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- -- made by 1ndrew
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Tool0 = Instance.new("Tool")
- LocalScript1 = Instance.new("LocalScript")
- NumberValue2 = Instance.new("NumberValue")
- NumberValue3 = Instance.new("NumberValue")
- Smoke4 = Instance.new("Smoke")
- Smoke5 = Instance.new("Smoke")
- ScreenGui6 = Instance.new("ScreenGui")
- Frame7 = Instance.new("Frame")
- TextLabel8 = Instance.new("TextLabel")
- Frame9 = Instance.new("Frame")
- TextLabel10 = Instance.new("TextLabel")
- Frame11 = Instance.new("Frame")
- TextLabel12 = Instance.new("TextLabel")
- Part13 = Instance.new("Part")
- BlockMesh14 = Instance.new("BlockMesh")
- Part15 = Instance.new("Part")
- CylinderMesh16 = Instance.new("CylinderMesh")
- Part17 = Instance.new("Part")
- BlockMesh18 = Instance.new("BlockMesh")
- Part19 = Instance.new("Part")
- SpecialMesh20 = Instance.new("SpecialMesh")
- Part21 = Instance.new("Part")
- CylinderMesh22 = Instance.new("CylinderMesh")
- Part23 = Instance.new("Part")
- BlockMesh24 = Instance.new("BlockMesh")
- Part25 = Instance.new("Part")
- SpecialMesh26 = Instance.new("SpecialMesh")
- ManualWeld27 = Instance.new("ManualWeld")
- Part28 = Instance.new("Part")
- BlockMesh29 = Instance.new("BlockMesh")
- Part30 = Instance.new("Part")
- BlockMesh31 = Instance.new("BlockMesh")
- Part32 = Instance.new("Part")
- SpecialMesh33 = Instance.new("SpecialMesh")
- Part34 = Instance.new("Part")
- CylinderMesh35 = Instance.new("CylinderMesh")
- Part36 = Instance.new("Part")
- SpecialMesh37 = Instance.new("SpecialMesh")
- Sound38 = Instance.new("Sound")
- Sound39 = Instance.new("Sound")
- Part40 = Instance.new("Part")
- CylinderMesh41 = Instance.new("CylinderMesh")
- Part42 = Instance.new("Part")
- CylinderMesh43 = Instance.new("CylinderMesh")
- Part44 = Instance.new("Part")
- CylinderMesh45 = Instance.new("CylinderMesh")
- Part46 = Instance.new("Part")
- CylinderMesh47 = Instance.new("CylinderMesh")
- Part48 = Instance.new("Part")
- BlockMesh49 = Instance.new("BlockMesh")
- Part50 = Instance.new("Part")
- BlockMesh51 = Instance.new("BlockMesh")
- Part52 = Instance.new("Part")
- CylinderMesh53 = Instance.new("CylinderMesh")
- Part54 = Instance.new("Part")
- CylinderMesh55 = Instance.new("CylinderMesh")
- Part56 = Instance.new("Part")
- CylinderMesh57 = Instance.new("CylinderMesh")
- Part58 = Instance.new("Part")
- BlockMesh59 = Instance.new("BlockMesh")
- Part60 = Instance.new("Part")
- BlockMesh61 = Instance.new("BlockMesh")
- Part62 = Instance.new("Part")
- BlockMesh63 = Instance.new("BlockMesh")
- Part64 = Instance.new("Part")
- BlockMesh65 = Instance.new("BlockMesh")
- Part66 = Instance.new("Part")
- CylinderMesh67 = Instance.new("CylinderMesh")
- Part68 = Instance.new("Part")
- CylinderMesh69 = Instance.new("CylinderMesh")
- Part70 = Instance.new("Part")
- BlockMesh71 = Instance.new("BlockMesh")
- Part72 = Instance.new("Part")
- BlockMesh73 = Instance.new("BlockMesh")
- Part74 = Instance.new("Part")
- BlockMesh75 = Instance.new("BlockMesh")
- Part76 = Instance.new("Part")
- BlockMesh77 = Instance.new("BlockMesh")
- Part78 = Instance.new("Part")
- BlockMesh79 = Instance.new("BlockMesh")
- Part80 = Instance.new("Part")
- BlockMesh81 = Instance.new("BlockMesh")
- Part82 = Instance.new("Part")
- BlockMesh83 = Instance.new("BlockMesh")
- Part84 = Instance.new("Part")
- BlockMesh85 = Instance.new("BlockMesh")
- Part86 = Instance.new("Part")
- SpecialMesh87 = Instance.new("SpecialMesh")
- Part88 = Instance.new("Part")
- CylinderMesh89 = Instance.new("CylinderMesh")
- Part90 = Instance.new("Part")
- BlockMesh91 = Instance.new("BlockMesh")
- Part92 = Instance.new("Part")
- BlockMesh93 = Instance.new("BlockMesh")
- Part94 = Instance.new("Part")
- BlockMesh95 = Instance.new("BlockMesh")
- Part96 = Instance.new("Part")
- SpecialMesh97 = Instance.new("SpecialMesh")
- Part98 = Instance.new("Part")
- BlockMesh99 = Instance.new("BlockMesh")
- Part100 = Instance.new("Part")
- CylinderMesh101 = Instance.new("CylinderMesh")
- Part102 = Instance.new("Part")
- SpecialMesh103 = Instance.new("SpecialMesh")
- Part104 = Instance.new("Part")
- BlockMesh105 = Instance.new("BlockMesh")
- Part106 = Instance.new("Part")
- BlockMesh107 = Instance.new("BlockMesh")
- Part108 = Instance.new("Part")
- CylinderMesh109 = Instance.new("CylinderMesh")
- Part110 = Instance.new("Part")
- BlockMesh111 = Instance.new("BlockMesh")
- Part112 = Instance.new("Part")
- CylinderMesh113 = Instance.new("CylinderMesh")
- Part114 = Instance.new("Part")
- BlockMesh115 = Instance.new("BlockMesh")
- Part116 = Instance.new("Part")
- BlockMesh117 = Instance.new("BlockMesh")
- Part118 = Instance.new("Part")
- SpecialMesh119 = Instance.new("SpecialMesh")
- Part120 = Instance.new("Part")
- CylinderMesh121 = Instance.new("CylinderMesh")
- Part122 = Instance.new("Part")
- CylinderMesh123 = Instance.new("CylinderMesh")
- Part124 = Instance.new("Part")
- BlockMesh125 = Instance.new("BlockMesh")
- Part126 = Instance.new("Part")
- BlockMesh127 = Instance.new("BlockMesh")
- Part128 = Instance.new("Part")
- BlockMesh129 = Instance.new("BlockMesh")
- Part130 = Instance.new("Part")
- BlockMesh131 = Instance.new("BlockMesh")
- Part132 = Instance.new("Part")
- CylinderMesh133 = Instance.new("CylinderMesh")
- Part134 = Instance.new("Part")
- BlockMesh135 = Instance.new("BlockMesh")
- Part136 = Instance.new("Part")
- CylinderMesh137 = Instance.new("CylinderMesh")
- Part138 = Instance.new("Part")
- BlockMesh139 = Instance.new("BlockMesh")
- Part140 = Instance.new("Part")
- BlockMesh141 = Instance.new("BlockMesh")
- Part142 = Instance.new("Part")
- BlockMesh143 = Instance.new("BlockMesh")
- Part144 = Instance.new("Part")
- CylinderMesh145 = Instance.new("CylinderMesh")
- Part146 = Instance.new("Part")
- BlockMesh147 = Instance.new("BlockMesh")
- Part148 = Instance.new("Part")
- BlockMesh149 = Instance.new("BlockMesh")
- ManualWeld150 = Instance.new("ManualWeld")
- Part151 = Instance.new("Part")
- BlockMesh152 = Instance.new("BlockMesh")
- Part153 = Instance.new("Part")
- BlockMesh154 = Instance.new("BlockMesh")
- Part155 = Instance.new("Part")
- BlockMesh156 = Instance.new("BlockMesh")
- Part157 = Instance.new("Part")
- BlockMesh158 = Instance.new("BlockMesh")
- Part159 = Instance.new("Part")
- BlockMesh160 = Instance.new("BlockMesh")
- Part161 = Instance.new("Part")
- CylinderMesh162 = Instance.new("CylinderMesh")
- Part163 = Instance.new("Part")
- CylinderMesh164 = Instance.new("CylinderMesh")
- Part165 = Instance.new("Part")
- CylinderMesh166 = Instance.new("CylinderMesh")
- Part167 = Instance.new("Part")
- SpecialMesh168 = Instance.new("SpecialMesh")
- Part169 = Instance.new("Part")
- SpecialMesh170 = Instance.new("SpecialMesh")
- Part171 = Instance.new("Part")
- BlockMesh172 = Instance.new("BlockMesh")
- Part173 = Instance.new("Part")
- BlockMesh174 = Instance.new("BlockMesh")
- Part175 = Instance.new("Part")
- CylinderMesh176 = Instance.new("CylinderMesh")
- Part177 = Instance.new("Part")
- BlockMesh178 = Instance.new("BlockMesh")
- Part179 = Instance.new("Part")
- BlockMesh180 = Instance.new("BlockMesh")
- Part181 = Instance.new("Part")
- CylinderMesh182 = Instance.new("CylinderMesh")
- Part183 = Instance.new("Part")
- BlockMesh184 = Instance.new("BlockMesh")
- Part185 = Instance.new("Part")
- SpecialMesh186 = Instance.new("SpecialMesh")
- Part187 = Instance.new("Part")
- CylinderMesh188 = Instance.new("CylinderMesh")
- Part189 = Instance.new("Part")
- BlockMesh190 = Instance.new("BlockMesh")
- Part191 = Instance.new("Part")
- BlockMesh192 = Instance.new("BlockMesh")
- Part193 = Instance.new("Part")
- BlockMesh194 = Instance.new("BlockMesh")
- Part195 = Instance.new("Part")
- BlockMesh196 = Instance.new("BlockMesh")
- Part197 = Instance.new("Part")
- CylinderMesh198 = Instance.new("CylinderMesh")
- Part199 = Instance.new("Part")
- CylinderMesh200 = Instance.new("CylinderMesh")
- Part201 = Instance.new("Part")
- CylinderMesh202 = Instance.new("CylinderMesh")
- Part203 = Instance.new("Part")
- SpecialMesh204 = Instance.new("SpecialMesh")
- Part205 = Instance.new("Part")
- SpecialMesh206 = Instance.new("SpecialMesh")
- Part207 = Instance.new("Part")
- BlockMesh208 = Instance.new("BlockMesh")
- Part209 = Instance.new("Part")
- SpecialMesh210 = Instance.new("SpecialMesh")
- ManualWeld211 = Instance.new("ManualWeld")
- Part212 = Instance.new("Part")
- CylinderMesh213 = Instance.new("CylinderMesh")
- Part214 = Instance.new("Part")
- BlockMesh215 = Instance.new("BlockMesh")
- Part216 = Instance.new("Part")
- SpecialMesh217 = Instance.new("SpecialMesh")
- Part218 = Instance.new("Part")
- SpecialMesh219 = Instance.new("SpecialMesh")
- Part220 = Instance.new("Part")
- SpecialMesh221 = Instance.new("SpecialMesh")
- Part222 = Instance.new("Part")
- SpecialMesh223 = Instance.new("SpecialMesh")
- Part224 = Instance.new("Part")
- BlockMesh225 = Instance.new("BlockMesh")
- Part226 = Instance.new("Part")
- BlockMesh227 = Instance.new("BlockMesh")
- Part228 = Instance.new("Part")
- BlockMesh229 = Instance.new("BlockMesh")
- Part230 = Instance.new("Part")
- BlockMesh231 = Instance.new("BlockMesh")
- Part232 = Instance.new("Part")
- SpecialMesh233 = Instance.new("SpecialMesh")
- ManualWeld234 = Instance.new("ManualWeld")
- Part235 = Instance.new("Part")
- SpecialMesh236 = Instance.new("SpecialMesh")
- Part237 = Instance.new("Part")
- SpecialMesh238 = Instance.new("SpecialMesh")
- Part239 = Instance.new("Part")
- SpecialMesh240 = Instance.new("SpecialMesh")
- Part241 = Instance.new("Part")
- BlockMesh242 = Instance.new("BlockMesh")
- Part243 = Instance.new("Part")
- CylinderMesh244 = Instance.new("CylinderMesh")
- Part245 = Instance.new("Part")
- BlockMesh246 = Instance.new("BlockMesh")
- Part247 = Instance.new("Part")
- SpecialMesh248 = Instance.new("SpecialMesh")
- Part249 = Instance.new("Part")
- SpecialMesh250 = Instance.new("SpecialMesh")
- Part251 = Instance.new("Part")
- BlockMesh252 = Instance.new("BlockMesh")
- Part253 = Instance.new("Part")
- BlockMesh254 = Instance.new("BlockMesh")
- Part255 = Instance.new("Part")
- BlockMesh256 = Instance.new("BlockMesh")
- Part257 = Instance.new("Part")
- BlockMesh258 = Instance.new("BlockMesh")
- Part259 = Instance.new("Part")
- SpecialMesh260 = Instance.new("SpecialMesh")
- Part261 = Instance.new("Part")
- BlockMesh262 = Instance.new("BlockMesh")
- Part263 = Instance.new("Part")
- BlockMesh264 = Instance.new("BlockMesh")
- Part265 = Instance.new("Part")
- CylinderMesh266 = Instance.new("CylinderMesh")
- Part267 = Instance.new("Part")
- BlockMesh268 = Instance.new("BlockMesh")
- Part269 = Instance.new("Part")
- BlockMesh270 = Instance.new("BlockMesh")
- Part271 = Instance.new("Part")
- SpecialMesh272 = Instance.new("SpecialMesh")
- Part273 = Instance.new("Part")
- SpecialMesh274 = Instance.new("SpecialMesh")
- Part275 = Instance.new("Part")
- BlockMesh276 = Instance.new("BlockMesh")
- Part277 = Instance.new("Part")
- CylinderMesh278 = Instance.new("CylinderMesh")
- Part279 = Instance.new("Part")
- BlockMesh280 = Instance.new("BlockMesh")
- Part281 = Instance.new("Part")
- BlockMesh282 = Instance.new("BlockMesh")
- Part283 = Instance.new("Part")
- BlockMesh284 = Instance.new("BlockMesh")
- Part285 = Instance.new("Part")
- BlockMesh286 = Instance.new("BlockMesh")
- Part287 = Instance.new("Part")
- SpecialMesh288 = Instance.new("SpecialMesh")
- Part289 = Instance.new("Part")
- CylinderMesh290 = Instance.new("CylinderMesh")
- Part291 = Instance.new("Part")
- BlockMesh292 = Instance.new("BlockMesh")
- Part293 = Instance.new("Part")
- SpecialMesh294 = Instance.new("SpecialMesh")
- Part295 = Instance.new("Part")
- SpecialMesh296 = Instance.new("SpecialMesh")
- Part297 = Instance.new("Part")
- BlockMesh298 = Instance.new("BlockMesh")
- Part299 = Instance.new("Part")
- BlockMesh300 = Instance.new("BlockMesh")
- Part301 = Instance.new("Part")
- SpecialMesh302 = Instance.new("SpecialMesh")
- Part303 = Instance.new("Part")
- BlockMesh304 = Instance.new("BlockMesh")
- Part305 = Instance.new("Part")
- BlockMesh306 = Instance.new("BlockMesh")
- Part307 = Instance.new("Part")
- BlockMesh308 = Instance.new("BlockMesh")
- Part309 = Instance.new("Part")
- BlockMesh310 = Instance.new("BlockMesh")
- Part311 = Instance.new("Part")
- BlockMesh312 = Instance.new("BlockMesh")
- Part313 = Instance.new("Part")
- BlockMesh314 = Instance.new("BlockMesh")
- Part315 = Instance.new("Part")
- BlockMesh316 = Instance.new("BlockMesh")
- Part317 = Instance.new("Part")
- BlockMesh318 = Instance.new("BlockMesh")
- Part319 = Instance.new("Part")
- SpecialMesh320 = Instance.new("SpecialMesh")
- Part321 = Instance.new("Part")
- BlockMesh322 = Instance.new("BlockMesh")
- Part323 = Instance.new("Part")
- SpecialMesh324 = Instance.new("SpecialMesh")
- Part325 = Instance.new("Part")
- BlockMesh326 = Instance.new("BlockMesh")
- Part327 = Instance.new("Part")
- BlockMesh328 = Instance.new("BlockMesh")
- Part329 = Instance.new("Part")
- BlockMesh330 = Instance.new("BlockMesh")
- Part331 = Instance.new("Part")
- BlockMesh332 = Instance.new("BlockMesh")
- Part333 = Instance.new("Part")
- BlockMesh334 = Instance.new("BlockMesh")
- Part335 = Instance.new("Part")
- CylinderMesh336 = Instance.new("CylinderMesh")
- Part337 = Instance.new("Part")
- BlockMesh338 = Instance.new("BlockMesh")
- Part339 = Instance.new("Part")
- CylinderMesh340 = Instance.new("CylinderMesh")
- Part341 = Instance.new("Part")
- SpecialMesh342 = Instance.new("SpecialMesh")
- Part343 = Instance.new("Part")
- BlockMesh344 = Instance.new("BlockMesh")
- Part345 = Instance.new("Part")
- BlockMesh346 = Instance.new("BlockMesh")
- Part347 = Instance.new("Part")
- CylinderMesh348 = Instance.new("CylinderMesh")
- Part349 = Instance.new("Part")
- BlockMesh350 = Instance.new("BlockMesh")
- Part351 = Instance.new("Part")
- BlockMesh352 = Instance.new("BlockMesh")
- Part353 = Instance.new("Part")
- CylinderMesh354 = Instance.new("CylinderMesh")
- Part355 = Instance.new("Part")
- SpecialMesh356 = Instance.new("SpecialMesh")
- ManualWeld357 = Instance.new("ManualWeld")
- Part358 = Instance.new("Part")
- CylinderMesh359 = Instance.new("CylinderMesh")
- Part360 = Instance.new("Part")
- CylinderMesh361 = Instance.new("CylinderMesh")
- Part362 = Instance.new("Part")
- CylinderMesh363 = Instance.new("CylinderMesh")
- Part364 = Instance.new("Part")
- CylinderMesh365 = Instance.new("CylinderMesh")
- Part366 = Instance.new("Part")
- CylinderMesh367 = Instance.new("CylinderMesh")
- Tool0.Name = "AS-12"
- Tool0.Parent = mas
- LocalScript1.Name = "Gun_Script"
- LocalScript1.Parent = Tool0
- table.insert(cors,sandbox(LocalScript1,function()
- wait(0.5)
- --Edit settings below--
- local Tool = script.Parent
- local Settings = {
- Range = 300
- ,Spread = 30
- ,Damage = {40,75}
- ,HeadShotDamage = {90,100}
- ,Bullets = 12
- ,FireRate = 0.15
- ,Automatic = true
- ,AntiTK = true
- ,ImpactDuration = 3
- --Reload
- ,ReloadKey = "R"
- ,ReloadTime = 2
- ,Ammo = 12
- ,IncludeChamberedBullet = true
- --Gui
- ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
- --Arms
- ,OneHanded = false
- ,FakeArms = true
- ,FakeArmTransparency = 0.5
- ,RightPos = CFrame.new(-0.75, 0.5, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
- ,LeftPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(45), 0)
- ,AimPart = Tool.AimPart
- ,AimPartOffset = CFrame.new()
- ,AimGripOffset = Vector3.new(0, 0, 0)
- ,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
- ,AimAnim = {
- Enabled = false
- ,Frames = 50
- ,Time = 0.1
- }
- ,ChangeFOV = {true, 65}
- ,SpreadReduction = 5
- --Weld
- ,Weld = true
- --Mouse
- ,Icons = {
- Idle = "rbxassetid://70288585"
- ,Fire1 = "rbxassetid://70288578"
- ,Fire2 = "rbxassetid://70288572"
- ,Fire3 = "rbxassetid://70288578"
- ,Reload = "rbxassetid://70288599"
- ,Aim = "rbxasset://textures/Blank.png"
- }
- ,FireMouseAnimTime = 0.15
- --Recoil
- ,Recoil = math.rad(5)
- --Smoke
- ,Smoke = true
- ,SmokePart = Tool.SmokePart
- ,Smokes = {{script.Smoke, 6, 0.1}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}}
- --Sprint
- ,Sprint = true
- ,SprintSpeed = 25
- ,SprintKey = "0"
- ,SprintSpreadIncrease = 40
- ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
- --Other
- ,DropHats = true
- }
- --Do not edit below this lign--
- local Orig_Spread = Settings.Spread
- local Orig_Grip = Tool.GripPos
- local Player = game.Players.LocalPlayer
- local Character = Player.Character
- local Camera = Workspace.CurrentCamera
- local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
- local Gui, CanUpdateGui = nil, true
- local Sprinting, Equipped
- function Update_Gui()
- if Gui and CanUpdateGui then
- Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value
- end
- end
- local Welded
- if Settings.Weld then
- Delay(0, function()
- local weldC0s = {}
- for i, v in pairs(Tool:GetChildren()) do
- if v:IsA("BasePart") and v ~= Tool.Handle then
- table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
- v.Anchored = false
- end
- end
- Tool.Handle.Anchored = false
- local welds = {}
- Tool.Equipped:connect(function()
- for i, v in ipairs(welds) do
- v.Part1 = nil
- v:Destroy()
- end
- for i, v in ipairs(weldC0s) do
- if v[1] and v[2] then
- local w = Instance.new("Weld", Tool.Handle)
- w.Part0 = Tool.Handle
- w.Part1 = v[1]
- w.C0 = v[2]
- table.insert(welds, w)
- end
- end
- end)
- wait()
- Welded = true
- end)
- end
- local Left_Weld, Right_Weld
- Ammo.Changed:connect(Update_Gui)
- StoredAmmo.Changed:connect(Update_Gui)
- Settings.Range = math.min(Settings.Range, 999)
- local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
- Ignore_Model.Name = "Ray_Ignore"
- local Ray_Ignore = {Character, Ignore_Model, Camera}
- Character.Humanoid.Died:connect(function()
- Tool.Parent = Player.Backpack
- end)
- function Fire(Mouse)
- local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
- local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
- local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
- if Hit and Hit.Parent:FindFirstChild("Humanoid") then
- local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
- if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
- return
- end
- local Humanoid = Hit.Parent.Humanoid
- local c = Instance.new("ObjectValue")
- c.Name = "creator"
- c.Value = Player
- game.Debris:AddItem(c, 3)
- c.Parent = Humanoid
- if Hit.Name == "Head" then
- Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
- else
- Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
- end
- elseif Hit then
- local Hit_Part = Instance.new("Part", Ignore_Model)
- Hit_Part.FormFactor = "Custom"
- Hit_Part.TopSurface = 0
- Hit_Part.BottomSurface = 0
- Hit_Part.Anchored = true
- Hit_Part.CanCollide = false
- Hit_Part.Size = Vector3.new()
- Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
- Hit_Part.BrickColor = BrickColor.new("Black")
- game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
- if not Hit.Anchored then
- local w = Instance.new("Weld", Hit_Part)
- w.Part0 = Hit
- w.Part1 = Hit_Part
- w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
- Hit_Part.Anchored = false
- end
- if Hit.Parent:IsA("Hat") and Settings.DropHats then
- Hit.Parent.Parent = workspace
- game.Debris:AddItem(Hit, 3)
- end
- end
- end
- local Can_Shoot = true
- local Reloading = false
- local First_Person = false
- local Mouse_Held
- Tool.Equipped:connect(function(Mouse)
- Equipped = true
- if Settings.Weld and not Welded then
- wait()
- Tool.Parent = Player.Backpack
- end
- Character = Player.Character
- if Gui then
- return
- end
- Ray_Ignore = {Character, Ignore_Model, Camera}
- Mouse.Icon = Settings.Icons.Idle
- Gui = script.Gui:Clone()
- Gui.Parent = Player.PlayerGui
- Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
- Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
- CanUpdateGui = true
- Update_Gui()
- Mouse.Button1Down:connect(function()
- if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
- Mouse_Held = true
- while true do
- Can_Shoot = false
- Delay(0, function()
- local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
- if not Aiming then
- Mouse.Icon = Settings.Icons.Fire1
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Fire2
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Fire3
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Idle
- end
- end)
- if Settings.Smoke then
- for i, v in pairs(Settings.Smokes) do
- local s = v[1]:Clone()
- s.Parent = Settings.SmokePart
- s.Enabled = true
- game.Debris:AddItem(s, v[2])
- if v[3] then
- Delay(v[3], function()
- s.Enabled = false
- end)
- end
- end
- end
- for _ = 1, Settings.Bullets do
- Fire(Mouse)
- end
- Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
- if Tool.Handle:FindFirstChild("Shoot") then
- Tool.Handle.Shoot:Play()
- end
- Ammo.Value = Ammo.Value - 1
- wait(Settings.FireRate)
- if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
- break
- end
- end
- Can_Shoot = true
- elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
- Tool.Handle.Click:Play()
- end
- end)
- Mouse.Button1Up:connect(function()
- Mouse_Held = false
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
- if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
- return
- end
- Can_Shoot = false
- Reloading = true
- local TextLabel = Gui.Frame.AmmoDisplay
- Delay(0, function()
- CanUpdateGui = false
- TextLabel.Text = "Reloading."
- wait(Settings.ReloadTime/3)
- if TextLabel then
- TextLabel.Text = "Reloading.."
- end
- wait(Settings.ReloadTime/3)
- if TextLabel then
- TextLabel.Text = "Reloading..."
- end
- end)
- if Tool.Handle:FindFirstChild("Reload") then
- Tool.Handle.Reload:Play()
- end
- Mouse.Icon = Settings.Icons.Reload
- wait(Settings.ReloadTime)
- Mouse.Icon = Settings.Icons.Idle
- CanUpdateGui = true
- local m = Settings.Ammo
- if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
- m = m + 1
- end
- if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
- Ammo.Value = Ammo.Value + StoredAmmo.Value
- StoredAmmo.Value = 0
- else
- StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
- Ammo.Value = m
- end
- Can_Shoot = true
- Reloading = false
- elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
- Sprinting = true
- Character.Humanoid.WalkSpeed = Settings.SprintSpeed
- Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
- end
- end)
- Mouse.KeyUp:connect(function(Key)
- if Key:upper() == Settings.SprintKey:upper() and Sprinting then
- Sprinting = false
- Character.Humanoid.WalkSpeed = 16
- Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- end
- end)
- Mouse.Button2Down:connect(function()
- if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
- Aiming = true
- Mouse.Icon = Settings.Icons.Aim
- if Settings.AimAnim.Enabled then
- Right_Weld.C1 = CFrame.new()
- Right_Weld.C0 = CFrame.new()
- Delay(0, function()
- Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame))
- end)
- Delay(0, function()
- Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos)
- end)
- Delay(0, function()
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- local Cam_Dif, T_F = 70 - Settings.ChangeFOV[2], Settings.AimAnim.Time * Settings.AimAnim.Frames
- for i = 1, T_F do
- local FOV = 70 - Cam_Dif/T_F * i
- Camera.FieldOfView = FOV
- wait(Settings.AimAnim.Time/Settings.AimAnim.Frames)
- if not Aiming then
- return
- end
- end
- Camera.FieldOfView = Settings.ChangeFOV[2]
- end
- end)
- else
- Right_Weld.C1 = CFrame.new()
- Right_Weld.C0 = CFrame.new()
- Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
- Left_Weld.C1 = Settings.LeftAimPos
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = Settings.ChangeFOV[2]
- end
- end
- Tool.GripPos = Orig_Grip + Settings.AimGripOffset
- Settings.Spread = Settings.Spread - Settings.SpreadReduction
- end
- end)
- Mouse.Button2Up:connect(function()
- if Aiming then
- Mouse.Icon = Settings.Icons.Idle
- Tool.GripPos = Orig_Grip
- if Settings.AimAnim.Enabled then
- Delay(0, function()
- Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, CFrame.new(0, -1.5, 0))
- end)
- Delay(0, function()
- Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos)
- end)
- else
- Right_Weld.C1 = Settings.RightPos
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- Left_Weld.C1 = Settings.LeftPos
- end
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- end
- Settings.Spread = Settings.Spread + Settings.SpreadReduction
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- wait(0.25)
- Aiming = false
- end
- end)
- wait()
- Camera.Changed:connect(function()
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
- Mouse.TargetFilter = workspace
- Character.Torso.Neck.C1 = CFrame.new()
- Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
- end
- end)
- Mouse.Idle:connect(function()
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
- Mouse.TargetFilter = workspace
- Character.Torso.Neck.C1 = CFrame.new()
- Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
- end
- end)
- while wait() and Equipped do
- if Sprinting then
- Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
- Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
- elseif not Aiming then
- Left_Weld.C0 = CFrame.new(0, -1.5, 0)
- end
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
- Mouse.TargetFilter = nil
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- end
- end
- end)
- local Arms_Made
- local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
- Tool.Equipped:connect(function(Mouse)
- if Character and not Arms_Made then
- Arms_Made = true
- local Torso = Character.Torso
- Torso["Right Shoulder"].Part1 = nil
- Left_Weld = Instance.new("Weld", Torso)
- Left_Weld.Name = "Left_Weld"
- Left_Weld.Part0 = Character.Head
- Left_Weld.C0 = CFrame.new(0, -1.5, 0)
- if not Settings.OneHanded then
- Torso["Left Shoulder"].Part1 = nil
- Left_Weld.Part1 = Character["Left Arm"]
- end
- Right_Weld = Instance.new("Weld", Torso)
- Right_Weld.Name = "Right_Weld"
- Right_Weld.Part0 = Character.Head
- Right_Weld.Part1 = Character["Right Arm"]
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- Left_Weld.C1 = Settings.LeftPos
- Right_Weld.C1 = Settings.RightPos
- end
- if Settings.FakeArms and not Fake_Arm_Right then
- Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
- Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
- Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
- local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
- for i = 1, 2 do
- local w = Instance.new("Weld", fakeArms[i])
- w.Part0 = Character[fakeArms[i].Name]
- w.Part1 = fakeArms[i]
- fakeArms[i].Transparency = Settings.FakeArmTransparency
- end
- Fake_Arm_Model = Instance.new("Model", Camera)
- Fake_Arm_Right.Parent = Fake_Arm_Model
- if not Settings.OneHanded then
- Fake_Arm_Left.Parent = Fake_Arm_Model
- end
- Fake_Arm_Model.Name = "FakeArms"
- if Settings.CharacterMeshes then
- for i, v in pairs(Character:GetChildren()) do
- if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
- v:Clone().Parent = Fake_Arm_Model
- end
- end
- end
- if Character:FindFirstChild("Shirt") then
- Instance.new("Humanoid", Fake_Arm_Model)
- Character.Shirt:Clone().Parent = Fake_Arm_Model
- else
- local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
- Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
- local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
- Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
- end
- end
- end)
- Tool.Unequipped:connect(function()
- Equipped = false
- Tool.GripPos = Orig_Grip
- Aiming = false
- Settings.Spread = Orig_Spread
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- end
- if Gui then
- Gui:Destroy()
- Gui = nil
- end
- for i, v in pairs(Tool.Handle:GetChildren()) do
- if v:IsA("Sound") then
- v:Stop()
- end
- end
- if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
- Fake_Arm_Model:Destroy()
- Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
- end
- if Character and Left_Weld and Right_Weld then
- Arms_Made = false
- local Torso = Character.Torso
- Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
- Left_Weld:Destroy()
- Right_Weld:Destroy()
- end
- Sprinting = false
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Humanoid.WalkSpeed = 16
- end)
- end))
- NumberValue2.Name = "Ammo"
- NumberValue2.Parent = LocalScript1
- NumberValue2.Value = 12
- NumberValue3.Name = "StoredAmmo"
- NumberValue3.Parent = LocalScript1
- NumberValue3.Value = 1200
- Smoke4.Parent = LocalScript1
- Smoke4.Size = 0.25
- Smoke4.Color = Color3.new(0.372549, 0.372549, 0.372549)
- Smoke4.Enabled = false
- Smoke4.Opacity = 0.10000000149012
- Smoke4.RiseVelocity = 10
- Smoke4.Color = Color3.new(0.372549, 0.372549, 0.372549)
- Smoke5.Name = "Smoke1"
- Smoke5.Parent = LocalScript1
- Smoke5.Size = 0.10000000149012
- Smoke5.Color = Color3.new(1, 0.6, 0.2)
- Smoke5.Enabled = false
- Smoke5.Opacity = 0.40000000596046
- Smoke5.RiseVelocity = 3
- Smoke5.Color = Color3.new(1, 0.6, 0.2)
- ScreenGui6.Name = "Gui"
- ScreenGui6.Parent = LocalScript1
- Frame7.Parent = ScreenGui6
- Frame7.Transparency = 0.5
- Frame7.Size = UDim2.new(0, 120, 0, 35)
- Frame7.Position = UDim2.new(1, -150, 1, -44)
- Frame7.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- Frame7.BackgroundTransparency = 0.5
- Frame7.BorderSizePixel = 3
- TextLabel8.Name = "AmmoDisplay"
- TextLabel8.Parent = Frame7
- TextLabel8.Transparency = 1
- TextLabel8.Size = UDim2.new(1, 0, 1, 0)
- TextLabel8.Text = ""
- TextLabel8.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel8.BackgroundTransparency = 1
- TextLabel8.Font = Enum.Font.SourceSansBold
- TextLabel8.FontSize = Enum.FontSize.Size24
- TextLabel8.TextColor3 = Color3.new(0, 0, 0)
- TextLabel8.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel8.TextStrokeTransparency = 0.5
- TextLabel8.TextXAlignment = Enum.TextXAlignment.Right
- Frame9.Parent = ScreenGui6
- Frame9.Transparency = 0.5
- Frame9.Size = UDim2.new(0, 126, 0, 10)
- Frame9.Position = UDim2.new(1, -153, 1, -62)
- Frame9.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- Frame9.BackgroundTransparency = 0.5
- Frame9.BorderSizePixel = 3
- TextLabel10.Name = "Caliber"
- TextLabel10.Parent = Frame9
- TextLabel10.Transparency = 1
- TextLabel10.Size = UDim2.new(1, 0, 1, 0)
- TextLabel10.Text = "Made by 1ndrew"
- TextLabel10.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel10.BackgroundTransparency = 1
- TextLabel10.Font = Enum.Font.SourceSansBold
- TextLabel10.FontSize = Enum.FontSize.Size12
- TextLabel10.TextColor3 = Color3.new(0, 0, 0)
- TextLabel10.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel10.TextStrokeTransparency = 0.5
- TextLabel10.TextXAlignment = Enum.TextXAlignment.Right
- Frame11.Parent = ScreenGui6
- Frame11.Transparency = 0.5
- Frame11.Size = UDim2.new(0, 126, 0, 40)
- Frame11.Position = UDim2.new(1, -153, 1, -109)
- Frame11.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- Frame11.BackgroundTransparency = 0.5
- Frame11.BorderSizePixel = 3
- TextLabel12.Name = "Accessories"
- TextLabel12.Parent = Frame11
- TextLabel12.Transparency = 1
- TextLabel12.Size = UDim2.new(1, 0, 1, 0)
- TextLabel12.Text = "AS-12"
- TextLabel12.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel12.BackgroundTransparency = 1
- TextLabel12.Font = Enum.Font.SourceSansBold
- TextLabel12.FontSize = Enum.FontSize.Size14
- TextLabel12.TextColor3 = Color3.new(0, 0, 0)
- TextLabel12.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel12.TextStrokeTransparency = 0.5
- TextLabel12.TextXAlignment = Enum.TextXAlignment.Right
- Part13.Name = "A1"
- Part13.Parent = Tool0
- Part13.Material = Enum.Material.Metal
- Part13.BrickColor = BrickColor.new("Mid gray")
- Part13.Reflectance = 0.20000000298023
- Part13.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part13.Anchored = true
- Part13.FormFactor = Enum.FormFactor.Symmetric
- Part13.Size = Vector3.new(1, 1, 1)
- Part13.CFrame = CFrame.new(175.774078, 1.74680901, 153.843002, -2.41395373e-05, 2.60050801e-05, -1, -0.000125279417, 1, 2.60081033e-05, 1, 0.000125280043, -2.41362777e-05)
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part13.Position = Vector3.new(175.774078, 1.74680901, 153.843002)
- Part13.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part13.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh14.Parent = Part13
- BlockMesh14.Scale = Vector3.new(0.150000006, 0.0500000007, 0.100000001)
- BlockMesh14.Scale = Vector3.new(0.150000006, 0.0500000007, 0.100000001)
- Part15.Name = "A2"
- Part15.Parent = Tool0
- Part15.Material = Enum.Material.Metal
- Part15.BrickColor = BrickColor.new("Mid gray")
- Part15.Reflectance = 0.20000000298023
- Part15.Rotation = Vector3.new(180, 0, -90)
- Part15.Anchored = true
- Part15.FormFactor = Enum.FormFactor.Plate
- Part15.Size = Vector3.new(1, 0.400000006, 1)
- Part15.CFrame = CFrame.new(175.824112, 1.75680304, 153.842987, 2.6106396e-05, 1, 4.17405936e-05, 1, -2.61049518e-05, -3.46174456e-05, -3.46163542e-05, 4.17414994e-05, -1)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part15.Position = Vector3.new(175.824112, 1.75680304, 153.842987)
- Part15.Orientation = Vector3.new(0, 180, 90)
- Part15.Color = Color3.new(0.803922, 0.803922, 0.803922)
- CylinderMesh16.Parent = Part15
- CylinderMesh16.Scale = Vector3.new(0.0250000004, 0.049999997, 0.0250000004)
- CylinderMesh16.Scale = Vector3.new(0.0250000004, 0.049999997, 0.0250000004)
- Part17.Name = "A3"
- Part17.Parent = Tool0
- Part17.Material = Enum.Material.Metal
- Part17.BrickColor = BrickColor.new("Mid gray")
- Part17.Reflectance = 0.20000000298023
- Part17.Rotation = Vector3.new(166.889999, -90, 0)
- Part17.Anchored = true
- Part17.FormFactor = Enum.FormFactor.Symmetric
- Part17.Size = Vector3.new(1, 1, 1)
- Part17.CFrame = CFrame.new(175.774185, 1.8780098, 153.815414, 1.66486443e-05, -3.10793839e-05, -1.0000093, -0.226782992, -0.973936379, 3.04021087e-05, -0.973946095, 0.226787522, -2.48725773e-05)
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part17.Position = Vector3.new(175.774185, 1.8780098, 153.815414)
- Part17.Orientation = Vector3.new(0, -90, -166.889999)
- Part17.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh18.Parent = Part17
- BlockMesh18.Scale = Vector3.new(0.0199999996, 0.0700000003, 0.0500000007)
- BlockMesh18.Scale = Vector3.new(0.0199999996, 0.0700000003, 0.0500000007)
- Part19.Name = "A4"
- Part19.Parent = Tool0
- Part19.Material = Enum.Material.Metal
- Part19.BrickColor = BrickColor.new("Mid gray")
- Part19.Reflectance = 0.20000000298023
- Part19.Rotation = Vector3.new(90.0099945, -0.00999999978, -180)
- Part19.Anchored = true
- Part19.FormFactor = Enum.FormFactor.Symmetric
- Part19.Size = Vector3.new(1, 1, 1)
- Part19.CFrame = CFrame.new(175.774231, 1.74685383, 153.692978, -1, 4.26250517e-05, -0.000125871447, 0.000125876846, 0.000126528859, -1, -4.26091246e-05, -1, -0.000126534229)
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part19.Position = Vector3.new(175.774231, 1.74685383, 153.692978)
- Part19.Orientation = Vector3.new(90, 180, 0)
- Part19.Color = Color3.new(0.803922, 0.803922, 0.803922)
- SpecialMesh20.Parent = Part19
- SpecialMesh20.Scale = Vector3.new(0.100000001, 0.150000006, 0.0500000007)
- SpecialMesh20.MeshType = Enum.MeshType.Wedge
- SpecialMesh20.Scale = Vector3.new(0.100000001, 0.150000006, 0.0500000007)
- Part21.Name = "A5"
- Part21.Parent = Tool0
- Part21.Material = Enum.Material.Metal
- Part21.BrickColor = BrickColor.new("Mid gray")
- Part21.Reflectance = 0.20000000298023
- Part21.Rotation = Vector3.new(0, 0, 90)
- Part21.Anchored = true
- Part21.FormFactor = Enum.FormFactor.Plate
- Part21.Size = Vector3.new(1, 0.400000006, 1)
- Part21.CFrame = CFrame.new(175.724075, 1.75682783, 153.843063, 2.6538728e-05, -1, -4.26046827e-05, 1, 2.65372164e-05, 3.54512486e-05, -3.54501208e-05, -4.26056213e-05, 1)
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part21.Position = Vector3.new(175.724075, 1.75682783, 153.843063)
- Part21.Orientation = Vector3.new(0, 0, 90)
- Part21.Color = Color3.new(0.803922, 0.803922, 0.803922)
- CylinderMesh22.Parent = Part21
- CylinderMesh22.Scale = Vector3.new(0.0250000004, 0.049999997, 0.0250000004)
- CylinderMesh22.Scale = Vector3.new(0.0250000004, 0.049999997, 0.0250000004)
- Part23.Name = "A6"
- Part23.Parent = Tool0
- Part23.Material = Enum.Material.Metal
- Part23.BrickColor = BrickColor.new("Mid gray")
- Part23.Reflectance = 0.20000000298023
- Part23.Rotation = Vector3.new(-45.7899971, -90, 0)
- Part23.Anchored = true
- Part23.FormFactor = Enum.FormFactor.Symmetric
- Part23.Size = Vector3.new(1, 1, 1)
- Part23.CFrame = CFrame.new(175.774109, 1.876688, 153.843033, 2.8091074e-06, 3.51327399e-05, -1, 0.716834724, 0.697243154, 2.6509726e-05, 0.697243154, -0.716834724, -2.32257371e-05)
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part23.Position = Vector3.new(175.774109, 1.876688, 153.843033)
- Part23.Orientation = Vector3.new(0, -90, 45.7899971)
- Part23.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh24.Parent = Part23
- BlockMesh24.Scale = Vector3.new(0.0199999996, 0.0899999961, 0.0500000007)
- BlockMesh24.Scale = Vector3.new(0.0199999996, 0.0899999961, 0.0500000007)
- Part25.Name = "A7"
- Part25.Parent = Tool0
- Part25.Material = Enum.Material.Metal
- Part25.BrickColor = BrickColor.new("Mid gray")
- Part25.Reflectance = 0.20000000298023
- Part25.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
- Part25.Anchored = true
- Part25.FormFactor = Enum.FormFactor.Symmetric
- Part25.Size = Vector3.new(1, 1, 1)
- Part25.CFrame = CFrame.new(175.77417, 1.74681282, 153.993042, 1, -4.26250226e-05, -0.000125898907, -0.000125904291, -0.000126216328, -1, 4.26091319e-05, 1, -0.000126221697)
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part25.Position = Vector3.new(175.77417, 1.74681282, 153.993042)
- Part25.Orientation = Vector3.new(90, 0, 0)
- Part25.Color = Color3.new(0.803922, 0.803922, 0.803922)
- SpecialMesh26.Parent = Part25
- SpecialMesh26.Scale = Vector3.new(0.100000001, 0.150000006, 0.0500000007)
- SpecialMesh26.MeshType = Enum.MeshType.Wedge
- SpecialMesh26.Scale = Vector3.new(0.100000001, 0.150000006, 0.0500000007)
- ManualWeld27.Name = "A7-to-Handle Strong Joint"
- ManualWeld27.Parent = Part25
- ManualWeld27.C0 = CFrame.new(-0.5, -0.5, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld27.C1 = CFrame.new(-0.500076294, 0.204361439, -1.3656311, 1, 2.33883584e-05, -1.99072383e-05, -1.99070037e-05, -1.0220836e-05, -1, -2.33885621e-05, 1, -1.02203776e-05)
- ManualWeld27.Part0 = Part25
- ManualWeld27.Part1 = Part36
- Part28.Name = "A8"
- Part28.Parent = Tool0
- Part28.Material = Enum.Material.Metal
- Part28.BrickColor = BrickColor.new("Mid gray")
- Part28.Reflectance = 0.20000000298023
- Part28.Rotation = Vector3.new(-151.37999, -90, 0)
- Part28.Anchored = true
- Part28.FormFactor = Enum.FormFactor.Symmetric
- Part28.Size = Vector3.new(1, 1, 1)
- Part28.CFrame = CFrame.new(175.774094, 1.79678297, 153.793045, 3.37329257e-05, -1.12415801e-05, -1.0000093, 0.478978038, -0.877817035, 2.99337771e-05, -0.877827287, -0.478981197, -2.58364471e-05)
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part28.Position = Vector3.new(175.774094, 1.79678297, 153.793045)
- Part28.Orientation = Vector3.new(0, -90, 151.37999)
- Part28.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh29.Parent = Part28
- BlockMesh29.Scale = Vector3.new(0.0199999996, 0.125, 0.0500000007)
- BlockMesh29.Scale = Vector3.new(0.0199999996, 0.125, 0.0500000007)
- Part30.Name = "A9"
- Part30.Parent = Tool0
- Part30.Material = Enum.Material.Metal
- Part30.BrickColor = BrickColor.new("Mid gray")
- Part30.Reflectance = 0.20000000298023
- Part30.Rotation = Vector3.new(-25.75, -90, 0)
- Part30.Anchored = true
- Part30.FormFactor = Enum.FormFactor.Symmetric
- Part30.Size = Vector3.new(1, 1, 1)
- Part30.CFrame = CFrame.new(175.774109, 1.80676222, 153.893005, -9.4467905e-06, 3.39037506e-05, -1.0000093, 0.434379578, 0.900720239, 3.03426787e-05, 0.900728703, -0.434386164, -2.48455926e-05)
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part30.Position = Vector3.new(175.774109, 1.80676222, 153.893005)
- Part30.Orientation = Vector3.new(0, -90, 25.75)
- Part30.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh31.Parent = Part30
- BlockMesh31.Scale = Vector3.new(0.0199999996, 0.0925000012, 0.0500000007)
- BlockMesh31.Scale = Vector3.new(0.0199999996, 0.0925000012, 0.0500000007)
- Part32.Name = "AimPart"
- Part32.Parent = Tool0
- Part32.Material = Enum.Material.Metal
- Part32.BrickColor = BrickColor.new("Mid gray")
- Part32.Reflectance = 0.20000000298023
- Part32.Transparency = 50
- Part32.Anchored = true
- Part32.FormFactor = Enum.FormFactor.Symmetric
- Part32.Size = Vector3.new(1, 1, 1)
- Part32.CFrame = CFrame.new(175.7742, 2.1063509, 156.343887, 1, 2.60017205e-05, -3.99988821e-05, -2.59999997e-05, 1, 4.30010405e-05, 3.9999999e-05, -4.3e-05, 1)
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part32.Position = Vector3.new(175.7742, 2.1063509, 156.343887)
- Part32.Color = Color3.new(0.803922, 0.803922, 0.803922)
- SpecialMesh33.Parent = Part32
- SpecialMesh33.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh33.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.150000006)
- SpecialMesh33.MeshType = Enum.MeshType.FileMesh
- SpecialMesh33.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.150000006)
- Part34.Name = "SmokePart"
- Part34.Parent = Tool0
- Part34.Material = Enum.Material.Metal
- Part34.BrickColor = BrickColor.new("Really black")
- Part34.Rotation = Vector3.new(-90, 90, 0)
- Part34.Anchored = true
- Part34.FormFactor = Enum.FormFactor.Symmetric
- Part34.Size = Vector3.new(1, 1, 1)
- Part34.CFrame = CFrame.new(175.774307, 1.41741705, 151.451614, -2.60033103e-05, 2.41651869e-05, 1, -1, -3.4389428e-05, -2.6002479e-05, 3.43888023e-05, -1, 2.416608e-05)
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part34.Position = Vector3.new(175.774307, 1.41741705, 151.451614)
- Part34.Orientation = Vector3.new(0, 90, -90)
- Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh35.Parent = Part34
- CylinderMesh35.Scale = Vector3.new(0.180000007, 0.0649999976, 0.120000005)
- CylinderMesh35.Scale = Vector3.new(0.180000007, 0.0649999976, 0.120000005)
- Part36.Name = "Handle"
- Part36.Parent = Tool0
- Part36.Material = Enum.Material.Metal
- Part36.BrickColor = BrickColor.new("Mid gray")
- Part36.Reflectance = 0.20000000298023
- Part36.Rotation = Vector3.new(0.00999999978, 0, -0.00999999978)
- Part36.Anchored = true
- Part36.CanCollide = false
- Part36.FormFactor = Enum.FormFactor.Plate
- Part36.Size = Vector3.new(1, 0.400000006, 1)
- Part36.CFrame = CFrame.new(175.774078, 1.04236603, 154.858582, 1, 0.000105992345, -6.60122969e-05, -0.000106, 1, -0.000115993011, 6.60000005e-05, 0.000116000003, 1)
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part36.Position = Vector3.new(175.774078, 1.04236603, 154.858582)
- Part36.Orientation = Vector3.new(0.00999999978, 0, -0.00999999978)
- Part36.Color = Color3.new(0.803922, 0.803922, 0.803922)
- SpecialMesh37.Parent = Part36
- SpecialMesh37.Scale = Vector3.new(0.100000001, 0.099999994, 0.0899999961)
- SpecialMesh37.MeshType = Enum.MeshType.Wedge
- SpecialMesh37.Scale = Vector3.new(0.100000001, 0.099999994, 0.0899999961)
- Sound38.Name = "Reload"
- Sound38.Parent = Part36
- Sound38.Pitch = 0.80000001192093
- Sound38.SoundId = "http://www.roblox.com/asset/?id=2697295"
- Sound38.Volume = 1
- Sound38.PlayOnRemove = true
- Sound39.Name = "Shoot"
- Sound39.Parent = Part36
- Sound39.Pitch = 0.89999997615814
- Sound39.SoundId = "http://www.roblox.com/asset/?version=1&id=2691586"
- Sound39.Volume = 1
- Sound39.PlayOnRemove = true
- Part40.Name = "Mag"
- Part40.Parent = Tool0
- Part40.Material = Enum.Material.Metal
- Part40.BrickColor = BrickColor.new("Dark stone grey")
- Part40.Rotation = Vector3.new(-85.9899979, 90, 0)
- Part40.Anchored = true
- Part40.FormFactor = Enum.FormFactor.Symmetric
- Part40.Size = Vector3.new(1, 1, 1)
- Part40.CFrame = CFrame.new(176.064194, 0.785049915, 154.295578, -2.48206015e-05, 2.5112693e-05, 1, -0.997546554, 0.0700068697, -2.65177659e-05, -0.0700068772, -0.997546494, 2.33134688e-05)
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part40.Position = Vector3.new(176.064194, 0.785049915, 154.295578)
- Part40.Orientation = Vector3.new(0, 90, -85.9899979)
- Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh41.Parent = Part40
- CylinderMesh41.Offset = Vector3.new(0, 0, -0.300000012)
- CylinderMesh41.Scale = Vector3.new(0.899999976, 0.349999994, 0.899999976)
- CylinderMesh41.Scale = Vector3.new(0.899999976, 0.349999994, 0.899999976)
- Part42.Name = "Mag2"
- Part42.Parent = Tool0
- Part42.Material = Enum.Material.Metal
- Part42.Rotation = Vector3.new(-85.9899979, 90, 0)
- Part42.Anchored = true
- Part42.FormFactor = Enum.FormFactor.Symmetric
- Part42.Size = Vector3.new(1, 1, 1)
- Part42.CFrame = CFrame.new(176.064301, 0.771048069, 154.4953, -2.42348124e-05, 2.59472454e-05, 1, -0.997546375, 0.0700085908, -2.59918816e-05, -0.0700085983, -0.997546375, 2.41869366e-05)
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.Position = Vector3.new(176.064301, 0.771048069, 154.4953)
- Part42.Orientation = Vector3.new(0, 90, -85.9899979)
- CylinderMesh43.Parent = Part42
- CylinderMesh43.Offset = Vector3.new(0, 0, -0.300000012)
- CylinderMesh43.Scale = Vector3.new(0.899999976, 0.0500000007, 0.899999976)
- CylinderMesh43.Scale = Vector3.new(0.899999976, 0.0500000007, 0.899999976)
- Part44.Parent = Tool0
- Part44.Material = Enum.Material.Metal
- Part44.BrickColor = BrickColor.new("Mid gray")
- Part44.Reflectance = 0.20000000298023
- Part44.Rotation = Vector3.new(180, 0, -90)
- Part44.Anchored = true
- Part44.FormFactor = Enum.FormFactor.Plate
- Part44.Size = Vector3.new(1, 0.400000006, 1)
- Part44.CFrame = CFrame.new(175.874237, 1.527174, 152.667419, 2.64906757e-05, 1, 4.26046754e-05, 1, -2.64891696e-05, -3.537476e-05, -3.53736323e-05, 4.26056104e-05, -1)
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part44.Position = Vector3.new(175.874237, 1.527174, 152.667419)
- Part44.Orientation = Vector3.new(0, 180, 90)
- Part44.Color = Color3.new(0.803922, 0.803922, 0.803922)
- CylinderMesh45.Parent = Part44
- CylinderMesh45.Scale = Vector3.new(0.0500000007, 0.075000003, 0.100000001)
- CylinderMesh45.Scale = Vector3.new(0.0500000007, 0.075000003, 0.100000001)
- Part46.Parent = Tool0
- Part46.Material = Enum.Material.Metal
- Part46.Rotation = Vector3.new(-90, 90, 0)
- Part46.Anchored = true
- Part46.FormFactor = Enum.FormFactor.Symmetric
- Part46.Size = Vector3.new(1, 1, 1)
- Part46.CFrame = CFrame.new(175.774231, 1.41738892, 151.852066, -2.64906757e-05, 2.33007195e-05, 1, -1, -3.53742507e-05, -2.64898517e-05, 3.53736323e-05, -1, 2.33016563e-05)
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.Position = Vector3.new(175.774231, 1.41738892, 151.852066)
- Part46.Orientation = Vector3.new(0, 90, -90)
- CylinderMesh47.Parent = Part46
- CylinderMesh47.Scale = Vector3.new(0.224999994, 0.862500012, 0.150000006)
- CylinderMesh47.Scale = Vector3.new(0.224999994, 0.862500012, 0.150000006)
- Part48.Parent = Tool0
- Part48.Material = Enum.Material.Metal
- Part48.BrickColor = BrickColor.new("Mid gray")
- Part48.Reflectance = 0.20000000298023
- Part48.Rotation = Vector3.new(77.3300018, -90, 0)
- Part48.Anchored = true
- Part48.FormFactor = Enum.FormFactor.Plate
- Part48.Size = Vector3.new(1, 0.400000006, 1)
- Part48.CFrame = CFrame.new(175.774323, 1.97852516, 152.745255, -3.0941359e-05, -1.69170853e-05, -1.0000093, -0.975643694, 0.219322249, 3.03858178e-05, 0.219326764, 0.97565335, -2.49007517e-05)
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part48.Position = Vector3.new(175.774323, 1.97852516, 152.745255)
- Part48.Orientation = Vector3.new(0, -90, -77.3300018)
- Part48.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh49.Parent = Part48
- BlockMesh49.Scale = Vector3.new(0.125, 0.049999997, 0.100000001)
- BlockMesh49.Scale = Vector3.new(0.125, 0.049999997, 0.100000001)
- Part50.Parent = Tool0
- Part50.Material = Enum.Material.Metal
- Part50.BrickColor = BrickColor.new("Mid gray")
- Part50.Reflectance = 0.20000000298023
- Part50.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part50.Anchored = true
- Part50.FormFactor = Enum.FormFactor.Symmetric
- Part50.Size = Vector3.new(1, 1, 1)
- Part50.CFrame = CFrame.new(175.774277, 1.94677305, 152.707504, -2.32752027e-05, 2.65065137e-05, -1, -0.000126177867, 1, 2.65094495e-05, 1, 0.000126178478, -2.32718576e-05)
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part50.Position = Vector3.new(175.774277, 1.94677305, 152.707504)
- Part50.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part50.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh51.Parent = Part50
- BlockMesh51.Scale = Vector3.new(0.0899999961, 0.075000003, 0.0700000003)
- BlockMesh51.Scale = Vector3.new(0.0899999961, 0.075000003, 0.0700000003)
- Part52.Parent = Tool0
- Part52.Material = Enum.Material.Metal
- Part52.BrickColor = BrickColor.new("Dark stone grey")
- Part52.Rotation = Vector3.new(-90, 90, 0)
- Part52.Anchored = true
- Part52.FormFactor = Enum.FormFactor.Symmetric
- Part52.Size = Vector3.new(1, 1, 1)
- Part52.CFrame = CFrame.new(175.7742, 1.66705418, 152.642502, -2.64906757e-05, 2.33007195e-05, 1, -1, -3.53742507e-05, -2.64898517e-05, 3.53736323e-05, -1, 2.33016563e-05)
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part52.Position = Vector3.new(175.7742, 1.66705418, 152.642502)
- Part52.Orientation = Vector3.new(0, 90, -90)
- Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh53.Parent = Part52
- CylinderMesh53.Scale = Vector3.new(0.200000003, 0.0500000007, 0.800000012)
- CylinderMesh53.Scale = Vector3.new(0.200000003, 0.0500000007, 0.800000012)
- Part54.Parent = Tool0
- Part54.Material = Enum.Material.Metal
- Part54.BrickColor = BrickColor.new("Black")
- Part54.Rotation = Vector3.new(-90, 90, 0)
- Part54.Anchored = true
- Part54.FormFactor = Enum.FormFactor.Symmetric
- Part54.Size = Vector3.new(1, 1, 1)
- Part54.CFrame = CFrame.new(175.774124, 1.41730499, 152.402328, -2.6106396e-05, 2.41055495e-05, 1, -1, -3.46169836e-05, -2.61055611e-05, 3.46163542e-05, -1, 2.41064536e-05)
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part54.Position = Vector3.new(175.774124, 1.41730499, 152.402328)
- Part54.Orientation = Vector3.new(0, 90, -90)
- Part54.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh55.Parent = Part54
- CylinderMesh55.Scale = Vector3.new(0.269999981, 0.349999994, 0.179999992)
- CylinderMesh55.Scale = Vector3.new(0.269999981, 0.349999994, 0.179999992)
- Part56.Parent = Tool0
- Part56.Material = Enum.Material.Metal
- Part56.BrickColor = BrickColor.new("Mid gray")
- Part56.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
- Part56.Anchored = true
- Part56.FormFactor = Enum.FormFactor.Plate
- Part56.Size = Vector3.new(1, 0.400000006, 1)
- Part56.CFrame = CFrame.new(175.835693, 1.66005898, 152.582489, 1, 4.26250226e-05, 0.000125898907, -0.000125904291, 0.000126216328, 1, 4.26091319e-05, -1, 0.000126221697)
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part56.Position = Vector3.new(175.835693, 1.66005898, 152.582489)
- Part56.Orientation = Vector3.new(-90, 0, 0)
- Part56.Color = Color3.new(0.803922, 0.803922, 0.803922)
- CylinderMesh57.Parent = Part56
- CylinderMesh57.Scale = Vector3.new(0.0199999996, 0.075000003, 0.0199999996)
- CylinderMesh57.Scale = Vector3.new(0.0199999996, 0.075000003, 0.0199999996)
- Part58.Parent = Tool0
- Part58.Material = Enum.Material.Metal
- Part58.BrickColor = BrickColor.new("Black")
- Part58.Rotation = Vector3.new(-89.9899979, 0.00999999978, -90)
- Part58.Anchored = true
- Part58.FormFactor = Enum.FormFactor.Plate
- Part58.Size = Vector3.new(1, 0.400000006, 1)
- Part58.CFrame = CFrame.new(175.854141, 1.41731882, 152.402359, -2.3305005e-05, 1, 0.000125868668, -0.000126123894, -0.000125871607, 1, 1, 2.32891289e-05, 0.000126126833)
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part58.Position = Vector3.new(175.854141, 1.41731882, 152.402359)
- Part58.Orientation = Vector3.new(-90, -90, 0)
- Part58.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh59.Parent = Part58
- BlockMesh59.Scale = Vector3.new(0.349999994, 0.150000006, 0.0500000007)
- BlockMesh59.Scale = Vector3.new(0.349999994, 0.150000006, 0.0500000007)
- Part60.Parent = Tool0
- Part60.Material = Enum.Material.Metal
- Part60.BrickColor = BrickColor.new("Mid gray")
- Part60.Reflectance = 0.20000000298023
- Part60.Rotation = Vector3.new(90, -90, 0)
- Part60.Anchored = true
- Part60.FormFactor = Enum.FormFactor.Plate
- Part60.Size = Vector3.new(1, 0.400000006, 1)
- Part60.CFrame = CFrame.new(175.774246, 1.79693604, 152.627518, -2.6538728e-05, -2.32709299e-05, -1, -1, 3.54507392e-05, 2.65379022e-05, 3.54501208e-05, 1, -2.32718721e-05)
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part60.Position = Vector3.new(175.774246, 1.79693604, 152.627518)
- Part60.Orientation = Vector3.new(0, -90, -90)
- Part60.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh61.Parent = Part60
- BlockMesh61.Scale = Vector3.new(0.075000003, 0.049999997, 0.100000001)
- BlockMesh61.Scale = Vector3.new(0.075000003, 0.049999997, 0.100000001)
- Part62.Parent = Tool0
- Part62.Material = Enum.Material.Metal
- Part62.BrickColor = BrickColor.new("Dark stone grey")
- Part62.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part62.Anchored = true
- Part62.FormFactor = Enum.FormFactor.Symmetric
- Part62.Size = Vector3.new(1, 1, 1)
- Part62.CFrame = CFrame.new(175.774338, 1.44223499, 152.91748, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part62.Position = Vector3.new(175.774338, 1.44223499, 152.91748)
- Part62.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part62.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh63.Parent = Part62
- BlockMesh63.Scale = Vector3.new(0.5, 0.25999999, 0.200000003)
- BlockMesh63.Scale = Vector3.new(0.5, 0.25999999, 0.200000003)
- Part64.Parent = Tool0
- Part64.Material = Enum.Material.Metal
- Part64.BrickColor = BrickColor.new("Black")
- Part64.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part64.Anchored = true
- Part64.FormFactor = Enum.FormFactor.Plate
- Part64.Size = Vector3.new(1, 0.400000006, 1)
- Part64.CFrame = CFrame.new(175.774139, 1.32242298, 152.40239, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part64.Position = Vector3.new(175.774139, 1.32242298, 152.40239)
- Part64.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh65.Parent = Part64
- BlockMesh65.Scale = Vector3.new(0.349999994, 0.099999994, 0.0500000007)
- BlockMesh65.Scale = Vector3.new(0.349999994, 0.099999994, 0.0500000007)
- Part66.Parent = Tool0
- Part66.Material = Enum.Material.Metal
- Part66.BrickColor = BrickColor.new("Mid gray")
- Part66.Rotation = Vector3.new(-90, 90, 0)
- Part66.Anchored = true
- Part66.FormFactor = Enum.FormFactor.Plate
- Part66.Size = Vector3.new(1, 0.400000006, 1)
- Part66.CFrame = CFrame.new(175.7742, 1.66703081, 152.607452, -2.60033103e-05, 2.41651869e-05, 1, -1, -3.4389428e-05, -2.6002479e-05, 3.43888023e-05, -1, 2.416608e-05)
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part66.Position = Vector3.new(175.7742, 1.66703081, 152.607452)
- Part66.Orientation = Vector3.new(0, 90, -90)
- Part66.Color = Color3.new(0.803922, 0.803922, 0.803922)
- CylinderMesh67.Parent = Part66
- CylinderMesh67.Scale = Vector3.new(0.200000003, 0.049999997, 0.800000012)
- CylinderMesh67.Scale = Vector3.new(0.200000003, 0.049999997, 0.800000012)
- Part68.Parent = Tool0
- Part68.Material = Enum.Material.Metal
- Part68.BrickColor = BrickColor.new("Mid gray")
- Part68.Reflectance = 0.20000000298023
- Part68.Rotation = Vector3.new(180, 0, 90)
- Part68.Anchored = true
- Part68.FormFactor = Enum.FormFactor.Plate
- Part68.Size = Vector3.new(1, 0.400000006, 1)
- Part68.CFrame = CFrame.new(175.814255, 2.04665422, 152.679535, -2.60033103e-05, -1, 4.1681018e-05, -1, 2.60018769e-05, -3.43898864e-05, 3.43888023e-05, -4.1681913e-05, -1)
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part68.Position = Vector3.new(175.814255, 2.04665422, 152.679535)
- Part68.Orientation = Vector3.new(0, 180, -90)
- Part68.Color = Color3.new(0.803922, 0.803922, 0.803922)
- CylinderMesh69.Parent = Part68
- CylinderMesh69.Scale = Vector3.new(0.122500002, 0.049999997, 0.122500002)
- CylinderMesh69.Scale = Vector3.new(0.122500002, 0.049999997, 0.122500002)
- Part70.Parent = Tool0
- Part70.Material = Enum.Material.Metal
- Part70.BrickColor = BrickColor.new("Mid gray")
- Part70.Rotation = Vector3.new(90, 90, 0)
- Part70.Anchored = true
- Part70.FormFactor = Enum.FormFactor.Plate
- Part70.Size = Vector3.new(1, 0.400000006, 1)
- Part70.CFrame = CFrame.new(175.7742, 1.50021982, 152.607483, 2.64906757e-05, -2.33007195e-05, 1, 1, 3.53742507e-05, -2.64898517e-05, -3.53736323e-05, 1, 2.33016563e-05)
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part70.Position = Vector3.new(175.7742, 1.50021982, 152.607483)
- Part70.Orientation = Vector3.new(0, 90, 90)
- Part70.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh71.Parent = Part70
- BlockMesh71.Scale = Vector3.new(0.340000004, 0.049999997, 0.200000003)
- BlockMesh71.Scale = Vector3.new(0.340000004, 0.049999997, 0.200000003)
- Part72.Parent = Tool0
- Part72.Material = Enum.Material.Metal
- Part72.BrickColor = BrickColor.new("Dark stone grey")
- Part72.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part72.Anchored = true
- Part72.FormFactor = Enum.FormFactor.Symmetric
- Part72.Size = Vector3.new(1, 1, 1)
- Part72.CFrame = CFrame.new(175.7742, 1.46724701, 152.642471, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part72.Position = Vector3.new(175.7742, 1.46724701, 152.642471)
- Part72.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part72.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh73.Parent = Part72
- BlockMesh73.Scale = Vector3.new(0.0500000007, 0.255000025, 0.200000003)
- BlockMesh73.Scale = Vector3.new(0.0500000007, 0.255000025, 0.200000003)
- Part74.Parent = Tool0
- Part74.Material = Enum.Material.Metal
- Part74.BrickColor = BrickColor.new("Mid gray")
- Part74.Reflectance = 0.20000000298023
- Part74.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part74.Anchored = true
- Part74.FormFactor = Enum.FormFactor.Symmetric
- Part74.Size = Vector3.new(1, 1, 1)
- Part74.CFrame = CFrame.new(175.774246, 2.04169178, 152.679611, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part74.Position = Vector3.new(175.774246, 2.04169178, 152.679611)
- Part74.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part74.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh75.Parent = Part74
- BlockMesh75.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.0199999996)
- BlockMesh75.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.0199999996)
- Part76.Parent = Tool0
- Part76.Material = Enum.Material.Metal
- Part76.BrickColor = BrickColor.new("Black")
- Part76.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part76.Anchored = true
- Part76.FormFactor = Enum.FormFactor.Plate
- Part76.Size = Vector3.new(1, 0.400000006, 1)
- Part76.CFrame = CFrame.new(175.774139, 1.51223707, 152.402405, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part76.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part76.Position = Vector3.new(175.774139, 1.51223707, 152.402405)
- Part76.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part76.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh77.Parent = Part76
- BlockMesh77.Scale = Vector3.new(0.349999994, 0.099999994, 0.0500000007)
- BlockMesh77.Scale = Vector3.new(0.349999994, 0.099999994, 0.0500000007)
- Part78.Parent = Tool0
- Part78.Material = Enum.Material.Metal
- Part78.BrickColor = BrickColor.new("Mid gray")
- Part78.Rotation = Vector3.new(90, 90, 0)
- Part78.Anchored = true
- Part78.FormFactor = Enum.FormFactor.Plate
- Part78.Size = Vector3.new(1, 0.400000006, 1)
- Part78.CFrame = CFrame.new(175.7742, 1.60010099, 152.587418, 2.60033103e-05, -2.41651869e-05, 1, 1, 3.4389428e-05, -2.6002479e-05, -3.43888023e-05, 1, 2.416608e-05)
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part78.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part78.Position = Vector3.new(175.7742, 1.60010099, 152.587418)
- Part78.Orientation = Vector3.new(0, 90, 90)
- Part78.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh79.Parent = Part78
- BlockMesh79.Scale = Vector3.new(0.150000006, 0.049999997, 0.150000006)
- BlockMesh79.Scale = Vector3.new(0.150000006, 0.049999997, 0.150000006)
- Part80.Parent = Tool0
- Part80.Material = Enum.Material.Metal
- Part80.BrickColor = BrickColor.new("Mid gray")
- Part80.Reflectance = 0.20000000298023
- Part80.Rotation = Vector3.new(90, -90, 0)
- Part80.Anchored = true
- Part80.FormFactor = Enum.FormFactor.Plate
- Part80.Size = Vector3.new(1, 0.400000006, 1)
- Part80.CFrame = CFrame.new(175.774246, 1.92181683, 152.627487, -2.64906757e-05, -2.33007195e-05, -1, -1, 3.53742507e-05, 2.64898517e-05, 3.53736323e-05, 1, -2.33016563e-05)
- Part80.BottomSurface = Enum.SurfaceType.Smooth
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part80.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part80.Position = Vector3.new(175.774246, 1.92181683, 152.627487)
- Part80.Orientation = Vector3.new(0, -90, -90)
- Part80.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh81.Parent = Part80
- BlockMesh81.Scale = Vector3.new(0.24000001, 0.049999997, 0.100000001)
- BlockMesh81.Scale = Vector3.new(0.24000001, 0.049999997, 0.100000001)
- Part82.Parent = Tool0
- Part82.Material = Enum.Material.Metal
- Part82.BrickColor = BrickColor.new("Mid gray")
- Part82.Reflectance = 0.20000000298023
- Part82.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part82.Anchored = true
- Part82.FormFactor = Enum.FormFactor.Symmetric
- Part82.Size = Vector3.new(1, 1, 1)
- Part82.CFrame = CFrame.new(175.774292, 1.74695206, 152.742508, -2.4139541e-05, 2.60503075e-05, -1, -0.000125169652, 1, 2.60533288e-05, 1, 0.000125170278, -2.41362795e-05)
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part82.Position = Vector3.new(175.774292, 1.74695206, 152.742508)
- Part82.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part82.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh83.Parent = Part82
- BlockMesh83.Scale = Vector3.new(0.25, 0.0500000007, 0.100000001)
- BlockMesh83.Scale = Vector3.new(0.25, 0.0500000007, 0.100000001)
- Part84.Parent = Tool0
- Part84.Material = Enum.Material.Metal
- Part84.BrickColor = BrickColor.new("Mid gray")
- Part84.Reflectance = 0.20000000298023
- Part84.Rotation = Vector3.new(77.3300018, -90, 0)
- Part84.Anchored = true
- Part84.FormFactor = Enum.FormFactor.Plate
- Part84.Size = Vector3.new(1, 0.400000006, 1)
- Part84.CFrame = CFrame.new(175.774292, 1.92978096, 152.75618, -3.0941359e-05, -1.68872666e-05, -1.0000093, -0.975643694, 0.219322234, 3.03923589e-05, 0.219326764, 0.975653291, -2.48716588e-05)
- Part84.BottomSurface = Enum.SurfaceType.Smooth
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Part84.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part84.Position = Vector3.new(175.774292, 1.92978096, 152.75618)
- Part84.Orientation = Vector3.new(0, -90, -77.3300018)
- Part84.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh85.Parent = Part84
- BlockMesh85.Scale = Vector3.new(0.200000003, 0.049999997, 0.100000001)
- BlockMesh85.Scale = Vector3.new(0.200000003, 0.049999997, 0.100000001)
- Part86.Parent = Tool0
- Part86.Material = Enum.Material.Metal
- Part86.BrickColor = BrickColor.new("Mid gray")
- Part86.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
- Part86.Anchored = true
- Part86.FormFactor = Enum.FormFactor.Symmetric
- Part86.Size = Vector3.new(1, 1, 1)
- Part86.CFrame = CFrame.new(175.774139, 1.5751338, 152.552414, 1, 4.17011834e-05, 0.000126389015, -0.000126394225, 0.000125107952, 1, 4.16853691e-05, -1, 0.00012511322)
- Part86.BottomSurface = Enum.SurfaceType.Smooth
- Part86.TopSurface = Enum.SurfaceType.Smooth
- Part86.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part86.Position = Vector3.new(175.774139, 1.5751338, 152.552414)
- Part86.Orientation = Vector3.new(-90, 0, 0)
- Part86.Color = Color3.new(0.803922, 0.803922, 0.803922)
- SpecialMesh87.Parent = Part86
- SpecialMesh87.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
- SpecialMesh87.MeshType = Enum.MeshType.Wedge
- SpecialMesh87.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
- Part88.Parent = Tool0
- Part88.Material = Enum.Material.Metal
- Part88.BrickColor = BrickColor.new("Mid gray")
- Part88.Rotation = Vector3.new(-90, 90, 0)
- Part88.Anchored = true
- Part88.FormFactor = Enum.FormFactor.Plate
- Part88.Size = Vector3.new(1, 0.400000006, 1)
- Part88.CFrame = CFrame.new(175.774185, 1.32539606, 152.607437, -2.64906757e-05, 2.33007195e-05, 1, -1, -3.53742507e-05, -2.64898517e-05, 3.53736323e-05, -1, 2.33016563e-05)
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part88.Position = Vector3.new(175.774185, 1.32539606, 152.607437)
- Part88.Orientation = Vector3.new(0, 90, -90)
- Part88.Color = Color3.new(0.803922, 0.803922, 0.803922)
- CylinderMesh89.Parent = Part88
- CylinderMesh89.Scale = Vector3.new(0.200000003, 0.049999997, 0.800000012)
- CylinderMesh89.Scale = Vector3.new(0.200000003, 0.049999997, 0.800000012)
- Part90.Parent = Tool0
- Part90.Material = Enum.Material.Metal
- Part90.BrickColor = BrickColor.new("Black")
- Part90.Rotation = Vector3.new(-89.9899979, 0.00999999978, -90)
- Part90.Anchored = true
- Part90.FormFactor = Enum.FormFactor.Plate
- Part90.Size = Vector3.new(1, 0.400000006, 1)
- Part90.CFrame = CFrame.new(175.694107, 1.41732597, 152.40239, -2.32752009e-05, 1, 0.000125898907, -0.000126218772, -0.000125901846, 1, 1, 2.32593102e-05, 0.000126221697)
- Part90.BottomSurface = Enum.SurfaceType.Smooth
- Part90.TopSurface = Enum.SurfaceType.Smooth
- Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part90.Position = Vector3.new(175.694107, 1.41732597, 152.40239)
- Part90.Orientation = Vector3.new(-90, -90, 0)
- Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh91.Parent = Part90
- BlockMesh91.Scale = Vector3.new(0.349999994, 0.150000006, 0.0500000007)
- BlockMesh91.Scale = Vector3.new(0.349999994, 0.150000006, 0.0500000007)
- Part92.Parent = Tool0
- Part92.Material = Enum.Material.Metal
- Part92.BrickColor = BrickColor.new("Mid gray")
- Part92.Reflectance = 0.20000000298023
- Part92.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part92.Anchored = true
- Part92.FormFactor = Enum.FormFactor.Symmetric
- Part92.Size = Vector3.new(1, 1, 1)
- Part92.CFrame = CFrame.new(175.774292, 1.79691982, 152.692535, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
- Part92.BottomSurface = Enum.SurfaceType.Smooth
- Part92.TopSurface = Enum.SurfaceType.Smooth
- Part92.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part92.Position = Vector3.new(175.774292, 1.79691982, 152.692535)
- Part92.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part92.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh93.Parent = Part92
- BlockMesh93.Scale = Vector3.new(0.150000006, 0.075000003, 0.0700000003)
- BlockMesh93.Scale = Vector3.new(0.150000006, 0.075000003, 0.0700000003)
- Part94.Parent = Tool0
- Part94.Material = Enum.Material.Metal
- Part94.BrickColor = BrickColor.new("Dark stone grey")
- Part94.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part94.Anchored = true
- Part94.FormFactor = Enum.FormFactor.Symmetric
- Part94.Size = Vector3.new(2, 1, 1)
- Part94.CFrame = CFrame.new(175.774017, 1.59200001, 153.61792, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
- Part94.BottomSurface = Enum.SurfaceType.Smooth
- Part94.TopSurface = Enum.SurfaceType.Smooth
- Part94.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part94.Position = Vector3.new(175.774017, 1.59200001, 153.61792)
- Part94.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part94.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh95.Parent = Part94
- BlockMesh95.Scale = Vector3.new(1, 0.150000006, 0.200000003)
- BlockMesh95.Scale = Vector3.new(1, 0.150000006, 0.200000003)
- Part96.Parent = Tool0
- Part96.Material = Enum.Material.Metal
- Part96.BrickColor = BrickColor.new("Black")
- Part96.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
- Part96.Anchored = true
- Part96.FormFactor = Enum.FormFactor.Symmetric
- Part96.Size = Vector3.new(1, 1, 1)
- Part96.CFrame = CFrame.new(175.849136, 1.38721704, 153.367844, 1, 4.17608062e-05, 0.000126269049, -0.000126274288, 0.000125496663, 1, 4.17449592e-05, -1, 0.000125501931)
- Part96.BottomSurface = Enum.SurfaceType.Smooth
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part96.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part96.Position = Vector3.new(175.849136, 1.38721704, 153.367844)
- Part96.Orientation = Vector3.new(-90, 0, 0)
- Part96.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh97.Parent = Part96
- SpecialMesh97.Scale = Vector3.new(0.0549999997, 0.899999976, 0.0500000007)
- SpecialMesh97.MeshType = Enum.MeshType.Wedge
- SpecialMesh97.Scale = Vector3.new(0.0549999997, 0.899999976, 0.0500000007)
- Part98.Parent = Tool0
- Part98.Material = Enum.Material.Metal
- Part98.BrickColor = BrickColor.new("Mid gray")
- Part98.Reflectance = 0.20000000298023
- Part98.Rotation = Vector3.new(90, -90, 0)
- Part98.Anchored = true
- Part98.FormFactor = Enum.FormFactor.Plate
- Part98.Size = Vector3.new(1, 0.400000006, 1)
- Part98.CFrame = CFrame.new(175.774323, 1.79691219, 152.777542, -2.64906757e-05, -2.33007195e-05, -1, -1, 3.53742507e-05, 2.64898517e-05, 3.53736323e-05, 1, -2.33016563e-05)
- Part98.BottomSurface = Enum.SurfaceType.Smooth
- Part98.TopSurface = Enum.SurfaceType.Smooth
- Part98.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part98.Position = Vector3.new(175.774323, 1.79691219, 152.777542)
- Part98.Orientation = Vector3.new(0, -90, -90)
- Part98.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh99.Parent = Part98
- BlockMesh99.Scale = Vector3.new(0.075000003, 0.049999997, 0.100000001)
- BlockMesh99.Scale = Vector3.new(0.075000003, 0.049999997, 0.100000001)
- Part100.Parent = Tool0
- Part100.Material = Enum.Material.Metal
- Part100.Rotation = Vector3.new(-90, 90, 0)
- Part100.Anchored = true
- Part100.FormFactor = Enum.FormFactor.Plate
- Part100.Size = Vector3.new(1, 0.400000006, 1)
- Part100.CFrame = CFrame.new(175.774231, 1.41730022, 152.587433, -2.64906757e-05, 2.33007195e-05, 1, -1, -3.53742507e-05, -2.64898517e-05, 3.53736323e-05, -1, 2.33016563e-05)
- Part100.BottomSurface = Enum.SurfaceType.Smooth
- Part100.TopSurface = Enum.SurfaceType.Smooth
- Part100.Position = Vector3.new(175.774231, 1.41730022, 152.587433)
- Part100.Orientation = Vector3.new(0, 90, -90)
- CylinderMesh101.Parent = Part100
- CylinderMesh101.Scale = Vector3.new(0.224999994, 0.049999997, 0.150000006)
- CylinderMesh101.Scale = Vector3.new(0.224999994, 0.049999997, 0.150000006)
- Part102.Parent = Tool0
- Part102.Material = Enum.Material.Metal
- Part102.BrickColor = BrickColor.new("Mid gray")
- Part102.Rotation = Vector3.new(90.0099945, -0.00999999978, -180)
- Part102.Anchored = true
- Part102.FormFactor = Enum.FormFactor.Symmetric
- Part102.Size = Vector3.new(1, 1, 1)
- Part102.CFrame = CFrame.new(175.77417, 1.62509918, 152.55249, -1, 4.26250081e-05, -0.000125868683, 0.000125874052, 0.000126121464, -1, -4.26091319e-05, -1, -0.000126126833)
- Part102.BottomSurface = Enum.SurfaceType.Smooth
- Part102.TopSurface = Enum.SurfaceType.Smooth
- Part102.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part102.Position = Vector3.new(175.77417, 1.62509918, 152.55249)
- Part102.Orientation = Vector3.new(90, 180, 0)
- Part102.Color = Color3.new(0.803922, 0.803922, 0.803922)
- SpecialMesh103.Parent = Part102
- SpecialMesh103.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
- SpecialMesh103.MeshType = Enum.MeshType.Wedge
- SpecialMesh103.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
- Part104.Parent = Tool0
- Part104.Material = Enum.Material.Metal
- Part104.BrickColor = BrickColor.new("Mid gray")
- Part104.Reflectance = 0.20000000298023
- Part104.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part104.Anchored = true
- Part104.FormFactor = Enum.FormFactor.Symmetric
- Part104.Size = Vector3.new(1, 1, 1)
- Part104.CFrame = CFrame.new(175.774307, 1.99673605, 152.682541, -2.32752027e-05, 2.65065137e-05, -1, -0.000126177867, 1, 2.65094495e-05, 1, 0.000126178478, -2.32718576e-05)
- Part104.BottomSurface = Enum.SurfaceType.Smooth
- Part104.TopSurface = Enum.SurfaceType.Smooth
- Part104.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part104.Position = Vector3.new(175.774307, 1.99673605, 152.682541)
- Part104.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part104.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh105.Parent = Part104
- BlockMesh105.Scale = Vector3.new(0.117499992, 0.0899999961, 0.0700000003)
- BlockMesh105.Scale = Vector3.new(0.117499992, 0.0899999961, 0.0700000003)
- Part106.Parent = Tool0
- Part106.Material = Enum.Material.Metal
- Part106.BrickColor = BrickColor.new("Mid gray")
- Part106.Reflectance = 0.20000000298023
- Part106.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part106.Anchored = true
- Part106.FormFactor = Enum.FormFactor.Symmetric
- Part106.Size = Vector3.new(1, 1, 1)
- Part106.CFrame = CFrame.new(175.774277, 1.84686899, 152.717499, -2.32752027e-05, 2.65065137e-05, -1, -0.000126177867, 1, 2.65094495e-05, 1, 0.000126178478, -2.32718576e-05)
- Part106.BottomSurface = Enum.SurfaceType.Smooth
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part106.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part106.Position = Vector3.new(175.774277, 1.84686899, 152.717499)
- Part106.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part106.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh107.Parent = Part106
- BlockMesh107.Scale = Vector3.new(0.109999999, 0.075000003, 0.0700000003)
- BlockMesh107.Scale = Vector3.new(0.109999999, 0.075000003, 0.0700000003)
- Part108.Parent = Tool0
- Part108.Material = Enum.Material.Metal
- Part108.BrickColor = BrickColor.new("Dark stone grey")
- Part108.Rotation = Vector3.new(-90, 90, 0)
- Part108.Anchored = true
- Part108.FormFactor = Enum.FormFactor.Symmetric
- Part108.Size = Vector3.new(1, 1, 1)
- Part108.CFrame = CFrame.new(175.774185, 1.32539177, 152.642441, -2.64906757e-05, 2.33007195e-05, 1, -1, -3.53742507e-05, -2.64898517e-05, 3.53736323e-05, -1, 2.33016563e-05)
- Part108.BottomSurface = Enum.SurfaceType.Smooth
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part108.Position = Vector3.new(175.774185, 1.32539177, 152.642441)
- Part108.Orientation = Vector3.new(0, 90, -90)
- Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh109.Parent = Part108
- CylinderMesh109.Scale = Vector3.new(0.200000003, 0.0500000007, 0.800000012)
- CylinderMesh109.Scale = Vector3.new(0.200000003, 0.0500000007, 0.800000012)
- Part110.Parent = Tool0
- Part110.Material = Enum.Material.Metal
- Part110.BrickColor = BrickColor.new("Mid gray")
- Part110.Reflectance = 0.20000000298023
- Part110.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part110.Anchored = true
- Part110.FormFactor = Enum.FormFactor.Symmetric
- Part110.Size = Vector3.new(1, 1, 1)
- Part110.CFrame = CFrame.new(175.774277, 1.89683008, 152.712433, -2.32752027e-05, 2.65065137e-05, -1, -0.000126177867, 1, 2.65094495e-05, 1, 0.000126178478, -2.32718576e-05)
- Part110.BottomSurface = Enum.SurfaceType.Smooth
- Part110.TopSurface = Enum.SurfaceType.Smooth
- Part110.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part110.Position = Vector3.new(175.774277, 1.89683008, 152.712433)
- Part110.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part110.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh111.Parent = Part110
- BlockMesh111.Scale = Vector3.new(0.100000001, 0.075000003, 0.0700000003)
- BlockMesh111.Scale = Vector3.new(0.100000001, 0.075000003, 0.0700000003)
- Part112.Parent = Tool0
- Part112.Material = Enum.Material.Metal
- Part112.BrickColor = BrickColor.new("Dark stone grey")
- Part112.Rotation = Vector3.new(-87.1299973, 90, 0)
- Part112.Anchored = true
- Part112.FormFactor = Enum.FormFactor.Symmetric
- Part112.Size = Vector3.new(1, 1.10000002, 1)
- Part112.CFrame = CFrame.new(175.774017, 1.28666306, 153.437393, -2.53167946e-05, 2.45177143e-05, 1, -0.9987486, 0.0500147082, -2.65113522e-05, -0.0500147119, -0.998748541, 2.32208167e-05)
- Part112.BottomSurface = Enum.SurfaceType.Smooth
- Part112.TopSurface = Enum.SurfaceType.Smooth
- Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part112.Position = Vector3.new(175.774017, 1.28666306, 153.437393)
- Part112.Orientation = Vector3.new(0, 90, -87.1299973)
- Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh113.Parent = Part112
- CylinderMesh113.Scale = Vector3.new(0.200000003, 1.39999998, 0.800000012)
- CylinderMesh113.Scale = Vector3.new(0.200000003, 1.39999998, 0.800000012)
- Part114.Parent = Tool0
- Part114.Material = Enum.Material.Metal
- Part114.BrickColor = BrickColor.new("Dark stone grey")
- Part114.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part114.Anchored = true
- Part114.FormFactor = Enum.FormFactor.Symmetric
- Part114.Size = Vector3.new(1, 1, 1)
- Part114.CFrame = CFrame.new(175.773987, 1.44214106, 153.617935, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
- Part114.BottomSurface = Enum.SurfaceType.Smooth
- Part114.TopSurface = Enum.SurfaceType.Smooth
- Part114.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part114.Position = Vector3.new(175.773987, 1.44214106, 153.617935)
- Part114.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part114.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh115.Parent = Part114
- BlockMesh115.Scale = Vector3.new(0.400000006, 0.319999993, 0.200000003)
- BlockMesh115.Scale = Vector3.new(0.400000006, 0.319999993, 0.200000003)
- Part116.Parent = Tool0
- Part116.Material = Enum.Material.Metal
- Part116.BrickColor = BrickColor.new("Dark stone grey")
- Part116.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part116.Anchored = true
- Part116.FormFactor = Enum.FormFactor.Symmetric
- Part116.Size = Vector3.new(1, 1, 1)
- Part116.CFrame = CFrame.new(175.77417, 1.44217777, 153.292755, -2.32752082e-05, 2.65200397e-05, -1, -0.000126311817, 1, 2.65229792e-05, 1, 0.000126312429, -2.32718576e-05)
- Part116.BottomSurface = Enum.SurfaceType.Smooth
- Part116.TopSurface = Enum.SurfaceType.Smooth
- Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part116.Position = Vector3.new(175.77417, 1.44217777, 153.292755)
- Part116.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh117.Parent = Part116
- BlockMesh117.Scale = Vector3.new(0.25, 0.280000001, 0.200000003)
- BlockMesh117.Scale = Vector3.new(0.25, 0.280000001, 0.200000003)
- Part118.Parent = Tool0
- Part118.Material = Enum.Material.Metal
- Part118.BrickColor = BrickColor.new("Black")
- Part118.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
- Part118.Anchored = true
- Part118.FormFactor = Enum.FormFactor.Symmetric
- Part118.Size = Vector3.new(1, 1, 1)
- Part118.CFrame = CFrame.new(175.699142, 1.38724518, 153.367783, 1, 4.26250008e-05, 0.000125868683, -0.000125874052, 0.00012607871, 1, 4.26091319e-05, -1, 0.00012608408)
- Part118.BottomSurface = Enum.SurfaceType.Smooth
- Part118.TopSurface = Enum.SurfaceType.Smooth
- Part118.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part118.Position = Vector3.new(175.699142, 1.38724518, 153.367783)
- Part118.Orientation = Vector3.new(-90, 0, 0)
- Part118.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh119.Parent = Part118
- SpecialMesh119.Scale = Vector3.new(0.0549999997, 0.899999976, 0.0500000007)
- SpecialMesh119.MeshType = Enum.MeshType.Wedge
- SpecialMesh119.Scale = Vector3.new(0.0549999997, 0.899999976, 0.0500000007)
- Part120.Parent = Tool0
- Part120.Material = Enum.Material.Metal
- Part120.BrickColor = BrickColor.new("Mid gray")
- Part120.Reflectance = 0.20000000298023
- Part120.Rotation = Vector3.new(180, 0, 90)
- Part120.Anchored = true
- Part120.FormFactor = Enum.FormFactor.Plate
- Part120.Size = Vector3.new(1, 0.400000006, 1)
- Part120.CFrame = CFrame.new(175.734238, 2.04668999, 152.679428, -2.64906757e-05, -1, 4.26046754e-05, -1, 2.64891696e-05, -3.537476e-05, 3.53736323e-05, -4.26056104e-05, -1)
- Part120.BottomSurface = Enum.SurfaceType.Smooth
- Part120.TopSurface = Enum.SurfaceType.Smooth
- Part120.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part120.Position = Vector3.new(175.734238, 2.04668999, 152.679428)
- Part120.Orientation = Vector3.new(0, 180, -90)
- Part120.Color = Color3.new(0.803922, 0.803922, 0.803922)
- CylinderMesh121.Parent = Part120
- CylinderMesh121.Scale = Vector3.new(0.122500002, 0.049999997, 0.122500002)
- CylinderMesh121.Scale = Vector3.new(0.122500002, 0.049999997, 0.122500002)
- Part122.Parent = Tool0
- Part122.Material = Enum.Material.Metal
- Part122.BrickColor = BrickColor.new("Really black")
- Part122.Rotation = Vector3.new(-90, 90, 0)
- Part122.Anchored = true
- Part122.FormFactor = Enum.FormFactor.Symmetric
- Part122.Size = Vector3.new(1, 1, 1)
- Part122.CFrame = CFrame.new(175.7742, 1.70231199, 154.248199, -2.6106396e-05, 2.41055495e-05, 1, -1, -3.46169836e-05, -2.61055611e-05, 3.46163542e-05, -1, 2.41064536e-05)
- Part122.BottomSurface = Enum.SurfaceType.Smooth
- Part122.TopSurface = Enum.SurfaceType.Smooth
- Part122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part122.Position = Vector3.new(175.7742, 1.70231199, 154.248199)
- Part122.Orientation = Vector3.new(0, 90, -90)
- Part122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh123.Parent = Part122
- CylinderMesh123.Scale = Vector3.new(0.135000005, 0.809999943, 0.540000021)
- CylinderMesh123.Scale = Vector3.new(0.135000005, 0.809999943, 0.540000021)
- Part124.Parent = Tool0
- Part124.Material = Enum.Material.Metal
- Part124.BrickColor = BrickColor.new("Mid gray")
- Part124.Reflectance = 0.20000000298023
- Part124.Rotation = Vector3.new(90.0099945, -0.00999999978, 90)
- Part124.Anchored = true
- Part124.FormFactor = Enum.FormFactor.Plate
- Part124.Size = Vector3.new(1, 0.400000006, 1)
- Part124.CFrame = CFrame.new(175.694107, 1.51704597, 153.968048, -2.3305005e-05, -1, -0.000125868668, -0.000126123894, 0.000125871607, -1, 1, -2.32891289e-05, -0.000126126833)
- Part124.BottomSurface = Enum.SurfaceType.Smooth
- Part124.TopSurface = Enum.SurfaceType.Smooth
- Part124.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part124.Position = Vector3.new(175.694107, 1.51704597, 153.968048)
- Part124.Orientation = Vector3.new(90, -90, 0)
- Part124.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh125.Parent = Part124
- BlockMesh125.Scale = Vector3.new(0.150000006, 0.150000006, 0.0500000007)
- BlockMesh125.Scale = Vector3.new(0.150000006, 0.150000006, 0.0500000007)
- Part126.Parent = Tool0
- Part126.Material = Enum.Material.Metal
- Part126.BrickColor = BrickColor.new("Black")
- Part126.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part126.Anchored = true
- Part126.FormFactor = Enum.FormFactor.Symmetric
- Part126.Size = Vector3.new(1, 1, 1)
- Part126.CFrame = CFrame.new(175.849213, 1.51710606, 153.367798, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
- Part126.BottomSurface = Enum.SurfaceType.Smooth
- Part126.TopSurface = Enum.SurfaceType.Smooth
- Part126.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part126.Position = Vector3.new(175.849213, 1.51710606, 153.367798)
- Part126.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part126.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh127.Parent = Part126
- BlockMesh127.Scale = Vector3.new(0.899999976, 0.209999993, 0.0549999997)
- BlockMesh127.Scale = Vector3.new(0.899999976, 0.209999993, 0.0549999997)
- Part128.Parent = Tool0
- Part128.Material = Enum.Material.Metal
- Part128.BrickColor = BrickColor.new("Mid gray")
- Part128.Reflectance = 0.20000000298023
- Part128.Rotation = Vector3.new(90.0099945, -0.00999999978, 90)
- Part128.Anchored = true
- Part128.FormFactor = Enum.FormFactor.Plate
- Part128.Size = Vector3.new(1, 0.400000006, 1)
- Part128.CFrame = CFrame.new(175.854111, 1.51702118, 153.968063, -2.3305005e-05, -1, -0.000125868668, -0.000126123894, 0.000125871607, -1, 1, -2.32891289e-05, -0.000126126833)
- Part128.BottomSurface = Enum.SurfaceType.Smooth
- Part128.TopSurface = Enum.SurfaceType.Smooth
- Part128.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part128.Position = Vector3.new(175.854111, 1.51702118, 153.968063)
- Part128.Orientation = Vector3.new(90, -90, 0)
- Part128.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh129.Parent = Part128
- BlockMesh129.Scale = Vector3.new(0.150000006, 0.150000006, 0.0500000007)
- BlockMesh129.Scale = Vector3.new(0.150000006, 0.150000006, 0.0500000007)
- Part130.Parent = Tool0
- Part130.Material = Enum.Material.Metal
- Part130.BrickColor = BrickColor.new("Mid gray")
- Part130.Rotation = Vector3.new(-179.98999, 90, 0)
- Part130.Anchored = true
- Part130.FormFactor = Enum.FormFactor.Plate
- Part130.Size = Vector3.new(1, 0.400000006, 1)
- Part130.CFrame = CFrame.new(175.799255, 1.33765697, 154.39325, -2.3305005e-05, -2.64561495e-05, 1, -0.000126123894, -1, -2.64590872e-05, 1, -0.000126124505, 2.33016672e-05)
- Part130.BottomSurface = Enum.SurfaceType.Smooth
- Part130.TopSurface = Enum.SurfaceType.Smooth
- Part130.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part130.Position = Vector3.new(175.799255, 1.33765697, 154.39325)
- Part130.Orientation = Vector3.new(0, 90, -179.98999)
- Part130.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh131.Parent = Part130
- BlockMesh131.Scale = Vector3.new(0.449999988, 0.049999997, 0.149499997)
- BlockMesh131.Scale = Vector3.new(0.449999988, 0.049999997, 0.149499997)
- Part132.Parent = Tool0
- Part132.Material = Enum.Material.Metal
- Part132.BrickColor = BrickColor.new("Mid gray")
- Part132.Reflectance = 0.20000000298023
- Part132.Rotation = Vector3.new(180, 0, -90)
- Part132.Anchored = true
- Part132.FormFactor = Enum.FormFactor.Plate
- Part132.Size = Vector3.new(1, 0.400000006, 1)
- Part132.CFrame = CFrame.new(175.674225, 1.52718782, 152.66745, 2.60033103e-05, 1, 4.1681018e-05, 1, -2.60018769e-05, -3.43898864e-05, -3.43888023e-05, 4.1681913e-05, -1)
- Part132.BottomSurface = Enum.SurfaceType.Smooth
- Part132.TopSurface = Enum.SurfaceType.Smooth
- Part132.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part132.Position = Vector3.new(175.674225, 1.52718782, 152.66745)
- Part132.Orientation = Vector3.new(0, 180, 90)
- Part132.Color = Color3.new(0.803922, 0.803922, 0.803922)
- CylinderMesh133.Parent = Part132
- CylinderMesh133.Scale = Vector3.new(0.0500000007, 0.075000003, 0.100000001)
- CylinderMesh133.Scale = Vector3.new(0.0500000007, 0.075000003, 0.100000001)
- Part134.Parent = Tool0
- Part134.Material = Enum.Material.Metal
- Part134.BrickColor = BrickColor.new("Dark stone grey")
- Part134.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part134.Anchored = true
- Part134.FormFactor = Enum.FormFactor.Symmetric
- Part134.Size = Vector3.new(1, 1, 1)
- Part134.CFrame = CFrame.new(175.774063, 1.41711998, 153.993011, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
- Part134.BottomSurface = Enum.SurfaceType.Smooth
- Part134.TopSurface = Enum.SurfaceType.Smooth
- Part134.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part134.Position = Vector3.new(175.774063, 1.41711998, 153.993011)
- Part134.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part134.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh135.Parent = Part134
- BlockMesh135.Scale = Vector3.new(0.349999994, 0.324999988, 0.200000003)
- BlockMesh135.Scale = Vector3.new(0.349999994, 0.324999988, 0.200000003)
- Part136.Parent = Tool0
- Part136.Material = Enum.Material.Metal
- Part136.BrickColor = BrickColor.new("Mid gray")
- Part136.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
- Part136.Anchored = true
- Part136.FormFactor = Enum.FormFactor.Plate
- Part136.Size = Vector3.new(1, 0.400000006, 1)
- Part136.CFrame = CFrame.new(175.710693, 1.66005516, 152.582489, 1, 4.17011761e-05, 0.000126389015, -0.000126394225, 0.000125074483, 1, 4.16853691e-05, -1, 0.00012507975)
- Part136.BottomSurface = Enum.SurfaceType.Smooth
- Part136.TopSurface = Enum.SurfaceType.Smooth
- Part136.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part136.Position = Vector3.new(175.710693, 1.66005516, 152.582489)
- Part136.Orientation = Vector3.new(-90, 0, 0)
- Part136.Color = Color3.new(0.803922, 0.803922, 0.803922)
- CylinderMesh137.Parent = Part136
- CylinderMesh137.Scale = Vector3.new(0.0199999996, 0.075000003, 0.0199999996)
- CylinderMesh137.Scale = Vector3.new(0.0199999996, 0.075000003, 0.0199999996)
- Part138.Parent = Tool0
- Part138.Material = Enum.Material.Metal
- Part138.BrickColor = BrickColor.new("Black")
- Part138.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part138.Anchored = true
- Part138.FormFactor = Enum.FormFactor.Symmetric
- Part138.Size = Vector3.new(1, 1, 1)
- Part138.CFrame = CFrame.new(175.699219, 1.51711607, 153.367844, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
- Part138.BottomSurface = Enum.SurfaceType.Smooth
- Part138.TopSurface = Enum.SurfaceType.Smooth
- Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part138.Position = Vector3.new(175.699219, 1.51711607, 153.367844)
- Part138.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh139.Parent = Part138
- BlockMesh139.Scale = Vector3.new(0.899999976, 0.209999993, 0.0549999997)
- BlockMesh139.Scale = Vector3.new(0.899999976, 0.209999993, 0.0549999997)
- Part140.Parent = Tool0
- Part140.Material = Enum.Material.Metal
- Part140.BrickColor = BrickColor.new("Mid gray")
- Part140.Rotation = Vector3.new(-179.98999, 90, 0)
- Part140.Anchored = true
- Part140.FormFactor = Enum.FormFactor.Plate
- Part140.Size = Vector3.new(1, 0.400000006, 1)
- Part140.CFrame = CFrame.new(175.799255, 1.50149918, 154.393295, -2.3305005e-05, -2.64561495e-05, 1, -0.000126123894, -1, -2.64590872e-05, 1, -0.000126124505, 2.33016672e-05)
- Part140.BottomSurface = Enum.SurfaceType.Smooth
- Part140.TopSurface = Enum.SurfaceType.Smooth
- Part140.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part140.Position = Vector3.new(175.799255, 1.50149918, 154.393295)
- Part140.Orientation = Vector3.new(0, 90, -179.98999)
- Part140.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh141.Parent = Part140
- BlockMesh141.Scale = Vector3.new(0.449999988, 0.049999997, 0.149499997)
- BlockMesh141.Scale = Vector3.new(0.449999988, 0.049999997, 0.149499997)
- Part142.Parent = Tool0
- Part142.Material = Enum.Material.Metal
- Part142.BrickColor = BrickColor.new("Dark stone grey")
- Part142.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part142.Anchored = true
- Part142.FormFactor = Enum.FormFactor.Plate
- Part142.Size = Vector3.new(1, 0.400000006, 1)
- Part142.CFrame = CFrame.new(175.774109, 1.73174715, 154.66861, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
- Part142.BottomSurface = Enum.SurfaceType.Smooth
- Part142.TopSurface = Enum.SurfaceType.Smooth
- Part142.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part142.Position = Vector3.new(175.774109, 1.73174715, 154.66861)
- Part142.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part142.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh143.Parent = Part142
- BlockMesh143.Scale = Vector3.new(0.100000001, 0.199999988, 0.100000001)
- BlockMesh143.Scale = Vector3.new(0.100000001, 0.199999988, 0.100000001)
- Part144.Parent = Tool0
- Part144.Material = Enum.Material.Metal
- Part144.BrickColor = BrickColor.new("Dark stone grey")
- Part144.Rotation = Vector3.new(-90, 90, 0)
- Part144.Anchored = true
- Part144.FormFactor = Enum.FormFactor.Symmetric
- Part144.Size = Vector3.new(1, 4.0999999, 1)
- Part144.CFrame = CFrame.new(175.774155, 1.66679907, 154.718674, -2.68614658e-05, 2.30026253e-05, 1, -1, -3.60177619e-05, -2.68606364e-05, 3.60171434e-05, -1, 2.3003593e-05)
- Part144.BottomSurface = Enum.SurfaceType.Smooth
- Part144.TopSurface = Enum.SurfaceType.Smooth
- Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part144.Position = Vector3.new(175.774155, 1.66679907, 154.718674)
- Part144.Orientation = Vector3.new(0, 90, -90)
- Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh145.Parent = Part144
- CylinderMesh145.Scale = Vector3.new(0.200000003, 1, 0.800000012)
- CylinderMesh145.Scale = Vector3.new(0.200000003, 1, 0.800000012)
- Part146.Parent = Tool0
- Part146.Material = Enum.Material.Metal
- Part146.BrickColor = BrickColor.new("Dark stone grey")
- Part146.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part146.Anchored = true
- Part146.FormFactor = Enum.FormFactor.Symmetric
- Part146.Size = Vector3.new(1, 1, 1)
- Part146.CFrame = CFrame.new(175.699295, 1.39210606, 154.393234, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
- Part146.BottomSurface = Enum.SurfaceType.Smooth
- Part146.TopSurface = Enum.SurfaceType.Smooth
- Part146.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part146.Position = Vector3.new(175.699295, 1.39210606, 154.393234)
- Part146.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part146.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh147.Parent = Part146
- BlockMesh147.Scale = Vector3.new(0.449999988, 0.200000003, 0.0500000007)
- BlockMesh147.Scale = Vector3.new(0.449999988, 0.200000003, 0.0500000007)
- Part148.Parent = Tool0
- Part148.Material = Enum.Material.Metal
- Part148.BrickColor = BrickColor.new("Mid gray")
- Part148.Rotation = Vector3.new(90, 90, 0)
- Part148.Anchored = true
- Part148.FormFactor = Enum.FormFactor.Plate
- Part148.Size = Vector3.new(1, 0.400000006, 1)
- Part148.CFrame = CFrame.new(175.799194, 1.44208717, 154.158569, 2.6526126e-05, -2.3270919e-05, 1, 1, 3.53873038e-05, -2.6525302e-05, -3.53866853e-05, 1, 2.32718576e-05)
- Part148.BottomSurface = Enum.SurfaceType.Smooth
- Part148.TopSurface = Enum.SurfaceType.Smooth
- Part148.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part148.Position = Vector3.new(175.799194, 1.44208717, 154.158569)
- Part148.Orientation = Vector3.new(0, 90, 90)
- Part148.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh149.Parent = Part148
- BlockMesh149.Scale = Vector3.new(0.200000003, 0.049999997, 0.149499997)
- BlockMesh149.Scale = Vector3.new(0.200000003, 0.049999997, 0.149499997)
- ManualWeld150.Name = "Part-to-Handle Strong Joint"
- ManualWeld150.Parent = Part148
- ManualWeld150.C0 = CFrame.new(-0.5, 0.200000003, 0.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld150.C1 = CFrame.new(0.52507019, -0.100287497, -0.500015259, 7.94762091e-05, 1, 4.27253326e-05, -1, 7.94697407e-05, 0.00015138484, 0.00015138145, -4.27373598e-05, 1)
- ManualWeld150.Part0 = Part148
- ManualWeld150.Part1 = Part36
- Part151.Parent = Tool0
- Part151.Material = Enum.Material.Metal
- Part151.BrickColor = BrickColor.new("Dark stone grey")
- Part151.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part151.Anchored = true
- Part151.FormFactor = Enum.FormFactor.Symmetric
- Part151.Size = Vector3.new(1, 1, 1)
- Part151.CFrame = CFrame.new(175.799271, 1.31715202, 154.443283, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
- Part151.BottomSurface = Enum.SurfaceType.Smooth
- Part151.TopSurface = Enum.SurfaceType.Smooth
- Part151.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part151.Position = Vector3.new(175.799271, 1.31715202, 154.443283)
- Part151.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part151.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh152.Parent = Part151
- BlockMesh152.Scale = Vector3.new(0.550000012, 0.0600000024, 0.150000006)
- BlockMesh152.Scale = Vector3.new(0.550000012, 0.0600000024, 0.150000006)
- Part153.Parent = Tool0
- Part153.Material = Enum.Material.Metal
- Part153.BrickColor = BrickColor.new("Dark stone grey")
- Part153.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part153.Anchored = true
- Part153.FormFactor = Enum.FormFactor.Symmetric
- Part153.Size = Vector3.new(1, 1, 1)
- Part153.CFrame = CFrame.new(175.774261, 1.51696396, 154.393311, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
- Part153.BottomSurface = Enum.SurfaceType.Smooth
- Part153.TopSurface = Enum.SurfaceType.Smooth
- Part153.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part153.Position = Vector3.new(175.774261, 1.51696396, 154.393311)
- Part153.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part153.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh154.Parent = Part153
- BlockMesh154.Scale = Vector3.new(0.449999988, 0.0500000007, 0.200000003)
- BlockMesh154.Scale = Vector3.new(0.449999988, 0.0500000007, 0.200000003)
- Part155.Parent = Tool0
- Part155.Material = Enum.Material.Metal
- Part155.BrickColor = BrickColor.new("Mid gray")
- Part155.Rotation = Vector3.new(-89.9899979, 0.00999999978, -90)
- Part155.Anchored = true
- Part155.FormFactor = Enum.FormFactor.Plate
- Part155.Size = Vector3.new(1, 0.400000006, 1)
- Part155.CFrame = CFrame.new(175.734268, 1.41708422, 154.393219, -2.3305005e-05, 1, 0.000125868668, -0.000126123894, -0.000125871607, 1, 1, 2.32891289e-05, 0.000126126833)
- Part155.BottomSurface = Enum.SurfaceType.Smooth
- Part155.TopSurface = Enum.SurfaceType.Smooth
- Part155.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part155.Position = Vector3.new(175.734268, 1.41708422, 154.393219)
- Part155.Orientation = Vector3.new(-90, -90, 0)
- Part155.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh156.Parent = Part155
- BlockMesh156.Scale = Vector3.new(0.449999988, 0.049999997, 0.150000006)
- BlockMesh156.Scale = Vector3.new(0.449999988, 0.049999997, 0.150000006)
- Part157.Parent = Tool0
- Part157.Material = Enum.Material.Metal
- Part157.BrickColor = BrickColor.new("Really black")
- Part157.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part157.Anchored = true
- Part157.FormFactor = Enum.FormFactor.Plate
- Part157.Size = Vector3.new(1, 0.400000006, 1)
- Part157.CFrame = CFrame.new(175.799286, 1.33914614, 154.343216, -2.41693342e-05, 2.59691569e-05, -1, -0.000125110135, 1, 2.59721783e-05, 1, 0.000125110761, -2.41660837e-05)
- Part157.BottomSurface = Enum.SurfaceType.Smooth
- Part157.TopSurface = Enum.SurfaceType.Smooth
- Part157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part157.Position = Vector3.new(175.799286, 1.33914614, 154.343216)
- Part157.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh158.Parent = Part157
- BlockMesh158.Scale = Vector3.new(0.314999998, 0.049999997, 0.13499999)
- BlockMesh158.Scale = Vector3.new(0.314999998, 0.049999997, 0.13499999)
- Part159.Parent = Tool0
- Part159.Material = Enum.Material.Metal
- Part159.BrickColor = BrickColor.new("Mid gray")
- Part159.Rotation = Vector3.new(90, 90, 0)
- Part159.Anchored = true
- Part159.FormFactor = Enum.FormFactor.Plate
- Part159.Size = Vector3.new(1, 0.400000006, 1)
- Part159.CFrame = CFrame.new(175.799362, 1.41703701, 154.627838, 2.65513154e-05, -2.3241113e-05, 1, 1, 3.52959178e-05, -2.6550495e-05, -3.52952993e-05, 1, 2.32420498e-05)
- Part159.BottomSurface = Enum.SurfaceType.Smooth
- Part159.TopSurface = Enum.SurfaceType.Smooth
- Part159.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part159.Position = Vector3.new(175.799362, 1.41703701, 154.627838)
- Part159.Orientation = Vector3.new(0, 90, 90)
- Part159.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh160.Parent = Part159
- BlockMesh160.Scale = Vector3.new(0.150000006, 0.049999997, 0.149499997)
- BlockMesh160.Scale = Vector3.new(0.150000006, 0.049999997, 0.149499997)
- Part161.Parent = Tool0
- Part161.Material = Enum.Material.Metal
- Part161.BrickColor = BrickColor.new("Really black")
- Part161.Rotation = Vector3.new(-90, 90, 0)
- Part161.Anchored = true
- Part161.FormFactor = Enum.FormFactor.Symmetric
- Part161.Size = Vector3.new(1, 1, 1)
- Part161.CFrame = CFrame.new(175.799179, 1.41708708, 154.144058, -2.60033103e-05, 2.41651869e-05, 1, -1, -3.4389428e-05, -2.6002479e-05, 3.43888023e-05, -1, 2.416608e-05)
- Part161.BottomSurface = Enum.SurfaceType.Smooth
- Part161.TopSurface = Enum.SurfaceType.Smooth
- Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part161.Position = Vector3.new(175.799179, 1.41708708, 154.144058)
- Part161.Orientation = Vector3.new(0, 90, -90)
- Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh162.Parent = Part161
- CylinderMesh162.Scale = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
- CylinderMesh162.Scale = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
- Part163.Parent = Tool0
- Part163.Material = Enum.Material.Metal
- Part163.BrickColor = BrickColor.new("Mid gray")
- Part163.Reflectance = 0.20000000298023
- Part163.Rotation = Vector3.new(-98.6100006, 90, 0)
- Part163.Anchored = true
- Part163.FormFactor = Enum.FormFactor.Plate
- Part163.Size = Vector3.new(1, 0.400000006, 1)
- Part163.CFrame = CFrame.new(175.774063, 1.87279701, 155.384323, -2.94786569e-05, 1.9882591e-05, 1, -0.98873508, -0.149676129, -2.61706336e-05, 0.149676129, -0.98873508, 2.4070865e-05)
- Part163.BottomSurface = Enum.SurfaceType.Smooth
- Part163.TopSurface = Enum.SurfaceType.Smooth
- Part163.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part163.Position = Vector3.new(175.774063, 1.87279701, 155.384323)
- Part163.Orientation = Vector3.new(0, 90, -98.6100006)
- Part163.Color = Color3.new(0.803922, 0.803922, 0.803922)
- CylinderMesh164.Parent = Part163
- CylinderMesh164.Scale = Vector3.new(0.0500000007, 0.199999988, 0.100000001)
- CylinderMesh164.Scale = Vector3.new(0.0500000007, 0.199999988, 0.100000001)
- Part165.Parent = Tool0
- Part165.Material = Enum.Material.Metal
- Part165.BrickColor = BrickColor.new("Dark stone grey")
- Part165.Rotation = Vector3.new(-98.6100006, 90, 0)
- Part165.Anchored = true
- Part165.FormFactor = Enum.FormFactor.Plate
- Part165.Size = Vector3.new(1, 0.400000006, 1)
- Part165.CFrame = CFrame.new(175.774078, 1.86544085, 155.335449, -2.93853809e-05, 1.98826419e-05, 1, -0.988735139, -0.14967598, -2.60783982e-05, 0.149675995, -0.98873508, 2.40569498e-05)
- Part165.BottomSurface = Enum.SurfaceType.Smooth
- Part165.TopSurface = Enum.SurfaceType.Smooth
- Part165.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part165.Position = Vector3.new(175.774078, 1.86544085, 155.335449)
- Part165.Orientation = Vector3.new(0, 90, -98.6100006)
- Part165.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh166.Parent = Part165
- CylinderMesh166.Scale = Vector3.new(0.0649999976, 0.049999997, 0.129999995)
- CylinderMesh166.Scale = Vector3.new(0.0649999976, 0.049999997, 0.129999995)
- Part167.Parent = Tool0
- Part167.Material = Enum.Material.Metal
- Part167.BrickColor = BrickColor.new("Mid gray")
- Part167.Reflectance = 0.20000000298023
- Part167.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
- Part167.Anchored = true
- Part167.FormFactor = Enum.FormFactor.Symmetric
- Part167.Size = Vector3.new(1, 1, 1)
- Part167.CFrame = CFrame.new(175.729095, 1.94144821, 155.393906, 1, -4.17607916e-05, -0.000126269049, -0.000126274288, -0.000125373888, -1, 4.17449592e-05, 1, -0.000125379156)
- Part167.BottomSurface = Enum.SurfaceType.Smooth
- Part167.TopSurface = Enum.SurfaceType.Smooth
- Part167.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part167.Position = Vector3.new(175.729095, 1.94144821, 155.393906)
- Part167.Orientation = Vector3.new(90, 0, 0)
- Part167.Color = Color3.new(0.803922, 0.803922, 0.803922)
- SpecialMesh168.Parent = Part167
- SpecialMesh168.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
- SpecialMesh168.MeshType = Enum.MeshType.Wedge
- SpecialMesh168.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
- Part169.Parent = Tool0
- Part169.Material = Enum.Material.Metal
- Part169.BrickColor = BrickColor.new("Mid gray")
- Part169.Reflectance = 0.20000000298023
- Part169.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
- Part169.Anchored = true
- Part169.FormFactor = Enum.FormFactor.Symmetric
- Part169.Size = Vector3.new(1, 1, 1)
- Part169.CFrame = CFrame.new(175.819305, 1.94144106, 155.393875, 1, -4.17607916e-05, -0.000126269049, -0.000126274288, -0.000125373888, -1, 4.17449592e-05, 1, -0.000125379156)
- Part169.BottomSurface = Enum.SurfaceType.Smooth
- Part169.TopSurface = Enum.SurfaceType.Smooth
- Part169.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part169.Position = Vector3.new(175.819305, 1.94144106, 155.393875)
- Part169.Orientation = Vector3.new(90, 0, 0)
- Part169.Color = Color3.new(0.803922, 0.803922, 0.803922)
- SpecialMesh170.Parent = Part169
- SpecialMesh170.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
- SpecialMesh170.MeshType = Enum.MeshType.Wedge
- SpecialMesh170.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
- Part171.Parent = Tool0
- Part171.Material = Enum.Material.Metal
- Part171.BrickColor = BrickColor.new("Mid gray")
- Part171.Reflectance = 0.20000000298023
- Part171.Rotation = Vector3.new(90.0099945, -0.00999999978, 90)
- Part171.Anchored = true
- Part171.FormFactor = Enum.FormFactor.Plate
- Part171.Size = Vector3.new(1, 0.400000006, 1)
- Part171.CFrame = CFrame.new(175.7742, 2.066329, 155.293839, -2.41097259e-05, -1, -0.00012623884, -0.000125376115, 0.000126241866, -1, 1, -2.40938971e-05, -0.000125379156)
- Part171.BottomSurface = Enum.SurfaceType.Smooth
- Part171.TopSurface = Enum.SurfaceType.Smooth
- Part171.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part171.Position = Vector3.new(175.7742, 2.066329, 155.293839)
- Part171.Orientation = Vector3.new(90, -90, 0)
- Part171.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh172.Parent = Part171
- BlockMesh172.Scale = Vector3.new(0.150000006, 0.199999988, 0.0500000007)
- BlockMesh172.Scale = Vector3.new(0.150000006, 0.199999988, 0.0500000007)
- Part173.Parent = Tool0
- Part173.Material = Enum.Material.Metal
- Part173.BrickColor = BrickColor.new("Mid gray")
- Part173.Reflectance = 0.20000000298023
- Part173.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part173.Anchored = true
- Part173.FormFactor = Enum.FormFactor.Symmetric
- Part173.Size = Vector3.new(1, 1, 1)
- Part173.CFrame = CFrame.new(175.81926, 1.91650105, 155.243774, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
- Part173.BottomSurface = Enum.SurfaceType.Smooth
- Part173.TopSurface = Enum.SurfaceType.Smooth
- Part173.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part173.Position = Vector3.new(175.81926, 1.91650105, 155.243774)
- Part173.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part173.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh174.Parent = Part173
- BlockMesh174.Scale = Vector3.new(0.0500000007, 0.349999994, 0.00999999978)
- BlockMesh174.Scale = Vector3.new(0.0500000007, 0.349999994, 0.00999999978)
- Part175.Parent = Tool0
- Part175.Material = Enum.Material.Metal
- Part175.BrickColor = BrickColor.new("Mid gray")
- Part175.Reflectance = 0.20000000298023
- Part175.Rotation = Vector3.new(180, 0, -90)
- Part175.Anchored = true
- Part175.FormFactor = Enum.FormFactor.Plate
- Part175.Size = Vector3.new(1, 0.400000006, 1)
- Part175.CFrame = CFrame.new(175.709198, 2.10630894, 155.293823, 2.64906757e-05, 1, 4.26046754e-05, 1, -2.64891696e-05, -3.537476e-05, -3.53736323e-05, 4.26056104e-05, -1)
- Part175.BottomSurface = Enum.SurfaceType.Smooth
- Part175.TopSurface = Enum.SurfaceType.Smooth
- Part175.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part175.Position = Vector3.new(175.709198, 2.10630894, 155.293823)
- Part175.Orientation = Vector3.new(0, 180, 90)
- Part175.Color = Color3.new(0.803922, 0.803922, 0.803922)
- CylinderMesh176.Parent = Part175
- CylinderMesh176.Scale = Vector3.new(0.0649999976, 0.075000003, 0.0649999976)
- CylinderMesh176.Scale = Vector3.new(0.0649999976, 0.075000003, 0.0649999976)
- Part177.Parent = Tool0
- Part177.Material = Enum.Material.Metal
- Part177.BrickColor = BrickColor.new("Dark stone grey")
- Part177.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part177.Anchored = true
- Part177.FormFactor = Enum.FormFactor.Symmetric
- Part177.Size = Vector3.new(1, 1, 1)
- Part177.CFrame = CFrame.new(175.699097, 1.31714106, 154.668411, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
- Part177.BottomSurface = Enum.SurfaceType.Smooth
- Part177.TopSurface = Enum.SurfaceType.Smooth
- Part177.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part177.Position = Vector3.new(175.699097, 1.31714106, 154.668411)
- Part177.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part177.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh178.Parent = Part177
- BlockMesh178.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
- BlockMesh178.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
- Part179.Parent = Tool0
- Part179.Material = Enum.Material.Metal
- Part179.BrickColor = BrickColor.new("Dark stone grey")
- Part179.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part179.Anchored = true
- Part179.FormFactor = Enum.FormFactor.Symmetric
- Part179.Size = Vector3.new(1, 1, 1)
- Part179.CFrame = CFrame.new(175.774307, 1.23720121, 154.668411, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
- Part179.BottomSurface = Enum.SurfaceType.Smooth
- Part179.TopSurface = Enum.SurfaceType.Smooth
- Part179.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part179.Position = Vector3.new(175.774307, 1.23720121, 154.668411)
- Part179.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part179.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh180.Parent = Part179
- BlockMesh180.Scale = Vector3.new(1.04999995, 0.174999997, 0.200000003)
- BlockMesh180.Scale = Vector3.new(1.04999995, 0.174999997, 0.200000003)
- Part181.Parent = Tool0
- Part181.Material = Enum.Material.Metal
- Part181.BrickColor = BrickColor.new("Mid gray")
- Part181.Reflectance = 0.20000000298023
- Part181.Rotation = Vector3.new(180, 0, 90)
- Part181.Anchored = true
- Part181.FormFactor = Enum.FormFactor.Plate
- Part181.Size = Vector3.new(1, 0.400000006, 1)
- Part181.CFrame = CFrame.new(175.729202, 2.08630705, 155.293854, -2.6106396e-05, -1, 4.17405936e-05, -1, 2.61049518e-05, -3.46174456e-05, 3.46163542e-05, -4.17414994e-05, -1)
- Part181.BottomSurface = Enum.SurfaceType.Smooth
- Part181.TopSurface = Enum.SurfaceType.Smooth
- Part181.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part181.Position = Vector3.new(175.729202, 2.08630705, 155.293854)
- Part181.Orientation = Vector3.new(0, 180, -90)
- Part181.Color = Color3.new(0.803922, 0.803922, 0.803922)
- CylinderMesh182.Parent = Part181
- CylinderMesh182.Scale = Vector3.new(0.150000006, 0.0249999985, 0.449999988)
- CylinderMesh182.Scale = Vector3.new(0.150000006, 0.0249999985, 0.449999988)
- Part183.Parent = Tool0
- Part183.Material = Enum.Material.Metal
- Part183.BrickColor = BrickColor.new("Mid gray")
- Part183.Reflectance = 0.20000000298023
- Part183.Rotation = Vector3.new(4.00999975, -90, 0)
- Part183.Anchored = true
- Part183.FormFactor = Enum.FormFactor.Symmetric
- Part183.Size = Vector3.new(1, 1, 1)
- Part183.CFrame = CFrame.new(175.774246, 0.742665052, 154.543457, -2.50521516e-05, 2.48364649e-05, -1, -0.0699697137, 0.997549176, 2.65284853e-05, 0.997549117, 0.0699697286, -2.3252951e-05)
- Part183.BottomSurface = Enum.SurfaceType.Smooth
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part183.Position = Vector3.new(175.774246, 0.742665052, 154.543457)
- Part183.Orientation = Vector3.new(0, -90, -4.00999975)
- Part183.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh184.Parent = Part183
- BlockMesh184.Scale = Vector3.new(0.0500000007, 0.850000024, 0.19600001)
- BlockMesh184.Scale = Vector3.new(0.0500000007, 0.850000024, 0.19600001)
- Part185.Parent = Tool0
- Part185.Material = Enum.Material.Metal
- Part185.BrickColor = BrickColor.new("Mid gray")
- Part185.Reflectance = 0.20000000298023
- Part185.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
- Part185.Anchored = true
- Part185.FormFactor = Enum.FormFactor.Symmetric
- Part185.Size = Vector3.new(1, 1, 1)
- Part185.CFrame = CFrame.new(175.774094, 1.76659298, 155.494019, 1, -4.17607916e-05, -0.000126269049, -0.000126274288, -0.000125373888, -1, 4.17449592e-05, 1, -0.000125379156)
- Part185.BottomSurface = Enum.SurfaceType.Smooth
- Part185.TopSurface = Enum.SurfaceType.Smooth
- Part185.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part185.Position = Vector3.new(175.774094, 1.76659298, 155.494019)
- Part185.Orientation = Vector3.new(90, 0, 0)
- Part185.Color = Color3.new(0.803922, 0.803922, 0.803922)
- SpecialMesh186.Parent = Part185
- SpecialMesh186.Scale = Vector3.new(0.100000001, 0.150000006, 0.0500000007)
- SpecialMesh186.MeshType = Enum.MeshType.Wedge
- SpecialMesh186.Scale = Vector3.new(0.100000001, 0.150000006, 0.0500000007)
- Part187.Parent = Tool0
- Part187.Material = Enum.Material.Metal
- Part187.BrickColor = BrickColor.new("Mid gray")
- Part187.Reflectance = 0.20000000298023
- Part187.Rotation = Vector3.new(180, 0, -90)
- Part187.Anchored = true
- Part187.FormFactor = Enum.FormFactor.Plate
- Part187.Size = Vector3.new(1, 0.400000006, 1)
- Part187.CFrame = CFrame.new(175.839203, 2.10629177, 155.293854, 2.64906757e-05, 1, 4.26046754e-05, 1, -2.64891696e-05, -3.537476e-05, -3.53736323e-05, 4.26056104e-05, -1)
- Part187.BottomSurface = Enum.SurfaceType.Smooth
- Part187.TopSurface = Enum.SurfaceType.Smooth
- Part187.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part187.Position = Vector3.new(175.839203, 2.10629177, 155.293854)
- Part187.Orientation = Vector3.new(0, 180, 90)
- Part187.Color = Color3.new(0.803922, 0.803922, 0.803922)
- CylinderMesh188.Parent = Part187
- CylinderMesh188.Scale = Vector3.new(0.0649999976, 0.075000003, 0.0649999976)
- CylinderMesh188.Scale = Vector3.new(0.0649999976, 0.075000003, 0.0649999976)
- Part189.Parent = Tool0
- Part189.Material = Enum.Material.Metal
- Part189.BrickColor = BrickColor.new("Mid gray")
- Part189.Reflectance = 0.20000000298023
- Part189.Rotation = Vector3.new(80.2799988, -0.00999999978, 90)
- Part189.Anchored = true
- Part189.FormFactor = Enum.FormFactor.Plate
- Part189.Size = Vector3.new(1, 0.400000006, 1)
- Part189.CFrame = CFrame.new(175.773087, 1.87317705, 155.380569, -1.93595224e-05, -1, -0.000131450332, 0.168829665, 0.000126294937, -0.985645235, 0.985645294, -4.12743357e-05, 0.16882965)
- Part189.BottomSurface = Enum.SurfaceType.Smooth
- Part189.TopSurface = Enum.SurfaceType.Smooth
- Part189.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part189.Position = Vector3.new(175.773087, 1.87317705, 155.380569)
- Part189.Orientation = Vector3.new(80.2799988, -0.0399999991, 89.9599991)
- Part189.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh190.Parent = Part189
- BlockMesh190.Scale = Vector3.new(0.0500000007, 0.199999988, 0.075000003)
- BlockMesh190.Scale = Vector3.new(0.0500000007, 0.199999988, 0.075000003)
- Part191.Parent = Tool0
- Part191.Material = Enum.Material.Metal
- Part191.BrickColor = BrickColor.new("Mid gray")
- Part191.Reflectance = 0.20000000298023
- Part191.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part191.Anchored = true
- Part191.FormFactor = Enum.FormFactor.Symmetric
- Part191.Size = Vector3.new(1, 1, 1)
- Part191.CFrame = CFrame.new(175.729248, 1.91649485, 155.24382, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
- Part191.BottomSurface = Enum.SurfaceType.Smooth
- Part191.TopSurface = Enum.SurfaceType.Smooth
- Part191.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part191.Position = Vector3.new(175.729248, 1.91649485, 155.24382)
- Part191.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part191.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh192.Parent = Part191
- BlockMesh192.Scale = Vector3.new(0.0500000007, 0.349999994, 0.00999999978)
- BlockMesh192.Scale = Vector3.new(0.0500000007, 0.349999994, 0.00999999978)
- Part193.Parent = Tool0
- Part193.Material = Enum.Material.Metal
- Part193.BrickColor = BrickColor.new("Mid gray")
- Part193.Reflectance = 0.20000000298023
- Part193.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part193.Anchored = true
- Part193.FormFactor = Enum.FormFactor.Plate
- Part193.Size = Vector3.new(1, 0.400000006, 1)
- Part193.CFrame = CFrame.new(175.774353, 0.962457895, 154.668427, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
- Part193.BottomSurface = Enum.SurfaceType.Smooth
- Part193.TopSurface = Enum.SurfaceType.Smooth
- Part193.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part193.Position = Vector3.new(175.774353, 0.962457895, 154.668427)
- Part193.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part193.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh194.Parent = Part193
- BlockMesh194.Scale = Vector3.new(0.200000003, 0.049999997, 0.159999996)
- BlockMesh194.Scale = Vector3.new(0.200000003, 0.049999997, 0.159999996)
- Part195.Parent = Tool0
- Part195.Material = Enum.Material.Metal
- Part195.BrickColor = BrickColor.new("Dark stone grey")
- Part195.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part195.Anchored = true
- Part195.FormFactor = Enum.FormFactor.Symmetric
- Part195.Size = Vector3.new(1, 1, 1)
- Part195.CFrame = CFrame.new(175.773941, 1.26214218, 154.943649, -2.41395446e-05, 2.6082962e-05, -1, -0.000125588107, 1, 2.60859924e-05, 1, 0.000125588733, -2.41362686e-05)
- Part195.BottomSurface = Enum.SurfaceType.Smooth
- Part195.TopSurface = Enum.SurfaceType.Smooth
- Part195.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part195.Position = Vector3.new(175.773941, 1.26214218, 154.943649)
- Part195.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part195.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh196.Parent = Part195
- BlockMesh196.Scale = Vector3.new(0.5, 0.224999994, 0.200000003)
- BlockMesh196.Scale = Vector3.new(0.5, 0.224999994, 0.200000003)
- Part197.Parent = Tool0
- Part197.Material = Enum.Material.Metal
- Part197.BrickColor = BrickColor.new("Mid gray")
- Part197.Reflectance = 0.20000000298023
- Part197.Rotation = Vector3.new(180, 0, 90)
- Part197.Anchored = true
- Part197.FormFactor = Enum.FormFactor.Plate
- Part197.Size = Vector3.new(1, 0.400000006, 1)
- Part197.CFrame = CFrame.new(175.819229, 2.08628798, 155.293854, -2.6106396e-05, -1, 4.17405936e-05, -1, 2.61049518e-05, -3.46174456e-05, 3.46163542e-05, -4.17414994e-05, -1)
- Part197.BottomSurface = Enum.SurfaceType.Smooth
- Part197.TopSurface = Enum.SurfaceType.Smooth
- Part197.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part197.Position = Vector3.new(175.819229, 2.08628798, 155.293854)
- Part197.Orientation = Vector3.new(0, 180, -90)
- Part197.Color = Color3.new(0.803922, 0.803922, 0.803922)
- CylinderMesh198.Parent = Part197
- CylinderMesh198.Scale = Vector3.new(0.150000006, 0.0249999985, 0.449999988)
- CylinderMesh198.Scale = Vector3.new(0.150000006, 0.0249999985, 0.449999988)
- Part199.Parent = Tool0
- Part199.Material = Enum.Material.Metal
- Part199.BrickColor = BrickColor.new("Mid gray")
- Part199.Reflectance = 0.20000000298023
- Part199.Rotation = Vector3.new(180, 0, -90)
- Part199.Anchored = true
- Part199.FormFactor = Enum.FormFactor.Plate
- Part199.Size = Vector3.new(1, 0.400000006, 1)
- Part199.CFrame = CFrame.new(175.663956, 1.257164, 154.993698, 2.64906757e-05, 1, 4.26046754e-05, 1, -2.64891696e-05, -3.537476e-05, -3.53736323e-05, 4.26056104e-05, -1)
- Part199.BottomSurface = Enum.SurfaceType.Smooth
- Part199.TopSurface = Enum.SurfaceType.Smooth
- Part199.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part199.Position = Vector3.new(175.663956, 1.257164, 154.993698)
- Part199.Orientation = Vector3.new(0, 180, 90)
- Part199.Color = Color3.new(0.803922, 0.803922, 0.803922)
- CylinderMesh200.Parent = Part199
- CylinderMesh200.Scale = Vector3.new(0.200000003, 0.049999997, 0.100000001)
- CylinderMesh200.Scale = Vector3.new(0.200000003, 0.049999997, 0.100000001)
- Part201.Parent = Tool0
- Part201.Material = Enum.Material.Metal
- Part201.BrickColor = BrickColor.new("Dark stone grey")
- Part201.Rotation = Vector3.new(-118.68, 90, 0)
- Part201.Anchored = true
- Part201.FormFactor = Enum.FormFactor.Symmetric
- Part201.Size = Vector3.new(1, 1, 1)
- Part201.CFrame = CFrame.new(175.774017, 1.29708004, 155.343887, -3.44743567e-05, 8.61351236e-06, 1, -0.87729609, -0.479949623, -2.6110165e-05, 0.479949623, -0.87729609, 2.41025537e-05)
- Part201.BottomSurface = Enum.SurfaceType.Smooth
- Part201.TopSurface = Enum.SurfaceType.Smooth
- Part201.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part201.Position = Vector3.new(175.774017, 1.29708004, 155.343887)
- Part201.Orientation = Vector3.new(0, 90, -118.68)
- Part201.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh202.Parent = Part201
- CylinderMesh202.Scale = Vector3.new(0.200000003, 0.150000006, 0.800000012)
- CylinderMesh202.Scale = Vector3.new(0.200000003, 0.150000006, 0.800000012)
- Part203.Parent = Tool0
- Part203.Material = Enum.Material.Metal
- Part203.BrickColor = BrickColor.new("Dark stone grey")
- Part203.Rotation = Vector3.new(44.2099991, -0.00999999978, 0)
- Part203.Anchored = true
- Part203.FormFactor = Enum.FormFactor.Symmetric
- Part203.Size = Vector3.new(1, 1, 1)
- Part203.CFrame = CFrame.new(175.773972, 1.16841888, 155.19162, 1, 6.14400124e-05, -0.000117955082, -0.000126285871, 0.716831923, -0.697246015, 4.17151605e-05, 0.697246015, 0.716831923)
- Part203.BottomSurface = Enum.SurfaceType.Smooth
- Part203.TopSurface = Enum.SurfaceType.Smooth
- Part203.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part203.Position = Vector3.new(175.773972, 1.16841888, 155.19162)
- Part203.Orientation = Vector3.new(44.2099991, -0.00999999978, -0.00999999978)
- Part203.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh204.Parent = Part203
- SpecialMesh204.Scale = Vector3.new(0.200000003, 0.200000003, 0.209999993)
- SpecialMesh204.MeshType = Enum.MeshType.Sphere
- SpecialMesh204.Scale = Vector3.new(0.200000003, 0.200000003, 0.209999993)
- Part205.Parent = Tool0
- Part205.Material = Enum.Material.Metal
- Part205.BrickColor = BrickColor.new("Mid gray")
- Part205.Reflectance = 0.20000000298023
- Part205.Rotation = Vector3.new(90.0099945, -0.00999999978, -180)
- Part205.Anchored = true
- Part205.FormFactor = Enum.FormFactor.Plate
- Part205.Size = Vector3.new(1, 0.400000006, 1)
- Part205.CFrame = CFrame.new(175.7742, 1.04236603, 154.818481, -1, 4.26250226e-05, -0.000125898907, 0.000125904291, 0.000126216328, -1, -4.26091319e-05, -1, -0.000126221697)
- Part205.BottomSurface = Enum.SurfaceType.Smooth
- Part205.TopSurface = Enum.SurfaceType.Smooth
- Part205.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part205.Position = Vector3.new(175.7742, 1.04236603, 154.818481)
- Part205.Orientation = Vector3.new(90, 180, 0)
- Part205.Color = Color3.new(0.803922, 0.803922, 0.803922)
- SpecialMesh206.Parent = Part205
- SpecialMesh206.Scale = Vector3.new(0.100000001, 0.099999994, 0.0899999961)
- SpecialMesh206.MeshType = Enum.MeshType.Wedge
- SpecialMesh206.Scale = Vector3.new(0.100000001, 0.099999994, 0.0899999961)
- Part207.Parent = Tool0
- Part207.Material = Enum.Material.Metal
- Part207.BrickColor = BrickColor.new("Mid gray")
- Part207.Reflectance = 0.20000000298023
- Part207.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part207.Anchored = true
- Part207.FormFactor = Enum.FormFactor.Plate
- Part207.Size = Vector3.new(1, 0.400000006, 1)
- Part207.CFrame = CFrame.new(175.774246, 0.962434053, 154.843597, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
- Part207.BottomSurface = Enum.SurfaceType.Smooth
- Part207.TopSurface = Enum.SurfaceType.Smooth
- Part207.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part207.Position = Vector3.new(175.774246, 0.962434053, 154.843597)
- Part207.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part207.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh208.Parent = Part207
- BlockMesh208.Scale = Vector3.new(0.180000007, 0.0489999987, 0.159999996)
- BlockMesh208.Scale = Vector3.new(0.180000007, 0.0489999987, 0.159999996)
- Part209.Parent = Tool0
- Part209.Material = Enum.Material.Metal
- Part209.BrickColor = BrickColor.new("Mid gray")
- Part209.Reflectance = 0.20000000298023
- Part209.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
- Part209.Anchored = true
- Part209.FormFactor = Enum.FormFactor.Symmetric
- Part209.Size = Vector3.new(1, 1, 1)
- Part209.CFrame = CFrame.new(175.81929, 1.94145823, 155.343857, 1, 4.26250226e-05, 0.000125898907, -0.000125904291, 0.000126216328, 1, 4.26091319e-05, -1, 0.000126221697)
- Part209.BottomSurface = Enum.SurfaceType.Smooth
- Part209.TopSurface = Enum.SurfaceType.Smooth
- Part209.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part209.Position = Vector3.new(175.81929, 1.94145823, 155.343857)
- Part209.Orientation = Vector3.new(-90, 0, 0)
- Part209.Color = Color3.new(0.803922, 0.803922, 0.803922)
- SpecialMesh210.Parent = Part209
- SpecialMesh210.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
- SpecialMesh210.MeshType = Enum.MeshType.Wedge
- SpecialMesh210.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
- ManualWeld211.Name = "Part-to-AimPart Strong Joint"
- ManualWeld211.Parent = Part209
- ManualWeld211.C0 = CFrame.new(0.5, -0.5, 0.5, 1, 0, 0, 0, 0, -1, -0, 1, 0)
- ManualWeld211.C1 = CFrame.new(0.545120239, 0.335016727, -0.499938965, 1, 9.99039548e-05, -2.62174217e-06, -9.99044059e-05, 1, -0.000169217441, 2.60483648e-06, 0.000169217703, 1)
- ManualWeld211.Part0 = Part209
- ManualWeld211.Part1 = Part32
- Part212.Parent = Tool0
- Part212.Material = Enum.Material.Metal
- Part212.BrickColor = BrickColor.new("Mid gray")
- Part212.Reflectance = 0.20000000298023
- Part212.Rotation = Vector3.new(180, 0, -90)
- Part212.Anchored = true
- Part212.FormFactor = Enum.FormFactor.Plate
- Part212.Size = Vector3.new(1, 0.400000006, 1)
- Part212.CFrame = CFrame.new(175.653976, 1.25716305, 155.043732, 2.65513154e-05, 1, 4.26047009e-05, 1, -2.65498111e-05, -3.52964307e-05, -3.52952993e-05, 4.26056358e-05, -1)
- Part212.BottomSurface = Enum.SurfaceType.Smooth
- Part212.TopSurface = Enum.SurfaceType.Smooth
- Part212.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part212.Position = Vector3.new(175.653976, 1.25716305, 155.043732)
- Part212.Orientation = Vector3.new(0, 180, 90)
- Part212.Color = Color3.new(0.803922, 0.803922, 0.803922)
- CylinderMesh213.Parent = Part212
- CylinderMesh213.Scale = Vector3.new(0.120000005, 0.049999997, 0.0600000024)
- CylinderMesh213.Scale = Vector3.new(0.120000005, 0.049999997, 0.0600000024)
- Part214.Parent = Tool0
- Part214.Material = Enum.Material.Metal
- Part214.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part214.Anchored = true
- Part214.FormFactor = Enum.FormFactor.Plate
- Part214.Size = Vector3.new(1, 0.400000006, 1)
- Part214.CFrame = CFrame.new(175.774185, 0.972435951, 154.743393, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
- Part214.BottomSurface = Enum.SurfaceType.Smooth
- Part214.TopSurface = Enum.SurfaceType.Smooth
- Part214.Position = Vector3.new(175.774185, 0.972435951, 154.743393)
- Part214.Orientation = Vector3.new(0, -90, -0.00999999978)
- BlockMesh215.Parent = Part214
- BlockMesh215.Scale = Vector3.new(0.0500000007, 0.099999994, 0.160999998)
- BlockMesh215.Scale = Vector3.new(0.0500000007, 0.099999994, 0.160999998)
- Part216.Parent = Tool0
- Part216.Material = Enum.Material.Metal
- Part216.BrickColor = BrickColor.new("Mid gray")
- Part216.Reflectance = 0.20000000298023
- Part216.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
- Part216.Anchored = true
- Part216.FormFactor = Enum.FormFactor.Plate
- Part216.Size = Vector3.new(1, 0.400000006, 1)
- Part216.CFrame = CFrame.new(175.774048, 1.13729, 154.81842, 1, 4.26250226e-05, 0.000125898907, -0.000125904291, 0.000126216328, 1, 4.26091319e-05, -1, 0.000126221697)
- Part216.BottomSurface = Enum.SurfaceType.Smooth
- Part216.TopSurface = Enum.SurfaceType.Smooth
- Part216.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part216.Position = Vector3.new(175.774048, 1.13729, 154.81842)
- Part216.Orientation = Vector3.new(-90, 0, 0)
- Part216.Color = Color3.new(0.803922, 0.803922, 0.803922)
- SpecialMesh217.Parent = Part216
- SpecialMesh217.Scale = Vector3.new(0.100000001, 0.099999994, 0.100000001)
- SpecialMesh217.MeshType = Enum.MeshType.Wedge
- SpecialMesh217.Scale = Vector3.new(0.100000001, 0.099999994, 0.100000001)
- Part218.Parent = Tool0
- Part218.Material = Enum.Material.Metal
- Part218.Rotation = Vector3.new(-179.98999, 90, 0)
- Part218.Anchored = true
- Part218.FormFactor = Enum.FormFactor.Plate
- Part218.Size = Vector3.new(1, 0.400000006, 1)
- Part218.CFrame = CFrame.new(175.819214, 0.942461967, 154.743546, -2.32752009e-05, -2.65349645e-05, 1, -0.000126218772, -1, -2.65379003e-05, 1, -0.000126219384, 2.32718503e-05)
- Part218.BottomSurface = Enum.SurfaceType.Smooth
- Part218.TopSurface = Enum.SurfaceType.Smooth
- Part218.Position = Vector3.new(175.819214, 0.942461967, 154.743546)
- Part218.Orientation = Vector3.new(0, 90, -179.98999)
- SpecialMesh219.Parent = Part218
- SpecialMesh219.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0700000003)
- SpecialMesh219.MeshType = Enum.MeshType.Torso
- SpecialMesh219.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0700000003)
- Part220.Parent = Tool0
- Part220.Material = Enum.Material.Metal
- Part220.Rotation = Vector3.new(-179.98999, 90, 0)
- Part220.Anchored = true
- Part220.FormFactor = Enum.FormFactor.Plate
- Part220.Size = Vector3.new(1, 0.400000006, 1)
- Part220.CFrame = CFrame.new(175.729172, 0.942473888, 154.743484, -2.32752009e-05, -2.65349645e-05, 1, -0.000126218772, -1, -2.65379003e-05, 1, -0.000126219384, 2.32718503e-05)
- Part220.BottomSurface = Enum.SurfaceType.Smooth
- Part220.TopSurface = Enum.SurfaceType.Smooth
- Part220.Position = Vector3.new(175.729172, 0.942473888, 154.743484)
- Part220.Orientation = Vector3.new(0, 90, -179.98999)
- SpecialMesh221.Parent = Part220
- SpecialMesh221.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0700000003)
- SpecialMesh221.MeshType = Enum.MeshType.Torso
- SpecialMesh221.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0700000003)
- Part222.Parent = Tool0
- Part222.Material = Enum.Material.Metal
- Part222.BrickColor = BrickColor.new("Dark stone grey")
- Part222.Rotation = Vector3.new(90.0099945, -0.00999999978, -180)
- Part222.Anchored = true
- Part222.FormFactor = Enum.FormFactor.Symmetric
- Part222.Size = Vector3.new(1, 1, 1)
- Part222.CFrame = CFrame.new(175.774048, 0.992405891, 154.943619, -1, 4.17011834e-05, -0.000126389015, 0.000126394225, 0.000125107952, -1, -4.16853691e-05, -1, -0.00012511322)
- Part222.BottomSurface = Enum.SurfaceType.Smooth
- Part222.TopSurface = Enum.SurfaceType.Smooth
- Part222.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part222.Position = Vector3.new(175.774048, 0.992405891, 154.943619)
- Part222.Orientation = Vector3.new(90, 180, 0)
- Part222.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh223.Parent = Part222
- SpecialMesh223.Scale = Vector3.new(0.200000003, 0.0500000007, 0.0799999982)
- SpecialMesh223.MeshType = Enum.MeshType.Wedge
- SpecialMesh223.Scale = Vector3.new(0.200000003, 0.0500000007, 0.0799999982)
- Part224.Parent = Tool0
- Part224.Material = Enum.Material.Metal
- Part224.BrickColor = BrickColor.new("Dark stone grey")
- Part224.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part224.Anchored = true
- Part224.FormFactor = Enum.FormFactor.Symmetric
- Part224.Size = Vector3.new(1, 1, 1)
- Part224.CFrame = CFrame.new(175.773972, 1.30710602, 155.168777, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
- Part224.BottomSurface = Enum.SurfaceType.Smooth
- Part224.TopSurface = Enum.SurfaceType.Smooth
- Part224.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part224.Position = Vector3.new(175.773972, 1.30710602, 155.168777)
- Part224.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part224.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh225.Parent = Part224
- BlockMesh225.Scale = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- BlockMesh225.Scale = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part226.Parent = Tool0
- Part226.Material = Enum.Material.Metal
- Part226.BrickColor = BrickColor.new("Dark stone grey")
- Part226.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part226.Anchored = true
- Part226.FormFactor = Enum.FormFactor.Symmetric
- Part226.Size = Vector3.new(1, 1, 1)
- Part226.CFrame = CFrame.new(175.774155, 1.39202499, 154.943726, -2.32752009e-05, 2.65326289e-05, -1, -0.000126218772, 1, 2.65355648e-05, 1, 0.000126219384, -2.32718503e-05)
- Part226.BottomSurface = Enum.SurfaceType.Smooth
- Part226.TopSurface = Enum.SurfaceType.Smooth
- Part226.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part226.Position = Vector3.new(175.774155, 1.39202499, 154.943726)
- Part226.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part226.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh227.Parent = Part226
- BlockMesh227.Scale = Vector3.new(0.649999976, 0.100000001, 0.200000003)
- BlockMesh227.Scale = Vector3.new(0.649999976, 0.100000001, 0.200000003)
- Part228.Parent = Tool0
- Part228.Material = Enum.Material.Metal
- Part228.BrickColor = BrickColor.new("Mid gray")
- Part228.Reflectance = 0.20000000298023
- Part228.Rotation = Vector3.new(90.0099945, -0.00999999978, 90)
- Part228.Anchored = true
- Part228.FormFactor = Enum.FormFactor.Plate
- Part228.Size = Vector3.new(1, 0.400000006, 1)
- Part228.CFrame = CFrame.new(175.663956, 1.25716019, 155.043732, -2.32752027e-05, -1, -0.000125868668, -0.000126324827, 0.000125871607, -1, 1, -2.32593011e-05, -0.000126327752)
- Part228.BottomSurface = Enum.SurfaceType.Smooth
- Part228.TopSurface = Enum.SurfaceType.Smooth
- Part228.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part228.Position = Vector3.new(175.663956, 1.25716019, 155.043732)
- Part228.Orientation = Vector3.new(90, -90, 0)
- Part228.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh229.Parent = Part228
- BlockMesh229.Scale = Vector3.new(0.0899999961, 0.049999997, 0.100000001)
- BlockMesh229.Scale = Vector3.new(0.0899999961, 0.049999997, 0.100000001)
- Part230.Parent = Tool0
- Part230.Material = Enum.Material.Metal
- Part230.BrickColor = BrickColor.new("Mid gray")
- Part230.Reflectance = 0.20000000298023
- Part230.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part230.Anchored = true
- Part230.FormFactor = Enum.FormFactor.Symmetric
- Part230.Size = Vector3.new(1, 1, 1)
- Part230.CFrame = CFrame.new(175.774078, 1.76661777, 155.318954, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
- Part230.BottomSurface = Enum.SurfaceType.Smooth
- Part230.TopSurface = Enum.SurfaceType.Smooth
- Part230.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part230.Position = Vector3.new(175.774078, 1.76661777, 155.318954)
- Part230.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part230.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh231.Parent = Part230
- BlockMesh231.Scale = Vector3.new(0.200000003, 0.0500000007, 0.100000001)
- BlockMesh231.Scale = Vector3.new(0.200000003, 0.0500000007, 0.100000001)
- Part232.Parent = Tool0
- Part232.Material = Enum.Material.Metal
- Part232.BrickColor = BrickColor.new("Mid gray")
- Part232.Reflectance = 0.20000000298023
- Part232.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
- Part232.Anchored = true
- Part232.FormFactor = Enum.FormFactor.Symmetric
- Part232.Size = Vector3.new(1, 1, 1)
- Part232.CFrame = CFrame.new(175.729095, 1.94146299, 155.343872, 1, 4.26250226e-05, 0.000125898907, -0.000125904291, 0.000126216328, 1, 4.26091319e-05, -1, 0.000126221697)
- Part232.BottomSurface = Enum.SurfaceType.Smooth
- Part232.TopSurface = Enum.SurfaceType.Smooth
- Part232.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part232.Position = Vector3.new(175.729095, 1.94146299, 155.343872)
- Part232.Orientation = Vector3.new(-90, 0, 0)
- Part232.Color = Color3.new(0.803922, 0.803922, 0.803922)
- SpecialMesh233.Parent = Part232
- SpecialMesh233.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
- SpecialMesh233.MeshType = Enum.MeshType.Wedge
- SpecialMesh233.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
- ManualWeld234.Name = "Part-to-AimPart Strong Joint"
- ManualWeld234.Parent = Part232
- ManualWeld234.C0 = CFrame.new(0.5, -0.5, 0.5, 1, 0, 0, 0, 0, -1, -0, 1, 0)
- ManualWeld234.C1 = CFrame.new(0.454925537, 0.335019112, -0.499923706, 1, 9.99039548e-05, -2.62174217e-06, -9.99044059e-05, 1, -0.000169217441, 2.60483648e-06, 0.000169217703, 1)
- ManualWeld234.Part0 = Part232
- ManualWeld234.Part1 = Part32
- Part235.Parent = Tool0
- Part235.Material = Enum.Material.Metal
- Part235.BrickColor = BrickColor.new("Mid gray")
- Part235.Reflectance = 0.20000000298023
- Part235.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
- Part235.Anchored = true
- Part235.FormFactor = Enum.FormFactor.Plate
- Part235.Size = Vector3.new(1, 0.400000006, 1)
- Part235.CFrame = CFrame.new(175.774048, 1.13727808, 154.858429, 1, -4.17011834e-05, -0.000126389015, -0.000126394225, -0.000125107952, -1, 4.16853691e-05, 1, -0.00012511322)
- Part235.BottomSurface = Enum.SurfaceType.Smooth
- Part235.TopSurface = Enum.SurfaceType.Smooth
- Part235.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part235.Position = Vector3.new(175.774048, 1.13727808, 154.858429)
- Part235.Orientation = Vector3.new(90, 0, 0)
- Part235.Color = Color3.new(0.803922, 0.803922, 0.803922)
- SpecialMesh236.Parent = Part235
- SpecialMesh236.Scale = Vector3.new(0.100000001, 0.099999994, 0.100000001)
- SpecialMesh236.MeshType = Enum.MeshType.Wedge
- SpecialMesh236.Scale = Vector3.new(0.100000001, 0.099999994, 0.100000001)
- Part237.Parent = Tool0
- Part237.Material = Enum.Material.Metal
- Part237.BrickColor = BrickColor.new("Dark stone grey")
- Part237.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
- Part237.Anchored = true
- Part237.FormFactor = Enum.FormFactor.Symmetric
- Part237.Size = Vector3.new(1, 1, 1)
- Part237.CFrame = CFrame.new(175.773956, 1.08731222, 154.943604, 1, 4.17011834e-05, 0.000126389015, -0.000126394225, 0.000125107952, 1, 4.16853691e-05, -1, 0.00012511322)
- Part237.BottomSurface = Enum.SurfaceType.Smooth
- Part237.TopSurface = Enum.SurfaceType.Smooth
- Part237.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part237.Position = Vector3.new(175.773956, 1.08731222, 154.943604)
- Part237.Orientation = Vector3.new(-90, 0, 0)
- Part237.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh238.Parent = Part237
- SpecialMesh238.Scale = Vector3.new(0.200000003, 0.100000001, 0.129999995)
- SpecialMesh238.MeshType = Enum.MeshType.Wedge
- SpecialMesh238.Scale = Vector3.new(0.200000003, 0.100000001, 0.129999995)
- Part239.Parent = Tool0
- Part239.Material = Enum.Material.Metal
- Part239.BrickColor = BrickColor.new("Mid gray")
- Part239.Reflectance = 0.20000000298023
- Part239.Rotation = Vector3.new(-101.439995, 0.00999999978, 180)
- Part239.Anchored = true
- Part239.FormFactor = Enum.FormFactor.Symmetric
- Part239.Size = Vector3.new(1, 1, 1)
- Part239.CFrame = CFrame.new(175.77417, 0.404071093, 155.00563, -1.0000093, -1.59955653e-05, 0.000127706327, 0.000125905441, 0.198282167, 0.980136096, -4.26095321e-05, 0.980145991, -0.198286414)
- Part239.BottomSurface = Enum.SurfaceType.Smooth
- Part239.TopSurface = Enum.SurfaceType.Smooth
- Part239.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part239.Position = Vector3.new(175.77417, 0.404071093, 155.00563)
- Part239.Orientation = Vector3.new(-78.5599976, 179.959991, 0.0399999991)
- Part239.Color = Color3.new(0.803922, 0.803922, 0.803922)
- SpecialMesh240.Parent = Part239
- SpecialMesh240.Scale = Vector3.new(0.159999996, 0.25, 0.0500000007)
- SpecialMesh240.MeshType = Enum.MeshType.Wedge
- SpecialMesh240.Scale = Vector3.new(0.159999996, 0.25, 0.0500000007)
- Part241.Parent = Tool0
- Part241.Material = Enum.Material.Metal
- Part241.BrickColor = BrickColor.new("Dark stone grey")
- Part241.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part241.Anchored = true
- Part241.FormFactor = Enum.FormFactor.Symmetric
- Part241.Size = Vector3.new(2.1500001, 1, 1)
- Part241.CFrame = CFrame.new(175.77417, 1.54180098, 155.694016, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
- Part241.BottomSurface = Enum.SurfaceType.Smooth
- Part241.TopSurface = Enum.SurfaceType.Smooth
- Part241.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part241.Position = Vector3.new(175.77417, 1.54180098, 155.694016)
- Part241.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part241.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh242.Parent = Part241
- BlockMesh242.Scale = Vector3.new(1, 0.25, 0.200000003)
- BlockMesh242.Scale = Vector3.new(1, 0.25, 0.200000003)
- Part243.Parent = Tool0
- Part243.Material = Enum.Material.Metal
- Part243.BrickColor = BrickColor.new("Dark stone grey")
- Part243.Rotation = Vector3.new(-135.869995, 90, 0)
- Part243.Anchored = true
- Part243.FormFactor = Enum.FormFactor.Symmetric
- Part243.Size = Vector3.new(1, 1, 1)
- Part243.CFrame = CFrame.new(175.774002, 1.22216797, 155.243851, -3.54866424e-05, -1.85989245e-06, 1, -0.696230829, -0.717817962, -2.60419583e-05, 0.717818022, -0.696230829, 2.41780326e-05)
- Part243.BottomSurface = Enum.SurfaceType.Smooth
- Part243.TopSurface = Enum.SurfaceType.Smooth
- Part243.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part243.Position = Vector3.new(175.774002, 1.22216797, 155.243851)
- Part243.Orientation = Vector3.new(0, 90, -135.869995)
- Part243.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh244.Parent = Part243
- CylinderMesh244.Scale = Vector3.new(0.200000003, 0.150000006, 0.800000012)
- CylinderMesh244.Scale = Vector3.new(0.200000003, 0.150000006, 0.800000012)
- Part245.Parent = Tool0
- Part245.Material = Enum.Material.Metal
- Part245.BrickColor = BrickColor.new("Mid gray")
- Part245.Reflectance = 0.20000000298023
- Part245.Rotation = Vector3.new(-11.4399996, -90, 0)
- Part245.Anchored = true
- Part245.FormFactor = Enum.FormFactor.Plate
- Part245.Size = Vector3.new(1, 0.400000006, 1)
- Part245.CFrame = CFrame.new(175.77417, 0.448263884, 155.047699, -1.75523801e-05, 3.05783324e-05, -1.0000093, 0.198282138, 0.980136216, 3.03989873e-05, 0.980145991, -0.198286414, -2.48764391e-05)
- Part245.BottomSurface = Enum.SurfaceType.Smooth
- Part245.TopSurface = Enum.SurfaceType.Smooth
- Part245.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part245.Position = Vector3.new(175.77417, 0.448263884, 155.047699)
- Part245.Orientation = Vector3.new(0, -90, 11.4399996)
- Part245.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh246.Parent = Part245
- BlockMesh246.Scale = Vector3.new(0.180000007, 0.049999997, 0.159999996)
- BlockMesh246.Scale = Vector3.new(0.180000007, 0.049999997, 0.159999996)
- Part247.Parent = Tool0
- Part247.Material = Enum.Material.Metal
- Part247.BrickColor = BrickColor.new("Dark stone grey")
- Part247.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
- Part247.Anchored = true
- Part247.FormFactor = Enum.FormFactor.Symmetric
- Part247.Size = Vector3.new(1, 1, 1)
- Part247.CFrame = CFrame.new(175.774033, 0.932395935, 155.293961, 1, -4.17607916e-05, -0.000126269049, -0.000126274288, -0.000125373888, -1, 4.17449592e-05, 1, -0.000125379156)
- Part247.BottomSurface = Enum.SurfaceType.Smooth
- Part247.TopSurface = Enum.SurfaceType.Smooth
- Part247.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part247.Position = Vector3.new(175.774033, 0.932395935, 155.293961)
- Part247.Orientation = Vector3.new(90, 0, 0)
- Part247.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh248.Parent = Part247
- SpecialMesh248.Scale = Vector3.new(0.200000003, 0.150000006, 0.25)
- SpecialMesh248.MeshType = Enum.MeshType.Wedge
- SpecialMesh248.Scale = Vector3.new(0.200000003, 0.150000006, 0.25)
- Part249.Parent = Tool0
- Part249.Material = Enum.Material.Metal
- Part249.BrickColor = BrickColor.new("Dark stone grey")
- Part249.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
- Part249.Anchored = true
- Part249.FormFactor = Enum.FormFactor.Symmetric
- Part249.Size = Vector3.new(1, 1, 1)
- Part249.CFrame = CFrame.new(175.774078, 0.882479906, 155.018692, 1, 4.17011834e-05, 0.000126389015, -0.000126394225, 0.000125128397, 1, 4.16853691e-05, -1, 0.000125133665)
- Part249.BottomSurface = Enum.SurfaceType.Smooth
- Part249.TopSurface = Enum.SurfaceType.Smooth
- Part249.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part249.Position = Vector3.new(175.774078, 0.882479906, 155.018692)
- Part249.Orientation = Vector3.new(-90, 0, 0)
- Part249.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh250.Parent = Part249
- SpecialMesh250.Scale = Vector3.new(0.200000003, 0.100000001, 0.150000006)
- SpecialMesh250.MeshType = Enum.MeshType.Wedge
- SpecialMesh250.Scale = Vector3.new(0.200000003, 0.100000001, 0.150000006)
- Part251.Parent = Tool0
- Part251.Material = Enum.Material.Metal
- Part251.BrickColor = BrickColor.new("Dark stone grey")
- Part251.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part251.Anchored = true
- Part251.FormFactor = Enum.FormFactor.Symmetric
- Part251.Size = Vector3.new(1, 1, 1)
- Part251.CFrame = CFrame.new(175.774155, 1.36697102, 155.594025, -2.41395446e-05, 2.6082962e-05, -1, -0.000125588107, 1, 2.60859924e-05, 1, 0.000125588733, -2.41362686e-05)
- Part251.BottomSurface = Enum.SurfaceType.Smooth
- Part251.TopSurface = Enum.SurfaceType.Smooth
- Part251.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part251.Position = Vector3.new(175.774155, 1.36697102, 155.594025)
- Part251.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part251.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh252.Parent = Part251
- BlockMesh252.Scale = Vector3.new(0.150000006, 0.150000006, 0.200000003)
- BlockMesh252.Scale = Vector3.new(0.150000006, 0.150000006, 0.200000003)
- Part253.Parent = Tool0
- Part253.Material = Enum.Material.Metal
- Part253.BrickColor = BrickColor.new("Mid gray")
- Part253.Reflectance = 0.20000000298023
- Part253.Rotation = Vector3.new(-11.4399996, -90, 0)
- Part253.Anchored = true
- Part253.FormFactor = Enum.FormFactor.Plate
- Part253.Size = Vector3.new(1, 0.400000006, 1)
- Part253.CFrame = CFrame.new(175.774048, 0.393714905, 154.778091, -1.75523837e-05, 3.0585783e-05, -1.0000093, 0.198282167, 0.980136096, 3.04062924e-05, 0.980145991, -0.198286414, -2.48779215e-05)
- Part253.BottomSurface = Enum.SurfaceType.Smooth
- Part253.TopSurface = Enum.SurfaceType.Smooth
- Part253.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part253.Position = Vector3.new(175.774048, 0.393714905, 154.778091)
- Part253.Orientation = Vector3.new(0, -90, 11.4399996)
- Part253.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh254.Parent = Part253
- BlockMesh254.Scale = Vector3.new(0.560000002, 0.049999997, 0.159999996)
- BlockMesh254.Scale = Vector3.new(0.560000002, 0.049999997, 0.159999996)
- Part255.Parent = Tool0
- Part255.Material = Enum.Material.Metal
- Part255.BrickColor = BrickColor.new("Mid gray")
- Part255.Reflectance = 0.20000000298023
- Part255.Rotation = Vector3.new(-11.4399996, -90, 0)
- Part255.Anchored = true
- Part255.FormFactor = Enum.FormFactor.Symmetric
- Part255.Size = Vector3.new(1, 1, 1)
- Part255.CFrame = CFrame.new(175.774139, 0.374326944, 154.858582, -1.8536055e-05, 3.02307017e-05, -1.0000093, 0.19828102, 0.980136395, 2.98632585e-05, 0.980146229, -0.198285282, -2.57716147e-05)
- Part255.BottomSurface = Enum.SurfaceType.Smooth
- Part255.TopSurface = Enum.SurfaceType.Smooth
- Part255.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part255.Position = Vector3.new(175.774139, 0.374326944, 154.858582)
- Part255.Orientation = Vector3.new(0, -90, 11.4399996)
- Part255.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh256.Parent = Part255
- BlockMesh256.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.159999996)
- BlockMesh256.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.159999996)
- Part257.Parent = Tool0
- Part257.Material = Enum.Material.Metal
- Part257.BrickColor = BrickColor.new("Dark stone grey")
- Part257.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part257.Anchored = true
- Part257.FormFactor = Enum.FormFactor.Symmetric
- Part257.Size = Vector3.new(1, 1, 1)
- Part257.CFrame = CFrame.new(175.773987, 0.907445908, 155.14389, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
- Part257.BottomSurface = Enum.SurfaceType.Smooth
- Part257.TopSurface = Enum.SurfaceType.Smooth
- Part257.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part257.Position = Vector3.new(175.773987, 0.907445908, 155.14389)
- Part257.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part257.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh258.Parent = Part257
- BlockMesh258.Scale = Vector3.new(0.150000006, 0.200000003, 0.200000003)
- BlockMesh258.Scale = Vector3.new(0.150000006, 0.200000003, 0.200000003)
- Part259.Parent = Tool0
- Part259.Material = Enum.Material.Metal
- Part259.BrickColor = BrickColor.new("Mid gray")
- Part259.Reflectance = 0.20000000298023
- Part259.Rotation = Vector3.new(168.519989, 0, -179.98999)
- Part259.Anchored = true
- Part259.FormFactor = Enum.FormFactor.Plate
- Part259.Size = Vector3.new(1, 0.400000006, 1)
- Part259.CFrame = CFrame.new(175.774231, 0.457928896, 154.99469, -1.0000093, 0.000127687759, 1.59130377e-05, 0.000125875216, 0.97999835, -0.198961616, -4.26095285e-05, -0.198965877, -0.980008245)
- Part259.BottomSurface = Enum.SurfaceType.Smooth
- Part259.TopSurface = Enum.SurfaceType.Smooth
- Part259.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part259.Position = Vector3.new(175.774231, 0.457928896, 154.99469)
- Part259.Orientation = Vector3.new(11.4799995, 180, 0.00999999978)
- Part259.Color = Color3.new(0.803922, 0.803922, 0.803922)
- SpecialMesh260.Parent = Part259
- SpecialMesh260.Scale = Vector3.new(0.159999996, 0.049999997, 0.25)
- SpecialMesh260.MeshType = Enum.MeshType.Wedge
- SpecialMesh260.Scale = Vector3.new(0.159999996, 0.049999997, 0.25)
- Part261.Parent = Tool0
- Part261.Material = Enum.Material.Metal
- Part261.BrickColor = BrickColor.new("Dark stone grey")
- Part261.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part261.Anchored = true
- Part261.FormFactor = Enum.FormFactor.Symmetric
- Part261.Size = Vector3.new(1, 1, 1)
- Part261.CFrame = CFrame.new(175.774002, 1.05232286, 155.093872, -2.32454095e-05, 2.65475592e-05, -1, -0.000126348998, 1, 2.6550495e-05, 1, 0.000126349609, -2.32420552e-05)
- Part261.BottomSurface = Enum.SurfaceType.Smooth
- Part261.TopSurface = Enum.SurfaceType.Smooth
- Part261.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part261.Position = Vector3.new(175.774002, 1.05232286, 155.093872)
- Part261.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part261.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh262.Parent = Part261
- BlockMesh262.Scale = Vector3.new(0.25, 0.200000003, 0.200000003)
- BlockMesh262.Scale = Vector3.new(0.25, 0.200000003, 0.200000003)
- Part263.Parent = Tool0
- Part263.Material = Enum.Material.Metal
- Part263.BrickColor = BrickColor.new("Dark stone grey")
- Part263.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part263.Anchored = true
- Part263.FormFactor = Enum.FormFactor.Symmetric
- Part263.Size = Vector3.new(1, 1, 1)
- Part263.CFrame = CFrame.new(175.773972, 1.36701298, 155.318939, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
- Part263.BottomSurface = Enum.SurfaceType.Smooth
- Part263.TopSurface = Enum.SurfaceType.Smooth
- Part263.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part263.Position = Vector3.new(175.773972, 1.36701298, 155.318939)
- Part263.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part263.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh264.Parent = Part263
- BlockMesh264.Scale = Vector3.new(0.100000001, 0.150000006, 0.200000003)
- BlockMesh264.Scale = Vector3.new(0.100000001, 0.150000006, 0.200000003)
- Part265.Parent = Tool0
- Part265.Material = Enum.Material.Metal
- Part265.BrickColor = BrickColor.new("Mid gray")
- Part265.Reflectance = 0.20000000298023
- Part265.Rotation = Vector3.new(-11.4399996, 90, 0)
- Part265.Anchored = true
- Part265.FormFactor = Enum.FormFactor.Plate
- Part265.Size = Vector3.new(1, 0.400000006, 1)
- Part265.CFrame = CFrame.new(175.7742, 0.467847109, 155.043747, 1.75523801e-05, 3.05484937e-05, 1.0000093, -0.198282108, 0.980136216, -3.03697452e-05, -0.980145991, -0.198286384, 2.48705219e-05)
- Part265.BottomSurface = Enum.SurfaceType.Smooth
- Part265.TopSurface = Enum.SurfaceType.Smooth
- Part265.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part265.Position = Vector3.new(175.7742, 0.467847109, 155.043747)
- Part265.Orientation = Vector3.new(0, 90, -11.4399996)
- Part265.Color = Color3.new(0.803922, 0.803922, 0.803922)
- CylinderMesh266.Parent = Part265
- CylinderMesh266.Scale = Vector3.new(0.0500000007, 0.099999994, 0.100000001)
- CylinderMesh266.Scale = Vector3.new(0.0500000007, 0.099999994, 0.100000001)
- Part267.Parent = Tool0
- Part267.Material = Enum.Material.Metal
- Part267.BrickColor = BrickColor.new("Dark stone grey")
- Part267.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part267.Anchored = true
- Part267.FormFactor = Enum.FormFactor.Symmetric
- Part267.Size = Vector3.new(1, 1, 1)
- Part267.CFrame = CFrame.new(175.77417, 1.39193106, 155.71904, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
- Part267.BottomSurface = Enum.SurfaceType.Smooth
- Part267.TopSurface = Enum.SurfaceType.Smooth
- Part267.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part267.Position = Vector3.new(175.77417, 1.39193106, 155.71904)
- Part267.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part267.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh268.Parent = Part267
- BlockMesh268.Scale = Vector3.new(0.100000001, 0.300000012, 0.200000003)
- BlockMesh268.Scale = Vector3.new(0.100000001, 0.300000012, 0.200000003)
- Part269.Parent = Tool0
- Part269.Material = Enum.Material.Metal
- Part269.BrickColor = BrickColor.new("Dark stone grey")
- Part269.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part269.Anchored = true
- Part269.FormFactor = Enum.FormFactor.Symmetric
- Part269.Size = Vector3.new(1, 1, 1)
- Part269.CFrame = CFrame.new(175.77417, 1.41691399, 155.618958, -2.32752082e-05, 2.65200397e-05, -1, -0.000126311817, 1, 2.65229792e-05, 1, 0.000126312429, -2.32718576e-05)
- Part269.BottomSurface = Enum.SurfaceType.Smooth
- Part269.TopSurface = Enum.SurfaceType.Smooth
- Part269.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part269.Position = Vector3.new(175.77417, 1.41691399, 155.618958)
- Part269.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part269.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh270.Parent = Part269
- BlockMesh270.Scale = Vector3.new(0.100000001, 0.275000006, 0.200000003)
- BlockMesh270.Scale = Vector3.new(0.100000001, 0.275000006, 0.200000003)
- Part271.Parent = Tool0
- Part271.Material = Enum.Material.Metal
- Part271.BrickColor = BrickColor.new("Dark stone grey")
- Part271.Rotation = Vector3.new(90.0099945, -0.00999999978, -180)
- Part271.Anchored = true
- Part271.FormFactor = Enum.FormFactor.Symmetric
- Part271.Size = Vector3.new(1, 1, 1)
- Part271.CFrame = CFrame.new(175.7742, 0.507800102, 155.143784, -1, 4.26250081e-05, -0.000125868683, 0.000125874052, 0.000126121464, -1, -4.26091319e-05, -1, -0.000126126833)
- Part271.BottomSurface = Enum.SurfaceType.Smooth
- Part271.TopSurface = Enum.SurfaceType.Smooth
- Part271.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part271.Position = Vector3.new(175.7742, 0.507800102, 155.143784)
- Part271.Orientation = Vector3.new(90, 180, 0)
- Part271.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh272.Parent = Part271
- SpecialMesh272.Scale = Vector3.new(0.200000003, 0.0500000007, 0.100000001)
- SpecialMesh272.MeshType = Enum.MeshType.Wedge
- SpecialMesh272.Scale = Vector3.new(0.200000003, 0.0500000007, 0.100000001)
- Part273.Parent = Tool0
- Part273.Material = Enum.Material.Metal
- Part273.BrickColor = BrickColor.new("Mid gray")
- Part273.Reflectance = 0.20000000298023
- Part273.Rotation = Vector3.new(-11.4799995, 0, -0.00999999978)
- Part273.Anchored = true
- Part273.FormFactor = Enum.FormFactor.Plate
- Part273.Size = Vector3.new(1, 0.400000006, 1)
- Part273.CFrame = CFrame.new(175.774048, 0.398421049, 154.700546, 1.0000093, 0.000127687759, -1.59130377e-05, -0.000125875216, 0.97999835, 0.198961616, 4.26095285e-05, -0.198965877, 0.980008245)
- Part273.BottomSurface = Enum.SurfaceType.Smooth
- Part273.TopSurface = Enum.SurfaceType.Smooth
- Part273.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part273.Position = Vector3.new(175.774048, 0.398421049, 154.700546)
- Part273.Orientation = Vector3.new(-11.4799995, 0, -0.00999999978)
- Part273.Color = Color3.new(0.803922, 0.803922, 0.803922)
- SpecialMesh274.Parent = Part273
- SpecialMesh274.Scale = Vector3.new(0.159999996, 0.049999997, 0.25)
- SpecialMesh274.MeshType = Enum.MeshType.Wedge
- SpecialMesh274.Scale = Vector3.new(0.159999996, 0.049999997, 0.25)
- Part275.Parent = Tool0
- Part275.Material = Enum.Material.Metal
- Part275.BrickColor = BrickColor.new("Sand red")
- Part275.Rotation = Vector3.new(-22.8799992, -90, 0)
- Part275.Anchored = true
- Part275.FormFactor = Enum.FormFactor.Plate
- Part275.Size = Vector3.new(1, 0.400000006, 1)
- Part275.CFrame = CFrame.new(175.849167, 1.59919405, 155.893082, -1.20611658e-05, 3.33988719e-05, -1.0000093, 0.388855428, 0.921289325, 2.99883613e-05, 0.921298206, -0.388861537, -2.57087358e-05)
- Part275.BottomSurface = Enum.SurfaceType.Smooth
- Part275.TopSurface = Enum.SurfaceType.Smooth
- Part275.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part275.Position = Vector3.new(175.849167, 1.59919405, 155.893082)
- Part275.Orientation = Vector3.new(0, -90, 22.8799992)
- Part275.Color = Color3.new(0.584314, 0.47451, 0.466667)
- BlockMesh276.Parent = Part275
- BlockMesh276.Scale = Vector3.new(0.0500000007, 0.099999994, 0.0549999997)
- BlockMesh276.Scale = Vector3.new(0.0500000007, 0.099999994, 0.0549999997)
- Part277.Parent = Tool0
- Part277.Material = Enum.Material.Metal
- Part277.BrickColor = BrickColor.new("Dark stone grey")
- Part277.Rotation = Vector3.new(-90, 90, 0)
- Part277.Anchored = true
- Part277.FormFactor = Enum.FormFactor.Symmetric
- Part277.Size = Vector3.new(1, 1, 1)
- Part277.CFrame = CFrame.new(175.774094, 1.31703091, 155.443939, -2.6106396e-05, 2.41055495e-05, 1, -1, -3.46169836e-05, -2.61055611e-05, 3.46163542e-05, -1, 2.41064536e-05)
- Part277.BottomSurface = Enum.SurfaceType.Smooth
- Part277.TopSurface = Enum.SurfaceType.Smooth
- Part277.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part277.Position = Vector3.new(175.774094, 1.31703091, 155.443939)
- Part277.Orientation = Vector3.new(0, 90, -90)
- Part277.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh278.Parent = Part277
- CylinderMesh278.Scale = Vector3.new(0.200000003, 0.150000006, 0.800000012)
- CylinderMesh278.Scale = Vector3.new(0.200000003, 0.150000006, 0.800000012)
- Part279.Parent = Tool0
- Part279.Material = Enum.Material.Metal
- Part279.BrickColor = BrickColor.new("Dark stone grey")
- Part279.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part279.Anchored = true
- Part279.FormFactor = Enum.FormFactor.Symmetric
- Part279.Size = Vector3.new(1, 1, 1)
- Part279.CFrame = CFrame.new(175.774109, 1.41693401, 155.493927, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
- Part279.BottomSurface = Enum.SurfaceType.Smooth
- Part279.TopSurface = Enum.SurfaceType.Smooth
- Part279.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part279.Position = Vector3.new(175.774109, 1.41693401, 155.493927)
- Part279.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part279.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh280.Parent = Part279
- BlockMesh280.Scale = Vector3.new(0.150000006, 0.200000003, 0.200000003)
- BlockMesh280.Scale = Vector3.new(0.150000006, 0.200000003, 0.200000003)
- Part281.Parent = Tool0
- Part281.Material = Enum.Material.Metal
- Part281.BrickColor = BrickColor.new("Dark stone grey")
- Part281.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part281.Anchored = true
- Part281.FormFactor = Enum.FormFactor.Symmetric
- Part281.Size = Vector3.new(1, 1, 1)
- Part281.CFrame = CFrame.new(175.774017, 0.682631969, 155.268799, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
- Part281.BottomSurface = Enum.SurfaceType.Smooth
- Part281.TopSurface = Enum.SurfaceType.Smooth
- Part281.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part281.Position = Vector3.new(175.774017, 0.682631969, 155.268799)
- Part281.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part281.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh282.Parent = Part281
- BlockMesh282.Scale = Vector3.new(0.200000003, 0.25, 0.200000003)
- BlockMesh282.Scale = Vector3.new(0.200000003, 0.25, 0.200000003)
- Part283.Parent = Tool0
- Part283.Material = Enum.Material.Metal
- Part283.BrickColor = BrickColor.new("Dark stone grey")
- Part283.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part283.Anchored = true
- Part283.FormFactor = Enum.FormFactor.Symmetric
- Part283.Size = Vector3.new(1, 1, 1)
- Part283.CFrame = CFrame.new(175.7742, 1.36694717, 155.819092, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
- Part283.BottomSurface = Enum.SurfaceType.Smooth
- Part283.TopSurface = Enum.SurfaceType.Smooth
- Part283.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part283.Position = Vector3.new(175.7742, 1.36694717, 155.819092)
- Part283.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part283.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh284.Parent = Part283
- BlockMesh284.Scale = Vector3.new(0.100000001, 0.284999996, 0.200000003)
- BlockMesh284.Scale = Vector3.new(0.100000001, 0.284999996, 0.200000003)
- Part285.Parent = Tool0
- Part285.Material = Enum.Material.Metal
- Part285.BrickColor = BrickColor.new("Sand red")
- Part285.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part285.Anchored = true
- Part285.FormFactor = Enum.FormFactor.Plate
- Part285.Size = Vector3.new(1, 0.400000006, 1)
- Part285.CFrame = CFrame.new(175.849213, 1.60769606, 155.921036, -2.32751954e-05, 2.6473881e-05, -1, -0.000126242972, 1, 2.64768187e-05, 1, 0.000126243584, -2.32718521e-05)
- Part285.BottomSurface = Enum.SurfaceType.Smooth
- Part285.TopSurface = Enum.SurfaceType.Smooth
- Part285.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part285.Position = Vector3.new(175.849213, 1.60769606, 155.921036)
- Part285.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part285.Color = Color3.new(0.584314, 0.47451, 0.466667)
- BlockMesh286.Parent = Part285
- BlockMesh286.Scale = Vector3.new(0.0250000004, 0.099999994, 0.0549999997)
- BlockMesh286.Scale = Vector3.new(0.0250000004, 0.099999994, 0.0549999997)
- Part287.Parent = Tool0
- Part287.Material = Enum.Material.Metal
- Part287.BrickColor = BrickColor.new("Mid gray")
- Part287.Reflectance = 0.20000000298023
- Part287.Rotation = Vector3.new(-101.439995, 0.00999999978, 0)
- Part287.Anchored = true
- Part287.FormFactor = Enum.FormFactor.Symmetric
- Part287.Size = Vector3.new(1, 1, 1)
- Part287.CFrame = CFrame.new(175.774033, 0.344554901, 154.711517, 1.0000093, 1.60015661e-05, 0.000127676714, -0.000125875216, -0.198282063, 0.980136216, 4.26095285e-05, -0.980145991, -0.19828634)
- Part287.BottomSurface = Enum.SurfaceType.Smooth
- Part287.TopSurface = Enum.SurfaceType.Smooth
- Part287.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part287.Position = Vector3.new(175.774033, 0.344554901, 154.711517)
- Part287.Orientation = Vector3.new(-78.5599976, 179.959991, -179.959991)
- Part287.Color = Color3.new(0.803922, 0.803922, 0.803922)
- SpecialMesh288.Parent = Part287
- SpecialMesh288.Scale = Vector3.new(0.159999996, 0.25, 0.0500000007)
- SpecialMesh288.MeshType = Enum.MeshType.Wedge
- SpecialMesh288.Scale = Vector3.new(0.159999996, 0.25, 0.0500000007)
- Part289.Parent = Tool0
- Part289.Material = Enum.Material.Metal
- Part289.BrickColor = BrickColor.new("Dark stone grey")
- Part289.Rotation = Vector3.new(-11.4399996, 90, 0)
- Part289.Anchored = true
- Part289.FormFactor = Enum.FormFactor.Plate
- Part289.Size = Vector3.new(1, 0.400000006, 1)
- Part289.CFrame = CFrame.new(175.7742, 0.487428904, 155.039719, 1.75225614e-05, 3.05485009e-05, 1.0000093, -0.198282033, 0.980136216, -3.03756678e-05, -0.980145991, -0.19828631, 2.4841298e-05)
- Part289.BottomSurface = Enum.SurfaceType.Smooth
- Part289.TopSurface = Enum.SurfaceType.Smooth
- Part289.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part289.Position = Vector3.new(175.7742, 0.487428904, 155.039719)
- Part289.Orientation = Vector3.new(0, 90, -11.4399996)
- Part289.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh290.Parent = Part289
- CylinderMesh290.Scale = Vector3.new(0.0649999976, 0.049999997, 0.129999995)
- CylinderMesh290.Scale = Vector3.new(0.0649999976, 0.049999997, 0.129999995)
- Part291.Parent = Tool0
- Part291.Material = Enum.Material.Metal
- Part291.BrickColor = BrickColor.new("Mid gray")
- Part291.Reflectance = 0.20000000298023
- Part291.Rotation = Vector3.new(-11.4399996, -90, 0)
- Part291.Anchored = true
- Part291.FormFactor = Enum.FormFactor.Plate
- Part291.Size = Vector3.new(1, 0.400000006, 1)
- Part291.CFrame = CFrame.new(175.774109, 0.428167105, 154.847626, -1.75225687e-05, 3.05485082e-05, -1.0000093, 0.198282063, 0.980136216, 3.03756678e-05, 0.980145991, -0.19828634, -2.48413053e-05)
- Part291.BottomSurface = Enum.SurfaceType.Smooth
- Part291.TopSurface = Enum.SurfaceType.Smooth
- Part291.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part291.Position = Vector3.new(175.774109, 0.428167105, 154.847626)
- Part291.Orientation = Vector3.new(0, -90, 11.4399996)
- Part291.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh292.Parent = Part291
- BlockMesh292.Scale = Vector3.new(0.0500000007, 0.049999997, 0.159999996)
- BlockMesh292.Scale = Vector3.new(0.0500000007, 0.049999997, 0.159999996)
- Part293.Parent = Tool0
- Part293.Material = Enum.Material.Metal
- Part293.BrickColor = BrickColor.new("Dark stone grey")
- Part293.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
- Part293.Anchored = true
- Part293.FormFactor = Enum.FormFactor.Symmetric
- Part293.Size = Vector3.new(1, 1, 1)
- Part293.CFrame = CFrame.new(175.774063, 0.682648897, 155.118713, 1, 4.26250081e-05, 0.000125868683, -0.000125874052, 0.000126121464, 1, 4.26091319e-05, -1, 0.000126126833)
- Part293.BottomSurface = Enum.SurfaceType.Smooth
- Part293.TopSurface = Enum.SurfaceType.Smooth
- Part293.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part293.Position = Vector3.new(175.774063, 0.682648897, 155.118713)
- Part293.Orientation = Vector3.new(-90, 0, 0)
- Part293.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh294.Parent = Part293
- SpecialMesh294.Scale = Vector3.new(0.200000003, 0.100000001, 0.25)
- SpecialMesh294.MeshType = Enum.MeshType.Wedge
- SpecialMesh294.Scale = Vector3.new(0.200000003, 0.100000001, 0.25)
- Part295.Parent = Tool0
- Part295.Material = Enum.Material.Metal
- Part295.BrickColor = BrickColor.new("Dark stone grey")
- Part295.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
- Part295.Anchored = true
- Part295.FormFactor = Enum.FormFactor.Symmetric
- Part295.Size = Vector3.new(1, 1, 1)
- Part295.CFrame = CFrame.new(175.774017, 0.682619095, 155.419006, 1, -4.17011834e-05, -0.000126389015, -0.000126394225, -0.000125107952, -1, 4.16853691e-05, 1, -0.00012511322)
- Part295.BottomSurface = Enum.SurfaceType.Smooth
- Part295.TopSurface = Enum.SurfaceType.Smooth
- Part295.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part295.Position = Vector3.new(175.774017, 0.682619095, 155.419006)
- Part295.Orientation = Vector3.new(90, 0, 0)
- Part295.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh296.Parent = Part295
- SpecialMesh296.Scale = Vector3.new(0.200000003, 0.100000001, 0.25)
- SpecialMesh296.MeshType = Enum.MeshType.Wedge
- SpecialMesh296.Scale = Vector3.new(0.200000003, 0.100000001, 0.25)
- Part297.Parent = Tool0
- Part297.Material = Enum.Material.Metal
- Part297.BrickColor = BrickColor.new("Sand red")
- Part297.Rotation = Vector3.new(11.4499998, -90, 0)
- Part297.Anchored = true
- Part297.FormFactor = Enum.FormFactor.Plate
- Part297.Size = Vector3.new(1, 0.400000006, 1)
- Part297.CFrame = CFrame.new(175.849197, 1.60269403, 155.954041, -2.80187633e-05, 2.13608873e-05, -1.0000093, -0.198517233, 0.980088472, 3.04061614e-05, 0.980099261, 0.198517159, -2.48299439e-05)
- Part297.BottomSurface = Enum.SurfaceType.Smooth
- Part297.TopSurface = Enum.SurfaceType.Smooth
- Part297.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part297.Position = Vector3.new(175.849197, 1.60269403, 155.954041)
- Part297.Orientation = Vector3.new(0, -90, -11.4499998)
- Part297.Color = Color3.new(0.584314, 0.47451, 0.466667)
- BlockMesh298.Parent = Part297
- BlockMesh298.Scale = Vector3.new(0.0500000007, 0.099999994, 0.0549999997)
- BlockMesh298.Scale = Vector3.new(0.0500000007, 0.099999994, 0.0549999997)
- Part299.Parent = Tool0
- Part299.Material = Enum.Material.Metal
- Part299.BrickColor = BrickColor.new("Dark stone grey")
- Part299.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part299.Anchored = true
- Part299.FormFactor = Enum.FormFactor.Symmetric
- Part299.Size = Vector3.new(1, 1, 1)
- Part299.CFrame = CFrame.new(175.774063, 1.36699915, 155.393936, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
- Part299.BottomSurface = Enum.SurfaceType.Smooth
- Part299.TopSurface = Enum.SurfaceType.Smooth
- Part299.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part299.Position = Vector3.new(175.774063, 1.36699915, 155.393936)
- Part299.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part299.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh300.Parent = Part299
- BlockMesh300.Scale = Vector3.new(0.0500000007, 0.100000001, 0.200000003)
- BlockMesh300.Scale = Vector3.new(0.0500000007, 0.100000001, 0.200000003)
- Part301.Parent = Tool0
- Part301.Material = Enum.Material.Metal
- Part301.BrickColor = BrickColor.new("Dark stone grey")
- Part301.Rotation = Vector3.new(-89.9899979, 0.00999999978, 180)
- Part301.Anchored = true
- Part301.FormFactor = Enum.FormFactor.Symmetric
- Part301.Size = Vector3.new(1, 1, 1)
- Part301.CFrame = CFrame.new(175.774033, 0.507774115, 155.318832, -1, -4.26250081e-05, 0.000125868683, 0.000125874052, -0.000126121464, 1, -4.26091319e-05, 1, 0.000126126833)
- Part301.BottomSurface = Enum.SurfaceType.Smooth
- Part301.TopSurface = Enum.SurfaceType.Smooth
- Part301.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part301.Position = Vector3.new(175.774033, 0.507774115, 155.318832)
- Part301.Orientation = Vector3.new(-90, 180, 0)
- Part301.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh302.Parent = Part301
- SpecialMesh302.Scale = Vector3.new(0.200000003, 0.300000012, 0.100000001)
- SpecialMesh302.MeshType = Enum.MeshType.Wedge
- SpecialMesh302.Scale = Vector3.new(0.200000003, 0.300000012, 0.100000001)
- Part303.Parent = Tool0
- Part303.Material = Enum.Material.Metal
- Part303.BrickColor = BrickColor.new("Sand red")
- Part303.Rotation = Vector3.new(-29.75, 88.5800018, -0.00999999978)
- Part303.Anchored = true
- Part303.FormFactor = Enum.FormFactor.Symmetric
- Part303.Size = Vector3.new(1, 1, 1)
- Part303.CFrame = CFrame.new(175.848862, 1.57304192, 156.066345, 0.0247951988, 2.34741537e-06, 0.999692559, -0.496126086, 0.868163347, 0.0123032862, -0.867896438, -0.496278554, 0.0215274468)
- Part303.BottomSurface = Enum.SurfaceType.Smooth
- Part303.TopSurface = Enum.SurfaceType.Smooth
- Part303.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part303.Position = Vector3.new(175.848862, 1.57304192, 156.066345)
- Part303.Orientation = Vector3.new(-0.699999988, 88.7699966, -29.75)
- Part303.Color = Color3.new(0.584314, 0.47451, 0.466667)
- BlockMesh304.Parent = Part303
- BlockMesh304.Scale = Vector3.new(0.0350000001, 0.0799999982, 0.0549999997)
- BlockMesh304.Scale = Vector3.new(0.0350000001, 0.0799999982, 0.0549999997)
- Part305.Parent = Tool0
- Part305.Material = Enum.Material.Metal
- Part305.BrickColor = BrickColor.new("Sand red")
- Part305.Rotation = Vector3.new(45.7999992, -90, 0)
- Part305.Anchored = true
- Part305.FormFactor = Enum.FormFactor.Plate
- Part305.Size = Vector3.new(1, 0.400000006, 1)
- Part305.CFrame = CFrame.new(175.849258, 1.58670998, 155.984085, -3.52178249e-05, 1.80052393e-06, -1, -0.716895282, 0.697180867, 2.65027829e-05, 0.697180927, 0.716895282, -2.32624043e-05)
- Part305.BottomSurface = Enum.SurfaceType.Smooth
- Part305.TopSurface = Enum.SurfaceType.Smooth
- Part305.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part305.Position = Vector3.new(175.849258, 1.58670998, 155.984085)
- Part305.Orientation = Vector3.new(0, -90, -45.7999992)
- Part305.Color = Color3.new(0.584314, 0.47451, 0.466667)
- BlockMesh306.Parent = Part305
- BlockMesh306.Scale = Vector3.new(0.0500000007, 0.099999994, 0.0549999997)
- BlockMesh306.Scale = Vector3.new(0.0500000007, 0.099999994, 0.0549999997)
- Part307.Parent = Tool0
- Part307.Material = Enum.Material.Metal
- Part307.BrickColor = BrickColor.new("Dark stone grey")
- Part307.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part307.Anchored = true
- Part307.FormFactor = Enum.FormFactor.Symmetric
- Part307.Size = Vector3.new(1, 1, 1)
- Part307.CFrame = CFrame.new(175.774277, 1.26698399, 156.219131, -2.32454167e-05, 2.65261024e-05, -1, -0.000126423416, 1, 2.652904e-05, 1, 0.000126424027, -2.32420625e-05)
- Part307.BottomSurface = Enum.SurfaceType.Smooth
- Part307.TopSurface = Enum.SurfaceType.Smooth
- Part307.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part307.Position = Vector3.new(175.774277, 1.26698399, 156.219131)
- Part307.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part307.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh308.Parent = Part307
- BlockMesh308.Scale = Vector3.new(0.100000001, 0.349999994, 0.200000003)
- BlockMesh308.Scale = Vector3.new(0.100000001, 0.349999994, 0.200000003)
- Part309.Parent = Tool0
- Part309.Material = Enum.Material.Metal
- Part309.BrickColor = BrickColor.new("Dark stone grey")
- Part309.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part309.Anchored = true
- Part309.FormFactor = Enum.FormFactor.Symmetric
- Part309.Size = Vector3.new(1, 1, 1)
- Part309.CFrame = CFrame.new(175.774033, 1.26697397, 156.319153, -2.32454095e-05, 2.65410254e-05, -1, -0.00012634341, 1, 2.65439612e-05, 1, 0.000126344021, -2.32420552e-05)
- Part309.BottomSurface = Enum.SurfaceType.Smooth
- Part309.TopSurface = Enum.SurfaceType.Smooth
- Part309.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part309.Position = Vector3.new(175.774033, 1.26697397, 156.319153)
- Part309.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part309.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh310.Parent = Part309
- BlockMesh310.Scale = Vector3.new(0.100000001, 0.400000006, 0.200000003)
- BlockMesh310.Scale = Vector3.new(0.100000001, 0.400000006, 0.200000003)
- Part311.Parent = Tool0
- Part311.Material = Enum.Material.Metal
- Part311.BrickColor = BrickColor.new("Dark stone grey")
- Part311.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part311.Anchored = true
- Part311.FormFactor = Enum.FormFactor.Symmetric
- Part311.Size = Vector3.new(1, 1, 1)
- Part311.CFrame = CFrame.new(175.7742, 1.34193802, 156.044067, -2.32752082e-05, 2.65200397e-05, -1, -0.000126311817, 1, 2.65229792e-05, 1, 0.000126312429, -2.32718576e-05)
- Part311.BottomSurface = Enum.SurfaceType.Smooth
- Part311.TopSurface = Enum.SurfaceType.Smooth
- Part311.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part311.Position = Vector3.new(175.7742, 1.34193802, 156.044067)
- Part311.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part311.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh312.Parent = Part311
- BlockMesh312.Scale = Vector3.new(0.0500000007, 0.400000006, 0.200000003)
- BlockMesh312.Scale = Vector3.new(0.0500000007, 0.400000006, 0.200000003)
- Part313.Parent = Tool0
- Part313.Material = Enum.Material.Metal
- Part313.BrickColor = BrickColor.new("Dark stone grey")
- Part313.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part313.Anchored = true
- Part313.FormFactor = Enum.FormFactor.Symmetric
- Part313.Size = Vector3.new(1, 1, 1)
- Part313.CFrame = CFrame.new(175.774155, 1.34195185, 155.994064, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
- Part313.BottomSurface = Enum.SurfaceType.Smooth
- Part313.TopSurface = Enum.SurfaceType.Smooth
- Part313.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part313.Position = Vector3.new(175.774155, 1.34195185, 155.994064)
- Part313.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part313.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh314.Parent = Part313
- BlockMesh314.Scale = Vector3.new(0.0500000007, 0.359999985, 0.200000003)
- BlockMesh314.Scale = Vector3.new(0.0500000007, 0.359999985, 0.200000003)
- Part315.Parent = Tool0
- Part315.Material = Enum.Material.Metal
- Part315.BrickColor = BrickColor.new("Sand red")
- Part315.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part315.Anchored = true
- Part315.FormFactor = Enum.FormFactor.Plate
- Part315.Size = Vector3.new(1, 0.400000006, 1)
- Part315.CFrame = CFrame.new(175.849228, 1.43684483, 156.044067, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
- Part315.BottomSurface = Enum.SurfaceType.Smooth
- Part315.TopSurface = Enum.SurfaceType.Smooth
- Part315.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part315.Position = Vector3.new(175.849228, 1.43684483, 156.044067)
- Part315.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part315.Color = Color3.new(0.584314, 0.47451, 0.466667)
- BlockMesh316.Parent = Part315
- BlockMesh316.Scale = Vector3.new(0.100000001, 0.099999994, 0.0549999997)
- BlockMesh316.Scale = Vector3.new(0.100000001, 0.099999994, 0.0549999997)
- Part317.Parent = Tool0
- Part317.Material = Enum.Material.Metal
- Part317.BrickColor = BrickColor.new("Dark stone grey")
- Part317.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part317.Anchored = true
- Part317.FormFactor = Enum.FormFactor.Symmetric
- Part317.Size = Vector3.new(1, 1, 1)
- Part317.CFrame = CFrame.new(175.773895, 1.26696205, 156.469177, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
- Part317.BottomSurface = Enum.SurfaceType.Smooth
- Part317.TopSurface = Enum.SurfaceType.Smooth
- Part317.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part317.Position = Vector3.new(175.773895, 1.26696205, 156.469177)
- Part317.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part317.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh318.Parent = Part317
- BlockMesh318.Scale = Vector3.new(0.100000001, 0.5, 0.200000003)
- BlockMesh318.Scale = Vector3.new(0.100000001, 0.5, 0.200000003)
- Part319.Parent = Tool0
- Part319.Material = Enum.Material.Metal
- Part319.BrickColor = BrickColor.new("Sand red")
- Part319.Rotation = Vector3.new(90.0099945, -0.00999999978, -90)
- Part319.Anchored = true
- Part319.FormFactor = Enum.FormFactor.Symmetric
- Part319.Size = Vector3.new(1, 1, 1)
- Part319.CFrame = CFrame.new(175.849075, 1.51670599, 156.464462, 2.41693342e-05, 1, -0.000126389001, 0.000125110135, -0.000126392028, -1, -1, 2.41535217e-05, -0.000125113191)
- Part319.BottomSurface = Enum.SurfaceType.Smooth
- Part319.TopSurface = Enum.SurfaceType.Smooth
- Part319.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part319.Position = Vector3.new(175.849075, 1.51670599, 156.464462)
- Part319.Orientation = Vector3.new(90, 90, 0)
- Part319.Color = Color3.new(0.584314, 0.47451, 0.466667)
- SpecialMesh320.Parent = Part319
- SpecialMesh320.Scale = Vector3.new(0.0150000006, 0.00999999978, 0.0125000002)
- SpecialMesh320.MeshType = Enum.MeshType.FileMesh
- SpecialMesh320.Scale = Vector3.new(0.0150000006, 0.00999999978, 0.0125000002)
- Part321.Parent = Tool0
- Part321.Material = Enum.Material.Metal
- Part321.BrickColor = BrickColor.new("Mid gray")
- Part321.Reflectance = 0.20000000298023
- Part321.Rotation = Vector3.new(90.0099945, -0.00999999978, 90)
- Part321.Anchored = true
- Part321.FormFactor = Enum.FormFactor.Plate
- Part321.Size = Vector3.new(1, 0.400000006, 1)
- Part321.CFrame = CFrame.new(175.673904, 1.41681194, 156.519333, -2.32752082e-05, -1, -0.000125898907, -0.000126311817, 0.000125901846, -1, 1, -2.32593047e-05, -0.000126314742)
- Part321.BottomSurface = Enum.SurfaceType.Smooth
- Part321.TopSurface = Enum.SurfaceType.Smooth
- Part321.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part321.Position = Vector3.new(175.673904, 1.41681194, 156.519333)
- Part321.Orientation = Vector3.new(90, -90, 0)
- Part321.Color = Color3.new(0.803922, 0.803922, 0.803922)
- BlockMesh322.Parent = Part321
- BlockMesh322.Scale = Vector3.new(0.150000006, 0.049999997, 0.0500000007)
- BlockMesh322.Scale = Vector3.new(0.150000006, 0.049999997, 0.0500000007)
- Part323.Parent = Tool0
- Part323.Material = Enum.Material.Metal
- Part323.BrickColor = BrickColor.new("Dark stone grey")
- Part323.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
- Part323.Anchored = true
- Part323.FormFactor = Enum.FormFactor.Symmetric
- Part323.Size = Vector3.new(1, 1, 1)
- Part323.CFrame = CFrame.new(175.7742, 1.78643322, 156.744583, 1, -4.26250226e-05, -0.000125898907, -0.000125904291, -0.000126216328, -1, 4.26091319e-05, 1, -0.000126221697)
- Part323.BottomSurface = Enum.SurfaceType.Smooth
- Part323.TopSurface = Enum.SurfaceType.Smooth
- Part323.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part323.Position = Vector3.new(175.7742, 1.78643322, 156.744583)
- Part323.Orientation = Vector3.new(90, 0, 0)
- Part323.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh324.Parent = Part323
- SpecialMesh324.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
- SpecialMesh324.MeshType = Enum.MeshType.Wedge
- SpecialMesh324.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
- Part325.Parent = Tool0
- Part325.Material = Enum.Material.Metal
- Part325.BrickColor = BrickColor.new("Sand red")
- Part325.Rotation = Vector3.new(67.5800018, -90, 0)
- Part325.Anchored = true
- Part325.FormFactor = Enum.FormFactor.Plate
- Part325.Size = Vector3.new(1, 0.400000006, 1)
- Part325.CFrame = CFrame.new(175.849197, 1.51128101, 155.924118, -3.34225479e-05, -1.23026002e-05, -1.0000093, -0.924404562, 0.381390691, 3.01122636e-05, 0.381396711, 0.924413562, -2.57292122e-05)
- Part325.BottomSurface = Enum.SurfaceType.Smooth
- Part325.TopSurface = Enum.SurfaceType.Smooth
- Part325.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part325.Position = Vector3.new(175.849197, 1.51128101, 155.924118)
- Part325.Orientation = Vector3.new(0, -90, -67.5800018)
- Part325.Color = Color3.new(0.584314, 0.47451, 0.466667)
- BlockMesh326.Parent = Part325
- BlockMesh326.Scale = Vector3.new(0.150000006, 0.099999994, 0.0549999997)
- BlockMesh326.Scale = Vector3.new(0.150000006, 0.099999994, 0.0549999997)
- Part327.Parent = Tool0
- Part327.Material = Enum.Material.Metal
- Part327.BrickColor = BrickColor.new("Dark stone grey")
- Part327.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part327.Anchored = true
- Part327.FormFactor = Enum.FormFactor.Symmetric
- Part327.Size = Vector3.new(1, 1, 1)
- Part327.CFrame = CFrame.new(175.774185, 1.78643799, 156.694595, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
- Part327.BottomSurface = Enum.SurfaceType.Smooth
- Part327.TopSurface = Enum.SurfaceType.Smooth
- Part327.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part327.Position = Vector3.new(175.774185, 1.78643799, 156.694595)
- Part327.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part327.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh328.Parent = Part327
- BlockMesh328.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.100000001)
- BlockMesh328.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.100000001)
- Part329.Parent = Tool0
- Part329.Material = Enum.Material.Metal
- Part329.BrickColor = BrickColor.new("Dark stone grey")
- Part329.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part329.Anchored = true
- Part329.FormFactor = Enum.FormFactor.Symmetric
- Part329.Size = Vector3.new(1, 1, 1)
- Part329.CFrame = CFrame.new(175.773911, 1.29192114, 156.569534, -2.41693342e-05, 2.59691569e-05, -1, -0.000125110135, 1, 2.59721783e-05, 1, 0.000125110761, -2.41660837e-05)
- Part329.BottomSurface = Enum.SurfaceType.Smooth
- Part329.TopSurface = Enum.SurfaceType.Smooth
- Part329.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part329.Position = Vector3.new(175.773911, 1.29192114, 156.569534)
- Part329.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part329.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh330.Parent = Part329
- BlockMesh330.Scale = Vector3.new(0.100000001, 0.600000024, 0.200000003)
- BlockMesh330.Scale = Vector3.new(0.100000001, 0.600000024, 0.200000003)
- Part331.Parent = Tool0
- Part331.Material = Enum.Material.Metal
- Part331.BrickColor = BrickColor.new("Dark stone grey")
- Part331.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part331.Anchored = true
- Part331.FormFactor = Enum.FormFactor.Symmetric
- Part331.Size = Vector3.new(1, 1, 1)
- Part331.CFrame = CFrame.new(175.774063, 1.26696301, 156.394135, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
- Part331.BottomSurface = Enum.SurfaceType.Smooth
- Part331.TopSurface = Enum.SurfaceType.Smooth
- Part331.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part331.Position = Vector3.new(175.774063, 1.26696301, 156.394135)
- Part331.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part331.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh332.Parent = Part331
- BlockMesh332.Scale = Vector3.new(0.0500000007, 0.449999988, 0.200000003)
- BlockMesh332.Scale = Vector3.new(0.0500000007, 0.449999988, 0.200000003)
- Part333.Parent = Tool0
- Part333.Material = Enum.Material.Metal
- Part333.BrickColor = BrickColor.new("Dark stone grey")
- Part333.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part333.Anchored = true
- Part333.FormFactor = Enum.FormFactor.Symmetric
- Part333.Size = Vector3.new(1, 1, 1)
- Part333.CFrame = CFrame.new(175.773956, 1.24195623, 156.694839, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
- Part333.BottomSurface = Enum.SurfaceType.Smooth
- Part333.TopSurface = Enum.SurfaceType.Smooth
- Part333.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part333.Position = Vector3.new(175.773956, 1.24195623, 156.694839)
- Part333.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part333.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh334.Parent = Part333
- BlockMesh334.Scale = Vector3.new(0.150000006, 0.560000002, 0.200000003)
- BlockMesh334.Scale = Vector3.new(0.150000006, 0.560000002, 0.200000003)
- Part335.Parent = Tool0
- Part335.Material = Enum.Material.Metal
- Part335.BrickColor = BrickColor.new("Dark stone grey")
- Part335.Rotation = Vector3.new(-90, 90, 0)
- Part335.Anchored = true
- Part335.FormFactor = Enum.FormFactor.Symmetric
- Part335.Size = Vector3.new(1, 1, 1)
- Part335.CFrame = CFrame.new(175.773972, 0.957218885, 156.719666, -2.6106396e-05, 2.41055495e-05, 1, -1, -3.46169836e-05, -2.61055611e-05, 3.46163542e-05, -1, 2.41064536e-05)
- Part335.BottomSurface = Enum.SurfaceType.Smooth
- Part335.TopSurface = Enum.SurfaceType.Smooth
- Part335.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part335.Position = Vector3.new(175.773972, 0.957218885, 156.719666)
- Part335.Orientation = Vector3.new(0, 90, -90)
- Part335.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh336.Parent = Part335
- CylinderMesh336.Scale = Vector3.new(0.200000003, 0.100000001, 0.800000012)
- CylinderMesh336.Scale = Vector3.new(0.200000003, 0.100000001, 0.800000012)
- Part337.Parent = Tool0
- Part337.Material = Enum.Material.Metal
- Part337.BrickColor = BrickColor.new("Sand red")
- Part337.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part337.Anchored = true
- Part337.FormFactor = Enum.FormFactor.Symmetric
- Part337.Size = Vector3.new(1, 1, 1)
- Part337.CFrame = CFrame.new(175.849243, 1.53674698, 156.044067, -2.32454186e-05, 2.65260951e-05, -1, -0.00012644018, 1, 2.65290346e-05, 1, 0.000126440791, -2.32420643e-05)
- Part337.BottomSurface = Enum.SurfaceType.Smooth
- Part337.TopSurface = Enum.SurfaceType.Smooth
- Part337.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part337.Position = Vector3.new(175.849243, 1.53674698, 156.044067)
- Part337.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part337.Color = Color3.new(0.584314, 0.47451, 0.466667)
- BlockMesh338.Parent = Part337
- BlockMesh338.Scale = Vector3.new(0.0350000001, 0.159999996, 0.0549999997)
- BlockMesh338.Scale = Vector3.new(0.0350000001, 0.159999996, 0.0549999997)
- Part339.Parent = Tool0
- Part339.Material = Enum.Material.Metal
- Part339.BrickColor = BrickColor.new("Mid gray")
- Part339.Reflectance = 0.20000000298023
- Part339.Rotation = Vector3.new(180, 0, -90)
- Part339.Anchored = true
- Part339.FormFactor = Enum.FormFactor.Plate
- Part339.Size = Vector3.new(1, 0.400000006, 1)
- Part339.CFrame = CFrame.new(175.673874, 1.41683197, 156.44426, 2.64897808e-05, 1, 4.26046645e-05, 1, -2.64882674e-05, -3.55015836e-05, -3.55004559e-05, 4.26056031e-05, -1)
- Part339.BottomSurface = Enum.SurfaceType.Smooth
- Part339.TopSurface = Enum.SurfaceType.Smooth
- Part339.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part339.Position = Vector3.new(175.673874, 1.41683197, 156.44426)
- Part339.Orientation = Vector3.new(0, 180, 90)
- Part339.Color = Color3.new(0.803922, 0.803922, 0.803922)
- CylinderMesh340.Parent = Part339
- CylinderMesh340.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0500000007)
- CylinderMesh340.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0500000007)
- Part341.Parent = Tool0
- Part341.Material = Enum.Material.Metal
- Part341.BrickColor = BrickColor.new("Sand red")
- Part341.Rotation = Vector3.new(90.0099945, -0.00999999978, -90)
- Part341.Anchored = true
- Part341.FormFactor = Enum.FormFactor.Symmetric
- Part341.Size = Vector3.new(1, 1, 1)
- Part341.CFrame = CFrame.new(175.849014, 1.51673698, 156.244324, 2.32752009e-05, 1, -0.000125898907, 0.000126218772, -0.000125901846, -1, -1, 2.32593102e-05, -0.000126221697)
- Part341.BottomSurface = Enum.SurfaceType.Smooth
- Part341.TopSurface = Enum.SurfaceType.Smooth
- Part341.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part341.Position = Vector3.new(175.849014, 1.51673698, 156.244324)
- Part341.Orientation = Vector3.new(90, 90, 0)
- Part341.Color = Color3.new(0.584314, 0.47451, 0.466667)
- SpecialMesh342.Parent = Part341
- SpecialMesh342.Scale = Vector3.new(0.0150000006, 0.00999999978, 0.0125000002)
- SpecialMesh342.MeshType = Enum.MeshType.FileMesh
- SpecialMesh342.Scale = Vector3.new(0.0150000006, 0.00999999978, 0.0125000002)
- Part343.Parent = Tool0
- Part343.Material = Enum.Material.Metal
- Part343.BrickColor = BrickColor.new("Dark stone grey")
- Part343.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part343.Anchored = true
- Part343.FormFactor = Enum.FormFactor.Symmetric
- Part343.Size = Vector3.new(1, 1, 1)
- Part343.CFrame = CFrame.new(175.77417, 1.73647499, 156.71962, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
- Part343.BottomSurface = Enum.SurfaceType.Smooth
- Part343.TopSurface = Enum.SurfaceType.Smooth
- Part343.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part343.Position = Vector3.new(175.77417, 1.73647499, 156.71962)
- Part343.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part343.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh344.Parent = Part343
- BlockMesh344.Scale = Vector3.new(0.100000001, 0.0500000007, 0.100000001)
- BlockMesh344.Scale = Vector3.new(0.100000001, 0.0500000007, 0.100000001)
- Part345.Parent = Tool0
- Part345.Material = Enum.Material.Metal
- Part345.BrickColor = BrickColor.new("Dark stone grey")
- Part345.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part345.Anchored = true
- Part345.FormFactor = Enum.FormFactor.Symmetric
- Part345.Size = Vector3.new(1, 1, 1)
- Part345.CFrame = CFrame.new(175.7742, 1.341959, 155.919083, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
- Part345.BottomSurface = Enum.SurfaceType.Smooth
- Part345.TopSurface = Enum.SurfaceType.Smooth
- Part345.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part345.Position = Vector3.new(175.7742, 1.341959, 155.919083)
- Part345.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part345.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh346.Parent = Part345
- BlockMesh346.Scale = Vector3.new(0.100000001, 0.319999993, 0.200000003)
- BlockMesh346.Scale = Vector3.new(0.100000001, 0.319999993, 0.200000003)
- Part347.Parent = Tool0
- Part347.Material = Enum.Material.Metal
- Part347.BrickColor = BrickColor.new("Mid gray")
- Part347.Reflectance = 0.20000000298023
- Part347.Rotation = Vector3.new(180, 0, -90)
- Part347.Anchored = true
- Part347.FormFactor = Enum.FormFactor.Plate
- Part347.Size = Vector3.new(1, 0.400000006, 1)
- Part347.CFrame = CFrame.new(175.673889, 1.41681099, 156.594482, 2.64906757e-05, 1, 4.26046754e-05, 1, -2.64891696e-05, -3.537476e-05, -3.53736323e-05, 4.26056104e-05, -1)
- Part347.BottomSurface = Enum.SurfaceType.Smooth
- Part347.TopSurface = Enum.SurfaceType.Smooth
- Part347.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part347.Position = Vector3.new(175.673889, 1.41681099, 156.594482)
- Part347.Orientation = Vector3.new(0, 180, 90)
- Part347.Color = Color3.new(0.803922, 0.803922, 0.803922)
- CylinderMesh348.Parent = Part347
- CylinderMesh348.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0500000007)
- CylinderMesh348.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0500000007)
- Part349.Parent = Tool0
- Part349.Material = Enum.Material.Metal
- Part349.BrickColor = BrickColor.new("Dark stone grey")
- Part349.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part349.Anchored = true
- Part349.FormFactor = Enum.FormFactor.Symmetric
- Part349.Size = Vector3.new(1, 1, 1)
- Part349.CFrame = CFrame.new(175.774277, 1.316957, 156.11911, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
- Part349.BottomSurface = Enum.SurfaceType.Smooth
- Part349.TopSurface = Enum.SurfaceType.Smooth
- Part349.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part349.Position = Vector3.new(175.774277, 1.316957, 156.11911)
- Part349.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part349.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh350.Parent = Part349
- BlockMesh350.Scale = Vector3.new(0.100000001, 0.375, 0.200000003)
- BlockMesh350.Scale = Vector3.new(0.100000001, 0.375, 0.200000003)
- Part351.Parent = Tool0
- Part351.Material = Enum.Material.Metal
- Part351.BrickColor = BrickColor.new("Sand red")
- Part351.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part351.Anchored = true
- Part351.FormFactor = Enum.FormFactor.Plate
- Part351.Size = Vector3.new(1, 0.400000006, 1)
- Part351.CFrame = CFrame.new(175.849182, 1.43686199, 155.914063, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
- Part351.BottomSurface = Enum.SurfaceType.Smooth
- Part351.TopSurface = Enum.SurfaceType.Smooth
- Part351.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part351.Position = Vector3.new(175.849182, 1.43686199, 155.914063)
- Part351.Orientation = Vector3.new(0, -90, -0.00999999978)
- Part351.Color = Color3.new(0.584314, 0.47451, 0.466667)
- BlockMesh352.Parent = Part351
- BlockMesh352.Scale = Vector3.new(0.150000006, 0.099999994, 0.0549999997)
- BlockMesh352.Scale = Vector3.new(0.150000006, 0.099999994, 0.0549999997)
- Part353.Parent = Tool0
- Part353.Material = Enum.Material.Metal
- Part353.BrickColor = BrickColor.new("Dark stone grey")
- Part353.Rotation = Vector3.new(-72.7900009, 90, 0)
- Part353.Anchored = true
- Part353.FormFactor = Enum.FormFactor.Symmetric
- Part353.Size = Vector3.new(1, 1, 1)
- Part353.CFrame = CFrame.new(175.7742, 1.14773178, 156.063156, -1.78005648e-05, 3.07858827e-05, 1.0000093, -0.955215871, 0.295880646, -3.00207321e-05, -0.295881689, -0.955226541, 2.57498996e-05)
- Part353.BottomSurface = Enum.SurfaceType.Smooth
- Part353.TopSurface = Enum.SurfaceType.Smooth
- Part353.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part353.Position = Vector3.new(175.7742, 1.14773178, 156.063156)
- Part353.Orientation = Vector3.new(0, 90, -72.7900009)
- Part353.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh354.Parent = Part353
- CylinderMesh354.Scale = Vector3.new(0.200000003, 1.33000004, 0.800000012)
- CylinderMesh354.Scale = Vector3.new(0.200000003, 1.33000004, 0.800000012)
- Part355.Parent = Tool0
- Part355.Material = Enum.Material.Metal
- Part355.BrickColor = BrickColor.new("Mid gray")
- Part355.Reflectance = 0.20000000298023
- Part355.Rotation = Vector3.new(0, 0, -90)
- Part355.Anchored = true
- Part355.FormFactor = Enum.FormFactor.Symmetric
- Part355.Size = Vector3.new(1, 1, 1)
- Part355.CFrame = CFrame.new(175.774261, 2.10130596, 155.343857, -2.64906757e-05, 1, -4.26046754e-05, -1, -2.64891696e-05, 3.537476e-05, 3.53736323e-05, 4.26056104e-05, 1)
- Part355.BottomSurface = Enum.SurfaceType.Smooth
- Part355.TopSurface = Enum.SurfaceType.Smooth
- Part355.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part355.Position = Vector3.new(175.774261, 2.10130596, 155.343857)
- Part355.Orientation = Vector3.new(0, 0, -90)
- Part355.Color = Color3.new(0.803922, 0.803922, 0.803922)
- SpecialMesh356.Parent = Part355
- SpecialMesh356.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh356.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.150000006)
- SpecialMesh356.MeshType = Enum.MeshType.FileMesh
- SpecialMesh356.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.150000006)
- ManualWeld357.Name = "Part-to-AimPart Strong Joint"
- ManualWeld357.Parent = Part355
- ManualWeld357.C0 = CFrame.new(-0.5, -0.5, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld357.C1 = CFrame.new(-0.499969482, 0.494994402, -0.500030518, -4.89261083e-07, 1, -2.60559682e-06, -1, -4.89281206e-07, -7.62634954e-06, -7.62634954e-06, 2.60558954e-06, 1)
- ManualWeld357.Part0 = Part355
- ManualWeld357.Part1 = Part32
- Part358.Name = "R1"
- Part358.Parent = Tool0
- Part358.Material = Enum.Material.Metal
- Part358.Rotation = Vector3.new(-90, 90, 0)
- Part358.Anchored = true
- Part358.FormFactor = Enum.FormFactor.Symmetric
- Part358.Size = Vector3.new(1, 1, 1)
- Part358.CFrame = CFrame.new(175.799362, 1.41703701, 154.638306, -2.65060935e-05, 2.32709262e-05, 1, -1, -3.54525582e-05, -2.65052677e-05, 3.54519398e-05, -1, 2.32718667e-05)
- Part358.BottomSurface = Enum.SurfaceType.Smooth
- Part358.TopSurface = Enum.SurfaceType.Smooth
- Part358.Position = Vector3.new(175.799362, 1.41703701, 154.638306)
- Part358.Orientation = Vector3.new(0, 90, -90)
- CylinderMesh359.Parent = Part358
- CylinderMesh359.Scale = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
- CylinderMesh359.Scale = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
- Part360.Name = "R2"
- Part360.Parent = Tool0
- Part360.Material = Enum.Material.Metal
- Part360.Rotation = Vector3.new(-90, 90, 0)
- Part360.Anchored = true
- Part360.FormFactor = Enum.FormFactor.Plate
- Part360.Size = Vector3.new(1, 0.400000006, 1)
- Part360.CFrame = CFrame.new(175.799332, 1.41703701, 154.603287, -2.60033103e-05, 2.41651869e-05, 1, -1, -3.4389428e-05, -2.6002479e-05, 3.43888023e-05, -1, 2.416608e-05)
- Part360.BottomSurface = Enum.SurfaceType.Smooth
- Part360.TopSurface = Enum.SurfaceType.Smooth
- Part360.Position = Vector3.new(175.799332, 1.41703701, 154.603287)
- Part360.Orientation = Vector3.new(0, 90, -90)
- CylinderMesh361.Parent = Part360
- CylinderMesh361.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0500000007)
- CylinderMesh361.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0500000007)
- Part362.Name = "S1"
- Part362.Parent = Tool0
- Part362.Material = Enum.Material.Metal
- Part362.BrickColor = BrickColor.new("Cool yellow")
- Part362.Reflectance = 0.20000000298023
- Part362.Rotation = Vector3.new(90, -90, 0)
- Part362.Anchored = true
- Part362.FormFactor = Enum.FormFactor.Plate
- Part362.Size = Vector3.new(1, 0.400000006, 1)
- Part362.CFrame = CFrame.new(175.799286, 1.30916119, 154.448227, -2.60033103e-05, -2.41651869e-05, -1, -1, 3.4389428e-05, 2.6002479e-05, 3.43888023e-05, 1, -2.416608e-05)
- Part362.BottomSurface = Enum.SurfaceType.Smooth
- Part362.TopSurface = Enum.SurfaceType.Smooth
- Part362.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part362.Position = Vector3.new(175.799286, 1.30916119, 154.448227)
- Part362.Orientation = Vector3.new(0, -90, -90)
- Part362.Color = Color3.new(0.992157, 0.917647, 0.552941)
- CylinderMesh363.Parent = Part362
- CylinderMesh363.Offset = Vector3.new(-0.100000001, 0, 0)
- CylinderMesh363.Scale = Vector3.new(0.125, 0.150000006, 0.125)
- CylinderMesh363.Scale = Vector3.new(0.125, 0.150000006, 0.125)
- Part364.Name = "S2"
- Part364.Parent = Tool0
- Part364.Material = Enum.Material.Metal
- Part364.BrickColor = BrickColor.new("Cool yellow")
- Part364.Reflectance = 0.20000000298023
- Part364.Rotation = Vector3.new(90, -90, 0)
- Part364.Anchored = true
- Part364.FormFactor = Enum.FormFactor.Plate
- Part364.Size = Vector3.new(1, 0.400000006, 1)
- Part364.CFrame = CFrame.new(175.799301, 1.309659, 154.483261, -2.60033103e-05, -2.41651869e-05, -1, -1, 3.4389428e-05, 2.6002479e-05, 3.43888023e-05, 1, -2.416608e-05)
- Part364.BottomSurface = Enum.SurfaceType.Smooth
- Part364.TopSurface = Enum.SurfaceType.Smooth
- Part364.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part364.Position = Vector3.new(175.799301, 1.309659, 154.483261)
- Part364.Orientation = Vector3.new(0, -90, -90)
- Part364.Color = Color3.new(0.992157, 0.917647, 0.552941)
- CylinderMesh365.Parent = Part364
- CylinderMesh365.Offset = Vector3.new(-0.100000001, 0, 0)
- CylinderMesh365.Scale = Vector3.new(0.140000001, 0.0500000007, 0.140000001)
- CylinderMesh365.Scale = Vector3.new(0.140000001, 0.0500000007, 0.140000001)
- Part366.Name = "S3"
- Part366.Parent = Tool0
- Part366.Material = Enum.Material.Metal
- Part366.BrickColor = BrickColor.new("Bright red")
- Part366.Rotation = Vector3.new(90, -90, 0)
- Part366.Anchored = true
- Part366.FormFactor = Enum.FormFactor.Symmetric
- Part366.Size = Vector3.new(1, 1, 1)
- Part366.CFrame = CFrame.new(175.799255, 1.30919123, 154.31813, -2.64906757e-05, -2.33007195e-05, -1, -1, 3.53742507e-05, 2.64898517e-05, 3.53736323e-05, 1, -2.33016563e-05)
- Part366.BottomSurface = Enum.SurfaceType.Smooth
- Part366.TopSurface = Enum.SurfaceType.Smooth
- Part366.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part366.Position = Vector3.new(175.799255, 1.30919123, 154.31813)
- Part366.Orientation = Vector3.new(0, -90, -90)
- Part366.Color = Color3.new(0.768628, 0.156863, 0.109804)
- CylinderMesh367.Parent = Part366
- CylinderMesh367.Offset = Vector3.new(-0.100000001, 0, 0)
- CylinderMesh367.Scale = Vector3.new(0.125, 0.200000003, 0.125)
- CylinderMesh367.Scale = Vector3.new(0.125, 0.200000003, 0.125)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Backpack
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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