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a59.dsp

Dec 28th, 2023
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C++ 3.30 KB | Cybersecurity | 0 0
  1. # Microsoft Developer Studio Project File - Name="a59" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4.  
  5. # TARGTYPE "Win32 (x86) Console Application" 0x0103
  6.  
  7. CFG=a59 - Win32 Debug
  8. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  9. !MESSAGE use the Export Makefile command and run
  10. !MESSAGE
  11. !MESSAGE NMAKE /f "a59.mak".
  12. !MESSAGE
  13. !MESSAGE You can specify a configuration when running NMAKE
  14. !MESSAGE by defining the macro CFG on the command line. For example:
  15. !MESSAGE
  16. !MESSAGE NMAKE /f "a59.mak" CFG="a59 - Win32 Debug"
  17. !MESSAGE
  18. !MESSAGE Possible choices for configuration are:
  19. !MESSAGE
  20. !MESSAGE "a59 - Win32 Release" (based on "Win32 (x86) Console Application")
  21. !MESSAGE "a59 - Win32 Debug" (based on "Win32 (x86) Console Application")
  22. !MESSAGE
  23.  
  24. # Begin Project
  25. # PROP AllowPerConfigDependencies 0
  26. # PROP Scc_ProjName ""
  27. # PROP Scc_LocalPath ""
  28. CPP=cl.exe
  29. RSC=rc.exe
  30.  
  31. !IF  "$(CFG)" == "a59 - Win32 Release"
  32.  
  33. # PROP BASE Use_MFC 0
  34. # PROP BASE Use_Debug_Libraries 0
  35. # PROP BASE Output_Dir "Release"
  36. # PROP BASE Intermediate_Dir "Release"
  37. # PROP BASE Target_Dir ""
  38. # PROP Use_MFC 0
  39. # PROP Use_Debug_Libraries 0
  40. # PROP Output_Dir "Release"
  41. # PROP Intermediate_Dir "Release"
  42. # PROP Ignore_Export_Lib 0
  43. # PROP Target_Dir ""
  44. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
  45. # ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
  46. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  47. # ADD RSC /l 0x409 /d "NDEBUG"
  48. BSC32=bscmake.exe
  49. # ADD BASE BSC32 /nologo
  50. # ADD BSC32 /nologo
  51. LINK32=link.exe
  52. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
  53. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
  54.  
  55. !ELSEIF  "$(CFG)" == "a59 - Win32 Debug"
  56.  
  57. # PROP BASE Use_MFC 0
  58. # PROP BASE Use_Debug_Libraries 1
  59. # PROP BASE Output_Dir "Debug"
  60. # PROP BASE Intermediate_Dir "Debug"
  61. # PROP BASE Target_Dir ""
  62. # PROP Use_MFC 0
  63. # PROP Use_Debug_Libraries 1
  64. # PROP Output_Dir "Debug"
  65. # PROP Intermediate_Dir "Debug"
  66. # PROP Target_Dir ""
  67. # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
  68. # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
  69. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  70. # ADD RSC /l 0x409 /d "_DEBUG"
  71. BSC32=bscmake.exe
  72. # ADD BASE BSC32 /nologo
  73. # ADD BSC32 /nologo
  74. LINK32=link.exe
  75. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
  76. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
  77.  
  78. !ENDIF
  79.  
  80. # Begin Target
  81.  
  82. # Name "a59 - Win32 Release"
  83. # Name "a59 - Win32 Debug"
  84. # Begin Source File
  85.  
  86. SOURCE=.\a59.cpp
  87. # End Source File
  88. # End Target
  89. # End Project
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