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kostik228

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Nov 26th, 2018
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43.  
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = owner
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = owner
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. -- lol
  87. plr = owner
  88. char = plr.Character
  89.  
  90. -- sounds
  91. local nani = Instance.new("Sound",char.Torso)
  92. nani.SoundId = "rbxassetid://985132972"
  93. nani.Volume = 4
  94. local slapsound = Instance.new("Sound",char.Torso)
  95. slapsound.SoundId = "rbxassetid://511340819"
  96. slapsound.Volume = 4
  97. -- functions
  98. function onClicked(click)
  99. local humanwalkspeed = human.WalkSpeed
  100. human.WalkSpeed = 0
  101. human.JumpPower = 0
  102. char.Torso.CFrame = human.Parent.Torso.CFrame
  103. char.Humanoid.WalkSpeed = 0
  104. wait(1/60)
  105. nani:Play()
  106. wait(2.05)
  107. local naniboost = Instance.new("DistortionSoundEffect",nani)
  108. naniboost.Level = 0.1
  109. naniboost.Name = "BASSBOOST"
  110. wait(1)
  111. naniboost:Destroy()
  112. local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
  113. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  114. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  115. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  116. rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  117. for i = 0,1 , 0.05 do
  118. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.50000024, 0.405028582, -0.494292736, 0.752350092, -0.658763528, -1.01652529e-06, 0.014031955, 0.0160269327, -0.999769807, 0.658614039, 0.752179325, 0.0213016756),i)
  119. game:GetService("RunService").RenderStepped:wait()
  120. end
  121. wait(0.5)
  122. nani:Stop()
  123. for i = 0,1 , 0.05 do
  124. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.50000024, 0.405025482, -0.494292736, 0.999977887, 0.0066490462, 2.196479e-05, -0.000119999582, 0.0213499293, -0.999768794, -0.00664799893, 0.999750018, 0.0213503242),i)
  125. game:GetService("RunService").RenderStepped:wait()
  126. end
  127. slapsound:Play()
  128. human:Destroy()
  129. wait(1/60)
  130. char.Humanoid.WalkSpeed = 50
  131. human.WalkSpeed = humanwalkspeed
  132. for i = 0,1 , 0.05 do
  133. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
  134. game:GetService("RunService").RenderStepped:wait()
  135. end
  136. rhandclone.Parent = char.Torso
  137. rhandweld:Destroy()
  138. end
  139. mouse.Button1Down:connect(onClicked)
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