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xBonic

BR HUB V2

Apr 4th, 2023 (edited)
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  1. wait(1)
  2. local repo = 'https://raw.githubusercontent.com/wally-rblx/LinoriaLib/main/'
  3. local Library = loadstring(game:HttpGet(repo .. 'Library.lua'))()
  4. local ThemeManager = loadstring(game:HttpGet(repo .. 'addons/ThemeManager.lua'))()
  5. local SaveManager = loadstring(game:HttpGet(repo .. 'addons/SaveManager.lua'))()
  6.  
  7. local plr = game.Players.LocalPlayer
  8. local char = plr.Character or plr.CharacterAdded:Wait()
  9. local hum = char:WaitForChild("Humanoid")
  10. local humrp = char.HumanoidRootPart
  11.  
  12. if game.GameId == 3057370181 then
  13. local Window = Library:CreateWindow({
  14. Title = "Script Owner:xBumke | RB World 4", Center = true, AutoShow = true
  15. })
  16.  
  17.  
  18.  
  19. local Tabs = {Main = Window:AddTab("Main"), ['Badge Grind'] = Window:AddTab('Badge Grind'), Misc = Window:AddTab("Misc"), ['UI Settings'] = Window:AddTab('UI Settings')}
  20.  
  21. local OptionsBox = Tabs['UI Settings']:AddLeftGroupbox("Options")
  22. local BadgeBox = Tabs['Badge Grind']:AddLeftGroupbox("Badges")
  23. local FPSBox = Tabs.Misc:AddLeftGroupbox("FPS")
  24. local TeleportBox = Tabs.Misc:AddLeftGroupbox("Teleports")
  25. local OtherBadgeBox = Tabs['Badge Grind']:AddLeftGroupbox("Other")
  26. local CourtsBox = Tabs['Badge Grind']:AddLeftGroupbox("Courts")
  27. local AimbotBox = Tabs.Main:AddLeftGroupbox("Aimbot")
  28. local Blocking = Tabs.Main:AddRightGroupbox("Auto-Blocking")
  29. local Other = Tabs.Main:AddLeftGroupbox("Other")
  30.  
  31. -- Badge Grind
  32.  
  33. BadgeBox:AddToggle("Deep",{Text = "Deep Shooter",Default = false, Tooltip = "Grinds Deep Shooter"})
  34.  
  35. Toggles.Deep:OnChanged(function()
  36. local bool = Toggles.Deep.Value
  37. if bool then
  38.  
  39. local left2s = game:GetService("Workspace").Courts["Court.6"].Court
  40. local right2s = game:GetService("Workspace").Courts["Court.7"].Court
  41.  
  42. getgenv().autoDeep = true
  43. spawn(function()
  44.  
  45. while autoDeep == true and game.Players.LocalPlayer.Character:WaitForChild("ball.weld") do
  46. if getgenv().autoDeep == false then
  47. return
  48. end
  49. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == left2s then
  50.  
  51. wait()
  52.  
  53. wait()
  54. local teleport_table = {
  55. location1 = Vector3.new(-650.066162109375, 8.45813274383545, 215.50180053710938)
  56. }
  57.  
  58. local tween_s = game:GetService('TweenService')
  59. local tweeninfo = TweenInfo.new(13, Enum.EasingStyle.Linear)
  60.  
  61. local lp = game.Players.LocalPlayer
  62.  
  63. function bypass_teleport(v)
  64. if lp.Character and
  65. lp.Character:FindFirstChild('HumanoidRootPart') then
  66. local cf = CFrame.new(v)
  67. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  68. a:Play()
  69. a.Completed:Wait()
  70. end
  71. end
  72.  
  73. bypass_teleport(teleport_table.location1)
  74.  
  75. local args = {
  76. [1] = "Shoot",
  77. [2] = true
  78. }
  79.  
  80. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  81. wait(0.9)
  82. local args = {
  83. [1] = "Shoot",
  84. [2] = false
  85. }
  86.  
  87. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  88. wait(1)
  89. end
  90.  
  91. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == right2s then
  92. wait()
  93.  
  94. wait()
  95. local teleport_table = {
  96. location1 = Vector3.new(-583, 9, -44)
  97. }
  98.  
  99. local tween_s = game:GetService('TweenService')
  100. local tweeninfo = TweenInfo.new(13, Enum.EasingStyle.Linear)
  101.  
  102. local lp = game.Players.LocalPlayer
  103.  
  104. function bypass_teleport(v)
  105. if lp.Character and
  106. lp.Character:FindFirstChild('HumanoidRootPart') then
  107. local cf = CFrame.new(v)
  108. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  109. a:Play()
  110. a.Completed:Wait()
  111.  
  112. end
  113. end
  114.  
  115.  
  116. bypass_teleport(teleport_table.location1)
  117.  
  118. local args = {
  119. [1] = "Shoot",
  120. [2] = true
  121. }
  122.  
  123. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  124. wait(0.9)
  125. local args = {
  126. [1] = "Shoot",
  127. [2] = false
  128. }
  129.  
  130. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  131. wait(1)
  132. end
  133. end
  134. end)
  135. else
  136. getgenv().autoDeep = false
  137. end
  138. end)
  139.  
  140. BadgeBox:AddToggle("Inside",{Text = "Inside Specialist",Default = false, Tooltip = "Grinds Inside Specialist"})
  141.  
  142. Toggles.Inside:OnChanged(function()
  143. local bool = Toggles.Inside.Value
  144. if bool then
  145. local left2s = game:GetService("Workspace").Courts["Court.6"].Court
  146. local right2s = game:GetService("Workspace").Courts["Court.7"].Court
  147.  
  148. getgenv().autoInside = true
  149. spawn(function()
  150.  
  151. while autoInside == true and game.Players.LocalPlayer.Character:WaitForChild("ball.weld") do
  152. if getgenv().autoInside == false then
  153. return
  154. end
  155. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == left2s then
  156. wait()
  157.  
  158. wait()
  159. local teleport_table = {
  160. location1 = Vector3.new(-636, 9, 214)
  161. }
  162.  
  163. local tween_s = game:GetService('TweenService')
  164. local tweeninfo = TweenInfo.new(4, Enum.EasingStyle.Linear)
  165.  
  166. local lp = game.Players.LocalPlayer
  167.  
  168. function bypass_teleport(v)
  169. if lp.Character and
  170. lp.Character:FindFirstChild('HumanoidRootPart') then
  171. local cf = CFrame.new(v)
  172. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  173. a:Play()
  174. a.Completed:Wait()
  175.  
  176. end
  177. end
  178.  
  179.  
  180. bypass_teleport(teleport_table.location1)
  181.  
  182. local args = {
  183. [1] = "Shoot",
  184. [2] = true
  185. }
  186.  
  187. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  188. wait(0.9)
  189. local args = {
  190. [1] = "Shoot",
  191. [2] = false
  192. }
  193.  
  194. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  195. wait(1)
  196. end
  197.  
  198. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == right2s then
  199.  
  200. wait()
  201.  
  202. wait()
  203. local teleport_table = {
  204. location1 = Vector3.new(-596, 9, -43)
  205. }
  206.  
  207. local tween_s = game:GetService('TweenService')
  208. local tweeninfo = TweenInfo.new(4, Enum.EasingStyle.Linear)
  209.  
  210. local lp = game.Players.LocalPlayer
  211.  
  212. function bypass_teleport(v)
  213. if lp.Character and
  214. lp.Character:FindFirstChild('HumanoidRootPart') then
  215. local cf = CFrame.new(v)
  216. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  217. a:Play()
  218. a.Completed:Wait()
  219.  
  220. end
  221. end
  222.  
  223. bypass_teleport(teleport_table.location1)
  224.  
  225. local args = {
  226. [1] = "Shoot",
  227. [2] = true
  228. }
  229.  
  230. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  231. wait(0.9)
  232. local args = {
  233. [1] = "Shoot",
  234. [2] = false
  235. }
  236.  
  237. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  238. wait(1)
  239. end
  240. end
  241. end)
  242. else
  243. getgenv().autoInside = false
  244. end
  245. end)
  246.  
  247. BadgeBox:AddToggle("Acro",{Text = "Acrobat",Default = false, Tooltip = "Grinds Acrobat"})
  248.  
  249. Toggles.Acro:OnChanged(function()
  250. local bool = Toggles.Acro.Value
  251. if bool then
  252. local left2s = game:GetService("Workspace").Courts["Court.6"].Court
  253. local right2s = game:GetService("Workspace").Courts["Court.7"].Court
  254.  
  255. getgenv().autoAcro = true
  256. spawn(function()
  257.  
  258. while autoAcro == true and game.Players.LocalPlayer.Character:WaitForChild("ball.weld") do
  259. if getgenv().autoAcro == false then
  260. return
  261. end
  262. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == left2s then
  263. wait()
  264.  
  265. wait()
  266. local teleport_table = {
  267. location1 = Vector3.new(-633.1143798828125, 8.45813274383545, 215.00030517578125)
  268. }
  269.  
  270. local tween_s = game:GetService('TweenService')
  271. local tweeninfo = TweenInfo.new(4, Enum.EasingStyle.Linear)
  272.  
  273. local lp = game.Players.LocalPlayer
  274.  
  275. function bypass_teleport(v)
  276. if lp.Character and
  277. lp.Character:FindFirstChild('HumanoidRootPart') then
  278. local cf = CFrame.new(v)
  279. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  280. a:Play()
  281. a.Completed:Wait()
  282.  
  283. end
  284. end
  285.  
  286.  
  287. bypass_teleport(teleport_table.location1)
  288.  
  289. local args = {
  290. [1] = "Sprint",
  291. [2] = true
  292. }
  293.  
  294. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  295. game:GetService("VirtualInputManager"):SendKeyEvent(true,'S',false,bozo)
  296. local args = {
  297. [1] = "Shoot",
  298. [2] = true
  299. }
  300.  
  301. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  302. wait(0.95)
  303. local args = {
  304. [1] = "Shoot",
  305. [2] = false
  306. }
  307.  
  308. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  309. game:GetService("VirtualInputManager"):SendKeyEvent(false,'S',false,bozo)
  310. local args = {
  311. [1] = "Sprint",
  312. [2] = false
  313. }
  314.  
  315. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  316. wait(1)
  317. end
  318.  
  319.  
  320. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == right2s then
  321.  
  322. wait()
  323.  
  324. wait()
  325. local teleport_table = {
  326. location1 = Vector3.new(-607, 9, -32)
  327. }
  328.  
  329. local tween_s = game:GetService('TweenService')
  330. local tweeninfo = TweenInfo.new(4, Enum.EasingStyle.Linear)
  331.  
  332. local lp = game.Players.LocalPlayer
  333.  
  334. function bypass_teleport(v)
  335. if lp.Character and
  336. lp.Character:FindFirstChild('HumanoidRootPart') then
  337. local cf = CFrame.new(v)
  338. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  339. a:Play()
  340. a.Completed:Wait()
  341.  
  342. end
  343. end
  344.  
  345.  
  346. bypass_teleport(teleport_table.location1)
  347.  
  348. local args = {
  349. [1] = "Sprint",
  350. [2] = true
  351. }
  352.  
  353. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  354. game:GetService("VirtualInputManager"):SendKeyEvent(true,'S',false,bozo)
  355. local args = {
  356. [1] = "Shoot",
  357. [2] = true
  358. }
  359.  
  360. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  361. wait(0.95)
  362. local args = {
  363. [1] = "Shoot",
  364. [2] = false
  365. }
  366.  
  367. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  368. game:GetService("VirtualInputManager"):SendKeyEvent(false,'S',false,bozo)
  369. local args = {
  370. [1] = "Sprint",
  371. [2] = false
  372. }
  373.  
  374. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  375. wait(1)
  376. end
  377. end
  378. end)
  379. else
  380. getgenv().autoAcro = false
  381. end
  382.  
  383. end)
  384.  
  385. BadgeBox:AddToggle("Fade",{Text = "Fade Maestro",Default = false, Tooltip = "Grinds Fade Maestro"})
  386.  
  387. Toggles.Fade:OnChanged(function()
  388. local bool = Toggles.Fade.Value
  389. if bool then
  390. local left2s = game:GetService("Workspace").Courts["Court.6"].Court
  391. local right2s = game:GetService("Workspace").Courts["Court.7"].Court
  392.  
  393. getgenv().autoFade = true
  394. spawn(function()
  395.  
  396. while autoFade == true and game.Players.LocalPlayer.Character:WaitForChild("ball.weld") do
  397. if getgenv().autoFade == false then
  398. return
  399. end
  400.  
  401. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == left2s then
  402. wait()
  403.  
  404. wait()
  405. local teleport_table = {
  406. location1 = Vector3.new(-633.1143798828125, 8.45813274383545, 215.00030517578125)
  407. }
  408.  
  409. local tween_s = game:GetService('TweenService')
  410. local tweeninfo = TweenInfo.new(4, Enum.EasingStyle.Linear)
  411.  
  412. local lp = game.Players.LocalPlayer
  413.  
  414. function bypass_teleport(v)
  415. if lp.Character and
  416. lp.Character:FindFirstChild('HumanoidRootPart') then
  417. local cf = CFrame.new(v)
  418. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  419. a:Play()
  420. a.Completed:Wait()
  421.  
  422. end
  423. end
  424.  
  425.  
  426. bypass_teleport(teleport_table.location1)
  427.  
  428. game:GetService("VirtualInputManager"):SendKeyEvent(true,'G',false,bozo)
  429. wait(1.5)
  430. game:GetService("VirtualInputManager"):SendKeyEvent(true,'S',false,bozo)
  431. local args = {
  432. [1] = "Shoot",
  433. [2] = true
  434. }
  435.  
  436. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  437. wait(0.95)
  438. local args = {
  439. [1] = "Shoot",
  440. [2] = false
  441. }
  442.  
  443. game:GetService("VirtualInputManager"):SendKeyEvent(false,'G',false,bozo)
  444. game:GetService("VirtualInputManager"):SendKeyEvent(false,'S',false,bozo)
  445.  
  446. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  447. wait(1)
  448. end
  449.  
  450. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == right2s then
  451.  
  452. wait()
  453.  
  454. wait()
  455. local teleport_table = {
  456. location1 = Vector3.new(-607, 9, -32)
  457. }
  458.  
  459. local tween_s = game:GetService('TweenService')
  460. local tweeninfo = TweenInfo.new(4, Enum.EasingStyle.Linear)
  461.  
  462. local lp = game.Players.LocalPlayer
  463.  
  464. function bypass_teleport(v)
  465. if lp.Character and
  466. lp.Character:FindFirstChild('HumanoidRootPart') then
  467. local cf = CFrame.new(v)
  468. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  469. a:Play()
  470. a.Completed:Wait()
  471.  
  472. end
  473. end
  474.  
  475.  
  476. bypass_teleport(teleport_table.location1)
  477.  
  478. game:GetService("VirtualInputManager"):SendKeyEvent(true,'G',false,bozo)
  479. wait(1.5)
  480. game:GetService("VirtualInputManager"):SendKeyEvent(true,'S',false,bozo)
  481. local args = {
  482. [1] = "Shoot",
  483. [2] = true
  484. }
  485.  
  486. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  487. wait(0.95)
  488. local args = {
  489. [1] = "Shoot",
  490. [2] = false
  491. }
  492.  
  493. game:GetService("VirtualInputManager"):SendKeyEvent(false,'G',false,bozo)
  494. game:GetService("VirtualInputManager"):SendKeyEvent(false,'S',false,bozo)
  495.  
  496. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  497. wait(1)
  498. end
  499. end
  500. end)
  501. else
  502. getgenv().autoFade = false
  503. end
  504. end)
  505.  
  506. BadgeBox:AddToggle("Consistent",{Text = "Consistent Finisher",Default = false, Tooltip = "Grinds Consistent Finisher"})
  507.  
  508. Toggles.Consistent:OnChanged(function()
  509. local bool = Toggles.Consistent.Value
  510. if bool then
  511. local left2s = game:GetService("Workspace").Courts["Court.6"].Court
  512. local right2s = game:GetService("Workspace").Courts["Court.7"].Court
  513.  
  514. getgenv().autoConsistent = true
  515. spawn(function()
  516.  
  517. while autoConsistent == true and game.Players.LocalPlayer.Character:WaitForChild("ball.weld") do
  518. if getgenv().autoConsistent == false then
  519. return
  520. end
  521.  
  522. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == left2s then
  523. wait()
  524.  
  525. wait()
  526. local teleport_table = {
  527. location1 = Vector3.new(-597, 9, 214)
  528. }
  529.  
  530. local tween_s = game:GetService('TweenService')
  531. local tweeninfo = TweenInfo.new(4, Enum.EasingStyle.Linear)
  532.  
  533. local lp = game.Players.LocalPlayer
  534.  
  535. function bypass_teleport(v)
  536. if lp.Character and
  537. lp.Character:FindFirstChild('HumanoidRootPart') then
  538. local cf = CFrame.new(v)
  539. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  540. a:Play()
  541. a.Completed:Wait()
  542.  
  543. end
  544. end
  545.  
  546.  
  547. bypass_teleport(teleport_table.location1)
  548.  
  549. local args = {
  550. [1] = "Sprint",
  551. [2] = true
  552. }
  553.  
  554. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  555. game:GetService("VirtualInputManager"):SendKeyEvent(true,'W',false,bozo)
  556. local args = {
  557. [1] = "Shoot",
  558. [2] = true
  559. }
  560.  
  561. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  562. wait(0.9)
  563. local args = {
  564. [1] = "Shoot",
  565. [2] = false
  566. }
  567.  
  568. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  569. game:GetService("VirtualInputManager"):SendKeyEvent(false,'W',false,bozo)
  570. wait(0.25)
  571. local args = {
  572. [1] = "Sprint",
  573. [2] = false
  574. }
  575.  
  576. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  577. wait(1)
  578. end
  579.  
  580.  
  581. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == right2s then
  582.  
  583. wait()
  584.  
  585. wait()
  586. local teleport_table = {
  587. location1 = Vector3.new(-636, 9, -43)
  588. }
  589.  
  590. local tween_s = game:GetService('TweenService')
  591. local tweeninfo = TweenInfo.new(4, Enum.EasingStyle.Linear)
  592.  
  593. local lp = game.Players.LocalPlayer
  594.  
  595. function bypass_teleport(v)
  596. if lp.Character and
  597. lp.Character:FindFirstChild('HumanoidRootPart') then
  598. local cf = CFrame.new(v)
  599. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  600. a:Play()
  601. a.Completed:Wait()
  602.  
  603. end
  604. end
  605.  
  606.  
  607. bypass_teleport(teleport_table.location1)
  608.  
  609. local args = {
  610. [1] = "Sprint",
  611. [2] = true
  612. }
  613.  
  614. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  615. game:GetService("VirtualInputManager"):SendKeyEvent(true,'W',false,bozo)
  616. local args = {
  617. [1] = "Shoot",
  618. [2] = true
  619. }
  620.  
  621. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  622. wait(0.9)
  623. local args = {
  624. [1] = "Shoot",
  625. [2] = false
  626. }
  627.  
  628. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  629. game:GetService("VirtualInputManager"):SendKeyEvent(false,'W',false,bozo)
  630. wait(0.25)
  631. local args = {
  632. [1] = "Sprint",
  633. [2] = false
  634. }
  635.  
  636. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  637. wait(1)
  638. end
  639. end
  640. end)
  641.  
  642. else
  643. getgenv().autoConsistent = false
  644.  
  645. end
  646. end)
  647.  
  648. BadgeBox:AddToggle("Off",{Text = "Off Dribble",Default = false, Tooltip = "Grinds Off Dribble"})
  649.  
  650. Toggles.Off:OnChanged(function()
  651. local bool = Toggles.Off.Value
  652. if bool then
  653. local left2s = game:GetService("Workspace").Courts["Court.6"].Court
  654. local right2s = game:GetService("Workspace").Courts["Court.7"].Court
  655.  
  656. getgenv().autoOffDribble = true
  657. spawn(function()
  658.  
  659. while autoOffDribble == true and game.Players.LocalPlayer.Character:WaitForChild("ball.weld") do
  660. if getgenv().autoOffDribble == false then
  661. return
  662. end
  663.  
  664. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == left2s then
  665. wait()
  666.  
  667. wait()
  668. local teleport_table = {
  669. location1 = Vector3.new(-643, 9, 213)
  670. }
  671.  
  672. local tween_s = game:GetService('TweenService')
  673. local tweeninfo = TweenInfo.new(4, Enum.EasingStyle.Linear)
  674.  
  675. local lp = game.Players.LocalPlayer
  676.  
  677. function bypass_teleport(v)
  678. if lp.Character and
  679. lp.Character:FindFirstChild('HumanoidRootPart') then
  680. local cf = CFrame.new(v)
  681. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  682. a:Play()
  683. a.Completed:Wait()
  684.  
  685. end
  686. end
  687.  
  688.  
  689. bypass_teleport(teleport_table.location1)
  690.  
  691. game:GetService("VirtualInputManager"):SendKeyEvent(true,'W',false,bozo)
  692. local args = {
  693. [1] = "Shoot",
  694. [2] = true
  695. }
  696.  
  697. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  698. wait(0.95)
  699. local args = {
  700. [1] = "Shoot",
  701. [2] = false
  702. }
  703.  
  704. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  705. game:GetService("VirtualInputManager"):SendKeyEvent(false,'W',false,bozo)
  706.  
  707. wait(1)
  708. end
  709.  
  710.  
  711. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == right2s then
  712.  
  713. wait()
  714.  
  715. wait()
  716. local teleport_table = {
  717. location1 = Vector3.new(-590, 9, -43)
  718. }
  719.  
  720. local tween_s = game:GetService('TweenService')
  721. local tweeninfo = TweenInfo.new(4, Enum.EasingStyle.Linear)
  722.  
  723. local lp = game.Players.LocalPlayer
  724.  
  725. function bypass_teleport(v)
  726. if lp.Character and
  727. lp.Character:FindFirstChild('HumanoidRootPart') then
  728. local cf = CFrame.new(v)
  729. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  730. a:Play()
  731. a.Completed:Wait()
  732.  
  733. end
  734. end
  735.  
  736.  
  737. bypass_teleport(teleport_table.location1)
  738.  
  739. game:GetService("VirtualInputManager"):SendKeyEvent(true,'W',false,bozo)
  740. local args = {
  741. [1] = "Shoot",
  742. [2] = true
  743. }
  744.  
  745. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  746. wait(0.95)
  747. local args = {
  748. [1] = "Shoot",
  749. [2] = false
  750. }
  751.  
  752. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  753. game:GetService("VirtualInputManager"):SendKeyEvent(false,'W',false,bozo)
  754.  
  755. wait(1)
  756. end
  757. end
  758. end)
  759.  
  760. else
  761. getgenv().autoOffDribble = false
  762. end
  763.  
  764. end)
  765.  
  766. BadgeBox:AddToggle("Focus",{Text = "Focus Shot",Default = false, Tooltip = "Grinds Focus Shot"})
  767.  
  768. Toggles.Focus:OnChanged(function()
  769. local bool = Toggles.Focus.Value
  770. if bool then
  771. local left2s = game:GetService("Workspace").Courts["Court.6"].Court
  772. local right2s = game:GetService("Workspace").Courts["Court.7"].Court
  773.  
  774. getgenv().autoFocus = true
  775. spawn(function()
  776.  
  777. while autoFocus == true and workspace[game.Players.LocalPlayer.Name].MyCourt.Value == left2s or workspace[game.Players.LocalPlayer.Name].MyCourt.Value == right2s do
  778. if getgenv().autoFocus == false then
  779. return
  780. end
  781.  
  782. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == left2s then
  783. game:GetService("VirtualInputManager"):SendKeyEvent(true,'G',false,bozo)
  784. wait()
  785.  
  786. wait()
  787. local teleport_table = {
  788. location1 = Vector3.new(-629, 9, 214)
  789. }
  790.  
  791. local tween_s = game:GetService('TweenService')
  792. local tweeninfo = TweenInfo.new(4, Enum.EasingStyle.Linear)
  793.  
  794. local lp = game.Players.LocalPlayer
  795.  
  796. function bypass_teleport(v)
  797. if lp.Character and
  798. lp.Character:FindFirstChild('HumanoidRootPart') then
  799. local cf = CFrame.new(v)
  800. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  801. a:Play()
  802. a.Completed:Wait()
  803.  
  804. end
  805. end
  806.  
  807.  
  808. bypass_teleport(teleport_table.location1)
  809. end
  810.  
  811. if workspace[game.Players.LocalPlayer.Name].MyCourt.Value == right2s then
  812. game:GetService("VirtualInputManager"):SendKeyEvent(true,'G',false,bozo)
  813. wait()
  814.  
  815. wait()
  816. local teleport_table = {
  817. location1 = Vector3.new(-601, 9, -43)
  818. }
  819.  
  820. local tween_s = game:GetService('TweenService')
  821. local tweeninfo = TweenInfo.new(3, Enum.EasingStyle.Linear)
  822.  
  823. local lp = game.Players.LocalPlayer
  824.  
  825. function bypass_teleport(v)
  826. if lp.Character and
  827. lp.Character:FindFirstChild('HumanoidRootPart') then
  828. local cf = CFrame.new(v)
  829. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  830. a:Play()
  831. a.Completed:Wait()
  832.  
  833. end
  834. end
  835.  
  836.  
  837. bypass_teleport(teleport_table.location1)
  838. end
  839. end
  840. end)
  841. else
  842. getgenv().autoFocus = false
  843. end
  844. end)
  845.  
  846. OtherBadgeBox:AddToggle("Shoot",{Text = "Auto Shoot",Default = false, Tooltip = "Auto shoots"})
  847.  
  848. Toggles.Shoot:OnChanged(function()
  849. local bool = Toggles.Shoot.Value
  850. if bool then
  851.  
  852. getgenv().autoShoot = true
  853. spawn(function()
  854.  
  855. while autoShoot == true and game.Players.LocalPlayer.Character:WaitForChild("ball.weld") do
  856. if getgenv().autoShoot == false then
  857. return
  858. end
  859. wait()
  860.  
  861. wait()
  862.  
  863. local args = {
  864. [1] = "Shoot",
  865. [2] = true
  866. }
  867.  
  868. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  869. wait(0.9)
  870. local args = {
  871. [1] = "Shoot",
  872. [2] = false
  873. }
  874.  
  875. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  876. wait(1)
  877. end
  878. end)
  879. else
  880. getgenv().autoShoot = false
  881. end
  882. end)
  883.  
  884. OtherBadgeBox:AddToggle("Frozen",{Text = "Freeze",Default = false, Tooltip = "Freezes your character"})
  885.  
  886. Toggles.Frozen:OnChanged(function()
  887. local bool = Toggles.Frozen.Value
  888. if bool then
  889.  
  890. game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true
  891. else
  892. game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false
  893. end
  894. end)
  895.  
  896. OtherBadgeBox:AddToggle("Pass",{Text = "Auto Pass",Default = false, Tooltip = "Auto passes"})
  897.  
  898. Toggles.Pass:OnChanged(function()
  899. local bool = Toggles.Pass.Value
  900. if bool then
  901.  
  902. getgenv().autoPass = true
  903. spawn(function()
  904. while autoPass == true and game.Players.LocalPlayer.Character:WaitForChild("ball.weld") do
  905. if getgenv().autoPass == false then
  906. return
  907. end
  908. wait()
  909.  
  910. wait()
  911. game:GetService('VirtualInputManager'):SendKeyEvent(true,'R',false,uwu)
  912. wait()
  913. end
  914. end)
  915. else
  916. getgenv().autoPass = false
  917. end
  918. end)
  919.  
  920.  
  921. OtherBadgeBox:AddToggle("Tricky",{Text = "Auto Tricky Pass",Default = false, Tooltip = "Auto tricky passes"})
  922.  
  923. Toggles.Tricky:OnChanged(function()
  924. local bool = Toggles.Tricky.Value
  925. if bool then
  926.  
  927. getgenv().autoTrickyPass = true
  928. spawn(function()
  929. while autoTrickyPass == true and game.Players.LocalPlayer.Character:WaitForChild("ball.weld") do
  930. if getgenv().autoTrickyPass == false then
  931. return
  932. end
  933. wait()
  934.  
  935. wait()
  936.  
  937. local args = {
  938. [1] = "Shoot",
  939. [2] = true
  940. }
  941.  
  942. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  943. wait(0.8)
  944. game:GetService('VirtualInputManager'):SendKeyEvent(true,'R',false,uwu)
  945. local args = {
  946. [1] = "Shoot",
  947. [2] = false
  948. }
  949.  
  950. game:GetService("ReplicatedStorage").GameEvents.ClientAction:FireServer(unpack(args))
  951.  
  952. wait()
  953. end
  954. end)
  955. else
  956. getgenv().autoTrickyPass = false
  957. end
  958. end)
  959.  
  960. OtherBadgeBox:AddToggle("Lob",{Text = "Auto Lob Pass",Default = false, Tooltip = "Auto lob passes"})
  961.  
  962. Toggles.Lob:OnChanged(function()
  963. local bool = Toggles.Lob.Value
  964. if bool then
  965.  
  966. getgenv().autoLobPass = true
  967. spawn(function()
  968. while autoLobPass == true and game.Players.LocalPlayer.Character:WaitForChild("ball.weld") do
  969. if getgenv().autoLobPass == false then
  970. return
  971. end
  972. wait()
  973.  
  974. wait()
  975.  
  976. game:GetService('VirtualInputManager'):SendKeyEvent(true,'T',false,uwu)
  977. wait(0.25)
  978. game:GetService('VirtualInputManager'):SendKeyEvent(true,'R',false,uwu)
  979. wait(0.5)
  980. game:GetService('VirtualInputManager'):SendKeyEvent(false,'T',false,uwu)
  981.  
  982. end
  983. end)
  984. else
  985. getgenv().autoLobPass = false
  986. end
  987. end)
  988.  
  989. CourtsBox:AddToggle("Right",{Text = "Auto Hop on Right 2s",Default = false, Tooltip = "Auto hops on right 2s court"})
  990.  
  991. Toggles.Right:OnChanged(function()
  992. local bool = Toggles.Right.Value
  993. if bool then
  994.  
  995. getgenv().rightCourt = true
  996. spawn(function()
  997. while rightCourt == true do
  998.  
  999. if getgenv().rightCourt == false then
  1000. return
  1001. end
  1002.  
  1003. wait()
  1004.  
  1005. wait()
  1006. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-565.8976440429688, 8.44813060760498, -38.84272003173828)
  1007. wait(1)
  1008. local args = {
  1009. [1] = "Join",
  1010. [2] = "7"
  1011. }
  1012.  
  1013. game:GetService("ReplicatedStorage").Remotes.Courts:InvokeServer(unpack(args))
  1014. wait(8)
  1015. end
  1016. end)
  1017. else
  1018. getgenv().rightCourt = false
  1019. end
  1020. end)
  1021.  
  1022. CourtsBox:AddToggle("Left",{Text = "Auto Hop on Left 2s",Default = false, Tooltip = "Auto hops on left 2s court"})
  1023.  
  1024. Toggles.Left:OnChanged(function()
  1025. local bool = Toggles.Left.Value
  1026. if bool then
  1027.  
  1028. getgenv().leftCourt = true
  1029. spawn(function()
  1030. while leftCourt == true do
  1031.  
  1032. if getgenv().leftCourt == false then
  1033. return
  1034. end
  1035.  
  1036. wait()
  1037.  
  1038. wait()
  1039. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-566.265869140625, 8.448129653930664, 176.92613220214844)
  1040. wait(1)
  1041. local args = {
  1042. [1] = "Join",
  1043. [2] = "6"
  1044. }
  1045.  
  1046. game:GetService("ReplicatedStorage").Remotes.Courts:InvokeServer(unpack(args))
  1047. wait(8)
  1048. end
  1049. end)
  1050. else
  1051. getgenv().leftCourt = false
  1052. end
  1053. end)
  1054.  
  1055. ------
  1056.  
  1057. -- UI Settings
  1058.  
  1059. OptionsBox:AddToggle("Save",{Text = "Auto Save",Default = false, Tooltip = "Auto save your data"})
  1060.  
  1061.  
  1062.  
  1063. OptionsBox:AddToggle("Load",{Text = "Auto Load",Default = false, Tooltip = "Auto load your data"})
  1064.  
  1065. OptionsBox:AddButton("Unload Script",function()
  1066. Library:Unload()
  1067. end)
  1068. ----
  1069. --Misc
  1070.  
  1071. FPSBox:AddToggle("FPS",{Text = "FPS Boost",Default = false, Tooltip = "Boost FPS"})
  1072.  
  1073. Toggles.FPS:OnChanged(function()
  1074. local bool = Toggles.FPS.Value
  1075. if bool then
  1076.  
  1077. if game.PlaceId == 10107441386 then
  1078. local All_Name = {"Part", "MeshPart", "UnionOperation", "WedgePart"}
  1079.  
  1080.  
  1081. for key, value in pairs(workspace.Park.Ground:GetDescendants()) do
  1082. for i,v in pairs(All_Name) do
  1083. if v == value.ClassName then
  1084. value.Transparency = 1
  1085. end
  1086. end
  1087. end
  1088.  
  1089.  
  1090. for key, value in pairs(workspace:GetDescendants()) do
  1091. if value.Name == "Net" then
  1092. value:Destroy()
  1093. end
  1094. end
  1095.  
  1096. game:GetService("Workspace").Park["Path Walls"]:Destroy()
  1097. game:GetService("Workspace").Park.Benches:Destroy()
  1098. game:GetService("Workspace").Park["Trash Cans"]:Destroy()
  1099. game:GetService("Workspace").Park.Fences:Destroy()
  1100. game:GetService("Workspace")["Fake Plaza"]:Destroy()
  1101. end
  1102. if game.PlaceId == 10240522770 then
  1103. local All_Name = {"Part", "MeshPart", "UnionOperation", "WedgePart"}
  1104.  
  1105. for key, value in pairs(workspace:GetDescendants()) do
  1106. if value.Name == "Net" then
  1107. value:Destroy()
  1108. end
  1109. end
  1110. game:GetService("Workspace").Gym.Building.Pads:Destroy()
  1111. game:GetService("Workspace").Gym.Building["Trash Cans"]:Destroy()
  1112. game:GetService("Workspace").Gym.Building.Truss:Destroy()
  1113. game:GetService("Workspace").Gym.Building["Walls/Roof"]:Destroy()
  1114. game:GetService("Workspace").Gym.Building.Ground:Destroy()
  1115. game:GetService("Workspace").Gym.Building["Fire Alarms"]:Destroy()
  1116. game:GetService("Workspace").Gym.Building["Exit Signs"]:Destroy()
  1117. game:GetService("Workspace").Gym.Building.Doors:Destroy()
  1118. game:GetService("Workspace").Gym.Building.Outlets:Destroy()
  1119. game:GetService("Workspace").Gym.Building.Switches:Destroy()
  1120. game:GetService("Workspace").Gym.Building.Bleachers:Destroy()
  1121. game:GetService("Workspace").Gym.Building["Officials Table"]:Destroy()
  1122. game:GetService("Workspace").Gym.Building["Ball Racks"]:Destroy()
  1123. game:GetService("Workspace").Gym.Building["Out Lights"]:Destroy()
  1124.  
  1125. end
  1126. if game.PlaceId == 8657449735 then
  1127. local All_Name = {"Part", "MeshPart", "UnionOperation", "WedgePart"}
  1128.  
  1129. game:GetService("Workspace").Building.Baseplate.Transparency = 1
  1130.  
  1131. for key, value in pairs(workspace:GetDescendants()) do
  1132. if value.Name == "Net" then
  1133. value:Destroy()
  1134. end
  1135. end
  1136.  
  1137. game:GetService("Workspace")["Fake Plaza"]:Destroy()
  1138. game:GetService("Workspace").Building.Window:Destroy()
  1139. game:GetService("Workspace").Building.Truss:Destroy()
  1140. game:GetService("Workspace").Building.Pads:Destroy()
  1141. game:GetService("Workspace").Building["Exit Signs"]:Destroy()
  1142. game:GetService("Workspace").Building["Short Poles"]:Destroy()
  1143. game:GetService("Workspace").Building.Roof:Destroy()
  1144. game:GetService("Workspace").Building["Exit Doors"]:Destroy()
  1145. game:GetService("Workspace").Building.Outlets:Destroy()
  1146. game:GetService("Workspace").Building.Switches:Destroy()
  1147. game:GetService("Workspace").Building["Fire Alarms"]:Destroy()
  1148. game:GetService("Workspace").Building.Vents:Destroy()
  1149. game:GetService("Workspace").Building["Vending Machines"]:Destroy()
  1150. game:GetService("Workspace").Building["Electric Box"]:Destroy()
  1151. game:GetService("Workspace").Building.Walls:Destroy()
  1152. game:GetService("Workspace").Building["Trash Bin"]:Destroy()
  1153. game:GetService("Workspace").Building.Lounge:Destroy()
  1154. game:GetService("Workspace").Building["Badge Shelf"]:Destroy()
  1155. game:GetService("Workspace").Building.Screen:Destroy()
  1156. game:GetService("Workspace").Building.Carpet:Destroy()
  1157. game:GetService("Workspace").Building.FloorSeparate:Destroy()
  1158. game:GetService("Workspace").Building.Mat:Destroy()
  1159. game:GetService("Workspace").Building["Trash Can"]:Destroy()
  1160. end
  1161.  
  1162. if game.PlaceId == 11708690650 then
  1163. local All_Name = {"Part", "MeshPart", "UnionOperation", "WedgePart"}
  1164.  
  1165. for key, value in pairs(workspace:GetDescendants()) do
  1166. if value.Name == "Net" then
  1167. value:Destroy()
  1168. end
  1169. end
  1170.  
  1171. game:GetService("Workspace").Arena.Stands:Destroy()
  1172. game:GetService("Workspace").Arena.Speakers:Destroy()
  1173. game:GetService("Workspace").Arena.Roof:Destroy()
  1174. game:GetService("Workspace").Arena.Jumbotron:Destroy()
  1175. game:GetService("Workspace").Arena["Prop Lights"]:Destroy()
  1176. game:GetService("Workspace").Arena.Flashes:Destroy()
  1177. game:GetService("Workspace").Arena["Gate Shadows"]:Destroy()
  1178. end
  1179. end
  1180. end)
  1181.  
  1182. TeleportBox:AddButton("Teleport to Menu",function()
  1183. game.ReplicatedStorage.Remotes.Teleport:InvokeServer("Menu")
  1184. end)
  1185.  
  1186. TeleportBox:AddButton("Teleport to Plaza",function()
  1187. game.ReplicatedStorage.Remotes.Teleport:InvokeServer("Plaza")
  1188. end)
  1189.  
  1190. TeleportBox:AddButton("Teleport to Park",function()
  1191. game.ReplicatedStorage.Remotes.Teleport:InvokeServer("Park")
  1192. end)
  1193.  
  1194. TeleportBox:AddButton("Teleport to Rec",function()
  1195. game.ReplicatedStorage.Remotes.Teleport:InvokeServer("Rec")
  1196. end)
  1197.  
  1198. TeleportBox:AddButton("Teleport to Personal Gym",function()
  1199. game.ReplicatedStorage.Remotes.Teleport:InvokeServer("Personal Gym")
  1200. end)
  1201.  
  1202.  
  1203. ----------
  1204.  
  1205. local AimbotSettings = {toggled,meter,AimbotLoop}
  1206. local BlockSettings = {db,BlockLoop}
  1207. local MagLoop
  1208. local RS = game.RunService
  1209. local Remote = game:GetService("ReplicatedStorage").GameEvents.ClientAction or nil
  1210. -----------------
  1211. -- functions
  1212. local function block(bool)
  1213. local plrs = game.Players
  1214. if not BlockSettings.BlockLoop and not bool then return end
  1215. BlockSettings.BlockLoop = RS.Stepped:Connect(function()
  1216. char:SetAttribute("CanPickUp",true)
  1217. for i,v in pairs(plrs:GetChildren()) do
  1218. if v:IsA("Player") then
  1219. local vchar = v.Character
  1220. if not BlockSettings.db and (v.Character.HumanoidRootPart.Position-humrp.Position).Magnitude <= 9 and vchar:GetAttribute("Shooting") or (v.Character.HumanoidRootPart.Position-humrp.Position).Magnitude <= 3 and vchar:GetAttribute("Passing") then
  1221. BlockSettings.db = true
  1222. Remote:FireServer("Jump")
  1223. task.wait(3)
  1224. BlockSettings.db = false
  1225. end
  1226. end
  1227. end
  1228. end)
  1229. end
  1230.  
  1231. local function shoot(bool)
  1232. if not AimbotSettings.AimbotLoop and not bool then return end
  1233. if not bool then AimbotSettings.AimbotLoop:Disconnect() return end
  1234.  
  1235. AimbotSettings.AimbotLoop = RS.Stepped:Connect(function()
  1236. if char:GetAttribute("ShotMeter") >= AimbotSettings.meter and char:GetAttribute("ShotMeter") ~= 2 then
  1237. Remote:FireServer("Shoot",false)
  1238. end
  1239.  
  1240. end)
  1241.  
  1242. end
  1243.  
  1244. local function ballmag(bool)
  1245. if not MagLOOP and not bool then return end
  1246. if not bool then MagLOOP:Disconnect() return end
  1247. local hb = char.HitBox
  1248.  
  1249. MagLOOP = RS.Stepped:Connect(function()
  1250. char:SetAttribute("TouchDebounce",true)
  1251. for i,v in pairs(workspace:GetChildren()) do
  1252. if v.Name == "Basketball" and v:IsA("Part") then
  1253. firetouchinterest(humrp,v,0)
  1254. firetouchinterest(humrp,v,1)
  1255. firetouchinterest(hb,v,0)
  1256. firetouchinterest(hb,v,1)
  1257. end
  1258. end
  1259. end)
  1260. end
  1261.  
  1262. ---------------
  1263. -- AimbotBox
  1264. AimbotBox:AddToggle("Aimbot",{
  1265. Text = "Auto-Aim", Default = false, Tooltip = "Stop Meter at..(change based on ping)"
  1266. })
  1267.  
  1268. Toggles.Aimbot:OnChanged(function()
  1269. shoot(Toggles.Aimbot.Value)
  1270. end)
  1271.  
  1272. AimbotBox:AddSlider("AimbotMeter",{
  1273. Text = "Shot Meter %",
  1274. Default = 95,
  1275. Min = 0,
  1276. Max = 200,
  1277. Rounding = 1,
  1278. Compact = true
  1279. })
  1280.  
  1281. Options.AimbotMeter:OnChanged(function()
  1282. AimbotSettings.meter = Options.AimbotMeter.Value*.01
  1283. end)
  1284. ------
  1285. Other:AddToggle("Hitbox",{Text = "Show Hitbox",Default = false, Tooltip = "Shows your bump hitbox"})
  1286.  
  1287. Toggles.Hitbox:OnChanged(function()
  1288. local bool = Toggles.Hitbox.Value
  1289. if bool then
  1290. char:WaitForChild("HitBox",10).Color = Color3.fromRGB(116, 134, 157)
  1291. char:WaitForChild("HitBox",10).Material = "ForceField"
  1292. char:WaitForChild("HitBox",10).Transparency = 0
  1293. else
  1294. char:WaitForChild("HitBox",10).Transparency = 1
  1295. end
  1296. end)
  1297.  
  1298.  
  1299. Other:AddToggle("Contest",{Text = "Show Contested",Default = false, Tooltip = "Shows your Contested Range"})
  1300.  
  1301. Toggles.Contest:OnChanged(function()
  1302. local bool = Toggles.Contest.Value
  1303. if bool then
  1304. char:WaitForChild("Pad",10).Color = Color3.fromRGB(116, 134, 157)
  1305. char:WaitForChild("Pad",10).Transparency = 0
  1306. else
  1307. char:WaitForChild("Pad",10).Transparency = 1
  1308. end
  1309. end)
  1310.  
  1311.  
  1312. Other:AddToggle("BallMag",{Text = "Ball Mag",Default = false, Tooltip = "Small Ball Mag for rebounding"})
  1313.  
  1314. Toggles.BallMag:OnChanged(function()
  1315. local bool = Toggles.BallMag.Value
  1316. ballmag(bool)
  1317. end)
  1318. -----
  1319. Blocking:AddToggle("AutoBlock",{Text = "Auto-Block",Default = false,Tooltip = "Auto Block and the meter level to jump at"})
  1320.  
  1321. Toggles.AutoBlock:OnChanged(function()
  1322. local bool = Toggles.AutoBlock.Value
  1323. block(bool)
  1324. end)
  1325.  
  1326. Blocking:AddSlider("BlockMeter",{Text = "Block Meter",Default = 95, Min =0,Max = 200, Rounding = 0, Compact = true})
  1327.  
  1328. Options.BlockMeter:OnChanged(function()
  1329. BlockSettings.BlockMeter = Options.BlockMeter.Value
  1330. end)
  1331. else
  1332.  
  1333. end
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