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jevil

Jul 13th, 2019
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  1. ---------------
  2. --Jevil v3 (WIP)--
  3. ----------------------------------------------------------------
  4. print([[
  5. well this is Working In Progress
  6. but enjoy the script we worked on!
  7. SIGN, XKXNGSUPREMEX
  8. --Edited by ozzak1003 and XKxngSupremeX --
  9. --YT: https://www.youtube.com/channel/UC38cAdtSgPWJVEHV8zgZi6A--
  10. --Discord: ozzak1003#3275 and OofCopSupreme#1765
  11. --------------------------------
  12. hello good sir
  13. Don't leak pls
  14. Enjoy ;)
  15. --------------------------------
  16. ]])
  17.  
  18.  
  19. --This script is made by mrfunnylaughs4.
  20. --bad edit by ozzak1003 idk im super lazy
  21. spawn(function()
  22. local plr = owner
  23. local char = plr.Character
  24. local hum = char:FindFirstChildOfClass("Humanoid")
  25. local idleanim = Instance.new("Animation")
  26. idleanim.Name = "Roblox Idle Animation"
  27. idleanim.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  28. local idleanimplay = hum:LoadAnimation(idleanim)
  29. idleanimplay:Play()
  30. wait(0.1)
  31. if char:FindFirstChild("Animate") then
  32. char.Animate:Destroy()
  33. end
  34. local remote = Instance.new("RemoteEvent", char)
  35. remote.Name = "ReplicationEvent"
  36. local client = NLS([==[
  37. local mouse = game:GetService("Players").LocalPlayer:GetMouse()
  38. local remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
  39. spawn(function()
  40. while game:GetService("RunService").Heartbeat:Wait() do
  41. remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
  42. end
  43. end)
  44. game:GetService("UserInputService").InputBegan:Connect(function(input, isTyping)
  45. if isTyping == false and input.UserInputType == Enum.UserInputType.Keyboard then
  46. remote:FireServer(1, input.KeyCode)
  47. end
  48. end)
  49. mouse.Button1Down:Connect(function()
  50. remote:FireServer(2)
  51. end)
  52. remote.OnClientEvent:Connect(function()
  53. game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, Vector3.new(mouse.Hit.Position.X, game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.Y, mouse.Hit.Position.Z))
  54. end)
  55. ]==], char)
  56. local crabrave = Instance.new("Sound", char.Torso)
  57. local RS = char.Torso["Right Shoulder"]
  58. local LS = char.Torso["Left Shoulder"]
  59. local RH = char.Torso["Right Hip"]
  60. local LH = char.Torso["Left Hip"]
  61. local rootj = char.HumanoidRootPart.RootJoint
  62. local throwbutton = false
  63. local throw = false
  64. local normalanim = true
  65. local attackd = false
  66. local animpose = "Idle"
  67. local timepos = 0
  68. local sine = 0
  69. local RSnor = RS.C0
  70. local LSnor = LS.C0
  71. local RHnor = RH.C0
  72. local LHnor = LH.C0
  73. local rootjnor = rootj.C0
  74.  
  75. ---------------------------------
  76. --------------Set up-------------
  77. ---------------------------------
  78.  
  79. ---------------------------------
  80. -----------Wrapping up-----------
  81. ---------------------------------
  82.  
  83. while game:GetService("RunService").Heartbeat:Wait() do
  84. if normalanim then
  85. sine = sine + 1
  86. end
  87. if crabrave.Parent == char.Torso then
  88. crabrave.SoundId = "rbxassetid://0"
  89. crabrave.Playing = true
  90. crabrave.Volume = 1
  91. crabrave.Looped = true
  92. timepos = crabrave.TimePosition
  93. else
  94. crabrave = Instance.new("Sound", char.Torso)
  95. crabrave.TimePosition = timepos
  96. end
  97. if remote.Parent == char then
  98. remote.Name = "ReplicationEvent"
  99. else
  100. remote = Instance.new("RemoteEvent", char)
  101. end
  102. local touchfloor = workspace:FindPartOnRay(Ray.new(char.HumanoidRootPart.CFrame.Position, ((CFrame.new(char.HumanoidRootPart.Position, char.HumanoidRootPart.Position - Vector3.new(0, 1, 0))).LookVector).Unit * 4), char)
  103. if char.HumanoidRootPart.Velocity.Magnitude > 1 and touchfloor then
  104. animpose = "Walking"
  105. elseif char.HumanoidRootPart.Velocity.Y > 0.5 and touchfloor == nil then
  106. animpose = "Jumping"
  107. elseif char.HumanoidRootPart.Velocity.Y < 0.5 and touchfloor == nil then
  108. animpose = "Falling"
  109. else
  110. animpose = "Idle"
  111. end
  112. if animpose == "Idle" and normalanim then
  113.  
  114. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  115. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  116. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  117. elseif animpose == "Walking" and normalanim then
  118.  
  119. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  120. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  121. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  122. elseif animpose == "Jumping" and normalanim then
  123.  
  124. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  125. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  126. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  127. elseif animpose == "Falling" and normalanim then
  128.  
  129. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  130. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  131. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  132. end
  133. end
  134. end)
  135.  
  136.  
  137. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  138. local Player,game,owner = owner,game
  139. local RealPlayer = Player
  140. do
  141. local rp = RealPlayer
  142. script.Parent = rp.Character
  143.  
  144. --RemoteEvent for communicating
  145. local Event = Instance.new("RemoteEvent")
  146. Event.Name = "UserInput_Event"
  147.  
  148. --Fake event to make stuff like Mouse.KeyDown work
  149. local function fakeEvent()
  150. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  151. t.connect = t.Connect
  152. return t
  153. end
  154.  
  155. --Creating fake input objects with fake variables
  156. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  157. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  158. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  159. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  160. end}
  161. --Merged 2 functions into one by checking amount of arguments
  162. CAS.UnbindAction = CAS.BindAction
  163.  
  164. --This function will trigger the events that have been :Connect()'ed
  165. local function te(self,ev,...)
  166. local t = m[ev]
  167. if t and t._fakeEvent then
  168. for _,f in pairs(t.Functions) do
  169. f(...)
  170. end
  171. end
  172. end
  173. m.TrigEvent = te
  174. UIS.TrigEvent = te
  175.  
  176. Event.OnServerEvent:Connect(function(plr,io)
  177. if plr~=rp then return end
  178. m.Target = io.Target
  179. m.Hit = io.Hit
  180. if not io.isMouse then
  181. local b = io.UserInputState == Enum.UserInputState.Begin
  182. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  183. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  184. end
  185. for _,t in pairs(CAS.Actions) do
  186. for _,k in pairs(t.Keys) do
  187. if k==io.KeyCode then
  188. t.Function(t.Name,io.UserInputState,io)
  189. end
  190. end
  191. end
  192. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  193. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  194. end
  195. end)
  196. Event.Parent = NLS([==[
  197. local Player = game:GetService("Players").LocalPlayer
  198. local Event = script:WaitForChild("UserInput_Event")
  199.  
  200. local Mouse = Player:GetMouse()
  201. local UIS = game:GetService("UserInputService")
  202. local input = function(io,a)
  203. if a then return end
  204. --Since InputObject is a client-side instance, we create and pass table instead
  205. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  206. end
  207. UIS.InputBegan:Connect(input)
  208. UIS.InputEnded:Connect(input)
  209.  
  210. local h,t
  211. --Give the server mouse data 30 times every second, but only if the values changed
  212. --If player is not moving their mouse, client won't fire events
  213. while wait(1/30) do
  214. if h~=Mouse.Hit or t~=Mouse.Target then
  215. h,t=Mouse.Hit,Mouse.Target
  216. Event:FireServer({isMouse=true,Target=t,Hit=h})
  217. end
  218. end]==],Player.Character)
  219.  
  220. ----Sandboxed game object that allows the usage of client-side methods and services
  221. --Real game object
  222. local _rg = game
  223.  
  224. --Metatable for fake service
  225. local fsmt = {
  226. __index = function(self,k)
  227. local s = rawget(self,"_RealService")
  228. if s then return s[k] end
  229. end,
  230. __newindex = function(self,k,v)
  231. local s = rawget(self,"_RealService")
  232. if s then s[k]=v end
  233. end,
  234. __call = function(self,...)
  235. local s = rawget(self,"_RealService")
  236. if s then return s(...) end
  237. end
  238. }
  239. local function FakeService(t,RealService)
  240. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  241. return setmetatable(t,fsmt)
  242. end
  243.  
  244. --Fake game object
  245. local g = {
  246. GetService = function(self,s)
  247. return self[s]
  248. end,
  249. Players = FakeService({
  250. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  251. },"Players"),
  252. UserInputService = FakeService(UIS,"UserInputService"),
  253. ContextActionService = FakeService(CAS,"ContextActionService"),
  254. }
  255. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  256. g.service = g.GetService
  257.  
  258. g.RunService = FakeService({
  259. RenderStepped = _rg:GetService("RunService").Heartbeat,
  260. BindToRenderStep = function(self,name,_,fun)
  261. self._btrs[name] = self.Heartbeat:Connect(fun)
  262. end,
  263. UnbindFromRenderStep = function(self,name)
  264. self._btrs[name]:Disconnect()
  265. end,
  266. },"RunService")
  267.  
  268. setmetatable(g,{
  269. __index=function(self,s)
  270. return _rg:GetService(s) or typeof(_rg[s])=="function"
  271. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  272. end,
  273. __newindex = fsmt.__newindex,
  274. __call = fsmt.__call
  275. })
  276. --Changing owner to fake player object to support owner:GetMouse()
  277. game,owner = g,g.Players.LocalPlayer
  278. end
  279.  
  280. Player = owner
  281. PlayerGui = Player.PlayerGui
  282. Cam = workspace.CurrentCamera
  283. Backpack = Player.Backpack
  284. Character = Player.Character
  285. Humanoid = Character.Humanoid
  286. Mouse = Player:GetMouse()
  287. RootPart = Character["HumanoidRootPart"]
  288. Torso = Character["Torso"]
  289. Head = Character["Head"]
  290. RightArm = Character["Right Arm"]
  291. LeftArm = Character["Left Arm"]
  292. RightLeg = Character["Right Leg"]
  293. LeftLeg = Character["Left Leg"]
  294. RootJoint = RootPart["RootJoint"]
  295. Neck = Torso["Neck"]
  296. RightShoulder = Torso["Right Shoulder"]
  297. LeftShoulder = Torso["Left Shoulder"]
  298. RightHip = Torso["Right Hip"]
  299. LeftHip = Torso["Left Hip"]
  300.  
  301. Character = Player.Character
  302. Humanoid = Character.Humanoid
  303.  
  304. ---------
  305. ---------
  306. plr = game.Players.LocalPlayer
  307. char = plr.Character
  308. hum = char.Humanoid
  309. local cam = game.Workspace.CurrentCamera
  310. Camera = cam
  311. local CamInterrupt = false
  312. local TwoD = false
  313. local TargetInfo = {nil, nil}
  314. cam.CameraType = "Custom"
  315. t = char.Torso
  316. h = char.Head
  317. ra = char["Right Arm"]
  318. la = char["Left Arm"]
  319. rl = char["Right Leg"]
  320. ll = char["Left Leg"]
  321. tors = char.Torso
  322. lleg = char["Left Leg"]
  323. root = char.HumanoidRootPart
  324. hed = char.Head
  325. rleg = char["Right Leg"]
  326. rarm = char["Right Arm"]
  327. larm = char["Left Arm"]
  328. radian = math.rad
  329. random = math.random
  330. Vec3 = Vector3.new
  331. Inst = Instance.new
  332. cFrame = CFrame.new
  333. Euler = CFrame.fromEulerAnglesXYZ
  334. vt = Vector3.new
  335. bc = BrickColor.new
  336. br = BrickColor.random
  337. it = Instance.new
  338. cf = CFrame.new
  339. local Booleans = {CamFollow = true, GyroUse = true}
  340. function lerp(object, newCFrame, alpha)
  341. return object:lerp(newCFrame, alpha)
  342. end
  343.  
  344. ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  345. ff.Visible = false
  346.  
  347. plr = game.Players.LocalPlayer
  348. chara = plr.Character
  349. mouse = plr:GetMouse()
  350. Create = Instance.new
  351. Huge = math.huge
  352.  
  353. Player = game:GetService("Players").LocalPlayer
  354. PlayerGui = Player.PlayerGui
  355. Cam = workspace.CurrentCamera
  356. Backpack = Player.Backpack
  357. Character = Player.Character
  358. char = Player.Character
  359. Humanoid = Character.Humanoid
  360. Mouse = Player:GetMouse()
  361. RootPart = Character["HumanoidRootPart"]
  362. Torso = Character["Torso"]
  363. Head = Character["Head"]
  364. RightArm = Character["Right Arm"]
  365. LeftArm = Character["Left Arm"]
  366. RightLeg = Character["Right Leg"]
  367. LeftLeg = Character["Left Leg"]
  368. RootJoint = RootPart["RootJoint"]
  369. Neck = Torso["Neck"]
  370. RightShoulder = Torso["Right Shoulder"]
  371. LeftShoulder = Torso["Left Shoulder"]
  372. RightHip = Torso["Right Hip"]
  373. LeftHip = Torso["Left Hip"]
  374.  
  375. local Orin = "http://www.roblox.com/asset/?id=7074786"
  376. Head.face.Texture = Orin
  377. function weld(a, b, acf)
  378. local w = Instance.new("Weld", a)
  379. w.Part0 = a
  380. w.Part1 = b
  381. w.C0 = acf
  382. end
  383.  
  384. local righteyebrickcolor = "Institutional white"
  385. local reye = Instance.new("Part", char)
  386. reye.CanCollide = false
  387. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  388. reye.Material = "Neon"
  389. reye.Size = Vector3.new(.25,.35,.25)
  390. weld(reye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  391. m1 = Instance.new("SpecialMesh", reye)
  392. m1.MeshType = "Sphere"
  393. m1.Scale = Vector3.new(0.9,0.9,0.9)
  394. reye.Locked = true
  395. reye.Name = "re"
  396.  
  397.  
  398. local righteyebrickcolor = "Institutional white"
  399. local reye = Instance.new("Part", char)
  400. reye.CanCollide = false
  401. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  402. reye.Material = "Neon"
  403. reye.Size = Vector3.new(.25,.35,.15)
  404. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  405. m1 = Instance.new("SpecialMesh", reye)
  406. m1.MeshType = "Sphere"
  407. m1.Scale = Vector3.new(0.9,0.9,0.9)
  408. reye.Locked = true
  409. reye.Name = "re"
  410.  
  411. --------------------------------
  412. char.Head.face.Texture = "http://www.roblox.com/asset/?id=241553801"
  413. --------------------------------
  414.  
  415. -------------------------------------------------------
  416.  
  417. local FavIDs = {
  418. 340106355, --Nefl Crystals
  419. 927529620, --Dimension
  420. 876981900, --Fantasy
  421. 398987889, --Ordinary Days
  422. 1117396305, --Oh wait, it's you.
  423. 885996042, --Action Winter Journey
  424. 919231299, --Sprawling Idiot Effigy
  425. 743466274, --Good Day Sunshine
  426. 727411183, --Knife Fight
  427. 1402748531, --The Earth Is Counting On You!
  428. 595230126 --Robot Language
  429. }
  430.  
  431.  
  432.  
  433. --The reality of my life isn't real but a Universe -makhail07
  434. wait(0.2)
  435. local plr = game:service'Players'.LocalPlayer
  436. print('Local User is '..plr.Name)
  437. print('SCRIPTNAME Loaded')
  438. print('SCRIPT DESCRIPTION')
  439. local char = plr.Character
  440. local hum = char.Humanoid
  441. local hed = char.Head
  442. local root = char.HumanoidRootPart
  443. local rootj = root.RootJoint
  444. local tors = char.Torso
  445. local ra = char["Right Arm"]
  446. local la = char["Left Arm"]
  447. local rl = char["Right Leg"]
  448. local ll = char["Left Leg"]
  449. local neck = tors["Neck"]
  450. local mouse = plr:GetMouse()
  451. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  452. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  453. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  454. local maincolor = BrickColor.new("Storm blue")
  455.  
  456. -------------------------------------------------------
  457. --Start Good Stuff--
  458. -------------------------------------------------------
  459. cam = game.Workspace.CurrentCamera
  460. CF = CFrame.new
  461. angles = CFrame.Angles
  462. attack = false
  463. Euler = CFrame.fromEulerAnglesXYZ
  464. Rad = math.rad
  465. IT = Instance.new
  466. BrickC = BrickColor.new
  467. Cos = math.cos
  468. Acos = math.acos
  469. Sin = math.sin
  470. Asin = math.asin
  471. Abs = math.abs
  472. Mrandom = math.random
  473. Floor = math.floor
  474. -------------------------------------------------------
  475. --End Good Stuff--
  476. -------------------------------------------------------
  477. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  478. RSH, LSH = nil, nil
  479. RW = Instance.new("Weld")
  480. LW = Instance.new("Weld")
  481. RH = tors["Right Hip"]
  482. LH = tors["Left Hip"]
  483. RSH = tors["Right Shoulder"]
  484. LSH = tors["Left Shoulder"]
  485. RSH.Parent = nil
  486. LSH.Parent = nil
  487. RW.Name = "RW"
  488. RW.Part0 = tors
  489. RW.C0 = CF(1.5, 0.5, 0)
  490. RW.C1 = CF(0, 0.5, 0)
  491. RW.Part1 = ra
  492. RW.Parent = tors
  493. LW.Name = "LW"
  494. LW.Part0 = tors
  495. LW.C0 = CF(-1.5, 0.5, 0)
  496. LW.C1 = CF(0, 0.5, 0)
  497. LW.Part1 = la
  498. LW.Parent = tors
  499. Effects = {}
  500. -------------------------------------------------------
  501. --Start HeartBeat--
  502. -------------------------------------------------------
  503. ArtificialHB = Instance.new("BindableEvent", script)
  504. ArtificialHB.Name = "Heartbeat"
  505. script:WaitForChild("Heartbeat")
  506.  
  507. frame = 1 / 60
  508. tf = 0
  509. allowframeloss = false
  510. tossremainder = false
  511.  
  512.  
  513. lastframe = tick()
  514. script.Heartbeat:Fire()
  515.  
  516.  
  517. game:GetService("RunService").Heartbeat:connect(function(s, p)
  518. tf = tf + s
  519. if tf >= frame then
  520. if allowframeloss then
  521. script.Heartbeat:Fire()
  522. lastframe = tick()
  523. else
  524. for i = 1, math.floor(tf / frame) do
  525. script.Heartbeat:Fire()
  526. end
  527. lastframe = tick()
  528. end
  529. if tossremainder then
  530. tf = 0
  531. else
  532. tf = tf - frame * math.floor(tf / frame)
  533. end
  534. end
  535. end)
  536. -------------------------------------------------------
  537. --End HeartBeat--
  538. -------------------------------------------------------
  539.  
  540. -------------------------------------------------------
  541. --Start Important Functions--
  542. -------------------------------------------------------
  543. function swait(num)
  544. if num == 0 or num == nil then
  545. game:service("RunService").Stepped:wait(0)
  546. else
  547. for i = 0, num do
  548. game:service("RunService").Stepped:wait(0)
  549. end
  550. end
  551. end
  552. function thread(f)
  553. coroutine.resume(coroutine.create(f))
  554. end
  555. function clerp(a, b, t)
  556. local qa = {
  557. QuaternionFromCFrame(a)
  558. }
  559. local qb = {
  560. QuaternionFromCFrame(b)
  561. }
  562. local ax, ay, az = a.x, a.y, a.z
  563. local bx, by, bz = b.x, b.y, b.z
  564. local _t = 1 - t
  565. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  566. end
  567. function QuaternionFromCFrame(cf)
  568. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  569. local trace = m00 + m11 + m22
  570. if trace > 0 then
  571. local s = math.sqrt(1 + trace)
  572. local recip = 0.5 / s
  573. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  574. else
  575. local i = 0
  576. if m00 < m11 then
  577. i = 1
  578. end
  579. if m22 > (i == 0 and m00 or m11) then
  580. i = 2
  581. end
  582. if i == 0 then
  583. local s = math.sqrt(m00 - m11 - m22 + 1)
  584. local recip = 0.5 / s
  585. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  586. elseif i == 1 then
  587. local s = math.sqrt(m11 - m22 - m00 + 1)
  588. local recip = 0.5 / s
  589. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  590. elseif i == 2 then
  591. local s = math.sqrt(m22 - m00 - m11 + 1)
  592. local recip = 0.5 / s
  593. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  594. end
  595. end
  596. end
  597. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  598. local xs, ys, zs = x + x, y + y, z + z
  599. local wx, wy, wz = w * xs, w * ys, w * zs
  600. local xx = x * xs
  601. local xy = x * ys
  602. local xz = x * zs
  603. local yy = y * ys
  604. local yz = y * zs
  605. local zz = z * zs
  606. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  607. end
  608. function QuaternionSlerp(a, b, t)
  609. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  610. local startInterp, finishInterp
  611. if cosTheta >= 1.0E-4 then
  612. if 1 - cosTheta > 1.0E-4 then
  613. local theta = math.acos(cosTheta)
  614. local invSinTheta = 1 / Sin(theta)
  615. startInterp = Sin((1 - t) * theta) * invSinTheta
  616. finishInterp = Sin(t * theta) * invSinTheta
  617. else
  618. startInterp = 1 - t
  619. finishInterp = t
  620. end
  621. elseif 1 + cosTheta > 1.0E-4 then
  622. local theta = math.acos(-cosTheta)
  623. local invSinTheta = 1 / Sin(theta)
  624. startInterp = Sin((t - 1) * theta) * invSinTheta
  625. finishInterp = Sin(t * theta) * invSinTheta
  626. else
  627. startInterp = t - 1
  628. finishInterp = t
  629. end
  630. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  631. end
  632. function rayCast(Position, Direction, Range, Ignore)
  633. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  634. end
  635. local RbxUtility = LoadLibrary("RbxUtility")
  636. local Create = RbxUtility.Create
  637.  
  638. -------------------------------------------------------
  639. --Start Damage Function--
  640. -------------------------------------------------------
  641. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  642. if hit.Parent == nil then
  643. return
  644. end
  645. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  646. for _, v in pairs(hit.Parent:children()) do
  647. if v:IsA("Humanoid") then
  648. h = v
  649. end
  650. end
  651. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  652.  
  653. hit.Parent:FindFirstChild("Head"):BreakJoints()
  654. end
  655.  
  656. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  657. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  658. if hit.Parent.DebounceHit.Value == true then
  659. return
  660. end
  661. end
  662. if insta == true then
  663. hit.Parent:FindFirstChild("Head"):BreakJoints()
  664. end
  665. local c = Create("ObjectValue"){
  666. Name = "creator",
  667. Value = game:service("Players").LocalPlayer,
  668. Parent = h,
  669. }
  670. game:GetService("Debris"):AddItem(c, .5)
  671. if HitSound ~= nil and HitPitch ~= nil then
  672. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  673. end
  674. local Damage = math.random(minim, maxim)
  675. local blocked = false
  676. local block = hit.Parent:findFirstChild("Block")
  677. if block ~= nil then
  678. if block.className == "IntValue" then
  679. if block.Value > 0 then
  680. blocked = true
  681. block.Value = block.Value - 1
  682. print(block.Value)
  683. end
  684. end
  685. end
  686. if blocked == false then
  687. h.Health = h.Health - Damage
  688. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  689. else
  690. h.Health = h.Health - (Damage / 2)
  691. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  692. end
  693. if Type == "Knockdown" then
  694. local hum = hit.Parent.Humanoid
  695. hum.PlatformStand = true
  696. coroutine.resume(coroutine.create(function(HHumanoid)
  697. swait(1)
  698. HHumanoid.PlatformStand = false
  699. end), hum)
  700. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  701. local bodvol = Create("BodyVelocity"){
  702. velocity = angle * knockback,
  703. P = 5000,
  704. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  705. Parent = hit,
  706. }
  707. local rl = Create("BodyAngularVelocity"){
  708. P = 3000,
  709. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  710. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  711. Parent = hit,
  712. }
  713. game:GetService("Debris"):AddItem(bodvol, .5)
  714. game:GetService("Debris"):AddItem(rl, .5)
  715. elseif Type == "Normal" then
  716. local vp = Create("BodyVelocity"){
  717. P = 500,
  718. maxForce = Vector3.new(math.huge, 0, math.huge),
  719. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  720. }
  721. if knockback > 0 then
  722. vp.Parent = hit.Parent.Torso
  723. end
  724. game:GetService("Debris"):AddItem(vp, .5)
  725. elseif Type == "Up" then
  726. local bodyVelocity = Create("BodyVelocity"){
  727. velocity = Vector3.new(0, 20, 0),
  728. P = 5000,
  729. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  730. Parent = hit,
  731. }
  732. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  733. elseif Type == "DarkUp" then
  734. coroutine.resume(coroutine.create(function()
  735. for i = 0, 1, 0.1 do
  736. swait()
  737. Effects.Block.Create(BrickColor.new("Royal purple"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  738. end
  739. end))
  740. local bodyVelocity = Create("BodyVelocity"){
  741. velocity = Vector3.new(0, 20, 0),
  742. P = 5000,
  743. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  744. Parent = hit,
  745. }
  746. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  747. elseif Type == "Snare" then
  748. local bp = Create("BodyPosition"){
  749. P = 2000,
  750. D = 100,
  751. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  752. position = hit.Parent.Torso.Position,
  753. Parent = hit.Parent.Torso,
  754. }
  755. game:GetService("Debris"):AddItem(bp, 1)
  756. elseif Type == "Freeze" then
  757. local BodPos = Create("BodyPosition"){
  758. P = 50000,
  759. D = 1000,
  760. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  761. position = hit.Parent.Torso.Position,
  762. Parent = hit.Parent.Torso,
  763. }
  764. local BodGy = Create("BodyGyro") {
  765. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  766. P = 20e+003,
  767. Parent = hit.Parent.Torso,
  768. cframe = hit.Parent.Torso.CFrame,
  769. }
  770. hit.Parent.Torso.Anchored = true
  771. coroutine.resume(coroutine.create(function(Part)
  772. swait(1.5)
  773. Part.Anchored = false
  774. end), hit.Parent.Torso)
  775. game:GetService("Debris"):AddItem(BodPos, 3)
  776. game:GetService("Debris"):AddItem(BodGy, 3)
  777. end
  778. local debounce = Create("BoolValue"){
  779. Name = "DebounceHit",
  780. Parent = hit.Parent,
  781. Value = true,
  782. }
  783. game:GetService("Debris"):AddItem(debounce, Delay)
  784. c = Create("ObjectValue"){
  785. Name = "creator",
  786. Value = Player,
  787. Parent = h,
  788. }
  789. game:GetService("Debris"):AddItem(c, .5)
  790. end
  791. end
  792.  
  793. function damage(range,mindam,maxdam,pos)
  794. for i,v in ipairs(workspace:GetChildren()) do
  795. if v:IsA("Model") then
  796. if v.Name ~= Player.Name then
  797. if v:FindFirstChildOfClass("Humanoid") then
  798. if v:FindFirstChild("Head") then
  799. if (v:FindFirstChild("Head").Position - pos).magnitude < 10 then
  800. if v:FindFirstChildOfClass("Humanoid").Health > 5000 then v:FindFirstChildOfClass("Humanoid").Health = 0 else
  801. v:FindFirstChildOfClass("Humanoid").Health = v:FindFirstChildOfClass("Humanoid").Health - math.random(mindam,maxdam)
  802. end
  803. end
  804. end
  805. end
  806. end
  807. end
  808. end
  809. end
  810. -------------------------------------------------------
  811. --End Damage Function--
  812. -------------------------------------------------------
  813.  
  814. -------------------------------------------------------
  815. --Start Damage Function Customization--
  816. -------------------------------------------------------
  817. local RbxUtility = LoadLibrary("RbxUtility")
  818. local Create = RbxUtility.Create
  819. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher!
  820. local type = type
  821. local rng = Instance.new("Part", char)
  822. rng.Anchored = true
  823. rng.BrickColor = color
  824. rng.CanCollide = false
  825. rng.FormFactor = 3
  826. rng.Name = "Ring"
  827. rng.Material = "Neon"
  828. rng.Size = Vector3.new(1, 1, 1)
  829. rng.Transparency = 0
  830. rng.TopSurface = 0
  831. rng.BottomSurface = 0
  832. rng.CFrame = pos
  833. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  834. local rngm = Instance.new("SpecialMesh", rng)
  835. rngm.MeshType = "Brick"
  836. if rainbowmode == true then
  837. rng.Color = Color3.new(r/255,g/255,b/255)
  838. end
  839. local scaler2 = 1
  840. local speeder = FastSpeed/10
  841. if type == "Add" then
  842. scaler2 = 1*value
  843. elseif type == "Divide" then
  844. scaler2 = 1/value
  845. end
  846. coroutine.resume(coroutine.create(function()
  847. for i = 0,10/bonuspeed,0.1 do
  848. swait()
  849. if type == "Add" then
  850. scaler2 = scaler2 - 0.01*value/bonuspeed
  851. elseif type == "Divide" then
  852. scaler2 = scaler2 - 0.01/value*bonuspeed
  853. end
  854. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  855. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  856. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  857. end
  858. rng:Destroy()
  859. end))
  860. end
  861. function ShowDamage(Pos, Text, Time, Color)
  862. local Rate = (1 / 30)
  863. local Pos = (Pos or Vector3.new(0, 0, 0))
  864. local Text = (Text or "")
  865. local Time = (Time or 2)
  866. local Color = (Color or Color3.new(1, 0, 1))
  867. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  868. EffectPart.Anchored = true
  869. local BillboardGui = Create("BillboardGui"){
  870. Size = UDim2.new(3, 0, 3, 0),
  871. Adornee = EffectPart,
  872. Parent = EffectPart,
  873. }
  874. local TextLabel = Create("TextLabel"){
  875. BackgroundTransparency = 1,
  876. Size = UDim2.new(1, 0, 1, 0),
  877. Text = Text,
  878. Font = "Bodoni",
  879. TextColor3 = Color,
  880. TextScaled = true,
  881. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  882. Parent = BillboardGui,
  883. }
  884. game.Debris:AddItem(EffectPart, (Time))
  885. EffectPart.Parent = game:GetService("Workspace")
  886. delay(0, function()
  887. local Frames = (Time / Rate)
  888. for Frame = 1, Frames do
  889. wait(Rate)
  890. local Percent = (Frame / Frames)
  891. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  892. TextLabel.TextTransparency = Percent
  893. end
  894. if EffectPart and EffectPart.Parent then
  895. EffectPart:Destroy()
  896. end
  897. end)
  898. end
  899. -------------------------------------------------------
  900. --End Damage Function Customization--
  901. -------------------------------------------------------
  902.  
  903. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  904. for _, c in pairs(workspace:children()) do
  905. local hum = c:findFirstChild("Humanoid")
  906. if hum ~= nil then
  907. local head = c:findFirstChild("Head")
  908. if head ~= nil then
  909. local targ = head.Position - Part.Position
  910. local mag = targ.magnitude
  911. if magni >= mag and c.Name ~= plr.Name then
  912. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  913. end
  914. end
  915. end
  916. end
  917. end
  918.  
  919.  
  920. CFuncs = {
  921. Part = {
  922. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  923. local Part = Create("Part")({
  924. Parent = Parent,
  925. Reflectance = Reflectance,
  926. Transparency = Transparency,
  927. CanCollide = false,
  928. Locked = true,
  929. BrickColor = BrickColor.new(tostring(BColor)),
  930. Name = Name,
  931. Size = Size,
  932. Material = Material
  933. })
  934. RemoveOutlines(Part)
  935. return Part
  936. end
  937. },
  938. Mesh = {
  939. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  940. local Msh = Create(Mesh)({
  941. Parent = Part,
  942. Offset = OffSet,
  943. Scale = Scale
  944. })
  945. if Mesh == "SpecialMesh" then
  946. Msh.MeshType = MeshType
  947. Msh.MeshId = MeshId
  948. end
  949. return Msh
  950. end
  951. },
  952. Mesh = {
  953. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  954. local Msh = Create(Mesh)({
  955. Parent = Part,
  956. Offset = OffSet,
  957. Scale = Scale
  958. })
  959. if Mesh == "SpecialMesh" then
  960. Msh.MeshType = MeshType
  961. Msh.MeshId = MeshId
  962. end
  963. return Msh
  964. end
  965. },
  966. Weld = {
  967. Create = function(Parent, Part0, Part1, C0, C1)
  968. local Weld = Create("Weld")({
  969. Parent = Parent,
  970. Part0 = Part0,
  971. Part1 = Part1,
  972. C0 = C0,
  973. C1 = C1
  974. })
  975. return Weld
  976. end
  977. },
  978. Sound = {
  979. Create = function(id, par, vol, pit)
  980. coroutine.resume(coroutine.create(function()
  981. local S = Create("Sound")({
  982. Volume = vol,
  983. Pitch = pit or 1,
  984. SoundId = id,
  985. Parent = par or workspace
  986. })
  987. wait()
  988. S:play()
  989. game:GetService("Debris"):AddItem(S, 6)
  990. end))
  991. end
  992. },
  993. ParticleEmitter = {
  994. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  995. local fp = Create("ParticleEmitter")({
  996. Parent = Parent,
  997. Color = ColorSequence.new(Color1, Color2),
  998. LightEmission = LightEmission,
  999. Size = Size,
  1000. Texture = Texture,
  1001. Transparency = Transparency,
  1002. ZOffset = ZOffset,
  1003. Acceleration = Accel,
  1004. Drag = Drag,
  1005. LockedToPart = LockedToPart,
  1006. VelocityInheritance = VelocityInheritance,
  1007. EmissionDirection = EmissionDirection,
  1008. Enabled = Enabled,
  1009. Lifetime = LifeTime,
  1010. Rate = Rate,
  1011. Rotation = Rotation,
  1012. RotSpeed = RotSpeed,
  1013. Speed = Speed,
  1014. VelocitySpread = VelocitySpread
  1015. })
  1016. return fp
  1017. end
  1018. }
  1019. }
  1020. function RemoveOutlines(part)
  1021. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1022. end
  1023. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1024. local Part = Create("Part")({
  1025. formFactor = FormFactor,
  1026. Parent = Parent,
  1027. Reflectance = Reflectance,
  1028. Transparency = Transparency,
  1029. CanCollide = false,
  1030. Locked = true,
  1031. BrickColor = BrickColor.new(tostring(BColor)),
  1032. Name = Name,
  1033. Size = Size,
  1034. Material = Material
  1035. })
  1036. RemoveOutlines(Part)
  1037. return Part
  1038. end
  1039. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1040. local Msh = Create(Mesh)({
  1041. Parent = Part,
  1042. Offset = OffSet,
  1043. Scale = Scale
  1044. })
  1045. if Mesh == "SpecialMesh" then
  1046. Msh.MeshType = MeshType
  1047. Msh.MeshId = MeshId
  1048. end
  1049. return Msh
  1050. end
  1051. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1052. local Weld = Create("Weld")({
  1053. Parent = Parent,
  1054. Part0 = Part0,
  1055. Part1 = Part1,
  1056. C0 = C0,
  1057. C1 = C1
  1058. })
  1059. return Weld
  1060. end
  1061.  
  1062.  
  1063. -------------------------------------------------------
  1064. --Start Effect Function--
  1065. -------------------------------------------------------
  1066. EffectModel = Instance.new("Model", char)
  1067. Effects = {
  1068. Block = {
  1069. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1070. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1071. prt.Anchored = true
  1072. prt.CFrame = cframe
  1073. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1074. game:GetService("Debris"):AddItem(prt, 10)
  1075. if Type == 1 or Type == nil then
  1076. table.insert(Effects, {
  1077. prt,
  1078. "Block1",
  1079. delay,
  1080. x3,
  1081. y3,
  1082. z3,
  1083. msh
  1084. })
  1085. elseif Type == 2 then
  1086. table.insert(Effects, {
  1087. prt,
  1088. "Block2",
  1089. delay,
  1090. x3,
  1091. y3,
  1092. z3,
  1093. msh
  1094. })
  1095. else
  1096. table.insert(Effects, {
  1097. prt,
  1098. "Block3",
  1099. delay,
  1100. x3,
  1101. y3,
  1102. z3,
  1103. msh
  1104. })
  1105. end
  1106. end
  1107. },
  1108. Sphere = {
  1109. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1110. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1111. prt.Anchored = true
  1112. prt.CFrame = cframe
  1113. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1114. game:GetService("Debris"):AddItem(prt, 10)
  1115. table.insert(Effects, {
  1116. prt,
  1117. "Cylinder",
  1118. delay,
  1119. x3,
  1120. y3,
  1121. z3,
  1122. msh
  1123. })
  1124. end
  1125. },
  1126. Cylinder = {
  1127. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1128. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1129. prt.Anchored = true
  1130. prt.CFrame = cframe
  1131. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1132. game:GetService("Debris"):AddItem(prt, 10)
  1133. table.insert(Effects, {
  1134. prt,
  1135. "Cylinder",
  1136. delay,
  1137. x3,
  1138. y3,
  1139. z3,
  1140. msh
  1141. })
  1142. end
  1143. },
  1144. Wave = {
  1145. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1146. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1147. prt.Anchored = true
  1148. prt.CFrame = cframe
  1149. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  1150. game:GetService("Debris"):AddItem(prt, 10)
  1151. table.insert(Effects, {
  1152. prt,
  1153. "Cylinder",
  1154. delay,
  1155. x3 / 60,
  1156. y3 / 60,
  1157. z3 / 60,
  1158. msh
  1159. })
  1160. end
  1161. },
  1162. Ring = {
  1163. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1164. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1165. prt.Anchored = true
  1166. prt.CFrame = cframe
  1167. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1168. game:GetService("Debris"):AddItem(prt, 10)
  1169. table.insert(Effects, {
  1170. prt,
  1171. "Cylinder",
  1172. delay,
  1173. x3,
  1174. y3,
  1175. z3,
  1176. msh
  1177. })
  1178. end
  1179. },
  1180. Break = {
  1181. Create = function(brickcolor, cframe, x1, y1, z1)
  1182. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1183. prt.Anchored = true
  1184. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1185. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1186. local num = math.random(10, 50) / 1000
  1187. game:GetService("Debris"):AddItem(prt, 10)
  1188. table.insert(Effects, {
  1189. prt,
  1190. "Shatter",
  1191. num,
  1192. prt.CFrame,
  1193. math.random() - math.random(),
  1194. 0,
  1195. math.random(50, 100) / 100
  1196. })
  1197. end
  1198. },
  1199. Spiral = {
  1200. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1201. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1202. prt.Anchored = true
  1203. prt.CFrame = cframe
  1204. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1205. game:GetService("Debris"):AddItem(prt, 10)
  1206. table.insert(Effects, {
  1207. prt,
  1208. "Cylinder",
  1209. delay,
  1210. x3,
  1211. y3,
  1212. z3,
  1213. msh
  1214. })
  1215. end
  1216. },
  1217. Push = {
  1218. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1219. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1220. prt.Anchored = true
  1221. prt.CFrame = cframe
  1222. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1223. game:GetService("Debris"):AddItem(prt, 10)
  1224. table.insert(Effects, {
  1225. prt,
  1226. "Cylinder",
  1227. delay,
  1228. x3,
  1229. y3,
  1230. z3,
  1231. msh
  1232. })
  1233. end
  1234. }
  1235. }
  1236. function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size)
  1237. local fp = IT("Part")
  1238. fp.formFactor = formfactor
  1239. fp.Parent = parent
  1240. fp.Reflectance = reflectance
  1241. fp.Transparency = transparency
  1242. fp.CanCollide = false
  1243. fp.Locked = true
  1244. fp.BrickColor = brickcolor
  1245. fp.Name = name
  1246. fp.Size = size
  1247. fp.Position = tors.Position
  1248. RemoveOutlines(fp)
  1249. fp.Material = "SmoothPlastic"
  1250. fp:BreakJoints()
  1251. return fp
  1252. end
  1253.  
  1254. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1255. local mesh = IT(Mesh)
  1256. mesh.Parent = part
  1257. if Mesh == "SpecialMesh" then
  1258. mesh.MeshType = meshtype
  1259. if meshid ~= "nil" then
  1260. mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid
  1261. end
  1262. end
  1263. mesh.Offset = offset
  1264. mesh.Scale = scale
  1265. return mesh
  1266. end
  1267.  
  1268. function Magic(bonuspeed, type, pos, scale, value, color, MType)
  1269. local type = type
  1270. local rng = Instance.new("Part", char)
  1271. rng.Anchored = true
  1272. rng.BrickColor = color
  1273. rng.CanCollide = false
  1274. rng.FormFactor = 3
  1275. rng.Name = "Ring"
  1276. rng.Material = "Neon"
  1277. rng.Size = Vector3.new(1, 1, 1)
  1278. rng.Transparency = 0
  1279. rng.TopSurface = 0
  1280. rng.BottomSurface = 0
  1281. rng.CFrame = pos
  1282. local rngm = Instance.new("SpecialMesh", rng)
  1283. rngm.MeshType = MType
  1284. rngm.Scale = scale
  1285. local scaler2 = 1
  1286. if type == "Add" then
  1287. scaler2 = 1 * value
  1288. elseif type == "Divide" then
  1289. scaler2 = 1 / value
  1290. end
  1291. coroutine.resume(coroutine.create(function()
  1292. for i = 0, 10 / bonuspeed, 0.1 do
  1293. swait()
  1294. if type == "Add" then
  1295. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1296. elseif type == "Divide" then
  1297. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1298. end
  1299. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1300. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed)
  1301. end
  1302. rng:Destroy()
  1303. end))
  1304. end
  1305.  
  1306. function Eviscerate(dude)
  1307. if dude.Name ~= char then
  1308. local bgf = IT("BodyGyro", dude.Head)
  1309. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1310. local val = IT("BoolValue", dude)
  1311. val.Name = "IsHit"
  1312. local ds = coroutine.wrap(function()
  1313. dude:WaitForChild("Head"):BreakJoints()
  1314. wait(0.5)
  1315. target = nil
  1316. coroutine.resume(coroutine.create(function()
  1317. for i, v in pairs(dude:GetChildren()) do
  1318. if v:IsA("Accessory") then
  1319. v:Destroy()
  1320. end
  1321. if v:IsA("Humanoid") then
  1322. v:Destroy()
  1323. end
  1324. if v:IsA("CharacterMesh") then
  1325. v:Destroy()
  1326. end
  1327. if v:IsA("Model") then
  1328. v:Destroy()
  1329. end
  1330. if v:IsA("Part") or v:IsA("MeshPart") then
  1331. for x, o in pairs(v:GetChildren()) do
  1332. if o:IsA("Decal") then
  1333. o:Destroy()
  1334. end
  1335. end
  1336. coroutine.resume(coroutine.create(function()
  1337. v.Material = "Neon"
  1338. v.CanCollide = false
  1339. local PartEmmit1 = IT("ParticleEmitter", v)
  1340. PartEmmit1.LightEmission = 1
  1341. PartEmmit1.Texture = "rbxassetid://284205403"
  1342. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1343. PartEmmit1.Rate = 150
  1344. PartEmmit1.Lifetime = NumberRange.new(1)
  1345. PartEmmit1.Size = NumberSequence.new({
  1346. NumberSequenceKeypoint.new(0, 0.75, 0),
  1347. NumberSequenceKeypoint.new(1, 0, 0)
  1348. })
  1349. PartEmmit1.Transparency = NumberSequence.new({
  1350. NumberSequenceKeypoint.new(0, 0, 0),
  1351. NumberSequenceKeypoint.new(1, 1, 0)
  1352. })
  1353. PartEmmit1.Speed = NumberRange.new(0, 0)
  1354. PartEmmit1.VelocitySpread = 30000
  1355. PartEmmit1.Rotation = NumberRange.new(-500, 500)
  1356. PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  1357. local BodPoss = IT("BodyPosition", v)
  1358. BodPoss.P = 3000
  1359. BodPoss.D = 1000
  1360. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1361. BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1362. v.Color = maincolor.Color
  1363. coroutine.resume(coroutine.create(function()
  1364. for i = 0, 49 do
  1365. swait(1)
  1366. v.Transparency = v.Transparency + 0.08
  1367. end
  1368. wait(0.5)
  1369. PartEmmit1.Enabled = false
  1370. wait(3)
  1371. v:Destroy()
  1372. dude:Destroy()
  1373. end))
  1374. end))
  1375. end
  1376. end
  1377. end))
  1378. end)
  1379. ds()
  1380. end
  1381. end
  1382.  
  1383. function FindNearestHead(Position, Distance, SinglePlayer)
  1384. if SinglePlayer then
  1385. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  1386. end
  1387. local List = {}
  1388. for i, v in pairs(workspace:GetChildren()) do
  1389. if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
  1390. table.insert(List, v)
  1391. end
  1392. end
  1393. return List
  1394. end
  1395.  
  1396. function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType)
  1397. local type = type
  1398. local rng = Instance.new("Part", char)
  1399. rng.Anchored = true
  1400. rng.BrickColor = color
  1401. rng.CanCollide = false
  1402. rng.FormFactor = 3
  1403. rng.Name = "Ring"
  1404. rng.Material = "Neon"
  1405. rng.Size = Vector3.new(1, 1, 1)
  1406. rng.Transparency = 0
  1407. rng.TopSurface = 0
  1408. rng.BottomSurface = 0
  1409. rng.CFrame = pos
  1410. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
  1411. local rngm = Instance.new("SpecialMesh", rng)
  1412. rngm.MeshType = MType
  1413. rngm.Scale = Vector3.new(x1, y1, z1)
  1414. local scaler2 = 1
  1415. local speeder = FastSpeed
  1416. if type == "Add" then
  1417. scaler2 = 1 * value
  1418. elseif type == "Divide" then
  1419. scaler2 = 1 / value
  1420. end
  1421. coroutine.resume(coroutine.create(function()
  1422. for i = 0, 10 / bonuspeed, 0.1 do
  1423. swait()
  1424. if type == "Add" then
  1425. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1426. elseif type == "Divide" then
  1427. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1428. end
  1429. speeder = speeder - 0.01 * FastSpeed * bonuspeed
  1430. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
  1431. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1432. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
  1433. end
  1434. rng:Destroy()
  1435. end))
  1436. end
  1437.  
  1438. function SoulSteal(dude)
  1439. if dude.Name ~= char then
  1440. local bgf = IT("BodyGyro", dude.Head)
  1441. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1442. local val = IT("BoolValue", dude)
  1443. val.Name = "IsHit"
  1444. local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart')
  1445. local soulst = coroutine.wrap(function()
  1446. local soul = Instance.new("Part",dude)
  1447. soul.Size = Vector3.new(1,1,1)
  1448. soul.CanCollide = false
  1449. soul.Anchored = false
  1450. soul.Position = torso.Position
  1451. soul.Transparency = 1
  1452. local PartEmmit1 = IT("ParticleEmitter", soul)
  1453. PartEmmit1.LightEmission = 1
  1454. PartEmmit1.Texture = "rbxassetid://569507414"
  1455. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1456. PartEmmit1.Rate = 250
  1457. PartEmmit1.Lifetime = NumberRange.new(1.6)
  1458. PartEmmit1.Size = NumberSequence.new({
  1459. NumberSequenceKeypoint.new(0, 1, 0),
  1460. NumberSequenceKeypoint.new(1, 0, 0)
  1461. })
  1462. PartEmmit1.Transparency = NumberSequence.new({
  1463. NumberSequenceKeypoint.new(0, 0, 0),
  1464. NumberSequenceKeypoint.new(1, 1, 0)
  1465. })
  1466. PartEmmit1.Speed = NumberRange.new(0, 0)
  1467. PartEmmit1.VelocitySpread = 30000
  1468. PartEmmit1.Rotation = NumberRange.new(-360, 360)
  1469. PartEmmit1.RotSpeed = NumberRange.new(-360, 360)
  1470. local BodPoss = IT("BodyPosition", soul)
  1471. BodPoss.P = 3000
  1472. BodPoss.D = 1000
  1473. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1474. BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1475. wait(1.6)
  1476. soul.Touched:connect(function(hit)
  1477. if hit.Parent == char then
  1478. soul:Destroy()
  1479. end
  1480. end)
  1481. wait(1.2)
  1482. while soul do
  1483. swait()
  1484. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1485. BodPoss.Position = tors.Position
  1486. end
  1487. end)
  1488. soulst()
  1489. end
  1490. end
  1491. function FaceMouse()
  1492. local Cam = workspace.CurrentCamera
  1493. return {
  1494. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  1495. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  1496. }
  1497. end
  1498.  
  1499. BTAUNT = Instance.new("Sound", char)
  1500. BTAUNT.SoundId = "http://www.roblox.com/asset/?id=2533880583"
  1501. BTAUNT.Volume = 2
  1502. BTAUNT.Pitch = 1
  1503. BTAUNT.Looped = true
  1504. BTAUNT.TimePosition = 0
  1505.  
  1506. BTAUNT3 = Instance.new("Sound", tors)
  1507. BTAUNT3.SoundId = "http://www.roblox.com/asset/?id=157016540"
  1508. BTAUNT3.Volume = 10
  1509. BTAUNT3.Pitch = 1
  1510. BTAUNT3.Looped = false
  1511. BTAUNT3.TimePosition = 0
  1512.  
  1513. TEST = Instance.new("Sound", tors)
  1514. TEST.SoundId = "http://www.roblox.com/asset/?id=2544975373"
  1515. TEST.Volume = 25
  1516. TEST.Pitch = 1
  1517. TEST.Looped = false
  1518. TEST.TimePosition = 0
  1519. -------------------------------------------------------
  1520. --End Effect Function--
  1521. -------------------------------------------------------
  1522. function Cso(ID, PARENT, VOLUME, PITCH)
  1523. local NSound = nil
  1524. coroutine.resume(coroutine.create(function()
  1525. NSound = IT("Sound", PARENT)
  1526. NSound.Volume = VOLUME
  1527. NSound.Pitch = PITCH
  1528. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  1529. swait()
  1530. NSound:play()
  1531. game:GetService("Debris"):AddItem(NSound, 50)
  1532. end))
  1533. return NSound
  1534. end
  1535. function CameraEnshaking(Length, Intensity)
  1536. coroutine.resume(coroutine.create(function()
  1537. local intensity = 1 * Intensity
  1538. local rotM = 0.01 * Intensity
  1539. for i = 0, Length, 0.1 do
  1540. swait()
  1541. intensity = intensity - 0.05 * Intensity / Length
  1542. rotM = rotM - 5.0E-4 * Intensity / Length
  1543. hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)))
  1544. cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM)
  1545. end
  1546. hum.CameraOffset = Vector3.new(0, 0, 0)
  1547. end))
  1548. end
  1549.  
  1550. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1551. local Part = Create("Part"){
  1552. Parent = Parent,
  1553. Reflectance = Reflectance,
  1554. Transparency = Transparency,
  1555. CanCollide = false,
  1556. Locked = true,
  1557. BrickColor = BrickColor.new(tostring(BColor)),
  1558. Name = Name,
  1559. Size = Size,
  1560. Material = Material,
  1561. }
  1562. RemoveOutlines(Part)
  1563. return Part
  1564. end
  1565.  
  1566. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1567. local Msh = Create(Mesh){
  1568. Parent = Part,
  1569. Offset = OffSet,
  1570. Scale = Scale,
  1571. }
  1572. if Mesh == "SpecialMesh" then
  1573. Msh.MeshType = MeshType
  1574. Msh.MeshId = MeshId
  1575. end
  1576. return Msh
  1577. end
  1578.  
  1579. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1580. local prt = CreatePart(workspace,"Neon",0,0,brickcolor,"Effect", Vector3.new(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1581. prt.Anchored = true
  1582. prt.CFrame = cframe
  1583. local msh = CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(0,0,0),Vector3.new(x1,y1,z1))
  1584. game:GetService("Debris"):AddItem(prt,2)
  1585. coroutine.resume(coroutine.create(function(Part,Mesh,num)
  1586. for i=0,1,delay do
  1587. swait()
  1588. Part.Transparency=i
  1589. Mesh.Scale=Mesh.Scale + Vector3.new(x3,y3,z3)
  1590. end
  1591. Part.Parent=nil
  1592. end),prt,msh,(math.random(0,1)+math.random())/5)
  1593. end
  1594. function getRegion(point,range,ignore)
  1595. return workspace:FindPartsInRegion3WithIgnoreList(Region3.new(point-Vector3.new(1,1,1)*range/2,point+Vector3.new(1,1,1)*range/2),ignore,100)
  1596. end
  1597.  
  1598. function GetTorso(char)
  1599. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1600. end
  1601.  
  1602. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  1603.  
  1604. NewInstance = function(instance,parent,properties)
  1605. local inst = Instance.new(instance)
  1606. inst.Parent = parent
  1607. if(properties)then
  1608. for i,v in next, properties do
  1609. pcall(function() inst[i] = v end)
  1610. end
  1611. end
  1612. return inst;
  1613. end
  1614.  
  1615. function Part(parent,color,material,size,cframe,anchored,cancollide)
  1616. local part = Instance.new("Part")
  1617. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or Color3.new(0,0,0)
  1618. part.Material = material or Enum.Material.SmoothPlastic
  1619. part.TopSurface,part.BottomSurface=10,10
  1620. part.Size = size or Vector3.new(1,1,1)
  1621. part.CFrame = cframe or CF(0,0,0)
  1622. part.Anchored = anchored or true
  1623. part.CanCollide = cancollide or false
  1624. part.Parent = parent or char
  1625. return part
  1626. end
  1627. -------------------------------------------------------
  1628. --End Important Functions--
  1629. -------------------------------------------------------
  1630.  
  1631.  
  1632. -------------------------------------------------------
  1633. --Start Customization--
  1634. -------------------------------------------------------
  1635. local Player_Size = 1
  1636. if Player_Size ~= 1 then
  1637. root.Size = root.Size * Player_Size
  1638. tors.Size = tors.Size * Player_Size
  1639. hed.Size = hed.Size * Player_Size
  1640. ra.Size = ra.Size * Player_Size
  1641. la.Size = la.Size * Player_Size
  1642. rl.Size = rl.Size * Player_Size
  1643. ll.Size = ll.Size * Player_Size
  1644. ----------------------------------------------------------------------------------
  1645. rootj.Parent = root
  1646. neck.Parent = tors
  1647. RW.Parent = tors
  1648. LW.Parent = tors
  1649. RH.Parent = tors
  1650. LH.Parent = tors
  1651. ----------------------------------------------------------------------------------
  1652. rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1653. rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1654. neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0))
  1655. neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180))
  1656. RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0
  1657. LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0
  1658. ----------------------------------------------------------------------------------
  1659. RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1660. LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1661. RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1662. LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1663. --hat.Parent = Character
  1664. end
  1665. ----------------------------------------------------------------------------------
  1666. ----------------------------------------------------------------------------------
  1667. local equipped = false
  1668. local idle = 0
  1669. local change = 1
  1670. local val = 0
  1671. local toim = 0
  1672. local idleanim = 0.4
  1673. local sine = 0
  1674. local Sit = 1
  1675. ----------------------------------------------------------------------------------
  1676. hum.WalkSpeed = 48
  1677. hum.JumpPower = 57
  1678. hum.Animator.Parent = nil
  1679. ----------------------------------------------------------------------------------
  1680.  
  1681. -------------------------------------------------------
  1682. --End Customization--
  1683. -------------------------------------------------------
  1684. local Blobby = Instance.new("Part", char)
  1685. Blobby.Name = "Blob"
  1686. Blobby.CanCollide = false
  1687. Blobby.BrickColor = BrickColor.new("Really black")
  1688. Blobby.Transparency = 0
  1689. Blobby.Material = "Plastic"
  1690. Blobby.Size = Vector3.new(1, 1, 2)
  1691. Blobby.TopSurface = Enum.SurfaceType.Smooth
  1692. Blobby.BottomSurface = Enum.SurfaceType.Smooth
  1693.  
  1694. local Weld = Instance.new("Weld", Blobby)
  1695. Weld.Part0 = ra
  1696. Weld.Part1 = Blobby
  1697. Weld.C1 = CFrame.new(0, 3, 1.1)
  1698. Weld.C0 = CFrame.Angles(Rad(-56),0,0)
  1699.  
  1700. local M2 = Instance.new("SpecialMesh")
  1701. M2.Parent = Blobby
  1702. M2.MeshId = "rbxassetid://0"
  1703. M2.TextureId = "rbxassetid://0"
  1704. M2.Scale = Vector3.new(.01, .01, .01)
  1705.  
  1706. --[[local naeeym2 = Instance.new("BillboardGui",char)
  1707. naeeym2.AlwaysOnTop = true
  1708. naeeym2.Size = UDim2.new(5,35,2,15)
  1709. naeeym2.StudsOffset = Vector3.new(0, 3.5, 0)
  1710. naeeym2.Adornee = hed
  1711. naeeym2.Name = "Name"
  1712. --naeeym2.PlayerToHideFrom = Player
  1713. local tecks2 = Instance.new("TextLabel",naeeym2)
  1714. tecks2.BackgroundTransparency = 1
  1715. tecks2.TextScaled = true
  1716. tecks2.BorderSizePixel = 0
  1717. tecks2.Text = "Fight Me"
  1718. tecks2.Font = Enum.Font.Bodoni
  1719. tecks2.TextSize = 30
  1720. tecks2.TextStrokeTransparency = 0
  1721. tecks2.TextColor3 = Color3.new(0, 0, 0)
  1722. tecks2.TextStrokeColor3 = Color3.new(1, 1, 1)
  1723. tecks2.Size = UDim2.new(1,0,0.5,0)
  1724. tecks2.Parent = naeeym2]]
  1725. ----------------------------------------------------------------------------------
  1726. local AddInstance = function(Object, ...)
  1727. local Obj = Instance.new(Object)
  1728. for i,v in next,(...) do
  1729. Obj[i] = v
  1730. end
  1731. return Obj
  1732. end
  1733. ----------------------------------------------------
  1734. local Reaper = AddInstance("Part",{
  1735. Parent = hed,
  1736. CFrame = hed.CFrame,
  1737. formFactor = "Symmetric",
  1738. Size = Vector3.new(1, 1, 1),
  1739. CanCollide = false,
  1740. TopSurface = "Smooth",
  1741. BottomSurface = "Smooth",
  1742. Locked = true,
  1743. })
  1744. local Weld = AddInstance("Weld",{
  1745. Parent = Reaper,
  1746. Part0 = hed,
  1747. C0 = CFrame.new(0, 0.8, 0.4)*CFrame.Angles(0, 0, 0),
  1748. Part1 = Reaper,
  1749. })
  1750. local Mesh = AddInstance("SpecialMesh",{
  1751. Parent = Reaper,
  1752. MeshId = "rbxassetid://291954550",
  1753. TextureId = "rbxassetid://0",
  1754. Scale = Vector3.new(3.5, 3.5, 3.3),
  1755. VertexColor = Vector3.new(0.5, 0, 1),
  1756. })
  1757.  
  1758. local Reaper = AddInstance("Part",{
  1759. Parent = hed,
  1760. CFrame = hed.CFrame,
  1761. formFactor = "Symmetric",
  1762. Size = Vector3.new(1, 1, 1),
  1763. CanCollide = false,
  1764. TopSurface = "Smooth",
  1765. BottomSurface = "Smooth",
  1766. Locked = true,
  1767. })
  1768. local Weld = AddInstance("Weld",{
  1769. Parent = Reaper,
  1770. Part0 = hed,
  1771. C0 = CFrame.new(0.1, 0.8, 0.4)*CFrame.Angles(0, 0, 0),
  1772. Part1 = Reaper,
  1773. })
  1774. local Mesh = AddInstance("SpecialMesh",{
  1775. Parent = Reaper,
  1776. MeshId = "rbxassetid://291954550",
  1777. TextureId = "rbxassetid://0",
  1778. Scale = Vector3.new(3.5, 3.5, 3.3),
  1779. VertexColor = Vector3.new(0, 0, 0),
  1780. })
  1781.  
  1782. local Reaper2 = AddInstance("Part",{
  1783. Parent = tors,
  1784. CFrame = tors.CFrame,
  1785. formFactor = "Symmetric",
  1786. Size = Vector3.new(0.462, 1.403, 2.495),
  1787. CanCollide = false,
  1788. TopSurface = "Smooth",
  1789. BottomSurface = "Smooth",
  1790. Locked = true,
  1791. })
  1792. local Weld = AddInstance("Weld",{
  1793. Parent = Reaper2,
  1794. Part0 = tors,
  1795. C0 = CFrame.new(0, -1.7, 1)*CFrame.Angles(0, 0, 0),
  1796. Part1 = Reaper2,
  1797. })
  1798. local Mesh = AddInstance("SpecialMesh",{
  1799. Parent = Reaper2,
  1800. MeshId = "rbxassetid://2759032628",
  1801. TextureId = "rbxassetid://89867215",
  1802. Scale = Vector3.new(1, 1, 0.5),
  1803. VertexColor = Vector3.new(0.5, 0.5, 0.5),
  1804. })
  1805.  
  1806. -------------------------------------------------------
  1807. wait(1)
  1808. plr = game.Players.LocalPlayer
  1809. char = plr.Character
  1810. mouse = plr:GetMouse()
  1811. whitecolor = Color3.new(1,1,1)
  1812. epicmode = false
  1813. normal = true
  1814. for i,v in pairs(char:GetChildren()) do
  1815. if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then
  1816. v:Destroy()
  1817. end
  1818. end
  1819. local shirt = Instance.new("Shirt",char)
  1820. shirt.ShirtTemplate = "rbxassetid://2544612637"
  1821. local pants = Instance.new("Pants",char)
  1822. pants.PantsTemplate = "rbxassetid://2544611861"
  1823. Character['Body Colors'].HeadColor=BrickColor.new('Pastel violet')
  1824. Character['Body Colors'].TorsoColor=BrickColor.new('Pastel violet')
  1825. Character['Body Colors'].RightArmColor=BrickColor.new('Pastel violet')
  1826. Character['Body Colors'].LeftArmColor=BrickColor.new('Pastel violet')
  1827. Character['Body Colors'].RightLegColor=BrickColor.new('Pastel violet')
  1828. Character['Body Colors'].LeftLegColor=BrickColor.new('Pastel violet')
  1829. for i,v in pairs(char:GetChildren()) do
  1830. if v.ClassName == "Hat" or v.ClassName == "Accessory" then
  1831. v:Destroy()
  1832. end
  1833. end
  1834.  
  1835. -------------------------------------------------------
  1836. --Start Attacks N Stuff--
  1837. -------------------------------------------------------
  1838. local naeeym2 = Instance.new("BillboardGui",char)
  1839. naeeym2.AlwaysOnTop = true
  1840. naeeym2.Size = UDim2.new(5,35,2,35)
  1841. naeeym2.StudsOffset = Vector3.new(0,2,0)
  1842. naeeym2.Adornee = hed
  1843. naeeym2.Name = "Name"
  1844.  
  1845. local tecks2 = Instance.new("TextLabel",naeeym2)
  1846. tecks2.BackgroundTransparency = 1
  1847. tecks2.TextScaled = true
  1848. tecks2.BorderSizePixel = 0
  1849. tecks2.Text = "J҉ E҉ V҉ I҉ L҉"
  1850. tecks2.Font = "Fantasy"
  1851. tecks2.TextSize = 50
  1852. tecks2.TextStrokeTransparency = 0
  1853. tecks2.TextColor3 = BrickColor.new('Really black').Color
  1854. tecks2.TextStrokeColor3 = BrickColor.new('Bright blue').Color
  1855. tecks2.Size = UDim2.new(1,0,0.5,0)
  1856. tecks2.Parent = naeeym2
  1857. textfag = tecks2
  1858. tecks2.Text = "J҉ E҉ V҉ I҉ L҉"
  1859. BTAUNT:Play()
  1860. coroutine.resume(coroutine.create(function()
  1861. while textfag ~= nil do
  1862. swait()
  1863. textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  1864. textfag.Rotation = math.random(-3,3)
  1865. end
  1866. end))
  1867.  
  1868. function finalChaos()
  1869. attack = true
  1870. spawn(function()
  1871. local p = Instance.new("Part",char)
  1872. p.Anchored = true
  1873. p.CanCollide = false
  1874. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1875. local m = Instance.new("SpecialMesh",p)
  1876. m.MeshId = "https://roblox.com/asset/?id=28140935"
  1877. m.Scale = Vector3.new(2,2,2)
  1878. for i=1,30 do
  1879. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1880. p.CFrame = p.CFrame * CFrame.Angles(0.5,0,0)
  1881. wait()
  1882. end
  1883. local beam = Instance.new("Part",char)
  1884. beam.Anchored = true
  1885. beam.CanCollide = false
  1886. beam.BrickColor = BrickColor.new("White")
  1887. beam.Material = Enum.Material.Neon
  1888. beam.Size = Vector3.new(1,1,1)
  1889. beam.Position = p.Position+Vector3.new(0,1000,0)
  1890. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1891. local m = Instance.new("SpecialMesh",beam)
  1892. m.MeshType = "Cylinder"
  1893. m.Scale = Vector3.new(2000,15,15)
  1894. damage(6,20,35,p.Position)
  1895. p.Transparency = 1
  1896. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1897. for i=1,10 do
  1898. m.Scale = m.Scale-Vector3.new(0,1,1)
  1899. beam.Transparency = i / 10
  1900. wait()
  1901. end
  1902. p:Destroy()
  1903. end)
  1904. attack = false
  1905. end
  1906. function spade()
  1907. attack = true
  1908. spawn(function()
  1909. local p = Instance.new("Part",char)
  1910. p.Anchored = true
  1911. p.CanCollide = false
  1912. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1913. local m = Instance.new("SpecialMesh",p)
  1914. m.MeshId = "https://roblox.com/asset/?id=2760895053"
  1915. m.Scale = Vector3.new(1,1,1)
  1916. for i=1,30 do
  1917. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1918. p.CFrame = p.CFrame * CFrame.Angles(0,4,0)
  1919. wait()
  1920. end
  1921. local beam = Instance.new("Part",char)
  1922. beam.Anchored = true
  1923. beam.CanCollide = false
  1924. beam.BrickColor = BrickColor.new("White")
  1925. beam.Material = Enum.Material.Neon
  1926. beam.Size = Vector3.new(1,1,1)
  1927. beam.Position = p.Position+Vector3.new(0,1000,0)
  1928. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1929. local m = Instance.new("SpecialMesh",beam)
  1930. m.MeshType = "Cylinder"
  1931. m.Scale = Vector3.new(2000,15,15)
  1932. damage(6,20,35,p.Position)
  1933. p.Transparency = 1
  1934. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1935. for i=1,10 do
  1936. m.Scale = m.Scale-Vector3.new(0,1,1)
  1937. beam.Transparency = 1
  1938. wait()
  1939. end
  1940. p:Destroy()
  1941. end)
  1942. attack = false
  1943. end
  1944.  
  1945. function club()
  1946. attack = true
  1947. spawn(function()
  1948. local p = Instance.new("Part",char)
  1949. p.Anchored = true
  1950. p.CanCollide = false
  1951. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1952. local m = Instance.new("SpecialMesh",p)
  1953. m.MeshId = "https://roblox.com/asset/?id=2761335666"
  1954. m.Scale = Vector3.new(1.5,1.5,1.5)
  1955. for i=1,30 do
  1956. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1957. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  1958. wait()
  1959. end
  1960. local beam = Instance.new("Part",char)
  1961. beam.Anchored = true
  1962. beam.CanCollide = false
  1963. beam.BrickColor = BrickColor.new("White")
  1964. beam.Material = Enum.Material.Neon
  1965. beam.Size = Vector3.new(1,1,1)
  1966. beam.Position = p.Position+Vector3.new(0,1000,0)
  1967. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1968. local m = Instance.new("SpecialMesh",beam)
  1969. m.MeshType = "Cylinder"
  1970. m.Scale = Vector3.new(2000,15,15)
  1971. damage(6,20,35,p.Position)
  1972. p.Transparency = 1
  1973. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1974. for i=1,10 do
  1975. m.Scale = m.Scale-Vector3.new(0,1,1)
  1976. beam.Transparency = 1
  1977. wait()
  1978. end
  1979. p:Destroy()
  1980. end)
  1981. attack = false
  1982. end
  1983.  
  1984.  
  1985. function heart()
  1986. attack = true
  1987. spawn(function()
  1988. local p = Instance.new("Part",char)
  1989. p.Anchored = true
  1990. p.CanCollide = false
  1991. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1992. local m = Instance.new("SpecialMesh",p)
  1993. m.MeshId = "https://roblox.com/asset/?id=105992239"
  1994. m.Scale = Vector3.new(9.5,9.5,9.5)
  1995. for i=1,30 do
  1996. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1997. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  1998. wait()
  1999. end
  2000. local beam = Instance.new("Part",char)
  2001. beam.Anchored = true
  2002. beam.CanCollide = false
  2003. beam.BrickColor = BrickColor.new("White")
  2004. beam.Material = Enum.Material.Neon
  2005. beam.Size = Vector3.new(1,1,1)
  2006. beam.Position = p.Position+Vector3.new(0,1000,0)
  2007. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  2008. local m = Instance.new("SpecialMesh",beam)
  2009. m.MeshType = "Cylinder"
  2010. m.Scale = Vector3.new(2000,15,15)
  2011. damage(6,20,35,p.Position)
  2012. p.Transparency = 1
  2013. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  2014. for i=1,10 do
  2015. m.Scale = m.Scale-Vector3.new(0,1,1)
  2016. beam.Transparency = 1
  2017. wait()
  2018. end
  2019. p:Destroy()
  2020. end)
  2021. attack = false
  2022. end
  2023.  
  2024.  
  2025. function diamond()
  2026. attack = true
  2027. spawn(function()
  2028. local p = Instance.new("Part",char)
  2029. p.Anchored = true
  2030. p.CanCollide = false
  2031. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  2032. local m = Instance.new("SpecialMesh",p)
  2033. m.MeshId = "https://roblox.com/asset/?id=9756362"
  2034. m.Scale = Vector3.new(6,6,6)
  2035. for i=1,30 do
  2036. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  2037. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  2038. wait()
  2039. end
  2040. local beam = Instance.new("Part",char)
  2041. beam.Anchored = true
  2042. beam.CanCollide = false
  2043. beam.BrickColor = BrickColor.new("White")
  2044. beam.Material = Enum.Material.Neon
  2045. beam.Size = Vector3.new(1,1,1)
  2046. beam.Position = p.Position+Vector3.new(0,1000,0)
  2047. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  2048. local m = Instance.new("SpecialMesh",beam)
  2049. m.MeshType = "Cylinder"
  2050. m.Scale = Vector3.new(2000,15,15)
  2051. damage(6,20,35,p.Position)
  2052. p.Transparency = 1
  2053. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  2054. for i=1,10 do
  2055. m.Scale = m.Scale-Vector3.new(0,1,1)
  2056. beam.Transparency = 1
  2057. wait()
  2058. end
  2059. p:Destroy()
  2060. end)
  2061. attack = false
  2062. end
  2063.  
  2064. function icando()
  2065. attack = true
  2066. hum.WalkSpeed = 0
  2067. TEST:Remove()
  2068. TEST:Play()
  2069. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2070. Hook2.Transparency = 1
  2071. local A2 = NewInstance("Attachment",Hook2)
  2072. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2073. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2074. repeat
  2075. for i = 0,4,0.1 do
  2076. swait()
  2077. TEST.Parent = tors
  2078. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2079. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(-20)), 0.3)
  2080. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2081. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2082. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-76)), 0.1)
  2083. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(56)), 0.1)
  2084. end
  2085. until TEST.Playing == false
  2086. TEST:Stop()
  2087. TEST:Play()
  2088. TEST:Remove()
  2089. print('I CAN DO ANYTHING')
  2090. Hook2:Destroy()
  2091. attack = false
  2092. hum.WalkSpeed = 20
  2093. end
  2094.  
  2095. function Taunt3()
  2096. attack = true
  2097. hum.WalkSpeed = 0
  2098. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2099. Hook2.Transparency = 1
  2100. local A2 = NewInstance("Attachment",Hook2)
  2101. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2102. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2103. CFuncs.Sound.Create("rbxassetid://2606662454", head, 100, 1)
  2104. for i = 0, 2, 0.1 do
  2105. swait()
  2106. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2107. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2108. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2109. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2110. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2111. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2112. end
  2113. for i = 0, 6, 0.1 do
  2114. swait()
  2115. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2116. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2117. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2118. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2119. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2120. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2121. end
  2122. for i = 0, 2, 0.1 do
  2123. swait()
  2124. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2125. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2126. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2127. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2128. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2129. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2130. end
  2131. attack = false
  2132. Hook2:Destroy()
  2133. hum.WalkSpeed = 20
  2134. end
  2135.  
  2136. function Taunt4()
  2137. attack = true
  2138. hum.WalkSpeed = 0
  2139. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2140. Hook2.Transparency = 1
  2141. local A2 = NewInstance("Attachment",Hook2)
  2142. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2143. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2144. CFuncs.Sound.Create("rbxassetid://2545211765", head, 100, 1)
  2145. for i = 0, 2, 0.1 do
  2146. swait()
  2147. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2148. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2149. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2150. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2151. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2152. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2153. end
  2154. for i = 0, 6, 0.1 do
  2155. swait()
  2156. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2157. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2158. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2159. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2160. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2161. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2162. end
  2163. for i = 0, 2, 0.1 do
  2164. swait()
  2165. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2166. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2167. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2168. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2169. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2170. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2171. end
  2172. attack = false
  2173. Hook2:Destroy()
  2174. hum.WalkSpeed = 20
  2175. end
  2176.  
  2177. function Taunt4()
  2178. attack = true
  2179. hum.WalkSpeed = 0
  2180. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2181. Hook2.Transparency = 1
  2182. local A2 = NewInstance("Attachment",Hook2)
  2183. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2184. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2185. CFuncs.Sound.Create("rbxassetid://2545211765", head, 100, 1)
  2186. for i = 0, 2, 0.1 do
  2187. swait()
  2188. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2189. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2190. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2191. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2192. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2193. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2194. end
  2195. for i = 0, 6, 0.1 do
  2196. swait()
  2197. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2198. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2199. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2200. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2201. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2202. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2203. end
  2204. for i = 0, 2, 0.1 do
  2205. swait()
  2206. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2207. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2208. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2209. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2210. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2211. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2212. end
  2213. attack = false
  2214. Hook2:Destroy()
  2215. hum.WalkSpeed = 20
  2216. end
  2217.  
  2218. function Taunt2()
  2219. attack = true
  2220. hum.WalkSpeed = 0
  2221. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2222. Hook2.Transparency = 1
  2223. local A2 = NewInstance("Attachment",Hook2)
  2224. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2225. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2226. CFuncs.Sound.Create("rbxassetid://2545008459", head, 100, 1)
  2227. for i = 0, 2, 0.1 do
  2228. swait()
  2229. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2230. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  2231. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2232. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2233. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2234. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2235. end
  2236. for i = 0, 6, 0.1 do
  2237. swait()
  2238. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, .2 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2239. neck.C0 = clerp(neck.C0, necko * CF(0, 0, 2) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.15)
  2240. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2241. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2242. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2243. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2244. end
  2245. for i = 0, 2, 0.1 do
  2246. swait()
  2247. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2248. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.3)
  2249. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2250. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2251. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2252. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2253. end
  2254. attack = false
  2255. Hook2:Destroy()
  2256. hum.WalkSpeed = 20
  2257. end
  2258.  
  2259. function Chaos_balls()
  2260. attack = true
  2261. hum.WalkSpeed = 0
  2262. CFuncs.Sound.Create("rbxassetid://2545008459", head, 100, 1)
  2263.  
  2264. local Scripts = { function()
  2265. LandMine = script.Parent
  2266.  
  2267. function onTouched(hit)
  2268. script.Parent.Transparency = 1
  2269. connection:disconnect()
  2270. end
  2271.  
  2272. connection = LandMine.Touched:connect(onTouched)
  2273.  
  2274. function onTouch(part)
  2275. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2276. if (humanoid ~= nil) then
  2277. humanoid.Health = 0
  2278. end
  2279. end
  2280.  
  2281. script.Parent.Touched:connect(onTouch)
  2282.  
  2283. end; function()
  2284. LandMine = script.Parent
  2285.  
  2286. function onTouched(hit)
  2287. script.Parent.Transparency = 1
  2288. connection:disconnect()
  2289. end
  2290.  
  2291. connection = LandMine.Touched:connect(onTouched)
  2292.  
  2293. function onTouch(part)
  2294. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2295. if (humanoid ~= nil) then
  2296. humanoid.Health = 0
  2297. end
  2298. end
  2299.  
  2300. script.Parent.Touched:connect(onTouch)
  2301.  
  2302. end; function()
  2303. LandMine = script.Parent
  2304.  
  2305. function onTouched(hit)
  2306. script.Parent.Transparency = 1
  2307. connection:disconnect()
  2308. end
  2309.  
  2310. connection = LandMine.Touched:connect(onTouched)
  2311.  
  2312. function onTouch(part)
  2313. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2314. if (humanoid ~= nil) then
  2315. humanoid.Health = 0
  2316. end
  2317. end
  2318.  
  2319. script.Parent.Touched:connect(onTouch)
  2320.  
  2321. end; function()
  2322. LandMine = script.Parent
  2323.  
  2324. function onTouched(hit)
  2325. script.Parent.Transparency = 1
  2326. connection:disconnect()
  2327. end
  2328.  
  2329. connection = LandMine.Touched:connect(onTouched)
  2330.  
  2331. function onTouch(part)
  2332. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2333. if (humanoid ~= nil) then
  2334. humanoid.Health = 0
  2335. end
  2336. end
  2337.  
  2338. script.Parent.Touched:connect(onTouch)
  2339.  
  2340. end; function()
  2341. LandMine = script.Parent
  2342.  
  2343. function onTouched(hit)
  2344. script.Parent.Transparency = 1
  2345. connection:disconnect()
  2346. end
  2347.  
  2348. connection = LandMine.Touched:connect(onTouched)
  2349.  
  2350. function onTouch(part)
  2351. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2352. if (humanoid ~= nil) then
  2353. humanoid.Health = 0
  2354. end
  2355. end
  2356.  
  2357. script.Parent.Touched:connect(onTouch)
  2358.  
  2359. end; function()
  2360. LandMine = script.Parent
  2361.  
  2362. function onTouched(hit)
  2363. script.Parent.Transparency = 1
  2364. connection:disconnect()
  2365. end
  2366.  
  2367. connection = LandMine.Touched:connect(onTouched)
  2368.  
  2369. function onTouch(part)
  2370. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2371. if (humanoid ~= nil) then
  2372. humanoid.Health = 0
  2373. end
  2374. end
  2375.  
  2376. script.Parent.Touched:connect(onTouch)
  2377.  
  2378. end; function()
  2379. LandMine = script.Parent
  2380.  
  2381. function onTouched(hit)
  2382. script.Parent.Transparency = 1
  2383. connection:disconnect()
  2384. end
  2385.  
  2386. connection = LandMine.Touched:connect(onTouched)
  2387.  
  2388. function onTouch(part)
  2389. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2390. if (humanoid ~= nil) then
  2391. humanoid.Health = 0
  2392. end
  2393. end
  2394.  
  2395. script.Parent.Touched:connect(onTouch)
  2396.  
  2397. end; function()
  2398. LandMine = script.Parent
  2399.  
  2400. function onTouched(hit)
  2401. script.Parent.Transparency = 1
  2402. connection:disconnect()
  2403. end
  2404.  
  2405. connection = LandMine.Touched:connect(onTouched)
  2406.  
  2407. function onTouch(part)
  2408. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2409. if (humanoid ~= nil) then
  2410. humanoid.Health = 0
  2411. end
  2412. end
  2413.  
  2414. script.Parent.Touched:connect(onTouch)
  2415.  
  2416. end; function()
  2417. LandMine = script.Parent
  2418.  
  2419. function onTouched(hit)
  2420. script.Parent.Transparency = 1
  2421. connection:disconnect()
  2422. end
  2423.  
  2424. connection = LandMine.Touched:connect(onTouched)
  2425.  
  2426. function onTouch(part)
  2427. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2428. if (humanoid ~= nil) then
  2429. humanoid.Health = 0
  2430. end
  2431. end
  2432.  
  2433. script.Parent.Touched:connect(onTouch)
  2434.  
  2435. end; function()
  2436. LandMine = script.Parent
  2437.  
  2438. function onTouched(hit)
  2439. script.Parent.Transparency = 1
  2440. connection:disconnect()
  2441. end
  2442.  
  2443. connection = LandMine.Touched:connect(onTouched)
  2444.  
  2445. function onTouch(part)
  2446. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2447. if (humanoid ~= nil) then
  2448. humanoid.Health = 0
  2449. end
  2450. end
  2451.  
  2452. script.Parent.Touched:connect(onTouch)
  2453.  
  2454. end; function()
  2455. LandMine = script.Parent
  2456.  
  2457. function onTouched(hit)
  2458. script.Parent.Transparency = 1
  2459. connection:disconnect()
  2460. end
  2461.  
  2462. connection = LandMine.Touched:connect(onTouched)
  2463.  
  2464. function onTouch(part)
  2465. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2466. if (humanoid ~= nil) then
  2467. humanoid.Health = 0
  2468. end
  2469. end
  2470.  
  2471. script.Parent.Touched:connect(onTouch)
  2472.  
  2473. end; function()
  2474. LandMine = script.Parent
  2475.  
  2476. function onTouched(hit)
  2477. script.Parent.Transparency = 1
  2478. connection:disconnect()
  2479. end
  2480.  
  2481. connection = LandMine.Touched:connect(onTouched)
  2482.  
  2483. function onTouch(part)
  2484. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2485. if (humanoid ~= nil) then
  2486. humanoid.Health = 0
  2487. end
  2488. end
  2489.  
  2490. script.Parent.Touched:connect(onTouch)
  2491.  
  2492. end; function()
  2493. LandMine = script.Parent
  2494.  
  2495. function onTouched(hit)
  2496. script.Parent.Transparency = 1
  2497. connection:disconnect()
  2498. end
  2499.  
  2500. connection = LandMine.Touched:connect(onTouched)
  2501.  
  2502. function onTouch(part)
  2503. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2504. if (humanoid ~= nil) then
  2505. humanoid.Health = 0
  2506. end
  2507. end
  2508.  
  2509. script.Parent.Touched:connect(onTouch)
  2510.  
  2511. end; function()
  2512. LandMine = script.Parent
  2513.  
  2514. function onTouched(hit)
  2515. script.Parent.Transparency = 1
  2516. connection:disconnect()
  2517. end
  2518.  
  2519. connection = LandMine.Touched:connect(onTouched)
  2520.  
  2521. function onTouch(part)
  2522. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2523. if (humanoid ~= nil) then
  2524. humanoid.Health = 0
  2525. end
  2526. end
  2527.  
  2528. script.Parent.Touched:connect(onTouch)
  2529.  
  2530. end; function()
  2531. LandMine = script.Parent
  2532.  
  2533. function onTouched(hit)
  2534. script.Parent.Transparency = 1
  2535. connection:disconnect()
  2536. end
  2537.  
  2538. connection = LandMine.Touched:connect(onTouched)
  2539.  
  2540. function onTouch(part)
  2541. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2542. if (humanoid ~= nil) then
  2543. humanoid.Health = 0
  2544. end
  2545. end
  2546.  
  2547. script.Parent.Touched:connect(onTouch)
  2548.  
  2549. end; function()
  2550. LandMine = script.Parent
  2551.  
  2552. function onTouched(hit)
  2553. script.Parent.Transparency = 1
  2554. connection:disconnect()
  2555. end
  2556.  
  2557. connection = LandMine.Touched:connect(onTouched)
  2558.  
  2559. function onTouch(part)
  2560. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2561. if (humanoid ~= nil) then
  2562. humanoid.Health = 0
  2563. end
  2564. end
  2565.  
  2566. script.Parent.Touched:connect(onTouch)
  2567.  
  2568. end; function()
  2569. LandMine = script.Parent
  2570.  
  2571. function onTouched(hit)
  2572. script.Parent.Transparency = 1
  2573. connection:disconnect()
  2574. end
  2575.  
  2576. connection = LandMine.Touched:connect(onTouched)
  2577.  
  2578. function onTouch(part)
  2579. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2580. if (humanoid ~= nil) then
  2581. humanoid.Health = 0
  2582. end
  2583. end
  2584.  
  2585. script.Parent.Touched:connect(onTouch)
  2586.  
  2587. end; function()
  2588. LandMine = script.Parent
  2589.  
  2590. function onTouched(hit)
  2591. script.Parent.Transparency = 1
  2592. connection:disconnect()
  2593. end
  2594.  
  2595. connection = LandMine.Touched:connect(onTouched)
  2596.  
  2597. function onTouch(part)
  2598. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2599. if (humanoid ~= nil) then
  2600. humanoid.Health = 0
  2601. end
  2602. end
  2603.  
  2604. script.Parent.Touched:connect(onTouch)
  2605.  
  2606. end; function()
  2607. LandMine = script.Parent
  2608.  
  2609. function onTouched(hit)
  2610. script.Parent.Transparency = 1
  2611. connection:disconnect()
  2612. end
  2613.  
  2614. connection = LandMine.Touched:connect(onTouched)
  2615.  
  2616. function onTouch(part)
  2617. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2618. if (humanoid ~= nil) then
  2619. humanoid.Health = 0
  2620. end
  2621. end
  2622.  
  2623. script.Parent.Touched:connect(onTouch)
  2624.  
  2625. end; function()
  2626. LandMine = script.Parent
  2627.  
  2628. function onTouched(hit)
  2629. script.Parent.Transparency = 1
  2630. connection:disconnect()
  2631. end
  2632.  
  2633. connection = LandMine.Touched:connect(onTouched)
  2634.  
  2635. function onTouch(part)
  2636. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2637. if (humanoid ~= nil) then
  2638. humanoid.Health = 0
  2639. end
  2640. end
  2641.  
  2642. script.Parent.Touched:connect(onTouch)
  2643.  
  2644. end; function()
  2645. LandMine = script.Parent
  2646.  
  2647. function onTouched(hit)
  2648. script.Parent.Transparency = 1
  2649. connection:disconnect()
  2650. end
  2651.  
  2652. connection = LandMine.Touched:connect(onTouched)
  2653.  
  2654. function onTouch(part)
  2655. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2656. if (humanoid ~= nil) then
  2657. humanoid.Health = 0
  2658. end
  2659. end
  2660.  
  2661. script.Parent.Touched:connect(onTouch)
  2662.  
  2663. end; function()
  2664. LandMine = script.Parent
  2665.  
  2666. function onTouched(hit)
  2667. script.Parent.Transparency = 1
  2668. connection:disconnect()
  2669. end
  2670.  
  2671. connection = LandMine.Touched:connect(onTouched)
  2672.  
  2673. function onTouch(part)
  2674. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2675. if (humanoid ~= nil) then
  2676. humanoid.Health = 0
  2677. end
  2678. end
  2679.  
  2680. script.Parent.Touched:connect(onTouch)
  2681.  
  2682. end; function()
  2683. LandMine = script.Parent
  2684.  
  2685. function onTouched(hit)
  2686. script.Parent.Transparency = 1
  2687. connection:disconnect()
  2688. end
  2689.  
  2690. connection = LandMine.Touched:connect(onTouched)
  2691.  
  2692. function onTouch(part)
  2693. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2694. if (humanoid ~= nil) then
  2695. humanoid.Health = 0
  2696. end
  2697. end
  2698.  
  2699. script.Parent.Touched:connect(onTouch)
  2700.  
  2701. end; function()
  2702. LandMine = script.Parent
  2703.  
  2704. function onTouched(hit)
  2705. script.Parent.Transparency = 1
  2706. connection:disconnect()
  2707. end
  2708.  
  2709. connection = LandMine.Touched:connect(onTouched)
  2710.  
  2711. function onTouch(part)
  2712. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2713. if (humanoid ~= nil) then
  2714. humanoid.Health = 0
  2715. end
  2716. end
  2717.  
  2718. script.Parent.Touched:connect(onTouch)
  2719.  
  2720. end; function()
  2721. LandMine = script.Parent
  2722.  
  2723. function onTouched(hit)
  2724. script.Parent.Transparency = 1
  2725. connection:disconnect()
  2726. end
  2727.  
  2728. connection = LandMine.Touched:connect(onTouched)
  2729.  
  2730. function onTouch(part)
  2731. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2732. if (humanoid ~= nil) then
  2733. humanoid.Health = 0
  2734. end
  2735. end
  2736.  
  2737. script.Parent.Touched:connect(onTouch)
  2738.  
  2739. end; function()
  2740. LandMine = script.Parent
  2741.  
  2742. function onTouched(hit)
  2743. script.Parent.Transparency = 1
  2744. connection:disconnect()
  2745. end
  2746.  
  2747. connection = LandMine.Touched:connect(onTouched)
  2748.  
  2749. function onTouch(part)
  2750. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2751. if (humanoid ~= nil) then
  2752. humanoid.Health = 0
  2753. end
  2754. end
  2755.  
  2756. script.Parent.Touched:connect(onTouch)
  2757.  
  2758. end; function()
  2759. LandMine = script.Parent
  2760.  
  2761. function onTouched(hit)
  2762. script.Parent.Transparency = 1
  2763. connection:disconnect()
  2764. end
  2765.  
  2766. connection = LandMine.Touched:connect(onTouched)
  2767.  
  2768. function onTouch(part)
  2769. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2770. if (humanoid ~= nil) then
  2771. humanoid.Health = 0
  2772. end
  2773. end
  2774.  
  2775. script.Parent.Touched:connect(onTouch)
  2776.  
  2777. end; function()
  2778. LandMine = script.Parent
  2779.  
  2780. function onTouched(hit)
  2781. script.Parent.Transparency = 1
  2782. connection:disconnect()
  2783. end
  2784.  
  2785. connection = LandMine.Touched:connect(onTouched)
  2786.  
  2787. function onTouch(part)
  2788. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2789. if (humanoid ~= nil) then
  2790. humanoid.Health = 0
  2791. end
  2792. end
  2793.  
  2794. script.Parent.Touched:connect(onTouch)
  2795.  
  2796. end; function()
  2797. LandMine = script.Parent
  2798.  
  2799. function onTouched(hit)
  2800. script.Parent.Transparency = 1
  2801. connection:disconnect()
  2802. end
  2803.  
  2804. connection = LandMine.Touched:connect(onTouched)
  2805.  
  2806. function onTouch(part)
  2807. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2808. if (humanoid ~= nil) then
  2809. humanoid.Health = 0
  2810. end
  2811. end
  2812.  
  2813. script.Parent.Touched:connect(onTouch)
  2814.  
  2815. end; function()
  2816. LandMine = script.Parent
  2817.  
  2818. function onTouched(hit)
  2819. script.Parent.Transparency = 1
  2820. connection:disconnect()
  2821. end
  2822.  
  2823. connection = LandMine.Touched:connect(onTouched)
  2824.  
  2825. function onTouch(part)
  2826. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2827. if (humanoid ~= nil) then
  2828. humanoid.Health = 0
  2829. end
  2830. end
  2831.  
  2832. script.Parent.Touched:connect(onTouch)
  2833.  
  2834. end; function()
  2835. LandMine = script.Parent
  2836.  
  2837. function onTouched(hit)
  2838. script.Parent.Transparency = 1
  2839. connection:disconnect()
  2840. end
  2841.  
  2842. connection = LandMine.Touched:connect(onTouched)
  2843.  
  2844. function onTouch(part)
  2845. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2846. if (humanoid ~= nil) then
  2847. humanoid.Health = 0
  2848. end
  2849. end
  2850.  
  2851. script.Parent.Touched:connect(onTouch)
  2852.  
  2853. end; function()
  2854. LandMine = script.Parent
  2855.  
  2856. function onTouched(hit)
  2857. script.Parent.Transparency = 1
  2858. connection:disconnect()
  2859. end
  2860.  
  2861. connection = LandMine.Touched:connect(onTouched)
  2862.  
  2863. function onTouch(part)
  2864. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2865. if (humanoid ~= nil) then
  2866. humanoid.Health = 0
  2867. end
  2868. end
  2869.  
  2870. script.Parent.Touched:connect(onTouch)
  2871.  
  2872. end; function()
  2873. LandMine = script.Parent
  2874.  
  2875. function onTouched(hit)
  2876. script.Parent.Transparency = 1
  2877. connection:disconnect()
  2878. end
  2879.  
  2880. connection = LandMine.Touched:connect(onTouched)
  2881.  
  2882. function onTouch(part)
  2883. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2884. if (humanoid ~= nil) then
  2885. humanoid.Health = 0
  2886. end
  2887. end
  2888.  
  2889. script.Parent.Touched:connect(onTouch)
  2890.  
  2891. end; function()
  2892. LandMine = script.Parent
  2893.  
  2894. function onTouched(hit)
  2895. script.Parent.Transparency = 1
  2896. connection:disconnect()
  2897. end
  2898.  
  2899. connection = LandMine.Touched:connect(onTouched)
  2900.  
  2901. function onTouch(part)
  2902. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2903. if (humanoid ~= nil) then
  2904. humanoid.Health = 0
  2905. end
  2906. end
  2907.  
  2908. script.Parent.Touched:connect(onTouch)
  2909.  
  2910. end; function()
  2911. LandMine = script.Parent
  2912.  
  2913. function onTouched(hit)
  2914. script.Parent.Transparency = 1
  2915. connection:disconnect()
  2916. end
  2917.  
  2918. connection = LandMine.Touched:connect(onTouched)
  2919.  
  2920. function onTouch(part)
  2921. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2922. if (humanoid ~= nil) then
  2923. humanoid.Health = 0
  2924. end
  2925. end
  2926.  
  2927. script.Parent.Touched:connect(onTouch)
  2928.  
  2929. end; function()
  2930. LandMine = script.Parent
  2931.  
  2932. function onTouched(hit)
  2933. script.Parent.Transparency = 1
  2934. connection:disconnect()
  2935. end
  2936.  
  2937. connection = LandMine.Touched:connect(onTouched)
  2938.  
  2939. function onTouch(part)
  2940. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2941. if (humanoid ~= nil) then
  2942. humanoid.Health = 0
  2943. end
  2944. end
  2945.  
  2946. script.Parent.Touched:connect(onTouch)
  2947.  
  2948. end; function()
  2949. LandMine = script.Parent
  2950.  
  2951. function onTouched(hit)
  2952. script.Parent.Transparency = 1
  2953. connection:disconnect()
  2954. end
  2955.  
  2956. connection = LandMine.Touched:connect(onTouched)
  2957.  
  2958. function onTouch(part)
  2959. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2960. if (humanoid ~= nil) then
  2961. humanoid.Health = 0
  2962. end
  2963. end
  2964.  
  2965. script.Parent.Touched:connect(onTouch)
  2966.  
  2967. end; function()
  2968. LandMine = script.Parent
  2969.  
  2970. function onTouched(hit)
  2971. script.Parent.Transparency = 1
  2972. connection:disconnect()
  2973. end
  2974.  
  2975. connection = LandMine.Touched:connect(onTouched)
  2976.  
  2977. function onTouch(part)
  2978. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2979. if (humanoid ~= nil) then
  2980. humanoid.Health = 0
  2981. end
  2982. end
  2983.  
  2984. script.Parent.Touched:connect(onTouch)
  2985.  
  2986. end; function()
  2987. LandMine = script.Parent
  2988.  
  2989. function onTouched(hit)
  2990. script.Parent.Transparency = 1
  2991. connection:disconnect()
  2992. end
  2993.  
  2994. connection = LandMine.Touched:connect(onTouched)
  2995.  
  2996. function onTouch(part)
  2997. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2998. if (humanoid ~= nil) then
  2999. humanoid.Health = 0
  3000. end
  3001. end
  3002.  
  3003. script.Parent.Touched:connect(onTouch)
  3004.  
  3005. end; function()
  3006. LandMine = script.Parent
  3007.  
  3008. function onTouched(hit)
  3009. script.Parent.Transparency = 1
  3010. connection:disconnect()
  3011. end
  3012.  
  3013. connection = LandMine.Touched:connect(onTouched)
  3014.  
  3015. function onTouch(part)
  3016. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3017. if (humanoid ~= nil) then
  3018. humanoid.Health = 0
  3019. end
  3020. end
  3021.  
  3022. script.Parent.Touched:connect(onTouch)
  3023.  
  3024. end; function()
  3025. LandMine = script.Parent
  3026.  
  3027. function onTouched(hit)
  3028. script.Parent.Transparency = 1
  3029. connection:disconnect()
  3030. end
  3031.  
  3032. connection = LandMine.Touched:connect(onTouched)
  3033.  
  3034. function onTouch(part)
  3035. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3036. if (humanoid ~= nil) then
  3037. humanoid.Health = 0
  3038. end
  3039. end
  3040.  
  3041. script.Parent.Touched:connect(onTouch)
  3042.  
  3043. end; function()
  3044. LandMine = script.Parent
  3045.  
  3046. function onTouched(hit)
  3047. script.Parent.Transparency = 1
  3048. connection:disconnect()
  3049. end
  3050.  
  3051. connection = LandMine.Touched:connect(onTouched)
  3052.  
  3053. function onTouch(part)
  3054. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3055. if (humanoid ~= nil) then
  3056. humanoid.Health = 0
  3057. end
  3058. end
  3059.  
  3060. script.Parent.Touched:connect(onTouch)
  3061.  
  3062. end; function()
  3063. LandMine = script.Parent
  3064.  
  3065. function onTouched(hit)
  3066. script.Parent.Transparency = 1
  3067. connection:disconnect()
  3068. end
  3069.  
  3070. connection = LandMine.Touched:connect(onTouched)
  3071.  
  3072. function onTouch(part)
  3073. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3074. if (humanoid ~= nil) then
  3075. humanoid.Health = 0
  3076. end
  3077. end
  3078.  
  3079. script.Parent.Touched:connect(onTouch)
  3080.  
  3081. end; function()
  3082. LandMine = script.Parent
  3083.  
  3084. function onTouched(hit)
  3085. script.Parent.Transparency = 1
  3086. connection:disconnect()
  3087. end
  3088.  
  3089. connection = LandMine.Touched:connect(onTouched)
  3090.  
  3091. function onTouch(part)
  3092. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3093. if (humanoid ~= nil) then
  3094. humanoid.Health = 0
  3095. end
  3096. end
  3097.  
  3098. script.Parent.Touched:connect(onTouch)
  3099.  
  3100. end; function()
  3101. LandMine = script.Parent
  3102.  
  3103. function onTouched(hit)
  3104. script.Parent.Transparency = 1
  3105. connection:disconnect()
  3106. end
  3107.  
  3108. connection = LandMine.Touched:connect(onTouched)
  3109.  
  3110. function onTouch(part)
  3111. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3112. if (humanoid ~= nil) then
  3113. humanoid.Health = 0
  3114. end
  3115. end
  3116.  
  3117. script.Parent.Touched:connect(onTouch)
  3118.  
  3119. end; function()
  3120. LandMine = script.Parent
  3121.  
  3122. function onTouched(hit)
  3123. script.Parent.Transparency = 1
  3124. connection:disconnect()
  3125. end
  3126.  
  3127. connection = LandMine.Touched:connect(onTouched)
  3128.  
  3129. function onTouch(part)
  3130. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3131. if (humanoid ~= nil) then
  3132. humanoid.Health = 0
  3133. end
  3134. end
  3135.  
  3136. script.Parent.Touched:connect(onTouch)
  3137.  
  3138. end; function()
  3139. LandMine = script.Parent
  3140.  
  3141. function onTouched(hit)
  3142. script.Parent.Transparency = 1
  3143. connection:disconnect()
  3144. end
  3145.  
  3146. connection = LandMine.Touched:connect(onTouched)
  3147.  
  3148. function onTouch(part)
  3149. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3150. if (humanoid ~= nil) then
  3151. humanoid.Health = 0
  3152. end
  3153. end
  3154.  
  3155. script.Parent.Touched:connect(onTouch)
  3156.  
  3157. end; function()
  3158. LandMine = script.Parent
  3159.  
  3160. function onTouched(hit)
  3161. script.Parent.Transparency = 1
  3162. connection:disconnect()
  3163. end
  3164.  
  3165. connection = LandMine.Touched:connect(onTouched)
  3166.  
  3167. function onTouch(part)
  3168. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3169. if (humanoid ~= nil) then
  3170. humanoid.Health = 0
  3171. end
  3172. end
  3173.  
  3174. script.Parent.Touched:connect(onTouch)
  3175.  
  3176. end; function()
  3177. LandMine = script.Parent
  3178.  
  3179. function onTouched(hit)
  3180. script.Parent.Transparency = 1
  3181. connection:disconnect()
  3182. end
  3183.  
  3184. connection = LandMine.Touched:connect(onTouched)
  3185.  
  3186. function onTouch(part)
  3187. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3188. if (humanoid ~= nil) then
  3189. humanoid.Health = 0
  3190. end
  3191. end
  3192.  
  3193. script.Parent.Touched:connect(onTouch)
  3194.  
  3195. end; function()
  3196. LandMine = script.Parent
  3197.  
  3198. function onTouched(hit)
  3199. script.Parent.Transparency = 1
  3200. connection:disconnect()
  3201. end
  3202.  
  3203. connection = LandMine.Touched:connect(onTouched)
  3204.  
  3205. function onTouch(part)
  3206. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3207. if (humanoid ~= nil) then
  3208. humanoid.Health = 0
  3209. end
  3210. end
  3211.  
  3212. script.Parent.Touched:connect(onTouch)
  3213.  
  3214. end; function()
  3215. LandMine = script.Parent
  3216.  
  3217. function onTouched(hit)
  3218. script.Parent.Transparency = 1
  3219. connection:disconnect()
  3220. end
  3221.  
  3222. connection = LandMine.Touched:connect(onTouched)
  3223.  
  3224. function onTouch(part)
  3225. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3226. if (humanoid ~= nil) then
  3227. humanoid.Health = 0
  3228. end
  3229. end
  3230.  
  3231. script.Parent.Touched:connect(onTouch)
  3232.  
  3233. end; function()
  3234. LandMine = script.Parent
  3235.  
  3236. function onTouched(hit)
  3237. script.Parent.Transparency = 1
  3238. connection:disconnect()
  3239. end
  3240.  
  3241. connection = LandMine.Touched:connect(onTouched)
  3242.  
  3243. function onTouch(part)
  3244. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3245. if (humanoid ~= nil) then
  3246. humanoid.Health = 0
  3247. end
  3248. end
  3249.  
  3250. script.Parent.Touched:connect(onTouch)
  3251.  
  3252. end; function()
  3253. LandMine = script.Parent
  3254.  
  3255. function onTouched(hit)
  3256. script.Parent.Transparency = 1
  3257. connection:disconnect()
  3258. end
  3259.  
  3260. connection = LandMine.Touched:connect(onTouched)
  3261.  
  3262. function onTouch(part)
  3263. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3264. if (humanoid ~= nil) then
  3265. humanoid.Health = 0
  3266. end
  3267. end
  3268.  
  3269. script.Parent.Touched:connect(onTouch)
  3270.  
  3271. end; function()
  3272. LandMine = script.Parent
  3273.  
  3274. function onTouched(hit)
  3275. script.Parent.Transparency = 1
  3276. connection:disconnect()
  3277. end
  3278.  
  3279. connection = LandMine.Touched:connect(onTouched)
  3280.  
  3281. function onTouch(part)
  3282. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3283. if (humanoid ~= nil) then
  3284. humanoid.Health = 0
  3285. end
  3286. end
  3287.  
  3288. script.Parent.Touched:connect(onTouch)
  3289.  
  3290. end; function()
  3291. LandMine = script.Parent
  3292.  
  3293. function onTouched(hit)
  3294. script.Parent.Transparency = 1
  3295. connection:disconnect()
  3296. end
  3297.  
  3298. connection = LandMine.Touched:connect(onTouched)
  3299.  
  3300. function onTouch(part)
  3301. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3302. if (humanoid ~= nil) then
  3303. humanoid.Health = 0
  3304. end
  3305. end
  3306.  
  3307. script.Parent.Touched:connect(onTouch)
  3308.  
  3309. end; function()
  3310. LandMine = script.Parent
  3311.  
  3312. function onTouched(hit)
  3313. script.Parent.Transparency = 1
  3314. connection:disconnect()
  3315. end
  3316.  
  3317. connection = LandMine.Touched:connect(onTouched)
  3318.  
  3319. function onTouch(part)
  3320. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3321. if (humanoid ~= nil) then
  3322. humanoid.Health = 0
  3323. end
  3324. end
  3325.  
  3326. script.Parent.Touched:connect(onTouch)
  3327.  
  3328. end; function()
  3329. LandMine = script.Parent
  3330.  
  3331. function onTouched(hit)
  3332. script.Parent.Transparency = 1
  3333. connection:disconnect()
  3334. end
  3335.  
  3336. connection = LandMine.Touched:connect(onTouched)
  3337.  
  3338. function onTouch(part)
  3339. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3340. if (humanoid ~= nil) then
  3341. humanoid.Health = 0
  3342. end
  3343. end
  3344.  
  3345. script.Parent.Touched:connect(onTouch)
  3346.  
  3347. end; function()
  3348. LandMine = script.Parent
  3349.  
  3350. function onTouched(hit)
  3351. script.Parent.Transparency = 1
  3352. connection:disconnect()
  3353. end
  3354.  
  3355. connection = LandMine.Touched:connect(onTouched)
  3356.  
  3357. function onTouch(part)
  3358. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3359. if (humanoid ~= nil) then
  3360. humanoid.Health = 0
  3361. end
  3362. end
  3363.  
  3364. script.Parent.Touched:connect(onTouch)
  3365.  
  3366. end; function()
  3367. LandMine = script.Parent
  3368.  
  3369. function onTouched(hit)
  3370. script.Parent.Transparency = 1
  3371. connection:disconnect()
  3372. end
  3373.  
  3374. connection = LandMine.Touched:connect(onTouched)
  3375.  
  3376. function onTouch(part)
  3377. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3378. if (humanoid ~= nil) then
  3379. humanoid.Health = 0
  3380. end
  3381. end
  3382.  
  3383. script.Parent.Touched:connect(onTouch)
  3384.  
  3385. end; function()
  3386. LandMine = script.Parent
  3387.  
  3388. function onTouched(hit)
  3389. script.Parent.Transparency = 1
  3390. connection:disconnect()
  3391. end
  3392.  
  3393. connection = LandMine.Touched:connect(onTouched)
  3394.  
  3395. function onTouch(part)
  3396. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3397. if (humanoid ~= nil) then
  3398. humanoid.Health = 0
  3399. end
  3400. end
  3401.  
  3402. script.Parent.Touched:connect(onTouch)
  3403.  
  3404. end; function()
  3405. LandMine = script.Parent
  3406.  
  3407. function onTouched(hit)
  3408. script.Parent.Transparency = 1
  3409. connection:disconnect()
  3410. end
  3411.  
  3412. connection = LandMine.Touched:connect(onTouched)
  3413.  
  3414. function onTouch(part)
  3415. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3416. if (humanoid ~= nil) then
  3417. humanoid.Health = 0
  3418. end
  3419. end
  3420.  
  3421. script.Parent.Touched:connect(onTouch)
  3422.  
  3423. end; function()
  3424. LandMine = script.Parent
  3425.  
  3426. function onTouched(hit)
  3427. script.Parent.Transparency = 1
  3428. connection:disconnect()
  3429. end
  3430.  
  3431. connection = LandMine.Touched:connect(onTouched)
  3432.  
  3433. function onTouch(part)
  3434. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3435. if (humanoid ~= nil) then
  3436. humanoid.Health = 0
  3437. end
  3438. end
  3439.  
  3440. script.Parent.Touched:connect(onTouch)
  3441.  
  3442. end; function()
  3443. LandMine = script.Parent
  3444.  
  3445. function onTouched(hit)
  3446. script.Parent.Transparency = 1
  3447. connection:disconnect()
  3448. end
  3449.  
  3450. connection = LandMine.Touched:connect(onTouched)
  3451.  
  3452. function onTouch(part)
  3453. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3454. if (humanoid ~= nil) then
  3455. humanoid.Health = 0
  3456. end
  3457. end
  3458.  
  3459. script.Parent.Touched:connect(onTouch)
  3460.  
  3461. end; function()
  3462. LandMine = script.Parent
  3463.  
  3464. function onTouched(hit)
  3465. script.Parent.Transparency = 1
  3466. connection:disconnect()
  3467. end
  3468.  
  3469. connection = LandMine.Touched:connect(onTouched)
  3470.  
  3471. function onTouch(part)
  3472. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3473. if (humanoid ~= nil) then
  3474. humanoid.Health = 0
  3475. end
  3476. end
  3477.  
  3478. script.Parent.Touched:connect(onTouch)
  3479.  
  3480. end; function()
  3481. LandMine = script.Parent
  3482.  
  3483. function onTouched(hit)
  3484. script.Parent.Transparency = 1
  3485. connection:disconnect()
  3486. end
  3487.  
  3488. connection = LandMine.Touched:connect(onTouched)
  3489.  
  3490. function onTouch(part)
  3491. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3492. if (humanoid ~= nil) then
  3493. humanoid.Health = 0
  3494. end
  3495. end
  3496.  
  3497. script.Parent.Touched:connect(onTouch)
  3498.  
  3499. end; function()
  3500. LandMine = script.Parent
  3501.  
  3502. function onTouched(hit)
  3503. script.Parent.Transparency = 1
  3504. connection:disconnect()
  3505. end
  3506.  
  3507. connection = LandMine.Touched:connect(onTouched)
  3508.  
  3509. function onTouch(part)
  3510. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3511. if (humanoid ~= nil) then
  3512. humanoid.Health = 0
  3513. end
  3514. end
  3515.  
  3516. script.Parent.Touched:connect(onTouch)
  3517.  
  3518. end; function()
  3519. LandMine = script.Parent
  3520.  
  3521. function onTouched(hit)
  3522. script.Parent.Transparency = 1
  3523. connection:disconnect()
  3524. end
  3525.  
  3526. connection = LandMine.Touched:connect(onTouched)
  3527.  
  3528. function onTouch(part)
  3529. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3530. if (humanoid ~= nil) then
  3531. humanoid.Health = 0
  3532. end
  3533. end
  3534.  
  3535. script.Parent.Touched:connect(onTouch)
  3536.  
  3537. end; function()
  3538. LandMine = script.Parent
  3539.  
  3540. function onTouched(hit)
  3541. script.Parent.Transparency = 1
  3542. connection:disconnect()
  3543. end
  3544.  
  3545. connection = LandMine.Touched:connect(onTouched)
  3546.  
  3547. function onTouch(part)
  3548. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3549. if (humanoid ~= nil) then
  3550. humanoid.Health = 0
  3551. end
  3552. end
  3553.  
  3554. script.Parent.Touched:connect(onTouch)
  3555.  
  3556. end; function()
  3557. LandMine = script.Parent
  3558.  
  3559. function onTouched(hit)
  3560. script.Parent.Transparency = 1
  3561. connection:disconnect()
  3562. end
  3563.  
  3564. connection = LandMine.Touched:connect(onTouched)
  3565.  
  3566. function onTouch(part)
  3567. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3568. if (humanoid ~= nil) then
  3569. humanoid.Health = 0
  3570. end
  3571. end
  3572.  
  3573. script.Parent.Touched:connect(onTouch)
  3574.  
  3575. end; function()
  3576. LandMine = script.Parent
  3577.  
  3578. function onTouched(hit)
  3579. script.Parent.Transparency = 1
  3580. connection:disconnect()
  3581. end
  3582.  
  3583. connection = LandMine.Touched:connect(onTouched)
  3584.  
  3585. function onTouch(part)
  3586. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3587. if (humanoid ~= nil) then
  3588. humanoid.Health = 0
  3589. end
  3590. end
  3591.  
  3592. script.Parent.Touched:connect(onTouch)
  3593.  
  3594. end; function()
  3595. LandMine = script.Parent
  3596.  
  3597. function onTouched(hit)
  3598. script.Parent.Transparency = 1
  3599. connection:disconnect()
  3600. end
  3601.  
  3602. connection = LandMine.Touched:connect(onTouched)
  3603.  
  3604. function onTouch(part)
  3605. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3606. if (humanoid ~= nil) then
  3607. humanoid.Health = 0
  3608. end
  3609. end
  3610.  
  3611. script.Parent.Touched:connect(onTouch)
  3612.  
  3613. end; function()
  3614. LandMine = script.Parent
  3615.  
  3616. function onTouched(hit)
  3617. script.Parent.Transparency = 1
  3618. connection:disconnect()
  3619. end
  3620.  
  3621. connection = LandMine.Touched:connect(onTouched)
  3622.  
  3623. function onTouch(part)
  3624. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3625. if (humanoid ~= nil) then
  3626. humanoid.Health = 0
  3627. end
  3628. end
  3629.  
  3630. script.Parent.Touched:connect(onTouch)
  3631.  
  3632. end; function()
  3633. LandMine = script.Parent
  3634.  
  3635. function onTouched(hit)
  3636. script.Parent.Transparency = 1
  3637. connection:disconnect()
  3638. end
  3639.  
  3640. connection = LandMine.Touched:connect(onTouched)
  3641.  
  3642. function onTouch(part)
  3643. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3644. if (humanoid ~= nil) then
  3645. humanoid.Health = 0
  3646. end
  3647. end
  3648.  
  3649. script.Parent.Touched:connect(onTouch)
  3650.  
  3651. end; function()
  3652. LandMine = script.Parent
  3653.  
  3654. function onTouched(hit)
  3655. script.Parent.Transparency = 1
  3656. connection:disconnect()
  3657. end
  3658.  
  3659. connection = LandMine.Touched:connect(onTouched)
  3660.  
  3661. function onTouch(part)
  3662. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3663. if (humanoid ~= nil) then
  3664. humanoid.Health = 0
  3665. end
  3666. end
  3667.  
  3668. script.Parent.Touched:connect(onTouch)
  3669.  
  3670. end; function()
  3671. LandMine = script.Parent
  3672.  
  3673. function onTouched(hit)
  3674. script.Parent.Transparency = 1
  3675. connection:disconnect()
  3676. end
  3677.  
  3678. connection = LandMine.Touched:connect(onTouched)
  3679.  
  3680. function onTouch(part)
  3681. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3682. if (humanoid ~= nil) then
  3683. humanoid.Health = 0
  3684. end
  3685. end
  3686.  
  3687. script.Parent.Touched:connect(onTouch)
  3688.  
  3689. end; function()
  3690. LandMine = script.Parent
  3691.  
  3692. function onTouched(hit)
  3693. script.Parent.Transparency = 1
  3694. connection:disconnect()
  3695. end
  3696.  
  3697. connection = LandMine.Touched:connect(onTouched)
  3698.  
  3699. function onTouch(part)
  3700. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3701. if (humanoid ~= nil) then
  3702. humanoid.Health = 0
  3703. end
  3704. end
  3705.  
  3706. script.Parent.Touched:connect(onTouch)
  3707.  
  3708. end; function()
  3709. LandMine = script.Parent
  3710.  
  3711. function onTouched(hit)
  3712. script.Parent.Transparency = 1
  3713. connection:disconnect()
  3714. end
  3715.  
  3716. connection = LandMine.Touched:connect(onTouched)
  3717.  
  3718. function onTouch(part)
  3719. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3720. if (humanoid ~= nil) then
  3721. humanoid.Health = 0
  3722. end
  3723. end
  3724.  
  3725. script.Parent.Touched:connect(onTouch)
  3726.  
  3727. end; function()
  3728. LandMine = script.Parent
  3729.  
  3730. function onTouched(hit)
  3731. script.Parent.Transparency = 1
  3732. connection:disconnect()
  3733. end
  3734.  
  3735. connection = LandMine.Touched:connect(onTouched)
  3736.  
  3737. function onTouch(part)
  3738. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3739. if (humanoid ~= nil) then
  3740. humanoid.Health = 0
  3741. end
  3742. end
  3743.  
  3744. script.Parent.Touched:connect(onTouch)
  3745.  
  3746. end; function()
  3747. LandMine = script.Parent
  3748.  
  3749. function onTouched(hit)
  3750. script.Parent.Transparency = 1
  3751. connection:disconnect()
  3752. end
  3753.  
  3754. connection = LandMine.Touched:connect(onTouched)
  3755.  
  3756. function onTouch(part)
  3757. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3758. if (humanoid ~= nil) then
  3759. humanoid.Health = 0
  3760. end
  3761. end
  3762.  
  3763. script.Parent.Touched:connect(onTouch)
  3764.  
  3765. end; function()
  3766. LandMine = script.Parent
  3767.  
  3768. function onTouched(hit)
  3769. script.Parent.Transparency = 1
  3770. connection:disconnect()
  3771. end
  3772.  
  3773. connection = LandMine.Touched:connect(onTouched)
  3774.  
  3775. function onTouch(part)
  3776. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3777. if (humanoid ~= nil) then
  3778. humanoid.Health = 0
  3779. end
  3780. end
  3781.  
  3782. script.Parent.Touched:connect(onTouch)
  3783.  
  3784. end; function()
  3785. LandMine = script.Parent
  3786.  
  3787. function onTouched(hit)
  3788. script.Parent.Transparency = 1
  3789. connection:disconnect()
  3790. end
  3791.  
  3792. connection = LandMine.Touched:connect(onTouched)
  3793.  
  3794. function onTouch(part)
  3795. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3796. if (humanoid ~= nil) then
  3797. humanoid.Health = 0
  3798. end
  3799. end
  3800.  
  3801. script.Parent.Touched:connect(onTouch)
  3802.  
  3803. end; function()
  3804. LandMine = script.Parent
  3805.  
  3806. function onTouched(hit)
  3807. script.Parent.Transparency = 1
  3808. connection:disconnect()
  3809. end
  3810.  
  3811. connection = LandMine.Touched:connect(onTouched)
  3812.  
  3813. function onTouch(part)
  3814. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3815. if (humanoid ~= nil) then
  3816. humanoid.Health = 0
  3817. end
  3818. end
  3819.  
  3820. script.Parent.Touched:connect(onTouch)
  3821.  
  3822. end; function()
  3823. LandMine = script.Parent
  3824.  
  3825. function onTouched(hit)
  3826. script.Parent.Transparency = 1
  3827. connection:disconnect()
  3828. end
  3829.  
  3830. connection = LandMine.Touched:connect(onTouched)
  3831.  
  3832. function onTouch(part)
  3833. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3834. if (humanoid ~= nil) then
  3835. humanoid.Health = 0
  3836. end
  3837. end
  3838.  
  3839. script.Parent.Touched:connect(onTouch)
  3840.  
  3841. end; function()
  3842. LandMine = script.Parent
  3843.  
  3844. function onTouched(hit)
  3845. script.Parent.Transparency = 1
  3846. connection:disconnect()
  3847. end
  3848.  
  3849. connection = LandMine.Touched:connect(onTouched)
  3850.  
  3851. function onTouch(part)
  3852. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3853. if (humanoid ~= nil) then
  3854. humanoid.Health = 0
  3855. end
  3856. end
  3857.  
  3858. script.Parent.Touched:connect(onTouch)
  3859.  
  3860. end; function()
  3861. LandMine = script.Parent
  3862.  
  3863. function onTouched(hit)
  3864. script.Parent.Transparency = 1
  3865. connection:disconnect()
  3866. end
  3867.  
  3868. connection = LandMine.Touched:connect(onTouched)
  3869.  
  3870. function onTouch(part)
  3871. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3872. if (humanoid ~= nil) then
  3873. humanoid.Health = 0
  3874. end
  3875. end
  3876.  
  3877. script.Parent.Touched:connect(onTouch)
  3878.  
  3879. end; function()
  3880. LandMine = script.Parent
  3881.  
  3882. function onTouched(hit)
  3883. script.Parent.Transparency = 1
  3884. connection:disconnect()
  3885. end
  3886.  
  3887. connection = LandMine.Touched:connect(onTouched)
  3888.  
  3889. function onTouch(part)
  3890. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3891. if (humanoid ~= nil) then
  3892. humanoid.Health = 0
  3893. end
  3894. end
  3895.  
  3896. script.Parent.Touched:connect(onTouch)
  3897.  
  3898. end; function()
  3899. LandMine = script.Parent
  3900.  
  3901. function onTouched(hit)
  3902. script.Parent.Transparency = 1
  3903. connection:disconnect()
  3904. end
  3905.  
  3906. connection = LandMine.Touched:connect(onTouched)
  3907.  
  3908. function onTouch(part)
  3909. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3910. if (humanoid ~= nil) then
  3911. humanoid.Health = 0
  3912. end
  3913. end
  3914.  
  3915. script.Parent.Touched:connect(onTouch)
  3916.  
  3917. end; function()
  3918. LandMine = script.Parent
  3919.  
  3920. function onTouched(hit)
  3921. script.Parent.Transparency = 1
  3922. connection:disconnect()
  3923. end
  3924.  
  3925. connection = LandMine.Touched:connect(onTouched)
  3926.  
  3927. function onTouch(part)
  3928. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3929. if (humanoid ~= nil) then
  3930. humanoid.Health = 0
  3931. end
  3932. end
  3933.  
  3934. script.Parent.Touched:connect(onTouch)
  3935.  
  3936. end; function()
  3937. LandMine = script.Parent
  3938.  
  3939. function onTouched(hit)
  3940. script.Parent.Transparency = 1
  3941. connection:disconnect()
  3942. end
  3943.  
  3944. connection = LandMine.Touched:connect(onTouched)
  3945.  
  3946. function onTouch(part)
  3947. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3948. if (humanoid ~= nil) then
  3949. humanoid.Health = 0
  3950. end
  3951. end
  3952.  
  3953. script.Parent.Touched:connect(onTouch)
  3954.  
  3955. end; function()
  3956. LandMine = script.Parent
  3957.  
  3958. function onTouched(hit)
  3959. script.Parent.Transparency = 1
  3960. connection:disconnect()
  3961. end
  3962.  
  3963. connection = LandMine.Touched:connect(onTouched)
  3964.  
  3965. function onTouch(part)
  3966. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3967. if (humanoid ~= nil) then
  3968. humanoid.Health = 0
  3969. end
  3970. end
  3971.  
  3972. script.Parent.Touched:connect(onTouch)
  3973.  
  3974. end; function()
  3975. LandMine = script.Parent
  3976.  
  3977. function onTouched(hit)
  3978. script.Parent.Transparency = 1
  3979. connection:disconnect()
  3980. end
  3981.  
  3982. connection = LandMine.Touched:connect(onTouched)
  3983.  
  3984. function onTouch(part)
  3985. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3986. if (humanoid ~= nil) then
  3987. humanoid.Health = 0
  3988. end
  3989. end
  3990.  
  3991. script.Parent.Touched:connect(onTouch)
  3992.  
  3993. end; function()
  3994. LandMine = script.Parent
  3995.  
  3996. function onTouched(hit)
  3997. script.Parent.Transparency = 1
  3998. connection:disconnect()
  3999. end
  4000.  
  4001. connection = LandMine.Touched:connect(onTouched)
  4002.  
  4003. function onTouch(part)
  4004. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4005. if (humanoid ~= nil) then
  4006. humanoid.Health = 0
  4007. end
  4008. end
  4009.  
  4010. script.Parent.Touched:connect(onTouch)
  4011.  
  4012. end; function()
  4013. LandMine = script.Parent
  4014.  
  4015. function onTouched(hit)
  4016. script.Parent.Transparency = 1
  4017. connection:disconnect()
  4018. end
  4019.  
  4020. connection = LandMine.Touched:connect(onTouched)
  4021.  
  4022. function onTouch(part)
  4023. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4024. if (humanoid ~= nil) then
  4025. humanoid.Health = 0
  4026. end
  4027. end
  4028.  
  4029. script.Parent.Touched:connect(onTouch)
  4030.  
  4031. end; function()
  4032. LandMine = script.Parent
  4033.  
  4034. function onTouched(hit)
  4035. script.Parent.Transparency = 1
  4036. connection:disconnect()
  4037. end
  4038.  
  4039. connection = LandMine.Touched:connect(onTouched)
  4040.  
  4041. function onTouch(part)
  4042. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4043. if (humanoid ~= nil) then
  4044. humanoid.Health = 0
  4045. end
  4046. end
  4047.  
  4048. script.Parent.Touched:connect(onTouch)
  4049.  
  4050. end; function()
  4051. LandMine = script.Parent
  4052.  
  4053. function onTouched(hit)
  4054. script.Parent.Transparency = 1
  4055. connection:disconnect()
  4056. end
  4057.  
  4058. connection = LandMine.Touched:connect(onTouched)
  4059.  
  4060. function onTouch(part)
  4061. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4062. if (humanoid ~= nil) then
  4063. humanoid.Health = 0
  4064. end
  4065. end
  4066.  
  4067. script.Parent.Touched:connect(onTouch)
  4068.  
  4069. end; function()
  4070. LandMine = script.Parent
  4071.  
  4072. function onTouched(hit)
  4073. script.Parent.Transparency = 1
  4074. connection:disconnect()
  4075. end
  4076.  
  4077. connection = LandMine.Touched:connect(onTouched)
  4078.  
  4079. function onTouch(part)
  4080. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4081. if (humanoid ~= nil) then
  4082. humanoid.Health = 0
  4083. end
  4084. end
  4085.  
  4086. script.Parent.Touched:connect(onTouch)
  4087.  
  4088. end; function()
  4089. LandMine = script.Parent
  4090.  
  4091. function onTouched(hit)
  4092. script.Parent.Transparency = 1
  4093. connection:disconnect()
  4094. end
  4095.  
  4096. connection = LandMine.Touched:connect(onTouched)
  4097.  
  4098. function onTouch(part)
  4099. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4100. if (humanoid ~= nil) then
  4101. humanoid.Health = 0
  4102. end
  4103. end
  4104.  
  4105. script.Parent.Touched:connect(onTouch)
  4106.  
  4107. end; function()
  4108. LandMine = script.Parent
  4109.  
  4110. function onTouched(hit)
  4111. script.Parent.Transparency = 1
  4112. connection:disconnect()
  4113. end
  4114.  
  4115. connection = LandMine.Touched:connect(onTouched)
  4116.  
  4117. function onTouch(part)
  4118. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4119. if (humanoid ~= nil) then
  4120. humanoid.Health = 0
  4121. end
  4122. end
  4123.  
  4124. script.Parent.Touched:connect(onTouch)
  4125.  
  4126. end; function()
  4127. LandMine = script.Parent
  4128.  
  4129. function onTouched(hit)
  4130. script.Parent.Transparency = 1
  4131. connection:disconnect()
  4132. end
  4133.  
  4134. connection = LandMine.Touched:connect(onTouched)
  4135.  
  4136. function onTouch(part)
  4137. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4138. if (humanoid ~= nil) then
  4139. humanoid.Health = 0
  4140. end
  4141. end
  4142.  
  4143. script.Parent.Touched:connect(onTouch)
  4144.  
  4145. end; function()
  4146. LandMine = script.Parent
  4147.  
  4148. function onTouched(hit)
  4149. script.Parent.Transparency = 1
  4150. connection:disconnect()
  4151. end
  4152.  
  4153. connection = LandMine.Touched:connect(onTouched)
  4154.  
  4155. function onTouch(part)
  4156. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4157. if (humanoid ~= nil) then
  4158. humanoid.Health = 0
  4159. end
  4160. end
  4161.  
  4162. script.Parent.Touched:connect(onTouch)
  4163.  
  4164. end; function()
  4165. LandMine = script.Parent
  4166.  
  4167. function onTouched(hit)
  4168. script.Parent.Transparency = 1
  4169. connection:disconnect()
  4170. end
  4171.  
  4172. connection = LandMine.Touched:connect(onTouched)
  4173.  
  4174. function onTouch(part)
  4175. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4176. if (humanoid ~= nil) then
  4177. humanoid.Health = 0
  4178. end
  4179. end
  4180.  
  4181. script.Parent.Touched:connect(onTouch)
  4182.  
  4183. end; function()
  4184. LandMine = script.Parent
  4185.  
  4186. function onTouched(hit)
  4187. script.Parent.Transparency = 1
  4188. connection:disconnect()
  4189. end
  4190.  
  4191. connection = LandMine.Touched:connect(onTouched)
  4192.  
  4193. function onTouch(part)
  4194. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4195. if (humanoid ~= nil) then
  4196. humanoid.Health = 0
  4197. end
  4198. end
  4199.  
  4200. script.Parent.Touched:connect(onTouch)
  4201.  
  4202. end; function()
  4203. LandMine = script.Parent
  4204.  
  4205. function onTouched(hit)
  4206. script.Parent.Transparency = 1
  4207. connection:disconnect()
  4208. end
  4209.  
  4210. connection = LandMine.Touched:connect(onTouched)
  4211.  
  4212. function onTouch(part)
  4213. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4214. if (humanoid ~= nil) then
  4215. humanoid.Health = 0
  4216. end
  4217. end
  4218.  
  4219. script.Parent.Touched:connect(onTouch)
  4220.  
  4221. end; function()
  4222. LandMine = script.Parent
  4223.  
  4224. function onTouched(hit)
  4225. script.Parent.Transparency = 1
  4226. connection:disconnect()
  4227. end
  4228.  
  4229. connection = LandMine.Touched:connect(onTouched)
  4230.  
  4231. function onTouch(part)
  4232. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4233. if (humanoid ~= nil) then
  4234. humanoid.Health = 0
  4235. end
  4236. end
  4237.  
  4238. script.Parent.Touched:connect(onTouch)
  4239.  
  4240. end; function()
  4241. LandMine = script.Parent
  4242.  
  4243. function onTouched(hit)
  4244. script.Parent.Transparency = 1
  4245. connection:disconnect()
  4246. end
  4247.  
  4248. connection = LandMine.Touched:connect(onTouched)
  4249.  
  4250. function onTouch(part)
  4251. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4252. if (humanoid ~= nil) then
  4253. humanoid.Health = 0
  4254. end
  4255. end
  4256.  
  4257. script.Parent.Touched:connect(onTouch)
  4258.  
  4259. end; function()
  4260. LandMine = script.Parent
  4261.  
  4262. function onTouched(hit)
  4263. script.Parent.Transparency = 1
  4264. connection:disconnect()
  4265. end
  4266.  
  4267. connection = LandMine.Touched:connect(onTouched)
  4268.  
  4269. function onTouch(part)
  4270. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4271. if (humanoid ~= nil) then
  4272. humanoid.Health = 0
  4273. end
  4274. end
  4275.  
  4276. script.Parent.Touched:connect(onTouch)
  4277.  
  4278. end; function()
  4279. LandMine = script.Parent
  4280.  
  4281. function onTouched(hit)
  4282. script.Parent.Transparency = 1
  4283. connection:disconnect()
  4284. end
  4285.  
  4286. connection = LandMine.Touched:connect(onTouched)
  4287.  
  4288. function onTouch(part)
  4289. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4290. if (humanoid ~= nil) then
  4291. humanoid.Health = 0
  4292. end
  4293. end
  4294.  
  4295. script.Parent.Touched:connect(onTouch)
  4296.  
  4297. end; function()
  4298. LandMine = script.Parent
  4299.  
  4300. function onTouched(hit)
  4301. script.Parent.Transparency = 1
  4302. connection:disconnect()
  4303. end
  4304.  
  4305. connection = LandMine.Touched:connect(onTouched)
  4306.  
  4307. function onTouch(part)
  4308. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4309. if (humanoid ~= nil) then
  4310. humanoid.Health = 0
  4311. end
  4312. end
  4313.  
  4314. script.Parent.Touched:connect(onTouch)
  4315.  
  4316. end; function()
  4317. LandMine = script.Parent
  4318.  
  4319. function onTouched(hit)
  4320. script.Parent.Transparency = 1
  4321. connection:disconnect()
  4322. end
  4323.  
  4324. connection = LandMine.Touched:connect(onTouched)
  4325.  
  4326. function onTouch(part)
  4327. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4328. if (humanoid ~= nil) then
  4329. humanoid.Health = 0
  4330. end
  4331. end
  4332.  
  4333. script.Parent.Touched:connect(onTouch)
  4334.  
  4335. end; function()
  4336. LandMine = script.Parent
  4337.  
  4338. function onTouched(hit)
  4339. script.Parent.Transparency = 1
  4340. connection:disconnect()
  4341. end
  4342.  
  4343. connection = LandMine.Touched:connect(onTouched)
  4344.  
  4345. function onTouch(part)
  4346. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4347. if (humanoid ~= nil) then
  4348. humanoid.Health = 0
  4349. end
  4350. end
  4351.  
  4352. script.Parent.Touched:connect(onTouch)
  4353.  
  4354. end; function()
  4355. LandMine = script.Parent
  4356.  
  4357. function onTouched(hit)
  4358. script.Parent.Transparency = 1
  4359. connection:disconnect()
  4360. end
  4361.  
  4362. connection = LandMine.Touched:connect(onTouched)
  4363.  
  4364. function onTouch(part)
  4365. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4366. if (humanoid ~= nil) then
  4367. humanoid.Health = 0
  4368. end
  4369. end
  4370.  
  4371. script.Parent.Touched:connect(onTouch)
  4372.  
  4373. end; function()
  4374. LandMine = script.Parent
  4375.  
  4376. function onTouched(hit)
  4377. script.Parent.Transparency = 1
  4378. connection:disconnect()
  4379. end
  4380.  
  4381. connection = LandMine.Touched:connect(onTouched)
  4382.  
  4383. function onTouch(part)
  4384. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4385. if (humanoid ~= nil) then
  4386. humanoid.Health = 0
  4387. end
  4388. end
  4389.  
  4390. script.Parent.Touched:connect(onTouch)
  4391.  
  4392. end; function()
  4393. LandMine = script.Parent
  4394.  
  4395. function onTouched(hit)
  4396. script.Parent.Transparency = 1
  4397. connection:disconnect()
  4398. end
  4399.  
  4400. connection = LandMine.Touched:connect(onTouched)
  4401.  
  4402. function onTouch(part)
  4403. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4404. if (humanoid ~= nil) then
  4405. humanoid.Health = 0
  4406. end
  4407. end
  4408.  
  4409. script.Parent.Touched:connect(onTouch)
  4410.  
  4411. end; function()
  4412. LandMine = script.Parent
  4413.  
  4414. function onTouched(hit)
  4415. script.Parent.Transparency = 1
  4416. connection:disconnect()
  4417. end
  4418.  
  4419. connection = LandMine.Touched:connect(onTouched)
  4420.  
  4421. function onTouch(part)
  4422. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4423. if (humanoid ~= nil) then
  4424. humanoid.Health = 0
  4425. end
  4426. end
  4427.  
  4428. script.Parent.Touched:connect(onTouch)
  4429.  
  4430. end; function()
  4431. LandMine = script.Parent
  4432.  
  4433. function onTouched(hit)
  4434. script.Parent.Transparency = 1
  4435. connection:disconnect()
  4436. end
  4437.  
  4438. connection = LandMine.Touched:connect(onTouched)
  4439.  
  4440. function onTouch(part)
  4441. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4442. if (humanoid ~= nil) then
  4443. humanoid.Health = 0
  4444. end
  4445. end
  4446.  
  4447. script.Parent.Touched:connect(onTouch)
  4448.  
  4449. end; function()
  4450. LandMine = script.Parent
  4451.  
  4452. function onTouched(hit)
  4453. script.Parent.Transparency = 1
  4454. connection:disconnect()
  4455. end
  4456.  
  4457. connection = LandMine.Touched:connect(onTouched)
  4458.  
  4459. function onTouch(part)
  4460. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4461. if (humanoid ~= nil) then
  4462. humanoid.Health = 0
  4463. end
  4464. end
  4465.  
  4466. script.Parent.Touched:connect(onTouch)
  4467.  
  4468. end; function()
  4469. LandMine = script.Parent
  4470.  
  4471. function onTouched(hit)
  4472. script.Parent.Transparency = 1
  4473. connection:disconnect()
  4474. end
  4475.  
  4476. connection = LandMine.Touched:connect(onTouched)
  4477.  
  4478. function onTouch(part)
  4479. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4480. if (humanoid ~= nil) then
  4481. humanoid.Health = 0
  4482. end
  4483. end
  4484.  
  4485. script.Parent.Touched:connect(onTouch)
  4486.  
  4487. end; function()
  4488. LandMine = script.Parent
  4489.  
  4490. function onTouched(hit)
  4491. script.Parent.Transparency = 1
  4492. connection:disconnect()
  4493. end
  4494.  
  4495. connection = LandMine.Touched:connect(onTouched)
  4496.  
  4497. function onTouch(part)
  4498. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4499. if (humanoid ~= nil) then
  4500. humanoid.Health = 0
  4501. end
  4502. end
  4503.  
  4504. script.Parent.Touched:connect(onTouch)
  4505.  
  4506. end; function()
  4507. LandMine = script.Parent
  4508.  
  4509. function onTouched(hit)
  4510. script.Parent.Transparency = 1
  4511. connection:disconnect()
  4512. end
  4513.  
  4514. connection = LandMine.Touched:connect(onTouched)
  4515.  
  4516. function onTouch(part)
  4517. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4518. if (humanoid ~= nil) then
  4519. humanoid.Health = 0
  4520. end
  4521. end
  4522.  
  4523. script.Parent.Touched:connect(onTouch)
  4524.  
  4525. end; function()
  4526. LandMine = script.Parent
  4527.  
  4528. function onTouched(hit)
  4529. script.Parent.Transparency = 1
  4530. connection:disconnect()
  4531. end
  4532.  
  4533. connection = LandMine.Touched:connect(onTouched)
  4534.  
  4535. function onTouch(part)
  4536. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4537. if (humanoid ~= nil) then
  4538. humanoid.Health = 0
  4539. end
  4540. end
  4541.  
  4542. script.Parent.Touched:connect(onTouch)
  4543.  
  4544. end; function()
  4545. LandMine = script.Parent
  4546.  
  4547. function onTouched(hit)
  4548. script.Parent.Transparency = 1
  4549. connection:disconnect()
  4550. end
  4551.  
  4552. connection = LandMine.Touched:connect(onTouched)
  4553.  
  4554. function onTouch(part)
  4555. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4556. if (humanoid ~= nil) then
  4557. humanoid.Health = 0
  4558. end
  4559. end
  4560.  
  4561. script.Parent.Touched:connect(onTouch)
  4562.  
  4563. end; function()
  4564. LandMine = script.Parent
  4565.  
  4566. function onTouched(hit)
  4567. script.Parent.Transparency = 1
  4568. connection:disconnect()
  4569. end
  4570.  
  4571. connection = LandMine.Touched:connect(onTouched)
  4572.  
  4573. function onTouch(part)
  4574. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4575. if (humanoid ~= nil) then
  4576. humanoid.Health = 0
  4577. end
  4578. end
  4579.  
  4580. script.Parent.Touched:connect(onTouch)
  4581.  
  4582. end; function()
  4583. LandMine = script.Parent
  4584.  
  4585. function onTouched(hit)
  4586. script.Parent.Transparency = 1
  4587. connection:disconnect()
  4588. end
  4589.  
  4590. connection = LandMine.Touched:connect(onTouched)
  4591.  
  4592. function onTouch(part)
  4593. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4594. if (humanoid ~= nil) then
  4595. humanoid.Health = 0
  4596. end
  4597. end
  4598.  
  4599. script.Parent.Touched:connect(onTouch)
  4600.  
  4601. end; function()
  4602. LandMine = script.Parent
  4603.  
  4604. function onTouched(hit)
  4605. script.Parent.Transparency = 1
  4606. connection:disconnect()
  4607. end
  4608.  
  4609. connection = LandMine.Touched:connect(onTouched)
  4610.  
  4611. function onTouch(part)
  4612. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4613. if (humanoid ~= nil) then
  4614. humanoid.Health = 0
  4615. end
  4616. end
  4617.  
  4618. script.Parent.Touched:connect(onTouch)
  4619.  
  4620. end; function()
  4621. LandMine = script.Parent
  4622.  
  4623. function onTouched(hit)
  4624. script.Parent.Transparency = 1
  4625. connection:disconnect()
  4626. end
  4627.  
  4628. connection = LandMine.Touched:connect(onTouched)
  4629.  
  4630. function onTouch(part)
  4631. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4632. if (humanoid ~= nil) then
  4633. humanoid.Health = 0
  4634. end
  4635. end
  4636.  
  4637. script.Parent.Touched:connect(onTouch)
  4638.  
  4639. end; function()
  4640. LandMine = script.Parent
  4641.  
  4642. function onTouched(hit)
  4643. script.Parent.Transparency = 1
  4644. connection:disconnect()
  4645. end
  4646.  
  4647. connection = LandMine.Touched:connect(onTouched)
  4648.  
  4649. function onTouch(part)
  4650. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4651. if (humanoid ~= nil) then
  4652. humanoid.Health = 0
  4653. end
  4654. end
  4655.  
  4656. script.Parent.Touched:connect(onTouch)
  4657.  
  4658. end; function()
  4659. LandMine = script.Parent
  4660.  
  4661. function onTouched(hit)
  4662. script.Parent.Transparency = 1
  4663. connection:disconnect()
  4664. end
  4665.  
  4666. connection = LandMine.Touched:connect(onTouched)
  4667.  
  4668. function onTouch(part)
  4669. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4670. if (humanoid ~= nil) then
  4671. humanoid.Health = 0
  4672. end
  4673. end
  4674.  
  4675. script.Parent.Touched:connect(onTouch)
  4676.  
  4677. end; function()
  4678. LandMine = script.Parent
  4679.  
  4680. function onTouched(hit)
  4681. script.Parent.Transparency = 1
  4682. connection:disconnect()
  4683. end
  4684.  
  4685. connection = LandMine.Touched:connect(onTouched)
  4686.  
  4687. function onTouch(part)
  4688. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4689. if (humanoid ~= nil) then
  4690. humanoid.Health = 0
  4691. end
  4692. end
  4693.  
  4694. script.Parent.Touched:connect(onTouch)
  4695.  
  4696. end; function()
  4697. LandMine = script.Parent
  4698.  
  4699. function onTouched(hit)
  4700. script.Parent.Transparency = 1
  4701. connection:disconnect()
  4702. end
  4703.  
  4704. connection = LandMine.Touched:connect(onTouched)
  4705.  
  4706. function onTouch(part)
  4707. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4708. if (humanoid ~= nil) then
  4709. humanoid.Health = 0
  4710. end
  4711. end
  4712.  
  4713. script.Parent.Touched:connect(onTouch)
  4714.  
  4715. end; function()
  4716. LandMine = script.Parent
  4717.  
  4718. function onTouched(hit)
  4719. script.Parent.Transparency = 1
  4720. connection:disconnect()
  4721. end
  4722.  
  4723. connection = LandMine.Touched:connect(onTouched)
  4724.  
  4725. function onTouch(part)
  4726. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4727. if (humanoid ~= nil) then
  4728. humanoid.Health = 0
  4729. end
  4730. end
  4731.  
  4732. script.Parent.Touched:connect(onTouch)
  4733.  
  4734. end; function()
  4735. LandMine = script.Parent
  4736.  
  4737. function onTouched(hit)
  4738. script.Parent.Transparency = 1
  4739. connection:disconnect()
  4740. end
  4741.  
  4742. connection = LandMine.Touched:connect(onTouched)
  4743.  
  4744. function onTouch(part)
  4745. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4746. if (humanoid ~= nil) then
  4747. humanoid.Health = 0
  4748. end
  4749. end
  4750.  
  4751. script.Parent.Touched:connect(onTouch)
  4752.  
  4753. end; function()
  4754. LandMine = script.Parent
  4755.  
  4756. function onTouched(hit)
  4757. script.Parent.Transparency = 1
  4758. connection:disconnect()
  4759. end
  4760.  
  4761. connection = LandMine.Touched:connect(onTouched)
  4762.  
  4763. function onTouch(part)
  4764. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4765. if (humanoid ~= nil) then
  4766. humanoid.Health = 0
  4767. end
  4768. end
  4769.  
  4770. script.Parent.Touched:connect(onTouch)
  4771.  
  4772. end; function()
  4773. LandMine = script.Parent
  4774.  
  4775. function onTouched(hit)
  4776. script.Parent.Transparency = 1
  4777. connection:disconnect()
  4778. end
  4779.  
  4780. connection = LandMine.Touched:connect(onTouched)
  4781.  
  4782. function onTouch(part)
  4783. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4784. if (humanoid ~= nil) then
  4785. humanoid.Health = 0
  4786. end
  4787. end
  4788.  
  4789. script.Parent.Touched:connect(onTouch)
  4790.  
  4791. end; function()
  4792. LandMine = script.Parent
  4793.  
  4794. function onTouched(hit)
  4795. script.Parent.Transparency = 1
  4796. connection:disconnect()
  4797. end
  4798.  
  4799. connection = LandMine.Touched:connect(onTouched)
  4800.  
  4801. function onTouch(part)
  4802. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4803. if (humanoid ~= nil) then
  4804. humanoid.Health = 0
  4805. end
  4806. end
  4807.  
  4808. script.Parent.Touched:connect(onTouch)
  4809.  
  4810. end; function()
  4811. LandMine = script.Parent
  4812.  
  4813. function onTouched(hit)
  4814. script.Parent.Transparency = 1
  4815. connection:disconnect()
  4816. end
  4817.  
  4818. connection = LandMine.Touched:connect(onTouched)
  4819.  
  4820. function onTouch(part)
  4821. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4822. if (humanoid ~= nil) then
  4823. humanoid.Health = 0
  4824. end
  4825. end
  4826.  
  4827. script.Parent.Touched:connect(onTouch)
  4828.  
  4829. end; function()
  4830. LandMine = script.Parent
  4831.  
  4832. function onTouched(hit)
  4833. script.Parent.Transparency = 1
  4834. connection:disconnect()
  4835. end
  4836.  
  4837. connection = LandMine.Touched:connect(onTouched)
  4838.  
  4839. function onTouch(part)
  4840. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4841. if (humanoid ~= nil) then
  4842. humanoid.Health = 0
  4843. end
  4844. end
  4845.  
  4846. script.Parent.Touched:connect(onTouch)
  4847.  
  4848. end; function()
  4849. LandMine = script.Parent
  4850.  
  4851. function onTouched(hit)
  4852. script.Parent.Transparency = 1
  4853. connection:disconnect()
  4854. end
  4855.  
  4856. connection = LandMine.Touched:connect(onTouched)
  4857.  
  4858. function onTouch(part)
  4859. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4860. if (humanoid ~= nil) then
  4861. humanoid.Health = 0
  4862. end
  4863. end
  4864.  
  4865. script.Parent.Touched:connect(onTouch)
  4866.  
  4867. end; function()
  4868. LandMine = script.Parent
  4869.  
  4870. function onTouched(hit)
  4871. script.Parent.Transparency = 1
  4872. connection:disconnect()
  4873. end
  4874.  
  4875. connection = LandMine.Touched:connect(onTouched)
  4876.  
  4877. function onTouch(part)
  4878. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4879. if (humanoid ~= nil) then
  4880. humanoid.Health = 0
  4881. end
  4882. end
  4883.  
  4884. script.Parent.Touched:connect(onTouch)
  4885.  
  4886. end; function()
  4887. LandMine = script.Parent
  4888.  
  4889. function onTouched(hit)
  4890. script.Parent.Transparency = 1
  4891. connection:disconnect()
  4892. end
  4893.  
  4894. connection = LandMine.Touched:connect(onTouched)
  4895.  
  4896. function onTouch(part)
  4897. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4898. if (humanoid ~= nil) then
  4899. humanoid.Health = 0
  4900. end
  4901. end
  4902.  
  4903. script.Parent.Touched:connect(onTouch)
  4904.  
  4905. end; function()
  4906. LandMine = script.Parent
  4907.  
  4908. function onTouched(hit)
  4909. script.Parent.Transparency = 1
  4910. connection:disconnect()
  4911. end
  4912.  
  4913. connection = LandMine.Touched:connect(onTouched)
  4914.  
  4915. function onTouch(part)
  4916. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4917. if (humanoid ~= nil) then
  4918. humanoid.Health = 0
  4919. end
  4920. end
  4921.  
  4922. script.Parent.Touched:connect(onTouch)
  4923.  
  4924. end; function()
  4925. LandMine = script.Parent
  4926.  
  4927. function onTouched(hit)
  4928. script.Parent.Transparency = 1
  4929. connection:disconnect()
  4930. end
  4931.  
  4932. connection = LandMine.Touched:connect(onTouched)
  4933.  
  4934. function onTouch(part)
  4935. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4936. if (humanoid ~= nil) then
  4937. humanoid.Health = 0
  4938. end
  4939. end
  4940.  
  4941. script.Parent.Touched:connect(onTouch)
  4942.  
  4943. end; function()
  4944. LandMine = script.Parent
  4945.  
  4946. function onTouched(hit)
  4947. script.Parent.Transparency = 1
  4948. connection:disconnect()
  4949. end
  4950.  
  4951. connection = LandMine.Touched:connect(onTouched)
  4952.  
  4953. function onTouch(part)
  4954. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4955. if (humanoid ~= nil) then
  4956. humanoid.Health = 0
  4957. end
  4958. end
  4959.  
  4960. script.Parent.Touched:connect(onTouch)
  4961.  
  4962. end; function()
  4963. LandMine = script.Parent
  4964.  
  4965. function onTouched(hit)
  4966. script.Parent.Transparency = 1
  4967. connection:disconnect()
  4968. end
  4969.  
  4970. connection = LandMine.Touched:connect(onTouched)
  4971.  
  4972. function onTouch(part)
  4973. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4974. if (humanoid ~= nil) then
  4975. humanoid.Health = 0
  4976. end
  4977. end
  4978.  
  4979. script.Parent.Touched:connect(onTouch)
  4980.  
  4981. end; function()
  4982. LandMine = script.Parent
  4983.  
  4984. function onTouched(hit)
  4985. script.Parent.Transparency = 1
  4986. connection:disconnect()
  4987. end
  4988.  
  4989. connection = LandMine.Touched:connect(onTouched)
  4990.  
  4991. function onTouch(part)
  4992. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4993. if (humanoid ~= nil) then
  4994. humanoid.Health = 0
  4995. end
  4996. end
  4997.  
  4998. script.Parent.Touched:connect(onTouch)
  4999.  
  5000. end; function()
  5001. LandMine = script.Parent
  5002.  
  5003. function onTouched(hit)
  5004. script.Parent.Transparency = 1
  5005. connection:disconnect()
  5006. end
  5007.  
  5008. connection = LandMine.Touched:connect(onTouched)
  5009.  
  5010. function onTouch(part)
  5011. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5012. if (humanoid ~= nil) then
  5013. humanoid.Health = 0
  5014. end
  5015. end
  5016.  
  5017. script.Parent.Touched:connect(onTouch)
  5018.  
  5019. end; function()
  5020. LandMine = script.Parent
  5021.  
  5022. function onTouched(hit)
  5023. script.Parent.Transparency = 1
  5024. connection:disconnect()
  5025. end
  5026.  
  5027. connection = LandMine.Touched:connect(onTouched)
  5028.  
  5029. function onTouch(part)
  5030. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5031. if (humanoid ~= nil) then
  5032. humanoid.Health = 0
  5033. end
  5034. end
  5035.  
  5036. script.Parent.Touched:connect(onTouch)
  5037.  
  5038. end; function()
  5039. LandMine = script.Parent
  5040.  
  5041. function onTouched(hit)
  5042. script.Parent.Transparency = 1
  5043. connection:disconnect()
  5044. end
  5045.  
  5046. connection = LandMine.Touched:connect(onTouched)
  5047.  
  5048. function onTouch(part)
  5049. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5050. if (humanoid ~= nil) then
  5051. humanoid.Health = 0
  5052. end
  5053. end
  5054.  
  5055. script.Parent.Touched:connect(onTouch)
  5056.  
  5057. end; function()
  5058. LandMine = script.Parent
  5059.  
  5060. function onTouched(hit)
  5061. script.Parent.Transparency = 1
  5062. connection:disconnect()
  5063. end
  5064.  
  5065. connection = LandMine.Touched:connect(onTouched)
  5066.  
  5067. function onTouch(part)
  5068. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5069. if (humanoid ~= nil) then
  5070. humanoid.Health = 0
  5071. end
  5072. end
  5073.  
  5074. script.Parent.Touched:connect(onTouch)
  5075.  
  5076. end; function()
  5077. LandMine = script.Parent
  5078.  
  5079. function onTouched(hit)
  5080. script.Parent.Transparency = 1
  5081. connection:disconnect()
  5082. end
  5083.  
  5084. connection = LandMine.Touched:connect(onTouched)
  5085.  
  5086. function onTouch(part)
  5087. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5088. if (humanoid ~= nil) then
  5089. humanoid.Health = 0
  5090. end
  5091. end
  5092.  
  5093. script.Parent.Touched:connect(onTouch)
  5094.  
  5095. end; function()
  5096. LandMine = script.Parent
  5097.  
  5098. function onTouched(hit)
  5099. script.Parent.Transparency = 1
  5100. connection:disconnect()
  5101. end
  5102.  
  5103. connection = LandMine.Touched:connect(onTouched)
  5104.  
  5105. function onTouch(part)
  5106. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5107. if (humanoid ~= nil) then
  5108. humanoid.Health = 0
  5109. end
  5110. end
  5111.  
  5112. script.Parent.Touched:connect(onTouch)
  5113.  
  5114. end; function()
  5115. LandMine = script.Parent
  5116.  
  5117. function onTouched(hit)
  5118. script.Parent.Transparency = 1
  5119. connection:disconnect()
  5120. end
  5121.  
  5122. connection = LandMine.Touched:connect(onTouched)
  5123.  
  5124. function onTouch(part)
  5125. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5126. if (humanoid ~= nil) then
  5127. humanoid.Health = 0
  5128. end
  5129. end
  5130.  
  5131. script.Parent.Touched:connect(onTouch)
  5132.  
  5133. end; function()
  5134. LandMine = script.Parent
  5135.  
  5136. function onTouched(hit)
  5137. script.Parent.Transparency = 1
  5138. connection:disconnect()
  5139. end
  5140.  
  5141. connection = LandMine.Touched:connect(onTouched)
  5142.  
  5143. function onTouch(part)
  5144. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5145. if (humanoid ~= nil) then
  5146. humanoid.Health = 0
  5147. end
  5148. end
  5149.  
  5150. script.Parent.Touched:connect(onTouch)
  5151.  
  5152. end; function()
  5153. LandMine = script.Parent
  5154.  
  5155. function onTouched(hit)
  5156. script.Parent.Transparency = 1
  5157. connection:disconnect()
  5158. end
  5159.  
  5160. connection = LandMine.Touched:connect(onTouched)
  5161.  
  5162. function onTouch(part)
  5163. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5164. if (humanoid ~= nil) then
  5165. humanoid.Health = 0
  5166. end
  5167. end
  5168.  
  5169. script.Parent.Touched:connect(onTouch)
  5170.  
  5171. end; function()
  5172. LandMine = script.Parent
  5173.  
  5174. function onTouched(hit)
  5175. script.Parent.Transparency = 1
  5176. connection:disconnect()
  5177. end
  5178.  
  5179. connection = LandMine.Touched:connect(onTouched)
  5180.  
  5181. function onTouch(part)
  5182. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5183. if (humanoid ~= nil) then
  5184. humanoid.Health = 0
  5185. end
  5186. end
  5187.  
  5188. script.Parent.Touched:connect(onTouch)
  5189.  
  5190. end; function()
  5191. LandMine = script.Parent
  5192.  
  5193. function onTouched(hit)
  5194. script.Parent.Transparency = 1
  5195. connection:disconnect()
  5196. end
  5197.  
  5198. connection = LandMine.Touched:connect(onTouched)
  5199.  
  5200. function onTouch(part)
  5201. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5202. if (humanoid ~= nil) then
  5203. humanoid.Health = 0
  5204. end
  5205. end
  5206.  
  5207. script.Parent.Touched:connect(onTouch)
  5208.  
  5209. end; function()
  5210. LandMine = script.Parent
  5211.  
  5212. function onTouched(hit)
  5213. script.Parent.Transparency = 1
  5214. connection:disconnect()
  5215. end
  5216.  
  5217. connection = LandMine.Touched:connect(onTouched)
  5218.  
  5219. function onTouch(part)
  5220. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5221. if (humanoid ~= nil) then
  5222. humanoid.Health = 0
  5223. end
  5224. end
  5225.  
  5226. script.Parent.Touched:connect(onTouch)
  5227.  
  5228. end; function()
  5229. LandMine = script.Parent
  5230.  
  5231. function onTouched(hit)
  5232. script.Parent.Transparency = 1
  5233. connection:disconnect()
  5234. end
  5235.  
  5236. connection = LandMine.Touched:connect(onTouched)
  5237.  
  5238. function onTouch(part)
  5239. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5240. if (humanoid ~= nil) then
  5241. humanoid.Health = 0
  5242. end
  5243. end
  5244.  
  5245. script.Parent.Touched:connect(onTouch)
  5246.  
  5247. end; function()
  5248. LandMine = script.Parent
  5249.  
  5250. function onTouched(hit)
  5251. script.Parent.Transparency = 1
  5252. connection:disconnect()
  5253. end
  5254.  
  5255. connection = LandMine.Touched:connect(onTouched)
  5256.  
  5257. function onTouch(part)
  5258. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5259. if (humanoid ~= nil) then
  5260. humanoid.Health = 0
  5261. end
  5262. end
  5263.  
  5264. script.Parent.Touched:connect(onTouch)
  5265.  
  5266. end; function()
  5267. LandMine = script.Parent
  5268.  
  5269. function onTouched(hit)
  5270. script.Parent.Transparency = 1
  5271. connection:disconnect()
  5272. end
  5273.  
  5274. connection = LandMine.Touched:connect(onTouched)
  5275.  
  5276. function onTouch(part)
  5277. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5278. if (humanoid ~= nil) then
  5279. humanoid.Health = 0
  5280. end
  5281. end
  5282.  
  5283. script.Parent.Touched:connect(onTouch)
  5284.  
  5285. end; function()
  5286. LandMine = script.Parent
  5287.  
  5288. function onTouched(hit)
  5289. script.Parent.Transparency = 1
  5290. connection:disconnect()
  5291. end
  5292.  
  5293. connection = LandMine.Touched:connect(onTouched)
  5294.  
  5295. function onTouch(part)
  5296. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5297. if (humanoid ~= nil) then
  5298. humanoid.Health = 0
  5299. end
  5300. end
  5301.  
  5302. script.Parent.Touched:connect(onTouch)
  5303.  
  5304. end; function()
  5305. LandMine = script.Parent
  5306.  
  5307. function onTouched(hit)
  5308. script.Parent.Transparency = 1
  5309. connection:disconnect()
  5310. end
  5311.  
  5312. connection = LandMine.Touched:connect(onTouched)
  5313.  
  5314. function onTouch(part)
  5315. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5316. if (humanoid ~= nil) then
  5317. humanoid.Health = 0
  5318. end
  5319. end
  5320.  
  5321. script.Parent.Touched:connect(onTouch)
  5322.  
  5323. end; function()
  5324. LandMine = script.Parent
  5325.  
  5326. function onTouched(hit)
  5327. script.Parent.Transparency = 1
  5328. connection:disconnect()
  5329. end
  5330.  
  5331. connection = LandMine.Touched:connect(onTouched)
  5332.  
  5333. function onTouch(part)
  5334. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5335. if (humanoid ~= nil) then
  5336. humanoid.Health = 0
  5337. end
  5338. end
  5339.  
  5340. script.Parent.Touched:connect(onTouch)
  5341.  
  5342. end; function()
  5343. LandMine = script.Parent
  5344.  
  5345. function onTouched(hit)
  5346. script.Parent.Transparency = 1
  5347. connection:disconnect()
  5348. end
  5349.  
  5350. connection = LandMine.Touched:connect(onTouched)
  5351.  
  5352. function onTouch(part)
  5353. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5354. if (humanoid ~= nil) then
  5355. humanoid.Health = 0
  5356. end
  5357. end
  5358.  
  5359. script.Parent.Touched:connect(onTouch)
  5360.  
  5361. end; function()
  5362. LandMine = script.Parent
  5363.  
  5364. function onTouched(hit)
  5365. script.Parent.Transparency = 1
  5366. connection:disconnect()
  5367. end
  5368.  
  5369. connection = LandMine.Touched:connect(onTouched)
  5370.  
  5371. function onTouch(part)
  5372. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5373. if (humanoid ~= nil) then
  5374. humanoid.Health = 0
  5375. end
  5376. end
  5377.  
  5378. script.Parent.Touched:connect(onTouch)
  5379.  
  5380. end; function()
  5381. LandMine = script.Parent
  5382.  
  5383. function onTouched(hit)
  5384. script.Parent.Transparency = 1
  5385. connection:disconnect()
  5386. end
  5387.  
  5388. connection = LandMine.Touched:connect(onTouched)
  5389.  
  5390. function onTouch(part)
  5391. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5392. if (humanoid ~= nil) then
  5393. humanoid.Health = 0
  5394. end
  5395. end
  5396.  
  5397. script.Parent.Touched:connect(onTouch)
  5398.  
  5399. end; function()
  5400. LandMine = script.Parent
  5401.  
  5402. function onTouched(hit)
  5403. script.Parent.Transparency = 1
  5404. connection:disconnect()
  5405. end
  5406.  
  5407. connection = LandMine.Touched:connect(onTouched)
  5408.  
  5409. function onTouch(part)
  5410. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5411. if (humanoid ~= nil) then
  5412. humanoid.Health = 0
  5413. end
  5414. end
  5415.  
  5416. script.Parent.Touched:connect(onTouch)
  5417.  
  5418. end; function()
  5419. LandMine = script.Parent
  5420.  
  5421. function onTouched(hit)
  5422. script.Parent.Transparency = 1
  5423. connection:disconnect()
  5424. end
  5425.  
  5426. connection = LandMine.Touched:connect(onTouched)
  5427.  
  5428. function onTouch(part)
  5429. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5430. if (humanoid ~= nil) then
  5431. humanoid.Health = 0
  5432. end
  5433. end
  5434.  
  5435. script.Parent.Touched:connect(onTouch)
  5436.  
  5437. end; function()
  5438. LandMine = script.Parent
  5439.  
  5440. function onTouched(hit)
  5441. script.Parent.Transparency = 1
  5442. connection:disconnect()
  5443. end
  5444.  
  5445. connection = LandMine.Touched:connect(onTouched)
  5446.  
  5447. function onTouch(part)
  5448. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5449. if (humanoid ~= nil) then
  5450. humanoid.Health = 0
  5451. end
  5452. end
  5453.  
  5454. script.Parent.Touched:connect(onTouch)
  5455.  
  5456. end; function()
  5457. LandMine = script.Parent
  5458.  
  5459. function onTouched(hit)
  5460. script.Parent.Transparency = 1
  5461. connection:disconnect()
  5462. end
  5463.  
  5464. connection = LandMine.Touched:connect(onTouched)
  5465.  
  5466. function onTouch(part)
  5467. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5468. if (humanoid ~= nil) then
  5469. humanoid.Health = 0
  5470. end
  5471. end
  5472.  
  5473. script.Parent.Touched:connect(onTouch)
  5474.  
  5475. end; function()
  5476. LandMine = script.Parent
  5477.  
  5478. function onTouched(hit)
  5479. script.Parent.Transparency = 1
  5480. connection:disconnect()
  5481. end
  5482.  
  5483. connection = LandMine.Touched:connect(onTouched)
  5484.  
  5485. function onTouch(part)
  5486. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5487. if (humanoid ~= nil) then
  5488. humanoid.Health = 0
  5489. end
  5490. end
  5491.  
  5492. script.Parent.Touched:connect(onTouch)
  5493.  
  5494. end; function()
  5495. LandMine = script.Parent
  5496.  
  5497. function onTouched(hit)
  5498. script.Parent.Transparency = 1
  5499. connection:disconnect()
  5500. end
  5501.  
  5502. connection = LandMine.Touched:connect(onTouched)
  5503.  
  5504. function onTouch(part)
  5505. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5506. if (humanoid ~= nil) then
  5507. humanoid.Health = 0
  5508. end
  5509. end
  5510.  
  5511. script.Parent.Touched:connect(onTouch)
  5512.  
  5513. end; function()
  5514. LandMine = script.Parent
  5515.  
  5516. function onTouched(hit)
  5517. script.Parent.Transparency = 1
  5518. connection:disconnect()
  5519. end
  5520.  
  5521. connection = LandMine.Touched:connect(onTouched)
  5522.  
  5523. function onTouch(part)
  5524. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5525. if (humanoid ~= nil) then
  5526. humanoid.Health = 0
  5527. end
  5528. end
  5529.  
  5530. script.Parent.Touched:connect(onTouch)
  5531.  
  5532. end; function()
  5533. LandMine = script.Parent
  5534.  
  5535. function onTouched(hit)
  5536. script.Parent.Transparency = 1
  5537. connection:disconnect()
  5538. end
  5539.  
  5540. connection = LandMine.Touched:connect(onTouched)
  5541.  
  5542. function onTouch(part)
  5543. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5544. if (humanoid ~= nil) then
  5545. humanoid.Health = 0
  5546. end
  5547. end
  5548.  
  5549. script.Parent.Touched:connect(onTouch)
  5550.  
  5551. end; function()
  5552. LandMine = script.Parent
  5553.  
  5554. function onTouched(hit)
  5555. script.Parent.Transparency = 1
  5556. connection:disconnect()
  5557. end
  5558.  
  5559. connection = LandMine.Touched:connect(onTouched)
  5560.  
  5561. function onTouch(part)
  5562. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5563. if (humanoid ~= nil) then
  5564. humanoid.Health = 0
  5565. end
  5566. end
  5567.  
  5568. script.Parent.Touched:connect(onTouch)
  5569.  
  5570. end; function()
  5571. LandMine = script.Parent
  5572.  
  5573. function onTouched(hit)
  5574. script.Parent.Transparency = 1
  5575. connection:disconnect()
  5576. end
  5577.  
  5578. connection = LandMine.Touched:connect(onTouched)
  5579.  
  5580. function onTouch(part)
  5581. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5582. if (humanoid ~= nil) then
  5583. humanoid.Health = 0
  5584. end
  5585. end
  5586.  
  5587. script.Parent.Touched:connect(onTouch)
  5588.  
  5589. end; function()
  5590. LandMine = script.Parent
  5591.  
  5592. function onTouched(hit)
  5593. script.Parent.Transparency = 1
  5594. connection:disconnect()
  5595. end
  5596.  
  5597. connection = LandMine.Touched:connect(onTouched)
  5598.  
  5599. function onTouch(part)
  5600. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5601. if (humanoid ~= nil) then
  5602. humanoid.Health = 0
  5603. end
  5604. end
  5605.  
  5606. script.Parent.Touched:connect(onTouch)
  5607.  
  5608. end; function()
  5609. LandMine = script.Parent
  5610.  
  5611. function onTouched(hit)
  5612. script.Parent.Transparency = 1
  5613. connection:disconnect()
  5614. end
  5615.  
  5616. connection = LandMine.Touched:connect(onTouched)
  5617.  
  5618. function onTouch(part)
  5619. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5620. if (humanoid ~= nil) then
  5621. humanoid.Health = 0
  5622. end
  5623. end
  5624.  
  5625. script.Parent.Touched:connect(onTouch)
  5626.  
  5627. end; function()
  5628. LandMine = script.Parent
  5629.  
  5630. function onTouched(hit)
  5631. script.Parent.Transparency = 1
  5632. connection:disconnect()
  5633. end
  5634.  
  5635. connection = LandMine.Touched:connect(onTouched)
  5636.  
  5637. function onTouch(part)
  5638. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5639. if (humanoid ~= nil) then
  5640. humanoid.Health = 0
  5641. end
  5642. end
  5643.  
  5644. script.Parent.Touched:connect(onTouch)
  5645.  
  5646. end; function()
  5647. LandMine = script.Parent
  5648.  
  5649. function onTouched(hit)
  5650. script.Parent.Transparency = 1
  5651. connection:disconnect()
  5652. end
  5653.  
  5654. connection = LandMine.Touched:connect(onTouched)
  5655.  
  5656. function onTouch(part)
  5657. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5658. if (humanoid ~= nil) then
  5659. humanoid.Health = 0
  5660. end
  5661. end
  5662.  
  5663. script.Parent.Touched:connect(onTouch)
  5664.  
  5665. end; function()
  5666. LandMine = script.Parent
  5667.  
  5668. function onTouched(hit)
  5669. script.Parent.Transparency = 1
  5670. connection:disconnect()
  5671. end
  5672.  
  5673. connection = LandMine.Touched:connect(onTouched)
  5674.  
  5675. function onTouch(part)
  5676. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5677. if (humanoid ~= nil) then
  5678. humanoid.Health = 0
  5679. end
  5680. end
  5681.  
  5682. script.Parent.Touched:connect(onTouch)
  5683.  
  5684. end; function()
  5685. LandMine = script.Parent
  5686.  
  5687. function onTouched(hit)
  5688. script.Parent.Transparency = 1
  5689. connection:disconnect()
  5690. end
  5691.  
  5692. connection = LandMine.Touched:connect(onTouched)
  5693.  
  5694. function onTouch(part)
  5695. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5696. if (humanoid ~= nil) then
  5697. humanoid.Health = 0
  5698. end
  5699. end
  5700.  
  5701. script.Parent.Touched:connect(onTouch)
  5702.  
  5703. end; function()
  5704. LandMine = script.Parent
  5705.  
  5706. function onTouched(hit)
  5707. script.Parent.Transparency = 1
  5708. connection:disconnect()
  5709. end
  5710.  
  5711. connection = LandMine.Touched:connect(onTouched)
  5712.  
  5713. function onTouch(part)
  5714. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5715. if (humanoid ~= nil) then
  5716. humanoid.Health = 0
  5717. end
  5718. end
  5719.  
  5720. script.Parent.Touched:connect(onTouch)
  5721.  
  5722. end; function()
  5723. LandMine = script.Parent
  5724.  
  5725. function onTouched(hit)
  5726. script.Parent.Transparency = 1
  5727. connection:disconnect()
  5728. end
  5729.  
  5730. connection = LandMine.Touched:connect(onTouched)
  5731.  
  5732. function onTouch(part)
  5733. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5734. if (humanoid ~= nil) then
  5735. humanoid.Health = 0
  5736. end
  5737. end
  5738.  
  5739. script.Parent.Touched:connect(onTouch)
  5740.  
  5741. end; function()
  5742. LandMine = script.Parent
  5743.  
  5744. function onTouched(hit)
  5745. script.Parent.Transparency = 1
  5746. connection:disconnect()
  5747. end
  5748.  
  5749. connection = LandMine.Touched:connect(onTouched)
  5750.  
  5751. function onTouch(part)
  5752. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5753. if (humanoid ~= nil) then
  5754. humanoid.Health = 0
  5755. end
  5756. end
  5757.  
  5758. script.Parent.Touched:connect(onTouch)
  5759.  
  5760. end; function()
  5761. LandMine = script.Parent
  5762.  
  5763. function onTouched(hit)
  5764. script.Parent.Transparency = 1
  5765. connection:disconnect()
  5766. end
  5767.  
  5768. connection = LandMine.Touched:connect(onTouched)
  5769.  
  5770. function onTouch(part)
  5771. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5772. if (humanoid ~= nil) then
  5773. humanoid.Health = 0
  5774. end
  5775. end
  5776.  
  5777. script.Parent.Touched:connect(onTouch)
  5778.  
  5779. end; function()
  5780. LandMine = script.Parent
  5781.  
  5782. function onTouched(hit)
  5783. script.Parent.Transparency = 1
  5784. connection:disconnect()
  5785. end
  5786.  
  5787. connection = LandMine.Touched:connect(onTouched)
  5788.  
  5789. function onTouch(part)
  5790. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5791. if (humanoid ~= nil) then
  5792. humanoid.Health = 0
  5793. end
  5794. end
  5795.  
  5796. script.Parent.Touched:connect(onTouch)
  5797.  
  5798. end; function()
  5799. LandMine = script.Parent
  5800.  
  5801. function onTouched(hit)
  5802. script.Parent.Transparency = 1
  5803. connection:disconnect()
  5804. end
  5805.  
  5806. connection = LandMine.Touched:connect(onTouched)
  5807.  
  5808. function onTouch(part)
  5809. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5810. if (humanoid ~= nil) then
  5811. humanoid.Health = 0
  5812. end
  5813. end
  5814.  
  5815. script.Parent.Touched:connect(onTouch)
  5816.  
  5817. end; function()
  5818. LandMine = script.Parent
  5819.  
  5820. function onTouched(hit)
  5821. script.Parent.Transparency = 1
  5822. connection:disconnect()
  5823. end
  5824.  
  5825. connection = LandMine.Touched:connect(onTouched)
  5826.  
  5827. function onTouch(part)
  5828. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5829. if (humanoid ~= nil) then
  5830. humanoid.Health = 0
  5831. end
  5832. end
  5833.  
  5834. script.Parent.Touched:connect(onTouch)
  5835.  
  5836. end; function()
  5837. LandMine = script.Parent
  5838.  
  5839. function onTouched(hit)
  5840. script.Parent.Transparency = 1
  5841. connection:disconnect()
  5842. end
  5843.  
  5844. connection = LandMine.Touched:connect(onTouched)
  5845.  
  5846. function onTouch(part)
  5847. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5848. if (humanoid ~= nil) then
  5849. humanoid.Health = 0
  5850. end
  5851. end
  5852.  
  5853. script.Parent.Touched:connect(onTouch)
  5854.  
  5855. end; function()
  5856. LandMine = script.Parent
  5857.  
  5858. function onTouched(hit)
  5859. script.Parent.Transparency = 1
  5860. connection:disconnect()
  5861. end
  5862.  
  5863. connection = LandMine.Touched:connect(onTouched)
  5864.  
  5865. function onTouch(part)
  5866. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5867. if (humanoid ~= nil) then
  5868. humanoid.Health = 0
  5869. end
  5870. end
  5871.  
  5872. script.Parent.Touched:connect(onTouch)
  5873.  
  5874. end; function()
  5875. LandMine = script.Parent
  5876.  
  5877. function onTouched(hit)
  5878. script.Parent.Transparency = 1
  5879. connection:disconnect()
  5880. end
  5881.  
  5882. connection = LandMine.Touched:connect(onTouched)
  5883.  
  5884. function onTouch(part)
  5885. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5886. if (humanoid ~= nil) then
  5887. humanoid.Health = 0
  5888. end
  5889. end
  5890.  
  5891. script.Parent.Touched:connect(onTouch)
  5892.  
  5893. end; function()
  5894. LandMine = script.Parent
  5895.  
  5896. function onTouched(hit)
  5897. script.Parent.Transparency = 1
  5898. connection:disconnect()
  5899. end
  5900.  
  5901. connection = LandMine.Touched:connect(onTouched)
  5902.  
  5903. function onTouch(part)
  5904. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5905. if (humanoid ~= nil) then
  5906. humanoid.Health = 0
  5907. end
  5908. end
  5909.  
  5910. script.Parent.Touched:connect(onTouch)
  5911.  
  5912. end; function()
  5913. LandMine = script.Parent
  5914.  
  5915. function onTouched(hit)
  5916. script.Parent.Transparency = 1
  5917. connection:disconnect()
  5918. end
  5919.  
  5920. connection = LandMine.Touched:connect(onTouched)
  5921.  
  5922. function onTouch(part)
  5923. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5924. if (humanoid ~= nil) then
  5925. humanoid.Health = 0
  5926. end
  5927. end
  5928.  
  5929. script.Parent.Touched:connect(onTouch)
  5930.  
  5931. end; function()
  5932. LandMine = script.Parent
  5933.  
  5934. function onTouched(hit)
  5935. script.Parent.Transparency = 1
  5936. connection:disconnect()
  5937. end
  5938.  
  5939. connection = LandMine.Touched:connect(onTouched)
  5940.  
  5941. function onTouch(part)
  5942. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5943. if (humanoid ~= nil) then
  5944. humanoid.Health = 0
  5945. end
  5946. end
  5947.  
  5948. script.Parent.Touched:connect(onTouch)
  5949.  
  5950. end; function()
  5951. LandMine = script.Parent
  5952.  
  5953. function onTouched(hit)
  5954. script.Parent.Transparency = 1
  5955. connection:disconnect()
  5956. end
  5957.  
  5958. connection = LandMine.Touched:connect(onTouched)
  5959.  
  5960. function onTouch(part)
  5961. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5962. if (humanoid ~= nil) then
  5963. humanoid.Health = 0
  5964. end
  5965. end
  5966.  
  5967. script.Parent.Touched:connect(onTouch)
  5968.  
  5969. end; function()
  5970. LandMine = script.Parent
  5971.  
  5972. function onTouched(hit)
  5973. script.Parent.Transparency = 1
  5974. connection:disconnect()
  5975. end
  5976.  
  5977. connection = LandMine.Touched:connect(onTouched)
  5978.  
  5979. function onTouch(part)
  5980. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5981. if (humanoid ~= nil) then
  5982. humanoid.Health = 0
  5983. end
  5984. end
  5985.  
  5986. script.Parent.Touched:connect(onTouch)
  5987.  
  5988. end; function()
  5989. LandMine = script.Parent
  5990.  
  5991. function onTouched(hit)
  5992. script.Parent.Transparency = 1
  5993. connection:disconnect()
  5994. end
  5995.  
  5996. connection = LandMine.Touched:connect(onTouched)
  5997.  
  5998. function onTouch(part)
  5999. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6000. if (humanoid ~= nil) then
  6001. humanoid.Health = 0
  6002. end
  6003. end
  6004.  
  6005. script.Parent.Touched:connect(onTouch)
  6006.  
  6007. end; function()
  6008. LandMine = script.Parent
  6009.  
  6010. function onTouched(hit)
  6011. script.Parent.Transparency = 1
  6012. connection:disconnect()
  6013. end
  6014.  
  6015. connection = LandMine.Touched:connect(onTouched)
  6016.  
  6017. function onTouch(part)
  6018. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6019. if (humanoid ~= nil) then
  6020. humanoid.Health = 0
  6021. end
  6022. end
  6023.  
  6024. script.Parent.Touched:connect(onTouch)
  6025.  
  6026. end; function()
  6027. LandMine = script.Parent
  6028.  
  6029. function onTouched(hit)
  6030. script.Parent.Transparency = 1
  6031. connection:disconnect()
  6032. end
  6033.  
  6034. connection = LandMine.Touched:connect(onTouched)
  6035.  
  6036. function onTouch(part)
  6037. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6038. if (humanoid ~= nil) then
  6039. humanoid.Health = 0
  6040. end
  6041. end
  6042.  
  6043. script.Parent.Touched:connect(onTouch)
  6044.  
  6045. end; function()
  6046. LandMine = script.Parent
  6047.  
  6048. function onTouched(hit)
  6049. script.Parent.Transparency = 1
  6050. connection:disconnect()
  6051. end
  6052.  
  6053. connection = LandMine.Touched:connect(onTouched)
  6054.  
  6055. function onTouch(part)
  6056. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6057. if (humanoid ~= nil) then
  6058. humanoid.Health = 0
  6059. end
  6060. end
  6061.  
  6062. script.Parent.Touched:connect(onTouch)
  6063.  
  6064. end; function()
  6065. LandMine = script.Parent
  6066.  
  6067. function onTouched(hit)
  6068. script.Parent.Transparency = 1
  6069. connection:disconnect()
  6070. end
  6071.  
  6072. connection = LandMine.Touched:connect(onTouched)
  6073.  
  6074. function onTouch(part)
  6075. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6076. if (humanoid ~= nil) then
  6077. humanoid.Health = 0
  6078. end
  6079. end
  6080.  
  6081. script.Parent.Touched:connect(onTouch)
  6082.  
  6083. end; function()
  6084. LandMine = script.Parent
  6085.  
  6086. function onTouched(hit)
  6087. script.Parent.Transparency = 1
  6088. connection:disconnect()
  6089. end
  6090.  
  6091. connection = LandMine.Touched:connect(onTouched)
  6092.  
  6093. function onTouch(part)
  6094. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6095. if (humanoid ~= nil) then
  6096. humanoid.Health = 0
  6097. end
  6098. end
  6099.  
  6100. script.Parent.Touched:connect(onTouch)
  6101.  
  6102. end; function()
  6103. LandMine = script.Parent
  6104.  
  6105. function onTouched(hit)
  6106. script.Parent.Transparency = 1
  6107. connection:disconnect()
  6108. end
  6109.  
  6110. connection = LandMine.Touched:connect(onTouched)
  6111.  
  6112. function onTouch(part)
  6113. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6114. if (humanoid ~= nil) then
  6115. humanoid.Health = 0
  6116. end
  6117. end
  6118.  
  6119. script.Parent.Touched:connect(onTouch)
  6120.  
  6121. end; function()
  6122. LandMine = script.Parent
  6123.  
  6124. function onTouched(hit)
  6125. script.Parent.Transparency = 1
  6126. connection:disconnect()
  6127. end
  6128.  
  6129. connection = LandMine.Touched:connect(onTouched)
  6130.  
  6131. function onTouch(part)
  6132. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6133. if (humanoid ~= nil) then
  6134. humanoid.Health = 0
  6135. end
  6136. end
  6137.  
  6138. script.Parent.Touched:connect(onTouch)
  6139.  
  6140. end; function()
  6141. LandMine = script.Parent
  6142.  
  6143. function onTouched(hit)
  6144. script.Parent.Transparency = 1
  6145. connection:disconnect()
  6146. end
  6147.  
  6148. connection = LandMine.Touched:connect(onTouched)
  6149.  
  6150. function onTouch(part)
  6151. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6152. if (humanoid ~= nil) then
  6153. humanoid.Health = 0
  6154. end
  6155. end
  6156.  
  6157. script.Parent.Touched:connect(onTouch)
  6158.  
  6159. end; function()
  6160. LandMine = script.Parent
  6161.  
  6162. function onTouched(hit)
  6163. script.Parent.Transparency = 1
  6164. connection:disconnect()
  6165. end
  6166.  
  6167. connection = LandMine.Touched:connect(onTouched)
  6168.  
  6169. function onTouch(part)
  6170. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6171. if (humanoid ~= nil) then
  6172. humanoid.Health = 0
  6173. end
  6174. end
  6175.  
  6176. script.Parent.Touched:connect(onTouch)
  6177.  
  6178. end; function()
  6179. LandMine = script.Parent
  6180.  
  6181. function onTouched(hit)
  6182. script.Parent.Transparency = 1
  6183. connection:disconnect()
  6184. end
  6185.  
  6186. connection = LandMine.Touched:connect(onTouched)
  6187.  
  6188. function onTouch(part)
  6189. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6190. if (humanoid ~= nil) then
  6191. humanoid.Health = 0
  6192. end
  6193. end
  6194.  
  6195. script.Parent.Touched:connect(onTouch)
  6196.  
  6197. end; function()
  6198. LandMine = script.Parent
  6199.  
  6200. function onTouched(hit)
  6201. script.Parent.Transparency = 1
  6202. connection:disconnect()
  6203. end
  6204.  
  6205. connection = LandMine.Touched:connect(onTouched)
  6206.  
  6207. function onTouch(part)
  6208. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6209. if (humanoid ~= nil) then
  6210. humanoid.Health = 0
  6211. end
  6212. end
  6213.  
  6214. script.Parent.Touched:connect(onTouch)
  6215.  
  6216. end; function()
  6217. LandMine = script.Parent
  6218.  
  6219. function onTouched(hit)
  6220. script.Parent.Transparency = 1
  6221. connection:disconnect()
  6222. end
  6223.  
  6224. connection = LandMine.Touched:connect(onTouched)
  6225.  
  6226. function onTouch(part)
  6227. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6228. if (humanoid ~= nil) then
  6229. humanoid.Health = 0
  6230. end
  6231. end
  6232.  
  6233. script.Parent.Touched:connect(onTouch)
  6234.  
  6235. end; function()
  6236. LandMine = script.Parent
  6237.  
  6238. function onTouched(hit)
  6239. script.Parent.Transparency = 1
  6240. connection:disconnect()
  6241. end
  6242.  
  6243. connection = LandMine.Touched:connect(onTouched)
  6244.  
  6245. function onTouch(part)
  6246. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6247. if (humanoid ~= nil) then
  6248. humanoid.Health = 0
  6249. end
  6250. end
  6251.  
  6252. script.Parent.Touched:connect(onTouch)
  6253.  
  6254. end; function()
  6255. LandMine = script.Parent
  6256.  
  6257. function onTouched(hit)
  6258. script.Parent.Transparency = 1
  6259. connection:disconnect()
  6260. end
  6261.  
  6262. connection = LandMine.Touched:connect(onTouched)
  6263.  
  6264. function onTouch(part)
  6265. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6266. if (humanoid ~= nil) then
  6267. humanoid.Health = 0
  6268. end
  6269. end
  6270.  
  6271. script.Parent.Touched:connect(onTouch)
  6272.  
  6273. end; function()
  6274. LandMine = script.Parent
  6275.  
  6276. function onTouched(hit)
  6277. script.Parent.Transparency = 1
  6278. connection:disconnect()
  6279. end
  6280.  
  6281. connection = LandMine.Touched:connect(onTouched)
  6282.  
  6283. function onTouch(part)
  6284. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6285. if (humanoid ~= nil) then
  6286. humanoid.Health = 0
  6287. end
  6288. end
  6289.  
  6290. script.Parent.Touched:connect(onTouch)
  6291.  
  6292. end; function()
  6293. LandMine = script.Parent
  6294.  
  6295. function onTouched(hit)
  6296. script.Parent.Transparency = 1
  6297. connection:disconnect()
  6298. end
  6299.  
  6300. connection = LandMine.Touched:connect(onTouched)
  6301.  
  6302. function onTouch(part)
  6303. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6304. if (humanoid ~= nil) then
  6305. humanoid.Health = 0
  6306. end
  6307. end
  6308.  
  6309. script.Parent.Touched:connect(onTouch)
  6310.  
  6311. end; function()
  6312. LandMine = script.Parent
  6313.  
  6314. function onTouched(hit)
  6315. script.Parent.Transparency = 1
  6316. connection:disconnect()
  6317. end
  6318.  
  6319. connection = LandMine.Touched:connect(onTouched)
  6320.  
  6321. function onTouch(part)
  6322. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6323. if (humanoid ~= nil) then
  6324. humanoid.Health = 0
  6325. end
  6326. end
  6327.  
  6328. script.Parent.Touched:connect(onTouch)
  6329.  
  6330. end; function()
  6331. LandMine = script.Parent
  6332.  
  6333. function onTouched(hit)
  6334. script.Parent.Transparency = 1
  6335. connection:disconnect()
  6336. end
  6337.  
  6338. connection = LandMine.Touched:connect(onTouched)
  6339.  
  6340. function onTouch(part)
  6341. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6342. if (humanoid ~= nil) then
  6343. humanoid.Health = 0
  6344. end
  6345. end
  6346.  
  6347. script.Parent.Touched:connect(onTouch)
  6348.  
  6349. end; function()
  6350. LandMine = script.Parent
  6351.  
  6352. function onTouched(hit)
  6353. script.Parent.Transparency = 1
  6354. connection:disconnect()
  6355. end
  6356.  
  6357. connection = LandMine.Touched:connect(onTouched)
  6358.  
  6359. function onTouch(part)
  6360. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6361. if (humanoid ~= nil) then
  6362. humanoid.Health = 0
  6363. end
  6364. end
  6365.  
  6366. script.Parent.Touched:connect(onTouch)
  6367.  
  6368. end; function()
  6369. LandMine = script.Parent
  6370.  
  6371. function onTouched(hit)
  6372. script.Parent.Transparency = 1
  6373. connection:disconnect()
  6374. end
  6375.  
  6376. connection = LandMine.Touched:connect(onTouched)
  6377.  
  6378. function onTouch(part)
  6379. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6380. if (humanoid ~= nil) then
  6381. humanoid.Health = 0
  6382. end
  6383. end
  6384.  
  6385. script.Parent.Touched:connect(onTouch)
  6386.  
  6387. end; function()
  6388. LandMine = script.Parent
  6389.  
  6390. function onTouched(hit)
  6391. script.Parent.Transparency = 1
  6392. connection:disconnect()
  6393. end
  6394.  
  6395. connection = LandMine.Touched:connect(onTouched)
  6396.  
  6397. function onTouch(part)
  6398. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6399. if (humanoid ~= nil) then
  6400. humanoid.Health = 0
  6401. end
  6402. end
  6403.  
  6404. script.Parent.Touched:connect(onTouch)
  6405.  
  6406. end; function()
  6407. LandMine = script.Parent
  6408.  
  6409. function onTouched(hit)
  6410. script.Parent.Transparency = 1
  6411. connection:disconnect()
  6412. end
  6413.  
  6414. connection = LandMine.Touched:connect(onTouched)
  6415.  
  6416. function onTouch(part)
  6417. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6418. if (humanoid ~= nil) then
  6419. humanoid.Health = 0
  6420. end
  6421. end
  6422.  
  6423. script.Parent.Touched:connect(onTouch)
  6424.  
  6425. end; function()
  6426. LandMine = script.Parent
  6427.  
  6428. function onTouched(hit)
  6429. script.Parent.Transparency = 1
  6430. connection:disconnect()
  6431. end
  6432.  
  6433. connection = LandMine.Touched:connect(onTouched)
  6434.  
  6435. function onTouch(part)
  6436. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6437. if (humanoid ~= nil) then
  6438. humanoid.Health = 0
  6439. end
  6440. end
  6441.  
  6442. script.Parent.Touched:connect(onTouch)
  6443.  
  6444. end; function()
  6445. LandMine = script.Parent
  6446.  
  6447. function onTouched(hit)
  6448. script.Parent.Transparency = 1
  6449. connection:disconnect()
  6450. end
  6451.  
  6452. connection = LandMine.Touched:connect(onTouched)
  6453.  
  6454. function onTouch(part)
  6455. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6456. if (humanoid ~= nil) then
  6457. humanoid.Health = 0
  6458. end
  6459. end
  6460.  
  6461. script.Parent.Touched:connect(onTouch)
  6462.  
  6463. end; function()
  6464. LandMine = script.Parent
  6465.  
  6466. function onTouched(hit)
  6467. script.Parent.Transparency = 1
  6468. connection:disconnect()
  6469. end
  6470.  
  6471. connection = LandMine.Touched:connect(onTouched)
  6472.  
  6473. function onTouch(part)
  6474. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6475. if (humanoid ~= nil) then
  6476. humanoid.Health = 0
  6477. end
  6478. end
  6479.  
  6480. script.Parent.Touched:connect(onTouch)
  6481.  
  6482. end; function()
  6483. LandMine = script.Parent
  6484.  
  6485. function onTouched(hit)
  6486. script.Parent.Transparency = 1
  6487. connection:disconnect()
  6488. end
  6489.  
  6490. connection = LandMine.Touched:connect(onTouched)
  6491.  
  6492. function onTouch(part)
  6493. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6494. if (humanoid ~= nil) then
  6495. humanoid.Health = 0
  6496. end
  6497. end
  6498.  
  6499. script.Parent.Touched:connect(onTouch)
  6500.  
  6501. end; function()
  6502. LandMine = script.Parent
  6503.  
  6504. function onTouched(hit)
  6505. script.Parent.Transparency = 1
  6506. connection:disconnect()
  6507. end
  6508.  
  6509. connection = LandMine.Touched:connect(onTouched)
  6510.  
  6511. function onTouch(part)
  6512. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6513. if (humanoid ~= nil) then
  6514. humanoid.Health = 0
  6515. end
  6516. end
  6517.  
  6518. script.Parent.Touched:connect(onTouch)
  6519.  
  6520. end; function()
  6521. LandMine = script.Parent
  6522.  
  6523. function onTouched(hit)
  6524. script.Parent.Transparency = 1
  6525. connection:disconnect()
  6526. end
  6527.  
  6528. connection = LandMine.Touched:connect(onTouched)
  6529.  
  6530. function onTouch(part)
  6531. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6532. if (humanoid ~= nil) then
  6533. humanoid.Health = 0
  6534. end
  6535. end
  6536.  
  6537. script.Parent.Touched:connect(onTouch)
  6538.  
  6539. end; function()
  6540. LandMine = script.Parent
  6541.  
  6542. function onTouched(hit)
  6543. script.Parent.Transparency = 1
  6544. connection:disconnect()
  6545. end
  6546.  
  6547. connection = LandMine.Touched:connect(onTouched)
  6548.  
  6549. function onTouch(part)
  6550. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6551. if (humanoid ~= nil) then
  6552. humanoid.Health = 0
  6553. end
  6554. end
  6555.  
  6556. script.Parent.Touched:connect(onTouch)
  6557.  
  6558. end; function()
  6559. LandMine = script.Parent
  6560.  
  6561. function onTouched(hit)
  6562. script.Parent.Transparency = 1
  6563. connection:disconnect()
  6564. end
  6565.  
  6566. connection = LandMine.Touched:connect(onTouched)
  6567.  
  6568. function onTouch(part)
  6569. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6570. if (humanoid ~= nil) then
  6571. humanoid.Health = 0
  6572. end
  6573. end
  6574.  
  6575. script.Parent.Touched:connect(onTouch)
  6576.  
  6577. end; function()
  6578. LandMine = script.Parent
  6579.  
  6580. function onTouched(hit)
  6581. script.Parent.Transparency = 1
  6582. connection:disconnect()
  6583. end
  6584.  
  6585. connection = LandMine.Touched:connect(onTouched)
  6586.  
  6587. function onTouch(part)
  6588. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6589. if (humanoid ~= nil) then
  6590. humanoid.Health = 0
  6591. end
  6592. end
  6593.  
  6594. script.Parent.Touched:connect(onTouch)
  6595.  
  6596. end; function()
  6597. LandMine = script.Parent
  6598.  
  6599. function onTouched(hit)
  6600. script.Parent.Transparency = 1
  6601. connection:disconnect()
  6602. end
  6603.  
  6604. connection = LandMine.Touched:connect(onTouched)
  6605.  
  6606. function onTouch(part)
  6607. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6608. if (humanoid ~= nil) then
  6609. humanoid.Health = 0
  6610. end
  6611. end
  6612.  
  6613. script.Parent.Touched:connect(onTouch)
  6614.  
  6615. end; function()
  6616. LandMine = script.Parent
  6617.  
  6618. function onTouched(hit)
  6619. script.Parent.Transparency = 1
  6620. connection:disconnect()
  6621. end
  6622.  
  6623. connection = LandMine.Touched:connect(onTouched)
  6624.  
  6625. function onTouch(part)
  6626. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6627. if (humanoid ~= nil) then
  6628. humanoid.Health = 0
  6629. end
  6630. end
  6631.  
  6632. script.Parent.Touched:connect(onTouch)
  6633.  
  6634. end; function()
  6635. LandMine = script.Parent
  6636.  
  6637. function onTouched(hit)
  6638. script.Parent.Transparency = 1
  6639. connection:disconnect()
  6640. end
  6641.  
  6642. connection = LandMine.Touched:connect(onTouched)
  6643.  
  6644. function onTouch(part)
  6645. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6646. if (humanoid ~= nil) then
  6647. humanoid.Health = 0
  6648. end
  6649. end
  6650.  
  6651. script.Parent.Touched:connect(onTouch)
  6652.  
  6653. end; function()
  6654. LandMine = script.Parent
  6655.  
  6656. function onTouched(hit)
  6657. script.Parent.Transparency = 1
  6658. connection:disconnect()
  6659. end
  6660.  
  6661. connection = LandMine.Touched:connect(onTouched)
  6662.  
  6663. function onTouch(part)
  6664. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6665. if (humanoid ~= nil) then
  6666. humanoid.Health = 0
  6667. end
  6668. end
  6669.  
  6670. script.Parent.Touched:connect(onTouch)
  6671.  
  6672. end; function()
  6673. LandMine = script.Parent
  6674.  
  6675. function onTouched(hit)
  6676. script.Parent.Transparency = 1
  6677. connection:disconnect()
  6678. end
  6679.  
  6680. connection = LandMine.Touched:connect(onTouched)
  6681.  
  6682. function onTouch(part)
  6683. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6684. if (humanoid ~= nil) then
  6685. humanoid.Health = 0
  6686. end
  6687. end
  6688.  
  6689. script.Parent.Touched:connect(onTouch)
  6690.  
  6691. end; function()
  6692. LandMine = script.Parent
  6693.  
  6694. function onTouched(hit)
  6695. script.Parent.Transparency = 1
  6696. connection:disconnect()
  6697. end
  6698.  
  6699. connection = LandMine.Touched:connect(onTouched)
  6700.  
  6701. function onTouch(part)
  6702. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6703. if (humanoid ~= nil) then
  6704. humanoid.Health = 0
  6705. end
  6706. end
  6707.  
  6708. script.Parent.Touched:connect(onTouch)
  6709.  
  6710. end; function()
  6711. LandMine = script.Parent
  6712.  
  6713. function onTouched(hit)
  6714. script.Parent.Transparency = 1
  6715. connection:disconnect()
  6716. end
  6717.  
  6718. connection = LandMine.Touched:connect(onTouched)
  6719.  
  6720. function onTouch(part)
  6721. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6722. if (humanoid ~= nil) then
  6723. humanoid.Health = 0
  6724. end
  6725. end
  6726.  
  6727. script.Parent.Touched:connect(onTouch)
  6728.  
  6729. end; function()
  6730. LandMine = script.Parent
  6731.  
  6732. function onTouched(hit)
  6733. script.Parent.Transparency = 1
  6734. connection:disconnect()
  6735. end
  6736.  
  6737. connection = LandMine.Touched:connect(onTouched)
  6738.  
  6739. function onTouch(part)
  6740. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6741. if (humanoid ~= nil) then
  6742. humanoid.Health = 0
  6743. end
  6744. end
  6745.  
  6746. script.Parent.Touched:connect(onTouch)
  6747.  
  6748. end; function()
  6749. LandMine = script.Parent
  6750.  
  6751. function onTouched(hit)
  6752. script.Parent.Transparency = 1
  6753. connection:disconnect()
  6754. end
  6755.  
  6756. connection = LandMine.Touched:connect(onTouched)
  6757.  
  6758. function onTouch(part)
  6759. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6760. if (humanoid ~= nil) then
  6761. humanoid.Health = 0
  6762. end
  6763. end
  6764.  
  6765. script.Parent.Touched:connect(onTouch)
  6766.  
  6767. end; function()
  6768. LandMine = script.Parent
  6769.  
  6770. function onTouched(hit)
  6771. script.Parent.Transparency = 1
  6772. connection:disconnect()
  6773. end
  6774.  
  6775. connection = LandMine.Touched:connect(onTouched)
  6776.  
  6777. function onTouch(part)
  6778. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6779. if (humanoid ~= nil) then
  6780. humanoid.Health = 0
  6781. end
  6782. end
  6783.  
  6784. script.Parent.Touched:connect(onTouch)
  6785.  
  6786. end; function()
  6787. LandMine = script.Parent
  6788.  
  6789. function onTouched(hit)
  6790. script.Parent.Transparency = 1
  6791. connection:disconnect()
  6792. end
  6793.  
  6794. connection = LandMine.Touched:connect(onTouched)
  6795.  
  6796. function onTouch(part)
  6797. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6798. if (humanoid ~= nil) then
  6799. humanoid.Health = 0
  6800. end
  6801. end
  6802.  
  6803. script.Parent.Touched:connect(onTouch)
  6804.  
  6805. end; function()
  6806. LandMine = script.Parent
  6807.  
  6808. function onTouched(hit)
  6809. script.Parent.Transparency = 1
  6810. connection:disconnect()
  6811. end
  6812.  
  6813. connection = LandMine.Touched:connect(onTouched)
  6814.  
  6815. function onTouch(part)
  6816. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6817. if (humanoid ~= nil) then
  6818. humanoid.Health = 0
  6819. end
  6820. end
  6821.  
  6822. script.Parent.Touched:connect(onTouch)
  6823.  
  6824. end; function()
  6825. LandMine = script.Parent
  6826.  
  6827. function onTouched(hit)
  6828. script.Parent.Transparency = 1
  6829. connection:disconnect()
  6830. end
  6831.  
  6832. connection = LandMine.Touched:connect(onTouched)
  6833.  
  6834. function onTouch(part)
  6835. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6836. if (humanoid ~= nil) then
  6837. humanoid.Health = 0
  6838. end
  6839. end
  6840.  
  6841. script.Parent.Touched:connect(onTouch)
  6842.  
  6843. end; function()
  6844. LandMine = script.Parent
  6845.  
  6846. function onTouched(hit)
  6847. script.Parent.Transparency = 1
  6848. connection:disconnect()
  6849. end
  6850.  
  6851. connection = LandMine.Touched:connect(onTouched)
  6852.  
  6853. function onTouch(part)
  6854. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6855. if (humanoid ~= nil) then
  6856. humanoid.Health = 0
  6857. end
  6858. end
  6859.  
  6860. script.Parent.Touched:connect(onTouch)
  6861.  
  6862. end; function()
  6863. LandMine = script.Parent
  6864.  
  6865. function onTouched(hit)
  6866. script.Parent.Transparency = 1
  6867. connection:disconnect()
  6868. end
  6869.  
  6870. connection = LandMine.Touched:connect(onTouched)
  6871.  
  6872. function onTouch(part)
  6873. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6874. if (humanoid ~= nil) then
  6875. humanoid.Health = 0
  6876. end
  6877. end
  6878.  
  6879. script.Parent.Touched:connect(onTouch)
  6880.  
  6881. end; function()
  6882. LandMine = script.Parent
  6883.  
  6884. function onTouched(hit)
  6885. script.Parent.Transparency = 1
  6886. connection:disconnect()
  6887. end
  6888.  
  6889. connection = LandMine.Touched:connect(onTouched)
  6890.  
  6891. function onTouch(part)
  6892. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6893. if (humanoid ~= nil) then
  6894. humanoid.Health = 0
  6895. end
  6896. end
  6897.  
  6898. script.Parent.Touched:connect(onTouch)
  6899.  
  6900. end; function()
  6901. LandMine = script.Parent
  6902.  
  6903. function onTouched(hit)
  6904. script.Parent.Transparency = 1
  6905. connection:disconnect()
  6906. end
  6907.  
  6908. connection = LandMine.Touched:connect(onTouched)
  6909.  
  6910. function onTouch(part)
  6911. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6912. if (humanoid ~= nil) then
  6913. humanoid.Health = 0
  6914. end
  6915. end
  6916.  
  6917. script.Parent.Touched:connect(onTouch)
  6918.  
  6919. end; function()
  6920. LandMine = script.Parent
  6921.  
  6922. function onTouched(hit)
  6923. script.Parent.Transparency = 1
  6924. connection:disconnect()
  6925. end
  6926.  
  6927. connection = LandMine.Touched:connect(onTouched)
  6928.  
  6929. function onTouch(part)
  6930. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6931. if (humanoid ~= nil) then
  6932. humanoid.Health = 0
  6933. end
  6934. end
  6935.  
  6936. script.Parent.Touched:connect(onTouch)
  6937.  
  6938. end; function()
  6939. LandMine = script.Parent
  6940.  
  6941. function onTouched(hit)
  6942. script.Parent.Transparency = 1
  6943. connection:disconnect()
  6944. end
  6945.  
  6946. connection = LandMine.Touched:connect(onTouched)
  6947.  
  6948. function onTouch(part)
  6949. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6950. if (humanoid ~= nil) then
  6951. humanoid.Health = 0
  6952. end
  6953. end
  6954.  
  6955. script.Parent.Touched:connect(onTouch)
  6956.  
  6957. end; function()
  6958. LandMine = script.Parent
  6959.  
  6960. function onTouched(hit)
  6961. script.Parent.Transparency = 1
  6962. connection:disconnect()
  6963. end
  6964.  
  6965. connection = LandMine.Touched:connect(onTouched)
  6966.  
  6967. function onTouch(part)
  6968. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6969. if (humanoid ~= nil) then
  6970. humanoid.Health = 0
  6971. end
  6972. end
  6973.  
  6974. script.Parent.Touched:connect(onTouch)
  6975.  
  6976. end; function()
  6977. LandMine = script.Parent
  6978.  
  6979. function onTouched(hit)
  6980. script.Parent.Transparency = 1
  6981. connection:disconnect()
  6982. end
  6983.  
  6984. connection = LandMine.Touched:connect(onTouched)
  6985.  
  6986. function onTouch(part)
  6987. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6988. if (humanoid ~= nil) then
  6989. humanoid.Health = 0
  6990. end
  6991. end
  6992.  
  6993. script.Parent.Touched:connect(onTouch)
  6994.  
  6995. end; function()
  6996. LandMine = script.Parent
  6997.  
  6998. function onTouched(hit)
  6999. script.Parent.Transparency = 1
  7000. connection:disconnect()
  7001. end
  7002.  
  7003. connection = LandMine.Touched:connect(onTouched)
  7004.  
  7005. function onTouch(part)
  7006. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7007. if (humanoid ~= nil) then
  7008. humanoid.Health = 0
  7009. end
  7010. end
  7011.  
  7012. script.Parent.Touched:connect(onTouch)
  7013.  
  7014. end; function()
  7015. LandMine = script.Parent
  7016.  
  7017. function onTouched(hit)
  7018. script.Parent.Transparency = 1
  7019. connection:disconnect()
  7020. end
  7021.  
  7022. connection = LandMine.Touched:connect(onTouched)
  7023.  
  7024. function onTouch(part)
  7025. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7026. if (humanoid ~= nil) then
  7027. humanoid.Health = 0
  7028. end
  7029. end
  7030.  
  7031. script.Parent.Touched:connect(onTouch)
  7032.  
  7033. end; function()
  7034. LandMine = script.Parent
  7035.  
  7036. function onTouched(hit)
  7037. script.Parent.Transparency = 1
  7038. connection:disconnect()
  7039. end
  7040.  
  7041. connection = LandMine.Touched:connect(onTouched)
  7042.  
  7043. function onTouch(part)
  7044. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7045. if (humanoid ~= nil) then
  7046. humanoid.Health = 0
  7047. end
  7048. end
  7049.  
  7050. script.Parent.Touched:connect(onTouch)
  7051.  
  7052. end; function()
  7053. LandMine = script.Parent
  7054.  
  7055. function onTouched(hit)
  7056. script.Parent.Transparency = 1
  7057. connection:disconnect()
  7058. end
  7059.  
  7060. connection = LandMine.Touched:connect(onTouched)
  7061.  
  7062. function onTouch(part)
  7063. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7064. if (humanoid ~= nil) then
  7065. humanoid.Health = 0
  7066. end
  7067. end
  7068.  
  7069. script.Parent.Touched:connect(onTouch)
  7070.  
  7071. end; function()
  7072. LandMine = script.Parent
  7073.  
  7074. function onTouched(hit)
  7075. script.Parent.Transparency = 1
  7076. connection:disconnect()
  7077. end
  7078.  
  7079. connection = LandMine.Touched:connect(onTouched)
  7080.  
  7081. function onTouch(part)
  7082. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7083. if (humanoid ~= nil) then
  7084. humanoid.Health = 0
  7085. end
  7086. end
  7087.  
  7088. script.Parent.Touched:connect(onTouch)
  7089.  
  7090. end; function()
  7091. LandMine = script.Parent
  7092.  
  7093. function onTouched(hit)
  7094. script.Parent.Transparency = 1
  7095. connection:disconnect()
  7096. end
  7097.  
  7098. connection = LandMine.Touched:connect(onTouched)
  7099.  
  7100. function onTouch(part)
  7101. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7102. if (humanoid ~= nil) then
  7103. humanoid.Health = 0
  7104. end
  7105. end
  7106.  
  7107. script.Parent.Touched:connect(onTouch)
  7108.  
  7109. end; function()
  7110. LandMine = script.Parent
  7111.  
  7112. function onTouched(hit)
  7113. script.Parent.Transparency = 1
  7114. connection:disconnect()
  7115. end
  7116.  
  7117. connection = LandMine.Touched:connect(onTouched)
  7118.  
  7119. function onTouch(part)
  7120. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7121. if (humanoid ~= nil) then
  7122. humanoid.Health = 0
  7123. end
  7124. end
  7125.  
  7126. script.Parent.Touched:connect(onTouch)
  7127.  
  7128. end; function()
  7129. LandMine = script.Parent
  7130.  
  7131. function onTouched(hit)
  7132. script.Parent.Transparency = 1
  7133. connection:disconnect()
  7134. end
  7135.  
  7136. connection = LandMine.Touched:connect(onTouched)
  7137.  
  7138. function onTouch(part)
  7139. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7140. if (humanoid ~= nil) then
  7141. humanoid.Health = 0
  7142. end
  7143. end
  7144.  
  7145. script.Parent.Touched:connect(onTouch)
  7146.  
  7147. end; function()
  7148. LandMine = script.Parent
  7149.  
  7150. function onTouched(hit)
  7151. script.Parent.Transparency = 1
  7152. connection:disconnect()
  7153. end
  7154.  
  7155. connection = LandMine.Touched:connect(onTouched)
  7156.  
  7157. function onTouch(part)
  7158. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7159. if (humanoid ~= nil) then
  7160. humanoid.Health = 0
  7161. end
  7162. end
  7163.  
  7164. script.Parent.Touched:connect(onTouch)
  7165.  
  7166. end; function()
  7167. LandMine = script.Parent
  7168.  
  7169. function onTouched(hit)
  7170. script.Parent.Transparency = 1
  7171. connection:disconnect()
  7172. end
  7173.  
  7174. connection = LandMine.Touched:connect(onTouched)
  7175.  
  7176. function onTouch(part)
  7177. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7178. if (humanoid ~= nil) then
  7179. humanoid.Health = 0
  7180. end
  7181. end
  7182.  
  7183. script.Parent.Touched:connect(onTouch)
  7184.  
  7185. end; function()
  7186. LandMine = script.Parent
  7187.  
  7188. function onTouched(hit)
  7189. script.Parent.Transparency = 1
  7190. connection:disconnect()
  7191. end
  7192.  
  7193. connection = LandMine.Touched:connect(onTouched)
  7194.  
  7195. function onTouch(part)
  7196. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7197. if (humanoid ~= nil) then
  7198. humanoid.Health = 0
  7199. end
  7200. end
  7201.  
  7202. script.Parent.Touched:connect(onTouch)
  7203.  
  7204. end; function()
  7205. LandMine = script.Parent
  7206.  
  7207. function onTouched(hit)
  7208. script.Parent.Transparency = 1
  7209. connection:disconnect()
  7210. end
  7211.  
  7212. connection = LandMine.Touched:connect(onTouched)
  7213.  
  7214. function onTouch(part)
  7215. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7216. if (humanoid ~= nil) then
  7217. humanoid.Health = 0
  7218. end
  7219. end
  7220.  
  7221. script.Parent.Touched:connect(onTouch)
  7222.  
  7223. end; function()
  7224. LandMine = script.Parent
  7225.  
  7226. function onTouched(hit)
  7227. script.Parent.Transparency = 1
  7228. connection:disconnect()
  7229. end
  7230.  
  7231. connection = LandMine.Touched:connect(onTouched)
  7232.  
  7233. function onTouch(part)
  7234. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7235. if (humanoid ~= nil) then
  7236. humanoid.Health = 0
  7237. end
  7238. end
  7239.  
  7240. script.Parent.Touched:connect(onTouch)
  7241.  
  7242. end; function()
  7243. LandMine = script.Parent
  7244.  
  7245. function onTouched(hit)
  7246. script.Parent.Transparency = 1
  7247. connection:disconnect()
  7248. end
  7249.  
  7250. connection = LandMine.Touched:connect(onTouched)
  7251.  
  7252. function onTouch(part)
  7253. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7254. if (humanoid ~= nil) then
  7255. humanoid.Health = 0
  7256. end
  7257. end
  7258.  
  7259. script.Parent.Touched:connect(onTouch)
  7260.  
  7261. end; function()
  7262. LandMine = script.Parent
  7263.  
  7264. function onTouched(hit)
  7265. script.Parent.Transparency = 1
  7266. connection:disconnect()
  7267. end
  7268.  
  7269. connection = LandMine.Touched:connect(onTouched)
  7270.  
  7271. function onTouch(part)
  7272. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7273. if (humanoid ~= nil) then
  7274. humanoid.Health = 0
  7275. end
  7276. end
  7277.  
  7278. script.Parent.Touched:connect(onTouch)
  7279.  
  7280. end; function()
  7281. LandMine = script.Parent
  7282.  
  7283. function onTouched(hit)
  7284. script.Parent.Transparency = 1
  7285. connection:disconnect()
  7286. end
  7287.  
  7288. connection = LandMine.Touched:connect(onTouched)
  7289.  
  7290. function onTouch(part)
  7291. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7292. if (humanoid ~= nil) then
  7293. humanoid.Health = 0
  7294. end
  7295. end
  7296.  
  7297. script.Parent.Touched:connect(onTouch)
  7298.  
  7299. end; function()
  7300. LandMine = script.Parent
  7301.  
  7302. function onTouched(hit)
  7303. script.Parent.Transparency = 1
  7304. connection:disconnect()
  7305. end
  7306.  
  7307. connection = LandMine.Touched:connect(onTouched)
  7308.  
  7309. function onTouch(part)
  7310. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7311. if (humanoid ~= nil) then
  7312. humanoid.Health = 0
  7313. end
  7314. end
  7315.  
  7316. script.Parent.Touched:connect(onTouch)
  7317.  
  7318. end; function()
  7319. LandMine = script.Parent
  7320.  
  7321. function onTouched(hit)
  7322. script.Parent.Transparency = 1
  7323. connection:disconnect()
  7324. end
  7325.  
  7326. connection = LandMine.Touched:connect(onTouched)
  7327.  
  7328. function onTouch(part)
  7329. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7330. if (humanoid ~= nil) then
  7331. humanoid.Health = 0
  7332. end
  7333. end
  7334.  
  7335. script.Parent.Touched:connect(onTouch)
  7336.  
  7337. end; function()
  7338. LandMine = script.Parent
  7339.  
  7340. function onTouched(hit)
  7341. script.Parent.Transparency = 1
  7342. connection:disconnect()
  7343. end
  7344.  
  7345. connection = LandMine.Touched:connect(onTouched)
  7346.  
  7347. function onTouch(part)
  7348. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7349. if (humanoid ~= nil) then
  7350. humanoid.Health = 0
  7351. end
  7352. end
  7353.  
  7354. script.Parent.Touched:connect(onTouch)
  7355.  
  7356. end; function()
  7357. LandMine = script.Parent
  7358.  
  7359. function onTouched(hit)
  7360. script.Parent.Transparency = 1
  7361. connection:disconnect()
  7362. end
  7363.  
  7364. connection = LandMine.Touched:connect(onTouched)
  7365.  
  7366. function onTouch(part)
  7367. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7368. if (humanoid ~= nil) then
  7369. humanoid.Health = 0
  7370. end
  7371. end
  7372.  
  7373. script.Parent.Touched:connect(onTouch)
  7374.  
  7375. end; function()
  7376. LandMine = script.Parent
  7377.  
  7378. function onTouched(hit)
  7379. script.Parent.Transparency = 1
  7380. connection:disconnect()
  7381. end
  7382.  
  7383. connection = LandMine.Touched:connect(onTouched)
  7384.  
  7385. function onTouch(part)
  7386. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7387. if (humanoid ~= nil) then
  7388. humanoid.Health = 0
  7389. end
  7390. end
  7391.  
  7392. script.Parent.Touched:connect(onTouch)
  7393.  
  7394. end; function()
  7395. LandMine = script.Parent
  7396.  
  7397. function onTouched(hit)
  7398. script.Parent.Transparency = 1
  7399. connection:disconnect()
  7400. end
  7401.  
  7402. connection = LandMine.Touched:connect(onTouched)
  7403.  
  7404. function onTouch(part)
  7405. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7406. if (humanoid ~= nil) then
  7407. humanoid.Health = 0
  7408. end
  7409. end
  7410.  
  7411. script.Parent.Touched:connect(onTouch)
  7412.  
  7413. end; function()
  7414. LandMine = script.Parent
  7415.  
  7416. function onTouched(hit)
  7417. script.Parent.Transparency = 1
  7418. connection:disconnect()
  7419. end
  7420.  
  7421. connection = LandMine.Touched:connect(onTouched)
  7422.  
  7423. function onTouch(part)
  7424. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7425. if (humanoid ~= nil) then
  7426. humanoid.Health = 0
  7427. end
  7428. end
  7429.  
  7430. script.Parent.Touched:connect(onTouch)
  7431.  
  7432. end; function()
  7433. LandMine = script.Parent
  7434.  
  7435. function onTouched(hit)
  7436. script.Parent.Transparency = 1
  7437. connection:disconnect()
  7438. end
  7439.  
  7440. connection = LandMine.Touched:connect(onTouched)
  7441.  
  7442. function onTouch(part)
  7443. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7444. if (humanoid ~= nil) then
  7445. humanoid.Health = 0
  7446. end
  7447. end
  7448.  
  7449. script.Parent.Touched:connect(onTouch)
  7450.  
  7451. end; function()
  7452. LandMine = script.Parent
  7453.  
  7454. function onTouched(hit)
  7455. script.Parent.Transparency = 1
  7456. connection:disconnect()
  7457. end
  7458.  
  7459. connection = LandMine.Touched:connect(onTouched)
  7460.  
  7461. function onTouch(part)
  7462. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7463. if (humanoid ~= nil) then
  7464. humanoid.Health = 0
  7465. end
  7466. end
  7467.  
  7468. script.Parent.Touched:connect(onTouch)
  7469.  
  7470. end; function()
  7471. LandMine = script.Parent
  7472.  
  7473. function onTouched(hit)
  7474. script.Parent.Transparency = 1
  7475. connection:disconnect()
  7476. end
  7477.  
  7478. connection = LandMine.Touched:connect(onTouched)
  7479.  
  7480. function onTouch(part)
  7481. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7482. if (humanoid ~= nil) then
  7483. humanoid.Health = 0
  7484. end
  7485. end
  7486.  
  7487. script.Parent.Touched:connect(onTouch)
  7488.  
  7489. end; function()
  7490. LandMine = script.Parent
  7491.  
  7492. function onTouched(hit)
  7493. script.Parent.Transparency = 1
  7494. connection:disconnect()
  7495. end
  7496.  
  7497. connection = LandMine.Touched:connect(onTouched)
  7498.  
  7499. function onTouch(part)
  7500. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7501. if (humanoid ~= nil) then
  7502. humanoid.Health = 0
  7503. end
  7504. end
  7505.  
  7506. script.Parent.Touched:connect(onTouch)
  7507.  
  7508. end; function()
  7509. LandMine = script.Parent
  7510.  
  7511. function onTouched(hit)
  7512. script.Parent.Transparency = 1
  7513. connection:disconnect()
  7514. end
  7515.  
  7516. connection = LandMine.Touched:connect(onTouched)
  7517.  
  7518. function onTouch(part)
  7519. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7520. if (humanoid ~= nil) then
  7521. humanoid.Health = 0
  7522. end
  7523. end
  7524.  
  7525. script.Parent.Touched:connect(onTouch)
  7526.  
  7527. end; function()
  7528. LandMine = script.Parent
  7529.  
  7530. function onTouched(hit)
  7531. script.Parent.Transparency = 1
  7532. connection:disconnect()
  7533. end
  7534.  
  7535. connection = LandMine.Touched:connect(onTouched)
  7536.  
  7537. function onTouch(part)
  7538. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7539. if (humanoid ~= nil) then
  7540. humanoid.Health = 0
  7541. end
  7542. end
  7543.  
  7544. script.Parent.Touched:connect(onTouch)
  7545.  
  7546. end; function()
  7547. LandMine = script.Parent
  7548.  
  7549. function onTouched(hit)
  7550. script.Parent.Transparency = 1
  7551. connection:disconnect()
  7552. end
  7553.  
  7554. connection = LandMine.Touched:connect(onTouched)
  7555.  
  7556. function onTouch(part)
  7557. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7558. if (humanoid ~= nil) then
  7559. humanoid.Health = 0
  7560. end
  7561. end
  7562.  
  7563. script.Parent.Touched:connect(onTouch)
  7564.  
  7565. end; function()
  7566. LandMine = script.Parent
  7567.  
  7568. function onTouched(hit)
  7569. script.Parent.Transparency = 1
  7570. connection:disconnect()
  7571. end
  7572.  
  7573. connection = LandMine.Touched:connect(onTouched)
  7574.  
  7575. function onTouch(part)
  7576. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7577. if (humanoid ~= nil) then
  7578. humanoid.Health = 0
  7579. end
  7580. end
  7581.  
  7582. script.Parent.Touched:connect(onTouch)
  7583.  
  7584. end; function()
  7585. LandMine = script.Parent
  7586.  
  7587. function onTouched(hit)
  7588. script.Parent.Transparency = 1
  7589. connection:disconnect()
  7590. end
  7591.  
  7592. connection = LandMine.Touched:connect(onTouched)
  7593.  
  7594. function onTouch(part)
  7595. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7596. if (humanoid ~= nil) then
  7597. humanoid.Health = 0
  7598. end
  7599. end
  7600.  
  7601. script.Parent.Touched:connect(onTouch)
  7602.  
  7603. end; function()
  7604. LandMine = script.Parent
  7605.  
  7606. function onTouched(hit)
  7607. script.Parent.Transparency = 1
  7608. connection:disconnect()
  7609. end
  7610.  
  7611. connection = LandMine.Touched:connect(onTouched)
  7612.  
  7613. function onTouch(part)
  7614. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7615. if (humanoid ~= nil) then
  7616. humanoid.Health = 0
  7617. end
  7618. end
  7619.  
  7620. script.Parent.Touched:connect(onTouch)
  7621.  
  7622. end; function()
  7623. LandMine = script.Parent
  7624.  
  7625. function onTouched(hit)
  7626. script.Parent.Transparency = 1
  7627. connection:disconnect()
  7628. end
  7629.  
  7630. connection = LandMine.Touched:connect(onTouched)
  7631.  
  7632. function onTouch(part)
  7633. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7634. if (humanoid ~= nil) then
  7635. humanoid.Health = 0
  7636. end
  7637. end
  7638.  
  7639. script.Parent.Touched:connect(onTouch)
  7640.  
  7641. end; function()
  7642. LandMine = script.Parent
  7643.  
  7644. function onTouched(hit)
  7645. script.Parent.Transparency = 1
  7646. connection:disconnect()
  7647. end
  7648.  
  7649. connection = LandMine.Touched:connect(onTouched)
  7650.  
  7651. function onTouch(part)
  7652. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7653. if (humanoid ~= nil) then
  7654. humanoid.Health = 0
  7655. end
  7656. end
  7657.  
  7658. script.Parent.Touched:connect(onTouch)
  7659.  
  7660. end; function()
  7661. LandMine = script.Parent
  7662.  
  7663. function onTouched(hit)
  7664. script.Parent.Transparency = 1
  7665. connection:disconnect()
  7666. end
  7667.  
  7668. connection = LandMine.Touched:connect(onTouched)
  7669.  
  7670. function onTouch(part)
  7671. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7672. if (humanoid ~= nil) then
  7673. humanoid.Health = 0
  7674. end
  7675. end
  7676.  
  7677. script.Parent.Touched:connect(onTouch)
  7678.  
  7679. end; function()
  7680. LandMine = script.Parent
  7681.  
  7682. function onTouched(hit)
  7683. script.Parent.Transparency = 1
  7684. connection:disconnect()
  7685. end
  7686.  
  7687. connection = LandMine.Touched:connect(onTouched)
  7688.  
  7689. function onTouch(part)
  7690. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7691. if (humanoid ~= nil) then
  7692. humanoid.Health = 0
  7693. end
  7694. end
  7695.  
  7696. script.Parent.Touched:connect(onTouch)
  7697.  
  7698. end; function()
  7699. LandMine = script.Parent
  7700.  
  7701. function onTouched(hit)
  7702. script.Parent.Transparency = 1
  7703. connection:disconnect()
  7704. end
  7705.  
  7706. connection = LandMine.Touched:connect(onTouched)
  7707.  
  7708. function onTouch(part)
  7709. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7710. if (humanoid ~= nil) then
  7711. humanoid.Health = 0
  7712. end
  7713. end
  7714.  
  7715. script.Parent.Touched:connect(onTouch)
  7716.  
  7717. end; function()
  7718. LandMine = script.Parent
  7719.  
  7720. function onTouched(hit)
  7721. script.Parent.Transparency = 1
  7722. connection:disconnect()
  7723. end
  7724.  
  7725. connection = LandMine.Touched:connect(onTouched)
  7726.  
  7727. function onTouch(part)
  7728. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7729. if (humanoid ~= nil) then
  7730. humanoid.Health = 0
  7731. end
  7732. end
  7733.  
  7734. script.Parent.Touched:connect(onTouch)
  7735.  
  7736. end; function()
  7737. LandMine = script.Parent
  7738.  
  7739. function onTouched(hit)
  7740. script.Parent.Transparency = 1
  7741. connection:disconnect()
  7742. end
  7743.  
  7744. connection = LandMine.Touched:connect(onTouched)
  7745.  
  7746. function onTouch(part)
  7747. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7748. if (humanoid ~= nil) then
  7749. humanoid.Health = 0
  7750. end
  7751. end
  7752.  
  7753. script.Parent.Touched:connect(onTouch)
  7754.  
  7755. end; function()
  7756. LandMine = script.Parent
  7757.  
  7758. function onTouched(hit)
  7759. script.Parent.Transparency = 1
  7760. connection:disconnect()
  7761. end
  7762.  
  7763. connection = LandMine.Touched:connect(onTouched)
  7764.  
  7765. function onTouch(part)
  7766. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7767. if (humanoid ~= nil) then
  7768. humanoid.Health = 0
  7769. end
  7770. end
  7771.  
  7772. script.Parent.Touched:connect(onTouch)
  7773.  
  7774. end; function()
  7775. LandMine = script.Parent
  7776.  
  7777. function onTouched(hit)
  7778. script.Parent.Transparency = 1
  7779. connection:disconnect()
  7780. end
  7781.  
  7782. connection = LandMine.Touched:connect(onTouched)
  7783.  
  7784. function onTouch(part)
  7785. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7786. if (humanoid ~= nil) then
  7787. humanoid.Health = 0
  7788. end
  7789. end
  7790.  
  7791. script.Parent.Touched:connect(onTouch)
  7792.  
  7793. end; function()
  7794. LandMine = script.Parent
  7795.  
  7796. function onTouched(hit)
  7797. script.Parent.Transparency = 1
  7798. connection:disconnect()
  7799. end
  7800.  
  7801. connection = LandMine.Touched:connect(onTouched)
  7802.  
  7803. function onTouch(part)
  7804. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7805. if (humanoid ~= nil) then
  7806. humanoid.Health = 0
  7807. end
  7808. end
  7809.  
  7810. script.Parent.Touched:connect(onTouch)
  7811.  
  7812. end; function()
  7813. LandMine = script.Parent
  7814.  
  7815. function onTouched(hit)
  7816. script.Parent.Transparency = 1
  7817. connection:disconnect()
  7818. end
  7819.  
  7820. connection = LandMine.Touched:connect(onTouched)
  7821.  
  7822. function onTouch(part)
  7823. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7824. if (humanoid ~= nil) then
  7825. humanoid.Health = 0
  7826. end
  7827. end
  7828.  
  7829. script.Parent.Touched:connect(onTouch)
  7830.  
  7831. end; function()
  7832. LandMine = script.Parent
  7833.  
  7834. function onTouched(hit)
  7835. script.Parent.Transparency = 1
  7836. connection:disconnect()
  7837. end
  7838.  
  7839. connection = LandMine.Touched:connect(onTouched)
  7840.  
  7841. function onTouch(part)
  7842. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7843. if (humanoid ~= nil) then
  7844. humanoid.Health = 0
  7845. end
  7846. end
  7847.  
  7848. script.Parent.Touched:connect(onTouch)
  7849.  
  7850. end; function()
  7851. LandMine = script.Parent
  7852.  
  7853. function onTouched(hit)
  7854. script.Parent.Transparency = 1
  7855. connection:disconnect()
  7856. end
  7857.  
  7858. connection = LandMine.Touched:connect(onTouched)
  7859.  
  7860. function onTouch(part)
  7861. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7862. if (humanoid ~= nil) then
  7863. humanoid.Health = 0
  7864. end
  7865. end
  7866.  
  7867. script.Parent.Touched:connect(onTouch)
  7868.  
  7869. end; function()
  7870. LandMine = script.Parent
  7871.  
  7872. function onTouched(hit)
  7873. script.Parent.Transparency = 1
  7874. connection:disconnect()
  7875. end
  7876.  
  7877. connection = LandMine.Touched:connect(onTouched)
  7878.  
  7879. function onTouch(part)
  7880. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7881. if (humanoid ~= nil) then
  7882. humanoid.Health = 0
  7883. end
  7884. end
  7885.  
  7886. script.Parent.Touched:connect(onTouch)
  7887.  
  7888. end; function()
  7889. LandMine = script.Parent
  7890.  
  7891. function onTouched(hit)
  7892. script.Parent.Transparency = 1
  7893. connection:disconnect()
  7894. end
  7895.  
  7896. connection = LandMine.Touched:connect(onTouched)
  7897.  
  7898. function onTouch(part)
  7899. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7900. if (humanoid ~= nil) then
  7901. humanoid.Health = 0
  7902. end
  7903. end
  7904.  
  7905. script.Parent.Touched:connect(onTouch)
  7906.  
  7907. end; function()
  7908. LandMine = script.Parent
  7909.  
  7910. function onTouched(hit)
  7911. script.Parent.Transparency = 1
  7912. connection:disconnect()
  7913. end
  7914.  
  7915. connection = LandMine.Touched:connect(onTouched)
  7916.  
  7917. function onTouch(part)
  7918. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7919. if (humanoid ~= nil) then
  7920. humanoid.Health = 0
  7921. end
  7922. end
  7923.  
  7924. script.Parent.Touched:connect(onTouch)
  7925.  
  7926. end; function()
  7927. LandMine = script.Parent
  7928.  
  7929. function onTouched(hit)
  7930. script.Parent.Transparency = 1
  7931. connection:disconnect()
  7932. end
  7933.  
  7934. connection = LandMine.Touched:connect(onTouched)
  7935.  
  7936. function onTouch(part)
  7937. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7938. if (humanoid ~= nil) then
  7939. humanoid.Health = 0
  7940. end
  7941. end
  7942.  
  7943. script.Parent.Touched:connect(onTouch)
  7944.  
  7945. end; function()
  7946. LandMine = script.Parent
  7947.  
  7948. function onTouched(hit)
  7949. script.Parent.Transparency = 1
  7950. connection:disconnect()
  7951. end
  7952.  
  7953. connection = LandMine.Touched:connect(onTouched)
  7954.  
  7955. function onTouch(part)
  7956. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7957. if (humanoid ~= nil) then
  7958. humanoid.Health = 0
  7959. end
  7960. end
  7961.  
  7962. script.Parent.Touched:connect(onTouch)
  7963.  
  7964. end; function()
  7965. LandMine = script.Parent
  7966.  
  7967. function onTouched(hit)
  7968. script.Parent.Transparency = 1
  7969. connection:disconnect()
  7970. end
  7971.  
  7972. connection = LandMine.Touched:connect(onTouched)
  7973.  
  7974. function onTouch(part)
  7975. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7976. if (humanoid ~= nil) then
  7977. humanoid.Health = 0
  7978. end
  7979. end
  7980.  
  7981. script.Parent.Touched:connect(onTouch)
  7982.  
  7983. end; function()
  7984. LandMine = script.Parent
  7985.  
  7986. function onTouched(hit)
  7987. script.Parent.Transparency = 1
  7988. connection:disconnect()
  7989. end
  7990.  
  7991. connection = LandMine.Touched:connect(onTouched)
  7992.  
  7993. function onTouch(part)
  7994. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7995. if (humanoid ~= nil) then
  7996. humanoid.Health = 0
  7997. end
  7998. end
  7999.  
  8000. script.Parent.Touched:connect(onTouch)
  8001.  
  8002. end; function()
  8003. LandMine = script.Parent
  8004.  
  8005. function onTouched(hit)
  8006. script.Parent.Transparency = 1
  8007. connection:disconnect()
  8008. end
  8009.  
  8010. connection = LandMine.Touched:connect(onTouched)
  8011.  
  8012. function onTouch(part)
  8013. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8014. if (humanoid ~= nil) then
  8015. humanoid.Health = 0
  8016. end
  8017. end
  8018.  
  8019. script.Parent.Touched:connect(onTouch)
  8020.  
  8021. end; function()
  8022. LandMine = script.Parent
  8023.  
  8024. function onTouched(hit)
  8025. script.Parent.Transparency = 1
  8026. connection:disconnect()
  8027. end
  8028.  
  8029. connection = LandMine.Touched:connect(onTouched)
  8030.  
  8031. function onTouch(part)
  8032. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8033. if (humanoid ~= nil) then
  8034. humanoid.Health = 0
  8035. end
  8036. end
  8037.  
  8038. script.Parent.Touched:connect(onTouch)
  8039.  
  8040. end; function()
  8041. LandMine = script.Parent
  8042.  
  8043. function onTouched(hit)
  8044. script.Parent.Transparency = 1
  8045. connection:disconnect()
  8046. end
  8047.  
  8048. connection = LandMine.Touched:connect(onTouched)
  8049.  
  8050. function onTouch(part)
  8051. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8052. if (humanoid ~= nil) then
  8053. humanoid.Health = 0
  8054. end
  8055. end
  8056.  
  8057. script.Parent.Touched:connect(onTouch)
  8058.  
  8059. end; function()
  8060. LandMine = script.Parent
  8061.  
  8062. function onTouched(hit)
  8063. script.Parent.Transparency = 1
  8064. connection:disconnect()
  8065. end
  8066.  
  8067. connection = LandMine.Touched:connect(onTouched)
  8068.  
  8069. function onTouch(part)
  8070. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8071. if (humanoid ~= nil) then
  8072. humanoid.Health = 0
  8073. end
  8074. end
  8075.  
  8076. script.Parent.Touched:connect(onTouch)
  8077.  
  8078. end; function()
  8079. LandMine = script.Parent
  8080.  
  8081. function onTouched(hit)
  8082. script.Parent.Transparency = 1
  8083. connection:disconnect()
  8084. end
  8085.  
  8086. connection = LandMine.Touched:connect(onTouched)
  8087.  
  8088. function onTouch(part)
  8089. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8090. if (humanoid ~= nil) then
  8091. humanoid.Health = 0
  8092. end
  8093. end
  8094.  
  8095. script.Parent.Touched:connect(onTouch)
  8096.  
  8097. end; function()
  8098. LandMine = script.Parent
  8099.  
  8100. function onTouched(hit)
  8101. script.Parent.Transparency = 1
  8102. connection:disconnect()
  8103. end
  8104.  
  8105. connection = LandMine.Touched:connect(onTouched)
  8106.  
  8107. function onTouch(part)
  8108. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8109. if (humanoid ~= nil) then
  8110. humanoid.Health = 0
  8111. end
  8112. end
  8113.  
  8114. script.Parent.Touched:connect(onTouch)
  8115.  
  8116. end; function()
  8117. LandMine = script.Parent
  8118.  
  8119. function onTouched(hit)
  8120. script.Parent.Transparency = 1
  8121. connection:disconnect()
  8122. end
  8123.  
  8124. connection = LandMine.Touched:connect(onTouched)
  8125.  
  8126. function onTouch(part)
  8127. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8128. if (humanoid ~= nil) then
  8129. humanoid.Health = 0
  8130. end
  8131. end
  8132.  
  8133. script.Parent.Touched:connect(onTouch)
  8134.  
  8135. end; function()
  8136. LandMine = script.Parent
  8137.  
  8138. function onTouched(hit)
  8139. script.Parent.Transparency = 1
  8140. connection:disconnect()
  8141. end
  8142.  
  8143. connection = LandMine.Touched:connect(onTouched)
  8144.  
  8145. function onTouch(part)
  8146. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8147. if (humanoid ~= nil) then
  8148. humanoid.Health = 0
  8149. end
  8150. end
  8151.  
  8152. script.Parent.Touched:connect(onTouch)
  8153.  
  8154. end; function()
  8155. LandMine = script.Parent
  8156.  
  8157. function onTouched(hit)
  8158. script.Parent.Transparency = 1
  8159. connection:disconnect()
  8160. end
  8161.  
  8162. connection = LandMine.Touched:connect(onTouched)
  8163.  
  8164. function onTouch(part)
  8165. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8166. if (humanoid ~= nil) then
  8167. humanoid.Health = 0
  8168. end
  8169. end
  8170.  
  8171. script.Parent.Touched:connect(onTouch)
  8172.  
  8173. end; function()
  8174. LandMine = script.Parent
  8175.  
  8176. function onTouched(hit)
  8177. script.Parent.Transparency = 1
  8178. connection:disconnect()
  8179. end
  8180.  
  8181. connection = LandMine.Touched:connect(onTouched)
  8182.  
  8183. function onTouch(part)
  8184. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8185. if (humanoid ~= nil) then
  8186. humanoid.Health = 0
  8187. end
  8188. end
  8189.  
  8190. script.Parent.Touched:connect(onTouch)
  8191.  
  8192. end; function()
  8193. LandMine = script.Parent
  8194.  
  8195. function onTouched(hit)
  8196. script.Parent.Transparency = 1
  8197. connection:disconnect()
  8198. end
  8199.  
  8200. connection = LandMine.Touched:connect(onTouched)
  8201.  
  8202. function onTouch(part)
  8203. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8204. if (humanoid ~= nil) then
  8205. humanoid.Health = 0
  8206. end
  8207. end
  8208.  
  8209. script.Parent.Touched:connect(onTouch)
  8210.  
  8211. end; function()
  8212. LandMine = script.Parent
  8213.  
  8214. function onTouched(hit)
  8215. script.Parent.Transparency = 1
  8216. connection:disconnect()
  8217. end
  8218.  
  8219. connection = LandMine.Touched:connect(onTouched)
  8220.  
  8221. function onTouch(part)
  8222. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8223. if (humanoid ~= nil) then
  8224. humanoid.Health = 0
  8225. end
  8226. end
  8227.  
  8228. script.Parent.Touched:connect(onTouch)
  8229.  
  8230. end; function()
  8231. LandMine = script.Parent
  8232.  
  8233. function onTouched(hit)
  8234. script.Parent.Transparency = 1
  8235. connection:disconnect()
  8236. end
  8237.  
  8238. connection = LandMine.Touched:connect(onTouched)
  8239.  
  8240. function onTouch(part)
  8241. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8242. if (humanoid ~= nil) then
  8243. humanoid.Health = 0
  8244. end
  8245. end
  8246.  
  8247. script.Parent.Touched:connect(onTouch)
  8248.  
  8249. end; function()
  8250. LandMine = script.Parent
  8251.  
  8252. function onTouched(hit)
  8253. script.Parent.Transparency = 1
  8254. connection:disconnect()
  8255. end
  8256.  
  8257. connection = LandMine.Touched:connect(onTouched)
  8258.  
  8259. function onTouch(part)
  8260. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8261. if (humanoid ~= nil) then
  8262. humanoid.Health = 0
  8263. end
  8264. end
  8265.  
  8266. script.Parent.Touched:connect(onTouch)
  8267.  
  8268. end; function()
  8269. LandMine = script.Parent
  8270.  
  8271. function onTouched(hit)
  8272. script.Parent.Transparency = 1
  8273. connection:disconnect()
  8274. end
  8275.  
  8276. connection = LandMine.Touched:connect(onTouched)
  8277.  
  8278. function onTouch(part)
  8279. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8280. if (humanoid ~= nil) then
  8281. humanoid.Health = 0
  8282. end
  8283. end
  8284.  
  8285. script.Parent.Touched:connect(onTouch)
  8286.  
  8287. end; function()
  8288. LandMine = script.Parent
  8289.  
  8290. function onTouched(hit)
  8291. script.Parent.Transparency = 1
  8292. connection:disconnect()
  8293. end
  8294.  
  8295. connection = LandMine.Touched:connect(onTouched)
  8296.  
  8297. function onTouch(part)
  8298. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8299. if (humanoid ~= nil) then
  8300. humanoid.Health = 0
  8301. end
  8302. end
  8303.  
  8304. script.Parent.Touched:connect(onTouch)
  8305.  
  8306. end; function()
  8307. LandMine = script.Parent
  8308.  
  8309. function onTouched(hit)
  8310. script.Parent.Transparency = 1
  8311. connection:disconnect()
  8312. end
  8313.  
  8314. connection = LandMine.Touched:connect(onTouched)
  8315.  
  8316. function onTouch(part)
  8317. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8318. if (humanoid ~= nil) then
  8319. humanoid.Health = 0
  8320. end
  8321. end
  8322.  
  8323. script.Parent.Touched:connect(onTouch)
  8324.  
  8325. end; function()
  8326. LandMine = script.Parent
  8327.  
  8328. function onTouched(hit)
  8329. script.Parent.Transparency = 1
  8330. connection:disconnect()
  8331. end
  8332.  
  8333. connection = LandMine.Touched:connect(onTouched)
  8334.  
  8335. function onTouch(part)
  8336. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8337. if (humanoid ~= nil) then
  8338. humanoid.Health = 0
  8339. end
  8340. end
  8341.  
  8342. script.Parent.Touched:connect(onTouch)
  8343.  
  8344. end; function()
  8345. LandMine = script.Parent
  8346.  
  8347. function onTouched(hit)
  8348. script.Parent.Transparency = 1
  8349. connection:disconnect()
  8350. end
  8351.  
  8352. connection = LandMine.Touched:connect(onTouched)
  8353.  
  8354. function onTouch(part)
  8355. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8356. if (humanoid ~= nil) then
  8357. humanoid.Health = 0
  8358. end
  8359. end
  8360.  
  8361. script.Parent.Touched:connect(onTouch)
  8362.  
  8363. end; function()
  8364. LandMine = script.Parent
  8365.  
  8366. function onTouched(hit)
  8367. script.Parent.Transparency = 1
  8368. connection:disconnect()
  8369. end
  8370.  
  8371. connection = LandMine.Touched:connect(onTouched)
  8372.  
  8373. function onTouch(part)
  8374. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8375. if (humanoid ~= nil) then
  8376. humanoid.Health = 0
  8377. end
  8378. end
  8379.  
  8380. script.Parent.Touched:connect(onTouch)
  8381.  
  8382. end; function()
  8383. LandMine = script.Parent
  8384.  
  8385. function onTouched(hit)
  8386. script.Parent.Transparency = 1
  8387. connection:disconnect()
  8388. end
  8389.  
  8390. connection = LandMine.Touched:connect(onTouched)
  8391.  
  8392. function onTouch(part)
  8393. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8394. if (humanoid ~= nil) then
  8395. humanoid.Health = 0
  8396. end
  8397. end
  8398.  
  8399. script.Parent.Touched:connect(onTouch)
  8400.  
  8401. end; function()
  8402. LandMine = script.Parent
  8403.  
  8404. function onTouched(hit)
  8405. script.Parent.Transparency = 1
  8406. connection:disconnect()
  8407. end
  8408.  
  8409. connection = LandMine.Touched:connect(onTouched)
  8410.  
  8411. function onTouch(part)
  8412. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8413. if (humanoid ~= nil) then
  8414. humanoid.Health = 0
  8415. end
  8416. end
  8417.  
  8418. script.Parent.Touched:connect(onTouch)
  8419.  
  8420. end; function()
  8421. LandMine = script.Parent
  8422.  
  8423. function onTouched(hit)
  8424. script.Parent.Transparency = 1
  8425. connection:disconnect()
  8426. end
  8427.  
  8428. connection = LandMine.Touched:connect(onTouched)
  8429.  
  8430. function onTouch(part)
  8431. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8432. if (humanoid ~= nil) then
  8433. humanoid.Health = 0
  8434. end
  8435. end
  8436.  
  8437. script.Parent.Touched:connect(onTouch)
  8438.  
  8439. end; function()
  8440. LandMine = script.Parent
  8441.  
  8442. function onTouched(hit)
  8443. script.Parent.Transparency = 1
  8444. connection:disconnect()
  8445. end
  8446.  
  8447. connection = LandMine.Touched:connect(onTouched)
  8448.  
  8449. function onTouch(part)
  8450. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8451. if (humanoid ~= nil) then
  8452. humanoid.Health = 0
  8453. end
  8454. end
  8455.  
  8456. script.Parent.Touched:connect(onTouch)
  8457.  
  8458. end; function()
  8459. LandMine = script.Parent
  8460.  
  8461. function onTouched(hit)
  8462. script.Parent.Transparency = 1
  8463. connection:disconnect()
  8464. end
  8465.  
  8466. connection = LandMine.Touched:connect(onTouched)
  8467.  
  8468. function onTouch(part)
  8469. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8470. if (humanoid ~= nil) then
  8471. humanoid.Health = 0
  8472. end
  8473. end
  8474.  
  8475. script.Parent.Touched:connect(onTouch)
  8476.  
  8477. end; function()
  8478. LandMine = script.Parent
  8479.  
  8480. function onTouched(hit)
  8481. script.Parent.Transparency = 1
  8482. connection:disconnect()
  8483. end
  8484.  
  8485. connection = LandMine.Touched:connect(onTouched)
  8486.  
  8487. function onTouch(part)
  8488. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8489. if (humanoid ~= nil) then
  8490. humanoid.Health = 0
  8491. end
  8492. end
  8493.  
  8494. script.Parent.Touched:connect(onTouch)
  8495.  
  8496. end; function()
  8497. LandMine = script.Parent
  8498.  
  8499. function onTouched(hit)
  8500. script.Parent.Transparency = 1
  8501. connection:disconnect()
  8502. end
  8503.  
  8504. connection = LandMine.Touched:connect(onTouched)
  8505.  
  8506. function onTouch(part)
  8507. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8508. if (humanoid ~= nil) then
  8509. humanoid.Health = 0
  8510. end
  8511. end
  8512.  
  8513. script.Parent.Touched:connect(onTouch)
  8514.  
  8515. end; function()
  8516. LandMine = script.Parent
  8517.  
  8518. function onTouched(hit)
  8519. script.Parent.Transparency = 1
  8520. connection:disconnect()
  8521. end
  8522.  
  8523. connection = LandMine.Touched:connect(onTouched)
  8524.  
  8525. function onTouch(part)
  8526. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8527. if (humanoid ~= nil) then
  8528. humanoid.Health = 0
  8529. end
  8530. end
  8531.  
  8532. script.Parent.Touched:connect(onTouch)
  8533.  
  8534. end; function()
  8535. LandMine = script.Parent
  8536.  
  8537. function onTouched(hit)
  8538. script.Parent.Transparency = 1
  8539. connection:disconnect()
  8540. end
  8541.  
  8542. connection = LandMine.Touched:connect(onTouched)
  8543.  
  8544. function onTouch(part)
  8545. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8546. if (humanoid ~= nil) then
  8547. humanoid.Health = 0
  8548. end
  8549. end
  8550.  
  8551. script.Parent.Touched:connect(onTouch)
  8552.  
  8553. end; function()
  8554. LandMine = script.Parent
  8555.  
  8556. function onTouched(hit)
  8557. script.Parent.Transparency = 1
  8558. connection:disconnect()
  8559. end
  8560.  
  8561. connection = LandMine.Touched:connect(onTouched)
  8562.  
  8563. function onTouch(part)
  8564. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8565. if (humanoid ~= nil) then
  8566. humanoid.Health = 0
  8567. end
  8568. end
  8569.  
  8570. script.Parent.Touched:connect(onTouch)
  8571.  
  8572. end; function()
  8573. LandMine = script.Parent
  8574.  
  8575. function onTouched(hit)
  8576. script.Parent.Transparency = 1
  8577. connection:disconnect()
  8578. end
  8579.  
  8580. connection = LandMine.Touched:connect(onTouched)
  8581.  
  8582. function onTouch(part)
  8583. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8584. if (humanoid ~= nil) then
  8585. humanoid.Health = 0
  8586. end
  8587. end
  8588.  
  8589. script.Parent.Touched:connect(onTouch)
  8590.  
  8591. end; function()
  8592. LandMine = script.Parent
  8593.  
  8594. function onTouched(hit)
  8595. script.Parent.Transparency = 1
  8596. connection:disconnect()
  8597. end
  8598.  
  8599. connection = LandMine.Touched:connect(onTouched)
  8600.  
  8601. function onTouch(part)
  8602. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8603. if (humanoid ~= nil) then
  8604. humanoid.Health = 0
  8605. end
  8606. end
  8607.  
  8608. script.Parent.Touched:connect(onTouch)
  8609.  
  8610. end; function()
  8611. LandMine = script.Parent
  8612.  
  8613. function onTouched(hit)
  8614. script.Parent.Transparency = 1
  8615. connection:disconnect()
  8616. end
  8617.  
  8618. connection = LandMine.Touched:connect(onTouched)
  8619.  
  8620. function onTouch(part)
  8621. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8622. if (humanoid ~= nil) then
  8623. humanoid.Health = 0
  8624. end
  8625. end
  8626.  
  8627. script.Parent.Touched:connect(onTouch)
  8628.  
  8629. end; function()
  8630. LandMine = script.Parent
  8631.  
  8632. function onTouched(hit)
  8633. script.Parent.Transparency = 1
  8634. connection:disconnect()
  8635. end
  8636.  
  8637. connection = LandMine.Touched:connect(onTouched)
  8638.  
  8639. function onTouch(part)
  8640. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8641. if (humanoid ~= nil) then
  8642. humanoid.Health = 0
  8643. end
  8644. end
  8645.  
  8646. script.Parent.Touched:connect(onTouch)
  8647.  
  8648. end; function()
  8649. LandMine = script.Parent
  8650.  
  8651. function onTouched(hit)
  8652. script.Parent.Transparency = 1
  8653. connection:disconnect()
  8654. end
  8655.  
  8656. connection = LandMine.Touched:connect(onTouched)
  8657.  
  8658. function onTouch(part)
  8659. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8660. if (humanoid ~= nil) then
  8661. humanoid.Health = 0
  8662. end
  8663. end
  8664.  
  8665. script.Parent.Touched:connect(onTouch)
  8666.  
  8667. end; function()
  8668. LandMine = script.Parent
  8669.  
  8670. function onTouched(hit)
  8671. script.Parent.Transparency = 1
  8672. connection:disconnect()
  8673. end
  8674.  
  8675. connection = LandMine.Touched:connect(onTouched)
  8676.  
  8677. function onTouch(part)
  8678. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8679. if (humanoid ~= nil) then
  8680. humanoid.Health = 0
  8681. end
  8682. end
  8683.  
  8684. script.Parent.Touched:connect(onTouch)
  8685.  
  8686. end; function()
  8687. LandMine = script.Parent
  8688.  
  8689. function onTouched(hit)
  8690. script.Parent.Transparency = 1
  8691. connection:disconnect()
  8692. end
  8693.  
  8694. connection = LandMine.Touched:connect(onTouched)
  8695.  
  8696. function onTouch(part)
  8697. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8698. if (humanoid ~= nil) then
  8699. humanoid.Health = 0
  8700. end
  8701. end
  8702.  
  8703. script.Parent.Touched:connect(onTouch)
  8704.  
  8705. end; function()
  8706. LandMine = script.Parent
  8707.  
  8708. function onTouched(hit)
  8709. script.Parent.Transparency = 1
  8710. connection:disconnect()
  8711. end
  8712.  
  8713. connection = LandMine.Touched:connect(onTouched)
  8714.  
  8715. function onTouch(part)
  8716. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8717. if (humanoid ~= nil) then
  8718. humanoid.Health = 0
  8719. end
  8720. end
  8721.  
  8722. script.Parent.Touched:connect(onTouch)
  8723.  
  8724. end;}local ActualScripts = {}
  8725. function s(var)
  8726. local func = table.remove(Scripts,1)
  8727. local env = getfenv(func)
  8728. local newenv = setmetatable({},{
  8729. __index = function(self,k)
  8730. if k=="script" then
  8731. return var
  8732. else
  8733. return env[k]
  8734. end
  8735. end,
  8736. })
  8737. setfenv(func,newenv)
  8738. table.insert(ActualScripts,coroutine.wrap(func))
  8739. end
  8740.  
  8741. local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList)
  8742. local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",",
  8743. function(t,f)
  8744. for a,b in pairs(t) do
  8745. f(a,b)
  8746. end
  8747. end
  8748. local Types = {
  8749. Color3 = Color3.new,
  8750. Vector3 = Vector3.new,
  8751. Vector2 = Vector2.new,
  8752. UDim = UDim.new,
  8753. UDim2 = UDim2.new,
  8754. CFrame = CFrame.new,
  8755. Rect = Rect.new,
  8756. NumberSequence = function(...)
  8757. local a = {...}
  8758. local t = {}
  8759. repeat
  8760. t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))
  8761. until #a==0
  8762. return NumberSequence.new(t)
  8763. end,
  8764. ColorSequence = function(...)
  8765. local a = {...}
  8766. local t = {}
  8767. repeat
  8768. t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)))
  8769. until #a==0
  8770. return ColorSequence.new(t)
  8771. end,
  8772. number = tonumber,
  8773. boolean = function(a)
  8774. return a=="true"
  8775. end
  8776. }
  8777. split = function(str,sep)
  8778. if not str then return end
  8779. local fields = {}
  8780. local ConcatNext = false
  8781. str:gsub(("([^%s]+)"):format(sep),function(c)
  8782. if ConcatNext == true then
  8783. fields[#fields] = fields[#fields]..sep..c
  8784. ConcatNext = false
  8785. else
  8786. fields[#fields+1] = c
  8787. end
  8788. if c:sub(#c)=="\\" then
  8789. c = fields[#fields]
  8790. fields[#fields] = c:sub(1,#c-1)
  8791. ConcatNext = true
  8792. end
  8793. end)
  8794. return fields
  8795. end
  8796. RemoveAndSplit = function(t)
  8797. return split(table_remove(t,1),comma)
  8798. end
  8799. t = split(str,";")
  8800. props = RemoveAndSplit(t)
  8801. classes = RemoveAndSplit(t)
  8802. values = split(table_remove(t,1),'|')
  8803. ICList = RemoveAndSplit(t)
  8804. InstanceList = {}
  8805. Model = inst"Model"
  8806. CurPar = Model
  8807. table_foreach(t,function(ct,c)
  8808. if c=="n" or c=="p" then
  8809. CurPar = c=="n" and LastIns or CurPar[parnt]
  8810. else
  8811. ct = split(c,"|")
  8812. local class = classes[tonum(table_remove(ct,1))]
  8813. if class=="UnionOperation" then
  8814. LastIns = {Locked="true",Anchored="true",UsePartColor="true"}
  8815. else
  8816. LastIns = inst(class)
  8817. if LastIns:IsA"Script" then
  8818. s(LastIns)
  8819. end
  8820. end
  8821.  
  8822. local function SetProperty(LastIns,p,str,s)
  8823. s = Types[typeof(LastIns[p])]
  8824. LastIns[p] = s and s(unpack(split(str,comma))) or str
  8825. end
  8826.  
  8827. local UnionData
  8828. table_foreach(ct,function(s,p,a,str)
  8829. a = p:find":"
  8830. p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))]
  8831. if p=="UnionData" then
  8832. UnionData = split(str," ")
  8833. return
  8834. end
  8835. if class=="UnionOperation" then
  8836. LastIns[p] = str
  8837. return
  8838. end
  8839. SetProperty(LastIns,p,str)
  8840. end)
  8841.  
  8842. if UnionData then
  8843. local LI_Data = LastIns
  8844. LastIns = DecodeUnion(UnionData)
  8845. table_foreach(LI_Data,function(p,str)
  8846. SetProperty(LastIns,p,str)
  8847. end)
  8848. end
  8849. table.insert(InstanceList,LastIns)
  8850. LastIns[parnt] = CurPar
  8851. end
  8852. end)
  8853. table_remove(ICList,1)
  8854. table_foreach(ICList,function(a,b)
  8855. b = split(b,">")
  8856. InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])]
  8857. end)
  8858.  
  8859. return Model
  8860. end
  8861.  
  8862. local Model = Decode('Name,Color,Material,Position,Orientation,Size,Shape,BottomSurface,TopSurface;Part,Script;Part|small bomb|1,0,0.749|Neon|109.643,163.08,-66.436|-0.02,8.789,0|7.19,7.19,7.19|Ball|Smooth|94.087,163.08,-5'
  8863. ..'.261|85.213,163.08,-62.659|38.478,163.08,-55.433|41.791,163.08,-34.008|47.353,163.08,1.965|62.773,163.08,-50.923|112.955,163.08,-45.011|44.04,163.08,-19.461|-8.351,163.081,-121.727|26.919,163.08,-45.3'
  8864. ..'79|68.47,163.08,-23.238|71.782,163.08,-1.813|-18.706,163.08,-98.188|56.352,163.08,60.173|39.231,163.08,34.255|-66.694,163.08,-2.34|-38.952,163.08,15.308|-83.815,163.08,-28.258|-42.264,163.08,-6.117|-8'
  8865. ..'0.362,163.08,-0.227|-85.923,163.08,-36.2|-52.619,163.08,17.421|-61.494,163.08,-39.977|-55.932,163.08,-4.004|-77.049,163.08,21.198|49.564,163.081,-122.414|82.411,163.081,-135.759|47.258,163.08,-71.554|'
  8866. ..'-2.718,163.08,-63.827|5.848,163.08,-87.089|19.516,163.08,-89.203|213.74,163.08,-97.294|145.682,163.081,-137.275|194.511,163.08,-131.154|185.998,163.08,-114.943|210.428,163.08,-118.72|180.436,163.081,-'
  8867. ..'150.915|191.198,163.081,-152.579|196.76,163.08,-116.607|163.693,163.08,-111.494|144.464,163.081,-145.353|157.996,163.081,-139.179|-25.521,163.08,-45.538|-16.647,163.08,11.86|-47.961,163.08,-33.802|99.'
  8868. ..'288,163.08,-42.898|68.541,163.08,-1.311|84.095,163.08,77.821|80.782,163.08,56.396|42.685,163.08,62.286|37.123,163.08,26.313|67.115,163.08,58.509|70.427,163.08,79.934|45.997,163.08,83.711|61.553,163.08'
  8869. ..',22.536|40.436,163.08,47.739|64.865,163.08,43.962|34.119,163.08,85.548|30.806,163.08,64.123|28.557,163.08,49.576|25.244,163.08,28.15|26.918,163.08,36.158|28.029,163.08,-105.414|24.716,163.081,-126.839'
  8870. ..'|88.526,163.08,-41.234|21.806,163.08,5.914|16.245,163.08,-30.058|12.932,163.08,-51.484|18.494,163.08,-15.511|38.384,163.081,-128.952|-2.789,163.08,-85.754|78.533,163.08,41.849|75.22,163.08,20.423|50.7'
  8871. ..'91,163.08,24.2|54.103,163.08,45.626|52.553,163.08,-35.672|28.123,163.08,-31.895|33.685,163.08,4.078|49.241,163.08,-57.097|66.221,163.08,-37.785|62.908,163.08,-59.211|14.605,163.08,-43.475|59.665,163.0'
  8872. ..'8,81.598|-60.275,163.08,-31.898|-19.959,163.08,-9.566|4.47,163.08,-13.343|-36.181,163.08,-35.623|-33.627,163.08,-7.453|-39.189,163.08,-43.425|7.783,163.08,8.082|-30.314,163.08,13.973|-14.759,163.08,-4'
  8873. ..'7.202|-9.197,163.08,-11.23|-35.876,163.08,-22|-5.885,163.08,10.196|-12.493,163.08,-39.286|-72.035,163.08,-30.08|-24.806,163.08,-37.382|-0.713,163.08,-41.107|54.802,163.08,-21.125|58.115,163.08,0.301|3'
  8874. ..'0.373,163.08,-17.348|24.811,163.08,-53.32|80.853,163.08,78.322|111.6,163.08,36.736|125.268,163.08,34.623|121.955,163.08,13.198|106.4,163.08,74.373|100.838,163.08,38.4|97.525,163.08,16.975|-43.845,163.'
  8875. ..'08,145.444|-59.762,163.08,133.01|-71.641,163.08,134.846|-73.28,163.08,121.43|-38.645,163.08,107.807|-16.103,163.08,163.092|-19.415,163.08,141.667|-33.083,163.08,143.78|-74.953,163.08,113.421|-69.392,1'
  8876. ..'63.08,149.394|-54.2,163.08,168.983|-29.77,163.08,165.205|-35.332,163.08,129.233|-66.079,163.08,170.819|-60.966,163.08,119.526|-57.513,163.08,147.557|-63.074,163.08,111.585|-49.407,163.08,109.471|11.40'
  8877. ..'3,163.08,122.007|25.07,163.08,119.894|-46.094,163.08,130.897|21.758,163.08,98.469|6.202,163.08,159.644|-19.344,163.08,163.593|-21.665,163.08,127.12|-40.533,163.08,166.869|-24.977,163.08,105.694|2.89,1'
  8878. ..'63.08,138.218|30.632,163.08,155.867|-25.112,163.08,113.982|0.64,163.08,123.671|27.319,163.08,134.441|-37.426,163.08,115.886|-2.672,163.08,102.246|8.09,163.08,100.582|-13.332,163.08,112.161|13.652,163.'
  8879. ..'08,136.554|-10.778,163.08,140.331|-16.34,163.08,104.359|-7.465,163.08,161.757|-13.027,163.08,125.784|16.964,163.08,157.98|22.136,163.08,106.677|10.356,163.08,108.498|-49.186,163.08,117.704|-1.957,163.'
  8880. ..'08,110.402|104.85,163.08,-6.925|98.241,163.08,-56.406|38.699,163.08,-47.2|74.553,163.08,-52.744|71.546,163.08,-60.546|74.858,163.08,-39.121|50.459,163.08,-49.019|95.975,163.08,-64.323|115.205,163.08,-'
  8881. ..'30.464|90.775,163.08,-26.687|118.517,163.08,-9.038|110.022,163.08,-58.228|77.107,163.08,-24.573|80.42,163.08,-3.148|85.928,163.08,-54.503|101.537,163.08,-28.351|86.417,163.08,125.304|48.32,163.08,131.'
  8882. ..'194|44.866,163.08,103.163|72.75,163.08,127.417|61.987,163.08,129.081|76.062,163.08,148.843|89.73,163.08,146.729|42.758,163.08,95.222|46.071,163.08,116.647|84.168,163.08,110.757|80.855,163.08,89.331|70'
  8883. ..'.5,163.08,112.87|51.632,163.08,152.62|39.754,163.08,154.456|36.441,163.08,133.031|30.879,163.08,97.058|32.553,163.08,105.067|59.738,163.08,114.534|65.3,163.08,150.506|67.188,163.08,91.445|34.192,163.0'
  8884. ..'8,118.484|56.426,163.08,93.109|117.235,163.08,105.644|136.464,163.08,139.504|92.5,163.08,95.798|108.722,163.08,121.855|127.59,163.08,82.106|103.16,163.08,85.883|68.407,163.08,99.523|95.055,163.08,123.'
  8885. ..'969|86.488,163.08,147.231|106.473,163.08,107.308|112.035,163.08,143.281|133.152,163.08,118.078|130.903,163.08,103.531|113.923,163.08,84.219|80.72,163.08,97.619|127.969,163.08,90.314|122.797,163.08,141'
  8886. ..'.617|98.367,163.08,145.394|92.805,163.08,109.421|116.189,163.08,92.136|119.484,163.08,120.191|103.875,163.08,94.039|56.646,163.08,101.342|-74.135,163.08,40.045|-65.261,163.08,97.443|-44.144,163.08,72.'
  8887. ..'24|-49.706,163.08,36.267|-54.906,163.08,73.904|-70.823,163.08,61.47|-27.164,163.08,91.552|-30.476,163.08,70.127|-68.574,163.08,76.017|133.922,163.081,-135.456|150.025,163.08,-109.381|181.151,163.081,-'
  8888. ..'142.759|170.081,163.08,-127.377|153.338,163.08,-87.955|200.073,163.08,-95.181|142.576,163.08,-86.291|167.006,163.08,-90.069|129.383,163.08,-84.252|126.07,163.08,-105.677|87.973,163.08,-99.787|101.64,1'
  8889. ..'63.08,-101.9|96.078,163.081,-137.873|110.153,163.08,-118.111|61.325,163.081,-124.232|85.418,163.081,-127.957|204.866,163.081,-154.692|183.749,163.08,-129.49|137.014,163.08,-122.264|158.131,163.081,-14'
  8890. ..'7.467|147.776,163.08,-123.928|189.31,163.08,-93.517|133.701,163.081,-143.689|208.178,163.08,-133.267|169.776,163.081,-141|163.764,163.08,-89.567|172.33,163.08,-112.829|161.444,163.08,-126.041|139.263,'
  8891. ..'163.08,-107.717|175.643,163.08,-91.404|193.464,163.081,-144.662|166.769,163.081,-148.802|205.244,163.081,-146.484|79.406,163.08,-76.525|120.508,163.081,-141.65|106.841,163.081,-139.536|112.402,163.08,'
  8892. ..'-103.564|52.656,163.08,-109.221|79.335,163.08,-98.451|49.344,163.081,-130.647|73.638,163.081,-126.136|104.953,163.08,-80.475|73.773,163.081,-134.424|123.821,163.08,-120.224|99.391,163.08,-116.447|63.4'
  8893. ..'18,163.08,-110.885|60.106,163.081,-132.311|68.98,163.08,-74.913|120.887,163.081,-133.441|115.715,163.08,-82.138|58.218,163.08,-73.249|183.978,163.08,110.22|143.781,163.08,87.87|195.397,163.08,93.56|15'
  8894. ..'9.548,163.08,113.997|181.729,163.08,95.673|192.084,163.08,72.134|153.986,163.08,78.025|187.291,163.08,131.645|162.861,163.08,135.422|178.416,163.08,74.247|157.299,163.08,99.45|142.108,163.08,79.861|19'
  8895. ..'7.646,163.08,108.107|147.669,163.08,115.834|176.529,163.08,133.309|223.263,163.08,126.084|-71.163,163.08,-90.078|-87.906,163.08,-50.657|-58.151,163.08,-77.194|-60.4,163.08,-91.742|-96.915,163.08,-99.7'
  8896. ..'66|-107.135,163.08,-84.516|-121.21,163.08,-104.277|122.334,163.08,21.406|98.24,163.08,25.131|51.011,163.08,32.433|110.554,163.08,23.227|117.162,163.08,72.709|87.17,163.08,40.513|92.732,163.08,76.486|8'
  8897. ..'3.858,163.08,19.088|113.849,163.08,51.283|108.288,163.08,15.311|130.829,163.08,70.596|89.419,163.08,55.06|127.517,163.08,49.17|103.087,163.08,52.947|41.697,163.08,-107.527|13.954,163.081,-125.175|-27.'
  8898. ..'219,163.08,-81.977|26.983,163.08,-118.922|219.676,163.08,31.612|236.656,163.08,50.925|214.114,163.08,-4.36|-112.335,163.08,-46.879|-93.467,163.08,-86.629|-88.143,163.08,-109.39|-110.448,163.08,-105.94'
  8899. ..'1|91.285,163.08,-78.361|77.086,163.08,-112.998|85.723,163.08,-114.334|82.648,163.08,-77.026|54.905,163.08,-94.674|65.668,163.08,-96.338|96.793,163.081,-129.716|109.107,163.081,-131.62|-120.989,163.08,'
  8900. ..'-96.044|-109.229,163.08,-97.863|-96.78,163.08,-108.054|-101.573,163.08,-48.543|-44.484,163.08,-79.308|-73.76,163.08,-103.346;0;1|1:2|2:3|3:4|4:5|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:10|5:'
  8901. ..'6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:11|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:12|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:13|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8902. ..'|3:4|4:14|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:15|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:16|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:17|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8903. ..';p;1|1:2|2:3|3:4|4:18|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:19|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:20|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:21|5:6|6:7|7:8|8:9|9:9'
  8904. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:22|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:23|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:24|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:25|5:6|6:7'
  8905. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:26|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:27|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:28|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|'
  8906. ..'4:29|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:30|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:31|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:32|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|'
  8907. ..'1:2|2:3|3:4|4:33|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:34|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:35|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:36|5:6|6:7|7:8|8:9|9:9|2:3|'
  8908. ..'2:3;n;2;p;1|1:2|2:3|3:4|4:37|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:38|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:39|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:40|5:6|6:7|7:8|'
  8909. ..'8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:41|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:42|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:43|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:44|'
  8910. ..'5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:45|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:46|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:47|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8911. ..':3|3:4|4:48|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:49|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:50|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:51|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8912. ..';2;p;1|1:2|2:3|3:4|4:52|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:53|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:54|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:55|5:6|6:7|7:8|8:9|9'
  8913. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:56|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:57|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:58|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:59|5:6|6'
  8914. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:60|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:61|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:62|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:'
  8915. ..'4|4:63|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:64|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:65|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:66|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;'
  8916. ..'1|1:2|2:3|3:4|4:67|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:68|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:69|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:70|5:6|6:7|7:8|8:9|9:9|2:'
  8917. ..'3|2:3;n;2;p;1|1:2|2:3|3:4|4:71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:72|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:73|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:74|5:6|6:7|7:'
  8918. ..'8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:75|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:76|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:77|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:7'
  8919. ..'8|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:79|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:80|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:81|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8920. ..'|2:3|3:4|4:82|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:83|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:84|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:85|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8921. ..';n;2;p;1|1:2|2:3|3:4|4:86|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:87|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:88|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:89|5:6|6:7|7:8|8:9'
  8922. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:90|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:91|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:92|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:93|5:6'
  8923. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:94|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:95|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:96|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|'
  8924. ..'3:4|4:97|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:98|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:99|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:100|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8925. ..';p;1|1:2|2:3|3:4|4:101|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:102|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:103|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:104|5:6|6:7|7:8|8:9'
  8926. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:105|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:106|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:107|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:108'
  8927. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:109|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:110|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:111|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8928. ..':2|2:3|3:4|4:112|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:113|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:114|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:115|5:6|6:7|7:8|8:9|9:9|2'
  8929. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:116|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:117|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:118|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:119|5:6|6'
  8930. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:120|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:121|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:122|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8931. ..'|3:4|4:123|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:124|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:125|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:126|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8932. ..';n;2;p;1|1:2|2:3|3:4|4:127|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:128|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:129|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:130|5:6|6:7|7:8'
  8933. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:131|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:132|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:133|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8934. ..':134|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:135|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:136|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:137|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8935. ..';1|1:2|2:3|3:4|4:138|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:139|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:140|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:141|5:6|6:7|7:8|8:9|9'
  8936. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:142|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:143|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:144|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:145|5'
  8937. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:146|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:147|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:148|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8938. ..'|2:3|3:4|4:149|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:150|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:151|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:152|5:6|6:7|7:8|8:9|9:9|2:3'
  8939. ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:153|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:154|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:155|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:156|5:6|6:7'
  8940. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:157|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:158|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:159|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
  8941. ..':4|4:160|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:161|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:162|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:163|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8942. ..';2;p;1|1:2|2:3|3:4|4:164|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:165|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:166|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:167|5:6|6:7|7:8|8'
  8943. ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:168|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:169|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:170|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:1'
  8944. ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:172|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:173|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:174|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
  8945. ..'|1:2|2:3|3:4|4:175|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:176|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:177|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:178|5:6|6:7|7:8|8:9|9:9'
  8946. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:179|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:180|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:181|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:182|5:6'
  8947. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:183|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:184|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:185|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8948. ..':3|3:4|4:186|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:187|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:188|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:189|5:6|6:7|7:8|8:9|9:9|2:3|2'
  8949. ..':3;n;2;p;1|1:2|2:3|3:4|4:190|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:191|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:192|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:193|5:6|6:7|7'
  8950. ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:194|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:195|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:196|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
  8951. ..'|4:197|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:198|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:199|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:200|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8952. ..';p;1|1:2|2:3|3:4|4:201|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:202|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:203|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:204|5:6|6:7|7:8|8:9'
  8953. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:205|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:206|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:207|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:208'
  8954. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:209|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:210|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:211|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8955. ..':2|2:3|3:4|4:212|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:213|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:214|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:215|5:6|6:7|7:8|8:9|9:9|2'
  8956. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:216|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:217|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:218|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:219|5:6|6'
  8957. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:220|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:221|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:222|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8958. ..'|3:4|4:223|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:224|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:225|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:226|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8959. ..';n;2;p;1|1:2|2:3|3:4|4:227|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:228|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:229|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:230|5:6|6:7|7:8'
  8960. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:231|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:232|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:233|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8961. ..':234|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:235|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:236|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:237|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8962. ..';1|1:2|2:3|3:4|4:238|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:239|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:240|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:241|5:6|6:7|7:8|8:9|9'
  8963. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:242|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:243|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:244|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:245|5'
  8964. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:246|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:247|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:248|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8965. ..'|2:3|3:4|4:249|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:250|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:251|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:252|5:6|6:7|7:8|8:9|9:9|2:3'
  8966. ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:253|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:254|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:255|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:256|5:6|6:7'
  8967. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:257|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:258|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:259|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
  8968. ..':4|4:260|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:261|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:262|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:263|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8969. ..';2;p;1|1:2|2:3|3:4|4:264|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:265|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:266|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:267|5:6|6:7|7:8|8'
  8970. ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:268|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:269|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:270|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:2'
  8971. ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:272|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:273|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:274|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
  8972. ..'|1:2|2:3|3:4|4:275|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:276|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:277|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:278|5:6|6:7|7:8|8:9|9:9'
  8973. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:279|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:280|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:281|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:282|5:6'
  8974. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:283|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:284|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:285|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8975. ..':3|3:4|4:286|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:287|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:288|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:289|5:6|6:7|7:8|8:9|9:9|2:3|2'
  8976. ..':3;n;2;p;1|1:2|2:3|3:4|4:290|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:291|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:292|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:293|5:6|6:7|7'
  8977. ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:294|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:295|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:296|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
  8978. ..'|4:297|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:298|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:299|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:300|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8979. ..';p;1|1:2|2:3|3:4|4:301|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:302|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:303|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:304|5:6|6:7|7:8|8:9'
  8980. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:305|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:306|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:307|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:308'
  8981. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:309|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:310|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:311|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8982. ..':2|2:3|3:4|4:312|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:313|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:314|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:315|5:6|6:7|7:8|8:9|9:9|2'
  8983. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:316|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:317|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:318|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:319|5:6|6'
  8984. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:320|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:321|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:322|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8985. ..'|3:4|4:323|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:324|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:325|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:326|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8986. ..';n;2;p;1|1:2|2:3|3:4|4:327|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:328|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:329|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:330|5:6|6:7|7:8'
  8987. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:331|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:332|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:333|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8988. ..':334|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:335|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:336|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:337|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8989. ..';1|1:2|2:3|3:4|4:338|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:339|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:340|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:341|5:6|6:7|7:8|8:9|9'
  8990. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:342|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:343|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:344|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:345|5'
  8991. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:346|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:347|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:348|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;')
  8992. Model.Parent = script and script.Parent==workspace and script or workspace
  8993. for _,f in pairs(ActualScripts) do f() end
  8994.  
  8995.  
  8996. wait(5)
  8997. Model:Remove()
  8998. attack = false
  8999. hum.WalkSpeed = 20
  9000. end
  9001.  
  9002. function TrueChaos()
  9003. attack = true
  9004. M2.Scale = Vector3.new(5, 5, 5)
  9005. Cso("2545018472", char, 10, 1)
  9006. for i = 0, 10, 0.1 do
  9007. swait()
  9008. hum.CameraOffset = Vector3.new(0, 8, 0)
  9009. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9010. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9011. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9012. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9013. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9014. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9015. end
  9016. Cso("483458132", char, 10, .7)
  9017. Cso("483458132", char, 10, 1)
  9018. CameraEnshaking(6, 65)
  9019. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9020. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9021. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9022. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9023. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9024. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9025. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9026. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9027. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9028. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9029. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9030. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9031. if v:FindFirstChild("Head") then
  9032. Eviscerate(v)
  9033. end
  9034. end
  9035. for i = 0, 1, 0.1 do
  9036. swait()
  9037. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9038. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9039. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9040. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9041. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9042. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9043. end
  9044. for i = 0, 1, 0.1 do
  9045. swait()
  9046. hum.CameraOffset = Vector3.new(0, 8, 0)
  9047. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9048. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9049. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9050. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9051. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9052. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9053. end
  9054. Cso("483458132", char, 10, .7)
  9055. Cso("483458132", char, 10, 1)
  9056. CameraEnshaking(6, 65)
  9057. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9058. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9059. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9060. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9061. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9062. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9063. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9064. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9065. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9066. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9067. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9068. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9069. if v:FindFirstChild("Head") then
  9070. Eviscerate(v)
  9071. end
  9072. end
  9073. for i = 0, 1, 0.1 do
  9074. swait()
  9075. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9076. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9077. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9078. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9079. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9080. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9081. end
  9082. for i = 0, 1, 0.1 do
  9083. swait()
  9084. hum.CameraOffset = Vector3.new(0, 8, 0)
  9085. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9086. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9087. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9088. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9089. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9090. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9091. end
  9092. Cso("483458132", char, 10, .7)
  9093. Cso("483458132", char, 10, 1)
  9094. CameraEnshaking(6, 65)
  9095. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9096. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9097. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9098. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9099. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9100. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9101. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9102. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9103. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9104. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9105. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9106. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9107. if v:FindFirstChild("Head") then
  9108. Eviscerate(v)
  9109. end
  9110. end
  9111. for i = 0, 1, 0.1 do
  9112. swait()
  9113. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9114. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9115. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9116. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9117. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9118. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9119. end
  9120. for i = 0, 1, 0.1 do
  9121. swait()
  9122. hum.CameraOffset = Vector3.new(0, 8, 0)
  9123. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9124. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9125. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9126. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9127. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9128. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9129. end
  9130. Cso("483458132", char, 10, .7)
  9131. Cso("483458132", char, 10, 1)
  9132. CameraEnshaking(6, 65)
  9133. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9134. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9135. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9136. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9137. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9138. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9139. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9140. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9141. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9142. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9143. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9144. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9145. if v:FindFirstChild("Head") then
  9146. Eviscerate(v)
  9147. end
  9148. end
  9149. for i = 0, 1, 0.1 do
  9150. swait()
  9151. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9152. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9153. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9154. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9155. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9156. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9157. end
  9158. for i = 0, 1, 0.1 do
  9159. swait()
  9160. hum.CameraOffset = Vector3.new(0, 8, 0)
  9161. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9162. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9163. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9164. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9165. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9166. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9167. end
  9168. Cso("483458132", char, 10, .7)
  9169. Cso("483458132", char, 10, 1)
  9170. CameraEnshaking(6, 65)
  9171. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9172. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9173. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9174. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9175. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9176. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9177. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9178. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9179. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9180. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9181. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9182. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9183. if v:FindFirstChild("Head") then
  9184. Eviscerate(v)
  9185. end
  9186. end
  9187. for i = 0, 1, 0.1 do
  9188. swait()
  9189. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9190. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9191. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9192. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9193. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9194. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9195. end
  9196. for i = 0, 1, 0.1 do
  9197. swait()
  9198. hum.CameraOffset = Vector3.new(0, 8, 0)
  9199. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9200. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9201. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9202. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9203. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9204. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9205. end
  9206. Cso("483458132", char, 10, .7)
  9207. Cso("483458132", char, 10, 1)
  9208. CameraEnshaking(6, 65)
  9209. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9210. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9211. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9212. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9213. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9214. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9215. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9216. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9217. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9218. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9219. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9220. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9221. if v:FindFirstChild("Head") then
  9222. Eviscerate(v)
  9223. end
  9224. end
  9225. for i = 0, 1, 0.1 do
  9226. swait()
  9227. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9228. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9229. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9230. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9231. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9232. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9233. end
  9234. for i = 0, 1, 0.1 do
  9235. swait()
  9236. hum.CameraOffset = Vector3.new(0, 8, 0)
  9237. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9238. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9239. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9240. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9241. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9242. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9243. end
  9244. Cso("483458132", char, 10, .7)
  9245. Cso("483458132", char, 10, 1)
  9246. CameraEnshaking(6, 65)
  9247. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9248. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9249. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9250. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9251. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9252. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9253. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9254. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9255. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9256. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9257. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9258. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9259. if v:FindFirstChild("Head") then
  9260. Eviscerate(v)
  9261. end
  9262. end
  9263. for i = 0, 1, 0.1 do
  9264. swait()
  9265. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9266. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9267. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9268. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9269. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9270. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9271. end
  9272. M2.Scale = Vector3.new(1, 1, 1)
  9273. attack = false
  9274. end
  9275. -------------------------------------------------------
  9276. --End Attacks N Stuff--
  9277. -------------------------------------------------------
  9278.  
  9279. mouse.KeyDown:connect(function(key)
  9280. if attack == false then
  9281. if key == 't' then
  9282. icando()
  9283. elseif key == "r" then
  9284. Taunt3()
  9285. elseif key == "l" then
  9286. Taunt4()
  9287. elseif key == "y" then
  9288. Taunt2()
  9289. elseif key == "z" then
  9290. finalChaos()
  9291. elseif key == "c" then
  9292. diamond()
  9293. elseif key == "v" then
  9294. spade()
  9295. elseif key == "b" then
  9296. heart()
  9297. elseif key == "n" then
  9298. club()
  9299. elseif key == "m" then
  9300. Chaos_balls()
  9301. elseif key == "p" then
  9302. TrueChaos()
  9303. elseif key == 'f' then
  9304. Cso("2545012765", tors, 10, 1)
  9305. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  9306. root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position)
  9307. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  9308. end
  9309. end
  9310. end)
  9311.  
  9312. mouse.Button1Down:connect(function(key)
  9313. if attack == false then
  9314. finalChaos()
  9315. end
  9316. end)
  9317.  
  9318.  
  9319.  
  9320. -------------------------------------------------------
  9321. --Start Animations--
  9322. -------------------------------------------------------
  9323. print("By Makhail07 and Edited by ozzak1003 and XKxngSupremeX")
  9324. while true do
  9325. swait()
  9326. sine = sine + change
  9327. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  9328. local velderp = root.Velocity.y
  9329. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char)
  9330. if equipped == true or equipped == false then
  9331. if attack == false then
  9332. idle = idle + 1
  9333. else
  9334. idle = 0
  9335. end
  9336. if 1 < root.Velocity.y and hitfloor == nil then
  9337. Anim = "Jump"
  9338. if attack == false then
  9339. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15)
  9340. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  9341. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  9342. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  9343. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1)
  9344. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1)
  9345. end
  9346. elseif -1 > root.Velocity.y and hitfloor == nil then
  9347. Anim = "Fall"
  9348. if attack == false then
  9349. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15)
  9350. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  9351. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  9352. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  9353. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1)
  9354. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1)
  9355. end
  9356. elseif torvel < 1 and hitfloor ~= nil then
  9357. Anim = "Idle"
  9358. change = 1
  9359. if attack == false then
  9360. rootj.C0 = clerp(rootj.C0, RootCF * CF(0 + Cos(sine / 10) / 3* Player_Size, 0* Player_Size, 1 + Cos(sine / 5) / 3* Player_Size) * angles(Rad(0 + 10 * Cos(sine / 5)), Rad(0), Rad(0 + 50 * Sin(sine / 10))), 0.65)
  9361. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0 - 10 * Cos(sine / 5)), Rad(0), Rad(1 - 50 * Sin(sine / 10))), 0.6)
  9362. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.7 * Cos(sine / 10), -0.3) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
  9363. LH.C0 = clerp(LH.C0, CF(-1, -0.9 + 0.7 * Cos(sine / 10), -0.3) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
  9364. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90 * Sin(sine / 10))), 0.6)
  9365. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90 * Sin(sine / 10))), 0.6)
  9366. end
  9367. elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then
  9368. Anim = "Walk"
  9369. change = 1
  9370. if attack == false then
  9371. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
  9372. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
  9373. RH.C0 = clerp(RH.C0, CF(1, -0.8 - 0.5 * Cos(sine / 7) / 2, 0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  9374. LH.C0 = clerp(LH.C0, CF(-1, -0.8 + 0.5 * Cos(sine / 7) / 2, -0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  9375. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
  9376. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
  9377. end
  9378. elseif torvel >= 25 and hitfloor ~= nil then
  9379. Anim = "Sprint"
  9380. change = 1.35
  9381. if attack == false then
  9382. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.9 + 0.5* Player_Size * Cos(sine / -15)) * angles(Rad(0), Rad(0), Rad(0)), 0.17)
  9383. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  9384. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.15)
  9385. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.15)
  9386. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-.6), Rad(43 + 4.5 * Sin(sine / 12))), 0.1)
  9387. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  9388. end
  9389. end
  9390. end
  9391. if 0 < #Effects then
  9392. for e = 1, #Effects do
  9393. if Effects[e] ~= nil then
  9394. local Thing = Effects[e]
  9395. if Thing ~= nil then
  9396. local Part = Thing[1]
  9397. local Mode = Thing[2]
  9398. local Delay = Thing[3]
  9399. local IncX = Thing[4]
  9400. local IncY = Thing[5]
  9401. local IncZ = Thing[6]
  9402. if 1 >= Thing[1].Transparency then
  9403. if Thing[2] == "Block1" then
  9404. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  9405. local Mesh = Thing[1].Mesh
  9406. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9407. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9408. elseif Thing[2] == "Block2" then
  9409. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  9410. local Mesh = Thing[7]
  9411. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9412. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9413. elseif Thing[2] == "Block3" then
  9414. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  9415. local Mesh = Thing[7]
  9416. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9417. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9418. elseif Thing[2] == "Cylinder" then
  9419. local Mesh = Thing[1].Mesh
  9420. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9421. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9422. elseif Thing[2] == "Blood" then
  9423. local Mesh = Thing[7]
  9424. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  9425. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9426. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9427. elseif Thing[2] == "Elec" then
  9428. local Mesh = Thing[1].Mesh
  9429. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  9430. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9431. elseif Thing[2] == "Disappear" then
  9432. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9433. elseif Thing[2] == "Shatter" then
  9434. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9435. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  9436. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  9437. Thing[6] = Thing[6] + Thing[5]
  9438. end
  9439. else
  9440. Part.Parent = nil
  9441. table.remove(Effects, e)
  9442. end
  9443. end
  9444. end
  9445. end
  9446. end
  9447. end
  9448. -------------------------------------------------------
  9449. --End Animations And Script--
  9450. -------------------------------------------------------
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