)
  1837. Part185.Anchored = true
  1838. Part185.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1839. Part185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1840. Part185.BrickColor = BrickColor.new("Really black")
  1841. Part185.CanCollide = false
  1842. Part185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1843. Part185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1844. Part185.Material = Enum.Material.Metal
  1845. Part185.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1846. Part185.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1847. Part185.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1848. Part185.brickColor = BrickColor.new("Really black")
  1849. SpecialMesh186.Parent = Part185
  1850. SpecialMesh186.Scale = Vector3.new(0.5, 0.5, 0.5)
  1851. SpecialMesh186.MeshType = Enum.MeshType.Wedge
  1852. Part187.Parent = Model0
  1853. Part187.CFrame = CFrame.new(-0.608188927, 3.09825993, -16.1759663, -0.999985635, 0.00519088237, -0.00133629935, -0.0051367199, -0.999273539, -0.0377651006, -0.0015313623, -0.0377576947, 0.999285877)
  1854. Part187.Orientation = Vector3.new(2.15999985, -0.0799999982, -179.709991)
  1855. Part187.Position = Vector3.new(-0.608188927, 3.09825993, -16.1759663)
  1856. Part187.Rotation = Vector3.new(2.15999985, -0.0799999982, -179.699997)
  1857. Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1858. Part187.Velocity = Vector3.new(8.10360774e-08, 0.00246234378, 1.06490097e-06)
  1859. Part187.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
  1860. Part187.Anchored = true
  1861. Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1862. Part187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1863. Part187.BrickColor = BrickColor.new("Really black")
  1864. Part187.CanCollide = false
  1865. Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1866. Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1867. Part187.Material = Enum.Material.Metal
  1868. Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1869. Part187.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1870. Part187.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1871. Part187.brickColor = BrickColor.new("Really black")
  1872. SpecialMesh188.Parent = Part187
  1873. SpecialMesh188.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  1874. SpecialMesh188.MeshType = Enum.MeshType.Brick
  1875. Part189.Parent = Model0
  1876. Part189.CFrame = CFrame.new(-0.611664593, 3.3476572, -14.7413998, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  1877. Part189.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  1878. Part189.Position = Vector3.new(-0.611664593, 3.3476572, -14.7413998)
  1879. Part189.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  1880. Part189.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1881. Part189.Velocity = Vector3.new(4.14902424e-08, 0.00246533239, 5.45226158e-07)
  1882. Part189.Size = Vector3.new(0.275000006, 0.480124891, 0.214375019)
  1883. Part189.Anchored = true
  1884. Part189.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1885. Part189.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1886. Part189.BrickColor = BrickColor.new("Bright blue")
  1887. Part189.CanCollide = false
  1888. Part189.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1889. Part189.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1890. Part189.Material = Enum.Material.Neon
  1891. Part189.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1892. Part189.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1893. Part189.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1894. Part189.brickColor = BrickColor.new("Bright blue")
  1895. SpecialMesh190.Parent = Part189
  1896. SpecialMesh190.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  1897. SpecialMesh190.MeshType = Enum.MeshType.Brick
  1898. Part191.Parent = Model0
  1899. Part191.CFrame = CFrame.new(-0.637731671, 3.71308732, -19.354105, -0.0050775772, -0.999985635, -0.00171704381, 0.999324501, -0.00513670873, 0.0363931209, -0.0364014208, -0.00153109431, 0.999336243)
  1900. Part191.Orientation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
  1901. Part191.Position = Vector3.new(-0.637731671, 3.71308732, -19.354105)
  1902. Part191.Rotation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
  1903. Part191.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1904. Part191.Velocity = Vector3.new(-1.64544822e-08, 0.00245571672, -2.16228841e-07)
  1905. Part191.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
  1906. Part191.Anchored = true
  1907. Part191.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1908. Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1909. Part191.BrickColor = BrickColor.new("Royal purple")
  1910. Part191.CanCollide = false
  1911. Part191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1912. Part191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1913. Part191.Material = Enum.Material.Neon
  1914. Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1915. Part191.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1916. Part191.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1917. Part191.brickColor = BrickColor.new("Royal purple")
  1918. SpecialMesh192.Parent = Part191
  1919. SpecialMesh192.Scale = Vector3.new(0.5, 0.300000012, 0.5)
  1920. SpecialMesh192.MeshType = Enum.MeshType.Wedge
  1921. Part193.Parent = Model0
  1922. Part193.CFrame = CFrame.new(-0.613232374, 3.39655375, -13.8819904, 0.999985635, 0.000250508543, -0.00535421353, 0.00513686566, 0.240468621, 0.97064352, 0.00153067405, -0.970657051, 0.240463868)
  1923. Part193.Orientation = Vector3.new(-76.0800018, -1.27999997, 1.22000003)
  1924. Part193.Position = Vector3.new(-0.613232374, 3.39655375, -13.8819904)
  1925. Part193.Rotation = Vector3.new(-76.0899963, -0.310000002, -0.00999999978)
  1926. Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1927. Part193.Velocity = Vector3.new(3.37369386e-08, 0.00246712286, 4.43339275e-07)
  1928. Part193.Size = Vector3.new(0.275000006, 0.422124922, 0.412375003)
  1929. Part193.Anchored = true
  1930. Part193.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1931. Part193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1932. Part193.BrickColor = BrickColor.new("Really black")
  1933. Part193.CanCollide = false
  1934. Part193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1935. Part193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1936. Part193.Material = Enum.Material.Metal
  1937. Part193.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1938. Part193.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1939. Part193.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1940. Part193.brickColor = BrickColor.new("Really black")
  1941. SpecialMesh194.Parent = Part193
  1942. SpecialMesh194.Scale = Vector3.new(0.5, 1.04999995, 0.5)
  1943. SpecialMesh194.MeshType = Enum.MeshType.Brick
  1944. Part195.Parent = Model0
  1945. Part195.CFrame = CFrame.new(-0.640585661, 2.53611565, -13.5419912, 0.00476224814, -0.999985635, -0.00245993445, -0.72036773, -0.00513678836, 0.693573475, -0.693576157, -0.00153091096, -0.720381796)
  1946. Part195.Orientation = Vector3.new(-43.9099998, -179.800003, -90.409996)
  1947. Part195.Position = Vector3.new(-0.640585661, 2.53611565, -13.5419912)
  1948. Part195.Rotation = Vector3.new(-136.089996, -0.140000001, 89.7299957)
  1949. Part195.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1950. Part195.Velocity = Vector3.new(1.70172896e-07, 0.00246782694, 2.23625375e-06)
  1951. Part195.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
  1952. Part195.Anchored = true
  1953. Part195.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1954. Part195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1955. Part195.BrickColor = BrickColor.new("Royal purple")
  1956. Part195.CanCollide = false
  1957. Part195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1958. Part195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1959. Part195.Material = Enum.Material.Neon
  1960. Part195.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1961. Part195.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1962. Part195.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1963. Part195.brickColor = BrickColor.new("Royal purple")
  1964. SpecialMesh196.Parent = Part195
  1965. SpecialMesh196.Scale = Vector3.new(1, 0.300000012, 0.5)
  1966. SpecialMesh196.MeshType = Enum.MeshType.Wedge
  1967. Part197.Parent = Model0
  1968. Part197.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
  1969. Part197.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
  1970. Part197.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
  1971. Part197.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
  1972. Part197.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1973. Part197.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
  1974. Part197.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  1975. Part197.Anchored = true
  1976. Part197.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1977. Part197.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1978. Part197.BrickColor = BrickColor.new("Royal purple")
  1979. Part197.CanCollide = false
  1980. Part197.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1981. Part197.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1982. Part197.Material = Enum.Material.Neon
  1983. Part197.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1984. Part197.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1985. Part197.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1986. Part197.brickColor = BrickColor.new("Royal purple")
  1987. SpecialMesh198.Parent = Part197
  1988. SpecialMesh198.Scale = Vector3.new(1, 0.300000012, 0.5)
  1989. SpecialMesh198.MeshType = Enum.MeshType.Wedge
  1990. Part199.Parent = Model0
  1991. Part199.CFrame = CFrame.new(-0.615469754, 3.2510047, -11.9310894, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  1992. Part199.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1993. Part199.Position = Vector3.new(-0.615469754, 3.2510047, -11.9310894)
  1994. Part199.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1995. Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1996. Part199.Velocity = Vector3.new(5.68160452e-08, 0.00247118762, 7.46623186e-07)
  1997. Part199.Size = Vector3.new(0.275000006, 0.261124998, 0.245374992)
  1998. Part199.Anchored = true
  1999. Part199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2000. Part199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2001. Part199.BrickColor = BrickColor.new("Bright blue")
  2002. Part199.CanCollide = false
  2003. Part199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2004. Part199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2005. Part199.Material = Enum.Material.Neon
  2006. Part199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2007. Part199.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2008. Part199.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2009. Part199.brickColor = BrickColor.new("Bright blue")
  2010. SpecialMesh200.Parent = Part199
  2011. SpecialMesh200.Scale = Vector3.new(0.375, 1.04999995, 0.5)
  2012. SpecialMesh200.MeshType = Enum.MeshType.Brick
  2013. Part201.Parent = Model0
  2014. Part201.CFrame = CFrame.new(-0.615578175, 3.21754885, -11.7504148, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
  2015. Part201.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  2016. Part201.Position = Vector3.new(-0.615578175, 3.21754885, -11.7504148)
  2017. Part201.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  2018. Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2019. Part201.Velocity = Vector3.new(6.21209963e-08, 0.0024715641, 8.16335842e-07)
  2020. Part201.Size = Vector3.new(0.275000006, 0.214125022, 0.234375)
  2021. Part201.Anchored = true
  2022. Part201.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2023. Part201.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2024. Part201.BrickColor = BrickColor.new("Really black")
  2025. Part201.CanCollide = false
  2026. Part201.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2027. Part201.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2028. Part201.Material = Enum.Material.Metal
  2029. Part201.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2030. Part201.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2031. Part201.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2032. Part201.brickColor = BrickColor.new("Really black")
  2033. SpecialMesh202.Parent = Part201
  2034. SpecialMesh202.Scale = Vector3.new(0.5, 0.560000002, 0.400000006)
  2035. SpecialMesh202.MeshType = Enum.MeshType.Wedge
  2036. Part203.Parent = Model0
  2037. Part203.CFrame = CFrame.new(-0.613475382, 3.25657153, -13.2536583, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
  2038. Part203.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  2039. Part203.Position = Vector3.new(-0.613475382, 3.25657153, -13.2536583)
  2040. Part203.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  2041. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2042. Part203.Velocity = Vector3.new(5.59333202e-08, 0.00246843207, 7.35023434e-07)
  2043. Part203.Size = Vector3.new(0.275000006, 0.204125047, 0.210375011)
  2044. Part203.Anchored = true
  2045. Part203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2046. Part203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2047. Part203.BrickColor = BrickColor.new("Really black")
  2048. Part203.CanCollide = false
  2049. Part203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2050. Part203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2051. Part203.Material = Enum.Material.Metal
  2052. Part203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2053. Part203.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2054. Part203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2055. Part203.brickColor = BrickColor.new("Really black")
  2056. SpecialMesh204.Parent = Part203
  2057. SpecialMesh204.Scale = Vector3.new(0.5, 0.5, 0.5)
  2058. SpecialMesh204.MeshType = Enum.MeshType.Wedge
  2059. Part205.Parent = Model0
  2060. Part205.CFrame = CFrame.new(-0.605959892, 3.52715993, -19.0706863, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
  2061. Part205.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2062. Part205.Position = Vector3.new(-0.605959892, 3.52715993, -19.0706863)
  2063. Part205.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2064. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2065. Part205.Velocity = Vector3.new(1.30272237e-08, 0.0024563123, 1.71192255e-07)
  2066. Part205.Size = Vector3.new(0.275000006, 0.446125001, 0.496375084)
  2067. Part205.Anchored = true
  2068. Part205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2069. Part205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2070. Part205.BrickColor = BrickColor.new("Really black")
  2071. Part205.CanCollide = false
  2072. Part205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2073. Part205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2074. Part205.Material = Enum.Material.Metal
  2075. Part205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2076. Part205.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2077. Part205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2078. Part205.brickColor = BrickColor.new("Really black")
  2079. SpecialMesh206.Parent = Part205
  2080. SpecialMesh206.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  2081. SpecialMesh206.MeshType = Enum.MeshType.Wedge
  2082. Part207.Parent = Model0
  2083. Part207.CFrame = CFrame.new(-0.617458701, 3.24875402, -10.62463, -0.999985635, -0.00162816094, -0.00510671316, -0.00513665052, 0.0189459547, 0.999807417, -0.00153109536, 0.999819279, -0.0189540461)
  2084. Part207.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2085. Part207.Position = Vector3.new(-0.617458701, 3.24875402, -10.62463)
  2086. Part207.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2087. Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2088. Part207.Velocity = Vector3.new(5.71729402e-08, 0.00247390964, 7.51312939e-07)
  2089. Part207.Size = Vector3.new(0.25999999, 0.375, 0.21875)
  2090. Part207.Anchored = true
  2091. Part207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2092. Part207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2093. Part207.BrickColor = BrickColor.new("Really black")
  2094. Part207.CanCollide = false
  2095. Part207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2096. Part207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2097. Part207.Material = Enum.Material.Metal
  2098. Part207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2099. Part207.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2100. Part207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2101. Part207.brickColor = BrickColor.new("Really black")
  2102. SpecialMesh208.Parent = Part207
  2103. SpecialMesh208.Scale = Vector3.new(0.300000012, 1, 1)
  2104. SpecialMesh208.MeshType = Enum.MeshType.Wedge
  2105. Part209.Parent = Model0
  2106. Part209.CFrame = CFrame.new(-0.614153862, 3.21053505, -12.6548157, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  2107. Part209.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2108. Part209.Position = Vector3.new(-0.614153862, 3.21053505, -12.6548157)
  2109. Part209.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2110. Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2111. Part209.Velocity = Vector3.new(6.32331378e-08, 0.00246967981, 8.30950682e-07)
  2112. Part209.Size = Vector3.new(0.275000006, 0.35512504, 0.416375011)
  2113. Part209.Anchored = true
  2114. Part209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2115. Part209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2116. Part209.BrickColor = BrickColor.new("Really black")
  2117. Part209.CanCollide = false
  2118. Part209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2119. Part209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2120. Part209.Material = Enum.Material.Metal
  2121. Part209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2122. Part209.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2123. Part209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2124. Part209.brickColor = BrickColor.new("Really black")
  2125. SpecialMesh210.Parent = Part209
  2126. SpecialMesh210.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  2127. SpecialMesh210.MeshType = Enum.MeshType.Wedge
  2128. Part211.Parent = Model0
  2129. Part211.CFrame = CFrame.new(-0.640777826, 2.97037435, -14.8715458, 0.00156102644, -0.999985635, -0.00512771169, -0.00585717242, -0.00513677299, 0.99996984, -0.999981701, -0.00153094484, -0.00586510729)
  2130. Part211.Orientation = Vector3.new(-89.5599976, -138.839996, -131.25)
  2131. Part211.Position = Vector3.new(-0.640777826, 2.97037435, -14.8715458)
  2132. Part211.Rotation = Vector3.new(-90.3399963, -0.289999992, 89.909996)
  2133. Part211.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2134. Part211.Velocity = Vector3.new(1.01314356e-07, 0.00246505649, 1.33137894e-06)
  2135. Part211.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
  2136. Part211.Anchored = true
  2137. Part211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2138. Part211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2139. Part211.BrickColor = BrickColor.new("Royal purple")
  2140. Part211.CanCollide = false
  2141. Part211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2142. Part211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2143. Part211.Material = Enum.Material.Neon
  2144. Part211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2145. Part211.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2146. Part211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2147. Part211.brickColor = BrickColor.new("Royal purple")
  2148. SpecialMesh212.Parent = Part211
  2149. SpecialMesh212.Scale = Vector3.new(1, 0.300000012, 0.5)
  2150. SpecialMesh212.MeshType = Enum.MeshType.Wedge
  2151. Part213.Parent = Model0
  2152. Part213.CFrame = CFrame.new(-0.609622896, 3.39657903, -16.2390652, 0.999985635, -0.00133592181, 0.00519115385, 0.00513700396, -0.0377659053, -0.999273479, 0.00153099932, 0.999285877, -0.0377584994)
  2153. Part213.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  2154. Part213.Position = Vector3.new(-0.609622896, 3.39657903, -16.2390652)
  2155. Part213.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  2156. Part213.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2157. Part213.Velocity = Vector3.new(3.37329027e-08, 0.002462212, 4.43286638e-07)
  2158. Part213.Size = Vector3.new(0.275000006, 0.533124864, 0.214375019)
  2159. Part213.Anchored = true
  2160. Part213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2161. Part213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2162. Part213.BrickColor = BrickColor.new("Bright blue")
  2163. Part213.CanCollide = false
  2164. Part213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2165. Part213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2166. Part213.Material = Enum.Material.Neon
  2167. Part213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2168. Part213.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2169. Part213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2170. Part213.brickColor = BrickColor.new("Bright blue")
  2171. SpecialMesh214.Parent = Part213
  2172. SpecialMesh214.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  2173. SpecialMesh214.MeshType = Enum.MeshType.Brick
  2174. Part215.Parent = Model0
  2175. Part215.CFrame = CFrame.new(-0.612417579, 3.49721146, -14.7513313, 0.999985635, -0.00219574547, 0.00488994364, 0.00513701141, 0.13200599, -0.991235793, 0.00153099908, 0.991246581, 0.132015377)
  2176. Part215.Orientation = Vector3.new(82.409996, 2.11999989, 2.23000002)
  2177. Part215.Position = Vector3.new(-0.612417579, 3.49721146, -14.7513313)
  2178. Part215.Rotation = Vector3.new(82.409996, 0.280000001, 0.129999995)
  2179. Part215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2180. Part215.Velocity = Vector3.new(1.77760739e-08, 0.00246531144, 2.33596552e-07)
  2181. Part215.Size = Vector3.new(0.275000006, 0.488124937, 0.359375)
  2182. Part215.Anchored = true
  2183. Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2184. Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2185. Part215.BrickColor = BrickColor.new("Really black")
  2186. Part215.CanCollide = false
  2187. Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2188. Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2189. Part215.Material = Enum.Material.Metal
  2190. Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2191. Part215.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2192. Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2193. Part215.brickColor = BrickColor.new("Really black")
  2194. SpecialMesh216.Parent = Part215
  2195. SpecialMesh216.Scale = Vector3.new(0.400000006, 1, 0.5)
  2196. SpecialMesh216.MeshType = Enum.MeshType.Brick
  2197. Part217.Parent = Model0
  2198. Part217.CFrame = CFrame.new(-0.645515323, 3.66365719, -14.1031828, -0.0047622188, -0.999985635, 0.00246008043, 0.720367849, -0.00513686892, -0.693573356, 0.693576038, -0.00153078465, 0.720381975)
  2199. Part217.Orientation = Vector3.new(43.9099998, 0.199999988, 90.409996)
  2200. Part217.Position = Vector3.new(-0.645515323, 3.66365719, -14.1031828)
  2201. Part217.Rotation = Vector3.new(43.9099998, 0.140000001, 90.2699966)
  2202. Part217.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2203. Part217.Velocity = Vector3.new(-8.61649951e-09, 0.00246665697, -1.13230158e-07)
  2204. Part217.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2205. Part217.Anchored = true
  2206. Part217.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2207. Part217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2208. Part217.BrickColor = BrickColor.new("Royal purple")
  2209. Part217.CanCollide = false
  2210. Part217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2211. Part217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2212. Part217.Material = Enum.Material.Neon
  2213. Part217.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2214. Part217.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2215. Part217.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2216. Part217.brickColor = BrickColor.new("Royal purple")
  2217. SpecialMesh218.Parent = Part217
  2218. SpecialMesh218.Scale = Vector3.new(1, 0.300000012, 0.5)
  2219. SpecialMesh218.MeshType = Enum.MeshType.Wedge
  2220. Part219.Parent = Model0
  2221. Part219.CFrame = CFrame.new(-0.611597419, 2.92886329, -13.380847, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  2222. Part219.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2223. Part219.Position = Vector3.new(-0.611597419, 2.92886329, -13.380847)
  2224. Part219.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2225. Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2226. Part219.Velocity = Vector3.new(1.07896597e-07, 0.00246816734, 1.41787655e-06)
  2227. Part219.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
  2228. Part219.Anchored = true
  2229. Part219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2230. Part219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2231. Part219.BrickColor = BrickColor.new("Really black")
  2232. Part219.CanCollide = false
  2233. Part219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2234. Part219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2235. Part219.Material = Enum.Material.Metal
  2236. Part219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2237. Part219.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2238. Part219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2239. Part219.brickColor = BrickColor.new("Really black")
  2240. SpecialMesh220.Parent = Part219
  2241. SpecialMesh220.Scale = Vector3.new(0.395000011, 0.75, 0.25)
  2242. SpecialMesh220.MeshType = Enum.MeshType.Wedge
  2243. Part221.Parent = Model0
  2244. Part221.CFrame = CFrame.new(-0.609442294, 2.87052941, -14.5920582, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
  2245. Part221.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2246. Part221.Position = Vector3.new(-0.609442294, 2.87052941, -14.5920582)
  2247. Part221.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2248. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2249. Part221.Velocity = Vector3.new(1.17146328e-07, 0.00246564392, 1.53942813e-06)
  2250. Part221.Size = Vector3.new(0.275000006, 0.216999978, 0.295375019)
  2251. Part221.Anchored = true
  2252. Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2253. Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2254. Part221.BrickColor = BrickColor.new("Really black")
  2255. Part221.CanCollide = false
  2256. Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2257. Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2258. Part221.Material = Enum.Material.Glass
  2259. Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2260. Part221.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2261. Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2262. Part221.brickColor = BrickColor.new("Really black")
  2263. SpecialMesh222.Parent = Part221
  2264. SpecialMesh222.Scale = Vector3.new(0.5, 0.75, 0.25)
  2265. SpecialMesh222.MeshType = Enum.MeshType.Wedge
  2266. Part223.Parent = Model0
  2267. Part223.CFrame = CFrame.new(-0.609190822, 2.76472902, -14.4025202, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
  2268. Part223.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2269. Part223.Position = Vector3.new(-0.609190822, 2.76472902, -14.4025202)
  2270. Part223.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2271. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2272. Part223.Velocity = Vector3.new(1.3392264e-07, 0.0024660388, 1.7598868e-06)
  2273. Part223.Size = Vector3.new(0.275000006, 0.23299998, 0.295375019)
  2274. Part223.Anchored = true
  2275. Part223.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2276. Part223.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2277. Part223.BrickColor = BrickColor.new("Really black")
  2278. Part223.CanCollide = false
  2279. Part223.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2280. Part223.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2281. Part223.Material = Enum.Material.Glass
  2282. Part223.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2283. Part223.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2284. Part223.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2285. Part223.brickColor = BrickColor.new("Really black")
  2286. SpecialMesh224.Parent = Part223
  2287. SpecialMesh224.Scale = Vector3.new(0.5, 1, 0.25)
  2288. SpecialMesh224.MeshType = Enum.MeshType.Wedge
  2289. Part225.Parent = Model0
  2290. Part225.CFrame = CFrame.new(-0.610054374, 2.83367729, -14.0694036, 0.999985635, 0.00162807188, -0.00510671316, 0.00513664866, -0.0189460143, 0.999807417, 0.00153100595, -0.999819279, -0.0189541057)
  2291. Part225.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2292. Part225.Position = Vector3.new(-0.610054374, 2.83367729, -14.0694036)
  2293. Part225.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2294. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2295. Part225.Velocity = Vector3.new(1.22989817e-07, 0.00246673287, 1.61621767e-06)
  2296. Part225.Size = Vector3.new(0.275000006, 0.311124951, 0.267374992)
  2297. Part225.Anchored = true
  2298. Part225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2299. Part225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2300. Part225.BrickColor = BrickColor.new("Really black")
  2301. Part225.CanCollide = false
  2302. Part225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2303. Part225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2304. Part225.Material = Enum.Material.Metal
  2305. Part225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2306. Part225.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2307. Part225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2308. Part225.brickColor = BrickColor.new("Really black")
  2309. SpecialMesh226.Parent = Part225
  2310. SpecialMesh226.Scale = Vector3.new(0.495000005, 1, 1)
  2311. SpecialMesh226.MeshType = Enum.MeshType.Brick
  2312. Part227.Parent = Model0
  2313. Part227.CFrame = CFrame.new(-0.611247957, 3.01424932, -13.8955402, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  2314. Part227.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2315. Part227.Position = Vector3.new(-0.611247957, 3.01424932, -13.8955402)
  2316. Part227.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2317. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2318. Part227.Velocity = Vector3.new(9.43572971e-08, 0.00246709492, 1.23995574e-06)
  2319. Part227.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
  2320. Part227.Anchored = true
  2321. Part227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2322. Part227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2323. Part227.BrickColor = BrickColor.new("Really black")
  2324. Part227.CanCollide = false
  2325. Part227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2326. Part227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2327. Part227.Material = Enum.Material.Metal
  2328. Part227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2329. Part227.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2330. Part227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2331. Part227.brickColor = BrickColor.new("Really black")
  2332. SpecialMesh228.Parent = Part227
  2333. SpecialMesh228.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  2334. SpecialMesh228.MeshType = Enum.MeshType.Wedge
  2335. Part229.Parent = Model0
  2336. Part229.CFrame = CFrame.new(-0.614671409, 3.24594569, -12.4355726, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  2337. Part229.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2338. Part229.Position = Vector3.new(-0.614671409, 3.24594569, -12.4355726)
  2339. Part229.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2340. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2341. Part229.Velocity = Vector3.new(5.76182231e-08, 0.00247013662, 7.57164685e-07)
  2342. Part229.Size = Vector3.new(0.275000006, 0.745124936, 0.280375004)
  2343. Part229.Anchored = true
  2344. Part229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2345. Part229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2346. Part229.BrickColor = BrickColor.new("Really black")
  2347. Part229.CanCollide = false
  2348. Part229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2349. Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2350. Part229.Material = Enum.Material.Metal
  2351. Part229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2352. Part229.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2353. Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2354. Part229.brickColor = BrickColor.new("Really black")
  2355. SpecialMesh230.Parent = Part229
  2356. SpecialMesh230.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  2357. SpecialMesh230.MeshType = Enum.MeshType.Brick
  2358. Part231.Parent = Model0
  2359. Part231.CFrame = CFrame.new(-0.610754132, 2.89412951, -13.8151274, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  2360. Part231.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2361. Part231.Position = Vector3.new(-0.610754132, 2.89412951, -13.8151274)
  2362. Part231.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2363. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2364. Part231.Velocity = Vector3.new(1.1340417e-07, 0.00246726256, 1.49025209e-06)
  2365. Part231.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  2366. Part231.Anchored = true
  2367. Part231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2368. Part231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2369. Part231.BrickColor = BrickColor.new("Really black")
  2370. Part231.CanCollide = false
  2371. Part231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2372. Part231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2373. Part231.Material = Enum.Material.Glass
  2374. Part231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2375. Part231.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2376. Part231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2377. Part231.brickColor = BrickColor.new("Really black")
  2378. SpecialMesh232.Parent = Part231
  2379. SpecialMesh232.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  2380. SpecialMesh232.MeshType = Enum.MeshType.Wedge
  2381. Part233.Parent = Model0
  2382. Part233.CFrame = CFrame.new(-0.614374042, 3.38457584, -13.09618, 0.999985635, -0.00162795233, 0.00510671316, 0.00513664633, 0.0189459547, -0.999807417, 0.00153088674, 0.999819279, 0.0189540461)
  2383. Part233.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2384. Part233.Position = Vector3.new(-0.614374042, 3.38457584, -13.09618)
  2385. Part233.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2386. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2387. Part233.Velocity = Vector3.new(3.56362335e-08, 0.00246876013, 4.68297941e-07)
  2388. Part233.Size = Vector3.new(0.275000006, 0.322125077, 0.363375008)
  2389. Part233.Anchored = true
  2390. Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2391. Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2392. Part233.BrickColor = BrickColor.new("Really black")
  2393. Part233.CanCollide = false
  2394. Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2395. Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2396. Part233.Material = Enum.Material.Metal
  2397. Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2398. Part233.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2399. Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2400. Part233.brickColor = BrickColor.new("Really black")
  2401. SpecialMesh234.Parent = Part233
  2402. SpecialMesh234.Scale = Vector3.new(0.5, 1, 1)
  2403. SpecialMesh234.MeshType = Enum.MeshType.Wedge
  2404. Part235.Parent = Model0
  2405. Part235.CFrame = CFrame.new(-0.612951875, 3.3556869, -13.9274721, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
  2406. Part235.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2407. Part235.Position = Vector3.new(-0.612951875, 3.3556869, -13.9274721)
  2408. Part235.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2409. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2410. Part235.Velocity = Vector3.new(4.02170173e-08, 0.0024670281, 5.28494468e-07)
  2411. Part235.Size = Vector3.new(0.275000006, 0.54112494, 0.367374986)
  2412. Part235.Anchored = true
  2413. Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2414. Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2415. Part235.BrickColor = BrickColor.new("Really black")
  2416. Part235.CanCollide = false
  2417. Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2418. Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2419. Part235.Material = Enum.Material.Metal
  2420. Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2421. Part235.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2422. Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2423. Part235.brickColor = BrickColor.new("Really black")
  2424. SpecialMesh236.Parent = Part235
  2425. SpecialMesh236.Scale = Vector3.new(0.5, 1.04999995, 0.600000024)
  2426. SpecialMesh236.MeshType = Enum.MeshType.Brick
  2427. Part237.Parent = Model0
  2428. Part237.CFrame = CFrame.new(-0.611452341, 3.03449631, -13.8299093, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  2429. Part237.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2430. Part237.Position = Vector3.new(-0.611452341, 3.03449631, -13.8299093)
  2431. Part237.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2432. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2433. Part237.Velocity = Vector3.new(9.11468163e-08, 0.00246723159, 1.19776655e-06)
  2434. Part237.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  2435. Part237.Anchored = true
  2436. Part237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2437. Part237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2438. Part237.BrickColor = BrickColor.new("Really black")
  2439. Part237.CanCollide = false
  2440. Part237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2441. Part237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2442. Part237.Material = Enum.Material.Metal
  2443. Part237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2444. Part237.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2445. Part237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2446. Part237.brickColor = BrickColor.new("Really black")
  2447. SpecialMesh238.Parent = Part237
  2448. SpecialMesh238.Scale = Vector3.new(0.5, 0.5, 0.5)
  2449. SpecialMesh238.MeshType = Enum.MeshType.Wedge
  2450. Part239.Parent = Model0
  2451. Part239.CFrame = CFrame.new(-0.608695984, 3.30580091, -16.5400867, 0.999985635, -0.00133592135, 0.00519114826, 0.0051369979, -0.0377659909, -0.999273479, 0.00153099943, 0.999285758, -0.0377585851)
  2452. Part239.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  2453. Part239.Position = Vector3.new(-0.608695984, 3.30580091, -16.5400867)
  2454. Part239.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  2455. Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2456. Part239.Velocity = Vector3.new(4.81271911e-08, 0.00246158475, 6.32443061e-07)
  2457. Part239.Size = Vector3.new(0.275000006, 1.65712488, 0.422374964)
  2458. Part239.Anchored = true
  2459. Part239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2460. Part239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2461. Part239.BrickColor = BrickColor.new("Really black")
  2462. Part239.CanCollide = false
  2463. Part239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2464. Part239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2465. Part239.Material = Enum.Material.Metal
  2466. Part239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2467. Part239.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2468. Part239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2469. Part239.brickColor = BrickColor.new("Really black")
  2470. SpecialMesh240.Parent = Part239
  2471. SpecialMesh240.Scale = Vector3.new(0.400000006, 1, 0.5)
  2472. SpecialMesh240.MeshType = Enum.MeshType.Brick
  2473. Part241.Parent = Model0
  2474. Part241.CFrame = CFrame.new(-0.607766628, 3.58790874, -18.0936966, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
  2475. Part241.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  2476. Part241.Position = Vector3.new(-0.607766628, 3.58790874, -18.0936966)
  2477. Part241.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  2478. Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2479. Part241.Velocity = Vector3.new(3.39455752e-09, 0.00245834771, 4.46085551e-08)
  2480. Part241.Size = Vector3.new(0.275000006, 1.66212487, 0.359375)
  2481. Part241.Anchored = true
  2482. Part241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2483. Part241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2484. Part241.BrickColor = BrickColor.new("Really black")
  2485. Part241.CanCollide = false
  2486. Part241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2487. Part241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2488. Part241.Material = Enum.Material.Metal
  2489. Part241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2490. Part241.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2491. Part241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2492. Part241.brickColor = BrickColor.new("Really black")
  2493. SpecialMesh242.Parent = Part241
  2494. SpecialMesh242.Scale = Vector3.new(0.400000006, 1, 0.5)
  2495. SpecialMesh242.MeshType = Enum.MeshType.Brick
  2496. Part243.Parent = Model0
  2497. Part243.CFrame = CFrame.new(-0.618630528, 3.29811025, -11.1170893, -0.999985635, -0.00162795233, -0.0051068007, -0.00513673387, 0.0189459547, 0.999807417, -0.00153088511, 0.999819279, -0.0189540461)
  2498. Part243.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2499. Part243.Position = Vector3.new(-0.618630528, 3.29811025, -11.1170893)
  2500. Part243.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2501. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2502. Part243.Velocity = Vector3.new(4.93467311e-08, 0.00247288332, 6.48468244e-07)
  2503. Part243.Size = Vector3.new(0.25999999, 0.3125, 0.320125014)
  2504. Part243.Anchored = true
  2505. Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2506. Part243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2507. Part243.BrickColor = BrickColor.new("Really black")
  2508. Part243.CanCollide = false
  2509. Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2510. Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2511. Part243.Material = Enum.Material.Metal
  2512. Part243.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2513. Part243.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2514. Part243.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2515. Part243.brickColor = BrickColor.new("Really black")
  2516. SpecialMesh244.Parent = Part243
  2517. SpecialMesh244.Scale = Vector3.new(0.5, 1, 1)
  2518. SpecialMesh244.MeshType = Enum.MeshType.Wedge
  2519. Part245.Parent = Model0
  2520. Part245.CFrame = CFrame.new(-0.639055848, 2.33898354, -13.8797112, 0.0028942409, -0.999985635, -0.00451144017, -0.277069569, -0.00513673481, 0.960836232, -0.960845649, -0.00153090828, -0.277080446)
  2521. Part245.Orientation = Vector3.new(-73.909996, -179.069992, -91.0599976)
  2522. Part245.Position = Vector3.new(-0.639055848, 2.33898354, -13.8797112)
  2523. Part245.Rotation = Vector3.new(-106.089996, -0.25999999, 89.8299942)
  2524. Part245.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2525. Part245.Velocity = Vector3.new(2.01431277e-07, 0.00246712356, 2.64702226e-06)
  2526. Part245.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
  2527. Part245.Anchored = true
  2528. Part245.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2529. Part245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2530. Part245.BrickColor = BrickColor.new("Royal purple")
  2531. Part245.CanCollide = false
  2532. Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2533. Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2534. Part245.Material = Enum.Material.Neon
  2535. Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2536. Part245.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2537. Part245.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2538. Part245.brickColor = BrickColor.new("Royal purple")
  2539. SpecialMesh246.Parent = Part245
  2540. SpecialMesh246.Scale = Vector3.new(1, 0.300000012, 0.5)
  2541. SpecialMesh246.MeshType = Enum.MeshType.Wedge
  2542. Part247.Parent = Model0
  2543. Part247.CFrame = CFrame.new(-0.611137211, 3.24560308, -14.7434616, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  2544. Part247.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2545. Part247.Position = Vector3.new(-0.611137211, 3.24560308, -14.7434616)
  2546. Part247.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2547. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2548. Part247.Velocity = Vector3.new(5.76725228e-08, 0.0024653282, 7.57878638e-07)
  2549. Part247.Size = Vector3.new(0.275000006, 0.488124937, 0.418375015)
  2550. Part247.Anchored = true
  2551. Part247.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2552. Part247.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2553. Part247.BrickColor = BrickColor.new("Really black")
  2554. Part247.CanCollide = false
  2555. Part247.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2556. Part247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2557. Part247.Material = Enum.Material.Metal
  2558. Part247.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2559. Part247.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2560. Part247.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2561. Part247.brickColor = BrickColor.new("Really black")
  2562. SpecialMesh248.Parent = Part247
  2563. SpecialMesh248.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  2564. SpecialMesh248.MeshType = Enum.MeshType.Brick
  2565. Part249.Parent = Model0
  2566. Part249.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
  2567. Part249.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
  2568. Part249.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
  2569. Part249.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
  2570. Part249.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2571. Part249.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
  2572. Part249.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2573. Part249.Anchored = true
  2574. Part249.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2575. Part249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2576. Part249.BrickColor = BrickColor.new("Royal purple")
  2577. Part249.CanCollide = false
  2578. Part249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2579. Part249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2580. Part249.Material = Enum.Material.Neon
  2581. Part249.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2582. Part249.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2583. Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2584. Part249.brickColor = BrickColor.new("Royal purple")
  2585. SpecialMesh250.Parent = Part249
  2586. SpecialMesh250.Scale = Vector3.new(1, 0.300000012, 0.5)
  2587. SpecialMesh250.MeshType = Enum.MeshType.Wedge
  2588. Part251.Parent = Model0
  2589. Part251.CFrame = CFrame.new(-0.616084397, 3.20240736, -11.3666525, -0.999985635, -0.000716604234, -0.00531162601, -0.00513642887, -0.154956639, 0.987908065, -0.00153101014, 0.987921119, 0.154950723)
  2590. Part251.Orientation = Vector3.new(-81.0800018, -1.95999992, -178.099991)
  2591. Part251.Position = Vector3.new(-0.616084397, 3.20240736, -11.3666525)
  2592. Part251.Rotation = Vector3.new(-81.0899963, -0.299999982, 179.959991)
  2593. Part251.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2594. Part251.Velocity = Vector3.new(6.45219203e-08, 0.00247236365, 8.47886554e-07)
  2595. Part251.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
  2596. Part251.Anchored = true
  2597. Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2598. Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2599. Part251.BrickColor = BrickColor.new("Really black")
  2600. Part251.CanCollide = false
  2601. Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2602. Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2603. Part251.Material = Enum.Material.Metal
  2604. Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2605. Part251.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2606. Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2607. Part251.brickColor = BrickColor.new("Really black")
  2608. SpecialMesh252.Parent = Part251
  2609. SpecialMesh252.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  2610. SpecialMesh252.MeshType = Enum.MeshType.Brick
  2611. Part253.Parent = Model0
  2612. Part253.CFrame = CFrame.new(-0.616027236, 3.22281599, -11.4724684, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  2613. Part253.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2614. Part253.Position = Vector3.new(-0.616027236, 3.22281599, -11.4724684)
  2615. Part253.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2616. Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2617. Part253.Velocity = Vector3.new(6.12858102e-08, 0.00247214315, 8.05360628e-07)
  2618. Part253.Size = Vector3.new(0.275000006, 0.415125012, 0.234375)
  2619. Part253.Anchored = true
  2620. Part253.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2621. Part253.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2622. Part253.BrickColor = BrickColor.new("Really black")
  2623. Part253.CanCollide = false
  2624. Part253.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2625. Part253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2626. Part253.Material = Enum.Material.Metal
  2627. Part253.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2628. Part253.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2629. Part253.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2630. Part253.brickColor = BrickColor.new("Really black")
  2631. SpecialMesh254.Parent = Part253
  2632. SpecialMesh254.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  2633. SpecialMesh254.MeshType = Enum.MeshType.Brick
  2634. Part255.Parent = Model0
  2635. Part255.CFrame = CFrame.new(-0.610752404, 3.28331137, -15.1213608, 0.999985635, -0.00347625092, 0.00408016983, 0.00513697462, 0.404109061, -0.914696634, 0.00153088057, 0.914704442, 0.404121131)
  2636. Part255.Orientation = Vector3.new(66.159996, 0.579999983, 0.729999959)
  2637. Part255.Position = Vector3.new(-0.610752404, 3.28331137, -15.1213608)
  2638. Part255.Rotation = Vector3.new(66.159996, 0.229999989, 0.199999988)
  2639. Part255.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2640. Part255.Velocity = Vector3.new(5.16932808e-08, 0.00246454077, 6.79305003e-07)
  2641. Part255.Size = Vector3.new(0.275000006, 0.330124885, 0.214375019)
  2642. Part255.Anchored = true
  2643. Part255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2644. Part255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2645. Part255.BrickColor = BrickColor.new("Bright blue")
  2646. Part255.CanCollide = false
  2647. Part255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2648. Part255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2649. Part255.Material = Enum.Material.Neon
  2650. Part255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2651. Part255.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2652. Part255.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2653. Part255.brickColor = BrickColor.new("Bright blue")
  2654. SpecialMesh256.Parent = Part255
  2655. SpecialMesh256.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  2656. SpecialMesh256.MeshType = Enum.MeshType.Brick
  2657. Part257.Parent = Model0
  2658. Part257.CFrame = CFrame.new(-0.63657546, 3.38894939, -19.0216789, -0.00237622252, -0.999985635, -0.00480452133, 0.680895686, -0.00513668498, 0.732362568, -0.732376754, -0.00153112097, 0.68089813)
  2659. Part257.Orientation = Vector3.new(-47.079998, -0.399999976, 90.4300003)
  2660. Part257.Position = Vector3.new(-0.63657546, 3.38894939, -19.0216789)
  2661. Part257.Rotation = Vector3.new(-47.0900002, -0.280000001, 90.1399994)
  2662. Part257.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2663. Part257.Velocity = Vector3.new(3.49426692e-08, 0.00245640939, 4.59184662e-07)
  2664. Part257.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
  2665. Part257.Anchored = true
  2666. Part257.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2667. Part257.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2668. Part257.BrickColor = BrickColor.new("Royal purple")
  2669. Part257.CanCollide = false
  2670. Part257.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2671. Part257.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2672. Part257.Material = Enum.Material.Neon
  2673. Part257.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2674. Part257.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2675. Part257.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2676. Part257.brickColor = BrickColor.new("Royal purple")
  2677. SpecialMesh258.Parent = Part257
  2678. SpecialMesh258.Scale = Vector3.new(1, 0.300000012, 0.5)
  2679. SpecialMesh258.MeshType = Enum.MeshType.Wedge
  2680. Part259.Parent = Model0
  2681. Part259.CFrame = CFrame.new(-0.584489346, 3.6811111, -13.1989288, -0.00245976867, 0.999985635, 0.00476201251, 0.693573415, 0.00513650384, -0.720367789, -0.720381916, 0.00153086672, -0.693576038)
  2682. Part259.Orientation = Vector3.new(46.079998, 179.610001, 89.5799942)
  2683. Part259.Position = Vector3.new(-0.584489346, 3.6811111, -13.1989288)
  2684. Part259.Rotation = Vector3.new(133.910004, 0.269999981, -90.1399994)
  2685. Part259.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2686. Part259.Velocity = Vector3.new(-1.13840777e-08, 0.00246855081, -1.49599259e-07)
  2687. Part259.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2688. Part259.Anchored = true
  2689. Part259.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2690. Part259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2691. Part259.BrickColor = BrickColor.new("Royal purple")
  2692. Part259.CanCollide = false
  2693. Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2694. Part259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2695. Part259.Material = Enum.Material.Neon
  2696. Part259.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2697. Part259.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2698. Part259.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2699. Part259.brickColor = BrickColor.new("Royal purple")
  2700. SpecialMesh260.Parent = Part259
  2701. SpecialMesh260.Scale = Vector3.new(1, 0.300000012, 0.5)
  2702. SpecialMesh260.MeshType = Enum.MeshType.Wedge
  2703. Part261.Parent = Model0
  2704. Part261.CFrame = CFrame.new(-0.574076533, 3.38927007, -19.0215836, 0.00237613311, 0.999985635, -0.00480454601, -0.680895686, 0.00513664167, 0.732362568, 0.732376754, 0.00153120293, 0.68089813)
  2705. Part261.Orientation = Vector3.new(-47.079998, -0.399999976, -89.5699997)
  2706. Part261.Position = Vector3.new(-0.574076533, 3.38927007, -19.0215836)
  2707. Part261.Rotation = Vector3.new(-47.0900002, -0.280000001, -89.8600006)
  2708. Part261.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2709. Part261.Velocity = Vector3.new(3.48918228e-08, 0.00245641964, 4.58516467e-07)
  2710. Part261.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
  2711. Part261.Anchored = true
  2712. Part261.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2713. Part261.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2714. Part261.BrickColor = BrickColor.new("Royal purple")
  2715. Part261.CanCollide = false
  2716. Part261.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2717. Part261.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2718. Part261.Material = Enum.Material.Neon
  2719. Part261.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2720. Part261.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2721. Part261.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2722. Part261.brickColor = BrickColor.new("Royal purple")
  2723. SpecialMesh262.Parent = Part261
  2724. SpecialMesh262.Scale = Vector3.new(1, 0.300000012, 0.5)
  2725. SpecialMesh262.MeshType = Enum.MeshType.Wedge
  2726. Part263.Parent = Model0
  2727. Part263.CFrame = CFrame.new(-0.640052557, 2.92977762, -15.2103024, 0.00336818164, -0.999985635, -0.00416955911, -0.380026042, -0.00513675297, 0.924961627, -0.924969733, -0.00153089722, -0.380037904)
  2728. Part263.Orientation = Vector3.new(-67.659996, -179.369995, -90.7699966)
  2729. Part263.Position = Vector3.new(-0.640052557, 2.92977762, -15.2103024)
  2730. Part263.Rotation = Vector3.new(-112.339996, -0.239999995, 89.8099976)
  2731. Part263.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2732. Part263.Velocity = Vector3.new(1.07751589e-07, 0.00246435078, 1.41597127e-06)
  2733. Part263.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
  2734. Part263.Anchored = true
  2735. Part263.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2736. Part263.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2737. Part263.BrickColor = BrickColor.new("Royal purple")
  2738. Part263.CanCollide = false
  2739. Part263.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2740. Part263.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2741. Part263.Material = Enum.Material.Neon
  2742. Part263.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2743. Part263.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2744. Part263.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2745. Part263.brickColor = BrickColor.new("Royal purple")
  2746. SpecialMesh264.Parent = Part263
  2747. SpecialMesh264.Scale = Vector3.new(1, 0.300000012, 0.5)
  2748. SpecialMesh264.MeshType = Enum.MeshType.Wedge
  2749. Part265.Parent = Model0
  2750. Part265.CFrame = CFrame.new(-0.611472309, 3.03472614, -13.8177929, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  2751. Part265.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2752. Part265.Position = Vector3.new(-0.611472309, 3.03472614, -13.8177929)
  2753. Part265.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2754. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2755. Part265.Velocity = Vector3.new(9.11103797e-08, 0.00246725697, 1.1972877e-06)
  2756. Part265.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  2757. Part265.Anchored = true
  2758. Part265.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2759. Part265.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2760. Part265.BrickColor = BrickColor.new("Really black")
  2761. Part265.CanCollide = false
  2762. Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2763. Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2764. Part265.Material = Enum.Material.Glass
  2765. Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2766. Part265.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2767. Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2768. Part265.brickColor = BrickColor.new("Really black")
  2769. SpecialMesh266.Parent = Part265
  2770. SpecialMesh266.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  2771. SpecialMesh266.MeshType = Enum.MeshType.Wedge
  2772. Part267.Parent = Model0
  2773. Part267.CFrame = CFrame.new(-0.608101904, 3.29321218, -16.8867702, 0.999985635, -0.00103956275, 0.00525853597, 0.00513698952, -0.0943567529, -0.99552536, 0.00153108896, 0.995537996, -0.0943500549)
  2774. Part267.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  2775. Part267.Position = Vector3.new(-0.608101904, 3.29321218, -16.8867702)
  2776. Part267.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  2777. Part267.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2778. Part267.Velocity = Vector3.new(5.0123333e-08, 0.00246086251, 6.5867448e-07)
  2779. Part267.Size = Vector3.new(0.275000006, 0.454124868, 0.214375019)
  2780. Part267.Anchored = true
  2781. Part267.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2782. Part267.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2783. Part267.BrickColor = BrickColor.new("Bright blue")
  2784. Part267.CanCollide = false
  2785. Part267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2786. Part267.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2787. Part267.Material = Enum.Material.Neon
  2788. Part267.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2789. Part267.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2790. Part267.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2791. Part267.brickColor = BrickColor.new("Bright blue")
  2792. SpecialMesh268.Parent = Part267
  2793. SpecialMesh268.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  2794. SpecialMesh268.MeshType = Enum.MeshType.Brick
  2795. Part269.Parent = Model0
  2796. Part269.CFrame = CFrame.new(-0.609975338, 2.71316695, -13.7165575, -0.999985635, -0.00476232171, -0.00245974911, -0.00513671385, 0.720367908, 0.693573296, -0.0015310942, 0.693576038, -0.720381975)
  2797. Part269.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
  2798. Part269.Position = Vector3.new(-0.609975338, 2.71316695, -13.7165575)
  2799. Part269.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
  2800. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2801. Part269.Velocity = Vector3.new(1.42098628e-07, 0.00246746815, 1.8673278e-06)
  2802. Part269.Size = Vector3.new(0.275000006, 0.403124899, 0.352375001)
  2803. Part269.Anchored = true
  2804. Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2805. Part269.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2806. Part269.BrickColor = BrickColor.new("Really black")
  2807. Part269.CanCollide = false
  2808. Part269.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2809. Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2810. Part269.Material = Enum.Material.Metal
  2811. Part269.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2812. Part269.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2813. Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2814. Part269.brickColor = BrickColor.new("Really black")
  2815. SpecialMesh270.Parent = Part269
  2816. SpecialMesh270.Scale = Vector3.new(0.349999994, 1, 1)
  2817. SpecialMesh270.MeshType = Enum.MeshType.Brick
  2818. Part271.Parent = Model0
  2819. Part271.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
  2820. Part271.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
  2821. Part271.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
  2822. Part271.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
  2823. Part271.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2824. Part271.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
  2825. Part271.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2826. Part271.Anchored = true
  2827. Part271.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2828. Part271.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2829. Part271.BrickColor = BrickColor.new("Royal purple")
  2830. Part271.CanCollide = false
  2831. Part271.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2832. Part271.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2833. Part271.Material = Enum.Material.Neon
  2834. Part271.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2835. Part271.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2836. Part271.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2837. Part271.brickColor = BrickColor.new("Royal purple")
  2838. SpecialMesh272.Parent = Part271
  2839. SpecialMesh272.Scale = Vector3.new(1, 0.300000012, 0.5)
  2840. SpecialMesh272.MeshType = Enum.MeshType.Wedge
  2841. Part273.Parent = Model0
  2842. Part273.CFrame = CFrame.new(-0.573997319, 3.0173018, -17.825201, -0.00108546892, 0.999985635, -0.00524905883, -0.0856661052, 0.00513677904, 0.99631083, 0.996323526, 0.00153113017, 0.0856593028)
  2843. Part273.Orientation = Vector3.new(-85.0800018, -3.50999999, -86.5699997)
  2844. Part273.Position = Vector3.new(-0.573997319, 3.0173018, -17.825201)
  2845. Part273.Rotation = Vector3.new(-85.0899963, -0.299999982, -90.0599976)
  2846. Part273.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2847. Part273.Velocity = Vector3.new(9.38732327e-08, 0.00245891255, 1.23359519e-06)
  2848. Part273.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
  2849. Part273.Anchored = true
  2850. Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2851. Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2852. Part273.BrickColor = BrickColor.new("Royal purple")
  2853. Part273.CanCollide = false
  2854. Part273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2855. Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2856. Part273.Material = Enum.Material.Neon
  2857. Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2858. Part273.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2859. Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2860. Part273.brickColor = BrickColor.new("Royal purple")
  2861. SpecialMesh274.Parent = Part273
  2862. SpecialMesh274.Scale = Vector3.new(1, 0.300000012, 0.5)
  2863. SpecialMesh274.MeshType = Enum.MeshType.Wedge
  2864. Part275.Parent = Model0
  2865. Part275.CFrame = CFrame.new(-0.614639282, 3.4985106, -13.3051252, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
  2866. Part275.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  2867. Part275.Position = Vector3.new(-0.614639282, 3.4985106, -13.3051252)
  2868. Part275.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  2869. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2870. Part275.Velocity = Vector3.new(1.75700912e-08, 0.00246832473, 2.30889498e-07)
  2871. Part275.Size = Vector3.new(0.275000006, 0.204125047, 0.207375005)
  2872. Part275.Anchored = true
  2873. Part275.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2874. Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2875. Part275.BrickColor = BrickColor.new("Really black")
  2876. Part275.CanCollide = false
  2877. Part275.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2878. Part275.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2879. Part275.Material = Enum.Material.Metal
  2880. Part275.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2881. Part275.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2882. Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2883. Part275.brickColor = BrickColor.new("Really black")
  2884. SpecialMesh276.Parent = Part275
  2885. SpecialMesh276.Scale = Vector3.new(0.5, 0.5, 0.5)
  2886. SpecialMesh276.MeshType = Enum.MeshType.Wedge
  2887. Part277.Parent = Model0
  2888. Part277.CFrame = CFrame.new(-0.609530032, 2.79620743, -14.2853489, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  2889. Part277.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2890. Part277.Position = Vector3.new(-0.609530032, 2.79620743, -14.2853489)
  2891. Part277.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2892. Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2893. Part277.Velocity = Vector3.new(1.28931248e-07, 0.00246628304, 1.6942945e-06)
  2894. Part277.Size = Vector3.new(0.275000006, 0.223999977, 0.375375003)
  2895. Part277.Anchored = true
  2896. Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2897. Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2898. Part277.BrickColor = BrickColor.new("Really black")
  2899. Part277.CanCollide = false
  2900. Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2901. Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2902. Part277.Material = Enum.Material.Glass
  2903. Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2904. Part277.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2905. Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2906. Part277.brickColor = BrickColor.new("Really black")
  2907. SpecialMesh278.Parent = Part277
  2908. SpecialMesh278.Scale = Vector3.new(0.5, 0.699999988, 0.5)
  2909. SpecialMesh278.MeshType = Enum.MeshType.Brick
  2910. Part279.Parent = Model0
  2911. Part279.CFrame = CFrame.new(-0.578278601, 2.9706955, -14.8714504, -0.00156111596, 0.999985635, -0.00512771122, 0.00585717056, 0.00513677299, 0.99996984, 0.999981761, 0.00153103413, -0.00586510636)
  2912. Part279.Orientation = Vector3.new(-89.5599976, -138.839996, 48.75)
  2913. Part279.Position = Vector3.new(-0.578278601, 2.9706955, -14.8714504)
  2914. Part279.Rotation = Vector3.new(-90.3399963, -0.289999992, -90.0899963)
  2915. Part279.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2916. Part279.Velocity = Vector3.new(1.01263424e-07, 0.00246506673, 1.33070978e-06)
  2917. Part279.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
  2918. Part279.Anchored = true
  2919. Part279.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2920. Part279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2921. Part279.BrickColor = BrickColor.new("Royal purple")
  2922. Part279.CanCollide = false
  2923. Part279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2924. Part279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2925. Part279.Material = Enum.Material.Neon
  2926. Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2927. Part279.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2928. Part279.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2929. Part279.brickColor = BrickColor.new("Royal purple")
  2930. SpecialMesh280.Parent = Part279
  2931. SpecialMesh280.Scale = Vector3.new(1, 0.300000012, 0.5)
  2932. SpecialMesh280.MeshType = Enum.MeshType.Wedge
  2933. Part281.Parent = Model0
  2934. Part281.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  2935. Part281.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2936. Part281.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  2937. Part281.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2938. Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2939. Part281.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  2940. Part281.Size = Vector3.new(0.275000006, 0.698124886, 0.732374966)
  2941. Part281.Anchored = true
  2942. Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2943. Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2944. Part281.BrickColor = BrickColor.new("Really black")
  2945. Part281.CanCollide = false
  2946. Part281.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2947. Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2948. Part281.Material = Enum.Material.Metal
  2949. Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2950. Part281.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2951. Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2952. Part281.brickColor = BrickColor.new("Really black")
  2953. SpecialMesh282.Parent = Part281
  2954. SpecialMesh282.Scale = Vector3.new(0.425000012, 1, 1)
  2955. SpecialMesh282.MeshType = Enum.MeshType.Cylinder
  2956. Part283.Parent = Model0
  2957. Part283.CFrame = CFrame.new(-0.614591718, 3.4972918, -13.3320847, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
  2958. Part283.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  2959. Part283.Position = Vector3.new(-0.614591718, 3.4972918, -13.3320847)
  2960. Part283.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  2961. Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2962. Part283.Velocity = Vector3.new(1.77633499e-08, 0.00246826862, 2.33429148e-07)
  2963. Part283.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
  2964. Part283.Anchored = true
  2965. Part283.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2966. Part283.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2967. Part283.BrickColor = BrickColor.new("Really black")
  2968. Part283.CanCollide = false
  2969. Part283.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2970. Part283.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2971. Part283.Material = Enum.Material.Metal
  2972. Part283.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2973. Part283.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2974. Part283.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2975. Part283.brickColor = BrickColor.new("Really black")
  2976. SpecialMesh284.Parent = Part283
  2977. SpecialMesh284.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  2978. SpecialMesh284.MeshType = Enum.MeshType.Brick
  2979. Part285.Parent = Model0
  2980. Part285.CFrame = CFrame.new(-0.615438342, 3.25487208, -11.9645395, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
  2981. Part285.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  2982. Part285.Position = Vector3.new(-0.615438342, 3.25487208, -11.9645395)
  2983. Part285.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  2984. Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2985. Part285.Velocity = Vector3.new(5.62028113e-08, 0.002471118, 7.38564609e-07)
  2986. Part285.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
  2987. Part285.Anchored = true
  2988. Part285.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2989. Part285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2990. Part285.BrickColor = BrickColor.new("Really black")
  2991. Part285.CanCollide = false
  2992. Part285.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2993. Part285.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2994. Part285.Material = Enum.Material.Metal
  2995. Part285.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2996. Part285.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2997. Part285.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2998. Part285.brickColor = BrickColor.new("Really black")
  2999. SpecialMesh286.Parent = Part285
  3000. SpecialMesh286.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  3001. SpecialMesh286.MeshType = Enum.MeshType.Wedge
  3002. Part287.Parent = Model0
  3003. Part287.CFrame = CFrame.new(-0.613306701, 3.18584442, -13.1265478, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3004. Part287.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3005. Part287.Position = Vector3.new(-0.613306701, 3.18584442, -13.1265478)
  3006. Part287.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3007. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3008. Part287.Velocity = Vector3.new(6.71482141e-08, 0.00246869703, 8.82399092e-07)
  3009. Part287.Size = Vector3.new(0.275000006, 0.567124963, 0.311374992)
  3010. Part287.Anchored = true
  3011. Part287.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3012. Part287.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3013. Part287.BrickColor = BrickColor.new("Really black")
  3014. Part287.CanCollide = false
  3015. Part287.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3016. Part287.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3017. Part287.Material = Enum.Material.Metal
  3018. Part287.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3019. Part287.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3020. Part287.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3021. Part287.brickColor = BrickColor.new("Really black")
  3022. SpecialMesh288.Parent = Part287
  3023. SpecialMesh288.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3024. SpecialMesh288.MeshType = Enum.MeshType.Brick
  3025. Part289.Parent = Model0
  3026. Part289.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
  3027. Part289.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
  3028. Part289.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
  3029. Part289.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
  3030. Part289.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3031. Part289.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
  3032. Part289.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  3033. Part289.Anchored = true
  3034. Part289.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3035. Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3036. Part289.BrickColor = BrickColor.new("Royal purple")
  3037. Part289.CanCollide = false
  3038. Part289.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3039. Part289.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3040. Part289.Material = Enum.Material.Neon
  3041. Part289.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3042. Part289.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3043. Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3044. Part289.brickColor = BrickColor.new("Royal purple")
  3045. SpecialMesh290.Parent = Part289
  3046. SpecialMesh290.Scale = Vector3.new(1, 0.300000012, 0.5)
  3047. SpecialMesh290.MeshType = Enum.MeshType.Wedge
  3048. Part291.Parent = Model0
  3049. Part291.CFrame = CFrame.new(-0.611590862, 3.29178786, -14.6020966, 0.999985635, -0.00510681886, -0.00162807701, 0.00513675623, 0.999807417, 0.0189470276, 0.00153100397, -0.018955119, 0.999819279)
  3050. Part291.Orientation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
  3051. Part291.Position = Vector3.new(-0.611590862, 3.29178786, -14.6020966)
  3052. Part291.Rotation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
  3053. Part291.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3054. Part291.Velocity = Vector3.new(5.03492039e-08, 0.00246562273, 6.61642332e-07)
  3055. Part291.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
  3056. Part291.Anchored = true
  3057. Part291.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3058. Part291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3059. Part291.BrickColor = BrickColor.new("Institutional white")
  3060. Part291.CanCollide = false
  3061. Part291.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3062. Part291.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3063. Part291.Material = Enum.Material.Metal
  3064. Part291.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3065. Part291.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3066. Part291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3067. Part291.brickColor = BrickColor.new("Institutional white")
  3068. SpecialMesh292.Parent = Part291
  3069. SpecialMesh292.Scale = Vector3.new(0.560000002, 1, 0.899999976)
  3070. SpecialMesh292.MeshType = Enum.MeshType.Wedge
  3071. Part293.Parent = Model0
  3072. Part293.CFrame = CFrame.new(-0.636496425, 3.01698065, -17.8252964, 0.00108537939, -0.999985635, -0.00524905883, 0.0856661052, -0.00513678649, 0.99631083, -0.996323466, -0.00153104111, 0.0856593102)
  3073. Part293.Orientation = Vector3.new(-85.0800018, -3.50999999, 93.4300003)
  3074. Part293.Position = Vector3.new(-0.636496425, 3.01698065, -17.8252964)
  3075. Part293.Rotation = Vector3.new(-85.0899963, -0.299999982, 89.9399948)
  3076. Part293.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3077. Part293.Velocity = Vector3.new(9.39241573e-08, 0.00245890254, 1.23426435e-06)
  3078. Part293.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
  3079. Part293.Anchored = true
  3080. Part293.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3081. Part293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3082. Part293.BrickColor = BrickColor.new("Royal purple")
  3083. Part293.CanCollide = false
  3084. Part293.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3085. Part293.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3086. Part293.Material = Enum.Material.Neon
  3087. Part293.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3088. Part293.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3089. Part293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3090. Part293.brickColor = BrickColor.new("Royal purple")
  3091. SpecialMesh294.Parent = Part293
  3092. SpecialMesh294.Scale = Vector3.new(1, 0.300000012, 0.5)
  3093. SpecialMesh294.MeshType = Enum.MeshType.Wedge
  3094. Part295.Parent = Model0
  3095. Part295.CFrame = CFrame.new(-0.611132324, 3.1960454, -14.5803022, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  3096. Part295.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3097. Part295.Position = Vector3.new(-0.611132324, 3.1960454, -14.5803022)
  3098. Part295.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3099. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3100. Part295.Velocity = Vector3.new(6.55306707e-08, 0.00246566813, 8.61143121e-07)
  3101. Part295.Size = Vector3.new(0.275000006, 0.277124941, 0.702375054)
  3102. Part295.Anchored = true
  3103. Part295.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3104. Part295.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3105. Part295.BrickColor = BrickColor.new("Really black")
  3106. Part295.CanCollide = false
  3107. Part295.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3108. Part295.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3109. Part295.Material = Enum.Material.Glass
  3110. Part295.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3111. Part295.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3112. Part295.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3113. Part295.brickColor = BrickColor.new("Really black")
  3114. SpecialMesh296.Parent = Part295
  3115. SpecialMesh296.Scale = Vector3.new(0.550000012, 0.5, 0.800000012)
  3116. SpecialMesh296.MeshType = Enum.MeshType.Brick
  3117. Part297.Parent = Model0
  3118. Part297.CFrame = CFrame.new(-0.610346913, 2.907269, -14.1244287, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  3119. Part297.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3120. Part297.Position = Vector3.new(-0.610346913, 2.907269, -14.1244287)
  3121. Part297.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3122. Part297.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3123. Part297.Velocity = Vector3.new(1.11320702e-07, 0.00246661808, 1.462873e-06)
  3124. Part297.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
  3125. Part297.Anchored = true
  3126. Part297.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3127. Part297.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3128. Part297.BrickColor = BrickColor.new("Bright blue")
  3129. Part297.CanCollide = false
  3130. Part297.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3131. Part297.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3132. Part297.Material = Enum.Material.Neon
  3133. Part297.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3134. Part297.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3135. Part297.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3136. Part297.brickColor = BrickColor.new("Bright blue")
  3137. SpecialMesh298.Parent = Part297
  3138. SpecialMesh298.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  3139. SpecialMesh298.MeshType = Enum.MeshType.Wedge
  3140. Part299.Parent = Model0
  3141. Part299.CFrame = CFrame.new(-0.617512941, 3.42300797, -11.1735916, 0.999985635, -0.00206693518, 0.00494515104, 0.00513641397, 0.106012821, -0.994351625, 0.00153101049, 0.994362772, 0.106021926)
  3142. Part299.Orientation = Vector3.new(83.909996, 2.66999984, 2.76999998)
  3143. Part299.Position = Vector3.new(-0.617512941, 3.42300797, -11.1735916)
  3144. Part299.Rotation = Vector3.new(83.909996, 0.280000001, 0.119999997)
  3145. Part299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3146. Part299.Velocity = Vector3.new(2.95422424e-08, 0.00247276574, 3.88216051e-07)
  3147. Part299.Size = Vector3.new(0.275000006, 0.223124996, 0.234375)
  3148. Part299.Anchored = true
  3149. Part299.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3150. Part299.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3151. Part299.BrickColor = BrickColor.new("Really black")
  3152. Part299.CanCollide = false
  3153. Part299.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3154. Part299.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3155. Part299.Material = Enum.Material.Metal
  3156. Part299.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3157. Part299.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3158. Part299.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3159. Part299.brickColor = BrickColor.new("Really black")
  3160. SpecialMesh300.Parent = Part299
  3161. SpecialMesh300.Scale = Vector3.new(0.5, 1, 0.400000006)
  3162. SpecialMesh300.MeshType = Enum.MeshType.Brick
  3163. Part301.Parent = Model0
  3164. Part301.CFrame = CFrame.new(-0.60622716, 3.20835805, -17.8265324, -0.999985635, 0.00525827007, -0.00103986717, -0.00513669662, -0.995525479, -0.0943559632, -0.00153136277, -0.0943492651, 0.995538116)
  3165. Part301.Orientation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
  3166. Part301.Position = Vector3.new(-0.60622716, 3.20835805, -17.8265324)
  3167. Part301.Rotation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
  3168. Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3169. Part301.Velocity = Vector3.new(6.35782698e-08, 0.00245890464, 8.35486958e-07)
  3170. Part301.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
  3171. Part301.Anchored = true
  3172. Part301.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3173. Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3174. Part301.BrickColor = BrickColor.new("Really black")
  3175. Part301.CanCollide = false
  3176. Part301.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3177. Part301.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3178. Part301.Material = Enum.Material.Metal
  3179. Part301.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3180. Part301.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3181. Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3182. Part301.brickColor = BrickColor.new("Really black")
  3183. SpecialMesh302.Parent = Part301
  3184. SpecialMesh302.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  3185. SpecialMesh302.MeshType = Enum.MeshType.Brick
  3186. Part303.Parent = Model0
  3187. Part303.CFrame = CFrame.new(-0.610610962, 2.80771255, -13.6187115, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  3188. Part303.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3189. Part303.Position = Vector3.new(-0.610610962, 2.80771255, -13.6187115)
  3190. Part303.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3191. Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3192. Part303.Velocity = Vector3.new(1.27106944e-07, 0.00246767187, 1.67032101e-06)
  3193. Part303.Size = Vector3.new(0.275000006, 0.368124902, 0.378374994)
  3194. Part303.Anchored = true
  3195. Part303.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3196. Part303.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3197. Part303.BrickColor = BrickColor.new("Really black")
  3198. Part303.CanCollide = false
  3199. Part303.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3200. Part303.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3201. Part303.Material = Enum.Material.Glass
  3202. Part303.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3203. Part303.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3204. Part303.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3205. Part303.brickColor = BrickColor.new("Really black")
  3206. SpecialMesh304.Parent = Part303
  3207. SpecialMesh304.Scale = Vector3.new(0.400000006, 1, 1)
  3208. SpecialMesh304.MeshType = Enum.MeshType.Wedge
  3209. Part305.Parent = Model0
  3210. Part305.CFrame = CFrame.new(-0.608244181, 3.38925195, -17.114748, 0.999985635, 0.00432614516, 0.00316458894, 0.00513666775, -0.942128837, -0.335212082, 0.00153127394, 0.335223496, -0.942137599)
  3211. Part305.Orientation = Vector3.new(19.5900002, 179.809998, 179.690002)
  3212. Part305.Position = Vector3.new(-0.608244181, 3.38925195, -17.114748)
  3213. Part305.Rotation = Vector3.new(160.410004, 0.179999992, -0.25)
  3214. Part305.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3215. Part305.Velocity = Vector3.new(3.48947182e-08, 0.00246038754, 4.5855424e-07)
  3216. Part305.Size = Vector3.new(0.275000006, 0.35212487, 0.214375019)
  3217. Part305.Anchored = true
  3218. Part305.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3219. Part305.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3220. Part305.BrickColor = BrickColor.new("Bright blue")
  3221. Part305.CanCollide = false
  3222. Part305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3223. Part305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3224. Part305.Material = Enum.Material.Neon
  3225. Part305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3226. Part305.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3227. Part305.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3228. Part305.brickColor = BrickColor.new("Bright blue")
  3229. SpecialMesh306.Parent = Part305
  3230. SpecialMesh306.Scale = Vector3.new(0.449999988, 0.5, 0.100000001)
  3231. SpecialMesh306.MeshType = Enum.MeshType.Brick
  3232. Part307.Parent = Model0
  3233. Part307.CFrame = CFrame.new(-0.610837221, 3.46367049, -15.6710596, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3234. Part307.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3235. Part307.Position = Vector3.new(-0.610837221, 3.46367049, -15.6710596)
  3236. Part307.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3237. Part307.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3238. Part307.Velocity = Vector3.new(2.30945076e-08, 0.00246339524, 3.03486615e-07)
  3239. Part307.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3240. Part307.Anchored = true
  3241. Part307.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3242. Part307.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3243. Part307.BrickColor = BrickColor.new("Royal purple")
  3244. Part307.CanCollide = false
  3245. Part307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3246. Part307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3247. Part307.Material = Enum.Material.Neon
  3248. Part307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3249. Part307.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3250. Part307.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3251. Part307.brickColor = BrickColor.new("Royal purple")
  3252. SpecialMesh308.Parent = Part307
  3253. SpecialMesh308.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3254. SpecialMesh308.MeshType = Enum.MeshType.Brick
  3255. Part309.Parent = Model0
  3256. Part309.CFrame = CFrame.new(-0.609296381, 2.72693467, -14.2067709, 0.999985635, -0.00162807154, 0.00510647474, 0.00513641024, 0.0189459547, -0.999807417, 0.00153101049, 0.999819279, 0.0189540461)
  3257. Part309.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  3258. Part309.Position = Vector3.new(-0.609296381, 2.72693467, -14.2067709)
  3259. Part309.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  3260. Part309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3261. Part309.Velocity = Vector3.new(1.39915542e-07, 0.00246644672, 1.83863972e-06)
  3262. Part309.Size = Vector3.new(0.275000006, 0.315999985, 0.310375005)
  3263. Part309.Anchored = true
  3264. Part309.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3265. Part309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3266. Part309.BrickColor = BrickColor.new("Really black")
  3267. Part309.CanCollide = false
  3268. Part309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3269. Part309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3270. Part309.Material = Enum.Material.Glass
  3271. Part309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3272. Part309.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3273. Part309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3274. Part309.brickColor = BrickColor.new("Really black")
  3275. SpecialMesh310.Parent = Part309
  3276. SpecialMesh310.Scale = Vector3.new(0.5, 1, 0.5)
  3277. SpecialMesh310.MeshType = Enum.MeshType.Wedge
  3278. Part311.Parent = Model0
  3279. Part311.CFrame = CFrame.new(-0.610869706, 2.96894002, -13.990572, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  3280. Part311.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3281. Part311.Position = Vector3.new(-0.610869706, 2.96894002, -13.990572)
  3282. Part311.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3283. Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3284. Part311.Velocity = Vector3.new(1.01541801e-07, 0.00246689701, 1.33436765e-06)
  3285. Part311.Size = Vector3.new(0.275000006, 0.214124978, 0.205375016)
  3286. Part311.Anchored = true
  3287. Part311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3288. Part311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3289. Part311.BrickColor = BrickColor.new("Really black")
  3290. Part311.CanCollide = false
  3291. Part311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3292. Part311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3293. Part311.Material = Enum.Material.Metal
  3294. Part311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3295. Part311.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3296. Part311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3297. Part311.brickColor = BrickColor.new("Really black")
  3298. SpecialMesh312.Parent = Part311
  3299. SpecialMesh312.Scale = Vector3.new(0.569999993, 0.75, 0.75)
  3300. SpecialMesh312.MeshType = Enum.MeshType.Brick
  3301. Part313.Parent = Model0
  3302. Part313.CFrame = CFrame.new(-0.610455632, 3.45922971, -15.9053869, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3303. Part313.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3304. Part313.Position = Vector3.new(-0.610455632, 3.45922971, -15.9053869)
  3305. Part313.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3306. Part313.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3307. Part313.Velocity = Vector3.new(2.37986608e-08, 0.00246290723, 3.12739985e-07)
  3308. Part313.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3309. Part313.Anchored = true
  3310. Part313.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3311. Part313.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3312. Part313.BrickColor = BrickColor.new("Royal purple")
  3313. Part313.CanCollide = false
  3314. Part313.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3315. Part313.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3316. Part313.Material = Enum.Material.Neon
  3317. Part313.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3318. Part313.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3319. Part313.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3320. Part313.brickColor = BrickColor.new("Royal purple")
  3321. SpecialMesh314.Parent = Part313
  3322. SpecialMesh314.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3323. SpecialMesh314.MeshType = Enum.MeshType.Brick
  3324. Part315.Parent = Model0
  3325. Part315.CFrame = CFrame.new(-0.61787647, 3.39316416, -10.8383427, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
  3326. Part315.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  3327. Part315.Position = Vector3.new(-0.61787647, 3.39316416, -10.8383427)
  3328. Part315.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  3329. Part315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3330. Part315.Velocity = Vector3.new(3.42744499e-08, 0.00247346424, 4.50402268e-07)
  3331. Part315.Size = Vector3.new(0.275000006, 0.578125, 0.234375)
  3332. Part315.Anchored = true
  3333. Part315.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3334. Part315.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3335. Part315.BrickColor = BrickColor.new("Really black")
  3336. Part315.CanCollide = false
  3337. Part315.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3338. Part315.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3339. Part315.Material = Enum.Material.Metal
  3340. Part315.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3341. Part315.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3342. Part315.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3343. Part315.brickColor = BrickColor.new("Really black")
  3344. SpecialMesh316.Parent = Part315
  3345. SpecialMesh316.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  3346. SpecialMesh316.MeshType = Enum.MeshType.Brick
  3347. Part317.Parent = Model0
  3348. Part317.CFrame = CFrame.new(-0.613369107, 3.18659282, -13.087059, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3349. Part317.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3350. Part317.Position = Vector3.new(-0.613369107, 3.18659282, -13.087059)
  3351. Part317.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3352. Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3353. Part317.Velocity = Vector3.new(6.70295464e-08, 0.00246877922, 8.8083965e-07)
  3354. Part317.Size = Vector3.new(0.275000006, 0.248124972, 0.311374992)
  3355. Part317.Anchored = true
  3356. Part317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3357. Part317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3358. Part317.BrickColor = BrickColor.new("Really black")
  3359. Part317.CanCollide = false
  3360. Part317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3361. Part317.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3362. Part317.Material = Enum.Material.Metal
  3363. Part317.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3364. Part317.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3365. Part317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3366. Part317.brickColor = BrickColor.new("Really black")
  3367. SpecialMesh318.Parent = Part317
  3368. SpecialMesh318.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3369. SpecialMesh318.MeshType = Enum.MeshType.Brick
  3370. Part319.Parent = Model0
  3371. Part319.CFrame = CFrame.new(-0.610582829, 3.460711, -15.82728, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3372. Part319.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3373. Part319.Position = Vector3.new(-0.610582829, 3.460711, -15.82728)
  3374. Part319.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3375. Part319.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3376. Part319.Velocity = Vector3.new(2.35637785e-08, 0.00246306974, 3.09653387e-07)
  3377. Part319.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3378. Part319.Anchored = true
  3379. Part319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3380. Part319.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3381. Part319.BrickColor = BrickColor.new("Royal purple")
  3382. Part319.CanCollide = false
  3383. Part319.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3384. Part319.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3385. Part319.Material = Enum.Material.Neon
  3386. Part319.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3387. Part319.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3388. Part319.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3389. Part319.brickColor = BrickColor.new("Royal purple")
  3390. SpecialMesh320.Parent = Part319
  3391. SpecialMesh320.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3392. SpecialMesh320.MeshType = Enum.MeshType.Brick
  3393. Part321.Parent = Model0
  3394. Part321.CFrame = CFrame.new(-0.611585259, 3.11314392, -14.0068893, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
  3395. Part321.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3396. Part321.Position = Vector3.new(-0.611585259, 3.11314392, -14.0068893)
  3397. Part321.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3398. Part321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3399. Part321.Velocity = Vector3.new(7.86760097e-08, 0.00246686279, 1.03388675e-06)
  3400. Part321.Size = Vector3.new(0.275000006, 0.709124923, 0.47437498)
  3401. Part321.Anchored = true
  3402. Part321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3403. Part321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3404. Part321.BrickColor = BrickColor.new("Really black")
  3405. Part321.CanCollide = false
  3406. Part321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3407. Part321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3408. Part321.Material = Enum.Material.Metal
  3409. Part321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3410. Part321.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3411. Part321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3412. Part321.brickColor = BrickColor.new("Really black")
  3413. SpecialMesh322.Parent = Part321
  3414. SpecialMesh322.Scale = Vector3.new(0.5, 1.04999995, 0.800000012)
  3415. SpecialMesh322.MeshType = Enum.MeshType.Brick
  3416. Part323.Parent = Model0
  3417. Part323.CFrame = CFrame.new(-0.610941768, 3.01069665, -14.083005, -0.999985635, 0.00162795174, 0.00510683283, -0.00513676554, -0.0189458355, -0.999807417, -0.00153088453, -0.999819279, 0.0189539269)
  3418. Part323.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3419. Part323.Position = Vector3.new(-0.610941768, 3.01069665, -14.083005)
  3420. Part323.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3421. Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3422. Part323.Velocity = Vector3.new(9.49206296e-08, 0.00246670446, 1.24735845e-06)
  3423. Part323.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
  3424. Part323.Anchored = true
  3425. Part323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3426. Part323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3427. Part323.BrickColor = BrickColor.new("Really black")
  3428. Part323.CanCollide = false
  3429. Part323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3430. Part323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3431. Part323.Material = Enum.Material.Metal
  3432. Part323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3433. Part323.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3434. Part323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3435. Part323.brickColor = BrickColor.new("Really black")
  3436. SpecialMesh324.Parent = Part323
  3437. SpecialMesh324.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  3438. SpecialMesh324.MeshType = Enum.MeshType.Wedge
  3439. Part325.Parent = Model0
  3440. Part325.CFrame = CFrame.new(-0.61388576, 3.20741606, -12.8194075, -0.999985635, 0.00162786373, 0.00510683237, -0.00513676414, -0.0189461056, -0.999807417, -0.00153079513, -0.999819279, 0.0189541951)
  3441. Part325.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3442. Part325.Position = Vector3.new(-0.61388576, 3.20741606, -12.8194075)
  3443. Part325.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3444. Part325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3445. Part325.Velocity = Vector3.new(6.37276969e-08, 0.00246933685, 8.37449761e-07)
  3446. Part325.Size = Vector3.new(0.275000006, 0.244125068, 0.416375011)
  3447. Part325.Anchored = true
  3448. Part325.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3449. Part325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3450. Part325.BrickColor = BrickColor.new("Really black")
  3451. Part325.CanCollide = false
  3452. Part325.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3453. Part325.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3454. Part325.Material = Enum.Material.Metal
  3455. Part325.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3456. Part325.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3457. Part325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3458. Part325.brickColor = BrickColor.new("Really black")
  3459. SpecialMesh326.Parent = Part325
  3460. SpecialMesh326.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  3461. SpecialMesh326.MeshType = Enum.MeshType.Wedge
  3462. Part327.Parent = Model0
  3463. Part327.CFrame = CFrame.new(-0.609650612, 3.31554532, -15.9490957, 0.999985635, 0.00326791825, 0.00424884167, 0.00513684331, -0.810688972, -0.585454702, 0.00153127068, 0.585468173, -0.810694098)
  3464. Part327.Orientation = Vector3.new(35.8400002, 179.699997, 179.639999)
  3465. Part327.Position = Vector3.new(-0.609650612, 3.31554532, -15.9490957)
  3466. Part327.Rotation = Vector3.new(144.160004, 0.239999995, -0.189999998)
  3467. Part327.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3468. Part327.Velocity = Vector3.new(4.65820733e-08, 0.00246281619, 6.12138422e-07)
  3469. Part327.Size = Vector3.new(0.275000006, 0.237124875, 0.214375019)
  3470. Part327.Anchored = true
  3471. Part327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3472. Part327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3473. Part327.BrickColor = BrickColor.new("Bright blue")
  3474. Part327.CanCollide = false
  3475. Part327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3476. Part327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3477. Part327.Material = Enum.Material.Neon
  3478. Part327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3479. Part327.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3480. Part327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3481. Part327.brickColor = BrickColor.new("Bright blue")
  3482. SpecialMesh328.Parent = Part327
  3483. SpecialMesh328.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
  3484. SpecialMesh328.MeshType = Enum.MeshType.Brick
  3485. Part329.Parent = Model0
  3486. Part329.CFrame = CFrame.new(-0.612260759, 3.04390216, -13.3335075, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3487. Part329.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3488. Part329.Position = Vector3.new(-0.612260759, 3.04390216, -13.3335075)
  3489. Part329.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3490. Part329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3491. Part329.Velocity = Vector3.new(8.96553871e-08, 0.00246826583, 1.17816739e-06)
  3492. Part329.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  3493. Part329.Anchored = true
  3494. Part329.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3495. Part329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3496. Part329.BrickColor = BrickColor.new("Really black")
  3497. Part329.CanCollide = false
  3498. Part329.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3499. Part329.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3500. Part329.Material = Enum.Material.Metal
  3501. Part329.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3502. Part329.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3503. Part329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3504. Part329.brickColor = BrickColor.new("Really black")
  3505. SpecialMesh330.Parent = Part329
  3506. SpecialMesh330.Scale = Vector3.new(0.5, 0.5, 0.5)
  3507. SpecialMesh330.MeshType = Enum.MeshType.Wedge
  3508. Part331.Parent = Model0
  3509. Part331.CFrame = CFrame.new(-0.614394248, 3.36069822, -13.0015078, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
  3510. Part331.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  3511. Part331.Position = Vector3.new(-0.614394248, 3.36069822, -13.0015078)
  3512. Part331.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  3513. Part331.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3514. Part331.Velocity = Vector3.new(3.94224067e-08, 0.00246895733, 5.18052275e-07)
  3515. Part331.Size = Vector3.new(0.275000006, 0.216124982, 0.280375004)
  3516. Part331.Anchored = true
  3517. Part331.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3518. Part331.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3519. Part331.BrickColor = BrickColor.new("Mid gray")
  3520. Part331.CanCollide = false
  3521. Part331.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3522. Part331.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3523. Part331.Material = Enum.Material.Metal
  3524. Part331.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3525. Part331.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3526. Part331.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3527. Part331.brickColor = BrickColor.new("Mid gray")
  3528. SpecialMesh332.Parent = Part331
  3529. SpecialMesh332.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
  3530. SpecialMesh332.MeshType = Enum.MeshType.Brick
  3531. Part333.Parent = Model0
  3532. Part333.CFrame = CFrame.new(-0.610709965, 3.46219134, -15.7491703, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3533. Part333.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3534. Part333.Position = Vector3.new(-0.610709965, 3.46219134, -15.7491703)
  3535. Part333.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3536. Part333.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3537. Part333.Velocity = Vector3.new(2.33290489e-08, 0.00246323249, 3.06568751e-07)
  3538. Part333.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3539. Part333.Anchored = true
  3540. Part333.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3541. Part333.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3542. Part333.BrickColor = BrickColor.new("Royal purple")
  3543. Part333.CanCollide = false
  3544. Part333.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3545. Part333.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3546. Part333.Material = Enum.Material.Neon
  3547. Part333.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3548. Part333.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3549. Part333.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3550. Part333.brickColor = BrickColor.new("Royal purple")
  3551. SpecialMesh334.Parent = Part333
  3552. SpecialMesh334.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3553. SpecialMesh334.MeshType = Enum.MeshType.Brick
  3554. Part335.Parent = Model0
  3555. Part335.CFrame = CFrame.new(-0.608794093, 3.33530617, -16.5748692, 0.999985635, -0.0041169636, 0.00343261915, 0.005137017, 0.553175688, -0.83304894, 0.00153079035, 0.833054662, 0.55318886)
  3556. Part335.Orientation = Vector3.new(56.4099998, 0.359999985, 0.529999971)
  3557. Part335.Position = Vector3.new(-0.608794093, 3.33530617, -16.5748692)
  3558. Part335.Rotation = Vector3.new(56.4099998, 0.199999988, 0.239999995)
  3559. Part335.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3560. Part335.Velocity = Vector3.new(4.34486722e-08, 0.00246151234, 5.709623e-07)
  3561. Part335.Size = Vector3.new(0.275000006, 0.265124857, 0.214375019)
  3562. Part335.Anchored = true
  3563. Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3564. Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3565. Part335.BrickColor = BrickColor.new("Bright blue")
  3566. Part335.CanCollide = false
  3567. Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3568. Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3569. Part335.Material = Enum.Material.Neon
  3570. Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3571. Part335.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3572. Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3573. Part335.brickColor = BrickColor.new("Bright blue")
  3574. SpecialMesh336.Parent = Part335
  3575. SpecialMesh336.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  3576. SpecialMesh336.MeshType = Enum.MeshType.Brick
  3577. Part337.Parent = Model0
  3578. Part337.CFrame = CFrame.new(-0.61091727, 3.02827954, -14.1579723, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  3579. Part337.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3580. Part337.Position = Vector3.new(-0.61091727, 3.02827954, -14.1579723)
  3581. Part337.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3582. Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3583. Part337.Velocity = Vector3.new(9.21325807e-08, 0.00246654823, 1.2107206e-06)
  3584. Part337.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  3585. Part337.Anchored = true
  3586. Part337.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3587. Part337.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3588. Part337.BrickColor = BrickColor.new("Really black")
  3589. Part337.CanCollide = false
  3590. Part337.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3591. Part337.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3592. Part337.Material = Enum.Material.Glass
  3593. Part337.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3594. Part337.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3595. Part337.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3596. Part337.brickColor = BrickColor.new("Really black")
  3597. SpecialMesh338.Parent = Part337
  3598. SpecialMesh338.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  3599. SpecialMesh338.MeshType = Enum.MeshType.Wedge
  3600. Part339.Parent = Model0
  3601. Part339.CFrame = CFrame.new(-0.609729409, 3.2205193, -15.578517, 0.999985635, -0.00133592135, 0.00519115385, 0.00513700396, -0.0377659947, -0.999273479, 0.00153099932, 0.999285877, -0.0377585888)
  3602. Part339.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  3603. Part339.Position = Vector3.new(-0.609729409, 3.2205193, -15.578517)
  3604. Part339.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  3605. Part339.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3606. Part339.Velocity = Vector3.new(6.1649942e-08, 0.00246358826, 8.10146275e-07)
  3607. Part339.Size = Vector3.new(0.275000006, 0.621124864, 0.214375019)
  3608. Part339.Anchored = true
  3609. Part339.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3610. Part339.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3611. Part339.BrickColor = BrickColor.new("Bright blue")
  3612. Part339.CanCollide = false
  3613. Part339.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3614. Part339.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3615. Part339.Material = Enum.Material.Neon
  3616. Part339.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3617. Part339.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3618. Part339.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3619. Part339.brickColor = BrickColor.new("Bright blue")
  3620. SpecialMesh340.Parent = Part339
  3621. SpecialMesh340.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  3622. SpecialMesh340.MeshType = Enum.MeshType.Brick
  3623. Part341.Parent = Model0
  3624. Part341.CFrame = CFrame.new(-0.610086679, 3.15827918, -15.1365986, -0.999985635, 0.00409500999, -0.00345871458, -0.00513683027, -0.916451037, 0.400114089, -0.00153127091, 0.40012604, 0.916459024)
  3625. Part341.Orientation = Vector3.new(-23.5900002, -0.219999999, -179.679993)
  3626. Part341.Position = Vector3.new(-0.610086679, 3.15827918, -15.1365986)
  3627. Part341.Rotation = Vector3.new(-23.5900002, -0.199999988, -179.769989)
  3628. Part341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3629. Part341.Velocity = Vector3.new(7.15190893e-08, 0.0024645091, 9.39837378e-07)
  3630. Part341.Size = Vector3.new(0.275000006, 0.221124932, 0.655375004)
  3631. Part341.Anchored = true
  3632. Part341.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3633. Part341.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3634. Part341.BrickColor = BrickColor.new("Really black")
  3635. Part341.CanCollide = false
  3636. Part341.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3637. Part341.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3638. Part341.Material = Enum.Material.Metal
  3639. Part341.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3640. Part341.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3641. Part341.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3642. Part341.brickColor = BrickColor.new("Really black")
  3643. SpecialMesh342.Parent = Part341
  3644. SpecialMesh342.Scale = Vector3.new(0.400000006, 1.04999995, 0.899999976)
  3645. SpecialMesh342.MeshType = Enum.MeshType.Brick
  3646. Part343.Parent = Model0
  3647. Part343.CFrame = CFrame.new(-0.576193094, 2.37180829, -14.2261257, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
  3648. Part343.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
  3649. Part343.Position = Vector3.new(-0.576193094, 2.37180829, -14.2261257)
  3650. Part343.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
  3651. Part343.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3652. Part343.Velocity = Vector3.new(1.96226381e-07, 0.00246641156, 2.57862462e-06)
  3653. Part343.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
  3654. Part343.Anchored = true
  3655. Part343.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3656. Part343.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3657. Part343.BrickColor = BrickColor.new("Royal purple")
  3658. Part343.CanCollide = false
  3659. Part343.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3660. Part343.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3661. Part343.Material = Enum.Material.Neon
  3662. Part343.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3663. Part343.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3664. Part343.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3665. Part343.brickColor = BrickColor.new("Royal purple")
  3666. SpecialMesh344.Parent = Part343
  3667. SpecialMesh344.Scale = Vector3.new(1, 0.300000012, 0.5)
  3668. SpecialMesh344.MeshType = Enum.MeshType.Wedge
  3669. Part345.Parent = Model0
  3670. Part345.CFrame = CFrame.new(-0.606692195, 3.59138489, -18.8080196, 0.999985635, 0.00250130473, 0.00474093435, 0.00513696205, -0.699832857, -0.714288294, 0.00153120875, 0.714302421, -0.699835718)
  3671. Part345.Orientation = Vector3.new(45.579998, 179.610001, 179.580002)
  3672. Part345.Position = Vector3.new(-0.606692195, 3.59138489, -18.8080196)
  3673. Part345.Rotation = Vector3.new(134.410004, 0.269999981, -0.140000001)
  3674. Part345.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3675. Part345.Velocity = Vector3.new(2.843354e-09, 0.00245685945, 3.73652256e-08)
  3676. Part345.Size = Vector3.new(0.275000006, 0.47012496, 0.214375019)
  3677. Part345.Anchored = true
  3678. Part345.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3679. Part345.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3680. Part345.BrickColor = BrickColor.new("Bright blue")
  3681. Part345.CanCollide = false
  3682. Part345.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3683. Part345.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3684. Part345.Material = Enum.Material.Neon
  3685. Part345.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3686. Part345.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3687. Part345.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3688. Part345.brickColor = BrickColor.new("Bright blue")
  3689. SpecialMesh346.Parent = Part345
  3690. SpecialMesh346.Scale = Vector3.new(0.449999988, 0.699999988, 0.100000001)
  3691. SpecialMesh346.MeshType = Enum.MeshType.Brick
  3692. Part347.Parent = Model0
  3693. Part347.CFrame = CFrame.new(-0.612170458, 3.17509294, -13.8325748, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  3694. Part347.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3695. Part347.Position = Vector3.new(-0.612170458, 3.17509294, -13.8325748)
  3696. Part347.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3697. Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3698. Part347.Velocity = Vector3.new(6.88530264e-08, 0.002467226, 9.04802221e-07)
  3699. Part347.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  3700. Part347.Anchored = true
  3701. Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3702. Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3703. Part347.BrickColor = BrickColor.new("Really black")
  3704. Part347.CanCollide = false
  3705. Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3706. Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3707. Part347.Material = Enum.Material.Metal
  3708. Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3709. Part347.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3710. Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3711. Part347.brickColor = BrickColor.new("Really black")
  3712. SpecialMesh348.Parent = Part347
  3713. SpecialMesh348.Scale = Vector3.new(0.5, 0.5, 0.5)
  3714. SpecialMesh348.MeshType = Enum.MeshType.Wedge
  3715. Part349.Parent = Model0
  3716. Part349.CFrame = CFrame.new(-0.608221889, 3.47114682, -17.4040871, 0.999985635, -0.00133592309, 0.00519115338, 0.00513700396, -0.037765637, -0.999273479, 0.00153099932, 0.999285877, -0.0377582312)
  3717. Part349.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  3718. Part349.Position = Vector3.new(-0.608221889, 3.47114682, -17.4040871)
  3719. Part349.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  3720. Part349.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3721. Part349.Velocity = Vector3.new(2.19089991e-08, 0.0024597845, 2.87908023e-07)
  3722. Part349.Size = Vector3.new(0.275000006, 0.678124905, 0.214375019)
  3723. Part349.Anchored = true
  3724. Part349.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3725. Part349.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3726. Part349.BrickColor = BrickColor.new("Bright blue")
  3727. Part349.CanCollide = false
  3728. Part349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3729. Part349.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3730. Part349.Material = Enum.Material.Neon
  3731. Part349.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3732. Part349.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3733. Part349.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3734. Part349.brickColor = BrickColor.new("Bright blue")
  3735. SpecialMesh350.Parent = Part349
  3736. SpecialMesh350.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
  3737. SpecialMesh350.MeshType = Enum.MeshType.Brick
  3738. Part351.Parent = Model0
  3739. Part351.CFrame = CFrame.new(-0.617746711, 3.42490911, -11.0273066, 0.999985635, -0.000716609415, 0.00531159993, 0.00513640279, -0.15495652, -0.987908006, 0.00153101061, 0.987921119, -0.154950604)
  3740. Part351.Orientation = Vector3.new(81.0800018, 178.039993, 178.099991)
  3741. Part351.Position = Vector3.new(-0.617746711, 3.42490911, -11.0273066)
  3742. Part351.Rotation = Vector3.new(98.909996, 0.299999982, 0.0399999991)
  3743. Part351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3744. Part351.Velocity = Vector3.new(2.92407876e-08, 0.00247307052, 3.84254577e-07)
  3745. Part351.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
  3746. Part351.Anchored = true
  3747. Part351.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3748. Part351.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3749. Part351.BrickColor = BrickColor.new("Really black")
  3750. Part351.CanCollide = false
  3751. Part351.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3752. Part351.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3753. Part351.Material = Enum.Material.Metal
  3754. Part351.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3755. Part351.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3756. Part351.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3757. Part351.brickColor = BrickColor.new("Really black")
  3758. SpecialMesh352.Parent = Part351
  3759. SpecialMesh352.Scale = Vector3.new(0.5, 0.502499998, 0.400000006)
  3760. SpecialMesh352.MeshType = Enum.MeshType.Brick
  3761. Part353.Parent = Model0
  3762. Part353.CFrame = CFrame.new(-0.638692379, 2.37148738, -14.226222, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
  3763. Part353.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
  3764. Part353.Position = Vector3.new(-0.638692379, 2.37148738, -14.226222)
  3765. Part353.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
  3766. Part353.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3767. Part353.Velocity = Vector3.new(1.9627727e-07, 0.00246640155, 2.57929332e-06)
  3768. Part353.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
  3769. Part353.Anchored = true
  3770. Part353.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3771. Part353.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3772. Part353.BrickColor = BrickColor.new("Royal purple")
  3773. Part353.CanCollide = false
  3774. Part353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3775. Part353.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3776. Part353.Material = Enum.Material.Neon
  3777. Part353.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3778. Part353.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3779. Part353.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3780. Part353.brickColor = BrickColor.new("Royal purple")
  3781. SpecialMesh354.Parent = Part353
  3782. SpecialMesh354.Scale = Vector3.new(1, 0.300000012, 0.5)
  3783. SpecialMesh354.MeshType = Enum.MeshType.Wedge
  3784. Part355.Parent = Model0
  3785. Part355.CFrame = CFrame.new(-0.576556623, 2.33930445, -13.8796148, -0.00289415126, 0.999985635, -0.00451143365, 0.277069539, 0.00513670407, 0.960836232, 0.96084559, 0.00153082411, -0.277080417)
  3786. Part355.Orientation = Vector3.new(-73.909996, -179.069992, 88.9399948)
  3787. Part355.Position = Vector3.new(-0.576556623, 2.33930445, -13.8796148)
  3788. Part355.Rotation = Vector3.new(-106.089996, -0.25999999, -90.1699982)
  3789. Part355.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3790. Part355.Velocity = Vector3.new(2.01380388e-07, 0.00246713357, 2.64635355e-06)
  3791. Part355.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
  3792. Part355.Anchored = true
  3793. Part355.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3794. Part355.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3795. Part355.BrickColor = BrickColor.new("Royal purple")
  3796. Part355.CanCollide = false
  3797. Part355.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3798. Part355.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3799. Part355.Material = Enum.Material.Neon
  3800. Part355.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3801. Part355.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3802. Part355.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3803. Part355.brickColor = BrickColor.new("Royal purple")
  3804. SpecialMesh356.Parent = Part355
  3805. SpecialMesh356.Scale = Vector3.new(1, 0.300000012, 0.5)
  3806. SpecialMesh356.MeshType = Enum.MeshType.Wedge
  3807. Part357.Parent = Model0
  3808. Part357.CFrame = CFrame.new(-0.609105706, 2.8586967, -14.7735023, -0.999985635, -0.0039632949, -0.00360830128, -0.00513646565, 0.516311884, 0.856385469, -0.00153109885, 0.856391609, -0.516324818)
  3809. Part357.Orientation = Vector3.new(-58.9099998, -179.599991, -0.569999993)
  3810. Part357.Position = Vector3.new(-0.609105706, 2.8586967, -14.7735023)
  3811. Part357.Rotation = Vector3.new(-121.089996, -0.209999993, 179.769989)
  3812. Part357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3813. Part357.Velocity = Vector3.new(1.19022602e-07, 0.0024652658, 1.56408419e-06)
  3814. Part357.Size = Vector3.new(0.275000006, 0.277124912, 0.227375031)
  3815. Part357.Anchored = true
  3816. Part357.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3817. Part357.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3818. Part357.BrickColor = BrickColor.new("Really black")
  3819. Part357.CanCollide = false
  3820. Part357.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3821. Part357.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3822. Part357.Material = Enum.Material.Metal
  3823. Part357.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3824. Part357.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3825. Part357.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3826. Part357.brickColor = BrickColor.new("Really black")
  3827. SpecialMesh358.Parent = Part357
  3828. SpecialMesh358.Scale = Vector3.new(0.349999994, 0.300000012, 1)
  3829. SpecialMesh358.MeshType = Enum.MeshType.Brick
  3830. Part359.Parent = Model0
  3831. Part359.CFrame = CFrame.new(-0.614465594, 3.24354935, -12.5620441, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3832. Part359.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3833. Part359.Position = Vector3.new(-0.614465594, 3.24354935, -12.5620441)
  3834. Part359.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3835. Part359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3836. Part359.Velocity = Vector3.new(5.79982e-08, 0.00246987306, 7.62158038e-07)
  3837. Part359.Size = Vector3.new(0.275000006, 0.998124957, 0.280375004)
  3838. Part359.Anchored = true
  3839. Part359.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3840. Part359.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3841. Part359.BrickColor = BrickColor.new("Really black")
  3842. Part359.CanCollide = false
  3843. Part359.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3844. Part359.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3845. Part359.Material = Enum.Material.Metal
  3846. Part359.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3847. Part359.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3848. Part359.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3849. Part359.brickColor = BrickColor.new("Really black")
  3850. SpecialMesh360.Parent = Part359
  3851. SpecialMesh360.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3852. SpecialMesh360.MeshType = Enum.MeshType.Brick
  3853. Part361.Parent = Model0
  3854. Part361.CFrame = CFrame.new(-0.611248136, 3.25645614, -14.7074032, -0.999985635, 0.00245982548, -0.00476256292, -0.00513693923, -0.693573654, 0.720367551, -0.00153120921, 0.720381677, 0.693576276)
  3855. Part361.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  3856. Part361.Position = Vector3.new(-0.611248136, 3.25645614, -14.7074032)
  3857. Part361.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  3858. Part361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3859. Part361.Velocity = Vector3.new(5.59516025e-08, 0.00246540317, 7.35263882e-07)
  3860. Part361.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
  3861. Part361.Anchored = true
  3862. Part361.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3863. Part361.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3864. Part361.BrickColor = BrickColor.new("Really black")
  3865. Part361.CanCollide = false
  3866. Part361.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3867. Part361.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3868. Part361.Material = Enum.Material.Metal
  3869. Part361.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3870. Part361.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3871. Part361.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3872. Part361.brickColor = BrickColor.new("Really black")
  3873. SpecialMesh362.Parent = Part361
  3874. SpecialMesh362.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
  3875. SpecialMesh362.MeshType = Enum.MeshType.Brick
  3876. Part363.Parent = Model0
  3877. Part363.CFrame = CFrame.new(-0.611290276, 3.1978817, -14.4833202, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  3878. Part363.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3879. Part363.Position = Vector3.new(-0.611290276, 3.1978817, -14.4833202)
  3880. Part363.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3881. Part363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3882. Part363.Velocity = Vector3.new(6.52394974e-08, 0.00246587023, 8.57316763e-07)
  3883. Part363.Size = Vector3.new(0.275000006, 0.221124932, 0.448374987)
  3884. Part363.Anchored = true
  3885. Part363.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3886. Part363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3887. Part363.BrickColor = BrickColor.new("Really black")
  3888. Part363.CanCollide = false
  3889. Part363.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3890. Part363.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3891. Part363.Material = Enum.Material.Metal
  3892. Part363.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3893. Part363.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3894. Part363.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3895. Part363.brickColor = BrickColor.new("Really black")
  3896. SpecialMesh364.Parent = Part363
  3897. SpecialMesh364.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  3898. SpecialMesh364.MeshType = Enum.MeshType.Brick
  3899. Part365.Parent = Model0
  3900. Part365.CFrame = CFrame.new(-0.610800147, 2.91253304, -13.8467321, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  3901. Part365.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3902. Part365.Position = Vector3.new(-0.610800147, 2.91253304, -13.8467321)
  3903. Part365.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3904. Part365.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3905. Part365.Velocity = Vector3.new(1.10486013e-07, 0.00246719667, 1.45190415e-06)
  3906. Part365.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
  3907. Part365.Anchored = true
  3908. Part365.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3909. Part365.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3910. Part365.BrickColor = BrickColor.new("Bright blue")
  3911. Part365.CanCollide = false
  3912. Part365.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3913. Part365.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3914. Part365.Material = Enum.Material.Neon
  3915. Part365.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3916. Part365.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3917. Part365.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3918. Part365.brickColor = BrickColor.new("Bright blue")
  3919. SpecialMesh366.Parent = Part365
  3920. SpecialMesh366.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  3921. SpecialMesh366.MeshType = Enum.MeshType.Wedge
  3922. Part367.Parent = Model0
  3923. Part367.CFrame = CFrame.new(-0.616349459, 3.1451273, -11.0012493, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
  3924. Part367.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
  3925. Part367.Position = Vector3.new(-0.616349459, 3.1451273, -11.0012493)
  3926. Part367.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
  3927. Part367.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3928. Part367.Velocity = Vector3.new(7.3604582e-08, 0.002473125, 9.67242272e-07)
  3929. Part367.Size = Vector3.new(0.200000003, 0.449500024, 0.236624971)
  3930. Part367.Anchored = true
  3931. Part367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3932. Part367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3933. Part367.BrickColor = BrickColor.new("Bright blue")
  3934. Part367.CanCollide = false
  3935. Part367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3936. Part367.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3937. Part367.Material = Enum.Material.Neon
  3938. Part367.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3939. Part367.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3940. Part367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3941. Part367.brickColor = BrickColor.new("Bright blue")
  3942. SpecialMesh368.Parent = Part367
  3943. SpecialMesh368.Scale = Vector3.new(0.5, 1, 0.25)
  3944. SpecialMesh368.MeshType = Enum.MeshType.Brick
  3945. Part369.Parent = Model0
  3946. Part369.CFrame = CFrame.new(-0.612978816, 3.18449855, -13.3361721, 0.999985635, -0.00162807154, 0.00510664983, 0.00513658533, 0.0189459547, -0.999807417, 0.00153100723, 0.999819279, 0.0189540461)
  3947. Part369.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  3948. Part369.Position = Vector3.new(-0.612978816, 3.18449855, -13.3361721)
  3949. Part369.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  3950. Part369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3951. Part369.Velocity = Vector3.new(6.73616256e-08, 0.00246826024, 8.85203519e-07)
  3952. Part369.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  3953. Part369.Anchored = true
  3954. Part369.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3955. Part369.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3956. Part369.BrickColor = BrickColor.new("Really black")
  3957. Part369.CanCollide = false
  3958. Part369.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3959. Part369.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3960. Part369.Material = Enum.Material.Metal
  3961. Part369.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3962. Part369.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3963. Part369.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3964. Part369.brickColor = BrickColor.new("Really black")
  3965. SpecialMesh370.Parent = Part369
  3966. SpecialMesh370.Scale = Vector3.new(0.5, 0.5, 0.5)
  3967. SpecialMesh370.MeshType = Enum.MeshType.Wedge
  3968. Part371.Parent = Model0
  3969. Part371.CFrame = CFrame.new(-0.611412168, 3.19930172, -14.4084625, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  3970. Part371.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3971. Part371.Position = Vector3.new(-0.611412168, 3.19930172, -14.4084625)
  3972. Part371.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3973. Part371.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3974. Part371.Velocity = Vector3.new(6.50143335e-08, 0.00246602623, 8.54357836e-07)
  3975. Part371.Size = Vector3.new(0.275000006, 0.204124942, 0.464375019)
  3976. Part371.Anchored = true
  3977. Part371.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3978. Part371.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3979. Part371.BrickColor = BrickColor.new("Royal purple")
  3980. Part371.CanCollide = false
  3981. Part371.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3982. Part371.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3983. Part371.Material = Enum.Material.Neon
  3984. Part371.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3985. Part371.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3986. Part371.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3987. Part371.brickColor = BrickColor.new("Royal purple")
  3988. SpecialMesh372.Parent = Part371
  3989. SpecialMesh372.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  3990. SpecialMesh372.MeshType = Enum.MeshType.Brick
  3991. Part373.Parent = Model0
  3992. Part373.CFrame = CFrame.new(-0.607544899, 3.43064713, -17.7122707, 0.999985635, -0.004783432, 0.00241859211, 0.00513692852, 0.726393282, -0.68726027, 0.00153061328, 0.687262774, 0.726407468)
  3993. Part373.Orientation = Vector3.new(43.4099998, 0.189999998, 0.409999996)
  3994. Part373.Position = Vector3.new(-0.607544899, 3.43064713, -17.7122707)
  3995. Part373.Rotation = Vector3.new(43.4099998, 0.140000001, 0.269999981)
  3996. Part373.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3997. Part373.Velocity = Vector3.new(2.83308559e-08, 0.00245914259, 3.72298132e-07)
  3998. Part373.Size = Vector3.new(0.275000006, 0.24712491, 0.214375019)
  3999. Part373.Anchored = true
  4000. Part373.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4001. Part373.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4002. Part373.BrickColor = BrickColor.new("Bright blue")
  4003. Part373.CanCollide = false
  4004. Part373.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4005. Part373.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4006. Part373.Material = Enum.Material.Neon
  4007. Part373.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4008. Part373.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4009. Part373.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4010. Part373.brickColor = BrickColor.new("Bright blue")
  4011. SpecialMesh374.Parent = Part373
  4012. SpecialMesh374.Scale = Vector3.new(0.449999988, 0.600000024, 0.100000001)
  4013. SpecialMesh374.MeshType = Enum.MeshType.Brick
  4014. Part375.Parent = Model0
  4015. Part375.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  4016. Part375.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4017. Part375.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  4018. Part375.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4019. Part375.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4020. Part375.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  4021. Part375.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
  4022. Part375.Anchored = true
  4023. Part375.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4024. Part375.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4025. Part375.BrickColor = BrickColor.new("Bright blue")
  4026. Part375.CanCollide = false
  4027. Part375.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4028. Part375.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4029. Part375.Material = Enum.Material.Glass
  4030. Part375.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4031. Part375.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4032. Part375.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4033. Part375.brickColor = BrickColor.new("Bright blue")
  4034. SpecialMesh376.Parent = Part375
  4035. SpecialMesh376.Scale = Vector3.new(0.452499986, 1, 1)
  4036. SpecialMesh376.MeshType = Enum.MeshType.Cylinder
  4037. Part377.Parent = Model0
  4038. Part377.CFrame = CFrame.new(-0.618502736, 3.35398197, -11.388195, -0.999985635, 0.00162807188, 0.00510671316, -0.00513664866, -0.0189460143, -0.999807417, -0.00153100595, -0.999819279, 0.0189541057)
  4039. Part377.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  4040. Part377.Position = Vector3.new(-0.618502736, 3.35398197, -11.388195)
  4041. Part377.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  4042. Part377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4043. Part377.Velocity = Vector3.new(4.0487393e-08, 0.00247231848, 5.32047068e-07)
  4044. Part377.Size = Vector3.new(0.25999999, 0.225500003, 0.210125014)
  4045. Part377.Anchored = true
  4046. Part377.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4047. Part377.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4048. Part377.BrickColor = BrickColor.new("Really black")
  4049. Part377.CanCollide = false
  4050. Part377.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4051. Part377.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4052. Part377.Material = Enum.Material.Metal
  4053. Part377.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4054. Part377.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4055. Part377.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4056. Part377.brickColor = BrickColor.new("Really black")
  4057. SpecialMesh378.Parent = Part377
  4058. SpecialMesh378.Scale = Vector3.new(0.5, 1, 1)
  4059. SpecialMesh378.MeshType = Enum.MeshType.Wedge
  4060. Part379.Parent = Model0
  4061. Part379.CFrame = CFrame.new(-0.575232625, 3.71340823, -19.3540096, 0.00507748965, 0.999985635, -0.00171704218, -0.999324501, 0.00513662118, 0.0363931209, 0.0364014208, 0.00153109594, 0.999336243)
  4062. Part379.Orientation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
  4063. Part379.Position = Vector3.new(-0.575232625, 3.71340823, -19.3540096)
  4064. Part379.Rotation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
  4065. Part379.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4066. Part379.Velocity = Vector3.new(-1.65053677e-08, 0.00245572673, -2.16897547e-07)
  4067. Part379.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
  4068. Part379.Anchored = true
  4069. Part379.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4070. Part379.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4071. Part379.BrickColor = BrickColor.new("Royal purple")
  4072. Part379.CanCollide = false
  4073. Part379.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4074. Part379.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4075. Part379.Material = Enum.Material.Neon
  4076. Part379.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4077. Part379.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4078. Part379.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4079. Part379.brickColor = BrickColor.new("Royal purple")
  4080. SpecialMesh380.Parent = Part379
  4081. SpecialMesh380.Scale = Vector3.new(0.5, 0.300000012, 0.5)
  4082. SpecialMesh380.MeshType = Enum.MeshType.Wedge
  4083. Part381.Parent = Model0
  4084. Part381.CFrame = CFrame.new(-0.609601736, 3.48017144, -16.5335026, 0.999985635, -0.00133592158, 0.00519114826, 0.0051369979, -0.0377659947, -0.999273479, 0.00153099943, 0.999285877, -0.0377585888)
  4085. Part381.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  4086. Part381.Position = Vector3.new(-0.609601736, 3.48017144, -16.5335026)
  4087. Part381.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  4088. Part381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4089. Part381.Velocity = Vector3.new(2.0478014e-08, 0.00246159849, 2.69103225e-07)
  4090. Part381.Size = Vector3.new(0.275000006, 1.65712488, 0.359375)
  4091. Part381.Anchored = true
  4092. Part381.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4093. Part381.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4094. Part381.BrickColor = BrickColor.new("Really black")
  4095. Part381.CanCollide = false
  4096. Part381.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4097. Part381.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4098. Part381.Material = Enum.Material.Metal
  4099. Part381.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4100. Part381.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4101. Part381.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4102. Part381.brickColor = BrickColor.new("Really black")
  4103. SpecialMesh382.Parent = Part381
  4104. SpecialMesh382.Scale = Vector3.new(0.400000006, 1, 0.5)
  4105. SpecialMesh382.MeshType = Enum.MeshType.Brick
  4106. Part383.Parent = Model0
  4107. Part383.CFrame = CFrame.new(-0.608603716, 2.57794237, -14.160059, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
  4108. Part383.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
  4109. Part383.Position = Vector3.new(-0.608603716, 2.57794237, -14.160059)
  4110. Part383.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
  4111. Part383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4112. Part383.Velocity = Vector3.new(1.63540591e-07, 0.00246654428, 2.14909824e-06)
  4113. Part383.Size = Vector3.new(0.275000006, 0.309124947, 0.343375027)
  4114. Part383.Anchored = true
  4115. Part383.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4116. Part383.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4117. Part383.BrickColor = BrickColor.new("Really black")
  4118. Part383.CanCollide = false
  4119. Part383.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4120. Part383.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4121. Part383.Material = Enum.Material.Metal
  4122. Part383.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4123. Part383.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4124. Part383.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4125. Part383.brickColor = BrickColor.new("Really black")
  4126. SpecialMesh384.Parent = Part383
  4127. SpecialMesh384.Scale = Vector3.new(0.349999994, 1, 1)
  4128. SpecialMesh384.MeshType = Enum.MeshType.Brick
  4129. Part385.Parent = Model0
  4130. Part385.CFrame = CFrame.new(-0.610497713, 3.13989329, -14.8064632, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  4131. Part385.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4132. Part385.Position = Vector3.new(-0.610497713, 3.13989329, -14.8064632)
  4133. Part385.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4134. Part385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4135. Part385.Velocity = Vector3.new(7.44344675e-08, 0.00246519689, 9.78148478e-07)
  4136. Part385.Size = Vector3.new(0.275000006, 0.618124902, 0.209375009)
  4137. Part385.Anchored = true
  4138. Part385.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4139. Part385.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4140. Part385.BrickColor = BrickColor.new("Really black")
  4141. Part385.CanCollide = false
  4142. Part385.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4143. Part385.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4144. Part385.Material = Enum.Material.Metal
  4145. Part385.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4146. Part385.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4147. Part385.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4148. Part385.brickColor = BrickColor.new("Really black")
  4149. SpecialMesh386.Parent = Part385
  4150. SpecialMesh386.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  4151. SpecialMesh386.MeshType = Enum.MeshType.Brick
  4152. Part387.Parent = Model0
  4153. Part387.CFrame = CFrame.new(-0.611324251, 3.01513863, -13.8486776, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  4154. Part387.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4155. Part387.Position = Vector3.new(-0.611324251, 3.01513863, -13.8486776)
  4156. Part387.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4157. Part387.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4158. Part387.Velocity = Vector3.new(9.42162828e-08, 0.00246719248, 1.23810264e-06)
  4159. Part387.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
  4160. Part387.Anchored = true
  4161. Part387.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4162. Part387.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4163. Part387.BrickColor = BrickColor.new("Bright blue")
  4164. Part387.CanCollide = false
  4165. Part387.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4166. Part387.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4167. Part387.Material = Enum.Material.Neon
  4168. Part387.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4169. Part387.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4170. Part387.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4171. Part387.brickColor = BrickColor.new("Bright blue")
  4172. SpecialMesh388.Parent = Part387
  4173. SpecialMesh388.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  4174. SpecialMesh388.MeshType = Enum.MeshType.Wedge
  4175. Part389.Parent = Model0
  4176. Part389.CFrame = CFrame.new(-0.615387738, 3.25427985, -11.9957829, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  4177. Part389.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4178. Part389.Position = Vector3.new(-0.615387738, 3.25427985, -11.9957829)
  4179. Part389.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4180. Part389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4181. Part389.Velocity = Vector3.new(5.62967202e-08, 0.00247105281, 7.39798622e-07)
  4182. Part389.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
  4183. Part389.Anchored = true
  4184. Part389.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4185. Part389.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4186. Part389.BrickColor = BrickColor.new("Really black")
  4187. Part389.CanCollide = false
  4188. Part389.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4189. Part389.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4190. Part389.Material = Enum.Material.Metal
  4191. Part389.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4192. Part389.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4193. Part389.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4194. Part389.brickColor = BrickColor.new("Really black")
  4195. SpecialMesh390.Parent = Part389
  4196. SpecialMesh390.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  4197. SpecialMesh390.MeshType = Enum.MeshType.Wedge
  4198. Part391.Parent = Model0
  4199. Part391.CFrame = CFrame.new(-0.614540219, 3.2634635, -12.5800533, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  4200. Part391.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4201. Part391.Position = Vector3.new(-0.614540219, 3.2634635, -12.5800533)
  4202. Part391.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4203. Part391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4204. Part391.Velocity = Vector3.new(5.48404984e-08, 0.00246983557, 7.20662456e-07)
  4205. Part391.Size = Vector3.new(0.275000006, 0.405125052, 0.211375013)
  4206. Part391.Anchored = true
  4207. Part391.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4208. Part391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4209. Part391.BrickColor = BrickColor.new("Really black")
  4210. Part391.CanCollide = false
  4211. Part391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4212. Part391.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4213. Part391.Material = Enum.Material.Metal
  4214. Part391.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4215. Part391.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4216. Part391.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4217. Part391.brickColor = BrickColor.new("Really black")
  4218. SpecialMesh392.Parent = Part391
  4219. SpecialMesh392.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  4220. SpecialMesh392.MeshType = Enum.MeshType.Wedge
  4221. Part393.Parent = Model0
  4222. Part393.CFrame = CFrame.new(-0.608892262, 2.75060058, -14.5502081, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
  4223. Part393.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
  4224. Part393.Position = Vector3.new(-0.608892262, 2.75060058, -14.5502081)
  4225. Part393.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
  4226. Part393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4227. Part393.Velocity = Vector3.new(1.36162924e-07, 0.00246573123, 1.78932657e-06)
  4228. Part393.Size = Vector3.new(0.275000006, 0.409124911, 0.268375039)
  4229. Part393.Anchored = true
  4230. Part393.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4231. Part393.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4232. Part393.BrickColor = BrickColor.new("Really black")
  4233. Part393.CanCollide = false
  4234. Part393.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4235. Part393.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4236. Part393.Material = Enum.Material.Metal
  4237. Part393.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4238. Part393.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4239. Part393.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4240. Part393.brickColor = BrickColor.new("Really black")
  4241. SpecialMesh394.Parent = Part393
  4242. SpecialMesh394.Scale = Vector3.new(0.349999994, 1, 1)
  4243. SpecialMesh394.MeshType = Enum.MeshType.Brick
  4244. Part395.Parent = Model0
  4245. Part395.CFrame = CFrame.new(-0.606766462, 3.43472743, -18.2343674, 0.999985635, -0.00103941432, 0.00525853038, 0.0051369979, -0.0943565816, -0.99552542, 0.00153093971, 0.995537996, -0.0943498909)
  4246. Part395.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  4247. Part395.Position = Vector3.new(-0.606766462, 3.43472743, -18.2343674)
  4248. Part395.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  4249. Part395.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4250. Part395.Velocity = Vector3.new(2.76838534e-08, 0.00245805481, 3.63795948e-07)
  4251. Part395.Size = Vector3.new(0.275000006, 1.04612494, 0.214375019)
  4252. Part395.Anchored = true
  4253. Part395.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4254. Part395.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4255. Part395.BrickColor = BrickColor.new("Bright blue")
  4256. Part395.CanCollide = false
  4257. Part395.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4258. Part395.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4259. Part395.Material = Enum.Material.Neon
  4260. Part395.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4261. Part395.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4262. Part395.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4263. Part395.brickColor = BrickColor.new("Bright blue")
  4264. SpecialMesh396.Parent = Part395
  4265. SpecialMesh396.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  4266. SpecialMesh396.MeshType = Enum.MeshType.Brick
  4267. Part397.Parent = Model0
  4268. Part397.CFrame = CFrame.new(-0.638540506, 2.9091177, -16.128315, 0.00135860231, -0.999985635, -0.00518506905, 0.0334058255, -0.00513679488, 0.999428749, -0.999441087, -0.00153103739, 0.0333983675)
  4269. Part397.Orientation = Vector3.new(-88.0599976, -8.81999969, 98.7399979)
  4270. Part397.Position = Vector3.new(-0.638540506, 2.9091177, -16.128315)
  4271. Part397.Rotation = Vector3.new(-88.0899963, -0.299999982, 89.9199982)
  4272. Part397.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4273. Part397.Velocity = Vector3.new(1.11027532e-07, 0.00246243807, 1.45902084e-06)
  4274. Part397.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
  4275. Part397.Anchored = true
  4276. Part397.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4277. Part397.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4278. Part397.BrickColor = BrickColor.new("Royal purple")
  4279. Part397.CanCollide = false
  4280. Part397.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4281. Part397.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4282. Part397.Material = Enum.Material.Neon
  4283. Part397.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4284. Part397.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4285. Part397.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4286. Part397.brickColor = BrickColor.new("Royal purple")
  4287. SpecialMesh398.Parent = Part397
  4288. SpecialMesh398.Scale = Vector3.new(1, 0.300000012, 0.5)
  4289. SpecialMesh398.MeshType = Enum.MeshType.Wedge
  4290. Part399.Parent = Model0
  4291. Part399.CFrame = CFrame.new(-0.614644945, 3.60375571, -13.6545372, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  4292. Part399.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4293. Part399.Position = Vector3.new(-0.614644945, 3.60375571, -13.6545372)
  4294. Part399.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4295. Part399.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4296. Part399.Velocity = Vector3.new(8.81826168e-10, 0.00246759667, 1.1587872e-08)
  4297. Part399.Size = Vector3.new(0.275000006, 0.51412493, 0.622375011)
  4298. Part399.Anchored = true
  4299. Part399.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4300. Part399.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4301. Part399.BrickColor = BrickColor.new("Really black")
  4302. Part399.CanCollide = false
  4303. Part399.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4304. Part399.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4305. Part399.Material = Enum.Material.Metal
  4306. Part399.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4307. Part399.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4308. Part399.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4309. Part399.brickColor = BrickColor.new("Really black")
  4310. SpecialMesh400.Parent = Part399
  4311. SpecialMesh400.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  4312. SpecialMesh400.MeshType = Enum.MeshType.Brick
  4313. Part401.Parent = Model0
  4314. Part401.CFrame = CFrame.new(-0.577553451, 2.93009853, -15.210207, -0.00336827105, 0.999985635, -0.0041695768, 0.380026042, 0.00513680326, 0.924961627, 0.924969733, 0.00153097301, -0.380037904)
  4315. Part401.Orientation = Vector3.new(-67.659996, -179.369995, 89.2299957)
  4316. Part401.Position = Vector3.new(-0.577553451, 2.93009853, -15.210207)
  4317. Part401.Rotation = Vector3.new(-112.339996, -0.239999995, -90.1899948)
  4318. Part401.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4319. Part401.Velocity = Vector3.new(1.07700714e-07, 0.00246436079, 1.41530256e-06)
  4320. Part401.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
  4321. Part401.Anchored = true
  4322. Part401.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4323. Part401.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4324. Part401.BrickColor = BrickColor.new("Royal purple")
  4325. Part401.CanCollide = false
  4326. Part401.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4327. Part401.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4328. Part401.Material = Enum.Material.Neon
  4329. Part401.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4330. Part401.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4331. Part401.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4332. Part401.brickColor = BrickColor.new("Royal purple")
  4333. SpecialMesh402.Parent = Part401
  4334. SpecialMesh402.Scale = Vector3.new(1, 0.300000012, 0.5)
  4335. SpecialMesh402.MeshType = Enum.MeshType.Wedge
  4336. Part403.Parent = Model0
  4337. Part403.CFrame = CFrame.new(-0.610871017, 3.00987482, -14.1263742, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  4338. Part403.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  4339. Part403.Position = Vector3.new(-0.610871017, 3.00987482, -14.1263742)
  4340. Part403.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  4341. Part403.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4342. Part403.Velocity = Vector3.new(9.5050936e-08, 0.00246661413, 1.24907092e-06)
  4343. Part403.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
  4344. Part403.Anchored = true
  4345. Part403.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4346. Part403.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4347. Part403.BrickColor = BrickColor.new("Bright blue")
  4348. Part403.CanCollide = false
  4349. Part403.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4350. Part403.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4351. Part403.Material = Enum.Material.Neon
  4352. Part403.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4353. Part403.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4354. Part403.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4355. Part403.brickColor = BrickColor.new("Bright blue")
  4356. SpecialMesh404.Parent = Part403
  4357. SpecialMesh404.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  4358. SpecialMesh404.MeshType = Enum.MeshType.Wedge
  4359. Part405.Parent = Model0
  4360. Part405.CFrame = CFrame.new(-0.576041341, 2.90943861, -16.1282196, -0.00135869172, 0.999985635, -0.00518506905, -0.0334058292, 0.00513679255, 0.999428749, 0.999441028, 0.00153112656, 0.0333983749)
  4361. Part405.Orientation = Vector3.new(-88.0599976, -8.81999969, -81.2599945)
  4362. Part405.Position = Vector3.new(-0.576041341, 2.90943861, -16.1282196)
  4363. Part405.Rotation = Vector3.new(-88.0899963, -0.299999982, -90.0799942)
  4364. Part405.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4365. Part405.Velocity = Vector3.new(1.10976643e-07, 0.00246244832, 1.45835213e-06)
  4366. Part405.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
  4367. Part405.Anchored = true
  4368. Part405.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4369. Part405.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4370. Part405.BrickColor = BrickColor.new("Royal purple")
  4371. Part405.CanCollide = false
  4372. Part405.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4373. Part405.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4374. Part405.Material = Enum.Material.Neon
  4375. Part405.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4376. Part405.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4377. Part405.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4378. Part405.brickColor = BrickColor.new("Royal purple")
  4379. SpecialMesh406.Parent = Part405
  4380. SpecialMesh406.Scale = Vector3.new(1, 0.300000012, 0.5)
  4381. SpecialMesh406.MeshType = Enum.MeshType.Wedge
  4382. Part407.Parent = Model0
  4383. Part407.CFrame = CFrame.new(-0.61728102, 3.21630335, -10.6318092, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
  4384. Part407.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
  4385. Part407.Position = Vector3.new(-0.61728102, 3.21630335, -10.6318092)
  4386. Part407.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
  4387. Part407.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4388. Part407.Velocity = Vector3.new(6.23185059e-08, 0.00247389474, 8.18931142e-07)
  4389. Part407.Size = Vector3.new(0.200000003, 0.46875, 0.220999971)
  4390. Part407.Anchored = true
  4391. Part407.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4392. Part407.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4393. Part407.BrickColor = BrickColor.new("Bright blue")
  4394. Part407.CanCollide = false
  4395. Part407.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4396. Part407.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4397. Part407.Material = Enum.Material.Neon
  4398. Part407.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4399. Part407.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4400. Part407.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4401. Part407.brickColor = BrickColor.new("Bright blue")
  4402. SpecialMesh408.Parent = Part407
  4403. SpecialMesh408.Scale = Vector3.new(0.5, 1, 0.25)
  4404. SpecialMesh408.MeshType = Enum.MeshType.Brick
  4405. Part409.Parent = Model0
  4406. Part409.CFrame = CFrame.new(-0.612716079, 3.04616904, -13.0423889, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  4407. Part409.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4408. Part409.Position = Vector3.new(-0.612716079, 3.04616904, -13.0423889)
  4409. Part409.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4410. Part409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4411. Part409.Velocity = Vector3.new(8.92959378e-08, 0.00246887235, 1.17344382e-06)
  4412. Part409.Size = Vector3.new(0.275000006, 0.35512504, 0.283374995)
  4413. Part409.Anchored = true
  4414. Part409.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4415. Part409.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4416. Part409.BrickColor = BrickColor.new("Really black")
  4417. Part409.CanCollide = false
  4418. Part409.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4419. Part409.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4420. Part409.Material = Enum.Material.Metal
  4421. Part409.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4422. Part409.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4423. Part409.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4424. Part409.brickColor = BrickColor.new("Really black")
  4425. SpecialMesh410.Parent = Part409
  4426. SpecialMesh410.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  4427. SpecialMesh410.MeshType = Enum.MeshType.Wedge
  4428. Part411.Parent = Model0
  4429. Part411.CFrame = CFrame.new(-0.614045858, 3.38228369, -13.3029222, 0.999985635, 0.00162801193, -0.00510688825, 0.00513682282, -0.0189459547, 0.999807417, 0.00153094309, -0.999819279, -0.0189540461)
  4430. Part411.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  4431. Part411.Position = Vector3.new(-0.614045858, 3.38228369, -13.3029222)
  4432. Part411.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  4433. Part411.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4434. Part411.Velocity = Vector3.new(3.59996903e-08, 0.00246832939, 4.73074152e-07)
  4435. Part411.Size = Vector3.new(0.275000006, 0.204125047, 0.287375003)
  4436. Part411.Anchored = true
  4437. Part411.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4438. Part411.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4439. Part411.BrickColor = BrickColor.new("Really black")
  4440. Part411.CanCollide = false
  4441. Part411.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4442. Part411.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4443. Part411.Material = Enum.Material.Metal
  4444. Part411.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4445. Part411.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4446. Part411.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4447. Part411.brickColor = BrickColor.new("Really black")
  4448. SpecialMesh412.Parent = Part411
  4449. SpecialMesh412.Scale = Vector3.new(0.5, 0.5, 0.5)
  4450. SpecialMesh412.MeshType = Enum.MeshType.Wedge
  4451. Part413.Parent = Model0
  4452. Part413.CFrame = CFrame.new(-0.609584808, 2.93011069, -14.6988583, -0.999985635, -0.00476218108, -0.00245960802, -0.00513651408, 0.720367968, 0.693573236, -0.00153109804, 0.693575919, -0.720382035)
  4453. Part413.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
  4454. Part413.Position = Vector3.new(-0.609584808, 2.93011069, -14.6988583)
  4455. Part413.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
  4456. Part413.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4457. Part413.Velocity = Vector3.new(1.07698781e-07, 0.00246542133, 1.41527721e-06)
  4458. Part413.Size = Vector3.new(0.275000006, 0.484124899, 0.227375031)
  4459. Part413.Anchored = true
  4460. Part413.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4461. Part413.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4462. Part413.BrickColor = BrickColor.new("Really black")
  4463. Part413.CanCollide = false
  4464. Part413.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4465. Part413.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4466. Part413.Material = Enum.Material.Metal
  4467. Part413.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4468. Part413.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4469. Part413.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4470. Part413.brickColor = BrickColor.new("Really black")
  4471. SpecialMesh414.Parent = Part413
  4472. SpecialMesh414.Scale = Vector3.new(0.349999994, 0.300000012, 1)
  4473. SpecialMesh414.MeshType = Enum.MeshType.Brick
  4474. Part415.Parent = Model0
  4475. Part415.CFrame = CFrame.new(-0.606956184, 3.40465999, -18.0096188, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
  4476. Part415.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  4477. Part415.Position = Vector3.new(-0.606956184, 3.40465999, -18.0096188)
  4478. Part415.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  4479. Part415.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4480. Part415.Velocity = Vector3.new(3.24515206e-08, 0.00245852303, 4.26448139e-07)
  4481. Part415.Size = Vector3.new(0.275000006, 1.46012485, 0.422374964)
  4482. Part415.Anchored = true
  4483. Part415.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4484. Part415.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4485. Part415.BrickColor = BrickColor.new("Really black")
  4486. Part415.CanCollide = false
  4487. Part415.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4488. Part415.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4489. Part415.Material = Enum.Material.Metal
  4490. Part415.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4491. Part415.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4492. Part415.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4493. Part415.brickColor = BrickColor.new("Really black")
  4494. SpecialMesh416.Parent = Part415
  4495. SpecialMesh416.Scale = Vector3.new(0.400000006, 1, 0.5)
  4496. SpecialMesh416.MeshType = Enum.MeshType.Brick
  4497. Part417.Parent = Model0
  4498. Part417.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  4499. Part417.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4500. Part417.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  4501. Part417.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4502. Part417.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4503. Part417.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  4504. Part417.Size = Vector3.new(0.275000006, 0.320124894, 0.316374987)
  4505. Part417.Anchored = true
  4506. Part417.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4507. Part417.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4508. Part417.BrickColor = BrickColor.new("Royal purple")
  4509. Part417.CanCollide = false
  4510. Part417.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4511. Part417.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4512. Part417.Material = Enum.Material.Neon
  4513. Part417.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4514. Part417.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4515. Part417.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4516. Part417.brickColor = BrickColor.new("Royal purple")
  4517. SpecialMesh418.Parent = Part417
  4518. SpecialMesh418.Scale = Vector3.new(0.457500011, 1, 1)
  4519. SpecialMesh418.MeshType = Enum.MeshType.Cylinder
  4520. Part419.Parent = Model0
  4521. Part419.CFrame = CFrame.new(-0.616606832, 3.19626212, -11.004673, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
  4522. Part419.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
  4523. Part419.Position = Vector3.new(-0.616606832, 3.19626212, -11.004673)
  4524. Part419.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
  4525. Part419.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4526. Part419.Velocity = Vector3.new(6.54963515e-08, 0.00247311778, 8.606915e-07)
  4527. Part419.Size = Vector3.new(0.275000006, 0.418250024, 0.25)
  4528. Part419.Anchored = true
  4529. Part419.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4530. Part419.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4531. Part419.BrickColor = BrickColor.new("Really black")
  4532. Part419.CanCollide = false
  4533. Part419.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4534. Part419.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4535. Part419.Material = Enum.Material.Metal
  4536. Part419.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4537. Part419.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4538. Part419.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4539. Part419.brickColor = BrickColor.new("Really black")
  4540. SpecialMesh420.Parent = Part419
  4541. SpecialMesh420.Scale = Vector3.new(0.5, 1, 0.25)
  4542. SpecialMesh420.MeshType = Enum.MeshType.Brick
  4543. Part421.Parent = Model0
  4544. Part421.CFrame = CFrame.new(-0.610599458, 3.09770298, -14.5984182, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
  4545. Part421.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  4546. Part421.Position = Vector3.new(-0.610599458, 3.09770298, -14.5984182)
  4547. Part421.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  4548. Part421.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4549. Part421.Velocity = Vector3.new(8.1124405e-08, 0.00246563042, 1.06606149e-06)
  4550. Part421.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
  4551. Part421.Anchored = true
  4552. Part421.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4553. Part421.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4554. Part421.BrickColor = BrickColor.new("Institutional white")
  4555. Part421.CanCollide = false
  4556. Part421.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4557. Part421.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4558. Part421.Material = Enum.Material.Metal
  4559. Part421.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4560. Part421.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4561. Part421.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4562. Part421.brickColor = BrickColor.new("Institutional white")
  4563. SpecialMesh422.Parent = Part421
  4564. SpecialMesh422.Scale = Vector3.new(0.560000002, 1, 0.899999976)
  4565. SpecialMesh422.MeshType = Enum.MeshType.Wedge
  4566. Part423.Parent = Model0
  4567. Part423.CFrame = CFrame.new(-0.608857095, 2.56135106, -13.9388657, -0.999985635, -0.00289438874, -0.00451127253, -0.00513661513, 0.277069688, 0.960836291, -0.00153109606, 0.96084559, -0.277080595)
  4568. Part423.Orientation = Vector3.new(-73.909996, -179.069992, -1.05999994)
  4569. Part423.Position = Vector3.new(-0.608857095, 2.56135106, -13.9388657)
  4570. Part423.Rotation = Vector3.new(-106.089996, -0.25999999, 179.830002)
  4571. Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4572. Part423.Velocity = Vector3.new(1.66171404e-07, 0.00246700505, 2.18366995e-06)
  4573. Part423.Size = Vector3.new(0.275000006, 0.409124941, 0.360375017)
  4574. Part423.Anchored = true
  4575. Part423.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4576. Part423.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4577. Part423.BrickColor = BrickColor.new("Really black")
  4578. Part423.CanCollide = false
  4579. Part423.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4580. Part423.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4581. Part423.Material = Enum.Material.Metal
  4582. Part423.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4583. Part423.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4584. Part423.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4585. Part423.brickColor = BrickColor.new("Really black")
  4586. SpecialMesh424.Parent = Part423
  4587. SpecialMesh424.Scale = Vector3.new(0.349999994, 1, 1)
  4588. SpecialMesh424.MeshType = Enum.MeshType.Brick
  4589. Part425.Parent = Model0
  4590. Part425.CFrame = CFrame.new(-0.610883415, 2.94288707, -13.8941879, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  4591. Part425.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4592. Part425.Position = Vector3.new(-0.610883415, 2.94288707, -13.8941879)
  4593. Part425.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4594. Part425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4595. Part425.Velocity = Vector3.new(1.05672896e-07, 0.00246709795, 1.38865482e-06)
  4596. Part425.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
  4597. Part425.Anchored = true
  4598. Part425.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4599. Part425.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4600. Part425.BrickColor = BrickColor.new("Really black")
  4601. Part425.CanCollide = false
  4602. Part425.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4603. Part425.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4604. Part425.Material = Enum.Material.Metal
  4605. Part425.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4606. Part425.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4607. Part425.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4608. Part425.brickColor = BrickColor.new("Really black")
  4609. SpecialMesh426.Parent = Part425
  4610. SpecialMesh426.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  4611. SpecialMesh426.MeshType = Enum.MeshType.Wedge
  4612. Part427.Parent = Model0
  4613. Part427.CFrame = CFrame.new(-0.612252593, 3.11727381, -13.584939, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  4614. Part427.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4615. Part427.Position = Vector3.new(-0.612252593, 3.11727381, -13.584939)
  4616. Part427.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4617. Part427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4618. Part427.Velocity = Vector3.new(7.80211593e-08, 0.00246774196, 1.02528122e-06)
  4619. Part427.Size = Vector3.new(0.275000006, 0.398124993, 0.303375006)
  4620. Part427.Anchored = true
  4621. Part427.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4622. Part427.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4623. Part427.BrickColor = BrickColor.new("Really black")
  4624. Part427.CanCollide = false
  4625. Part427.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4626. Part427.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4627. Part427.Material = Enum.Material.Metal
  4628. Part427.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4629. Part427.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4630. Part427.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4631. Part427.brickColor = BrickColor.new("Really black")
  4632. SpecialMesh428.Parent = Part427
  4633. SpecialMesh428.Scale = Vector3.new(0.5, 1, 1)
  4634. SpecialMesh428.MeshType = Enum.MeshType.Brick
  4635. Part429.Parent = Model0
  4636. Part429.CFrame = CFrame.new(-0.612551332, 3.35195827, -14.1766062, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
  4637. Part429.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
  4638. Part429.Position = Vector3.new(-0.612551332, 3.35195827, -14.1766062)
  4639. Part429.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
  4640. Part429.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4641. Part429.Velocity = Vector3.new(4.08082492e-08, 0.00246650912, 5.36263883e-07)
  4642. Part429.Size = Vector3.new(0.275000006, 0.331124961, 0.412375003)
  4643. Part429.Anchored = true
  4644. Part429.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4645. Part429.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4646. Part429.BrickColor = BrickColor.new("Really black")
  4647. Part429.CanCollide = false
  4648. Part429.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4649. Part429.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4650. Part429.Material = Enum.Material.Metal
  4651. Part429.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4652. Part429.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4653. Part429.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4654. Part429.brickColor = BrickColor.new("Really black")
  4655. SpecialMesh430.Parent = Part429
  4656. SpecialMesh430.Scale = Vector3.new(0.5, 1.04999995, 0.5)
  4657. SpecialMesh430.MeshType = Enum.MeshType.Brick
  4658. Part431.Parent = Model0
  4659. Part431.CFrame = CFrame.new(-0.578086436, 2.53643656, -13.5418949, -0.00476215873, 0.999985635, -0.00245991186, 0.72036773, 0.00513670826, 0.693573475, 0.693576157, 0.00153086532, -0.720381796)
  4660. Part431.Orientation = Vector3.new(-43.9099998, -179.800003, 89.5899963)
  4661. Part431.Position = Vector3.new(-0.578086436, 2.53643656, -13.5418949)
  4662. Part431.Rotation = Vector3.new(-136.089996, -0.140000001, -90.2699966)
  4663. Part431.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4664. Part431.Velocity = Vector3.new(1.70122007e-07, 0.00246783718, 2.23558482e-06)
  4665. Part431.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
  4666. Part431.Anchored = true
  4667. Part431.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4668. Part431.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4669. Part431.BrickColor = BrickColor.new("Royal purple")
  4670. Part431.CanCollide = false
  4671. Part431.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4672. Part431.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4673. Part431.Material = Enum.Material.Neon
  4674. Part431.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4675. Part431.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4676. Part431.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4677. Part431.brickColor = BrickColor.new("Royal purple")
  4678. SpecialMesh432.Parent = Part431
  4679. SpecialMesh432.Scale = Vector3.new(1, 0.300000012, 0.5)
  4680. SpecialMesh432.MeshType = Enum.MeshType.Wedge
  4681. Part433.Parent = Model0
  4682. Part433.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
  4683. Part433.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
  4684. Part433.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
  4685. Part433.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
  4686. Part433.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4687. Part433.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
  4688. Part433.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  4689. Part433.Anchored = true
  4690. Part433.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4691. Part433.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4692. Part433.BrickColor = BrickColor.new("Royal purple")
  4693. Part433.CanCollide = false
  4694. Part433.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4695. Part433.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4696. Part433.Material = Enum.Material.Neon
  4697. Part433.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4698. Part433.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4699. Part433.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4700. Part433.brickColor = BrickColor.new("Royal purple")
  4701. SpecialMesh434.Parent = Part433
  4702. SpecialMesh434.Scale = Vector3.new(1, 0.300000012, 0.5)
  4703. SpecialMesh434.MeshType = Enum.MeshType.Wedge
  4704. Part435.Parent = Model0
  4705. Part435.CFrame = CFrame.new(-0.610847712, 3.10699439, -14.4674244, 0.999985635, 0.00345827825, -0.00409521349, 0.00513684051, -0.400113374, 0.916451454, 0.00153079373, -0.916459262, -0.400125414)
  4706. Part435.Orientation = Vector3.new(-66.409996, -179.409988, 179.259995)
  4707. Part435.Position = Vector3.new(-0.610847712, 3.10699439, -14.4674244)
  4708. Part435.Rotation = Vector3.new(-113.589996, -0.229999989, -0.199999988)
  4709. Part435.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4710. Part435.Velocity = Vector3.new(7.96511017e-08, 0.00246590329, 1.04670062e-06)
  4711. Part435.Size = Vector3.new(0.275000006, 0.23712492, 0.375375003)
  4712. Part435.Anchored = true
  4713. Part435.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4714. Part435.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4715. Part435.BrickColor = BrickColor.new("Royal purple")
  4716. Part435.CanCollide = false
  4717. Part435.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4718. Part435.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4719. Part435.Material = Enum.Material.Neon
  4720. Part435.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4721. Part435.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4722. Part435.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4723. Part435.brickColor = BrickColor.new("Royal purple")
  4724. SpecialMesh436.Parent = Part435
  4725. SpecialMesh436.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  4726. SpecialMesh436.MeshType = Enum.MeshType.Brick
  4727. Part437.Parent = Model0
  4728. Part437.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
  4729. Part437.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
  4730. Part437.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
  4731. Part437.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
  4732. Part437.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4733. Part437.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
  4734. Part437.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  4735. Part437.Anchored = true
  4736. Part437.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4737. Part437.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4738. Part437.BrickColor = BrickColor.new("Royal purple")
  4739. Part437.CanCollide = false
  4740. Part437.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4741. Part437.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4742. Part437.Material = Enum.Material.Neon
  4743. Part437.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4744. Part437.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4745. Part437.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4746. Part437.brickColor = BrickColor.new("Royal purple")
  4747. SpecialMesh438.Parent = Part437
  4748. SpecialMesh438.Scale = Vector3.new(1, 0.300000012, 0.5)
  4749. SpecialMesh438.MeshType = Enum.MeshType.Wedge
  4750. Part439.Parent = Model0
  4751. Part439.CFrame = CFrame.new(-0.609243929, 2.84955072, -14.6524963, -0.999985635, -0.00162816211, -0.00510652829, -0.00513646565, 0.0189461932, 0.999807417, -0.00153109885, 0.999819279, -0.0189542845)
  4752. Part439.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4753. Part439.Position = Vector3.new(-0.609243929, 2.84955072, -14.6524963)
  4754. Part439.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4755. Part439.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4756. Part439.Velocity = Vector3.new(1.20472833e-07, 0.00246551796, 1.58314185e-06)
  4757. Part439.Size = Vector3.new(0.275000006, 0.287124902, 0.227375031)
  4758. Part439.Anchored = true
  4759. Part439.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4760. Part439.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4761. Part439.BrickColor = BrickColor.new("Really black")
  4762. Part439.CanCollide = false
  4763. Part439.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4764. Part439.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4765. Part439.Material = Enum.Material.Metal
  4766. Part439.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4767. Part439.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4768. Part439.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4769. Part439.brickColor = BrickColor.new("Really black")
  4770. SpecialMesh440.Parent = Part439
  4771. SpecialMesh440.Scale = Vector3.new(0.349999994, 1, 1)
  4772. SpecialMesh440.MeshType = Enum.MeshType.Brick
  4773. Part441.Parent = Model0
  4774. Part441.CFrame = CFrame.new(-0.610548377, 2.83942795, -13.765955, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  4775. Part441.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4776. Part441.Position = Vector3.new(-0.610548377, 2.83942795, -13.765955)
  4777. Part441.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4778. Part441.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4779. Part441.Velocity = Vector3.new(1.22077964e-07, 0.002467365, 1.60423497e-06)
  4780. Part441.Size = Vector3.new(0.275000006, 0.304124922, 0.267374992)
  4781. Part441.Anchored = true
  4782. Part441.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4783. Part441.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4784. Part441.BrickColor = BrickColor.new("Really black")
  4785. Part441.CanCollide = false
  4786. Part441.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4787. Part441.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4788. Part441.Material = Enum.Material.Metal
  4789. Part441.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4790. Part441.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4791. Part441.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4792. Part441.brickColor = BrickColor.new("Really black")
  4793. SpecialMesh442.Parent = Part441
  4794. SpecialMesh442.Scale = Vector3.new(0.495000005, 1, 1)
  4795. SpecialMesh442.MeshType = Enum.MeshType.Wedge
  4796. Part443.Parent = Model0
  4797. Part443.CFrame = CFrame.new(-0.584542513, 3.82849336, -13.6587467, 0.00162807188, 0.999985635, 0.00510653481, -0.0189460143, 0.00513647031, -0.999807417, -0.999819279, 0.00153100933, 0.0189541057)
  4798. Part443.Orientation = Vector3.new(88.8799973, 15.0799999, -74.8300018)
  4799. Part443.Position = Vector3.new(-0.584542513, 3.82849336, -13.6587467)
  4800. Part443.Rotation = Vector3.new(88.909996, 0.289999992, -89.909996)
  4801. Part443.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4802. Part443.Velocity = Vector3.new(-3.47538496e-08, 0.00246759271, -4.56702992e-07)
  4803. Part443.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  4804. Part443.Anchored = true
  4805. Part443.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4806. Part443.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4807. Part443.BrickColor = BrickColor.new("Royal purple")
  4808. Part443.CanCollide = false
  4809. Part443.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4810. Part443.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4811. Part443.Material = Enum.Material.Neon
  4812. Part443.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4813. Part443.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4814. Part443.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4815. Part443.brickColor = BrickColor.new("Royal purple")
  4816. SpecialMesh444.Parent = Part443
  4817. SpecialMesh444.Scale = Vector3.new(1, 0.300000012, 0.5)
  4818. SpecialMesh444.MeshType = Enum.MeshType.Wedge
  4819. Part445.Parent = Model0
  4820. Part445.CFrame = CFrame.new(-0.618139863, 3.39627433, -10.6743059, 0.999985635, -0.0024899696, 0.00474630948, 0.00513651408, 0.192273051, -0.981328189, 0.00153088931, 0.981338441, 0.192283079)
  4821. Part445.Orientation = Vector3.new(78.909996, 1.40999997, 1.52999997)
  4822. Part445.Position = Vector3.new(-0.618139863, 3.39627433, -10.6743059)
  4823. Part445.Rotation = Vector3.new(78.909996, 0.269999981, 0.140000001)
  4824. Part445.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4825. Part445.Velocity = Vector3.new(3.37812835e-08, 0.00247380603, 4.43921522e-07)
  4826. Part445.Size = Vector3.new(0.275000006, 0.28125, 0.234375)
  4827. Part445.Anchored = true
  4828. Part445.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4829. Part445.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4830. Part445.BrickColor = BrickColor.new("Really black")
  4831. Part445.CanCollide = false
  4832. Part445.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4833. Part445.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4834. Part445.Material = Enum.Material.Metal
  4835. Part445.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4836. Part445.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4837. Part445.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4838. Part445.brickColor = BrickColor.new("Really black")
  4839. SpecialMesh446.Parent = Part445
  4840. SpecialMesh446.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  4841. SpecialMesh446.MeshType = Enum.MeshType.Brick
  4842. Part447.Parent = Model0
  4843. Part447.CFrame = CFrame.new(-0.612165928, 3.04279852, -13.3917465, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  4844. Part447.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4845. Part447.Position = Vector3.new(-0.612165928, 3.04279852, -13.3917465)
  4846. Part447.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4847. Part447.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4848. Part447.Velocity = Vector3.new(8.98303796e-08, 0.00246814452, 1.18046705e-06)
  4849. Part447.Size = Vector3.new(0.275000006, 0.577124953, 0.303375006)
  4850. Part447.Anchored = true
  4851. Part447.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4852. Part447.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4853. Part447.BrickColor = BrickColor.new("Really black")
  4854. Part447.CanCollide = false
  4855. Part447.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4856. Part447.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4857. Part447.Material = Enum.Material.Metal
  4858. Part447.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4859. Part447.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4860. Part447.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4861. Part447.brickColor = BrickColor.new("Really black")
  4862. SpecialMesh448.Parent = Part447
  4863. SpecialMesh448.Scale = Vector3.new(0.400000006, 0.870000005, 0.5)
  4864. SpecialMesh448.MeshType = Enum.MeshType.Brick
  4865. Part449.Parent = Model0
  4866. Part449.CFrame = CFrame.new(-0.576728344, 2.5984447, -14.6364422, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
  4867. Part449.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
  4868. Part449.Position = Vector3.new(-0.576728344, 2.5984447, -14.6364422)
  4869. Part449.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
  4870. Part449.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4871. Part449.Velocity = Vector3.new(1.6028963e-07, 0.00246555661, 2.10637722e-06)
  4872. Part449.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
  4873. Part449.Anchored = true
  4874. Part449.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4875. Part449.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4876. Part449.BrickColor = BrickColor.new("Royal purple")
  4877. Part449.CanCollide = false
  4878. Part449.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4879. Part449.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4880. Part449.Material = Enum.Material.Neon
  4881. Part449.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4882. Part449.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4883. Part449.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4884. Part449.brickColor = BrickColor.new("Royal purple")
  4885. SpecialMesh450.Parent = Part449
  4886. SpecialMesh450.Scale = Vector3.new(1, 0.300000012, 0.5)
  4887. SpecialMesh450.MeshType = Enum.MeshType.Wedge
  4888. Part451.Parent = Model0
  4889. Part451.CFrame = CFrame.new(-0.611472607, 3.24456573, -14.520874, -0.999985635, 0.000250921701, 0.00535428664, -0.00513683865, 0.240468413, -0.970643461, -0.00153109187, -0.970656991, -0.240463659)
  4890. Part451.Orientation = Vector3.new(76.0800018, 178.720001, -1.22000003)
  4891. Part451.Position = Vector3.new(-0.611472607, 3.24456573, -14.520874)
  4892. Part451.Rotation = Vector3.new(103.909996, 0.310000002, -179.98999)
  4893. Part451.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4894. Part451.Velocity = Vector3.new(5.78370134e-08, 0.002465792, 7.60040166e-07)
  4895. Part451.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
  4896. Part451.Anchored = true
  4897. Part451.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4898. Part451.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4899. Part451.BrickColor = BrickColor.new("Really black")
  4900. Part451.CanCollide = false
  4901. Part451.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4902. Part451.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4903. Part451.Material = Enum.Material.Metal
  4904. Part451.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4905. Part451.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4906. Part451.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4907. Part451.brickColor = BrickColor.new("Really black")
  4908. SpecialMesh452.Parent = Part451
  4909. SpecialMesh452.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  4910. SpecialMesh452.MeshType = Enum.MeshType.Brick
  4911. Part453.Parent = Model0
  4912. Part453.CFrame = CFrame.new(-0.610993803, 3.15083313, -14.5190973, 0.999985635, 0.00289416499, -0.00451159757, 0.00513686473, -0.2770693, 0.960836351, 0.00153079326, -0.960845709, -0.277080178)
  4913. Part453.Orientation = Vector3.new(-73.909996, -179.069992, 178.940002)
  4914. Part453.Position = Vector3.new(-0.610993803, 3.15083313, -14.5190973)
  4915. Part453.Rotation = Vector3.new(-106.089996, -0.25999999, -0.170000002)
  4916. Part453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4917. Part453.Velocity = Vector3.new(7.26997911e-08, 0.00246579573, 9.55352903e-07)
  4918. Part453.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
  4919. Part453.Anchored = true
  4920. Part453.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4921. Part453.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4922. Part453.BrickColor = BrickColor.new("Really black")
  4923. Part453.CanCollide = false
  4924. Part453.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4925. Part453.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4926. Part453.Material = Enum.Material.Metal
  4927. Part453.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4928. Part453.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4929. Part453.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4930. Part453.brickColor = BrickColor.new("Really black")
  4931. SpecialMesh454.Parent = Part453
  4932. SpecialMesh454.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  4933. SpecialMesh454.MeshType = Enum.MeshType.Brick
  4934. Part455.Parent = Model0
  4935. Part455.CFrame = CFrame.new(-0.609657764, 2.72515392, -13.9643335, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  4936. Part455.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4937. Part455.Position = Vector3.new(-0.609657764, 2.72515392, -13.9643335)
  4938. Part455.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4939. Part455.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4940. Part455.Velocity = Vector3.new(1.40197898e-07, 0.00246695196, 1.84235034e-06)
  4941. Part455.Size = Vector3.new(0.275000006, 0.330124915, 0.226374999)
  4942. Part455.Anchored = true
  4943. Part455.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4944. Part455.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4945. Part455.BrickColor = BrickColor.new("Really black")
  4946. Part455.CanCollide = false
  4947. Part455.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4948. Part455.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4949. Part455.Material = Enum.Material.Glass
  4950. Part455.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4951. Part455.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4952. Part455.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4953. Part455.brickColor = BrickColor.new("Really black")
  4954. SpecialMesh456.Parent = Part455
  4955. SpecialMesh456.Scale = Vector3.new(0.400000006, 1, 1)
  4956. SpecialMesh456.MeshType = Enum.MeshType.Brick
  4957. Part457.Parent = Model0
  4958. Part457.CFrame = CFrame.new(-0.577368915, 2.78939152, -14.8586674, 0.00361127499, 0.999985635, -0.00396134611, -0.85638535, 0.00513800606, 0.516312063, 0.516324997, 0.00152789324, 0.856391609)
  4959. Part457.Orientation = Vector3.new(-31.0900002, -0.269999981, -89.659996)
  4960. Part457.Position = Vector3.new(-0.577368915, 2.78939152, -14.8586674)
  4961. Part457.Rotation = Vector3.new(-31.0900002, -0.229999989, -89.7900009)
  4962. Part457.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4963. Part457.Velocity = Vector3.new(1.30012012e-07, 0.00246509351, 1.70849694e-06)
  4964. Part457.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
  4965. Part457.Anchored = true
  4966. Part457.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4967. Part457.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4968. Part457.BrickColor = BrickColor.new("Royal purple")
  4969. Part457.CanCollide = false
  4970. Part457.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4971. Part457.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4972. Part457.Material = Enum.Material.Neon
  4973. Part457.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4974. Part457.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4975. Part457.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4976. Part457.brickColor = BrickColor.new("Royal purple")
  4977. SpecialMesh458.Parent = Part457
  4978. SpecialMesh458.Scale = Vector3.new(1, 0.300000012, 0.5)
  4979. SpecialMesh458.MeshType = Enum.MeshType.Wedge
  4980. Part459.Parent = Model0
  4981. Part459.CFrame = CFrame.new(-0.611768007, 3.29040194, -14.4816895, -0.999985635, -0.00045009004, 0.00534120994, -0.00513681443, 0.36510545, -0.930952132, -0.00153109233, -0.930966198, -0.3651025)
  4982. Part459.Orientation = Vector3.new(68.5800018, 179.159988, -0.810000002)
  4983. Part459.Position = Vector3.new(-0.611768007, 3.29040194, -14.4816895)
  4984. Part459.Rotation = Vector3.new(111.409996, 0.310000002, 179.970001)
  4985. Part459.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4986. Part459.Velocity = Vector3.new(5.05689677e-08, 0.00246587349, 6.64530262e-07)
  4987. Part459.Size = Vector3.new(0.275000006, 0.238124937, 0.381375015)
  4988. Part459.Anchored = true
  4989. Part459.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4990. Part459.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4991. Part459.BrickColor = BrickColor.new("Royal purple")
  4992. Part459.CanCollide = false
  4993. Part459.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4994. Part459.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4995. Part459.Material = Enum.Material.Neon
  4996. Part459.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4997. Part459.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4998. Part459.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4999. Part459.brickColor = BrickColor.new("Royal purple")
  5000. SpecialMesh460.Parent = Part459
  5001. SpecialMesh460.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  5002. SpecialMesh460.MeshType = Enum.MeshType.Brick
  5003. Part461.Parent = Model0
  5004. Part461.CFrame = CFrame.new(-0.605971158, 3.45052385, -18.8064079, -0.999985635, 0.00474059395, 0.00250087585, -0.00513641909, -0.714288056, -0.699833155, -0.00153127871, -0.699835896, 0.714302182)
  5005. Part461.Orientation = Vector3.new(44.4099998, 0.199999988, -179.589996)
  5006. Part461.Position = Vector3.new(-0.605971158, 3.45052385, -18.8064079)
  5007. Part461.Rotation = Vector3.new(44.4099998, 0.140000001, -179.729996)
  5008. Part461.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5009. Part461.Velocity = Vector3.new(2.51790748e-08, 0.00245686295, 3.30880596e-07)
  5010. Part461.Size = Vector3.new(0.275000006, 0.235124931, 0.586375237)
  5011. Part461.Anchored = true
  5012. Part461.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5013. Part461.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5014. Part461.BrickColor = BrickColor.new("Really black")
  5015. Part461.CanCollide = false
  5016. Part461.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5017. Part461.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5018. Part461.Material = Enum.Material.Metal
  5019. Part461.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5020. Part461.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5021. Part461.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5022. Part461.brickColor = BrickColor.new("Really black")
  5023. SpecialMesh462.Parent = Part461
  5024. SpecialMesh462.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  5025. SpecialMesh462.MeshType = Enum.MeshType.Brick
  5026. Part463.Parent = Model0
  5027. Part463.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  5028. Part463.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5029. Part463.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
  5030. Part463.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5031. Part463.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5032. Part463.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
  5033. Part463.Size = Vector3.new(0.275000006, 0.239124984, 0.303375006)
  5034. Part463.Anchored = true
  5035. Part463.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5036. Part463.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5037. Part463.BrickColor = BrickColor.new("Really black")
  5038. Part463.CanCollide = false
  5039. Part463.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5040. Part463.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5041. Part463.Material = Enum.Material.Glass
  5042. Part463.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5043. Part463.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5044. Part463.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5045. Part463.brickColor = BrickColor.new("Really black")
  5046. SpecialMesh464.Parent = Part463
  5047. SpecialMesh464.Scale = Vector3.new(0.524999976, 1, 1)
  5048. SpecialMesh464.MeshType = Enum.MeshType.Brick
  5049. Part465.Parent = Model0
  5050. Part465.CFrame = CFrame.new(-0.63922745, 2.59812379, -14.6365376, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
  5051. Part465.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
  5052. Part465.Position = Vector3.new(-0.63922745, 2.59812379, -14.6365376)
  5053. Part465.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
  5054. Part465.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5055. Part465.Velocity = Vector3.new(1.6034052e-07, 0.0024655466, 2.10704593e-06)
  5056. Part465.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
  5057. Part465.Anchored = true
  5058. Part465.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5059. Part465.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5060. Part465.BrickColor = BrickColor.new("Royal purple")
  5061. Part465.CanCollide = false
  5062. Part465.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5063. Part465.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5064. Part465.Material = Enum.Material.Neon
  5065. Part465.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5066. Part465.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5067. Part465.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5068. Part465.brickColor = BrickColor.new("Royal purple")
  5069. SpecialMesh466.Parent = Part465
  5070. SpecialMesh466.Scale = Vector3.new(1, 0.300000012, 0.5)
  5071. SpecialMesh466.MeshType = Enum.MeshType.Wedge
  5072. Part467.Parent = Model0
  5073. Part467.CFrame = CFrame.new(-0.63986814, 2.78907037, -14.8587627, -0.0036113495, -0.999985635, -0.00396139733, 0.85638535, -0.00513809687, 0.516312063, -0.516324997, -0.0015278986, 0.856391549)
  5074. Part467.Orientation = Vector3.new(-31.0900002, -0.269999981, 90.3399963)
  5075. Part467.Position = Vector3.new(-0.63986814, 2.78907037, -14.8587627)
  5076. Part467.Rotation = Vector3.new(-31.0900002, -0.229999989, 90.2099991)
  5077. Part467.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5078. Part467.Velocity = Vector3.new(1.30062929e-07, 0.00246508326, 1.70916621e-06)
  5079. Part467.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
  5080. Part467.Anchored = true
  5081. Part467.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5082. Part467.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5083. Part467.BrickColor = BrickColor.new("Royal purple")
  5084. Part467.CanCollide = false
  5085. Part467.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5086. Part467.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5087. Part467.Material = Enum.Material.Neon
  5088. Part467.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5089. Part467.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5090. Part467.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5091. Part467.brickColor = BrickColor.new("Royal purple")
  5092. SpecialMesh468.Parent = Part467
  5093. SpecialMesh468.Scale = Vector3.new(1, 0.300000012, 0.5)
  5094. SpecialMesh468.MeshType = Enum.MeshType.Wedge
  5095. Part469.Parent = Model0
  5096. Part469.CFrame = CFrame.new(-0.610184669, 2.95239902, -14.3818283, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  5097. Part469.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  5098. Part469.Position = Vector3.new(-0.610184669, 2.95239902, -14.3818283)
  5099. Part469.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  5100. Part469.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5101. Part469.Velocity = Vector3.new(1.04164627e-07, 0.00246608187, 1.36883455e-06)
  5102. Part469.Size = Vector3.new(0.275000006, 0.410999984, 0.469375014)
  5103. Part469.Anchored = true
  5104. Part469.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5105. Part469.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5106. Part469.BrickColor = BrickColor.new("Really black")
  5107. Part469.CanCollide = false
  5108. Part469.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5109. Part469.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5110. Part469.Material = Enum.Material.Glass
  5111. Part469.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5112. Part469.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5113. Part469.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5114. Part469.brickColor = BrickColor.new("Really black")
  5115. SpecialMesh470.Parent = Part469
  5116. SpecialMesh470.Scale = Vector3.new(0.5, 0.850000024, 0.699999988)
  5117. SpecialMesh470.MeshType = Enum.MeshType.Brick
  5118. Part471.Parent = Model0
  5119. Part471.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  5120. Part471.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5121. Part471.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  5122. Part471.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5123. Part471.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5124. Part471.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  5125. Part471.Size = Vector3.new(0.275000006, 0.698124886, 0.638374984)
  5126. Part471.Anchored = true
  5127. Part471.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5128. Part471.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5129. Part471.BrickColor = BrickColor.new("Really black")
  5130. Part471.CanCollide = false
  5131. Part471.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5132. Part471.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5133. Part471.Material = Enum.Material.Glass
  5134. Part471.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5135. Part471.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5136. Part471.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5137. Part471.brickColor = BrickColor.new("Really black")
  5138. SpecialMesh472.Parent = Part471
  5139. SpecialMesh472.Scale = Vector3.new(0.449999988, 1, 1)
  5140. SpecialMesh472.MeshType = Enum.MeshType.Cylinder
  5141. Part473.Parent = Model0
  5142. Part473.CFrame = CFrame.new(-0.618369102, 3.23987865, -11.0925436, 0.999985635, 0.00162807235, -0.00510680024, 0.0051367362, -0.0189461038, 0.999807417, 0.00153100432, -0.999819279, -0.0189541951)
  5143. Part473.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  5144. Part473.Position = Vector3.new(-0.618369102, 3.23987865, -11.0925436)
  5145. Part473.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  5146. Part473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5147. Part473.Velocity = Vector3.new(5.85802624e-08, 0.00247293455, 7.69806775e-07)
  5148. Part473.Size = Vector3.new(0.25999999, 0.578125, 0.21875)
  5149. Part473.Anchored = true
  5150. Part473.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5151. Part473.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5152. Part473.BrickColor = BrickColor.new("Really black")
  5153. Part473.CanCollide = false
  5154. Part473.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5155. Part473.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5156. Part473.Material = Enum.Material.Metal
  5157. Part473.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5158. Part473.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5159. Part473.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5160. Part473.brickColor = BrickColor.new("Really black")
  5161. SpecialMesh474.Parent = Part473
  5162. SpecialMesh474.Scale = Vector3.new(0.300000012, 1, 1)
  5163. SpecialMesh474.MeshType = Enum.MeshType.Wedge
  5164. Part475.Name = "TrueHandle"
  5165. Part475.Parent = Model0
  5166. Part475.CFrame = CFrame.new(-0.615642607, 3.34541011, -12.1349049, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  5167. Part475.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5168. Part475.Position = Vector3.new(-0.615642607, 3.34541011, -12.1349049)
  5169. Part475.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5170. Part475.Color = Color3.new(0.803922, 0.803922, 0.803922)
  5171. Part475.Velocity = Vector3.new(4.18465866e-08, 0.00247076293, 5.49908464e-07)
  5172. Part475.Size = Vector3.new(0.275000006, 1.73512506, 0.280375004)
  5173. Part475.Anchored = true
  5174. Part475.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5175. Part475.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5176. Part475.BrickColor = BrickColor.new("Mid gray")
  5177. Part475.CanCollide = false
  5178. Part475.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5179. Part475.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5180. Part475.Material = Enum.Material.Metal
  5181. Part475.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5182. Part475.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5183. Part475.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5184. Part475.brickColor = BrickColor.new("Mid gray")
  5185. SpecialMesh476.Parent = Part475
  5186. SpecialMesh476.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
  5187. SpecialMesh476.MeshType = Enum.MeshType.Brick
  5188. for i,v in pairs(mas:GetChildren()) do
  5189. v.Parent = owner.Character
  5190. pcall(function() v:MakeJoints() end)
  5191. end
  5192. mas:Destroy()
  5193. for i,v in pairs(cors) do
  5194. spawn(function()
  5195. pcall(v)
  5196. end)
  5197. end
  5198. for i,v in pairs(Model0:GetChildren()) do
  5199. if v:IsA("Part") then
  5200. v.Locked = true
  5201. v.Anchored = false
  5202. v.CanCollide = false
  5203. end
  5204. end
  5205.  
  5206.  
  5207. plr = owner
  5208. char = plr.Character
  5209. hum = char.Humanoid
  5210. local cam = game.Workspace.CurrentCamera
  5211. t = char.Torso
  5212. h = char.Head
  5213. ra = char["Right Arm"]
  5214. la = char["Left Arm"]
  5215. rl = char["Right Leg"]
  5216. ll = char["Left Leg"]
  5217. tors = char.Torso
  5218. lleg = char["Left Leg"]
  5219. root = char.HumanoidRootPart
  5220. hed = char.Head
  5221. rleg = char["Right Leg"]
  5222. rarm = char["Right Arm"]
  5223. larm = char["Left Arm"]
  5224. it = Instance.new
  5225. vt = Vector3.new
  5226. bc = BrickColor.new
  5227. br = BrickColor.random
  5228. it = Instance.new
  5229. cf = CFrame.new
  5230. ceuler = CFrame.fromEulerAnglesXYZ
  5231.  
  5232. local muter = false
  5233. local ORGID = 1873219898
  5234. local ORVOL = 1.15
  5235. local ORPIT = 1.01
  5236. local kan = Instance.new("Sound",plr.PlayerGui)
  5237. kan.Volume = 1.15
  5238. kan.TimePosition = 0
  5239. kan.PlaybackSpeed = 1.01
  5240. kan.Pitch = 1.01
  5241. kan.SoundId = "rbxassetid://1873219898" --525289865,1873219898,381991270
  5242. kan.Name = "nepnepnep"
  5243. kan.Looped = true
  5244. kan:Play()
  5245.  
  5246. --------------------------- GUI STUFF
  5247. local basgui = it("GuiMain")
  5248. basgui.Parent = plr.PlayerGui
  5249. basgui.Name = "VISgui"
  5250. local fullscreenz = it("Frame")
  5251. fullscreenz.Parent = basgui
  5252. fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
  5253. fullscreenz.BackgroundTransparency = 1
  5254. fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
  5255. fullscreenz.Size = UDim2.new(1, 0, 1, 0)
  5256. fullscreenz.Position = UDim2.new(0, 0, 0, 0)
  5257. local imgl2 = Instance.new("ImageLabel",fullscreenz)
  5258. imgl2.BackgroundTransparency = 1
  5259. imgl2.BorderSizePixel = 0
  5260. imgl2.ImageTransparency = 0.5
  5261. imgl2.ImageColor3 = Color3.new(1,0,0)
  5262. imgl2.Position = UDim2.new(0.75,0,0.55,0)
  5263. imgl2.Size = UDim2.new(0,600,0,600)
  5264. imgl2.Image = "rbxassetid://320731120"
  5265. local techc = imgl2:Clone()
  5266. techc.Parent = fullscreenz
  5267. techc.ImageTransparency = 0.5
  5268. techc.Size = UDim2.new(0,700,0,700)
  5269. techc.Position = UDim2.new(0.75,-50,0.55,-50)
  5270. techc.ImageColor3 = Color3.new(0.5,0,1)
  5271. techc.Image = "rbxassetid://521073910"
  5272. local circl = imgl2:Clone()
  5273. circl.Parent = fullscreenz
  5274. circl.ImageTransparency = 0
  5275. circl.Size = UDim2.new(0,500,0,500)
  5276. circl.Position = UDim2.new(0.75,50,0.55,50)
  5277. circl.ImageColor3 = Color3.new(0,0.5,1)
  5278. circl.Image = "rbxassetid://997291547"
  5279. local circl2 = imgl2:Clone()
  5280. circl2.Parent = fullscreenz
  5281. circl2.ImageTransparency = 0
  5282. circl2.ImageColor3 = Color3.new(0.5,0,1)
  5283. circl2.Image = "rbxassetid://997291547"
  5284. local imgl2b = imgl2:Clone()
  5285. imgl2b.Parent = fullscreenz
  5286. imgl2b.ImageTransparency = 0
  5287. imgl2b.Size = UDim2.new(0,500,0,500)
  5288. imgl2b.Position = UDim2.new(0.75,50,0.55,50)
  5289. local ned = Instance.new("TextLabel",fullscreenz)
  5290. ned.ZIndex = 2
  5291. ned.Font = "SciFi"
  5292. ned.BackgroundTransparency = 1
  5293. ned.BorderSizePixel = 0.65
  5294. ned.Size = UDim2.new(0.4,0,0.2,0)
  5295. ned.Position = UDim2.new(0.6,0,0.8,0)
  5296. ned.TextColor3 = BrickColor.new("Royal purple").Color
  5297. ned.TextStrokeColor3 = BrickColor.new("Cyan").Color
  5298. ned.TextScaled = true
  5299. ned.TextStrokeTransparency = 0
  5300. ned.Text = "NEPTUNIAN V"
  5301. ned.TextSize = 24
  5302. ned.Rotation = 1
  5303. --ned.TextXAlignment = "Right"
  5304. ned.TextYAlignment = "Bottom"
  5305.  
  5306. function CameraShake(Times, Power)
  5307. coroutine.resume(coroutine.create(function()
  5308. FV = Instance.new("BoolValue", Character)
  5309. FV.Name = "CameraShake"
  5310. for ShakeNum=1,Times do
  5311. swait()
  5312. local ef=Power
  5313. if ef>=1 then
  5314. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  5315. else
  5316. ef=Power*10
  5317. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  5318. end
  5319. end
  5320. Humanoid.CameraOffset = Vector3.new(0,0,0)
  5321. FV:Destroy()
  5322. end))
  5323. end
  5324.  
  5325. CamShake=function(Part,Distan,Power,Times)
  5326. local de=Part.Position
  5327. for i,v in pairs(workspace:children()) do
  5328. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  5329. for _,c in pairs(v:children()) do
  5330. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  5331. local Noob=v.Humanoid
  5332. if Noob~=nil then
  5333. if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
  5334. --[[local ss=script.CamShake:clone()
  5335. ss.Parent=Noob
  5336. ss.Power.Value=Power
  5337. ss.Times.Value=Times
  5338. ss.Disabled=false]]
  5339. CameraShake(Times, Power)
  5340. end
  5341. end
  5342. end
  5343. end
  5344. end
  5345. end
  5346. end
  5347.  
  5348. function chatfunc(text,color,typet,font,timeex)
  5349. local chat = coroutine.wrap(function()
  5350. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  5351. Character:FindFirstChild("TalkingBillBoard"):destroy()
  5352. end
  5353. local naeeym2 = Instance.new("BillboardGui",Character)
  5354. naeeym2.Size = UDim2.new(0,100,0,40)
  5355. naeeym2.StudsOffset = Vector3.new(0,3,0)
  5356. naeeym2.Adornee = Character.Head
  5357. naeeym2.Name = "TalkingBillBoard"
  5358. local tecks2 = Instance.new("TextLabel",naeeym2)
  5359. tecks2.BackgroundTransparency = 1
  5360. tecks2.BorderSizePixel = 0
  5361. tecks2.Text = ""
  5362. tecks2.Font = font
  5363. tecks2.TextSize = 30
  5364. tecks2.TextStrokeTransparency = 0
  5365. tecks2.TextColor3 = color
  5366. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  5367. tecks2.Size = UDim2.new(1,0,0.5,0)
  5368. local tecks3 = Instance.new("TextLabel",naeeym2)
  5369. tecks3.BackgroundTransparency = 1
  5370. tecks3.BorderSizePixel = 0
  5371. tecks3.Text = ""
  5372. tecks3.Font = font
  5373. tecks3.TextSize = 30
  5374. tecks3.TextStrokeTransparency = 0
  5375. if typet == "Inverted" then
  5376. tecks3.TextColor3 = Color3.new(0,0,0)
  5377. tecks3.TextStrokeColor3 = color
  5378. elseif typet == "Normal" then
  5379. tecks3.TextColor3 = color
  5380. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  5381. end
  5382. tecks3.Size = UDim2.new(1,0,0.5,0)
  5383. coroutine.resume(coroutine.create(function()
  5384. while true do
  5385. swait(1)
  5386. if chaosmode == true then
  5387. tecks2.TextColor3 = BrickColor.random().Color
  5388. tecks3.TextStrokeColor3 = BrickColor.random().Color
  5389. end
  5390. end
  5391. end))
  5392. for i = 0, 74*timeex do
  5393. swait()
  5394. tecks2.Text = text
  5395. tecks3.Text = text
  5396. end
  5397. local randomrot = math.random(1,2)
  5398. if randomrot == 1 then
  5399. for i = 1, 50 do
  5400. swait()
  5401. tecks2.Text = text
  5402. tecks3.Text = text
  5403. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5404. tecks2.TextTransparency = tecks2.TextTransparency + .04
  5405. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5406. tecks3.TextTransparency = tecks2.TextTransparency + .04
  5407. end
  5408. elseif randomrot == 2 then
  5409. for i = 1, 50 do
  5410. swait()
  5411. tecks2.Text = text
  5412. tecks3.Text = text
  5413. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5414. tecks2.TextTransparency = tecks2.TextTransparency + .04
  5415. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5416. tecks3.TextTransparency = tecks2.TextTransparency + .04
  5417. end
  5418. end
  5419. naeeym2:Destroy()
  5420. end)
  5421. chat()
  5422. end
  5423.  
  5424.  
  5425. local Create = LoadLibrary("RbxUtility").Create
  5426.  
  5427. CFuncs = {
  5428. ["Part"] = {
  5429. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  5430. local Part = Create("Part"){
  5431. Parent = Parent,
  5432. Reflectance = Reflectance,
  5433. Transparency = Transparency,
  5434. CanCollide = false,
  5435. Locked = true,
  5436. BrickColor = BrickColor.new(tostring(BColor)),
  5437. Name = Name,
  5438. Size = Size,
  5439. Material = Material,
  5440. }
  5441. RemoveOutlines(Part)
  5442. return Part
  5443. end;
  5444. };
  5445.  
  5446. ["Mesh"] = {
  5447. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  5448. local Msh = Create(Mesh){
  5449. Parent = Part,
  5450. Offset = OffSet,
  5451. Scale = Scale,
  5452. }
  5453. if Mesh == "SpecialMesh" then
  5454. Msh.MeshType = MeshType
  5455. Msh.MeshId = MeshId
  5456. end
  5457. return Msh
  5458. end;
  5459. };
  5460.  
  5461. ["Mesh"] = {
  5462. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  5463. local Msh = Create(Mesh){
  5464. Parent = Part,
  5465. Offset = OffSet,
  5466. Scale = Scale,
  5467. }
  5468. if Mesh == "SpecialMesh" then
  5469. Msh.MeshType = MeshType
  5470. Msh.MeshId = MeshId
  5471. end
  5472. return Msh
  5473. end;
  5474. };
  5475.  
  5476. ["Weld"] = {
  5477. Create = function(Parent, Part0, Part1, C0, C1)
  5478. local Weld = Create("Weld"){
  5479. Parent = Parent,
  5480. Part0 = Part0,
  5481. Part1 = Part1,
  5482. C0 = C0,
  5483. C1 = C1,
  5484. }
  5485. return Weld
  5486. end;
  5487. };
  5488.  
  5489. ["Sound"] = {
  5490. Create = function(id, par, vol, pit)
  5491. coroutine.resume(coroutine.create(function()
  5492. local S = Create("Sound"){
  5493. Volume = vol,
  5494. Pitch = pit or 1,
  5495. SoundId = id,
  5496. Parent = par or workspace,
  5497. }
  5498. wait()
  5499. S:play()
  5500. game:GetService("Debris"):AddItem(S, 10)
  5501. end))
  5502. end;
  5503. };
  5504.  
  5505. ["LongSound"] = {
  5506. Create = function(id, par, vol, pit)
  5507. coroutine.resume(coroutine.create(function()
  5508. local S = Create("Sound"){
  5509. Volume = vol,
  5510. Pitch = pit or 1,
  5511. SoundId = id,
  5512. Parent = par or workspace,
  5513. }
  5514. wait()
  5515. S:play()
  5516. game:GetService("Debris"):AddItem(S, 30)
  5517. end))
  5518. end;
  5519. };
  5520.  
  5521. ["ParticleEmitter"] = {
  5522. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  5523. local fp = Create("ParticleEmitter"){
  5524. Parent = Parent,
  5525. Color = ColorSequence.new(Color1, Color2),
  5526. LightEmission = LightEmission,
  5527. Size = Size,
  5528. Texture = Texture,
  5529. Transparency = Transparency,
  5530. ZOffset = ZOffset,
  5531. Acceleration = Accel,
  5532. Drag = Drag,
  5533. LockedToPart = LockedToPart,
  5534. VelocityInheritance = VelocityInheritance,
  5535. EmissionDirection = EmissionDirection,
  5536. Enabled = Enabled,
  5537. Lifetime = LifeTime,
  5538. Rate = Rate,
  5539. Rotation = Rotation,
  5540. RotSpeed = RotSpeed,
  5541. Speed = Speed,
  5542. VelocitySpread = VelocitySpread,
  5543. }
  5544. return fp
  5545. end;
  5546. };
  5547.  
  5548. CreateTemplate = {
  5549.  
  5550. };
  5551. }
  5552.  
  5553.  
  5554.  
  5555. New = function(Object, Parent, Name, Data)
  5556. local Object = Instance.new(Object)
  5557. for Index, Value in pairs(Data or {}) do
  5558. Object[Index] = Value
  5559. end
  5560. Object.Parent = Parent
  5561. Object.Name = Name
  5562. return Object
  5563. end
  5564. local m = Instance.new("Model",char)
  5565.  
  5566. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  5567. local p = Instance.new("Part")
  5568. p.TopSurface = 0
  5569. p.BottomSurface = 0
  5570. p.Parent = parent
  5571. p.Size = Vector3.new(0.05,0.05,0.05)
  5572. p.Transparency = transparency
  5573. p.Reflectance = reflectance
  5574. p.CanCollide = false
  5575. p.Locked = true
  5576. p.BrickColor = brickcolor
  5577. p.Material = material
  5578. return p
  5579. end
  5580.  
  5581. function CreateMesh(parent,meshtype,x1,y1,z1)
  5582. local mesh = Instance.new("SpecialMesh",parent)
  5583. mesh.MeshType = meshtype
  5584. mesh.Scale = Vector3.new(x1*20,y1*20,z1*20)
  5585. return mesh
  5586. end
  5587.  
  5588. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  5589. local mesh = Instance.new("SpecialMesh",parent)
  5590. mesh.MeshType = "FileMesh"
  5591. mesh.MeshId = meshid
  5592. mesh.Scale = Vector3.new(x1,y1,z1)
  5593. return mesh
  5594. end
  5595.  
  5596.  
  5597. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  5598. local mesh = Instance.new("SpecialMesh",parent)
  5599. mesh.MeshType = "FileMesh"
  5600. mesh.MeshId = meshid
  5601. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  5602. mesh.Scale = Vector3.new(x1,y1,z1)
  5603. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  5604. return mesh
  5605. end
  5606.  
  5607. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  5608. local weld = Instance.new("Weld")
  5609. weld.Parent = parent
  5610. weld.Part0 = part0
  5611. weld.Part1 = part1
  5612. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  5613. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  5614. return weld
  5615. end
  5616.  
  5617.  
  5618.  
  5619.  
  5620. ---- WEAPON OR STUFF
  5621. local rarmor = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
  5622. local weaponweld = CreateWeld(rarmor,tors,rarmor,-3,0,-0.5,math.rad(0),math.rad(0),math.rad(-40),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5623. local MainWeldS = CreateWeld(Part475,rarmor,Part475,0,0,0,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5624. local A0 = Instance.new("Attachment",rarmor)
  5625. A0.Position = Vector3.new(-2.5,0.25,0)
  5626. local A1 = Instance.new("Attachment",rarmor)
  5627. A1.Position = Vector3.new(-7.5,0.4,0)
  5628. tl1 = Instance.new('Trail',rarmor)
  5629. tl1.Attachment0 = A0
  5630. tl1.Attachment1 = A1
  5631. tl1.Texture = "http://www.roblox.com/asset/?id=1978704853"
  5632. tl1.LightEmission = 1
  5633. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5634. tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color)
  5635. tl1.Lifetime = 0.6
  5636. tl1.Enabled = false
  5637.  
  5638.  
  5639.  
  5640.  
  5641. --------------- WINGS
  5642. local mainpart = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
  5643. local mwingweld = CreateWeld(mainpart,tors,mainpart,0,-0.5,-0.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5644.  
  5645. local wng1a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  5646. CreateMesh(wng1a,"Wedge",0.1,4,4)
  5647. CreateWeld(wng1a,mainpart,wng1a,0,-2,-2.5,math.rad(0),math.rad(70),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5648. local wng2a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  5649. CreateMesh(wng2a,"Wedge",0.1,4,4)
  5650. CreateWeld(wng2a,mainpart,wng2a,0,-2,-2.5,math.rad(0),math.rad(-70),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5651. local wng1b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  5652. CreateMesh(wng1b,"Wedge",0.1,1.5,3)
  5653. CreateWeld(wng1b,mainpart,wng1b,0,-1,-2.25,math.rad(180),math.rad(-110),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5654. local wng2b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  5655. CreateMesh(wng2b,"Wedge",0.1,1.5,3)
  5656. CreateWeld(wng2b,mainpart,wng2b,0,-1,-2.25,math.rad(180),math.rad(110),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5657. ------
  5658.  
  5659.  
  5660. function lerp(object, newCFrame, alpha)
  5661. return object:lerp(newCFrame, alpha)
  5662. end
  5663.  
  5664. function RemoveOutlines(part)
  5665. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  5666. end
  5667. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  5668. local Part = Create("Part")({
  5669. Parent = Parent,
  5670. Reflectance = Reflectance,
  5671. Transparency = Transparency,
  5672. CanCollide = false,
  5673. Locked = true,
  5674. BrickColor = BrickColor.new(tostring(BColor)),
  5675. Name = Name,
  5676. Size = Size,
  5677. Material = Material
  5678. })
  5679. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  5680. RemoveOutlines(Part)
  5681. return Part
  5682. end
  5683. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  5684. local Msh = Create(Mesh)({
  5685. Parent = Part,
  5686. Offset = OffSet,
  5687. Scale = Scale
  5688. })
  5689. if Mesh == "SpecialMesh" then
  5690. Msh.MeshType = MeshType
  5691. Msh.MeshId = MeshId
  5692. end
  5693. return Msh
  5694. end
  5695. function CreateWeld(Parent, Part0, Part1, C0, C1)
  5696. local Weld = Create("Weld")({
  5697. Parent = Parent,
  5698. Part0 = Part0,
  5699. Part1 = Part1,
  5700. C0 = C0,
  5701. C1 = C1
  5702. })
  5703. return Weld
  5704. end
  5705.  
  5706. Player=owner
  5707. Character=Player.Character
  5708. PlayerGui=Player.PlayerGui
  5709. Backpack=Player.Backpack
  5710. Torso=Character.Torso
  5711. Head=Character.Head
  5712. Humanoid=Character.Humanoid
  5713. m=Instance.new('Model',Character)
  5714. LeftArm=Character["Left Arm"]
  5715. LeftLeg=Character["Left Leg"]
  5716. RightArm=Character["Right Arm"]
  5717. RightLeg=Character["Right Leg"]
  5718. LS=Torso["Left Shoulder"]
  5719. LH=Torso["Left Hip"]
  5720. RS=Torso["Right Shoulder"]
  5721. RH=Torso["Right Hip"]
  5722. Face = Head.face
  5723. Neck=Torso.Neck
  5724. it=Instance.new
  5725. attacktype=1
  5726. vt=Vector3.new
  5727. cf=CFrame.new
  5728. euler=CFrame.fromEulerAnglesXYZ
  5729. angles=CFrame.Angles
  5730. cloaked=false
  5731. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  5732. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  5733. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  5734. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  5735. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  5736. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  5737. RootPart=Character.HumanoidRootPart
  5738. RootJoint=RootPart.RootJoint
  5739. RootCF=euler(-1.57,0,3.14)
  5740. attack = false
  5741. attackdebounce = false
  5742. deb=false
  5743. equipped=true
  5744. hand=false
  5745. MMouse=nil
  5746. combo=0
  5747. mana=0
  5748. trispeed=.2
  5749. attackmode='none'
  5750. local idle=0
  5751. local Anim="Idle"
  5752. local Effects={}
  5753. local gun=false
  5754. local shoot=false
  5755. local sine = 0
  5756. local change = 1
  5757. player=nil
  5758.  
  5759.  
  5760. --save shoulders
  5761. RSH, LSH=nil, nil
  5762. --welds
  5763. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  5764. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  5765. LH=Torso["Left Hip"]
  5766. RH=Torso["Right Hip"]
  5767. TorsoColor=Torso.BrickColor
  5768. function NoOutline(Part)
  5769. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  5770. end
  5771. player=Player
  5772. ch=Character
  5773. RSH=ch.Torso["Right Shoulder"]
  5774. LSH=ch.Torso["Left Shoulder"]
  5775. --
  5776. RSH.Parent=nil
  5777. LSH.Parent=nil
  5778. --
  5779. RW.Name="Right Shoulder"
  5780. RW.Part0=ch.Torso
  5781. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  5782. RW.C1=cf(0, 0.5, 0)
  5783. RW.Part1=ch["Right Arm"]
  5784. RW.Parent=ch.Torso
  5785. --
  5786. LW.Name="Left Shoulder"
  5787. LW.Part0=ch.Torso
  5788. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  5789. LW.C1=cf(0, 0.5, 0)
  5790. LW.Part1=ch["Left Arm"]
  5791. LW.Parent=ch.Torso
  5792.  
  5793. local Stats=Instance.new("BoolValue")
  5794. Stats.Name="Stats"
  5795. Stats.Parent=Character
  5796. local Atk=Instance.new("NumberValue")
  5797. Atk.Name="Damage"
  5798. Atk.Parent=Stats
  5799. Atk.Value=1
  5800. local Def=Instance.new("NumberValue")
  5801. Def.Name="Defense"
  5802. Def.Parent=Stats
  5803. Def.Value=1
  5804. local Speed=Instance.new("NumberValue")
  5805. Speed.Name="Speed"
  5806. Speed.Parent=Stats
  5807. Speed.Value=1
  5808. local Mvmt=Instance.new("NumberValue")
  5809. Mvmt.Name="Movement"
  5810. Mvmt.Parent=Stats
  5811. Mvmt.Value=1
  5812.  
  5813. local donum=0
  5814.  
  5815.  
  5816. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  5817. local fp=it("Part")
  5818. fp.formFactor=formfactor
  5819. fp.Parent=parent
  5820. fp.Reflectance=reflectance
  5821. fp.Transparency=transparency
  5822. fp.CanCollide=false
  5823. fp.Locked=true
  5824. fp.BrickColor=brickcolor
  5825. fp.Name=name
  5826. fp.Size=size
  5827. fp.Position=Torso.Position
  5828. NoOutline(fp)
  5829. fp.Material="SmoothPlastic"
  5830. fp:BreakJoints()
  5831. return fp
  5832. end
  5833.  
  5834. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  5835. local mesh=it(Mesh)
  5836. mesh.Parent=part
  5837. if Mesh=="SpecialMesh" then
  5838. mesh.MeshType=meshtype
  5839. if meshid~="nil" then
  5840. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  5841. end
  5842. end
  5843. mesh.Offset=offset
  5844. mesh.Scale=scale
  5845. return mesh
  5846. end
  5847.  
  5848. function weld(parent,part0,part1,c0)
  5849. local weld=it("Weld")
  5850. weld.Parent=parent
  5851. weld.Part0=part0
  5852. weld.Part1=part1
  5853. weld.C0=c0
  5854. return weld
  5855. end
  5856.  
  5857. local Color1=Torso.BrickColor
  5858.  
  5859. local bodvel=Instance.new("BodyVelocity")
  5860. local bg=Instance.new("BodyGyro")
  5861.  
  5862. function swait(num)
  5863. if num==0 or num==nil then
  5864. game:service'RunService'.Stepped:wait(0)
  5865. else
  5866. for i=0,num do
  5867. game:service'RunService'.Stepped:wait(0)
  5868. end
  5869. end
  5870. end
  5871.  
  5872.  
  5873. so = function(id,par,vol,pit)
  5874. coroutine.resume(coroutine.create(function()
  5875. local sou = Instance.new("Sound",par or workspace)
  5876. sou.Volume=vol
  5877. sou.Pitch=pit or 1
  5878. sou.SoundId=id
  5879. swait()
  5880. sou:play()
  5881. game:GetService("Debris"):AddItem(sou,6)
  5882. end))
  5883. end
  5884.  
  5885. function clerp(a,b,t)
  5886. local qa = {QuaternionFromCFrame(a)}
  5887. local qb = {QuaternionFromCFrame(b)}
  5888. local ax, ay, az = a.x, a.y, a.z
  5889. local bx, by, bz = b.x, b.y, b.z
  5890. local _t = 1-t
  5891. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  5892. end
  5893.  
  5894. function QuaternionFromCFrame(cf)
  5895. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  5896. local trace = m00 + m11 + m22
  5897. if trace > 0 then
  5898. local s = math.sqrt(1 + trace)
  5899. local recip = 0.5/s
  5900. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  5901. else
  5902. local i = 0
  5903. if m11 > m00 then
  5904. i = 1
  5905. end
  5906. if m22 > (i == 0 and m00 or m11) then
  5907. i = 2
  5908. end
  5909. if i == 0 then
  5910. local s = math.sqrt(m00-m11-m22+1)
  5911. local recip = 0.5/s
  5912. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  5913. elseif i == 1 then
  5914. local s = math.sqrt(m11-m22-m00+1)
  5915. local recip = 0.5/s
  5916. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  5917. elseif i == 2 then
  5918. local s = math.sqrt(m22-m00-m11+1)
  5919. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  5920. end
  5921. end
  5922. end
  5923.  
  5924. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  5925. local xs, ys, zs = x + x, y + y, z + z
  5926. local wx, wy, wz = w*xs, w*ys, w*zs
  5927. local xx = x*xs
  5928. local xy = x*ys
  5929. local xz = x*zs
  5930. local yy = y*ys
  5931. local yz = y*zs
  5932. local zz = z*zs
  5933. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  5934. end
  5935.  
  5936. function QuaternionSlerp(a, b, t)
  5937. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  5938. local startInterp, finishInterp;
  5939. if cosTheta >= 0.0001 then
  5940. if (1 - cosTheta) > 0.0001 then
  5941. local theta = math.acos(cosTheta)
  5942. local invSinTheta = 1/math.sin(theta)
  5943. startInterp = math.sin((1-t)*theta)*invSinTheta
  5944. finishInterp = math.sin(t*theta)*invSinTheta
  5945. else
  5946. startInterp = 1-t
  5947. finishInterp = t
  5948. end
  5949. else
  5950. if (1+cosTheta) > 0.0001 then
  5951. local theta = math.acos(-cosTheta)
  5952. local invSinTheta = 1/math.sin(theta)
  5953. startInterp = math.sin((t-1)*theta)*invSinTheta
  5954. finishInterp = math.sin(t*theta)*invSinTheta
  5955. else
  5956. startInterp = t-1
  5957. finishInterp = t
  5958. end
  5959. end
  5960. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  5961. end
  5962.  
  5963. local function CFrameFromTopBack(at, top, back)
  5964. local right = top:Cross(back)
  5965. return CFrame.new(at.x, at.y, at.z,
  5966. right.x, top.x, back.x,
  5967. right.y, top.y, back.y,
  5968. right.z, top.z, back.z)
  5969. end
  5970.  
  5971. function Triangle(a, b, c)
  5972. local edg1 = (c-a):Dot((b-a).unit)
  5973. local edg2 = (a-b):Dot((c-b).unit)
  5974. local edg3 = (b-c):Dot((a-c).unit)
  5975. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  5976. a, b, c = a, b, c
  5977. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  5978. a, b, c = b, c, a
  5979. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  5980. a, b, c = c, a, b
  5981. else
  5982. assert(false, "unreachable")
  5983. end
  5984.  
  5985. local len1 = (c-a):Dot((b-a).unit)
  5986. local len2 = (b-a).magnitude - len1
  5987. local width = (a + (b-a).unit*len1 - c).magnitude
  5988.  
  5989. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  5990.  
  5991. local list = {}
  5992.  
  5993. if len1 > 0.01 then
  5994. local w1 = Instance.new('WedgePart', m)
  5995. game:GetService("Debris"):AddItem(w1,5)
  5996. w1.Material = "SmoothPlastic"
  5997. w1.FormFactor = 'Custom'
  5998. w1.BrickColor = BrickColor.new("Really red")
  5999. w1.Transparency = 0
  6000. w1.Reflectance = 0
  6001. w1.Material = "SmoothPlastic"
  6002. w1.CanCollide = false
  6003. local l1 = Instance.new("PointLight",w1)
  6004. l1.Color = Color3.new(170,0,0)
  6005. NoOutline(w1)
  6006. local sz = Vector3.new(0.2, width, len1)
  6007. w1.Size = sz
  6008. local sp = Instance.new("SpecialMesh",w1)
  6009. sp.MeshType = "Wedge"
  6010. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  6011. w1:BreakJoints()
  6012. w1.Anchored = true
  6013. w1.Parent = workspace
  6014. w1.Transparency = 0.7
  6015. table.insert(Effects,{w1,"Disappear",.01})
  6016. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  6017. table.insert(list,w1)
  6018. end
  6019.  
  6020. if len2 > 0.01 then
  6021. local w2 = Instance.new('WedgePart', m)
  6022. game:GetService("Debris"):AddItem(w2,5)
  6023. w2.Material = "SmoothPlastic"
  6024. w2.FormFactor = 'Custom'
  6025. w2.BrickColor = BrickColor.new("Really red")
  6026. w2.Transparency = 0
  6027. w2.Reflectance = 0
  6028. w2.Material = "SmoothPlastic"
  6029. w2.CanCollide = false
  6030. local l2 = Instance.new("PointLight",w2)
  6031. l2.Color = Color3.new(170,0,0)
  6032. NoOutline(w2)
  6033. local sz = Vector3.new(0.2, width, len2)
  6034. w2.Size = sz
  6035. local sp = Instance.new("SpecialMesh",w2)
  6036. sp.MeshType = "Wedge"
  6037. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  6038. w2:BreakJoints()
  6039. w2.Anchored = true
  6040. w2.Parent = workspace
  6041. w2.Transparency = 0.7
  6042. table.insert(Effects,{w2,"Disappear",.01})
  6043. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  6044. table.insert(list,w2)
  6045. end
  6046. return unpack(list)
  6047. end
  6048.  
  6049.  
  6050. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  6051. if hit.Parent == nil then
  6052. return
  6053. end
  6054. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  6055. for _, v in pairs(hit.Parent:children()) do
  6056. if v:IsA("Humanoid") then
  6057. h = v
  6058. h.MaxHealth = 100
  6059. end
  6060. end
  6061. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil or h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  6062. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  6063. return
  6064. end
  6065. local c = Create("ObjectValue")({
  6066. Name = "creator",
  6067. Value = owner,
  6068. Parent = h
  6069. })
  6070. game:GetService("Debris"):AddItem(c, 0.5)
  6071. if HitSound ~= nil and HitPitch ~= nil then
  6072. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  6073. end
  6074. local Damage = math.random(minim, maxim)
  6075. local blocked = false
  6076. local block = hit.Parent:findFirstChild("Block")
  6077. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  6078. blocked = true
  6079. block.Value = block.Value - 1
  6080. print(block.Value)
  6081. end
  6082. if blocked == false then
  6083. HitHealth = h.Health
  6084. h.MaxHealth = 100
  6085. h.Health = h.Health - Damage
  6086. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  6087. print("gained kill")
  6088. dmg(h.Parent)
  6089. end
  6090. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  6091. else
  6092. h.Health = h.Health - Damage / 2
  6093. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  6094. end
  6095. if Type == "Knockdown" then
  6096. local hum = hit.Parent.Humanoid
  6097. hum.PlatformStand = true
  6098. coroutine.resume(coroutine.create(function(HHumanoid)
  6099. swait(1)
  6100. HHumanoid.PlatformStand = false
  6101. end), hum)
  6102. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  6103. local bodvol = Create("BodyVelocity")({
  6104. velocity = angle * knockback,
  6105. P = 5000,
  6106. maxForce = Vector3.new(8000, 8000, 8000),
  6107. Parent = hit
  6108. })
  6109. local rl = Create("BodyAngularVelocity")({
  6110. P = 3000,
  6111. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  6112. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  6113. Parent = hit
  6114. })
  6115. game:GetService("Debris"):AddItem(bodvol, 0.5)
  6116. game:GetService("Debris"):AddItem(rl, 0.5)
  6117. elseif Type == "Normal" then
  6118. local vp = Create("BodyVelocity")({
  6119. P = 500,
  6120. maxForce = Vector3.new(math.huge, 0, math.huge),
  6121. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  6122. })
  6123. if knockback > 0 then
  6124. vp.Parent = hit.Parent.Torso
  6125. end
  6126. game:GetService("Debris"):AddItem(vp, 0.5)
  6127. elseif Type == "Up" then
  6128. local bodyVelocity = Create("BodyVelocity")({
  6129. velocity = Vector3.new(0, 20, 0),
  6130. P = 5000,
  6131. maxForce = Vector3.new(8000, 8000, 8000),
  6132. Parent = hit
  6133. })
  6134. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  6135. local bodyVelocity = Create("BodyVelocity")({
  6136. velocity = Vector3.new(0, 20, 0),
  6137. P = 5000,
  6138. maxForce = Vector3.new(8000, 8000, 8000),
  6139. Parent = hit
  6140. })
  6141. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  6142. elseif Type == "Leech" then
  6143. local hum = hit.Parent.Humanoid
  6144. if hum ~= nil then
  6145. for i = 0, 2 do
  6146. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  6147. end
  6148. Humanoid.Health = Humanoid.Health + 10
  6149. end
  6150. elseif Type == "UpKnock" then
  6151. local hum = hit.Parent.Humanoid
  6152. hum.PlatformStand = true
  6153. if hum ~= nil then
  6154. hitr = true
  6155. end
  6156. coroutine.resume(coroutine.create(function(HHumanoid)
  6157. swait(5)
  6158. HHumanoid.PlatformStand = false
  6159. hitr = false
  6160. end), hum)
  6161. local bodyVelocity = Create("BodyVelocity")({
  6162. velocity = Vector3.new(0, 20, 0),
  6163. P = 5000,
  6164. maxForce = Vector3.new(8000, 8000, 8000),
  6165. Parent = hit
  6166. })
  6167. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  6168. local bodyVelocity = Create("BodyVelocity")({
  6169. velocity = Vector3.new(0, 20, 0),
  6170. P = 5000,
  6171. maxForce = Vector3.new(8000, 8000, 8000),
  6172. Parent = hit
  6173. })
  6174. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  6175. elseif Type == "Snare" then
  6176. local bp = Create("BodyPosition")({
  6177. P = 2000,
  6178. D = 100,
  6179. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6180. position = hit.Parent.Torso.Position,
  6181. Parent = hit.Parent.Torso
  6182. })
  6183. game:GetService("Debris"):AddItem(bp, 1)
  6184. elseif Type == "Slashnare" then
  6185. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  6186. for i = 1, math.random(4, 5) do
  6187. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  6188. end
  6189. local bp = Create("BodyPosition")({
  6190. P = 2000,
  6191. D = 100,
  6192. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6193. position = hit.Parent.Torso.Position,
  6194. Parent = hit.Parent.Torso
  6195. })
  6196. game:GetService("Debris"):AddItem(bp, 1)
  6197. elseif Type == "Spike" then
  6198. CreateBigIceSword(hit.Parent.Torso.CFrame)
  6199. local bp = Create("BodyPosition")({
  6200. P = 2000,
  6201. D = 100,
  6202. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6203. position = hit.Parent.Torso.Position,
  6204. Parent = hit.Parent.Torso
  6205. })
  6206. game:GetService("Debris"):AddItem(bp, 1)
  6207. elseif Type == "Freeze" then
  6208. local BodPos = Create("BodyPosition")({
  6209. P = 50000,
  6210. D = 1000,
  6211. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6212. position = hit.Parent.Torso.Position,
  6213. Parent = hit.Parent.Torso
  6214. })
  6215. local BodGy = Create("BodyGyro")({
  6216. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  6217. P = 20000,
  6218. Parent = hit.Parent.Torso,
  6219. cframe = hit.Parent.Torso.CFrame
  6220. })
  6221. hit.Parent.Torso.Anchored = true
  6222. coroutine.resume(coroutine.create(function(Part)
  6223. swait(1.5)
  6224. Part.Anchored = false
  6225. end), hit.Parent.Torso)
  6226. game:GetService("Debris"):AddItem(BodPos, 3)
  6227. game:GetService("Debris"):AddItem(BodGy, 3)
  6228. end
  6229. local debounce = Create("BoolValue")({
  6230. Name = "DebounceHit",
  6231. Parent = hit.Parent,
  6232. Value = true
  6233. })
  6234. game:GetService("Debris"):AddItem(debounce, Delay)
  6235. c = Instance.new("ObjectValue")
  6236. c.Name = "creator"
  6237. c.Value = Player
  6238. c.Parent = h
  6239. game:GetService("Debris"):AddItem(c, 0.5)
  6240. end
  6241. end
  6242. function ShowDamage(Pos, Text, Time, Color)
  6243. local Rate = 0.1
  6244. local Pos = Pos or Vector3.new(0, 0, 0)
  6245. local Text = Text or ""
  6246. local Time = Time or 2
  6247. local Color = Color or Color3.new(1, 0, 1)
  6248. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  6249. EffectPart.Anchored = true
  6250. local BillboardGui = Create("BillboardGui")({
  6251. Size = UDim2.new(3, 0, 3, 0),
  6252. Adornee = EffectPart,
  6253. Parent = EffectPart
  6254. })
  6255. local TextLabel = Create("TextLabel")({
  6256. BackgroundTransparency = 1,
  6257. Size = UDim2.new(1, 0, 1, 0),
  6258. Text = Text,
  6259. TextColor3 = Color3.new(1,1,1),
  6260. TextStrokeColor3 = Color3.new(0,0,0),
  6261. TextStrokeTransparency = 0.25,
  6262. TextScaled = true,
  6263. Font = Enum.Font.Fantasy,
  6264. TextSize = 24,
  6265. Parent = BillboardGui
  6266. })
  6267. game.Debris:AddItem(EffectPart, Time + 0.1)
  6268. EffectPart.Parent = game:GetService("Workspace")
  6269. delay(0, function()
  6270. local Frames = Time / Rate
  6271. for Frame = 1, Frames do
  6272. swait(Rate)
  6273. local Percent = Frame / Frames
  6274. TextLabel.Text = Text
  6275. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent*2, 0)
  6276. end
  6277. for Frame = 1, Frames do
  6278. swait(Rate)
  6279. local Percent = Frame / Frames
  6280. TextLabel.Text = Text
  6281. end
  6282. for Frame = 1, Frames do
  6283. swait(Rate)
  6284. local Percent = Frame / Frames
  6285. TextLabel.TextTransparency = Percent
  6286. TextLabel.Text = Text
  6287. TextLabel.TextStrokeTransparency = Percent
  6288. end
  6289. if EffectPart and EffectPart.Parent then
  6290. EffectPart:Destroy()
  6291. end
  6292. end)
  6293. end
  6294. function MagniDamage(Part, magni, mindam, maxdam, knock, Type,Sound)
  6295. for _, c in pairs(workspace:children()) do
  6296. local hum = c:findFirstChildOfClass("Humanoid")
  6297. if hum ~= nil then
  6298. local head = c:findFirstChild("Torso")
  6299. if head ~= nil then
  6300. local targ = head.Position - Part.Position
  6301. local mag = targ.magnitude
  6302. if magni >= mag and c.Name ~= Player.Name then
  6303. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
  6304. end
  6305. end
  6306. local head = c:findFirstChild("UpperTorso")
  6307. if head ~= nil then
  6308. local targ = head.Position - Part.Position
  6309. local mag = targ.magnitude
  6310. if magni >= mag and c.Name ~= Player.Name then
  6311. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
  6312. end
  6313. end
  6314. end
  6315. end
  6316. end
  6317.  
  6318.  
  6319. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  6320. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  6321. end
  6322. ----
  6323.  
  6324. function dmg(dude)
  6325. if dude.Name ~= Character then
  6326. local bgf = Instance.new("BodyGyro",dude.Head)
  6327. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  6328. --[[local val = Instance.new("BoolValue",dude)
  6329. val.Name = "IsHit"]]--
  6330. local ds = coroutine.wrap(function()
  6331. dude:WaitForChild("Head"):BreakJoints()
  6332. for i, v in pairs(dude:GetChildren()) do
  6333. if v:IsA("Part") or v:IsA("MeshPart") then
  6334. v.Name = "DEMINISHED"
  6335. CFuncs["Sound"].Create("rbxassetid://763718160", v, 0.75, 1.1)
  6336. CFuncs["Sound"].Create("rbxassetid://782353443", v, 1, 1)
  6337. for i = 0, 1 do
  6338. sphere2(1,"Add",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,10,-0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  6339. end
  6340. end
  6341. end
  6342. wait(0.5)
  6343. targetted = nil
  6344. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.25, 0.285)
  6345. coroutine.resume(coroutine.create(function()
  6346. for i, v in pairs(dude:GetChildren()) do
  6347. if v:IsA("Accessory") then
  6348. v:Destroy()
  6349. end
  6350. if v:IsA("Humanoid") then
  6351. v:Destroy()
  6352. end
  6353. if v:IsA("CharacterMesh") then
  6354. v:Destroy()
  6355. end
  6356. if v:IsA("Model") then
  6357. v:Destroy()
  6358. end
  6359. if v:IsA("Part") or v:IsA("MeshPart") then
  6360. for x, o in pairs(v:GetChildren()) do
  6361. if o:IsA("Decal") then
  6362. o:Destroy()
  6363. end
  6364. end
  6365. coroutine.resume(coroutine.create(function()
  6366. v.Material = "Neon"
  6367. v.CanCollide = false
  6368. v.Anchored = false
  6369. local bld = Instance.new("ParticleEmitter",v)
  6370. bld.LightEmission = 1
  6371. bld.Texture = "rbxassetid://363275192" ---284205403
  6372. bld.Color = ColorSequence.new(BrickColor.new("Royal purple").Color)
  6373. bld.Rate = 500
  6374. bld.Lifetime = NumberRange.new(1)
  6375. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
  6376. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  6377. bld.Speed = NumberRange.new(2,5)
  6378. bld.VelocitySpread = 50000
  6379. bld.Rotation = NumberRange.new(-500,500)
  6380. bld.RotSpeed = NumberRange.new(-500,500)
  6381. local sbs = Instance.new("BodyPosition", v)
  6382. sbs.P = 3000
  6383. sbs.D = 1000
  6384. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  6385. sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
  6386. v.Color = BrickColor.new("Royal purple").Color
  6387. coroutine.resume(coroutine.create(function()
  6388. for i = 0, 49 do
  6389. swait(1)
  6390. v:BreakJoints()
  6391. v.Transparency = v.Transparency + 0.02
  6392. end
  6393. v:BreakJoints()
  6394. for i = 0, 4 do
  6395. slash(math.random(10,50)/10,3,true,"Round","Add","Out",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.0025,0.01),math.random(10,100)/2500,BrickColor.new("White"))
  6396. end
  6397. block(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  6398. CFuncs["Sound"].Create("rbxassetid://782353117", v, 0.25, 1.2)
  6399. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
  6400. bld.Speed = NumberRange.new(10,25)
  6401. bld.Drag = 5
  6402. bld.Acceleration = vt(0,2,0)
  6403. wait(0.5)
  6404. bld.Enabled = false
  6405. wait(4)
  6406. coroutine.resume(coroutine.create(function()
  6407. for i = 0, 99 do
  6408. swait()
  6409. v:Destroy()
  6410. dude:Destroy()
  6411. end
  6412. end))
  6413. end))
  6414. end))
  6415. end
  6416. end
  6417. end))
  6418. end)
  6419. ds()
  6420. end
  6421. end
  6422.  
  6423. function sphere(bonuspeed,type,pos,scale,value,color)
  6424. local type = type
  6425. local rng = Instance.new("Part", char)
  6426. rng.Anchored = true
  6427. rng.BrickColor = color
  6428. rng.CanCollide = false
  6429. rng.FormFactor = 3
  6430. rng.Name = "Ring"
  6431. rng.Material = "Neon"
  6432. rng.Size = Vector3.new(1, 1, 1)
  6433. rng.Transparency = 0
  6434. rng.TopSurface = 0
  6435. rng.BottomSurface = 0
  6436. rng.CFrame = pos
  6437. local rngm = Instance.new("SpecialMesh", rng)
  6438. rngm.MeshType = "Sphere"
  6439. rngm.Scale = scale
  6440. if rainbowmode == true then
  6441. rng.Color = Color3.new(r/255,g/255,b/255)
  6442. end
  6443. local scaler2 = 1
  6444. if type == "Add" then
  6445. scaler2 = 1*value
  6446. elseif type == "Divide" then
  6447. scaler2 = 1/value
  6448. end
  6449. coroutine.resume(coroutine.create(function()
  6450. for i = 0,10/bonuspeed,0.1 do
  6451. swait()
  6452. if rainbowmode == true then
  6453. rng.Color = Color3.new(r/255,g/255,b/255)
  6454. end
  6455. if type == "Add" then
  6456. scaler2 = scaler2 - 0.01*value/bonuspeed
  6457. elseif type == "Divide" then
  6458. scaler2 = scaler2 - 0.01/value*bonuspeed
  6459. end
  6460. if chaosmode == true then
  6461. rng.BrickColor = BrickColor.random()
  6462. end
  6463. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6464. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  6465. end
  6466. rng:Destroy()
  6467. end))
  6468. end
  6469.  
  6470. function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  6471. local type = type
  6472. local rng = Instance.new("Part", char)
  6473. rng.Anchored = true
  6474. rng.BrickColor = color
  6475. rng.Color = color3
  6476. rng.CanCollide = false
  6477. rng.FormFactor = 3
  6478. rng.Name = "Ring"
  6479. rng.Material = "Neon"
  6480. rng.Size = Vector3.new(1, 1, 1)
  6481. rng.Transparency = 0
  6482. rng.TopSurface = 0
  6483. rng.BottomSurface = 0
  6484. rng.CFrame = pos
  6485. local rngm = Instance.new("SpecialMesh", rng)
  6486. rngm.MeshType = "Sphere"
  6487. rngm.Scale = scale
  6488. local scaler2 = 1
  6489. local scaler2b = 1
  6490. local scaler2c = 1
  6491. if type == "Add" then
  6492. scaler2 = 1*value
  6493. scaler2b = 1*value2
  6494. scaler2c = 1*value3
  6495. elseif type == "Divide" then
  6496. scaler2 = 1/value
  6497. scaler2b = 1/value2
  6498. scaler2c = 1/value3
  6499. end
  6500. coroutine.resume(coroutine.create(function()
  6501. for i = 0,10/bonuspeed,0.1 do
  6502. swait()
  6503. if type == "Add" then
  6504. scaler2 = scaler2 - 0.01*value/bonuspeed
  6505. scaler2b = scaler2b - 0.01*value/bonuspeed
  6506. scaler2c = scaler2c - 0.01*value/bonuspeed
  6507. elseif type == "Divide" then
  6508. scaler2 = scaler2 - 0.01/value*bonuspeed
  6509. scaler2b = scaler2b - 0.01/value*bonuspeed
  6510. scaler2c = scaler2c - 0.01/value*bonuspeed
  6511. end
  6512. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6513. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  6514. end
  6515. rng:Destroy()
  6516. end))
  6517. end
  6518.  
  6519. function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  6520. local type = type
  6521. local rng = Instance.new("Part", char)
  6522. rng.Anchored = true
  6523. rng.BrickColor = color
  6524. rng.Color = color3
  6525. rng.CanCollide = false
  6526. rng.FormFactor = 3
  6527. rng.Name = "Ring"
  6528. rng.Material = "Neon"
  6529. rng.Size = Vector3.new(1, 1, 1)
  6530. rng.Transparency = 0
  6531. rng.TopSurface = 0
  6532. rng.BottomSurface = 0
  6533. rng.CFrame = pos
  6534. local rngm = Instance.new("SpecialMesh", rng)
  6535. rngm.MeshType = "Brick"
  6536. rngm.Scale = scale
  6537. local scaler2 = 1
  6538. local scaler2b = 1
  6539. local scaler2c = 1
  6540. if type == "Add" then
  6541. scaler2 = 1*value
  6542. scaler2b = 1*value2
  6543. scaler2c = 1*value3
  6544. elseif type == "Divide" then
  6545. scaler2 = 1/value
  6546. scaler2b = 1/value2
  6547. scaler2c = 1/value3
  6548. end
  6549. coroutine.resume(coroutine.create(function()
  6550. for i = 0,10/bonuspeed,0.1 do
  6551. swait()
  6552. if type == "Add" then
  6553. scaler2 = scaler2 - 0.01*value/bonuspeed
  6554. scaler2b = scaler2b - 0.01*value/bonuspeed
  6555. scaler2c = scaler2c - 0.01*value/bonuspeed
  6556. elseif type == "Divide" then
  6557. scaler2 = scaler2 - 0.01/value*bonuspeed
  6558. scaler2b = scaler2b - 0.01/value*bonuspeed
  6559. scaler2c = scaler2c - 0.01/value*bonuspeed
  6560. end
  6561. rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6562. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6563. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  6564. end
  6565. rng:Destroy()
  6566. end))
  6567. end
  6568.  
  6569. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,color3,outerpos)
  6570. local type = type
  6571. local rng = Instance.new("Part", char)
  6572. rng.Anchored = true
  6573. rng.BrickColor = color
  6574. rng.Color = color3
  6575. rng.CanCollide = false
  6576. rng.FormFactor = 3
  6577. rng.Name = "Ring"
  6578. rng.Material = "Neon"
  6579. rng.Size = Vector3.new(1, 1, 1)
  6580. rng.Transparency = 0
  6581. rng.TopSurface = 0
  6582. rng.BottomSurface = 0
  6583. rng.CFrame = pos
  6584. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  6585. local rngm = Instance.new("SpecialMesh", rng)
  6586. rngm.MeshType = "Sphere"
  6587. rngm.Scale = vt(x1,y1,z1)
  6588. if rainbowmode == true then
  6589. rng.Color = Color3.new(r/255,g/255,b/255)
  6590. end
  6591. local scaler2 = 1
  6592. local speeder = FastSpeed
  6593. if type == "Add" then
  6594. scaler2 = 1*value
  6595. elseif type == "Divide" then
  6596. scaler2 = 1/value
  6597. end
  6598. coroutine.resume(coroutine.create(function()
  6599. for i = 0,10/bonuspeed,0.1 do
  6600. swait()
  6601. if rainbowmode == true then
  6602. rng.Color = Color3.new(r/255,g/255,b/255)
  6603. end
  6604. if type == "Add" then
  6605. scaler2 = scaler2 - 0.01*value/bonuspeed
  6606. elseif type == "Divide" then
  6607. scaler2 = scaler2 - 0.01/value*bonuspeed
  6608. end
  6609. if chaosmode == true then
  6610. rng.BrickColor = BrickColor.random()
  6611. end
  6612. speeder = speeder - 0.01*FastSpeed*bonuspeed
  6613. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  6614. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6615. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  6616. end
  6617. rng:Destroy()
  6618. end))
  6619. end
  6620.  
  6621. function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color)
  6622. local type = type
  6623. local rng = Instance.new("Part", char)
  6624. rng.Anchored = true
  6625. rng.BrickColor = color
  6626. rng.CanCollide = false
  6627. rng.FormFactor = 3
  6628. rng.Name = "Ring"
  6629. rng.Material = "Neon"
  6630. rng.Size = Vector3.new(1, 1, 1)
  6631. rng.Transparency = 0
  6632. if typeoftrans == "In" then
  6633. rng.Transparency = 1
  6634. end
  6635. rng.TopSurface = 0
  6636. rng.BottomSurface = 0
  6637. rng.CFrame = pos
  6638. local rngm = Instance.new("SpecialMesh", rng)
  6639. rngm.MeshType = "FileMesh"
  6640. rngm.MeshId = "rbxassetid://20329976"
  6641. rngm.Scale = scale
  6642. local scaler2 = 1
  6643. local scaler2b = 1
  6644. if type == "Add" then
  6645. scaler2 = 1*value
  6646. scaler2b = 1*value2
  6647. elseif type == "Divide" then
  6648. scaler2 = 1/value
  6649. scaler2b = 1/value2
  6650. end
  6651. local randomrot = math.random(1,2)
  6652. coroutine.resume(coroutine.create(function()
  6653. for i = 0,10/bonuspeed,0.1 do
  6654. swait()
  6655. if type == "Add" then
  6656. scaler2 = scaler2 - 0.01*value/bonuspeed
  6657. scaler2b = scaler2b - 0.01*value/bonuspeed
  6658. elseif type == "Divide" then
  6659. scaler2 = scaler2 - 0.01/value*bonuspeed
  6660. scaler2b = scaler2b - 0.01/value*bonuspeed
  6661. end
  6662. if randomrot == 1 then
  6663. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0)
  6664. elseif randomrot == 2 then
  6665. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0)
  6666. end
  6667. if typeoftrans == "Out" then
  6668. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6669. elseif typeoftrans == "In" then
  6670. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  6671. end
  6672. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed)
  6673. end
  6674. rng:Destroy()
  6675. end))
  6676. end
  6677.  
  6678. function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
  6679. local type = type
  6680. local rotenable = rotatingop
  6681. local rng = Instance.new("Part", char)
  6682. rng.Anchored = true
  6683. rng.BrickColor = color
  6684. rng.CanCollide = false
  6685. rng.FormFactor = 3
  6686. rng.Name = "Ring"
  6687. rng.Material = "Neon"
  6688. rng.Size = Vector3.new(1, 1, 1)
  6689. rng.Transparency = 0
  6690. if typeoftrans == "In" then
  6691. rng.Transparency = 1
  6692. end
  6693. rng.TopSurface = 0
  6694. rng.BottomSurface = 0
  6695. rng.CFrame = pos
  6696. local rngm = Instance.new("SpecialMesh", rng)
  6697. rngm.MeshType = "FileMesh"
  6698. if typeofshape == "Normal" then
  6699. rngm.MeshId = "rbxassetid://662586858"
  6700. elseif typeofshape == "Round" then
  6701. rngm.MeshId = "rbxassetid://662585058"
  6702. end
  6703. rngm.Scale = scale
  6704. local scaler2 = 1/10
  6705. if type == "Add" then
  6706. scaler2 = 1*value/10
  6707. elseif type == "Divide" then
  6708. scaler2 = 1/value/10
  6709. end
  6710. local randomrot = math.random(1,2)
  6711. coroutine.resume(coroutine.create(function()
  6712. for i = 0,10/bonuspeed,0.1 do
  6713. swait()
  6714. if type == "Add" then
  6715. scaler2 = scaler2 - 0.01*value/bonuspeed/10
  6716. elseif type == "Divide" then
  6717. scaler2 = scaler2 - 0.01/value*bonuspeed/10
  6718. end
  6719. if rotenable == true then
  6720. if randomrot == 1 then
  6721. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
  6722. elseif randomrot == 2 then
  6723. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
  6724. end
  6725. end
  6726. if typeoftrans == "Out" then
  6727. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6728. elseif typeoftrans == "In" then
  6729. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  6730. end
  6731. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
  6732. end
  6733. rng:Destroy()
  6734. end))
  6735. end
  6736.  
  6737. function FindNearestTorso(Position, Distance, SinglePlayer)
  6738. if SinglePlayer then
  6739. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  6740. end
  6741. local List = {}
  6742. for i, v in pairs(workspace:GetChildren()) do
  6743. if v:IsA("Model") then
  6744. if v:findFirstChild("Torso") or v:findFirstChild("UpperTorso") then
  6745. if v ~= Character then
  6746. if (v.Head.Position - Position).magnitude <= Distance then
  6747. table.insert(List, v)
  6748. end
  6749. end
  6750. end
  6751. end
  6752. end
  6753. return List
  6754. end
  6755.  
  6756.  
  6757. local dashing = false
  6758. local floatmode = false
  6759. local OWS = hum.WalkSpeed
  6760. local equipped = false
  6761. Humanoid.Name = "NEPTUNIA"
  6762. Humanoid.MaxHealth = math.huge
  6763. Humanoid.Health = math.huge
  6764. Instance.new("ForceField",char).Visible = false
  6765. Humanoid.Animator.Parent = nil
  6766. ------------------
  6767. function equip()
  6768. attack = true
  6769. equipped = true
  6770. hum.WalkSpeed = 0
  6771. tl1.Enabled = true
  6772. for i = 0, 9 do
  6773. slash(math.random(10,50)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  6774. end
  6775. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 2.5, 1.25)
  6776. CFuncs["Sound"].Create("rbxassetid://200633077", rarmor, 1, 1)
  6777. CFuncs["Sound"].Create("rbxassetid://169380495", rarmor, 0.5, 1.1)
  6778. sphere2(5,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  6779. sphere2(6,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  6780. for i = 0, 2, 0.1 do
  6781. swait()
  6782. hum.CameraOffset = vt(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)
  6783. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  6784. waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.05,0.015,BrickColor.new("Cyan"))
  6785. waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(10,0.25,10),0.05,0.015,BrickColor.new("Royal purple"))
  6786. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  6787. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(10),math.rad(0)),.2)
  6788. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
  6789. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-20)),.3)
  6790. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-20),math.rad(-30),math.rad(130)),.3)
  6791. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-13),math.rad(10),math.rad(-10)),.3)
  6792. end
  6793. hum.CameraOffset = vt(0,0,0)
  6794. weaponweld.Part0 = rarm
  6795. for i = 0, 2, 0.1 do
  6796. swait()
  6797. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  6798. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
  6799. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
  6800. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
  6801. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
  6802. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  6803. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  6804. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  6805. end
  6806. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  6807. hitb.Anchored = true
  6808. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  6809. MagniDamage(hitb, 4, 40,73, 0, "Normal",153092213)
  6810. slash(5,5,true,"Round","Add","Out",hitb.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(0.05,0.01,0.05),0.01,BrickColor.new("White"))
  6811. CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
  6812. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
  6813. CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
  6814. for i = 0, 2, 0.1 do
  6815. swait()
  6816. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  6817. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  6818. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
  6819. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  6820. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
  6821. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
  6822. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  6823. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  6824. end
  6825. hitb:Destroy()
  6826. hum.WalkSpeed = 24
  6827. OWS = hum.WalkSpeed
  6828. attack = false
  6829. end
  6830.  
  6831. function unequip()
  6832. attack = true
  6833. equipped = false
  6834. hum.WalkSpeed = 0
  6835. hum.WalkSpeed = 16
  6836. OWS = hum.WalkSpeed
  6837. tl1.Enabled = false
  6838. CFuncs["Sound"].Create("rbxassetid://200633029", rarmor, 1, 1)
  6839. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
  6840. weaponweld.Part0 = tors
  6841. attack = false
  6842. end
  6843.  
  6844. ------------------
  6845. function attackone()
  6846. attack = true
  6847. hum.WalkSpeed = 4
  6848. for i = 0, 2, 0.1 do
  6849. swait()
  6850. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
  6851. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
  6852. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
  6853. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
  6854. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  6855. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  6856. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  6857. end
  6858. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  6859. hitb.Anchored = true
  6860. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  6861. MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
  6862. CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
  6863. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
  6864. CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
  6865. for i = 0, 1, 0.1 do
  6866. swait()
  6867. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  6868. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
  6869. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  6870. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
  6871. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
  6872. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  6873. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  6874. end
  6875. hitb:Destroy()
  6876. attack = false
  6877. hum.WalkSpeed = 24
  6878. end
  6879. function attacktwo()
  6880. attack = true
  6881. hum.WalkSpeed = 4
  6882. for i = 0, 1, 0.1 do
  6883. swait()
  6884. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  6885. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(5)),.2)
  6886. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  6887. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(40)),.3)
  6888. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  6889. LW.C0=clerp(LW.C0,cf(-0.5,0.5,-0.25)*angles(math.rad(90),math.rad(0),math.rad(40)),.3)
  6890. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  6891. end
  6892. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  6893. hitb.Anchored = true
  6894. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  6895. MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
  6896. CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
  6897. CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
  6898. for i = 0, 1, 0.1 do
  6899. swait()
  6900. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
  6901. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.2)
  6902. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(90)),.3)
  6903. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-90)),.3)
  6904. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(20)),.3)
  6905. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  6906. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(70)),.3)
  6907. end
  6908. attack = false
  6909. hum.WalkSpeed = 24
  6910. end
  6911. function attackthree()
  6912. attack = true
  6913. hum.WalkSpeed = 4
  6914. for i = 0, 1, 0.1 do
  6915. swait()
  6916. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
  6917. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(5)),.2)
  6918. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  6919. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(60)),.3)
  6920. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(53)),.3)
  6921. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-10)),.3)
  6922. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  6923. end
  6924. for x = 0, 2 do
  6925. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1, 1.05)
  6926. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 1.5, 1.025)
  6927. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  6928. hitb.Anchored = true
  6929. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  6930. MagniDamage(hitb, 4, 12,15, 0, "Normal",153092213)
  6931. for i = 0, 1, 0.6 do
  6932. swait()
  6933. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  6934. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  6935. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  6936. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  6937. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  6938. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  6939. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(90)),.3)
  6940. end
  6941. for i = 0, 1, 0.6 do
  6942. swait()
  6943. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  6944. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  6945. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  6946. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  6947. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  6948. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  6949. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.3)
  6950. end
  6951. for i = 0, 1, 0.6 do
  6952. swait()
  6953. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  6954. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  6955. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  6956. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  6957. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  6958. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  6959. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(-30),math.rad(270)),.3)
  6960. end
  6961. for i = 0, 1, 0.6 do
  6962. swait()
  6963. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  6964. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  6965. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  6966. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  6967. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  6968. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  6969. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  6970. end
  6971. end
  6972. attack = false
  6973. hum.WalkSpeed = 24
  6974. end
  6975. ------------------
  6976. function spinnyblade()
  6977. attack = true
  6978. hum.WalkSpeed = 1
  6979. hum.JumpPower = 0
  6980. CFuncs["Sound"].Create("rbxassetid://1368583274", root, 4.5, 1)
  6981. local bgui = Instance.new("BillboardGui",root)
  6982. bgui.Size = UDim2.new(25, 0, 25, 0)
  6983. local imgc = Instance.new("ImageLabel",bgui)
  6984. imgc.BackgroundTransparency = 1
  6985. imgc.ImageTransparency = 1
  6986. imgc.Size = UDim2.new(1,0,1,0)
  6987. imgc.Image = "rbxassetid://997291547"
  6988. imgc.ImageColor3 = Color3.new(0,0.5,1)
  6989. local imgc2 = imgc:Clone()
  6990. imgc2.Parent = bgui
  6991. imgc2.Position = UDim2.new(-0.5,0,-0.5,0)
  6992. imgc2.Size = UDim2.new(2,0,2,0)
  6993. imgc2.ImageColor3 = Color3.new(0.5,0,1)
  6994. for i = 0, 10, 0.1 do
  6995. swait()
  6996. imgc.ImageTransparency = imgc.ImageTransparency - 0.01
  6997. imgc.Rotation = imgc.Rotation + 1
  6998. imgc2.ImageTransparency = imgc2.ImageTransparency - 0.01
  6999. imgc2.Rotation = imgc2.Rotation - 1
  7000. bgui.Size = bgui.Size - UDim2.new(0.25, 0, 0.25, 0)
  7001. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(25,50)/250,BrickColor.new("White"))
  7002. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7003. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  7004. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7005. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7006. waveEff(5,"Add","In",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),-0.075,0.05,BrickColor.new("White"))
  7007. RH.C0=clerp(RH.C0,cf(1,-0.5,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(10)),.2)
  7008. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.2)
  7009. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.3)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  7010. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
  7011. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  7012. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  7013. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7014. end
  7015. imgc.ImageTransparency = 1
  7016. hum.CameraOffset = vt(0,0,0)
  7017. waveEff(2,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.8,BrickColor.new("White"))
  7018. waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.4,BrickColor.new("White"))
  7019. waveEff(4,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.2,BrickColor.new("White"))
  7020. waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.1,BrickColor.new("White"))
  7021. waveEff(6,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.05,BrickColor.new("White"))
  7022. for i = 0, 9 do
  7023. slash(math.random(10,25)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,0,math.random(-30,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(75,250)/250,BrickColor.new("White"))
  7024. end
  7025. CFuncs["Sound"].Create("rbxassetid://430315987", root, 1.5, 1)
  7026. CFuncs["Sound"].Create("rbxassetid://1295446488", root, 3, 1)
  7027. for x = 0, 14 do
  7028. CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
  7029. CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
  7030. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7031. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7032. slash(5,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
  7033. for i = 0, 1, 0.6 do
  7034. swait()
  7035. sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7036. root.CFrame = root.CFrame + root.CFrame.lookVector*2
  7037. root.Velocity = vt(0,0,0)
  7038. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7039. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7040. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  7041. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7042. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7043. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7044. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7045. end
  7046. slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
  7047. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7048. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7049. for i = 0, 1, 0.6 do
  7050. swait()
  7051. sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7052. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  7053. root.Velocity = vt(0,0,0)
  7054. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7055. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7056. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7057. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7058. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7059. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7060. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7061. end
  7062. slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
  7063. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7064. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7065. for i = 0, 1, 0.6 do
  7066. swait()
  7067. sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7068. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  7069. root.Velocity = vt(0,0,0)
  7070. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7071. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7072. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(180),math.rad(0),math.rad(90)),.3)
  7073. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7074. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7075. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7076. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7077. end
  7078. slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
  7079. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7080. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7081. for i = 0, 1, 0.6 do
  7082. swait()
  7083. sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7084. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  7085. root.Velocity = vt(0,0,0)
  7086. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7087. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7088. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(270),math.rad(0),math.rad(90)),.3)
  7089. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7090. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7091. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7092. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7093. end
  7094. end
  7095. hum.WalkSpeed = 0
  7096. for i = 0, 5, 0.1 do
  7097. swait()
  7098. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  7099. LH.C0=clerp(LH.C0,cf(-1,-0.6,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-12)),.2)
  7100. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.35)*angles(math.rad(10),math.rad(0),math.rad(-40)),.2)
  7101. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(40)),.2)
  7102. RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(110)),.2)
  7103. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(45),math.rad(0),math.rad(-20)),.2)
  7104. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.2)
  7105. end
  7106. bgui:Destroy()
  7107. attack = false
  7108. hum.WalkSpeed = 24
  7109. hum.JumpPower = 50
  7110. end
  7111.  
  7112. function eightbitmegablade()
  7113. attack = true
  7114. hum.WalkSpeed = 0
  7115. hum.JumpPower = 0
  7116. CFuncs["Sound"].Create("rbxassetid://1368583274", larm, 4.5, 1.2)
  7117. local OverCut = false
  7118. cam.CameraSubject = Humanoid
  7119. cam.CameraType = "Scriptable"
  7120. coroutine.resume(coroutine.create(function()
  7121. while true do
  7122. swait()
  7123. if OverCut == false then
  7124. cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(1, 1.5, -6) * ceuler(math.rad(10), math.rad(170), math.rad(-20)), 0.1)
  7125. else
  7126. break
  7127. end
  7128. end
  7129. end))
  7130. for i = 0, 10, 0.1 do
  7131. swait()
  7132. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7133. sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.1,-0.01,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7134. slash(math.random(20,40)/10,5,true,"Round","Add","Out",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.025,0.001,0.025),-0.025,BrickColor.new("White"))
  7135. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
  7136. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
  7137. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
  7138. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(5),math.rad(50)),.3)
  7139. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
  7140. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(170),math.rad(10),math.rad(0)),.3)
  7141. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7142. end
  7143. OverCut = true
  7144. local orb = Instance.new("Part", char)
  7145. orb.Anchored = true
  7146. orb.BrickColor = BrickColor.new("Toothpaste")
  7147. orb.CanCollide = false
  7148. orb.FormFactor = 3
  7149. orb.Name = "Ring"
  7150. orb.Material = "Neon"
  7151. orb.Size = Vector3.new(1, 1, 1)
  7152. orb.Transparency = 0.5
  7153. orb.TopSurface = 0
  7154. orb.BottomSurface = 0
  7155. local orbm = Instance.new("SpecialMesh", orb)
  7156. orbm.MeshType = "FileMesh"
  7157. orbm.MeshId = "rbxassetid://361629844"
  7158. orbm.Scale = vt(30,60,60)
  7159. orb.CFrame = root.CFrame*CFrame.new(0,50,0)
  7160. for i = 0, 24 do
  7161. slash(math.random(10,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.001,0.1),math.random(50,400)/420,BrickColor.new("White"))
  7162. end
  7163. sphere2(2,"Add",orb.CFrame,vt(10,10,10),0.5,0.5,0.5,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7164. sphere2(3,"Add",orb.CFrame,vt(10,10,10),0.75,0.75,0.75,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7165. sphere2(4,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7166. CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 7.5, 1)
  7167. local a = Instance.new("Part",workspace)
  7168. a.Name = "Direction"
  7169. a.Anchored = true
  7170. a.Transparency = 1
  7171. a.CanCollide = false
  7172. local ray = Ray.new(
  7173. orb.CFrame.p, -- origin
  7174. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  7175. )
  7176. local ignore = orb
  7177. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7178. a.BottomSurface = 10
  7179. a.TopSurface = 10
  7180. local distance = (orb.CFrame.p - position).magnitude
  7181. a.Size = Vector3.new(0.1, 0.1, 0.1)
  7182. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  7183. orb.CFrame = a.CFrame
  7184. for i = 0, 8, 0.1 do
  7185. swait()
  7186. sphere2(5,"Add",orb.CFrame*CFrame.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7187. ray = Ray.new(
  7188. orb.CFrame.p, -- origin
  7189. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  7190. )
  7191. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7192. distance = (orb.CFrame.p - position).magnitude
  7193. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  7194. orb.CFrame = a.CFrame
  7195. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7196. cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(20, 65, 55) * ceuler(math.rad(-20), math.rad(0), math.rad(10)), 0.2)
  7197. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
  7198. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(3)),.3)
  7199. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  7200. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.3)
  7201. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-20),math.rad(20)),.3)
  7202. LW.C0=clerp(LW.C0,cf(-1.25,0.5,-0.5)*angles(math.rad(100),math.rad(0),math.rad(60)),.3)
  7203. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7204. end
  7205. cam.CameraType = "Custom"
  7206. orb.Anchored = false
  7207. a:Destroy()
  7208. local bv = Instance.new("BodyVelocity")
  7209. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7210. bv.velocity = orb.CFrame.lookVector*250
  7211. bv.Parent = orb
  7212. local hitted = false
  7213. CFuncs["Sound"].Create("rbxassetid://466493476", orb, 7.5, 0.7)
  7214. waveEff(2,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.1,BrickColor.new("Cyan"))
  7215. waveEff(4,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.05,BrickColor.new("Royal purple"))
  7216. coroutine.resume(coroutine.create(function()
  7217. while true do
  7218. swait(2)
  7219. if hitted == false and orb.Parent ~= nil then
  7220. slash(3,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.075,0.005,0.075),-0.05,BrickColor.new("White"))
  7221. elseif hitted == true and orb.Parent == nil then
  7222. break
  7223. end
  7224. end
  7225. end))
  7226. orb.Touched:connect(function(hit)
  7227. if hitted == false and hit.Parent ~= char then
  7228. hitted = true
  7229. MagniDamage(orb, 30, 72,95, 0, "Normal",153092213)
  7230. CFuncs["Sound"].Create("rbxassetid://763717897", orb, 10, 1)
  7231. CFuncs["Sound"].Create("rbxassetid://1295446488", orb, 9, 0.75)
  7232. for i = 0, 24 do
  7233. slash(math.random(15,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.001,0.01),math.random(125,250)/400,BrickColor.new("White"))
  7234. end
  7235. slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.015,0.01),1.5,BrickColor.new("White"))
  7236. slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.01,0.01),2,BrickColor.new("White"))
  7237. sphere2(1,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7238. sphere2(1.5,"Add",orb.CFrame,vt(10,10,10),1.1,1.1,1.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7239. sphere2(2,"Add",orb.CFrame,vt(10,10,10),1.2,1.2,1.2,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7240. orb.Anchored = true
  7241. orb.Transparency = 1
  7242. coroutine.resume(coroutine.create(function()
  7243. for i = 0, 4, 0.1 do
  7244. swait()
  7245. slash(math.random(10,50)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.015,0.01),1.5,BrickColor.new("Royal purple"))
  7246. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  7247. end
  7248. hum.CameraOffset = vt(0,0,0)
  7249. end))
  7250. wait(10)
  7251. orb:Destroy()
  7252. end
  7253. end)
  7254. game:GetService("Debris"):AddItem(orb, 10)
  7255. for i = 0, 2, 0.1 do
  7256. swait()
  7257. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7258. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
  7259. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
  7260. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3)
  7261. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(70)),.3)
  7262. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
  7263. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-80)),.3)
  7264. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7265. end
  7266. attack = false
  7267. hum.WalkSpeed = 24
  7268. hum.JumpPower = 50
  7269. end
  7270.  
  7271. function bladespinagain()
  7272. attack = true
  7273. hum.WalkSpeed = 4
  7274. hum.JumpPower = 0
  7275. CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
  7276. CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
  7277. for x = 0, 9 do
  7278. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  7279. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
  7280. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
  7281. for i = 0, 1, 0.6 do
  7282. swait()
  7283. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7284. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7285. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7286. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7287. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7288. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7289. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7290. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7291. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7292. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7293. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7294. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7295. end
  7296. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  7297. for i = 0, 1, 0.6 do
  7298. swait()
  7299. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7300. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7301. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7302. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7303. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7304. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7305. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7306. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7307. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7308. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7309. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7310. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  7311. end
  7312. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  7313. for i = 0, 1, 0.6 do
  7314. swait()
  7315. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7316. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7317. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7318. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7319. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7320. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7321. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7322. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7323. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7324. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7325. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7326. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  7327. end
  7328. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  7329. for i = 0, 1, 0.6 do
  7330. swait()
  7331. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7332. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7333. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7334. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7335. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7336. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7337. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7338. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7339. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7340. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7341. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7342. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(270),math.rad(0)),.3)
  7343. end
  7344. end
  7345. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7346. hitb.Anchored = true
  7347. hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
  7348. hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
  7349. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  7350. sphere2(5,"Add",hitb.CFrame,vt(2.1,2.1,2),-0.02,-0.02,5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7351. sphere2(5,"Add",hitb.CFrame,vt(2,2,2),-0.02,-0.02,4,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7352. for i = 0, 24 do
  7353. slash(math.random(20,100)/10,5,true,"Round","Add","Out",hitb.CFrame*CFrame.new(0,0,math.random(-60,60))*CFrame.Angles(math.rad(90),0,0),vt(0.01,0.01,0.01),math.random(10,100)/1000,BrickColor.new("White"))
  7354. end
  7355. CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
  7356. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
  7357. CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
  7358. CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
  7359. --CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
  7360. for i = 0, 2, 0.1 do
  7361. swait()
  7362. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  7363. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  7364. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
  7365. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
  7366. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
  7367. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
  7368. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
  7369. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
  7370. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.9)
  7371. end
  7372. hum.CameraOffset = vt(0,0,0)
  7373. hitb:Destroy()
  7374. attack = false
  7375. hum.WalkSpeed = 24
  7376. hum.JumpPower = 50
  7377. end
  7378. function leapbreaker()
  7379. attack = true
  7380. hum.WalkSpeed = 0
  7381. for i = 0, 1, 0.1 do
  7382. swait()
  7383. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4)
  7384. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4)
  7385. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4)
  7386. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4)
  7387. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4)
  7388. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4)
  7389. end
  7390. CFuncs["Sound"].Create("rbxassetid://477843807", root, 2.5, 1.05)
  7391. CFuncs["Sound"].Create("rbxassetid://1295446488", root, 7.5, 1)
  7392. local vel = Instance.new("BodyPosition", root)
  7393. vel.P = 7500
  7394. vel.D = 1000
  7395. vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  7396. vel.position = root.CFrame.p + vt(0,150,0)
  7397. for i = 0, 24 do
  7398. slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,250)/250,BrickColor.new("White"))
  7399. end
  7400. for i = 0, 5, 0.1 do
  7401. swait()
  7402. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-20)),.3)
  7403. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(30)),.3)
  7404. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  7405. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  7406. RW.C0=clerp(RW.C0,cf(1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(-30)),.3)
  7407. LW.C0=clerp(LW.C0,cf(-1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(30)),.3)
  7408. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  7409. end
  7410. local landed = false
  7411. vel:Destroy()
  7412. hum.WalkSpeed = 170
  7413. while true do
  7414. CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 2, 1.05)
  7415. CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 2.5, 1.025)
  7416. if landed == false then
  7417. for i = 0, 1, 0.6 do
  7418. swait()
  7419. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7420. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-20)),.6)
  7421. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(30)),.6)
  7422. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  7423. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.6)
  7424. RW.C0=clerp(RW.C0,cf(1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(-30)),.6)
  7425. LW.C0=clerp(LW.C0,cf(-1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(30)),.6)
  7426. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0)),.6)
  7427. end
  7428. for i = 0, 1, 0.6 do
  7429. swait()
  7430. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7431. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-20)),.6)
  7432. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(30)),.6)
  7433. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2,0)*angles(math.rad(90),math.rad(0),math.rad(0)),.6)
  7434. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.6)
  7435. RW.C0=clerp(RW.C0,cf(1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(-30)),.6)
  7436. LW.C0=clerp(LW.C0,cf(-1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(30)),.6)
  7437. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0)),.6)
  7438. end
  7439. for i = 0, 1, 0.6 do
  7440. swait()
  7441. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7442. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-20)),.6)
  7443. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(30)),.6)
  7444. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2,0)*angles(math.rad(180),math.rad(0),math.rad(0)),.6)
  7445. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.6)
  7446. RW.C0=clerp(RW.C0,cf(1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(-30)),.6)
  7447. LW.C0=clerp(LW.C0,cf(-1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(30)),.6)
  7448. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0)),.6)
  7449. end
  7450. for i = 0, 1, 0.6 do
  7451. swait()
  7452. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7453. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-20)),.6)
  7454. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(30)),.6)
  7455. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2,0)*angles(math.rad(270),math.rad(0),math.rad(0)),.6)
  7456. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.6)
  7457. RW.C0=clerp(RW.C0,cf(1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(-30)),.6)
  7458. LW.C0=clerp(LW.C0,cf(-1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(30)),.6)
  7459. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0)),.6)
  7460. end
  7461. end
  7462. hfr,pfr=rayCast(root.Position,(CFrame.new(root.Position,root.Position - vt(0,1,0))).lookVector,4,char)
  7463. if hfr~=nil then
  7464. hum.WalkSpeed = 0
  7465. landed = true
  7466. end
  7467. if landed == true then
  7468. coroutine.resume(coroutine.create(function()
  7469. CFuncs["Sound"].Create("rbxassetid://763717897", root, 7.5, 1)
  7470. for i = 0, 2 do
  7471. CFuncs["Sound"].Create("rbxassetid://824687369", root, 10, 1)
  7472. end
  7473. coroutine.resume(coroutine.create(function()
  7474. for i = 0, 4, 0.1 do
  7475. swait()
  7476. hum.CameraOffset = vt(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)
  7477. end
  7478. hum.CameraOffset = vt(0,0,0)
  7479. end))
  7480. MagniDamage(root, 50, 99,534576, 0, "Normal",153092213)
  7481. sphere2(3,"Add",root.CFrame,vt(45,1,45),0.3,5,0.3,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7482. sphere2(3,"Add",root.CFrame,vt(45,1,45),0.2,4,0.2,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7483. for i = 0, 24 do
  7484. slash(math.random(10,20)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(300,400)/250,BrickColor.new("White"))
  7485. end
  7486. for i = 0, 3, 0.1 do
  7487. swait()
  7488. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.6)
  7489. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.6)
  7490. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.6)
  7491. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.6)
  7492. RW.C0=clerp(RW.C0,cf(1.05,0.5,-0.5)*angles(math.rad(30),math.rad(0),math.rad(-30)),.6)
  7493. LW.C0=clerp(LW.C0,cf(-1.05,0.5,-0.5)*angles(math.rad(30),math.rad(0),math.rad(30)),.6)
  7494. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0)),.6)
  7495. end
  7496. end))
  7497. attack = false
  7498. hum.WalkSpeed = 16
  7499. break
  7500. end
  7501. end
  7502. end
  7503.  
  7504. function superjump()
  7505. attack = true
  7506. hum.WalkSpeed = 0
  7507. hum.JumpPower = 0
  7508. wng1a.Transparency = wng1a.Transparency - 1
  7509. wng1b.Transparency = wng1b.Transparency - 1
  7510. wng2a.Transparency = wng2a.Transparency - 1
  7511. wng2b.Transparency = wng2b.Transparency - 1
  7512. sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7513. sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7514. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7.5, 1)
  7515. for i = 0, 2, 0.1 do
  7516. swait()
  7517. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7518. root.Velocity = vt(0,0,0)
  7519. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,250)/250,BrickColor.new("White"))
  7520. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4)
  7521. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4)
  7522. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4)
  7523. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4)
  7524. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4)
  7525. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4)
  7526. end
  7527. CFuncs["Sound"].Create("rbxassetid://477843807", root, 7, 1.05)
  7528. local lat1 = Instance.new("Attachment",larm)
  7529. lat1.Position = Vector3.new(1,-1,0.5)
  7530. local lat2 = Instance.new("Attachment",larm)
  7531. lat2.Position = Vector3.new(-1,-1,-0.5)
  7532. local rat1 = Instance.new("Attachment",rarm)
  7533. rat1.Position = Vector3.new(1,-1,-0.5)
  7534. local rat2 = Instance.new("Attachment",rarm)
  7535. rat2.Position = Vector3.new(-1,-1,0.5)
  7536. local tl1 = Instance.new('Trail',larm)
  7537. tl1.Attachment0 = lat1
  7538. tl1.Attachment1 = lat2
  7539. tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  7540. tl1.LightEmission = 1
  7541. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.05, 0),NumberSequenceKeypoint.new(1, 1)})
  7542. tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color,BrickColor.new('Cyan').Color)
  7543. tl1.Lifetime = 5
  7544. local tl2 = tl1:Clone()
  7545. tl2.Attachment0 = rat1
  7546. tl2.Attachment1 = rat2
  7547. tl2.Parent = rarm
  7548. hum.JumpPower = 50
  7549. hum.Jump = true
  7550. swait()
  7551. hum.JumpPower = 0
  7552. root.Velocity = vt(0,250,0) + root.CFrame.lookVector*250
  7553. sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.3,5,0.3,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7554. sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.2,4,0.2,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7555. for i = 0, 49 do
  7556. waveEff(math.random(10,100)/10,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),math.random(25,250)/250,0.25,BrickColor.new("White"))
  7557. slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,500)/250,BrickColor.new("White"))
  7558. end
  7559. coroutine.resume(coroutine.create(function()
  7560. for i = 0, 2, 0.1 do
  7561. swait()
  7562. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  7563. end
  7564. hum.CameraOffset = vt(0,0,0)
  7565. wait(3)
  7566. tl1.Enabled = false
  7567. tl2.Enabled = false
  7568. game:GetService("Debris"):AddItem(tl1, 5)
  7569. game:GetService("Debris"):AddItem(tl2, 5)
  7570. game:GetService("Debris"):AddItem(rat1, 5)
  7571. game:GetService("Debris"):AddItem(rat2, 5)
  7572. game:GetService("Debris"):AddItem(lat1, 5)
  7573. game:GetService("Debris"):AddItem(lat2, 5)
  7574. end))
  7575. CFuncs["Sound"].Create("rbxassetid://1295446488", root, 10, 1)
  7576. for i = 0, 3, 0.1 do
  7577. swait()
  7578. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.4)
  7579. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(30)),.4)
  7580. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.75,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.4)
  7581. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.4)
  7582. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(20)),.4)
  7583. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.4)
  7584. end
  7585. coroutine.resume(coroutine.create(function()
  7586. for i = 0, 99 do
  7587. swait()
  7588. wng1a.Transparency = wng1a.Transparency + 0.01
  7589. wng1b.Transparency = wng1b.Transparency + 0.01
  7590. wng2a.Transparency = wng2a.Transparency + 0.01
  7591. wng2b.Transparency = wng2b.Transparency + 0.01
  7592. end
  7593. end))
  7594. attack = false
  7595. if equipped == false then
  7596. hum.WalkSpeed = 16
  7597. else
  7598. hum.WalkSpeed = 24
  7599. end
  7600. hum.JumpPower = 50
  7601. end
  7602. ------------------
  7603. function leapbreaker()
  7604. attack = true
  7605. hum.WalkSpeed = 0
  7606. for i = 0, 1, 0.1 do
  7607. swait()
  7608. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4)
  7609. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4)
  7610. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4)
  7611. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4)
  7612. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4)
  7613. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4)
  7614. end
  7615. CFuncs["Sound"].Create("rbxassetid://477843807", root, 2.5, 1.05)
  7616. CFuncs["Sound"].Create("rbxassetid://1295446488", root, 7.5, 1)
  7617. local vel = Instance.new("BodyPosition", root)
  7618. vel.P = 7500
  7619. vel.D = 1000
  7620. vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  7621. vel.position = root.CFrame.p + vt(0,150,0)
  7622. for i = 0, 24 do
  7623. slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,250)/250,BrickColor.new("White"))
  7624. end
  7625. for i = 0, 5, 0.1 do
  7626. swait()
  7627. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-20)),.3)
  7628. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(30)),.3)
  7629. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  7630. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  7631. RW.C0=clerp(RW.C0,cf(1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(-30)),.3)
  7632. LW.C0=clerp(LW.C0,cf(-1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(30)),.3)
  7633. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  7634. end
  7635. local landed = false
  7636. vel:Destroy()
  7637. hum.WalkSpeed = 170
  7638. while true do
  7639. CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 2, 1.05)
  7640. CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 2.5, 1.025)
  7641. if landed == false then
  7642. for i = 0, 1, 0.6 do
  7643. swait()
  7644. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7645. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-20)),.6)
  7646. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(30)),.6)
  7647. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  7648. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.6)
  7649. RW.C0=clerp(RW.C0,cf(1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(-30)),.6)
  7650. LW.C0=clerp(LW.C0,cf(-1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(30)),.6)
  7651. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0)),.6)
  7652. end
  7653. for i = 0, 1, 0.6 do
  7654. swait()
  7655. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7656. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-20)),.6)
  7657. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(30)),.6)
  7658. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2,0)*angles(math.rad(90),math.rad(0),math.rad(0)),.6)
  7659. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.6)
  7660. RW.C0=clerp(RW.C0,cf(1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(-30)),.6)
  7661. LW.C0=clerp(LW.C0,cf(-1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(30)),.6)
  7662. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0)),.6)
  7663. end
  7664. for i = 0, 1, 0.6 do
  7665. swait()
  7666. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7667. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-20)),.6)
  7668. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(30)),.6)
  7669. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2,0)*angles(math.rad(180),math.rad(0),math.rad(0)),.6)
  7670. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.6)
  7671. RW.C0=clerp(RW.C0,cf(1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(-30)),.6)
  7672. LW.C0=clerp(LW.C0,cf(-1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(30)),.6)
  7673. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0)),.6)
  7674. end
  7675. for i = 0, 1, 0.6 do
  7676. swait()
  7677. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7678. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-20)),.6)
  7679. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(30)),.6)
  7680. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.2,0)*angles(math.rad(270),math.rad(0),math.rad(0)),.6)
  7681. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.6)
  7682. RW.C0=clerp(RW.C0,cf(1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(-30)),.6)
  7683. LW.C0=clerp(LW.C0,cf(-1.05,1.25,0)*angles(math.rad(190),math.rad(0),math.rad(30)),.6)
  7684. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0)),.6)
  7685. end
  7686. end
  7687. hfr,pfr=rayCast(root.Position,(CFrame.new(root.Position,root.Position - vt(0,1,0))).lookVector,4,char)
  7688. if hfr~=nil then
  7689. hum.WalkSpeed = 0
  7690. landed = true
  7691. end
  7692. if landed == true then
  7693. coroutine.resume(coroutine.create(function()
  7694. CFuncs["Sound"].Create("rbxassetid://763717897", root, 7.5, 1)
  7695. for i = 0, 2 do
  7696. CFuncs["Sound"].Create("rbxassetid://824687369", root, 10, 1)
  7697. end
  7698. coroutine.resume(coroutine.create(function()
  7699. for i = 0, 4, 0.1 do
  7700. swait()
  7701. hum.CameraOffset = vt(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)
  7702. end
  7703. hum.CameraOffset = vt(0,0,0)
  7704. end))
  7705. MagniDamage(root, 50, 99,534576, 0, "Normal",153092213)
  7706. sphere2(3,"Add",root.CFrame,vt(45,1,45),0.3,5,0.3,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7707. sphere2(3,"Add",root.CFrame,vt(45,1,45),0.2,4,0.2,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7708. for i = 0, 24 do
  7709. slash(math.random(10,20)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(300,400)/250,BrickColor.new("White"))
  7710. end
  7711. for i = 0, 3, 0.1 do
  7712. swait()
  7713. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.6)
  7714. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.6)
  7715. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.6)
  7716. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.6)
  7717. RW.C0=clerp(RW.C0,cf(1.05,0.5,-0.5)*angles(math.rad(30),math.rad(0),math.rad(-30)),.6)
  7718. LW.C0=clerp(LW.C0,cf(-1.05,0.5,-0.5)*angles(math.rad(30),math.rad(0),math.rad(30)),.6)
  7719. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0)),.6)
  7720. end
  7721. end))
  7722. attack = false
  7723. hum.WalkSpeed = 16
  7724. break
  7725. end
  7726. end
  7727. end
  7728.  
  7729.  
  7730. local attacktype = 1
  7731. mouse.Button1Down:connect(function()
  7732. if equipped == true then
  7733. if attack == false and attacktype == 1 then
  7734. attacktype = 2
  7735. attackone()
  7736. elseif attack == false and attacktype == 2 then
  7737. attacktype = 3
  7738. attacktwo()
  7739. elseif attack == false and attacktype == 3 then
  7740. attacktype = 1
  7741. attackthree()
  7742. elseif attack == false and attacktype == 4 then
  7743. attacktype = 1
  7744. ---attackfour()
  7745. end
  7746. end
  7747. end)
  7748. mouse.KeyDown:connect(function(k)
  7749. if k == "f" and attack == false and equipped == false then
  7750. equip()
  7751. elseif k == "f" and attack == false and equipped == true then
  7752. unequip()
  7753. end
  7754. if k == "r" and attack == false then
  7755. superjump()
  7756. end
  7757. if equipped == true then
  7758. if k == "z" and attack == false then
  7759. spinnyblade()
  7760. end
  7761. if k == "x" and attack == false then
  7762. eightbitmegablade()
  7763. end
  7764. if k == "c" and attack == false then
  7765. bladespinagain()
  7766. end
  7767. if k == "v" and attack == false then
  7768. leapbreaker()
  7769. end
  7770. end
  7771.  
  7772.  
  7773. if k == "l" and muter == false then
  7774. muter = true
  7775. kan.Volume = 0
  7776. elseif k == "l" and muter == true then
  7777. muter = false
  7778. kan.Volume = 1.25
  7779. end
  7780. end)
  7781. plr.Chatted:connect(function(message)
  7782. if message:sub(1,3) == "id/" then
  7783. ORGID = message:sub(4)
  7784. kan.TimePosition = 0
  7785. kan:Play()
  7786. elseif message:sub(1,6) == "pitch/" then
  7787. ORPIT = message:sub(7)
  7788. elseif message:sub(1,4) == "vol/" then
  7789. ORVOL = message:sub(5)
  7790. elseif message:sub(1,7) == "skipto/" then
  7791. kan.TimePosition = message:sub(8)
  7792. end
  7793. end)
  7794.  
  7795. idleanim=.4
  7796. while true do
  7797. swait()
  7798. if muter == false then
  7799. kan.Volume = ORVOL
  7800. else
  7801. kan.Volume = 0
  7802. end
  7803. kan.PlaybackSpeed = ORPIT
  7804. kan.Pitch = ORPIT
  7805. kan.SoundId = "rbxassetid://" ..ORGID
  7806. kan.Looped = true
  7807. kan.Parent = plr.PlayerGui
  7808. kan:Resume()
  7809. techc.Rotation = techc.Rotation + 0.1
  7810. imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50
  7811. imgl2.ImageColor3 = Color3.new(0.15 + kan.PlaybackLoudness/2500,0,0.6 + kan.PlaybackLoudness/1000)
  7812. imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25
  7813. imgl2b.ImageColor3 = Color3.new(0,0.3 + kan.PlaybackLoudness/1500,0.6 + kan.PlaybackLoudness/1000)
  7814. ned.Rotation = 0 - 2 * math.cos(sine / 24)
  7815. ned.Position = UDim2.new(0.6,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
  7816. sine = sine + change
  7817. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  7818. local velderp=RootPart.Velocity.y
  7819. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  7820. if equipped==true or equipped==false then
  7821. if attack==false then
  7822. idle=idle+1
  7823. else
  7824. idle=0
  7825. end
  7826. if idle>=500 then
  7827. if attack==false then
  7828. --Sheath()
  7829. end
  7830. end
  7831. if RootPart.Velocity.y > 1 and hitfloor==nil then
  7832. Anim="Jump"
  7833. if attack==false then
  7834. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  7835. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  7836. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  7837. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  7838. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  7839. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  7840. if equipped == false then
  7841. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7842. else
  7843. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7844. end
  7845. end
  7846. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  7847. Anim="Fall"
  7848. if attack==false then
  7849. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  7850. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  7851. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  7852. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
  7853. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
  7854. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
  7855. if equipped == false then
  7856. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7857. else
  7858. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7859. end
  7860. end
  7861. elseif torvel<1 and hitfloor~=nil then
  7862. Anim="Idle"
  7863. if attack==false then
  7864. if equipped == false then
  7865. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
  7866. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
  7867. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
  7868. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0 - 7 * math.cos(sine / 40)),math.rad(-30 - 3 * math.cos(sine / 40))),.1)
  7869. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
  7870. LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
  7871. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7872. else
  7873. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(0 - 6 * math.cos(sine / 40)),math.rad(-6 + 2 * math.cos(sine / 20) - 6 * math.cos(sine / 40))),.1)
  7874. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(10 - 6 * math.cos(sine / 40)),math.rad(3 - 2 * math.cos(sine / 20) - 3 * math.cos(sine / 40))),.1)
  7875. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.06 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(-20 + 6 * math.cos(sine / 40))),.1)
  7876. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(6),math.rad(0 - 2 * math.cos(sine / 42)),math.rad(20 - 6 * math.cos(sine / 40))),.1)
  7877. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 + 3 * math.cos(sine / 26)),math.rad(-20 - 3 * math.cos(sine / 24)),math.rad(20 - 5 * math.cos(sine / 34))),.1)
  7878. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 3 * math.cos(sine / 25)),math.rad(10 + 3 * math.cos(sine / 24)),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
  7879. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7880. end
  7881. end
  7882. elseif torvel>2 and torvel<42 and hitfloor~=nil then
  7883. Anim="Walk"
  7884. if attack==false then
  7885. if equipped == false then
  7886. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  7887. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  7888. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
  7889. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 8))),.1)
  7890. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  7891. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  7892. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7893. else
  7894. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
  7895. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
  7896. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,0 + 0.15 * math.cos(sine / 4))*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(-10 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  7897. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5 + 3 * math.cos(sine / 57)),math.rad(10 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  7898. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(-10),math.rad(0),math.rad(15 - 2 * math.cos(sine / 34))),.1)
  7899. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  7900. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(120 + 5 * math.cos(sine / 35)),math.rad(0)),.3)
  7901. end
  7902. end
  7903. elseif torvel>=42 and hitfloor~=nil then
  7904. Anim="Run"
  7905. if attack==false then
  7906. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  7907. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  7908. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
  7909. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
  7910. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
  7911. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
  7912. end
  7913. end
  7914. end
  7915. end
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