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- if tool.Name == "Bat" or tool.Name == "WoodenSword" or tool.Name == "Dark Sword" or tool.Name == "Demon Sword" or tool.Name == "Rainbow Sword" then
- toolCircle.Stacks.Text = ""
- toolCircle.TextX.Visible = false
- elseif tool.Name == "ClassicSword" or tool.Name == "Crowbar" or tool.Name == "Metal Bat" or tool.Name == "DeluxeBat" or tool.Name == "PlusBat" or tool.Name == "PremiumBat" then
- toolCircle.Stacks.Text = ""
- toolCircle.TextX.Visible = false
- elseif tool.Name == "GoldBat" or tool.Name == "RobuxBat" or tool.Name == "Spiked Club" or tool.Name == "Light Saber" or tool.Name == "Flashlight" then
- toolCircle.Stacks.Text = ""
- toolCircle.TextX.Visible = false
- elseif tool.Name == "Plank" or tool.Name == "Wrench" or tool.Name == "Broom" or tool.Name == "Box" or tool.Name == "Wood" or tool.Name == "Log" then
- toolCircle.Stacks.Text = ""
- toolCircle.TextX.Visible = false
- elseif tool.Name == "Ultimate Sword" or tool.Name == "GoldenSword" or tool.Name == "Mop" or tool.Name == "Cactus Sword" then
- toolCircle.Stacks.Text = ""
- toolCircle.TextX.Visible = false
- elseif tool.Name == "Pistol" or tool.Name == "Rifle" or tool.Name == "Shotgun" or tool.Name == "Flame Thrower" or tool.Name == "Throwing Stars" or tool.Name == "Candle" then
- toolCircle.Stacks.Text = ""
- toolCircle.TextX.Visible = false
- end
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