Bisqwit

Bisqwit's Pastebin

3,769 32,396 0 11 years ago
Name / Title Added Expires Hits Comments Syntax  
Tira 2021s tehtäväsarja 13 // Joel Yliluoma Dec 15th, 2021 Never 611 0 Python -
Tira 2021s tehtäväsarja 12 // Joel Yliluoma Dec 5th, 2021 Never 504 0 Python -
Tira 2021s tehtäväsarja 11 // Joel Yliluoma Dec 4th, 2021 Never 480 0 Python -
Tira 2021s tehtäväsarja 10 // Joel Yliluoma Nov 21st, 2021 Never 500 0 Python -
Tira 2021s tehtäväsarja 9 // Joel Yliluoma Nov 14th, 2021 Never 512 0 Python -
Tira 2021s tehtäväsarja 8 // Joel Yliluoma Nov 14th, 2021 Never 620 0 Python -
Copy vs constref benchmark Aug 3rd, 2023 Never 900 0 C++ -
Dementian ja unohtelun ero Mar 3rd, 2023 Never 163 0 None -
cv2ins_sample_after Aug 20th, 2022 Never 3,229 0 6502 ACME Cross Assembler -
cv2ins_sample_before Aug 20th, 2022 Never 838 0 PHP -
Untitled Nov 20th, 2021 Never 273 0 None -
tblend2.cc Jun 9th, 2020 Never 1,319 0 C++ -
math_simd.hh in prender2 Apr 6th, 2020 Never 643 0 C++ -
math.hh in prender2 Apr 6th, 2020 Never 784 0 C++ -
NES assembler data (from nescom) Feb 14th, 2020 Never 532 0 C++ -
pngencoder.hh (Minimal PNG encoder) May 3rd, 2019 Never 430 0 C++ -
Big integer multiply challenge Mar 21st, 2019 Never 1,101 0 C++ -
Outline of Portalrendering2 project Jan 13th, 2019 Never 459 0 YAML -
LongDiv in Turbo Pascal RTL Dec 20th, 2018 Never 426 0 ASM (NASM) -
Lambert W function in Maxima Oct 24th, 2018 Never 567 0 Lisp -
Setting upload bandwidth limit for an user account Mar 10th, 2018 Never 430 0 Bash -
blur.hh Sep 21st, 2017 Never 450 0 C++ -
Cartoonist OPL3 MIDI player Jul 11th, 2017 Never 437 0 ASM (NASM) -
Mandelbrot SIMD calculation snippets May 27th, 2017 Never 403 0 C++ -
16-bit clamp algorithms comparison Jan 20th, 2017 Never 507 0 None -
River City Ransom item name extractor Sep 30th, 2016 Never 433 0 C++ -
Simple goalless game with mario-like controls Aug 15th, 2016 Never 443 0 QBasic -
Tokumaru NES Bitmap Tile Compression Apr 30th, 2016 Never 1,114 0 None -
gunzip.hh Nov 21st, 2015 Never 1,997 0 C++ -
assertpp.hh Oct 11th, 2015 Never 460 0 C++ -
Texture coordinate formula generation Oct 7th, 2015 Never 454 0 QBasic -
Specular per-pixel lighting Oct 1st, 2015 Never 415 0 C++ -
My solution to Elevator Saga Jan 24th, 2015 Never 1,784 0 JavaScript -
Bubsy's code with __restrict__ Oct 20th, 2014 Never 541 0 None -
regex.alf.nu solutions by Bisqwit (and others) Dec 20th, 2013 Never 5,105 0 PCRE -
editoritems.txt used in Portal 2 "Conservation of Momentum" Jun 11th, 2013 Never 627 0 None -
NES palette functional, works Mar 31st, 2013 Never 379 0 C++ -
Castlevania II insertor: Status screen patch generator Mar 12th, 2013 Never 583 0 PHP -
DMC-aware delay code Dec 19th, 2012 Never 954 0 6502 ACME Cross Assembler -