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gumbyneck

Untitled

Jul 6th, 2019
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  1.     for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  2.     if v:IsA("Accessory") then
  3. local Remote = game.ReplicatedStorage.ClientBridge['RequestPropertyChange']
  4.  
  5. local Arguments = {
  6.         [1] = v.Handle,
  7.         [2] = "Transparency",
  8.         [3] = 1
  9. }
  10.  
  11. Remote:InvokeServer(unpack(Arguments))
  12. end
  13. end
  14. local Remote = game.ReplicatedStorage.ClientBridge['RequestPropertyChange']
  15.  
  16. local Arguments = {
  17.         [1] = game.Players.LocalPlayer.Character.Head.Mesh,
  18.         [2] = "MeshType",
  19.         [3] = "FileMesh"
  20. }
  21.  
  22. Remote:InvokeServer(unpack(Arguments))
  23. local Remote = game.ReplicatedStorage.ClientBridge['RequestPropertyChange']
  24.  
  25. local Arguments = {
  26.         [1] = game.Players.LocalPlayer.Character.Head.Mesh,
  27.         [2] = "MeshId",
  28.         [3] = "rbxassetid://430073345"
  29. }
  30.  
  31. Remote:InvokeServer(unpack(Arguments))
  32. local Remote = game.ReplicatedStorage.ClientBridge['RequestPropertyChange']
  33.  
  34. local Arguments = {
  35.         [1] = game.Players.LocalPlayer.Character.Shirt,
  36.         [2] = "ShirtTemplate",
  37.         [3] = "rbxassetid://357134154"
  38. }
  39.  
  40. Remote:InvokeServer(unpack(Arguments))
  41. local Remote = game.ReplicatedStorage.ClientBridge['RequestPropertyChange']
  42.  
  43. local Arguments = {
  44.         [1] = game.Players.LocalPlayer.Character.Pants,
  45.         [2] = "PantsTemplate",
  46.         [3] = "rbxassetid://511439784"
  47. }
  48.  
  49. Remote:InvokeServer(unpack(Arguments))
  50. local Remote = game.ReplicatedStorage.ClientBridge['RequestPropertyChange']
  51.  
  52. local Arguments = {
  53.         [1] = game.Players.LocalPlayer.Character.Head.Mesh,
  54.         [2] = "TextureId",
  55.         [3] = "rbxassetid://430073362"
  56. }
  57.  
  58. Remote:InvokeServer(unpack(Arguments))
  59. local Remote = game.ReplicatedStorage.ClientBridge['RequestPropertyChange']
  60.  
  61. local Arguments = {
  62.         [1] = game.Players.LocalPlayer.Character.Head.Mesh,
  63.         [2] = "Offset",
  64.         [3] = Vector3.new(0,0.25,0)
  65. }
  66.  
  67. Remote:InvokeServer(unpack(Arguments))
  68. local Remote = game.ReplicatedStorage.ClientBridge['RequestPropertyChange']
  69.  
  70. local Arguments = {
  71.         [1] = game.Players.LocalPlayer.Character.Head.Mesh,
  72.         [2] = "Scale",
  73.         [3] = Vector3.new(1,1,1)
  74. }
  75.  
  76. Remote:InvokeServer(unpack(Arguments))
  77. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  78. local Remote = game.ReplicatedStorage.ClientBridge['RequestPropertyChange']
  79.  
  80. local Arguments = {
  81.         [1] = v,
  82.         [2] = "Transparency",
  83.         [3] = 0
  84. }
  85.  
  86. Remote:InvokeServer(unpack(Arguments))
  87. end
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