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Dark_EccentricYT

Untitled

Dec 30th, 2018
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  1.  
  2. -- made by 1ndrew
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Tool0 = Instance.new("Tool")
  20. LocalScript1 = Instance.new("LocalScript")
  21. NumberValue2 = Instance.new("NumberValue")
  22. NumberValue3 = Instance.new("NumberValue")
  23. Smoke4 = Instance.new("Smoke")
  24. Smoke5 = Instance.new("Smoke")
  25. ScreenGui6 = Instance.new("ScreenGui")
  26. Frame7 = Instance.new("Frame")
  27. TextLabel8 = Instance.new("TextLabel")
  28. Frame9 = Instance.new("Frame")
  29. TextLabel10 = Instance.new("TextLabel")
  30. Frame11 = Instance.new("Frame")
  31. TextLabel12 = Instance.new("TextLabel")
  32. Part13 = Instance.new("Part")
  33. BlockMesh14 = Instance.new("BlockMesh")
  34. Part15 = Instance.new("Part")
  35. CylinderMesh16 = Instance.new("CylinderMesh")
  36. Part17 = Instance.new("Part")
  37. BlockMesh18 = Instance.new("BlockMesh")
  38. Part19 = Instance.new("Part")
  39. SpecialMesh20 = Instance.new("SpecialMesh")
  40. Part21 = Instance.new("Part")
  41. CylinderMesh22 = Instance.new("CylinderMesh")
  42. Part23 = Instance.new("Part")
  43. BlockMesh24 = Instance.new("BlockMesh")
  44. Part25 = Instance.new("Part")
  45. SpecialMesh26 = Instance.new("SpecialMesh")
  46. ManualWeld27 = Instance.new("ManualWeld")
  47. Part28 = Instance.new("Part")
  48. BlockMesh29 = Instance.new("BlockMesh")
  49. Part30 = Instance.new("Part")
  50. BlockMesh31 = Instance.new("BlockMesh")
  51. Part32 = Instance.new("Part")
  52. SpecialMesh33 = Instance.new("SpecialMesh")
  53. Part34 = Instance.new("Part")
  54. CylinderMesh35 = Instance.new("CylinderMesh")
  55. Part36 = Instance.new("Part")
  56. SpecialMesh37 = Instance.new("SpecialMesh")
  57. Sound38 = Instance.new("Sound")
  58. Sound39 = Instance.new("Sound")
  59. Part40 = Instance.new("Part")
  60. CylinderMesh41 = Instance.new("CylinderMesh")
  61. Part42 = Instance.new("Part")
  62. CylinderMesh43 = Instance.new("CylinderMesh")
  63. Part44 = Instance.new("Part")
  64. CylinderMesh45 = Instance.new("CylinderMesh")
  65. Part46 = Instance.new("Part")
  66. CylinderMesh47 = Instance.new("CylinderMesh")
  67. Part48 = Instance.new("Part")
  68. BlockMesh49 = Instance.new("BlockMesh")
  69. Part50 = Instance.new("Part")
  70. BlockMesh51 = Instance.new("BlockMesh")
  71. Part52 = Instance.new("Part")
  72. CylinderMesh53 = Instance.new("CylinderMesh")
  73. Part54 = Instance.new("Part")
  74. CylinderMesh55 = Instance.new("CylinderMesh")
  75. Part56 = Instance.new("Part")
  76. CylinderMesh57 = Instance.new("CylinderMesh")
  77. Part58 = Instance.new("Part")
  78. BlockMesh59 = Instance.new("BlockMesh")
  79. Part60 = Instance.new("Part")
  80. BlockMesh61 = Instance.new("BlockMesh")
  81. Part62 = Instance.new("Part")
  82. BlockMesh63 = Instance.new("BlockMesh")
  83. Part64 = Instance.new("Part")
  84. BlockMesh65 = Instance.new("BlockMesh")
  85. Part66 = Instance.new("Part")
  86. CylinderMesh67 = Instance.new("CylinderMesh")
  87. Part68 = Instance.new("Part")
  88. CylinderMesh69 = Instance.new("CylinderMesh")
  89. Part70 = Instance.new("Part")
  90. BlockMesh71 = Instance.new("BlockMesh")
  91. Part72 = Instance.new("Part")
  92. BlockMesh73 = Instance.new("BlockMesh")
  93. Part74 = Instance.new("Part")
  94. BlockMesh75 = Instance.new("BlockMesh")
  95. Part76 = Instance.new("Part")
  96. BlockMesh77 = Instance.new("BlockMesh")
  97. Part78 = Instance.new("Part")
  98. BlockMesh79 = Instance.new("BlockMesh")
  99. Part80 = Instance.new("Part")
  100. BlockMesh81 = Instance.new("BlockMesh")
  101. Part82 = Instance.new("Part")
  102. BlockMesh83 = Instance.new("BlockMesh")
  103. Part84 = Instance.new("Part")
  104. BlockMesh85 = Instance.new("BlockMesh")
  105. Part86 = Instance.new("Part")
  106. SpecialMesh87 = Instance.new("SpecialMesh")
  107. Part88 = Instance.new("Part")
  108. CylinderMesh89 = Instance.new("CylinderMesh")
  109. Part90 = Instance.new("Part")
  110. BlockMesh91 = Instance.new("BlockMesh")
  111. Part92 = Instance.new("Part")
  112. BlockMesh93 = Instance.new("BlockMesh")
  113. Part94 = Instance.new("Part")
  114. BlockMesh95 = Instance.new("BlockMesh")
  115. Part96 = Instance.new("Part")
  116. SpecialMesh97 = Instance.new("SpecialMesh")
  117. Part98 = Instance.new("Part")
  118. BlockMesh99 = Instance.new("BlockMesh")
  119. Part100 = Instance.new("Part")
  120. CylinderMesh101 = Instance.new("CylinderMesh")
  121. Part102 = Instance.new("Part")
  122. SpecialMesh103 = Instance.new("SpecialMesh")
  123. Part104 = Instance.new("Part")
  124. BlockMesh105 = Instance.new("BlockMesh")
  125. Part106 = Instance.new("Part")
  126. BlockMesh107 = Instance.new("BlockMesh")
  127. Part108 = Instance.new("Part")
  128. CylinderMesh109 = Instance.new("CylinderMesh")
  129. Part110 = Instance.new("Part")
  130. BlockMesh111 = Instance.new("BlockMesh")
  131. Part112 = Instance.new("Part")
  132. CylinderMesh113 = Instance.new("CylinderMesh")
  133. Part114 = Instance.new("Part")
  134. BlockMesh115 = Instance.new("BlockMesh")
  135. Part116 = Instance.new("Part")
  136. BlockMesh117 = Instance.new("BlockMesh")
  137. Part118 = Instance.new("Part")
  138. SpecialMesh119 = Instance.new("SpecialMesh")
  139. Part120 = Instance.new("Part")
  140. CylinderMesh121 = Instance.new("CylinderMesh")
  141. Part122 = Instance.new("Part")
  142. CylinderMesh123 = Instance.new("CylinderMesh")
  143. Part124 = Instance.new("Part")
  144. BlockMesh125 = Instance.new("BlockMesh")
  145. Part126 = Instance.new("Part")
  146. BlockMesh127 = Instance.new("BlockMesh")
  147. Part128 = Instance.new("Part")
  148. BlockMesh129 = Instance.new("BlockMesh")
  149. Part130 = Instance.new("Part")
  150. BlockMesh131 = Instance.new("BlockMesh")
  151. Part132 = Instance.new("Part")
  152. CylinderMesh133 = Instance.new("CylinderMesh")
  153. Part134 = Instance.new("Part")
  154. BlockMesh135 = Instance.new("BlockMesh")
  155. Part136 = Instance.new("Part")
  156. CylinderMesh137 = Instance.new("CylinderMesh")
  157. Part138 = Instance.new("Part")
  158. BlockMesh139 = Instance.new("BlockMesh")
  159. Part140 = Instance.new("Part")
  160. BlockMesh141 = Instance.new("BlockMesh")
  161. Part142 = Instance.new("Part")
  162. BlockMesh143 = Instance.new("BlockMesh")
  163. Part144 = Instance.new("Part")
  164. CylinderMesh145 = Instance.new("CylinderMesh")
  165. Part146 = Instance.new("Part")
  166. BlockMesh147 = Instance.new("BlockMesh")
  167. Part148 = Instance.new("Part")
  168. BlockMesh149 = Instance.new("BlockMesh")
  169. ManualWeld150 = Instance.new("ManualWeld")
  170. Part151 = Instance.new("Part")
  171. BlockMesh152 = Instance.new("BlockMesh")
  172. Part153 = Instance.new("Part")
  173. BlockMesh154 = Instance.new("BlockMesh")
  174. Part155 = Instance.new("Part")
  175. BlockMesh156 = Instance.new("BlockMesh")
  176. Part157 = Instance.new("Part")
  177. BlockMesh158 = Instance.new("BlockMesh")
  178. Part159 = Instance.new("Part")
  179. BlockMesh160 = Instance.new("BlockMesh")
  180. Part161 = Instance.new("Part")
  181. CylinderMesh162 = Instance.new("CylinderMesh")
  182. Part163 = Instance.new("Part")
  183. CylinderMesh164 = Instance.new("CylinderMesh")
  184. Part165 = Instance.new("Part")
  185. CylinderMesh166 = Instance.new("CylinderMesh")
  186. Part167 = Instance.new("Part")
  187. SpecialMesh168 = Instance.new("SpecialMesh")
  188. Part169 = Instance.new("Part")
  189. SpecialMesh170 = Instance.new("SpecialMesh")
  190. Part171 = Instance.new("Part")
  191. BlockMesh172 = Instance.new("BlockMesh")
  192. Part173 = Instance.new("Part")
  193. BlockMesh174 = Instance.new("BlockMesh")
  194. Part175 = Instance.new("Part")
  195. CylinderMesh176 = Instance.new("CylinderMesh")
  196. Part177 = Instance.new("Part")
  197. BlockMesh178 = Instance.new("BlockMesh")
  198. Part179 = Instance.new("Part")
  199. BlockMesh180 = Instance.new("BlockMesh")
  200. Part181 = Instance.new("Part")
  201. CylinderMesh182 = Instance.new("CylinderMesh")
  202. Part183 = Instance.new("Part")
  203. BlockMesh184 = Instance.new("BlockMesh")
  204. Part185 = Instance.new("Part")
  205. SpecialMesh186 = Instance.new("SpecialMesh")
  206. Part187 = Instance.new("Part")
  207. CylinderMesh188 = Instance.new("CylinderMesh")
  208. Part189 = Instance.new("Part")
  209. BlockMesh190 = Instance.new("BlockMesh")
  210. Part191 = Instance.new("Part")
  211. BlockMesh192 = Instance.new("BlockMesh")
  212. Part193 = Instance.new("Part")
  213. BlockMesh194 = Instance.new("BlockMesh")
  214. Part195 = Instance.new("Part")
  215. BlockMesh196 = Instance.new("BlockMesh")
  216. Part197 = Instance.new("Part")
  217. CylinderMesh198 = Instance.new("CylinderMesh")
  218. Part199 = Instance.new("Part")
  219. CylinderMesh200 = Instance.new("CylinderMesh")
  220. Part201 = Instance.new("Part")
  221. CylinderMesh202 = Instance.new("CylinderMesh")
  222. Part203 = Instance.new("Part")
  223. SpecialMesh204 = Instance.new("SpecialMesh")
  224. Part205 = Instance.new("Part")
  225. SpecialMesh206 = Instance.new("SpecialMesh")
  226. Part207 = Instance.new("Part")
  227. BlockMesh208 = Instance.new("BlockMesh")
  228. Part209 = Instance.new("Part")
  229. SpecialMesh210 = Instance.new("SpecialMesh")
  230. ManualWeld211 = Instance.new("ManualWeld")
  231. Part212 = Instance.new("Part")
  232. CylinderMesh213 = Instance.new("CylinderMesh")
  233. Part214 = Instance.new("Part")
  234. BlockMesh215 = Instance.new("BlockMesh")
  235. Part216 = Instance.new("Part")
  236. SpecialMesh217 = Instance.new("SpecialMesh")
  237. Part218 = Instance.new("Part")
  238. SpecialMesh219 = Instance.new("SpecialMesh")
  239. Part220 = Instance.new("Part")
  240. SpecialMesh221 = Instance.new("SpecialMesh")
  241. Part222 = Instance.new("Part")
  242. SpecialMesh223 = Instance.new("SpecialMesh")
  243. Part224 = Instance.new("Part")
  244. BlockMesh225 = Instance.new("BlockMesh")
  245. Part226 = Instance.new("Part")
  246. BlockMesh227 = Instance.new("BlockMesh")
  247. Part228 = Instance.new("Part")
  248. BlockMesh229 = Instance.new("BlockMesh")
  249. Part230 = Instance.new("Part")
  250. BlockMesh231 = Instance.new("BlockMesh")
  251. Part232 = Instance.new("Part")
  252. SpecialMesh233 = Instance.new("SpecialMesh")
  253. ManualWeld234 = Instance.new("ManualWeld")
  254. Part235 = Instance.new("Part")
  255. SpecialMesh236 = Instance.new("SpecialMesh")
  256. Part237 = Instance.new("Part")
  257. SpecialMesh238 = Instance.new("SpecialMesh")
  258. Part239 = Instance.new("Part")
  259. SpecialMesh240 = Instance.new("SpecialMesh")
  260. Part241 = Instance.new("Part")
  261. BlockMesh242 = Instance.new("BlockMesh")
  262. Part243 = Instance.new("Part")
  263. CylinderMesh244 = Instance.new("CylinderMesh")
  264. Part245 = Instance.new("Part")
  265. BlockMesh246 = Instance.new("BlockMesh")
  266. Part247 = Instance.new("Part")
  267. SpecialMesh248 = Instance.new("SpecialMesh")
  268. Part249 = Instance.new("Part")
  269. SpecialMesh250 = Instance.new("SpecialMesh")
  270. Part251 = Instance.new("Part")
  271. BlockMesh252 = Instance.new("BlockMesh")
  272. Part253 = Instance.new("Part")
  273. BlockMesh254 = Instance.new("BlockMesh")
  274. Part255 = Instance.new("Part")
  275. BlockMesh256 = Instance.new("BlockMesh")
  276. Part257 = Instance.new("Part")
  277. BlockMesh258 = Instance.new("BlockMesh")
  278. Part259 = Instance.new("Part")
  279. SpecialMesh260 = Instance.new("SpecialMesh")
  280. Part261 = Instance.new("Part")
  281. BlockMesh262 = Instance.new("BlockMesh")
  282. Part263 = Instance.new("Part")
  283. BlockMesh264 = Instance.new("BlockMesh")
  284. Part265 = Instance.new("Part")
  285. CylinderMesh266 = Instance.new("CylinderMesh")
  286. Part267 = Instance.new("Part")
  287. BlockMesh268 = Instance.new("BlockMesh")
  288. Part269 = Instance.new("Part")
  289. BlockMesh270 = Instance.new("BlockMesh")
  290. Part271 = Instance.new("Part")
  291. SpecialMesh272 = Instance.new("SpecialMesh")
  292. Part273 = Instance.new("Part")
  293. SpecialMesh274 = Instance.new("SpecialMesh")
  294. Part275 = Instance.new("Part")
  295. BlockMesh276 = Instance.new("BlockMesh")
  296. Part277 = Instance.new("Part")
  297. CylinderMesh278 = Instance.new("CylinderMesh")
  298. Part279 = Instance.new("Part")
  299. BlockMesh280 = Instance.new("BlockMesh")
  300. Part281 = Instance.new("Part")
  301. BlockMesh282 = Instance.new("BlockMesh")
  302. Part283 = Instance.new("Part")
  303. BlockMesh284 = Instance.new("BlockMesh")
  304. Part285 = Instance.new("Part")
  305. BlockMesh286 = Instance.new("BlockMesh")
  306. Part287 = Instance.new("Part")
  307. SpecialMesh288 = Instance.new("SpecialMesh")
  308. Part289 = Instance.new("Part")
  309. CylinderMesh290 = Instance.new("CylinderMesh")
  310. Part291 = Instance.new("Part")
  311. BlockMesh292 = Instance.new("BlockMesh")
  312. Part293 = Instance.new("Part")
  313. SpecialMesh294 = Instance.new("SpecialMesh")
  314. Part295 = Instance.new("Part")
  315. SpecialMesh296 = Instance.new("SpecialMesh")
  316. Part297 = Instance.new("Part")
  317. BlockMesh298 = Instance.new("BlockMesh")
  318. Part299 = Instance.new("Part")
  319. BlockMesh300 = Instance.new("BlockMesh")
  320. Part301 = Instance.new("Part")
  321. SpecialMesh302 = Instance.new("SpecialMesh")
  322. Part303 = Instance.new("Part")
  323. BlockMesh304 = Instance.new("BlockMesh")
  324. Part305 = Instance.new("Part")
  325. BlockMesh306 = Instance.new("BlockMesh")
  326. Part307 = Instance.new("Part")
  327. BlockMesh308 = Instance.new("BlockMesh")
  328. Part309 = Instance.new("Part")
  329. BlockMesh310 = Instance.new("BlockMesh")
  330. Part311 = Instance.new("Part")
  331. BlockMesh312 = Instance.new("BlockMesh")
  332. Part313 = Instance.new("Part")
  333. BlockMesh314 = Instance.new("BlockMesh")
  334. Part315 = Instance.new("Part")
  335. BlockMesh316 = Instance.new("BlockMesh")
  336. Part317 = Instance.new("Part")
  337. BlockMesh318 = Instance.new("BlockMesh")
  338. Part319 = Instance.new("Part")
  339. SpecialMesh320 = Instance.new("SpecialMesh")
  340. Part321 = Instance.new("Part")
  341. BlockMesh322 = Instance.new("BlockMesh")
  342. Part323 = Instance.new("Part")
  343. SpecialMesh324 = Instance.new("SpecialMesh")
  344. Part325 = Instance.new("Part")
  345. BlockMesh326 = Instance.new("BlockMesh")
  346. Part327 = Instance.new("Part")
  347. BlockMesh328 = Instance.new("BlockMesh")
  348. Part329 = Instance.new("Part")
  349. BlockMesh330 = Instance.new("BlockMesh")
  350. Part331 = Instance.new("Part")
  351. BlockMesh332 = Instance.new("BlockMesh")
  352. Part333 = Instance.new("Part")
  353. BlockMesh334 = Instance.new("BlockMesh")
  354. Part335 = Instance.new("Part")
  355. CylinderMesh336 = Instance.new("CylinderMesh")
  356. Part337 = Instance.new("Part")
  357. BlockMesh338 = Instance.new("BlockMesh")
  358. Part339 = Instance.new("Part")
  359. CylinderMesh340 = Instance.new("CylinderMesh")
  360. Part341 = Instance.new("Part")
  361. SpecialMesh342 = Instance.new("SpecialMesh")
  362. Part343 = Instance.new("Part")
  363. BlockMesh344 = Instance.new("BlockMesh")
  364. Part345 = Instance.new("Part")
  365. BlockMesh346 = Instance.new("BlockMesh")
  366. Part347 = Instance.new("Part")
  367. CylinderMesh348 = Instance.new("CylinderMesh")
  368. Part349 = Instance.new("Part")
  369. BlockMesh350 = Instance.new("BlockMesh")
  370. Part351 = Instance.new("Part")
  371. BlockMesh352 = Instance.new("BlockMesh")
  372. Part353 = Instance.new("Part")
  373. CylinderMesh354 = Instance.new("CylinderMesh")
  374. Part355 = Instance.new("Part")
  375. SpecialMesh356 = Instance.new("SpecialMesh")
  376. ManualWeld357 = Instance.new("ManualWeld")
  377. Part358 = Instance.new("Part")
  378. CylinderMesh359 = Instance.new("CylinderMesh")
  379. Part360 = Instance.new("Part")
  380. CylinderMesh361 = Instance.new("CylinderMesh")
  381. Part362 = Instance.new("Part")
  382. CylinderMesh363 = Instance.new("CylinderMesh")
  383. Part364 = Instance.new("Part")
  384. CylinderMesh365 = Instance.new("CylinderMesh")
  385. Part366 = Instance.new("Part")
  386. CylinderMesh367 = Instance.new("CylinderMesh")
  387. Tool0.Name = "AS-12"
  388. Tool0.Parent = mas
  389. LocalScript1.Name = "Gun_Script"
  390. LocalScript1.Parent = Tool0
  391. table.insert(cors,sandbox(LocalScript1,function()
  392. wait(0.5)
  393. --Edit settings below--
  394. local Tool = script.Parent
  395. local Settings = {
  396. Range = 300
  397. ,Spread = 30
  398. ,Damage = {40,75}
  399. ,HeadShotDamage = {90,100}
  400. ,Bullets = 12
  401. ,FireRate = 0.15
  402. ,Automatic = true
  403. ,AntiTK = true
  404. ,ImpactDuration = 3
  405. --Reload
  406. ,ReloadKey = "R"
  407. ,ReloadTime = 2
  408. ,Ammo = 12
  409. ,IncludeChamberedBullet = true
  410. --Gui
  411. ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
  412. --Arms
  413. ,OneHanded = false
  414. ,FakeArms = true
  415. ,FakeArmTransparency = 0.5
  416. ,RightPos = CFrame.new(-0.75, 0.5, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
  417. ,LeftPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(45), 0)
  418. ,AimPart = Tool.AimPart
  419. ,AimPartOffset = CFrame.new()
  420. ,AimGripOffset = Vector3.new(0, 0, 0)
  421. ,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
  422. ,AimAnim = {
  423. Enabled = false
  424. ,Frames = 50
  425. ,Time = 0.1
  426. }
  427. ,ChangeFOV = {true, 65}
  428. ,SpreadReduction = 5
  429. --Weld
  430. ,Weld = true
  431. --Mouse
  432. ,Icons = {
  433. Idle = "rbxassetid://70288585"
  434. ,Fire1 = "rbxassetid://70288578"
  435. ,Fire2 = "rbxassetid://70288572"
  436. ,Fire3 = "rbxassetid://70288578"
  437. ,Reload = "rbxassetid://70288599"
  438. ,Aim = "rbxasset://textures/Blank.png"
  439. }
  440. ,FireMouseAnimTime = 0.15
  441. --Recoil
  442. ,Recoil = math.rad(5)
  443. --Smoke
  444. ,Smoke = true
  445. ,SmokePart = Tool.SmokePart
  446. ,Smokes = {{script.Smoke, 6, 0.1}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}}
  447. --Sprint
  448. ,Sprint = true
  449. ,SprintSpeed = 25
  450. ,SprintKey = "0"
  451. ,SprintSpreadIncrease = 40
  452. ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
  453. --Other
  454. ,DropHats = true
  455. }
  456.  
  457. --Do not edit below this lign--
  458.  
  459. local Orig_Spread = Settings.Spread
  460. local Orig_Grip = Tool.GripPos
  461.  
  462. local Player = game.Players.LocalPlayer
  463. local Character = Player.Character
  464.  
  465. local Camera = Workspace.CurrentCamera
  466.  
  467. local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
  468.  
  469. local Gui, CanUpdateGui = nil, true
  470.  
  471. local Sprinting, Equipped
  472.  
  473. function Update_Gui()
  474. if Gui and CanUpdateGui then
  475. Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value
  476. end
  477. end
  478.  
  479. local Welded
  480. if Settings.Weld then
  481. Delay(0, function()
  482. local weldC0s = {}
  483. for i, v in pairs(Tool:GetChildren()) do
  484. if v:IsA("BasePart") and v ~= Tool.Handle then
  485. table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
  486. v.Anchored = false
  487. end
  488. end
  489. Tool.Handle.Anchored = false
  490. local welds = {}
  491. Tool.Equipped:connect(function()
  492. for i, v in ipairs(welds) do
  493. v.Part1 = nil
  494. v:Destroy()
  495. end
  496. for i, v in ipairs(weldC0s) do
  497. if v[1] and v[2] then
  498. local w = Instance.new("Weld", Tool.Handle)
  499. w.Part0 = Tool.Handle
  500. w.Part1 = v[1]
  501. w.C0 = v[2]
  502. table.insert(welds, w)
  503. end
  504. end
  505. end)
  506. wait()
  507. Welded = true
  508. end)
  509. end
  510.  
  511. local Left_Weld, Right_Weld
  512.  
  513. Ammo.Changed:connect(Update_Gui)
  514. StoredAmmo.Changed:connect(Update_Gui)
  515.  
  516. Settings.Range = math.min(Settings.Range, 999)
  517.  
  518. local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
  519. Ignore_Model.Name = "Ray_Ignore"
  520.  
  521. local Ray_Ignore = {Character, Ignore_Model, Camera}
  522.  
  523. Character.Humanoid.Died:connect(function()
  524. Tool.Parent = Player.Backpack
  525. end)
  526.  
  527. function Fire(Mouse)
  528. local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
  529. local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
  530. local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
  531. if Hit and Hit.Parent:FindFirstChild("Humanoid") then
  532. local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
  533. if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
  534. return
  535. end
  536. local Humanoid = Hit.Parent.Humanoid
  537. local c = Instance.new("ObjectValue")
  538. c.Name = "creator"
  539. c.Value = Player
  540. game.Debris:AddItem(c, 3)
  541. c.Parent = Humanoid
  542. if Hit.Name == "Head" then
  543. Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
  544. else
  545. Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
  546. end
  547. elseif Hit then
  548. local Hit_Part = Instance.new("Part", Ignore_Model)
  549. Hit_Part.FormFactor = "Custom"
  550. Hit_Part.TopSurface = 0
  551. Hit_Part.BottomSurface = 0
  552. Hit_Part.Anchored = true
  553. Hit_Part.CanCollide = false
  554. Hit_Part.Size = Vector3.new()
  555. Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
  556. Hit_Part.BrickColor = BrickColor.new("Black")
  557. game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
  558. if not Hit.Anchored then
  559. local w = Instance.new("Weld", Hit_Part)
  560. w.Part0 = Hit
  561. w.Part1 = Hit_Part
  562. w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
  563. Hit_Part.Anchored = false
  564. end
  565. if Hit.Parent:IsA("Hat") and Settings.DropHats then
  566. Hit.Parent.Parent = workspace
  567. game.Debris:AddItem(Hit, 3)
  568. end
  569. end
  570. end
  571.  
  572. local Can_Shoot = true
  573. local Reloading = false
  574.  
  575. local First_Person = false
  576.  
  577. local Mouse_Held
  578.  
  579. Tool.Equipped:connect(function(Mouse)
  580. Equipped = true
  581. if Settings.Weld and not Welded then
  582. wait()
  583. Tool.Parent = Player.Backpack
  584. end
  585. Character = Player.Character
  586. if Gui then
  587. return
  588. end
  589. Ray_Ignore = {Character, Ignore_Model, Camera}
  590. Mouse.Icon = Settings.Icons.Idle
  591. Gui = script.Gui:Clone()
  592. Gui.Parent = Player.PlayerGui
  593. Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
  594. Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
  595. CanUpdateGui = true
  596. Update_Gui()
  597. Mouse.Button1Down:connect(function()
  598. if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
  599. Mouse_Held = true
  600. while true do
  601. Can_Shoot = false
  602. Delay(0, function()
  603. local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
  604. if not Aiming then
  605. Mouse.Icon = Settings.Icons.Fire1
  606. end
  607. wait(t)
  608. if not Aiming then
  609. if Reloading then return end
  610. Mouse.Icon = Settings.Icons.Fire2
  611. end
  612. wait(t)
  613. if not Aiming then
  614. if Reloading then return end
  615. Mouse.Icon = Settings.Icons.Fire3
  616. end
  617. wait(t)
  618. if not Aiming then
  619. if Reloading then return end
  620. Mouse.Icon = Settings.Icons.Idle
  621. end
  622. end)
  623. if Settings.Smoke then
  624. for i, v in pairs(Settings.Smokes) do
  625. local s = v[1]:Clone()
  626. s.Parent = Settings.SmokePart
  627. s.Enabled = true
  628. game.Debris:AddItem(s, v[2])
  629. if v[3] then
  630. Delay(v[3], function()
  631. s.Enabled = false
  632. end)
  633. end
  634. end
  635. end
  636. for _ = 1, Settings.Bullets do
  637. Fire(Mouse)
  638. end
  639. Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
  640. if Tool.Handle:FindFirstChild("Shoot") then
  641. Tool.Handle.Shoot:Play()
  642. end
  643. Ammo.Value = Ammo.Value - 1
  644. wait(Settings.FireRate)
  645. if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
  646. break
  647. end
  648. end
  649. Can_Shoot = true
  650. elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
  651. Tool.Handle.Click:Play()
  652. end
  653. end)
  654. Mouse.Button1Up:connect(function()
  655. Mouse_Held = false
  656. end)
  657. Mouse.KeyDown:connect(function(Key)
  658. if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
  659. if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
  660. return
  661. end
  662. Can_Shoot = false
  663. Reloading = true
  664. local TextLabel = Gui.Frame.AmmoDisplay
  665. Delay(0, function()
  666. CanUpdateGui = false
  667. TextLabel.Text = "Reloading."
  668. wait(Settings.ReloadTime/3)
  669. if TextLabel then
  670. TextLabel.Text = "Reloading.."
  671. end
  672. wait(Settings.ReloadTime/3)
  673. if TextLabel then
  674. TextLabel.Text = "Reloading..."
  675. end
  676. end)
  677. if Tool.Handle:FindFirstChild("Reload") then
  678. Tool.Handle.Reload:Play()
  679. end
  680. Mouse.Icon = Settings.Icons.Reload
  681. wait(Settings.ReloadTime)
  682. Mouse.Icon = Settings.Icons.Idle
  683. CanUpdateGui = true
  684. local m = Settings.Ammo
  685. if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
  686. m = m + 1
  687. end
  688. if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
  689. Ammo.Value = Ammo.Value + StoredAmmo.Value
  690. StoredAmmo.Value = 0
  691. else
  692. StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
  693. Ammo.Value = m
  694. end
  695. Can_Shoot = true
  696. Reloading = false
  697. elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
  698. Sprinting = true
  699. Character.Humanoid.WalkSpeed = Settings.SprintSpeed
  700. Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
  701. end
  702. end)
  703. Mouse.KeyUp:connect(function(Key)
  704. if Key:upper() == Settings.SprintKey:upper() and Sprinting then
  705. Sprinting = false
  706. Character.Humanoid.WalkSpeed = 16
  707. Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
  708. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  709. end
  710. end)
  711. Mouse.Button2Down:connect(function()
  712. if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
  713. Aiming = true
  714. Mouse.Icon = Settings.Icons.Aim
  715. if Settings.AimAnim.Enabled then
  716. Right_Weld.C1 = CFrame.new()
  717. Right_Weld.C0 = CFrame.new()
  718. Delay(0, function()
  719. Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame))
  720. end)
  721. Delay(0, function()
  722. Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos)
  723. end)
  724. Delay(0, function()
  725. if Settings.ChangeFOV[1] then
  726. Camera.FieldOfView = 70
  727. local Cam_Dif, T_F = 70 - Settings.ChangeFOV[2], Settings.AimAnim.Time * Settings.AimAnim.Frames
  728. for i = 1, T_F do
  729. local FOV = 70 - Cam_Dif/T_F * i
  730. Camera.FieldOfView = FOV
  731. wait(Settings.AimAnim.Time/Settings.AimAnim.Frames)
  732. if not Aiming then
  733. return
  734. end
  735. end
  736. Camera.FieldOfView = Settings.ChangeFOV[2]
  737. end
  738. end)
  739. else
  740. Right_Weld.C1 = CFrame.new()
  741. Right_Weld.C0 = CFrame.new()
  742. Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
  743. Left_Weld.C1 = Settings.LeftAimPos
  744. if Settings.ChangeFOV[1] then
  745. Camera.FieldOfView = Settings.ChangeFOV[2]
  746. end
  747. end
  748. Tool.GripPos = Orig_Grip + Settings.AimGripOffset
  749. Settings.Spread = Settings.Spread - Settings.SpreadReduction
  750. end
  751. end)
  752. Mouse.Button2Up:connect(function()
  753. if Aiming then
  754. Mouse.Icon = Settings.Icons.Idle
  755. Tool.GripPos = Orig_Grip
  756. if Settings.AimAnim.Enabled then
  757. Delay(0, function()
  758. Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, CFrame.new(0, -1.5, 0))
  759. end)
  760. Delay(0, function()
  761. Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos)
  762. end)
  763. else
  764. Right_Weld.C1 = Settings.RightPos
  765. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  766. Left_Weld.C1 = Settings.LeftPos
  767. end
  768. if Settings.ChangeFOV[1] then
  769. Camera.FieldOfView = 70
  770. end
  771. Settings.Spread = Settings.Spread + Settings.SpreadReduction
  772. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  773. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  774. wait(0.25)
  775. Aiming = false
  776. end
  777. end)
  778. wait()
  779. Camera.Changed:connect(function()
  780. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  781. Mouse.TargetFilter = workspace
  782. Character.Torso.Neck.C1 = CFrame.new()
  783. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  784. end
  785. end)
  786. Mouse.Idle:connect(function()
  787. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  788. Mouse.TargetFilter = workspace
  789. Character.Torso.Neck.C1 = CFrame.new()
  790. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  791. end
  792. end)
  793. while wait() and Equipped do
  794. if Sprinting then
  795. Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  796. Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  797. elseif not Aiming then
  798. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  799. end
  800. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
  801. Mouse.TargetFilter = nil
  802. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  803. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  804. end
  805. end
  806. end)
  807.  
  808. local Arms_Made
  809. local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
  810.  
  811. Tool.Equipped:connect(function(Mouse)
  812. if Character and not Arms_Made then
  813. Arms_Made = true
  814. local Torso = Character.Torso
  815. Torso["Right Shoulder"].Part1 = nil
  816. Left_Weld = Instance.new("Weld", Torso)
  817. Left_Weld.Name = "Left_Weld"
  818. Left_Weld.Part0 = Character.Head
  819. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  820. if not Settings.OneHanded then
  821. Torso["Left Shoulder"].Part1 = nil
  822. Left_Weld.Part1 = Character["Left Arm"]
  823. end
  824. Right_Weld = Instance.new("Weld", Torso)
  825. Right_Weld.Name = "Right_Weld"
  826. Right_Weld.Part0 = Character.Head
  827. Right_Weld.Part1 = Character["Right Arm"]
  828. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  829. Left_Weld.C1 = Settings.LeftPos
  830. Right_Weld.C1 = Settings.RightPos
  831. end
  832. if Settings.FakeArms and not Fake_Arm_Right then
  833. Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
  834. Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
  835. Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
  836. local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
  837. for i = 1, 2 do
  838. local w = Instance.new("Weld", fakeArms[i])
  839. w.Part0 = Character[fakeArms[i].Name]
  840. w.Part1 = fakeArms[i]
  841. fakeArms[i].Transparency = Settings.FakeArmTransparency
  842. end
  843. Fake_Arm_Model = Instance.new("Model", Camera)
  844. Fake_Arm_Right.Parent = Fake_Arm_Model
  845. if not Settings.OneHanded then
  846. Fake_Arm_Left.Parent = Fake_Arm_Model
  847. end
  848. Fake_Arm_Model.Name = "FakeArms"
  849. if Settings.CharacterMeshes then
  850. for i, v in pairs(Character:GetChildren()) do
  851. if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
  852. v:Clone().Parent = Fake_Arm_Model
  853. end
  854. end
  855. end
  856. if Character:FindFirstChild("Shirt") then
  857. Instance.new("Humanoid", Fake_Arm_Model)
  858. Character.Shirt:Clone().Parent = Fake_Arm_Model
  859. else
  860. local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
  861. Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
  862. local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
  863. Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
  864. end
  865. end
  866. end)
  867.  
  868. Tool.Unequipped:connect(function()
  869. Equipped = false
  870. Tool.GripPos = Orig_Grip
  871. Aiming = false
  872. Settings.Spread = Orig_Spread
  873. if Settings.ChangeFOV[1] then
  874. Camera.FieldOfView = 70
  875. end
  876. if Gui then
  877. Gui:Destroy()
  878. Gui = nil
  879. end
  880. for i, v in pairs(Tool.Handle:GetChildren()) do
  881. if v:IsA("Sound") then
  882. v:Stop()
  883. end
  884. end
  885. if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
  886. Fake_Arm_Model:Destroy()
  887. Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
  888. end
  889. if Character and Left_Weld and Right_Weld then
  890. Arms_Made = false
  891. local Torso = Character.Torso
  892. Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
  893. Left_Weld:Destroy()
  894. Right_Weld:Destroy()
  895. end
  896. Sprinting = false
  897. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  898. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  899. Character.Humanoid.WalkSpeed = 16
  900. end)
  901.  
  902. end))
  903. NumberValue2.Name = "Ammo"
  904. NumberValue2.Parent = LocalScript1
  905. NumberValue2.Value = 12
  906. NumberValue3.Name = "StoredAmmo"
  907. NumberValue3.Parent = LocalScript1
  908. NumberValue3.Value = 1200
  909. Smoke4.Parent = LocalScript1
  910. Smoke4.Size = 0.25
  911. Smoke4.Color = Color3.new(0.372549, 0.372549, 0.372549)
  912. Smoke4.Enabled = false
  913. Smoke4.Opacity = 0.10000000149012
  914. Smoke4.RiseVelocity = 10
  915. Smoke4.Color = Color3.new(0.372549, 0.372549, 0.372549)
  916. Smoke5.Name = "Smoke1"
  917. Smoke5.Parent = LocalScript1
  918. Smoke5.Size = 0.10000000149012
  919. Smoke5.Color = Color3.new(1, 0.6, 0.2)
  920. Smoke5.Enabled = false
  921. Smoke5.Opacity = 0.40000000596046
  922. Smoke5.RiseVelocity = 3
  923. Smoke5.Color = Color3.new(1, 0.6, 0.2)
  924. ScreenGui6.Name = "Gui"
  925. ScreenGui6.Parent = LocalScript1
  926. Frame7.Parent = ScreenGui6
  927. Frame7.Transparency = 0.5
  928. Frame7.Size = UDim2.new(0, 120, 0, 35)
  929. Frame7.Position = UDim2.new(1, -150, 1, -44)
  930. Frame7.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  931. Frame7.BackgroundTransparency = 0.5
  932. Frame7.BorderSizePixel = 3
  933. TextLabel8.Name = "AmmoDisplay"
  934. TextLabel8.Parent = Frame7
  935. TextLabel8.Transparency = 1
  936. TextLabel8.Size = UDim2.new(1, 0, 1, 0)
  937. TextLabel8.Text = ""
  938. TextLabel8.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  939. TextLabel8.BackgroundTransparency = 1
  940. TextLabel8.Font = Enum.Font.SourceSansBold
  941. TextLabel8.FontSize = Enum.FontSize.Size24
  942. TextLabel8.TextColor3 = Color3.new(0, 0, 0)
  943. TextLabel8.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  944. TextLabel8.TextStrokeTransparency = 0.5
  945. TextLabel8.TextXAlignment = Enum.TextXAlignment.Right
  946. Frame9.Parent = ScreenGui6
  947. Frame9.Transparency = 0.5
  948. Frame9.Size = UDim2.new(0, 126, 0, 10)
  949. Frame9.Position = UDim2.new(1, -153, 1, -62)
  950. Frame9.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  951. Frame9.BackgroundTransparency = 0.5
  952. Frame9.BorderSizePixel = 3
  953. TextLabel10.Name = "Caliber"
  954. TextLabel10.Parent = Frame9
  955. TextLabel10.Transparency = 1
  956. TextLabel10.Size = UDim2.new(1, 0, 1, 0)
  957. TextLabel10.Text = "Made by 1ndrew"
  958. TextLabel10.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  959. TextLabel10.BackgroundTransparency = 1
  960. TextLabel10.Font = Enum.Font.SourceSansBold
  961. TextLabel10.FontSize = Enum.FontSize.Size12
  962. TextLabel10.TextColor3 = Color3.new(0, 0, 0)
  963. TextLabel10.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  964. TextLabel10.TextStrokeTransparency = 0.5
  965. TextLabel10.TextXAlignment = Enum.TextXAlignment.Right
  966. Frame11.Parent = ScreenGui6
  967. Frame11.Transparency = 0.5
  968. Frame11.Size = UDim2.new(0, 126, 0, 40)
  969. Frame11.Position = UDim2.new(1, -153, 1, -109)
  970. Frame11.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  971. Frame11.BackgroundTransparency = 0.5
  972. Frame11.BorderSizePixel = 3
  973. TextLabel12.Name = "Accessories"
  974. TextLabel12.Parent = Frame11
  975. TextLabel12.Transparency = 1
  976. TextLabel12.Size = UDim2.new(1, 0, 1, 0)
  977. TextLabel12.Text = "AS-12"
  978. TextLabel12.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  979. TextLabel12.BackgroundTransparency = 1
  980. TextLabel12.Font = Enum.Font.SourceSansBold
  981. TextLabel12.FontSize = Enum.FontSize.Size14
  982. TextLabel12.TextColor3 = Color3.new(0, 0, 0)
  983. TextLabel12.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  984. TextLabel12.TextStrokeTransparency = 0.5
  985. TextLabel12.TextXAlignment = Enum.TextXAlignment.Right
  986. Part13.Name = "A1"
  987. Part13.Parent = Tool0
  988. Part13.Material = Enum.Material.Metal
  989. Part13.BrickColor = BrickColor.new("Mid gray")
  990. Part13.Reflectance = 0.20000000298023
  991. Part13.Rotation = Vector3.new(0.00999999978, -90, 0)
  992. Part13.Anchored = true
  993. Part13.FormFactor = Enum.FormFactor.Symmetric
  994. Part13.Size = Vector3.new(1, 1, 1)
  995. Part13.CFrame = CFrame.new(175.774078, 1.74680901, 153.843002, -2.41395373e-05, 2.60050801e-05, -1, -0.000125279417, 1, 2.60081033e-05, 1, 0.000125280043, -2.41362777e-05)
  996. Part13.BottomSurface = Enum.SurfaceType.Smooth
  997. Part13.TopSurface = Enum.SurfaceType.Smooth
  998. Part13.Color = Color3.new(0.803922, 0.803922, 0.803922)
  999. Part13.Position = Vector3.new(175.774078, 1.74680901, 153.843002)
  1000. Part13.Orientation = Vector3.new(0, -90, -0.00999999978)
  1001. Part13.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1002. BlockMesh14.Parent = Part13
  1003. BlockMesh14.Scale = Vector3.new(0.150000006, 0.0500000007, 0.100000001)
  1004. BlockMesh14.Scale = Vector3.new(0.150000006, 0.0500000007, 0.100000001)
  1005. Part15.Name = "A2"
  1006. Part15.Parent = Tool0
  1007. Part15.Material = Enum.Material.Metal
  1008. Part15.BrickColor = BrickColor.new("Mid gray")
  1009. Part15.Reflectance = 0.20000000298023
  1010. Part15.Rotation = Vector3.new(180, 0, -90)
  1011. Part15.Anchored = true
  1012. Part15.FormFactor = Enum.FormFactor.Plate
  1013. Part15.Size = Vector3.new(1, 0.400000006, 1)
  1014. Part15.CFrame = CFrame.new(175.824112, 1.75680304, 153.842987, 2.6106396e-05, 1, 4.17405936e-05, 1, -2.61049518e-05, -3.46174456e-05, -3.46163542e-05, 4.17414994e-05, -1)
  1015. Part15.BottomSurface = Enum.SurfaceType.Smooth
  1016. Part15.TopSurface = Enum.SurfaceType.Smooth
  1017. Part15.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1018. Part15.Position = Vector3.new(175.824112, 1.75680304, 153.842987)
  1019. Part15.Orientation = Vector3.new(0, 180, 90)
  1020. Part15.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1021. CylinderMesh16.Parent = Part15
  1022. CylinderMesh16.Scale = Vector3.new(0.0250000004, 0.049999997, 0.0250000004)
  1023. CylinderMesh16.Scale = Vector3.new(0.0250000004, 0.049999997, 0.0250000004)
  1024. Part17.Name = "A3"
  1025. Part17.Parent = Tool0
  1026. Part17.Material = Enum.Material.Metal
  1027. Part17.BrickColor = BrickColor.new("Mid gray")
  1028. Part17.Reflectance = 0.20000000298023
  1029. Part17.Rotation = Vector3.new(166.889999, -90, 0)
  1030. Part17.Anchored = true
  1031. Part17.FormFactor = Enum.FormFactor.Symmetric
  1032. Part17.Size = Vector3.new(1, 1, 1)
  1033. Part17.CFrame = CFrame.new(175.774185, 1.8780098, 153.815414, 1.66486443e-05, -3.10793839e-05, -1.0000093, -0.226782992, -0.973936379, 3.04021087e-05, -0.973946095, 0.226787522, -2.48725773e-05)
  1034. Part17.BottomSurface = Enum.SurfaceType.Smooth
  1035. Part17.TopSurface = Enum.SurfaceType.Smooth
  1036. Part17.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1037. Part17.Position = Vector3.new(175.774185, 1.8780098, 153.815414)
  1038. Part17.Orientation = Vector3.new(0, -90, -166.889999)
  1039. Part17.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1040. BlockMesh18.Parent = Part17
  1041. BlockMesh18.Scale = Vector3.new(0.0199999996, 0.0700000003, 0.0500000007)
  1042. BlockMesh18.Scale = Vector3.new(0.0199999996, 0.0700000003, 0.0500000007)
  1043. Part19.Name = "A4"
  1044. Part19.Parent = Tool0
  1045. Part19.Material = Enum.Material.Metal
  1046. Part19.BrickColor = BrickColor.new("Mid gray")
  1047. Part19.Reflectance = 0.20000000298023
  1048. Part19.Rotation = Vector3.new(90.0099945, -0.00999999978, -180)
  1049. Part19.Anchored = true
  1050. Part19.FormFactor = Enum.FormFactor.Symmetric
  1051. Part19.Size = Vector3.new(1, 1, 1)
  1052. Part19.CFrame = CFrame.new(175.774231, 1.74685383, 153.692978, -1, 4.26250517e-05, -0.000125871447, 0.000125876846, 0.000126528859, -1, -4.26091246e-05, -1, -0.000126534229)
  1053. Part19.BottomSurface = Enum.SurfaceType.Smooth
  1054. Part19.TopSurface = Enum.SurfaceType.Smooth
  1055. Part19.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1056. Part19.Position = Vector3.new(175.774231, 1.74685383, 153.692978)
  1057. Part19.Orientation = Vector3.new(90, 180, 0)
  1058. Part19.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1059. SpecialMesh20.Parent = Part19
  1060. SpecialMesh20.Scale = Vector3.new(0.100000001, 0.150000006, 0.0500000007)
  1061. SpecialMesh20.MeshType = Enum.MeshType.Wedge
  1062. SpecialMesh20.Scale = Vector3.new(0.100000001, 0.150000006, 0.0500000007)
  1063. Part21.Name = "A5"
  1064. Part21.Parent = Tool0
  1065. Part21.Material = Enum.Material.Metal
  1066. Part21.BrickColor = BrickColor.new("Mid gray")
  1067. Part21.Reflectance = 0.20000000298023
  1068. Part21.Rotation = Vector3.new(0, 0, 90)
  1069. Part21.Anchored = true
  1070. Part21.FormFactor = Enum.FormFactor.Plate
  1071. Part21.Size = Vector3.new(1, 0.400000006, 1)
  1072. Part21.CFrame = CFrame.new(175.724075, 1.75682783, 153.843063, 2.6538728e-05, -1, -4.26046827e-05, 1, 2.65372164e-05, 3.54512486e-05, -3.54501208e-05, -4.26056213e-05, 1)
  1073. Part21.BottomSurface = Enum.SurfaceType.Smooth
  1074. Part21.TopSurface = Enum.SurfaceType.Smooth
  1075. Part21.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1076. Part21.Position = Vector3.new(175.724075, 1.75682783, 153.843063)
  1077. Part21.Orientation = Vector3.new(0, 0, 90)
  1078. Part21.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1079. CylinderMesh22.Parent = Part21
  1080. CylinderMesh22.Scale = Vector3.new(0.0250000004, 0.049999997, 0.0250000004)
  1081. CylinderMesh22.Scale = Vector3.new(0.0250000004, 0.049999997, 0.0250000004)
  1082. Part23.Name = "A6"
  1083. Part23.Parent = Tool0
  1084. Part23.Material = Enum.Material.Metal
  1085. Part23.BrickColor = BrickColor.new("Mid gray")
  1086. Part23.Reflectance = 0.20000000298023
  1087. Part23.Rotation = Vector3.new(-45.7899971, -90, 0)
  1088. Part23.Anchored = true
  1089. Part23.FormFactor = Enum.FormFactor.Symmetric
  1090. Part23.Size = Vector3.new(1, 1, 1)
  1091. Part23.CFrame = CFrame.new(175.774109, 1.876688, 153.843033, 2.8091074e-06, 3.51327399e-05, -1, 0.716834724, 0.697243154, 2.6509726e-05, 0.697243154, -0.716834724, -2.32257371e-05)
  1092. Part23.BottomSurface = Enum.SurfaceType.Smooth
  1093. Part23.TopSurface = Enum.SurfaceType.Smooth
  1094. Part23.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1095. Part23.Position = Vector3.new(175.774109, 1.876688, 153.843033)
  1096. Part23.Orientation = Vector3.new(0, -90, 45.7899971)
  1097. Part23.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1098. BlockMesh24.Parent = Part23
  1099. BlockMesh24.Scale = Vector3.new(0.0199999996, 0.0899999961, 0.0500000007)
  1100. BlockMesh24.Scale = Vector3.new(0.0199999996, 0.0899999961, 0.0500000007)
  1101. Part25.Name = "A7"
  1102. Part25.Parent = Tool0
  1103. Part25.Material = Enum.Material.Metal
  1104. Part25.BrickColor = BrickColor.new("Mid gray")
  1105. Part25.Reflectance = 0.20000000298023
  1106. Part25.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
  1107. Part25.Anchored = true
  1108. Part25.FormFactor = Enum.FormFactor.Symmetric
  1109. Part25.Size = Vector3.new(1, 1, 1)
  1110. Part25.CFrame = CFrame.new(175.77417, 1.74681282, 153.993042, 1, -4.26250226e-05, -0.000125898907, -0.000125904291, -0.000126216328, -1, 4.26091319e-05, 1, -0.000126221697)
  1111. Part25.BottomSurface = Enum.SurfaceType.Smooth
  1112. Part25.TopSurface = Enum.SurfaceType.Smooth
  1113. Part25.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1114. Part25.Position = Vector3.new(175.77417, 1.74681282, 153.993042)
  1115. Part25.Orientation = Vector3.new(90, 0, 0)
  1116. Part25.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1117. SpecialMesh26.Parent = Part25
  1118. SpecialMesh26.Scale = Vector3.new(0.100000001, 0.150000006, 0.0500000007)
  1119. SpecialMesh26.MeshType = Enum.MeshType.Wedge
  1120. SpecialMesh26.Scale = Vector3.new(0.100000001, 0.150000006, 0.0500000007)
  1121. ManualWeld27.Name = "A7-to-Handle Strong Joint"
  1122. ManualWeld27.Parent = Part25
  1123. ManualWeld27.C0 = CFrame.new(-0.5, -0.5, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1124. ManualWeld27.C1 = CFrame.new(-0.500076294, 0.204361439, -1.3656311, 1, 2.33883584e-05, -1.99072383e-05, -1.99070037e-05, -1.0220836e-05, -1, -2.33885621e-05, 1, -1.02203776e-05)
  1125. ManualWeld27.Part0 = Part25
  1126. ManualWeld27.Part1 = Part36
  1127. Part28.Name = "A8"
  1128. Part28.Parent = Tool0
  1129. Part28.Material = Enum.Material.Metal
  1130. Part28.BrickColor = BrickColor.new("Mid gray")
  1131. Part28.Reflectance = 0.20000000298023
  1132. Part28.Rotation = Vector3.new(-151.37999, -90, 0)
  1133. Part28.Anchored = true
  1134. Part28.FormFactor = Enum.FormFactor.Symmetric
  1135. Part28.Size = Vector3.new(1, 1, 1)
  1136. Part28.CFrame = CFrame.new(175.774094, 1.79678297, 153.793045, 3.37329257e-05, -1.12415801e-05, -1.0000093, 0.478978038, -0.877817035, 2.99337771e-05, -0.877827287, -0.478981197, -2.58364471e-05)
  1137. Part28.BottomSurface = Enum.SurfaceType.Smooth
  1138. Part28.TopSurface = Enum.SurfaceType.Smooth
  1139. Part28.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1140. Part28.Position = Vector3.new(175.774094, 1.79678297, 153.793045)
  1141. Part28.Orientation = Vector3.new(0, -90, 151.37999)
  1142. Part28.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1143. BlockMesh29.Parent = Part28
  1144. BlockMesh29.Scale = Vector3.new(0.0199999996, 0.125, 0.0500000007)
  1145. BlockMesh29.Scale = Vector3.new(0.0199999996, 0.125, 0.0500000007)
  1146. Part30.Name = "A9"
  1147. Part30.Parent = Tool0
  1148. Part30.Material = Enum.Material.Metal
  1149. Part30.BrickColor = BrickColor.new("Mid gray")
  1150. Part30.Reflectance = 0.20000000298023
  1151. Part30.Rotation = Vector3.new(-25.75, -90, 0)
  1152. Part30.Anchored = true
  1153. Part30.FormFactor = Enum.FormFactor.Symmetric
  1154. Part30.Size = Vector3.new(1, 1, 1)
  1155. Part30.CFrame = CFrame.new(175.774109, 1.80676222, 153.893005, -9.4467905e-06, 3.39037506e-05, -1.0000093, 0.434379578, 0.900720239, 3.03426787e-05, 0.900728703, -0.434386164, -2.48455926e-05)
  1156. Part30.BottomSurface = Enum.SurfaceType.Smooth
  1157. Part30.TopSurface = Enum.SurfaceType.Smooth
  1158. Part30.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1159. Part30.Position = Vector3.new(175.774109, 1.80676222, 153.893005)
  1160. Part30.Orientation = Vector3.new(0, -90, 25.75)
  1161. Part30.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1162. BlockMesh31.Parent = Part30
  1163. BlockMesh31.Scale = Vector3.new(0.0199999996, 0.0925000012, 0.0500000007)
  1164. BlockMesh31.Scale = Vector3.new(0.0199999996, 0.0925000012, 0.0500000007)
  1165. Part32.Name = "AimPart"
  1166. Part32.Parent = Tool0
  1167. Part32.Material = Enum.Material.Metal
  1168. Part32.BrickColor = BrickColor.new("Mid gray")
  1169. Part32.Reflectance = 0.20000000298023
  1170. Part32.Transparency = 50
  1171. Part32.Anchored = true
  1172. Part32.FormFactor = Enum.FormFactor.Symmetric
  1173. Part32.Size = Vector3.new(1, 1, 1)
  1174. Part32.CFrame = CFrame.new(175.7742, 2.1063509, 156.343887, 1, 2.60017205e-05, -3.99988821e-05, -2.59999997e-05, 1, 4.30010405e-05, 3.9999999e-05, -4.3e-05, 1)
  1175. Part32.BottomSurface = Enum.SurfaceType.Smooth
  1176. Part32.TopSurface = Enum.SurfaceType.Smooth
  1177. Part32.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1178. Part32.Position = Vector3.new(175.7742, 2.1063509, 156.343887)
  1179. Part32.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1180. SpecialMesh33.Parent = Part32
  1181. SpecialMesh33.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1182. SpecialMesh33.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.150000006)
  1183. SpecialMesh33.MeshType = Enum.MeshType.FileMesh
  1184. SpecialMesh33.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.150000006)
  1185. Part34.Name = "SmokePart"
  1186. Part34.Parent = Tool0
  1187. Part34.Material = Enum.Material.Metal
  1188. Part34.BrickColor = BrickColor.new("Really black")
  1189. Part34.Rotation = Vector3.new(-90, 90, 0)
  1190. Part34.Anchored = true
  1191. Part34.FormFactor = Enum.FormFactor.Symmetric
  1192. Part34.Size = Vector3.new(1, 1, 1)
  1193. Part34.CFrame = CFrame.new(175.774307, 1.41741705, 151.451614, -2.60033103e-05, 2.41651869e-05, 1, -1, -3.4389428e-05, -2.6002479e-05, 3.43888023e-05, -1, 2.416608e-05)
  1194. Part34.BottomSurface = Enum.SurfaceType.Smooth
  1195. Part34.TopSurface = Enum.SurfaceType.Smooth
  1196. Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1197. Part34.Position = Vector3.new(175.774307, 1.41741705, 151.451614)
  1198. Part34.Orientation = Vector3.new(0, 90, -90)
  1199. Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1200. CylinderMesh35.Parent = Part34
  1201. CylinderMesh35.Scale = Vector3.new(0.180000007, 0.0649999976, 0.120000005)
  1202. CylinderMesh35.Scale = Vector3.new(0.180000007, 0.0649999976, 0.120000005)
  1203. Part36.Name = "Handle"
  1204. Part36.Parent = Tool0
  1205. Part36.Material = Enum.Material.Metal
  1206. Part36.BrickColor = BrickColor.new("Mid gray")
  1207. Part36.Reflectance = 0.20000000298023
  1208. Part36.Rotation = Vector3.new(0.00999999978, 0, -0.00999999978)
  1209. Part36.Anchored = true
  1210. Part36.CanCollide = false
  1211. Part36.FormFactor = Enum.FormFactor.Plate
  1212. Part36.Size = Vector3.new(1, 0.400000006, 1)
  1213. Part36.CFrame = CFrame.new(175.774078, 1.04236603, 154.858582, 1, 0.000105992345, -6.60122969e-05, -0.000106, 1, -0.000115993011, 6.60000005e-05, 0.000116000003, 1)
  1214. Part36.BottomSurface = Enum.SurfaceType.Smooth
  1215. Part36.TopSurface = Enum.SurfaceType.Smooth
  1216. Part36.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1217. Part36.Position = Vector3.new(175.774078, 1.04236603, 154.858582)
  1218. Part36.Orientation = Vector3.new(0.00999999978, 0, -0.00999999978)
  1219. Part36.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1220. SpecialMesh37.Parent = Part36
  1221. SpecialMesh37.Scale = Vector3.new(0.100000001, 0.099999994, 0.0899999961)
  1222. SpecialMesh37.MeshType = Enum.MeshType.Wedge
  1223. SpecialMesh37.Scale = Vector3.new(0.100000001, 0.099999994, 0.0899999961)
  1224. Sound38.Name = "Reload"
  1225. Sound38.Parent = Part36
  1226. Sound38.Pitch = 0.80000001192093
  1227. Sound38.SoundId = "http://www.roblox.com/asset/?id=2697295"
  1228. Sound38.Volume = 1
  1229. Sound38.PlayOnRemove = true
  1230. Sound39.Name = "Shoot"
  1231. Sound39.Parent = Part36
  1232. Sound39.Pitch = 0.89999997615814
  1233. Sound39.SoundId = "http://www.roblox.com/asset/?version=1&id=2691586"
  1234. Sound39.Volume = 1
  1235. Sound39.PlayOnRemove = true
  1236. Part40.Name = "Mag"
  1237. Part40.Parent = Tool0
  1238. Part40.Material = Enum.Material.Metal
  1239. Part40.BrickColor = BrickColor.new("Dark stone grey")
  1240. Part40.Rotation = Vector3.new(-85.9899979, 90, 0)
  1241. Part40.Anchored = true
  1242. Part40.FormFactor = Enum.FormFactor.Symmetric
  1243. Part40.Size = Vector3.new(1, 1, 1)
  1244. Part40.CFrame = CFrame.new(176.064194, 0.785049915, 154.295578, -2.48206015e-05, 2.5112693e-05, 1, -0.997546554, 0.0700068697, -2.65177659e-05, -0.0700068772, -0.997546494, 2.33134688e-05)
  1245. Part40.BottomSurface = Enum.SurfaceType.Smooth
  1246. Part40.TopSurface = Enum.SurfaceType.Smooth
  1247. Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1248. Part40.Position = Vector3.new(176.064194, 0.785049915, 154.295578)
  1249. Part40.Orientation = Vector3.new(0, 90, -85.9899979)
  1250. Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1251. CylinderMesh41.Parent = Part40
  1252. CylinderMesh41.Offset = Vector3.new(0, 0, -0.300000012)
  1253. CylinderMesh41.Scale = Vector3.new(0.899999976, 0.349999994, 0.899999976)
  1254. CylinderMesh41.Scale = Vector3.new(0.899999976, 0.349999994, 0.899999976)
  1255. Part42.Name = "Mag2"
  1256. Part42.Parent = Tool0
  1257. Part42.Material = Enum.Material.Metal
  1258. Part42.Rotation = Vector3.new(-85.9899979, 90, 0)
  1259. Part42.Anchored = true
  1260. Part42.FormFactor = Enum.FormFactor.Symmetric
  1261. Part42.Size = Vector3.new(1, 1, 1)
  1262. Part42.CFrame = CFrame.new(176.064301, 0.771048069, 154.4953, -2.42348124e-05, 2.59472454e-05, 1, -0.997546375, 0.0700085908, -2.59918816e-05, -0.0700085983, -0.997546375, 2.41869366e-05)
  1263. Part42.BottomSurface = Enum.SurfaceType.Smooth
  1264. Part42.TopSurface = Enum.SurfaceType.Smooth
  1265. Part42.Position = Vector3.new(176.064301, 0.771048069, 154.4953)
  1266. Part42.Orientation = Vector3.new(0, 90, -85.9899979)
  1267. CylinderMesh43.Parent = Part42
  1268. CylinderMesh43.Offset = Vector3.new(0, 0, -0.300000012)
  1269. CylinderMesh43.Scale = Vector3.new(0.899999976, 0.0500000007, 0.899999976)
  1270. CylinderMesh43.Scale = Vector3.new(0.899999976, 0.0500000007, 0.899999976)
  1271. Part44.Parent = Tool0
  1272. Part44.Material = Enum.Material.Metal
  1273. Part44.BrickColor = BrickColor.new("Mid gray")
  1274. Part44.Reflectance = 0.20000000298023
  1275. Part44.Rotation = Vector3.new(180, 0, -90)
  1276. Part44.Anchored = true
  1277. Part44.FormFactor = Enum.FormFactor.Plate
  1278. Part44.Size = Vector3.new(1, 0.400000006, 1)
  1279. Part44.CFrame = CFrame.new(175.874237, 1.527174, 152.667419, 2.64906757e-05, 1, 4.26046754e-05, 1, -2.64891696e-05, -3.537476e-05, -3.53736323e-05, 4.26056104e-05, -1)
  1280. Part44.BottomSurface = Enum.SurfaceType.Smooth
  1281. Part44.TopSurface = Enum.SurfaceType.Smooth
  1282. Part44.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1283. Part44.Position = Vector3.new(175.874237, 1.527174, 152.667419)
  1284. Part44.Orientation = Vector3.new(0, 180, 90)
  1285. Part44.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1286. CylinderMesh45.Parent = Part44
  1287. CylinderMesh45.Scale = Vector3.new(0.0500000007, 0.075000003, 0.100000001)
  1288. CylinderMesh45.Scale = Vector3.new(0.0500000007, 0.075000003, 0.100000001)
  1289. Part46.Parent = Tool0
  1290. Part46.Material = Enum.Material.Metal
  1291. Part46.Rotation = Vector3.new(-90, 90, 0)
  1292. Part46.Anchored = true
  1293. Part46.FormFactor = Enum.FormFactor.Symmetric
  1294. Part46.Size = Vector3.new(1, 1, 1)
  1295. Part46.CFrame = CFrame.new(175.774231, 1.41738892, 151.852066, -2.64906757e-05, 2.33007195e-05, 1, -1, -3.53742507e-05, -2.64898517e-05, 3.53736323e-05, -1, 2.33016563e-05)
  1296. Part46.BottomSurface = Enum.SurfaceType.Smooth
  1297. Part46.TopSurface = Enum.SurfaceType.Smooth
  1298. Part46.Position = Vector3.new(175.774231, 1.41738892, 151.852066)
  1299. Part46.Orientation = Vector3.new(0, 90, -90)
  1300. CylinderMesh47.Parent = Part46
  1301. CylinderMesh47.Scale = Vector3.new(0.224999994, 0.862500012, 0.150000006)
  1302. CylinderMesh47.Scale = Vector3.new(0.224999994, 0.862500012, 0.150000006)
  1303. Part48.Parent = Tool0
  1304. Part48.Material = Enum.Material.Metal
  1305. Part48.BrickColor = BrickColor.new("Mid gray")
  1306. Part48.Reflectance = 0.20000000298023
  1307. Part48.Rotation = Vector3.new(77.3300018, -90, 0)
  1308. Part48.Anchored = true
  1309. Part48.FormFactor = Enum.FormFactor.Plate
  1310. Part48.Size = Vector3.new(1, 0.400000006, 1)
  1311. Part48.CFrame = CFrame.new(175.774323, 1.97852516, 152.745255, -3.0941359e-05, -1.69170853e-05, -1.0000093, -0.975643694, 0.219322249, 3.03858178e-05, 0.219326764, 0.97565335, -2.49007517e-05)
  1312. Part48.BottomSurface = Enum.SurfaceType.Smooth
  1313. Part48.TopSurface = Enum.SurfaceType.Smooth
  1314. Part48.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1315. Part48.Position = Vector3.new(175.774323, 1.97852516, 152.745255)
  1316. Part48.Orientation = Vector3.new(0, -90, -77.3300018)
  1317. Part48.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1318. BlockMesh49.Parent = Part48
  1319. BlockMesh49.Scale = Vector3.new(0.125, 0.049999997, 0.100000001)
  1320. BlockMesh49.Scale = Vector3.new(0.125, 0.049999997, 0.100000001)
  1321. Part50.Parent = Tool0
  1322. Part50.Material = Enum.Material.Metal
  1323. Part50.BrickColor = BrickColor.new("Mid gray")
  1324. Part50.Reflectance = 0.20000000298023
  1325. Part50.Rotation = Vector3.new(0.00999999978, -90, 0)
  1326. Part50.Anchored = true
  1327. Part50.FormFactor = Enum.FormFactor.Symmetric
  1328. Part50.Size = Vector3.new(1, 1, 1)
  1329. Part50.CFrame = CFrame.new(175.774277, 1.94677305, 152.707504, -2.32752027e-05, 2.65065137e-05, -1, -0.000126177867, 1, 2.65094495e-05, 1, 0.000126178478, -2.32718576e-05)
  1330. Part50.BottomSurface = Enum.SurfaceType.Smooth
  1331. Part50.TopSurface = Enum.SurfaceType.Smooth
  1332. Part50.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1333. Part50.Position = Vector3.new(175.774277, 1.94677305, 152.707504)
  1334. Part50.Orientation = Vector3.new(0, -90, -0.00999999978)
  1335. Part50.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1336. BlockMesh51.Parent = Part50
  1337. BlockMesh51.Scale = Vector3.new(0.0899999961, 0.075000003, 0.0700000003)
  1338. BlockMesh51.Scale = Vector3.new(0.0899999961, 0.075000003, 0.0700000003)
  1339. Part52.Parent = Tool0
  1340. Part52.Material = Enum.Material.Metal
  1341. Part52.BrickColor = BrickColor.new("Dark stone grey")
  1342. Part52.Rotation = Vector3.new(-90, 90, 0)
  1343. Part52.Anchored = true
  1344. Part52.FormFactor = Enum.FormFactor.Symmetric
  1345. Part52.Size = Vector3.new(1, 1, 1)
  1346. Part52.CFrame = CFrame.new(175.7742, 1.66705418, 152.642502, -2.64906757e-05, 2.33007195e-05, 1, -1, -3.53742507e-05, -2.64898517e-05, 3.53736323e-05, -1, 2.33016563e-05)
  1347. Part52.BottomSurface = Enum.SurfaceType.Smooth
  1348. Part52.TopSurface = Enum.SurfaceType.Smooth
  1349. Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1350. Part52.Position = Vector3.new(175.7742, 1.66705418, 152.642502)
  1351. Part52.Orientation = Vector3.new(0, 90, -90)
  1352. Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1353. CylinderMesh53.Parent = Part52
  1354. CylinderMesh53.Scale = Vector3.new(0.200000003, 0.0500000007, 0.800000012)
  1355. CylinderMesh53.Scale = Vector3.new(0.200000003, 0.0500000007, 0.800000012)
  1356. Part54.Parent = Tool0
  1357. Part54.Material = Enum.Material.Metal
  1358. Part54.BrickColor = BrickColor.new("Black")
  1359. Part54.Rotation = Vector3.new(-90, 90, 0)
  1360. Part54.Anchored = true
  1361. Part54.FormFactor = Enum.FormFactor.Symmetric
  1362. Part54.Size = Vector3.new(1, 1, 1)
  1363. Part54.CFrame = CFrame.new(175.774124, 1.41730499, 152.402328, -2.6106396e-05, 2.41055495e-05, 1, -1, -3.46169836e-05, -2.61055611e-05, 3.46163542e-05, -1, 2.41064536e-05)
  1364. Part54.BottomSurface = Enum.SurfaceType.Smooth
  1365. Part54.TopSurface = Enum.SurfaceType.Smooth
  1366. Part54.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1367. Part54.Position = Vector3.new(175.774124, 1.41730499, 152.402328)
  1368. Part54.Orientation = Vector3.new(0, 90, -90)
  1369. Part54.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1370. CylinderMesh55.Parent = Part54
  1371. CylinderMesh55.Scale = Vector3.new(0.269999981, 0.349999994, 0.179999992)
  1372. CylinderMesh55.Scale = Vector3.new(0.269999981, 0.349999994, 0.179999992)
  1373. Part56.Parent = Tool0
  1374. Part56.Material = Enum.Material.Metal
  1375. Part56.BrickColor = BrickColor.new("Mid gray")
  1376. Part56.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
  1377. Part56.Anchored = true
  1378. Part56.FormFactor = Enum.FormFactor.Plate
  1379. Part56.Size = Vector3.new(1, 0.400000006, 1)
  1380. Part56.CFrame = CFrame.new(175.835693, 1.66005898, 152.582489, 1, 4.26250226e-05, 0.000125898907, -0.000125904291, 0.000126216328, 1, 4.26091319e-05, -1, 0.000126221697)
  1381. Part56.BottomSurface = Enum.SurfaceType.Smooth
  1382. Part56.TopSurface = Enum.SurfaceType.Smooth
  1383. Part56.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1384. Part56.Position = Vector3.new(175.835693, 1.66005898, 152.582489)
  1385. Part56.Orientation = Vector3.new(-90, 0, 0)
  1386. Part56.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1387. CylinderMesh57.Parent = Part56
  1388. CylinderMesh57.Scale = Vector3.new(0.0199999996, 0.075000003, 0.0199999996)
  1389. CylinderMesh57.Scale = Vector3.new(0.0199999996, 0.075000003, 0.0199999996)
  1390. Part58.Parent = Tool0
  1391. Part58.Material = Enum.Material.Metal
  1392. Part58.BrickColor = BrickColor.new("Black")
  1393. Part58.Rotation = Vector3.new(-89.9899979, 0.00999999978, -90)
  1394. Part58.Anchored = true
  1395. Part58.FormFactor = Enum.FormFactor.Plate
  1396. Part58.Size = Vector3.new(1, 0.400000006, 1)
  1397. Part58.CFrame = CFrame.new(175.854141, 1.41731882, 152.402359, -2.3305005e-05, 1, 0.000125868668, -0.000126123894, -0.000125871607, 1, 1, 2.32891289e-05, 0.000126126833)
  1398. Part58.BottomSurface = Enum.SurfaceType.Smooth
  1399. Part58.TopSurface = Enum.SurfaceType.Smooth
  1400. Part58.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1401. Part58.Position = Vector3.new(175.854141, 1.41731882, 152.402359)
  1402. Part58.Orientation = Vector3.new(-90, -90, 0)
  1403. Part58.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1404. BlockMesh59.Parent = Part58
  1405. BlockMesh59.Scale = Vector3.new(0.349999994, 0.150000006, 0.0500000007)
  1406. BlockMesh59.Scale = Vector3.new(0.349999994, 0.150000006, 0.0500000007)
  1407. Part60.Parent = Tool0
  1408. Part60.Material = Enum.Material.Metal
  1409. Part60.BrickColor = BrickColor.new("Mid gray")
  1410. Part60.Reflectance = 0.20000000298023
  1411. Part60.Rotation = Vector3.new(90, -90, 0)
  1412. Part60.Anchored = true
  1413. Part60.FormFactor = Enum.FormFactor.Plate
  1414. Part60.Size = Vector3.new(1, 0.400000006, 1)
  1415. Part60.CFrame = CFrame.new(175.774246, 1.79693604, 152.627518, -2.6538728e-05, -2.32709299e-05, -1, -1, 3.54507392e-05, 2.65379022e-05, 3.54501208e-05, 1, -2.32718721e-05)
  1416. Part60.BottomSurface = Enum.SurfaceType.Smooth
  1417. Part60.TopSurface = Enum.SurfaceType.Smooth
  1418. Part60.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1419. Part60.Position = Vector3.new(175.774246, 1.79693604, 152.627518)
  1420. Part60.Orientation = Vector3.new(0, -90, -90)
  1421. Part60.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1422. BlockMesh61.Parent = Part60
  1423. BlockMesh61.Scale = Vector3.new(0.075000003, 0.049999997, 0.100000001)
  1424. BlockMesh61.Scale = Vector3.new(0.075000003, 0.049999997, 0.100000001)
  1425. Part62.Parent = Tool0
  1426. Part62.Material = Enum.Material.Metal
  1427. Part62.BrickColor = BrickColor.new("Dark stone grey")
  1428. Part62.Rotation = Vector3.new(0.00999999978, -90, 0)
  1429. Part62.Anchored = true
  1430. Part62.FormFactor = Enum.FormFactor.Symmetric
  1431. Part62.Size = Vector3.new(1, 1, 1)
  1432. Part62.CFrame = CFrame.new(175.774338, 1.44223499, 152.91748, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  1433. Part62.BottomSurface = Enum.SurfaceType.Smooth
  1434. Part62.TopSurface = Enum.SurfaceType.Smooth
  1435. Part62.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1436. Part62.Position = Vector3.new(175.774338, 1.44223499, 152.91748)
  1437. Part62.Orientation = Vector3.new(0, -90, -0.00999999978)
  1438. Part62.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1439. BlockMesh63.Parent = Part62
  1440. BlockMesh63.Scale = Vector3.new(0.5, 0.25999999, 0.200000003)
  1441. BlockMesh63.Scale = Vector3.new(0.5, 0.25999999, 0.200000003)
  1442. Part64.Parent = Tool0
  1443. Part64.Material = Enum.Material.Metal
  1444. Part64.BrickColor = BrickColor.new("Black")
  1445. Part64.Rotation = Vector3.new(0.00999999978, -90, 0)
  1446. Part64.Anchored = true
  1447. Part64.FormFactor = Enum.FormFactor.Plate
  1448. Part64.Size = Vector3.new(1, 0.400000006, 1)
  1449. Part64.CFrame = CFrame.new(175.774139, 1.32242298, 152.40239, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  1450. Part64.BottomSurface = Enum.SurfaceType.Smooth
  1451. Part64.TopSurface = Enum.SurfaceType.Smooth
  1452. Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1453. Part64.Position = Vector3.new(175.774139, 1.32242298, 152.40239)
  1454. Part64.Orientation = Vector3.new(0, -90, -0.00999999978)
  1455. Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1456. BlockMesh65.Parent = Part64
  1457. BlockMesh65.Scale = Vector3.new(0.349999994, 0.099999994, 0.0500000007)
  1458. BlockMesh65.Scale = Vector3.new(0.349999994, 0.099999994, 0.0500000007)
  1459. Part66.Parent = Tool0
  1460. Part66.Material = Enum.Material.Metal
  1461. Part66.BrickColor = BrickColor.new("Mid gray")
  1462. Part66.Rotation = Vector3.new(-90, 90, 0)
  1463. Part66.Anchored = true
  1464. Part66.FormFactor = Enum.FormFactor.Plate
  1465. Part66.Size = Vector3.new(1, 0.400000006, 1)
  1466. Part66.CFrame = CFrame.new(175.7742, 1.66703081, 152.607452, -2.60033103e-05, 2.41651869e-05, 1, -1, -3.4389428e-05, -2.6002479e-05, 3.43888023e-05, -1, 2.416608e-05)
  1467. Part66.BottomSurface = Enum.SurfaceType.Smooth
  1468. Part66.TopSurface = Enum.SurfaceType.Smooth
  1469. Part66.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1470. Part66.Position = Vector3.new(175.7742, 1.66703081, 152.607452)
  1471. Part66.Orientation = Vector3.new(0, 90, -90)
  1472. Part66.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1473. CylinderMesh67.Parent = Part66
  1474. CylinderMesh67.Scale = Vector3.new(0.200000003, 0.049999997, 0.800000012)
  1475. CylinderMesh67.Scale = Vector3.new(0.200000003, 0.049999997, 0.800000012)
  1476. Part68.Parent = Tool0
  1477. Part68.Material = Enum.Material.Metal
  1478. Part68.BrickColor = BrickColor.new("Mid gray")
  1479. Part68.Reflectance = 0.20000000298023
  1480. Part68.Rotation = Vector3.new(180, 0, 90)
  1481. Part68.Anchored = true
  1482. Part68.FormFactor = Enum.FormFactor.Plate
  1483. Part68.Size = Vector3.new(1, 0.400000006, 1)
  1484. Part68.CFrame = CFrame.new(175.814255, 2.04665422, 152.679535, -2.60033103e-05, -1, 4.1681018e-05, -1, 2.60018769e-05, -3.43898864e-05, 3.43888023e-05, -4.1681913e-05, -1)
  1485. Part68.BottomSurface = Enum.SurfaceType.Smooth
  1486. Part68.TopSurface = Enum.SurfaceType.Smooth
  1487. Part68.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1488. Part68.Position = Vector3.new(175.814255, 2.04665422, 152.679535)
  1489. Part68.Orientation = Vector3.new(0, 180, -90)
  1490. Part68.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1491. CylinderMesh69.Parent = Part68
  1492. CylinderMesh69.Scale = Vector3.new(0.122500002, 0.049999997, 0.122500002)
  1493. CylinderMesh69.Scale = Vector3.new(0.122500002, 0.049999997, 0.122500002)
  1494. Part70.Parent = Tool0
  1495. Part70.Material = Enum.Material.Metal
  1496. Part70.BrickColor = BrickColor.new("Mid gray")
  1497. Part70.Rotation = Vector3.new(90, 90, 0)
  1498. Part70.Anchored = true
  1499. Part70.FormFactor = Enum.FormFactor.Plate
  1500. Part70.Size = Vector3.new(1, 0.400000006, 1)
  1501. Part70.CFrame = CFrame.new(175.7742, 1.50021982, 152.607483, 2.64906757e-05, -2.33007195e-05, 1, 1, 3.53742507e-05, -2.64898517e-05, -3.53736323e-05, 1, 2.33016563e-05)
  1502. Part70.BottomSurface = Enum.SurfaceType.Smooth
  1503. Part70.TopSurface = Enum.SurfaceType.Smooth
  1504. Part70.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1505. Part70.Position = Vector3.new(175.7742, 1.50021982, 152.607483)
  1506. Part70.Orientation = Vector3.new(0, 90, 90)
  1507. Part70.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1508. BlockMesh71.Parent = Part70
  1509. BlockMesh71.Scale = Vector3.new(0.340000004, 0.049999997, 0.200000003)
  1510. BlockMesh71.Scale = Vector3.new(0.340000004, 0.049999997, 0.200000003)
  1511. Part72.Parent = Tool0
  1512. Part72.Material = Enum.Material.Metal
  1513. Part72.BrickColor = BrickColor.new("Dark stone grey")
  1514. Part72.Rotation = Vector3.new(0.00999999978, -90, 0)
  1515. Part72.Anchored = true
  1516. Part72.FormFactor = Enum.FormFactor.Symmetric
  1517. Part72.Size = Vector3.new(1, 1, 1)
  1518. Part72.CFrame = CFrame.new(175.7742, 1.46724701, 152.642471, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  1519. Part72.BottomSurface = Enum.SurfaceType.Smooth
  1520. Part72.TopSurface = Enum.SurfaceType.Smooth
  1521. Part72.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1522. Part72.Position = Vector3.new(175.7742, 1.46724701, 152.642471)
  1523. Part72.Orientation = Vector3.new(0, -90, -0.00999999978)
  1524. Part72.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1525. BlockMesh73.Parent = Part72
  1526. BlockMesh73.Scale = Vector3.new(0.0500000007, 0.255000025, 0.200000003)
  1527. BlockMesh73.Scale = Vector3.new(0.0500000007, 0.255000025, 0.200000003)
  1528. Part74.Parent = Tool0
  1529. Part74.Material = Enum.Material.Metal
  1530. Part74.BrickColor = BrickColor.new("Mid gray")
  1531. Part74.Reflectance = 0.20000000298023
  1532. Part74.Rotation = Vector3.new(0.00999999978, -90, 0)
  1533. Part74.Anchored = true
  1534. Part74.FormFactor = Enum.FormFactor.Symmetric
  1535. Part74.Size = Vector3.new(1, 1, 1)
  1536. Part74.CFrame = CFrame.new(175.774246, 2.04169178, 152.679611, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  1537. Part74.BottomSurface = Enum.SurfaceType.Smooth
  1538. Part74.TopSurface = Enum.SurfaceType.Smooth
  1539. Part74.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1540. Part74.Position = Vector3.new(175.774246, 2.04169178, 152.679611)
  1541. Part74.Orientation = Vector3.new(0, -90, -0.00999999978)
  1542. Part74.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1543. BlockMesh75.Parent = Part74
  1544. BlockMesh75.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.0199999996)
  1545. BlockMesh75.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.0199999996)
  1546. Part76.Parent = Tool0
  1547. Part76.Material = Enum.Material.Metal
  1548. Part76.BrickColor = BrickColor.new("Black")
  1549. Part76.Rotation = Vector3.new(0.00999999978, -90, 0)
  1550. Part76.Anchored = true
  1551. Part76.FormFactor = Enum.FormFactor.Plate
  1552. Part76.Size = Vector3.new(1, 0.400000006, 1)
  1553. Part76.CFrame = CFrame.new(175.774139, 1.51223707, 152.402405, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  1554. Part76.BottomSurface = Enum.SurfaceType.Smooth
  1555. Part76.TopSurface = Enum.SurfaceType.Smooth
  1556. Part76.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1557. Part76.Position = Vector3.new(175.774139, 1.51223707, 152.402405)
  1558. Part76.Orientation = Vector3.new(0, -90, -0.00999999978)
  1559. Part76.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1560. BlockMesh77.Parent = Part76
  1561. BlockMesh77.Scale = Vector3.new(0.349999994, 0.099999994, 0.0500000007)
  1562. BlockMesh77.Scale = Vector3.new(0.349999994, 0.099999994, 0.0500000007)
  1563. Part78.Parent = Tool0
  1564. Part78.Material = Enum.Material.Metal
  1565. Part78.BrickColor = BrickColor.new("Mid gray")
  1566. Part78.Rotation = Vector3.new(90, 90, 0)
  1567. Part78.Anchored = true
  1568. Part78.FormFactor = Enum.FormFactor.Plate
  1569. Part78.Size = Vector3.new(1, 0.400000006, 1)
  1570. Part78.CFrame = CFrame.new(175.7742, 1.60010099, 152.587418, 2.60033103e-05, -2.41651869e-05, 1, 1, 3.4389428e-05, -2.6002479e-05, -3.43888023e-05, 1, 2.416608e-05)
  1571. Part78.BottomSurface = Enum.SurfaceType.Smooth
  1572. Part78.TopSurface = Enum.SurfaceType.Smooth
  1573. Part78.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1574. Part78.Position = Vector3.new(175.7742, 1.60010099, 152.587418)
  1575. Part78.Orientation = Vector3.new(0, 90, 90)
  1576. Part78.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1577. BlockMesh79.Parent = Part78
  1578. BlockMesh79.Scale = Vector3.new(0.150000006, 0.049999997, 0.150000006)
  1579. BlockMesh79.Scale = Vector3.new(0.150000006, 0.049999997, 0.150000006)
  1580. Part80.Parent = Tool0
  1581. Part80.Material = Enum.Material.Metal
  1582. Part80.BrickColor = BrickColor.new("Mid gray")
  1583. Part80.Reflectance = 0.20000000298023
  1584. Part80.Rotation = Vector3.new(90, -90, 0)
  1585. Part80.Anchored = true
  1586. Part80.FormFactor = Enum.FormFactor.Plate
  1587. Part80.Size = Vector3.new(1, 0.400000006, 1)
  1588. Part80.CFrame = CFrame.new(175.774246, 1.92181683, 152.627487, -2.64906757e-05, -2.33007195e-05, -1, -1, 3.53742507e-05, 2.64898517e-05, 3.53736323e-05, 1, -2.33016563e-05)
  1589. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1590. Part80.TopSurface = Enum.SurfaceType.Smooth
  1591. Part80.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1592. Part80.Position = Vector3.new(175.774246, 1.92181683, 152.627487)
  1593. Part80.Orientation = Vector3.new(0, -90, -90)
  1594. Part80.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1595. BlockMesh81.Parent = Part80
  1596. BlockMesh81.Scale = Vector3.new(0.24000001, 0.049999997, 0.100000001)
  1597. BlockMesh81.Scale = Vector3.new(0.24000001, 0.049999997, 0.100000001)
  1598. Part82.Parent = Tool0
  1599. Part82.Material = Enum.Material.Metal
  1600. Part82.BrickColor = BrickColor.new("Mid gray")
  1601. Part82.Reflectance = 0.20000000298023
  1602. Part82.Rotation = Vector3.new(0.00999999978, -90, 0)
  1603. Part82.Anchored = true
  1604. Part82.FormFactor = Enum.FormFactor.Symmetric
  1605. Part82.Size = Vector3.new(1, 1, 1)
  1606. Part82.CFrame = CFrame.new(175.774292, 1.74695206, 152.742508, -2.4139541e-05, 2.60503075e-05, -1, -0.000125169652, 1, 2.60533288e-05, 1, 0.000125170278, -2.41362795e-05)
  1607. Part82.BottomSurface = Enum.SurfaceType.Smooth
  1608. Part82.TopSurface = Enum.SurfaceType.Smooth
  1609. Part82.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1610. Part82.Position = Vector3.new(175.774292, 1.74695206, 152.742508)
  1611. Part82.Orientation = Vector3.new(0, -90, -0.00999999978)
  1612. Part82.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1613. BlockMesh83.Parent = Part82
  1614. BlockMesh83.Scale = Vector3.new(0.25, 0.0500000007, 0.100000001)
  1615. BlockMesh83.Scale = Vector3.new(0.25, 0.0500000007, 0.100000001)
  1616. Part84.Parent = Tool0
  1617. Part84.Material = Enum.Material.Metal
  1618. Part84.BrickColor = BrickColor.new("Mid gray")
  1619. Part84.Reflectance = 0.20000000298023
  1620. Part84.Rotation = Vector3.new(77.3300018, -90, 0)
  1621. Part84.Anchored = true
  1622. Part84.FormFactor = Enum.FormFactor.Plate
  1623. Part84.Size = Vector3.new(1, 0.400000006, 1)
  1624. Part84.CFrame = CFrame.new(175.774292, 1.92978096, 152.75618, -3.0941359e-05, -1.68872666e-05, -1.0000093, -0.975643694, 0.219322234, 3.03923589e-05, 0.219326764, 0.975653291, -2.48716588e-05)
  1625. Part84.BottomSurface = Enum.SurfaceType.Smooth
  1626. Part84.TopSurface = Enum.SurfaceType.Smooth
  1627. Part84.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1628. Part84.Position = Vector3.new(175.774292, 1.92978096, 152.75618)
  1629. Part84.Orientation = Vector3.new(0, -90, -77.3300018)
  1630. Part84.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1631. BlockMesh85.Parent = Part84
  1632. BlockMesh85.Scale = Vector3.new(0.200000003, 0.049999997, 0.100000001)
  1633. BlockMesh85.Scale = Vector3.new(0.200000003, 0.049999997, 0.100000001)
  1634. Part86.Parent = Tool0
  1635. Part86.Material = Enum.Material.Metal
  1636. Part86.BrickColor = BrickColor.new("Mid gray")
  1637. Part86.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
  1638. Part86.Anchored = true
  1639. Part86.FormFactor = Enum.FormFactor.Symmetric
  1640. Part86.Size = Vector3.new(1, 1, 1)
  1641. Part86.CFrame = CFrame.new(175.774139, 1.5751338, 152.552414, 1, 4.17011834e-05, 0.000126389015, -0.000126394225, 0.000125107952, 1, 4.16853691e-05, -1, 0.00012511322)
  1642. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1643. Part86.TopSurface = Enum.SurfaceType.Smooth
  1644. Part86.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1645. Part86.Position = Vector3.new(175.774139, 1.5751338, 152.552414)
  1646. Part86.Orientation = Vector3.new(-90, 0, 0)
  1647. Part86.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1648. SpecialMesh87.Parent = Part86
  1649. SpecialMesh87.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
  1650. SpecialMesh87.MeshType = Enum.MeshType.Wedge
  1651. SpecialMesh87.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
  1652. Part88.Parent = Tool0
  1653. Part88.Material = Enum.Material.Metal
  1654. Part88.BrickColor = BrickColor.new("Mid gray")
  1655. Part88.Rotation = Vector3.new(-90, 90, 0)
  1656. Part88.Anchored = true
  1657. Part88.FormFactor = Enum.FormFactor.Plate
  1658. Part88.Size = Vector3.new(1, 0.400000006, 1)
  1659. Part88.CFrame = CFrame.new(175.774185, 1.32539606, 152.607437, -2.64906757e-05, 2.33007195e-05, 1, -1, -3.53742507e-05, -2.64898517e-05, 3.53736323e-05, -1, 2.33016563e-05)
  1660. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1661. Part88.TopSurface = Enum.SurfaceType.Smooth
  1662. Part88.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1663. Part88.Position = Vector3.new(175.774185, 1.32539606, 152.607437)
  1664. Part88.Orientation = Vector3.new(0, 90, -90)
  1665. Part88.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1666. CylinderMesh89.Parent = Part88
  1667. CylinderMesh89.Scale = Vector3.new(0.200000003, 0.049999997, 0.800000012)
  1668. CylinderMesh89.Scale = Vector3.new(0.200000003, 0.049999997, 0.800000012)
  1669. Part90.Parent = Tool0
  1670. Part90.Material = Enum.Material.Metal
  1671. Part90.BrickColor = BrickColor.new("Black")
  1672. Part90.Rotation = Vector3.new(-89.9899979, 0.00999999978, -90)
  1673. Part90.Anchored = true
  1674. Part90.FormFactor = Enum.FormFactor.Plate
  1675. Part90.Size = Vector3.new(1, 0.400000006, 1)
  1676. Part90.CFrame = CFrame.new(175.694107, 1.41732597, 152.40239, -2.32752009e-05, 1, 0.000125898907, -0.000126218772, -0.000125901846, 1, 1, 2.32593102e-05, 0.000126221697)
  1677. Part90.BottomSurface = Enum.SurfaceType.Smooth
  1678. Part90.TopSurface = Enum.SurfaceType.Smooth
  1679. Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1680. Part90.Position = Vector3.new(175.694107, 1.41732597, 152.40239)
  1681. Part90.Orientation = Vector3.new(-90, -90, 0)
  1682. Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1683. BlockMesh91.Parent = Part90
  1684. BlockMesh91.Scale = Vector3.new(0.349999994, 0.150000006, 0.0500000007)
  1685. BlockMesh91.Scale = Vector3.new(0.349999994, 0.150000006, 0.0500000007)
  1686. Part92.Parent = Tool0
  1687. Part92.Material = Enum.Material.Metal
  1688. Part92.BrickColor = BrickColor.new("Mid gray")
  1689. Part92.Reflectance = 0.20000000298023
  1690. Part92.Rotation = Vector3.new(0.00999999978, -90, 0)
  1691. Part92.Anchored = true
  1692. Part92.FormFactor = Enum.FormFactor.Symmetric
  1693. Part92.Size = Vector3.new(1, 1, 1)
  1694. Part92.CFrame = CFrame.new(175.774292, 1.79691982, 152.692535, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  1695. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1696. Part92.TopSurface = Enum.SurfaceType.Smooth
  1697. Part92.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1698. Part92.Position = Vector3.new(175.774292, 1.79691982, 152.692535)
  1699. Part92.Orientation = Vector3.new(0, -90, -0.00999999978)
  1700. Part92.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1701. BlockMesh93.Parent = Part92
  1702. BlockMesh93.Scale = Vector3.new(0.150000006, 0.075000003, 0.0700000003)
  1703. BlockMesh93.Scale = Vector3.new(0.150000006, 0.075000003, 0.0700000003)
  1704. Part94.Parent = Tool0
  1705. Part94.Material = Enum.Material.Metal
  1706. Part94.BrickColor = BrickColor.new("Dark stone grey")
  1707. Part94.Rotation = Vector3.new(0.00999999978, -90, 0)
  1708. Part94.Anchored = true
  1709. Part94.FormFactor = Enum.FormFactor.Symmetric
  1710. Part94.Size = Vector3.new(2, 1, 1)
  1711. Part94.CFrame = CFrame.new(175.774017, 1.59200001, 153.61792, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
  1712. Part94.BottomSurface = Enum.SurfaceType.Smooth
  1713. Part94.TopSurface = Enum.SurfaceType.Smooth
  1714. Part94.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1715. Part94.Position = Vector3.new(175.774017, 1.59200001, 153.61792)
  1716. Part94.Orientation = Vector3.new(0, -90, -0.00999999978)
  1717. Part94.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1718. BlockMesh95.Parent = Part94
  1719. BlockMesh95.Scale = Vector3.new(1, 0.150000006, 0.200000003)
  1720. BlockMesh95.Scale = Vector3.new(1, 0.150000006, 0.200000003)
  1721. Part96.Parent = Tool0
  1722. Part96.Material = Enum.Material.Metal
  1723. Part96.BrickColor = BrickColor.new("Black")
  1724. Part96.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
  1725. Part96.Anchored = true
  1726. Part96.FormFactor = Enum.FormFactor.Symmetric
  1727. Part96.Size = Vector3.new(1, 1, 1)
  1728. Part96.CFrame = CFrame.new(175.849136, 1.38721704, 153.367844, 1, 4.17608062e-05, 0.000126269049, -0.000126274288, 0.000125496663, 1, 4.17449592e-05, -1, 0.000125501931)
  1729. Part96.BottomSurface = Enum.SurfaceType.Smooth
  1730. Part96.TopSurface = Enum.SurfaceType.Smooth
  1731. Part96.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1732. Part96.Position = Vector3.new(175.849136, 1.38721704, 153.367844)
  1733. Part96.Orientation = Vector3.new(-90, 0, 0)
  1734. Part96.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1735. SpecialMesh97.Parent = Part96
  1736. SpecialMesh97.Scale = Vector3.new(0.0549999997, 0.899999976, 0.0500000007)
  1737. SpecialMesh97.MeshType = Enum.MeshType.Wedge
  1738. SpecialMesh97.Scale = Vector3.new(0.0549999997, 0.899999976, 0.0500000007)
  1739. Part98.Parent = Tool0
  1740. Part98.Material = Enum.Material.Metal
  1741. Part98.BrickColor = BrickColor.new("Mid gray")
  1742. Part98.Reflectance = 0.20000000298023
  1743. Part98.Rotation = Vector3.new(90, -90, 0)
  1744. Part98.Anchored = true
  1745. Part98.FormFactor = Enum.FormFactor.Plate
  1746. Part98.Size = Vector3.new(1, 0.400000006, 1)
  1747. Part98.CFrame = CFrame.new(175.774323, 1.79691219, 152.777542, -2.64906757e-05, -2.33007195e-05, -1, -1, 3.53742507e-05, 2.64898517e-05, 3.53736323e-05, 1, -2.33016563e-05)
  1748. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1749. Part98.TopSurface = Enum.SurfaceType.Smooth
  1750. Part98.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1751. Part98.Position = Vector3.new(175.774323, 1.79691219, 152.777542)
  1752. Part98.Orientation = Vector3.new(0, -90, -90)
  1753. Part98.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1754. BlockMesh99.Parent = Part98
  1755. BlockMesh99.Scale = Vector3.new(0.075000003, 0.049999997, 0.100000001)
  1756. BlockMesh99.Scale = Vector3.new(0.075000003, 0.049999997, 0.100000001)
  1757. Part100.Parent = Tool0
  1758. Part100.Material = Enum.Material.Metal
  1759. Part100.Rotation = Vector3.new(-90, 90, 0)
  1760. Part100.Anchored = true
  1761. Part100.FormFactor = Enum.FormFactor.Plate
  1762. Part100.Size = Vector3.new(1, 0.400000006, 1)
  1763. Part100.CFrame = CFrame.new(175.774231, 1.41730022, 152.587433, -2.64906757e-05, 2.33007195e-05, 1, -1, -3.53742507e-05, -2.64898517e-05, 3.53736323e-05, -1, 2.33016563e-05)
  1764. Part100.BottomSurface = Enum.SurfaceType.Smooth
  1765. Part100.TopSurface = Enum.SurfaceType.Smooth
  1766. Part100.Position = Vector3.new(175.774231, 1.41730022, 152.587433)
  1767. Part100.Orientation = Vector3.new(0, 90, -90)
  1768. CylinderMesh101.Parent = Part100
  1769. CylinderMesh101.Scale = Vector3.new(0.224999994, 0.049999997, 0.150000006)
  1770. CylinderMesh101.Scale = Vector3.new(0.224999994, 0.049999997, 0.150000006)
  1771. Part102.Parent = Tool0
  1772. Part102.Material = Enum.Material.Metal
  1773. Part102.BrickColor = BrickColor.new("Mid gray")
  1774. Part102.Rotation = Vector3.new(90.0099945, -0.00999999978, -180)
  1775. Part102.Anchored = true
  1776. Part102.FormFactor = Enum.FormFactor.Symmetric
  1777. Part102.Size = Vector3.new(1, 1, 1)
  1778. Part102.CFrame = CFrame.new(175.77417, 1.62509918, 152.55249, -1, 4.26250081e-05, -0.000125868683, 0.000125874052, 0.000126121464, -1, -4.26091319e-05, -1, -0.000126126833)
  1779. Part102.BottomSurface = Enum.SurfaceType.Smooth
  1780. Part102.TopSurface = Enum.SurfaceType.Smooth
  1781. Part102.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1782. Part102.Position = Vector3.new(175.77417, 1.62509918, 152.55249)
  1783. Part102.Orientation = Vector3.new(90, 180, 0)
  1784. Part102.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1785. SpecialMesh103.Parent = Part102
  1786. SpecialMesh103.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
  1787. SpecialMesh103.MeshType = Enum.MeshType.Wedge
  1788. SpecialMesh103.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
  1789. Part104.Parent = Tool0
  1790. Part104.Material = Enum.Material.Metal
  1791. Part104.BrickColor = BrickColor.new("Mid gray")
  1792. Part104.Reflectance = 0.20000000298023
  1793. Part104.Rotation = Vector3.new(0.00999999978, -90, 0)
  1794. Part104.Anchored = true
  1795. Part104.FormFactor = Enum.FormFactor.Symmetric
  1796. Part104.Size = Vector3.new(1, 1, 1)
  1797. Part104.CFrame = CFrame.new(175.774307, 1.99673605, 152.682541, -2.32752027e-05, 2.65065137e-05, -1, -0.000126177867, 1, 2.65094495e-05, 1, 0.000126178478, -2.32718576e-05)
  1798. Part104.BottomSurface = Enum.SurfaceType.Smooth
  1799. Part104.TopSurface = Enum.SurfaceType.Smooth
  1800. Part104.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1801. Part104.Position = Vector3.new(175.774307, 1.99673605, 152.682541)
  1802. Part104.Orientation = Vector3.new(0, -90, -0.00999999978)
  1803. Part104.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1804. BlockMesh105.Parent = Part104
  1805. BlockMesh105.Scale = Vector3.new(0.117499992, 0.0899999961, 0.0700000003)
  1806. BlockMesh105.Scale = Vector3.new(0.117499992, 0.0899999961, 0.0700000003)
  1807. Part106.Parent = Tool0
  1808. Part106.Material = Enum.Material.Metal
  1809. Part106.BrickColor = BrickColor.new("Mid gray")
  1810. Part106.Reflectance = 0.20000000298023
  1811. Part106.Rotation = Vector3.new(0.00999999978, -90, 0)
  1812. Part106.Anchored = true
  1813. Part106.FormFactor = Enum.FormFactor.Symmetric
  1814. Part106.Size = Vector3.new(1, 1, 1)
  1815. Part106.CFrame = CFrame.new(175.774277, 1.84686899, 152.717499, -2.32752027e-05, 2.65065137e-05, -1, -0.000126177867, 1, 2.65094495e-05, 1, 0.000126178478, -2.32718576e-05)
  1816. Part106.BottomSurface = Enum.SurfaceType.Smooth
  1817. Part106.TopSurface = Enum.SurfaceType.Smooth
  1818. Part106.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1819. Part106.Position = Vector3.new(175.774277, 1.84686899, 152.717499)
  1820. Part106.Orientation = Vector3.new(0, -90, -0.00999999978)
  1821. Part106.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1822. BlockMesh107.Parent = Part106
  1823. BlockMesh107.Scale = Vector3.new(0.109999999, 0.075000003, 0.0700000003)
  1824. BlockMesh107.Scale = Vector3.new(0.109999999, 0.075000003, 0.0700000003)
  1825. Part108.Parent = Tool0
  1826. Part108.Material = Enum.Material.Metal
  1827. Part108.BrickColor = BrickColor.new("Dark stone grey")
  1828. Part108.Rotation = Vector3.new(-90, 90, 0)
  1829. Part108.Anchored = true
  1830. Part108.FormFactor = Enum.FormFactor.Symmetric
  1831. Part108.Size = Vector3.new(1, 1, 1)
  1832. Part108.CFrame = CFrame.new(175.774185, 1.32539177, 152.642441, -2.64906757e-05, 2.33007195e-05, 1, -1, -3.53742507e-05, -2.64898517e-05, 3.53736323e-05, -1, 2.33016563e-05)
  1833. Part108.BottomSurface = Enum.SurfaceType.Smooth
  1834. Part108.TopSurface = Enum.SurfaceType.Smooth
  1835. Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1836. Part108.Position = Vector3.new(175.774185, 1.32539177, 152.642441)
  1837. Part108.Orientation = Vector3.new(0, 90, -90)
  1838. Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1839. CylinderMesh109.Parent = Part108
  1840. CylinderMesh109.Scale = Vector3.new(0.200000003, 0.0500000007, 0.800000012)
  1841. CylinderMesh109.Scale = Vector3.new(0.200000003, 0.0500000007, 0.800000012)
  1842. Part110.Parent = Tool0
  1843. Part110.Material = Enum.Material.Metal
  1844. Part110.BrickColor = BrickColor.new("Mid gray")
  1845. Part110.Reflectance = 0.20000000298023
  1846. Part110.Rotation = Vector3.new(0.00999999978, -90, 0)
  1847. Part110.Anchored = true
  1848. Part110.FormFactor = Enum.FormFactor.Symmetric
  1849. Part110.Size = Vector3.new(1, 1, 1)
  1850. Part110.CFrame = CFrame.new(175.774277, 1.89683008, 152.712433, -2.32752027e-05, 2.65065137e-05, -1, -0.000126177867, 1, 2.65094495e-05, 1, 0.000126178478, -2.32718576e-05)
  1851. Part110.BottomSurface = Enum.SurfaceType.Smooth
  1852. Part110.TopSurface = Enum.SurfaceType.Smooth
  1853. Part110.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1854. Part110.Position = Vector3.new(175.774277, 1.89683008, 152.712433)
  1855. Part110.Orientation = Vector3.new(0, -90, -0.00999999978)
  1856. Part110.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1857. BlockMesh111.Parent = Part110
  1858. BlockMesh111.Scale = Vector3.new(0.100000001, 0.075000003, 0.0700000003)
  1859. BlockMesh111.Scale = Vector3.new(0.100000001, 0.075000003, 0.0700000003)
  1860. Part112.Parent = Tool0
  1861. Part112.Material = Enum.Material.Metal
  1862. Part112.BrickColor = BrickColor.new("Dark stone grey")
  1863. Part112.Rotation = Vector3.new(-87.1299973, 90, 0)
  1864. Part112.Anchored = true
  1865. Part112.FormFactor = Enum.FormFactor.Symmetric
  1866. Part112.Size = Vector3.new(1, 1.10000002, 1)
  1867. Part112.CFrame = CFrame.new(175.774017, 1.28666306, 153.437393, -2.53167946e-05, 2.45177143e-05, 1, -0.9987486, 0.0500147082, -2.65113522e-05, -0.0500147119, -0.998748541, 2.32208167e-05)
  1868. Part112.BottomSurface = Enum.SurfaceType.Smooth
  1869. Part112.TopSurface = Enum.SurfaceType.Smooth
  1870. Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1871. Part112.Position = Vector3.new(175.774017, 1.28666306, 153.437393)
  1872. Part112.Orientation = Vector3.new(0, 90, -87.1299973)
  1873. Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1874. CylinderMesh113.Parent = Part112
  1875. CylinderMesh113.Scale = Vector3.new(0.200000003, 1.39999998, 0.800000012)
  1876. CylinderMesh113.Scale = Vector3.new(0.200000003, 1.39999998, 0.800000012)
  1877. Part114.Parent = Tool0
  1878. Part114.Material = Enum.Material.Metal
  1879. Part114.BrickColor = BrickColor.new("Dark stone grey")
  1880. Part114.Rotation = Vector3.new(0.00999999978, -90, 0)
  1881. Part114.Anchored = true
  1882. Part114.FormFactor = Enum.FormFactor.Symmetric
  1883. Part114.Size = Vector3.new(1, 1, 1)
  1884. Part114.CFrame = CFrame.new(175.773987, 1.44214106, 153.617935, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  1885. Part114.BottomSurface = Enum.SurfaceType.Smooth
  1886. Part114.TopSurface = Enum.SurfaceType.Smooth
  1887. Part114.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1888. Part114.Position = Vector3.new(175.773987, 1.44214106, 153.617935)
  1889. Part114.Orientation = Vector3.new(0, -90, -0.00999999978)
  1890. Part114.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1891. BlockMesh115.Parent = Part114
  1892. BlockMesh115.Scale = Vector3.new(0.400000006, 0.319999993, 0.200000003)
  1893. BlockMesh115.Scale = Vector3.new(0.400000006, 0.319999993, 0.200000003)
  1894. Part116.Parent = Tool0
  1895. Part116.Material = Enum.Material.Metal
  1896. Part116.BrickColor = BrickColor.new("Dark stone grey")
  1897. Part116.Rotation = Vector3.new(0.00999999978, -90, 0)
  1898. Part116.Anchored = true
  1899. Part116.FormFactor = Enum.FormFactor.Symmetric
  1900. Part116.Size = Vector3.new(1, 1, 1)
  1901. Part116.CFrame = CFrame.new(175.77417, 1.44217777, 153.292755, -2.32752082e-05, 2.65200397e-05, -1, -0.000126311817, 1, 2.65229792e-05, 1, 0.000126312429, -2.32718576e-05)
  1902. Part116.BottomSurface = Enum.SurfaceType.Smooth
  1903. Part116.TopSurface = Enum.SurfaceType.Smooth
  1904. Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1905. Part116.Position = Vector3.new(175.77417, 1.44217777, 153.292755)
  1906. Part116.Orientation = Vector3.new(0, -90, -0.00999999978)
  1907. Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1908. BlockMesh117.Parent = Part116
  1909. BlockMesh117.Scale = Vector3.new(0.25, 0.280000001, 0.200000003)
  1910. BlockMesh117.Scale = Vector3.new(0.25, 0.280000001, 0.200000003)
  1911. Part118.Parent = Tool0
  1912. Part118.Material = Enum.Material.Metal
  1913. Part118.BrickColor = BrickColor.new("Black")
  1914. Part118.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
  1915. Part118.Anchored = true
  1916. Part118.FormFactor = Enum.FormFactor.Symmetric
  1917. Part118.Size = Vector3.new(1, 1, 1)
  1918. Part118.CFrame = CFrame.new(175.699142, 1.38724518, 153.367783, 1, 4.26250008e-05, 0.000125868683, -0.000125874052, 0.00012607871, 1, 4.26091319e-05, -1, 0.00012608408)
  1919. Part118.BottomSurface = Enum.SurfaceType.Smooth
  1920. Part118.TopSurface = Enum.SurfaceType.Smooth
  1921. Part118.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1922. Part118.Position = Vector3.new(175.699142, 1.38724518, 153.367783)
  1923. Part118.Orientation = Vector3.new(-90, 0, 0)
  1924. Part118.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1925. SpecialMesh119.Parent = Part118
  1926. SpecialMesh119.Scale = Vector3.new(0.0549999997, 0.899999976, 0.0500000007)
  1927. SpecialMesh119.MeshType = Enum.MeshType.Wedge
  1928. SpecialMesh119.Scale = Vector3.new(0.0549999997, 0.899999976, 0.0500000007)
  1929. Part120.Parent = Tool0
  1930. Part120.Material = Enum.Material.Metal
  1931. Part120.BrickColor = BrickColor.new("Mid gray")
  1932. Part120.Reflectance = 0.20000000298023
  1933. Part120.Rotation = Vector3.new(180, 0, 90)
  1934. Part120.Anchored = true
  1935. Part120.FormFactor = Enum.FormFactor.Plate
  1936. Part120.Size = Vector3.new(1, 0.400000006, 1)
  1937. Part120.CFrame = CFrame.new(175.734238, 2.04668999, 152.679428, -2.64906757e-05, -1, 4.26046754e-05, -1, 2.64891696e-05, -3.537476e-05, 3.53736323e-05, -4.26056104e-05, -1)
  1938. Part120.BottomSurface = Enum.SurfaceType.Smooth
  1939. Part120.TopSurface = Enum.SurfaceType.Smooth
  1940. Part120.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1941. Part120.Position = Vector3.new(175.734238, 2.04668999, 152.679428)
  1942. Part120.Orientation = Vector3.new(0, 180, -90)
  1943. Part120.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1944. CylinderMesh121.Parent = Part120
  1945. CylinderMesh121.Scale = Vector3.new(0.122500002, 0.049999997, 0.122500002)
  1946. CylinderMesh121.Scale = Vector3.new(0.122500002, 0.049999997, 0.122500002)
  1947. Part122.Parent = Tool0
  1948. Part122.Material = Enum.Material.Metal
  1949. Part122.BrickColor = BrickColor.new("Really black")
  1950. Part122.Rotation = Vector3.new(-90, 90, 0)
  1951. Part122.Anchored = true
  1952. Part122.FormFactor = Enum.FormFactor.Symmetric
  1953. Part122.Size = Vector3.new(1, 1, 1)
  1954. Part122.CFrame = CFrame.new(175.7742, 1.70231199, 154.248199, -2.6106396e-05, 2.41055495e-05, 1, -1, -3.46169836e-05, -2.61055611e-05, 3.46163542e-05, -1, 2.41064536e-05)
  1955. Part122.BottomSurface = Enum.SurfaceType.Smooth
  1956. Part122.TopSurface = Enum.SurfaceType.Smooth
  1957. Part122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1958. Part122.Position = Vector3.new(175.7742, 1.70231199, 154.248199)
  1959. Part122.Orientation = Vector3.new(0, 90, -90)
  1960. Part122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1961. CylinderMesh123.Parent = Part122
  1962. CylinderMesh123.Scale = Vector3.new(0.135000005, 0.809999943, 0.540000021)
  1963. CylinderMesh123.Scale = Vector3.new(0.135000005, 0.809999943, 0.540000021)
  1964. Part124.Parent = Tool0
  1965. Part124.Material = Enum.Material.Metal
  1966. Part124.BrickColor = BrickColor.new("Mid gray")
  1967. Part124.Reflectance = 0.20000000298023
  1968. Part124.Rotation = Vector3.new(90.0099945, -0.00999999978, 90)
  1969. Part124.Anchored = true
  1970. Part124.FormFactor = Enum.FormFactor.Plate
  1971. Part124.Size = Vector3.new(1, 0.400000006, 1)
  1972. Part124.CFrame = CFrame.new(175.694107, 1.51704597, 153.968048, -2.3305005e-05, -1, -0.000125868668, -0.000126123894, 0.000125871607, -1, 1, -2.32891289e-05, -0.000126126833)
  1973. Part124.BottomSurface = Enum.SurfaceType.Smooth
  1974. Part124.TopSurface = Enum.SurfaceType.Smooth
  1975. Part124.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1976. Part124.Position = Vector3.new(175.694107, 1.51704597, 153.968048)
  1977. Part124.Orientation = Vector3.new(90, -90, 0)
  1978. Part124.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1979. BlockMesh125.Parent = Part124
  1980. BlockMesh125.Scale = Vector3.new(0.150000006, 0.150000006, 0.0500000007)
  1981. BlockMesh125.Scale = Vector3.new(0.150000006, 0.150000006, 0.0500000007)
  1982. Part126.Parent = Tool0
  1983. Part126.Material = Enum.Material.Metal
  1984. Part126.BrickColor = BrickColor.new("Black")
  1985. Part126.Rotation = Vector3.new(0.00999999978, -90, 0)
  1986. Part126.Anchored = true
  1987. Part126.FormFactor = Enum.FormFactor.Symmetric
  1988. Part126.Size = Vector3.new(1, 1, 1)
  1989. Part126.CFrame = CFrame.new(175.849213, 1.51710606, 153.367798, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  1990. Part126.BottomSurface = Enum.SurfaceType.Smooth
  1991. Part126.TopSurface = Enum.SurfaceType.Smooth
  1992. Part126.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1993. Part126.Position = Vector3.new(175.849213, 1.51710606, 153.367798)
  1994. Part126.Orientation = Vector3.new(0, -90, -0.00999999978)
  1995. Part126.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1996. BlockMesh127.Parent = Part126
  1997. BlockMesh127.Scale = Vector3.new(0.899999976, 0.209999993, 0.0549999997)
  1998. BlockMesh127.Scale = Vector3.new(0.899999976, 0.209999993, 0.0549999997)
  1999. Part128.Parent = Tool0
  2000. Part128.Material = Enum.Material.Metal
  2001. Part128.BrickColor = BrickColor.new("Mid gray")
  2002. Part128.Reflectance = 0.20000000298023
  2003. Part128.Rotation = Vector3.new(90.0099945, -0.00999999978, 90)
  2004. Part128.Anchored = true
  2005. Part128.FormFactor = Enum.FormFactor.Plate
  2006. Part128.Size = Vector3.new(1, 0.400000006, 1)
  2007. Part128.CFrame = CFrame.new(175.854111, 1.51702118, 153.968063, -2.3305005e-05, -1, -0.000125868668, -0.000126123894, 0.000125871607, -1, 1, -2.32891289e-05, -0.000126126833)
  2008. Part128.BottomSurface = Enum.SurfaceType.Smooth
  2009. Part128.TopSurface = Enum.SurfaceType.Smooth
  2010. Part128.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2011. Part128.Position = Vector3.new(175.854111, 1.51702118, 153.968063)
  2012. Part128.Orientation = Vector3.new(90, -90, 0)
  2013. Part128.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2014. BlockMesh129.Parent = Part128
  2015. BlockMesh129.Scale = Vector3.new(0.150000006, 0.150000006, 0.0500000007)
  2016. BlockMesh129.Scale = Vector3.new(0.150000006, 0.150000006, 0.0500000007)
  2017. Part130.Parent = Tool0
  2018. Part130.Material = Enum.Material.Metal
  2019. Part130.BrickColor = BrickColor.new("Mid gray")
  2020. Part130.Rotation = Vector3.new(-179.98999, 90, 0)
  2021. Part130.Anchored = true
  2022. Part130.FormFactor = Enum.FormFactor.Plate
  2023. Part130.Size = Vector3.new(1, 0.400000006, 1)
  2024. Part130.CFrame = CFrame.new(175.799255, 1.33765697, 154.39325, -2.3305005e-05, -2.64561495e-05, 1, -0.000126123894, -1, -2.64590872e-05, 1, -0.000126124505, 2.33016672e-05)
  2025. Part130.BottomSurface = Enum.SurfaceType.Smooth
  2026. Part130.TopSurface = Enum.SurfaceType.Smooth
  2027. Part130.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2028. Part130.Position = Vector3.new(175.799255, 1.33765697, 154.39325)
  2029. Part130.Orientation = Vector3.new(0, 90, -179.98999)
  2030. Part130.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2031. BlockMesh131.Parent = Part130
  2032. BlockMesh131.Scale = Vector3.new(0.449999988, 0.049999997, 0.149499997)
  2033. BlockMesh131.Scale = Vector3.new(0.449999988, 0.049999997, 0.149499997)
  2034. Part132.Parent = Tool0
  2035. Part132.Material = Enum.Material.Metal
  2036. Part132.BrickColor = BrickColor.new("Mid gray")
  2037. Part132.Reflectance = 0.20000000298023
  2038. Part132.Rotation = Vector3.new(180, 0, -90)
  2039. Part132.Anchored = true
  2040. Part132.FormFactor = Enum.FormFactor.Plate
  2041. Part132.Size = Vector3.new(1, 0.400000006, 1)
  2042. Part132.CFrame = CFrame.new(175.674225, 1.52718782, 152.66745, 2.60033103e-05, 1, 4.1681018e-05, 1, -2.60018769e-05, -3.43898864e-05, -3.43888023e-05, 4.1681913e-05, -1)
  2043. Part132.BottomSurface = Enum.SurfaceType.Smooth
  2044. Part132.TopSurface = Enum.SurfaceType.Smooth
  2045. Part132.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2046. Part132.Position = Vector3.new(175.674225, 1.52718782, 152.66745)
  2047. Part132.Orientation = Vector3.new(0, 180, 90)
  2048. Part132.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2049. CylinderMesh133.Parent = Part132
  2050. CylinderMesh133.Scale = Vector3.new(0.0500000007, 0.075000003, 0.100000001)
  2051. CylinderMesh133.Scale = Vector3.new(0.0500000007, 0.075000003, 0.100000001)
  2052. Part134.Parent = Tool0
  2053. Part134.Material = Enum.Material.Metal
  2054. Part134.BrickColor = BrickColor.new("Dark stone grey")
  2055. Part134.Rotation = Vector3.new(0.00999999978, -90, 0)
  2056. Part134.Anchored = true
  2057. Part134.FormFactor = Enum.FormFactor.Symmetric
  2058. Part134.Size = Vector3.new(1, 1, 1)
  2059. Part134.CFrame = CFrame.new(175.774063, 1.41711998, 153.993011, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  2060. Part134.BottomSurface = Enum.SurfaceType.Smooth
  2061. Part134.TopSurface = Enum.SurfaceType.Smooth
  2062. Part134.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2063. Part134.Position = Vector3.new(175.774063, 1.41711998, 153.993011)
  2064. Part134.Orientation = Vector3.new(0, -90, -0.00999999978)
  2065. Part134.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2066. BlockMesh135.Parent = Part134
  2067. BlockMesh135.Scale = Vector3.new(0.349999994, 0.324999988, 0.200000003)
  2068. BlockMesh135.Scale = Vector3.new(0.349999994, 0.324999988, 0.200000003)
  2069. Part136.Parent = Tool0
  2070. Part136.Material = Enum.Material.Metal
  2071. Part136.BrickColor = BrickColor.new("Mid gray")
  2072. Part136.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
  2073. Part136.Anchored = true
  2074. Part136.FormFactor = Enum.FormFactor.Plate
  2075. Part136.Size = Vector3.new(1, 0.400000006, 1)
  2076. Part136.CFrame = CFrame.new(175.710693, 1.66005516, 152.582489, 1, 4.17011761e-05, 0.000126389015, -0.000126394225, 0.000125074483, 1, 4.16853691e-05, -1, 0.00012507975)
  2077. Part136.BottomSurface = Enum.SurfaceType.Smooth
  2078. Part136.TopSurface = Enum.SurfaceType.Smooth
  2079. Part136.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2080. Part136.Position = Vector3.new(175.710693, 1.66005516, 152.582489)
  2081. Part136.Orientation = Vector3.new(-90, 0, 0)
  2082. Part136.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2083. CylinderMesh137.Parent = Part136
  2084. CylinderMesh137.Scale = Vector3.new(0.0199999996, 0.075000003, 0.0199999996)
  2085. CylinderMesh137.Scale = Vector3.new(0.0199999996, 0.075000003, 0.0199999996)
  2086. Part138.Parent = Tool0
  2087. Part138.Material = Enum.Material.Metal
  2088. Part138.BrickColor = BrickColor.new("Black")
  2089. Part138.Rotation = Vector3.new(0.00999999978, -90, 0)
  2090. Part138.Anchored = true
  2091. Part138.FormFactor = Enum.FormFactor.Symmetric
  2092. Part138.Size = Vector3.new(1, 1, 1)
  2093. Part138.CFrame = CFrame.new(175.699219, 1.51711607, 153.367844, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  2094. Part138.BottomSurface = Enum.SurfaceType.Smooth
  2095. Part138.TopSurface = Enum.SurfaceType.Smooth
  2096. Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2097. Part138.Position = Vector3.new(175.699219, 1.51711607, 153.367844)
  2098. Part138.Orientation = Vector3.new(0, -90, -0.00999999978)
  2099. Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2100. BlockMesh139.Parent = Part138
  2101. BlockMesh139.Scale = Vector3.new(0.899999976, 0.209999993, 0.0549999997)
  2102. BlockMesh139.Scale = Vector3.new(0.899999976, 0.209999993, 0.0549999997)
  2103. Part140.Parent = Tool0
  2104. Part140.Material = Enum.Material.Metal
  2105. Part140.BrickColor = BrickColor.new("Mid gray")
  2106. Part140.Rotation = Vector3.new(-179.98999, 90, 0)
  2107. Part140.Anchored = true
  2108. Part140.FormFactor = Enum.FormFactor.Plate
  2109. Part140.Size = Vector3.new(1, 0.400000006, 1)
  2110. Part140.CFrame = CFrame.new(175.799255, 1.50149918, 154.393295, -2.3305005e-05, -2.64561495e-05, 1, -0.000126123894, -1, -2.64590872e-05, 1, -0.000126124505, 2.33016672e-05)
  2111. Part140.BottomSurface = Enum.SurfaceType.Smooth
  2112. Part140.TopSurface = Enum.SurfaceType.Smooth
  2113. Part140.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2114. Part140.Position = Vector3.new(175.799255, 1.50149918, 154.393295)
  2115. Part140.Orientation = Vector3.new(0, 90, -179.98999)
  2116. Part140.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2117. BlockMesh141.Parent = Part140
  2118. BlockMesh141.Scale = Vector3.new(0.449999988, 0.049999997, 0.149499997)
  2119. BlockMesh141.Scale = Vector3.new(0.449999988, 0.049999997, 0.149499997)
  2120. Part142.Parent = Tool0
  2121. Part142.Material = Enum.Material.Metal
  2122. Part142.BrickColor = BrickColor.new("Dark stone grey")
  2123. Part142.Rotation = Vector3.new(0.00999999978, -90, 0)
  2124. Part142.Anchored = true
  2125. Part142.FormFactor = Enum.FormFactor.Plate
  2126. Part142.Size = Vector3.new(1, 0.400000006, 1)
  2127. Part142.CFrame = CFrame.new(175.774109, 1.73174715, 154.66861, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  2128. Part142.BottomSurface = Enum.SurfaceType.Smooth
  2129. Part142.TopSurface = Enum.SurfaceType.Smooth
  2130. Part142.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2131. Part142.Position = Vector3.new(175.774109, 1.73174715, 154.66861)
  2132. Part142.Orientation = Vector3.new(0, -90, -0.00999999978)
  2133. Part142.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2134. BlockMesh143.Parent = Part142
  2135. BlockMesh143.Scale = Vector3.new(0.100000001, 0.199999988, 0.100000001)
  2136. BlockMesh143.Scale = Vector3.new(0.100000001, 0.199999988, 0.100000001)
  2137. Part144.Parent = Tool0
  2138. Part144.Material = Enum.Material.Metal
  2139. Part144.BrickColor = BrickColor.new("Dark stone grey")
  2140. Part144.Rotation = Vector3.new(-90, 90, 0)
  2141. Part144.Anchored = true
  2142. Part144.FormFactor = Enum.FormFactor.Symmetric
  2143. Part144.Size = Vector3.new(1, 4.0999999, 1)
  2144. Part144.CFrame = CFrame.new(175.774155, 1.66679907, 154.718674, -2.68614658e-05, 2.30026253e-05, 1, -1, -3.60177619e-05, -2.68606364e-05, 3.60171434e-05, -1, 2.3003593e-05)
  2145. Part144.BottomSurface = Enum.SurfaceType.Smooth
  2146. Part144.TopSurface = Enum.SurfaceType.Smooth
  2147. Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2148. Part144.Position = Vector3.new(175.774155, 1.66679907, 154.718674)
  2149. Part144.Orientation = Vector3.new(0, 90, -90)
  2150. Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2151. CylinderMesh145.Parent = Part144
  2152. CylinderMesh145.Scale = Vector3.new(0.200000003, 1, 0.800000012)
  2153. CylinderMesh145.Scale = Vector3.new(0.200000003, 1, 0.800000012)
  2154. Part146.Parent = Tool0
  2155. Part146.Material = Enum.Material.Metal
  2156. Part146.BrickColor = BrickColor.new("Dark stone grey")
  2157. Part146.Rotation = Vector3.new(0.00999999978, -90, 0)
  2158. Part146.Anchored = true
  2159. Part146.FormFactor = Enum.FormFactor.Symmetric
  2160. Part146.Size = Vector3.new(1, 1, 1)
  2161. Part146.CFrame = CFrame.new(175.699295, 1.39210606, 154.393234, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
  2162. Part146.BottomSurface = Enum.SurfaceType.Smooth
  2163. Part146.TopSurface = Enum.SurfaceType.Smooth
  2164. Part146.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2165. Part146.Position = Vector3.new(175.699295, 1.39210606, 154.393234)
  2166. Part146.Orientation = Vector3.new(0, -90, -0.00999999978)
  2167. Part146.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2168. BlockMesh147.Parent = Part146
  2169. BlockMesh147.Scale = Vector3.new(0.449999988, 0.200000003, 0.0500000007)
  2170. BlockMesh147.Scale = Vector3.new(0.449999988, 0.200000003, 0.0500000007)
  2171. Part148.Parent = Tool0
  2172. Part148.Material = Enum.Material.Metal
  2173. Part148.BrickColor = BrickColor.new("Mid gray")
  2174. Part148.Rotation = Vector3.new(90, 90, 0)
  2175. Part148.Anchored = true
  2176. Part148.FormFactor = Enum.FormFactor.Plate
  2177. Part148.Size = Vector3.new(1, 0.400000006, 1)
  2178. Part148.CFrame = CFrame.new(175.799194, 1.44208717, 154.158569, 2.6526126e-05, -2.3270919e-05, 1, 1, 3.53873038e-05, -2.6525302e-05, -3.53866853e-05, 1, 2.32718576e-05)
  2179. Part148.BottomSurface = Enum.SurfaceType.Smooth
  2180. Part148.TopSurface = Enum.SurfaceType.Smooth
  2181. Part148.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2182. Part148.Position = Vector3.new(175.799194, 1.44208717, 154.158569)
  2183. Part148.Orientation = Vector3.new(0, 90, 90)
  2184. Part148.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2185. BlockMesh149.Parent = Part148
  2186. BlockMesh149.Scale = Vector3.new(0.200000003, 0.049999997, 0.149499997)
  2187. BlockMesh149.Scale = Vector3.new(0.200000003, 0.049999997, 0.149499997)
  2188. ManualWeld150.Name = "Part-to-Handle Strong Joint"
  2189. ManualWeld150.Parent = Part148
  2190. ManualWeld150.C0 = CFrame.new(-0.5, 0.200000003, 0.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  2191. ManualWeld150.C1 = CFrame.new(0.52507019, -0.100287497, -0.500015259, 7.94762091e-05, 1, 4.27253326e-05, -1, 7.94697407e-05, 0.00015138484, 0.00015138145, -4.27373598e-05, 1)
  2192. ManualWeld150.Part0 = Part148
  2193. ManualWeld150.Part1 = Part36
  2194. Part151.Parent = Tool0
  2195. Part151.Material = Enum.Material.Metal
  2196. Part151.BrickColor = BrickColor.new("Dark stone grey")
  2197. Part151.Rotation = Vector3.new(0.00999999978, -90, 0)
  2198. Part151.Anchored = true
  2199. Part151.FormFactor = Enum.FormFactor.Symmetric
  2200. Part151.Size = Vector3.new(1, 1, 1)
  2201. Part151.CFrame = CFrame.new(175.799271, 1.31715202, 154.443283, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
  2202. Part151.BottomSurface = Enum.SurfaceType.Smooth
  2203. Part151.TopSurface = Enum.SurfaceType.Smooth
  2204. Part151.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2205. Part151.Position = Vector3.new(175.799271, 1.31715202, 154.443283)
  2206. Part151.Orientation = Vector3.new(0, -90, -0.00999999978)
  2207. Part151.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2208. BlockMesh152.Parent = Part151
  2209. BlockMesh152.Scale = Vector3.new(0.550000012, 0.0600000024, 0.150000006)
  2210. BlockMesh152.Scale = Vector3.new(0.550000012, 0.0600000024, 0.150000006)
  2211. Part153.Parent = Tool0
  2212. Part153.Material = Enum.Material.Metal
  2213. Part153.BrickColor = BrickColor.new("Dark stone grey")
  2214. Part153.Rotation = Vector3.new(0.00999999978, -90, 0)
  2215. Part153.Anchored = true
  2216. Part153.FormFactor = Enum.FormFactor.Symmetric
  2217. Part153.Size = Vector3.new(1, 1, 1)
  2218. Part153.CFrame = CFrame.new(175.774261, 1.51696396, 154.393311, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
  2219. Part153.BottomSurface = Enum.SurfaceType.Smooth
  2220. Part153.TopSurface = Enum.SurfaceType.Smooth
  2221. Part153.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2222. Part153.Position = Vector3.new(175.774261, 1.51696396, 154.393311)
  2223. Part153.Orientation = Vector3.new(0, -90, -0.00999999978)
  2224. Part153.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2225. BlockMesh154.Parent = Part153
  2226. BlockMesh154.Scale = Vector3.new(0.449999988, 0.0500000007, 0.200000003)
  2227. BlockMesh154.Scale = Vector3.new(0.449999988, 0.0500000007, 0.200000003)
  2228. Part155.Parent = Tool0
  2229. Part155.Material = Enum.Material.Metal
  2230. Part155.BrickColor = BrickColor.new("Mid gray")
  2231. Part155.Rotation = Vector3.new(-89.9899979, 0.00999999978, -90)
  2232. Part155.Anchored = true
  2233. Part155.FormFactor = Enum.FormFactor.Plate
  2234. Part155.Size = Vector3.new(1, 0.400000006, 1)
  2235. Part155.CFrame = CFrame.new(175.734268, 1.41708422, 154.393219, -2.3305005e-05, 1, 0.000125868668, -0.000126123894, -0.000125871607, 1, 1, 2.32891289e-05, 0.000126126833)
  2236. Part155.BottomSurface = Enum.SurfaceType.Smooth
  2237. Part155.TopSurface = Enum.SurfaceType.Smooth
  2238. Part155.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2239. Part155.Position = Vector3.new(175.734268, 1.41708422, 154.393219)
  2240. Part155.Orientation = Vector3.new(-90, -90, 0)
  2241. Part155.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2242. BlockMesh156.Parent = Part155
  2243. BlockMesh156.Scale = Vector3.new(0.449999988, 0.049999997, 0.150000006)
  2244. BlockMesh156.Scale = Vector3.new(0.449999988, 0.049999997, 0.150000006)
  2245. Part157.Parent = Tool0
  2246. Part157.Material = Enum.Material.Metal
  2247. Part157.BrickColor = BrickColor.new("Really black")
  2248. Part157.Rotation = Vector3.new(0.00999999978, -90, 0)
  2249. Part157.Anchored = true
  2250. Part157.FormFactor = Enum.FormFactor.Plate
  2251. Part157.Size = Vector3.new(1, 0.400000006, 1)
  2252. Part157.CFrame = CFrame.new(175.799286, 1.33914614, 154.343216, -2.41693342e-05, 2.59691569e-05, -1, -0.000125110135, 1, 2.59721783e-05, 1, 0.000125110761, -2.41660837e-05)
  2253. Part157.BottomSurface = Enum.SurfaceType.Smooth
  2254. Part157.TopSurface = Enum.SurfaceType.Smooth
  2255. Part157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2256. Part157.Position = Vector3.new(175.799286, 1.33914614, 154.343216)
  2257. Part157.Orientation = Vector3.new(0, -90, -0.00999999978)
  2258. Part157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2259. BlockMesh158.Parent = Part157
  2260. BlockMesh158.Scale = Vector3.new(0.314999998, 0.049999997, 0.13499999)
  2261. BlockMesh158.Scale = Vector3.new(0.314999998, 0.049999997, 0.13499999)
  2262. Part159.Parent = Tool0
  2263. Part159.Material = Enum.Material.Metal
  2264. Part159.BrickColor = BrickColor.new("Mid gray")
  2265. Part159.Rotation = Vector3.new(90, 90, 0)
  2266. Part159.Anchored = true
  2267. Part159.FormFactor = Enum.FormFactor.Plate
  2268. Part159.Size = Vector3.new(1, 0.400000006, 1)
  2269. Part159.CFrame = CFrame.new(175.799362, 1.41703701, 154.627838, 2.65513154e-05, -2.3241113e-05, 1, 1, 3.52959178e-05, -2.6550495e-05, -3.52952993e-05, 1, 2.32420498e-05)
  2270. Part159.BottomSurface = Enum.SurfaceType.Smooth
  2271. Part159.TopSurface = Enum.SurfaceType.Smooth
  2272. Part159.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2273. Part159.Position = Vector3.new(175.799362, 1.41703701, 154.627838)
  2274. Part159.Orientation = Vector3.new(0, 90, 90)
  2275. Part159.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2276. BlockMesh160.Parent = Part159
  2277. BlockMesh160.Scale = Vector3.new(0.150000006, 0.049999997, 0.149499997)
  2278. BlockMesh160.Scale = Vector3.new(0.150000006, 0.049999997, 0.149499997)
  2279. Part161.Parent = Tool0
  2280. Part161.Material = Enum.Material.Metal
  2281. Part161.BrickColor = BrickColor.new("Really black")
  2282. Part161.Rotation = Vector3.new(-90, 90, 0)
  2283. Part161.Anchored = true
  2284. Part161.FormFactor = Enum.FormFactor.Symmetric
  2285. Part161.Size = Vector3.new(1, 1, 1)
  2286. Part161.CFrame = CFrame.new(175.799179, 1.41708708, 154.144058, -2.60033103e-05, 2.41651869e-05, 1, -1, -3.4389428e-05, -2.6002479e-05, 3.43888023e-05, -1, 2.416608e-05)
  2287. Part161.BottomSurface = Enum.SurfaceType.Smooth
  2288. Part161.TopSurface = Enum.SurfaceType.Smooth
  2289. Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2290. Part161.Position = Vector3.new(175.799179, 1.41708708, 154.144058)
  2291. Part161.Orientation = Vector3.new(0, 90, -90)
  2292. Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2293. CylinderMesh162.Parent = Part161
  2294. CylinderMesh162.Scale = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
  2295. CylinderMesh162.Scale = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
  2296. Part163.Parent = Tool0
  2297. Part163.Material = Enum.Material.Metal
  2298. Part163.BrickColor = BrickColor.new("Mid gray")
  2299. Part163.Reflectance = 0.20000000298023
  2300. Part163.Rotation = Vector3.new(-98.6100006, 90, 0)
  2301. Part163.Anchored = true
  2302. Part163.FormFactor = Enum.FormFactor.Plate
  2303. Part163.Size = Vector3.new(1, 0.400000006, 1)
  2304. Part163.CFrame = CFrame.new(175.774063, 1.87279701, 155.384323, -2.94786569e-05, 1.9882591e-05, 1, -0.98873508, -0.149676129, -2.61706336e-05, 0.149676129, -0.98873508, 2.4070865e-05)
  2305. Part163.BottomSurface = Enum.SurfaceType.Smooth
  2306. Part163.TopSurface = Enum.SurfaceType.Smooth
  2307. Part163.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2308. Part163.Position = Vector3.new(175.774063, 1.87279701, 155.384323)
  2309. Part163.Orientation = Vector3.new(0, 90, -98.6100006)
  2310. Part163.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2311. CylinderMesh164.Parent = Part163
  2312. CylinderMesh164.Scale = Vector3.new(0.0500000007, 0.199999988, 0.100000001)
  2313. CylinderMesh164.Scale = Vector3.new(0.0500000007, 0.199999988, 0.100000001)
  2314. Part165.Parent = Tool0
  2315. Part165.Material = Enum.Material.Metal
  2316. Part165.BrickColor = BrickColor.new("Dark stone grey")
  2317. Part165.Rotation = Vector3.new(-98.6100006, 90, 0)
  2318. Part165.Anchored = true
  2319. Part165.FormFactor = Enum.FormFactor.Plate
  2320. Part165.Size = Vector3.new(1, 0.400000006, 1)
  2321. Part165.CFrame = CFrame.new(175.774078, 1.86544085, 155.335449, -2.93853809e-05, 1.98826419e-05, 1, -0.988735139, -0.14967598, -2.60783982e-05, 0.149675995, -0.98873508, 2.40569498e-05)
  2322. Part165.BottomSurface = Enum.SurfaceType.Smooth
  2323. Part165.TopSurface = Enum.SurfaceType.Smooth
  2324. Part165.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2325. Part165.Position = Vector3.new(175.774078, 1.86544085, 155.335449)
  2326. Part165.Orientation = Vector3.new(0, 90, -98.6100006)
  2327. Part165.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2328. CylinderMesh166.Parent = Part165
  2329. CylinderMesh166.Scale = Vector3.new(0.0649999976, 0.049999997, 0.129999995)
  2330. CylinderMesh166.Scale = Vector3.new(0.0649999976, 0.049999997, 0.129999995)
  2331. Part167.Parent = Tool0
  2332. Part167.Material = Enum.Material.Metal
  2333. Part167.BrickColor = BrickColor.new("Mid gray")
  2334. Part167.Reflectance = 0.20000000298023
  2335. Part167.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
  2336. Part167.Anchored = true
  2337. Part167.FormFactor = Enum.FormFactor.Symmetric
  2338. Part167.Size = Vector3.new(1, 1, 1)
  2339. Part167.CFrame = CFrame.new(175.729095, 1.94144821, 155.393906, 1, -4.17607916e-05, -0.000126269049, -0.000126274288, -0.000125373888, -1, 4.17449592e-05, 1, -0.000125379156)
  2340. Part167.BottomSurface = Enum.SurfaceType.Smooth
  2341. Part167.TopSurface = Enum.SurfaceType.Smooth
  2342. Part167.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2343. Part167.Position = Vector3.new(175.729095, 1.94144821, 155.393906)
  2344. Part167.Orientation = Vector3.new(90, 0, 0)
  2345. Part167.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2346. SpecialMesh168.Parent = Part167
  2347. SpecialMesh168.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
  2348. SpecialMesh168.MeshType = Enum.MeshType.Wedge
  2349. SpecialMesh168.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
  2350. Part169.Parent = Tool0
  2351. Part169.Material = Enum.Material.Metal
  2352. Part169.BrickColor = BrickColor.new("Mid gray")
  2353. Part169.Reflectance = 0.20000000298023
  2354. Part169.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
  2355. Part169.Anchored = true
  2356. Part169.FormFactor = Enum.FormFactor.Symmetric
  2357. Part169.Size = Vector3.new(1, 1, 1)
  2358. Part169.CFrame = CFrame.new(175.819305, 1.94144106, 155.393875, 1, -4.17607916e-05, -0.000126269049, -0.000126274288, -0.000125373888, -1, 4.17449592e-05, 1, -0.000125379156)
  2359. Part169.BottomSurface = Enum.SurfaceType.Smooth
  2360. Part169.TopSurface = Enum.SurfaceType.Smooth
  2361. Part169.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2362. Part169.Position = Vector3.new(175.819305, 1.94144106, 155.393875)
  2363. Part169.Orientation = Vector3.new(90, 0, 0)
  2364. Part169.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2365. SpecialMesh170.Parent = Part169
  2366. SpecialMesh170.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
  2367. SpecialMesh170.MeshType = Enum.MeshType.Wedge
  2368. SpecialMesh170.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
  2369. Part171.Parent = Tool0
  2370. Part171.Material = Enum.Material.Metal
  2371. Part171.BrickColor = BrickColor.new("Mid gray")
  2372. Part171.Reflectance = 0.20000000298023
  2373. Part171.Rotation = Vector3.new(90.0099945, -0.00999999978, 90)
  2374. Part171.Anchored = true
  2375. Part171.FormFactor = Enum.FormFactor.Plate
  2376. Part171.Size = Vector3.new(1, 0.400000006, 1)
  2377. Part171.CFrame = CFrame.new(175.7742, 2.066329, 155.293839, -2.41097259e-05, -1, -0.00012623884, -0.000125376115, 0.000126241866, -1, 1, -2.40938971e-05, -0.000125379156)
  2378. Part171.BottomSurface = Enum.SurfaceType.Smooth
  2379. Part171.TopSurface = Enum.SurfaceType.Smooth
  2380. Part171.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2381. Part171.Position = Vector3.new(175.7742, 2.066329, 155.293839)
  2382. Part171.Orientation = Vector3.new(90, -90, 0)
  2383. Part171.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2384. BlockMesh172.Parent = Part171
  2385. BlockMesh172.Scale = Vector3.new(0.150000006, 0.199999988, 0.0500000007)
  2386. BlockMesh172.Scale = Vector3.new(0.150000006, 0.199999988, 0.0500000007)
  2387. Part173.Parent = Tool0
  2388. Part173.Material = Enum.Material.Metal
  2389. Part173.BrickColor = BrickColor.new("Mid gray")
  2390. Part173.Reflectance = 0.20000000298023
  2391. Part173.Rotation = Vector3.new(0.00999999978, -90, 0)
  2392. Part173.Anchored = true
  2393. Part173.FormFactor = Enum.FormFactor.Symmetric
  2394. Part173.Size = Vector3.new(1, 1, 1)
  2395. Part173.CFrame = CFrame.new(175.81926, 1.91650105, 155.243774, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  2396. Part173.BottomSurface = Enum.SurfaceType.Smooth
  2397. Part173.TopSurface = Enum.SurfaceType.Smooth
  2398. Part173.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2399. Part173.Position = Vector3.new(175.81926, 1.91650105, 155.243774)
  2400. Part173.Orientation = Vector3.new(0, -90, -0.00999999978)
  2401. Part173.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2402. BlockMesh174.Parent = Part173
  2403. BlockMesh174.Scale = Vector3.new(0.0500000007, 0.349999994, 0.00999999978)
  2404. BlockMesh174.Scale = Vector3.new(0.0500000007, 0.349999994, 0.00999999978)
  2405. Part175.Parent = Tool0
  2406. Part175.Material = Enum.Material.Metal
  2407. Part175.BrickColor = BrickColor.new("Mid gray")
  2408. Part175.Reflectance = 0.20000000298023
  2409. Part175.Rotation = Vector3.new(180, 0, -90)
  2410. Part175.Anchored = true
  2411. Part175.FormFactor = Enum.FormFactor.Plate
  2412. Part175.Size = Vector3.new(1, 0.400000006, 1)
  2413. Part175.CFrame = CFrame.new(175.709198, 2.10630894, 155.293823, 2.64906757e-05, 1, 4.26046754e-05, 1, -2.64891696e-05, -3.537476e-05, -3.53736323e-05, 4.26056104e-05, -1)
  2414. Part175.BottomSurface = Enum.SurfaceType.Smooth
  2415. Part175.TopSurface = Enum.SurfaceType.Smooth
  2416. Part175.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2417. Part175.Position = Vector3.new(175.709198, 2.10630894, 155.293823)
  2418. Part175.Orientation = Vector3.new(0, 180, 90)
  2419. Part175.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2420. CylinderMesh176.Parent = Part175
  2421. CylinderMesh176.Scale = Vector3.new(0.0649999976, 0.075000003, 0.0649999976)
  2422. CylinderMesh176.Scale = Vector3.new(0.0649999976, 0.075000003, 0.0649999976)
  2423. Part177.Parent = Tool0
  2424. Part177.Material = Enum.Material.Metal
  2425. Part177.BrickColor = BrickColor.new("Dark stone grey")
  2426. Part177.Rotation = Vector3.new(0.00999999978, -90, 0)
  2427. Part177.Anchored = true
  2428. Part177.FormFactor = Enum.FormFactor.Symmetric
  2429. Part177.Size = Vector3.new(1, 1, 1)
  2430. Part177.CFrame = CFrame.new(175.699097, 1.31714106, 154.668411, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  2431. Part177.BottomSurface = Enum.SurfaceType.Smooth
  2432. Part177.TopSurface = Enum.SurfaceType.Smooth
  2433. Part177.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2434. Part177.Position = Vector3.new(175.699097, 1.31714106, 154.668411)
  2435. Part177.Orientation = Vector3.new(0, -90, -0.00999999978)
  2436. Part177.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2437. BlockMesh178.Parent = Part177
  2438. BlockMesh178.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
  2439. BlockMesh178.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
  2440. Part179.Parent = Tool0
  2441. Part179.Material = Enum.Material.Metal
  2442. Part179.BrickColor = BrickColor.new("Dark stone grey")
  2443. Part179.Rotation = Vector3.new(0.00999999978, -90, 0)
  2444. Part179.Anchored = true
  2445. Part179.FormFactor = Enum.FormFactor.Symmetric
  2446. Part179.Size = Vector3.new(1, 1, 1)
  2447. Part179.CFrame = CFrame.new(175.774307, 1.23720121, 154.668411, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
  2448. Part179.BottomSurface = Enum.SurfaceType.Smooth
  2449. Part179.TopSurface = Enum.SurfaceType.Smooth
  2450. Part179.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2451. Part179.Position = Vector3.new(175.774307, 1.23720121, 154.668411)
  2452. Part179.Orientation = Vector3.new(0, -90, -0.00999999978)
  2453. Part179.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2454. BlockMesh180.Parent = Part179
  2455. BlockMesh180.Scale = Vector3.new(1.04999995, 0.174999997, 0.200000003)
  2456. BlockMesh180.Scale = Vector3.new(1.04999995, 0.174999997, 0.200000003)
  2457. Part181.Parent = Tool0
  2458. Part181.Material = Enum.Material.Metal
  2459. Part181.BrickColor = BrickColor.new("Mid gray")
  2460. Part181.Reflectance = 0.20000000298023
  2461. Part181.Rotation = Vector3.new(180, 0, 90)
  2462. Part181.Anchored = true
  2463. Part181.FormFactor = Enum.FormFactor.Plate
  2464. Part181.Size = Vector3.new(1, 0.400000006, 1)
  2465. Part181.CFrame = CFrame.new(175.729202, 2.08630705, 155.293854, -2.6106396e-05, -1, 4.17405936e-05, -1, 2.61049518e-05, -3.46174456e-05, 3.46163542e-05, -4.17414994e-05, -1)
  2466. Part181.BottomSurface = Enum.SurfaceType.Smooth
  2467. Part181.TopSurface = Enum.SurfaceType.Smooth
  2468. Part181.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2469. Part181.Position = Vector3.new(175.729202, 2.08630705, 155.293854)
  2470. Part181.Orientation = Vector3.new(0, 180, -90)
  2471. Part181.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2472. CylinderMesh182.Parent = Part181
  2473. CylinderMesh182.Scale = Vector3.new(0.150000006, 0.0249999985, 0.449999988)
  2474. CylinderMesh182.Scale = Vector3.new(0.150000006, 0.0249999985, 0.449999988)
  2475. Part183.Parent = Tool0
  2476. Part183.Material = Enum.Material.Metal
  2477. Part183.BrickColor = BrickColor.new("Mid gray")
  2478. Part183.Reflectance = 0.20000000298023
  2479. Part183.Rotation = Vector3.new(4.00999975, -90, 0)
  2480. Part183.Anchored = true
  2481. Part183.FormFactor = Enum.FormFactor.Symmetric
  2482. Part183.Size = Vector3.new(1, 1, 1)
  2483. Part183.CFrame = CFrame.new(175.774246, 0.742665052, 154.543457, -2.50521516e-05, 2.48364649e-05, -1, -0.0699697137, 0.997549176, 2.65284853e-05, 0.997549117, 0.0699697286, -2.3252951e-05)
  2484. Part183.BottomSurface = Enum.SurfaceType.Smooth
  2485. Part183.TopSurface = Enum.SurfaceType.Smooth
  2486. Part183.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2487. Part183.Position = Vector3.new(175.774246, 0.742665052, 154.543457)
  2488. Part183.Orientation = Vector3.new(0, -90, -4.00999975)
  2489. Part183.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2490. BlockMesh184.Parent = Part183
  2491. BlockMesh184.Scale = Vector3.new(0.0500000007, 0.850000024, 0.19600001)
  2492. BlockMesh184.Scale = Vector3.new(0.0500000007, 0.850000024, 0.19600001)
  2493. Part185.Parent = Tool0
  2494. Part185.Material = Enum.Material.Metal
  2495. Part185.BrickColor = BrickColor.new("Mid gray")
  2496. Part185.Reflectance = 0.20000000298023
  2497. Part185.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
  2498. Part185.Anchored = true
  2499. Part185.FormFactor = Enum.FormFactor.Symmetric
  2500. Part185.Size = Vector3.new(1, 1, 1)
  2501. Part185.CFrame = CFrame.new(175.774094, 1.76659298, 155.494019, 1, -4.17607916e-05, -0.000126269049, -0.000126274288, -0.000125373888, -1, 4.17449592e-05, 1, -0.000125379156)
  2502. Part185.BottomSurface = Enum.SurfaceType.Smooth
  2503. Part185.TopSurface = Enum.SurfaceType.Smooth
  2504. Part185.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2505. Part185.Position = Vector3.new(175.774094, 1.76659298, 155.494019)
  2506. Part185.Orientation = Vector3.new(90, 0, 0)
  2507. Part185.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2508. SpecialMesh186.Parent = Part185
  2509. SpecialMesh186.Scale = Vector3.new(0.100000001, 0.150000006, 0.0500000007)
  2510. SpecialMesh186.MeshType = Enum.MeshType.Wedge
  2511. SpecialMesh186.Scale = Vector3.new(0.100000001, 0.150000006, 0.0500000007)
  2512. Part187.Parent = Tool0
  2513. Part187.Material = Enum.Material.Metal
  2514. Part187.BrickColor = BrickColor.new("Mid gray")
  2515. Part187.Reflectance = 0.20000000298023
  2516. Part187.Rotation = Vector3.new(180, 0, -90)
  2517. Part187.Anchored = true
  2518. Part187.FormFactor = Enum.FormFactor.Plate
  2519. Part187.Size = Vector3.new(1, 0.400000006, 1)
  2520. Part187.CFrame = CFrame.new(175.839203, 2.10629177, 155.293854, 2.64906757e-05, 1, 4.26046754e-05, 1, -2.64891696e-05, -3.537476e-05, -3.53736323e-05, 4.26056104e-05, -1)
  2521. Part187.BottomSurface = Enum.SurfaceType.Smooth
  2522. Part187.TopSurface = Enum.SurfaceType.Smooth
  2523. Part187.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2524. Part187.Position = Vector3.new(175.839203, 2.10629177, 155.293854)
  2525. Part187.Orientation = Vector3.new(0, 180, 90)
  2526. Part187.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2527. CylinderMesh188.Parent = Part187
  2528. CylinderMesh188.Scale = Vector3.new(0.0649999976, 0.075000003, 0.0649999976)
  2529. CylinderMesh188.Scale = Vector3.new(0.0649999976, 0.075000003, 0.0649999976)
  2530. Part189.Parent = Tool0
  2531. Part189.Material = Enum.Material.Metal
  2532. Part189.BrickColor = BrickColor.new("Mid gray")
  2533. Part189.Reflectance = 0.20000000298023
  2534. Part189.Rotation = Vector3.new(80.2799988, -0.00999999978, 90)
  2535. Part189.Anchored = true
  2536. Part189.FormFactor = Enum.FormFactor.Plate
  2537. Part189.Size = Vector3.new(1, 0.400000006, 1)
  2538. Part189.CFrame = CFrame.new(175.773087, 1.87317705, 155.380569, -1.93595224e-05, -1, -0.000131450332, 0.168829665, 0.000126294937, -0.985645235, 0.985645294, -4.12743357e-05, 0.16882965)
  2539. Part189.BottomSurface = Enum.SurfaceType.Smooth
  2540. Part189.TopSurface = Enum.SurfaceType.Smooth
  2541. Part189.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2542. Part189.Position = Vector3.new(175.773087, 1.87317705, 155.380569)
  2543. Part189.Orientation = Vector3.new(80.2799988, -0.0399999991, 89.9599991)
  2544. Part189.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2545. BlockMesh190.Parent = Part189
  2546. BlockMesh190.Scale = Vector3.new(0.0500000007, 0.199999988, 0.075000003)
  2547. BlockMesh190.Scale = Vector3.new(0.0500000007, 0.199999988, 0.075000003)
  2548. Part191.Parent = Tool0
  2549. Part191.Material = Enum.Material.Metal
  2550. Part191.BrickColor = BrickColor.new("Mid gray")
  2551. Part191.Reflectance = 0.20000000298023
  2552. Part191.Rotation = Vector3.new(0.00999999978, -90, 0)
  2553. Part191.Anchored = true
  2554. Part191.FormFactor = Enum.FormFactor.Symmetric
  2555. Part191.Size = Vector3.new(1, 1, 1)
  2556. Part191.CFrame = CFrame.new(175.729248, 1.91649485, 155.24382, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
  2557. Part191.BottomSurface = Enum.SurfaceType.Smooth
  2558. Part191.TopSurface = Enum.SurfaceType.Smooth
  2559. Part191.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2560. Part191.Position = Vector3.new(175.729248, 1.91649485, 155.24382)
  2561. Part191.Orientation = Vector3.new(0, -90, -0.00999999978)
  2562. Part191.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2563. BlockMesh192.Parent = Part191
  2564. BlockMesh192.Scale = Vector3.new(0.0500000007, 0.349999994, 0.00999999978)
  2565. BlockMesh192.Scale = Vector3.new(0.0500000007, 0.349999994, 0.00999999978)
  2566. Part193.Parent = Tool0
  2567. Part193.Material = Enum.Material.Metal
  2568. Part193.BrickColor = BrickColor.new("Mid gray")
  2569. Part193.Reflectance = 0.20000000298023
  2570. Part193.Rotation = Vector3.new(0.00999999978, -90, 0)
  2571. Part193.Anchored = true
  2572. Part193.FormFactor = Enum.FormFactor.Plate
  2573. Part193.Size = Vector3.new(1, 0.400000006, 1)
  2574. Part193.CFrame = CFrame.new(175.774353, 0.962457895, 154.668427, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  2575. Part193.BottomSurface = Enum.SurfaceType.Smooth
  2576. Part193.TopSurface = Enum.SurfaceType.Smooth
  2577. Part193.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2578. Part193.Position = Vector3.new(175.774353, 0.962457895, 154.668427)
  2579. Part193.Orientation = Vector3.new(0, -90, -0.00999999978)
  2580. Part193.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2581. BlockMesh194.Parent = Part193
  2582. BlockMesh194.Scale = Vector3.new(0.200000003, 0.049999997, 0.159999996)
  2583. BlockMesh194.Scale = Vector3.new(0.200000003, 0.049999997, 0.159999996)
  2584. Part195.Parent = Tool0
  2585. Part195.Material = Enum.Material.Metal
  2586. Part195.BrickColor = BrickColor.new("Dark stone grey")
  2587. Part195.Rotation = Vector3.new(0.00999999978, -90, 0)
  2588. Part195.Anchored = true
  2589. Part195.FormFactor = Enum.FormFactor.Symmetric
  2590. Part195.Size = Vector3.new(1, 1, 1)
  2591. Part195.CFrame = CFrame.new(175.773941, 1.26214218, 154.943649, -2.41395446e-05, 2.6082962e-05, -1, -0.000125588107, 1, 2.60859924e-05, 1, 0.000125588733, -2.41362686e-05)
  2592. Part195.BottomSurface = Enum.SurfaceType.Smooth
  2593. Part195.TopSurface = Enum.SurfaceType.Smooth
  2594. Part195.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2595. Part195.Position = Vector3.new(175.773941, 1.26214218, 154.943649)
  2596. Part195.Orientation = Vector3.new(0, -90, -0.00999999978)
  2597. Part195.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2598. BlockMesh196.Parent = Part195
  2599. BlockMesh196.Scale = Vector3.new(0.5, 0.224999994, 0.200000003)
  2600. BlockMesh196.Scale = Vector3.new(0.5, 0.224999994, 0.200000003)
  2601. Part197.Parent = Tool0
  2602. Part197.Material = Enum.Material.Metal
  2603. Part197.BrickColor = BrickColor.new("Mid gray")
  2604. Part197.Reflectance = 0.20000000298023
  2605. Part197.Rotation = Vector3.new(180, 0, 90)
  2606. Part197.Anchored = true
  2607. Part197.FormFactor = Enum.FormFactor.Plate
  2608. Part197.Size = Vector3.new(1, 0.400000006, 1)
  2609. Part197.CFrame = CFrame.new(175.819229, 2.08628798, 155.293854, -2.6106396e-05, -1, 4.17405936e-05, -1, 2.61049518e-05, -3.46174456e-05, 3.46163542e-05, -4.17414994e-05, -1)
  2610. Part197.BottomSurface = Enum.SurfaceType.Smooth
  2611. Part197.TopSurface = Enum.SurfaceType.Smooth
  2612. Part197.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2613. Part197.Position = Vector3.new(175.819229, 2.08628798, 155.293854)
  2614. Part197.Orientation = Vector3.new(0, 180, -90)
  2615. Part197.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2616. CylinderMesh198.Parent = Part197
  2617. CylinderMesh198.Scale = Vector3.new(0.150000006, 0.0249999985, 0.449999988)
  2618. CylinderMesh198.Scale = Vector3.new(0.150000006, 0.0249999985, 0.449999988)
  2619. Part199.Parent = Tool0
  2620. Part199.Material = Enum.Material.Metal
  2621. Part199.BrickColor = BrickColor.new("Mid gray")
  2622. Part199.Reflectance = 0.20000000298023
  2623. Part199.Rotation = Vector3.new(180, 0, -90)
  2624. Part199.Anchored = true
  2625. Part199.FormFactor = Enum.FormFactor.Plate
  2626. Part199.Size = Vector3.new(1, 0.400000006, 1)
  2627. Part199.CFrame = CFrame.new(175.663956, 1.257164, 154.993698, 2.64906757e-05, 1, 4.26046754e-05, 1, -2.64891696e-05, -3.537476e-05, -3.53736323e-05, 4.26056104e-05, -1)
  2628. Part199.BottomSurface = Enum.SurfaceType.Smooth
  2629. Part199.TopSurface = Enum.SurfaceType.Smooth
  2630. Part199.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2631. Part199.Position = Vector3.new(175.663956, 1.257164, 154.993698)
  2632. Part199.Orientation = Vector3.new(0, 180, 90)
  2633. Part199.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2634. CylinderMesh200.Parent = Part199
  2635. CylinderMesh200.Scale = Vector3.new(0.200000003, 0.049999997, 0.100000001)
  2636. CylinderMesh200.Scale = Vector3.new(0.200000003, 0.049999997, 0.100000001)
  2637. Part201.Parent = Tool0
  2638. Part201.Material = Enum.Material.Metal
  2639. Part201.BrickColor = BrickColor.new("Dark stone grey")
  2640. Part201.Rotation = Vector3.new(-118.68, 90, 0)
  2641. Part201.Anchored = true
  2642. Part201.FormFactor = Enum.FormFactor.Symmetric
  2643. Part201.Size = Vector3.new(1, 1, 1)
  2644. Part201.CFrame = CFrame.new(175.774017, 1.29708004, 155.343887, -3.44743567e-05, 8.61351236e-06, 1, -0.87729609, -0.479949623, -2.6110165e-05, 0.479949623, -0.87729609, 2.41025537e-05)
  2645. Part201.BottomSurface = Enum.SurfaceType.Smooth
  2646. Part201.TopSurface = Enum.SurfaceType.Smooth
  2647. Part201.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2648. Part201.Position = Vector3.new(175.774017, 1.29708004, 155.343887)
  2649. Part201.Orientation = Vector3.new(0, 90, -118.68)
  2650. Part201.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2651. CylinderMesh202.Parent = Part201
  2652. CylinderMesh202.Scale = Vector3.new(0.200000003, 0.150000006, 0.800000012)
  2653. CylinderMesh202.Scale = Vector3.new(0.200000003, 0.150000006, 0.800000012)
  2654. Part203.Parent = Tool0
  2655. Part203.Material = Enum.Material.Metal
  2656. Part203.BrickColor = BrickColor.new("Dark stone grey")
  2657. Part203.Rotation = Vector3.new(44.2099991, -0.00999999978, 0)
  2658. Part203.Anchored = true
  2659. Part203.FormFactor = Enum.FormFactor.Symmetric
  2660. Part203.Size = Vector3.new(1, 1, 1)
  2661. Part203.CFrame = CFrame.new(175.773972, 1.16841888, 155.19162, 1, 6.14400124e-05, -0.000117955082, -0.000126285871, 0.716831923, -0.697246015, 4.17151605e-05, 0.697246015, 0.716831923)
  2662. Part203.BottomSurface = Enum.SurfaceType.Smooth
  2663. Part203.TopSurface = Enum.SurfaceType.Smooth
  2664. Part203.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2665. Part203.Position = Vector3.new(175.773972, 1.16841888, 155.19162)
  2666. Part203.Orientation = Vector3.new(44.2099991, -0.00999999978, -0.00999999978)
  2667. Part203.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2668. SpecialMesh204.Parent = Part203
  2669. SpecialMesh204.Scale = Vector3.new(0.200000003, 0.200000003, 0.209999993)
  2670. SpecialMesh204.MeshType = Enum.MeshType.Sphere
  2671. SpecialMesh204.Scale = Vector3.new(0.200000003, 0.200000003, 0.209999993)
  2672. Part205.Parent = Tool0
  2673. Part205.Material = Enum.Material.Metal
  2674. Part205.BrickColor = BrickColor.new("Mid gray")
  2675. Part205.Reflectance = 0.20000000298023
  2676. Part205.Rotation = Vector3.new(90.0099945, -0.00999999978, -180)
  2677. Part205.Anchored = true
  2678. Part205.FormFactor = Enum.FormFactor.Plate
  2679. Part205.Size = Vector3.new(1, 0.400000006, 1)
  2680. Part205.CFrame = CFrame.new(175.7742, 1.04236603, 154.818481, -1, 4.26250226e-05, -0.000125898907, 0.000125904291, 0.000126216328, -1, -4.26091319e-05, -1, -0.000126221697)
  2681. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2682. Part205.TopSurface = Enum.SurfaceType.Smooth
  2683. Part205.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2684. Part205.Position = Vector3.new(175.7742, 1.04236603, 154.818481)
  2685. Part205.Orientation = Vector3.new(90, 180, 0)
  2686. Part205.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2687. SpecialMesh206.Parent = Part205
  2688. SpecialMesh206.Scale = Vector3.new(0.100000001, 0.099999994, 0.0899999961)
  2689. SpecialMesh206.MeshType = Enum.MeshType.Wedge
  2690. SpecialMesh206.Scale = Vector3.new(0.100000001, 0.099999994, 0.0899999961)
  2691. Part207.Parent = Tool0
  2692. Part207.Material = Enum.Material.Metal
  2693. Part207.BrickColor = BrickColor.new("Mid gray")
  2694. Part207.Reflectance = 0.20000000298023
  2695. Part207.Rotation = Vector3.new(0.00999999978, -90, 0)
  2696. Part207.Anchored = true
  2697. Part207.FormFactor = Enum.FormFactor.Plate
  2698. Part207.Size = Vector3.new(1, 0.400000006, 1)
  2699. Part207.CFrame = CFrame.new(175.774246, 0.962434053, 154.843597, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  2700. Part207.BottomSurface = Enum.SurfaceType.Smooth
  2701. Part207.TopSurface = Enum.SurfaceType.Smooth
  2702. Part207.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2703. Part207.Position = Vector3.new(175.774246, 0.962434053, 154.843597)
  2704. Part207.Orientation = Vector3.new(0, -90, -0.00999999978)
  2705. Part207.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2706. BlockMesh208.Parent = Part207
  2707. BlockMesh208.Scale = Vector3.new(0.180000007, 0.0489999987, 0.159999996)
  2708. BlockMesh208.Scale = Vector3.new(0.180000007, 0.0489999987, 0.159999996)
  2709. Part209.Parent = Tool0
  2710. Part209.Material = Enum.Material.Metal
  2711. Part209.BrickColor = BrickColor.new("Mid gray")
  2712. Part209.Reflectance = 0.20000000298023
  2713. Part209.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
  2714. Part209.Anchored = true
  2715. Part209.FormFactor = Enum.FormFactor.Symmetric
  2716. Part209.Size = Vector3.new(1, 1, 1)
  2717. Part209.CFrame = CFrame.new(175.81929, 1.94145823, 155.343857, 1, 4.26250226e-05, 0.000125898907, -0.000125904291, 0.000126216328, 1, 4.26091319e-05, -1, 0.000126221697)
  2718. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2719. Part209.TopSurface = Enum.SurfaceType.Smooth
  2720. Part209.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2721. Part209.Position = Vector3.new(175.81929, 1.94145823, 155.343857)
  2722. Part209.Orientation = Vector3.new(-90, 0, 0)
  2723. Part209.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2724. SpecialMesh210.Parent = Part209
  2725. SpecialMesh210.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
  2726. SpecialMesh210.MeshType = Enum.MeshType.Wedge
  2727. SpecialMesh210.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
  2728. ManualWeld211.Name = "Part-to-AimPart Strong Joint"
  2729. ManualWeld211.Parent = Part209
  2730. ManualWeld211.C0 = CFrame.new(0.5, -0.5, 0.5, 1, 0, 0, 0, 0, -1, -0, 1, 0)
  2731. ManualWeld211.C1 = CFrame.new(0.545120239, 0.335016727, -0.499938965, 1, 9.99039548e-05, -2.62174217e-06, -9.99044059e-05, 1, -0.000169217441, 2.60483648e-06, 0.000169217703, 1)
  2732. ManualWeld211.Part0 = Part209
  2733. ManualWeld211.Part1 = Part32
  2734. Part212.Parent = Tool0
  2735. Part212.Material = Enum.Material.Metal
  2736. Part212.BrickColor = BrickColor.new("Mid gray")
  2737. Part212.Reflectance = 0.20000000298023
  2738. Part212.Rotation = Vector3.new(180, 0, -90)
  2739. Part212.Anchored = true
  2740. Part212.FormFactor = Enum.FormFactor.Plate
  2741. Part212.Size = Vector3.new(1, 0.400000006, 1)
  2742. Part212.CFrame = CFrame.new(175.653976, 1.25716305, 155.043732, 2.65513154e-05, 1, 4.26047009e-05, 1, -2.65498111e-05, -3.52964307e-05, -3.52952993e-05, 4.26056358e-05, -1)
  2743. Part212.BottomSurface = Enum.SurfaceType.Smooth
  2744. Part212.TopSurface = Enum.SurfaceType.Smooth
  2745. Part212.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2746. Part212.Position = Vector3.new(175.653976, 1.25716305, 155.043732)
  2747. Part212.Orientation = Vector3.new(0, 180, 90)
  2748. Part212.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2749. CylinderMesh213.Parent = Part212
  2750. CylinderMesh213.Scale = Vector3.new(0.120000005, 0.049999997, 0.0600000024)
  2751. CylinderMesh213.Scale = Vector3.new(0.120000005, 0.049999997, 0.0600000024)
  2752. Part214.Parent = Tool0
  2753. Part214.Material = Enum.Material.Metal
  2754. Part214.Rotation = Vector3.new(0.00999999978, -90, 0)
  2755. Part214.Anchored = true
  2756. Part214.FormFactor = Enum.FormFactor.Plate
  2757. Part214.Size = Vector3.new(1, 0.400000006, 1)
  2758. Part214.CFrame = CFrame.new(175.774185, 0.972435951, 154.743393, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  2759. Part214.BottomSurface = Enum.SurfaceType.Smooth
  2760. Part214.TopSurface = Enum.SurfaceType.Smooth
  2761. Part214.Position = Vector3.new(175.774185, 0.972435951, 154.743393)
  2762. Part214.Orientation = Vector3.new(0, -90, -0.00999999978)
  2763. BlockMesh215.Parent = Part214
  2764. BlockMesh215.Scale = Vector3.new(0.0500000007, 0.099999994, 0.160999998)
  2765. BlockMesh215.Scale = Vector3.new(0.0500000007, 0.099999994, 0.160999998)
  2766. Part216.Parent = Tool0
  2767. Part216.Material = Enum.Material.Metal
  2768. Part216.BrickColor = BrickColor.new("Mid gray")
  2769. Part216.Reflectance = 0.20000000298023
  2770. Part216.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
  2771. Part216.Anchored = true
  2772. Part216.FormFactor = Enum.FormFactor.Plate
  2773. Part216.Size = Vector3.new(1, 0.400000006, 1)
  2774. Part216.CFrame = CFrame.new(175.774048, 1.13729, 154.81842, 1, 4.26250226e-05, 0.000125898907, -0.000125904291, 0.000126216328, 1, 4.26091319e-05, -1, 0.000126221697)
  2775. Part216.BottomSurface = Enum.SurfaceType.Smooth
  2776. Part216.TopSurface = Enum.SurfaceType.Smooth
  2777. Part216.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2778. Part216.Position = Vector3.new(175.774048, 1.13729, 154.81842)
  2779. Part216.Orientation = Vector3.new(-90, 0, 0)
  2780. Part216.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2781. SpecialMesh217.Parent = Part216
  2782. SpecialMesh217.Scale = Vector3.new(0.100000001, 0.099999994, 0.100000001)
  2783. SpecialMesh217.MeshType = Enum.MeshType.Wedge
  2784. SpecialMesh217.Scale = Vector3.new(0.100000001, 0.099999994, 0.100000001)
  2785. Part218.Parent = Tool0
  2786. Part218.Material = Enum.Material.Metal
  2787. Part218.Rotation = Vector3.new(-179.98999, 90, 0)
  2788. Part218.Anchored = true
  2789. Part218.FormFactor = Enum.FormFactor.Plate
  2790. Part218.Size = Vector3.new(1, 0.400000006, 1)
  2791. Part218.CFrame = CFrame.new(175.819214, 0.942461967, 154.743546, -2.32752009e-05, -2.65349645e-05, 1, -0.000126218772, -1, -2.65379003e-05, 1, -0.000126219384, 2.32718503e-05)
  2792. Part218.BottomSurface = Enum.SurfaceType.Smooth
  2793. Part218.TopSurface = Enum.SurfaceType.Smooth
  2794. Part218.Position = Vector3.new(175.819214, 0.942461967, 154.743546)
  2795. Part218.Orientation = Vector3.new(0, 90, -179.98999)
  2796. SpecialMesh219.Parent = Part218
  2797. SpecialMesh219.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0700000003)
  2798. SpecialMesh219.MeshType = Enum.MeshType.Torso
  2799. SpecialMesh219.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0700000003)
  2800. Part220.Parent = Tool0
  2801. Part220.Material = Enum.Material.Metal
  2802. Part220.Rotation = Vector3.new(-179.98999, 90, 0)
  2803. Part220.Anchored = true
  2804. Part220.FormFactor = Enum.FormFactor.Plate
  2805. Part220.Size = Vector3.new(1, 0.400000006, 1)
  2806. Part220.CFrame = CFrame.new(175.729172, 0.942473888, 154.743484, -2.32752009e-05, -2.65349645e-05, 1, -0.000126218772, -1, -2.65379003e-05, 1, -0.000126219384, 2.32718503e-05)
  2807. Part220.BottomSurface = Enum.SurfaceType.Smooth
  2808. Part220.TopSurface = Enum.SurfaceType.Smooth
  2809. Part220.Position = Vector3.new(175.729172, 0.942473888, 154.743484)
  2810. Part220.Orientation = Vector3.new(0, 90, -179.98999)
  2811. SpecialMesh221.Parent = Part220
  2812. SpecialMesh221.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0700000003)
  2813. SpecialMesh221.MeshType = Enum.MeshType.Torso
  2814. SpecialMesh221.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0700000003)
  2815. Part222.Parent = Tool0
  2816. Part222.Material = Enum.Material.Metal
  2817. Part222.BrickColor = BrickColor.new("Dark stone grey")
  2818. Part222.Rotation = Vector3.new(90.0099945, -0.00999999978, -180)
  2819. Part222.Anchored = true
  2820. Part222.FormFactor = Enum.FormFactor.Symmetric
  2821. Part222.Size = Vector3.new(1, 1, 1)
  2822. Part222.CFrame = CFrame.new(175.774048, 0.992405891, 154.943619, -1, 4.17011834e-05, -0.000126389015, 0.000126394225, 0.000125107952, -1, -4.16853691e-05, -1, -0.00012511322)
  2823. Part222.BottomSurface = Enum.SurfaceType.Smooth
  2824. Part222.TopSurface = Enum.SurfaceType.Smooth
  2825. Part222.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2826. Part222.Position = Vector3.new(175.774048, 0.992405891, 154.943619)
  2827. Part222.Orientation = Vector3.new(90, 180, 0)
  2828. Part222.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2829. SpecialMesh223.Parent = Part222
  2830. SpecialMesh223.Scale = Vector3.new(0.200000003, 0.0500000007, 0.0799999982)
  2831. SpecialMesh223.MeshType = Enum.MeshType.Wedge
  2832. SpecialMesh223.Scale = Vector3.new(0.200000003, 0.0500000007, 0.0799999982)
  2833. Part224.Parent = Tool0
  2834. Part224.Material = Enum.Material.Metal
  2835. Part224.BrickColor = BrickColor.new("Dark stone grey")
  2836. Part224.Rotation = Vector3.new(0.00999999978, -90, 0)
  2837. Part224.Anchored = true
  2838. Part224.FormFactor = Enum.FormFactor.Symmetric
  2839. Part224.Size = Vector3.new(1, 1, 1)
  2840. Part224.CFrame = CFrame.new(175.773972, 1.30710602, 155.168777, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  2841. Part224.BottomSurface = Enum.SurfaceType.Smooth
  2842. Part224.TopSurface = Enum.SurfaceType.Smooth
  2843. Part224.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2844. Part224.Position = Vector3.new(175.773972, 1.30710602, 155.168777)
  2845. Part224.Orientation = Vector3.new(0, -90, -0.00999999978)
  2846. Part224.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2847. BlockMesh225.Parent = Part224
  2848. BlockMesh225.Scale = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2849. BlockMesh225.Scale = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2850. Part226.Parent = Tool0
  2851. Part226.Material = Enum.Material.Metal
  2852. Part226.BrickColor = BrickColor.new("Dark stone grey")
  2853. Part226.Rotation = Vector3.new(0.00999999978, -90, 0)
  2854. Part226.Anchored = true
  2855. Part226.FormFactor = Enum.FormFactor.Symmetric
  2856. Part226.Size = Vector3.new(1, 1, 1)
  2857. Part226.CFrame = CFrame.new(175.774155, 1.39202499, 154.943726, -2.32752009e-05, 2.65326289e-05, -1, -0.000126218772, 1, 2.65355648e-05, 1, 0.000126219384, -2.32718503e-05)
  2858. Part226.BottomSurface = Enum.SurfaceType.Smooth
  2859. Part226.TopSurface = Enum.SurfaceType.Smooth
  2860. Part226.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2861. Part226.Position = Vector3.new(175.774155, 1.39202499, 154.943726)
  2862. Part226.Orientation = Vector3.new(0, -90, -0.00999999978)
  2863. Part226.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2864. BlockMesh227.Parent = Part226
  2865. BlockMesh227.Scale = Vector3.new(0.649999976, 0.100000001, 0.200000003)
  2866. BlockMesh227.Scale = Vector3.new(0.649999976, 0.100000001, 0.200000003)
  2867. Part228.Parent = Tool0
  2868. Part228.Material = Enum.Material.Metal
  2869. Part228.BrickColor = BrickColor.new("Mid gray")
  2870. Part228.Reflectance = 0.20000000298023
  2871. Part228.Rotation = Vector3.new(90.0099945, -0.00999999978, 90)
  2872. Part228.Anchored = true
  2873. Part228.FormFactor = Enum.FormFactor.Plate
  2874. Part228.Size = Vector3.new(1, 0.400000006, 1)
  2875. Part228.CFrame = CFrame.new(175.663956, 1.25716019, 155.043732, -2.32752027e-05, -1, -0.000125868668, -0.000126324827, 0.000125871607, -1, 1, -2.32593011e-05, -0.000126327752)
  2876. Part228.BottomSurface = Enum.SurfaceType.Smooth
  2877. Part228.TopSurface = Enum.SurfaceType.Smooth
  2878. Part228.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2879. Part228.Position = Vector3.new(175.663956, 1.25716019, 155.043732)
  2880. Part228.Orientation = Vector3.new(90, -90, 0)
  2881. Part228.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2882. BlockMesh229.Parent = Part228
  2883. BlockMesh229.Scale = Vector3.new(0.0899999961, 0.049999997, 0.100000001)
  2884. BlockMesh229.Scale = Vector3.new(0.0899999961, 0.049999997, 0.100000001)
  2885. Part230.Parent = Tool0
  2886. Part230.Material = Enum.Material.Metal
  2887. Part230.BrickColor = BrickColor.new("Mid gray")
  2888. Part230.Reflectance = 0.20000000298023
  2889. Part230.Rotation = Vector3.new(0.00999999978, -90, 0)
  2890. Part230.Anchored = true
  2891. Part230.FormFactor = Enum.FormFactor.Symmetric
  2892. Part230.Size = Vector3.new(1, 1, 1)
  2893. Part230.CFrame = CFrame.new(175.774078, 1.76661777, 155.318954, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  2894. Part230.BottomSurface = Enum.SurfaceType.Smooth
  2895. Part230.TopSurface = Enum.SurfaceType.Smooth
  2896. Part230.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2897. Part230.Position = Vector3.new(175.774078, 1.76661777, 155.318954)
  2898. Part230.Orientation = Vector3.new(0, -90, -0.00999999978)
  2899. Part230.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2900. BlockMesh231.Parent = Part230
  2901. BlockMesh231.Scale = Vector3.new(0.200000003, 0.0500000007, 0.100000001)
  2902. BlockMesh231.Scale = Vector3.new(0.200000003, 0.0500000007, 0.100000001)
  2903. Part232.Parent = Tool0
  2904. Part232.Material = Enum.Material.Metal
  2905. Part232.BrickColor = BrickColor.new("Mid gray")
  2906. Part232.Reflectance = 0.20000000298023
  2907. Part232.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
  2908. Part232.Anchored = true
  2909. Part232.FormFactor = Enum.FormFactor.Symmetric
  2910. Part232.Size = Vector3.new(1, 1, 1)
  2911. Part232.CFrame = CFrame.new(175.729095, 1.94146299, 155.343872, 1, 4.26250226e-05, 0.000125898907, -0.000125904291, 0.000126216328, 1, 4.26091319e-05, -1, 0.000126221697)
  2912. Part232.BottomSurface = Enum.SurfaceType.Smooth
  2913. Part232.TopSurface = Enum.SurfaceType.Smooth
  2914. Part232.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2915. Part232.Position = Vector3.new(175.729095, 1.94146299, 155.343872)
  2916. Part232.Orientation = Vector3.new(-90, 0, 0)
  2917. Part232.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2918. SpecialMesh233.Parent = Part232
  2919. SpecialMesh233.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
  2920. SpecialMesh233.MeshType = Enum.MeshType.Wedge
  2921. SpecialMesh233.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
  2922. ManualWeld234.Name = "Part-to-AimPart Strong Joint"
  2923. ManualWeld234.Parent = Part232
  2924. ManualWeld234.C0 = CFrame.new(0.5, -0.5, 0.5, 1, 0, 0, 0, 0, -1, -0, 1, 0)
  2925. ManualWeld234.C1 = CFrame.new(0.454925537, 0.335019112, -0.499923706, 1, 9.99039548e-05, -2.62174217e-06, -9.99044059e-05, 1, -0.000169217441, 2.60483648e-06, 0.000169217703, 1)
  2926. ManualWeld234.Part0 = Part232
  2927. ManualWeld234.Part1 = Part32
  2928. Part235.Parent = Tool0
  2929. Part235.Material = Enum.Material.Metal
  2930. Part235.BrickColor = BrickColor.new("Mid gray")
  2931. Part235.Reflectance = 0.20000000298023
  2932. Part235.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
  2933. Part235.Anchored = true
  2934. Part235.FormFactor = Enum.FormFactor.Plate
  2935. Part235.Size = Vector3.new(1, 0.400000006, 1)
  2936. Part235.CFrame = CFrame.new(175.774048, 1.13727808, 154.858429, 1, -4.17011834e-05, -0.000126389015, -0.000126394225, -0.000125107952, -1, 4.16853691e-05, 1, -0.00012511322)
  2937. Part235.BottomSurface = Enum.SurfaceType.Smooth
  2938. Part235.TopSurface = Enum.SurfaceType.Smooth
  2939. Part235.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2940. Part235.Position = Vector3.new(175.774048, 1.13727808, 154.858429)
  2941. Part235.Orientation = Vector3.new(90, 0, 0)
  2942. Part235.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2943. SpecialMesh236.Parent = Part235
  2944. SpecialMesh236.Scale = Vector3.new(0.100000001, 0.099999994, 0.100000001)
  2945. SpecialMesh236.MeshType = Enum.MeshType.Wedge
  2946. SpecialMesh236.Scale = Vector3.new(0.100000001, 0.099999994, 0.100000001)
  2947. Part237.Parent = Tool0
  2948. Part237.Material = Enum.Material.Metal
  2949. Part237.BrickColor = BrickColor.new("Dark stone grey")
  2950. Part237.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
  2951. Part237.Anchored = true
  2952. Part237.FormFactor = Enum.FormFactor.Symmetric
  2953. Part237.Size = Vector3.new(1, 1, 1)
  2954. Part237.CFrame = CFrame.new(175.773956, 1.08731222, 154.943604, 1, 4.17011834e-05, 0.000126389015, -0.000126394225, 0.000125107952, 1, 4.16853691e-05, -1, 0.00012511322)
  2955. Part237.BottomSurface = Enum.SurfaceType.Smooth
  2956. Part237.TopSurface = Enum.SurfaceType.Smooth
  2957. Part237.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2958. Part237.Position = Vector3.new(175.773956, 1.08731222, 154.943604)
  2959. Part237.Orientation = Vector3.new(-90, 0, 0)
  2960. Part237.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2961. SpecialMesh238.Parent = Part237
  2962. SpecialMesh238.Scale = Vector3.new(0.200000003, 0.100000001, 0.129999995)
  2963. SpecialMesh238.MeshType = Enum.MeshType.Wedge
  2964. SpecialMesh238.Scale = Vector3.new(0.200000003, 0.100000001, 0.129999995)
  2965. Part239.Parent = Tool0
  2966. Part239.Material = Enum.Material.Metal
  2967. Part239.BrickColor = BrickColor.new("Mid gray")
  2968. Part239.Reflectance = 0.20000000298023
  2969. Part239.Rotation = Vector3.new(-101.439995, 0.00999999978, 180)
  2970. Part239.Anchored = true
  2971. Part239.FormFactor = Enum.FormFactor.Symmetric
  2972. Part239.Size = Vector3.new(1, 1, 1)
  2973. Part239.CFrame = CFrame.new(175.77417, 0.404071093, 155.00563, -1.0000093, -1.59955653e-05, 0.000127706327, 0.000125905441, 0.198282167, 0.980136096, -4.26095321e-05, 0.980145991, -0.198286414)
  2974. Part239.BottomSurface = Enum.SurfaceType.Smooth
  2975. Part239.TopSurface = Enum.SurfaceType.Smooth
  2976. Part239.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2977. Part239.Position = Vector3.new(175.77417, 0.404071093, 155.00563)
  2978. Part239.Orientation = Vector3.new(-78.5599976, 179.959991, 0.0399999991)
  2979. Part239.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2980. SpecialMesh240.Parent = Part239
  2981. SpecialMesh240.Scale = Vector3.new(0.159999996, 0.25, 0.0500000007)
  2982. SpecialMesh240.MeshType = Enum.MeshType.Wedge
  2983. SpecialMesh240.Scale = Vector3.new(0.159999996, 0.25, 0.0500000007)
  2984. Part241.Parent = Tool0
  2985. Part241.Material = Enum.Material.Metal
  2986. Part241.BrickColor = BrickColor.new("Dark stone grey")
  2987. Part241.Rotation = Vector3.new(0.00999999978, -90, 0)
  2988. Part241.Anchored = true
  2989. Part241.FormFactor = Enum.FormFactor.Symmetric
  2990. Part241.Size = Vector3.new(2.1500001, 1, 1)
  2991. Part241.CFrame = CFrame.new(175.77417, 1.54180098, 155.694016, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  2992. Part241.BottomSurface = Enum.SurfaceType.Smooth
  2993. Part241.TopSurface = Enum.SurfaceType.Smooth
  2994. Part241.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2995. Part241.Position = Vector3.new(175.77417, 1.54180098, 155.694016)
  2996. Part241.Orientation = Vector3.new(0, -90, -0.00999999978)
  2997. Part241.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2998. BlockMesh242.Parent = Part241
  2999. BlockMesh242.Scale = Vector3.new(1, 0.25, 0.200000003)
  3000. BlockMesh242.Scale = Vector3.new(1, 0.25, 0.200000003)
  3001. Part243.Parent = Tool0
  3002. Part243.Material = Enum.Material.Metal
  3003. Part243.BrickColor = BrickColor.new("Dark stone grey")
  3004. Part243.Rotation = Vector3.new(-135.869995, 90, 0)
  3005. Part243.Anchored = true
  3006. Part243.FormFactor = Enum.FormFactor.Symmetric
  3007. Part243.Size = Vector3.new(1, 1, 1)
  3008. Part243.CFrame = CFrame.new(175.774002, 1.22216797, 155.243851, -3.54866424e-05, -1.85989245e-06, 1, -0.696230829, -0.717817962, -2.60419583e-05, 0.717818022, -0.696230829, 2.41780326e-05)
  3009. Part243.BottomSurface = Enum.SurfaceType.Smooth
  3010. Part243.TopSurface = Enum.SurfaceType.Smooth
  3011. Part243.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3012. Part243.Position = Vector3.new(175.774002, 1.22216797, 155.243851)
  3013. Part243.Orientation = Vector3.new(0, 90, -135.869995)
  3014. Part243.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3015. CylinderMesh244.Parent = Part243
  3016. CylinderMesh244.Scale = Vector3.new(0.200000003, 0.150000006, 0.800000012)
  3017. CylinderMesh244.Scale = Vector3.new(0.200000003, 0.150000006, 0.800000012)
  3018. Part245.Parent = Tool0
  3019. Part245.Material = Enum.Material.Metal
  3020. Part245.BrickColor = BrickColor.new("Mid gray")
  3021. Part245.Reflectance = 0.20000000298023
  3022. Part245.Rotation = Vector3.new(-11.4399996, -90, 0)
  3023. Part245.Anchored = true
  3024. Part245.FormFactor = Enum.FormFactor.Plate
  3025. Part245.Size = Vector3.new(1, 0.400000006, 1)
  3026. Part245.CFrame = CFrame.new(175.77417, 0.448263884, 155.047699, -1.75523801e-05, 3.05783324e-05, -1.0000093, 0.198282138, 0.980136216, 3.03989873e-05, 0.980145991, -0.198286414, -2.48764391e-05)
  3027. Part245.BottomSurface = Enum.SurfaceType.Smooth
  3028. Part245.TopSurface = Enum.SurfaceType.Smooth
  3029. Part245.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3030. Part245.Position = Vector3.new(175.77417, 0.448263884, 155.047699)
  3031. Part245.Orientation = Vector3.new(0, -90, 11.4399996)
  3032. Part245.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3033. BlockMesh246.Parent = Part245
  3034. BlockMesh246.Scale = Vector3.new(0.180000007, 0.049999997, 0.159999996)
  3035. BlockMesh246.Scale = Vector3.new(0.180000007, 0.049999997, 0.159999996)
  3036. Part247.Parent = Tool0
  3037. Part247.Material = Enum.Material.Metal
  3038. Part247.BrickColor = BrickColor.new("Dark stone grey")
  3039. Part247.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
  3040. Part247.Anchored = true
  3041. Part247.FormFactor = Enum.FormFactor.Symmetric
  3042. Part247.Size = Vector3.new(1, 1, 1)
  3043. Part247.CFrame = CFrame.new(175.774033, 0.932395935, 155.293961, 1, -4.17607916e-05, -0.000126269049, -0.000126274288, -0.000125373888, -1, 4.17449592e-05, 1, -0.000125379156)
  3044. Part247.BottomSurface = Enum.SurfaceType.Smooth
  3045. Part247.TopSurface = Enum.SurfaceType.Smooth
  3046. Part247.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3047. Part247.Position = Vector3.new(175.774033, 0.932395935, 155.293961)
  3048. Part247.Orientation = Vector3.new(90, 0, 0)
  3049. Part247.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3050. SpecialMesh248.Parent = Part247
  3051. SpecialMesh248.Scale = Vector3.new(0.200000003, 0.150000006, 0.25)
  3052. SpecialMesh248.MeshType = Enum.MeshType.Wedge
  3053. SpecialMesh248.Scale = Vector3.new(0.200000003, 0.150000006, 0.25)
  3054. Part249.Parent = Tool0
  3055. Part249.Material = Enum.Material.Metal
  3056. Part249.BrickColor = BrickColor.new("Dark stone grey")
  3057. Part249.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
  3058. Part249.Anchored = true
  3059. Part249.FormFactor = Enum.FormFactor.Symmetric
  3060. Part249.Size = Vector3.new(1, 1, 1)
  3061. Part249.CFrame = CFrame.new(175.774078, 0.882479906, 155.018692, 1, 4.17011834e-05, 0.000126389015, -0.000126394225, 0.000125128397, 1, 4.16853691e-05, -1, 0.000125133665)
  3062. Part249.BottomSurface = Enum.SurfaceType.Smooth
  3063. Part249.TopSurface = Enum.SurfaceType.Smooth
  3064. Part249.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3065. Part249.Position = Vector3.new(175.774078, 0.882479906, 155.018692)
  3066. Part249.Orientation = Vector3.new(-90, 0, 0)
  3067. Part249.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3068. SpecialMesh250.Parent = Part249
  3069. SpecialMesh250.Scale = Vector3.new(0.200000003, 0.100000001, 0.150000006)
  3070. SpecialMesh250.MeshType = Enum.MeshType.Wedge
  3071. SpecialMesh250.Scale = Vector3.new(0.200000003, 0.100000001, 0.150000006)
  3072. Part251.Parent = Tool0
  3073. Part251.Material = Enum.Material.Metal
  3074. Part251.BrickColor = BrickColor.new("Dark stone grey")
  3075. Part251.Rotation = Vector3.new(0.00999999978, -90, 0)
  3076. Part251.Anchored = true
  3077. Part251.FormFactor = Enum.FormFactor.Symmetric
  3078. Part251.Size = Vector3.new(1, 1, 1)
  3079. Part251.CFrame = CFrame.new(175.774155, 1.36697102, 155.594025, -2.41395446e-05, 2.6082962e-05, -1, -0.000125588107, 1, 2.60859924e-05, 1, 0.000125588733, -2.41362686e-05)
  3080. Part251.BottomSurface = Enum.SurfaceType.Smooth
  3081. Part251.TopSurface = Enum.SurfaceType.Smooth
  3082. Part251.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3083. Part251.Position = Vector3.new(175.774155, 1.36697102, 155.594025)
  3084. Part251.Orientation = Vector3.new(0, -90, -0.00999999978)
  3085. Part251.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3086. BlockMesh252.Parent = Part251
  3087. BlockMesh252.Scale = Vector3.new(0.150000006, 0.150000006, 0.200000003)
  3088. BlockMesh252.Scale = Vector3.new(0.150000006, 0.150000006, 0.200000003)
  3089. Part253.Parent = Tool0
  3090. Part253.Material = Enum.Material.Metal
  3091. Part253.BrickColor = BrickColor.new("Mid gray")
  3092. Part253.Reflectance = 0.20000000298023
  3093. Part253.Rotation = Vector3.new(-11.4399996, -90, 0)
  3094. Part253.Anchored = true
  3095. Part253.FormFactor = Enum.FormFactor.Plate
  3096. Part253.Size = Vector3.new(1, 0.400000006, 1)
  3097. Part253.CFrame = CFrame.new(175.774048, 0.393714905, 154.778091, -1.75523837e-05, 3.0585783e-05, -1.0000093, 0.198282167, 0.980136096, 3.04062924e-05, 0.980145991, -0.198286414, -2.48779215e-05)
  3098. Part253.BottomSurface = Enum.SurfaceType.Smooth
  3099. Part253.TopSurface = Enum.SurfaceType.Smooth
  3100. Part253.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3101. Part253.Position = Vector3.new(175.774048, 0.393714905, 154.778091)
  3102. Part253.Orientation = Vector3.new(0, -90, 11.4399996)
  3103. Part253.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3104. BlockMesh254.Parent = Part253
  3105. BlockMesh254.Scale = Vector3.new(0.560000002, 0.049999997, 0.159999996)
  3106. BlockMesh254.Scale = Vector3.new(0.560000002, 0.049999997, 0.159999996)
  3107. Part255.Parent = Tool0
  3108. Part255.Material = Enum.Material.Metal
  3109. Part255.BrickColor = BrickColor.new("Mid gray")
  3110. Part255.Reflectance = 0.20000000298023
  3111. Part255.Rotation = Vector3.new(-11.4399996, -90, 0)
  3112. Part255.Anchored = true
  3113. Part255.FormFactor = Enum.FormFactor.Symmetric
  3114. Part255.Size = Vector3.new(1, 1, 1)
  3115. Part255.CFrame = CFrame.new(175.774139, 0.374326944, 154.858582, -1.8536055e-05, 3.02307017e-05, -1.0000093, 0.19828102, 0.980136395, 2.98632585e-05, 0.980146229, -0.198285282, -2.57716147e-05)
  3116. Part255.BottomSurface = Enum.SurfaceType.Smooth
  3117. Part255.TopSurface = Enum.SurfaceType.Smooth
  3118. Part255.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3119. Part255.Position = Vector3.new(175.774139, 0.374326944, 154.858582)
  3120. Part255.Orientation = Vector3.new(0, -90, 11.4399996)
  3121. Part255.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3122. BlockMesh256.Parent = Part255
  3123. BlockMesh256.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.159999996)
  3124. BlockMesh256.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.159999996)
  3125. Part257.Parent = Tool0
  3126. Part257.Material = Enum.Material.Metal
  3127. Part257.BrickColor = BrickColor.new("Dark stone grey")
  3128. Part257.Rotation = Vector3.new(0.00999999978, -90, 0)
  3129. Part257.Anchored = true
  3130. Part257.FormFactor = Enum.FormFactor.Symmetric
  3131. Part257.Size = Vector3.new(1, 1, 1)
  3132. Part257.CFrame = CFrame.new(175.773987, 0.907445908, 155.14389, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  3133. Part257.BottomSurface = Enum.SurfaceType.Smooth
  3134. Part257.TopSurface = Enum.SurfaceType.Smooth
  3135. Part257.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3136. Part257.Position = Vector3.new(175.773987, 0.907445908, 155.14389)
  3137. Part257.Orientation = Vector3.new(0, -90, -0.00999999978)
  3138. Part257.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3139. BlockMesh258.Parent = Part257
  3140. BlockMesh258.Scale = Vector3.new(0.150000006, 0.200000003, 0.200000003)
  3141. BlockMesh258.Scale = Vector3.new(0.150000006, 0.200000003, 0.200000003)
  3142. Part259.Parent = Tool0
  3143. Part259.Material = Enum.Material.Metal
  3144. Part259.BrickColor = BrickColor.new("Mid gray")
  3145. Part259.Reflectance = 0.20000000298023
  3146. Part259.Rotation = Vector3.new(168.519989, 0, -179.98999)
  3147. Part259.Anchored = true
  3148. Part259.FormFactor = Enum.FormFactor.Plate
  3149. Part259.Size = Vector3.new(1, 0.400000006, 1)
  3150. Part259.CFrame = CFrame.new(175.774231, 0.457928896, 154.99469, -1.0000093, 0.000127687759, 1.59130377e-05, 0.000125875216, 0.97999835, -0.198961616, -4.26095285e-05, -0.198965877, -0.980008245)
  3151. Part259.BottomSurface = Enum.SurfaceType.Smooth
  3152. Part259.TopSurface = Enum.SurfaceType.Smooth
  3153. Part259.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3154. Part259.Position = Vector3.new(175.774231, 0.457928896, 154.99469)
  3155. Part259.Orientation = Vector3.new(11.4799995, 180, 0.00999999978)
  3156. Part259.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3157. SpecialMesh260.Parent = Part259
  3158. SpecialMesh260.Scale = Vector3.new(0.159999996, 0.049999997, 0.25)
  3159. SpecialMesh260.MeshType = Enum.MeshType.Wedge
  3160. SpecialMesh260.Scale = Vector3.new(0.159999996, 0.049999997, 0.25)
  3161. Part261.Parent = Tool0
  3162. Part261.Material = Enum.Material.Metal
  3163. Part261.BrickColor = BrickColor.new("Dark stone grey")
  3164. Part261.Rotation = Vector3.new(0.00999999978, -90, 0)
  3165. Part261.Anchored = true
  3166. Part261.FormFactor = Enum.FormFactor.Symmetric
  3167. Part261.Size = Vector3.new(1, 1, 1)
  3168. Part261.CFrame = CFrame.new(175.774002, 1.05232286, 155.093872, -2.32454095e-05, 2.65475592e-05, -1, -0.000126348998, 1, 2.6550495e-05, 1, 0.000126349609, -2.32420552e-05)
  3169. Part261.BottomSurface = Enum.SurfaceType.Smooth
  3170. Part261.TopSurface = Enum.SurfaceType.Smooth
  3171. Part261.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3172. Part261.Position = Vector3.new(175.774002, 1.05232286, 155.093872)
  3173. Part261.Orientation = Vector3.new(0, -90, -0.00999999978)
  3174. Part261.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3175. BlockMesh262.Parent = Part261
  3176. BlockMesh262.Scale = Vector3.new(0.25, 0.200000003, 0.200000003)
  3177. BlockMesh262.Scale = Vector3.new(0.25, 0.200000003, 0.200000003)
  3178. Part263.Parent = Tool0
  3179. Part263.Material = Enum.Material.Metal
  3180. Part263.BrickColor = BrickColor.new("Dark stone grey")
  3181. Part263.Rotation = Vector3.new(0.00999999978, -90, 0)
  3182. Part263.Anchored = true
  3183. Part263.FormFactor = Enum.FormFactor.Symmetric
  3184. Part263.Size = Vector3.new(1, 1, 1)
  3185. Part263.CFrame = CFrame.new(175.773972, 1.36701298, 155.318939, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  3186. Part263.BottomSurface = Enum.SurfaceType.Smooth
  3187. Part263.TopSurface = Enum.SurfaceType.Smooth
  3188. Part263.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3189. Part263.Position = Vector3.new(175.773972, 1.36701298, 155.318939)
  3190. Part263.Orientation = Vector3.new(0, -90, -0.00999999978)
  3191. Part263.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3192. BlockMesh264.Parent = Part263
  3193. BlockMesh264.Scale = Vector3.new(0.100000001, 0.150000006, 0.200000003)
  3194. BlockMesh264.Scale = Vector3.new(0.100000001, 0.150000006, 0.200000003)
  3195. Part265.Parent = Tool0
  3196. Part265.Material = Enum.Material.Metal
  3197. Part265.BrickColor = BrickColor.new("Mid gray")
  3198. Part265.Reflectance = 0.20000000298023
  3199. Part265.Rotation = Vector3.new(-11.4399996, 90, 0)
  3200. Part265.Anchored = true
  3201. Part265.FormFactor = Enum.FormFactor.Plate
  3202. Part265.Size = Vector3.new(1, 0.400000006, 1)
  3203. Part265.CFrame = CFrame.new(175.7742, 0.467847109, 155.043747, 1.75523801e-05, 3.05484937e-05, 1.0000093, -0.198282108, 0.980136216, -3.03697452e-05, -0.980145991, -0.198286384, 2.48705219e-05)
  3204. Part265.BottomSurface = Enum.SurfaceType.Smooth
  3205. Part265.TopSurface = Enum.SurfaceType.Smooth
  3206. Part265.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3207. Part265.Position = Vector3.new(175.7742, 0.467847109, 155.043747)
  3208. Part265.Orientation = Vector3.new(0, 90, -11.4399996)
  3209. Part265.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3210. CylinderMesh266.Parent = Part265
  3211. CylinderMesh266.Scale = Vector3.new(0.0500000007, 0.099999994, 0.100000001)
  3212. CylinderMesh266.Scale = Vector3.new(0.0500000007, 0.099999994, 0.100000001)
  3213. Part267.Parent = Tool0
  3214. Part267.Material = Enum.Material.Metal
  3215. Part267.BrickColor = BrickColor.new("Dark stone grey")
  3216. Part267.Rotation = Vector3.new(0.00999999978, -90, 0)
  3217. Part267.Anchored = true
  3218. Part267.FormFactor = Enum.FormFactor.Symmetric
  3219. Part267.Size = Vector3.new(1, 1, 1)
  3220. Part267.CFrame = CFrame.new(175.77417, 1.39193106, 155.71904, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  3221. Part267.BottomSurface = Enum.SurfaceType.Smooth
  3222. Part267.TopSurface = Enum.SurfaceType.Smooth
  3223. Part267.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3224. Part267.Position = Vector3.new(175.77417, 1.39193106, 155.71904)
  3225. Part267.Orientation = Vector3.new(0, -90, -0.00999999978)
  3226. Part267.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3227. BlockMesh268.Parent = Part267
  3228. BlockMesh268.Scale = Vector3.new(0.100000001, 0.300000012, 0.200000003)
  3229. BlockMesh268.Scale = Vector3.new(0.100000001, 0.300000012, 0.200000003)
  3230. Part269.Parent = Tool0
  3231. Part269.Material = Enum.Material.Metal
  3232. Part269.BrickColor = BrickColor.new("Dark stone grey")
  3233. Part269.Rotation = Vector3.new(0.00999999978, -90, 0)
  3234. Part269.Anchored = true
  3235. Part269.FormFactor = Enum.FormFactor.Symmetric
  3236. Part269.Size = Vector3.new(1, 1, 1)
  3237. Part269.CFrame = CFrame.new(175.77417, 1.41691399, 155.618958, -2.32752082e-05, 2.65200397e-05, -1, -0.000126311817, 1, 2.65229792e-05, 1, 0.000126312429, -2.32718576e-05)
  3238. Part269.BottomSurface = Enum.SurfaceType.Smooth
  3239. Part269.TopSurface = Enum.SurfaceType.Smooth
  3240. Part269.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3241. Part269.Position = Vector3.new(175.77417, 1.41691399, 155.618958)
  3242. Part269.Orientation = Vector3.new(0, -90, -0.00999999978)
  3243. Part269.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3244. BlockMesh270.Parent = Part269
  3245. BlockMesh270.Scale = Vector3.new(0.100000001, 0.275000006, 0.200000003)
  3246. BlockMesh270.Scale = Vector3.new(0.100000001, 0.275000006, 0.200000003)
  3247. Part271.Parent = Tool0
  3248. Part271.Material = Enum.Material.Metal
  3249. Part271.BrickColor = BrickColor.new("Dark stone grey")
  3250. Part271.Rotation = Vector3.new(90.0099945, -0.00999999978, -180)
  3251. Part271.Anchored = true
  3252. Part271.FormFactor = Enum.FormFactor.Symmetric
  3253. Part271.Size = Vector3.new(1, 1, 1)
  3254. Part271.CFrame = CFrame.new(175.7742, 0.507800102, 155.143784, -1, 4.26250081e-05, -0.000125868683, 0.000125874052, 0.000126121464, -1, -4.26091319e-05, -1, -0.000126126833)
  3255. Part271.BottomSurface = Enum.SurfaceType.Smooth
  3256. Part271.TopSurface = Enum.SurfaceType.Smooth
  3257. Part271.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3258. Part271.Position = Vector3.new(175.7742, 0.507800102, 155.143784)
  3259. Part271.Orientation = Vector3.new(90, 180, 0)
  3260. Part271.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3261. SpecialMesh272.Parent = Part271
  3262. SpecialMesh272.Scale = Vector3.new(0.200000003, 0.0500000007, 0.100000001)
  3263. SpecialMesh272.MeshType = Enum.MeshType.Wedge
  3264. SpecialMesh272.Scale = Vector3.new(0.200000003, 0.0500000007, 0.100000001)
  3265. Part273.Parent = Tool0
  3266. Part273.Material = Enum.Material.Metal
  3267. Part273.BrickColor = BrickColor.new("Mid gray")
  3268. Part273.Reflectance = 0.20000000298023
  3269. Part273.Rotation = Vector3.new(-11.4799995, 0, -0.00999999978)
  3270. Part273.Anchored = true
  3271. Part273.FormFactor = Enum.FormFactor.Plate
  3272. Part273.Size = Vector3.new(1, 0.400000006, 1)
  3273. Part273.CFrame = CFrame.new(175.774048, 0.398421049, 154.700546, 1.0000093, 0.000127687759, -1.59130377e-05, -0.000125875216, 0.97999835, 0.198961616, 4.26095285e-05, -0.198965877, 0.980008245)
  3274. Part273.BottomSurface = Enum.SurfaceType.Smooth
  3275. Part273.TopSurface = Enum.SurfaceType.Smooth
  3276. Part273.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3277. Part273.Position = Vector3.new(175.774048, 0.398421049, 154.700546)
  3278. Part273.Orientation = Vector3.new(-11.4799995, 0, -0.00999999978)
  3279. Part273.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3280. SpecialMesh274.Parent = Part273
  3281. SpecialMesh274.Scale = Vector3.new(0.159999996, 0.049999997, 0.25)
  3282. SpecialMesh274.MeshType = Enum.MeshType.Wedge
  3283. SpecialMesh274.Scale = Vector3.new(0.159999996, 0.049999997, 0.25)
  3284. Part275.Parent = Tool0
  3285. Part275.Material = Enum.Material.Metal
  3286. Part275.BrickColor = BrickColor.new("Sand red")
  3287. Part275.Rotation = Vector3.new(-22.8799992, -90, 0)
  3288. Part275.Anchored = true
  3289. Part275.FormFactor = Enum.FormFactor.Plate
  3290. Part275.Size = Vector3.new(1, 0.400000006, 1)
  3291. Part275.CFrame = CFrame.new(175.849167, 1.59919405, 155.893082, -1.20611658e-05, 3.33988719e-05, -1.0000093, 0.388855428, 0.921289325, 2.99883613e-05, 0.921298206, -0.388861537, -2.57087358e-05)
  3292. Part275.BottomSurface = Enum.SurfaceType.Smooth
  3293. Part275.TopSurface = Enum.SurfaceType.Smooth
  3294. Part275.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3295. Part275.Position = Vector3.new(175.849167, 1.59919405, 155.893082)
  3296. Part275.Orientation = Vector3.new(0, -90, 22.8799992)
  3297. Part275.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3298. BlockMesh276.Parent = Part275
  3299. BlockMesh276.Scale = Vector3.new(0.0500000007, 0.099999994, 0.0549999997)
  3300. BlockMesh276.Scale = Vector3.new(0.0500000007, 0.099999994, 0.0549999997)
  3301. Part277.Parent = Tool0
  3302. Part277.Material = Enum.Material.Metal
  3303. Part277.BrickColor = BrickColor.new("Dark stone grey")
  3304. Part277.Rotation = Vector3.new(-90, 90, 0)
  3305. Part277.Anchored = true
  3306. Part277.FormFactor = Enum.FormFactor.Symmetric
  3307. Part277.Size = Vector3.new(1, 1, 1)
  3308. Part277.CFrame = CFrame.new(175.774094, 1.31703091, 155.443939, -2.6106396e-05, 2.41055495e-05, 1, -1, -3.46169836e-05, -2.61055611e-05, 3.46163542e-05, -1, 2.41064536e-05)
  3309. Part277.BottomSurface = Enum.SurfaceType.Smooth
  3310. Part277.TopSurface = Enum.SurfaceType.Smooth
  3311. Part277.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3312. Part277.Position = Vector3.new(175.774094, 1.31703091, 155.443939)
  3313. Part277.Orientation = Vector3.new(0, 90, -90)
  3314. Part277.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3315. CylinderMesh278.Parent = Part277
  3316. CylinderMesh278.Scale = Vector3.new(0.200000003, 0.150000006, 0.800000012)
  3317. CylinderMesh278.Scale = Vector3.new(0.200000003, 0.150000006, 0.800000012)
  3318. Part279.Parent = Tool0
  3319. Part279.Material = Enum.Material.Metal
  3320. Part279.BrickColor = BrickColor.new("Dark stone grey")
  3321. Part279.Rotation = Vector3.new(0.00999999978, -90, 0)
  3322. Part279.Anchored = true
  3323. Part279.FormFactor = Enum.FormFactor.Symmetric
  3324. Part279.Size = Vector3.new(1, 1, 1)
  3325. Part279.CFrame = CFrame.new(175.774109, 1.41693401, 155.493927, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  3326. Part279.BottomSurface = Enum.SurfaceType.Smooth
  3327. Part279.TopSurface = Enum.SurfaceType.Smooth
  3328. Part279.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3329. Part279.Position = Vector3.new(175.774109, 1.41693401, 155.493927)
  3330. Part279.Orientation = Vector3.new(0, -90, -0.00999999978)
  3331. Part279.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3332. BlockMesh280.Parent = Part279
  3333. BlockMesh280.Scale = Vector3.new(0.150000006, 0.200000003, 0.200000003)
  3334. BlockMesh280.Scale = Vector3.new(0.150000006, 0.200000003, 0.200000003)
  3335. Part281.Parent = Tool0
  3336. Part281.Material = Enum.Material.Metal
  3337. Part281.BrickColor = BrickColor.new("Dark stone grey")
  3338. Part281.Rotation = Vector3.new(0.00999999978, -90, 0)
  3339. Part281.Anchored = true
  3340. Part281.FormFactor = Enum.FormFactor.Symmetric
  3341. Part281.Size = Vector3.new(1, 1, 1)
  3342. Part281.CFrame = CFrame.new(175.774017, 0.682631969, 155.268799, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  3343. Part281.BottomSurface = Enum.SurfaceType.Smooth
  3344. Part281.TopSurface = Enum.SurfaceType.Smooth
  3345. Part281.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3346. Part281.Position = Vector3.new(175.774017, 0.682631969, 155.268799)
  3347. Part281.Orientation = Vector3.new(0, -90, -0.00999999978)
  3348. Part281.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3349. BlockMesh282.Parent = Part281
  3350. BlockMesh282.Scale = Vector3.new(0.200000003, 0.25, 0.200000003)
  3351. BlockMesh282.Scale = Vector3.new(0.200000003, 0.25, 0.200000003)
  3352. Part283.Parent = Tool0
  3353. Part283.Material = Enum.Material.Metal
  3354. Part283.BrickColor = BrickColor.new("Dark stone grey")
  3355. Part283.Rotation = Vector3.new(0.00999999978, -90, 0)
  3356. Part283.Anchored = true
  3357. Part283.FormFactor = Enum.FormFactor.Symmetric
  3358. Part283.Size = Vector3.new(1, 1, 1)
  3359. Part283.CFrame = CFrame.new(175.7742, 1.36694717, 155.819092, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  3360. Part283.BottomSurface = Enum.SurfaceType.Smooth
  3361. Part283.TopSurface = Enum.SurfaceType.Smooth
  3362. Part283.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3363. Part283.Position = Vector3.new(175.7742, 1.36694717, 155.819092)
  3364. Part283.Orientation = Vector3.new(0, -90, -0.00999999978)
  3365. Part283.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3366. BlockMesh284.Parent = Part283
  3367. BlockMesh284.Scale = Vector3.new(0.100000001, 0.284999996, 0.200000003)
  3368. BlockMesh284.Scale = Vector3.new(0.100000001, 0.284999996, 0.200000003)
  3369. Part285.Parent = Tool0
  3370. Part285.Material = Enum.Material.Metal
  3371. Part285.BrickColor = BrickColor.new("Sand red")
  3372. Part285.Rotation = Vector3.new(0.00999999978, -90, 0)
  3373. Part285.Anchored = true
  3374. Part285.FormFactor = Enum.FormFactor.Plate
  3375. Part285.Size = Vector3.new(1, 0.400000006, 1)
  3376. Part285.CFrame = CFrame.new(175.849213, 1.60769606, 155.921036, -2.32751954e-05, 2.6473881e-05, -1, -0.000126242972, 1, 2.64768187e-05, 1, 0.000126243584, -2.32718521e-05)
  3377. Part285.BottomSurface = Enum.SurfaceType.Smooth
  3378. Part285.TopSurface = Enum.SurfaceType.Smooth
  3379. Part285.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3380. Part285.Position = Vector3.new(175.849213, 1.60769606, 155.921036)
  3381. Part285.Orientation = Vector3.new(0, -90, -0.00999999978)
  3382. Part285.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3383. BlockMesh286.Parent = Part285
  3384. BlockMesh286.Scale = Vector3.new(0.0250000004, 0.099999994, 0.0549999997)
  3385. BlockMesh286.Scale = Vector3.new(0.0250000004, 0.099999994, 0.0549999997)
  3386. Part287.Parent = Tool0
  3387. Part287.Material = Enum.Material.Metal
  3388. Part287.BrickColor = BrickColor.new("Mid gray")
  3389. Part287.Reflectance = 0.20000000298023
  3390. Part287.Rotation = Vector3.new(-101.439995, 0.00999999978, 0)
  3391. Part287.Anchored = true
  3392. Part287.FormFactor = Enum.FormFactor.Symmetric
  3393. Part287.Size = Vector3.new(1, 1, 1)
  3394. Part287.CFrame = CFrame.new(175.774033, 0.344554901, 154.711517, 1.0000093, 1.60015661e-05, 0.000127676714, -0.000125875216, -0.198282063, 0.980136216, 4.26095285e-05, -0.980145991, -0.19828634)
  3395. Part287.BottomSurface = Enum.SurfaceType.Smooth
  3396. Part287.TopSurface = Enum.SurfaceType.Smooth
  3397. Part287.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3398. Part287.Position = Vector3.new(175.774033, 0.344554901, 154.711517)
  3399. Part287.Orientation = Vector3.new(-78.5599976, 179.959991, -179.959991)
  3400. Part287.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3401. SpecialMesh288.Parent = Part287
  3402. SpecialMesh288.Scale = Vector3.new(0.159999996, 0.25, 0.0500000007)
  3403. SpecialMesh288.MeshType = Enum.MeshType.Wedge
  3404. SpecialMesh288.Scale = Vector3.new(0.159999996, 0.25, 0.0500000007)
  3405. Part289.Parent = Tool0
  3406. Part289.Material = Enum.Material.Metal
  3407. Part289.BrickColor = BrickColor.new("Dark stone grey")
  3408. Part289.Rotation = Vector3.new(-11.4399996, 90, 0)
  3409. Part289.Anchored = true
  3410. Part289.FormFactor = Enum.FormFactor.Plate
  3411. Part289.Size = Vector3.new(1, 0.400000006, 1)
  3412. Part289.CFrame = CFrame.new(175.7742, 0.487428904, 155.039719, 1.75225614e-05, 3.05485009e-05, 1.0000093, -0.198282033, 0.980136216, -3.03756678e-05, -0.980145991, -0.19828631, 2.4841298e-05)
  3413. Part289.BottomSurface = Enum.SurfaceType.Smooth
  3414. Part289.TopSurface = Enum.SurfaceType.Smooth
  3415. Part289.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3416. Part289.Position = Vector3.new(175.7742, 0.487428904, 155.039719)
  3417. Part289.Orientation = Vector3.new(0, 90, -11.4399996)
  3418. Part289.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3419. CylinderMesh290.Parent = Part289
  3420. CylinderMesh290.Scale = Vector3.new(0.0649999976, 0.049999997, 0.129999995)
  3421. CylinderMesh290.Scale = Vector3.new(0.0649999976, 0.049999997, 0.129999995)
  3422. Part291.Parent = Tool0
  3423. Part291.Material = Enum.Material.Metal
  3424. Part291.BrickColor = BrickColor.new("Mid gray")
  3425. Part291.Reflectance = 0.20000000298023
  3426. Part291.Rotation = Vector3.new(-11.4399996, -90, 0)
  3427. Part291.Anchored = true
  3428. Part291.FormFactor = Enum.FormFactor.Plate
  3429. Part291.Size = Vector3.new(1, 0.400000006, 1)
  3430. Part291.CFrame = CFrame.new(175.774109, 0.428167105, 154.847626, -1.75225687e-05, 3.05485082e-05, -1.0000093, 0.198282063, 0.980136216, 3.03756678e-05, 0.980145991, -0.19828634, -2.48413053e-05)
  3431. Part291.BottomSurface = Enum.SurfaceType.Smooth
  3432. Part291.TopSurface = Enum.SurfaceType.Smooth
  3433. Part291.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3434. Part291.Position = Vector3.new(175.774109, 0.428167105, 154.847626)
  3435. Part291.Orientation = Vector3.new(0, -90, 11.4399996)
  3436. Part291.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3437. BlockMesh292.Parent = Part291
  3438. BlockMesh292.Scale = Vector3.new(0.0500000007, 0.049999997, 0.159999996)
  3439. BlockMesh292.Scale = Vector3.new(0.0500000007, 0.049999997, 0.159999996)
  3440. Part293.Parent = Tool0
  3441. Part293.Material = Enum.Material.Metal
  3442. Part293.BrickColor = BrickColor.new("Dark stone grey")
  3443. Part293.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
  3444. Part293.Anchored = true
  3445. Part293.FormFactor = Enum.FormFactor.Symmetric
  3446. Part293.Size = Vector3.new(1, 1, 1)
  3447. Part293.CFrame = CFrame.new(175.774063, 0.682648897, 155.118713, 1, 4.26250081e-05, 0.000125868683, -0.000125874052, 0.000126121464, 1, 4.26091319e-05, -1, 0.000126126833)
  3448. Part293.BottomSurface = Enum.SurfaceType.Smooth
  3449. Part293.TopSurface = Enum.SurfaceType.Smooth
  3450. Part293.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3451. Part293.Position = Vector3.new(175.774063, 0.682648897, 155.118713)
  3452. Part293.Orientation = Vector3.new(-90, 0, 0)
  3453. Part293.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3454. SpecialMesh294.Parent = Part293
  3455. SpecialMesh294.Scale = Vector3.new(0.200000003, 0.100000001, 0.25)
  3456. SpecialMesh294.MeshType = Enum.MeshType.Wedge
  3457. SpecialMesh294.Scale = Vector3.new(0.200000003, 0.100000001, 0.25)
  3458. Part295.Parent = Tool0
  3459. Part295.Material = Enum.Material.Metal
  3460. Part295.BrickColor = BrickColor.new("Dark stone grey")
  3461. Part295.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
  3462. Part295.Anchored = true
  3463. Part295.FormFactor = Enum.FormFactor.Symmetric
  3464. Part295.Size = Vector3.new(1, 1, 1)
  3465. Part295.CFrame = CFrame.new(175.774017, 0.682619095, 155.419006, 1, -4.17011834e-05, -0.000126389015, -0.000126394225, -0.000125107952, -1, 4.16853691e-05, 1, -0.00012511322)
  3466. Part295.BottomSurface = Enum.SurfaceType.Smooth
  3467. Part295.TopSurface = Enum.SurfaceType.Smooth
  3468. Part295.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3469. Part295.Position = Vector3.new(175.774017, 0.682619095, 155.419006)
  3470. Part295.Orientation = Vector3.new(90, 0, 0)
  3471. Part295.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3472. SpecialMesh296.Parent = Part295
  3473. SpecialMesh296.Scale = Vector3.new(0.200000003, 0.100000001, 0.25)
  3474. SpecialMesh296.MeshType = Enum.MeshType.Wedge
  3475. SpecialMesh296.Scale = Vector3.new(0.200000003, 0.100000001, 0.25)
  3476. Part297.Parent = Tool0
  3477. Part297.Material = Enum.Material.Metal
  3478. Part297.BrickColor = BrickColor.new("Sand red")
  3479. Part297.Rotation = Vector3.new(11.4499998, -90, 0)
  3480. Part297.Anchored = true
  3481. Part297.FormFactor = Enum.FormFactor.Plate
  3482. Part297.Size = Vector3.new(1, 0.400000006, 1)
  3483. Part297.CFrame = CFrame.new(175.849197, 1.60269403, 155.954041, -2.80187633e-05, 2.13608873e-05, -1.0000093, -0.198517233, 0.980088472, 3.04061614e-05, 0.980099261, 0.198517159, -2.48299439e-05)
  3484. Part297.BottomSurface = Enum.SurfaceType.Smooth
  3485. Part297.TopSurface = Enum.SurfaceType.Smooth
  3486. Part297.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3487. Part297.Position = Vector3.new(175.849197, 1.60269403, 155.954041)
  3488. Part297.Orientation = Vector3.new(0, -90, -11.4499998)
  3489. Part297.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3490. BlockMesh298.Parent = Part297
  3491. BlockMesh298.Scale = Vector3.new(0.0500000007, 0.099999994, 0.0549999997)
  3492. BlockMesh298.Scale = Vector3.new(0.0500000007, 0.099999994, 0.0549999997)
  3493. Part299.Parent = Tool0
  3494. Part299.Material = Enum.Material.Metal
  3495. Part299.BrickColor = BrickColor.new("Dark stone grey")
  3496. Part299.Rotation = Vector3.new(0.00999999978, -90, 0)
  3497. Part299.Anchored = true
  3498. Part299.FormFactor = Enum.FormFactor.Symmetric
  3499. Part299.Size = Vector3.new(1, 1, 1)
  3500. Part299.CFrame = CFrame.new(175.774063, 1.36699915, 155.393936, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  3501. Part299.BottomSurface = Enum.SurfaceType.Smooth
  3502. Part299.TopSurface = Enum.SurfaceType.Smooth
  3503. Part299.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3504. Part299.Position = Vector3.new(175.774063, 1.36699915, 155.393936)
  3505. Part299.Orientation = Vector3.new(0, -90, -0.00999999978)
  3506. Part299.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3507. BlockMesh300.Parent = Part299
  3508. BlockMesh300.Scale = Vector3.new(0.0500000007, 0.100000001, 0.200000003)
  3509. BlockMesh300.Scale = Vector3.new(0.0500000007, 0.100000001, 0.200000003)
  3510. Part301.Parent = Tool0
  3511. Part301.Material = Enum.Material.Metal
  3512. Part301.BrickColor = BrickColor.new("Dark stone grey")
  3513. Part301.Rotation = Vector3.new(-89.9899979, 0.00999999978, 180)
  3514. Part301.Anchored = true
  3515. Part301.FormFactor = Enum.FormFactor.Symmetric
  3516. Part301.Size = Vector3.new(1, 1, 1)
  3517. Part301.CFrame = CFrame.new(175.774033, 0.507774115, 155.318832, -1, -4.26250081e-05, 0.000125868683, 0.000125874052, -0.000126121464, 1, -4.26091319e-05, 1, 0.000126126833)
  3518. Part301.BottomSurface = Enum.SurfaceType.Smooth
  3519. Part301.TopSurface = Enum.SurfaceType.Smooth
  3520. Part301.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3521. Part301.Position = Vector3.new(175.774033, 0.507774115, 155.318832)
  3522. Part301.Orientation = Vector3.new(-90, 180, 0)
  3523. Part301.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3524. SpecialMesh302.Parent = Part301
  3525. SpecialMesh302.Scale = Vector3.new(0.200000003, 0.300000012, 0.100000001)
  3526. SpecialMesh302.MeshType = Enum.MeshType.Wedge
  3527. SpecialMesh302.Scale = Vector3.new(0.200000003, 0.300000012, 0.100000001)
  3528. Part303.Parent = Tool0
  3529. Part303.Material = Enum.Material.Metal
  3530. Part303.BrickColor = BrickColor.new("Sand red")
  3531. Part303.Rotation = Vector3.new(-29.75, 88.5800018, -0.00999999978)
  3532. Part303.Anchored = true
  3533. Part303.FormFactor = Enum.FormFactor.Symmetric
  3534. Part303.Size = Vector3.new(1, 1, 1)
  3535. Part303.CFrame = CFrame.new(175.848862, 1.57304192, 156.066345, 0.0247951988, 2.34741537e-06, 0.999692559, -0.496126086, 0.868163347, 0.0123032862, -0.867896438, -0.496278554, 0.0215274468)
  3536. Part303.BottomSurface = Enum.SurfaceType.Smooth
  3537. Part303.TopSurface = Enum.SurfaceType.Smooth
  3538. Part303.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3539. Part303.Position = Vector3.new(175.848862, 1.57304192, 156.066345)
  3540. Part303.Orientation = Vector3.new(-0.699999988, 88.7699966, -29.75)
  3541. Part303.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3542. BlockMesh304.Parent = Part303
  3543. BlockMesh304.Scale = Vector3.new(0.0350000001, 0.0799999982, 0.0549999997)
  3544. BlockMesh304.Scale = Vector3.new(0.0350000001, 0.0799999982, 0.0549999997)
  3545. Part305.Parent = Tool0
  3546. Part305.Material = Enum.Material.Metal
  3547. Part305.BrickColor = BrickColor.new("Sand red")
  3548. Part305.Rotation = Vector3.new(45.7999992, -90, 0)
  3549. Part305.Anchored = true
  3550. Part305.FormFactor = Enum.FormFactor.Plate
  3551. Part305.Size = Vector3.new(1, 0.400000006, 1)
  3552. Part305.CFrame = CFrame.new(175.849258, 1.58670998, 155.984085, -3.52178249e-05, 1.80052393e-06, -1, -0.716895282, 0.697180867, 2.65027829e-05, 0.697180927, 0.716895282, -2.32624043e-05)
  3553. Part305.BottomSurface = Enum.SurfaceType.Smooth
  3554. Part305.TopSurface = Enum.SurfaceType.Smooth
  3555. Part305.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3556. Part305.Position = Vector3.new(175.849258, 1.58670998, 155.984085)
  3557. Part305.Orientation = Vector3.new(0, -90, -45.7999992)
  3558. Part305.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3559. BlockMesh306.Parent = Part305
  3560. BlockMesh306.Scale = Vector3.new(0.0500000007, 0.099999994, 0.0549999997)
  3561. BlockMesh306.Scale = Vector3.new(0.0500000007, 0.099999994, 0.0549999997)
  3562. Part307.Parent = Tool0
  3563. Part307.Material = Enum.Material.Metal
  3564. Part307.BrickColor = BrickColor.new("Dark stone grey")
  3565. Part307.Rotation = Vector3.new(0.00999999978, -90, 0)
  3566. Part307.Anchored = true
  3567. Part307.FormFactor = Enum.FormFactor.Symmetric
  3568. Part307.Size = Vector3.new(1, 1, 1)
  3569. Part307.CFrame = CFrame.new(175.774277, 1.26698399, 156.219131, -2.32454167e-05, 2.65261024e-05, -1, -0.000126423416, 1, 2.652904e-05, 1, 0.000126424027, -2.32420625e-05)
  3570. Part307.BottomSurface = Enum.SurfaceType.Smooth
  3571. Part307.TopSurface = Enum.SurfaceType.Smooth
  3572. Part307.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3573. Part307.Position = Vector3.new(175.774277, 1.26698399, 156.219131)
  3574. Part307.Orientation = Vector3.new(0, -90, -0.00999999978)
  3575. Part307.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3576. BlockMesh308.Parent = Part307
  3577. BlockMesh308.Scale = Vector3.new(0.100000001, 0.349999994, 0.200000003)
  3578. BlockMesh308.Scale = Vector3.new(0.100000001, 0.349999994, 0.200000003)
  3579. Part309.Parent = Tool0
  3580. Part309.Material = Enum.Material.Metal
  3581. Part309.BrickColor = BrickColor.new("Dark stone grey")
  3582. Part309.Rotation = Vector3.new(0.00999999978, -90, 0)
  3583. Part309.Anchored = true
  3584. Part309.FormFactor = Enum.FormFactor.Symmetric
  3585. Part309.Size = Vector3.new(1, 1, 1)
  3586. Part309.CFrame = CFrame.new(175.774033, 1.26697397, 156.319153, -2.32454095e-05, 2.65410254e-05, -1, -0.00012634341, 1, 2.65439612e-05, 1, 0.000126344021, -2.32420552e-05)
  3587. Part309.BottomSurface = Enum.SurfaceType.Smooth
  3588. Part309.TopSurface = Enum.SurfaceType.Smooth
  3589. Part309.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3590. Part309.Position = Vector3.new(175.774033, 1.26697397, 156.319153)
  3591. Part309.Orientation = Vector3.new(0, -90, -0.00999999978)
  3592. Part309.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3593. BlockMesh310.Parent = Part309
  3594. BlockMesh310.Scale = Vector3.new(0.100000001, 0.400000006, 0.200000003)
  3595. BlockMesh310.Scale = Vector3.new(0.100000001, 0.400000006, 0.200000003)
  3596. Part311.Parent = Tool0
  3597. Part311.Material = Enum.Material.Metal
  3598. Part311.BrickColor = BrickColor.new("Dark stone grey")
  3599. Part311.Rotation = Vector3.new(0.00999999978, -90, 0)
  3600. Part311.Anchored = true
  3601. Part311.FormFactor = Enum.FormFactor.Symmetric
  3602. Part311.Size = Vector3.new(1, 1, 1)
  3603. Part311.CFrame = CFrame.new(175.7742, 1.34193802, 156.044067, -2.32752082e-05, 2.65200397e-05, -1, -0.000126311817, 1, 2.65229792e-05, 1, 0.000126312429, -2.32718576e-05)
  3604. Part311.BottomSurface = Enum.SurfaceType.Smooth
  3605. Part311.TopSurface = Enum.SurfaceType.Smooth
  3606. Part311.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3607. Part311.Position = Vector3.new(175.7742, 1.34193802, 156.044067)
  3608. Part311.Orientation = Vector3.new(0, -90, -0.00999999978)
  3609. Part311.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3610. BlockMesh312.Parent = Part311
  3611. BlockMesh312.Scale = Vector3.new(0.0500000007, 0.400000006, 0.200000003)
  3612. BlockMesh312.Scale = Vector3.new(0.0500000007, 0.400000006, 0.200000003)
  3613. Part313.Parent = Tool0
  3614. Part313.Material = Enum.Material.Metal
  3615. Part313.BrickColor = BrickColor.new("Dark stone grey")
  3616. Part313.Rotation = Vector3.new(0.00999999978, -90, 0)
  3617. Part313.Anchored = true
  3618. Part313.FormFactor = Enum.FormFactor.Symmetric
  3619. Part313.Size = Vector3.new(1, 1, 1)
  3620. Part313.CFrame = CFrame.new(175.774155, 1.34195185, 155.994064, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  3621. Part313.BottomSurface = Enum.SurfaceType.Smooth
  3622. Part313.TopSurface = Enum.SurfaceType.Smooth
  3623. Part313.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3624. Part313.Position = Vector3.new(175.774155, 1.34195185, 155.994064)
  3625. Part313.Orientation = Vector3.new(0, -90, -0.00999999978)
  3626. Part313.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3627. BlockMesh314.Parent = Part313
  3628. BlockMesh314.Scale = Vector3.new(0.0500000007, 0.359999985, 0.200000003)
  3629. BlockMesh314.Scale = Vector3.new(0.0500000007, 0.359999985, 0.200000003)
  3630. Part315.Parent = Tool0
  3631. Part315.Material = Enum.Material.Metal
  3632. Part315.BrickColor = BrickColor.new("Sand red")
  3633. Part315.Rotation = Vector3.new(0.00999999978, -90, 0)
  3634. Part315.Anchored = true
  3635. Part315.FormFactor = Enum.FormFactor.Plate
  3636. Part315.Size = Vector3.new(1, 0.400000006, 1)
  3637. Part315.CFrame = CFrame.new(175.849228, 1.43684483, 156.044067, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  3638. Part315.BottomSurface = Enum.SurfaceType.Smooth
  3639. Part315.TopSurface = Enum.SurfaceType.Smooth
  3640. Part315.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3641. Part315.Position = Vector3.new(175.849228, 1.43684483, 156.044067)
  3642. Part315.Orientation = Vector3.new(0, -90, -0.00999999978)
  3643. Part315.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3644. BlockMesh316.Parent = Part315
  3645. BlockMesh316.Scale = Vector3.new(0.100000001, 0.099999994, 0.0549999997)
  3646. BlockMesh316.Scale = Vector3.new(0.100000001, 0.099999994, 0.0549999997)
  3647. Part317.Parent = Tool0
  3648. Part317.Material = Enum.Material.Metal
  3649. Part317.BrickColor = BrickColor.new("Dark stone grey")
  3650. Part317.Rotation = Vector3.new(0.00999999978, -90, 0)
  3651. Part317.Anchored = true
  3652. Part317.FormFactor = Enum.FormFactor.Symmetric
  3653. Part317.Size = Vector3.new(1, 1, 1)
  3654. Part317.CFrame = CFrame.new(175.773895, 1.26696205, 156.469177, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  3655. Part317.BottomSurface = Enum.SurfaceType.Smooth
  3656. Part317.TopSurface = Enum.SurfaceType.Smooth
  3657. Part317.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3658. Part317.Position = Vector3.new(175.773895, 1.26696205, 156.469177)
  3659. Part317.Orientation = Vector3.new(0, -90, -0.00999999978)
  3660. Part317.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3661. BlockMesh318.Parent = Part317
  3662. BlockMesh318.Scale = Vector3.new(0.100000001, 0.5, 0.200000003)
  3663. BlockMesh318.Scale = Vector3.new(0.100000001, 0.5, 0.200000003)
  3664. Part319.Parent = Tool0
  3665. Part319.Material = Enum.Material.Metal
  3666. Part319.BrickColor = BrickColor.new("Sand red")
  3667. Part319.Rotation = Vector3.new(90.0099945, -0.00999999978, -90)
  3668. Part319.Anchored = true
  3669. Part319.FormFactor = Enum.FormFactor.Symmetric
  3670. Part319.Size = Vector3.new(1, 1, 1)
  3671. Part319.CFrame = CFrame.new(175.849075, 1.51670599, 156.464462, 2.41693342e-05, 1, -0.000126389001, 0.000125110135, -0.000126392028, -1, -1, 2.41535217e-05, -0.000125113191)
  3672. Part319.BottomSurface = Enum.SurfaceType.Smooth
  3673. Part319.TopSurface = Enum.SurfaceType.Smooth
  3674. Part319.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3675. Part319.Position = Vector3.new(175.849075, 1.51670599, 156.464462)
  3676. Part319.Orientation = Vector3.new(90, 90, 0)
  3677. Part319.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3678. SpecialMesh320.Parent = Part319
  3679. SpecialMesh320.Scale = Vector3.new(0.0150000006, 0.00999999978, 0.0125000002)
  3680. SpecialMesh320.MeshType = Enum.MeshType.FileMesh
  3681. SpecialMesh320.Scale = Vector3.new(0.0150000006, 0.00999999978, 0.0125000002)
  3682. Part321.Parent = Tool0
  3683. Part321.Material = Enum.Material.Metal
  3684. Part321.BrickColor = BrickColor.new("Mid gray")
  3685. Part321.Reflectance = 0.20000000298023
  3686. Part321.Rotation = Vector3.new(90.0099945, -0.00999999978, 90)
  3687. Part321.Anchored = true
  3688. Part321.FormFactor = Enum.FormFactor.Plate
  3689. Part321.Size = Vector3.new(1, 0.400000006, 1)
  3690. Part321.CFrame = CFrame.new(175.673904, 1.41681194, 156.519333, -2.32752082e-05, -1, -0.000125898907, -0.000126311817, 0.000125901846, -1, 1, -2.32593047e-05, -0.000126314742)
  3691. Part321.BottomSurface = Enum.SurfaceType.Smooth
  3692. Part321.TopSurface = Enum.SurfaceType.Smooth
  3693. Part321.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3694. Part321.Position = Vector3.new(175.673904, 1.41681194, 156.519333)
  3695. Part321.Orientation = Vector3.new(90, -90, 0)
  3696. Part321.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3697. BlockMesh322.Parent = Part321
  3698. BlockMesh322.Scale = Vector3.new(0.150000006, 0.049999997, 0.0500000007)
  3699. BlockMesh322.Scale = Vector3.new(0.150000006, 0.049999997, 0.0500000007)
  3700. Part323.Parent = Tool0
  3701. Part323.Material = Enum.Material.Metal
  3702. Part323.BrickColor = BrickColor.new("Dark stone grey")
  3703. Part323.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
  3704. Part323.Anchored = true
  3705. Part323.FormFactor = Enum.FormFactor.Symmetric
  3706. Part323.Size = Vector3.new(1, 1, 1)
  3707. Part323.CFrame = CFrame.new(175.7742, 1.78643322, 156.744583, 1, -4.26250226e-05, -0.000125898907, -0.000125904291, -0.000126216328, -1, 4.26091319e-05, 1, -0.000126221697)
  3708. Part323.BottomSurface = Enum.SurfaceType.Smooth
  3709. Part323.TopSurface = Enum.SurfaceType.Smooth
  3710. Part323.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3711. Part323.Position = Vector3.new(175.7742, 1.78643322, 156.744583)
  3712. Part323.Orientation = Vector3.new(90, 0, 0)
  3713. Part323.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3714. SpecialMesh324.Parent = Part323
  3715. SpecialMesh324.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
  3716. SpecialMesh324.MeshType = Enum.MeshType.Wedge
  3717. SpecialMesh324.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
  3718. Part325.Parent = Tool0
  3719. Part325.Material = Enum.Material.Metal
  3720. Part325.BrickColor = BrickColor.new("Sand red")
  3721. Part325.Rotation = Vector3.new(67.5800018, -90, 0)
  3722. Part325.Anchored = true
  3723. Part325.FormFactor = Enum.FormFactor.Plate
  3724. Part325.Size = Vector3.new(1, 0.400000006, 1)
  3725. Part325.CFrame = CFrame.new(175.849197, 1.51128101, 155.924118, -3.34225479e-05, -1.23026002e-05, -1.0000093, -0.924404562, 0.381390691, 3.01122636e-05, 0.381396711, 0.924413562, -2.57292122e-05)
  3726. Part325.BottomSurface = Enum.SurfaceType.Smooth
  3727. Part325.TopSurface = Enum.SurfaceType.Smooth
  3728. Part325.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3729. Part325.Position = Vector3.new(175.849197, 1.51128101, 155.924118)
  3730. Part325.Orientation = Vector3.new(0, -90, -67.5800018)
  3731. Part325.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3732. BlockMesh326.Parent = Part325
  3733. BlockMesh326.Scale = Vector3.new(0.150000006, 0.099999994, 0.0549999997)
  3734. BlockMesh326.Scale = Vector3.new(0.150000006, 0.099999994, 0.0549999997)
  3735. Part327.Parent = Tool0
  3736. Part327.Material = Enum.Material.Metal
  3737. Part327.BrickColor = BrickColor.new("Dark stone grey")
  3738. Part327.Rotation = Vector3.new(0.00999999978, -90, 0)
  3739. Part327.Anchored = true
  3740. Part327.FormFactor = Enum.FormFactor.Symmetric
  3741. Part327.Size = Vector3.new(1, 1, 1)
  3742. Part327.CFrame = CFrame.new(175.774185, 1.78643799, 156.694595, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  3743. Part327.BottomSurface = Enum.SurfaceType.Smooth
  3744. Part327.TopSurface = Enum.SurfaceType.Smooth
  3745. Part327.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3746. Part327.Position = Vector3.new(175.774185, 1.78643799, 156.694595)
  3747. Part327.Orientation = Vector3.new(0, -90, -0.00999999978)
  3748. Part327.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3749. BlockMesh328.Parent = Part327
  3750. BlockMesh328.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.100000001)
  3751. BlockMesh328.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.100000001)
  3752. Part329.Parent = Tool0
  3753. Part329.Material = Enum.Material.Metal
  3754. Part329.BrickColor = BrickColor.new("Dark stone grey")
  3755. Part329.Rotation = Vector3.new(0.00999999978, -90, 0)
  3756. Part329.Anchored = true
  3757. Part329.FormFactor = Enum.FormFactor.Symmetric
  3758. Part329.Size = Vector3.new(1, 1, 1)
  3759. Part329.CFrame = CFrame.new(175.773911, 1.29192114, 156.569534, -2.41693342e-05, 2.59691569e-05, -1, -0.000125110135, 1, 2.59721783e-05, 1, 0.000125110761, -2.41660837e-05)
  3760. Part329.BottomSurface = Enum.SurfaceType.Smooth
  3761. Part329.TopSurface = Enum.SurfaceType.Smooth
  3762. Part329.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3763. Part329.Position = Vector3.new(175.773911, 1.29192114, 156.569534)
  3764. Part329.Orientation = Vector3.new(0, -90, -0.00999999978)
  3765. Part329.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3766. BlockMesh330.Parent = Part329
  3767. BlockMesh330.Scale = Vector3.new(0.100000001, 0.600000024, 0.200000003)
  3768. BlockMesh330.Scale = Vector3.new(0.100000001, 0.600000024, 0.200000003)
  3769. Part331.Parent = Tool0
  3770. Part331.Material = Enum.Material.Metal
  3771. Part331.BrickColor = BrickColor.new("Dark stone grey")
  3772. Part331.Rotation = Vector3.new(0.00999999978, -90, 0)
  3773. Part331.Anchored = true
  3774. Part331.FormFactor = Enum.FormFactor.Symmetric
  3775. Part331.Size = Vector3.new(1, 1, 1)
  3776. Part331.CFrame = CFrame.new(175.774063, 1.26696301, 156.394135, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  3777. Part331.BottomSurface = Enum.SurfaceType.Smooth
  3778. Part331.TopSurface = Enum.SurfaceType.Smooth
  3779. Part331.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3780. Part331.Position = Vector3.new(175.774063, 1.26696301, 156.394135)
  3781. Part331.Orientation = Vector3.new(0, -90, -0.00999999978)
  3782. Part331.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3783. BlockMesh332.Parent = Part331
  3784. BlockMesh332.Scale = Vector3.new(0.0500000007, 0.449999988, 0.200000003)
  3785. BlockMesh332.Scale = Vector3.new(0.0500000007, 0.449999988, 0.200000003)
  3786. Part333.Parent = Tool0
  3787. Part333.Material = Enum.Material.Metal
  3788. Part333.BrickColor = BrickColor.new("Dark stone grey")
  3789. Part333.Rotation = Vector3.new(0.00999999978, -90, 0)
  3790. Part333.Anchored = true
  3791. Part333.FormFactor = Enum.FormFactor.Symmetric
  3792. Part333.Size = Vector3.new(1, 1, 1)
  3793. Part333.CFrame = CFrame.new(175.773956, 1.24195623, 156.694839, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
  3794. Part333.BottomSurface = Enum.SurfaceType.Smooth
  3795. Part333.TopSurface = Enum.SurfaceType.Smooth
  3796. Part333.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3797. Part333.Position = Vector3.new(175.773956, 1.24195623, 156.694839)
  3798. Part333.Orientation = Vector3.new(0, -90, -0.00999999978)
  3799. Part333.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3800. BlockMesh334.Parent = Part333
  3801. BlockMesh334.Scale = Vector3.new(0.150000006, 0.560000002, 0.200000003)
  3802. BlockMesh334.Scale = Vector3.new(0.150000006, 0.560000002, 0.200000003)
  3803. Part335.Parent = Tool0
  3804. Part335.Material = Enum.Material.Metal
  3805. Part335.BrickColor = BrickColor.new("Dark stone grey")
  3806. Part335.Rotation = Vector3.new(-90, 90, 0)
  3807. Part335.Anchored = true
  3808. Part335.FormFactor = Enum.FormFactor.Symmetric
  3809. Part335.Size = Vector3.new(1, 1, 1)
  3810. Part335.CFrame = CFrame.new(175.773972, 0.957218885, 156.719666, -2.6106396e-05, 2.41055495e-05, 1, -1, -3.46169836e-05, -2.61055611e-05, 3.46163542e-05, -1, 2.41064536e-05)
  3811. Part335.BottomSurface = Enum.SurfaceType.Smooth
  3812. Part335.TopSurface = Enum.SurfaceType.Smooth
  3813. Part335.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3814. Part335.Position = Vector3.new(175.773972, 0.957218885, 156.719666)
  3815. Part335.Orientation = Vector3.new(0, 90, -90)
  3816. Part335.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3817. CylinderMesh336.Parent = Part335
  3818. CylinderMesh336.Scale = Vector3.new(0.200000003, 0.100000001, 0.800000012)
  3819. CylinderMesh336.Scale = Vector3.new(0.200000003, 0.100000001, 0.800000012)
  3820. Part337.Parent = Tool0
  3821. Part337.Material = Enum.Material.Metal
  3822. Part337.BrickColor = BrickColor.new("Sand red")
  3823. Part337.Rotation = Vector3.new(0.00999999978, -90, 0)
  3824. Part337.Anchored = true
  3825. Part337.FormFactor = Enum.FormFactor.Symmetric
  3826. Part337.Size = Vector3.new(1, 1, 1)
  3827. Part337.CFrame = CFrame.new(175.849243, 1.53674698, 156.044067, -2.32454186e-05, 2.65260951e-05, -1, -0.00012644018, 1, 2.65290346e-05, 1, 0.000126440791, -2.32420643e-05)
  3828. Part337.BottomSurface = Enum.SurfaceType.Smooth
  3829. Part337.TopSurface = Enum.SurfaceType.Smooth
  3830. Part337.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3831. Part337.Position = Vector3.new(175.849243, 1.53674698, 156.044067)
  3832. Part337.Orientation = Vector3.new(0, -90, -0.00999999978)
  3833. Part337.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3834. BlockMesh338.Parent = Part337
  3835. BlockMesh338.Scale = Vector3.new(0.0350000001, 0.159999996, 0.0549999997)
  3836. BlockMesh338.Scale = Vector3.new(0.0350000001, 0.159999996, 0.0549999997)
  3837. Part339.Parent = Tool0
  3838. Part339.Material = Enum.Material.Metal
  3839. Part339.BrickColor = BrickColor.new("Mid gray")
  3840. Part339.Reflectance = 0.20000000298023
  3841. Part339.Rotation = Vector3.new(180, 0, -90)
  3842. Part339.Anchored = true
  3843. Part339.FormFactor = Enum.FormFactor.Plate
  3844. Part339.Size = Vector3.new(1, 0.400000006, 1)
  3845. Part339.CFrame = CFrame.new(175.673874, 1.41683197, 156.44426, 2.64897808e-05, 1, 4.26046645e-05, 1, -2.64882674e-05, -3.55015836e-05, -3.55004559e-05, 4.26056031e-05, -1)
  3846. Part339.BottomSurface = Enum.SurfaceType.Smooth
  3847. Part339.TopSurface = Enum.SurfaceType.Smooth
  3848. Part339.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3849. Part339.Position = Vector3.new(175.673874, 1.41683197, 156.44426)
  3850. Part339.Orientation = Vector3.new(0, 180, 90)
  3851. Part339.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3852. CylinderMesh340.Parent = Part339
  3853. CylinderMesh340.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0500000007)
  3854. CylinderMesh340.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0500000007)
  3855. Part341.Parent = Tool0
  3856. Part341.Material = Enum.Material.Metal
  3857. Part341.BrickColor = BrickColor.new("Sand red")
  3858. Part341.Rotation = Vector3.new(90.0099945, -0.00999999978, -90)
  3859. Part341.Anchored = true
  3860. Part341.FormFactor = Enum.FormFactor.Symmetric
  3861. Part341.Size = Vector3.new(1, 1, 1)
  3862. Part341.CFrame = CFrame.new(175.849014, 1.51673698, 156.244324, 2.32752009e-05, 1, -0.000125898907, 0.000126218772, -0.000125901846, -1, -1, 2.32593102e-05, -0.000126221697)
  3863. Part341.BottomSurface = Enum.SurfaceType.Smooth
  3864. Part341.TopSurface = Enum.SurfaceType.Smooth
  3865. Part341.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3866. Part341.Position = Vector3.new(175.849014, 1.51673698, 156.244324)
  3867. Part341.Orientation = Vector3.new(90, 90, 0)
  3868. Part341.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3869. SpecialMesh342.Parent = Part341
  3870. SpecialMesh342.Scale = Vector3.new(0.0150000006, 0.00999999978, 0.0125000002)
  3871. SpecialMesh342.MeshType = Enum.MeshType.FileMesh
  3872. SpecialMesh342.Scale = Vector3.new(0.0150000006, 0.00999999978, 0.0125000002)
  3873. Part343.Parent = Tool0
  3874. Part343.Material = Enum.Material.Metal
  3875. Part343.BrickColor = BrickColor.new("Dark stone grey")
  3876. Part343.Rotation = Vector3.new(0.00999999978, -90, 0)
  3877. Part343.Anchored = true
  3878. Part343.FormFactor = Enum.FormFactor.Symmetric
  3879. Part343.Size = Vector3.new(1, 1, 1)
  3880. Part343.CFrame = CFrame.new(175.77417, 1.73647499, 156.71962, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  3881. Part343.BottomSurface = Enum.SurfaceType.Smooth
  3882. Part343.TopSurface = Enum.SurfaceType.Smooth
  3883. Part343.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3884. Part343.Position = Vector3.new(175.77417, 1.73647499, 156.71962)
  3885. Part343.Orientation = Vector3.new(0, -90, -0.00999999978)
  3886. Part343.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3887. BlockMesh344.Parent = Part343
  3888. BlockMesh344.Scale = Vector3.new(0.100000001, 0.0500000007, 0.100000001)
  3889. BlockMesh344.Scale = Vector3.new(0.100000001, 0.0500000007, 0.100000001)
  3890. Part345.Parent = Tool0
  3891. Part345.Material = Enum.Material.Metal
  3892. Part345.BrickColor = BrickColor.new("Dark stone grey")
  3893. Part345.Rotation = Vector3.new(0.00999999978, -90, 0)
  3894. Part345.Anchored = true
  3895. Part345.FormFactor = Enum.FormFactor.Symmetric
  3896. Part345.Size = Vector3.new(1, 1, 1)
  3897. Part345.CFrame = CFrame.new(175.7742, 1.341959, 155.919083, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  3898. Part345.BottomSurface = Enum.SurfaceType.Smooth
  3899. Part345.TopSurface = Enum.SurfaceType.Smooth
  3900. Part345.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3901. Part345.Position = Vector3.new(175.7742, 1.341959, 155.919083)
  3902. Part345.Orientation = Vector3.new(0, -90, -0.00999999978)
  3903. Part345.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3904. BlockMesh346.Parent = Part345
  3905. BlockMesh346.Scale = Vector3.new(0.100000001, 0.319999993, 0.200000003)
  3906. BlockMesh346.Scale = Vector3.new(0.100000001, 0.319999993, 0.200000003)
  3907. Part347.Parent = Tool0
  3908. Part347.Material = Enum.Material.Metal
  3909. Part347.BrickColor = BrickColor.new("Mid gray")
  3910. Part347.Reflectance = 0.20000000298023
  3911. Part347.Rotation = Vector3.new(180, 0, -90)
  3912. Part347.Anchored = true
  3913. Part347.FormFactor = Enum.FormFactor.Plate
  3914. Part347.Size = Vector3.new(1, 0.400000006, 1)
  3915. Part347.CFrame = CFrame.new(175.673889, 1.41681099, 156.594482, 2.64906757e-05, 1, 4.26046754e-05, 1, -2.64891696e-05, -3.537476e-05, -3.53736323e-05, 4.26056104e-05, -1)
  3916. Part347.BottomSurface = Enum.SurfaceType.Smooth
  3917. Part347.TopSurface = Enum.SurfaceType.Smooth
  3918. Part347.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3919. Part347.Position = Vector3.new(175.673889, 1.41681099, 156.594482)
  3920. Part347.Orientation = Vector3.new(0, 180, 90)
  3921. Part347.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3922. CylinderMesh348.Parent = Part347
  3923. CylinderMesh348.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0500000007)
  3924. CylinderMesh348.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0500000007)
  3925. Part349.Parent = Tool0
  3926. Part349.Material = Enum.Material.Metal
  3927. Part349.BrickColor = BrickColor.new("Dark stone grey")
  3928. Part349.Rotation = Vector3.new(0.00999999978, -90, 0)
  3929. Part349.Anchored = true
  3930. Part349.FormFactor = Enum.FormFactor.Symmetric
  3931. Part349.Size = Vector3.new(1, 1, 1)
  3932. Part349.CFrame = CFrame.new(175.774277, 1.316957, 156.11911, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
  3933. Part349.BottomSurface = Enum.SurfaceType.Smooth
  3934. Part349.TopSurface = Enum.SurfaceType.Smooth
  3935. Part349.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3936. Part349.Position = Vector3.new(175.774277, 1.316957, 156.11911)
  3937. Part349.Orientation = Vector3.new(0, -90, -0.00999999978)
  3938. Part349.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3939. BlockMesh350.Parent = Part349
  3940. BlockMesh350.Scale = Vector3.new(0.100000001, 0.375, 0.200000003)
  3941. BlockMesh350.Scale = Vector3.new(0.100000001, 0.375, 0.200000003)
  3942. Part351.Parent = Tool0
  3943. Part351.Material = Enum.Material.Metal
  3944. Part351.BrickColor = BrickColor.new("Sand red")
  3945. Part351.Rotation = Vector3.new(0.00999999978, -90, 0)
  3946. Part351.Anchored = true
  3947. Part351.FormFactor = Enum.FormFactor.Plate
  3948. Part351.Size = Vector3.new(1, 0.400000006, 1)
  3949. Part351.CFrame = CFrame.new(175.849182, 1.43686199, 155.914063, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  3950. Part351.BottomSurface = Enum.SurfaceType.Smooth
  3951. Part351.TopSurface = Enum.SurfaceType.Smooth
  3952. Part351.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3953. Part351.Position = Vector3.new(175.849182, 1.43686199, 155.914063)
  3954. Part351.Orientation = Vector3.new(0, -90, -0.00999999978)
  3955. Part351.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3956. BlockMesh352.Parent = Part351
  3957. BlockMesh352.Scale = Vector3.new(0.150000006, 0.099999994, 0.0549999997)
  3958. BlockMesh352.Scale = Vector3.new(0.150000006, 0.099999994, 0.0549999997)
  3959. Part353.Parent = Tool0
  3960. Part353.Material = Enum.Material.Metal
  3961. Part353.BrickColor = BrickColor.new("Dark stone grey")
  3962. Part353.Rotation = Vector3.new(-72.7900009, 90, 0)
  3963. Part353.Anchored = true
  3964. Part353.FormFactor = Enum.FormFactor.Symmetric
  3965. Part353.Size = Vector3.new(1, 1, 1)
  3966. Part353.CFrame = CFrame.new(175.7742, 1.14773178, 156.063156, -1.78005648e-05, 3.07858827e-05, 1.0000093, -0.955215871, 0.295880646, -3.00207321e-05, -0.295881689, -0.955226541, 2.57498996e-05)
  3967. Part353.BottomSurface = Enum.SurfaceType.Smooth
  3968. Part353.TopSurface = Enum.SurfaceType.Smooth
  3969. Part353.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3970. Part353.Position = Vector3.new(175.7742, 1.14773178, 156.063156)
  3971. Part353.Orientation = Vector3.new(0, 90, -72.7900009)
  3972. Part353.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3973. CylinderMesh354.Parent = Part353
  3974. CylinderMesh354.Scale = Vector3.new(0.200000003, 1.33000004, 0.800000012)
  3975. CylinderMesh354.Scale = Vector3.new(0.200000003, 1.33000004, 0.800000012)
  3976. Part355.Parent = Tool0
  3977. Part355.Material = Enum.Material.Metal
  3978. Part355.BrickColor = BrickColor.new("Mid gray")
  3979. Part355.Reflectance = 0.20000000298023
  3980. Part355.Rotation = Vector3.new(0, 0, -90)
  3981. Part355.Anchored = true
  3982. Part355.FormFactor = Enum.FormFactor.Symmetric
  3983. Part355.Size = Vector3.new(1, 1, 1)
  3984. Part355.CFrame = CFrame.new(175.774261, 2.10130596, 155.343857, -2.64906757e-05, 1, -4.26046754e-05, -1, -2.64891696e-05, 3.537476e-05, 3.53736323e-05, 4.26056104e-05, 1)
  3985. Part355.BottomSurface = Enum.SurfaceType.Smooth
  3986. Part355.TopSurface = Enum.SurfaceType.Smooth
  3987. Part355.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3988. Part355.Position = Vector3.new(175.774261, 2.10130596, 155.343857)
  3989. Part355.Orientation = Vector3.new(0, 0, -90)
  3990. Part355.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3991. SpecialMesh356.Parent = Part355
  3992. SpecialMesh356.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3993. SpecialMesh356.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.150000006)
  3994. SpecialMesh356.MeshType = Enum.MeshType.FileMesh
  3995. SpecialMesh356.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.150000006)
  3996. ManualWeld357.Name = "Part-to-AimPart Strong Joint"
  3997. ManualWeld357.Parent = Part355
  3998. ManualWeld357.C0 = CFrame.new(-0.5, -0.5, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3999. ManualWeld357.C1 = CFrame.new(-0.499969482, 0.494994402, -0.500030518, -4.89261083e-07, 1, -2.60559682e-06, -1, -4.89281206e-07, -7.62634954e-06, -7.62634954e-06, 2.60558954e-06, 1)
  4000. ManualWeld357.Part0 = Part355
  4001. ManualWeld357.Part1 = Part32
  4002. Part358.Name = "R1"
  4003. Part358.Parent = Tool0
  4004. Part358.Material = Enum.Material.Metal
  4005. Part358.Rotation = Vector3.new(-90, 90, 0)
  4006. Part358.Anchored = true
  4007. Part358.FormFactor = Enum.FormFactor.Symmetric
  4008. Part358.Size = Vector3.new(1, 1, 1)
  4009. Part358.CFrame = CFrame.new(175.799362, 1.41703701, 154.638306, -2.65060935e-05, 2.32709262e-05, 1, -1, -3.54525582e-05, -2.65052677e-05, 3.54519398e-05, -1, 2.32718667e-05)
  4010. Part358.BottomSurface = Enum.SurfaceType.Smooth
  4011. Part358.TopSurface = Enum.SurfaceType.Smooth
  4012. Part358.Position = Vector3.new(175.799362, 1.41703701, 154.638306)
  4013. Part358.Orientation = Vector3.new(0, 90, -90)
  4014. CylinderMesh359.Parent = Part358
  4015. CylinderMesh359.Scale = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
  4016. CylinderMesh359.Scale = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
  4017. Part360.Name = "R2"
  4018. Part360.Parent = Tool0
  4019. Part360.Material = Enum.Material.Metal
  4020. Part360.Rotation = Vector3.new(-90, 90, 0)
  4021. Part360.Anchored = true
  4022. Part360.FormFactor = Enum.FormFactor.Plate
  4023. Part360.Size = Vector3.new(1, 0.400000006, 1)
  4024. Part360.CFrame = CFrame.new(175.799332, 1.41703701, 154.603287, -2.60033103e-05, 2.41651869e-05, 1, -1, -3.4389428e-05, -2.6002479e-05, 3.43888023e-05, -1, 2.416608e-05)
  4025. Part360.BottomSurface = Enum.SurfaceType.Smooth
  4026. Part360.TopSurface = Enum.SurfaceType.Smooth
  4027. Part360.Position = Vector3.new(175.799332, 1.41703701, 154.603287)
  4028. Part360.Orientation = Vector3.new(0, 90, -90)
  4029. CylinderMesh361.Parent = Part360
  4030. CylinderMesh361.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0500000007)
  4031. CylinderMesh361.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0500000007)
  4032. Part362.Name = "S1"
  4033. Part362.Parent = Tool0
  4034. Part362.Material = Enum.Material.Metal
  4035. Part362.BrickColor = BrickColor.new("Cool yellow")
  4036. Part362.Reflectance = 0.20000000298023
  4037. Part362.Rotation = Vector3.new(90, -90, 0)
  4038. Part362.Anchored = true
  4039. Part362.FormFactor = Enum.FormFactor.Plate
  4040. Part362.Size = Vector3.new(1, 0.400000006, 1)
  4041. Part362.CFrame = CFrame.new(175.799286, 1.30916119, 154.448227, -2.60033103e-05, -2.41651869e-05, -1, -1, 3.4389428e-05, 2.6002479e-05, 3.43888023e-05, 1, -2.416608e-05)
  4042. Part362.BottomSurface = Enum.SurfaceType.Smooth
  4043. Part362.TopSurface = Enum.SurfaceType.Smooth
  4044. Part362.Color = Color3.new(0.992157, 0.917647, 0.552941)
  4045. Part362.Position = Vector3.new(175.799286, 1.30916119, 154.448227)
  4046. Part362.Orientation = Vector3.new(0, -90, -90)
  4047. Part362.Color = Color3.new(0.992157, 0.917647, 0.552941)
  4048. CylinderMesh363.Parent = Part362
  4049. CylinderMesh363.Offset = Vector3.new(-0.100000001, 0, 0)
  4050. CylinderMesh363.Scale = Vector3.new(0.125, 0.150000006, 0.125)
  4051. CylinderMesh363.Scale = Vector3.new(0.125, 0.150000006, 0.125)
  4052. Part364.Name = "S2"
  4053. Part364.Parent = Tool0
  4054. Part364.Material = Enum.Material.Metal
  4055. Part364.BrickColor = BrickColor.new("Cool yellow")
  4056. Part364.Reflectance = 0.20000000298023
  4057. Part364.Rotation = Vector3.new(90, -90, 0)
  4058. Part364.Anchored = true
  4059. Part364.FormFactor = Enum.FormFactor.Plate
  4060. Part364.Size = Vector3.new(1, 0.400000006, 1)
  4061. Part364.CFrame = CFrame.new(175.799301, 1.309659, 154.483261, -2.60033103e-05, -2.41651869e-05, -1, -1, 3.4389428e-05, 2.6002479e-05, 3.43888023e-05, 1, -2.416608e-05)
  4062. Part364.BottomSurface = Enum.SurfaceType.Smooth
  4063. Part364.TopSurface = Enum.SurfaceType.Smooth
  4064. Part364.Color = Color3.new(0.992157, 0.917647, 0.552941)
  4065. Part364.Position = Vector3.new(175.799301, 1.309659, 154.483261)
  4066. Part364.Orientation = Vector3.new(0, -90, -90)
  4067. Part364.Color = Color3.new(0.992157, 0.917647, 0.552941)
  4068. CylinderMesh365.Parent = Part364
  4069. CylinderMesh365.Offset = Vector3.new(-0.100000001, 0, 0)
  4070. CylinderMesh365.Scale = Vector3.new(0.140000001, 0.0500000007, 0.140000001)
  4071. CylinderMesh365.Scale = Vector3.new(0.140000001, 0.0500000007, 0.140000001)
  4072. Part366.Name = "S3"
  4073. Part366.Parent = Tool0
  4074. Part366.Material = Enum.Material.Metal
  4075. Part366.BrickColor = BrickColor.new("Bright red")
  4076. Part366.Rotation = Vector3.new(90, -90, 0)
  4077. Part366.Anchored = true
  4078. Part366.FormFactor = Enum.FormFactor.Symmetric
  4079. Part366.Size = Vector3.new(1, 1, 1)
  4080. Part366.CFrame = CFrame.new(175.799255, 1.30919123, 154.31813, -2.64906757e-05, -2.33007195e-05, -1, -1, 3.53742507e-05, 2.64898517e-05, 3.53736323e-05, 1, -2.33016563e-05)
  4081. Part366.BottomSurface = Enum.SurfaceType.Smooth
  4082. Part366.TopSurface = Enum.SurfaceType.Smooth
  4083. Part366.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4084. Part366.Position = Vector3.new(175.799255, 1.30919123, 154.31813)
  4085. Part366.Orientation = Vector3.new(0, -90, -90)
  4086. Part366.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4087. CylinderMesh367.Parent = Part366
  4088. CylinderMesh367.Offset = Vector3.new(-0.100000001, 0, 0)
  4089. CylinderMesh367.Scale = Vector3.new(0.125, 0.200000003, 0.125)
  4090. CylinderMesh367.Scale = Vector3.new(0.125, 0.200000003, 0.125)
  4091. for i,v in pairs(mas:GetChildren()) do
  4092. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  4093. pcall(function() v:MakeJoints() end)
  4094. end
  4095. mas:Destroy()
  4096. for i,v in pairs(cors) do
  4097. spawn(function()
  4098. pcall(v)
  4099. end)
  4100. end
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