Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- D {"logType":"Log","message":"TryToShowInterstitial. Timer: 180, ads removed: True, ad is loaded: True","stackTrace":"AdmobAdsManager:TryToShowIntersti
- tial()\nWindowsController:Show(Type)\nMainUIController:OnGemsPlusButton()\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
- I TryToShowInterstitial. Timer: 180, ads removed: True, ad is loaded: True
- I AdmobAdsManager:TryToShowInterstitial()
- I WindowsController:Show(Type)
- I MainUIController:OnGemsPlusButton()
- I UnityEngine.Events.UnityEvent:Invoke()
- I UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- I UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- I UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- I UnityEngine.EventSystems.StandaloneInputModule:Process()
- I (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- D {"logType":"Log","message":"gemsForVideoAd","stackTrace":"UpgradeItemUI:UpdateVideoForGemsInfo()\nUpgradeItemUI:UpdateInfo(InAppLot)\nUpgradeItemUI:U
- pdateInfo(IMarketItem)\nUIWidgets.<>c__DisplayClass136_0:<UpdateView>b__0(TComponent, Int32)\nUIWidgets.Extensions:ForEach(IEnumerable`1, Action`2)\n
- UIWidgets.ListViewCustom`2:UpdateView()\nUIWidgets.ListViewCustom`2:SetNewItems(ObservableList`1, Boolean)\nUIWidgets.ListViewCustom`2:set_DataSource
- (ObservableList`1)\nUpgradesWindow:InitWindow()\nUpgradesWindow:OnShow()\nWindowsController:Show(Type)\nMainUIController:OnGemsPlusButton()\nUnityEng
- ine.EventSystems.StandaloneInputModule:Process()\n"}
- I gemsForVideoAd
- I UpgradeItemUI:UpdateVideoForGemsInfo()
- I UpgradeItemUI:UpdateInfo(InAppLot)
- I UpgradeItemUI:UpdateInfo(IMarketItem)
- I UIWidgets.<>c__DisplayClass136_0:<UpdateView>b__0(TComponent, Int32)
- I UIWidgets.Extensions:ForEach(IEnumerable`1, Action`2)
- I UIWidgets.ListViewCustom`2:UpdateView()
- I UIWidgets.ListViewCustom`2:SetNewItems(ObservableList`1, Boolean)
- I UIWidgets.ListViewCustom`2:set_DataSource(ObservableList`1)
- I UpgradesWindow:InitWindow()
- I UpgradesWindow:OnShow()
- I WindowsController:Show(Type)
- I MainUIController:OnGemsPlusButton()
- I UnityEngine.Events.UnityEvent:Invoke()
- I UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- I UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- I UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- I UnityEngine.EventSystems.StandaloneInputModule:Process()
- I (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- D WindowsController showing window: UpgradesWindow
- D {"logType":"Log","message":"gemsForVideoAd","stackTrace":"UpgradeItemUI:UpdateVideoForGemsInfo()\nUpgradeItemUI:OnEnable()\nUIWidgets.TabsCustom`2:Se
- lectTab(TTab)\nUpgradesWindow:ShowTab(UpgradeTab)\nMainUIController:OnGemsPlusButton()\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
- I gemsForVideoAd
- I UpgradeItemUI:UpdateVideoForGemsInfo()
- I UpgradeItemUI:OnEnable()
- I UIWidgets.TabsCustom`2:SelectTab(TTab)
- I UpgradesWindow:ShowTab(UpgradeTab)
- I MainUIController:OnGemsPlusButton()
- I UnityEngine.Events.UnityEvent:Invoke()
- I UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- I UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- I UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- I UnityEngine.EventSystems.StandaloneInputModule:Process()
- I (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- D {"logType":"Log","message":"gemsForVideoAd","stackTrace":"UpgradeItemUI:UpdateVideoForGemsInfo()\nUpgradeItemUI:UpdateInfo(InAppLot)\nUpgradeItemUI:U
- pdateInfo(IMarketItem)\nUIWidgets.<>c__DisplayClass136_0:<UpdateView>b__0(TComponent, Int32)\nUIWidgets.Extensions:ForEach(IEnumerable`1, Action`2)\n
- UIWidgets.ListViewCustom`2:UpdateView()\nUIWidgets.ListViewCustom`2:Resize()\nUIWidgets.ListViewCustom`2:Update()\n"}
- I gemsForVideoAd
- I UpgradeItemUI:UpdateVideoForGemsInfo()
- I UpgradeItemUI:UpdateInfo(InAppLot)
- I UpgradeItemUI:UpdateInfo(IMarketItem)
- I UIWidgets.<>c__DisplayClass136_0:<UpdateView>b__0(TComponent, Int32)
- I UIWidgets.Extensions:ForEach(IEnumerable`1, Action`2)
- I UIWidgets.ListViewCustom`2:UpdateView()
- I UIWidgets.ListViewCustom`2:Resize()
- I UIWidgets.ListViewCustom`2:Update()
- I (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- D {"logType":"Log","message":"TryToShowInterstitial. Timer: 180, ads removed: True, ad is loaded: True","stackTrace":"AdmobAdsManager:TryToShowIntersti
- tial()\nWindowsController:Show(Type)\nUpgradeManager:BuyInApp(InAppLot)\nUnityEngine.Events.UnityEvent:Invoke()\nUIButton:OnPointerClick(PointerEvent
- Data)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
- I TryToShowInterstitial. Timer: 180, ads removed: True, ad is loaded: True
- I AdmobAdsManager:TryToShowInterstitial()
- I WindowsController:Show(Type)
- I UpgradeManager:BuyInApp(InAppLot)
- I UnityEngine.Events.UnityEvent:Invoke()
- I UIButton:OnPointerClick(PointerEventData)
- I UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- I UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- I UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- I UnityEngine.EventSystems.StandaloneInputModule:Process()
- I (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- D WindowsController showing window: NoAdWindow
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement