Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- /********* Pleasedontcode.com **********
- Pleasedontcode thanks you for automatic code generation! Enjoy your code!
- - Terms and Conditions:
- You have a non-exclusive, revocable, worldwide, royalty-free license
- for personal and commercial use. Attribution is optional; modifications
- are allowed, but you're responsible for code maintenance. We're not
- liable for any loss or damage. For full terms,
- please visit pleasedontcode.com/termsandconditions.
- - Project: Button Logic
- - Source Code compiled for: Arduino Uno
- - Source Code created on: 2023-12-17 17:41:39
- ********* Pleasedontcode.com **********/
- /****** SYSTEM REQUIREMENTS *****/
- /****** SYSTEM REQUIREMENT 1 *****/
- /* configurar a rede para identificar erros */
- /****** END SYSTEM REQUIREMENTS *****/
- /****** DEFINITION OF LIBRARIES *****/
- #include <Arduino.h>
- #include <EasyButton.h>
- /****** FUNCTION PROTOTYPES *****/
- void setup(void);
- void loop(void);
- /***** DEFINITION OF DIGITAL INPUT PINS *****/
- const uint8_t df_PushButton_PIN_D2 = 2;
- /****** DEFINITION OF LIBRARIES CLASS INSTANCES*****/
- EasyButton button(df_PushButton_PIN_D2);
- /****** SYSTEM REQUIREMENTS *****/
- /****** SYSTEM REQUIREMENT 1 *****/
- /* configure the network for error detection */
- void configureNetworkErrorDetection()
- {
- // Add code here to configure the network error detection
- }
- void setup(void)
- {
- // put your setup code here, to run once:
- pinMode(df_PushButton_PIN_D2, INPUT_PULLUP);
- // Initialize the button.
- button.begin();
- // Configure the network for error detection
- configureNetworkErrorDetection();
- }
- void loop(void)
- {
- // put your main code here, to run repeatedly:
- // Update the button state
- button.read();
- // Check if the button was pressed
- if (button.isPressed())
- {
- // Button pressed logic here
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement