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Kitomas

shaders_debug.h as of 2024-01-19

Jan 19th, 2024 (edited)
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  1. // Generated with Shader Minifier 1.3.6 (https://github.com/laurentlb/Shader_Minifier/)
  2. #ifndef SHADERS_DEBUG_H_
  3. # define SHADERS_DEBUG_H_
  4.  
  5. const char *testfrag_glsl =
  6.  "#version 330 core\n"
  7.  "layout(location=0) out vec4 color;"
  8.  "void main()"
  9.  "{"
  10.    "color=vec4(1,0,1,1);"
  11.  "}";
  12.  
  13. const char *testvert_glsl =
  14.  "#version 330 core\n"
  15.  "layout(location=0) in vec4 position;"
  16.  "void main()"
  17.  "{"
  18.    "gl_Position=position;"
  19.  "}";
  20.  
  21. #endif // SHADERS_DEBUG_H_
  22.  
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