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Bisqwit's Pastebin
3,769
32,396
0
11 years ago
Name / Title
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Hits
Comments
Syntax
Tira 2021s tehtäväsarja 13 // Joel Yliluoma
Dec 15th, 2021
Never
611
0
Python
-
Tira 2021s tehtäväsarja 12 // Joel Yliluoma
Dec 5th, 2021
Never
504
0
Python
-
Tira 2021s tehtäväsarja 11 // Joel Yliluoma
Dec 4th, 2021
Never
480
0
Python
-
Tira 2021s tehtäväsarja 10 // Joel Yliluoma
Nov 21st, 2021
Never
500
0
Python
-
Tira 2021s tehtäväsarja 9 // Joel Yliluoma
Nov 14th, 2021
Never
512
0
Python
-
Tira 2021s tehtäväsarja 8 // Joel Yliluoma
Nov 14th, 2021
Never
620
0
Python
-
Copy vs constref benchmark
Aug 3rd, 2023
Never
900
0
C++
-
Dementian ja unohtelun ero
Mar 3rd, 2023
Never
163
0
None
-
cv2ins_sample_after
Aug 20th, 2022
Never
3,229
0
6502 ACME Cross Assembler
-
cv2ins_sample_before
Aug 20th, 2022
Never
838
0
PHP
-
Untitled
Nov 20th, 2021
Never
273
0
None
-
tblend2.cc
Jun 9th, 2020
Never
1,319
0
C++
-
math_simd.hh in prender2
Apr 6th, 2020
Never
643
0
C++
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math.hh in prender2
Apr 6th, 2020
Never
784
0
C++
-
NES assembler data (from nescom)
Feb 14th, 2020
Never
532
0
C++
-
pngencoder.hh (Minimal PNG encoder)
May 3rd, 2019
Never
430
0
C++
-
Big integer multiply challenge
Mar 21st, 2019
Never
1,101
0
C++
-
Outline of Portalrendering2 project
Jan 13th, 2019
Never
459
0
YAML
-
LongDiv in Turbo Pascal RTL
Dec 20th, 2018
Never
426
0
ASM (NASM)
-
Lambert W function in Maxima
Oct 24th, 2018
Never
567
0
Lisp
-
Setting upload bandwidth limit for an user account
Mar 10th, 2018
Never
430
0
Bash
-
blur.hh
Sep 21st, 2017
Never
450
0
C++
-
Cartoonist OPL3 MIDI player
Jul 11th, 2017
Never
437
0
ASM (NASM)
-
Mandelbrot SIMD calculation snippets
May 27th, 2017
Never
403
0
C++
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16-bit clamp algorithms comparison
Jan 20th, 2017
Never
507
0
None
-
River City Ransom item name extractor
Sep 30th, 2016
Never
433
0
C++
-
Simple goalless game with mario-like controls
Aug 15th, 2016
Never
443
0
QBasic
-
Tokumaru NES Bitmap Tile Compression
Apr 30th, 2016
Never
1,114
0
None
-
gunzip.hh
Nov 21st, 2015
Never
1,997
0
C++
-
assertpp.hh
Oct 11th, 2015
Never
460
0
C++
-
Texture coordinate formula generation
Oct 7th, 2015
Never
454
0
QBasic
-
Specular per-pixel lighting
Oct 1st, 2015
Never
415
0
C++
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My solution to Elevator Saga
Jan 24th, 2015
Never
1,784
0
JavaScript
-
Bubsy's code with __restrict__
Oct 20th, 2014
Never
541
0
None
-
regex.alf.nu solutions by Bisqwit (and others)
Dec 20th, 2013
Never
5,105
0
PCRE
-
editoritems.txt used in Portal 2 "Conservation of Momentum"
Jun 11th, 2013
Never
627
0
None
-
NES palette functional, works
Mar 31st, 2013
Never
379
0
C++
-
Castlevania II insertor: Status screen patch generator
Mar 12th, 2013
Never
583
0
PHP
-
DMC-aware delay code
Dec 19th, 2012
Never
954
0
6502 ACME Cross Assembler
-
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