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ArcDesLHK

Romurai pt4

Mar 24th, 2023 (edited)
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  1. Romurai Archiver
  2. Level 2 EARTH Machine/Effect
  3. 600/1200
  4. You can Tribute this card, then target 1 "Romurai" monster in your GY, except "Romurai Archiver"; Special Summon that target. If you control "Romurai Emulation Fortress", except the turn it was sent to the GY: You can banish this card from your GY; draw 2 cards. You can only use each effect of "Romurai Archiver" once per turn.
  5.  
  6. Romurai Wheel
  7. Level 2 WIND Machine/Tuner/Effect
  8. 200/400
  9. If this card is sent to the GY as Synchro Material: You can Special Summon 2 "Romurai Tokens" (Machine/EARTH/Level 1/ATK 100/DEF 200) in Defense Position. You can only use this effect of "Romurai Wheel" once per turn.
  10.  
  11. Romurai Joystick
  12. Level 1 EARTH Machine/Tuner/Effect
  13. 0/0
  14. Once per turn: You can target 1 "Romurai" monster you control and declare a Level from 1 to 8; it becomes that Level until the end of this turn.
  15.  
  16. Romurai Blaster
  17. Level 4 EARTH Machine/Tuner/Effect
  18. 1100/1500
  19. When this card is Normal Summoned: You can target 3 "Romurai" monsters in your GY; shuffle them into the Deck, and if you do, inflict 400 damage to your opponent for each card shuffled.
  20.  
  21. Romurai Guitarist
  22. Level 5 LIGHT Machine/Tuner/Effect
  23. 1800/1400
  24. If you control no monsters, you can Special Summon this card (from your hand). You can send up to 2 cards from your hand to the GY; draw that many cards. If this card you control would be used as Synchro Material, "Romurai" monsters in your hand can be used as the non-Tuner Synchro Materials.
  25.  
  26. Romurai Graphics Master
  27. Level 7 Scale 1 DARK Machine/Pendulum/Effect
  28. 2500/1700
  29. If a "Romurai" monster you control battles, your opponent cannot activate Trap Cards until the end of the Damage Step.
  30. ----
  31. Once per turn: You can target 1 face-up monster your opponent controls; until the end of this turn, negate that target's effects, also change its ATK to 0.
  32.  
  33. Romurai Network Master
  34. Level 4 Scale 8 EARTH Machine/Pendulum/Effect
  35. 800/1400
  36. While you control a "Romurai" monster, your opponent can only activate 1 Spell/Trap Card each turn.
  37. ----
  38. Once per turn: You can target 1 "Romurai" monster you control and 1 face-up monster your opponent controls; your targeted monster gains ATK equal to half the other target's ATK, until the end of this turn.
  39.  
  40. Romurai Oni Shuputer
  41. Level 8 FIRE Machine/Synchro/Effect
  42. 2400/1600
  43. 1 "Romurai" Tuner + 1+ non-Tuner Machine monsters
  44. All face-up monsters on the field become EARTH Machine monsters. Monsters your opponent controls lose ATK equal to their original DEF, during your Battle Phase only.
  45.  
  46. Romurai Beast Kyubox
  47. Level 7 EARTH Machine/Synchro/Effect
  48. 2300/1500
  49. 1 "Romurai" Tuner + 1+ non-Tuner Machine monsters
  50. If this card is Synchro Summoned: You can inflict 900 damage to your opponent for each card in your hand and you control. If this card battles an opponent's monster, it gains 900 ATK/DEF during that damage calculation only.
  51.  
  52. Romurai Recovery
  53. Normal Spell
  54. Send 1 "Romurai" monster from your hand or face-up field to the GY; gain LP equal to that monster's ATK or DEF (whichever is higher).
  55.  
  56. Romurai Emulation Territory
  57. Continuous Trap
  58. All "Romurai" monsters you control gain 500 ATK during your Battle Phase only. While you control "Romurai Emulation Fortress", you take no battle or effect damage during your opponent's turn only, also you draw 2 cards instead of 1 for your normal draw during your Draw Phase.
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