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- void sweep_corner () {
- chassis.moveToPoint(TILE * -2.5, TILE * -2, 2000, {});
- chassis.turnToPoint(-TILE * 3 + RING / 2.0 + DRIVE_WIDTH / 2.0, -TILE * 3 + RING / 2 + DRIVE_LENGTH / 2 + DOINKER_LENGTH, 500);
- chassis.moveToPose(-TILE * 3 + RING / 2.0 + DRIVE_WIDTH / 2.0, -TILE * 3 + RING / 2 + DRIVE_LENGTH / 2 + DOINKER_LENGTH, AUDIENCE, 2000, {}, false);
- doinker_piston.extend();
- pros::delay(500);
- chassis.moveToPoint(-TILE * 2, -TILE * 2, 2000, {.forward=false}, false);
- doinker_piston.retract();
- pros::delay(250);
- }
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